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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.79 by root, Tue Nov 7 14:58:35 2006 UTC vs.
Revision 1.372 by root, Sat Sep 15 13:25:33 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 49
21_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 51
23our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
24our @EVENT; 62our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 63
27our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
30 89
31our %CFG; 90our %CFG;
32 91
33our $uptime; 92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
34 94
35$uptime ||= time; 95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
36 122
37############################################################################# 123#############################################################################
38 124
39=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
40 126
41=over 4 127=over 4
42 128
43=item $cf::LIBDIR 129=item $cf::UPTIME
44 130
45The perl library directory, where extensions and cf-specific modules can 131The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
47 150
48=item $cf::TICK 151=item $cf::TICK
49 152
50The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
51 164
52=item %cf::CFG 165=item %cf::CFG
53 166
54Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
56 181
57=back 182=back
58 183
59=cut 184=cut
60 185
61BEGIN { 186BEGIN {
62 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 188 my $msg = join "", @_;
189
64 $msg .= "\n" 190 $msg .= "\n"
65 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
66 192
67 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
68 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
69 }; 196 };
70} 197}
71 198
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 206
74# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 208# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
77 no strict 'refs'; 216 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 218}
80 219
81$Event::DIED = sub { 220$Event::DIED = sub {
82 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
83}; 222};
84 223
85my %ext_pkg; 224#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 225
91=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
92 227
93=over 4 228=over 4
94 229
95=cut 230=item dumpval $ref
96 231
97use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
98 252
99=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
100 254
101Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
102 256
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
111 258
112Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
113 260
114=cut 261=cut
115 262
116sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
118 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395}
396
397=item cf::async { BLOCK }
398
399Currently the same as Coro::async_pool, meaning you cannot use
400C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401thing you are allowed to do is call C<prio> on it.
402
403=cut
404
405BEGIN { *async = \&Coro::async_pool }
406
407=item cf::sync_job { BLOCK }
408
409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
413
414If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The
416server will be frozen during this time, so the block should either finish
417fast or be very important.
418
419=cut
420
421sub sync_job(&) {
422 my ($job) = @_;
423
424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
427 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/
429
430 # TODO: use suspend/resume instead
431 # (but this is cancel-safe)
432 my $freeze_guard = freeze_mainloop;
433
434 my $busy = 1;
435 my @res;
436
437 (async {
438 @res = eval { $job->() };
439 warn $@ if $@;
440 undef $busy;
441 })->prio (Coro::PRIO_MAX);
442
443 while ($busy) {
444 Coro::cede or Event::one_event;
445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
453
454 wantarray ? @res : $res[0]
455 } else {
456 # we are in another coroutine, how wonderful, everything just works
457
458 $job->()
459 }
460}
461
462=item $coro = cf::async_ext { BLOCK }
463
464Like async, but this coro is automatically being canceled when the
465extension calling this is being unloaded.
466
467=cut
468
469sub async_ext(&) {
470 my $cb = shift;
471
472 my $coro = &Coro::async ($cb);
473
474 $coro->on_destroy (sub {
475 delete $EXT_CORO{$coro+0};
476 });
477 $EXT_CORO{$coro+0} = $coro;
478
479 $coro
480}
481
482=item fork_call { }, $args
483
484Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
488
489=cut
490
491sub fork_call(&@) {
492 my ($cb, @args) = @_;
493
494 # we seemingly have to make a local copy of the whole thing,
495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
497
498 my @res = Coro::Util::fork_eval {
499 reset_signals;
500 &$cb
501 }, @args;
502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 642}
120 643
121=back 644=back
122 645
123=cut 646=cut
124 647
125############################################################################# 648#############################################################################
126 649
127=head2 EVENTS AND OBJECT ATTACHMENTS 650=head2 ATTACHABLE OBJECTS
651
652Many objects in crossfire are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods.
655
656In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT).
128 659
129=over 4 660=over 4
130 661
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
144 663
145=item $map->detach ($attachment) 664=item $attachable->detach ($attachment)
146 665
147Attach/detach a pre-registered attachment to a map. 666Attach/detach a pre-registered attachment to a specific object and give it
667the specified key/value pairs as arguments.
148 668
149=item $bool = $object->attached ($name) 669Example, attach a minesweeper attachment to the given object, making it a
67010x10 minesweeper game:
150 671
151=item $bool = $player->attached ($name) 672 $obj->attach (minesweeper => width => 10, height => 10);
152 673
153=item $bool = $map->attached ($name) 674=item $bool = $attachable->attached ($name)
154 675
155Checks wether the named attachment is currently attached to the object. 676Checks wether the named attachment is currently attached to the object.
156 677
157=item cf::attach_global ... 678=item cf::CLASS->attach ...
158 679
159Attach handlers for global events. 680=item cf::CLASS->detach ...
160 681
161This and all following C<attach_*>-functions expect any number of the 682Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 683CLASS. See the next function for an explanation of its arguments.
684
685You can attach to global events by using the C<cf::global> class.
686
687Example, log all player logins:
688
689 cf::player->attach (
690 on_login => sub {
691 my ($pl) = @_;
692 ...
693 },
694 );
695
696Example, attach to the jeweler skill:
697
698 cf::object->attach (
699 type => cf::SKILL,
700 subtype => cf::SK_JEWELER,
701 on_use_skill => sub {
702 my ($sk, $ob, $part, $dir, $msg) = @_;
703 ...
704 },
705 );
706
707=item cf::CLASS::attachment $name, ...
708
709Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment.
711
712Some classes such as crossfire maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name.
714
715These calls expect any number of the following handler/hook descriptions:
163 716
164=over 4 717=over 4
165 718
166=item prio => $number 719=item prio => $number
167 720
169by another C<prio> setting). Lower priority handlers get executed 722by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 723earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 724registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 725unless you know what you are doing.
173 726
727=item type => $type
728
729(Only for C<< cf::object->attach >> calls), limits the attachment to the
730given type of objects only (the additional parameter C<subtype> can be
731used to further limit to the given subtype).
732
174=item on_I<event> => \&cb 733=item on_I<event> => \&cb
175 734
176Call the given code reference whenever the named event happens (event is 735Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 736something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 737handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 746package and register them. Only handlers for eevents supported by the
188object/class are recognised. 747object/class are recognised.
189 748
190=back 749=back
191 750
192=item cf::attach_to_type $object_type, $subtype, ... 751Example, define an attachment called "sockpuppet" that calls the given
752event handler when a monster attacks:
193 753
194Attach handlers for a specific object type (e.g. TRANSPORT) and 754 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 755 on_skill_attack => sub {
196type. 756 my ($self, $victim) = @_;
197 757 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 758 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 759 }
419}
420 760
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 761=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 762
447Just because you have a perl object does not mean that the corresponding 763Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 764C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 765valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 766can be used to test for existence of the C object part without causing an
451exception. 767exception.
452 768
769=cut
770
771# the following variables are defined in .xs and must not be re-created
772our @CB_GLOBAL = (); # registry for all global events
773our @CB_ATTACHABLE = (); # registry for all attachables
774our @CB_OBJECT = (); # all objects (should not be used except in emergency)
775our @CB_PLAYER = ();
776our @CB_CLIENT = ();
777our @CB_TYPE = (); # registry for type (cf-object class) based events
778our @CB_MAP = ();
779
780my %attachment;
781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
788sub _attach_cb($$$$) {
789 my ($registry, $event, $prio, $cb) = @_;
790
791 use sort 'stable';
792
793 $cb = [$prio, $cb];
794
795 @{$registry->[$event]} = sort
796 { $a->[0] cmp $b->[0] }
797 @{$registry->[$event] || []}, $cb;
798}
799
800# hack
801my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
802
803# attach handles attaching event callbacks
804# the only thing the caller has to do is pass the correct
805# registry (== where the callback attaches to).
