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Revision 1.375 by root, Sun Sep 30 20:22:21 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 113our $DB_ENV;
89 114
90our %CFG; 115our %CFG;
91 116
92our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 118our $RUNTIME;
119our $NOW;
94 120
95our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
98 124
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
105 134
106binmode STDOUT; 135binmode STDOUT;
107binmode STDERR; 136binmode STDERR;
108 137
109# read virtual server time, if available 138# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 140 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
114} 143}
115 144
116mkdir $_ 145mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 191
163The raw value load value from the last tick. 192The raw value load value from the last tick.
164 193
165=item %cf::CFG 194=item %cf::CFG
166 195
167Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 197from wherever your confdir points to.
169 198
170=item cf::wait_for_tick, cf::wait_for_tick_begin 199=item cf::wait_for_tick, cf::wait_for_tick_begin
171 200
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 223
195 LOG llevError, $msg; 224 LOG llevError, $msg;
196 }; 225 };
197} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
198 242
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 253for my $pkg (qw(
210 cf::global cf::attachable 254 cf::global cf::attachable
211 cf::object cf::object::player 255 cf::object cf::object::player
212 cf::client cf::player 256 cf::client cf::player
213 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
214 cf::map cf::party cf::region 259 cf::party cf::region
215)) { 260)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 262}
219 263
220$Event::DIED = sub { 264$EV::DIED = sub {
221 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
222}; 266};
223 267
224############################################################################# 268#############################################################################
225 269
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 293 $d
250 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
251} 295}
252 296
253=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
254 298
255Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
256 300
257=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
258 302
259Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
260 304
261=cut 305=cut
262 306
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 308
265sub to_json ($) { $json_coder->encode ($_[0]) } 309sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
267 325
268=item cf::lock_wait $string 326=item cf::lock_wait $string
269 327
270Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
271 329
299 return;#d# 357 return;#d#
300 }#d# 358 }#d#
301 359
302 # wait for lock, if any 360 # wait for lock, if any
303 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
304 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule; 364 Coro::schedule;
306 } 365 }
307} 366}
308 367
327 386
328 ! ! $LOCK{$key} 387 ! ! $LOCK{$key}
329} 388}
330 389
331sub freeze_mainloop { 390sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
333 392
334 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 394}
336 }; 395
337 $TICK_WATCHER->stop; 396=item cf::periodic $interval, $cb
338 $guard 397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
339} 409}
340 410
341=item cf::get_slot $time[, $priority[, $name]] 411=item cf::get_slot $time[, $priority[, $name]]
342 412
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 413Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 443 }
374 } 444 }
375 } 445 }
376 446
377 if (@SLOT_QUEUE) { 447 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 449 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 450 $signal->wait;
381 } else { 451 } else {
382 Coro::schedule; 452 Coro::schedule;
383 } 453 }
384 } 454 }
385}; 455};
386 456
387sub get_slot($;$$) { 457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
388 my ($time, $pri, $name) = @_; 460 my ($time, $pri, $name) = @_;
389 461
390 $time = $TICK * .6 if $time > $TICK * .6; 462 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 463 my $sig = new Coro::Signal;
392 464
406 478
407BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
408 480
409=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
410 482
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 483The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 484is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 486acceptable.
415 487
416If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
422 494
423sub sync_job(&) { 495sub sync_job(&) {
424 my ($job) = @_; 496 my ($job) = @_;
425 497
426 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 499 my $time = EV::time;
428 500
429 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
431 503
432 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 505
434 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
435 507
436 my $busy = 1; 508 my $busy = 1;
437 my @res; 509 my @res;
438 510
442 warn $@ if $@; 514 warn $@ if $@;
443 undef $busy; 515 undef $busy;
444 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
445 517
446 while ($busy) { 518 while ($busy) {
447 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
448 } 523 }
524 }
449 525
450 $time = Event::time - $time; 526 my $time = EV::time - $time;
451 527
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 528 $TICK_START += $time; # do not account sync jobs to server load
456 529
457 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
458 } else { 531 } else {
459 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
460 533
485=item fork_call { }, $args 558=item fork_call { }, $args
486 559
487Executes the given code block with the given arguments in a seperate 560Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 561process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 562Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 563never block itself or use any form of event handling.
