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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.52 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.373 by root, Sat Sep 15 15:58:06 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_reload_1; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 63
24our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
89
90our %CFG;
91
92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
123#############################################################################
124
125=head2 GLOBAL VARIABLES
126
127=over 4
128
129=item $cf::UPTIME
130
131The timestamp of the server start (so not actually an uptime).
132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
150
151=item $cf::TICK
152
153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
165=item %cf::CFG
166
167Configuration for the server, loaded from C</etc/crossfire/config>, or
168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
181
182=back
183
184=cut
27 185
28BEGIN { 186BEGIN {
29 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 188 my $msg = join "", @_;
189
31 $msg .= "\n" 190 $msg .= "\n"
32 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
33 192
34 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
35 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
36 }; 196 };
37} 197}
38 198
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 206
75# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 208# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
78 no strict 'refs'; 216 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 218}
81 219
82$Event::DIED = sub { 220$Event::DIED = sub {
83 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
84}; 222};
85 223
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 224#############################################################################
93# utility functions
94 225
95use JSON::Syck (); # TODO# replace by JSON::PC once working 226=head2 UTILITY FUNCTIONS
96 227
97sub from_json($) { 228=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 229
102sub to_json($) { 230=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 231
104 JSON::Syck::Dump $_[0] 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
105} 251}
252
253=item $ref = cf::from_json $json
254
255Converts a JSON string into the corresponding perl data structure.
256
257=item $json = cf::to_json $ref
258
259Converts a perl data structure into its JSON representation.
260
261=cut
262
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264
265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
395}
396
397=item cf::async { BLOCK }
398
399Currently the same as Coro::async_pool, meaning you cannot use
400C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
401thing you are allowed to do is call C<prio> on it.
402
403=cut
404
405BEGIN { *async = \&Coro::async_pool }
406
407=item cf::sync_job { BLOCK }
408
409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
410is always able to handle events or runnable, as Crossfire TRT is only
411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
413
414If it must be done, put the blocking parts into C<sync_job>. This will run
415the given BLOCK in another coroutine while waiting for the result. The
416server will be frozen during this time, so the block should either finish
417fast or be very important.
418
419=cut
420
421sub sync_job(&) {
422 my ($job) = @_;
423
424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
427 # this is the main coro, too bad, we have to block
428 # till the operation succeeds, freezing the server :/
429
430 # TODO: use suspend/resume instead
431 # (but this is cancel-safe)
432 my $freeze_guard = freeze_mainloop;
433
434 my $busy = 1;
435 my @res;
436
437 (async {
438 @res = eval { $job->() };
439 warn $@ if $@;
440 undef $busy;
441 })->prio (Coro::PRIO_MAX);
442
443 while ($busy) {
444 Coro::cede or Event::one_event;
445 }
446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
453
454 wantarray ? @res : $res[0]
455 } else {
456 # we are in another coroutine, how wonderful, everything just works
457
458 $job->()
459 }
460}
461
462=item $coro = cf::async_ext { BLOCK }
463
464Like async, but this coro is automatically being canceled when the
465extension calling this is being unloaded.
466
467=cut
468
469sub async_ext(&) {
470 my $cb = shift;
471
472 my $coro = &Coro::async ($cb);
473
474 $coro->on_destroy (sub {
475 delete $EXT_CORO{$coro+0};
476 });
477 $EXT_CORO{$coro+0} = $coro;
478
479 $coro
480}
481
482=item fork_call { }, $args
483
484Executes the given code block with the given arguments in a seperate
485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
488
489=cut
490
491sub fork_call(&@) {
492 my ($cb, @args) = @_;
493
494 # we seemingly have to make a local copy of the whole thing,
495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
497
498 my @res = Coro::Util::fork_eval {
499 reset_signals;
500 &$cb
501 }, @args;
502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
642}
643
644=back
645
646=cut
106 647
107############################################################################# 648#############################################################################
108# "new" plug-in system
109 649
650=head2 ATTACHABLE OBJECTS
651
652Many objects in crossfire are so-called attachable objects. That means you can
653attach callbacks/event handlers (a collection of which is called an "attachment")
654to it. All such attachable objects support the following methods.
655
656In the following description, CLASS can be any of C<global>, C<object>
657C<player>, C<client> or C<map> (i.e. the attachable objects in
658Crossfire TRT).
659
660=over 4
661
110=item $object->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
111 663
112Attach a pre-registered attachment to an object. 664=item $attachable->detach ($attachment)
113 665
114=item $player->attach ($attachment, key => $value...) 666Attach/detach a pre-registered attachment to a specific object and give it
667the specified key/value pairs as arguments.
115 668
116Attach a pre-registered attachment to a player. 669Example, attach a minesweeper attachment to the given object, making it a
67010x10 minesweeper game:
117 671
118=item $map->attach ($attachment, key => $value...) # not yet persistent 672 $obj->attach (minesweeper => width => 10, height => 10);
119 673
120Attach a pre-registered attachment to a map. 674=item $bool = $attachable->attached ($name)
121 675
122=item cf::attach_global ... 676Checks wether the named attachment is currently attached to the object.
123 677
124Attach handlers for global events. 678=item cf::CLASS->attach ...
125 679
126This and all following C<attach_*>-functions expect any number of the 680=item cf::CLASS->detach ...
127following handler/hook descriptions: 681
682Define an anonymous attachment and attach it to all objects of the given
683CLASS. See the next function for an explanation of its arguments.
684
685You can attach to global events by using the C<cf::global> class.
686
687Example, log all player logins:
688
689 cf::player->attach (
690 on_login => sub {
691 my ($pl) = @_;
692 ...
693 },
694 );
695
696Example, attach to the jeweler skill:
697
698 cf::object->attach (
699 type => cf::SKILL,
700 subtype => cf::SK_JEWELER,
701 on_use_skill => sub {
702 my ($sk, $ob, $part, $dir, $msg) = @_;
703 ...
704 },
705 );
706
707=item cf::CLASS::attachment $name, ...
708
709Register an attachment by C<$name> through which attachable objects of the
710given CLASS can refer to this attachment.
711
712Some classes such as crossfire maps and objects can specify attachments
713that are attached at load/instantiate time, thus the need for a name.
714
715These calls expect any number of the following handler/hook descriptions:
128 716
129=over 4 717=over 4
130 718
131=item prio => $number 719=item prio => $number
132 720
134by another C<prio> setting). Lower priority handlers get executed 722by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 723earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 724registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 725unless you know what you are doing.
138 726
727=item type => $type
728
729(Only for C<< cf::object->attach >> calls), limits the attachment to the
730given type of objects only (the additional parameter C<subtype> can be
731used to further limit to the given subtype).
732
139=item on_I<event> => \&cb 733=item on_I<event> => \&cb
140 734
141Call the given code reference whenever the named event happens (event is 735Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 736something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 737handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 746package and register them. Only handlers for eevents supported by the
153object/class are recognised. 747object/class are recognised.
154 748
155=back 749=back
156 750
157=item cf::attach_to_type $object_type, $subtype, ... 751Example, define an attachment called "sockpuppet" that calls the given
752event handler when a monster attacks:
158 753
159Attach handlers for a specific object type (e.g. TRANSPORT) and 754 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 755 on_skill_attack => sub {
161type. 756 my ($self, $victim) = @_;
757 ...
758 }
759 }
162 760
163=item cf::attach_to_objects ... 761=item $attachable->valid
164 762
165Attach handlers to all objects. Do not use this except for debugging or 763Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 764C-level object still exists. If you try to access an object that has no
167the game. 765valid C counterpart anymore you get an exception at runtime. This method
168 766can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 767exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178
179Register an attachment by name through which objects can refer to this
180attachment.
181
182=item cf:register_map_attachment $name, ...
183
184Register an attachment by name through which maps can refer to this
185attachment.
186 768
187=cut 769=cut
188 770
189# the following variables are defined in .xs and must not be re-created 771# the following variables are defined in .xs and must not be re-created
190our @CB_GLOBAL = (); # registry for all global events 772our @CB_GLOBAL = (); # registry for all global events
773our @CB_ATTACHABLE = (); # registry for all attachables
191our @CB_OBJECT = (); # all objects (should not be used except in emergency) 774our @CB_OBJECT = (); # all objects (should not be used except in emergency)
192our @CB_PLAYER = (); 775our @CB_PLAYER = ();
776our @CB_CLIENT = ();
193our @CB_TYPE = (); # registry for type (cf-object class) based events 777our @CB_TYPE = (); # registry for type (cf-object class) based events
194our @CB_MAP = (); 778our @CB_MAP = ();
195 779
196my %attachment; 780my %attachment;
197 781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
198sub _attach_cb($\%$$$) { 788sub _attach_cb($$$$) {
199 my ($registry, $undo, $event, $prio, $cb) = @_; 789 my ($registry, $event, $prio, $cb) = @_;
200 790
201 use sort 'stable'; 791 use sort 'stable';
202 792
203 $cb = [$prio, $cb]; 793 $cb = [$prio, $cb];
204 794
205 @{$registry->[$event]} = sort 795 @{$registry->[$event]} = sort
206 { $a->[0] cmp $b->[0] } 796 { $a->[0] cmp $b->[0] }
207 @{$registry->[$event] || []}, $cb; 797 @{$registry->[$event] || []}, $cb;
208
209 push @{$undo->{cb}}, [$event, $cb];
210} 798}
799
800# hack
801my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
211 802
212# attach handles attaching event callbacks 803# attach handles attaching event callbacks
213# the only thing the caller has to do is pass the correct 804# the only thing the caller has to do is pass the correct
214# registry (== where the callback attaches to). 805# registry (== where the callback attaches to).