806sub _attach {
807 my ($registry, $klass, @arg) = @_;
808
809 my $object_type;
810 my $prio = 0;
811 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
812
813 #TODO: get rid of this hack
814 if ($attachable_klass{$klass}) {
815 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
816 }
817
818 while (@arg) {
819 my $type = shift @arg;
820
821 if ($type eq "prio") {
822 $prio = shift @arg;
823
824 } elsif ($type eq "type") {
825 $object_type = shift @arg;
826 $registry = $CB_TYPE[$object_type] ||= [];
827
828 } elsif ($type eq "subtype") {
829 defined $object_type or Carp::croak "subtype specified without type";
830 my $object_subtype = shift @arg;
831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
832
833 } elsif ($type eq "package") {
834 my $pkg = shift @arg;
835
836 while (my ($name, $id) = each %cb_id) {
837 if (my $cb = $pkg->can ($name)) {
838 _attach_cb $registry, $id, $prio, $cb;
839 }
840 }
841
842 } elsif (exists $cb_id{$type}) {
843 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
844
845 } elsif (ref $type) {
846 warn "attaching objects not supported, ignoring.\n";
847
848 } else {
849 shift @arg;
850 warn "attach argument '$type' not supported, ignoring.\n";
851 }
852 }
853}
854
855sub _object_attach {
856 my ($obj, $name, %arg) = @_;
857
858 return if exists $obj->{_attachment}{$name};
859
860 if (my $attach = $attachment{$name}) {
861 my $registry = $obj->registry;
862
863 for (@$attach) {
864 my ($klass, @attach) = @$_;
865 _attach $registry, $klass, @attach;
866 }
867
868 $obj->{$name} = \%arg;
869 } else {
870 warn "object uses attachment '$name' which is not available, postponing.\n";
871 }
872
873 $obj->{_attachment}{$name} = undef;
874}
875
876sub cf::attachable::attach {
877 if (ref $_[0]) {
878 _object_attach @_;
879 } else {
880 _attach shift->_attach_registry, @_;
881 }
882 _recalc_want;
883};
884
885# all those should be optimised
886sub cf::attachable::detach {
887 my ($obj, $name) = @_;
888
889 if (ref $obj) {
890 delete $obj->{_attachment}{$name};
891 reattach ($obj);
892 } else {
893 Carp::croak "cannot, currently, detach class attachments";
894 }
895 _recalc_want;
896};
897
898sub cf::attachable::attached {
899 my ($obj, $name) = @_;
900
901 exists $obj->{_attachment}{$name}
902}
903
904for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
905 eval "#line " . __LINE__ . " 'cf.pm'
906 sub cf::\L$klass\E::_attach_registry {
907 (\\\@CB_$klass, KLASS_$klass)
908 }
909
910 sub cf::\L$klass\E::attachment {
911 my \$name = shift;
912
913 \$attachment{\$name} = [[KLASS_$klass, \@_]];
914 }
915 ";
916 die if $@;
917}
918
919our $override;
920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
921
922sub override {
923 $override = 1;
924 @INVOKE_RESULTS = (@_);
925}
926
927sub do_invoke {
928 my $event = shift;
929 my $callbacks = shift;
930
931 @INVOKE_RESULTS = ();
932
933 local $override;
934
935 for (@$callbacks) {
936 eval { &{$_->[1]} };
937
938 if ($@) {
939 warn "$@";
940 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
941 override;
942 }
943
944 return 1 if $override;
945 }
946
947 0
948}
949
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
951
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953
954Generate an object-specific event with the given arguments.
955
956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
957removed in future versions), and there is no public API to access override
958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
959
453=back 960=back
454 961
455=cut 962=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 963
461############################################################################# 964#############################################################################
462# object support 965# object support
966#
463 967
464sub instantiate { 968sub _can_merge {
465 my ($obj, $data) = @_; 969 my ($ob1, $ob2) = @_;
466 970
467 $data = from_json $data; 971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
468 974
469 for (@$data) { 975 $fob1 eq $fob2
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 976}
475 977
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 978sub reattach {
979 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983
479 my $registry = $obj->registry; 984 my $registry = $obj->registry;
480 985
481 @$registry = (); 986 @$registry = ();
482 987
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 988 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 989
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 990 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 991 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 992 for (@$attach) {
488 my ($klass, @attach) = @$_; 993 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 994 _attach $registry, $klass, @attach;
490 } 995 }
491 } else { 996 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 997 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 998 }
494 } 999 }
495} 1000}
496 1001
497sub object_freezer_save { 1002cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 1003 prio => -1000000,
1004 on_instantiate => sub {
1005 my ($obj, $data) = @_;
1006
1007 $data = from_json $data;
1008
1009 for (@$data) {
1010 my ($name, $args) = @$_;
1011
1012 $obj->attach ($name, %{$args || {} });
1013 }
1014 },
1015 on_reattach => \&reattach,
549 on_clone => sub { 1016 on_clone => sub {
550 my ($src, $dst) = @_; 1017 my ($src, $dst) = @_;
551 1018
552 @{$dst->registry} = @{$src->registry}; 1019 @{$dst->registry} = @{$src->registry};
553 1020
554 %$dst = %$src; 1021 %$dst = %$src;
555 1022
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 1023 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 1024 if exists $src->{_attachment};
558 }, 1025 },
559; 1026);
1027
1028sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_;
1030
1031 my $guard = cf::lock_acquire "io";
1032
1033 sync_job {
1034 if (length $$rdata) {
1035 utf8::decode (my $decname = $filename);
1036 warn sprintf "saving %s (%d,%d)\n",
1037 $decname, length $$rdata, scalar @$objs;
1038
1039 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1040 chmod SAVE_MODE, $fh;
1041 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1042 aio_fsync $fh if $cf::USE_FSYNC;
1043 close $fh;
1044
1045 if (@$objs) {
1046 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1047 chmod SAVE_MODE, $fh;
1048 my $data = Storable::nfreeze { version => 1, objs => $objs };
1049 aio_write $fh, 0, (length $data), $data, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh;
1052 aio_rename "$filename.pst~", "$filename.pst";
1053 }
1054 } else {
1055 aio_unlink "$filename.pst";
1056 }
1057
1058 aio_rename "$filename~", $filename;
1059 } else {
1060 warn "FATAL: $filename~: $!\n";
1061 }
1062 } else {
1063 aio_unlink $filename;
1064 aio_unlink "$filename.pst";
1065 }
1066 };
1067
1068 undef $guard;
1069}
1070
1071sub object_freezer_as_string {
1072 my ($rdata, $objs) = @_;
1073
1074 use Data::Dumper;
1075
1076 $$rdata . Dumper $objs
1077}
1078
1079sub object_thawer_load {
1080 my ($filename) = @_;
1081
1082 my ($data, $av);
1083
1084 my $guard = cf::lock_acquire "io";
1085
1086 (aio_load $filename, $data) >= 0
1087 or return;
1088
1089 unless (aio_stat "$filename.pst") {
1090 (aio_load "$filename.pst", $av) >= 0
1091 or return;
1092
1093 undef $guard;
1094 $av = eval { (Storable::thaw $av)->{objs} };
1095 }
1096
1097 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []};
1100
1101 ($data, $av)
1102}
1103
1104=head2 COMMAND CALLBACKS
1105
1106=over 4
1107
1108=cut
560 1109
561############################################################################# 1110#############################################################################
562# old plug-in events 1111# command handling &c
563 1112
564sub inject_event { 1113=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 1114
568 my $cb = $hook[$event_code]{$extension} 1115Register a callback for execution when the client sends the user command
569 or return; 1116$name.
570 1117
571 &$cb 1118=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 1119
593sub register_command { 1120sub register_command {
594 my ($name, $time, $cb) = @_; 1121 my ($name, $cb) = @_;
595 1122
596 my $caller = caller; 1123 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 1124 #warn "registering command '$name/$time' to '$caller'";
598 1125
599 push @{ $command{$name} }, [$time, $cb, $caller]; 1126 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 1127}
1128
1129=item cf::register_extcmd $name => \&callback($pl,$packet);
1130
1131Register a callback for execution when the client sends an (synchronous)
1132extcmd packet. Ext commands will be processed in the order they are
1133received by the server, like other user commands. The first argument is
1134the logged-in player. Ext commands can only be processed after a player
1135has logged in successfully.