491 564
492=cut 565=cut
493 566
494sub fork_call(&@) { 567sub fork_call(&@) {
495 my ($cb, @args) = @_; 568 my ($cb, @args) = @_;
502 reset_signals; 575 reset_signals;
503 &$cb 576 &$cb
504 }, @args; 577 }, @args;
505 578
506 wantarray ? @res : $res[-1] 579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
507} 607}
508 608
509=item $value = cf::db_get $family => $key 609=item $value = cf::db_get $family => $key
510 610
511Returns a single value from the environment database. 611Returns a single value from the environment database.
650 750
651############################################################################# 751#############################################################################
652 752
653=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
654 754
655Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
658 758
659In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 761Deliantra).
662 762
663=over 4 763=over 4
664 764
665=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
666 766
710=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
711 811
712Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
714 814
715Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
717 817
718These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
719 819
720=over 4 820=over 4
948 } 1048 }
949 1049
950 0 1050 0
951} 1051}
952 1052
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1054
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1056
957Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
958 1058
964 1064
965=cut 1065=cut
966 1066
967############################################################################# 1067#############################################################################
968# object support 1068# object support
969#
970 1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
971sub _can_merge { 1103sub _can_merge {
972 my ($ob1, $ob2) = @_; 1104 my ($ob1, $ob2) = @_;
973 1105
974 local $Storable::canonical = 1; 1106 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1107
978 $fob1 eq $fob2 1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
979} 1110}
980 1111
981sub reattach { 1112sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1114 my ($obj) = @_;
984 1115
1116 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1118
987 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
988 1120
989 @$registry = (); 1121 @$registry = ();
990 1122
1005cf::attachable->attach ( 1137cf::attachable->attach (
1006 prio => -1000000, 1138 prio => -1000000,
1007 on_instantiate => sub { 1139 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
1009 1141
1010 $data = from_json $data; 1142 $data = decode_json $data;
1011 1143
1012 for (@$data) { 1144 for (@$data) {
1013 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
1014 1146
1015 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1168 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
1039 1171
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
1044 close $fh; 1176 aio_close $fh;
1045 1177
1046 if (@$objs) { 1178 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
1052 close $fh; 1184 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1186 }
1055 } else { 1187 } else {
1056 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1057 } 1189 }
1058 1190
1059 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
1060 } else { 1195 } else {
1061 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
1062 } 1197 }
1063 } else { 1198 } else {
1064 aio_unlink $filename; 1199 aio_unlink $filename;
1085 1220
1086 unless (aio_stat "$filename.pst") { 1221 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1222 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1223 or return;
1089 1224
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
1091 } 1227 }
1092 1228
1093 utf8::decode (my $decname = $filename); 1229 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1230 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1231 $decname, length $data, scalar @{$av || []};
1225 1361
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1364
1229 $ext{source} = 1365 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1367 . "#line 1 \"$path\"\n{\n"
1232 . $source 1368 . $source
1233 . "\n};\n1"; 1369 . "\n};\n1";
1234 1370
1235 $todo{$base} = \%ext; 1371 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1387 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1388 : "$v->{base}: extension inactive.\n";
1253 1389
1254 if (exists $v->{meta}{mandatory}) { 1390 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1391 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1392 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1393 }
1259 1394
1260 warn $msg; 1395 warn $msg;
1261 } 1396 }
1262 1397
1276 1411
1277=back 1412=back
1278 1413
1279=head2 CORE EXTENSIONS 1414=head2 CORE EXTENSIONS
1280 1415
1281Functions and methods that extend core crossfire objects. 1416Functions and methods that extend core deliantra objects.
1282 1417
1283=cut 1418=cut
1284 1419
1285package cf::player; 1420package cf::player;
1286 1421
1329 1464
1330sub exists($) { 1465sub exists($) {
1331 my ($login) = @_; 1466 my ($login) = @_;
1332 1467
1333 $cf::PLAYER{$login} 1468 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1469 or !aio_stat path $login
1335} 1470}
1336 1471
1337sub find($) { 1472sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1473 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1474 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1486 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1487 or return;
1353 1488
1354 my $pl = cf::player::load_pl $f 1489 my $pl = cf::player::load_pl $f
1355 or return; 1490 or return;
1491
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1492 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1493 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1494 $cf::PLAYER{$login} = $pl
1359 } 1495 }
1360 } 1496 }
1370 1506
1371 return if $pl->{deny_save}; 1507 return if $pl->{deny_save};
1372 1508
1373 aio_mkdir playerdir $pl, 0770; 1509 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1510 $pl->{last_save} = $cf::RUNTIME;
1511
1512 cf::get_slot 0.01;
1375 1513
1376 $pl->save_pl ($path); 1514 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1515 cf::cede_to_tick;
1378} 1516}
1379 1517
1411 my ($pl) = @_; 1549 my ($pl) = @_;
1412 1550
1413 my $name = $pl->ob->name; 1551 my $name = $pl->ob->name;
1414 1552
1415 $pl->{deny_save} = 1; 1553 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1555
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1561 $pl->ns->destroy if $pl->ns;
1422 1562
1423 my $path = playerdir $pl; 1563 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1603
1464 for my $login (@$dirs) { 1604 for my $login (@$dirs) {
1465 my $path = path $login; 1605 my $path = path $login;
1466 1606
1467 # a .pst is a dead give-away for a valid player 1607 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1613 }
1473 1614
1504 } 1645 }
1505 1646
1506 \@paths 1647 \@paths
1507} 1648}
1508 1649
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1651
1511Expand crossfire pod fragments into protocol xml. 1652Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1653
1560=item $player->ext_reply ($msgid, @msg) 1654=item $player->ext_reply ($msgid, @msg)
1561 1655
1562Sends an ext reply to the player. 1656Sends an ext reply to the player.