215sub _attach(\@$@) { 806sub _attach {
216 my ($registry, $klass, @arg) = @_; 807 my ($registry, $klass, @arg) = @_;
217 808
809 my $object_type;
218 my $prio = 0; 810 my $prio = 0;
219
220 my %undo = (
221 registry => $registry,
222 cb => [],
223 );
224
225 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 811 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
812
813 #TODO: get rid of this hack
814 if ($attachable_klass{$klass}) {
815 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
816 }
226 817
227 while (@arg) { 818 while (@arg) {
228 my $type = shift @arg; 819 my $type = shift @arg;
229 820
230 if ($type eq "prio") { 821 if ($type eq "prio") {
231 $prio = shift @arg; 822 $prio = shift @arg;
232 823
824 } elsif ($type eq "type") {
825 $object_type = shift @arg;
826 $registry = $CB_TYPE[$object_type] ||= [];
827
828 } elsif ($type eq "subtype") {
829 defined $object_type or Carp::croak "subtype specified without type";
830 my $object_subtype = shift @arg;
831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
832
233 } elsif ($type eq "package") { 833 } elsif ($type eq "package") {
234 my $pkg = shift @arg; 834 my $pkg = shift @arg;
235 835
236 while (my ($name, $id) = each %cb_id) { 836 while (my ($name, $id) = each %cb_id) {
237 if (my $cb = $pkg->can ($name)) { 837 if (my $cb = $pkg->can ($name)) {
238 _attach_cb $registry, %undo, $id, $prio, $cb; 838 _attach_cb $registry, $id, $prio, $cb;
239 } 839 }
240 } 840 }
241 841
242 } elsif (exists $cb_id{$type}) { 842 } elsif (exists $cb_id{$type}) {
243 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 843 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
244 844
245 } elsif (ref $type) { 845 } elsif (ref $type) {
246 warn "attaching objects not supported, ignoring.\n"; 846 warn "attaching objects not supported, ignoring.\n";
247 847
248 } else { 848 } else {
249 shift @arg; 849 shift @arg;
250 warn "attach argument '$type' not supported, ignoring.\n"; 850 warn "attach argument '$type' not supported, ignoring.\n";
251 } 851 }
252 } 852 }
253
254 \%undo
255} 853}
256 854
257sub _attach_attachment { 855sub _object_attach {
258 my ($obj, $name, %arg) = @_; 856 my ($obj, $name, %arg) = @_;
259 857
260 my $res; 858 return if exists $obj->{_attachment}{$name};
261 859
262 if (my $attach = $attachment{$name}) { 860 if (my $attach = $attachment{$name}) {
263 my $registry = $obj->registry; 861 my $registry = $obj->registry;
264 862
265 for (@$attach) { 863 for (@$attach) {
266 my ($klass, @attach) = @$_; 864 my ($klass, @attach) = @$_;
267 $res = _attach @$registry, $klass, @attach; 865 _attach $registry, $klass, @attach;
268 } 866 }
269 867
270 $obj->{$name} = \%arg; 868 $obj->{$name} = \%arg;
271 } else { 869 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 870 warn "object uses attachment '$name' which is not available, postponing.\n";
273 } 871 }
274 872
275 $obj->{_attachment}{$name} = undef; 873 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 874}
280 875
281sub cf::object::attach { 876sub cf::attachable::attach {
877 if (ref $_[0]) {
878 _object_attach @_;
879 } else {
880 _attach shift->_attach_registry, @_;
881 }
882 _recalc_want;
883};
884
885# all those should be optimised
886sub cf::attachable::detach {
282 my ($obj, $name, %arg) = @_; 887 my ($obj, $name) = @_;
283 888
284 _attach_attachment $obj, $name, %arg; 889 if (ref $obj) {
285} 890 delete $obj->{_attachment}{$name};
891 reattach ($obj);
892 } else {
893 Carp::croak "cannot, currently, detach class attachments";
894 }
895 _recalc_want;
896};
286 897
287sub cf::player::attach { 898sub cf::attachable::attached {
288 my ($obj, $name, %arg) = @_; 899 my ($obj, $name) = @_;
289 900
290 _attach_attachment $obj, $name, %arg; 901 exists $obj->{_attachment}{$name}
291} 902}
292 903
293sub cf::map::attach { 904for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, %arg) = @_; 905 eval "#line " . __LINE__ . " 'cf.pm'
906 sub cf::\L$klass\E::_attach_registry {
907 (\\\@CB_$klass, KLASS_$klass)
908 }
295 909
296 _attach_attachment $obj, $name, %arg; 910 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 911 my \$name = shift;
324 912
325 $attachment{$name} = [[KLASS_OBJECT, @_]];
326}
327
328sub register_map_attachment {
329 my $name = shift;
330
331 $attachment{$name} = [[KLASS_MAP, @_]]; 913 \$attachment{\$name} = [[KLASS_$klass, \@_]];
914 }
915 ";
916 die if $@;
332} 917}
333 918
334our $override; 919our $override;
335our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
336 921
337sub override { 922sub override {
338 $override = 1; 923 $override = 1;
339 @invoke_results = (); 924 @INVOKE_RESULTS = (@_);
340} 925}
341 926
342sub do_invoke { 927sub do_invoke {
343 my $event = shift; 928 my $event = shift;
344 my $callbacks = shift; 929 my $callbacks = shift;
345 930
346 @invoke_results = (); 931 @INVOKE_RESULTS = ();
347 932
348 local $override; 933 local $override;
349 934
350 for (@$callbacks) { 935 for (@$callbacks) {
351 eval { &{$_->[1]} }; 936 eval { &{$_->[1]} };
352 937
353 if ($@) { 938 if ($@) {
354 warn "$@"; 939 warn "$@";
355 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 940 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
356 override; 941 override;
357 } 942 }
358 943
359 return 1 if $override; 944 return 1 if $override;
360 } 945 }
361 946
362 0 947 0
363} 948}
949
950=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
951
952=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
953
954Generate an object-specific event with the given arguments.
955
956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
957removed in future versions), and there is no public API to access override
958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
959
960=back
961
962=cut
364 963
365############################################################################# 964#############################################################################
366# object support 965# object support
966#
367 967
368sub instantiate { 968sub _can_merge {
369 my ($obj, $data) = @_; 969 my ($ob1, $ob2) = @_;
370 970
371 $data = from_json $data; 971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
372 974
373 for (@$data) { 975 $fob1 eq $fob2
374 my ($name, $args) = @$_;
375
376 $obj->attach ($name, %{$args || {} });
377 }
378} 976}
379 977
380# basically do the same as instantiate, without calling instantiate
381sub reattach { 978sub reattach {
979 # basically do the same as instantiate, without calling instantiate
382 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
983
383 my $registry = $obj->registry; 984 my $registry = $obj->registry;
384 985
385 @$registry = (); 986 @$registry = ();
386 987
387 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 988 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
388 989
389 for my $name (keys %{ $obj->{_attachment} || {} }) { 990 for my $name (keys %{ $obj->{_attachment} || {} }) {
390 if (my $attach = $attachment{$name}) { 991 if (my $attach = $attachment{$name}) {
391 for (@$attach) { 992 for (@$attach) {
392 my ($klass, @attach) = @$_; 993 my ($klass, @attach) = @$_;
393 _attach @$registry, $klass, @attach; 994 _attach $registry, $klass, @attach;
394 } 995 }
395 } else { 996 } else {
396 warn "object uses attachment '$name' that is not available, postponing.\n"; 997 warn "object uses attachment '$name' that is not available, postponing.\n";
397 } 998 }
398 } 999 }
399} 1000}
400 1001
401sub object_freezer_save { 1002cf::attachable->attach (
402 my ($filename, $objs) = @_;
403
404 if (@$objs) {
405 open my $fh, ">:raw", "$filename.pst~";
406 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
407 close $fh;
408 chmod SAVE_MODE, "$filename.pst~";
409 rename "$filename.pst~", "$filename.pst";
410 } else {
411 unlink "$filename.pst";
412 }
413
414 chmod SAVE_MODE, "$filename~";
415 rename "$filename~", $filename;
416}
417
418sub object_thawer_load {
419 my ($filename) = @_;
420
421 open my $fh, "<:raw:perlio", "$filename.pst"
422 or return;
423
424 eval { local $/; (Storable::thaw <$fh>)->{objs} }
425}
426
427attach_to_objects
428 prio => -1000000, 1003 prio => -1000000,
1004 on_instantiate => sub {
1005 my ($obj, $data) = @_;
1006
1007 $data = from_json $data;
1008
1009 for (@$data) {
1010 my ($name, $args) = @$_;
1011
1012 $obj->attach ($name, %{$args || {} });
1013 }
1014 },
1015 on_reattach => \&reattach,
429 on_clone => sub { 1016 on_clone => sub {
430 my ($src, $dst) = @_; 1017 my ($src, $dst) = @_;
431 1018
432 @{$dst->registry} = @{$src->registry}; 1019 @{$dst->registry} = @{$src->registry};
433 1020
434 %$dst = %$src; 1021 %$dst = %$src;
435 1022
436 %{$dst->{_attachment}} = %{$src->{_attachment}} 1023 %{$dst->{_attachment}} = %{$src->{_attachment}}
437 if exists $src->{_attachment}; 1024 if exists $src->{_attachment};
438 }, 1025 },
439; 1026);
1027
1028sub object_freezer_save {
1029 my ($filename, $rdata, $objs) = @_;
1030
1031 sync_job {
1032 if (length $$rdata) {
1033 utf8::decode (my $decname = $filename);
1034 warn sprintf "saving %s (%d,%d)\n",
1035 $decname, length $$rdata, scalar @$objs;
1036
1037 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1038 chmod SAVE_MODE, $fh;
1039 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1040 aio_fsync $fh if $cf::USE_FSYNC;
1041 close $fh;
1042
1043 if (@$objs) {
1044 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1045 chmod SAVE_MODE, $fh;
1046 my $data = Storable::nfreeze { version => 1, objs => $objs };
1047 aio_write $fh, 0, (length $data), $data, 0;
1048 aio_fsync $fh if $cf::USE_FSYNC;
1049 close $fh;
1050 aio_rename "$filename.pst~", "$filename.pst";
1051 }
1052 } else {
1053 aio_unlink "$filename.pst";
1054 }
1055
1056 aio_rename "$filename~", $filename;
1057 } else {
1058 warn "FATAL: $filename~: $!\n";
1059 }
1060 } else {
1061 aio_unlink $filename;
1062 aio_unlink "$filename.pst";
1063 }
1064 };
1065}
1066
1067sub object_freezer_as_string {
1068 my ($rdata, $objs) = @_;
1069
1070 use Data::Dumper;
1071
1072 $$rdata . Dumper $objs
1073}
1074
1075sub object_thawer_load {
1076 my ($filename) = @_;
1077
1078 my ($data, $av);
1079
1080 (aio_load $filename, $data) >= 0
1081 or return;
1082
1083 unless (aio_stat "$filename.pst") {
1084 (aio_load "$filename.pst", $av) >= 0
1085 or return;
1086
1087 $av = eval { (Storable::thaw $av)->{objs} };
1088 }
1089
1090 utf8::decode (my $decname = $filename);
1091 warn sprintf "loading %s (%d,%d)\n",
1092 $decname, length $data, scalar @{$av || []};
1093
1094 ($data, $av)
1095}
1096
1097=head2 COMMAND CALLBACKS
1098
1099=over 4
1100
1101=cut
440 1102
441############################################################################# 1103#############################################################################
442# old plug-in events 1104# command handling &c
443 1105
444sub inject_event { 1106=item cf::register_command $name => \&callback($ob,$args);
445 my $extension = shift;
446 my $event_code = shift;
447 1107
448 my $cb = $hook[$event_code]{$extension} 1108Register a callback for execution when the client sends the user command
449 or return; 1109$name.
450 1110
451 &$cb 1111=cut
452}
453
454sub inject_global_event {
455 my $event = shift;
456
457 my $cb = $hook[$event]
458 or return;
459
460 List::Util::max map &$_, values %$cb
461}
462
463sub inject_command {
464 my ($name, $obj, $params) = @_;
465
466 for my $cmd (@{ $command{$name} }) {
467 $cmd->[1]->($obj, $params);
468 }
469
470 -1
471}
472 1112
473sub register_command { 1113sub register_command {
474 my ($name, $time, $cb) = @_; 1114 my ($name, $cb) = @_;
475 1115
476 my $caller = caller; 1116 my $caller = caller;
477 #warn "registering command '$name/$time' to '$caller'"; 1117 #warn "registering command '$name/$time' to '$caller'";
478 1118
479 push @{ $command{$name} }, [$time, $cb, $caller]; 1119 push @{ $COMMAND{$name} }, [$caller, $cb];
480 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
481} 1120}
1121
1122=item cf::register_extcmd $name => \&callback($pl,$packet);
1123
1124Register a callback for execution when the client sends an (synchronous)
1125extcmd packet. Ext commands will be processed in the order they are
1126received by the server, like other user commands. The first argument is
1127the logged-in player. Ext commands can only be processed after a player
1128has logged in successfully.
1129
1130If the callback returns something, it is sent back as if reply was being
1131called.
