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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.376 by root, Mon Oct 1 00:44:44 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28 44
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
31 47
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 49
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
47 89
48our %CFG; 90our %CFG;
49 91
50our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 93our $RUNTIME;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 98
57our %EXT_CORO; # coroutines bound to extensions 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
58 105
59binmode STDOUT; 106binmode STDOUT;
60binmode STDERR; 107binmode STDERR;
61 108
62# read virtual server time, if available 109# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
67} 114}
68 115
69mkdir cf::localdir; 116mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 118
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 194
124 LOG llevError, $msg; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 249 $d
180 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
181} 251}
182 252
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
186 254
187Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
188 256
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
197 258
198Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
199 260
200=cut 261=cut
201 262
202sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
204 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
205} 266sub from_json ($) { $json_coder->decode ($_[0]) }
206 267
207=item cf::lock_wait $string 268=item cf::lock_wait $string
208 269
209Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
210 271
213Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
216returned. 277returned.
217 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
218Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
220 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
221=cut 289=cut
222 290
223our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
224 293
225sub lock_wait($) { 294sub lock_wait($) {
226 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
227 301
228 # wait for lock, if any 302 # wait for lock, if any
229 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 305 Coro::schedule;
237 311
238 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
239 lock_wait $key; 313 lock_wait $key;
240 314
241 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
242 317
243 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
246 } 322 }
247} 323}
248 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
249sub freeze_mainloop { 331sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
251 333
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
253 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
254 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
255} 397}
256 398
257=item cf::async { BLOCK } 399=item cf::async { BLOCK }
258 400
259Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
264 406
265BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
266 408
267=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
268 410
269The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
272 415
273If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
276fast or be very important. 419fast or be very important.
279 422
280sub sync_job(&) { 423sub sync_job(&) {
281 my ($job) = @_; 424 my ($job) = @_;
282 425
283 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
284 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
286 431
287 # TODO: use suspend/resume instead 432 # TODO: use suspend/resume instead
288 # (but this is cancel-safe) 433 # (but this is cancel-safe)
290 435
291 my $busy = 1; 436 my $busy = 1;
292 my @res; 437 my @res;
293 438
294 (async { 439 (async {
440 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 441 @res = eval { $job->() };
296 warn $@ if $@; 442 warn $@ if $@;
297 undef $busy; 443 undef $busy;
298 })->prio (Coro::PRIO_MAX); 444 })->prio (Coro::PRIO_MAX);
299 445
300 while ($busy) { 446 while ($busy) {
301 Coro::cede or Event::one_event; 447 Coro::cede or Event::one_event;
302 } 448 }
449
450 $time = Event::time - $time;
451
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load
303 456
304 wantarray ? @res : $res[0] 457 wantarray ? @res : $res[0]
305 } else { 458 } else {
306 # we are in another coroutine, how wonderful, everything just works 459 # we are in another coroutine, how wonderful, everything just works
307 460
309 } 462 }
310} 463}
311 464
312=item $coro = cf::async_ext { BLOCK } 465=item $coro = cf::async_ext { BLOCK }
313 466
314Like async, but this coro is automcatially being canceled when the 467Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 468extension calling this is being unloaded.
316 469
317=cut 470=cut
318 471
319sub async_ext(&) { 472sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 480 $EXT_CORO{$coro+0} = $coro;
328 481
329 $coro 482 $coro
330} 483}
331 484
332sub write_runtime { 485=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 486
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 487Executes the given code block with the given arguments in a seperate
336 or return; 488process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling.
337 491
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 492=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 493
342 aio_fsync $fh 494sub fork_call(&@) {
343 and return; 495 my ($cb, @args) = @_;
344 496
345 close $fh 497 # we seemingly have to make a local copy of the whole thing,
346 or return; 498 # otherwise perl prematurely frees the stuff :/
499 # TODO: investigate and fix (likely this will be rather laborious)
347 500
348 aio_rename "$runtime~", $runtime 501 my @res = Coro::Util::fork_eval {
349 and return; 502 reset_signals;
503 &$cb
504 }, @args;
350 505
506 wantarray ? @res : $res[-1]
507}
508
509=item $value = cf::db_get $family => $key
510
511Returns a single value from the environment database.
512
513=item cf::db_put $family => $key => $value
514
515Stores the given C<$value> in the family. It can currently store binary
516data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
517
518=item $db = cf::db_table "name"
519
520Create and/or open a new database table. The string must not be "db" and must be unique
521within each server.
522
523=cut
524
525sub db_table($) {
526 my ($name) = @_;
527 my $db = BDB::db_create $DB_ENV;
528
529 eval {
530 $db->set_flags (BDB::CHKSUM);
531
532 utf8::encode $name;
533 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
534 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
535 cf::cleanup "db_open(db): $!" if $!;
536 };
537 cf::cleanup "db_open(db): $@" if $@;
538
539 $db
540}
541
542our $DB;
543
544sub db_init {
545 cf::sync_job {
546 $DB ||= db_table "db";
547 };
548}
549
550sub db_get($$) {
551 my $key = "$_[0]/$_[1]";
552
553 cf::sync_job {
554 BDB::db_get $DB, undef, $key, my $data;
555
556 $! ? ()
557 : $data
351 1 558 }
559}
560
561sub db_put($$$) {
562 BDB::dbreq_pri 4;
563 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
564}
565
566=item cf::cache $id => [$paths...], $processversion => $process
567
568Generic caching function that returns the value of the resource $id,
569caching and regenerating as required.
570
571This function can block.
572
573=cut
574
575sub cache {
576 my ($id, $src, $processversion, $process) = @_;
577
578 my $meta =
579 join "\x00",
580 $processversion,
581 map {
582 aio_stat $_
583 and Carp::croak "$_: $!";
584
585 ($_, (stat _)[7,9])
586 } @$src;
587
588 my $dbmeta = db_get cache => "$id/meta";
589 if ($dbmeta ne $meta) {
590 # changed, we may need to process
591
592 my @data;
593 my $md5;
594
595 for (0 .. $#$src) {
596 0 <= aio_load $src->[$_], $data[$_]
597 or Carp::croak "$src->[$_]: $!";
598 }
599
600 # if processing is expensive, check
601 # checksum first
602 if (1) {
603 $md5 =
604 join "\x00",
605 $processversion,
606 map {
607 cf::cede_to_tick;
608 ($src->[$_], Digest::MD5::md5_hex $data[$_])
609 } 0.. $#$src;
610
611
612 my $dbmd5 = db_get cache => "$id/md5";
613 if ($dbmd5 eq $md5) {
614 db_put cache => "$id/meta", $meta;
615
616 return db_get cache => "$id/data";
617 }
618 }
619
620 my $t1 = Time::HiRes::time;
621 my $data = $process->(\@data);
622 my $t2 = Time::HiRes::time;
623
624 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
625
626 db_put cache => "$id/data", $data;
627 db_put cache => "$id/md5" , $md5;
628 db_put cache => "$id/meta", $meta;
629
630 return $data;
631 }
632
633 db_get cache => "$id/data"
634}
635
636=item cf::datalog type => key => value, ...
637
638Log a datalog packet of the given type with the given key-value pairs.
639
640=cut
641
642sub datalog($@) {
643 my ($type, %kv) = @_;
644 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 645}
353 646
354=back 647=back
355 648
356=cut 649=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 650
480############################################################################# 651#############################################################################
481 652
482=head2 ATTACHABLE OBJECTS 653=head2 ATTACHABLE OBJECTS
483 654
485attach callbacks/event handlers (a collection of which is called an "attachment") 656attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 657to it. All such attachable objects support the following methods.
487 658
488In the following description, CLASS can be any of C<global>, C<object> 659In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 660C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 661Crossfire TRT).
491 662
492=over 4 663=over 4
493 664
494=item $attachable->attach ($attachment, key => $value...) 665=item $attachable->attach ($attachment, key => $value...)