1563 1657
1630our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1632 1726
1633sub generate_random_map { 1727sub generate_random_map {
1634 my ($self, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1731
1635 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1733 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1858
1762# the temporary/swap location 1859# the temporary/swap location
1763sub save_path { 1860sub save_path {
1764 my ($self) = @_; 1861 my ($self) = @_;
1765 1862
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1864 "$TMPDIR/$path.map"
1768} 1865}
1769 1866
1770# the unique path, undef == no special unique path 1867# the unique path, undef == no special unique path
1771sub uniq_path { 1868sub uniq_path {
1772 my ($self) = @_; 1869 my ($self) = @_;
1773 1870
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1872 "$UNIQUEDIR/$path"
1776} 1873}
1777 1874
1778# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1779# all maps in C++... 1876# all maps in C++...
1877 1974
1878 cf::lock_wait "map_data:$path";#d#remove 1975 cf::lock_wait "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1976 cf::lock_wait "map_find:$path";
1880 1977
1881 $cf::MAP{$path} || do { 1978 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1980 my $guard2 = cf::lock_acquire "map_find:$path";
1884 1981
1885 my $map = new_from_path cf::map $path 1982 my $map = new_from_path cf::map $path
1886 or return; 1983 or return;
1887 1984
1888 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1891 or return; 1988 or return;
1892 1989
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 1991 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1896 undef $guard1; 1994 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 1995 $map->reset;
1899 return find $path; 1996 return find $path;
1900 } 1997 }
1901 1998
1902 $cf::MAP{$path} = $map 1999 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2026 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2027 $f->skip_block;
1931 $self->_load_objects ($f) 2028 $self->_load_objects ($f)
1932 or return; 2029 or return;
1933 2030
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
1935 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1936 2033
1937 if (my $uniq = $self->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2035 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2036 unless (aio_stat $uniq) {
1965 } 2062 }
1966 2063
1967 $self->{last_save} = $cf::RUNTIME; 2064 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2065 $self->last_access ($cf::RUNTIME);
1969 2066
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2068 }
1972 2069
1973 $self->post_load; 2070 $self->post_load;
1974} 2071}
1975 2072
2033 my ($path, $origin, $load) = @_; 2130 my ($path, $origin, $load) = @_;
2034 2131
2035 $path = normalise $path, $origin && $origin->{path}; 2132 $path = normalise $path, $origin && $origin->{path};
2036 2133
2037 if (my $map = $cf::MAP{$path}) { 2134 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2136 }
2040 2137
2041 $MAP_PREFETCH{$path} |= $load; 2138 $MAP_PREFETCH{$path} |= $load;
2042 2139
2043 $MAP_PREFETCHER ||= cf::async { 2140 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2177 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2178 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
2083 }; 2180 };
2084 2181
2182 cf::get_slot 0.02;
2183
2085 if ($uniq) { 2184 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2187 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2188 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2196 $self->save;
2098 2197
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2199
2101 return if $self->players; 2200 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2202 return if $self->{deny_save};
2104 2203
2105 $self->in_memory (cf::MAP_SWAPPED); 2204 $self->in_memory (cf::MAP_SWAPPED);
2106 2205
2107 $self->deactivate; 2206 $self->deactivate;
2225 2324
2226sub unique_maps() { 2325sub unique_maps() {
2227 [ 2326 [
2228 map { 2327 map {
2229 utf8::decode $_; 2328 utf8::decode $_;
2230 /\.map$/ 2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2231 ? normalise $_ 2332 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2333 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2334 ]
2235} 2335}
2236 2336
2237package cf;
2238
2239=back 2337=back
2240 2338
2241=head3 cf::object 2339=head3 cf::object
2242 2340
2243=cut 2341=cut
2246 2344
2247=over 4 2345=over 4
2248 2346
2249=item $ob->inv_recursive 2347=item $ob->inv_recursive
2250 2348
2251Returns the inventory of the object _and_ their inventories, recursively. 2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
2252 2351
2253=cut 2352=cut
2254 2353
2255sub inv_recursive_; 2354sub inv_recursive_;
2256sub inv_recursive_ { 2355sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2360 inv_recursive_ inv $_[0]
2262} 2361}
2263 2362
2264=item $ref = $ob->ref 2363=item $ref = $ob->ref
2265 2364
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2365Creates and returns a persistent reference to an object that can be stored as a string.