1132
1133=item cf::register_exticmd $name => \&callback($ns,$packet);
1134
1135Register a callback for execution when the client sends an (asynchronous)
1136exticmd packet. Exti commands are processed by the server as soon as they
1137are received, i.e. out of order w.r.t. other commands. The first argument
1138is a client socket. Exti commands can be received anytime, even before
1139log-in.
1140
1141If the callback returns something, it is sent back as if reply was being
1142called.
1143
1144=cut
482 1145
483sub register_extcmd { 1146sub register_extcmd {
484 my ($name, $cb) = @_; 1147 my ($name, $cb) = @_;
485 1148
486 my $caller = caller; 1149 $EXTCMD{$name} = $cb;
487 #warn "registering extcmd '$name' to '$caller'";
488
489 $extcmd{$name} = [$cb, $caller];
490} 1150}
491 1151
492sub register { 1152sub register_exticmd {
493 my ($base, $pkg) = @_; 1153 my ($name, $cb) = @_;
494 1154
495 #TODO 1155 $EXTICMD{$name} = $cb;
496} 1156}
497 1157
498sub load_extension { 1158cf::player->attach (
499 my ($path) = @_; 1159 on_command => sub {
1160 my ($pl, $name, $params) = @_;
500 1161
501 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1162 my $cb = $COMMAND{$name}
502 my $base = $1; 1163 or return;
503 my $pkg = $1;
504 $pkg =~ s/[^[:word:]]/_/g;
505 $pkg = "ext::$pkg";
506 1164
507 warn "loading '$path' into '$pkg'\n"; 1165 for my $cmd (@$cb) {
508 1166 $cmd->[1]->($pl->ob, $params);
509 open my $fh, "<:utf8", $path
510 or die "$path: $!";
511
512 my $source =
513 "package $pkg; use strict; use utf8;\n"
514 . "#line 1 \"$path\"\n{\n"
515 . (do { local $/; <$fh> })
516 . "\n};\n1";
517
518 eval $source
519 or die "$path: $@";
520
521 push @exts, $pkg;
522 $ext_pkg{$base} = $pkg;
523
524# no strict 'refs';
525# @{"$pkg\::ISA"} = ext::;
526
527 register $base, $pkg;
528}
529
530sub unload_extension {
531 my ($pkg) = @_;
532
533 warn "removing extension $pkg\n";
534
535 # remove hooks
536 #TODO
537# for my $idx (0 .. $#PLUGIN_EVENT) {
538# delete $hook[$idx]{$pkg};
539# }
540
541 # remove commands
542 for my $name (keys %command) {
543 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
544
545 if (@cb) {
546 $command{$name} = \@cb;
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
548 } else {
549 delete $command{$name};
550 delete $COMMAND{"$name\000"};
551 }
552 }
553
554 # remove extcmds
555 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
556 delete $extcmd{$name};
557 }
558
559 if (my $cb = $pkg->can ("unload")) {
560 eval {
561 $cb->($pkg);
562 1
563 } or warn "$pkg unloaded, but with errors: $@";
564 }
565
566 Symbol::delete_package $pkg;
567}
568
569sub load_extensions {
570 my $LIBDIR = maps_directory "perl";
571
572 for my $ext (<$LIBDIR/*.ext>) {
573 next unless -r $ext;
574 eval {
575 load_extension $ext;
576 1
577 } or warn "$ext not loaded: $@";
578 }
579}
580
581sub _perl_reload(&) {
582 my ($msg) = @_;
583
584 $msg->("reloading...");
585
586 eval {
587 # 1. cancel all watchers
588 $_->cancel for Event::all_watchers;
589
590 # 2. unload all extensions
591 for (@exts) {
592 $msg->("unloading <$_>");
593 unload_extension $_;
594 }
595
596 # 3. unload all modules loaded from $LIBDIR
597 while (my ($k, $v) = each %INC) {
598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
599
600 $msg->("removing <$k>");
601 delete $INC{$k};
602
603 $k =~ s/\.pm$//;
604 $k =~ s/\//::/g;
605
606 if (my $cb = $k->can ("unload_module")) {
607 $cb->();
608 }
609
610 Symbol::delete_package $k;
611 }
612
613 # 4. get rid of safe::, as good as possible
614 Symbol::delete_package "safe::$_"
615 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
616
617 # 5. remove register_script_function callbacks
618 # TODO
619
620 # 6. unload cf.pm "a bit"
621 delete $INC{"cf.pm"};
622
623 # don't, removes xs symbols, too,
624 # and global variables created in xs
625 #Symbol::delete_package __PACKAGE__;
626
627 # 7. reload cf.pm
628 $msg->("reloading cf.pm");
629 require cf;
630 };
631 $msg->($@) if $@;
632
633 $msg->("reloaded");
634};
635
636sub perl_reload() {
637 _perl_reload {
638 warn $_[0];
639 print "$_[0]\n";
640 };
641}
642
643register_command "perl-reload", 0, sub {
644 my ($who, $arg) = @_;
645
646 if ($who->flag (FLAG_WIZ)) {
647 _perl_reload {
648 warn $_[0];
649 $who->message ($_[0]);
650 }; 1167 }
1168
1169 cf::override;
651 } 1170 },
652};
653
654#############################################################################
655# extcmd framework, basically convert ext <msg>
656# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
657
658attach_to_players
659 on_extcmd => sub { 1171 on_extcmd => sub {
660 my ($pl, $buf) = @_; 1172 my ($pl, $buf) = @_;
661 1173
662 my $msg = eval { from_json $buf }; 1174 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
663 1175
664 if (ref $msg) { 1176 if (ref $msg) {
1177 my ($type, $reply, @payload) =
1178 "ARRAY" eq ref $msg
1179 ? @$msg
1180 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1181
1182 my @reply;
1183
665 if (my $cb = $extcmd{$msg->{msgtype}}) { 1184 if (my $cb = $EXTCMD{$type}) {
666 if (my %reply = $cb->[0]->($pl, $msg)) { 1185 @reply = $cb->($pl, @payload);
667 $pl->ext_reply ($msg->{msgid}, %reply); 1186 }
1187
1188 $pl->ext_reply ($reply, @reply)
1189 if $reply;
1190
1191 } else {
1192 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1193 }
1194
1195 cf::override;
1196 },
1197);
1198
1199sub load_extensions {
1200 cf::sync_job {
1201 my %todo;
1202
1203 for my $path (<$LIBDIR/*.ext>) {
1204 next unless -r $path;
1205
1206 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1207 my $base = $1;
1208 my $pkg = $1;
1209 $pkg =~ s/[^[:word:]]/_/g;
1210 $pkg = "ext::$pkg";
1211
1212 open my $fh, "<:utf8", $path
1213 or die "$path: $!";
1214
1215 my $source = do { local $/; <$fh> };
1216
1217 my %ext = (
1218 path => $path,
1219 base => $base,
1220 pkg => $pkg,
1221 );
1222
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225
1226 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n"
1229 . $source
1230 . "\n};\n1";
1231
1232 $todo{$base} = \%ext;
1233 }
1234
1235 my %done;
1236 while (%todo) {
1237 my $progress;
1238
1239 while (my ($k, $v) = each %todo) {
1240 for (split /,\s*/, $v->{meta}{depends}) {
1241 goto skip
1242 unless exists $done{$_};
1243 }
1244
1245 warn "... loading '$k' into '$v->{pkg}'\n";
1246
1247 unless (eval $v->{source}) {
1248 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n";
1250
1251 if (exists $v->{meta}{mandatory}) {
1252 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n";
1254 exit 1;
1255 }
1256
1257 warn $msg;
1258 }
1259
1260 $done{$k} = delete $todo{$k};
1261 push @EXTS, $v->{pkg};
1262 $progress = 1;
1263 }
1264
1265 skip:
1266 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1267 unless $progress;
1268 }
1269 };
1270}
1271
1272#############################################################################
1273
1274=back
1275
1276=head2 CORE EXTENSIONS
1277
1278Functions and methods that extend core crossfire objects.
1279
1280=cut
1281
1282package cf::player;
1283
1284use Coro::AIO;
1285
1286=head3 cf::player
1287
1288=over 4
1289
1290=item cf::player::num_playing
1291
1292Returns the official number of playing players, as per the Crossfire metaserver rules.
1293
1294=cut
1295
1296sub num_playing {
1297 scalar grep
1298 $_->ob->map
1299 && !$_->hidden
1300 && !$_->ob->flag (cf::FLAG_WIZ),
1301 cf::player::list
1302}
1303
1304=item cf::player::find $login
1305
1306Returns the given player object, loading it if necessary (might block).
1307
1308=cut
1309
1310sub playerdir($) {
1311 "$PLAYERDIR/"
1312 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1313}
1314
1315sub path($) {
1316 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1317
1318 (playerdir $login) . "/playerdata"
1319}
1320
1321sub find_active($) {
1322 $cf::PLAYER{$_[0]}
1323 and $cf::PLAYER{$_[0]}->active
1324 and $cf::PLAYER{$_[0]}
1325}
1326
1327sub exists($) {
1328 my ($login) = @_;
1329
1330 $cf::PLAYER{$login}
1331 or cf::sync_job { !aio_stat path $login }
1332}
1333
1334sub find($) {
1335 return $cf::PLAYER{$_[0]} || do {
1336 my $login = $_[0];
1337
1338 my $guard = cf::lock_acquire "user_find:$login";
1339
1340 $cf::PLAYER{$_[0]} || do {
1341 # rename old playerfiles to new ones
1342 #TODO: remove when no longer required
1343 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1344 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1345 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1346 aio_unlink +(playerdir $login) . "/$login.pl";
1347
1348 my $f = new_from_file cf::object::thawer path $login
1349 or return;
1350
1351 my $pl = cf::player::load_pl $f
1352 or return;
1353 local $cf::PLAYER_LOADING{$login} = $pl;
1354 $f->resolve_delayed_derefs;
1355 $cf::PLAYER{$login} = $pl
1356 }
1357 }
1358}
1359
1360sub save($) {
1361 my ($pl) = @_;
1362
1363 return if $pl->{deny_save};
1364
1365 my $path = path $pl;
1366 my $guard = cf::lock_acquire "user_save:$path";
1367
1368 return if $pl->{deny_save};
1369
1370 aio_mkdir playerdir $pl, 0770;
1371 $pl->{last_save} = $cf::RUNTIME;
1372
1373 $pl->save_pl ($path);
1374 cf::cede_to_tick;
1375}
1376
1377sub new($) {
1378 my ($login) = @_;
1379
1380 my $self = create;
1381
1382 $self->ob->name ($login);
1383 $self->{deny_save} = 1;
1384
1385 $cf::PLAYER{$login} = $self;
1386
1387 $self
1388}
1389
1390=item $player->send_msg ($channel, $msg, $color, [extra...])
1391
1392=cut
1393
1394sub send_msg {
1395 my $ns = shift->ns
1396 or return;
1397 $ns->send_msg (@_);
1398}
1399
1400=item $pl->quit_character
1401
1402Nukes the player without looking back. If logged in, the connection will
1403be destroyed. May block for a long time.