1136
1137If the callback returns something, it is sent back as if reply was being
1138called.
1139
1140=item cf::register_exticmd $name => \&callback($ns,$packet);
1141
1142Register a callback for execution when the client sends an (asynchronous)
1143exticmd packet. Exti commands are processed by the server as soon as they
1144are received, i.e. out of order w.r.t. other commands. The first argument
1145is a client socket. Exti commands can be received anytime, even before
1146log-in.
1147
1148If the callback returns something, it is sent back as if reply was being
1149called.
1150
1151=cut
602 1152
603sub register_extcmd { 1153sub register_extcmd {
604 my ($name, $cb) = @_; 1154 my ($name, $cb) = @_;
605 1155
606 my $caller = caller; 1156 $EXTCMD{$name} = $cb;
607 #warn "registering extcmd '$name' to '$caller'";
608
609 $extcmd{$name} = [$cb, $caller];
610} 1157}
611 1158
612sub register { 1159sub register_exticmd {
613 my ($base, $pkg) = @_; 1160 my ($name, $cb) = @_;
614 1161
615 #TODO 1162 $EXTICMD{$name} = $cb;
616} 1163}
617 1164
618sub load_extension { 1165cf::player->attach (
619 my ($path) = @_; 1166 on_command => sub {
1167 my ($pl, $name, $params) = @_;
620 1168
621 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1169 my $cb = $COMMAND{$name}
622 my $base = $1; 1170 or return;
623 my $pkg = $1;
624 $pkg =~ s/[^[:word:]]/_/g;
625 $pkg = "ext::$pkg";
626 1171
627 warn "loading '$path' into '$pkg'\n"; 1172 for my $cmd (@$cb) {
628 1173 $cmd->[1]->($pl->ob, $params);
629 open my $fh, "<:utf8", $path
630 or die "$path: $!";
631
632 my $source =
633 "package $pkg; use strict; use utf8;\n"
634 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> })
636 . "\n};\n1";
637
638 eval $source
639 or die "$path: $@";
640
641 push @exts, $pkg;
642 $ext_pkg{$base} = $pkg;
643
644# no strict 'refs';
645# @{"$pkg\::ISA"} = ext::;
646
647 register $base, $pkg;
648}
649
650sub unload_extension {
651 my ($pkg) = @_;
652
653 warn "removing extension $pkg\n";
654
655 # remove hooks
656 #TODO
657# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg};
659# }
660
661 # remove commands
662 for my $name (keys %command) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
664
665 if (@cb) {
666 $command{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"};
671 } 1174 }
1175
1176 cf::override;
672 } 1177 },
673
674 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
676 delete $extcmd{$name};
677 }
678
679 if (my $cb = $pkg->can ("unload")) {
680 eval {
681 $cb->($pkg);
682 1
683 } or warn "$pkg unloaded, but with errors: $@";
684 }
685
686 Symbol::delete_package $pkg;
687}
688
689sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext;
694 eval {
695 load_extension $ext;
696 1
697 } or warn "$ext not loaded: $@";
698 }
699}
700
701#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704
705attach_to_players
706 on_extcmd => sub { 1178 on_extcmd => sub {
707 my ($pl, $buf) = @_; 1179 my ($pl, $buf) = @_;
708 1180
709 my $msg = eval { from_json $buf }; 1181 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
710 1182
711 if (ref $msg) { 1183 if (ref $msg) {
1184 my ($type, $reply, @payload) =
1185 "ARRAY" eq ref $msg
1186 ? @$msg
1187 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1188
1189 my @reply;
1190
712 if (my $cb = $extcmd{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
713 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 @reply = $cb->($pl, @payload);
714 $pl->ext_reply ($msg->{msgid}, %reply); 1193 }
1194
1195 $pl->ext_reply ($reply, @reply)
1196 if $reply;
1197
1198 } else {
1199 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1200 }
1201
1202 cf::override;
1203 },
1204);
1205
1206sub load_extensions {
1207 cf::sync_job {
1208 my %todo;
1209
1210 for my $path (<$LIBDIR/*.ext>) {
1211 next unless -r $path;
1212
1213 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1214 my $base = $1;
1215 my $pkg = $1;
1216 $pkg =~ s/[^[:word:]]/_/g;
1217 $pkg = "ext::$pkg";
1218
1219 open my $fh, "<:utf8", $path
1220 or die "$path: $!";
1221
1222 my $source = do { local $/; <$fh> };
1223
1224 my %ext = (
1225 path => $path,
1226 base => $base,
1227 pkg => $pkg,
1228 );
1229
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232
1233 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n"
1236 . $source
1237 . "\n};\n1";
1238
1239 $todo{$base} = \%ext;
1240 }
1241
1242 my %done;
1243 while (%todo) {
1244 my $progress;
1245
1246 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip
1249 unless exists $done{$_};
1250 }
1251
1252 warn "... loading '$k' into '$v->{pkg}'\n";
1253
1254 unless (eval $v->{source}) {
1255 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n";
1257
1258 if (exists $v->{meta}{mandatory}) {
1259 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n";
1261 exit 1;
1262 }
1263
1264 warn $msg;
1265 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1270 }
1271
1272 skip:
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1274 unless $progress;
1275 }
1276 };
1277}
1278
1279#############################################################################
1280
1281=back
1282
1283=head2 CORE EXTENSIONS
1284
1285Functions and methods that extend core crossfire objects.
1286
1287=cut
1288
1289package cf::player;
1290
1291use Coro::AIO;
1292
1293=head3 cf::player
1294
1295=over 4
1296
1297=item cf::player::num_playing
1298
1299Returns the official number of playing players, as per the Crossfire metaserver rules.
1300
1301=cut
1302
1303sub num_playing {
1304 scalar grep
1305 $_->ob->map
1306 && !$_->hidden
1307 && !$_->ob->flag (cf::FLAG_WIZ),
1308 cf::player::list
1309}
1310
1311=item cf::player::find $login
1312
1313Returns the given player object, loading it if necessary (might block).