2267 2366
2268=item $ob = cf::object::deref ($refstring) 2367=item $ob = cf::object::deref ($refstring)
2269 2368
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2370even if the object actually exists. May block.
2273=cut 2372=cut
2274 2373
2275sub deref { 2374sub deref {
2276 my ($ref) = @_; 2375 my ($ref) = @_;
2277 2376
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2378 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2380 or return;
2285 $pl->ob->uuid eq $uuid 2381 $pl->ob->uuid eq $uuid
2286 or return; 2382 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2403dialogue with the given NPC character.
2308 2404
2309=cut 2405=cut
2310 2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
2420
2311# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2422# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2425 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2436 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2438
2329 } else { 2439 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2442 }
2333 } 2443 }
2334} 2444}
2335 2445
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2471
2362=item $player_object->enter_link 2472=item $player_object->enter_link
2363 2473
2364Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
2365 2475
2366The player should be reasonably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2368 2480
2369Will never block. 2481Will never block.
2370 2482
2371=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
2372 2484
2430 2542
2431 $map->load; 2543 $map->load;
2432 $map->load_neighbours; 2544 $map->load_neighbours;
2433 2545
2434 return unless $self->contr->active; 2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2435 $self->activate_recursive; 2548 $self->activate_recursive;
2436 2549
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
2439} 2552}
2443Moves the player to the given map-path and coordinates by first freezing 2556Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2557her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2558that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2559the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2560be called at the end of this process.
2561
2562Note that $check will be called with a potentially non-loaded map, so if
2563it needs a loaded map it has to call C<< ->load >>.
2448 2564
2449=cut 2565=cut
2450 2566
2451our $GOTOGEN; 2567our $GOTOGEN;
2452 2568
2531} 2647}
2532 2648
2533sub prepare_random_map { 2649sub prepare_random_map {
2534 my ($exit) = @_; 2650 my ($exit) = @_;
2535 2651
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2652 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2653 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2654 # that depends on the exit object
2541 2655
2542 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2658 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2659 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
2549 } 2665 }
2550 2666
2551 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
2552 2668
2553 my $data = cf::to_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2671 my $meta = "$RANDOMDIR/$md5.meta";
2556 2672
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2675 undef $fh;
2560 aio_rename "$meta~", $meta; 2676 aio_rename "$meta~", $meta;
2561 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
2564 } 2684 }
2565} 2685}
2566 2686
2567sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
2569 2689
2570 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
2571 2691
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2692 $self->enter_link;
2584 2693
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2694 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2695 $Coro::current->{desc} = "enter_exit";
2591 2696
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
2704 prepare_random_map $exit
2705 if $exit->slaying eq "/!";
2706 }
2707
2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
2711
2594 $self->goto ($slaying, $hp, $sp); 2712 $self->goto ($map, $x, $y);
2595 2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
2596 1; 2718 1
2597 }) { 2719 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2722 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2724
2603 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2753the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2754the message unless the client supports the msg packet.
