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Revision 1.371 by root, Thu Sep 13 16:16:01 2007 UTC vs.
Revision 1.460 by root, Mon Dec 15 17:04:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
90our %CFG; 117our %CFG;
91 118
92our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 120our $RUNTIME;
121our $NOW;
94 122
95our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
98 126
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 195
163The raw value load value from the last tick. 196The raw value load value from the last tick.
164 197
165=item %cf::CFG 198=item %cf::CFG
166 199
167Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 201from wherever your confdir points to.
169 202
170=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
171 204
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$Event::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
222}; 270};
223 271
224############################################################################# 272#############################################################################
225 273
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 297 $d
250 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
251} 299}
252 300
253=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
254 302
255Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
256 304
257=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
258 306
259Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
260 308
261=cut 309=cut
262 310
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
267 329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
354our @SLOT_QUEUE; 401our @SLOT_QUEUE;
355our $SLOT_QUEUE; 402our $SLOT_QUEUE;
356 403
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
359 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
360 409
361 while () { 410 while () {
362 next_job: 411 next_job:
363 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
371 } 420 }
372 } 421 }
373 } 422 }
374 423
375 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait; 427 $signal->wait;
379 } else { 428 } else {
380 Coro::schedule; 429 Coro::schedule;
381 } 430 }
382 } 431 }
383}; 432};
384 433
385sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
386 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
387 438
388 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
390 441
404 455
405BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
406 457
407=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
408 459
409The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable. 463acceptable.
413 464
414If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
420 471
421sub sync_job(&) { 472sub sync_job(&) {
422 my ($job) = @_; 473 my ($job) = @_;
423 474
424 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
425 my $time = Event::time; 476 my $time = EV::time;
426 477
427 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
429 480
430 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
431 # (but this is cancel-safe) 482
432 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
433 484
434 my $busy = 1; 485 my $busy = 1;
435 my @res; 486 my @res;
436 487
437 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
438 @res = eval { $job->() }; 490 @res = eval { $job->() };
439 warn $@ if $@; 491 warn $@ if $@;
440 undef $busy; 492 undef $busy;
441 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
442 494
443 while ($busy) { 495 while ($busy) {
444 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
445 } 500 }
501 }
446 502
447 $time = Event::time - $time; 503 my $time = EV::time - $time;
448 504
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
453 506
454 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
455 } else { 508 } else {
456 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
457 510
482=item fork_call { }, $args 535=item fork_call { }, $args
483 536
484Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
488 541
489=cut 542=cut
490 543
491sub fork_call(&@) { 544sub fork_call(&@) {
492 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
499 reset_signals; 552 reset_signals;
500 &$cb 553 &$cb
501 }, @args; 554 }, @args;
502 555
503 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
504} 584}
505 585
506=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
507 587
508Returns a single value from the environment database. 588Returns a single value from the environment database.
647 727
648############################################################################# 728#############################################################################
649 729
650=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
651 731
652Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
655 735
656In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT). 738Deliantra).
659 739
660=over 4 740=over 4
661 741
662=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
663 743
707=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
708 788
709Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
711 791
712Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
714 794
715These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
716 796
717=over 4 797=over 4
945 } 1025 }
946 1026
947 0 1027 0
948} 1028}
949 1029
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
951 1031
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953 1033
954Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
955 1035
961 1041
962=cut 1042=cut
963 1043
964############################################################################# 1044#############################################################################
965# object support 1045# object support
966#
967 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
968sub _can_merge { 1080sub _can_merge {
969 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
970 1082
971 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974 1084
975 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
976} 1087}
977 1088
978sub reattach { 1089sub reattach {
979 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
980 my ($obj) = @_; 1091 my ($obj) = @_;
981 1092
1093 # no longer needed after getting rid of delete_package?
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983 1095
984 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
985 1097
986 @$registry = (); 1098 @$registry = ();
987 1099
1002cf::attachable->attach ( 1114cf::attachable->attach (
1003 prio => -1000000, 1115 prio => -1000000,
1004 on_instantiate => sub { 1116 on_instantiate => sub {
1005 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1006 1118
1007 $data = from_json $data; 1119 $data = decode_json $data;
1008 1120
1009 for (@$data) { 1121 for (@$data) {
1010 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1011 1123
1012 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1025 }, 1137 },
1026); 1138);
1027 1139
1028sub object_freezer_save { 1140sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
1030
1031 my $guard = cf::lock_acquire "io";
1032 1142
1033 sync_job { 1143 sync_job {
1034 if (length $$rdata) { 1144 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1036 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1037 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1038 1148
1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1040 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1042 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1043 close $fh; 1153 aio_close $fh;
1044 1154
1045 if (@$objs) { 1155 if (@$objs) {
1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1047 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1048 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1049 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh; 1161 aio_close $fh;
1052 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1053 } 1163 }