1314
1315=cut
1316
1317sub playerdir($) {
1318 "$PLAYERDIR/"
1319 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1320}
1321
1322sub path($) {
1323 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1324
1325 (playerdir $login) . "/playerdata"
1326}
1327
1328sub find_active($) {
1329 $cf::PLAYER{$_[0]}
1330 and $cf::PLAYER{$_[0]}->active
1331 and $cf::PLAYER{$_[0]}
1332}
1333
1334sub exists($) {
1335 my ($login) = @_;
1336
1337 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login }
1339}
1340
1341sub find($) {
1342 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0];
1344
1345 my $guard = cf::lock_acquire "user_find:$login";
1346
1347 $cf::PLAYER{$_[0]} || do {
1348 # rename old playerfiles to new ones
1349 #TODO: remove when no longer required
1350 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1351 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1352 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1353 aio_unlink +(playerdir $login) . "/$login.pl";
1354
1355 my $f = new_from_file cf::object::thawer path $login
1356 or return;
1357
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1616
1617=back
1618
1619=head3 cf::map
1620
1621=over 4
1622
1623=cut
1624
1625package cf::map;
1626
1627use Fcntl;
1628use Coro::AIO;
1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1634our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000;
1636
1637sub generate_random_map {
1638 my ($self, $rmp) = @_;
1639 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789}
1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1807sub load_header_from($) {
1808 my ($self, $path) = @_;
1809
1810 utf8::encode $path;
1811 my $f = new_from_file cf::object::thawer $path
1812 or return;
1813
1814 $self->_load_header ($f)
1815 or return;
1816
1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1863 or return;
1864 $self->prepare_orig;
1865 }
1866
1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1869
1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1874}
1875
1876sub find;
1877sub find {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->path;
1881
1882 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path";
1884
1885 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path
1890 or return;
1891
1892 $map->{last_save} = $cf::RUNTIME;
1893
1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1902 $map->reset;
1903 return find $path;
1904 }
1905
1906 $cf::MAP{$path} = $map
1907 }
1908}
1909
1910sub pre_load { }
1911sub post_load { }
1912
1913sub load {
1914 my ($self) = @_;
1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1918 my $path = $self->{path};
1919
1920 {
1921 my $guard = cf::lock_acquire "map_data:$path";
1922
1923 return unless $self->valid;
1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1925
1926 $self->in_memory (cf::MAP_LOADING);
1927
1928 $self->alloc;
1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1936 or return;
1937
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1939 if delete $self->{load_original};
1940
1941 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq;
1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1945 $self->clear_unique_items;
1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
715 } 1948 }
716 } 1949 }
717 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
719 } 1950 }
720 1951
721 cf::override; 1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1955 # now do the right thing for maps
1956 $self->link_multipart_objects;
1957 $self->difficulty ($self->estimate_difficulty)
1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate;
1969 }
1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1974 $self->in_memory (cf::MAP_IN_MEMORY);
722 }, 1975 }
723;
724 1976
725############################################################################# 1977 $self->post_load;
726# load/save/clean perl data associated with a map 1978}
727 1979
728*cf::mapsupport::on_clean = sub { 1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
729 my ($map) = @_; 1994 my ($map) = @_;
730 1995
731 my $path = $map->tmpname; 1996 my @neigh; # diagonal neighbours
732 defined $path or return;
733 1997
734 unlink "$path.pst"; 1998 for (0 .. 3) {
735}; 1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
736 2004
737attach_to_maps prio => -10000, package => cf::mapsupport::; 2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
738 2009
739############################################################################# 2010 for (grep defined $_->[0], @neigh) {
740# load/save perl data associated with player->ob objects 2011 my ($path, $origin) = @$_;
741 2012 my $neigh = find $path, $origin
742sub all_objects(@) { 2013 or next;
743 @_, map all_objects ($_->inv), @_ 2014 $neigh->load;
2015 }
744} 2016}
745 2017
746# TODO: compatibility cruft, remove when no longer needed 2018sub find_sync {
747attach_to_players 2019 my ($path, $origin) = @_;
748 on_load => sub {
749 my ($pl, $path) = @_;
750 2020
751 for my $o (all_objects $pl->ob) { 2021 cf::sync_job { find $path, $origin }
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2022}
753 $o->set_ob_key_value ("_perl_data");
754 2023
755 %$o = %{ Storable::thaw pack "H*", $value }; 2024sub do_load_sync {
2025 my ($map) = @_;
2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
756 } 2055 }
757 } 2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
2062}
2063
2064sub save {
2065 my ($self) = @_;
2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
2069 $self->{last_save} = $cf::RUNTIME;
2070
2071 return unless $self->dirty;
2072
2073 my $save = $self->save_path; utf8::encode $save;
2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
2075
2076 $self->{load_path} = $save;
2077
2078 return if $self->{deny_save};
2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
2086 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
758 }, 2091 }
759; 2092}
760 2093
761############################################################################# 2094sub swap_out {
2095 my ($self) = @_;
762 2096
763=head2 CORE EXTENSIONS 2097 # save first because save cedes
2098 $self->save;
764 2099
765Functions and methods that extend core crossfire objects. 2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
2102 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
2104 return if $self->{deny_save};
2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
2110 $self->clear;
2111}
2112
2113sub reset_at {
2114 my ($self) = @_;
2115
2116 # TODO: safety, remove and allow resettable per-player maps
2117 return 1e99 if $self->{deny_reset};
2118
2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2121
2122 $time + $to
2123}
2124
2125sub should_reset {
2126 my ($self) = @_;
2127
2128 $self->reset_at <= $cf::RUNTIME
2129}
2130
2131sub reset {
2132 my ($self) = @_;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
2136 return if $self->players;
2137
2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
2149
2150 delete $cf::MAP{$self->path};
2151
2152 $self->deactivate;
2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
2155
2156 $self->unlink_save;
2157 $self->destroy;
2158}
2159
2160my $nuke_counter = "aaaa";
2161
2162sub nuke {
2163 my ($self) = @_;
2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
2174 $self->{deny_save} = 1;
2175 $self->reset_timeout (1);
2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
2181 $self->reset; # polite request, might not happen
2182}
2183
2184=item $maps = cf::map::tmp_maps
2185
2186Returns an arrayref with all map paths of currently instantiated and saved
2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
2192 [
2193 map {
2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
2200}
2201
2202=item $maps = cf::map::random_maps
2203
2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
2206
2207=cut
2208
2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
2236}
2237
2238package cf;
2239
2240=back
2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
766 2247
767=over 4 2248=over 4
768 2249
769=item cf::player::exists $login 2250=item $ob->inv_recursive
770 2251
771Returns true when the given account exists. 2252Returns the inventory of the object _and_ their inventories, recursively.
772 2253
773=cut 2254=cut
774 2255
775sub cf::player::exists($) { 2256sub inv_recursive_;
776 cf::player::find $_[0] 2257sub inv_recursive_ {
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2258 map { $_, inv_recursive_ $_->inv } @_
778} 2259}
2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
2299
2300=head3 cf::object::player
2301
2302=over 4
779 2303
780=item $player_object->reply ($npc, $msg[, $flags]) 2304=item $player_object->reply ($npc, $msg[, $flags])
781 2305
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2306Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 2307can be C<undef>. Does the right thing when the player is currently in a
785 2309
786=cut 2310=cut
787 2311
788# rough implementation of a future "reply" method that works 2312# rough implementation of a future "reply" method that works
789# with dialog boxes. 2313# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 2315sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 2316 my ($self, $npc, $msg, $flags) = @_;
792 2317
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 2319
795 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
796 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
797 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
798 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
800 } 2334 }
801} 2335}
802 2336
803=item $player->ext_reply ($msgid, $msgtype, %msg) 2337=item $object->send_msg ($channel, $msg, $color, [extra...])
804 2338
805Sends an ext reply to the player.
806
807=cut 2339=cut
808 2340
809sub cf::player::ext_reply($$$%) { 2341sub cf::object::send_msg {
810 my ($self, $id, %msg) = @_; 2342 my $pl = shift->contr
811 2343 or return;
812 $msg{msgid} = $id; 2344 $pl->send_msg (@_);
813
814 $self->send ("ext " . to_json \%msg);
815} 2345}
816 2346
817=item $player_object->may ("access") 2347=item $player_object->may ("access")
818 2348
819Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
828 (ref $cf::CFG{"may_$access"} 2358 (ref $cf::CFG{"may_$access"}
829 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2359 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
830 : $cf::CFG{"may_$access"}) 2360 : $cf::CFG{"may_$access"})
831} 2361}
832 2362
833=cut 2363=item $player_object->enter_link
834 2364
835############################################################################# 2365Freezes the player and moves him/her to a special map (C<{link}>).
2366
2367The player should be reasonably safe there for short amounts of time. You
2368I<MUST> call C<leave_link> as soon as possible, though.
2369
2370Will never block.
2371
2372=item $player_object->leave_link ($map, $x, $y)
2373
2374Moves the player out of the special C<{link}> map onto the specified
2375map. If the map is not valid (or omitted), the player will be moved back
2376to the location he/she was before the call to C<enter_link>, or, if that
2377fails, to the emergency map position.
2378
2379Might block.
2380
2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
2392
2393sub cf::object::player::enter_link {
2394 my ($self) = @_;
2395
2396 $self->deactivate_recursive;
2397
2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
2399
2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2401 if $self->map && $self->map->{path} ne "{link}";
2402
2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2404}
2405
2406sub cf::object::player::leave_link {
2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
2410
2411 my $link_pos = delete $self->{_link_pos};
2412
2413 unless ($map) {
2414 # restore original map position
2415 ($map, $x, $y) = @{ $link_pos || [] };
2416 $map = cf::map::find $map;
2417
2418 unless ($map) {
2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
2420 $map = cf::map::find $map
2421 or die "FATAL: cannot load emergency map\n";
2422 }
2423 }
2424
2425 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y);
2427
2428 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0;
2431
2432 $map->load;
2433 $map->load_neighbours;
2434
2435 return unless $self->contr->active;
2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y);
2440}
2441
2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2443
2444Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process.
