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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.378 by root, Thu Oct 4 11:36:54 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
47 89
48our %CFG; 90our %CFG;
49 91
50our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 93our $RUNTIME;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 98
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 99# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
61 105
62binmode STDOUT; 106binmode STDOUT;
63binmode STDERR; 107binmode STDERR;
64 108
65# read virtual server time, if available 109# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
70} 114}
71 115
72mkdir cf::localdir; 116mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 118
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
81 122
82############################################################################# 123#############################################################################
83 124
84=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
85 126
92=item $cf::RUNTIME 133=item $cf::RUNTIME
93 134
94The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 136every server tick.
96 137
97=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 141
99The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
101 146
102=item $cf::NOW 147=item $cf::NOW
103 148
104The time of the last (current) server tick. 149The time of the last (current) server tick.
105 150
106=item $cf::TICK 151=item $cf::TICK
107 152
108The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
109 164
110=item %cf::CFG 165=item %cf::CFG
111 166
112Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 168from wherever your confdir points to.
114 169
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 170=item cf::wait_for_tick, cf::wait_for_tick_begin
116 171
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 173returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
121 181
122=back 182=back
123 183
124=cut 184=cut
125 185
126BEGIN { 186BEGIN {
127 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 188 my $msg = join "", @_;
129 utf8::encode $msg;
130 189
131 $msg .= "\n" 190 $msg .= "\n"
132 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
133 194
134 LOG llevError, $msg; 195 LOG llevError, $msg;
135 }; 196 };
136} 197}
137 198
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 206
145# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 208# within the Safe compartment.
147for my $pkg (qw( 209for my $pkg (qw(
148 cf::global cf::attachable 210 cf::global cf::attachable
157 219
158$Event::DIED = sub { 220$Event::DIED = sub {
159 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
160}; 222};
161 223
162my %ext_pkg; 224#############################################################################
163my @exts;
164my @hook;
165 225
166=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
167 227
168=over 4 228=over 4
169 229
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 249 $d
190 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
191} 251}
192 252
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
196 254
197Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
198 256
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
207 258
208Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
209 260
210=cut 261=cut
211 262
212sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
214 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
215} 266sub from_json ($) { $json_coder->decode ($_[0]) }
216 267
217=item cf::lock_wait $string 268=item cf::lock_wait $string
218 269
219Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
220 271
223Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
226returned. 277returned.
227 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
228Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
230 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
231=cut 289=cut
232 290
233our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
234 293
235sub lock_wait($) { 294sub lock_wait($) {
236 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
237 301
238 # wait for lock, if any 302 # wait for lock, if any
239 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 305 Coro::schedule;
247 311
248 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
249 lock_wait $key; 313 lock_wait $key;
250 314
251 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
252 317
253 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
256 } 322 }
257} 323}
258 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
259sub freeze_mainloop { 331sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
261 333
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
263 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
264 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
265} 397}
266 398
267=item cf::async { BLOCK } 399=item cf::async { BLOCK }
268 400
269Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
274 406
275BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
276 408
277=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
278 410
279The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
282 415
283If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
286fast or be very important. 419fast or be very important.
289 422
290sub sync_job(&) { 423sub sync_job(&) {
291 my ($job) = @_; 424 my ($job) = @_;
292 425
293 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
294 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
296 431
297 # TODO: use suspend/resume instead 432 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 433 # (but this is cancel-safe)
300 435
301 my $busy = 1; 436 my $busy = 1;
302 my @res; 437 my @res;
303 438
304 (async { 439 (async {
440 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 441 @res = eval { $job->() };
306 warn $@ if $@; 442 warn $@ if $@;
307 undef $busy; 443 undef $busy;
308 })->prio (Coro::PRIO_MAX); 444 })->prio (Coro::PRIO_MAX);
309 445
310 while ($busy) { 446 while ($busy) {
311 Coro::cede or Event::one_event; 447 Coro::cede or Event::one_event;
312 } 448 }
449
450 $time = Event::time - $time;
451
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load
313 456
314 wantarray ? @res : $res[0] 457 wantarray ? @res : $res[0]
315 } else { 458 } else {
316 # we are in another coroutine, how wonderful, everything just works 459 # we are in another coroutine, how wonderful, everything just works
317 460
319 } 462 }
320} 463}
321 464
322=item $coro = cf::async_ext { BLOCK } 465=item $coro = cf::async_ext { BLOCK }
323 466
324Like async, but this coro is automcatially being canceled when the 467Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 468extension calling this is being unloaded.
326 469
327=cut 470=cut
328 471
329sub async_ext(&) { 472sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 480 $EXT_CORO{$coro+0} = $coro;
338 481
339 $coro 482 $coro
340} 483}
341 484
342sub write_runtime { 485=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 486
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 487Executes the given code block with the given arguments in a seperate
346 or return; 488process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling.
347 491
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 492=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 493
352 aio_fsync $fh 494sub fork_call(&@) {
353 and return; 495 my ($cb, @args) = @_;
354 496
355 close $fh 497 # we seemingly have to make a local copy of the whole thing,
356 or return; 498 # otherwise perl prematurely frees the stuff :/
499 # TODO: investigate and fix (likely this will be rather laborious)
357 500
358 aio_rename "$runtime~", $runtime 501 my @res = Coro::Util::fork_eval {
359 and return; 502 reset_signals;
503 &$cb
504 }, @args;
360 505
506 wantarray ? @res : $res[-1]
507}
508
509=item $value = cf::db_get $family => $key
510
511Returns a single value from the environment database.
512
513=item cf::db_put $family => $key => $value
514
515Stores the given C<$value> in the family. It can currently store binary
516data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
517
518=item $db = cf::db_table "name"
519
520Create and/or open a new database table. The string must not be "db" and must be unique
521within each server.
522
523=cut
524
525sub db_table($) {
526 my ($name) = @_;
527 my $db = BDB::db_create $DB_ENV;
528
529 eval {
530 $db->set_flags (BDB::CHKSUM);
531
532 utf8::encode $name;
533 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
534 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
535 cf::cleanup "db_open(db): $!" if $!;
536 };
537 cf::cleanup "db_open(db): $@" if $@;
538
539 $db
540}
541
542our $DB;
543
544sub db_init {
545 cf::sync_job {
546 $DB ||= db_table "db";
547 };
548}
549
550sub db_get($$) {
551 my $key = "$_[0]/$_[1]";
552
553 cf::sync_job {
554 BDB::db_get $DB, undef, $key, my $data;
555
556 $! ? ()
557 : $data
361 1 558 }
559}
560
561sub db_put($$$) {
562 BDB::dbreq_pri 4;
563 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
564}
565
566=item cf::cache $id => [$paths...], $processversion => $process
567
568Generic caching function that returns the value of the resource $id,
569caching and regenerating as required.
570
571This function can block.
572
573=cut
574
575sub cache {
576 my ($id, $src, $processversion, $process) = @_;
577
578 my $meta =
579 join "\x00",
580 $processversion,
581 map {
582 aio_stat $_
583 and Carp::croak "$_: $!";
584
585 ($_, (stat _)[7,9])
586 } @$src;
587
588 my $dbmeta = db_get cache => "$id/meta";
589 if ($dbmeta ne $meta) {
590 # changed, we may need to process
591
592 my @data;
593 my $md5;
594
595 for (0 .. $#$src) {
596 0 <= aio_load $src->[$_], $data[$_]
597 or Carp::croak "$src->[$_]: $!";
598 }
599
600 # if processing is expensive, check
601 # checksum first
602 if (1) {
603 $md5 =
604 join "\x00",
605 $processversion,
606 map {
607 cf::cede_to_tick;
608 ($src->[$_], Digest::MD5::md5_hex $data[$_])
609 } 0.. $#$src;
610
611
612 my $dbmd5 = db_get cache => "$id/md5";
613 if ($dbmd5 eq $md5) {
614 db_put cache => "$id/meta", $meta;
615
616 return db_get cache => "$id/data";
617 }
618 }
619
620 my $t1 = Time::HiRes::time;
621 my $data = $process->(\@data);
622 my $t2 = Time::HiRes::time;
623
624 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
625
626 db_put cache => "$id/data", $data;
627 db_put cache => "$id/md5" , $md5;
628 db_put cache => "$id/meta", $meta;
629
630 return $data;
631 }
632
633 db_get cache => "$id/data"
634}
635
636=item cf::datalog type => key => value, ...
637
638Log a datalog packet of the given type with the given key-value pairs.
639
640=cut
641
642sub datalog($@) {
643 my ($type, %kv) = @_;
644 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 645}
363 646
364=back 647=back
365 648
366=cut 649=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 650
495############################################################################# 651#############################################################################
496 652
497=head2 ATTACHABLE OBJECTS 653=head2 ATTACHABLE OBJECTS
498 654
500attach callbacks/event handlers (a collection of which is called an "attachment") 656attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 657to it. All such attachable objects support the following methods.
502 658
503In the following description, CLASS can be any of C<global>, C<object> 659In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 660C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 661Crossfire TRT).
506 662
507=over 4 663=over 4
508 664
509=item $attachable->attach ($attachment, key => $value...) 665=item $attachable->attach ($attachment, key => $value...)
