ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.378 by root, Thu Oct 4 11:36:54 2007 UTC vs.
Revision 1.461 by root, Fri Dec 19 22:47:29 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
90our %CFG; 117our %CFG;
91 118
92our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 120our $RUNTIME;
121our $NOW;
94 122
95our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
98 126
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 195
163The raw value load value from the last tick. 196The raw value load value from the last tick.
164 197
165=item %cf::CFG 198=item %cf::CFG
166 199
167Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 201from wherever your confdir points to.
169 202
170=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
171 204
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$Event::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
222}; 270};
223 271
224############################################################################# 272#############################################################################
225 273
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 297 $d
250 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
251} 299}
252 300
253=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
254 302
255Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
256 304
257=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
258 306
259Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
260 308
261=cut 309=cut
262 310
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
267 329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 420 }
374 } 421 }
375 } 422 }
376 423
377 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 427 $signal->wait;
381 } else { 428 } else {
382 Coro::schedule; 429 Coro::schedule;
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
433 # (but this is cancel-safe) 482
434 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
435 484
436 my $busy = 1; 485 my $busy = 1;
437 my @res; 486 my @res;
438 487
442 warn $@ if $@; 491 warn $@ if $@;
443 undef $busy; 492 undef $busy;
444 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
445 494
446 while ($busy) { 495 while ($busy) {
447 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
448 } 500 }
501 }
449 502
450 $time = Event::time - $time; 503 my $time = EV::time - $time;
451 504
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
456 506
457 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
458 } else { 508 } else {
459 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
460 510
485=item fork_call { }, $args 535=item fork_call { }, $args
486 536
487Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
488process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
491 541
492=cut 542=cut
493 543
494sub fork_call(&@) { 544sub fork_call(&@) {
495 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
502 reset_signals; 552 reset_signals;
503 &$cb 553 &$cb
504 }, @args; 554 }, @args;
505 555
506 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
507} 584}
508 585
509=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
510 587
511Returns a single value from the environment database. 588Returns a single value from the environment database.
650 727
651############################################################################# 728#############################################################################
652 729
653=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
654 731
655Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
656attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
657to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
658 735
659In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
660C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
661Crossfire TRT). 738Deliantra).
662 739
663=over 4 740=over 4
664 741
665=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
666 743
710=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
711 788
712Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
713given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
714 791
715Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
716that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
717 794
718These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
719 796
720=over 4 797=over 4
948 } 1025 }
949 1026
950 0 1027 0
951} 1028}
952 1029
953=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
954 1031
955=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
956 1033
957Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
958 1035
964 1041
965=cut 1042=cut
966 1043
967############################################################################# 1044#############################################################################
968# object support 1045# object support
969#
970 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
971sub _can_merge { 1080sub _can_merge {
972 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
973 1082
974 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977 1084
978 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
979} 1087}
980 1088
981sub reattach { 1089sub reattach {
982 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
983 my ($obj) = @_; 1091 my ($obj) = @_;
984 1092
1093 # no longer needed after getting rid of delete_package?