495 666
609our @CB_TYPE = (); # registry for type (cf-object class) based events 780our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 781our @CB_MAP = ();
611 782
612my %attachment; 783my %attachment;
613 784
785sub cf::attachable::thawer_merge {
786 # simply override everything except _meta
787 local $_[0]{_meta};
788 %{$_[0]} = %{$_[1]};
789}
790
614sub _attach_cb($$$$) { 791sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 792 my ($registry, $event, $prio, $cb) = @_;
616 793
617 use sort 'stable'; 794 use sort 'stable';
618 795
652 $registry = $CB_TYPE[$object_type] ||= []; 829 $registry = $CB_TYPE[$object_type] ||= [];
653 830
654 } elsif ($type eq "subtype") { 831 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 832 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 833 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 834 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 835
659 } elsif ($type eq "package") { 836 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 837 my $pkg = shift @arg;
661 838
662 while (my ($name, $id) = each %cb_id) { 839 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 868 _attach $registry, $klass, @attach;
692 } 869 }
693 870
694 $obj->{$name} = \%arg; 871 $obj->{$name} = \%arg;
695 } else { 872 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 873 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 874 }
698 875
699 $obj->{_attachment}{$name} = undef; 876 $obj->{_attachment}{$name} = undef;
700} 877}
701 878
703 if (ref $_[0]) { 880 if (ref $_[0]) {
704 _object_attach @_; 881 _object_attach @_;
705 } else { 882 } else {
706 _attach shift->_attach_registry, @_; 883 _attach shift->_attach_registry, @_;
707 } 884 }
885 _recalc_want;
708}; 886};
709 887
710# all those should be optimised 888# all those should be optimised
711sub cf::attachable::detach { 889sub cf::attachable::detach {
712 my ($obj, $name) = @_; 890 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 893 delete $obj->{_attachment}{$name};
716 reattach ($obj); 894 reattach ($obj);
717 } else { 895 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 896 Carp::croak "cannot, currently, detach class attachments";
719 } 897 }
898 _recalc_want;
720}; 899};
721 900
722sub cf::attachable::attached { 901sub cf::attachable::attached {
723 my ($obj, $name) = @_; 902 my ($obj, $name) = @_;
724 903
739 "; 918 ";
740 die if $@; 919 die if $@;
741} 920}
742 921
743our $override; 922our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 923our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 924
746sub override { 925sub override {
747 $override = 1; 926 $override = 1;
748 @invoke_results = (); 927 @INVOKE_RESULTS = (@_);
749} 928}
750 929
751sub do_invoke { 930sub do_invoke {
752 my $event = shift; 931 my $event = shift;
753 my $callbacks = shift; 932 my $callbacks = shift;
754 933
755 @invoke_results = (); 934 @INVOKE_RESULTS = ();
756 935
757 local $override; 936 local $override;
758 937
759 for (@$callbacks) { 938 for (@$callbacks) {
760 eval { &{$_->[1]} }; 939 eval { &{$_->[1]} };
777 956
778Generate an object-specific event with the given arguments. 957Generate an object-specific event with the given arguments.
779 958
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 959This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 960removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 961results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 962
784=back 963=back
785 964
786=cut 965=cut
787 966
788############################################################################# 967#############################################################################
789# object support 968# object support
969#
970
971sub _can_merge {
972 my ($ob1, $ob2) = @_;
973
974 local $Storable::canonical = 1;
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977
978 $fob1 eq $fob2
979}
790 980
791sub reattach { 981sub reattach {
792 # basically do the same as instantiate, without calling instantiate 982 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 983 my ($obj) = @_;
984
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 986
795 my $registry = $obj->registry; 987 my $registry = $obj->registry;
796 988
797 @$registry = (); 989 @$registry = ();
798 990
839sub object_freezer_save { 1031sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1032 my ($filename, $rdata, $objs) = @_;
841 1033
842 sync_job { 1034 sync_job {
843 if (length $$rdata) { 1035 if (length $$rdata) {
1036 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1037 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1038 $decname, length $$rdata, scalar @$objs;
846 1039
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1041 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1043 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1044 close $fh;
852 1045
853 if (@$objs) { 1046 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1048 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1049 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1050 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1051 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1052 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1053 aio_rename "$filename.pst~", "$filename.pst";
861 } 1054 }
862 } else { 1055 } else {
863 aio_unlink "$filename.pst"; 1056 aio_unlink "$filename.pst";
869 } 1062 }
870 } else { 1063 } else {
871 aio_unlink $filename; 1064 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
873 } 1066 }
874 } 1067 };
875} 1068}
876 1069
877sub object_freezer_as_string { 1070sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
879 1072
891 or return; 1084 or return;
892 1085
893 unless (aio_stat "$filename.pst") { 1086 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1087 (aio_load "$filename.pst", $av) >= 0
895 or return; 1088 or return;
1089
896 $av = eval { (Storable::thaw $av)->{objs} }; 1090 $av = eval { (Storable::thaw $av)->{objs} };
897 } 1091 }
898 1092
1093 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1094 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1095 $decname, length $data, scalar @{$av || []};
1096
901 return ($data, $av); 1097 ($data, $av)
902} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
903 1105
904############################################################################# 1106#############################################################################
905# command handling &c 1107# command handling &c
906 1108
907=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1123}
922 1124
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1126
925Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
926 1132
927If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
928called. 1134called.
929 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
930=cut 1147=cut
931 1148
932sub register_extcmd { 1149sub register_extcmd {
933 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
934 1151
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
939} 1159}
940 1160
941cf::player->attach ( 1161cf::player->attach (
942 on_command => sub { 1162 on_command => sub {
943 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
952 cf::override; 1172 cf::override;
953 }, 1173 },
954 on_extcmd => sub { 1174 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
956 1176
957 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1178
959 if (ref $msg) { 1179 if (ref $msg) {
1180 my ($type, $reply, @payload) =
1181 "ARRAY" eq ref $msg
1182 ? @$msg
1183 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1184
1185 my @reply;
1186
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1187 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1188 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1189 }
1190
1191 $pl->ext_reply ($reply, @reply)
1192 if $reply;
1193
965 } else { 1194 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1195 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1196 }
968 1197
969 cf::override; 1198 cf::override;
970 }, 1199 },
971); 1200);
972 1201
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1202sub load_extensions {
1203 cf::sync_job {
1204 my %todo;
1205
1050 for my $ext (<$LIBDIR/*.ext>) { 1206 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1207 next unless -r $path;
1052 eval { 1208
1053 load_extension $ext; 1209 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1210 my $base = $1;
1211 my $pkg = $1;
1212 $pkg =~ s/[^[:word:]]/_/g;
1213 $pkg = "ext::$pkg";
1214
1215 open my $fh, "<:utf8", $path
1216 or die "$path: $!";
1217
1218 my $source = do { local $/; <$fh> };
1219
1220 my %ext = (
1221 path => $path,
1222 base => $base,
1223 pkg => $pkg,
1224 );
1225
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228
1229 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n"
1232 . $source
1233 . "\n};\n1";
1234
1235 $todo{$base} = \%ext;
1236 }
1237
1238 my %done;
1239 while (%todo) {
1240 my $progress;
1241
1242 while (my ($k, $v) = each %todo) {
1243 for (split /,\s*/, $v->{meta}{depends}) {
1244 goto skip
1245 unless exists $done{$_};
1246 }
1247
1248 warn "... loading '$k' into '$v->{pkg}'\n";
1249
1250 unless (eval $v->{source}) {
1251 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n";
1253
1254 if (exists $v->{meta}{mandatory}) {
1255 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n";
1257 exit 1;
1258 }
1259
1260 warn $msg;
1261 }
1262
1263 $done{$k} = delete $todo{$k};
1264 push @EXTS, $v->{pkg};
1265 $progress = 1;
1054 1 1266 }
1055 } or warn "$ext not loaded: $@"; 1267
1268 skip:
1269 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1270 unless $progress;
1271 }
1056 } 1272 };
1057} 1273}
1058 1274
1059############################################################################# 1275#############################################################################
1060# load/save/clean perl data associated with a map
1061 1276
1062*cf::mapsupport::on_clean = sub { 1277=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1278
1097=head2 CORE EXTENSIONS 1279=head2 CORE EXTENSIONS
1098 1280
1099Functions and methods that extend core crossfire objects. 1281Functions and methods that extend core crossfire objects.
1100 1282
1106 1288
1107=head3 cf::player 1289=head3 cf::player
1108 1290
1109=over 4 1291=over 4
1110 1292
1293=item cf::player::num_playing
1294
1295Returns the official number of playing players, as per the Crossfire metaserver rules.
1296
1297=cut
1298
1299sub num_playing {
1300 scalar grep
1301 $_->ob->map
1302 && !$_->hidden
1303 && !$_->ob->flag (cf::FLAG_WIZ),
1304 cf::player::list
1305}
1306
1111=item cf::player::find $login 1307=item cf::player::find $login
1112 1308
1113Returns the given player object, loading it if necessary (might block). 1309Returns the given player object, loading it if necessary (might block).
