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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.378 by root, Thu Oct 4 11:36:54 2007 UTC vs.
Revision 1.430 by root, Sun May 4 14:12:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV 3.2;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
22use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
23use Coro::Storable; 45use Coro::Storable;
24use Coro::Util (); 46use Coro::Util ();
25 47
26use JSON::XS (); 48use JSON::XS 2.01 ();
27use BDB (); 49use BDB ();
28use Data::Dumper; 50use Data::Dumper;
29use Digest::MD5; 51use Digest::MD5;
30use Fcntl; 52use Fcntl;
31use YAML::Syck (); 53use YAML ();
32use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
33use Time::HiRes; 55use Time::HiRes;
34use Compress::LZF; 56use Compress::LZF;
35use Digest::MD5 (); 57use Digest::MD5 ();
36 58
37# configure various modules to our taste 59# configure various modules to our taste
38# 60#
39$Storable::canonical = 1; # reduce rsync transfers 61$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 64
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 66
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 68
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 87our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
75 93
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 97our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
83 99
84our $BDB_POLL_WATCHER; 100our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 101our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 102our $BDB_CHECKPOINT_WATCHER;
89 105
90our %CFG; 106our %CFG;
91 107
92our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 109our $RUNTIME;
110our $NOW;
94 111
95our (%PLAYER, %PLAYER_LOADING); # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 113our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
98 115
99# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 118
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
105 123
106binmode STDOUT; 124binmode STDOUT;
107binmode STDERR; 125binmode STDERR;
108 126
109# read virtual server time, if available 127# read virtual server time, if available
162 180
163The raw value load value from the last tick. 181The raw value load value from the last tick.
164 182
165=item %cf::CFG 183=item %cf::CFG
166 184
167Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 186from wherever your confdir points to.
169 187
170=item cf::wait_for_tick, cf::wait_for_tick_begin 188=item cf::wait_for_tick, cf::wait_for_tick_begin
171 189
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 212
195 LOG llevError, $msg; 213 LOG llevError, $msg;
196 }; 214 };
197} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
198 231
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
215)) { 248)) {
216 no strict 'refs'; 249 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 251}
219 252
220$Event::DIED = sub { 253$EV::DIED = sub {
221 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
222}; 255};
223 256
224############################################################################# 257#############################################################################
225 258
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 282 $d
250 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
251} 284}
252 285
253=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
254 287
255Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
256 289
257=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
258 291
259Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
260 293
261=cut 294=cut
262 295
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 297
265sub to_json ($) { $json_coder->encode ($_[0]) } 298sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 299sub decode_json($) { $json_coder->decode ($_[0]) }
267 300
268=item cf::lock_wait $string 301=item cf::lock_wait $string
269 302
270Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
271 304
327 360
328 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
329} 362}
330 363
331sub freeze_mainloop { 364sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
333 366
334 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 368}
336 }; 369
337 $TICK_WATCHER->stop; 370=item cf::periodic $interval, $cb
338 $guard 371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
339} 383}
340 384
341=item cf::get_slot $time[, $priority[, $name]] 385=item cf::get_slot $time[, $priority[, $name]]
342 386
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 387Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 417 }
374 } 418 }
375 } 419 }
376 420
377 if (@SLOT_QUEUE) { 421 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 423 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 424 $signal->wait;
381 } else { 425 } else {
382 Coro::schedule; 426 Coro::schedule;
383 } 427 }
384 } 428 }
385}; 429};
386 430
387sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
388 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
389 435
390 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
392 438
406 452
407BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
408 454
409=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
410 456
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 457The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 458is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 460acceptable.
415 461
416If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
422 468
423sub sync_job(&) { 469sub sync_job(&) {
424 my ($job) = @_; 470 my ($job) = @_;
425 471
426 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 473 my $time = EV::time;
428 474
429 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
431 477
432 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 479
434 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
435 481
436 my $busy = 1; 482 my $busy = 1;
437 my @res; 483 my @res;
438 484
442 warn $@ if $@; 488 warn $@ if $@;
443 undef $busy; 489 undef $busy;
444 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
445 491
446 while ($busy) { 492 while ($busy) {
447 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
448 } 497 }
498 }
449 499
450 $time = Event::time - $time; 500 my $time = EV::time - $time;
451 501
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
456 503
457 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
458 } else { 505 } else {
459 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
460 507
485=item fork_call { }, $args 532=item fork_call { }, $args
486 533
487Executes the given code block with the given arguments in a seperate 534Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 535process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 536Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 537never block itself or use any form of event handling.
491 538
492=cut 539=cut
493 540
494sub fork_call(&@) { 541sub fork_call(&@) {
495 my ($cb, @args) = @_; 542 my ($cb, @args) = @_;
502 reset_signals; 549 reset_signals;
503 &$cb 550 &$cb
504 }, @args; 551 }, @args;
505 552
506 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
507} 581}
508 582
509=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
510 584
511Returns a single value from the environment database. 585Returns a single value from the environment database.
656attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
658 732
659In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 735Deliantra).
