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Revision 1.377 by root, Thu Oct 4 11:36:38 2007 UTC vs.
Revision 1.470 by root, Sun Apr 26 19:42:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default on
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
90our %CFG; 119our %CFG;
91 120
92our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 122our $RUNTIME;
123our $NOW;
94 124
95our (%PLAYER, %PLAYER_LOADING); # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 126our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 127our $LINK_MAP; # the special {link} map, which is always available
98 128
99# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 131
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 140
106binmode STDOUT; 141binmode STDOUT;
107binmode STDERR; 142binmode STDERR;
108 143
109# read virtual server time, if available 144# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
114} 149}
150
151eval "sub TICK() { $TICK } 1" or die;
115 152
116mkdir $_ 153mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 155
119our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
162 199
163The raw value load value from the last tick. 200The raw value load value from the last tick.
164 201
165=item %cf::CFG 202=item %cf::CFG
166 203
167Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 205from wherever your confdir points to.
169 206
170=item cf::wait_for_tick, cf::wait_for_tick_begin 207=item cf::wait_for_tick, cf::wait_for_tick_begin
171 208
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 231
195 LOG llevError, $msg; 232 LOG llevError, $msg;
196 }; 233 };
197} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
198 250
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 261for my $pkg (qw(
210 cf::global cf::attachable 262 cf::global cf::attachable
211 cf::object cf::object::player 263 cf::object cf::object::player
212 cf::client cf::player 264 cf::client cf::player
213 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
214 cf::map cf::party cf::region 267 cf::party cf::region
215)) { 268)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 270}
219 271
220$Event::DIED = sub { 272$EV::DIED = sub {
221 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
222}; 274};
223 275
224############################################################################# 276#############################################################################
225 277
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 301 $d
250 } || "[unable to dump $_[0]: '$@']"; 302 } || "[unable to dump $_[0]: '$@']";
251} 303}
252 304
253=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
254 306
255Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
256 308
257=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
258 310
259Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
260 312
261=cut 313=cut
262 314
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 316
265sub to_json ($) { $json_coder->encode ($_[0]) } 317sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
267 333
268=item cf::lock_wait $string 334=item cf::lock_wait $string
269 335
270Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
271 337
272=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
273 339
274Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
277returned. 343returned.
278 344
279Locks are *not* recursive, locking from the same coro twice results in a 345Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 346deadlocked coro.
286 352
287Return true if the lock is currently active, i.e. somebody has locked it. 353Return true if the lock is currently active, i.e. somebody has locked it.
288 354
289=cut 355=cut
290 356
291our %LOCK; 357our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 358
294sub lock_wait($) { 359sub lock_wait($) {
295 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 361}
308 362
309sub lock_acquire($) { 363sub lock_acquire($) {
310 my ($key) = @_; 364 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 365}
324 366
325sub lock_active($) { 367sub lock_active($) {
326 my ($key) = @_; 368 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 369}
330 370
331sub freeze_mainloop { 371sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
333 373
334 my $guard = Coro::guard { 374 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 375}
336 }; 376
337 $TICK_WATCHER->stop; 377=item cf::periodic $interval, $cb
338 $guard 378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
339} 390}
340 391
341=item cf::get_slot $time[, $priority[, $name]] 392=item cf::get_slot $time[, $priority[, $name]]
342 393
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 394Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 424 }
374 } 425 }
375 } 426 }
376 427
377 if (@SLOT_QUEUE) { 428 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 430 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 431 $signal->wait;
381 } else { 432 } else {
382 Coro::schedule; 433 Coro::schedule;
383 } 434 }
384 } 435 }
385}; 436};
386 437
387sub get_slot($;$$) { 438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
388 my ($time, $pri, $name) = @_; 441 my ($time, $pri, $name) = @_;
389 442
390 $time = $TICK * .6 if $time > $TICK * .6; 443 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 444 my $sig = new Coro::Signal;
392 445
406 459
407BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
408 461
409=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
410 463
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 464The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 465is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 467acceptable.
415 468
416If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
422 475
423sub sync_job(&) { 476sub sync_job(&) {
424 my ($job) = @_; 477 my ($job) = @_;
425 478
426 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 480 my $time = EV::time;
428 481
429 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
431 484
432 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 486
434 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
435 488
436 my $busy = 1; 489 my $busy = 1;
437 my @res; 490 my @res;
438 491
442 warn $@ if $@; 495 warn $@ if $@;
443 undef $busy; 496 undef $busy;
444 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
445 498
446 while ($busy) { 499 while ($busy) {
447 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
448 } 504 }
505 }
449 506
450 $time = Event::time - $time; 507 my $time = EV::time - $time;
451 508
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 509 $TICK_START += $time; # do not account sync jobs to server load
456 510
457 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
458 } else { 512 } else {
459 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
460 514
485=item fork_call { }, $args 539=item fork_call { }, $args
486 540
487Executes the given code block with the given arguments in a seperate 541Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 542process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 543Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 544never block itself or use any form of event handling.
491 545
492=cut 546=cut
493 547
494sub fork_call(&@) { 548sub fork_call(&@) {
495 my ($cb, @args) = @_; 549 my ($cb, @args) = @_;
502 reset_signals; 556 reset_signals;
503 &$cb 557 &$cb
504 }, @args; 558 }, @args;
505 559
506 wantarray ? @res : $res[-1] 560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
507} 588}
508 589
509=item $value = cf::db_get $family => $key 590=item $value = cf::db_get $family => $key
510 591
511Returns a single value from the environment database. 592Returns a single value from the environment database.
650 731
651############################################################################# 732#############################################################################
652 733
653=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
654 735
655Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
658 739
659In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 742Deliantra).