1054 } else { 1164 } else {
1055 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1056 } 1166 }
1057 1167
1058 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1059 } else { 1172 } else {
1060 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1061 } 1174 }
1062 } else { 1175 } else {
1063 aio_unlink $filename; 1176 aio_unlink $filename;
1064 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1065 } 1178 }
1066 }; 1179 };
1067
1068 undef $guard;
1069} 1180}
1070 1181
1071sub object_freezer_as_string { 1182sub object_freezer_as_string {
1072 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
1073 1184
1078 1189
1079sub object_thawer_load { 1190sub object_thawer_load {
1080 my ($filename) = @_; 1191 my ($filename) = @_;
1081 1192
1082 my ($data, $av); 1193 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
1085 1194
1086 (aio_load $filename, $data) >= 0 1195 (aio_load $filename, $data) >= 0
1087 or return; 1196 or return;
1088 1197
1089 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1091 or return; 1200 or return;
1092 1201
1093 undef $guard;
1094 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1095 } 1204 }
1096 1205
1097 utf8::decode (my $decname = $filename); 1206 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []}; 1208 $decname, length $data, scalar @{$av || []};
1160 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1161 1270
1162 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1163} 1272}
1164 1273
1274use File::Glob ();
1275
1165cf::player->attach ( 1276cf::player->attach (
1166 on_command => sub { 1277 on_command => sub {
1167 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1168 1279
1169 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1201 1312
1202 cf::override; 1313 cf::override;
1203 }, 1314 },
1204); 1315);
1205 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1206sub load_extensions { 1330sub load_extensions {
1207 cf::sync_job { 1331 cf::sync_job {
1208 my %todo; 1332 my %todo;
1209 1333
1210 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1229 1353
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232 1356
1233 $ext{source} = 1357 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1236 . $source 1360 . $source
1237 . "\n};\n1"; 1361 . "\n};\n1";
1238 1362
1239 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1255 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1257 1381
1258 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1259 warn $msg; 1383 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1261 exit 1;
1262 } 1385 }
1263 1386
1264 warn $msg; 1387 warn $msg;
1265 } 1388 }
1266 1389
1280 1403
1281=back 1404=back
1282 1405
1283=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1284 1407
1285Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1286 1409
1287=cut 1410=cut
1288 1411
1289package cf::player; 1412package cf::player;
1290 1413
1333 1456
1334sub exists($) { 1457sub exists($) {
1335 my ($login) = @_; 1458 my ($login) = @_;
1336 1459
1337 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1339} 1462}
1340 1463
1341sub find($) { 1464sub find($) {
1342 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0]; 1466 my $login = $_[0];
1353 aio_unlink +(playerdir $login) . "/$login.pl"; 1476 aio_unlink +(playerdir $login) . "/$login.pl";
1354 1477
1355 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1356 or return; 1479 or return;
1357 1480
1358 $f->next;
1359 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1360 or return; 1482 or return;
1483
1361 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1362 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1363 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1364 } 1487 }
1365 } 1488 }
1375 1498
1376 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1377 1500
1378 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1379 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1380 1505
1381 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1382 cf::cede_to_tick; 1507 cf::cede_to_tick;
1383} 1508}
1384 1509
1416 my ($pl) = @_; 1541 my ($pl) = @_;
1417 1542
1418 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1419 1544
1420 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1421 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1422 1547
1423 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1424 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1425 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1426 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1427 1554
1428 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1429 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1468 1595
1469 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1470 my $path = path $login; 1597 my $path = path $login;
1471 1598
1472 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1473 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1474 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1475 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1476 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1477 } 1605 }
1478 1606
1509 } 1637 }
1510 1638
1511 \@paths 1639 \@paths
1512} 1640}
1513 1641
1514=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1515 1643
1516Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1517
1518=cut
1519
1520sub expand_cfpod {
1521 ((my $self), (local $_)) = @_;
1522
1523 # escape & and <
1524 s/&/&amp;/g;
1525 s/(?<![BIUGHT])</&lt;/g;
1526
1527 # this is buggy, it needs to properly take care of nested <'s
1528
1529 1 while
1530 # replace B<>, I<>, U<> etc.
1531 s/B<([^\>]*)>/<b>$1<\/b>/
1532 || s/I<([^\>]*)>/<i>$1<\/i>/
1533 || s/U<([^\>]*)>/<u>$1<\/u>/
1534 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1535 # replace G<male|female> tags
1536 || s{G<([^>|]*)\|([^>]*)>}{
1537 $self->gender ? $2 : $1
1538 }ge
1539 # replace H<hint text>
1540 || s{H<([^\>]*)>}
1541 {
1542 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1543 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1544 "")
1545 [$self->{hintmode}]
1546 }ge;
1547
1548 # create single paragraphs (very hackish)
1549 s/(?<=\S)\n(?=\w)/ /g;
1550
1551 # compress some whitespace
1552 s/\s+\n/\n/g; # ws line-ends
1553 s/\n\n+/\n/g; # double lines
1554 s/^\n+//; # beginning lines
1555 s/\n+$//; # ending lines
1556
1557 $_
1558}
1559
1560sub hintmode {
1561 $_[0]{hintmode} = $_[1] if @_ > 1;
1562 $_[0]{hintmode}
1563}
1564 1645
1565=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1566 1647
1567Sends an ext reply to the player. 1648Sends an ext reply to the player.
1568 1649
1635our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1636our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1637 1718
1638sub generate_random_map { 1719sub generate_random_map {
1639 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1640 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1641 $self->_create_random_map ( 1725 $self->_create_random_map (
1642 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1643 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1644 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1766 1850
1767# the temporary/swap location 1851# the temporary/swap location
1768sub save_path { 1852sub save_path {
1769 my ($self) = @_; 1853 my ($self) = @_;
1770 1854
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1772 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1773} 1857}
1774 1858
1775# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1776sub uniq_path { 1860sub uniq_path {
1777 my ($self) = @_; 1861 my ($self) = @_;
1778 1862
1779 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1780 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1781} 1865}
1782 1866
1783# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1784# all maps in C++... 1868# all maps in C++...