662 736
663=over 4 737=over 4
664 738
665=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
666 740
948 } 1022 }
949 1023
950 0 1024 0
951} 1025}
952 1026
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1028
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1030
957Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
958 1032
964 1038
965=cut 1039=cut
966 1040
967############################################################################# 1041#############################################################################
968# object support 1042# object support
969#
970 1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
971sub _can_merge { 1077sub _can_merge {
972 my ($ob1, $ob2) = @_; 1078 my ($ob1, $ob2) = @_;
973 1079
974 local $Storable::canonical = 1; 1080 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1081
978 $fob1 eq $fob2 1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
979} 1084}
980 1085
981sub reattach { 1086sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1088 my ($obj) = @_;
1005cf::attachable->attach ( 1110cf::attachable->attach (
1006 prio => -1000000, 1111 prio => -1000000,
1007 on_instantiate => sub { 1112 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
1009 1114
1010 $data = from_json $data; 1115 $data = decode_json $data;
1011 1116
1012 for (@$data) { 1117 for (@$data) {
1013 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
1014 1119
1015 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1141 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1039 1144
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1044 close $fh; 1149 aio_close $fh;
1045 1150
1046 if (@$objs) { 1151 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1052 close $fh; 1157 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1159 }
1055 } else { 1160 } else {
1056 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
1057 } 1162 }
1085 1190
1086 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1193 or return;
1089 1194
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
1091 } 1197 }
1092 1198
1093 utf8::decode (my $decname = $filename); 1199 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1201 $decname, length $data, scalar @{$av || []};
1251 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1253 1359
1254 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1361 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1363 }
1259 1364
1260 warn $msg; 1365 warn $msg;
1261 } 1366 }
1262 1367
1351 my $f = new_from_file cf::object::thawer path $login 1456 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1457 or return;
1353 1458
1354 my $pl = cf::player::load_pl $f 1459 my $pl = cf::player::load_pl $f
1355 or return; 1460 or return;
1461
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1462 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1463 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1359 } 1465 }
1360 } 1466 }
1370 1476
1371 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1372 1478
1373 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1375 1483
1376 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1485 cf::cede_to_tick;
1378} 1486}
1379 1487
1463 1571
1464 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1465 my $path = path $login; 1573 my $path = path $login;
1466 1574
1467 # a .pst is a dead give-away for a valid player 1575 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1581 }
1473 1582
1510 1619
1511Expand crossfire pod fragments into protocol xml. 1620Expand crossfire pod fragments into protocol xml.
1512 1621
1513=cut 1622=cut
1514 1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1515sub expand_cfpod { 1635sub expand_cfpod {
1516 ((my $self), (local $_)) = @_; 1636 my ($self, $pod) = @_;
1517 1637
1518 # escape & and < 1638 my $xml;
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521 1639
1522 # this is buggy, it needs to properly take care of nested <'s 1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1523 1643
1524 1 while 1644 $group =~ s/&/&amp;/g;
1525 # replace B<>, I<>, U<> etc. 1645 $group =~ s/</&lt;/g;
1526 s/B<([^\>]*)>/<b>$1<\/b>/ 1646
1527 || s/I<([^\>]*)>/<i>$1<\/i>/ 1647 $xml .= $group;
1528 || s/U<([^\>]*)>/<u>$1<\/u>/ 1648 } elsif ($pod =~ m%\G
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1649 ([BCGHITU])
1530 # replace G<male|female> tags 1650 <
1531 || s{G<([^>|]*)\|([^>]*)>}{ 1651 (?:
1532 $self->gender ? $2 : $1 1652 ([^<>]*) (?{ $group = $^N })
1533 }ge 1653 | < $interior >
1534 # replace H<hint text> 1654 )
1535 || s{H<([^\>]*)>} 1655 >
1656 %gcsx
1536 { 1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "") 1677 "")
1540 [$self->{hintmode}] 1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1541 }ge; 1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1542 1689
1690 for ($xml) {
1543 # create single paragraphs (very hackish) 1691 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g; 1692 s/(?<=\S)\n(?=\w)/ /g;
1545 1693
1546 # compress some whitespace 1694 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends 1695 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines 1696 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines 1697 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines 1698 s/\n+$//; # ending lines
1699 }
1551 1700
1552 $_ 1701 $xml
1553} 1702}
1703
1704no re 'eval';
1554 1705
1555sub hintmode { 1706sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1; 1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode} 1708 $_[0]{hintmode}
1558} 1709}
1630our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1632 1783
1633sub generate_random_map { 1784sub generate_random_map {
1634 my ($self, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1788
1635 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1790 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1915
1762# the temporary/swap location 1916# the temporary/swap location
1763sub save_path { 1917sub save_path {
1764 my ($self) = @_; 1918 my ($self) = @_;
1765 1919
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1921 "$TMPDIR/$path.map"
1768} 1922}
1769 1923
1770# the unique path, undef == no special unique path 1924# the unique path, undef == no special unique path
1771sub uniq_path { 1925sub uniq_path {
1772 my ($self) = @_; 1926 my ($self) = @_;
1773 1927
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1929 "$UNIQUEDIR/$path"
1776} 1930}
1777 1931
1778# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1779# all maps in C++... 1933# all maps in C++...