662 743
663=over 4 744=over 4
664 745
665=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
666 747
710=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
711 792
712Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
714 795
715Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
717 798
718These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
719 800
720=over 4 801=over 4
948 } 1029 }
949 1030
950 0 1031 0
951} 1032}
952 1033
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1035
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1037
957Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
958 1039
964 1045
965=cut 1046=cut
966 1047
967############################################################################# 1048#############################################################################
968# object support 1049# object support
969#
970 1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
971sub _can_merge { 1084sub _can_merge {
972 my ($ob1, $ob2) = @_; 1085 my ($ob1, $ob2) = @_;
973 1086
974 local $Storable::canonical = 1; 1087 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1088
978 $fob1 eq $fob2 1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
979} 1091}
980 1092
981sub reattach { 1093sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1095 my ($obj) = @_;
984 1096
1097 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1099
987 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
988 1101
989 @$registry = (); 1102 @$registry = ();
990 1103
1005cf::attachable->attach ( 1118cf::attachable->attach (
1006 prio => -1000000, 1119 prio => -1000000,
1007 on_instantiate => sub { 1120 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
1009 1122
1010 $data = from_json $data; 1123 $data = decode_json $data;
1011 1124
1012 for (@$data) { 1125 for (@$data) {
1013 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
1014 1127
1015 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1149 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
1039 1152
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1044 close $fh; 1157 aio_close $fh;
1045 1158
1046 if (@$objs) { 1159 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1161 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1163 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1164 aio_fsync $fh if $cf::USE_FSYNC;
1052 close $fh; 1165 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1166 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1167 }
1055 } else { 1168 } else {
1056 aio_unlink "$filename.pst"; 1169 aio_unlink "$filename.pst";
1057 } 1170 }
1058 1171
1059 aio_rename "$filename~", $filename; 1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1060 } else { 1176 } else {
1061 warn "FATAL: $filename~: $!\n"; 1177 warn "unable to save objects: $filename~: $!\n";
1062 } 1178 }
1063 } else { 1179 } else {
1064 aio_unlink $filename; 1180 aio_unlink $filename;
1065 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
1066 } 1182 }
1085 1201
1086 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1204 or return;
1089 1205
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1091 } 1208 }
1092 1209
1093 utf8::decode (my $decname = $filename); 1210 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1212 $decname, length $data, scalar @{$av || []};
1156 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
1157 1274
1158 $EXTICMD{$name} = $cb; 1275 $EXTICMD{$name} = $cb;
1159} 1276}
1160 1277
1278use File::Glob ();
1279
1161cf::player->attach ( 1280cf::player->attach (
1162 on_command => sub { 1281 on_command => sub {
1163 my ($pl, $name, $params) = @_; 1282 my ($pl, $name, $params) = @_;
1164 1283
1165 my $cb = $COMMAND{$name} 1284 my $cb = $COMMAND{$name}
1197 1316
1198 cf::override; 1317 cf::override;
1199 }, 1318 },
1200); 1319);
1201 1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1202sub load_extensions { 1334sub load_extensions {
1203 cf::sync_job { 1335 cf::sync_job {
1204 my %todo; 1336 my %todo;
1205 1337
1206 for my $path (<$LIBDIR/*.ext>) { 1338 for my $path (<$LIBDIR/*.ext>) {
1225 1357
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1360
1229 $ext{source} = 1361 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1363 . "#line 1 \"$path\"\n{\n"
1232 . $source 1364 . $source
1233 . "\n};\n1"; 1365 . "\n};\n1";
1234 1366
1235 $todo{$base} = \%ext; 1367 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1383 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1384 : "$v->{base}: extension inactive.\n";
1253 1385
1254 if (exists $v->{meta}{mandatory}) { 1386 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1387 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1388 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1389 }
1259 1390
1260 warn $msg; 1391 warn $msg;
1261 } 1392 }
1262 1393
1276 1407
1277=back 1408=back
1278 1409
1279=head2 CORE EXTENSIONS 1410=head2 CORE EXTENSIONS
1280 1411
1281Functions and methods that extend core crossfire objects. 1412Functions and methods that extend core deliantra objects.
1282 1413
1283=cut 1414=cut
1284 1415
1285package cf::player; 1416package cf::player;
1286 1417
1329 1460
1330sub exists($) { 1461sub exists($) {
1331 my ($login) = @_; 1462 my ($login) = @_;
1332 1463
1333 $cf::PLAYER{$login} 1464 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1465 or !aio_stat path $login
1335} 1466}
1336 1467
1337sub find($) { 1468sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1469 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1470 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1482 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1483 or return;
1353 1484
1354 my $pl = cf::player::load_pl $f 1485 my $pl = cf::player::load_pl $f
1355 or return; 1486 or return;
1487
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1488 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1489 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1490 $cf::PLAYER{$login} = $pl
1359 } 1491 }
1360 } 1492 }
1370 1502
1371 return if $pl->{deny_save}; 1503 return if $pl->{deny_save};
1372 1504
1373 aio_mkdir playerdir $pl, 0770; 1505 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1375 1509
1376 $pl->save_pl ($path); 1510 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1511 cf::cede_to_tick;
1378} 1512}
1379 1513
1411 my ($pl) = @_; 1545 my ($pl) = @_;
1412 1546
1413 my $name = $pl->ob->name; 1547 my $name = $pl->ob->name;
1414 1548
1415 $pl->{deny_save} = 1; 1549 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1551
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1557 $pl->ns->destroy if $pl->ns;
1422 1558
1423 my $path = playerdir $pl; 1559 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1599
1464 for my $login (@$dirs) { 1600 for my $login (@$dirs) {
1465 my $path = path $login; 1601 my $path = path $login;
1466 1602
1467 # a .pst is a dead give-away for a valid player 1603 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1609 }
1473 1610
1504 } 1641 }
1505 1642
1506 \@paths 1643 \@paths
1507} 1644}
1508 1645
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1647
1511Expand crossfire pod fragments into protocol xml. 1648Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1649
1560=item $player->ext_reply ($msgid, @msg) 1650=item $player->ext_reply ($msgid, @msg)
1561 1651
1562Sends an ext reply to the player. 1652Sends an ext reply to the player.
1563 1653
1630our $MAX_RESET = 3600; 1720our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1721our $DEFAULT_RESET = 3000;
1632 1722
1633sub generate_random_map { 1723sub generate_random_map {
1634 my ($self, $rmp) = @_; 1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1635 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1729 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1854
1762# the temporary/swap location 1855# the temporary/swap location
1763sub save_path { 1856sub save_path {
1764 my ($self) = @_; 1857 my ($self) = @_;
1765 1858
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1860 "$TMPDIR/$path.map"
1768} 1861}
1769 1862
1770# the unique path, undef == no special unique path 1863# the unique path, undef == no special unique path
1771sub uniq_path { 1864sub uniq_path {
1772 my ($self) = @_; 1865 my ($self) = @_;
1773 1866
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1868 "$UNIQUEDIR/$path"
1776}
1777
1778# and all this just because we cannot iterate over
1779# all maps in C++...