1114 1310
1115=cut 1311=cut
1116 1312
1117sub playerdir($) { 1313sub playerdir($) {
1118 cf::localdir 1314 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1315 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1316}
1124 1317
1125sub path($) { 1318sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1319 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1320
1128 (playerdir $login) . "/$login.pl" 1321 (playerdir $login) . "/playerdata"
1129} 1322}
1130 1323
1131sub find_active($) { 1324sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1325 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1326 and $cf::PLAYER{$_[0]}->active
1136 1329
1137sub exists($) { 1330sub exists($) {
1138 my ($login) = @_; 1331 my ($login) = @_;
1139 1332
1140 $cf::PLAYER{$login} 1333 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1334 or cf::sync_job { !aio_stat path $login }
1142} 1335}
1143 1336
1144sub find($) { 1337sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1338 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1339 my $login = $_[0];
1147 1340
1148 my $guard = cf::lock_acquire "user_find:$login"; 1341 my $guard = cf::lock_acquire "user_find:$login";
1149 1342
1150 $cf::PLAYER{$_[0]} || do { 1343 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1344 # rename old playerfiles to new ones
1345 #TODO: remove when no longer required
1346 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1347 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1348 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1349 aio_unlink +(playerdir $login) . "/$login.pl";
1350
1351 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1352 or return;
1353
1354 my $pl = cf::player::load_pl $f
1355 or return;
1356 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1358 $cf::PLAYER{$login} = $pl
1154 } 1359 }
1155 } 1360 }
1156} 1361}
1157 1362
1167 1372
1168 aio_mkdir playerdir $pl, 0770; 1373 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1374 $pl->{last_save} = $cf::RUNTIME;
1170 1375
1171 $pl->save_pl ($path); 1376 $pl->save_pl ($path);
1172 Coro::cede; 1377 cf::cede_to_tick;
1173} 1378}
1174 1379
1175sub new($) { 1380sub new($) {
1176 my ($login) = @_; 1381 my ($login) = @_;
1177 1382
1183 $cf::PLAYER{$login} = $self; 1388 $cf::PLAYER{$login} = $self;
1184 1389
1185 $self 1390 $self
1186} 1391}
1187 1392
1393=item $player->send_msg ($channel, $msg, $color, [extra...])
1394
1395=cut
1396
1397sub send_msg {
1398 my $ns = shift->ns
1399 or return;
1400 $ns->send_msg (@_);
1401}
1402
1188=item $pl->quit_character 1403=item $pl->quit_character
1189 1404
1190Nukes the player without looking back. If logged in, the connection will 1405Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1406be destroyed. May block for a long time.
1192 1407
1193=cut 1408=cut
1194 1409
1195sub quit_character { 1410sub quit_character {
1196 my ($pl) = @_; 1411 my ($pl) = @_;
1412
1413 my $name = $pl->ob->name;
1197 1414
1198 $pl->{deny_save} = 1; 1415 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1416 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1417
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1423 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1424 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1425 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1426 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1427 $pl->destroy;
1428
1429 my $prefix = qr<^~\Q$name\E/>;
1430
1431 # nuke player maps
1432 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1433
1211 IO::AIO::aio_rmtree $temp; 1434 IO::AIO::aio_rmtree $temp;
1435}
1436
1437=item $pl->kick
1438
1439Kicks a player out of the game. This destroys the connection.
1440
1441=cut
1442
1443sub kick {
1444 my ($pl, $kicker) = @_;
1445
1446 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1447 $pl->killer ("kicked");
1448 $pl->ns->destroy;
1212} 1449}
1213 1450
1214=item cf::player::list_logins 1451=item cf::player::list_logins
1215 1452
1216Returns am arrayref of all valid playernames in the system, can take a 1453Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1454while and may block, so not sync_job-capable, ever.
1218 1455
1219=cut 1456=cut
1220 1457
1221sub list_logins { 1458sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1459 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1460 or return [];
1224 1461
1225 my @logins; 1462 my @logins;
1226 1463
1227 for my $login (@$dirs) { 1464 for my $login (@$dirs) {
1465 my $path = path $login;
1466
1467 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1470 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1471 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 }
1231 1473
1232 utf8::decode $login; 1474 utf8::decode $login;
1233 push @logins, $login; 1475 push @logins, $login;
1234 } 1476 }
1235 1477
1236 \@logins 1478 \@logins
1237} 1479}
1238 1480
1239=item $player->maps 1481=item $player->maps
1240 1482
1241Returns an arrayref of cf::path's of all maps that are private for this 1483Returns an arrayref of map paths that are private for this
1242player. May block. 1484player. May block.
1243 1485
1244=cut 1486=cut
1245 1487
1246sub maps($) { 1488sub maps($) {
1247 my ($pl) = @_; 1489 my ($pl) = @_;
1490
1491 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1492
1249 my $files = aio_readdir playerdir $pl 1493 my $files = aio_readdir playerdir $pl
1250 or return; 1494 or return;
1251 1495
1252 my @paths; 1496 my @paths;
1253 1497
1254 for (@$files) { 1498 for (@$files) {
1255 utf8::decode $_; 1499 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1500 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1501 next unless /^$PATH_SEP/o;
1258 1502
1259 s/$PATH_SEP/\//g; 1503 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1504 }
1262 1505
1263 \@paths 1506 \@paths
1264} 1507}
1265 1508
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1510
1511Expand crossfire pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1560=item $player->ext_reply ($msgid, @msg)
1267 1561
1268Sends an ext reply to the player. 1562Sends an ext reply to the player.
1269 1563
1270=cut 1564=cut
1271 1565
1272sub ext_reply($$$%) { 1566sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1567 my ($self, $id, @msg) = @_;
1274 1568
1275 $msg{msgid} = $id; 1569 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1570}
1279 1571
1280package cf; 1572=item $player->ext_msg ($type, @msg)
1573
1574Sends an ext event to the client.
1575
1576=cut
1577
1578sub ext_msg($$@) {
1579 my ($self, $type, @msg) = @_;
1580
1581 $self->ns->ext_msg ($type, @msg);
1582}
1583
1584=head3 cf::region
1585
1586=over 4
1587
1588=cut
1589
1590package cf::region;
1591
1592=item cf::region::find_by_path $path
1593
1594Tries to decuce the likely region for a map knowing only its path.
1595
1596=cut
1597
1598sub find_by_path($) {
1599 my ($path) = @_;
1600
1601 my ($match, $specificity);
1602
1603 for my $region (list) {
1604 if ($region->{match} && $path =~ $region->{match}) {
1605 ($match, $specificity) = ($region, $region->specificity)
1606 if $region->specificity > $specificity;
1607 }
1608 }
1609
1610 $match
1611}
1281 1612
1282=back 1613=back
1283
1284 1614
1285=head3 cf::map 1615=head3 cf::map
1286 1616
1287=over 4 1617=over 4
1288 1618
1291package cf::map; 1621package cf::map;
1292 1622
1293use Fcntl; 1623use Fcntl;
1294use Coro::AIO; 1624use Coro::AIO;
1295 1625
1626use overload
1627 '""' => \&as_string,
1628 fallback => 1;
1629
1296our $MAX_RESET = 3600; 1630our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1631our $DEFAULT_RESET = 3000;
1298 1632
1299sub generate_random_map { 1633sub generate_random_map {
1300 my ($path, $rmp) = @_; 1634 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1635 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1636 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1640 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1641 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1642 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1643 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1644 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1645 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1646 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1647 (cf::region::find $rmp->{region}), $rmp->{custom}
1648 )
1649}
1650
1651=item cf::map->register ($regex, $prio)
1652
1653Register a handler for the map path matching the given regex at the
1654givne priority (higher is better, built-in handlers have priority 0, the
1655default).
1656
1657=cut
1658
1659sub register {
1660 my (undef, $regex, $prio) = @_;
1661 my $pkg = caller;
1662
1663 no strict;
1664 push @{"$pkg\::ISA"}, __PACKAGE__;
1665
1666 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1667}
1668
1669# also paths starting with '/'
1670$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1671
1672sub thawer_merge {
1673 my ($self, $merge) = @_;
1674
1675 # we have to keep some variables in memory intact
1676 local $self->{path};
1677 local $self->{load_path};
1678
1679 $self->SUPER::thawer_merge ($merge);
1680}
1681
1682sub normalise {
1683 my ($path, $base) = @_;
1684
1685 $path = "$path"; # make sure its a string
1686
1687 $path =~ s/\.map$//;
1688
1689 # map plan:
1690 #
1691 # /! non-realised random map exit (special hack!)
1692 # {... are special paths that are not being touched
1693 # ?xxx/... are special absolute paths
1694 # ?random/... random maps
1695 # /... normal maps
1696 # ~user/... per-player map of a specific user
1697
1698 $path =~ s/$PATH_SEP/\//go;
1699
1700 # treat it as relative path if it starts with
1701 # something that looks reasonable
1702 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1703 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1704
1705 $base =~ s{[^/]+/?$}{};
1706 $path = "$base/$path";
1707 }
1708
1709 for ($path) {
1710 redo if s{//}{/};
1711 redo if s{/\.?/}{/};
1712 redo if s{/[^/]+/\.\./}{/};
1713 }
1714
1715 $path
1716}
1717
1718sub new_from_path {
1719 my (undef, $path, $base) = @_;
1720
1721 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1722
1723 $path = normalise $path, $base;
1724
1725 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1726 if ($path =~ $EXT_MAP{$pkg}[1]) {
1727 my $self = bless cf::map::new, $pkg;
1728 $self->{path} = $path; $self->path ($path);
1729 $self->init; # pass $1 etc.