510 666
624our @CB_TYPE = (); # registry for type (cf-object class) based events 780our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 781our @CB_MAP = ();
626 782
627my %attachment; 783my %attachment;
628 784
785sub cf::attachable::thawer_merge {
786 # simply override everything except _meta
787 local $_[0]{_meta};
788 %{$_[0]} = %{$_[1]};
789}
790
629sub _attach_cb($$$$) { 791sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 792 my ($registry, $event, $prio, $cb) = @_;
631 793
632 use sort 'stable'; 794 use sort 'stable';
633 795
667 $registry = $CB_TYPE[$object_type] ||= []; 829 $registry = $CB_TYPE[$object_type] ||= [];
668 830
669 } elsif ($type eq "subtype") { 831 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 832 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 833 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 834 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 835
674 } elsif ($type eq "package") { 836 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 837 my $pkg = shift @arg;
676 838
677 while (my ($name, $id) = each %cb_id) { 839 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 868 _attach $registry, $klass, @attach;
707 } 869 }
708 870
709 $obj->{$name} = \%arg; 871 $obj->{$name} = \%arg;
710 } else { 872 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 873 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 874 }
713 875
714 $obj->{_attachment}{$name} = undef; 876 $obj->{_attachment}{$name} = undef;
715} 877}
716 878
718 if (ref $_[0]) { 880 if (ref $_[0]) {
719 _object_attach @_; 881 _object_attach @_;
720 } else { 882 } else {
721 _attach shift->_attach_registry, @_; 883 _attach shift->_attach_registry, @_;
722 } 884 }
885 _recalc_want;
723}; 886};
724 887
725# all those should be optimised 888# all those should be optimised
726sub cf::attachable::detach { 889sub cf::attachable::detach {
727 my ($obj, $name) = @_; 890 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 893 delete $obj->{_attachment}{$name};
731 reattach ($obj); 894 reattach ($obj);
732 } else { 895 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 896 Carp::croak "cannot, currently, detach class attachments";
734 } 897 }
898 _recalc_want;
735}; 899};
736 900
737sub cf::attachable::attached { 901sub cf::attachable::attached {
738 my ($obj, $name) = @_; 902 my ($obj, $name) = @_;
739 903
754 "; 918 ";
755 die if $@; 919 die if $@;
756} 920}
757 921
758our $override; 922our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 923our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 924
761sub override { 925sub override {
762 $override = 1; 926 $override = 1;
763 @invoke_results = (); 927 @INVOKE_RESULTS = (@_);
764} 928}
765 929
766sub do_invoke { 930sub do_invoke {
767 my $event = shift; 931 my $event = shift;
768 my $callbacks = shift; 932 my $callbacks = shift;
769 933
770 @invoke_results = (); 934 @INVOKE_RESULTS = ();
771 935
772 local $override; 936 local $override;
773 937
774 for (@$callbacks) { 938 for (@$callbacks) {
775 eval { &{$_->[1]} }; 939 eval { &{$_->[1]} };
792 956
793Generate an object-specific event with the given arguments. 957Generate an object-specific event with the given arguments.
794 958
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 959This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 960removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 961results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 962
799=back 963=back
800 964
801=cut 965=cut
802 966
803############################################################################# 967#############################################################################
804# object support 968# object support
969#
970
971sub _can_merge {
972 my ($ob1, $ob2) = @_;
973
974 local $Storable::canonical = 1;
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977
978 $fob1 eq $fob2
979}
805 980
806sub reattach { 981sub reattach {
807 # basically do the same as instantiate, without calling instantiate 982 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 983 my ($obj) = @_;
984
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 986
810 my $registry = $obj->registry; 987 my $registry = $obj->registry;
811 988
812 @$registry = (); 989 @$registry = ();
813 990
854sub object_freezer_save { 1031sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1032 my ($filename, $rdata, $objs) = @_;
856 1033
857 sync_job { 1034 sync_job {
858 if (length $$rdata) { 1035 if (length $$rdata) {
1036 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1037 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1038 $decname, length $$rdata, scalar @$objs;
861 1039
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1041 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 1043 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 1044 close $fh;
867 1045
868 if (@$objs) { 1046 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1048 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1049 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1050 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 1051 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 1052 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1053 aio_rename "$filename.pst~", "$filename.pst";
876 } 1054 }
877 } else { 1055 } else {
878 aio_unlink "$filename.pst"; 1056 aio_unlink "$filename.pst";
884 } 1062 }
885 } else { 1063 } else {
886 aio_unlink $filename; 1064 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
888 } 1066 }
889 } 1067 };
890} 1068}
891 1069
892sub object_freezer_as_string { 1070sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
894 1072
906 or return; 1084 or return;
907 1085
908 unless (aio_stat "$filename.pst") { 1086 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1087 (aio_load "$filename.pst", $av) >= 0
910 or return; 1088 or return;
1089
911 $av = eval { (Storable::thaw $av)->{objs} }; 1090 $av = eval { (Storable::thaw $av)->{objs} };
912 } 1091 }
913 1092
1093 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1094 warn sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1095 $decname, length $data, scalar @{$av || []};
1096
916 return ($data, $av); 1097 ($data, $av)
917} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
918 1105
919############################################################################# 1106#############################################################################
920# command handling &c 1107# command handling &c
921 1108
922=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1123}
937 1124
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1126
940Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
941 1132
942If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
943called. 1134called.
944 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
945=cut 1147=cut
946 1148
947sub register_extcmd { 1149sub register_extcmd {
948 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
949 1151
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
954} 1159}
955 1160
956cf::player->attach ( 1161cf::player->attach (
957 on_command => sub { 1162 on_command => sub {
958 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
967 cf::override; 1172 cf::override;
968 }, 1173 },
969 on_extcmd => sub { 1174 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
971 1176
972 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1178
974 if (ref $msg) { 1179 if (ref $msg) {
1180 my ($type, $reply, @payload) =
1181 "ARRAY" eq ref $msg
1182 ? @$msg
1183 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1184
1185 my @reply;
1186
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1187 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1188 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1189 }
1190
1191 $pl->ext_reply ($reply, @reply)
1192 if $reply;
1193
980 } else { 1194 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1195 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1196 }
983 1197
984 cf::override; 1198 cf::override;
985 }, 1199 },
986); 1200);
987 1201
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 1202sub load_extensions {
1203 cf::sync_job {
1204 my %todo;
1205
1065 for my $ext (<$LIBDIR/*.ext>) { 1206 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1207 next unless -r $path;
1067 eval { 1208
1068 load_extension $ext; 1209 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1210 my $base = $1;
1211 my $pkg = $1;
1212 $pkg =~ s/[^[:word:]]/_/g;
1213 $pkg = "ext::$pkg";
1214
1215 open my $fh, "<:utf8", $path
1216 or die "$path: $!";
1217
1218 my $source = do { local $/; <$fh> };
1219
1220 my %ext = (
1221 path => $path,
1222 base => $base,
1223 pkg => $pkg,
1224 );
1225
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228
1229 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n"
1232 . $source
1233 . "\n};\n1";
1234
1235 $todo{$base} = \%ext;
1236 }
1237
1238 my %done;
1239 while (%todo) {
1240 my $progress;
1241
1242 while (my ($k, $v) = each %todo) {
1243 for (split /,\s*/, $v->{meta}{depends}) {
1244 goto skip
1245 unless exists $done{$_};
1246 }
1247
1248 warn "... loading '$k' into '$v->{pkg}'\n";
1249
1250 unless (eval $v->{source}) {
1251 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n";
1253
1254 if (exists $v->{meta}{mandatory}) {
1255 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n";
1257 exit 1;
1258 }
1259
1260 warn $msg;
1261 }
1262
1263 $done{$k} = delete $todo{$k};
1264 push @EXTS, $v->{pkg};
1265 $progress = 1;
1069 1 1266 }
1070 } or warn "$ext not loaded: $@"; 1267
1268 skip:
1269 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1270 unless $progress;
1271 }
1071 } 1272 };
1072} 1273}
1073 1274
1074############################################################################# 1275#############################################################################
1075# load/save/clean perl data associated with a map
1076 1276
1077*cf::mapsupport::on_clean = sub { 1277=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1278
1090=head2 CORE EXTENSIONS 1279=head2 CORE EXTENSIONS
1091 1280
1092Functions and methods that extend core crossfire objects. 1281Functions and methods that extend core crossfire objects.
1093 1282
1099 1288
1100=head3 cf::player 1289=head3 cf::player
1101 1290
1102=over 4 1291=over 4
1103 1292
1293=item cf::player::num_playing
1294
1295Returns the official number of playing players, as per the Crossfire metaserver rules.
1296
1297=cut
1298
1299sub num_playing {
1300 scalar grep
1301 $_->ob->map
1302 && !$_->hidden
1303 && !$_->ob->flag (cf::FLAG_WIZ),
1304 cf::player::list
1305}
1306
1104=item cf::player::find $login 1307=item cf::player::find $login
1105 1308
1106Returns the given player object, loading it if necessary (might block). 1309Returns the given player object, loading it if necessary (might block).
1107 1310
1108=cut 1311=cut
1109 1312
1110sub playerdir($) { 1313sub playerdir($) {
1111 cf::localdir 1314 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1315 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1316}
1117 1317
1118sub path($) { 1318sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1319 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1320
1121 (playerdir $login) . "/$login.pl" 1321 (playerdir $login) . "/playerdata"
1122} 1322}
1123 1323
1124sub find_active($) { 1324sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1325 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1326 and $cf::PLAYER{$_[0]}->active
1129 1329
1130sub exists($) { 1330sub exists($) {
1131 my ($login) = @_; 1331 my ($login) = @_;
1132 1332
1133 $cf::PLAYER{$login} 1333 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1334 or cf::sync_job { !aio_stat path $login }
1135} 1335}
1136 1336
1137sub find($) { 1337sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1338 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1339 my $login = $_[0];
1140 1340
1141 my $guard = cf::lock_acquire "user_find:$login"; 1341 my $guard = cf::lock_acquire "user_find:$login";
1142 1342
1143 $cf::PLAYER{$_[0]} || do { 1343 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1344 # rename old playerfiles to new ones
1345 #TODO: remove when no longer required
1346 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1347 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1348 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1349 aio_unlink +(playerdir $login) . "/$login.pl";
1350
1351 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1352 or return;
1353
1354 my $pl = cf::player::load_pl $f
1355 or return;
1356 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1358 $cf::PLAYER{$login} = $pl
1147 } 1359 }
1148 } 1360 }
1149} 1361}
1150 1362
1160 1372
1161 aio_mkdir playerdir $pl, 0770; 1373 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1374 $pl->{last_save} = $cf::RUNTIME;
1163 1375
1164 $pl->save_pl ($path); 1376 $pl->save_pl ($path);
1165 Coro::cede; 1377 cf::cede_to_tick;
1166} 1378}
1167 1379
1168sub new($) { 1380sub new($) {
1169 my ($login) = @_; 1381 my ($login) = @_;
1170 1382
1176 $cf::PLAYER{$login} = $self; 1388 $cf::PLAYER{$login} = $self;
1177 1389
1178 $self 1390 $self
1179} 1391}
1180 1392
1393=item $player->send_msg ($channel, $msg, $color, [extra...])