1877 2031
1878 cf::lock_wait "map_data:$path";#d#remove 2032 cf::lock_wait "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 2033 cf::lock_wait "map_find:$path";
1880 2034
1881 $cf::MAP{$path} || do { 2035 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2036 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2037 my $guard2 = cf::lock_acquire "map_find:$path";
1884 2038
1885 my $map = new_from_path cf::map $path 2039 my $map = new_from_path cf::map $path
1886 or return; 2040 or return;
1887 2041
1888 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1891 or return; 2045 or return;
1892 2046
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 2048 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
1896 undef $guard1; 2051 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 2052 $map->reset;
1899 return find $path; 2053 return find $path;
1900 } 2054 }
1901 2055
1902 $cf::MAP{$path} = $map 2056 $cf::MAP{$path} = $map
1965 } 2119 }
1966 2120
1967 $self->{last_save} = $cf::RUNTIME; 2121 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2122 $self->last_access ($cf::RUNTIME);
1969 2123
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2125 }
1972 2126
1973 $self->post_load; 2127 $self->post_load;
1974} 2128}
1975 2129
2033 my ($path, $origin, $load) = @_; 2187 my ($path, $origin, $load) = @_;
2034 2188
2035 $path = normalise $path, $origin && $origin->{path}; 2189 $path = normalise $path, $origin && $origin->{path};
2036 2190
2037 if (my $map = $cf::MAP{$path}) { 2191 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2193 }
2040 2194
2041 $MAP_PREFETCH{$path} |= $load; 2195 $MAP_PREFETCH{$path} |= $load;
2042 2196
2043 $MAP_PREFETCHER ||= cf::async { 2197 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2234 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2235 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
2083 }; 2237 };
2084 2238
2239 cf::get_slot 0.02;
2240
2085 if ($uniq) { 2241 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2244 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2253 $self->save;
2098 2254
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2256
2101 return if $self->players; 2257 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2259 return if $self->{deny_save};
2104 2260
2105 $self->in_memory (cf::MAP_SWAPPED); 2261 $self->in_memory (cf::MAP_SWAPPED);
2106 2262
2107 $self->deactivate; 2263 $self->deactivate;
2225 2381
2226sub unique_maps() { 2382sub unique_maps() {
2227 [ 2383 [
2228 map { 2384 map {
2229 utf8::decode $_; 2385 utf8::decode $_;
2230 /\.map$/ 2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2231 ? normalise $_ 2389 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2390 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2391 ]
2235} 2392}
2236 2393
2237package cf;
2238
2239=back 2394=back
2240 2395
2241=head3 cf::object 2396=head3 cf::object
2242 2397
2243=cut 2398=cut
2246 2401
2247=over 4 2402=over 4
2248 2403
2249=item $ob->inv_recursive 2404=item $ob->inv_recursive
2250 2405
2251Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2252 2408
2253=cut 2409=cut
2254 2410
2255sub inv_recursive_; 2411sub inv_recursive_;
2256sub inv_recursive_ { 2412sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
2262} 2418}
2263 2419
2264=item $ref = $ob->ref 2420=item $ref = $ob->ref
2265 2421
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2422Creates and returns a persistent reference to an object that can be stored as a string.
2267 2423
2268=item $ob = cf::object::deref ($refstring) 2424=item $ob = cf::object::deref ($refstring)
2269 2425
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2427even if the object actually exists. May block.
2303can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
2304dialogue with the given NPC character. 2460dialogue with the given NPC character.
2305 2461
2306=cut 2462=cut
2307 2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
2477
2308# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
2309# with dialog boxes. 2479# with dialog boxes.
2310#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
2311sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
2312 my ($self, $npc, $msg, $flags) = @_; 2482 my ($self, $npc, $msg, $flags) = @_;
2323 my $dialog = $pl->{npc_dialog}; 2493 my $dialog = $pl->{npc_dialog};
2324 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2325 2495
2326 } else { 2496 } else {
2327 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
2328 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2329 } 2499 }
2330 } 2500 }
2331} 2501}
2332 2502
2333=item $object->send_msg ($channel, $msg, $color, [extra...]) 2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2528} 2698}
2529 2699
2530sub prepare_random_map { 2700sub prepare_random_map {
2531 my ($exit) = @_; 2701 my ($exit) = @_;
2532 2702
2533 my $guard = cf::lock_acquire "exit_prepare:$exit";
2534
2535 # all this does is basically replace the /! path by 2703 # all this does is basically replace the /! path by
2536 # a new random map path (?random/...) with a seed 2704 # a new random map path (?random/...) with a seed
2537 # that depends on the exit object 2705 # that depends on the exit object
2538 2706
2539 my $rmp = parse_random_map_params $exit->msg; 2707 my $rmp = parse_random_map_params $exit->msg;
2541 if ($exit->map) { 2709 if ($exit->map) {
2542 $rmp->{region} = $exit->region->name; 2710 $rmp->{region} = $exit->region->name;
2543 $rmp->{origin_map} = $exit->map->path; 2711 $rmp->{origin_map} = $exit->map->path;
2544 $rmp->{origin_x} = $exit->x; 2712 $rmp->{origin_x} = $exit->x;
2545 $rmp->{origin_y} = $exit->y; 2713 $rmp->{origin_y} = $exit->y;
2714
2715 $exit->map->touch;