2449
2450=cut
2451
2452our $GOTOGEN;
2453
2454sub cf::object::player::goto {
2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459
2460 $self->enter_link;
2461
2462 (async {
2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
2486 $map = $map->customise_for ($self);
2487 $map = $check->($map) if $check && $map;
2488 } else {
2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
2506 })->prio (1);
2507}
2508
2509=item $player_object->enter_exit ($exit_object)
2510
2511=cut
2512
2513sub parse_random_map_params {
2514 my ($spec) = @_;
2515
2516 my $rmp = { # defaults
2517 xsize => (cf::rndm 15, 40),
2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
2521 };
2522
2523 for (split /\n/, $spec) {
2524 my ($k, $v) = split /\s+/, $_, 2;
2525
2526 $rmp->{lc $k} = $v if (length $k) && (length $v);
2527 }
2528
2529 $rmp
2530}
2531
2532sub prepare_random_map {
2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object
2540
2541 my $rmp = parse_random_map_params $exit->msg;
2542
2543 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y;
2548 }
2549
2550 $rmp->{random_seed} ||= $exit->random_seed;
2551
2552 my $data = cf::to_json $rmp;
2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
2555
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
2560
2561 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef);
2563 }
2564}
2565
2566sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_;
2568
2569 return unless $self->type == cf::PLAYER;
2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link;
2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async {
2589 $self->deactivate_recursive; # just to be sure
2590 unless (eval {
2591 $self->goto ($slaying, $hp, $sp);
2592
2593 1;
2594 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. "
2596 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED);
2599
2600 warn "ERROR in enter_exit: $@";
2601 $self->leave_link;
2602 }
2603 })->prio (1);
2604}
2605
2606=head3 cf::client
2607
2608=over 4
2609
2610=item $client->send_drawinfo ($text, $flags)
2611
2612Sends a drawinfo packet to the client. Circumvents output buffering so
2613should not be used under normal circumstances.
2614
2615=cut
2616
2617sub cf::client::send_drawinfo {
2618 my ($self, $text, $flags) = @_;
2619
2620 utf8::encode $text;
2621 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2622}
2623
2624=item $client->send_msg ($channel, $msg, $color, [extra...])
2625
2626Send a drawinfo or msg packet to the client, formatting the msg for the
2627client if neccessary. C<$type> should be a string identifying the type of
2628the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet.
2630
2631=cut
2632
2633our %CHANNEL = (
2634 "c/identify" => {
2635 id => "identify",
2636 title => "Identify",
2637 reply => undef,
2638 tooltip => "Items recently identified",
2639 },
2640 "c/examine" => {
2641 id => "examine",
2642 title => "Examine",
2643 reply => undef,
2644 tooltip => "Signs and other items you examined",
2645 },
2646);
2647
2648sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_;
2650
2651 $msg = $self->pl->expand_cfpod ($msg);
2652
2653 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654
2655 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2657
2658 if (ref $channel) {
2659 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel)
2663 if $self->can_msg;
2664 }
2665
2666 $channel = $channel->{id};
2667 }
2668
2669 return unless @extra || length $msg;
2670
2671 if ($self->can_msg) {
2672 # default colour, mask it out
2673 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2674 if $color & cf::NDI_DEF;
2675
2676 $self->send_packet ("msg " . $self->{json_coder}->encode (
2677 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2678 } else {
2679 if ($color >= 0) {
2680 # replace some tags by gcfclient-compatible ones
2681 for ($msg) {
2682 1 while
2683 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2684 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2685 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2686 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2687 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2688 }
2689
2690 $color &= cf::NDI_COLOR_MASK;
2691
2692 utf8::encode $msg;
2693
2694 if (0 && $msg =~ /\[/) {
2695 # COMMAND/INFO
2696 $self->send_packet ("drawextinfo $color 10 8 $msg")
2697 } else {
2698 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2699 $self->send_packet ("drawinfo $color $msg")
2700 }
2701 }
2702 }
2703}
2704
2705=item $client->ext_msg ($type, @msg)
2706
2707Sends an ext event to the client.
2708
2709=cut
2710
2711sub cf::client::ext_msg($$@) {
2712 my ($self, $type, @msg) = @_;
2713
2714 if ($self->extcmd == 2) {
2715 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2716 } elsif ($self->extcmd == 1) { # TODO: remove
2717 push @msg, msgtype => "event_$type";
2718 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2719 }
2720}
2721
2722=item $client->ext_reply ($msgid, @msg)
2723
2724Sends an ext reply to the client.
2725
2726=cut
2727
2728sub cf::client::ext_reply($$@) {
2729 my ($self, $id, @msg) = @_;
2730
2731 if ($self->extcmd == 2) {
2732 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2733 } elsif ($self->extcmd == 1) {
2734 #TODO: version 1, remove
2735 unshift @msg, msgtype => "reply", msgid => $id;
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2737 }
2738}
2739
2740=item $success = $client->query ($flags, "text", \&cb)
2741
2742Queues a query to the client, calling the given callback with
2743the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2744C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2745
2746Queries can fail, so check the return code. Or don't, as queries will
2747become reliable at some point in the future.
2748
2749=cut
2750
2751sub cf::client::query {
2752 my ($self, $flags, $text, $cb) = @_;
2753
2754 return unless $self->state == ST_PLAYING
2755 || $self->state == ST_SETUP
2756 || $self->state == ST_CUSTOM;
2757
2758 $self->state (ST_CUSTOM);
2759
2760 utf8::encode $text;
2761 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2762
2763 $self->send_packet ($self->{query_queue}[0][0])
2764 if @{ $self->{query_queue} } == 1;
2765
2766 1
2767}
2768
2769cf::client->attach (
2770 on_connect => sub {
2771 my ($ns) = @_;
2772
2773 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2774 },
2775 on_reply => sub {
2776 my ($ns, $msg) = @_;
2777
2778 # this weird shuffling is so that direct followup queries
2779 # get handled first
2780 my $queue = delete $ns->{query_queue}
2781 or return; # be conservative, not sure how that can happen, but we saw a crash here
2782
2783 (shift @$queue)->[1]->($msg);
2784 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2785
2786 push @{ $ns->{query_queue} }, @$queue;
2787
2788 if (@{ $ns->{query_queue} } == @$queue) {
2789 if (@$queue) {
2790 $ns->send_packet ($ns->{query_queue}[0][0]);
2791 } else {
2792 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2793 }
2794 }
2795 },
2796 on_exticmd => sub {
2797 my ($ns, $buf) = @_;
2798
2799 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2800
2801 if (ref $msg) {
2802 my ($type, $reply, @payload) =
2803 "ARRAY" eq ref $msg
2804 ? @$msg
2805 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2806
2807 my @reply;
2808
2809 if (my $cb = $EXTICMD{$type}) {
2810 @reply = $cb->($ns, @payload);
2811 }
2812
2813 $ns->ext_reply ($reply, @reply)
2814 if $reply;
2815
2816 } else {
2817 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2818 }
2819
2820 cf::override;
2821 },
2822);
2823
2824=item $client->async (\&cb)
2825
2826Create a new coroutine, running the specified callback. The coroutine will
2827be automatically cancelled when the client gets destroyed (e.g. on logout,
2828or loss of connection).