1394
1395=cut
1396
1397sub send_msg {
1398 my $ns = shift->ns
1399 or return;
1400 $ns->send_msg (@_);
1401}
1402
1181=item $pl->quit_character 1403=item $pl->quit_character
1182 1404
1183Nukes the player without looking back. If logged in, the connection will 1405Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1406be destroyed. May block for a long time.
1185 1407
1186=cut 1408=cut
1187 1409
1188sub quit_character { 1410sub quit_character {
1189 my ($pl) = @_; 1411 my ($pl) = @_;
1412
1413 my $name = $pl->ob->name;
1190 1414
1191 $pl->{deny_save} = 1; 1415 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1416 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1417
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1423 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1424 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1425 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1426 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1427 $pl->destroy;
1428
1429 my $prefix = qr<^~\Q$name\E/>;
1430
1431 # nuke player maps
1432 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1433
1204 IO::AIO::aio_rmtree $temp; 1434 IO::AIO::aio_rmtree $temp;
1435}
1436
1437=item $pl->kick
1438
1439Kicks a player out of the game. This destroys the connection.
1440
1441=cut
1442
1443sub kick {
1444 my ($pl, $kicker) = @_;
1445
1446 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1447 $pl->killer ("kicked");
1448 $pl->ns->destroy;
1205} 1449}
1206 1450
1207=item cf::player::list_logins 1451=item cf::player::list_logins
1208 1452
1209Returns am arrayref of all valid playernames in the system, can take a 1453Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1454while and may block, so not sync_job-capable, ever.
1211 1455
1212=cut 1456=cut
1213 1457
1214sub list_logins { 1458sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1459 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1460 or return [];
1217 1461
1218 my @logins; 1462 my @logins;
1219 1463
1220 for my $login (@$dirs) { 1464 for my $login (@$dirs) {
1465 my $path = path $login;
1466
1467 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1470 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1471 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 }
1224 1473
1225 utf8::decode $login; 1474 utf8::decode $login;
1226 push @logins, $login; 1475 push @logins, $login;
1227 } 1476 }
1228 1477
1229 \@logins 1478 \@logins
1230} 1479}
1231 1480
1232=item $player->maps 1481=item $player->maps
1233 1482
1234Returns an arrayref of cf::path's of all maps that are private for this 1483Returns an arrayref of map paths that are private for this
1235player. May block. 1484player. May block.
1236 1485
1237=cut 1486=cut
1238 1487
1239sub maps($) { 1488sub maps($) {
1240 my ($pl) = @_; 1489 my ($pl) = @_;
1490
1491 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1492
1242 my $files = aio_readdir playerdir $pl 1493 my $files = aio_readdir playerdir $pl
1243 or return; 1494 or return;
1244 1495
1245 my @paths; 1496 my @paths;
1247 for (@$files) { 1498 for (@$files) {
1248 utf8::decode $_; 1499 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1500 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1501 next unless /^$PATH_SEP/o;
1251 1502
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1503 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1504 }
1254 1505
1255 \@paths 1506 \@paths
1256} 1507}
1257 1508
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1510
1511Expand crossfire pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1560=item $player->ext_reply ($msgid, @msg)
1259 1561
1260Sends an ext reply to the player. 1562Sends an ext reply to the player.
1261 1563
1262=cut 1564=cut
1263 1565
1264sub ext_reply($$$%) { 1566sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1567 my ($self, $id, @msg) = @_;
1266 1568
1267 $msg{msgid} = $id; 1569 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1570}
1271 1571
1272package cf; 1572=item $player->ext_msg ($type, @msg)
1573
1574Sends an ext event to the client.
1575
1576=cut
1577
1578sub ext_msg($$@) {
1579 my ($self, $type, @msg) = @_;
1580
1581 $self->ns->ext_msg ($type, @msg);
1582}
1583
1584=head3 cf::region
1585
1586=over 4
1587
1588=cut
1589
1590package cf::region;
1591
1592=item cf::region::find_by_path $path
1593
1594Tries to decuce the likely region for a map knowing only its path.
1595
1596=cut
1597
1598sub find_by_path($) {
1599 my ($path) = @_;
1600
1601 my ($match, $specificity);
1602
1603 for my $region (list) {
1604 if ($region->{match} && $path =~ $region->{match}) {
1605 ($match, $specificity) = ($region, $region->specificity)
1606 if $region->specificity > $specificity;
1607 }
1608 }
1609
1610 $match
1611}
1273 1612
1274=back 1613=back
1275
1276 1614
1277=head3 cf::map 1615=head3 cf::map
1278 1616
1279=over 4 1617=over 4
1280 1618
1283package cf::map; 1621package cf::map;
1284 1622
1285use Fcntl; 1623use Fcntl;
1286use Coro::AIO; 1624use Coro::AIO;
1287 1625
1626use overload
1627 '""' => \&as_string,
1628 fallback => 1;
1629
1288our $MAX_RESET = 3600; 1630our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1631our $DEFAULT_RESET = 3000;
1290 1632
1291sub generate_random_map { 1633sub generate_random_map {
1292 my ($path, $rmp) = @_; 1634 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1635 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1636 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1640 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1641 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1642 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1643 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1644 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1645 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1646 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1647 (cf::region::find $rmp->{region}), $rmp->{custom}
1648 )
1649}
1650
1651=item cf::map->register ($regex, $prio)
1652
1653Register a handler for the map path matching the given regex at the
1654givne priority (higher is better, built-in handlers have priority 0, the
1655default).
1656
1657=cut
1658
1659sub register {
1660 my (undef, $regex, $prio) = @_;
1661 my $pkg = caller;
1662
1663 no strict;
1664 push @{"$pkg\::ISA"}, __PACKAGE__;
1665
1666 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1667}
1668
1669# also paths starting with '/'
1670$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1671
1672sub thawer_merge {
1673 my ($self, $merge) = @_;
1674
1675 # we have to keep some variables in memory intact
1676 local $self->{path};
1677 local $self->{load_path};
1678
1679 $self->SUPER::thawer_merge ($merge);
1680}
1681
1682sub normalise {
1683 my ($path, $base) = @_;
1684
1685 $path = "$path"; # make sure its a string
1686
1687 $path =~ s/\.map$//;
1688
1689 # map plan:
1690 #
1691 # /! non-realised random map exit (special hack!)
1692 # {... are special paths that are not being touched
1693 # ?xxx/... are special absolute paths
1694 # ?random/... random maps
1695 # /... normal maps
1696 # ~user/... per-player map of a specific user
1697
1698 $path =~ s/$PATH_SEP/\//go;
1699
1700 # treat it as relative path if it starts with
1701 # something that looks reasonable
1702 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1703 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1704
1705 $base =~ s{[^/]+/?$}{};
1706 $path = "$base/$path";
1707 }
1708
1709 for ($path) {
1710 redo if s{//}{/};
1711 redo if s{/\.?/}{/};
1712 redo if s{/[^/]+/\.\./}{/};
1713 }
1714
1715 $path
1716}
1717
1718sub new_from_path {
1719 my (undef, $path, $base) = @_;
1720
1721 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1722
1723 $path = normalise $path, $base;
1724
1725 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1726 if ($path =~ $EXT_MAP{$pkg}[1]) {
1727 my $self = bless cf::map::new, $pkg;
1728 $self->{path} = $path; $self->path ($path);
1729 $self->init; # pass $1 etc.
1730 return $self;
1731 }
1732 }
1733
1734 Carp::cluck "unable to resolve path '$path' (base '$base').";
1735 ()
1736}
1737
1738sub init {
1739 my ($self) = @_;
1740
1741 $self
1742}
1743
1744sub as_string {
1745 my ($self) = @_;
1746
1747 "$self->{path}"
1748}
1749
1750# the displayed name, this is a one way mapping
1751sub visible_name {
1752 &as_string
1753}
1754
1755# the original (read-only) location
1756sub load_path {
1757 my ($self) = @_;
1758
1759 "$MAPDIR/$self->{path}.map"
1760}
1761
1762# the temporary/swap location
1763sub save_path {
1764 my ($self) = @_;
1765
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1767 "$TMPDIR/$path.map"
1768}
1769
1770# the unique path, undef == no special unique path
1771sub uniq_path {
1772 my ($self) = @_;
1773
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1775 "$UNIQUEDIR/$path"
1308} 1776}
1309 1777
1310# and all this just because we cannot iterate over 1778# and all this just because we cannot iterate over
1311# all maps in C++... 1779# all maps in C++...