2546 } 2716 }
2547 2717
2548 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
2549 2719
2550 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2551 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2552 my $meta = "$RANDOMDIR/$md5.meta"; 2722 my $meta = "$RANDOMDIR/$md5.meta";
2553 2723
2554 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2555 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2556 undef $fh; 2726 undef $fh;
2557 aio_rename "$meta~", $meta; 2727 aio_rename "$meta~", $meta;
2558 2728
2729 my $slaying = "?random/$md5";
2730
2731 if ($exit->valid) {
2559 $exit->slaying ("?random/$md5"); 2732 $exit->slaying ("?random/$md5");
2560 $exit->msg (undef); 2733 $exit->msg (undef);
2734 }
2561 } 2735 }
2562} 2736}
2563 2737
2564sub cf::object::player::enter_exit { 2738sub cf::object::player::enter_exit {
2565 my ($self, $exit) = @_; 2739 my ($self, $exit) = @_;
2566 2740
2567 return unless $self->type == cf::PLAYER; 2741 return unless $self->type == cf::PLAYER;
2568 2742
2569 if ($exit->slaying eq "/!") {
2570 #TODO: this should de-fi-ni-te-ly not be a sync-job
2571 # the problem is that $exit might not survive long enough
2572 # so it needs to be done right now, right here
2573 cf::sync_job { prepare_random_map $exit };
2574 }
2575
2576 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2577 my $hp = $exit->stats->hp;
2578 my $sp = $exit->stats->sp;
2579
2580 $self->enter_link; 2743 $self->enter_link;
2581 2744
2582 # if exit is damned, update players death & WoR home-position
2583 $self->contr->savebed ($slaying, $hp, $sp)
2584 if $exit->flag (FLAG_DAMNED);
2585
2586 (async { 2745 (async {
2587 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2746 $Coro::current->{desc} = "enter_exit";
2588 2747
2589 $self->deactivate_recursive; # just to be sure
2590 unless (eval { 2748 unless (eval {
2749 $self->deactivate_recursive; # just to be sure
2750
2751 # random map handling
2752 {
2753 my $guard = cf::lock_acquire "exit_prepare:$exit";
2754
2755 prepare_random_map $exit
2756 if $exit->slaying eq "/!";
2757 }
2758
2759 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2760 my $x = $exit->stats->hp;
2761 my $y = $exit->stats->sp;
2762
2591 $self->goto ($slaying, $hp, $sp); 2763 $self->goto ($map, $x, $y);
2592 2764
2765 # if exit is damned, update players death & WoR home-position
2766 $self->contr->savebed ($map, $x, $y)
2767 if $exit->flag (cf::FLAG_DAMNED);
2768
2593 1; 2769 1
2594 }) { 2770 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. " 2771 $self->message ("Something went wrong deep within the crossfire server. "
2596 . "I'll try to bring you back to the map you were before. " 2772 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!", 2773 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED); 2774 cf::NDI_UNIQUE | cf::NDI_RED);
2628the message, with C<log> being the default. If C<$color> is negative, suppress 2804the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet. 2805the message unless the client supports the msg packet.
2630 2806
2631=cut 2807=cut
2632 2808
2809# non-persistent channels (usually the info channel)
2633our %CHANNEL = ( 2810our %CHANNEL = (
2634 "c/identify" => { 2811 "c/identify" => {
2635 id => "infobox", 2812 id => "infobox",
2636 title => "Identify", 2813 title => "Identify",
2637 reply => undef, 2814 reply => undef,
2641 id => "infobox", 2818 id => "infobox",
2642 title => "Examine", 2819 title => "Examine",
2643 reply => undef, 2820 reply => undef,
2644 tooltip => "Signs and other items you examined", 2821 tooltip => "Signs and other items you examined",
2645 }, 2822 },
2823 "c/book" => {
2824 id => "infobox",
2825 title => "Book",
2826 reply => undef,
2827 tooltip => "The contents of a note or book",
2828 },
2646 "c/lookat" => { 2829 "c/lookat" => {
2647 id => "infobox", 2830 id => "infobox",
2648 title => "Look", 2831 title => "Look",
2649 reply => undef, 2832 reply => undef,
2650 tooltip => "What you saw there", 2833 tooltip => "What you saw there",
2834 },
2835 "c/who" => {
2836 id => "infobox",
2837 title => "Players",
2838 reply => undef,
2839 tooltip => "Shows players who are currently online",
2840 },
2841 "c/body" => {
2842 id => "infobox",
2843 title => "Body Parts",
2844 reply => undef,
2845 tooltip => "Shows which body parts you posess and are available",
2846 },
2847 "c/uptime" => {
2848 id => "infobox",
2849 title => "Uptime",
2850 reply => undef,
2851 tooltip => "How long the server has been running since last restart",
2852 },
2853 "c/mapinfo" => {
2854 id => "infobox",
2855 title => "Map Info",
2856 reply => undef,
2857 tooltip => "Information related to the maps",
2858 },
2859 "c/party" => {
2860 id => "party",
2861 title => "Party",
2862 reply => "gsay ",
2863 tooltip => "Messages and chat related to your party",
2651 }, 2864 },
2652); 2865);
2653 2866
2654sub cf::client::send_msg { 2867sub cf::client::send_msg {
2655 my ($self, $channel, $msg, $color, @extra) = @_; 2868 my ($self, $channel, $msg, $color, @extra) = @_;
2892=pod 3105=pod
2893 3106
2894The following functions and methods are available within a safe environment: 3107The following functions and methods are available within a safe environment:
2895 3108
2896 cf::object 3109 cf::object
2897 contr pay_amount pay_player map x y force_find force_add 3110 contr pay_amount pay_player map x y force_find force_add destroy
2898 insert remove name archname title slaying race decrease_ob_nr 3111 insert remove name archname title slaying race decrease split
2899 3112
2900 cf::object::player 3113 cf::object::player
2901 player 3114 player
2902 3115
2903 cf::player 3116 cf::player
2909=cut 3122=cut
2910 3123
2911for ( 3124for (