1780sub change_all_map_light {
1781 my ($change) = @_;
1782
1783 $_->change_map_light ($change)
1784 for grep $_->outdoor, values %cf::MAP;
1785} 1869}
1786 1870
1787sub decay_objects { 1871sub decay_objects {
1788 my ($self) = @_; 1872 my ($self) = @_;
1789 1873
1873sub find { 1957sub find {
1874 my ($path, $origin) = @_; 1958 my ($path, $origin) = @_;
1875 1959
1876 $path = normalise $path, $origin && $origin->path; 1960 $path = normalise $path, $origin && $origin->path;
1877 1961
1878 cf::lock_wait "map_data:$path";#d#remove 1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1963 my $guard2 = cf::lock_acquire "map_find:$path";
1880 1964
1881 $cf::MAP{$path} || do { 1965 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1884
1885 my $map = new_from_path cf::map $path 1966 my $map = new_from_path cf::map $path
1886 or return; 1967 or return;
1887 1968
1888 $map->{last_save} = $cf::RUNTIME; 1969 $map->{last_save} = $cf::RUNTIME;
1889 1970
1891 or return; 1972 or return;
1892 1973
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 1975 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1896 undef $guard1; 1978 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 1979 $map->reset;
1899 return find $path; 1980 return find $path;
1900 } 1981 }
1901 1982
1902 $cf::MAP{$path} = $map 1983 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2010 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2011 $f->skip_block;
1931 $self->_load_objects ($f) 2012 $self->_load_objects ($f)
1932 or return; 2013 or return;
1933 2014
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2015 $self->post_load_original
1935 if delete $self->{load_original}; 2016 if delete $self->{load_original};
1936 2017
1937 if (my $uniq = $self->uniq_path) { 2018 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2019 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2020 unless (aio_stat $uniq) {
1957 unless ($self->{deny_activate}) { 2038 unless ($self->{deny_activate}) {
1958 $self->decay_objects; 2039 $self->decay_objects;
1959 $self->fix_auto_apply; 2040 $self->fix_auto_apply;
1960 $self->update_buttons; 2041 $self->update_buttons;
1961 cf::cede_to_tick; 2042 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1964 $self->activate; 2043 $self->activate;
1965 } 2044 }
1966 2045
1967 $self->{last_save} = $cf::RUNTIME; 2046 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2047 $self->last_access ($cf::RUNTIME);
1969 2048
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2049 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2050 }
1972 2051
1973 $self->post_load; 2052 $self->post_load;
1974} 2053}
1975 2054
2033 my ($path, $origin, $load) = @_; 2112 my ($path, $origin, $load) = @_;
2034 2113
2035 $path = normalise $path, $origin && $origin->{path}; 2114 $path = normalise $path, $origin && $origin->{path};
2036 2115
2037 if (my $map = $cf::MAP{$path}) { 2116 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2118 }
2040 2119
2041 $MAP_PREFETCH{$path} |= $load; 2120 $MAP_PREFETCH{$path} |= $load;
2042 2121
2043 $MAP_PREFETCHER ||= cf::async { 2122 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2159 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2160 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2161 $_->contr->save for $self->players;
2083 }; 2162 };
2084 2163
2164 cf::get_slot 0.02;
2165
2085 if ($uniq) { 2166 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2169 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2178 $self->save;
2098 2179
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2181
2101 return if $self->players; 2182 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2183 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2184 return if $self->{deny_save};
2104 2185
2105 $self->in_memory (cf::MAP_SWAPPED); 2186 $self->in_memory (cf::MAP_SWAPPED);
2106 2187
2107 $self->deactivate; 2188 $self->deactivate;
2225 2306
2226sub unique_maps() { 2307sub unique_maps() {
2227 [ 2308 [
2228 map { 2309 map {
2229 utf8::decode $_; 2310 utf8::decode $_;
2230 /\.map$/ 2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2231 ? normalise $_ 2314 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2315 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2316 ]
2235} 2317}
2236 2318
2237package cf;
2238
2239=back 2319=back
2240 2320
2241=head3 cf::object 2321=head3 cf::object
2242 2322
2243=cut 2323=cut
2246 2326
2247=over 4 2327=over 4
2248 2328
2249=item $ob->inv_recursive 2329=item $ob->inv_recursive
2250 2330
2251Returns the inventory of the object _and_ their inventories, recursively. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
2252 2333
2253=cut 2334=cut
2254 2335
2255sub inv_recursive_; 2336sub inv_recursive_;
2256sub inv_recursive_ { 2337sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2342 inv_recursive_ inv $_[0]
2262} 2343}
2263 2344
2264=item $ref = $ob->ref 2345=item $ref = $ob->ref
2265 2346
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2347Creates and returns a persistent reference to an object that can be stored as a string.
2267 2348
2268=item $ob = cf::object::deref ($refstring) 2349=item $ob = cf::object::deref ($refstring)
2269 2350
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2352even if the object actually exists. May block.
2272 2353
2273=cut 2354=cut
2274 2355
2275sub deref { 2356sub deref {
2276 my ($ref) = @_; 2357 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280 2358
2281 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) { 2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2); 2360 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return; 2362 or return;
2306can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
2307dialogue with the given NPC character. 2385dialogue with the given NPC character.
2308 2386
2309=cut 2387=cut
2310 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
2311# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
2312# with dialog boxes. 2404# with dialog boxes.
2313#TODO: the first argument must go, split into a $npc->reply_to ( method 2405#TODO: the first argument must go, split into a $npc->reply_to ( method
2314sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
2315 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
2326 my $dialog = $pl->{npc_dialog}; 2418 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328 2420
2329 } else { 2421 } else {
2330 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
2331 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2332 } 2424 }
2333 } 2425 }
2334} 2426}
2335 2427
2336=item $object->send_msg ($channel, $msg, $color, [extra...]) 2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2361 2453
2362=item $player_object->enter_link 2454=item $player_object->enter_link
2363 2455
2364Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
2365 2457
2366The player should be reasonably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time (e.g.
2367I<MUST> call C<leave_link> as soon as possible, though. 2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2368 2462
2369Will never block. 2463Will never block.