1404
1405=cut
1406
1407sub quit_character {
1408 my ($pl) = @_;
1409
1410 my $name = $pl->ob->name;
1411
1412 $pl->{deny_save} = 1;
1413 $pl->password ("*"); # this should lock out the player until we nuked the dir
1414
1415 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1416 $pl->deactivate;
1417 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1418 $pl->ns->destroy if $pl->ns;
1419
1420 my $path = playerdir $pl;
1421 my $temp = "$path~$cf::RUNTIME~deleting~";
1422 aio_rename $path, $temp;
1423 delete $cf::PLAYER{$pl->ob->name};
1424 $pl->destroy;
1425
1426 my $prefix = qr<^~\Q$name\E/>;
1427
1428 # nuke player maps
1429 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1430
1431 IO::AIO::aio_rmtree $temp;
1432}
1433
1434=item $pl->kick
1435
1436Kicks a player out of the game. This destroys the connection.
1437
1438=cut
1439
1440sub kick {
1441 my ($pl, $kicker) = @_;
1442
1443 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1444 $pl->killer ("kicked");
1445 $pl->ns->destroy;
1446}
1447
1448=item cf::player::list_logins
1449
1450Returns am arrayref of all valid playernames in the system, can take a
1451while and may block, so not sync_job-capable, ever.
1452
1453=cut
1454
1455sub list_logins {
1456 my $dirs = aio_readdir $PLAYERDIR
1457 or return [];
1458
1459 my @logins;
1460
1461 for my $login (@$dirs) {
1462 my $path = path $login;
1463
1464 # a .pst is a dead give-away for a valid player
1465 unless (-e "$path.pst") {
1466 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1467 aio_read $fh, 0, 512, my $buf, 0 or next;
1468 $buf !~ /^password -------------$/m or next; # official not-valid tag
1469 }
1470
1471 utf8::decode $login;
1472 push @logins, $login;
1473 }
1474
1475 \@logins
1476}
1477
1478=item $player->maps
1479
1480Returns an arrayref of map paths that are private for this
1481player. May block.
1482
1483=cut
1484
1485sub maps($) {
1486 my ($pl) = @_;
1487
1488 $pl = ref $pl ? $pl->ob->name : $pl;
1489
1490 my $files = aio_readdir playerdir $pl
1491 or return;
1492
1493 my @paths;
1494
1495 for (@$files) {
1496 utf8::decode $_;
1497 next if /\.(?:pl|pst)$/;
1498 next unless /^$PATH_SEP/o;
1499
1500 push @paths, cf::map::normalise "~$pl/$_";
1501 }
1502
1503 \@paths
1504}
1505
1506=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1507
1508Expand crossfire pod fragments into protocol xml.
1509
1510=cut
1511
1512sub expand_cfpod {
1513 ((my $self), (local $_)) = @_;
1514
1515 # escape & and <
1516 s/&/&amp;/g;
1517 s/(?<![BIUGHT])</&lt;/g;
1518
1519 # this is buggy, it needs to properly take care of nested <'s
1520
1521 1 while
1522 # replace B<>, I<>, U<> etc.
1523 s/B<([^\>]*)>/<b>$1<\/b>/
1524 || s/I<([^\>]*)>/<i>$1<\/i>/
1525 || s/U<([^\>]*)>/<u>$1<\/u>/
1526 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1527 # replace G<male|female> tags
1528 || s{G<([^>|]*)\|([^>]*)>}{
1529 $self->gender ? $2 : $1
1530 }ge
1531 # replace H<hint text>
1532 || s{H<([^\>]*)>}
1533 {
1534 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1535 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1536 "")
1537 [$self->{hintmode}]
1538 }ge;
1539
1540 # create single paragraphs (very hackish)
1541 s/(?<=\S)\n(?=\w)/ /g;
1542
1543 # compress some whitespace
1544 s/\s+\n/\n/g; # ws line-ends
1545 s/\n\n+/\n/g; # double lines
1546 s/^\n+//; # beginning lines
1547 s/\n+$//; # ending lines
1548
1549 $_
1550}
1551
1552sub hintmode {
1553 $_[0]{hintmode} = $_[1] if @_ > 1;
1554 $_[0]{hintmode}
1555}
1556
1557=item $player->ext_reply ($msgid, @msg)
1558
1559Sends an ext reply to the player.
1560
1561=cut
1562
1563sub ext_reply($$@) {
1564 my ($self, $id, @msg) = @_;
1565
1566 $self->ns->ext_reply ($id, @msg)
1567}
1568
1569=item $player->ext_msg ($type, @msg)
1570
1571Sends an ext event to the client.
1572
1573=cut
1574
1575sub ext_msg($$@) {
1576 my ($self, $type, @msg) = @_;
1577
1578 $self->ns->ext_msg ($type, @msg);
1579}
1580
1581=head3 cf::region
1582
1583=over 4
1584
1585=cut
1586
1587package cf::region;
1588
1589=item cf::region::find_by_path $path
1590
1591Tries to decuce the likely region for a map knowing only its path.
1592
1593=cut
1594
1595sub find_by_path($) {
1596 my ($path) = @_;
1597
1598 my ($match, $specificity);
1599
1600 for my $region (list) {
1601 if ($region->{match} && $path =~ $region->{match}) {
1602 ($match, $specificity) = ($region, $region->specificity)
1603 if $region->specificity > $specificity;
1604 }
1605 }
1606
1607 $match
1608}
1609
1610=back
1611
1612=head3 cf::map
1613
1614=over 4
1615
1616=cut
1617
1618package cf::map;
1619
1620use Fcntl;
1621use Coro::AIO;
1622
1623use overload
1624 '""' => \&as_string,
1625 fallback => 1;
1626
1627our $MAX_RESET = 3600;
1628our $DEFAULT_RESET = 3000;
1629
1630sub generate_random_map {
1631 my ($self, $rmp) = @_;
1632 # mit "rum" bekleckern, nicht
1633 $self->_create_random_map (
1634 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1635 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1636 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1637 $rmp->{exit_on_final_map},
1638 $rmp->{xsize}, $rmp->{ysize},
1639 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1640 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1641 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1642 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1643 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1644 (cf::region::find $rmp->{region}), $rmp->{custom}
1645 )
1646}
1647
1648=item cf::map->register ($regex, $prio)
1649
1650Register a handler for the map path matching the given regex at the
1651givne priority (higher is better, built-in handlers have priority 0, the
1652default).
1653
1654=cut
1655
1656sub register {
1657 my (undef, $regex, $prio) = @_;
1658 my $pkg = caller;
1659
1660 no strict;
1661 push @{"$pkg\::ISA"}, __PACKAGE__;
1662
1663 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1664}
1665
1666# also paths starting with '/'
1667$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1668
1669sub thawer_merge {
1670 my ($self, $merge) = @_;
1671
1672 # we have to keep some variables in memory intact
1673 local $self->{path};
1674 local $self->{load_path};
1675
1676 $self->SUPER::thawer_merge ($merge);
1677}
1678
1679sub normalise {
1680 my ($path, $base) = @_;
1681
1682 $path = "$path"; # make sure its a string
1683
1684 $path =~ s/\.map$//;
1685
1686 # map plan:
1687 #
1688 # /! non-realised random map exit (special hack!)
1689 # {... are special paths that are not being touched
1690 # ?xxx/... are special absolute paths
1691 # ?random/... random maps
1692 # /... normal maps
1693 # ~user/... per-player map of a specific user
1694
1695 $path =~ s/$PATH_SEP/\//go;
1696
1697 # treat it as relative path if it starts with
1698 # something that looks reasonable
1699 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1700 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1701
1702 $base =~ s{[^/]+/?$}{};
1703 $path = "$base/$path";
1704 }
1705
1706 for ($path) {
1707 redo if s{//}{/};
1708 redo if s{/\.?/}{/};
1709 redo if s{/[^/]+/\.\./}{/};
1710 }
1711
1712 $path
1713}
1714
1715sub new_from_path {
1716 my (undef, $path, $base) = @_;
1717
1718 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1719
1720 $path = normalise $path, $base;
1721
1722 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1723 if ($path =~ $EXT_MAP{$pkg}[1]) {
1724 my $self = bless cf::map::new, $pkg;
1725 $self->{path} = $path; $self->path ($path);
1726 $self->init; # pass $1 etc.
1727 return $self;
1728 }
1729 }
1730
1731 Carp::cluck "unable to resolve path '$path' (base '$base').";
1732 ()
1733}
1734
1735sub init {
1736 my ($self) = @_;
1737
1738 $self
1739}
1740
1741sub as_string {
1742 my ($self) = @_;
1743
1744 "$self->{path}"
1745}
1746
1747# the displayed name, this is a one way mapping
1748sub visible_name {
1749 &as_string
1750}
1751
1752# the original (read-only) location
1753sub load_path {
1754 my ($self) = @_;
1755
1756 "$MAPDIR/$self->{path}.map"
1757}
1758
1759# the temporary/swap location
1760sub save_path {
1761 my ($self) = @_;
1762
1763 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1764 "$TMPDIR/$path.map"
1765}
1766
1767# the unique path, undef == no special unique path
1768sub uniq_path {
1769 my ($self) = @_;
1770
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1772 "$UNIQUEDIR/$path"
1773}
1774
1775# and all this just because we cannot iterate over
1776# all maps in C++...