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
986 1095
987 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
988 1097
989 @$registry = (); 1098 @$registry = ();
990 1099
1005cf::attachable->attach ( 1114cf::attachable->attach (
1006 prio => -1000000, 1115 prio => -1000000,
1007 on_instantiate => sub { 1116 on_instantiate => sub {
1008 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1009 1118
1010 $data = from_json $data; 1119 $data = decode_json $data;
1011 1120
1012 for (@$data) { 1121 for (@$data) {
1013 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1014 1123
1015 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1036 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1037 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1038 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1039 1148
1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1041 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1043 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1044 close $fh; 1153 aio_close $fh;
1045 1154
1046 if (@$objs) { 1155 if (@$objs) {
1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1049 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1050 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1051 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1052 close $fh; 1161 aio_close $fh;
1053 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1054 } 1163 }
1055 } else { 1164 } else {
1056 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1057 } 1166 }
1058 1167
1059 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1060 } else { 1172 } else {
1061 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1062 } 1174 }
1063 } else { 1175 } else {
1064 aio_unlink $filename; 1176 aio_unlink $filename;
1065 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1066 } 1178 }
1085 1197
1086 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1087 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1088 or return; 1200 or return;
1089 1201
1090 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1091 } 1204 }
1092 1205
1093 utf8::decode (my $decname = $filename); 1206 utf8::decode (my $decname = $filename);
1094 warn sprintf "loading %s (%d,%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1095 $decname, length $data, scalar @{$av || []}; 1208 $decname, length $data, scalar @{$av || []};
1156 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1157 1270
1158 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1159} 1272}
1160 1273
1274use File::Glob ();
1275
1161cf::player->attach ( 1276cf::player->attach (
1162 on_command => sub { 1277 on_command => sub {
1163 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1164 1279
1165 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1197 1312
1198 cf::override; 1313 cf::override;
1199 }, 1314 },
1200); 1315);
1201 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1202sub load_extensions { 1330sub load_extensions {
1203 cf::sync_job { 1331 cf::sync_job {
1204 my %todo; 1332 my %todo;
1205 1333
1206 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1225 1353
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228 1356
1229 $ext{source} = 1357 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1232 . $source 1360 . $source
1233 . "\n};\n1"; 1361 . "\n};\n1";
1234 1362
1235 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1251 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1253 1381
1254 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1255 warn $msg; 1383 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1257 exit 1;
1258 } 1385 }
1259 1386
1260 warn $msg; 1387 warn $msg;
1261 } 1388 }
1262 1389
1276 1403
1277=back 1404=back
1278 1405
1279=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1280 1407
1281Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1282 1409
1283=cut 1410=cut
1284 1411
1285package cf::player; 1412package cf::player;
1286 1413
1329 1456
1330sub exists($) { 1457sub exists($) {
1331 my ($login) = @_; 1458 my ($login) = @_;
1332 1459
1333 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1335} 1462}
1336 1463
1337sub find($) { 1464sub find($) {
1338 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0]; 1466 my $login = $_[0];
1351 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1352 or return; 1479 or return;
1353 1480
1354 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1355 or return; 1482 or return;
1483
1356 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1359 } 1487 }
1360 } 1488 }
1370 1498
1371 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1372 1500
1373 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1375 1505
1376 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1377 cf::cede_to_tick; 1507 cf::cede_to_tick;
1378} 1508}
1379 1509
1411 my ($pl) = @_; 1541 my ($pl) = @_;
1412 1542
1413 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1414 1544
1415 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1417 1547
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1422 1554
1423 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 1595
1464 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1465 my $path = path $login; 1597 my $path = path $login;
1466 1598
1467 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 } 1605 }
1473 1606
1504 } 1637 }
1505 1638
1506 \@paths 1639 \@paths
1507} 1640}
1508 1641
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1510 1643
1511Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559 1645
1560=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1561 1647
1562Sends an ext reply to the player. 1648Sends an ext reply to the player.
1563 1649
1630our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1631our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1632 1718
1633sub generate_random_map { 1719sub generate_random_map {
1634 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1635 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1636 $self->_create_random_map ( 1725 $self->_create_random_map (
1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 1850
1762# the temporary/swap location 1851# the temporary/swap location
1763sub save_path { 1852sub save_path {
1764 my ($self) = @_; 1853 my ($self) = @_;
1765 1854
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1767 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1768} 1857}
1769 1858
1770# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1771sub uniq_path { 1860sub uniq_path {
1772 my ($self) = @_; 1861 my ($self) = @_;
1773 1862
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1775 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1776} 1865}
1777 1866
1778# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1779# all maps in C++... 1868# all maps in C++...