1878sub find { 1962sub find {
1879 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1880 1964
1881 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1882 1966
1883 cf::lock_wait "map_data:$path";#d#remove 1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1884 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1885 1969
1886 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
1887 my $guard1 = cf::lock_acquire "map_find:$path";
1888 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1889
1890 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
1891 or return; 1972 or return;
1892 1973
1893 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1894 1975
1896 or return; 1977 or return;
1897 1978
1898 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1899 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
1900 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1901 undef $guard1; 1983 undef $guard1;
1902 undef $guard2;
1903 $map->reset; 1984 $map->reset;
1904 return find $path; 1985 return find $path;
1905 } 1986 }
1906 1987
1907 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
1934 my $f = new_from_file cf::object::thawer $self->{load_path}; 2015 my $f = new_from_file cf::object::thawer $self->{load_path};
1935 $f->skip_block; 2016 $f->skip_block;
1936 $self->_load_objects ($f) 2017 $self->_load_objects ($f)
1937 or return; 2018 or return;
1938 2019
1939 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
1940 if delete $self->{load_original}; 2021 if delete $self->{load_original};
1941 2022
1942 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
1943 utf8::encode $uniq; 2024 utf8::encode $uniq;
1944 unless (aio_stat $uniq) { 2025 unless (aio_stat $uniq) {
1970 } 2051 }
1971 2052
1972 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
1973 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
1974 2055
1975 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
1976 } 2057 }
1977 2058
1978 $self->post_load; 2059 $self->post_load;
1979} 2060}
1980 2061
2038 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2039 2120
2040 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2041 2122
2042 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2043 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2044 } 2125 }
2045 2126
2046 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2047 2128
2048 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
2049 while (%MAP_PREFETCH) { 2132 while (%MAP_PREFETCH) {
2050 while (my ($k, $v) = each %MAP_PREFETCH) { 2133 while (my ($k, $v) = each %MAP_PREFETCH) {
2051 if (my $map = find $k) { 2134 if (my $map = find $k) {
2052 $map->load if $v; 2135 $map->load if $v;
2053 } 2136 }
2079 return if $self->{deny_save}; 2162 return if $self->{deny_save};
2080 2163
2081 local $self->{last_access} = $self->last_access;#d# 2164 local $self->{last_access} = $self->last_access;#d#
2082 2165
2083 cf::async { 2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2085 }; 2169 };
2170
2171 cf::get_slot 0.02;
2086 2172
2087 if ($uniq) { 2173 if ($uniq) {
2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2090 } else { 2176 } else {
2099 $self->save; 2185 $self->save;
2100 2186
2101 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2102 2188
2103 return if $self->players; 2189 return if $self->players;
2104 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2105 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2106 2192
2107 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2108 2194
2109 $self->deactivate; 2195 $self->deactivate;
2227 2313
2228sub unique_maps() { 2314sub unique_maps() {
2229 [ 2315 [
2230 map { 2316 map {
2231 utf8::decode $_; 2317 utf8::decode $_;
2232 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2233 ? normalise $_ 2321 : normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ] 2323 ]
2237} 2324}
2238 2325
2239package cf;
2240
2241=back 2326=back
2242 2327
2243=head3 cf::object 2328=head3 cf::object
2244 2329
2245=cut 2330=cut
2248 2333
2249=over 4 2334=over 4
2250 2335
2251=item $ob->inv_recursive 2336=item $ob->inv_recursive
2252 2337
2253Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2254 2340
2255=cut 2341=cut
2256 2342
2257sub inv_recursive_; 2343sub inv_recursive_;
2258sub inv_recursive_ { 2344sub inv_recursive_ {
2263 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2264} 2350}
2265 2351
2266=item $ref = $ob->ref 2352=item $ref = $ob->ref
2267 2353
2268creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2269 2355
2270=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2271 2357
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block. 2359even if the object actually exists. May block.
2275=cut 2361=cut
2276 2362
2277sub deref { 2363sub deref {
2278 my ($ref) = @_; 2364 my ($ref) = @_;
2279 2365
2280 # temporary compatibility#TODO#remove
2281 $ref =~ s{^<}{player/<};
2282
2283 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2284 my ($uuid, $name) = ($1, $2); 2367 my ($uuid, $name) = ($1, $2);
2285 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2286 or return; 2369 or return;
2287 $pl->ob->uuid eq $uuid 2370 $pl->ob->uuid eq $uuid
2288 or return; 2371 or return;
2308can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2309dialogue with the given NPC character. 2392dialogue with the given NPC character.
2310 2393
2311=cut 2394=cut
2312 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2313# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2314# with dialog boxes. 2411# with dialog boxes.
2315#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2316sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2317 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2328 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2329 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2330 2427
2331 } else { 2428 } else {
2332 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2333 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2334 } 2431 }
2335 } 2432 }
2336} 2433}
2337 2434
2338=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2363 2460
2364=item $player_object->enter_link 2461=item $player_object->enter_link
2365 2462
2366Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2367 2464
2368The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2369I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2370 2469
2371Will never block. 2470Will never block.
2372 2471
2373=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2374 2473
2432 2531
2433 $map->load; 2532 $map->load;
2434 $map->load_neighbours; 2533 $map->load_neighbours;
2435 2534
2436 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2437 $self->activate_recursive; 2537 $self->activate_recursive;
2438 2538
2439 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2440 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
2441} 2541}
2446her, loading and preparing them map, calling the provided $check callback 2546her, loading and preparing them map, calling the provided $check callback
2447that has to return the map if sucecssful, and then unfreezes the player on 2547that has to return the map if sucecssful, and then unfreezes the player on
2448the new (success) or old (failed) map position. In either case, $done will 2548the new (success) or old (failed) map position. In either case, $done will
2449be called at the end of this process. 2549be called at the end of this process.
2450 2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2553
2451=cut 2554=cut
2452 2555
2453our $GOTOGEN; 2556our $GOTOGEN;
2454 2557
2455sub cf::object::player::goto { 2558sub cf::object::player::goto {
2459 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2562 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2460 2563
2461 $self->enter_link; 2564 $self->enter_link;
2462 2565
2463 (async { 2566 (async {
2567 $Coro::current->{desc} = "player::goto $path $x $y";
2568
2464 # *tag paths override both path and x|y 2569 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) { 2570 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2571 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs]; 2572 my $ob = $obs[rand @obs];
2468 2573
2531} 2636}
2532 2637
2533sub prepare_random_map { 2638sub prepare_random_map {
2534 my ($exit) = @_; 2639 my ($exit) = @_;
2535 2640
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2643 # that depends on the exit object
2541 2644
2542 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2647 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2549 } 2654 }
2550 2655
2551 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
2552 2657
2553 my $data = cf::to_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
2556 2661
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2664 undef $fh;
2560 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
2561 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
2564 } 2673 }
2565} 2674}
2566 2675
2567sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
2569 2678
2570 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
2571 2680
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2681 $self->enter_link;
2584 2682
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2683 (async {
2590 $self->deactivate_recursive; # just to be sure 2684 $Coro::current->{desc} = "enter_exit";
2685
2591 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2592 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
2593 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2594 1; 2707 1
2595 }) { 2708 }) {
2596 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
2597 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
2598 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
2599 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
2600 2713
2601 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
2629the message, with C<log> being the default. If C<$color> is negative, suppress 2742the message, with C<log> being the default. If C<$color> is negative, suppress
2630the message unless the client supports the msg packet. 2743the message unless the client supports the msg packet.