2912 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3125 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2913 insert remove inv name archname title slaying race 3126 insert remove inv name archname title slaying race
2914 decrease_ob_nr)], 3127 decrease split destroy)],
2915 ["cf::object::player" => qw(player)], 3128 ["cf::object::player" => qw(player)],
2916 ["cf::player" => qw(peaceful)], 3129 ["cf::player" => qw(peaceful)],
2917 ["cf::map" => qw(trigger)], 3130 ["cf::map" => qw(trigger)],
2918) { 3131) {
2919 no strict 'refs'; 3132 no strict 'refs';
3024 { 3237 {
3025 my $faces = $facedata->{faceinfo}; 3238 my $faces = $facedata->{faceinfo};
3026 3239
3027 while (my ($face, $info) = each %$faces) { 3240 while (my ($face, $info) = each %$faces) {
3028 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3241 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3242
3029 cf::face::set_visibility $idx, $info->{visibility}; 3243 cf::face::set_visibility $idx, $info->{visibility};
3030 cf::face::set_magicmap $idx, $info->{magicmap}; 3244 cf::face::set_magicmap $idx, $info->{magicmap};
3031 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3245 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3032 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3246 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3033 3247
3034 cf::cede_to_tick; 3248 cf::cede_to_tick;
3035 } 3249 }
3036 3250
3037 while (my ($face, $info) = each %$faces) { 3251 while (my ($face, $info) = each %$faces) {
3038 next unless $info->{smooth}; 3252 next unless $info->{smooth};
3253
3039 my $idx = cf::face::find $face 3254 my $idx = cf::face::find $face
3040 or next; 3255 or next;
3256
3041 if (my $smooth = cf::face::find $info->{smooth}) { 3257 if (my $smooth = cf::face::find $info->{smooth}) {
3042 cf::face::set_smooth $idx, $smooth; 3258 cf::face::set_smooth $idx, $smooth;
3043 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3259 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3044 } else { 3260 } else {
3045 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3261 warn "smooth face '$info->{smooth}' not found for face '$face'";
3063 { 3279 {
3064 # TODO: for gcfclient pleasure, we should give resources 3280 # TODO: for gcfclient pleasure, we should give resources
3065 # that gcfclient doesn't grok a >10000 face index. 3281 # that gcfclient doesn't grok a >10000 face index.
3066 my $res = $facedata->{resource}; 3282 my $res = $facedata->{resource};
3067 3283
3068 my $soundconf = delete $res->{"res/sound.conf"};
3069
3070 while (my ($name, $info) = each %$res) { 3284 while (my ($name, $info) = each %$res) {
3285 if (defined $info->{type}) {
3071 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3286 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3072 my $data; 3287 my $data;
3073 3288
3074 if ($info->{type} & 1) { 3289 if ($info->{type} & 1) {
3075 # prepend meta info 3290 # prepend meta info
3076 3291
3077 my $meta = $enc->encode ({ 3292 my $meta = $enc->encode ({
3078 name => $name, 3293 name => $name,
3079 %{ $info->{meta} || {} }, 3294 %{ $info->{meta} || {} },
3080 }); 3295 });
3081 3296
3082 $data = pack "(w/a*)*", $meta, $info->{data}; 3297 $data = pack "(w/a*)*", $meta, $info->{data};
3298 } else {
3299 $data = $info->{data};
3300 }
3301
3302 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3303 cf::face::set_type $idx, $info->{type};
3083 } else { 3304 } else {
3084 $data = $info->{data}; 3305 $RESOURCE{$name} = $info;
3085 } 3306 }
3086 3307
3087 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3088 cf::face::set_type $idx, $info->{type};
3089
3090 cf::cede_to_tick; 3308 cf::cede_to_tick;
3091 } 3309 }
3092
3093 if ($soundconf) {
3094 $soundconf = $enc->decode (delete $soundconf->{data});
3095
3096 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3097 my $sound = $soundconf->{compat}[$_]
3098 or next;
3099
3100 my $face = cf::face::find "sound/$sound->[1]";
3101 cf::sound::set $sound->[0] => $face;
3102 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3103 }
3104
3105 while (my ($k, $v) = each %{$soundconf->{event}}) {
3106 my $face = cf::face::find "sound/$v";
3107 cf::sound::set $k => $face;
3108 }
3109 }
3110 } 3310 }
3311
3312 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3111 3313
3112 1 3314 1
3113} 3315}
3316
3317cf::global->attach (on_resource_update => sub {
3318 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3319 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3320
3321 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3322 my $sound = $soundconf->{compat}[$_]
3323 or next;
3324
3325 my $face = cf::face::find "sound/$sound->[1]";
3326 cf::sound::set $sound->[0] => $face;
3327 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3328 }
3329
3330 while (my ($k, $v) = each %{$soundconf->{event}}) {
3331 my $face = cf::face::find "sound/$v";
3332 cf::sound::set $k => $face;
3333 }
3334 }
3335});
3114 3336
3115register_exticmd fx_want => sub { 3337register_exticmd fx_want => sub {
3116 my ($ns, $want) = @_; 3338 my ($ns, $want) = @_;
3117 3339
3118 while (my ($k, $v) = each %$want) { 3340 while (my ($k, $v) = each %$want) {
3119 $ns->fx_want ($k, $v); 3341 $ns->fx_want ($k, $v);
3120 } 3342 }
3121}; 3343};
3344
3345sub load_resource_file($) {
3346 my $guard = lock_acquire "load_resource_file";
3347
3348 my $status = load_resource_file_ $_[0];
3349 get_slot 0.1, 100;
3350 cf::arch::commit_load;
3351
3352 $status
3353}
3122 3354
3123sub reload_regions { 3355sub reload_regions {
3124 # HACK to clear player env face cache, we need some signal framework 3356 # HACK to clear player env face cache, we need some signal framework
3125 # for this (global event?) 3357 # for this (global event?)