1312sub change_all_map_light { 1780sub change_all_map_light {
1314 1782
1315 $_->change_map_light ($change) 1783 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1784 for grep $_->outdoor, values %cf::MAP;
1317} 1785}
1318 1786
1787sub decay_objects {
1788 my ($self) = @_;
1789
1790 return if $self->{deny_reset};
1791
1792 $self->do_decay_objects;
1793}
1794
1795sub unlink_save {
1796 my ($self) = @_;
1797
1798 utf8::encode (my $save = $self->save_path);
1799 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1800 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1801}
1802
1319sub try_load_header($) { 1803sub load_header_from($) {
1320 my ($path) = @_; 1804 my ($self, $path) = @_;
1321 1805
1322 utf8::encode $path; 1806 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1807 my $f = new_from_file cf::object::thawer $path
1324 or return; 1808 or return;
1325 1809
1326 my $map = cf::map::new 1810 $self->_load_header ($f)
1327 or return; 1811 or return;
1328 1812
1329 # for better error messages only, will be overwritten 1813 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1814 $f->resolve_delayed_derefs;
1331 1815
1332 $map->load_header ($path) 1816 $self->{load_path} = $path;
1817
1818 1
1819}
1820
1821sub load_header_orig {
1822 my ($self) = @_;
1823
1824 $self->load_header_from ($self->load_path)
1825}
1826
1827sub load_header_temp {
1828 my ($self) = @_;
1829
1830 $self->load_header_from ($self->save_path)
1831}
1832
1833sub prepare_temp {
1834 my ($self) = @_;
1835
1836 $self->last_access ((delete $self->{last_access})
1837 || $cf::RUNTIME); #d#
1838 # safety
1839 $self->{instantiate_time} = $cf::RUNTIME
1840 if $self->{instantiate_time} > $cf::RUNTIME;
1841}
1842
1843sub prepare_orig {
1844 my ($self) = @_;
1845
1846 $self->{load_original} = 1;
1847 $self->{instantiate_time} = $cf::RUNTIME;
1848 $self->last_access ($cf::RUNTIME);
1849 $self->instantiate;
1850}
1851
1852sub load_header {
1853 my ($self) = @_;
1854
1855 if ($self->load_header_temp) {
1856 $self->prepare_temp;
1857 } else {
1858 $self->load_header_orig
1333 or return; 1859 or return;
1860 $self->prepare_orig;
1861 }
1334 1862
1335 $map->{load_path} = $path; 1863 $self->{deny_reset} = 1
1864 if $self->no_reset;
1336 1865
1337 $map 1866 $self->default_region (cf::region::find_by_path $self->{path})
1867 unless $self->default_region;
1868
1869 1
1338} 1870}
1339 1871
1340sub find; 1872sub find;
1341sub find { 1873sub find {
1342 my ($path, $origin) = @_; 1874 my ($path, $origin) = @_;
1343 1875
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1876 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1877
1878 cf::lock_wait "map_data:$path";#d#remove
1349 cf::lock_wait "map_find:$key"; 1879 cf::lock_wait "map_find:$path";
1350 1880
1351 $cf::MAP{$key} || do { 1881 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1353 1884
1354 # do it the slow way 1885 my $map = new_from_path cf::map $path
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1886 or return;
1373 1887
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1888 $map->{last_save} = $cf::RUNTIME;
1386 1889
1387 Coro::cede; 1890 $map->load_header
1891 or return;
1388 1892
1389 if ($map->should_reset) { 1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait;
1896 undef $guard1;
1897 undef $guard2;
1390 $map->reset; 1898 $map->reset;
1391 undef $guard;
1392 $map = find $path 1899 return find $path;
1393 or return;
1394 } 1900 }
1395 1901
1396 $cf::MAP{$key} = $map 1902 $cf::MAP{$path} = $map
1397 } 1903 }
1398} 1904}
1905
1906sub pre_load { }
1907sub post_load { }
1399 1908
1400sub load { 1909sub load {
1401 my ($self) = @_; 1910 my ($self) = @_;
1402 1911
1912 local $self->{deny_reset} = 1; # loading can take a long time
1913
1403 my $path = $self->{path}; 1914 my $path = $self->{path};
1915
1916 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1917 my $guard = cf::lock_acquire "map_data:$path";
1405 1918
1919 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1920 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 1921
1408 $self->in_memory (cf::MAP_LOADING); 1922 $self->in_memory (cf::MAP_LOADING);
1409 1923
1410 $self->alloc; 1924 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 1925
1926 $self->pre_load;
1927 cf::cede_to_tick;
1928
1929 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block;
1931 $self->_load_objects ($f)
1412 or return; 1932 or return;
1413 1933
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1935 if delete $self->{load_original};
1416 1936
1417 if (my $uniq = $path->uniq_path) { 1937 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1938 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1939 unless (aio_stat $uniq) {
1940 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 1941 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1942 $self->_load_objects ($f);
1943 $f->resolve_delayed_derefs;
1944 }
1422 } 1945 }
1423 } 1946 }
1424 1947
1425 Coro::cede; 1948 $f->resolve_delayed_derefs;
1426 1949
1950 cf::cede_to_tick;
1427 # now do the right thing for maps 1951 # now do the right thing for maps
1428 $self->link_multipart_objects; 1952 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1953 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1954 unless $self->difficulty;
1955 cf::cede_to_tick;
1956
1957 unless ($self->{deny_activate}) {
1958 $self->decay_objects;
1959 $self->fix_auto_apply;
1960 $self->update_buttons;
1961 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1440 $self->activate; 1964 $self->activate;
1441 } 1965 }
1442 1966
1443 Coro::cede; 1967 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME);
1444 1969
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1970 $self->in_memory (cf::MAP_IN_MEMORY);
1971 }
1972
1973 $self->post_load;
1974}
1975
1976sub customise_for {
1977 my ($self, $ob) = @_;
1978
1979 return find "~" . $ob->name . "/" . $self->{path}
1980 if $self->per_player;
1981
1982# return find "?party/" . $ob->name . "/" . $self->{path}
1983# if $self->per_party;
1984
1985 $self
1446} 1986}
1447 1987
1448# find and load all maps in the 3x3 area around a map 1988# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1989sub load_neighbours {
1450 my ($map) = @_; 1990 my ($map) = @_;
1451 1991
1452 my @diag; # diagonal neighbours 1992 my @neigh; # diagonal neighbours
1453 1993
1454 for (0 .. 3) { 1994 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 1995 my $neigh = $map->tile_path ($_)
1456 or next; 1996 or next;
1457 $neigh = find $neigh, $map 1997 $neigh = find $neigh, $map
1458 or next; 1998 or next;
1459 $neigh->load; 1999 $neigh->load;
1460 2000
2001 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2002 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2003 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2004 }
1464 2005
1465 for (@diag) { 2006 for (grep defined $_->[0], @neigh) {
2007 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2008 my $neigh = find $path, $origin
1467 or next; 2009 or next;
1468 $neigh->load; 2010 $neigh->load;
1469 } 2011 }
1470} 2012}
1471 2013
1476} 2018}
1477 2019
1478sub do_load_sync { 2020sub do_load_sync {
1479 my ($map) = @_; 2021 my ($map) = @_;
1480 2022
2023 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2024 if $Coro::current == $Coro::main;
2025
1481 cf::sync_job { $map->load }; 2026 cf::sync_job { $map->load };
1482} 2027}
1483 2028
1484our %MAP_PREFETCH; 2029our %MAP_PREFETCH;
2030our $MAP_PREFETCHER = undef;
2031
2032sub find_async {
2033 my ($path, $origin, $load) = @_;
2034
2035 $path = normalise $path, $origin && $origin->{path};
2036
2037 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2039 }
2040
2041 $MAP_PREFETCH{$path} |= $load;
2042
1485our $MAP_PREFETCHER = Coro::async { 2043 $MAP_PREFETCHER ||= cf::async {
1486 while () { 2044 $Coro::current->{desc} = "map prefetcher";
2045
1487 while (%MAP_PREFETCH) { 2046 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2047 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2048 if (my $map = find $k) {
2049 $map->load if $v;
2050 }
2051
1490 my $path = delete $MAP_PREFETCH{$key}; 2052 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2053 }
1496 Coro::schedule; 2054 }
2055 undef $MAP_PREFETCHER;
1497 } 2056 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2057 $MAP_PREFETCHER->prio (6);
1512 2058
1513 () 2059 ()
1514} 2060}
1515 2061
1516sub save { 2062sub save {
1517 my ($self) = @_; 2063 my ($self) = @_;
1518 2064
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2065 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2066
1521 $self->{last_save} = $cf::RUNTIME; 2067 $self->{last_save} = $cf::RUNTIME;
1522 2068
1523 return unless $self->dirty; 2069 return unless $self->dirty;
1524 2070
1525 my $save = $self->{path}->save_path; utf8::encode $save; 2071 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2072 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 2073
1528 $self->{load_path} = $save; 2074 $self->{load_path} = $save;
1529 2075
1530 return if $self->{deny_save}; 2076 return if $self->{deny_save};
1531 2077
1532 local $self->{last_access} = $self->last_access;#d# 2078 local $self->{last_access} = $self->last_access;#d#
1533 2079
1534 cf::async { 2080 cf::async {
2081 $Coro::current->{desc} = "map player save";
1535 $_->contr->save for $self->players; 2082 $_->contr->save for $self->players;
1536 }; 2083 };
1537 2084
1538 if ($uniq) { 2085 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 2087 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 2088 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 2090 }
1544} 2091}
1545 2092
1546sub swap_out { 2093sub swap_out {
1547 my ($self) = @_; 2094 my ($self) = @_;
1548 2095
1549 # save first because save cedes 2096 # save first because save cedes
1550 $self->save; 2097 $self->save;
1551 2098
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2099 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2100
1554 return if $self->players; 2101 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY; 2102 return if $self->in_memory != cf::MAP_IN_MEMORY;
1556 return if $self->{deny_save}; 2103 return if $self->{deny_save};
1557 2104
2105 $self->in_memory (cf::MAP_SWAPPED);
2106
2107 $self->deactivate;
2108 $_->clear_links_to ($self) for values %cf::MAP;
1558 $self->clear; 2109 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2110}
1561 2111
1562sub reset_at { 2112sub reset_at {
1563 my ($self) = @_; 2113 my ($self) = @_;
1564 2114
1565 # TODO: safety, remove and allow resettable per-player maps 2115 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2116 return 1e99 if $self->{deny_reset};
1568 2117
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2118 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2119 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2120
1576 my ($self) = @_; 2125 my ($self) = @_;
1577 2126
1578 $self->reset_at <= $cf::RUNTIME 2127 $self->reset_at <= $cf::RUNTIME
1579} 2128}
1580 2129
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2130sub reset {
1603 my ($self) = @_; 2131 my ($self) = @_;
1604 2132
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2133 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2134
1607 return if $self->players; 2135 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2136
1610 warn "resetting map ", $self->path;#d# 2137 warn "resetting map ", $self->path;
2138
2139 $self->in_memory (cf::MAP_SWAPPED);
2140
2141 # need to save uniques path
2142 unless ($self->{deny_save}) {
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
2145 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2146 if $uniq;
2147 }
1611 2148
1612 delete $cf::MAP{$self->path}; 2149 delete $cf::MAP{$self->path};
1613 2150
2151 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2152 $_->clear_links_to ($self) for values %cf::MAP;
2153 $self->clear;
1615 2154
1616 $self->unlink_save; 2155 $self->unlink_save;
1617 $self->destroy; 2156 $self->destroy;
1618} 2157}
1619 2158
1620my $nuke_counter = "aaaa"; 2159my $nuke_counter = "aaaa";
1621 2160
1622sub nuke { 2161sub nuke {
1623 my ($self) = @_; 2162 my ($self) = @_;
1624 2163
2164 {
2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
2166
2167 delete $cf::MAP{$self->path};
2168
2169 $self->unlink_save;
2170
2171 bless $self, "cf::map";
2172 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2173 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2174 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2175 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2176
2177 $cf::MAP{$self->path} = $self;
2178 }
2179
1628 $self->reset; # polite request, might not happen 2180 $self->reset; # polite request, might not happen
1629} 2181}
1630 2182
1631sub customise_for { 2183=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2184
1634 if ($map->per_player) { 2185Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2186maps. May block.