2370 2464
2371=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
2372 2466
2430 2524
2431 $map->load; 2525 $map->load;
2432 $map->load_neighbours; 2526 $map->load_neighbours;
2433 2527
2434 return unless $self->contr->active; 2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2435 $self->activate_recursive; 2530 $self->activate_recursive;
2436 2531
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2438 $self->enter_map ($map, $x, $y); 2533 $self->enter_map ($map, $x, $y);
2439} 2534}
2443Moves the player to the given map-path and coordinates by first freezing 2538Moves the player to the given map-path and coordinates by first freezing
2444her, loading and preparing them map, calling the provided $check callback 2539her, loading and preparing them map, calling the provided $check callback
2445that has to return the map if sucecssful, and then unfreezes the player on 2540that has to return the map if sucecssful, and then unfreezes the player on
2446the new (success) or old (failed) map position. In either case, $done will 2541the new (success) or old (failed) map position. In either case, $done will
2447be called at the end of this process. 2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2448 2546
2449=cut 2547=cut
2450 2548
2451our $GOTOGEN; 2549our $GOTOGEN;
2452 2550
2531} 2629}
2532 2630
2533sub prepare_random_map { 2631sub prepare_random_map {
2534 my ($exit) = @_; 2632 my ($exit) = @_;
2535 2633
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
2537
2538 # all this does is basically replace the /! path by 2634 # all this does is basically replace the /! path by
2539 # a new random map path (?random/...) with a seed 2635 # a new random map path (?random/...) with a seed
2540 # that depends on the exit object 2636 # that depends on the exit object
2541 2637
2542 my $rmp = parse_random_map_params $exit->msg; 2638 my $rmp = parse_random_map_params $exit->msg;
2544 if ($exit->map) { 2640 if ($exit->map) {
2545 $rmp->{region} = $exit->region->name; 2641 $rmp->{region} = $exit->region->name;
2546 $rmp->{origin_map} = $exit->map->path; 2642 $rmp->{origin_map} = $exit->map->path;
2547 $rmp->{origin_x} = $exit->x; 2643 $rmp->{origin_x} = $exit->x;
2548 $rmp->{origin_y} = $exit->y; 2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2549 } 2647 }
2550 2648
2551 $rmp->{random_seed} ||= $exit->random_seed; 2649 $rmp->{random_seed} ||= $exit->random_seed;
2552 2650
2553 my $data = cf::to_json $rmp; 2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2554 my $md5 = Digest::MD5::md5_hex $data; 2652 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta"; 2653 my $meta = "$RANDOMDIR/$md5.meta";
2556 2654
2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2558 aio_write $fh, 0, (length $data), $data, 0; 2656 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh; 2657 undef $fh;
2560 aio_rename "$meta~", $meta; 2658 aio_rename "$meta~", $meta;
2561 2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2562 $exit->slaying ("?random/$md5"); 2663 $exit->slaying ("?random/$md5");
2563 $exit->msg (undef); 2664 $exit->msg (undef);
2665 }
2564 } 2666 }
2565} 2667}
2566 2668
2567sub cf::object::player::enter_exit { 2669sub cf::object::player::enter_exit {
2568 my ($self, $exit) = @_; 2670 my ($self, $exit) = @_;
2569 2671
2570 return unless $self->type == cf::PLAYER; 2672 return unless $self->type == cf::PLAYER;
2571 2673
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
2583 $self->enter_link; 2674 $self->enter_link;
2584 2675
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
2589 (async { 2676 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2677 $Coro::current->{desc} = "enter_exit";
2591 2678
2592 $self->deactivate_recursive; # just to be sure
2593 unless (eval { 2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2594 $self->goto ($slaying, $hp, $sp); 2694 $self->goto ($map, $x, $y);
2595 2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2596 1; 2700 1
2597 }) { 2701 }) {
2598 $self->message ("Something went wrong deep within the crossfire server. " 2702 $self->message ("Something went wrong deep within the deliantra server. "
2599 . "I'll try to bring you back to the map you were before. " 2703 . "I'll try to bring you back to the map you were before. "
2600 . "Please report this to the dungeon master!", 2704 . "Please report this to the dungeon master!",
2601 cf::NDI_UNIQUE | cf::NDI_RED); 2705 cf::NDI_UNIQUE | cf::NDI_RED);
2602 2706
2603 warn "ERROR in enter_exit: $@"; 2707 warn "ERROR in enter_exit: $@";
2631the message, with C<log> being the default. If C<$color> is negative, suppress 2735the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet. 2736the message unless the client supports the msg packet.
2633 2737
2634=cut 2738=cut
2635 2739
2740# non-persistent channels (usually the info channel)
2636our %CHANNEL = ( 2741our %CHANNEL = (
2637 "c/identify" => { 2742 "c/identify" => {
2638 id => "infobox", 2743 id => "infobox",
2639 title => "Identify", 2744 title => "Identify",
2640 reply => undef, 2745 reply => undef,
2644 id => "infobox", 2749 id => "infobox",
2645 title => "Examine", 2750 title => "Examine",
2646 reply => undef, 2751 reply => undef,
2647 tooltip => "Signs and other items you examined", 2752 tooltip => "Signs and other items you examined",
2648 }, 2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2649 "c/lookat" => { 2760 "c/lookat" => {
2650 id => "infobox", 2761 id => "infobox",
2651 title => "Look", 2762 title => "Look",
2652 reply => undef, 2763 reply => undef,
2653 tooltip => "What you saw there", 2764 tooltip => "What you saw there",
2654 }, 2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2808 "c/uptime" => {
2809 id => "infobox",
2810 title => "Uptime",
2811 reply => undef,
2812 tooltip => "How long the server has been running since last restart",
2813 },
2814 "c/mapinfo" => {
2815 id => "infobox",
2816 title => "Map Info",
2817 reply => undef,
2818 tooltip => "Information related to the maps",
2819 },
2820 "c/party" => {
2821 id => "party",
2822 title => "Party",
2823 reply => "gsay ",
2824 tooltip => "Messages and chat related to your party",
2825 },
2826 "c/death" => {
2827 id => "death",
2828 title => "Death",
2829 reply => undef,
2830 tooltip => "Reason for and more info about your most recent death",
2831 },
2832 "c/say" => $SAY_CHANNEL,
2833 "c/chat" => $CHAT_CHANNEL,
2655); 2834);
2656 2835
2657sub cf::client::send_msg { 2836sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_; 2837 my ($self, $channel, $msg, $color, @extra) = @_;
2659 2838
2660 $msg = $self->pl->expand_cfpod ($msg); 2839 $msg = $self->pl->expand_cfpod ($msg)
2840 unless $color & cf::NDI_VERBATIM;
2661 2841
2662 $color &= cf::NDI_CLIENT_MASK; # just in case... 2842 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663 2843
2664 # check predefined channels, for the benefit of C 2844 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) { 2845 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel}; 2846 $channel = $CHANNEL{$channel};
2667 2847
2668 $self->ext_msg (channel_info => $channel) 2848 $self->ext_msg (channel_info => $channel);
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id}; 2849 $channel = $channel->{id};
2672 2850
2673 } elsif (ref $channel) { 2851 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent 2852 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) { 2853 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel; 2854 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel) 2855 $self->ext_msg (channel_info => $channel);
2678 if $self->can_msg;
2679 } 2856 }
2680 2857
2681 $channel = $channel->{id}; 2858 $channel = $channel->{id};
2682 } 2859 }
2683 2860
2684 return unless @extra || length $msg; 2861 return unless @extra || length $msg;
2685 2862
2686 if ($self->can_msg) {
2687 # default colour, mask it out 2863 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2864 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF; 2865 if $color & cf::NDI_DEF;
2690 2866
2691 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2867 my $pkt = "msg "
2868 . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2869 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2693 } else { 2870 );
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704 2871
2705 $color &= cf::NDI_COLOR_MASK; 2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2706 2875
2707 utf8::encode $msg; 2876 # split very large packets
2708 2877 if (8192 < length $pkt and $self->{can_lzf}) {
2709 if (0 && $msg =~ /\[/) { 2878 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2710 # COMMAND/INFO 2879 $pkt = "frag";
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 } 2880 }
2881
2882 $self->send_packet ($pkt);
2718} 2883}
2719 2884
2720=item $client->ext_msg ($type, @msg) 2885=item $client->ext_msg ($type, @msg)
2721 2886
2722Sends an ext event to the client. 2887Sends an ext event to the client.