2631 2744
2632=cut 2745=cut
2633 2746
2747# non-persistent channels (usually the info channel)
2634our %CHANNEL = ( 2748our %CHANNEL = (
2635 "c/identify" => { 2749 "c/identify" => {
2636 id => "identify", 2750 id => "infobox",
2637 title => "Identify", 2751 title => "Identify",
2638 reply => undef, 2752 reply => undef,
2639 tooltip => "Items recently identified", 2753 tooltip => "Items recently identified",
2640 }, 2754 },
2641 "c/examine" => { 2755 "c/examine" => {
2642 id => "examine", 2756 id => "infobox",
2643 title => "Examine", 2757 title => "Examine",
2644 reply => undef, 2758 reply => undef,
2645 tooltip => "Signs and other items you examined", 2759 tooltip => "Signs and other items you examined",
2646 }, 2760 },
2761 "c/book" => {
2762 id => "infobox",
2763 title => "Book",
2764 reply => undef,
2765 tooltip => "The contents of a note or book",
2766 },
2767 "c/lookat" => {
2768 id => "infobox",
2769 title => "Look",
2770 reply => undef,
2771 tooltip => "What you saw there",
2772 },
2773 "c/who" => {
2774 id => "infobox",
2775 title => "Players",
2776 reply => undef,
2777 tooltip => "Shows players who are currently online",
2778 },
2779 "c/body" => {
2780 id => "infobox",
2781 title => "Body Parts",
2782 reply => undef,
2783 tooltip => "Shows which body parts you posess and are available",
2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2791 "c/uptime" => {
2792 id => "infobox",
2793 title => "Uptime",
2794 reply => undef,
2795 tooltip => "How long the server has been running since last restart",
2796 },
2797 "c/mapinfo" => {
2798 id => "infobox",
2799 title => "Map Info",
2800 reply => undef,
2801 tooltip => "Information related to the maps",
2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2647); 2809);
2648 2810
2649sub cf::client::send_msg { 2811sub cf::client::send_msg {
2650 my ($self, $channel, $msg, $color, @extra) = @_; 2812 my ($self, $channel, $msg, $color, @extra) = @_;
2651 2813
2652 $msg = $self->pl->expand_cfpod ($msg); 2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2653 2816
2654 $color &= cf::NDI_CLIENT_MASK; # just in case... 2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2655 2818
2656 # check predefined channels, for the benefit of C 2819 # check predefined channels, for the benefit of C
2657 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2820 if ($CHANNEL{$channel}) {
2821 $channel = $CHANNEL{$channel};
2658 2822
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825
2826 $channel = $channel->{id};
2827
2659 if (ref $channel) { 2828 } elsif (ref $channel) {
2660 # send meta info to client, if not yet sent 2829 # send meta info to client, if not yet sent
2661 unless (exists $self->{channel}{$channel->{id}}) { 2830 unless (exists $self->{channel}{$channel->{id}}) {
2662 $self->{channel}{$channel->{id}} = $channel; 2831 $self->{channel}{$channel->{id}} = $channel;
2663 $self->ext_msg (channel_info => $channel) 2832 $self->ext_msg (channel_info => $channel)
2664 if $self->can_msg; 2833 if $self->can_msg;
2672 if ($self->can_msg) { 2841 if ($self->can_msg) {
2673 # default colour, mask it out 2842 # default colour, mask it out
2674 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2675 if $color & cf::NDI_DEF; 2844 if $color & cf::NDI_DEF;
2676 2845
2677 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2678 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2679 } else { 2862 } else {
2680 if ($color >= 0) { 2863 if ($color >= 0) {
2681 # replace some tags by gcfclient-compatible ones 2864 # replace some tags by gcfclient-compatible ones
2682 for ($msg) { 2865 for ($msg) {
2683 1 while 2866 1 while
2881=pod 3064=pod
2882 3065
2883The following functions and methods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
2884 3067
2885 cf::object 3068 cf::object
2886 contr pay_amount pay_player map x y force_find force_add 3069 contr pay_amount pay_player map x y force_find force_add destroy
2887 insert remove name archname title slaying race decrease_ob_nr 3070 insert remove name archname title slaying race decrease split
2888 3071
2889 cf::object::player 3072 cf::object::player
2890 player 3073 player
2891 3074
2892 cf::player 3075 cf::player
2897 3080
2898=cut 3081=cut
2899 3082
2900for ( 3083for (
2901 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2902 insert remove inv name archname title slaying race 3085 insert remove inv nrof name archname title slaying race
2903 decrease_ob_nr)], 3086 decrease split destroy change_exp)],
2904 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
2905 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
2906 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
2907) { 3090) {
2908 no strict 'refs'; 3091 no strict 'refs';
3013 { 3196 {
3014 my $faces = $facedata->{faceinfo}; 3197 my $faces = $facedata->{faceinfo};
3015 3198
3016 while (my ($face, $info) = each %$faces) { 3199 while (my ($face, $info) = each %$faces) {
3017 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3200 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3201
3018 cf::face::set_visibility $idx, $info->{visibility}; 3202 cf::face::set_visibility $idx, $info->{visibility};
3019 cf::face::set_magicmap $idx, $info->{magicmap}; 3203 cf::face::set_magicmap $idx, $info->{magicmap};
3020 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3204 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3021 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3205 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3022 3206
3023 cf::cede_to_tick; 3207 cf::cede_to_tick;
3024 } 3208 }
3025 3209
3026 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
3027 next unless $info->{smooth}; 3211 next unless $info->{smooth};
3212
3028 my $idx = cf::face::find $face 3213 my $idx = cf::face::find $face
3029 or next; 3214 or next;
3215
3030 if (my $smooth = cf::face::find $info->{smooth}) { 3216 if (my $smooth = cf::face::find $info->{smooth}) {
3031 cf::face::set_smooth $idx, $smooth; 3217 cf::face::set_smooth $idx, $smooth;
3032 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3218 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3033 } else { 3219 } else {
3034 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3220 warn "smooth face '$info->{smooth}' not found for face '$face'";
3052 { 3238 {
3053 # TODO: for gcfclient pleasure, we should give resources 3239 # TODO: for gcfclient pleasure, we should give resources
3054 # that gcfclient doesn't grok a >10000 face index. 3240 # that gcfclient doesn't grok a >10000 face index.