1777sub change_all_map_light {
1778 my ($change) = @_;
1779
1780 $_->change_map_light ($change)
1781 for grep $_->outdoor, values %cf::MAP;
1782}
1783
1784sub decay_objects {
1785 my ($self) = @_;
1786
1787 return if $self->{deny_reset};
1788
1789 $self->do_decay_objects;
1790}
1791
1792sub unlink_save {
1793 my ($self) = @_;
1794
1795 utf8::encode (my $save = $self->save_path);
1796 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1797 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1798}
1799
1800sub load_header_from($) {
1801 my ($self, $path) = @_;
1802
1803 utf8::encode $path;
1804 my $f = new_from_file cf::object::thawer $path
1805 or return;
1806
1807 $self->_load_header ($f)
1808 or return;
1809
1810 local $MAP_LOADING{$self->{path}} = $self;
1811 $f->resolve_delayed_derefs;
1812
1813 $self->{load_path} = $path;
1814
1815 1
1816}
1817
1818sub load_header_orig {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->load_path)
1822}
1823
1824sub load_header_temp {
1825 my ($self) = @_;
1826
1827 $self->load_header_from ($self->save_path)
1828}
1829
1830sub prepare_temp {
1831 my ($self) = @_;
1832
1833 $self->last_access ((delete $self->{last_access})
1834 || $cf::RUNTIME); #d#
1835 # safety
1836 $self->{instantiate_time} = $cf::RUNTIME
1837 if $self->{instantiate_time} > $cf::RUNTIME;
1838}
1839
1840sub prepare_orig {
1841 my ($self) = @_;
1842
1843 $self->{load_original} = 1;
1844 $self->{instantiate_time} = $cf::RUNTIME;
1845 $self->last_access ($cf::RUNTIME);
1846 $self->instantiate;
1847}
1848
1849sub load_header {
1850 my ($self) = @_;
1851
1852 if ($self->load_header_temp) {
1853 $self->prepare_temp;
1854 } else {
1855 $self->load_header_orig
1856 or return;
1857 $self->prepare_orig;
1858 }
1859
1860 $self->{deny_reset} = 1
1861 if $self->no_reset;
1862
1863 $self->default_region (cf::region::find_by_path $self->{path})
1864 unless $self->default_region;
1865
1866 1
1867}
1868
1869sub find;
1870sub find {
1871 my ($path, $origin) = @_;
1872
1873 $path = normalise $path, $origin && $origin->path;
1874
1875 cf::lock_wait "map_data:$path";#d#remove
1876 cf::lock_wait "map_find:$path";
1877
1878 $cf::MAP{$path} || do {
1879 my $guard1 = cf::lock_acquire "map_find:$path";
1880 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1881
1882 my $map = new_from_path cf::map $path
1883 or return;
1884
1885 $map->{last_save} = $cf::RUNTIME;
1886
1887 $map->load_header
1888 or return;
1889
1890 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1891 # doing this can freeze the server in a sync job, obviously
1892 #$cf::WAIT_FOR_TICK->wait;
1893 undef $guard1;
1894 undef $guard2;
1895 $map->reset;
1896 return find $path;
1897 }
1898
1899 $cf::MAP{$path} = $map
1900 }
1901}
1902
1903sub pre_load { }
1904sub post_load { }
1905
1906sub load {
1907 my ($self) = @_;
1908
1909 local $self->{deny_reset} = 1; # loading can take a long time
1910
1911 my $path = $self->{path};
1912
1913 {
1914 my $guard = cf::lock_acquire "map_data:$path";
1915
1916 return unless $self->valid;
1917 return unless $self->in_memory == cf::MAP_SWAPPED;
1918
1919 $self->in_memory (cf::MAP_LOADING);
1920
1921 $self->alloc;
1922
1923 $self->pre_load;
1924 cf::cede_to_tick;
1925
1926 my $f = new_from_file cf::object::thawer $self->{load_path};
1927 $f->skip_block;
1928 $self->_load_objects ($f)
1929 or return;
1930
1931 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1932 if delete $self->{load_original};
1933
1934 if (my $uniq = $self->uniq_path) {
1935 utf8::encode $uniq;
1936 unless (aio_stat $uniq) {
1937 if (my $f = new_from_file cf::object::thawer $uniq) {
1938 $self->clear_unique_items;
1939 $self->_load_objects ($f);
1940 $f->resolve_delayed_derefs;
668 } 1941 }
669 } 1942 }
670 } else {
671 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
672 } 1943 }
673 1944
674 cf::override; 1945 $f->resolve_delayed_derefs;
1946
1947 cf::cede_to_tick;
1948 # now do the right thing for maps
1949 $self->link_multipart_objects;
1950 $self->difficulty ($self->estimate_difficulty)
1951 unless $self->difficulty;
1952 cf::cede_to_tick;
1953
1954 unless ($self->{deny_activate}) {
1955 $self->decay_objects;
1956 $self->fix_auto_apply;
1957 $self->update_buttons;
1958 cf::cede_to_tick;
1959 $self->set_darkness_map;
1960 cf::cede_to_tick;
1961 $self->activate;
1962 }
1963
1964 $self->{last_save} = $cf::RUNTIME;
1965 $self->last_access ($cf::RUNTIME);
1966
1967 $self->in_memory (cf::MAP_IN_MEMORY);
675 }, 1968 }
676;
677 1969
678############################################################################# 1970 $self->post_load;
679# load/save/clean perl data associated with a map 1971}
680 1972
681*cf::mapsupport::on_clean = sub { 1973sub customise_for {
1974 my ($self, $ob) = @_;
1975
1976 return find "~" . $ob->name . "/" . $self->{path}
1977 if $self->per_player;
1978
1979# return find "?party/" . $ob->name . "/" . $self->{path}
1980# if $self->per_party;
1981
1982 $self
1983}
1984
1985# find and load all maps in the 3x3 area around a map
1986sub load_neighbours {
682 my ($map) = @_; 1987 my ($map) = @_;
683 1988
684 my $path = $map->tmpname; 1989 my @neigh; # diagonal neighbours
685 defined $path or return;
686 1990
687 unlink "$path.pst"; 1991 for (0 .. 3) {
688}; 1992 my $neigh = $map->tile_path ($_)
1993 or next;
1994 $neigh = find $neigh, $map
1995 or next;
1996 $neigh->load;
689 1997
690# old style persistent data, TODO: remove #d# 1998 push @neigh,
691*cf::mapsupport::on_swapin = 1999 [$neigh->tile_path (($_ + 3) % 4), $neigh],
692*cf::mapsupport::on_load = sub { 2000 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2001 }
2002
2003 for (grep defined $_->[0], @neigh) {
2004 my ($path, $origin) = @$_;
2005 my $neigh = find $path, $origin
2006 or next;
2007 $neigh->load;
2008 }
2009}
2010
2011sub find_sync {
2012 my ($path, $origin) = @_;
2013
2014 cf::sync_job { find $path, $origin }
2015}
2016
2017sub do_load_sync {
693 my ($map) = @_; 2018 my ($map) = @_;
694 2019
695 my $path = $map->tmpname; 2020 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
696 $path = $map->path unless defined $path; 2021 if $Coro::current == $Coro::main;
697 2022
698 open my $fh, "<:raw", "$path.cfperl" 2023 cf::sync_job { $map->load };
699 or return; # no perl data
700
701 my $data = Storable::thaw do { local $/; <$fh> };
702
703 $data->{version} <= 1
704 or return; # too new
705
706 $map->_set_obs ($data->{obs});
707 $map->invoke (EVENT_MAP_UPGRADE);
708};
709
710attach_to_maps prio => -10000, package => cf::mapsupport::;
711
712#############################################################################
713# load/save perl data associated with player->ob objects
714
715sub all_objects(@) {
716 @_, map all_objects ($_->inv), @_
717} 2024}
718 2025
719attach_to_players 2026our %MAP_PREFETCH;
720 on_load => sub { 2027our $MAP_PREFETCHER = undef;
721 my ($pl, $path) = @_;
722 2028
723 for my $o (all_objects $pl->ob) { 2029sub find_async {
724 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2030 my ($path, $origin, $load) = @_;
725 $o->set_ob_key_value ("_perl_data");
726 2031
727 %$o = %{ Storable::thaw pack "H*", $value }; 2032 $path = normalise $path, $origin && $origin->{path};
2033
2034 if (my $map = $cf::MAP{$path}) {
2035 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2036 }
2037
2038 $MAP_PREFETCH{$path} |= $load;
2039
2040 $MAP_PREFETCHER ||= cf::async {
2041 while (%MAP_PREFETCH) {
2042 while (my ($k, $v) = each %MAP_PREFETCH) {
2043 if (my $map = find $k) {
2044 $map->load if $v;
2045 }
2046
2047 delete $MAP_PREFETCH{$k};
728 } 2048 }
729 } 2049 }
2050 undef $MAP_PREFETCHER;
2051 };
2052 $MAP_PREFETCHER->prio (6);
2053
2054 ()
2055}
2056
2057sub save {
2058 my ($self) = @_;
2059
2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
2061
2062 $self->{last_save} = $cf::RUNTIME;
2063
2064 return unless $self->dirty;
2065
2066 my $save = $self->save_path; utf8::encode $save;
2067 my $uniq = $self->uniq_path; utf8::encode $uniq;
2068
2069 $self->{load_path} = $save;
2070
2071 return if $self->{deny_save};
2072
2073 local $self->{last_access} = $self->last_access;#d#
2074
2075 cf::async {
2076 $_->contr->save for $self->players;
2077 };
2078
2079 if ($uniq) {
2080 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2081 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2082 } else {
2083 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
730 }, 2084 }
731;
732
733#############################################################################
734# core extensions - in perl
735
736=item cf::player::exists $login
737
738Returns true when the given account exists.
739
740=cut
741
742sub cf::player::exists($) {
743 cf::player::find $_[0]
744 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
745} 2085}
746 2086
2087sub swap_out {
2088 my ($self) = @_;
2089
2090 # save first because save cedes
2091 $self->save;
2092
2093 my $lock = cf::lock_acquire "map_data:$self->{path}";
2094
2095 return if $self->players;
2096 return if $self->in_memory != cf::MAP_IN_MEMORY;
2097 return if $self->{deny_save};
2098
2099 $self->in_memory (cf::MAP_SWAPPED);
2100
2101 $self->deactivate;
2102 $_->clear_links_to ($self) for values %cf::MAP;
2103 $self->clear;
2104}
2105
2106sub reset_at {
2107 my ($self) = @_;
2108
2109 # TODO: safety, remove and allow resettable per-player maps
2110 return 1e99 if $self->{deny_reset};
2111
2112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2113 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2114
2115 $time + $to
2116}
2117
2118sub should_reset {
2119 my ($self) = @_;
2120
2121 $self->reset_at <= $cf::RUNTIME
2122}
2123
2124sub reset {
2125 my ($self) = @_;
2126
2127 my $lock = cf::lock_acquire "map_data:$self->{path}";
2128
2129 return if $self->players;
2130
2131 warn "resetting map ", $self->path;
2132
2133 $self->in_memory (cf::MAP_SWAPPED);
2134
2135 # need to save uniques path
2136 unless ($self->{deny_save}) {
2137 my $uniq = $self->uniq_path; utf8::encode $uniq;
2138
2139 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2140 if $uniq;
2141 }
2142
2143 delete $cf::MAP{$self->path};
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear;
2148
2149 $self->unlink_save;
2150 $self->destroy;
2151}
2152
2153my $nuke_counter = "aaaa";
2154
2155sub nuke {
2156 my ($self) = @_;
2157
2158 {
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 delete $cf::MAP{$self->path};
2162
2163 $self->unlink_save;
2164
2165 bless $self, "cf::map";
2166 delete $self->{deny_reset};
2167 $self->{deny_save} = 1;
2168 $self->reset_timeout (1);
2169 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2170
2171 $cf::MAP{$self->path} = $self;
2172 }
2173
2174 $self->reset; # polite request, might not happen
2175}
2176
2177=item $maps = cf::map::tmp_maps
2178
2179Returns an arrayref with all map paths of currently instantiated and saved
2180maps. May block.
2181
2182=cut
2183
2184sub tmp_maps() {
2185 [
2186 map {
2187 utf8::decode $_;
2188 /\.map$/
2189 ? normalise $_
2190 : ()
2191 } @{ aio_readdir $TMPDIR or [] }
2192 ]
2193}
2194
2195=item $maps = cf::map::random_maps
2196
2197Returns an arrayref with all map paths of currently instantiated and saved
2198random maps. May block.
2199
2200=cut
2201
2202sub random_maps() {
2203 [
2204 map {
2205 utf8::decode $_;
2206 /\.map$/
2207 ? normalise "?random/$_"
2208 : ()
2209 } @{ aio_readdir $RANDOMDIR or [] }
2210 ]
2211}
2212
2213=item cf::map::unique_maps
2214
2215Returns an arrayref of paths of all shared maps that have
2216instantiated unique items. May block.
2217
2218=cut
2219
2220sub unique_maps() {
2221 [
2222 map {
2223 utf8::decode $_;
2224 /\.map$/
2225 ? normalise $_
2226 : ()
2227 } @{ aio_readdir $UNIQUEDIR or [] }
2228 ]
2229}
2230
2231package cf;
2232
2233=back
2234
2235=head3 cf::object
2236
2237=cut
2238
2239package cf::object;
2240
2241=over 4
2242
2243=item $ob->inv_recursive
2244
2245Returns the inventory of the object _and_ their inventories, recursively.
2246
2247=cut
2248
2249sub inv_recursive_;
2250sub inv_recursive_ {
2251 map { $_, inv_recursive_ $_->inv } @_
2252}
2253
2254sub inv_recursive {
2255 inv_recursive_ inv $_[0]
2256}
2257
2258=item $ref = $ob->ref
2259
2260creates and returns a persistent reference to an objetc that can be stored as a string.