2829
2830=cut
2831
2832sub cf::client::async {
2833 my ($self, $cb) = @_;
2834
2835 my $coro = &Coro::async ($cb);
2836
2837 $coro->on_destroy (sub {
2838 delete $self->{_coro}{$coro+0};
2839 });
2840
2841 $self->{_coro}{$coro+0} = $coro;
2842
2843 $coro
2844}
2845
2846cf::client->attach (
2847 on_destroy => sub {
2848 my ($ns) = @_;
2849
2850 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2851 },
2852);
2853
2854=back
2855
836 2856
837=head2 SAFE SCRIPTING 2857=head2 SAFE SCRIPTING
838 2858
839Functions that provide a safe environment to compile and execute 2859Functions that provide a safe environment to compile and execute
840snippets of perl code without them endangering the safety of the server 2860snippets of perl code without them endangering the safety of the server
847our $safe = new Safe "safe"; 2867our $safe = new Safe "safe";
848our $safe_hole = new Safe::Hole; 2868our $safe_hole = new Safe::Hole;
849 2869
850$SIG{FPE} = 'IGNORE'; 2870$SIG{FPE} = 'IGNORE';
851 2871
852$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2872$safe->permit_only (Opcode::opset qw(
2873 :base_core :base_mem :base_orig :base_math
2874 grepstart grepwhile mapstart mapwhile
2875 sort time
2876));
853 2877
854# here we export the classes and methods available to script code 2878# here we export the classes and methods available to script code
855 2879
856=pod 2880=pod
857 2881
858The following fucntions and emthods are available within a safe environment: 2882The following functions and methods are available within a safe environment:
859 2883
860 cf::object contr pay_amount pay_player 2884 cf::object
2885 contr pay_amount pay_player map x y force_find force_add
2886 insert remove name archname title slaying race decrease_ob_nr
2887
861 cf::object::player player 2888 cf::object::player
862 cf::player peaceful 2889 player
2890
2891 cf::player
2892 peaceful
2893
2894 cf::map
2895 trigger
863 2896
864=cut 2897=cut
865 2898
866for ( 2899for (
867 ["cf::object" => qw(contr pay_amount pay_player)], 2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race
2902 decrease_ob_nr)],
868 ["cf::object::player" => qw(player)], 2903 ["cf::object::player" => qw(player)],
869 ["cf::player" => qw(peaceful)], 2904 ["cf::player" => qw(peaceful)],
2905 ["cf::map" => qw(trigger)],
870) { 2906) {
871 no strict 'refs'; 2907 no strict 'refs';
872 my ($pkg, @funs) = @$_; 2908 my ($pkg, @funs) = @$_;
873 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
874 for @funs; 2910 for @funs;
942=back 2978=back
943 2979
944=cut 2980=cut
945 2981
946############################################################################# 2982#############################################################################
2983# the server's init and main functions
947 2984
948=head2 EXTENSION DATABASE SUPPORT 2985sub load_facedata($) {
2986 my ($path) = @_;
949 2987
950Crossfire maintains a very simple database for extension use. It can 2988 # HACK to clear player env face cache, we need some signal framework
951currently store anything that can be serialised using Storable, which 2989 # for this (global event?)
952excludes objects. 2990 %ext::player_env::MUSIC_FACE_CACHE = ();
953 2991
954The parameter C<$family> should best start with the name of the extension 2992 my $enc = JSON::XS->new->utf8->canonical->relaxed;
955using it, it should be unique.
956 2993
957=over 4 2994 warn "loading facedata from $path\n";
958 2995
959=item $hashref = cf::db_get $family 2996 my $facedata;
2997 0 < aio_load $path, $facedata
2998 or die "$path: $!";
960 2999
961Return a hashref for use by the extension C<$family>, which can be 3000 $facedata = Coro::Storable::thaw $facedata;
962modified. After modifications, you have to call C<cf::db_dirty> or
963C<cf::db_sync>.
964 3001
965=item $value = cf::db_get $family => $key 3002 $facedata->{version} == 2
3003 or cf::cleanup "$path: version mismatch, cannot proceed.";
966 3004
967Returns a single value from the database 3005 # patch in the exptable
968 3006 $facedata->{resource}{"res/exp_table"} = {
969=item cf::db_put $family => $hashref 3007 type => FT_RSRC,
970 3008 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
971Stores the given family hashref into the database. Updates are delayed, if
972you want the data to be synced to disk immediately, use C<cf::db_sync>.
973
974=item cf::db_put $family => $key => $value
975
976Stores the given C<$value> in the family hash. Updates are delayed, if you
977want the data to be synced to disk immediately, use C<cf::db_sync>.
978
979=item cf::db_dirty
980
981Marks the database as dirty, to be updated at a later time.
982
983=item cf::db_sync
984
985Immediately write the database to disk I<if it is dirty>.
986
987=cut
988
989our $DB;
990
991{
992 my $path = cf::localdir . "/database.pst";
993
994 sub db_load() {
995 warn "loading database $path\n";#d# remove later
996 $DB = stat $path ? Storable::retrieve $path : { };
997 }
998
999 my $pid;
1000
1001 sub db_save() {
1002 warn "saving database $path\n";#d# remove later
1003 waitpid $pid, 0 if $pid;
1004 if (0 == ($pid = fork)) {
1005 $DB->{_meta}{version} = 1;
1006 Storable::nstore $DB, "$path~";
1007 rename "$path~", $path;
1008 cf::_exit 0 if defined $pid;
1009 }
1010 }
1011
1012 my $dirty;
1013
1014 sub db_sync() {
1015 db_save if $dirty;
1016 undef $dirty;
1017 }
1018
1019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1020 db_sync;
1021 }); 3009 };
3010 cf::cede_to_tick;
1022 3011
1023 sub db_dirty() {
1024 $dirty = 1;
1025 $idle->start;
1026 } 3012 {
3013 my $faces = $facedata->{faceinfo};
1027 3014
1028 sub db_get($;$) { 3015 while (my ($face, $info) = each %$faces) {
1029 @_ >= 2 3016 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1030 ? $DB->{$_[0]}{$_[1]} 3017 cf::face::set_visibility $idx, $info->{visibility};
1031 : ($DB->{$_[0]} ||= { }) 3018 cf::face::set_magicmap $idx, $info->{magicmap};
1032 } 3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1033 3021
1034 sub db_put($$;$) { 3022 cf::cede_to_tick;
1035 if (@_ >= 3) {
1036 $DB->{$_[0]}{$_[1]} = $_[2];
1037 } else {
1038 $DB->{$_[0]} = $_[1];
1039 }
1040 db_dirty;
1041 }
1042
1043 attach_global
1044 prio => 10000,
1045 on_cleanup => sub {
1046 db_sync;
1047 }, 3023 }
3024
3025 while (my ($face, $info) = each %$faces) {
3026 next unless $info->{smooth};
3027 my $idx = cf::face::find $face
3028 or next;
3029 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'";
3034 }
3035
3036 cf::cede_to_tick;
3037 }
1048 ; 3038 }
1049}
1050 3039
1051############################################################################# 3040 {
1052# the server's main() 3041 my $anims = $facedata->{animinfo};
1053 3042
1054sub cfg_load { 3043 while (my ($anim, $info) = each %$anims) {
3044 cf::anim::set $anim, $info->{frames}, $info->{facings};
3045 cf::cede_to_tick;
3046 }
3047
3048 cf::anim::invalidate_all; # d'oh
3049 }
3050
3051 {
3052 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource};
3055
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data;
3061
3062 if ($info->{type} & 1) {
3063 # prepend meta info
3064
3065 my $meta = $enc->encode ({
3066 name => $name,
3067 %{ $info->{meta} || {} },
3068 });
3069
3070 $data = pack "(w/a*)*", $meta, $info->{data};
3071 } else {
3072 $data = $info->{data};
3073 }
3074
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick;
3079 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 }
3099
3100 1
3101}
3102
3103register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_;
3105
3106 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v);
3108 }
3109};
3110
3111sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = ();
3115
3116 load_resource_file "$MAPDIR/regions"
3117 or die "unable to load regions file\n";
3118
3119 for (cf::region::list) {
3120 $_->{match} = qr/$_->{match}/
3121 if exists $_->{match};
3122 }
3123}
3124
3125sub reload_facedata {
3126 load_facedata "$DATADIR/facedata"
3127 or die "unable to load facedata\n";
3128}
3129
3130sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138}
3139
3140sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n";
3143}
3144
3145sub reload_resources {
3146 warn "reloading resource files...\n";
3147
3148 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures;
3153
3154 warn "finished reloading resource files\n";
3155}
3156
3157sub init {
3158 reload_resources;
3159}
3160
3161sub reload_config {
1055 open my $fh, "<:utf8", cf::confdir . "/config" 3162 open my $fh, "<:utf8", "$CONFDIR/config"
1056 or return; 3163 or return;
1057 3164
1058 local $/; 3165 local $/;
1059 *CFG = YAML::Syck::Load <$fh>; 3166 *CFG = YAML::Syck::Load <$fh>;
3167
3168 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3169
3170 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3171 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3172
3173 if (exists $CFG{mlockall}) {
3174 eval {
3175 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3176 and die "WARNING: m(un)lockall failed: $!\n";
3177 };
3178 warn $@ if $@;
3179 }
1060} 3180}
1061 3181
1062sub main { 3182sub main {
1063 cfg_load; 3183 # we must not ever block the main coroutine
1064 db_load; 3184 local $Coro::idle = sub {
3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3186 (async {
3187 Event::one_event;
3188 })->prio (Coro::PRIO_MAX);
3189 };
3190
3191 reload_config;
3192 db_init;
1065 load_extensions; 3193 load_extensions;
3194
3195 $TICK_WATCHER->start;
1066 Event::loop; 3196 Event::loop;
1067} 3197}
1068 3198
1069############################################################################# 3199#############################################################################
1070# initialisation 3200# initialisation and cleanup
1071 3201
1072sub _perl_reload(&) { 3202# install some emergency cleanup handlers
3203BEGIN {
3204 for my $signal (qw(INT HUP TERM)) {
3205 Event->signal (
3206 reentrant => 0,
3207 data => WF_AUTOCANCEL,
3208 signal => $signal,
3209 prio => 0,
3210 cb => sub {
3211 cf::cleanup "SIG$signal";
3212 },
3213 );
3214 }
3215}
3216
3217sub write_runtime {
3218 my $runtime = "$LOCALDIR/runtime";
3219
3220 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time.