2633 2755
2634=cut 2756=cut
2635 2757
2758# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2759our %CHANNEL = (
2637 "c/identify" => { 2760 "c/identify" => {
2638 id => "infobox", 2761 id => "infobox",
2639 title => "Identify", 2762 title => "Identify",
2640 reply => undef, 2763 reply => undef,
2644 id => "infobox", 2767 id => "infobox",
2645 title => "Examine", 2768 title => "Examine",
2646 reply => undef, 2769 reply => undef,
2647 tooltip => "Signs and other items you examined", 2770 tooltip => "Signs and other items you examined",
2648 }, 2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2649 "c/lookat" => { 2778 "c/lookat" => {
2650 id => "infobox", 2779 id => "infobox",
2651 title => "Look", 2780 title => "Look",
2652 reply => undef, 2781 reply => undef,
2653 tooltip => "What you saw there", 2782 tooltip => "What you saw there",
2654 }, 2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2655); 2820);
2656 2821
2657sub cf::client::send_msg { 2822sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_; 2823 my ($self, $channel, $msg, $color, @extra) = @_;
2659 2824
2660 $msg = $self->pl->expand_cfpod ($msg); 2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2661 2827
2662 $color &= cf::NDI_CLIENT_MASK; # just in case... 2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663 2829
2664 # check predefined channels, for the benefit of C 2830 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) { 2831 if ($CHANNEL{$channel}) {
2686 if ($self->can_msg) { 2852 if ($self->can_msg) {
2687 # default colour, mask it out 2853 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2690 2856
2691 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2693 } else { 2873 } else {
2694 if ($color >= 0) { 2874 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones 2875 # replace some tags by gcfclient-compatible ones
2696 for ($msg) { 2876 for ($msg) {
2697 1 while 2877 1 while
2895=pod 3075=pod
2896 3076
2897The following functions and methods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
2898 3078
2899 cf::object 3079 cf::object
2900 contr pay_amount pay_player map x y force_find force_add 3080 contr pay_amount pay_player map x y force_find force_add destroy
2901 insert remove name archname title slaying race decrease_ob_nr 3081 insert remove name archname title slaying race decrease split
2902 3082
2903 cf::object::player 3083 cf::object::player
2904 player 3084 player
2905 3085
2906 cf::player 3086 cf::player
2911 3091
2912=cut 3092=cut
2913 3093
2914for ( 3094for (
2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race 3096 insert remove inv nrof name archname title slaying race
2917 decrease_ob_nr)], 3097 decrease split destroy change_exp)],
2918 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
2919 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
2920 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
2921) { 3101) {
2922 no strict 'refs'; 3102 no strict 'refs';
3027 { 3207 {
3028 my $faces = $facedata->{faceinfo}; 3208 my $faces = $facedata->{faceinfo};
3029 3209
3030 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
3031 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3212
3032 cf::face::set_visibility $idx, $info->{visibility}; 3213 cf::face::set_visibility $idx, $info->{visibility};
3033 cf::face::set_magicmap $idx, $info->{magicmap}; 3214 cf::face::set_magicmap $idx, $info->{magicmap};
3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3036 3217
3037 cf::cede_to_tick; 3218 cf::cede_to_tick;
3038 } 3219 }
3039 3220
3040 while (my ($face, $info) = each %$faces) { 3221 while (my ($face, $info) = each %$faces) {
3041 next unless $info->{smooth}; 3222 next unless $info->{smooth};
3223
3042 my $idx = cf::face::find $face 3224 my $idx = cf::face::find $face
3043 or next; 3225 or next;
3226
3044 if (my $smooth = cf::face::find $info->{smooth}) { 3227 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth; 3228 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else { 3230 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3066 { 3249 {
3067 # TODO: for gcfclient pleasure, we should give resources 3250 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index. 3251 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource}; 3252 my $res = $facedata->{resource};
3070 3253
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) { 3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data; 3257 my $data;
3076 3258
3077 if ($info->{type} & 1) { 3259 if ($info->{type} & 1) {
3078 # prepend meta info 3260 # prepend meta info
3079 3261
3080 my $meta = $enc->encode ({ 3262 my $meta = $enc->encode ({
3081 name => $name, 3263 name => $name,
3082 %{ $info->{meta} || {} }, 3264 %{ $info->{meta} || {} },
3083 }); 3265 });
3084 3266
3085 $data = pack "(w/a*)*", $meta, $info->{data}; 3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3086 } else { 3274 } else {
3087 $data = $info->{data}; 3275 $RESOURCE{$name} = $info;
3088 } 3276 }
3089 3277
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick; 3278 cf::cede_to_tick;
3094 } 3279 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 } 3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3114 3283
3115 1 3284 1
3116} 3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3117 3306
3118register_exticmd fx_want => sub { 3307register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_; 3308 my ($ns, $want) = @_;
3120 3309
3121 while (my ($k, $v) = each %$want) { 3310 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v); 3311 $ns->fx_want ($k, $v);