3126 %ext::player_env::MUSIC_FACE_CACHE = (); 3358 %ext::player_env::MUSIC_FACE_CACHE = ();
3140} 3372}
3141 3373
3142sub reload_archetypes { 3374sub reload_archetypes {
3143 load_resource_file "$DATADIR/archetypes" 3375 load_resource_file "$DATADIR/archetypes"
3144 or die "unable to load archetypes\n"; 3376 or die "unable to load archetypes\n";
3145 #d# NEED to laod twice to resolve forward references
3146 # this really needs to be done in an extra post-pass
3147 # (which needs to be synchronous, so solve it differently)
3148 load_resource_file "$DATADIR/archetypes"
3149 or die "unable to load archetypes\n";
3150} 3377}
3151 3378
3152sub reload_treasures { 3379sub reload_treasures {
3153 load_resource_file "$DATADIR/treasures" 3380 load_resource_file "$DATADIR/treasures"
3154 or die "unable to load treasurelists\n"; 3381 or die "unable to load treasurelists\n";
3155} 3382}
3156 3383
3157sub reload_resources { 3384sub reload_resources {
3158 warn "reloading resource files...\n"; 3385 warn "reloading resource files...\n";
3159 3386
3387 reload_facedata;
3388 reload_archetypes;
3160 reload_regions; 3389 reload_regions;
3161 reload_facedata;
3162 #reload_archetypes;#d#
3163 reload_archetypes;
3164 reload_treasures; 3390 reload_treasures;
3165 3391
3166 warn "finished reloading resource files\n"; 3392 warn "finished reloading resource files\n";
3167} 3393}
3168 3394
3169sub init { 3395sub init {
3396 my $guard = freeze_mainloop;
3397
3170 reload_resources; 3398 reload_resources;
3171} 3399}
3172 3400
3173sub reload_config { 3401sub reload_config {
3174 open my $fh, "<:utf8", "$CONFDIR/config" 3402 open my $fh, "<:utf8", "$CONFDIR/config"
3175 or return; 3403 or return;
3176 3404
3177 local $/; 3405 local $/;
3178 *CFG = YAML::Syck::Load <$fh>; 3406 *CFG = YAML::Load <$fh>;
3179 3407
3180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3181 3409
3182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3195 # we must not ever block the main coroutine 3423 # we must not ever block the main coroutine
3196 local $Coro::idle = sub { 3424 local $Coro::idle = sub {
3197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3425 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3198 (async { 3426 (async {
3199 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3427 $Coro::current->{desc} = "IDLE BUG HANDLER";
3200 Event::one_event; 3428 EV::loop EV::LOOP_ONESHOT;
3201 })->prio (Coro::PRIO_MAX); 3429 })->prio (Coro::PRIO_MAX);
3202 }; 3430 };
3203 3431
3432 {
3433 my $guard = freeze_mainloop;
3204 reload_config; 3434 reload_config;
3205 db_init; 3435 db_init;
3206 load_extensions; 3436 load_extensions;
3207 3437
3208 $TICK_WATCHER->start; 3438 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3439 evthread_start IO::AIO::poll_fileno;
3440 }
3441
3209 Event::loop; 3442 EV::loop;
3210} 3443}
3211 3444
3212############################################################################# 3445#############################################################################
3213# initialisation and cleanup 3446# initialisation and cleanup
3214 3447
3215# install some emergency cleanup handlers 3448# install some emergency cleanup handlers
3216BEGIN { 3449BEGIN {
3450 our %SIGWATCHER = ();
3217 for my $signal (qw(INT HUP TERM)) { 3451 for my $signal (qw(INT HUP TERM)) {
3218 Event->signal ( 3452 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3219 reentrant => 0,
3220 data => WF_AUTOCANCEL,
3221 signal => $signal,
3222 prio => 0,
3223 cb => sub {
3224 cf::cleanup "SIG$signal"; 3453 cf::cleanup "SIG$signal";
3225 },
3226 ); 3454 };
3227 } 3455 }
3228} 3456}
3229 3457
3230sub write_runtime { 3458sub write_runtime_sync {
3231 my $runtime = "$LOCALDIR/runtime"; 3459 my $runtime = "$LOCALDIR/runtime";
3232 3460
3233 # first touch the runtime file to show we are still running: 3461 # first touch the runtime file to show we are still running:
3234 # the fsync below can take a very very long time. 3462 # the fsync below can take a very very long time.