3055 my $res = $facedata->{resource}; 3241 my $res = $facedata->{resource};
3056 3242
3057 my $soundconf = delete $res->{"res/sound.conf"};
3058
3059 while (my ($name, $info) = each %$res) { 3243 while (my ($name, $info) = each %$res) {
3244 if (defined $info->{type}) {
3060 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3245 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3061 my $data; 3246 my $data;
3062 3247
3063 if ($info->{type} & 1) { 3248 if ($info->{type} & 1) {
3064 # prepend meta info 3249 # prepend meta info
3065 3250
3066 my $meta = $enc->encode ({ 3251 my $meta = $enc->encode ({
3067 name => $name, 3252 name => $name,
3068 %{ $info->{meta} || {} }, 3253 %{ $info->{meta} || {} },
3069 }); 3254 });
3070 3255
3071 $data = pack "(w/a*)*", $meta, $info->{data}; 3256 $data = pack "(w/a*)*", $meta, $info->{data};
3257 } else {
3258 $data = $info->{data};
3259 }
3260
3261 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3262 cf::face::set_type $idx, $info->{type};
3072 } else { 3263 } else {
3073 $data = $info->{data}; 3264 $RESOURCE{$name} = $info;
3074 } 3265 }
3075 3266
3076 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3077 cf::face::set_type $idx, $info->{type};
3078
3079 cf::cede_to_tick; 3267 cf::cede_to_tick;
3080 } 3268 }
3081
3082 if ($soundconf) {
3083 $soundconf = $enc->decode (delete $soundconf->{data});
3084
3085 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3086 my $sound = $soundconf->{compat}[$_]
3087 or next;
3088
3089 my $face = cf::face::find "sound/$sound->[1]";
3090 cf::sound::set $sound->[0] => $face;
3091 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3092 }
3093
3094 while (my ($k, $v) = each %{$soundconf->{event}}) {
3095 my $face = cf::face::find "sound/$v";
3096 cf::sound::set $k => $face;
3097 }
3098 }
3099 } 3269 }
3270
3271 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3100 3272
3101 1 3273 1
3102} 3274}
3275
3276cf::global->attach (on_resource_update => sub {
3277 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3278 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3279
3280 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3281 my $sound = $soundconf->{compat}[$_]
3282 or next;
3283
3284 my $face = cf::face::find "sound/$sound->[1]";
3285 cf::sound::set $sound->[0] => $face;
3286 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3287 }
3288
3289 while (my ($k, $v) = each %{$soundconf->{event}}) {
3290 my $face = cf::face::find "sound/$v";
3291 cf::sound::set $k => $face;
3292 }
3293 }
3294});
3103 3295
3104register_exticmd fx_want => sub { 3296register_exticmd fx_want => sub {
3105 my ($ns, $want) = @_; 3297 my ($ns, $want) = @_;
3106 3298
3107 while (my ($k, $v) = each %$want) { 3299 while (my ($k, $v) = each %$want) {
3108 $ns->fx_want ($k, $v); 3300 $ns->fx_want ($k, $v);
3109 } 3301 }
3110}; 3302};
3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3111 3313
3112sub reload_regions { 3314sub reload_regions {
3113 # HACK to clear player env face cache, we need some signal framework 3315 # HACK to clear player env face cache, we need some signal framework
3114 # for this (global event?) 3316 # for this (global event?)
3115 %ext::player_env::MUSIC_FACE_CACHE = (); 3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3129} 3331}
3130 3332
3131sub reload_archetypes { 3333sub reload_archetypes {
3132 load_resource_file "$DATADIR/archetypes" 3334 load_resource_file "$DATADIR/archetypes"
3133 or die "unable to load archetypes\n"; 3335 or die "unable to load archetypes\n";
3134 #d# NEED to laod twice to resolve forward references
3135 # this really needs to be done in an extra post-pass
3136 # (which needs to be synchronous, so solve it differently)
3137 load_resource_file "$DATADIR/archetypes"
3138 or die "unable to load archetypes\n";
3139} 3336}
3140 3337
3141sub reload_treasures { 3338sub reload_treasures {
3142 load_resource_file "$DATADIR/treasures" 3339 load_resource_file "$DATADIR/treasures"
3143 or die "unable to load treasurelists\n"; 3340 or die "unable to load treasurelists\n";
3144} 3341}
3145 3342
3146sub reload_resources { 3343sub reload_resources {
3147 warn "reloading resource files...\n"; 3344 warn "reloading resource files...\n";
3148 3345
3346 reload_facedata;
3347 reload_archetypes;
3149 reload_regions; 3348 reload_regions;
3150 reload_facedata;
3151 #reload_archetypes;#d#
3152 reload_archetypes;
3153 reload_treasures; 3349 reload_treasures;
3154 3350
3155 warn "finished reloading resource files\n"; 3351 warn "finished reloading resource files\n";
3156}
3157
3158sub init {
3159 reload_resources;
3160} 3352}
3161 3353
3162sub reload_config { 3354sub reload_config {
3163 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3164 or return; 3356 or return;
3165 3357
3166 local $/; 3358 local $/;
3167 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3168 3360
3169 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3170 3362
3171 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3172 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3178 }; 3370 };
3179 warn $@ if $@; 3371 warn $@ if $@;
3180 } 3372 }
3181} 3373}
3182 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3183sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
3184 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
3185 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
3186 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3187 (async { 3413 (async {
3188 Event::one_event; 3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
3415 EV::loop EV::LOOP_ONESHOT;
3189 })->prio (Coro::PRIO_MAX); 3416 })->prio (Coro::PRIO_MAX);
3190 }; 3417 };
3191 3418
3419 evthread_start IO::AIO::poll_fileno;
3420
3421 cf::sync_job {
3422 reload_resources;
3192 reload_config; 3423 reload_config;
3193 db_init; 3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
3194 load_extensions; 3437 load_extensions;
3195 3438
3196 $TICK_WATCHER->start; 3439 utime time, time, $RUNTIMEFILE;
3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
3197 Event::loop; 3447 EV::loop;
3198} 3448}
3199 3449
3200############################################################################# 3450#############################################################################
3201# initialisation and cleanup 3451# initialisation and cleanup
3202 3452
3203# install some emergency cleanup handlers 3453# install some emergency cleanup handlers
3204BEGIN { 3454BEGIN {
3455 our %SIGWATCHER = ();
3205 for my $signal (qw(INT HUP TERM)) { 3456 for my $signal (qw(INT HUP TERM)) {
3206 Event->signal ( 3457 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 signal => $signal,
3210 prio => 0,
3211 cb => sub {
3212 cf::cleanup "SIG$signal"; 3458 cf::cleanup "SIG$signal";
3213 },
3214 ); 3459 };
3215 } 3460 }
3216} 3461}
3217 3462
3218sub write_runtime { 3463sub write_runtime_sync {
3219 my $runtime = "$LOCALDIR/runtime";
3220
3221 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3222 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3223 3466
3224 IO::AIO::aio_utime $runtime, undef, undef; 3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3225 3468
3226 my $guard = cf::lock_acquire "write_runtime"; 3469 my $guard = cf::lock_acquire "write_runtime";
3227 3470
3228 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3229 or return; 3472 or return;
3230 3473
3231 my $value = $cf::RUNTIME + 90 + 10; 3474 my $value = $cf::RUNTIME + 90 + 10;
3232 # 10 is the runtime save interval, for a monotonic clock 3475 # 10 is the runtime save interval, for a monotonic clock
3233 # 60 allows for the watchdog to kill the server. 3476 # 60 allows for the watchdog to kill the server.