3123 } 3312 }
3124}; 3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3125 3324
3126sub reload_regions { 3325sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework 3326 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?) 3327 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = (); 3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3143} 3342}
3144 3343
3145sub reload_archetypes { 3344sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes" 3345 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n"; 3346 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153} 3347}
3154 3348
3155sub reload_treasures { 3349sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures" 3350 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n"; 3351 or die "unable to load treasurelists\n";
3158} 3352}
3159 3353
3160sub reload_resources { 3354sub reload_resources {
3161 warn "reloading resource files...\n"; 3355 warn "reloading resource files...\n";
3162 3356
3357 reload_facedata;
3358 reload_archetypes;
3163 reload_regions; 3359 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures; 3360 reload_treasures;
3168 3361
3169 warn "finished reloading resource files\n"; 3362 warn "finished reloading resource files\n";
3170}
3171
3172sub init {
3173 reload_resources;
3174} 3363}
3175 3364
3176sub reload_config { 3365sub reload_config {
3177 open my $fh, "<:utf8", "$CONFDIR/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
3178 or return; 3367 or return;
3179 3368
3180 local $/; 3369 local $/;
3181 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
3182 3371
3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3184 3373
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3192 }; 3381 };
3193 warn $@ if $@; 3382 warn $@ if $@;
3194 } 3383 }
3195} 3384}
3196 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
3197sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
3198 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
3199 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async { 3424 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
3203 Event::one_event; 3426 EV::loop EV::LOOP_ONESHOT;
3204 })->prio (Coro::PRIO_MAX); 3427 })->prio (Coro::PRIO_MAX);
3205 }; 3428 };
3206 3429
3430 evthread_start IO::AIO::poll_fileno;
3431
3432 cf::sync_job {
3433 reload_resources;
3207 reload_config; 3434 reload_config;
3208 db_init; 3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
3209 load_extensions; 3448 load_extensions;
3210 3449
3211 $TICK_WATCHER->start; 3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
3212 Event::loop; 3458 EV::loop;
3213} 3459}
3214 3460
3215############################################################################# 3461#############################################################################
3216# initialisation and cleanup 3462# initialisation and cleanup
3217 3463
3218# install some emergency cleanup handlers 3464# install some emergency cleanup handlers
3219BEGIN { 3465BEGIN {
3466 our %SIGWATCHER = ();
3220 for my $signal (qw(INT HUP TERM)) { 3467 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal ( 3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal"; 3469 cf::cleanup "SIG$signal";
3228 },
3229 ); 3470 };
3230 } 3471 }
3231} 3472}
3232 3473
3233sub write_runtime { 3474sub write_runtime_sync {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running: 3475 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time. 3476 # the fsync below can take a very very long time.
3238 3477
3239 IO::AIO::aio_utime $runtime, undef, undef; 3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3240 3479
3241 my $guard = cf::lock_acquire "write_runtime"; 3480 my $guard = cf::lock_acquire "write_runtime";
3242 3481
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3244 or return; 3483 or return;
3245 3484
3246 my $value = $cf::RUNTIME + 90 + 10; 3485 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock 3486 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server. 3487 # 60 allows for the watchdog to kill the server.
3258 aio_utime $fh, undef, undef; 3497 aio_utime $fh, undef, undef;
3259 3498
3260 close $fh 3499 close $fh
3261 or return; 3500 or return;
3262 3501
3263 aio_rename "$runtime~", $runtime 3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3264 and return; 3503 and return;
3265 3504
3266 warn "runtime file written.\n"; 3505 warn "runtime file written.\n";
3267 3506
3268 1 3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3269} 3558}
3270 3559
3271sub emergency_save() { 3560sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop; 3561 my $freeze_guard = cf::freeze_mainloop;
3273 3562
3279 # and maps saved/destroyed asynchronously. 3568 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n"; 3569 warn "begin emergency player save\n";
3281 for my $login (keys %cf::PLAYER) { 3570 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next; 3571 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next; 3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3284 $pl->save; 3574 $pl->save;
3285 } 3575 }
3286 warn "end emergency player save\n"; 3576 warn "end emergency player save\n";
3287 3577
3288 warn "begin emergency map save\n"; 3578 warn "begin emergency map save\n";
3294 warn "end emergency map save\n"; 3584 warn "end emergency map save\n";
3295 3585
3296 warn "begin emergency database checkpoint\n"; 3586 warn "begin emergency database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV; 3587 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n"; 3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3299 }; 3593 };