1730 return $self;
1731 }
1732 }
1733
1734 Carp::cluck "unable to resolve path '$path' (base '$base').";
1735 ()
1736}
1737
1738sub init {
1739 my ($self) = @_;
1740
1741 $self
1742}
1743
1744sub as_string {
1745 my ($self) = @_;
1746
1747 "$self->{path}"
1748}
1749
1750# the displayed name, this is a one way mapping
1751sub visible_name {
1752 &as_string
1753}
1754
1755# the original (read-only) location
1756sub load_path {
1757 my ($self) = @_;
1758
1759 "$MAPDIR/$self->{path}.map"
1760}
1761
1762# the temporary/swap location
1763sub save_path {
1764 my ($self) = @_;
1765
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1767 "$TMPDIR/$path.map"
1768}
1769
1770# the unique path, undef == no special unique path
1771sub uniq_path {
1772 my ($self) = @_;
1773
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1775 "$UNIQUEDIR/$path"
1316} 1776}
1317 1777
1318# and all this just because we cannot iterate over 1778# and all this just because we cannot iterate over
1319# all maps in C++... 1779# all maps in C++...
1320sub change_all_map_light { 1780sub change_all_map_light {
1322 1782
1323 $_->change_map_light ($change) 1783 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1784 for grep $_->outdoor, values %cf::MAP;
1325} 1785}
1326 1786
1787sub decay_objects {
1788 my ($self) = @_;
1789
1790 return if $self->{deny_reset};
1791
1792 $self->do_decay_objects;
1793}
1794
1795sub unlink_save {
1796 my ($self) = @_;
1797
1798 utf8::encode (my $save = $self->save_path);
1799 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1800 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1801}
1802
1327sub try_load_header($) { 1803sub load_header_from($) {
1328 my ($path) = @_; 1804 my ($self, $path) = @_;
1329 1805
1330 utf8::encode $path; 1806 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1807 my $f = new_from_file cf::object::thawer $path
1332 or return; 1808 or return;
1333 1809
1334 my $map = cf::map::new 1810 $self->_load_header ($f)
1335 or return; 1811 or return;
1336 1812
1337 # for better error messages only, will be overwritten 1813 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1814 $f->resolve_delayed_derefs;
1339 1815
1340 $map->load_header ($path) 1816 $self->{load_path} = $path;
1817
1818 1
1819}
1820
1821sub load_header_orig {
1822 my ($self) = @_;
1823
1824 $self->load_header_from ($self->load_path)
1825}
1826
1827sub load_header_temp {
1828 my ($self) = @_;
1829
1830 $self->load_header_from ($self->save_path)
1831}
1832
1833sub prepare_temp {
1834 my ($self) = @_;
1835
1836 $self->last_access ((delete $self->{last_access})
1837 || $cf::RUNTIME); #d#
1838 # safety
1839 $self->{instantiate_time} = $cf::RUNTIME
1840 if $self->{instantiate_time} > $cf::RUNTIME;
1841}
1842
1843sub prepare_orig {
1844 my ($self) = @_;
1845
1846 $self->{load_original} = 1;
1847 $self->{instantiate_time} = $cf::RUNTIME;
1848 $self->last_access ($cf::RUNTIME);
1849 $self->instantiate;
1850}
1851
1852sub load_header {
1853 my ($self) = @_;
1854
1855 if ($self->load_header_temp) {
1856 $self->prepare_temp;
1857 } else {
1858 $self->load_header_orig
1341 or return; 1859 or return;
1860 $self->prepare_orig;
1861 }
1342 1862
1343 $map->{load_path} = $path; 1863 $self->{deny_reset} = 1
1864 if $self->no_reset;
1344 1865
1345 $map 1866 $self->default_region (cf::region::find_by_path $self->{path})
1867 unless $self->default_region;
1868
1869 1
1346} 1870}
1347 1871
1348sub find; 1872sub find;
1349sub find { 1873sub find {
1350 my ($path, $origin) = @_; 1874 my ($path, $origin) = @_;
1351 1875
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1876 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1877
1878 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1879 cf::lock_wait "map_find:$path";
1358 1880
1359 $cf::MAP{$key} || do { 1881 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 1884
1362 # do it the slow way 1885 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1886 or return;
1381 1887
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1888 $map->{last_save} = $cf::RUNTIME;
1394 1889
1395 Coro::cede; 1890 $map->load_header
1891 or return;
1396 1892
1397 if ($map->should_reset) { 1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait;
1896 undef $guard1;
1897 undef $guard2;
1398 $map->reset; 1898 $map->reset;
1399 undef $guard;
1400 $map = find $path 1899 return find $path;
1401 or return;
1402 } 1900 }
1403 1901
1404 $cf::MAP{$key} = $map 1902 $cf::MAP{$path} = $map
1405 } 1903 }
1406} 1904}
1905
1906sub pre_load { }
1907sub post_load { }
1407 1908
1408sub load { 1909sub load {
1409 my ($self) = @_; 1910 my ($self) = @_;
1410 1911
1912 local $self->{deny_reset} = 1; # loading can take a long time
1913
1411 my $path = $self->{path}; 1914 my $path = $self->{path};
1915
1916 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1917 my $guard = cf::lock_acquire "map_data:$path";
1413 1918
1919 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1920 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 1921
1416 $self->in_memory (cf::MAP_LOADING); 1922 $self->in_memory (cf::MAP_LOADING);
1417 1923
1418 $self->alloc; 1924 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1925
1926 $self->pre_load;
1927 cf::cede_to_tick;
1928
1929 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block;
1931 $self->_load_objects ($f)
1420 or return; 1932 or return;
1421 1933
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1935 if delete $self->{load_original};
1424 1936
1425 if (my $uniq = $path->uniq_path) { 1937 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1938 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1939 unless (aio_stat $uniq) {
1940 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 1941 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1942 $self->_load_objects ($f);
1943 $f->resolve_delayed_derefs;
1944 }
1430 } 1945 }
1431 } 1946 }
1432 1947
1433 Coro::cede; 1948 $f->resolve_delayed_derefs;
1434 1949
1950 cf::cede_to_tick;
1435 # now do the right thing for maps 1951 # now do the right thing for maps
1436 $self->link_multipart_objects; 1952 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1953 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1954 unless $self->difficulty;
1955 cf::cede_to_tick;
1956
1957 unless ($self->{deny_activate}) {
1958 $self->decay_objects;
1959 $self->fix_auto_apply;
1960 $self->update_buttons;
1961 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1448 $self->activate; 1964 $self->activate;
1449 } 1965 }
1450 1966
1451 Coro::cede; 1967 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME);
1452 1969
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1970 $self->in_memory (cf::MAP_IN_MEMORY);
1971 }
1972
1973 $self->post_load;
1974}
1975
1976sub customise_for {
1977 my ($self, $ob) = @_;
1978
1979 return find "~" . $ob->name . "/" . $self->{path}
1980 if $self->per_player;
1981
1982# return find "?party/" . $ob->name . "/" . $self->{path}
1983# if $self->per_party;
1984
1985 $self
1986}
1987
1988# find and load all maps in the 3x3 area around a map
1989sub load_neighbours {
1990 my ($map) = @_;
1991
1992 my @neigh; # diagonal neighbours
1993
1994 for (0 .. 3) {
1995 my $neigh = $map->tile_path ($_)
1996 or next;
1997 $neigh = find $neigh, $map
1998 or next;
1999 $neigh->load;
2000
2001 push @neigh,
2002 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2003 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2004 }
2005
2006 for (grep defined $_->[0], @neigh) {
2007 my ($path, $origin) = @$_;
2008 my $neigh = find $path, $origin
2009 or next;
2010 $neigh->load;
2011 }
1454} 2012}
1455 2013
1456sub find_sync { 2014sub find_sync {
1457 my ($path, $origin) = @_; 2015 my ($path, $origin) = @_;
1458 2016
1459 cf::sync_job { cf::map::find $path, $origin } 2017 cf::sync_job { find $path, $origin }
1460} 2018}
1461 2019
1462sub do_load_sync { 2020sub do_load_sync {
1463 my ($map) = @_; 2021 my ($map) = @_;
1464 2022
2023 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2024 if $Coro::current == $Coro::main;
2025
1465 cf::sync_job { $map->load }; 2026 cf::sync_job { $map->load };
2027}
2028
2029our %MAP_PREFETCH;
2030our $MAP_PREFETCHER = undef;
2031
2032sub find_async {
2033 my ($path, $origin, $load) = @_;
2034
2035 $path = normalise $path, $origin && $origin->{path};
2036
2037 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2039 }
2040
2041 $MAP_PREFETCH{$path} |= $load;
2042
2043 $MAP_PREFETCHER ||= cf::async {
2044 $Coro::current->{desc} = "map prefetcher";
2045
2046 while (%MAP_PREFETCH) {
2047 while (my ($k, $v) = each %MAP_PREFETCH) {
2048 if (my $map = find $k) {
2049 $map->load if $v;
2050 }
2051
2052 delete $MAP_PREFETCH{$k};
2053 }
2054 }
2055 undef $MAP_PREFETCHER;
2056 };
2057 $MAP_PREFETCHER->prio (6);
2058
2059 ()