3243 aio_utime $fh, undef, undef; 3486 aio_utime $fh, undef, undef;
3244 3487
3245 close $fh 3488 close $fh
3246 or return; 3489 or return;
3247 3490
3248 aio_rename "$runtime~", $runtime 3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3249 and return; 3492 and return;
3250 3493
3251 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3252 3495
3253 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3254} 3547}
3255 3548
3256sub emergency_save() { 3549sub emergency_save() {
3257 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
3258 3551
3259 warn "enter emergency perl save\n"; 3552 warn "emergency_perl_save: enter\n";
3260 3553
3261 cf::sync_job { 3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3262 # use a peculiar iteration method to avoid tripping on perl 3560 # use a peculiar iteration method to avoid tripping on perl
3263 # refcount bugs in for. also avoids problems with players 3561 # refcount bugs in for. also avoids problems with players
3264 # and maps saved/destroyed asynchronously. 3562 # and maps saved/destroyed asynchronously.
3265 warn "begin emergency player save\n"; 3563 warn "emergency_perl_save: begin player save\n";
3266 for my $login (keys %cf::PLAYER) { 3564 for my $login (keys %cf::PLAYER) {
3267 my $pl = $cf::PLAYER{$login} or next; 3565 my $pl = $cf::PLAYER{$login} or next;
3268 $pl->valid or next; 3566 $pl->valid or next;
3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3269 $pl->save; 3568 $pl->save;
3270 } 3569 }
3271 warn "end emergency player save\n"; 3570 warn "emergency_perl_save: end player save\n";
3272 3571
3273 warn "begin emergency map save\n"; 3572 warn "emergency_perl_save: begin map save\n";
3274 for my $path (keys %cf::MAP) { 3573 for my $path (keys %cf::MAP) {
3275 my $map = $cf::MAP{$path} or next; 3574 my $map = $cf::MAP{$path} or next;
3276 $map->valid or next; 3575 $map->valid or next;
3277 $map->save; 3576 $map->save;
3278 } 3577 }
3279 warn "end emergency map save\n"; 3578 warn "emergency_perl_save: end map save\n";
3280 3579
3281 warn "begin emergency database checkpoint\n"; 3580 warn "emergency_perl_save: begin database checkpoint\n";
3282 BDB::db_env_txn_checkpoint $DB_ENV; 3581 BDB::db_env_txn_checkpoint $DB_ENV;
3283 warn "end emergency database checkpoint\n"; 3582 warn "emergency_perl_save: end database checkpoint\n";
3583
3584 warn "emergency_perl_save: begin write uuid\n";
3585 write_uuid_sync 1;
3586 warn "emergency_perl_save: end write uuid\n";
3284 }; 3587 };
3285 3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3286 warn "leave emergency perl save\n"; 3594 warn "emergency_perl_save: leave\n";
3287} 3595}
3288 3596
3289sub post_cleanup { 3597sub post_cleanup {
3290 my ($make_core) = @_; 3598 my ($make_core) = @_;
3291 3599
3292 warn Carp::longmess "post_cleanup backtrace" 3600 warn Carp::longmess "post_cleanup backtrace"
3293 if $make_core; 3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3294} 3631}
3295 3632
3296sub do_reload_perl() { 3633sub do_reload_perl() {
3297 # can/must only be called in main 3634 # can/must only be called in main
3298 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
3299 warn "can only reload from main coroutine"; 3636 warn "can only reload from main coroutine";
3300 return; 3637 return;
3301 } 3638 }
3302 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
3303 warn "reloading..."; 3645 warn "reloading...";
3304 3646
3305 warn "entering sync_job"; 3647 warn "entering sync_job";
3306 3648
3307 cf::sync_job { 3649 cf::sync_job {
3308 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3309 cf::emergency_save; 3651 cf::emergency_save;
3310 cf::write_runtime; # external watchdog should not bark 3652 cf::write_runtime_sync; # external watchdog should not bark
3311 3653
3312 warn "syncing database to disk"; 3654 warn "syncing database to disk";
3313 BDB::db_env_txn_checkpoint $DB_ENV; 3655 BDB::db_env_txn_checkpoint $DB_ENV;
3314 3656
3315 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
3316 3658
3317 warn "cancelling all WF_AUTOCANCEL watchers";
3318 for (Event::all_watchers) {
3319 $_->cancel if $_->data & WF_AUTOCANCEL;
3320 }
3321
3322 warn "flushing outstanding aio requests"; 3659 warn "flushing outstanding aio requests";
3323 for (;;) {
3324 BDB::flush;
3325 IO::AIO::flush;
3326 Coro::cede;
3327 last unless IO::AIO::nreqs || BDB::nreqs; 3660 while (IO::AIO::nreqs || BDB::nreqs) {
3328 warn "iterate..."; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3329 }
3330
3331 ++$RELOAD;
3332
3333 warn "cancelling all extension coros";
3334 $_->cancel for values %EXT_CORO;
3335 %EXT_CORO = ();
3336
3337 warn "removing commands";
3338 %COMMAND = ();
3339
3340 warn "removing ext/exti commands";
3341 %EXTCMD = ();
3342 %EXTICMD = ();
3343
3344 warn "unloading/nuking all extensions";
3345 for my $pkg (@EXTS) {
3346 warn "... unloading $pkg";
3347
3348 if (my $cb = $pkg->can ("unload")) {
3349 eval {
3350 $cb->($pkg);
3351 1
3352 } or warn "$pkg unloaded, but with errors: $@";
3353 } 3662 }
3354 3663
3355 warn "... nuking $pkg"; 3664 warn "cancelling all extension coros";
3356 Symbol::delete_package $pkg; 3665 $_->cancel for values %EXT_CORO;
3357 } 3666 %EXT_CORO = ();
3358 3667
3359 warn "unloading all perl modules loaded from $LIBDIR"; 3668 warn "removing commands";
3360 while (my ($k, $v) = each %INC) { 3669 %COMMAND = ();
3361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3362 3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3363 warn "... unloading $k"; 3677 warn "... unloading $pkg";
3364 delete $INC{$k};
3365 3678
3366 $k =~ s/\.pm$//;
3367 $k =~ s/\//::/g;
3368