2187
2188=cut
2189
2190sub tmp_maps() {
1636 } 2191 [
2192 map {
2193 utf8::decode $_;
2194 /\.map$/
2195 ? normalise $_
2196 : ()
2197 } @{ aio_readdir $TMPDIR or [] }
2198 ]
2199}
1637 2200
1638 $map 2201=item $maps = cf::map::random_maps
2202
2203Returns an arrayref with all map paths of currently instantiated and saved
2204random maps. May block.
2205
2206=cut
2207
2208sub random_maps() {
2209 [
2210 map {
2211 utf8::decode $_;
2212 /\.map$/
2213 ? normalise "?random/$_"
2214 : ()
2215 } @{ aio_readdir $RANDOMDIR or [] }
2216 ]
1639} 2217}
1640 2218
1641=item cf::map::unique_maps 2219=item cf::map::unique_maps
1642 2220
1643Returns an arrayref of cf::path's of all shared maps that have 2221Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2222instantiated unique items. May block.
1645 2223
1646=cut 2224=cut
1647 2225
1648sub unique_maps() { 2226sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2227 [
1650 or return; 2228 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2229 utf8::decode $_;
1656 next if /\.pst$/; 2230 /\.map$/
1657 next unless /^$PATH_SEP/o; 2231 ? normalise $_
1658 2232 : ()
1659 push @paths, new cf::path $_; 2233 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2234 ]
1661
1662 \@paths
1663} 2235}
1664 2236
1665package cf; 2237package cf;
1666 2238
1667=back 2239=back
1685 map { $_, inv_recursive_ $_->inv } @_ 2257 map { $_, inv_recursive_ $_->inv } @_
1686} 2258}
1687 2259
1688sub inv_recursive { 2260sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2261 inv_recursive_ inv $_[0]
2262}
2263
2264=item $ref = $ob->ref
2265
2266creates and returns a persistent reference to an objetc that can be stored as a string.
2267
2268=item $ob = cf::object::deref ($refstring)
2269
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block.
2272
2273=cut
2274
2275sub deref {
2276 my ($ref) = @_;
2277
2278 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2279 my ($uuid, $name) = ($1, $2);
2280 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2281 or return;
2282 $pl->ob->uuid eq $uuid
2283 or return;
2284
2285 $pl->ob
2286 } else {
2287 warn "$ref: cannot resolve object reference\n";
2288 undef
2289 }
1690} 2290}
1691 2291
1692package cf; 2292package cf;
1693 2293
1694=back 2294=back
1713 2313
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2314 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2315
1716 if ($self->{record_replies}) { 2316 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2317 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2318
1718 } else { 2319 } else {
2320 my $pl = $self->contr;
2321
2322 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2323 my $dialog = $pl->{npc_dialog};
2324 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2325
2326 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2327 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2328 $self->message ($msg, $flags);
2329 }
1721 } 2330 }
2331}
2332
2333=item $object->send_msg ($channel, $msg, $color, [extra...])
2334
2335=cut
2336
2337sub cf::object::send_msg {
2338 my $pl = shift->contr
2339 or return;
2340 $pl->send_msg (@_);
1722} 2341}
1723 2342
1724=item $player_object->may ("access") 2343=item $player_object->may ("access")
1725 2344
1726Returns wether the given player is authorized to access resource "access" 2345Returns wether the given player is authorized to access resource "access"
1739 2358
1740=item $player_object->enter_link 2359=item $player_object->enter_link
1741 2360
1742Freezes the player and moves him/her to a special map (C<{link}>). 2361Freezes the player and moves him/her to a special map (C<{link}>).
1743 2362
1744The player should be reaosnably safe there for short amounts of time. You 2363The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 2364I<MUST> call C<leave_link> as soon as possible, though.
1746 2365
2366Will never block.
2367
1747=item $player_object->leave_link ($map, $x, $y) 2368=item $player_object->leave_link ($map, $x, $y)
1748 2369
1749Moves the player out of the specila link map onto the given map. If the 2370Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2371map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2372to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2373fails, to the emergency map position.
1753 2374
1754Might block. 2375Might block.
1755 2376
1756=cut 2377=cut
2378
2379sub link_map {
2380 unless ($LINK_MAP) {
2381 $LINK_MAP = cf::map::find "{link}"
2382 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2383 $LINK_MAP->load;
2384 }
2385
2386 $LINK_MAP
2387}
1757 2388
1758sub cf::object::player::enter_link { 2389sub cf::object::player::enter_link {
1759 my ($self) = @_; 2390 my ($self) = @_;
1760 2391
1761 $self->deactivate_recursive; 2392 $self->deactivate_recursive;
1762 2393
1763 return if $self->map == $LINK_MAP; 2394 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2395
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2396 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2397 if $self->map && $self->map->{path} ne "{link}";
1767 2398
1768 $self->enter_map ($LINK_MAP, 20, 20); 2399 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2400}
1770 2401
1771sub cf::object::player::leave_link { 2402sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2403 my ($self, $map, $x, $y) = @_;
2404
2405 return unless $self->contr->active;
1773 2406
1774 my $link_pos = delete $self->{_link_pos}; 2407 my $link_pos = delete $self->{_link_pos};
1775 2408
1776 unless ($map) { 2409 unless ($map) {
1777 # restore original map position 2410 # restore original map position
1791 # use -1 or undef as default coordinates, not 0, 0 2424 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2425 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2426 if $x <=0 && $y <= 0;
1794 2427
1795 $map->load; 2428 $map->load;
1796 $map->load_diag; 2429 $map->load_neighbours;
1797 2430
1798 return unless $self->contr->active; 2431 return unless $self->contr->active;
1799 $self->activate_recursive; 2432 $self->activate_recursive;
2433
2434 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2435 $self->enter_map ($map, $x, $y);
1801} 2436}
1802 2437
1803cf::player->attach ( 2438=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1804 on_logout => sub {
1805 my ($pl) = @_;
1806 2439
1807 # abort map switching before logout 2440Moves the player to the given map-path and coordinates by first freezing
1808 if ($pl->ob->{_link_pos}) { 2441her, loading and preparing them map, calling the provided $check callback
1809 cf::sync_job { 2442that has to return the map if sucecssful, and then unfreezes the player on
1810 $pl->ob->leave_link 2443the new (success) or old (failed) map position. In either case, $done will
1811 }; 2444be called at the end of this process.
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2445
1817 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut 2446=cut
2447
2448our $GOTOGEN;
1838 2449
1839sub cf::object::player::goto { 2450sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2451 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2452
1842 $path = new cf::path $path; 2453 # do generation counting so two concurrent goto's will be executed in-order
2454 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2455
1844 $self->enter_link; 2456 $self->enter_link;
1845 2457
1846 (async { 2458 (async {
1847 my $map = cf::map::find $path->as_string; 2459 $Coro::current->{desc} = "player::goto $path $x $y";
2460
2461 # *tag paths override both path and x|y
2462 if ($path =~ /^\*(.*)$/) {
2463 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2464 my $ob = $obs[rand @obs];
2465
2466 # see if we actually can go there
2467 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2468 $ob = $obs[rand @obs];
2469 } else {
2470 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2471 }
2472 # else put us there anyways for now #d#
2473
2474 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2475 } else {
2476 ($path, $x, $y) = (undef, undef, undef);
2477 }
2478 }
2479
2480 my $map = eval {
2481 my $map = defined $path ? cf::map::find $path : undef;
2482
2483 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2484 $map = $map->customise_for ($self);
1849 2485 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2486 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2487 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2488 }
1854 2489
2490 $map
2491 };
2492
2493 if ($@) {
2494 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2495 LOG llevError | logBacktrace, Carp::longmess $@;
2496 }
2497
2498 if ($gen == $self->{_goto_generation}) {
2499 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2500 $self->leave_link ($map, $x, $y);
2501 }
2502
2503 $done->() if $done;
1856 })->prio (1); 2504 })->prio (1);
1857} 2505}
1858 2506
1859=item $player_object->enter_exit ($exit_object) 2507=item $player_object->enter_exit ($exit_object)
1860 2508
1862 2510
1863sub parse_random_map_params { 2511sub parse_random_map_params {
1864 my ($spec) = @_; 2512 my ($spec) = @_;
1865 2513
1866 my $rmp = { # defaults 2514 my $rmp = { # defaults
1867 xsize => 10, 2515 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2516 ysize => (cf::rndm 15, 40),
2517 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2518 #layout => string,
1869 }; 2519 };
1870 2520
1871 for (split /\n/, $spec) { 2521 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2522 my ($k, $v) = split /\s+/, $_, 2;
1873 2523
1877 $rmp 2527 $rmp
1878} 2528}
1879 2529
1880sub prepare_random_map { 2530sub prepare_random_map {
1881 my ($exit) = @_; 2531 my ($exit) = @_;
2532
2533 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2534
1883 # all this does is basically replace the /! path by 2535 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2536 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2537 # that depends on the exit object
1886 2538
1887 my $rmp = parse_random_map_params $exit->msg; 2539 my $rmp = parse_random_map_params $exit->msg;
1888 2540
1889 if ($exit->map) { 2541 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2542 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2543 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2544 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2545 $rmp->{origin_y} = $exit->y;
1894 } 2546 }
1895 2547
1896 $rmp->{random_seed} ||= $exit->random_seed; 2548 $rmp->{random_seed} ||= $exit->random_seed;
1897 2549
1898 my $data = cf::to_json $rmp; 2550 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2551 my $md5 = Digest::MD5::md5_hex $data;
2552 my $meta = "$RANDOMDIR/$md5.meta";
1900 2553
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2554 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2555 aio_write $fh, 0, (length $data), $data, 0;
2556 undef $fh;
2557 aio_rename "$meta~", $meta;
1903 2558
1904 $exit->slaying ("?random/$md5"); 2559 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2560 $exit->msg (undef);
1906 } 2561 }
1907} 2562}
1909sub cf::object::player::enter_exit { 2564sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2565 my ($self, $exit) = @_;
1911 2566
1912 return unless $self->type == cf::PLAYER; 2567 return unless $self->type == cf::PLAYER;
1913 2568
2569 if ($exit->slaying eq "/!") {
2570 #TODO: this should de-fi-ni-te-ly not be a sync-job
2571 # the problem is that $exit might not survive long enough
2572 # so it needs to be done right now, right here
2573 cf::sync_job { prepare_random_map $exit };
2574 }
2575
2576 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2577 my $hp = $exit->stats->hp;
2578 my $sp = $exit->stats->sp;
2579
1914 $self->enter_link; 2580 $self->enter_link;
1915 2581
2582 # if exit is damned, update players death & WoR home-position
2583 $self->contr->savebed ($slaying, $hp, $sp)
2584 if $exit->flag (FLAG_DAMNED);
2585
1916 (async { 2586 (async {
2587 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2588
1917 $self->deactivate_recursive; # just to be sure 2589 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2590 unless (eval {
1919 prepare_random_map $exit 2591 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2592
1925 1; 2593 1;
1926 }) { 2594 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2595 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2596 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2597 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2598 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2599
1932 warn "ERROR in enter_exit: $@"; 2600 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2601 $self->leave_link;
1934 } 2602 }
1935 })->prio (1); 2603 })->prio (1);
1948 2616
1949sub cf::client::send_drawinfo { 2617sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2618 my ($self, $text, $flags) = @_;
1951 2619
1952 utf8::encode $text; 2620 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2621 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2622}
1955 2623
2624=item $client->send_msg ($channel, $msg, $color, [extra...])