2261
2262=item $ob = cf::object::deref ($refstring)
2263
2264returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2265even if the object actually exists. May block.
2266
2267=cut
2268
2269sub deref {
2270 my ($ref) = @_;
2271
2272 # temporary compatibility#TODO#remove
2273 $ref =~ s{^<}{player/<};
2274
2275 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2276 my ($uuid, $name) = ($1, $2);
2277 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2278 or return;
2279 $pl->ob->uuid eq $uuid
2280 or return;
2281
2282 $pl->ob
2283 } else {
2284 warn "$ref: cannot resolve object reference\n";
2285 undef
2286 }
2287}
2288
2289package cf;
2290
2291=back
2292
2293=head3 cf::object::player
2294
2295=over 4
2296
747=item $player->reply ($npc, $msg[, $flags]) 2297=item $player_object->reply ($npc, $msg[, $flags])
748 2298
749Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2299Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
750can be C<undef>. Does the right thing when the player is currently in a 2300can be C<undef>. Does the right thing when the player is currently in a
751dialogue with the given NPC character. 2301dialogue with the given NPC character.
752 2302
753=cut 2303=cut
754 2304
755# rough implementation of a future "reply" method that works 2305# rough implementation of a future "reply" method that works
756# with dialog boxes. 2306# with dialog boxes.
2307#TODO: the first argument must go, split into a $npc->reply_to ( method
757sub cf::object::player::reply($$$;$) { 2308sub cf::object::player::reply($$$;$) {
758 my ($self, $npc, $msg, $flags) = @_; 2309 my ($self, $npc, $msg, $flags) = @_;
759 2310
760 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2311 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
761 2312
762 if ($self->{record_replies}) { 2313 if ($self->{record_replies}) {
763 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2314 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2315
764 } else { 2316 } else {
2317 my $pl = $self->contr;
2318
2319 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2320 my $dialog = $pl->{npc_dialog};
2321 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2322
2323 } else {
765 $msg = $npc->name . " says: $msg" if $npc; 2324 $msg = $npc->name . " says: $msg" if $npc;
766 $self->message ($msg, $flags); 2325 $self->message ($msg, $flags);
2326 }
2327 }
2328}
2329
2330=item $object->send_msg ($channel, $msg, $color, [extra...])
2331
2332=cut
2333
2334sub cf::object::send_msg {
2335 my $pl = shift->contr
2336 or return;
2337 $pl->send_msg (@_);
2338}
2339
2340=item $player_object->may ("access")
2341
2342Returns wether the given player is authorized to access resource "access"
2343(e.g. "command_wizcast").
2344
2345=cut
2346
2347sub cf::object::player::may {
2348 my ($self, $access) = @_;
2349
2350 $self->flag (cf::FLAG_WIZ) ||
2351 (ref $cf::CFG{"may_$access"}
2352 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2353 : $cf::CFG{"may_$access"})
2354}
2355
2356=item $player_object->enter_link
2357
2358Freezes the player and moves him/her to a special map (C<{link}>).
2359
2360The player should be reasonably safe there for short amounts of time. You
2361I<MUST> call C<leave_link> as soon as possible, though.
2362
2363Will never block.
2364
2365=item $player_object->leave_link ($map, $x, $y)
2366
2367Moves the player out of the special C<{link}> map onto the specified
2368map. If the map is not valid (or omitted), the player will be moved back
2369to the location he/she was before the call to C<enter_link>, or, if that
2370fails, to the emergency map position.
2371
2372Might block.
2373
2374=cut
2375
2376sub link_map {
2377 unless ($LINK_MAP) {
2378 $LINK_MAP = cf::map::find "{link}"
2379 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2380 $LINK_MAP->load;
2381 }
2382
2383 $LINK_MAP
2384}
2385
2386sub cf::object::player::enter_link {
2387 my ($self) = @_;
2388
2389 $self->deactivate_recursive;
2390
2391 return if UNIVERSAL::isa $self->map, "ext::map_link";
2392
2393 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2394 if $self->map && $self->map->{path} ne "{link}";
2395
2396 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2397}
2398
2399sub cf::object::player::leave_link {
2400 my ($self, $map, $x, $y) = @_;
2401
2402 return unless $self->contr->active;
2403
2404 my $link_pos = delete $self->{_link_pos};
2405
2406 unless ($map) {
2407 # restore original map position
2408 ($map, $x, $y) = @{ $link_pos || [] };
2409 $map = cf::map::find $map;
2410
2411 unless ($map) {
2412 ($map, $x, $y) = @$EMERGENCY_POSITION;
2413 $map = cf::map::find $map
2414 or die "FATAL: cannot load emergency map\n";
2415 }
2416 }
2417
2418 ($x, $y) = (-1, -1)
2419 unless (defined $x) && (defined $y);
2420
2421 # use -1 or undef as default coordinates, not 0, 0
2422 ($x, $y) = ($map->enter_x, $map->enter_y)
2423 if $x <=0 && $y <= 0;
2424
2425 $map->load;
2426 $map->load_neighbours;
2427
2428 return unless $self->contr->active;
2429 $self->activate_recursive;
2430
2431 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2432 $self->enter_map ($map, $x, $y);
2433}
2434
2435=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2436
2437Moves the player to the given map-path and coordinates by first freezing
2438her, loading and preparing them map, calling the provided $check callback
2439that has to return the map if sucecssful, and then unfreezes the player on
2440the new (success) or old (failed) map position. In either case, $done will
2441be called at the end of this process.
2442
2443=cut
2444
2445our $GOTOGEN;
2446
2447sub cf::object::player::goto {
2448 my ($self, $path, $x, $y, $check, $done) = @_;
2449
2450 # do generation counting so two concurrent goto's will be executed in-order
2451 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2452
2453 $self->enter_link;
2454
2455 (async {
2456 # *tag paths override both path and x|y
2457 if ($path =~ /^\*(.*)$/) {
2458 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2459 my $ob = $obs[rand @obs];
2460
2461 # see if we actually can go there
2462 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2463 $ob = $obs[rand @obs];
2464 } else {
2465 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2466 }
2467 # else put us there anyways for now #d#
2468
2469 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2470 } else {
2471 ($path, $x, $y) = (undef, undef, undef);
2472 }
2473 }
2474
2475 my $map = eval {
2476 my $map = defined $path ? cf::map::find $path : undef;
2477
2478 if ($map) {
2479 $map = $map->customise_for ($self);
2480 $map = $check->($map) if $check && $map;
2481 } else {
2482 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2483 }
2484
2485 $map
2486 };
2487
2488 if ($@) {
2489 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2490 LOG llevError | logBacktrace, Carp::longmess $@;
2491 }
2492
2493 if ($gen == $self->{_goto_generation}) {
2494 delete $self->{_goto_generation};
2495 $self->leave_link ($map, $x, $y);
2496 }
2497
2498 $done->() if $done;
2499 })->prio (1);
2500}
2501
2502=item $player_object->enter_exit ($exit_object)
2503
2504=cut
2505
2506sub parse_random_map_params {
2507 my ($spec) = @_;
2508
2509 my $rmp = { # defaults
2510 xsize => (cf::rndm 15, 40),
2511 ysize => (cf::rndm 15, 40),
2512 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2513 #layout => string,
767 } 2514 };
768}
769 2515
2516 for (split /\n/, $spec) {
2517 my ($k, $v) = split /\s+/, $_, 2;
2518
2519 $rmp->{lc $k} = $v if (length $k) && (length $v);
2520 }
2521
2522 $rmp
2523}
2524
2525sub prepare_random_map {
2526 my ($exit) = @_;
2527
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
2529
2530 # all this does is basically replace the /! path by
2531 # a new random map path (?random/...) with a seed
2532 # that depends on the exit object
2533
2534 my $rmp = parse_random_map_params $exit->msg;
2535
2536 if ($exit->map) {
2537 $rmp->{region} = $exit->region->name;
2538 $rmp->{origin_map} = $exit->map->path;
2539 $rmp->{origin_x} = $exit->x;
2540 $rmp->{origin_y} = $exit->y;
2541 }
2542
2543 $rmp->{random_seed} ||= $exit->random_seed;
2544
2545 my $data = cf::to_json $rmp;
2546 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta";
2548
2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2550 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh;
2552 aio_rename "$meta~", $meta;
2553
2554 $exit->slaying ("?random/$md5");
2555 $exit->msg (undef);
2556 }
2557}
2558
2559sub cf::object::player::enter_exit {
2560 my ($self, $exit) = @_;
2561
2562 return unless $self->type == cf::PLAYER;
2563
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
2575 $self->enter_link;
2576
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
2580
2581 (async {
2582 $self->deactivate_recursive; # just to be sure
2583 unless (eval {
2584 $self->goto ($slaying, $hp, $sp);
2585
2586 1;
2587 }) {
2588 $self->message ("Something went wrong deep within the crossfire server. "
2589 . "I'll try to bring you back to the map you were before. "
2590 . "Please report this to the dungeon master!",
2591 cf::NDI_UNIQUE | cf::NDI_RED);
2592
2593 warn "ERROR in enter_exit: $@";
2594 $self->leave_link;
2595 }
2596 })->prio (1);
2597}
2598
2599=head3 cf::client
2600
2601=over 4
2602
2603=item $client->send_drawinfo ($text, $flags)
2604
2605Sends a drawinfo packet to the client. Circumvents output buffering so
2606should not be used under normal circumstances.
2607
2608=cut
2609
2610sub cf::client::send_drawinfo {
2611 my ($self, $text, $flags) = @_;
2612
2613 utf8::encode $text;
2614 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2615}
2616
2617=item $client->send_msg ($channel, $msg, $color, [extra...])
2618
2619Send a drawinfo or msg packet to the client, formatting the msg for the
2620client if neccessary. C<$type> should be a string identifying the type of
2621the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet.
2623
2624=cut
2625
2626our %CHANNEL = (
2627 "c/identify" => {
2628 id => "identify",
2629 title => "Identify",
2630 reply => undef,
2631 tooltip => "Items recently identified",
2632 },
2633 "c/examine" => {
2634 id => "examine",
2635 title => "Examine",
2636 reply => undef,
2637 tooltip => "Signs and other items you examined",
2638 },
2639);
2640
2641sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_;
2643
2644 $msg = $self->pl->expand_cfpod ($msg);
2645
2646 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647
2648 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2650
2651 if (ref $channel) {
2652 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg;
2657 }
2658
2659 $channel = $channel->{id};
2660 }
2661
2662 return unless @extra || length $msg;
2663
2664 if ($self->can_msg) {
2665 # default colour, mask it out
2666 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2667 if $color & cf::NDI_DEF;
2668
2669 $self->send_packet ("msg " . $self->{json_coder}->encode (
2670 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2671 } else {
2672 if ($color >= 0) {
2673 # replace some tags by gcfclient-compatible ones
2674 for ($msg) {
2675 1 while
2676 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2677 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2678 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2679 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2680 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2681 }
2682
2683 $color &= cf::NDI_COLOR_MASK;
2684
2685 utf8::encode $msg;
2686
2687 if (0 && $msg =~ /\[/) {
2688 # COMMAND/INFO
2689 $self->send_packet ("drawextinfo $color 10 8 $msg")
2690 } else {
2691 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2692 $self->send_packet ("drawinfo $color $msg")
2693 }
2694 }
2695 }
2696}
2697
2698=item $client->ext_msg ($type, @msg)
2699
2700Sends an ext event to the client.