3300 3594
3301 warn "leave emergency perl save\n"; 3595 warn "leave emergency perl save\n";
3302} 3596}
3303 3597
3304sub post_cleanup { 3598sub post_cleanup {
3305 my ($make_core) = @_; 3599 my ($make_core) = @_;
3306 3600
3307 warn Carp::longmess "post_cleanup backtrace" 3601 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core; 3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3309} 3632}
3310 3633
3311sub do_reload_perl() { 3634sub do_reload_perl() {
3312 # can/must only be called in main 3635 # can/must only be called in main
3313 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
3314 warn "can only reload from main coroutine"; 3637 warn "can only reload from main coroutine";
3315 return; 3638 return;
3316 } 3639 }
3317 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
3318 warn "reloading..."; 3644 warn "reloading...";
3319 3645
3320 warn "entering sync_job"; 3646 warn "entering sync_job";
3321 3647
3322 cf::sync_job { 3648 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark 3649 cf::write_runtime_sync; # external watchdog should not bark
3324 cf::emergency_save; 3650 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark 3651 cf::write_runtime_sync; # external watchdog should not bark
3326 3652
3327 warn "syncing database to disk"; 3653 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV; 3654 BDB::db_env_txn_checkpoint $DB_ENV;
3329 3655
3330 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
3331 3657
3332 warn "cancelling all WF_AUTOCANCEL watchers";
3333 for (Event::all_watchers) {
3334 $_->cancel if $_->data & WF_AUTOCANCEL;
3335 }
3336
3337 warn "flushing outstanding aio requests"; 3658 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs; 3659 while (IO::AIO::nreqs || BDB::nreqs) {
3343 warn "iterate..."; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3344 }
3345
3346 ++$RELOAD;
3347
3348 warn "cancelling all extension coros";
3349 $_->cancel for values %EXT_CORO;
3350 %EXT_CORO = ();
3351
3352 warn "removing commands";
3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
3361 warn "... unloading $pkg";
3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
3368 } 3661 }
3369 3662
3370 warn "... nuking $pkg"; 3663 warn "cancelling all extension coros";
3371 Symbol::delete_package $pkg; 3664 $_->cancel for values %EXT_CORO;
3372 } 3665 %EXT_CORO = ();
3373 3666
3374 warn "unloading all perl modules loaded from $LIBDIR"; 3667 warn "removing commands";
3375 while (my ($k, $v) = each %INC) { 3668 %COMMAND = ();
3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3377 3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3378 warn "... unloading $k"; 3676 warn "... unloading $pkg";
3379 delete $INC{$k};
3380 3677
3381 $k =~ s/\.pm$//;
3382 $k =~ s/\//::/g;
3383
3384 if (my $cb = $k->can ("unload_module")) { 3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3385 $cb->(); 3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
3386 } 3687 }
3387 3688
3388 Symbol::delete_package $k; 3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3389 } 3704 }
3390 3705
3391 warn "getting rid of safe::, as good as possible"; 3706 warn "getting rid of safe::, as good as possible";
3392 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3394 3709
3395 warn "unloading cf.pm \"a bit\""; 3710 warn "unloading cf.pm \"a bit\"";
3396 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"}; 3712 delete $INC{"cf/pod.pm"};
3398 3713
3399 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
3400 # and global variables created in xs 3715 # and global variables created in xs
3401 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
3402 3717
3403 warn "unload completed, starting to reload now"; 3718 warn "unload completed, starting to reload now";
3404 3719
3405 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
3406 require cf; 3721 require cf;
3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3408 3723
3409 warn "loading config and database again"; 3724 warn "loading config and database again";
3410 cf::reload_config; 3725 cf::reload_config;
3411 3726
3412 warn "loading extensions"; 3727 warn "loading extensions";
3413 cf::load_extensions; 3728 cf::load_extensions;
3414 3729
3415 warn "reattaching attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
3416 _global_reattach; # objects, sockets 3731 _global_reattach; # objects, sockets
3417 warn "reattaching attachments to maps"; 3732 warn "reattaching attachments to maps";
3418 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players"; 3734 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER; 3735 reattach $_ for values %PLAYER;
3421 3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3422 warn "leaving sync_job"; 3740 warn "leaving sync_job";
3423 3741
3424 1 3742 1
3425 } or do { 3743 } or do {
3426 warn $@; 3744 warn $@;
3427 warn "error while reloading, exiting."; 3745 cf::cleanup "error while reloading, exiting.";
3428 exit 1;
3429 }; 3746 };
3430 3747
3431 warn "reloaded"; 3748 warn "reloaded";
3749 --$RELOAD;
3750 }
3432}; 3751};
3433 3752
3434our $RELOAD_WATCHER; # used only during reload 3753our $RELOAD_WATCHER; # used only during reload
3435 3754
3436sub reload_perl() { 3755sub reload_perl() {
3437 # doing reload synchronously and two reloads happen back-to-back, 3756 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here. 3757 # coro crashes during coro_state_free->destroy here.