3222
3223 IO::AIO::aio_utime $runtime, undef, undef;
3224
3225 my $guard = cf::lock_acquire "write_runtime";
3226
3227 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3228 or return;
3229
3230 my $value = $cf::RUNTIME + 90 + 10;
3231 # 10 is the runtime save interval, for a monotonic clock
3232 # 60 allows for the watchdog to kill the server.
3233
3234 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3235 and return;
3236
3237 # always fsync - this file is important
3238 aio_fsync $fh
3239 and return;
3240
3241 # touch it again to show we are up-to-date
3242 aio_utime $fh, undef, undef;
3243
3244 close $fh
3245 or return;
3246
3247 aio_rename "$runtime~", $runtime
3248 and return;
3249
3250 warn "runtime file written.\n";
3251
3252 1
3253}
3254
3255sub emergency_save() {
3256 my $freeze_guard = cf::freeze_mainloop;
3257
3258 warn "enter emergency perl save\n";
3259
3260 cf::sync_job {
3261 # use a peculiar iteration method to avoid tripping on perl
3262 # refcount bugs in for. also avoids problems with players
3263 # and maps saved/destroyed asynchronously.
3264 warn "begin emergency player save\n";
3265 for my $login (keys %cf::PLAYER) {
3266 my $pl = $cf::PLAYER{$login} or next;
3267 $pl->valid or next;
3268 $pl->save;
3269 }
3270 warn "end emergency player save\n";
3271
3272 warn "begin emergency map save\n";
3273 for my $path (keys %cf::MAP) {
3274 my $map = $cf::MAP{$path} or next;
3275 $map->valid or next;
3276 $map->save;
3277 }
3278 warn "end emergency map save\n";
3279
3280 warn "begin emergency database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n";
3283 };
3284
3285 warn "leave emergency perl save\n";
3286}
3287
3288sub post_cleanup {
1073 my ($msg) = @_; 3289 my ($make_core) = @_;
1074 3290
1075 $msg->("reloading..."); 3291 warn Carp::longmess "post_cleanup backtrace"
3292 if $make_core;
3293}
1076 3294
1077 eval { 3295sub do_reload_perl() {
1078 # cancel all watchers 3296 # can/must only be called in main
3297 if ($Coro::current != $Coro::main) {
3298 warn "can only reload from main coroutine";
3299 return;
3300 }
3301
3302 warn "reloading...";
3303
3304 warn "entering sync_job";
3305
3306 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark
3308 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark
3310
3311 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV;
3313
3314 # if anything goes wrong in here, we should simply crash as we already saved
3315
3316 warn "cancelling all WF_AUTOCANCEL watchers";
1079 $_->cancel for Event::all_watchers; 3317 for (Event::all_watchers) {
3318 $_->cancel if $_->data & WF_AUTOCANCEL;
3319 }
1080 3320
1081 # unload all extensions 3321 warn "flushing outstanding aio requests";
1082 for (@exts) { 3322 for (;;) {
1083 $msg->("unloading <$_>"); 3323 BDB::flush;
1084 unload_extension $_; 3324 IO::AIO::flush;
3325 Coro::cede;
3326 last unless IO::AIO::nreqs || BDB::nreqs;
3327 warn "iterate...";
3328 }
3329
3330 ++$RELOAD;
3331
3332 warn "cancelling all extension coros";
3333 $_->cancel for values %EXT_CORO;
3334 %EXT_CORO = ();
3335
3336 warn "removing commands";
3337 %COMMAND = ();
3338
3339 warn "removing ext/exti commands";
3340 %EXTCMD = ();
3341 %EXTICMD = ();
3342
3343 warn "unloading/nuking all extensions";
3344 for my $pkg (@EXTS) {
3345 warn "... unloading $pkg";
3346
3347 if (my $cb = $pkg->can ("unload")) {
3348 eval {
3349 $cb->($pkg);
3350 1
3351 } or warn "$pkg unloaded, but with errors: $@";
1085 } 3352 }
1086 3353
3354 warn "... nuking $pkg";
3355 Symbol::delete_package $pkg;
3356 }
3357
1087 # unload all modules loaded from $LIBDIR 3358 warn "unloading all perl modules loaded from $LIBDIR";
1088 while (my ($k, $v) = each %INC) { 3359 while (my ($k, $v) = each %INC) {
1089 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1090 3361
1091 $msg->("removing <$k>"); 3362 warn "... unloading $k";
1092 delete $INC{$k}; 3363 delete $INC{$k};
1093 3364
1094 $k =~ s/\.pm$//; 3365 $k =~ s/\.pm$//;
1095 $k =~ s/\//::/g; 3366 $k =~ s/\//::/g;
1096 3367
1099 } 3370 }
1100 3371
1101 Symbol::delete_package $k; 3372 Symbol::delete_package $k;
1102 } 3373 }
1103 3374
1104 # sync database to disk
1105 cf::db_sync;
1106
1107 # get rid of safe::, as good as possible 3375 warn "getting rid of safe::, as good as possible";
1108 Symbol::delete_package "safe::$_" 3376 Symbol::delete_package "safe::$_"
1109 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1110 3378
1111 # remove register_script_function callbacks
1112 # TODO
1113
1114 # unload cf.pm "a bit" 3379 warn "unloading cf.pm \"a bit\"";
1115 delete $INC{"cf.pm"}; 3380 delete $INC{"cf.pm"};
3381 delete $INC{"cf/pod.pm"};
1116 3382
1117 # don't, removes xs symbols, too, 3383 # don't, removes xs symbols, too,
1118 # and global variables created in xs 3384 # and global variables created in xs
1119 #Symbol::delete_package __PACKAGE__; 3385 #Symbol::delete_package __PACKAGE__;
1120 3386
1121 # reload cf.pm 3387 warn "unload completed, starting to reload now";
3388
1122 $msg->("reloading cf.pm"); 3389 warn "reloading cf.pm";
1123 require cf; 3390 require cf;
3391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1124 3392
1125 # load config and database again 3393 warn "loading config and database again";
1126 cf::cfg_load; 3394 cf::reload_config;
1127 cf::db_load;
1128 3395
1129 # load extensions 3396 warn "loading extensions";
1130 $msg->("load extensions");
1131 cf::load_extensions; 3397 cf::load_extensions;
1132 3398
1133 # reattach attachments to objects 3399 warn "reattaching attachments to objects/players";
1134 $msg->("reattach"); 3400 _global_reattach; # objects, sockets
1135 _global_reattach; 3401 warn "reattaching attachments to maps";
3402 reattach $_ for values %MAP;
3403 warn "reattaching attachments to players";
3404 reattach $_ for values %PLAYER;
3405
3406 warn "leaving sync_job";
3407
3408 1
3409 } or do {
3410 warn $@;
3411 warn "error while reloading, exiting.";
3412 exit 1;
1136 }; 3413 };
1137 $msg->($@) if $@;
1138 3414
1139 $msg->("reloaded"); 3415 warn "reloaded";
1140}; 3416};
1141 3417
1142sub perl_reload() { 3418our $RELOAD_WATCHER; # used only during reload
1143 _perl_reload { 3419
1144 warn $_[0]; 3420sub reload_perl() {
1145 print "$_[0]\n"; 3421 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here.