2701
2702=cut
2703
2704sub cf::client::ext_msg($$@) {
2705 my ($self, $type, @msg) = @_;
2706
2707 if ($self->extcmd == 2) {
2708 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2709 } elsif ($self->extcmd == 1) { # TODO: remove
2710 push @msg, msgtype => "event_$type";
2711 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2712 }
2713}
2714
770=item $player->ext_reply ($msgid, $msgtype, %msg) 2715=item $client->ext_reply ($msgid, @msg)
771 2716
772Sends an ext reply to the player. 2717Sends an ext reply to the client.
773 2718
774=cut 2719=cut
775 2720
776sub cf::player::ext_reply($$$%) { 2721sub cf::client::ext_reply($$@) {
777 my ($self, $id, %msg) = @_; 2722 my ($self, $id, @msg) = @_;
778 2723
779 $msg{msgid} = $id; 2724 if ($self->extcmd == 2) {
780 2725 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
781 $self->send ("ext " . to_json \%msg); 2726 } elsif ($self->extcmd == 1) {
2727 #TODO: version 1, remove
2728 unshift @msg, msgtype => "reply", msgid => $id;
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2730 }
782} 2731}
783 2732
784############################################################################# 2733=item $success = $client->query ($flags, "text", \&cb)
785# map scripting support 2734
2735Queues a query to the client, calling the given callback with
2736the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2737C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2738
2739Queries can fail, so check the return code. Or don't, as queries will
2740become reliable at some point in the future.
2741
2742=cut
2743
2744sub cf::client::query {
2745 my ($self, $flags, $text, $cb) = @_;
2746
2747 return unless $self->state == ST_PLAYING
2748 || $self->state == ST_SETUP
2749 || $self->state == ST_CUSTOM;
2750
2751 $self->state (ST_CUSTOM);
2752
2753 utf8::encode $text;
2754 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2755
2756 $self->send_packet ($self->{query_queue}[0][0])
2757 if @{ $self->{query_queue} } == 1;
2758
2759 1
2760}
2761
2762cf::client->attach (
2763 on_connect => sub {
2764 my ($ns) = @_;
2765
2766 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2767 },
2768 on_reply => sub {
2769 my ($ns, $msg) = @_;
2770
2771 # this weird shuffling is so that direct followup queries
2772 # get handled first
2773 my $queue = delete $ns->{query_queue}
2774 or return; # be conservative, not sure how that can happen, but we saw a crash here
2775
2776 (shift @$queue)->[1]->($msg);
2777 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2778
2779 push @{ $ns->{query_queue} }, @$queue;
2780
2781 if (@{ $ns->{query_queue} } == @$queue) {
2782 if (@$queue) {
2783 $ns->send_packet ($ns->{query_queue}[0][0]);
2784 } else {
2785 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2786 }
2787 }
2788 },
2789 on_exticmd => sub {
2790 my ($ns, $buf) = @_;
2791
2792 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2793
2794 if (ref $msg) {
2795 my ($type, $reply, @payload) =
2796 "ARRAY" eq ref $msg
2797 ? @$msg
2798 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2799
2800 my @reply;
2801
2802 if (my $cb = $EXTICMD{$type}) {
2803 @reply = $cb->($ns, @payload);
2804 }
2805
2806 $ns->ext_reply ($reply, @reply)
2807 if $reply;
2808
2809 } else {
2810 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2811 }
2812
2813 cf::override;
2814 },
2815);
2816
2817=item $client->async (\&cb)
2818
2819Create a new coroutine, running the specified callback. The coroutine will
2820be automatically cancelled when the client gets destroyed (e.g. on logout,
2821or loss of connection).
2822
2823=cut
2824
2825sub cf::client::async {
2826 my ($self, $cb) = @_;
2827
2828 my $coro = &Coro::async ($cb);
2829
2830 $coro->on_destroy (sub {
2831 delete $self->{_coro}{$coro+0};
2832 });
2833
2834 $self->{_coro}{$coro+0} = $coro;
2835
2836 $coro
2837}
2838
2839cf::client->attach (
2840 on_destroy => sub {
2841 my ($ns) = @_;
2842
2843 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2844 },
2845);
2846
2847=back
2848
2849
2850=head2 SAFE SCRIPTING
2851
2852Functions that provide a safe environment to compile and execute
2853snippets of perl code without them endangering the safety of the server
2854itself. Looping constructs, I/O operators and other built-in functionality
2855is not available in the safe scripting environment, and the number of
2856functions and methods that can be called is greatly reduced.
2857
2858=cut
786 2859
787our $safe = new Safe "safe"; 2860our $safe = new Safe "safe";
788our $safe_hole = new Safe::Hole; 2861our $safe_hole = new Safe::Hole;
789 2862
790$SIG{FPE} = 'IGNORE'; 2863$SIG{FPE} = 'IGNORE';
791 2864
792$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2865$safe->permit_only (Opcode::opset qw(
2866 :base_core :base_mem :base_orig :base_math
2867 grepstart grepwhile mapstart mapwhile
2868 sort time
2869));
793 2870
794# here we export the classes and methods available to script code 2871# here we export the classes and methods available to script code
795 2872
2873=pod
2874
2875The following functions and methods are available within a safe environment:
2876
2877 cf::object
2878 contr pay_amount pay_player map x y force_find force_add
2879 insert remove name archname title slaying race decrease_ob_nr
2880
2881 cf::object::player
2882 player
2883
2884 cf::player
2885 peaceful
2886
2887 cf::map
2888 trigger
2889
2890=cut
2891
796for ( 2892for (
797 ["cf::object" => qw(contr pay_amount pay_player)], 2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race
2895 decrease_ob_nr)],
798 ["cf::object::player" => qw(player)], 2896 ["cf::object::player" => qw(player)],
799 ["cf::player" => qw(peaceful)], 2897 ["cf::player" => qw(peaceful)],
2898 ["cf::map" => qw(trigger)],
800) { 2899) {
801 no strict 'refs'; 2900 no strict 'refs';
802 my ($pkg, @funs) = @$_; 2901 my ($pkg, @funs) = @$_;
803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2902 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
804 for @funs; 2903 for @funs;
805} 2904}
2905
2906=over 4
2907
2908=item @retval = safe_eval $code, [var => value, ...]
2909
2910Compiled and executes the given perl code snippet. additional var/value
2911pairs result in temporary local (my) scalar variables of the given name
2912that are available in the code snippet. Example:
2913
2914 my $five = safe_eval '$first + $second', first => 1, second => 4;
2915
2916=cut
806 2917
807sub safe_eval($;@) { 2918sub safe_eval($;@) {
808 my ($code, %vars) = @_; 2919 my ($code, %vars) = @_;
809 2920
810 my $qcode = $code; 2921 my $qcode = $code;
833 } 2944 }
834 2945
835 wantarray ? @res : $res[0] 2946 wantarray ? @res : $res[0]
836} 2947}
837 2948
2949=item cf::register_script_function $function => $cb
2950
2951Register a function that can be called from within map/npc scripts. The
2952function should be reasonably secure and should be put into a package name
2953like the extension.
2954
2955Example: register a function that gets called whenever a map script calls
2956C<rent::overview>, as used by the C<rent> extension.
2957
2958 cf::register_script_function "rent::overview" => sub {
2959 ...
2960 };
2961
2962=cut
2963
838sub register_script_function { 2964sub register_script_function {
839 my ($fun, $cb) = @_; 2965 my ($fun, $cb) = @_;
840 2966
841 no strict 'refs'; 2967 no strict 'refs';
842 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2968 *{"safe::$fun"} = $safe_hole->wrap ($cb);
843} 2969}
844 2970
2971=back
2972
2973=cut
2974
845############################################################################# 2975#############################################################################
846# the server's main() 2976# the server's init and main functions
2977
2978sub load_facedata($) {
2979 my ($path) = @_;
2980
2981 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = ();
2984
2985 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2986
2987 warn "loading facedata from $path\n";
2988
2989 my $facedata;
2990 0 < aio_load $path, $facedata
2991 or die "$path: $!";
2992
2993 $facedata = Coro::Storable::thaw $facedata;
2994
2995 $facedata->{version} == 2
2996 or cf::cleanup "$path: version mismatch, cannot proceed.";
2997
2998 # patch in the exptable
2999 $facedata->{resource}{"res/exp_table"} = {
3000 type => FT_RSRC,
3001 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3002 };
3003 cf::cede_to_tick;
3004
3005 {
3006 my $faces = $facedata->{faceinfo};
3007
3008 while (my ($face, $info) = each %$faces) {
3009 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3010 cf::face::set_visibility $idx, $info->{visibility};
3011 cf::face::set_magicmap $idx, $info->{magicmap};
3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3014
3015 cf::cede_to_tick;
3016 }
3017
3018 while (my ($face, $info) = each %$faces) {
3019 next unless $info->{smooth};
3020 my $idx = cf::face::find $face
3021 or next;
3022 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'";
3027 }
3028
3029 cf::cede_to_tick;
3030 }
3031 }
3032
3033 {
3034 my $anims = $facedata->{animinfo};
3035
3036 while (my ($anim, $info) = each %$anims) {
3037 cf::anim::set $anim, $info->{frames}, $info->{facings};
3038 cf::cede_to_tick;
3039 }
3040
3041 cf::anim::invalidate_all; # d'oh
3042 }
3043
3044 {
3045 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource};
3048
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data;
3054
3055 if ($info->{type} & 1) {
3056 # prepend meta info
3057
3058 my $meta = $enc->encode ({
3059 name => $name,
3060 %{ $info->{meta} || {} },
3061 });
3062
3063 $data = pack "(w/a*)*", $meta, $info->{data};
3064 } else {
3065 $data = $info->{data};
3066 }
3067
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick;
3072 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 }
3092
3093 1
3094}
3095
3096register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_;
3098
3099 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v);
3101 }
3102};
3103
3104sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = ();
3108
3109 load_resource_file "$MAPDIR/regions"
3110 or die "unable to load regions file\n";
3111
3112 for (cf::region::list) {
3113 $_->{match} = qr/$_->{match}/
3114 if exists $_->{match};
3115 }
3116}
3117
3118sub reload_facedata {
3119 load_facedata "$DATADIR/facedata"
3120 or die "unable to load facedata\n";
3121}
3122
3123sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131}
3132
3133sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n";
3136}
3137
3138sub reload_resources {
3139 warn "reloading resource files...\n";
3140
3141 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures;
3146
3147 warn "finished reloading resource files\n";
3148}
3149
3150sub init {
3151 reload_resources;
3152}
3153
3154sub reload_config {
3155 open my $fh, "<:utf8", "$CONFDIR/config"
3156 or return;
3157
3158 local $/;
3159 *CFG = YAML::Syck::Load <$fh>;
3160
3161 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3162
3163 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3164 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3165
3166 if (exists $CFG{mlockall}) {
3167 eval {
3168 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3169 and die "WARNING: m(un)lockall failed: $!\n";
3170 };
3171 warn $@ if $@;
3172 }
3173}
847 3174
848sub main { 3175sub main {
3176 # we must not ever block the main coroutine
3177 local $Coro::idle = sub {
3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3179 (async {
3180 Event::one_event;
3181 })->prio (Coro::PRIO_MAX);
3182 };
3183
3184 reload_config;
3185 db_init;
3186 load_extensions;
3187
3188 $TICK_WATCHER->start;
849 Event::loop; 3189 Event::loop;
850} 3190}
851 3191
852############################################################################# 3192#############################################################################
853# initialisation 3193# initialisation and cleanup
854 3194
855register "<global>", __PACKAGE__; 3195# install some emergency cleanup handlers
3196BEGIN {
3197 for my $signal (qw(INT HUP TERM)) {
3198 Event->signal (
3199 reentrant => 0,
3200 data => WF_AUTOCANCEL,
3201 signal => $signal,
3202 prio => 0,
3203 cb => sub {
3204 cf::cleanup "SIG$signal";
3205 },
3206 );
3207 }
3208}
3209
3210sub write_runtime {
3211 my $runtime = "$LOCALDIR/runtime";
3212
3213 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time.