1466} 2060}
1467 2061
1468sub save { 2062sub save {
1469 my ($self) = @_; 2063 my ($self) = @_;
1470 2064
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2065 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2066
1473 $self->{last_save} = $cf::RUNTIME; 2067 $self->{last_save} = $cf::RUNTIME;
1474 2068
1475 return unless $self->dirty; 2069 return unless $self->dirty;
1476 2070
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2071 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2072 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2073
1480 $self->{load_path} = $save; 2074 $self->{load_path} = $save;
1481 2075
1482 return if $self->{deny_save}; 2076 return if $self->{deny_save};
1483 2077
1484 local $self->{last_access} = $self->last_access;#d# 2078 local $self->{last_access} = $self->last_access;#d#
1485 2079
1486 cf::async { 2080 cf::async {
2081 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2082 $_->contr->save for $self->players;
1488 }; 2083 };
1489 2084
1490 if ($uniq) { 2085 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2087 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2088 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2090 }
1496} 2091}
1497 2092
1498sub swap_out { 2093sub swap_out {
1499 my ($self) = @_; 2094 my ($self) = @_;
1500 2095
1501 # save first because save cedes 2096 # save first because save cedes
1502 $self->save; 2097 $self->save;
1503 2098
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2099 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2100
1506 return if $self->players; 2101 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2102 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save}; 2103 return if $self->{deny_save};
1509 2104
2105 $self->in_memory (cf::MAP_SWAPPED);
2106
2107 $self->deactivate;
2108 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2109 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2110}
1513 2111
1514sub reset_at { 2112sub reset_at {
1515 my ($self) = @_; 2113 my ($self) = @_;
1516 2114
1517 # TODO: safety, remove and allow resettable per-player maps 2115 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2116 return 1e99 if $self->{deny_reset};
1520 2117
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2118 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2119 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2120
1528 my ($self) = @_; 2125 my ($self) = @_;
1529 2126
1530 $self->reset_at <= $cf::RUNTIME 2127 $self->reset_at <= $cf::RUNTIME
1531} 2128}
1532 2129
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2130sub reset {
1555 my ($self) = @_; 2131 my ($self) = @_;
1556 2132
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2133 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2134
1559 return if $self->players; 2135 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2136
1562 warn "resetting map ", $self->path;#d# 2137 warn "resetting map ", $self->path;
2138
2139 $self->in_memory (cf::MAP_SWAPPED);
2140
2141 # need to save uniques path
2142 unless ($self->{deny_save}) {
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
2145 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2146 if $uniq;
2147 }
1563 2148
1564 delete $cf::MAP{$self->path}; 2149 delete $cf::MAP{$self->path};
1565 2150
2151 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2152 $_->clear_links_to ($self) for values %cf::MAP;
2153 $self->clear;
1567 2154
1568 $self->unlink_save; 2155 $self->unlink_save;
1569 $self->destroy; 2156 $self->destroy;
1570} 2157}
1571 2158
1572my $nuke_counter = "aaaa"; 2159my $nuke_counter = "aaaa";
1573 2160
1574sub nuke { 2161sub nuke {
1575 my ($self) = @_; 2162 my ($self) = @_;
1576 2163
2164 {
2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
2166
2167 delete $cf::MAP{$self->path};
2168
2169 $self->unlink_save;
2170
2171 bless $self, "cf::map";
2172 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2173 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2174 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2175 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2176
2177 $cf::MAP{$self->path} = $self;
2178 }
2179
1580 $self->reset; # polite request, might not happen 2180 $self->reset; # polite request, might not happen
1581} 2181}
1582 2182
1583sub customise_for { 2183=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2184
1586 if ($map->per_player) { 2185Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2186maps. May block.
2187
2188=cut
2189
2190sub tmp_maps() {
1588 } 2191 [
1589 2192 map {
1590 $map 2193 utf8::decode $_;
2194 /\.map$/
2195 ? normalise $_
2196 : ()
2197 } @{ aio_readdir $TMPDIR or [] }
2198 ]
1591} 2199}
1592 2200
1593sub emergency_save { 2201=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2202
1596 warn "enter emergency perl save\n"; 2203Returns an arrayref with all map paths of currently instantiated and saved
2204random maps. May block.
1597 2205
1598 cf::sync_job { 2206=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2207
1603 warn "begin emergency map save\n"; 2208sub random_maps() {
1604 $_->save for values %cf::MAP; 2209 [
1605 warn "end emergency map save\n"; 2210 map {
1606 }; 2211 utf8::decode $_;
2212 /\.map$/
2213 ? normalise "?random/$_"
2214 : ()
2215 } @{ aio_readdir $RANDOMDIR or [] }
2216 ]
2217}
1607 2218
1608 warn "leave emergency perl save\n"; 2219=item cf::map::unique_maps
2220
2221Returns an arrayref of paths of all shared maps that have
2222instantiated unique items. May block.
2223
2224=cut
2225
2226sub unique_maps() {
2227 [
2228 map {
2229 utf8::decode $_;
2230 /\.map$/
2231 ? normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ]
1609} 2235}
1610 2236
1611package cf; 2237package cf;
1612 2238
1613=back 2239=back
1614 2240
2241=head3 cf::object
2242
2243=cut
2244
2245package cf::object;
2246
2247=over 4
2248
2249=item $ob->inv_recursive
2250
2251Returns the inventory of the object _and_ their inventories, recursively.
2252
2253=cut
2254
2255sub inv_recursive_;
2256sub inv_recursive_ {
2257 map { $_, inv_recursive_ $_->inv } @_
2258}
2259
2260sub inv_recursive {
2261 inv_recursive_ inv $_[0]
2262}
2263
2264=item $ref = $ob->ref
2265
2266creates and returns a persistent reference to an objetc that can be stored as a string.
2267
2268=item $ob = cf::object::deref ($refstring)
2269
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block.
2272
2273=cut
2274
2275sub deref {
2276 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return;
2285 $pl->ob->uuid eq $uuid
2286 or return;
2287
2288 $pl->ob
2289 } else {
2290 warn "$ref: cannot resolve object reference\n";
2291 undef
2292 }
2293}
2294
2295package cf;
2296
2297=back
1615 2298
1616=head3 cf::object::player 2299=head3 cf::object::player
1617 2300
1618=over 4 2301=over 4
1619 2302
1633 2316
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2317 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2318
1636 if ($self->{record_replies}) { 2319 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2320 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2321
1638 } else { 2322 } else {
2323 my $pl = $self->contr;
2324
2325 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2326 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328
2329 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2330 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2331 $self->message ($msg, $flags);
2332 }
1641 } 2333 }
2334}
2335
2336=item $object->send_msg ($channel, $msg, $color, [extra...])
2337
2338=cut
2339
2340sub cf::object::send_msg {
2341 my $pl = shift->contr
2342 or return;
2343 $pl->send_msg (@_);
1642} 2344}
1643 2345
1644=item $player_object->may ("access") 2346=item $player_object->may ("access")
1645 2347
1646Returns wether the given player is authorized to access resource "access" 2348Returns wether the given player is authorized to access resource "access"
1659 2361
1660=item $player_object->enter_link 2362=item $player_object->enter_link
1661 2363
1662Freezes the player and moves him/her to a special map (C<{link}>). 2364Freezes the player and moves him/her to a special map (C<{link}>).
1663 2365
1664The player should be reaosnably safe there for short amounts of time. You 2366The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2367I<MUST> call C<leave_link> as soon as possible, though.
1666 2368
2369Will never block.
2370
1667=item $player_object->leave_link ($map, $x, $y) 2371=item $player_object->leave_link ($map, $x, $y)
1668 2372
1669Moves the player out of the specila link map onto the given map. If the 2373Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2374map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2375to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2376fails, to the emergency map position.