1873sub find { 1962sub find {
1874 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1875 1964
1876 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1877 1966
1878 cf::lock_wait "map_data:$path";#d#remove 1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1879 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1880 1969
1881 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1884
1885 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
1886 or return; 1972 or return;
1887 1973
1888 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1889 1975
1891 or return; 1977 or return;
1892 1978
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1896 undef $guard1; 1983 undef $guard1;
1897 undef $guard2;
1898 $map->reset; 1984 $map->reset;
1899 return find $path; 1985 return find $path;
1900 } 1986 }
1901 1987
1902 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
1929 my $f = new_from_file cf::object::thawer $self->{load_path}; 2015 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block; 2016 $f->skip_block;
1931 $self->_load_objects ($f) 2017 $self->_load_objects ($f)
1932 or return; 2018 or return;
1933 2019
1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
1935 if delete $self->{load_original}; 2021 if delete $self->{load_original};
1936 2022
1937 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
1938 utf8::encode $uniq; 2024 utf8::encode $uniq;
1939 unless (aio_stat $uniq) { 2025 unless (aio_stat $uniq) {
1965 } 2051 }
1966 2052
1967 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
1969 2055
1970 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
1971 } 2057 }
1972 2058
1973 $self->post_load; 2059 $self->post_load;
1974} 2060}
1975 2061
2033 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2034 2120
2035 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2036 2122
2037 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2039 } 2125 }
2040 2126
2041 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2042 2128
2043 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2080 cf::async { 2166 cf::async {
2081 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2083 }; 2169 };
2084 2170
2171 cf::get_slot 0.02;
2172
2085 if ($uniq) { 2173 if ($uniq) {
2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2087 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2088 } else { 2176 } else {
2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2097 $self->save; 2185 $self->save;
2098 2186
2099 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2100 2188
2101 return if $self->players; 2189 return if $self->players;
2102 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2103 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2104 2192
2105 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2106 2194
2107 $self->deactivate; 2195 $self->deactivate;
2225 2313
2226sub unique_maps() { 2314sub unique_maps() {
2227 [ 2315 [
2228 map { 2316 map {
2229 utf8::decode $_; 2317 utf8::decode $_;
2230 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2231 ? normalise $_ 2321 : normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ] 2323 ]
2235} 2324}
2236 2325
2237package cf;
2238
2239=back 2326=back
2240 2327
2241=head3 cf::object 2328=head3 cf::object
2242 2329
2243=cut 2330=cut
2246 2333
2247=over 4 2334=over 4
2248 2335
2249=item $ob->inv_recursive 2336=item $ob->inv_recursive
2250 2337
2251Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2252 2340
2253=cut 2341=cut
2254 2342
2255sub inv_recursive_; 2343sub inv_recursive_;
2256sub inv_recursive_ { 2344sub inv_recursive_ {
2261 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2262} 2350}
2263 2351
2264=item $ref = $ob->ref 2352=item $ref = $ob->ref
2265 2353
2266creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2267 2355
2268=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2269 2357
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block. 2359even if the object actually exists. May block.
2303can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2304dialogue with the given NPC character. 2392dialogue with the given NPC character.
2305 2393
2306=cut 2394=cut
2307 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2308# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2309# with dialog boxes. 2411# with dialog boxes.
2310#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2311sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2312 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2323 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2324 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2325 2427
2326 } else { 2428 } else {
2327 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2328 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2329 } 2431 }
2330 } 2432 }
2331} 2433}
2332 2434
2333=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2358 2460
2359=item $player_object->enter_link 2461=item $player_object->enter_link
2360 2462
2361Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2362 2464
2363The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2364I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2365 2469
2366Will never block. 2470Will never block.