2625
2626Send a drawinfo or msg packet to the client, formatting the msg for the
2627client if neccessary. C<$type> should be a string identifying the type of
2628the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet.
2630
2631=cut
2632
2633our %CHANNEL = (
2634 "c/identify" => {
2635 id => "infobox",
2636 title => "Identify",
2637 reply => undef,
2638 tooltip => "Items recently identified",
2639 },
2640 "c/examine" => {
2641 id => "infobox",
2642 title => "Examine",
2643 reply => undef,
2644 tooltip => "Signs and other items you examined",
2645 },
2646 "c/lookat" => {
2647 id => "infobox",
2648 title => "Look",
2649 reply => undef,
2650 tooltip => "What you saw there",
2651 },
2652);
2653
2654sub cf::client::send_msg {
2655 my ($self, $channel, $msg, $color, @extra) = @_;
2656
2657 $msg = $self->pl->expand_cfpod ($msg);
2658
2659 $color &= cf::NDI_CLIENT_MASK; # just in case...
2660
2661 # check predefined channels, for the benefit of C
2662 if ($CHANNEL{$channel}) {
2663 $channel = $CHANNEL{$channel};
2664
2665 $self->ext_msg (channel_info => $channel)
2666 if $self->can_msg;
2667
2668 $channel = $channel->{id};
2669
2670 } elsif (ref $channel) {
2671 # send meta info to client, if not yet sent
2672 unless (exists $self->{channel}{$channel->{id}}) {
2673 $self->{channel}{$channel->{id}} = $channel;
2674 $self->ext_msg (channel_info => $channel)
2675 if $self->can_msg;
2676 }
2677
2678 $channel = $channel->{id};
2679 }
2680
2681 return unless @extra || length $msg;
2682
2683 if ($self->can_msg) {
2684 # default colour, mask it out
2685 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2686 if $color & cf::NDI_DEF;
2687
2688 $self->send_packet ("msg " . $self->{json_coder}->encode (
2689 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2690 } else {
2691 if ($color >= 0) {
2692 # replace some tags by gcfclient-compatible ones
2693 for ($msg) {
2694 1 while
2695 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2696 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2697 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2698 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2699 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2700 }
2701
2702 $color &= cf::NDI_COLOR_MASK;
2703
2704 utf8::encode $msg;
2705
2706 if (0 && $msg =~ /\[/) {
2707 # COMMAND/INFO
2708 $self->send_packet ("drawextinfo $color 10 8 $msg")
2709 } else {
2710 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2711 $self->send_packet ("drawinfo $color $msg")
2712 }
2713 }
2714 }
2715}
2716
2717=item $client->ext_msg ($type, @msg)
2718
2719Sends an ext event to the client.
2720
2721=cut
2722
2723sub cf::client::ext_msg($$@) {
2724 my ($self, $type, @msg) = @_;
2725
2726 if ($self->extcmd == 2) {
2727 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2728 } elsif ($self->extcmd == 1) { # TODO: remove
2729 push @msg, msgtype => "event_$type";
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2731 }
2732}
2733
2734=item $client->ext_reply ($msgid, @msg)
2735
2736Sends an ext reply to the client.
2737
2738=cut
2739
2740sub cf::client::ext_reply($$@) {
2741 my ($self, $id, @msg) = @_;
2742
2743 if ($self->extcmd == 2) {
2744 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2745 } elsif ($self->extcmd == 1) {
2746 #TODO: version 1, remove
2747 unshift @msg, msgtype => "reply", msgid => $id;
2748 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2749 }
2750}
1956 2751
1957=item $success = $client->query ($flags, "text", \&cb) 2752=item $success = $client->query ($flags, "text", \&cb)
1958 2753
1959Queues a query to the client, calling the given callback with 2754Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2755the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2756C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 2757
1963Queries can fail, so check the return code. Or don't, as queries will become 2758Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 2759become reliable at some point in the future.
1965 2760
1966=cut 2761=cut
1967 2762
1968sub cf::client::query { 2763sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 2764 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 2772 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2773 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 2774
1980 $self->send_packet ($self->{query_queue}[0][0]) 2775 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 2776 if @{ $self->{query_queue} } == 1;
2777
2778 1
1982} 2779}
1983 2780
1984cf::client->attach ( 2781cf::client->attach (
2782 on_connect => sub {
2783 my ($ns) = @_;
2784
2785 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2786 },
1985 on_reply => sub { 2787 on_reply => sub {
1986 my ($ns, $msg) = @_; 2788 my ($ns, $msg) = @_;
1987 2789
1988 # this weird shuffling is so that direct followup queries 2790 # this weird shuffling is so that direct followup queries
1989 # get handled first 2791 # get handled first
1990 my $queue = delete $ns->{query_queue} 2792 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2793 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2794
1993 (shift @$queue)->[1]->($msg); 2795 (shift @$queue)->[1]->($msg);
2796 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2797
1995 push @{ $ns->{query_queue} }, @$queue; 2798 push @{ $ns->{query_queue} }, @$queue;
1996 2799
1997 if (@{ $ns->{query_queue} } == @$queue) { 2800 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2801 if (@$queue) {
2000 } else { 2803 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2804 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 2805 }
2003 } 2806 }
2004 }, 2807 },
2808 on_exticmd => sub {
2809 my ($ns, $buf) = @_;
2810
2811 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2812
2813 if (ref $msg) {
2814 my ($type, $reply, @payload) =
2815 "ARRAY" eq ref $msg
2816 ? @$msg
2817 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2818
2819 my @reply;
2820
2821 if (my $cb = $EXTICMD{$type}) {
2822 @reply = $cb->($ns, @payload);
2823 }
2824
2825 $ns->ext_reply ($reply, @reply)
2826 if $reply;
2827
2828 } else {
2829 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2830 }
2831
2832 cf::override;
2833 },
2005); 2834);
2006 2835
2007=item $client->async (\&cb) 2836=item $client->async (\&cb)
2008 2837
2009Create a new coroutine, running the specified callback. The coroutine will 2838Create a new coroutine, running the specified callback. The coroutine will
2050our $safe = new Safe "safe"; 2879our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 2880our $safe_hole = new Safe::Hole;
2052 2881
2053$SIG{FPE} = 'IGNORE'; 2882$SIG{FPE} = 'IGNORE';
2054 2883
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2884$safe->permit_only (Opcode::opset qw(
2885 :base_core :base_mem :base_orig :base_math
2886 grepstart grepwhile mapstart mapwhile
2887 sort time
2888));
2056 2889
2057# here we export the classes and methods available to script code 2890# here we export the classes and methods available to script code
2058 2891
2059=pod 2892=pod
2060 2893
2061The following fucntions and emthods are available within a safe environment: 2894The following functions and methods are available within a safe environment:
2062 2895
2063 cf::object contr pay_amount pay_player map 2896 cf::object
2897 contr pay_amount pay_player map x y force_find force_add
2898 insert remove name archname title slaying race decrease_ob_nr
2899
2064 cf::object::player player 2900 cf::object::player
2065 cf::player peaceful 2901 player
2066 cf::map trigger 2902
2903 cf::player
2904 peaceful
2905
2906 cf::map
2907 trigger
2067 2908
2068=cut 2909=cut
2069 2910
2070for ( 2911for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 2912 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2913 insert remove inv name archname title slaying race
2914 decrease_ob_nr)],
2072 ["cf::object::player" => qw(player)], 2915 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 2916 ["cf::player" => qw(peaceful)],
2074 ["cf::map" => qw(trigger)], 2917 ["cf::map" => qw(trigger)],
2075) { 2918) {
2076 no strict 'refs'; 2919 no strict 'refs';
2147=back 2990=back
2148 2991
2149=cut 2992=cut
2150 2993
2151############################################################################# 2994#############################################################################
2995# the server's init and main functions
2152 2996
2153=head2 EXTENSION DATABASE SUPPORT 2997sub load_facedata($) {
2998 my ($path) = @_;
2154 2999
2155Crossfire maintains a very simple database for extension use. It can 3000 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 3001 # for this (global event?)