3369 if (my $cb = $k->can ("unload_module")) { 3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3370 $cb->(); 3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
3371 } 3688 }
3372 3689
3373 Symbol::delete_package $k; 3690 warn "unloading all perl modules loaded from $LIBDIR";
3691 while (my ($k, $v) = each %INC) {
3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3374 } 3705 }
3375 3706
3376 warn "getting rid of safe::, as good as possible"; 3707 warn "getting rid of safe::, as good as possible";
3377 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
3378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3379 3710
3380 warn "unloading cf.pm \"a bit\""; 3711 warn "unloading cf.pm \"a bit\"";
3381 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3382 delete $INC{"cf/pod.pm"}; 3713 delete $INC{"cf/pod.pm"};
3383 3714
3384 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
3385 # and global variables created in xs 3716 # and global variables created in xs
3386 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
3387 3718
3388 warn "unload completed, starting to reload now"; 3719 warn "unload completed, starting to reload now";
3389 3720
3390 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
3391 require cf; 3722 require cf;
3392 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3393 3724
3394 warn "loading config and database again"; 3725 warn "loading config and database again";
3395 cf::reload_config; 3726 cf::reload_config;
3396 3727
3397 warn "loading extensions"; 3728 warn "loading extensions";
3398 cf::load_extensions; 3729 cf::load_extensions;
3399 3730
3731 if ($REATTACH_ON_RELOAD) {
3400 warn "reattaching attachments to objects/players"; 3732 warn "reattaching attachments to objects/players";
3401 _global_reattach; # objects, sockets 3733 _global_reattach; # objects, sockets
3402 warn "reattaching attachments to maps"; 3734 warn "reattaching attachments to maps";
3403 reattach $_ for values %MAP; 3735 reattach $_ for values %MAP;
3404 warn "reattaching attachments to players"; 3736 warn "reattaching attachments to players";
3405 reattach $_ for values %PLAYER; 3737 reattach $_ for values %PLAYER;
3738 }
3406 3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3407 warn "leaving sync_job"; 3743 warn "leaving sync_job";
3408 3744
3409 1 3745 1
3410 } or do { 3746 } or do {
3411 warn $@; 3747 warn $@;
3412 warn "error while reloading, exiting."; 3748 cf::cleanup "error while reloading, exiting.";
3413 exit 1;
3414 }; 3749 };
3415 3750
3416 warn "reloaded"; 3751 warn "reloaded";
3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3417}; 3757};
3418 3758
3419our $RELOAD_WATCHER; # used only during reload 3759our $RELOAD_WATCHER; # used only during reload
3420 3760
3421sub reload_perl() { 3761sub reload_perl() {
3422 # doing reload synchronously and two reloads happen back-to-back, 3762 # doing reload synchronously and two reloads happen back-to-back,
3423 # coro crashes during coro_state_free->destroy here. 3763 # coro crashes during coro_state_free->destroy here.
3424 3764
3425 $RELOAD_WATCHER ||= Event->timer ( 3765 $RELOAD_WATCHER ||= cf::async {
3426 reentrant => 0, 3766 Coro::AIO::aio_wait cache_extensions;
3427 after => 0, 3767
3428 data => WF_AUTOCANCEL, 3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3429 cb => sub {
3430 do_reload_perl; 3769 do_reload_perl;
3431 undef $RELOAD_WATCHER; 3770 undef $RELOAD_WATCHER;
3432 }, 3771 };
3433 ); 3772 };
3434} 3773}
3435 3774
3436register_command "reload" => sub { 3775register_command "reload" => sub {
3437 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
3438 3777
3439 if ($who->flag (FLAG_WIZ)) { 3778 if ($who->flag (FLAG_WIZ)) {
3440 $who->message ("reloading server."); 3779 $who->message ("reloading server.");
3780 async {
3781 $Coro::current->{desc} = "perl_reload";
3441 async { reload_perl }; 3782 reload_perl;
3783 };
3442 } 3784 }
3443}; 3785};
3444 3786
3445unshift @INC, $LIBDIR; 3787unshift @INC, $LIBDIR;
3446 3788
3448 3790
3449our @WAIT_FOR_TICK; 3791our @WAIT_FOR_TICK;
3450our @WAIT_FOR_TICK_BEGIN; 3792our @WAIT_FOR_TICK_BEGIN;
3451 3793
3452sub wait_for_tick { 3794sub wait_for_tick {
3453 return unless $TICK_WATCHER->is_active;
3454 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3455 3796
3456 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3457 push @WAIT_FOR_TICK, $signal; 3798 push @WAIT_FOR_TICK, $signal;
3458 $signal->wait; 3799 $signal->wait;
3459} 3800}
3460 3801
3461sub wait_for_tick_begin { 3802sub wait_for_tick_begin {
3462 return unless $TICK_WATCHER->is_active;
3463 return if $Coro::current == $Coro::main; 3803 return if tick_inhibit || $Coro::current == $Coro::main;
3464 3804
3465 my $signal = new Coro::Signal; 3805 my $signal = new Coro::Signal;
3466 push @WAIT_FOR_TICK_BEGIN, $signal; 3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3467 $signal->wait; 3807 $signal->wait;
3468} 3808}
3469 3809
3470$TICK_WATCHER = Event->timer ( 3810sub tick {
3471 reentrant => 0,
3472 parked => 1,
3473 prio => 0,
3474 at => $NEXT_TICK || $TICK,
3475 data => WF_AUTOCANCEL,
3476 cb => sub {
3477 if ($Coro::current != $Coro::main) { 3811 if ($Coro::current != $Coro::main) {
3478 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3812 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3479 unless ++$bug_warning > 10; 3813 unless ++$bug_warning > 10;
3480 return; 3814 return;
3481 } 3815 }
3482 3816
3483 $NOW = $tick_start = Event::time;
3484
3485 cf::server_tick; # one server iteration 3817 cf::server_tick; # one server iteration
3486 3818
3487 $RUNTIME += $TICK;
3488 $NEXT_TICK += $TICK;