2367 2471
2368=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2369 2473
2427 2531
2428 $map->load; 2532 $map->load;
2429 $map->load_neighbours; 2533 $map->load_neighbours;
2430 2534
2431 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2432 $self->activate_recursive; 2537 $self->activate_recursive;
2433 2538
2434 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2435 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
2436} 2541}
2440Moves the player to the given map-path and coordinates by first freezing 2545Moves the player to the given map-path and coordinates by first freezing
2441her, loading and preparing them map, calling the provided $check callback 2546her, loading and preparing them map, calling the provided $check callback
2442that has to return the map if sucecssful, and then unfreezes the player on 2547that has to return the map if sucecssful, and then unfreezes the player on
2443the new (success) or old (failed) map position. In either case, $done will 2548the new (success) or old (failed) map position. In either case, $done will
2444be called at the end of this process. 2549be called at the end of this process.
2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2445 2553
2446=cut 2554=cut
2447 2555
2448our $GOTOGEN; 2556our $GOTOGEN;
2449 2557
2528} 2636}
2529 2637
2530sub prepare_random_map { 2638sub prepare_random_map {
2531 my ($exit) = @_; 2639 my ($exit) = @_;
2532 2640
2533 my $guard = cf::lock_acquire "exit_prepare:$exit";
2534
2535 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
2536 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
2537 # that depends on the exit object 2643 # that depends on the exit object
2538 2644
2539 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
2541 if ($exit->map) { 2647 if ($exit->map) {
2542 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
2543 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
2544 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
2545 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2546 } 2654 }
2547 2655
2548 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
2549 2657
2550 my $data = cf::to_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2551 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2552 my $meta = "$RANDOMDIR/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
2553 2661
2554 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2555 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2556 undef $fh; 2664 undef $fh;
2557 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
2558 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2559 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
2560 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
2561 } 2673 }
2562} 2674}
2563 2675
2564sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
2565 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
2566 2678
2567 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
2568 2680
2569 if ($exit->slaying eq "/!") {
2570 #TODO: this should de-fi-ni-te-ly not be a sync-job
2571 # the problem is that $exit might not survive long enough
2572 # so it needs to be done right now, right here
2573 cf::sync_job { prepare_random_map $exit };
2574 }
2575
2576 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2577 my $hp = $exit->stats->hp;
2578 my $sp = $exit->stats->sp;
2579
2580 $self->enter_link; 2681 $self->enter_link;
2581 2682
2582 # if exit is damned, update players death & WoR home-position
2583 $self->contr->savebed ($slaying, $hp, $sp)
2584 if $exit->flag (FLAG_DAMNED);
2585
2586 (async { 2683 (async {
2587 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2684 $Coro::current->{desc} = "enter_exit";
2588 2685
2589 $self->deactivate_recursive; # just to be sure
2590 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2591 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
2592 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2593 1; 2707 1
2594 }) { 2708 }) {
2595 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
2596 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
2597 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
2598 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
2599 2713
2600 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
2628the message, with C<log> being the default. If C<$color> is negative, suppress 2742the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet. 2743the message unless the client supports the msg packet.