2895=pod 3060=pod
2896 3061
2897The following functions and methods are available within a safe environment: 3062The following functions and methods are available within a safe environment:
2898 3063
2899 cf::object 3064 cf::object
2900 contr pay_amount pay_player map x y force_find force_add 3065 contr pay_amount pay_player map x y force_find force_add destroy
2901 insert remove name archname title slaying race decrease_ob_nr 3066 insert remove name archname title slaying race decrease split
3067 value
2902 3068
2903 cf::object::player 3069 cf::object::player
2904 player 3070 player
2905 3071
2906 cf::player 3072 cf::player
2911 3077
2912=cut 3078=cut
2913 3079
2914for ( 3080for (
2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3081 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race 3082 insert remove inv nrof name archname title slaying race
2917 decrease_ob_nr)], 3083 decrease split destroy change_exp value msg lore send_msg)],
2918 ["cf::object::player" => qw(player)], 3084 ["cf::object::player" => qw(player)],
2919 ["cf::player" => qw(peaceful)], 3085 ["cf::player" => qw(peaceful send_msg)],
2920 ["cf::map" => qw(trigger)], 3086 ["cf::map" => qw(trigger)],
2921) { 3087) {
2922 no strict 'refs'; 3088 no strict 'refs';
2923 my ($pkg, @funs) = @$_; 3089 my ($pkg, @funs) = @$_;
2924 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3090 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2941 my ($code, %vars) = @_; 3107 my ($code, %vars) = @_;
2942 3108
2943 my $qcode = $code; 3109 my $qcode = $code;
2944 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3110 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2945 $qcode =~ s/\n/\\n/g; 3111 $qcode =~ s/\n/\\n/g;
3112
3113 %vars = (_dummy => 0) unless %vars;
2946 3114
2947 local $_; 3115 local $_;
2948 local @safe::cf::_safe_eval_args = values %vars; 3116 local @safe::cf::_safe_eval_args = values %vars;
2949 3117
2950 my $eval = 3118 my $eval =
3027 { 3195 {
3028 my $faces = $facedata->{faceinfo}; 3196 my $faces = $facedata->{faceinfo};
3029 3197
3030 while (my ($face, $info) = each %$faces) { 3198 while (my ($face, $info) = each %$faces) {
3031 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3199 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3200
3032 cf::face::set_visibility $idx, $info->{visibility}; 3201 cf::face::set_visibility $idx, $info->{visibility};
3033 cf::face::set_magicmap $idx, $info->{magicmap}; 3202 cf::face::set_magicmap $idx, $info->{magicmap};
3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3203 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3204 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3036 3205
3037 cf::cede_to_tick; 3206 cf::cede_to_tick;
3038 } 3207 }
3039 3208
3040 while (my ($face, $info) = each %$faces) { 3209 while (my ($face, $info) = each %$faces) {
3041 next unless $info->{smooth}; 3210 next unless $info->{smooth};
3211
3042 my $idx = cf::face::find $face 3212 my $idx = cf::face::find $face
3043 or next; 3213 or next;
3214
3044 if (my $smooth = cf::face::find $info->{smooth}) { 3215 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth; 3216 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3217 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else { 3218 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3219 warn "smooth face '$info->{smooth}' not found for face '$face'";
3066 { 3237 {
3067 # TODO: for gcfclient pleasure, we should give resources 3238 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index. 3239 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource}; 3240 my $res = $facedata->{resource};
3070 3241
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) { 3242 while (my ($name, $info) = each %$res) {
3243 if (defined $info->{type}) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3244 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data; 3245 my $data;
3076 3246
3077 if ($info->{type} & 1) { 3247 if ($info->{type} & 1) {
3078 # prepend meta info 3248 # prepend meta info
3079 3249
3080 my $meta = $enc->encode ({ 3250 my $meta = $enc->encode ({
3081 name => $name, 3251 name => $name,
3082 %{ $info->{meta} || {} }, 3252 %{ $info->{meta} || {} },
3083 }); 3253 });
3084 3254
3085 $data = pack "(w/a*)*", $meta, $info->{data}; 3255 $data = pack "(w/a*)*", $meta, $info->{data};
3256 } else {
3257 $data = $info->{data};
3258 }
3259
3260 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3261 cf::face::set_type $idx, $info->{type};
3086 } else { 3262 } else {
3087 $data = $info->{data}; 3263 $RESOURCE{$name} = $info;
3088 } 3264 }
3089 3265
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick; 3266 cf::cede_to_tick;
3094 } 3267 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 } 3268 }
3269
3270 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3114 3271
3115 1 3272 1
3116} 3273}
3274
3275cf::global->attach (on_resource_update => sub {
3276 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3277 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3278
3279 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3280 my $sound = $soundconf->{compat}[$_]
3281 or next;
3282
3283 my $face = cf::face::find "sound/$sound->[1]";
3284 cf::sound::set $sound->[0] => $face;
3285 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3286 }
3287
3288 while (my ($k, $v) = each %{$soundconf->{event}}) {
3289 my $face = cf::face::find "sound/$v";
3290 cf::sound::set $k => $face;
3291 }
3292 }
3293});
3117 3294
3118register_exticmd fx_want => sub { 3295register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_; 3296 my ($ns, $want) = @_;
3120 3297
3121 while (my ($k, $v) = each %$want) { 3298 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v); 3299 $ns->fx_want ($k, $v);
3123 } 3300 }
3124}; 3301};
3302
3303sub load_resource_file($) {
3304 my $guard = lock_acquire "load_resource_file";
3305
3306 my $status = load_resource_file_ $_[0];
3307 get_slot 0.1, 100;
3308 cf::arch::commit_load;
3309
3310 $status
3311}
3125 3312
3126sub reload_regions { 3313sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework 3314 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?) 3315 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = (); 3316 %ext::player_env::MUSIC_FACE_CACHE = ();
3143} 3330}
3144 3331
3145sub reload_archetypes { 3332sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes" 3333 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n"; 3334 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153} 3335}
3154 3336
3155sub reload_treasures { 3337sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures" 3338 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n"; 3339 or die "unable to load treasurelists\n";
3158} 3340}
3159 3341
3160sub reload_resources { 3342sub reload_resources {
3161 warn "reloading resource files...\n"; 3343 warn "reloading resource files...\n";
3162 3344
3345 reload_facedata;
3346 reload_archetypes;
3163 reload_regions; 3347 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures; 3348 reload_treasures;