3489
3490 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3819 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3491 $NEXT_RUNTIME_WRITE = $NOW + 10; 3820 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3492 Coro::async_pool { 3821 Coro::async_pool {
3822 $Coro::current->{desc} = "runtime saver";
3493 write_runtime 3823 write_runtime_sync
3494 or warn "ERROR: unable to write runtime file: $!"; 3824 or warn "ERROR: unable to write runtime file: $!";
3495 };
3496 } 3825 };
3826 }
3497 3827
3498 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3828 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3499 $sig->send; 3829 $sig->send;
3500 } 3830 }
3501 while (my $sig = shift @WAIT_FOR_TICK) { 3831 while (my $sig = shift @WAIT_FOR_TICK) {
3502 $sig->send; 3832 $sig->send;
3503 } 3833 }
3504 3834
3505 $NOW = Event::time; 3835 $LOAD = ($NOW - $TICK_START) / $TICK;
3506
3507 # if we are delayed by four ticks or more, skip them all
3508 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3509
3510 $TICK_WATCHER->at ($NEXT_TICK);
3511 $TICK_WATCHER->start;
3512
3513 $LOAD = ($NOW - $tick_start) / $TICK;
3514 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3836 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3515 3837
3516 _post_tick; 3838 if (0) {
3839 if ($NEXT_TICK) {
3840 my $jitter = $TICK_START - $NEXT_TICK;
3841 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3842 warn "jitter $JITTER\n";#d#
3843 }
3517 }, 3844 }
3518); 3845}
3519 3846
3520{ 3847{
3848 # configure BDB
3849
3521 BDB::min_parallel 8; 3850 BDB::min_parallel 8;
3522 BDB::max_poll_time $TICK * 0.1; 3851 BDB::max_poll_reqs $TICK * 0.1;
3523 $BDB_POLL_WATCHER = Event->io ( 3852 $AnyEvent::BDB::WATCHER->priority (1);
3524 reentrant => 0,
3525 fd => BDB::poll_fileno,
3526 poll => 'r',
3527 prio => 0,
3528 data => WF_AUTOCANCEL,
3529 cb => \&BDB::poll_cb,
3530 );
3531
3532 BDB::set_sync_prepare {
3533 my $status;
3534 my $current = $Coro::current;
3535 (
3536 sub {
3537 $status = $!;
3538 $current->ready; undef $current;
3539 },
3540 sub {
3541 Coro::schedule while defined $current;
3542 $! = $status;
3543 },
3544 )
3545 };
3546 3853
3547 unless ($DB_ENV) { 3854 unless ($DB_ENV) {
3548 $DB_ENV = BDB::db_env_create; 3855 $DB_ENV = BDB::db_env_create;
3549 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3550 | BDB::LOG_AUTOREMOVE, 1); 3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3551 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3552 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3553 3861
3554 cf::sync_job { 3862 cf::sync_job {
3555 eval { 3863 eval {
3565 3873
3566 cf::cleanup "db_env_open(db): $@" if $@; 3874 cf::cleanup "db_env_open(db): $@" if $@;
3567 }; 3875 };
3568 } 3876 }
3569 3877
3570 $BDB_DEADLOCK_WATCHER = Event->timer ( 3878 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3571 after => 3,
3572 interval => 1,
3573 hard => 1,
3574 prio => 0,
3575 data => WF_AUTOCANCEL,
3576 cb => sub {
3577 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3879 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3578 },
3579 ); 3880 };
3580 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3881 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3581 after => 11,
3582 interval => 60,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3882 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3588 },
3589 ); 3883 };
3590 $BDB_TRICKLE_WATCHER = Event->timer ( 3884 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3591 after => 5,
3592 interval => 10,
3593 hard => 1,
3594 prio => 0,
3595 data => WF_AUTOCANCEL,
3596 cb => sub {
3597 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3885 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3598 },
3599 ); 3886 };
3600} 3887}
3601 3888
3602{ 3889{
3890 # configure IO::AIO
3891
3603 IO::AIO::min_parallel 8; 3892 IO::AIO::min_parallel 8;
3604
3605 undef $Coro::AIO::WATCHER;
3606 IO::AIO::max_poll_time $TICK * 0.1; 3893 IO::AIO::max_poll_time $TICK * 0.1;
3607 $AIO_POLL_WATCHER = Event->io ( 3894 undef $AnyEvent::AIO::WATCHER;
3608 reentrant => 0,
3609 data => WF_AUTOCANCEL,
3610 fd => IO::AIO::poll_fileno,
3611 poll => 'r',
3612 prio => 6,
3613 cb => \&IO::AIO::poll_cb,
3614 );
3615} 3895}
3616 3896
3617my $_log_backtrace; 3897my $_log_backtrace;
3618 3898
3619sub _log_backtrace { 3899sub _log_backtrace {
3622 $msg =~ s/\n//; 3902 $msg =~ s/\n//;
3623 3903
3624 # limit the # of concurrent backtraces 3904 # limit the # of concurrent backtraces
3625 if ($_log_backtrace < 2) { 3905 if ($_log_backtrace < 2) {
3626 ++$_log_backtrace; 3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3627 async { 3908 async {
3909 $Coro::current->{desc} = "abt $msg";
3910
3628 my @bt = fork_call { 3911 my @bt = fork_call {
3629 @addr = map { sprintf "%x", $_ } @addr; 3912 @addr = map { sprintf "%x", $_ } @addr;
3630 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3913 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3631 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3914 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3632 or die "addr2line: $!"; 3915 or die "addr2line: $!";
3640 } 3923 }
3641 3924
3642 @funcs 3925 @funcs
3643 }; 3926 };
3644 3927
3645 LOG llevInfo, "[ABT] $msg\n"; 3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3646 LOG llevInfo, "[ABT] $_\n" for @bt; 3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3647 --$_log_backtrace; 3931 --$_log_backtrace;
3648 }; 3932 };
3649 } else { 3933 } else {
3650 LOG llevInfo, "[ABT] $msg\n"; 3934 LOG llevInfo, "[ABT] $msg\n";

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