1673 2377
1674Might block. 2378Might block.
1675 2379
1676=cut 2380=cut
2381
2382sub link_map {
2383 unless ($LINK_MAP) {
2384 $LINK_MAP = cf::map::find "{link}"
2385 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2386 $LINK_MAP->load;
2387 }
2388
2389 $LINK_MAP
2390}
1677 2391
1678sub cf::object::player::enter_link { 2392sub cf::object::player::enter_link {
1679 my ($self) = @_; 2393 my ($self) = @_;
1680 2394
1681 $self->deactivate_recursive; 2395 $self->deactivate_recursive;
1682 2396
1683 return if $self->map == $LINK_MAP; 2397 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2398
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2399 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2400 if $self->map && $self->map->{path} ne "{link}";
1687 2401
1688 $self->enter_map ($LINK_MAP, 20, 20); 2402 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2403}
1690 2404
1691sub cf::object::player::leave_link { 2405sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2406 my ($self, $map, $x, $y) = @_;
2407
2408 return unless $self->contr->active;
1693 2409
1694 my $link_pos = delete $self->{_link_pos}; 2410 my $link_pos = delete $self->{_link_pos};
1695 2411
1696 unless ($map) { 2412 unless ($map) {
1697 # restore original map position 2413 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2427 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2428 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2429 if $x <=0 && $y <= 0;
1714 2430
1715 $map->load; 2431 $map->load;
2432 $map->load_neighbours;
1716 2433
1717 return unless $self->contr->active; 2434 return unless $self->contr->active;
1718 $self->activate_recursive; 2435 $self->activate_recursive;
2436
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2438 $self->enter_map ($map, $x, $y);
1720} 2439}
1721 2440
1722cf::player->attach ( 2441=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2442
1726 # abort map switching before logout 2443Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2444her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2445that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2446the new (success) or old (failed) map position. In either case, $done will
1730 }; 2447be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2448
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2449=cut
2450
2451our $GOTOGEN;
1757 2452
1758sub cf::object::player::goto { 2453sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2454 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2455
1761 $path = new cf::path $path; 2456 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2457 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2458
1764 $self->enter_link; 2459 $self->enter_link;
1765 2460
1766 (async { 2461 (async {
1767 my $map = cf::map::find $path->as_string; 2462 $Coro::current->{desc} = "player::goto $path $x $y";
2463
2464 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs];
2468
2469 # see if we actually can go there
2470 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2471 $ob = $obs[rand @obs];
2472 } else {
2473 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2474 }
2475 # else put us there anyways for now #d#
2476
2477 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2478 } else {
2479 ($path, $x, $y) = (undef, undef, undef);
2480 }
2481 }
2482
2483 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef;
2485
2486 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2487 $map = $map->customise_for ($self);
1769 2488 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2489 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 }
1774 2492
2493 $map
2494 };
2495
2496 if ($@) {
2497 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2498 LOG llevError | logBacktrace, Carp::longmess $@;
2499 }
2500
2501 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2503 $self->leave_link ($map, $x, $y);
2504 }
2505
2506 $done->() if $done;
1776 })->prio (1); 2507 })->prio (1);
1777} 2508}
1778 2509
1779=item $player_object->enter_exit ($exit_object) 2510=item $player_object->enter_exit ($exit_object)
1780 2511
1782 2513
1783sub parse_random_map_params { 2514sub parse_random_map_params {
1784 my ($spec) = @_; 2515 my ($spec) = @_;
1785 2516
1786 my $rmp = { # defaults 2517 my $rmp = { # defaults
1787 xsize => 10, 2518 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2519 ysize => (cf::rndm 15, 40),
2520 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2521 #layout => string,
1789 }; 2522 };
1790 2523
1791 for (split /\n/, $spec) { 2524 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2525 my ($k, $v) = split /\s+/, $_, 2;
1793 2526
1797 $rmp 2530 $rmp
1798} 2531}
1799 2532
1800sub prepare_random_map { 2533sub prepare_random_map {
1801 my ($exit) = @_; 2534 my ($exit) = @_;
2535
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2537
1803 # all this does is basically replace the /! path by 2538 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2539 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2540 # that depends on the exit object
1806 2541
1807 my $rmp = parse_random_map_params $exit->msg; 2542 my $rmp = parse_random_map_params $exit->msg;
1808 2543
1809 if ($exit->map) { 2544 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2545 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2546 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2547 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2548 $rmp->{origin_y} = $exit->y;
1814 } 2549 }
1815 2550
1816 $rmp->{random_seed} ||= $exit->random_seed; 2551 $rmp->{random_seed} ||= $exit->random_seed;
1817 2552
1818 my $data = cf::to_json $rmp; 2553 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2554 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta";
1820 2556
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2558 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh;
2560 aio_rename "$meta~", $meta;
1823 2561
1824 $exit->slaying ("?random/$md5"); 2562 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2563 $exit->msg (undef);
1826 } 2564 }
1827} 2565}
1829sub cf::object::player::enter_exit { 2567sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2568 my ($self, $exit) = @_;
1831 2569
1832 return unless $self->type == cf::PLAYER; 2570 return unless $self->type == cf::PLAYER;
1833 2571
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
1834 $self->enter_link; 2583 $self->enter_link;
1835 2584
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
1836 (async { 2589 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2591
1837 $self->deactivate_recursive; # just to be sure 2592 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2593 unless (eval {
1839 prepare_random_map $exit 2594 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2595
1845 1; 2596 1;
1846 }) { 2597 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2598 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2599 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2600 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2601 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2602
1852 warn "ERROR in enter_exit: $@"; 2603 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2604 $self->leave_link;
1854 } 2605 }
1855 })->prio (1); 2606 })->prio (1);
1868 2619
1869sub cf::client::send_drawinfo { 2620sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2621 my ($self, $text, $flags) = @_;
1871 2622
1872 utf8::encode $text; 2623 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2624 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2625}
1875 2626
2627=item $client->send_msg ($channel, $msg, $color, [extra...])
2628
2629Send a drawinfo or msg packet to the client, formatting the msg for the
2630client if neccessary. C<$type> should be a string identifying the type of
2631the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet.
2633
2634=cut
2635
2636our %CHANNEL = (
2637 "c/identify" => {
2638 id => "infobox",
2639 title => "Identify",
2640 reply => undef,
2641 tooltip => "Items recently identified",
2642 },
2643 "c/examine" => {
2644 id => "infobox",
2645 title => "Examine",
2646 reply => undef,
2647 tooltip => "Signs and other items you examined",
2648 },
2649 "c/lookat" => {
2650 id => "infobox",
2651 title => "Look",
2652 reply => undef,
2653 tooltip => "What you saw there",
2654 },
2655);
2656
2657sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_;
2659
2660 $msg = $self->pl->expand_cfpod ($msg);
2661
2662 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663
2664 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel};
2667
2668 $self->ext_msg (channel_info => $channel)
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id};
2672
2673 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel)
2678 if $self->can_msg;
2679 }
2680
2681 $channel = $channel->{id};
2682 }
2683
2684 return unless @extra || length $msg;
2685
2686 if ($self->can_msg) {
2687 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF;
2690
2691 $self->send_packet ("msg " . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2693 } else {
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704
2705 $color &= cf::NDI_COLOR_MASK;
2706
2707 utf8::encode $msg;
2708
2709 if (0 && $msg =~ /\[/) {
2710 # COMMAND/INFO
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 }
2718}
2719
2720=item $client->ext_msg ($type, @msg)
2721
2722Sends an ext event to the client.
2723
2724=cut
2725
2726sub cf::client::ext_msg($$@) {
2727 my ($self, $type, @msg) = @_;
2728
2729 if ($self->extcmd == 2) {
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2731 } elsif ($self->extcmd == 1) { # TODO: remove
2732 push @msg, msgtype => "event_$type";
2733 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2734 }
2735}
2736
2737=item $client->ext_reply ($msgid, @msg)
2738
2739Sends an ext reply to the client.
2740
2741=cut
2742
2743sub cf::client::ext_reply($$@) {
2744 my ($self, $id, @msg) = @_;
2745
2746 if ($self->extcmd == 2) {
2747 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2748 } elsif ($self->extcmd == 1) {
2749 #TODO: version 1, remove
2750 unshift @msg, msgtype => "reply", msgid => $id;
2751 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2752 }
2753}
1876 2754
1877=item $success = $client->query ($flags, "text", \&cb) 2755=item $success = $client->query ($flags, "text", \&cb)
1878 2756
1879Queues a query to the client, calling the given callback with 2757Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2758the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2759C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2760
1883Queries can fail, so check the return code. Or don't, as queries will become 2761Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2762become reliable at some point in the future.