3168 3349
3169 warn "finished reloading resource files\n"; 3350 warn "finished reloading resource files\n";
3170}
3171
3172sub init {
3173 reload_resources;
3174} 3351}
3175 3352
3176sub reload_config { 3353sub reload_config {
3177 open my $fh, "<:utf8", "$CONFDIR/config" 3354 open my $fh, "<:utf8", "$CONFDIR/config"
3178 or return; 3355 or return;
3179 3356
3180 local $/; 3357 local $/;
3181 *CFG = YAML::Syck::Load <$fh>; 3358 *CFG = YAML::Load <$fh>;
3182 3359
3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3360 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3184 3361
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3362 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3363 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3192 }; 3369 };
3193 warn $@ if $@; 3370 warn $@ if $@;
3194 } 3371 }
3195} 3372}
3196 3373
3374sub pidfile() {
3375 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3376 or die "$PIDFILE: $!";
3377 flock $fh, &Fcntl::LOCK_EX
3378 or die "$PIDFILE: flock: $!";
3379 $fh
3380}
3381
3382# make sure only one server instance is running at any one time
3383sub atomic {
3384 my $fh = pidfile;
3385
3386 my $pid = <$fh>;
3387 kill 9, $pid if $pid > 0;
3388
3389 seek $fh, 0, 0;
3390 print $fh $$;
3391}
3392
3197sub main { 3393sub main {
3394 cf::init_globals; # initialise logging
3395
3396 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3397 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3398 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3399 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3400
3401 cf::init_experience;
3402 cf::init_anim;
3403 cf::init_attackmess;
3404 cf::init_dynamic;
3405
3406 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3407
3198 # we must not ever block the main coroutine 3408 # we must not ever block the main coroutine
3199 local $Coro::idle = sub { 3409 local $Coro::idle = sub {
3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3410 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3201 (async { 3411 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3412 $Coro::current->{desc} = "IDLE BUG HANDLER";
3203 Event::one_event; 3413 EV::loop EV::LOOP_ONESHOT;
3204 })->prio (Coro::PRIO_MAX); 3414 })->prio (Coro::PRIO_MAX);
3205 }; 3415 };
3206 3416
3417 evthread_start IO::AIO::poll_fileno;
3418
3419 cf::sync_job {
3420 reload_resources;
3207 reload_config; 3421 reload_config;
3208 db_init; 3422 db_init;
3423
3424 cf::load_settings;
3425 cf::load_materials;
3426 cf::init_uuid;
3427 cf::init_signals;
3428 cf::init_commands;
3429 cf::init_skills;
3430
3431 cf::init_beforeplay;
3432
3433 atomic;
3434
3209 load_extensions; 3435 load_extensions;
3210 3436
3211 $TICK_WATCHER->start; 3437 utime time, time, $RUNTIMEFILE;
3438
3439 # no (long-running) fork's whatsoever before this point(!)
3440 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3441
3442 (pop @POST_INIT)->(0) while @POST_INIT;
3443 };
3444
3212 Event::loop; 3445 EV::loop;
3213} 3446}
3214 3447
3215############################################################################# 3448#############################################################################
3216# initialisation and cleanup 3449# initialisation and cleanup
3217 3450
3218# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
3219BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
3220 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
3228 },
3229 ); 3457 };
3230 } 3458 }
3231} 3459}
3232 3460
3233sub write_runtime { 3461sub write_runtime_sync {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running: 3462 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time. 3463 # the fsync below can take a very very long time.
3238 3464
3239 IO::AIO::aio_utime $runtime, undef, undef; 3465 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3240 3466
3241 my $guard = cf::lock_acquire "write_runtime"; 3467 my $guard = cf::lock_acquire "write_runtime";
3242 3468
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3469 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3244 or return; 3470 or return;
3245 3471
3246 my $value = $cf::RUNTIME + 90 + 10; 3472 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock 3473 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server. 3474 # 60 allows for the watchdog to kill the server.
3258 aio_utime $fh, undef, undef; 3484 aio_utime $fh, undef, undef;
3259 3485
3260 close $fh 3486 close $fh
3261 or return; 3487 or return;
3262 3488
3263 aio_rename "$runtime~", $runtime 3489 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3264 and return; 3490 and return;
3265 3491
3266 warn "runtime file written.\n"; 3492 warn "runtime file written.\n";
3267 3493
3268 1 3494 1
3495}
3496
3497our $uuid_lock;
3498our $uuid_skip;
3499
3500sub write_uuid_sync($) {
3501 $uuid_skip ||= $_[0];
3502
3503 return if $uuid_lock;
3504 local $uuid_lock = 1;
3505
3506 my $uuid = "$LOCALDIR/uuid";
3507
3508 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3509 or return;
3510
3511 my $value = uuid_seq uuid_cur;
3512
3513 unless ($value) {
3514 warn "cowardly refusing to write zero uuid value!\n";
3515 return;
3516 }
3517
3518 my $value = uuid_str $value + $uuid_skip;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3269} 3545}
3270 3546
3271sub emergency_save() { 3547sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3273 3549
3274 warn "enter emergency perl save\n"; 3550 warn "emergency_perl_save: enter\n";
3275 3551
3276 cf::sync_job { 3552 cf::sync_job {
3553 # this is a trade-off: we want to be very quick here, so
3554 # save all maps without fsync, and later call a global sync
3555 # (which in turn might be very very slow)
3556 local $USE_FSYNC = 0;
3557
3277 # use a peculiar iteration method to avoid tripping on perl 3558 # use a peculiar iteration method to avoid tripping on perl
3278 # refcount bugs in for. also avoids problems with players 3559 # refcount bugs in for. also avoids problems with players
3279 # and maps saved/destroyed asynchronously. 3560 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n"; 3561 warn "emergency_perl_save: begin player save\n";
3281 for my $login (keys %cf::PLAYER) { 3562 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next; 3563 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next; 3564 $pl->valid or next;
3565 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3284 $pl->save; 3566 $pl->save;
3285 } 3567 }
3286 warn "end emergency player save\n"; 3568 warn "emergency_perl_save: end player save\n";
3287 3569
3288 warn "begin emergency map save\n"; 3570 warn "emergency_perl_save: begin map save\n";
3289 for my $path (keys %cf::MAP) { 3571 for my $path (keys %cf::MAP) {
3290 my $map = $cf::MAP{$path} or next; 3572 my $map = $cf::MAP{$path} or next;
3291 $map->valid or next; 3573 $map->valid or next;
3292 $map->save; 3574 $map->save;
3293 } 3575 }
3294 warn "end emergency map save\n"; 3576 warn "emergency_perl_save: end map save\n";