3439 3758
3440 $RELOAD_WATCHER ||= Event->timer ( 3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3441 reentrant => 0,
3442 after => 0,
3443 data => WF_AUTOCANCEL,
3444 cb => sub {
3445 do_reload_perl; 3760 do_reload_perl;
3446 undef $RELOAD_WATCHER; 3761 undef $RELOAD_WATCHER;
3447 },
3448 ); 3762 };
3449} 3763}
3450 3764
3451register_command "reload" => sub { 3765register_command "reload" => sub {
3452 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3453 3767
3466 3780
3467our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3469 3783
3470sub wait_for_tick { 3784sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3473 3786
3474 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait; 3789 $signal->wait;
3477} 3790}
3478 3791
3479sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3482 3794
3483 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait; 3797 $signal->wait;
3486} 3798}
3487 3799
3488$TICK_WATCHER = Event->timer ( 3800sub tick {
3489 reentrant => 0,
3490 parked => 1,
3491 prio => 0,
3492 at => $NEXT_TICK || $TICK,
3493 data => WF_AUTOCANCEL,
3494 cb => sub {
3495 if ($Coro::current != $Coro::main) { 3801 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10; 3803 unless ++$bug_warning > 10;
3498 return; 3804 return;
3499 } 3805 }
3500 3806
3501 $NOW = $tick_start = Event::time;
3502
3503 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
3504 3808
3505 $RUNTIME += $TICK;
3506 $NEXT_TICK += $TICK;
3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3510 Coro::async_pool { 3811 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver"; 3812 $Coro::current->{desc} = "runtime saver";
3512 write_runtime 3813 write_runtime_sync
3513 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 } 3815 };
3816 }
3516 3817
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send; 3819 $sig->send;
3519 } 3820 }
3520 while (my $sig = shift @WAIT_FOR_TICK) { 3821 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send; 3822 $sig->send;
3522 } 3823 }
3523 3824
3524 $NOW = Event::time; 3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3525
3526 # if we are delayed by four ticks or more, skip them all
3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3528
3529 $TICK_WATCHER->at ($NEXT_TICK);
3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534 3827
3535 _post_tick; 3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3536 }, 3834 }
3537); 3835}
3538 3836
3539{ 3837{
3838 # configure BDB
3839
3540 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3541 BDB::max_poll_time $TICK * 0.1; 3841 BDB::max_poll_reqs $TICK * 0.1;
3542 $BDB_POLL_WATCHER = Event->io ( 3842 $AnyEvent::BDB::WATCHER->priority (1);
3543 reentrant => 0,
3544 fd => BDB::poll_fileno,
3545 poll => 'r',
3546 prio => 0,
3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565 3843
3566 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3569 | BDB::LOG_AUTOREMOVE, 1); 3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572 3851
3573 cf::sync_job { 3852 cf::sync_job {
3574 eval { 3853 eval {
3584 3863
3585 cf::cleanup "db_env_open(db): $@" if $@; 3864 cf::cleanup "db_env_open(db): $@" if $@;
3586 }; 3865 };
3587 } 3866 }
3588 3867
3589 $BDB_DEADLOCK_WATCHER = Event->timer ( 3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3590 after => 3,
3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3597 },
3598 ); 3870 };
3599 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 ); 3873 };
3609 $BDB_TRICKLE_WATCHER = Event->timer ( 3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 ); 3876 };
3619} 3877}
3620 3878
3621{ 3879{
3880 # configure IO::AIO
3881
3622 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io ( 3884 undef $AnyEvent::AIO::WATCHER;
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 6,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634} 3885}
3635 3886
3636my $_log_backtrace; 3887my $_log_backtrace;
3637 3888
3638sub _log_backtrace { 3889sub _log_backtrace {
3641 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3642 3893
3643 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3646 async { 3898 async {
3647 $Coro::current->{desc} = "abt $msg"; 3899 $Coro::current->{desc} = "abt $msg";
3648 3900
3649 my @bt = fork_call { 3901 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3661 } 3913 }
3662 3914
3663 @funcs 3915 @funcs
3664 }; 3916 };
3665 3917
3666 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace; 3921 --$_log_backtrace;
3669 }; 3922 };
3670 } else { 3923 } else {
3671 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";

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