3215
3216 IO::AIO::aio_utime $runtime, undef, undef;
3217
3218 my $guard = cf::lock_acquire "write_runtime";
3219
3220 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3221 or return;
3222
3223 my $value = $cf::RUNTIME + 90 + 10;
3224 # 10 is the runtime save interval, for a monotonic clock
3225 # 60 allows for the watchdog to kill the server.
3226
3227 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3228 and return;
3229
3230 # always fsync - this file is important
3231 aio_fsync $fh
3232 and return;
3233
3234 # touch it again to show we are up-to-date
3235 aio_utime $fh, undef, undef;
3236
3237 close $fh
3238 or return;
3239
3240 aio_rename "$runtime~", $runtime
3241 and return;
3242
3243 warn "runtime file written.\n";
3244
3245 1
3246}
3247
3248sub emergency_save() {
3249 my $freeze_guard = cf::freeze_mainloop;
3250
3251 warn "enter emergency perl save\n";
3252
3253 cf::sync_job {
3254 # use a peculiar iteration method to avoid tripping on perl
3255 # refcount bugs in for. also avoids problems with players
3256 # and maps saved/destroyed asynchronously.
3257 warn "begin emergency player save\n";
3258 for my $login (keys %cf::PLAYER) {
3259 my $pl = $cf::PLAYER{$login} or next;
3260 $pl->valid or next;
3261 $pl->save;
3262 }
3263 warn "end emergency player save\n";
3264
3265 warn "begin emergency map save\n";
3266 for my $path (keys %cf::MAP) {
3267 my $map = $cf::MAP{$path} or next;
3268 $map->valid or next;
3269 $map->save;
3270 }
3271 warn "end emergency map save\n";
3272
3273 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n";
3276 };
3277
3278 warn "leave emergency perl save\n";
3279}
3280
3281sub post_cleanup {
3282 my ($make_core) = @_;
3283
3284 warn Carp::longmess "post_cleanup backtrace"
3285 if $make_core;
3286}
3287
3288sub do_reload_perl() {
3289 # can/must only be called in main
3290 if ($Coro::current != $Coro::main) {
3291 warn "can only reload from main coroutine";
3292 return;
3293 }
3294
3295 warn "reloading...";
3296
3297 warn "entering sync_job";
3298
3299 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark
3301 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark
3303
3304 warn "syncing database to disk";
3305 BDB::db_env_txn_checkpoint $DB_ENV;
3306
3307 # if anything goes wrong in here, we should simply crash as we already saved
3308
3309 warn "cancelling all WF_AUTOCANCEL watchers";
3310 for (Event::all_watchers) {
3311 $_->cancel if $_->data & WF_AUTOCANCEL;
3312 }
3313
3314 warn "flushing outstanding aio requests";
3315 for (;;) {
3316 BDB::flush;
3317 IO::AIO::flush;
3318 Coro::cede;
3319 last unless IO::AIO::nreqs || BDB::nreqs;
3320 warn "iterate...";
3321 }
3322
3323 ++$RELOAD;
3324
3325 warn "cancelling all extension coros";
3326 $_->cancel for values %EXT_CORO;
3327 %EXT_CORO = ();
3328
3329 warn "removing commands";
3330 %COMMAND = ();
3331
3332 warn "removing ext/exti commands";
3333 %EXTCMD = ();
3334 %EXTICMD = ();
3335
3336 warn "unloading/nuking all extensions";
3337 for my $pkg (@EXTS) {
3338 warn "... unloading $pkg";
3339
3340 if (my $cb = $pkg->can ("unload")) {
3341 eval {
3342 $cb->($pkg);
3343 1
3344 } or warn "$pkg unloaded, but with errors: $@";
3345 }
3346
3347 warn "... nuking $pkg";
3348 Symbol::delete_package $pkg;
3349 }
3350
3351 warn "unloading all perl modules loaded from $LIBDIR";
3352 while (my ($k, $v) = each %INC) {
3353 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3354
3355 warn "... unloading $k";
3356 delete $INC{$k};
3357
3358 $k =~ s/\.pm$//;
3359 $k =~ s/\//::/g;
3360
3361 if (my $cb = $k->can ("unload_module")) {
3362 $cb->();
3363 }
3364
3365 Symbol::delete_package $k;
3366 }
3367
3368 warn "getting rid of safe::, as good as possible";
3369 Symbol::delete_package "safe::$_"
3370 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3371
3372 warn "unloading cf.pm \"a bit\"";
3373 delete $INC{"cf.pm"};
3374 delete $INC{"cf/pod.pm"};
3375
3376 # don't, removes xs symbols, too,
3377 # and global variables created in xs
3378 #Symbol::delete_package __PACKAGE__;
3379
3380 warn "unload completed, starting to reload now";
3381
3382 warn "reloading cf.pm";
3383 require cf;
3384 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3385
3386 warn "loading config and database again";
3387 cf::reload_config;
3388
3389 warn "loading extensions";
3390 cf::load_extensions;
3391
3392 warn "reattaching attachments to objects/players";
3393 _global_reattach; # objects, sockets
3394 warn "reattaching attachments to maps";
3395 reattach $_ for values %MAP;
3396 warn "reattaching attachments to players";
3397 reattach $_ for values %PLAYER;
3398
3399 warn "leaving sync_job";
3400
3401 1
3402 } or do {
3403 warn $@;
3404 warn "error while reloading, exiting.";
3405 exit 1;
3406 };
3407
3408 warn "reloaded";
3409};
3410
3411our $RELOAD_WATCHER; # used only during reload
3412
3413sub reload_perl() {
3414 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here.
3416
3417 $RELOAD_WATCHER ||= Event->timer (
3418 reentrant => 0,
3419 after => 0,
3420 data => WF_AUTOCANCEL,
3421 cb => sub {
3422 do_reload_perl;
3423 undef $RELOAD_WATCHER;
3424 },
3425 );
3426}
3427
3428register_command "reload" => sub {
3429 my ($who, $arg) = @_;
3430
3431 if ($who->flag (FLAG_WIZ)) {
3432 $who->message ("reloading server.");
3433 async { reload_perl };
3434 }
3435};
856 3436
857unshift @INC, $LIBDIR; 3437unshift @INC, $LIBDIR;
858 3438
859load_extensions; 3439my $bug_warning = 0;
3440
3441our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN;
3443
3444sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main;
3447
3448 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait;
3451}
3452
3453sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main;
3456
3457 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait;
3460}
860 3461
861$TICK_WATCHER = Event->timer ( 3462$TICK_WATCHER = Event->timer (
3463 reentrant => 0,
3464 parked => 1,
862 prio => 1, 3465 prio => 0,
863 at => $NEXT_TICK || 1, 3466 at => $NEXT_TICK || $TICK,
3467 data => WF_AUTOCANCEL,
864 cb => sub { 3468 cb => sub {
3469 if ($Coro::current != $Coro::main) {
3470 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3471 unless ++$bug_warning > 10;
3472 return;
3473 }
3474
3475 $NOW = $tick_start = Event::time;
3476
865 cf::server_tick; # one server iteration 3477 cf::server_tick; # one server iteration
866 3478
867 my $NOW = Event::time; 3479 $RUNTIME += $TICK;
868 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
869 3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3491 $sig->send;
3492 }
3493 while (my $sig = shift @WAIT_FOR_TICK) {
3494 $sig->send;
3495 }
3496
3497 $NOW = Event::time;
3498
870 # if we are delayed by four ticks, skip them all 3499 # if we are delayed by four ticks or more, skip them all
871 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3500 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
872 3501
873 $TICK_WATCHER->at ($NEXT_TICK); 3502 $TICK_WATCHER->at ($NEXT_TICK);
874 $TICK_WATCHER->start; 3503 $TICK_WATCHER->start;
3504
3505 $LOAD = ($NOW - $tick_start) / $TICK;
3506 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3507
3508 _post_tick;
875 }, 3509 },
876); 3510);
877 3511
878_reload_2; 3512{
3513 BDB::min_parallel 8;
3514 BDB::max_poll_time $TICK * 0.1;
3515 $BDB_POLL_WATCHER = Event->io (
3516 reentrant => 0,
3517 fd => BDB::poll_fileno,
3518 poll => 'r',
3519 prio => 0,
3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538
3539 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create;
3541 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3542 | BDB::LOG_AUTOREMOVE, 1);
3543 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3544 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556 };
3557
3558 cf::cleanup "db_env_open(db): $@" if $@;
3559 };
3560 }
3561
3562 $BDB_DEADLOCK_WATCHER = Event->timer (
3563 after => 3,
3564 interval => 1,
3565 hard => 1,
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
3568 cb => sub {
3569 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3570 },
3571 );
3572 $BDB_CHECKPOINT_WATCHER = Event->timer (
3573 after => 11,
3574 interval => 60,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3580 },
3581 );
3582 $BDB_TRICKLE_WATCHER = Event->timer (
3583 after => 5,
3584 interval => 10,
3585 hard => 1,
3586 prio => 0,
3587 data => WF_AUTOCANCEL,
3588 cb => sub {
3589 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3590 },
3591 );
3592}
3593
3594{
3595 IO::AIO::min_parallel 8;
3596
3597 undef $Coro::AIO::WATCHER;
3598 IO::AIO::max_poll_time $TICK * 0.1;
3599 $AIO_POLL_WATCHER = Event->io (
3600 reentrant => 0,
3601 data => WF_AUTOCANCEL,
3602 fd => IO::AIO::poll_fileno,
3603 poll => 'r',
3604 prio => 6,
3605 cb => \&IO::AIO::poll_cb,
3606 );
3607}
3608
3609my $_log_backtrace;
3610
3611sub _log_backtrace {
3612 my ($msg, @addr) = @_;
3613
3614 $msg =~ s/\n//;
3615
3616 # limit the # of concurrent backtraces
3617 if ($_log_backtrace < 2) {
3618 ++$_log_backtrace;
3619 async {
3620 my @bt = fork_call {
3621 @addr = map { sprintf "%x", $_ } @addr;
3622 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3623 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3624 or die "addr2line: $!";
3625
3626 my @funcs;
3627 my @res = <$fh>;
3628 chomp for @res;
3629 while (@res) {
3630 my ($func, $line) = splice @res, 0, 2, ();
3631 push @funcs, "[$func] $line";
3632 }
3633
3634 @funcs
3635 };
3636
3637 LOG llevInfo, "[ABT] $msg\n";
3638 LOG llevInfo, "[ABT] $_\n" for @bt;
3639 --$_log_backtrace;
3640 };
3641 } else {
3642 LOG llevInfo, "[ABT] $msg\n";
3643 LOG llevInfo, "[ABT] [suppressed]\n";
3644 }
3645}
3646
3647# load additional modules
3648use cf::pod;
3649
3650END { cf::emergency_save }
879 3651
8801 36521
881 3653

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