3295 3577
3296 warn "begin emergency database checkpoint\n"; 3578 warn "emergency_perl_save: begin database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV; 3579 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n"; 3580 warn "emergency_perl_save: end database checkpoint\n";
3581
3582 warn "emergency_perl_save: begin write uuid\n";
3583 write_uuid_sync 1;
3584 warn "emergency_perl_save: end write uuid\n";
3299 }; 3585 };
3300 3586
3587 warn "emergency_perl_save: starting sync()\n";
3588 IO::AIO::aio_sync sub {
3589 warn "emergency_perl_save: finished sync()\n";
3590 };
3591
3301 warn "leave emergency perl save\n"; 3592 warn "emergency_perl_save: leave\n";
3302} 3593}
3303 3594
3304sub post_cleanup { 3595sub post_cleanup {
3305 my ($make_core) = @_; 3596 my ($make_core) = @_;
3306 3597
3307 warn Carp::longmess "post_cleanup backtrace" 3598 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core; 3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3309} 3629}
3310 3630
3311sub do_reload_perl() { 3631sub do_reload_perl() {
3312 # can/must only be called in main 3632 # can/must only be called in main
3313 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
3314 warn "can only reload from main coroutine"; 3634 warn "can only reload from main coroutine";
3315 return; 3635 return;
3316 } 3636 }
3317 3637
3638 return if $RELOAD++;
3639
3640 my $t1 = EV::time;
3641
3642 while ($RELOAD) {
3318 warn "reloading..."; 3643 warn "reloading...";
3319 3644
3320 warn "entering sync_job"; 3645 warn "entering sync_job";
3321 3646
3322 cf::sync_job { 3647 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark 3648 cf::write_runtime_sync; # external watchdog should not bark
3324 cf::emergency_save; 3649 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3326 3651
3327 warn "syncing database to disk"; 3652 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV; 3653 BDB::db_env_txn_checkpoint $DB_ENV;
3329 3654
3330 # if anything goes wrong in here, we should simply crash as we already saved 3655 # if anything goes wrong in here, we should simply crash as we already saved
3331 3656
3332 warn "cancelling all WF_AUTOCANCEL watchers";
3333 for (Event::all_watchers) {
3334 $_->cancel if $_->data & WF_AUTOCANCEL;
3335 }
3336
3337 warn "flushing outstanding aio requests"; 3657 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs; 3658 while (IO::AIO::nreqs || BDB::nreqs) {
3343 warn "iterate..."; 3659 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3344 }
3345
3346 ++$RELOAD;
3347
3348 warn "cancelling all extension coros";
3349 $_->cancel for values %EXT_CORO;
3350 %EXT_CORO = ();
3351
3352 warn "removing commands";
3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
3361 warn "... unloading $pkg";
3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
3368 } 3660 }
3369 3661
3370 warn "... nuking $pkg"; 3662 warn "cancelling all extension coros";
3371 Symbol::delete_package $pkg; 3663 $_->cancel for values %EXT_CORO;
3372 } 3664 %EXT_CORO = ();
3373 3665
3374 warn "unloading all perl modules loaded from $LIBDIR"; 3666 warn "removing commands";
3375 while (my ($k, $v) = each %INC) { 3667 %COMMAND = ();
3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3377 3668
3669 warn "removing ext/exti commands";
3670 %EXTCMD = ();
3671 %EXTICMD = ();
3672
3673 warn "unloading/nuking all extensions";
3674 for my $pkg (@EXTS) {
3378 warn "... unloading $k"; 3675 warn "... unloading $pkg";
3379 delete $INC{$k};
3380 3676
3381 $k =~ s/\.pm$//;
3382 $k =~ s/\//::/g;
3383
3384 if (my $cb = $k->can ("unload_module")) { 3677 if (my $cb = $pkg->can ("unload")) {
3678 eval {
3385 $cb->(); 3679 $cb->($pkg);
3680 1
3681 } or warn "$pkg unloaded, but with errors: $@";
3682 }
3683
3684 warn "... clearing $pkg";
3685 clear_package $pkg;
3386 } 3686 }
3387 3687
3388 Symbol::delete_package $k; 3688 warn "unloading all perl modules loaded from $LIBDIR";
3689 while (my ($k, $v) = each %INC) {
3690 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3691
3692 warn "... unloading $k";
3693 delete $INC{$k};
3694
3695 $k =~ s/\.pm$//;
3696 $k =~ s/\//::/g;
3697
3698 if (my $cb = $k->can ("unload_module")) {
3699 $cb->();
3700 }
3701
3702 clear_package $k;
3389 } 3703 }
3390 3704
3391 warn "getting rid of safe::, as good as possible"; 3705 warn "getting rid of safe::, as good as possible";
3392 Symbol::delete_package "safe::$_" 3706 clear_package "safe::$_"
3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3707 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3394 3708
3395 warn "unloading cf.pm \"a bit\""; 3709 warn "unloading cf.pm \"a bit\"";
3396 delete $INC{"cf.pm"}; 3710 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"}; 3711 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3398 3712
3399 # don't, removes xs symbols, too, 3713 # don't, removes xs symbols, too,
3400 # and global variables created in xs 3714 # and global variables created in xs
3401 #Symbol::delete_package __PACKAGE__; 3715 #clear_package __PACKAGE__;
3402 3716
3403 warn "unload completed, starting to reload now"; 3717 warn "unload completed, starting to reload now";
3404 3718
3405 warn "reloading cf.pm"; 3719 warn "reloading cf.pm";
3406 require cf; 3720 require cf;
3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3721 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3408 3722
3409 warn "loading config and database again"; 3723 warn "loading config and database again";
3410 cf::reload_config; 3724 cf::reload_config;
3411 3725
3412 warn "loading extensions"; 3726 warn "loading extensions";
3413 cf::load_extensions; 3727 cf::load_extensions;
3414 3728
3729 if ($REATTACH_ON_RELOAD) {
3415 warn "reattaching attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
3416 _global_reattach; # objects, sockets 3731 _global_reattach; # objects, sockets
3417 warn "reattaching attachments to maps"; 3732 warn "reattaching attachments to maps";
3418 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players"; 3734 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER; 3735 reattach $_ for values %PLAYER;
3736 }
3421 3737
3738 warn "running post_init jobs";
3739 (pop @POST_INIT)->(1) while @POST_INIT;
3740
3422 warn "leaving sync_job"; 3741 warn "leaving sync_job";
3423 3742
3424 1 3743 1
3425 } or do { 3744 } or do {
3426 warn $@; 3745 warn $@;
3427 warn "error while reloading, exiting."; 3746 cf::cleanup "error while reloading, exiting.";
3428 exit 1;
3429 }; 3747 };
3430 3748
3431 warn "reloaded"; 3749 warn "reloaded";
3750 --$RELOAD;
3751 }
3752
3753 $t1 = EV::time - $t1;
3754 warn "reload completed in ${t1}s\n";
3432}; 3755};
3433 3756
3434our $RELOAD_WATCHER; # used only during reload 3757our $RELOAD_WATCHER; # used only during reload
3435 3758
3436sub reload_perl() { 3759sub reload_perl() {
3437 # doing reload synchronously and two reloads happen back-to-back, 3760 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here. 3761 # coro crashes during coro_state_free->destroy here.