2157excludes objects. 3002 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 3003
2159The parameter C<$family> should best start with the name of the extension 3004 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 3005
2162=over 4 3006 warn "loading facedata from $path\n";
2163 3007
2164=item $hashref = cf::db_get $family 3008 my $facedata;
3009 0 < aio_load $path, $facedata
3010 or die "$path: $!";
2165 3011
2166Return a hashref for use by the extension C<$family>, which can be 3012 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 3013
2170=item $value = cf::db_get $family => $key 3014 $facedata->{version} == 2
3015 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 3016
2172Returns a single value from the database 3017 # patch in the exptable
2173 3018 $facedata->{resource}{"res/exp_table"} = {
2174=item cf::db_put $family => $hashref 3019 type => FT_RSRC,
2175 3020 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3021 };
3022 cf::cede_to_tick;
2225 3023
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3024 {
3025 my $faces = $facedata->{faceinfo};
2230 3026
2231 sub db_get($;$) { 3027 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3028 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]} 3029 cf::face::set_visibility $idx, $info->{visibility};
2234 : ($DB->{$_[0]} ||= { }) 3030 cf::face::set_magicmap $idx, $info->{magicmap};
2235 } 3031 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3032 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2236 3033
2237 sub db_put($$;$) { 3034 cf::cede_to_tick;
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3035 }
2251 );
2252}
2253 3036
2254############################################################################# 3037 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3038 next unless $info->{smooth};
3039 my $idx = cf::face::find $face
3040 or next;
3041 if (my $smooth = cf::face::find $info->{smooth}) {
3042 cf::face::set_smooth $idx, $smooth;
3043 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3044 } else {
3045 warn "smooth face '$info->{smooth}' not found for face '$face'";
3046 }
2256 3047
2257sub cfg_load { 3048 cf::cede_to_tick;
3049 }
3050 }
3051
3052 {
3053 my $anims = $facedata->{animinfo};
3054
3055 while (my ($anim, $info) = each %$anims) {
3056 cf::anim::set $anim, $info->{frames}, $info->{facings};
3057 cf::cede_to_tick;
3058 }
3059
3060 cf::anim::invalidate_all; # d'oh
3061 }
3062
3063 {
3064 # TODO: for gcfclient pleasure, we should give resources
3065 # that gcfclient doesn't grok a >10000 face index.
3066 my $res = $facedata->{resource};
3067
3068 my $soundconf = delete $res->{"res/sound.conf"};
3069
3070 while (my ($name, $info) = each %$res) {
3071 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3072 my $data;
3073
3074 if ($info->{type} & 1) {
3075 # prepend meta info
3076
3077 my $meta = $enc->encode ({
3078 name => $name,
3079 %{ $info->{meta} || {} },
3080 });
3081
3082 $data = pack "(w/a*)*", $meta, $info->{data};
3083 } else {
3084 $data = $info->{data};
3085 }
3086
3087 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3088 cf::face::set_type $idx, $info->{type};
3089
3090 cf::cede_to_tick;
3091 }
3092
3093 if ($soundconf) {
3094 $soundconf = $enc->decode (delete $soundconf->{data});
3095
3096 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3097 my $sound = $soundconf->{compat}[$_]
3098 or next;
3099
3100 my $face = cf::face::find "sound/$sound->[1]";
3101 cf::sound::set $sound->[0] => $face;
3102 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3103 }
3104
3105 while (my ($k, $v) = each %{$soundconf->{event}}) {
3106 my $face = cf::face::find "sound/$v";
3107 cf::sound::set $k => $face;
3108 }
3109 }
3110 }
3111
3112 1
3113}
3114
3115register_exticmd fx_want => sub {
3116 my ($ns, $want) = @_;
3117
3118 while (my ($k, $v) = each %$want) {
3119 $ns->fx_want ($k, $v);
3120 }
3121};
3122
3123sub reload_regions {
3124 # HACK to clear player env face cache, we need some signal framework
3125 # for this (global event?)
3126 %ext::player_env::MUSIC_FACE_CACHE = ();
3127
3128 load_resource_file "$MAPDIR/regions"
3129 or die "unable to load regions file\n";
3130
3131 for (cf::region::list) {
3132 $_->{match} = qr/$_->{match}/
3133 if exists $_->{match};
3134 }
3135}
3136
3137sub reload_facedata {
3138 load_facedata "$DATADIR/facedata"
3139 or die "unable to load facedata\n";
3140}
3141
3142sub reload_archetypes {
3143 load_resource_file "$DATADIR/archetypes"
3144 or die "unable to load archetypes\n";
3145 #d# NEED to laod twice to resolve forward references
3146 # this really needs to be done in an extra post-pass
3147 # (which needs to be synchronous, so solve it differently)
3148 load_resource_file "$DATADIR/archetypes"
3149 or die "unable to load archetypes\n";
3150}
3151
3152sub reload_treasures {
3153 load_resource_file "$DATADIR/treasures"
3154 or die "unable to load treasurelists\n";
3155}
3156
3157sub reload_resources {
3158 warn "reloading resource files...\n";
3159
3160 reload_regions;
3161 reload_facedata;
3162 #reload_archetypes;#d#
3163 reload_archetypes;
3164 reload_treasures;
3165
3166 warn "finished reloading resource files\n";
3167}
3168
3169sub init {
3170 reload_resources;
3171}
3172
3173sub reload_config {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3174 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3175 or return;
2260 3176
2261 local $/; 3177 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3178 *CFG = YAML::Syck::Load <$fh>;
2263 3179
2277 3193
2278sub main { 3194sub main {
2279 # we must not ever block the main coroutine 3195 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3196 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3198 (async {
3199 $Coro::current->{desc} = "IDLE BUG HANDLER";
2282 async { Event::one_event }; 3200 Event::one_event;
3201 })->prio (Coro::PRIO_MAX);
2283 }; 3202 };
2284 3203
2285 cfg_load; 3204 reload_config;
2286 db_load; 3205 db_init;
2287 load_extensions; 3206 load_extensions;
3207
3208 $TICK_WATCHER->start;
2288 Event::loop; 3209 Event::loop;
2289} 3210}
2290 3211
2291############################################################################# 3212#############################################################################
2292# initialisation and cleanup 3213# initialisation and cleanup
2293 3214
2294# install some emergency cleanup handlers 3215# install some emergency cleanup handlers
2295BEGIN { 3216BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 3217 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3218 Event->signal (
3219 reentrant => 0,
2298 data => WF_AUTOCANCEL, 3220 data => WF_AUTOCANCEL,
2299 signal => $signal, 3221 signal => $signal,
3222 prio => 0,
2300 cb => sub { 3223 cb => sub {
2301 cf::cleanup "SIG$signal"; 3224 cf::cleanup "SIG$signal";
2302 }, 3225 },
2303 ); 3226 );
2304 } 3227 }
2305} 3228}
2306 3229
3230sub write_runtime {
3231 my $runtime = "$LOCALDIR/runtime";
3232
3233 # first touch the runtime file to show we are still running:
3234 # the fsync below can take a very very long time.
3235
3236 IO::AIO::aio_utime $runtime, undef, undef;
3237
3238 my $guard = cf::lock_acquire "write_runtime";
3239
3240 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3241 or return;
3242
3243 my $value = $cf::RUNTIME + 90 + 10;
3244 # 10 is the runtime save interval, for a monotonic clock
3245 # 60 allows for the watchdog to kill the server.
3246
3247 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3248 and return;
3249
3250 # always fsync - this file is important
3251 aio_fsync $fh
3252 and return;
3253
3254 # touch it again to show we are up-to-date
3255 aio_utime $fh, undef, undef;
3256
3257 close $fh
3258 or return;
3259
3260 aio_rename "$runtime~", $runtime
3261 and return;
3262
3263 warn "runtime file written.\n";
3264
3265 1
3266}
3267
2307sub emergency_save() { 3268sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3269 my $freeze_guard = cf::freeze_mainloop;
2309 3270
2310 warn "enter emergency perl save\n"; 3271 warn "enter emergency perl save\n";
2311 3272
2312 cf::sync_job { 3273 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 3274 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3275 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3276 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3277 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 3278 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3279 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3280 $pl->valid or next;
2320 $pl->save; 3281 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 3287 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3288 $map->valid or next;
2328 $map->save; 3289 $map->save;
2329 } 3290 }
2330 warn "end emergency map save\n"; 3291 warn "end emergency map save\n";
3292
3293 warn "begin emergency database checkpoint\n";
3294 BDB::db_env_txn_checkpoint $DB_ENV;
3295 warn "end emergency database checkpoint\n";
2331 }; 3296 };
2332 3297
2333 warn "leave emergency perl save\n"; 3298 warn "leave emergency perl save\n";
2334} 3299}
2335 3300
3301sub post_cleanup {
3302 my ($make_core) = @_;
3303
3304 warn Carp::longmess "post_cleanup backtrace"
3305 if $make_core;
3306}
3307
2336sub reload() { 3308sub do_reload_perl() {
2337 # can/must only be called in main 3309 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3310 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 3311 warn "can only reload from main coroutine";
2340 return; 3312 return;
2341 } 3313 }
2342 3314
2343 warn "reloading..."; 3315 warn "reloading...";
2344 3316
2345 my $guard = freeze_mainloop; 3317 warn "entering sync_job";
3318
3319 cf::sync_job {
3320 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 3321 cf::emergency_save;
3322 cf::write_runtime; # external watchdog should not bark
2347 3323
2348 eval { 3324 warn "syncing database to disk";
3325 BDB::db_env_txn_checkpoint $DB_ENV;
3326
2349 # if anything goes wrong in here, we should simply crash as we already saved 3327 # if anything goes wrong in here, we should simply crash as we already saved
2350 3328
2351 # cancel all watchers 3329 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 3330 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3331 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 3332 }
2355 3333
3334 warn "flushing outstanding aio requests";
3335 for (;;) {
3336 BDB::flush;
3337 IO::AIO::flush;
3338 Coro::cede;
3339 last unless IO::AIO::nreqs || BDB::nreqs;
3340 warn "iterate...";
3341 }
3342
3343 ++$RELOAD;
3344
2356 # cancel all extension coros 3345 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 3346 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 3347 %EXT_CORO = ();
2359 3348
2360 # unload all extensions 3349 warn "removing commands";
2361 for (@exts) { 3350 %COMMAND = ();
3351
3352 warn "removing ext/exti commands";
3353 %EXTCMD = ();
3354 %EXTICMD = ();
3355
3356 warn "unloading/nuking all extensions";
3357 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 3358 warn "... unloading $pkg";
2363 unload_extension $_; 3359
3360 if (my $cb = $pkg->can ("unload")) {
3361 eval {
3362 $cb->($pkg);
3363 1
3364 } or warn "$pkg unloaded, but with errors: $@";
2364 } 3365 }
2365 3366
3367 warn "... nuking $pkg";
3368 Symbol::delete_package $pkg;
3369 }
3370
2366 # unload all modules loaded from $LIBDIR 3371 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 3372 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3373 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 3374
2370 warn "removing <$k>"; 3375 warn "... unloading $k";
2371 delete $INC{$k}; 3376 delete $INC{$k};
2372 3377
2373 $k =~ s/\.pm$//; 3378 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 3379 $k =~ s/\//::/g;
2375 3380
2378 } 3383 }
2379 3384
2380 Symbol::delete_package $k; 3385 Symbol::delete_package $k;
2381 } 3386 }
2382 3387
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 3388 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3389 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3390 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3391
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 3392 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 3393 delete $INC{"cf.pm"};
3394 delete $INC{"cf/pod.pm"};
2396 3395
2397 # don't, removes xs symbols, too, 3396 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3397 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3398 #Symbol::delete_package __PACKAGE__;
2400 3399
2401 # reload cf.pm 3400 warn "unload completed, starting to reload now";
3401
2402 warn "reloading cf.pm"; 3402 warn "reloading cf.pm";
2403 require cf; 3403 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 3405
2406 # load config and database again 3406 warn "loading config and database again";
2407 cf::cfg_load; 3407 cf::reload_config;
2408 cf::db_load;
2409 3408
2410 # load extensions
2411 warn "load extensions"; 3409 warn "loading extensions";
2412 cf::load_extensions; 3410 cf::load_extensions;
2413 3411
2414 # reattach attachments to objects 3412 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 3413 _global_reattach; # objects, sockets
2416 _global_reattach; 3414 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3415 reattach $_ for values %MAP;
2418 }; 3416 warn "reattaching attachments to players";
3417 reattach $_ for values %PLAYER;
2419 3418
2420 if ($@) { 3419 warn "leaving sync_job";
3420
3421 1
3422 } or do {
2421 warn $@; 3423 warn $@;
2422 warn "error while reloading, exiting."; 3424 warn "error while reloading, exiting.";
2423 exit 1; 3425 exit 1;
2424 } 3426 };
2425 3427
2426 warn "reloaded successfully"; 3428 warn "reloaded";
2427}; 3429};
2428 3430
2429############################################################################# 3431our $RELOAD_WATCHER; # used only during reload
2430 3432
2431unless ($LINK_MAP) { 3433sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 3434 # doing reload synchronously and two reloads happen back-to-back,
3435 # coro crashes during coro_state_free->destroy here.