3235 3463
3261 and return; 3489 and return;
3262 3490
3263 warn "runtime file written.\n"; 3491 warn "runtime file written.\n";
3264 3492
3265 1 3493 1
3494}
3495
3496our $uuid_lock;
3497our $uuid_skip;
3498
3499sub write_uuid_sync($) {
3500 $uuid_skip ||= $_[0];
3501
3502 return if $uuid_lock;
3503 local $uuid_lock = 1;
3504
3505 my $uuid = "$LOCALDIR/uuid";
3506
3507 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3508 or return;
3509
3510 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3266} 3537}
3267 3538
3268sub emergency_save() { 3539sub emergency_save() {
3269 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3270 3541
3276 # and maps saved/destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
3277 warn "begin emergency player save\n"; 3548 warn "begin emergency player save\n";
3278 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
3279 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
3280 $pl->valid or next; 3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3281 $pl->save; 3553 $pl->save;
3282 } 3554 }
3283 warn "end emergency player save\n"; 3555 warn "end emergency player save\n";
3284 3556
3285 warn "begin emergency map save\n"; 3557 warn "begin emergency map save\n";
3291 warn "end emergency map save\n"; 3563 warn "end emergency map save\n";
3292 3564
3293 warn "begin emergency database checkpoint\n"; 3565 warn "begin emergency database checkpoint\n";
3294 BDB::db_env_txn_checkpoint $DB_ENV; 3566 BDB::db_env_txn_checkpoint $DB_ENV;
3295 warn "end emergency database checkpoint\n"; 3567 warn "end emergency database checkpoint\n";
3568
3569 warn "begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "end write uuid\n";
3296 }; 3572 };
3297 3573
3298 warn "leave emergency perl save\n"; 3574 warn "leave emergency perl save\n";
3299} 3575}
3300 3576
3315 warn "reloading..."; 3591 warn "reloading...";
3316 3592
3317 warn "entering sync_job"; 3593 warn "entering sync_job";
3318 3594
3319 cf::sync_job { 3595 cf::sync_job {
3320 cf::write_runtime; # external watchdog should not bark 3596 cf::write_runtime_sync; # external watchdog should not bark
3321 cf::emergency_save; 3597 cf::emergency_save;
3322 cf::write_runtime; # external watchdog should not bark 3598 cf::write_runtime_sync; # external watchdog should not bark
3323 3599
3324 warn "syncing database to disk"; 3600 warn "syncing database to disk";
3325 BDB::db_env_txn_checkpoint $DB_ENV; 3601 BDB::db_env_txn_checkpoint $DB_ENV;
3326 3602
3327 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
3328
3329 warn "cancelling all WF_AUTOCANCEL watchers";
3330 for (Event::all_watchers) {
3331 $_->cancel if $_->data & WF_AUTOCANCEL;
3332 }
3333 3604
3334 warn "flushing outstanding aio requests"; 3605 warn "flushing outstanding aio requests";
3335 for (;;) { 3606 for (;;) {
3336 BDB::flush; 3607 BDB::flush;
3337 IO::AIO::flush; 3608 IO::AIO::flush;
3338 Coro::cede; 3609 Coro::cede_notself;
3339 last unless IO::AIO::nreqs || BDB::nreqs; 3610 last unless IO::AIO::nreqs || BDB::nreqs;
3340 warn "iterate..."; 3611 warn "iterate...";
3341 } 3612 }
3342 3613
3343 ++$RELOAD; 3614 ++$RELOAD;
3419 warn "leaving sync_job"; 3690 warn "leaving sync_job";
3420 3691
3421 1 3692 1
3422 } or do { 3693 } or do {
3423 warn $@; 3694 warn $@;
3424 warn "error while reloading, exiting."; 3695 cf::cleanup "error while reloading, exiting.";
3425 exit 1;
3426 }; 3696 };
3427 3697
3428 warn "reloaded"; 3698 warn "reloaded";
3429}; 3699};
3430 3700
3432 3702
3433sub reload_perl() { 3703sub reload_perl() {
3434 # doing reload synchronously and two reloads happen back-to-back, 3704 # doing reload synchronously and two reloads happen back-to-back,
3435 # coro crashes during coro_state_free->destroy here. 3705 # coro crashes during coro_state_free->destroy here.
3436 3706
3437 $RELOAD_WATCHER ||= Event->timer ( 3707 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3438 reentrant => 0,
3439 after => 0,
3440 data => WF_AUTOCANCEL,
3441 cb => sub {
3442 do_reload_perl; 3708 do_reload_perl;
3443 undef $RELOAD_WATCHER; 3709 undef $RELOAD_WATCHER;
3444 },
3445 ); 3710 };
3446} 3711}
3447 3712
3448register_command "reload" => sub { 3713register_command "reload" => sub {
3449 my ($who, $arg) = @_; 3714 my ($who, $arg) = @_;
3450 3715
3463 3728
3464our @WAIT_FOR_TICK; 3729our @WAIT_FOR_TICK;
3465our @WAIT_FOR_TICK_BEGIN; 3730our @WAIT_FOR_TICK_BEGIN;
3466 3731
3467sub wait_for_tick { 3732sub wait_for_tick {
3468 return unless $TICK_WATCHER->is_active;
3469 return if $Coro::current == $Coro::main; 3733 return if tick_inhibit || $Coro::current == $Coro::main;
3470 3734
3471 my $signal = new Coro::Signal; 3735 my $signal = new Coro::Signal;
3472 push @WAIT_FOR_TICK, $signal; 3736 push @WAIT_FOR_TICK, $signal;
3473 $signal->wait; 3737 $signal->wait;
3474} 3738}
3475 3739
3476sub wait_for_tick_begin { 3740sub wait_for_tick_begin {
3477 return unless $TICK_WATCHER->is_active;
3478 return if $Coro::current == $Coro::main; 3741 return if tick_inhibit || $Coro::current == $Coro::main;