1885 2763
1886=cut 2764=cut
1887 2765
1888sub cf::client::query { 2766sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2767 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2775 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2776 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2777
1900 $self->send_packet ($self->{query_queue}[0][0]) 2778 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2779 if @{ $self->{query_queue} } == 1;
2780
2781 1
1902} 2782}
1903 2783
1904cf::client->attach ( 2784cf::client->attach (
2785 on_connect => sub {
2786 my ($ns) = @_;
2787
2788 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2789 },
1905 on_reply => sub { 2790 on_reply => sub {
1906 my ($ns, $msg) = @_; 2791 my ($ns, $msg) = @_;
1907 2792
1908 # this weird shuffling is so that direct followup queries 2793 # this weird shuffling is so that direct followup queries
1909 # get handled first 2794 # get handled first
1910 my $queue = delete $ns->{query_queue} 2795 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2796 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2797
1913 (shift @$queue)->[1]->($msg); 2798 (shift @$queue)->[1]->($msg);
2799 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2800
1915 push @{ $ns->{query_queue} }, @$queue; 2801 push @{ $ns->{query_queue} }, @$queue;
1916 2802
1917 if (@{ $ns->{query_queue} } == @$queue) { 2803 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2804 if (@$queue) {
1920 } else { 2806 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2807 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2808 }
1923 } 2809 }
1924 }, 2810 },
2811 on_exticmd => sub {
2812 my ($ns, $buf) = @_;
2813
2814 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2815
2816 if (ref $msg) {
2817 my ($type, $reply, @payload) =
2818 "ARRAY" eq ref $msg
2819 ? @$msg
2820 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2821
2822 my @reply;
2823
2824 if (my $cb = $EXTICMD{$type}) {
2825 @reply = $cb->($ns, @payload);
2826 }
2827
2828 $ns->ext_reply ($reply, @reply)
2829 if $reply;
2830
2831 } else {
2832 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2833 }
2834
2835 cf::override;
2836 },
1925); 2837);
1926 2838
1927=item $client->async (\&cb) 2839=item $client->async (\&cb)
1928 2840
1929Create a new coroutine, running the specified callback. The coroutine will 2841Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 2882our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 2883our $safe_hole = new Safe::Hole;
1972 2884
1973$SIG{FPE} = 'IGNORE'; 2885$SIG{FPE} = 'IGNORE';
1974 2886
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2887$safe->permit_only (Opcode::opset qw(
2888 :base_core :base_mem :base_orig :base_math
2889 grepstart grepwhile mapstart mapwhile
2890 sort time
2891));
1976 2892
1977# here we export the classes and methods available to script code 2893# here we export the classes and methods available to script code
1978 2894
1979=pod 2895=pod
1980 2896
1981The following fucntions and emthods are available within a safe environment: 2897The following functions and methods are available within a safe environment:
1982 2898
1983 cf::object contr pay_amount pay_player map 2899 cf::object
2900 contr pay_amount pay_player map x y force_find force_add
2901 insert remove name archname title slaying race decrease_ob_nr
2902
1984 cf::object::player player 2903 cf::object::player
1985 cf::player peaceful 2904 player
1986 cf::map trigger 2905
2906 cf::player
2907 peaceful
2908
2909 cf::map
2910 trigger
1987 2911
1988=cut 2912=cut
1989 2913
1990for ( 2914for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race
2917 decrease_ob_nr)],
1992 ["cf::object::player" => qw(player)], 2918 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 2919 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 2920 ["cf::map" => qw(trigger)],
1995) { 2921) {
1996 no strict 'refs'; 2922 no strict 'refs';
2067=back 2993=back
2068 2994
2069=cut 2995=cut
2070 2996
2071############################################################################# 2997#############################################################################
2998# the server's init and main functions
2072 2999
2073=head2 EXTENSION DATABASE SUPPORT 3000sub load_facedata($) {
3001 my ($path) = @_;
2074 3002
2075Crossfire maintains a very simple database for extension use. It can 3003 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3004 # for this (global event?)
2077excludes objects. 3005 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3006
2079The parameter C<$family> should best start with the name of the extension 3007 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3008
2082=over 4 3009 warn "loading facedata from $path\n";
2083 3010
2084=item $hashref = cf::db_get $family 3011 my $facedata;
3012 0 < aio_load $path, $facedata
3013 or die "$path: $!";
2085 3014
2086Return a hashref for use by the extension C<$family>, which can be 3015 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3016
2090=item $value = cf::db_get $family => $key 3017 $facedata->{version} == 2
3018 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3019
2092Returns a single value from the database 3020 # patch in the exptable
2093 3021 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3022 type => FT_RSRC,
2095 3023 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3024 };
3025 cf::cede_to_tick;
2145 3026
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3027 {
3028 my $faces = $facedata->{faceinfo};
2150 3029
2151 sub db_get($;$) { 3030 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3031 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]} 3032 cf::face::set_visibility $idx, $info->{visibility};
2154 : ($DB->{$_[0]} ||= { }) 3033 cf::face::set_magicmap $idx, $info->{magicmap};
2155 } 3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2156 3036
2157 sub db_put($$;$) { 3037 cf::cede_to_tick;
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3038 }
2171 );
2172}
2173 3039
2174############################################################################# 3040 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3041 next unless $info->{smooth};
3042 my $idx = cf::face::find $face
3043 or next;
3044 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'";
3049 }
2176 3050
2177sub cfg_load { 3051 cf::cede_to_tick;
3052 }
3053 }
3054
3055 {
3056 my $anims = $facedata->{animinfo};
3057
3058 while (my ($anim, $info) = each %$anims) {
3059 cf::anim::set $anim, $info->{frames}, $info->{facings};
3060 cf::cede_to_tick;
3061 }
3062
3063 cf::anim::invalidate_all; # d'oh
3064 }
3065
3066 {
3067 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource};
3070
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data;
3076
3077 if ($info->{type} & 1) {
3078 # prepend meta info
3079
3080 my $meta = $enc->encode ({
3081 name => $name,
3082 %{ $info->{meta} || {} },
3083 });
3084
3085 $data = pack "(w/a*)*", $meta, $info->{data};
3086 } else {
3087 $data = $info->{data};
3088 }
3089
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick;
3094 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 }
3114
3115 1
3116}
3117
3118register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_;
3120
3121 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v);
3123 }
3124};
3125
3126sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = ();
3130
3131 load_resource_file "$MAPDIR/regions"
3132 or die "unable to load regions file\n";
3133
3134 for (cf::region::list) {
3135 $_->{match} = qr/$_->{match}/
3136 if exists $_->{match};
3137 }
3138}
3139
3140sub reload_facedata {
3141 load_facedata "$DATADIR/facedata"
3142 or die "unable to load facedata\n";
3143}
3144
3145sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153}
3154
3155sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n";
3158}
3159
3160sub reload_resources {
3161 warn "reloading resource files...\n";
3162
3163 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures;
3168
3169 warn "finished reloading resource files\n";
3170}
3171
3172sub init {
3173 reload_resources;
3174}
3175
3176sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3177 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3178 or return;
2180 3179
2181 local $/; 3180 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3181 *CFG = YAML::Syck::Load <$fh>;
2183 3182
2197 3196
2198sub main { 3197sub main {
2199 # we must not ever block the main coroutine 3198 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3199 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER";
2202 async { Event::one_event }; 3203 Event::one_event;
3204 })->prio (Coro::PRIO_MAX);
2203 }; 3205 };
2204 3206
2205 cfg_load; 3207 reload_config;
2206 db_load; 3208 db_init;
2207 load_extensions; 3209 load_extensions;
3210
3211 $TICK_WATCHER->start;
2208 Event::loop; 3212 Event::loop;
2209} 3213}
2210 3214
2211############################################################################# 3215#############################################################################
2212# initialisation 3216# initialisation and cleanup
2213 3217
3218# install some emergency cleanup handlers
3219BEGIN {
3220 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal (
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal";
3228 },
3229 );
3230 }
3231}
3232
3233sub write_runtime {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time.
3238
3239 IO::AIO::aio_utime $runtime, undef, undef;
3240
3241 my $guard = cf::lock_acquire "write_runtime";
3242
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3244 or return;
3245
3246 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server.