2433 3436
2434 $LINK_MAP->width (41); 3437 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 3438 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 3439 after => 0,
3440 data => WF_AUTOCANCEL,
2444 cb => sub { 3441 cb => sub {
2445 $_[0]->w->cancel; 3442 do_reload_perl;
2446 3443 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 3444 },
2465 3445 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3446}
2471
2472register "<global>", __PACKAGE__;
2473 3447
2474register_command "reload" => sub { 3448register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3449 my ($who, $arg) = @_;
2476 3450
2477 if ($who->flag (FLAG_WIZ)) { 3451 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3452 $who->message ("reloading server.");
3453 async {
3454 $Coro::current->{desc} = "perl_reload";
3455 reload_perl;
3456 };
2481 } 3457 }
2482}; 3458};
2483 3459
2484unshift @INC, $LIBDIR; 3460unshift @INC, $LIBDIR;
3461
3462my $bug_warning = 0;
3463
3464our @WAIT_FOR_TICK;
3465our @WAIT_FOR_TICK_BEGIN;
3466
3467sub wait_for_tick {
3468 return unless $TICK_WATCHER->is_active;
3469 return if $Coro::current == $Coro::main;
3470
3471 my $signal = new Coro::Signal;
3472 push @WAIT_FOR_TICK, $signal;
3473 $signal->wait;
3474}
3475
3476sub wait_for_tick_begin {
3477 return unless $TICK_WATCHER->is_active;
3478 return if $Coro::current == $Coro::main;
3479
3480 my $signal = new Coro::Signal;
3481 push @WAIT_FOR_TICK_BEGIN, $signal;
3482 $signal->wait;
3483}
2485 3484
2486$TICK_WATCHER = Event->timer ( 3485$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 3486 reentrant => 0,
3487 parked => 1,
2488 prio => 0, 3488 prio => 0,
2489 at => $NEXT_TICK || $TICK, 3489 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 3490 data => WF_AUTOCANCEL,
2491 cb => sub { 3491 cb => sub {
3492 if ($Coro::current != $Coro::main) {
3493 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3494 unless ++$bug_warning > 10;
3495 return;
3496 }
3497
3498 $NOW = $tick_start = Event::time;
3499
2492 cf::server_tick; # one server iteration 3500 cf::server_tick; # one server iteration
3501
2493 $RUNTIME += $TICK; 3502 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 3503 $NEXT_TICK += $TICK;
2495 3504
2496 $WAIT_FOR_TICK->broadcast; 3505 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3506 $NEXT_RUNTIME_WRITE = $NOW + 10;
3507 Coro::async_pool {
3508 $Coro::current->{desc} = "runtime saver";
3509 write_runtime
3510 or warn "ERROR: unable to write runtime file: $!";
3511 };
3512 }
3513
3514 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3515 $sig->send;
3516 }
3517 while (my $sig = shift @WAIT_FOR_TICK) {
3518 $sig->send;
3519 }
3520
3521 $NOW = Event::time;
2498 3522
2499 # if we are delayed by four ticks or more, skip them all 3523 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3524 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2501 3525
2502 $TICK_WATCHER->at ($NEXT_TICK); 3526 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 3527 $TICK_WATCHER->start;
3528
3529 $LOAD = ($NOW - $tick_start) / $TICK;
3530 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3531
3532 _post_tick;
2504 }, 3533 },
2505); 3534);
2506 3535
3536{
3537 BDB::min_parallel 8;
2507IO::AIO::max_poll_time $TICK * 0.2; 3538 BDB::max_poll_time $TICK * 0.1;
2508 3539 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 3540 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 3541 fd => BDB::poll_fileno,
2511 poll => 'r', 3542 poll => 'r',
2512 prio => 5, 3543 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 3544 data => WF_AUTOCANCEL,
3545 cb => \&BDB::poll_cb,
3546 );
3547
3548 BDB::set_sync_prepare {
3549 my $status;
3550 my $current = $Coro::current;
3551 (
3552 sub {
3553 $status = $!;
3554 $current->ready; undef $current;
3555 },
3556 sub {
3557 Coro::schedule while defined $current;
3558 $! = $status;
3559 },
3560 )
3561 };
3562
3563 unless ($DB_ENV) {
3564 $DB_ENV = BDB::db_env_create;
3565 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3566 | BDB::LOG_AUTOREMOVE, 1);
3567 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3568 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3569
3570 cf::sync_job {
3571 eval {
3572 BDB::db_env_open
3573 $DB_ENV,
3574 $BDBDIR,
3575 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3576 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3577 0666;
3578
3579 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3580 };
3581
3582 cf::cleanup "db_env_open(db): $@" if $@;
3583 };
3584 }
3585
3586 $BDB_DEADLOCK_WATCHER = Event->timer (
2519 after => 0, 3587 after => 3,
2520 interval => 10, 3588 interval => 1,
3589 hard => 1,
3590 prio => 0,
3591 data => WF_AUTOCANCEL,
2521 cb => sub { 3592 cb => sub {
2522 (Coro::unblock_sub { 3593 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2523 write_runtime 3594 },
2524 or warn "ERROR: unable to write runtime file: $!"; 3595 );
3596 $BDB_CHECKPOINT_WATCHER = Event->timer (
3597 after => 11,
3598 interval => 60,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
3602 cb => sub {
3603 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3604 },
3605 );
3606 $BDB_TRICKLE_WATCHER = Event->timer (
3607 after => 5,
3608 interval => 10,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3614 },
3615 );
3616}
3617
3618{
3619 IO::AIO::min_parallel 8;
3620
3621 undef $Coro::AIO::WATCHER;
3622 IO::AIO::max_poll_time $TICK * 0.1;
3623 $AIO_POLL_WATCHER = Event->io (
3624 reentrant => 0,
3625 data => WF_AUTOCANCEL,
3626 fd => IO::AIO::poll_fileno,
3627 poll => 'r',
3628 prio => 0,
3629 cb => \&IO::AIO::poll_cb,
3630 );
3631}
3632
3633my $_log_backtrace;
3634
3635sub _log_backtrace {
3636 my ($msg, @addr) = @_;
3637
3638 $msg =~ s/\n//;
3639
3640 # limit the # of concurrent backtraces
3641 if ($_log_backtrace < 2) {
3642 ++$_log_backtrace;
3643 async {
3644 $Coro::current->{desc} = "abt $msg";
3645
3646 my @bt = fork_call {
3647 @addr = map { sprintf "%x", $_ } @addr;
3648 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3649 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3650 or die "addr2line: $!";
3651
3652 my @funcs;
3653 my @res = <$fh>;
3654 chomp for @res;
3655 while (@res) {
3656 my ($func, $line) = splice @res, 0, 2, ();
3657 push @funcs, "[$func] $line";
3658 }
3659
3660 @funcs
3661 };
3662
3663 LOG llevInfo, "[ABT] $msg\n";
3664 LOG llevInfo, "[ABT] $_\n" for @bt;
3665 --$_log_backtrace;
2525 })->(); 3666 };
3667 } else {
3668 LOG llevInfo, "[ABT] $msg\n";
3669 LOG llevInfo, "[ABT] [suppressed]\n";
2526 }, 3670 }
2527); 3671}
3672
3673# load additional modules
3674use cf::pod;
2528 3675
2529END { cf::emergency_save } 3676END { cf::emergency_save }
2530 3677
25311 36781
2532 3679

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