3479 3742
3480 my $signal = new Coro::Signal; 3743 my $signal = new Coro::Signal;
3481 push @WAIT_FOR_TICK_BEGIN, $signal; 3744 push @WAIT_FOR_TICK_BEGIN, $signal;
3482 $signal->wait; 3745 $signal->wait;
3483} 3746}
3484 3747
3485$TICK_WATCHER = Event->timer ( 3748sub tick {
3486 reentrant => 0,
3487 parked => 1,
3488 prio => 0,
3489 at => $NEXT_TICK || $TICK,
3490 data => WF_AUTOCANCEL,
3491 cb => sub {
3492 if ($Coro::current != $Coro::main) { 3749 if ($Coro::current != $Coro::main) {
3493 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3750 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3494 unless ++$bug_warning > 10; 3751 unless ++$bug_warning > 10;
3495 return; 3752 return;
3496 } 3753 }
3497 3754
3498 $NOW = $tick_start = Event::time;
3499
3500 cf::server_tick; # one server iteration 3755 cf::server_tick; # one server iteration
3501 3756
3502 $RUNTIME += $TICK;
3503 $NEXT_TICK += $TICK;
3504
3505 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3757 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3506 $NEXT_RUNTIME_WRITE = $NOW + 10; 3758 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3507 Coro::async_pool { 3759 Coro::async_pool {
3508 $Coro::current->{desc} = "runtime saver"; 3760 $Coro::current->{desc} = "runtime saver";
3509 write_runtime 3761 write_runtime_sync
3510 or warn "ERROR: unable to write runtime file: $!"; 3762 or warn "ERROR: unable to write runtime file: $!";
3511 };
3512 } 3763 };
3764 }
3513 3765
3514 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3766 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3515 $sig->send; 3767 $sig->send;
3516 } 3768 }
3517 while (my $sig = shift @WAIT_FOR_TICK) { 3769 while (my $sig = shift @WAIT_FOR_TICK) {
3518 $sig->send; 3770 $sig->send;
3519 } 3771 }
3520 3772
3521 $NOW = Event::time; 3773 $LOAD = ($NOW - $TICK_START) / $TICK;
3522
3523 # if we are delayed by four ticks or more, skip them all
3524 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3525
3526 $TICK_WATCHER->at ($NEXT_TICK);
3527 $TICK_WATCHER->start;
3528
3529 $LOAD = ($NOW - $tick_start) / $TICK;
3530 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3774 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3531 3775
3532 _post_tick; 3776 if (0) {
3777 if ($NEXT_TICK) {
3778 my $jitter = $TICK_START - $NEXT_TICK;
3779 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3780 warn "jitter $JITTER\n";#d#
3781 }
3533 }, 3782 }
3534); 3783}
3535 3784
3536{ 3785{
3786 # configure BDB
3787
3537 BDB::min_parallel 8; 3788 BDB::min_parallel 8;
3538 BDB::max_poll_time $TICK * 0.1; 3789 BDB::max_poll_reqs $TICK * 0.1;
3539 $BDB_POLL_WATCHER = Event->io ( 3790 $Coro::BDB::WATCHER->priority (1);
3540 reentrant => 0,
3541 fd => BDB::poll_fileno,
3542 poll => 'r',
3543 prio => 0,
3544 data => WF_AUTOCANCEL,
3545 cb => \&BDB::poll_cb,
3546 );
3547
3548 BDB::set_sync_prepare {
3549 my $status;
3550 my $current = $Coro::current;
3551 (
3552 sub {
3553 $status = $!;
3554 $current->ready; undef $current;
3555 },
3556 sub {
3557 Coro::schedule while defined $current;
3558 $! = $status;
3559 },
3560 )
3561 };
3562 3791
3563 unless ($DB_ENV) { 3792 unless ($DB_ENV) {
3564 $DB_ENV = BDB::db_env_create; 3793 $DB_ENV = BDB::db_env_create;
3565 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3794 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3566 | BDB::LOG_AUTOREMOVE, 1); 3795 | BDB::LOG_AUTOREMOVE, 1);
3581 3810
3582 cf::cleanup "db_env_open(db): $@" if $@; 3811 cf::cleanup "db_env_open(db): $@" if $@;
3583 }; 3812 };
3584 } 3813 }
3585 3814
3586 $BDB_DEADLOCK_WATCHER = Event->timer ( 3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3587 after => 3,
3588 interval => 1,
3589 hard => 1,
3590 prio => 0,
3591 data => WF_AUTOCANCEL,
3592 cb => sub {
3593 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3594 },
3595 ); 3817 };
3596 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3597 after => 11,
3598 interval => 60,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
3602 cb => sub {
3603 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3604 },
3605 ); 3820 };
3606 $BDB_TRICKLE_WATCHER = Event->timer ( 3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3607 after => 5,
3608 interval => 10,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3614 },
3615 ); 3823 };
3616} 3824}
3617 3825
3618{ 3826{
3827 # configure IO::AIO
3828
3619 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3620
3621 undef $Coro::AIO::WATCHER;
3622 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3623 $AIO_POLL_WATCHER = Event->io ( 3831 $Coro::AIO::WATCHER->priority (1);
3624 reentrant => 0,
3625 data => WF_AUTOCANCEL,
3626 fd => IO::AIO::poll_fileno,
3627 poll => 'r',
3628 prio => 0,
3629 cb => \&IO::AIO::poll_cb,
3630 );
3631} 3832}
3632 3833
3633my $_log_backtrace; 3834my $_log_backtrace;
3634 3835
3635sub _log_backtrace { 3836sub _log_backtrace {

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