3423
3424 $RELOAD_WATCHER ||= Event->timer (
3425 reentrant => 0,
3426 after => 0,
3427 data => WF_AUTOCANCEL,
3428 cb => sub {
3429 do_reload_perl;
3430 undef $RELOAD_WATCHER;
3431 },
1146 }; 3432 );
1147} 3433}
1148 3434
1149register_command "perl-reload", 0, sub { 3435register_command "reload" => sub {
1150 my ($who, $arg) = @_; 3436 my ($who, $arg) = @_;
1151 3437
1152 if ($who->flag (FLAG_WIZ)) { 3438 if ($who->flag (FLAG_WIZ)) {
1153 _perl_reload { 3439 $who->message ("reloading server.");
1154 warn $_[0]; 3440 async { reload_perl };
1155 $who->message ($_[0]);
1156 };
1157 } 3441 }
1158}; 3442};
1159 3443
1160register "<global>", __PACKAGE__;
1161
1162unshift @INC, $LIBDIR; 3444unshift @INC, $LIBDIR;
1163 3445
3446my $bug_warning = 0;
3447
3448our @WAIT_FOR_TICK;
3449our @WAIT_FOR_TICK_BEGIN;
3450
3451sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main;
3454
3455 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait;
3458}
3459
3460sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main;
3463
3464 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait;
3467}
3468
1164$TICK_WATCHER = Event->timer ( 3469$TICK_WATCHER = Event->timer (
3470 reentrant => 0,
3471 parked => 1,
1165 prio => 1, 3472 prio => 0,
1166 async => 1,
1167 at => $NEXT_TICK || 1, 3473 at => $NEXT_TICK || $TICK,
3474 data => WF_AUTOCANCEL,
1168 cb => sub { 3475 cb => sub {
3476 if ($Coro::current != $Coro::main) {
3477 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3478 unless ++$bug_warning > 10;
3479 return;
3480 }
3481
3482 $NOW = $tick_start = Event::time;
3483
1169 cf::server_tick; # one server iteration 3484 cf::server_tick; # one server iteration
1170 3485
1171 my $NOW = Event::time; 3486 $RUNTIME += $TICK;
1172 $NEXT_TICK += $TICK; 3487 $NEXT_TICK += $TICK;
3488
3489 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3490 $NEXT_RUNTIME_WRITE = $NOW + 10;
3491 Coro::async_pool {
3492 write_runtime
3493 or warn "ERROR: unable to write runtime file: $!";
3494 };
3495 }
3496
3497 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3498 $sig->send;
3499 }
3500 while (my $sig = shift @WAIT_FOR_TICK) {
3501 $sig->send;
3502 }
3503
3504 $NOW = Event::time;
1173 3505
1174 # if we are delayed by four ticks or more, skip them all 3506 # if we are delayed by four ticks or more, skip them all
1175 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3507 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1176 3508
1177 $TICK_WATCHER->at ($NEXT_TICK); 3509 $TICK_WATCHER->at ($NEXT_TICK);
1178 $TICK_WATCHER->start; 3510 $TICK_WATCHER->start;
3511
3512 $LOAD = ($NOW - $tick_start) / $TICK;
3513 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3514
3515 _post_tick;
1179 }, 3516 },
1180); 3517);
1181 3518
1182eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 3519{
1183 3520 BDB::min_parallel 8;
1184Event->io (fd => IO::AIO::poll_fileno, 3521 BDB::max_poll_time $TICK * 0.1;
3522 $BDB_POLL_WATCHER = Event->io (
3523 reentrant => 0,
3524 fd => BDB::poll_fileno,
1185 poll => 'r', 3525 poll => 'r',
1186 prio => 5, 3526 prio => 0,
3527 data => WF_AUTOCANCEL,
3528 cb => \&BDB::poll_cb,
3529 );
3530
3531 BDB::set_sync_prepare {
3532 my $status;
3533 my $current = $Coro::current;
3534 (
3535 sub {
3536 $status = $!;
3537 $current->ready; undef $current;
3538 },
3539 sub {
3540 Coro::schedule while defined $current;
3541 $! = $status;
3542 },
3543 )
3544 };
3545
3546 unless ($DB_ENV) {
3547 $DB_ENV = BDB::db_env_create;
3548 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3549 | BDB::LOG_AUTOREMOVE, 1);
3550 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3551 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3552
3553 cf::sync_job {
3554 eval {
3555 BDB::db_env_open
3556 $DB_ENV,
3557 $BDBDIR,
3558 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3559 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3560 0666;
3561
3562 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3563 };
3564
3565 cf::cleanup "db_env_open(db): $@" if $@;
3566 };
3567 }
3568
3569 $BDB_DEADLOCK_WATCHER = Event->timer (
3570 after => 3,
3571 interval => 1,
3572 hard => 1,
3573 prio => 0,
3574 data => WF_AUTOCANCEL,
3575 cb => sub {
3576 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3577 },
3578 );
3579 $BDB_CHECKPOINT_WATCHER = Event->timer (
3580 after => 11,
3581 interval => 60,
3582 hard => 1,
3583 prio => 0,
3584 data => WF_AUTOCANCEL,
3585 cb => sub {
3586 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3587 },
3588 );
3589 $BDB_TRICKLE_WATCHER = Event->timer (
3590 after => 5,
3591 interval => 10,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3597 },
3598 );
3599}
3600
3601{
3602 IO::AIO::min_parallel 8;
3603
3604 undef $Coro::AIO::WATCHER;
3605 IO::AIO::max_poll_time $TICK * 0.1;
3606 $AIO_POLL_WATCHER = Event->io (
3607 reentrant => 0,
3608 data => WF_AUTOCANCEL,
3609 fd => IO::AIO::poll_fileno,
3610 poll => 'r',
3611 prio => 6,
1187 cb => \&IO::AIO::poll_cb); 3612 cb => \&IO::AIO::poll_cb,
3613 );
3614}
3615
3616my $_log_backtrace;
3617
3618sub _log_backtrace {
3619 my ($msg, @addr) = @_;
3620
3621 $msg =~ s/\n//;
3622
3623 # limit the # of concurrent backtraces
3624 if ($_log_backtrace < 2) {
3625 ++$_log_backtrace;
3626 async {
3627 my @bt = fork_call {
3628 @addr = map { sprintf "%x", $_ } @addr;
3629 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3630 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3631 or die "addr2line: $!";
3632
3633 my @funcs;
3634 my @res = <$fh>;
3635 chomp for @res;
3636 while (@res) {
3637 my ($func, $line) = splice @res, 0, 2, ();
3638 push @funcs, "[$func] $line";
3639 }
3640
3641 @funcs
3642 };
3643
3644 LOG llevInfo, "[ABT] $msg\n";
3645 LOG llevInfo, "[ABT] $_\n" for @bt;
3646 --$_log_backtrace;
3647 };
3648 } else {
3649 LOG llevInfo, "[ABT] $msg\n";
3650 LOG llevInfo, "[ABT] [suppressed]\n";
3651 }
3652}
3653
3654# load additional modules
3655use cf::pod;
3656
3657END { cf::emergency_save }
1188 3658
11891 36591
1190 3660

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