3249
3250 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3251 and return;
3252
3253 # always fsync - this file is important
3254 aio_fsync $fh
3255 and return;
3256
3257 # touch it again to show we are up-to-date
3258 aio_utime $fh, undef, undef;
3259
3260 close $fh
3261 or return;
3262
3263 aio_rename "$runtime~", $runtime
3264 and return;
3265
3266 warn "runtime file written.\n";
3267
3268 1
3269}
3270
3271sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop;
3273
3274 warn "enter emergency perl save\n";
3275
3276 cf::sync_job {
3277 # use a peculiar iteration method to avoid tripping on perl
3278 # refcount bugs in for. also avoids problems with players
3279 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n";
3281 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next;
3284 $pl->save;
3285 }
3286 warn "end emergency player save\n";
3287
3288 warn "begin emergency map save\n";
3289 for my $path (keys %cf::MAP) {
3290 my $map = $cf::MAP{$path} or next;
3291 $map->valid or next;
3292 $map->save;
3293 }
3294 warn "end emergency map save\n";
3295
3296 warn "begin emergency database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n";
3299 };
3300
3301 warn "leave emergency perl save\n";
3302}
3303
3304sub post_cleanup {
3305 my ($make_core) = @_;
3306
3307 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core;
3309}
3310
2214sub reload() { 3311sub do_reload_perl() {
2215 # can/must only be called in main 3312 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3313 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3314 warn "can only reload from main coroutine";
2218 return; 3315 return;
2219 } 3316 }
2220 3317
2221 warn "reloading..."; 3318 warn "reloading...";
2222 3319
2223 my $guard = freeze_mainloop; 3320 warn "entering sync_job";
3321
3322 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 3324 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark
2225 3326
2226 eval { 3327 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV;
3329
2227 # if anything goes wrong in here, we should simply crash as we already saved 3330 # if anything goes wrong in here, we should simply crash as we already saved
2228 3331
2229 # cancel all watchers 3332 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 3333 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3334 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 3335 }
2233 3336
3337 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs;
3343 warn "iterate...";
3344 }
3345
3346 ++$RELOAD;
3347
2234 # cancel all extension coros 3348 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3349 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3350 %EXT_CORO = ();
2237 3351
2238 # unload all extensions 3352 warn "removing commands";
2239 for (@exts) { 3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3361 warn "... unloading $pkg";
2241 unload_extension $_; 3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3368 }
2243 3369
3370 warn "... nuking $pkg";
3371 Symbol::delete_package $pkg;
3372 }
3373
2244 # unload all modules loaded from $LIBDIR 3374 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3375 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3377
2248 warn "removing <$k>"; 3378 warn "... unloading $k";
2249 delete $INC{$k}; 3379 delete $INC{$k};
2250 3380
2251 $k =~ s/\.pm$//; 3381 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3382 $k =~ s/\//::/g;
2253 3383
2256 } 3386 }
2257 3387
2258 Symbol::delete_package $k; 3388 Symbol::delete_package $k;
2259 } 3389 }
2260 3390
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3391 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3392 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3394
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3395 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3396 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"};
2274 3398
2275 # don't, removes xs symbols, too, 3399 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3400 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3401 #Symbol::delete_package __PACKAGE__;
2278 3402
2279 # reload cf.pm 3403 warn "unload completed, starting to reload now";
3404
2280 warn "reloading cf.pm"; 3405 warn "reloading cf.pm";
2281 require cf; 3406 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3408
2284 # load config and database again 3409 warn "loading config and database again";
2285 cf::cfg_load; 3410 cf::reload_config;
2286 cf::db_load;
2287 3411
2288 # load extensions
2289 warn "load extensions"; 3412 warn "loading extensions";
2290 cf::load_extensions; 3413 cf::load_extensions;
2291 3414
2292 # reattach attachments to objects 3415 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3416 _global_reattach; # objects, sockets
2294 _global_reattach; 3417 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3418 reattach $_ for values %MAP;
2296 }; 3419 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER;
2297 3421
2298 if ($@) { 3422 warn "leaving sync_job";
3423
3424 1
3425 } or do {
2299 warn $@; 3426 warn $@;
2300 warn "error while reloading, exiting."; 3427 warn "error while reloading, exiting.";
2301 exit 1; 3428 exit 1;
2302 } 3429 };
2303 3430
2304 warn "reloaded successfully"; 3431 warn "reloaded";
2305}; 3432};
2306 3433
2307############################################################################# 3434our $RELOAD_WATCHER; # used only during reload
2308 3435
2309unless ($LINK_MAP) { 3436sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3437 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here.
2311 3439
2312 $LINK_MAP->width (41); 3440 $RELOAD_WATCHER ||= Event->timer (
2313 $LINK_MAP->height (41); 3441 reentrant => 0,
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10, 3442 after => 0,
3443 data => WF_AUTOCANCEL,
2322 cb => sub { 3444 cb => sub {
2323 $_[0]->w->cancel; 3445 do_reload_perl;
2324 3446 undef $RELOAD_WATCHER;
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 }); 3447 },
2343 3448 );
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3449}
2349
2350register "<global>", __PACKAGE__;
2351 3450
2352register_command "reload" => sub { 3451register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3452 my ($who, $arg) = @_;
2354 3453
2355 if ($who->flag (FLAG_WIZ)) { 3454 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3455 $who->message ("reloading server.");
3456 async {
3457 $Coro::current->{desc} = "perl_reload";
3458 reload_perl;
3459 };
2359 } 3460 }
2360}; 3461};
2361 3462
2362unshift @INC, $LIBDIR; 3463unshift @INC, $LIBDIR;
3464
3465my $bug_warning = 0;
3466
3467our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN;
3469
3470sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main;
3473
3474 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait;
3477}
3478
3479sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main;
3482
3483 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait;
3486}
2363 3487
2364$TICK_WATCHER = Event->timer ( 3488$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 3489 reentrant => 0,
3490 parked => 1,
2366 prio => 0, 3491 prio => 0,
2367 at => $NEXT_TICK || $TICK, 3492 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 3493 data => WF_AUTOCANCEL,
2369 cb => sub { 3494 cb => sub {
3495 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10;
3498 return;
3499 }
3500
3501 $NOW = $tick_start = Event::time;
3502
2370 cf::server_tick; # one server iteration 3503 cf::server_tick; # one server iteration
3504
2371 $RUNTIME += $TICK; 3505 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 3506 $NEXT_TICK += $TICK;
2373 3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10;
3510 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver";
3512 write_runtime
3513 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 }
3516
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send;
3519 }
3520 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send;
3522 }
3523
3524 $NOW = Event::time;
3525
2374 # if we are delayed by four ticks or more, skip them all 3526 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2376 3528
2377 $TICK_WATCHER->at ($NEXT_TICK); 3529 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534
3535 _post_tick;
2379 }, 3536 },
2380); 3537);
2381 3538
3539{
3540 BDB::min_parallel 8;
2382IO::AIO::max_poll_time $TICK * 0.2; 3541 BDB::max_poll_time $TICK * 0.1;
2383 3542 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 3543 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 3544 fd => BDB::poll_fileno,
2386 poll => 'r', 3545 poll => 'r',
2387 prio => 5, 3546 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565
3566 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3569 | BDB::LOG_AUTOREMOVE, 1);
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572
3573 cf::sync_job {
3574 eval {
3575 BDB::db_env_open
3576 $DB_ENV,
3577 $BDBDIR,
3578 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3579 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3580 0666;
3581
3582 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3583 };
3584
3585 cf::cleanup "db_env_open(db): $@" if $@;
3586 };
3587 }
3588
3589 $BDB_DEADLOCK_WATCHER = Event->timer (
2394 after => 0, 3590 after => 3,
2395 interval => 10, 3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
2396 cb => sub { 3595 cb => sub {
2397 (Coro::unblock_sub { 3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2398 write_runtime 3597 },
2399 or warn "ERROR: unable to write runtime file: $!"; 3598 );
3599 $BDB_CHECKPOINT_WATCHER = Event->timer (
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 );
3609 $BDB_TRICKLE_WATCHER = Event->timer (
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 );
3619}
3620
3621{
3622 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io (
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634}
3635
3636my $_log_backtrace;
3637
3638sub _log_backtrace {
3639 my ($msg, @addr) = @_;
3640
3641 $msg =~ s/\n//;
3642
3643 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace;
3646 async {
3647 $Coro::current->{desc} = "abt $msg";
3648
3649 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr;
3651 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3652 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3653 or die "addr2line: $!";
3654
3655 my @funcs;
3656 my @res = <$fh>;
3657 chomp for @res;
3658 while (@res) {
3659 my ($func, $line) = splice @res, 0, 2, ();
3660 push @funcs, "[$func] $line";
3661 }
3662
3663 @funcs
3664 };
3665
3666 LOG llevInfo, "[ABT] $msg\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace;
2400 })->(); 3669 };
3670 } else {
3671 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n";
2401 }, 3673 }
2402); 3674}
3675
3676# load additional modules
3677use cf::pod;
2403 3678
2404END { cf::emergency_save } 3679END { cf::emergency_save }
2405 3680
24061 36811
2407 3682

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