3439 3762
3440 $RELOAD_WATCHER ||= Event->timer ( 3763 $RELOAD_WATCHER ||= cf::async {
3441 reentrant => 0, 3764 Coro::AIO::aio_wait cache_extensions;
3442 after => 0, 3765
3443 data => WF_AUTOCANCEL, 3766 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3444 cb => sub {
3445 do_reload_perl; 3767 do_reload_perl;
3446 undef $RELOAD_WATCHER; 3768 undef $RELOAD_WATCHER;
3447 }, 3769 };
3448 ); 3770 };
3449} 3771}
3450 3772
3451register_command "reload" => sub { 3773register_command "reload" => sub {
3452 my ($who, $arg) = @_; 3774 my ($who, $arg) = @_;
3453 3775
3466 3788
3467our @WAIT_FOR_TICK; 3789our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN; 3790our @WAIT_FOR_TICK_BEGIN;
3469 3791
3470sub wait_for_tick { 3792sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3473 3794
3474 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal; 3796 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait; 3797 $signal->wait;
3477} 3798}
3478 3799
3479sub wait_for_tick_begin { 3800sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main; 3801 return if tick_inhibit || $Coro::current == $Coro::main;
3482 3802
3483 my $signal = new Coro::Signal; 3803 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal; 3804 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait; 3805 $signal->wait;
3486} 3806}
3487 3807
3488$TICK_WATCHER = Event->timer ( 3808sub tick {
3489 reentrant => 0,
3490 parked => 1,
3491 prio => 0,
3492 at => $NEXT_TICK || $TICK,
3493 data => WF_AUTOCANCEL,
3494 cb => sub {
3495 if ($Coro::current != $Coro::main) { 3809 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3810 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10; 3811 unless ++$bug_warning > 10;
3498 return; 3812 return;
3499 } 3813 }
3500 3814
3501 $NOW = $tick_start = Event::time;
3502
3503 cf::server_tick; # one server iteration 3815 cf::server_tick; # one server iteration
3504 3816
3505 $RUNTIME += $TICK;
3506 $NEXT_TICK += $TICK;
3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3817 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10; 3818 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3510 Coro::async_pool { 3819 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver"; 3820 $Coro::current->{desc} = "runtime saver";
3512 write_runtime 3821 write_runtime_sync
3513 or warn "ERROR: unable to write runtime file: $!"; 3822 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 } 3823 };
3824 }
3516 3825
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3826 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send; 3827 $sig->send;
3519 } 3828 }
3520 while (my $sig = shift @WAIT_FOR_TICK) { 3829 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send; 3830 $sig->send;
3522 } 3831 }
3523 3832
3524 $NOW = Event::time; 3833 $LOAD = ($NOW - $TICK_START) / $TICK;
3525
3526 # if we are delayed by four ticks or more, skip them all
3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3528
3529 $TICK_WATCHER->at ($NEXT_TICK);
3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3834 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534 3835
3535 _post_tick; 3836 if (0) {
3837 if ($NEXT_TICK) {
3838 my $jitter = $TICK_START - $NEXT_TICK;
3839 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3840 warn "jitter $JITTER\n";#d#
3841 }
3536 }, 3842 }
3537); 3843}
3538 3844
3539{ 3845{
3846 # configure BDB
3847
3540 BDB::min_parallel 8; 3848 BDB::min_parallel 8;
3541 BDB::max_poll_time $TICK * 0.1; 3849 BDB::max_poll_reqs $TICK * 0.1;
3542 $BDB_POLL_WATCHER = Event->io ( 3850 $AnyEvent::BDB::WATCHER->priority (1);
3543 reentrant => 0,
3544 fd => BDB::poll_fileno,
3545 poll => 'r',
3546 prio => 0,
3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565 3851
3566 unless ($DB_ENV) { 3852 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create; 3853 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3854 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3569 | BDB::LOG_AUTOREMOVE, 1); 3855 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3856 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3857 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3858 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572 3859
3573 cf::sync_job { 3860 cf::sync_job {
3574 eval { 3861 eval {
3584 3871
3585 cf::cleanup "db_env_open(db): $@" if $@; 3872 cf::cleanup "db_env_open(db): $@" if $@;
3586 }; 3873 };
3587 } 3874 }
3588 3875
3589 $BDB_DEADLOCK_WATCHER = Event->timer ( 3876 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3590 after => 3,
3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
3595 cb => sub {
3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3877 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3597 },
3598 ); 3878 };
3599 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3879 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3880 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 ); 3881 };
3609 $BDB_TRICKLE_WATCHER = Event->timer ( 3882 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3883 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 ); 3884 };
3619} 3885}
3620 3886
3621{ 3887{
3888 # configure IO::AIO
3889
3622 IO::AIO::min_parallel 8; 3890 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1; 3891 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io ( 3892 undef $AnyEvent::AIO::WATCHER;
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634} 3893}
3635 3894
3636my $_log_backtrace; 3895my $_log_backtrace;
3637 3896
3638sub _log_backtrace { 3897sub _log_backtrace {
3641 $msg =~ s/\n//; 3900 $msg =~ s/\n//;
3642 3901
3643 # limit the # of concurrent backtraces 3902 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) { 3903 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace; 3904 ++$_log_backtrace;
3905 my $perl_bt = Carp::longmess $msg;
3646 async { 3906 async {
3647 $Coro::current->{desc} = "abt $msg"; 3907 $Coro::current->{desc} = "abt $msg";
3648 3908
3649 my @bt = fork_call { 3909 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr; 3910 @addr = map { sprintf "%x", $_ } @addr;
3661 } 3921 }
3662 3922
3663 @funcs 3923 @funcs
3664 }; 3924 };
3665 3925
3666 LOG llevInfo, "[ABT] $msg\n"; 3926 LOG llevInfo, "[ABT] $perl_bt\n";
3927 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt; 3928 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace; 3929 --$_log_backtrace;
3669 }; 3930 };
3670 } else { 3931 } else {
3671 LOG llevInfo, "[ABT] $msg\n"; 3932 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n"; 3933 LOG llevInfo, "[ABT] [suppressed]\n";
3673 } 3934 }
3674} 3935}
3675 3936
3676# load additional modules 3937# load additional modules
3677use cf::pod; 3938require "cf/$_.pm" for @EXTRA_MODULES;
3678 3939
3679END { cf::emergency_save } 3940END { cf::emergency_save }
3680 3941
36811 39421
3682 3943

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