2630 2744
2631=cut 2745=cut
2632 2746
2747# non-persistent channels (usually the info channel)
2633our %CHANNEL = ( 2748our %CHANNEL = (
2634 "c/identify" => { 2749 "c/identify" => {
2635 id => "infobox", 2750 id => "infobox",
2636 title => "Identify", 2751 title => "Identify",
2637 reply => undef, 2752 reply => undef,
2641 id => "infobox", 2756 id => "infobox",
2642 title => "Examine", 2757 title => "Examine",
2643 reply => undef, 2758 reply => undef,
2644 tooltip => "Signs and other items you examined", 2759 tooltip => "Signs and other items you examined",
2645 }, 2760 },
2761 "c/book" => {
2762 id => "infobox",
2763 title => "Book",
2764 reply => undef,
2765 tooltip => "The contents of a note or book",
2766 },
2646 "c/lookat" => { 2767 "c/lookat" => {
2647 id => "infobox", 2768 id => "infobox",
2648 title => "Look", 2769 title => "Look",
2649 reply => undef, 2770 reply => undef,
2650 tooltip => "What you saw there", 2771 tooltip => "What you saw there",
2651 }, 2772 },
2773 "c/who" => {
2774 id => "infobox",
2775 title => "Players",
2776 reply => undef,
2777 tooltip => "Shows players who are currently online",
2778 },
2779 "c/body" => {
2780 id => "infobox",
2781 title => "Body Parts",
2782 reply => undef,
2783 tooltip => "Shows which body parts you posess and are available",
2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2791 "c/uptime" => {
2792 id => "infobox",
2793 title => "Uptime",
2794 reply => undef,
2795 tooltip => "How long the server has been running since last restart",
2796 },
2797 "c/mapinfo" => {
2798 id => "infobox",
2799 title => "Map Info",
2800 reply => undef,
2801 tooltip => "Information related to the maps",
2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2652); 2809);
2653 2810
2654sub cf::client::send_msg { 2811sub cf::client::send_msg {
2655 my ($self, $channel, $msg, $color, @extra) = @_; 2812 my ($self, $channel, $msg, $color, @extra) = @_;
2656 2813
2657 $msg = $self->pl->expand_cfpod ($msg); 2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2658 2816
2659 $color &= cf::NDI_CLIENT_MASK; # just in case... 2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2660 2818
2661 # check predefined channels, for the benefit of C 2819 # check predefined channels, for the benefit of C
2662 if ($CHANNEL{$channel}) { 2820 if ($CHANNEL{$channel}) {
2683 if ($self->can_msg) { 2841 if ($self->can_msg) {
2684 # default colour, mask it out 2842 # default colour, mask it out
2685 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2686 if $color & cf::NDI_DEF; 2844 if $color & cf::NDI_DEF;
2687 2845
2688 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2689 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2690 } else { 2862 } else {
2691 if ($color >= 0) { 2863 if ($color >= 0) {
2692 # replace some tags by gcfclient-compatible ones 2864 # replace some tags by gcfclient-compatible ones
2693 for ($msg) { 2865 for ($msg) {
2694 1 while 2866 1 while
2892=pod 3064=pod
2893 3065
2894The following functions and methods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
2895 3067
2896 cf::object 3068 cf::object
2897 contr pay_amount pay_player map x y force_find force_add 3069 contr pay_amount pay_player map x y force_find force_add destroy
2898 insert remove name archname title slaying race decrease_ob_nr 3070 insert remove name archname title slaying race decrease split
2899 3071
2900 cf::object::player 3072 cf::object::player
2901 player 3073 player
2902 3074
2903 cf::player 3075 cf::player
2908 3080
2909=cut 3081=cut
2910 3082
2911for ( 3083for (
2912 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2913 insert remove inv name archname title slaying race 3085 insert remove inv nrof name archname title slaying race
2914 decrease_ob_nr)], 3086 decrease split destroy change_exp)],
2915 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
2916 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
2917 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
2918) { 3090) {
2919 no strict 'refs'; 3091 no strict 'refs';
3024 { 3196 {
3025 my $faces = $facedata->{faceinfo}; 3197 my $faces = $facedata->{faceinfo};
3026 3198
3027 while (my ($face, $info) = each %$faces) { 3199 while (my ($face, $info) = each %$faces) {
3028 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3200 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3201
3029 cf::face::set_visibility $idx, $info->{visibility}; 3202 cf::face::set_visibility $idx, $info->{visibility};
3030 cf::face::set_magicmap $idx, $info->{magicmap}; 3203 cf::face::set_magicmap $idx, $info->{magicmap};
3031 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3204 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3032 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3205 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3033 3206
3034 cf::cede_to_tick; 3207 cf::cede_to_tick;
3035 } 3208 }
3036 3209
3037 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
3038 next unless $info->{smooth}; 3211 next unless $info->{smooth};
3212
3039 my $idx = cf::face::find $face 3213 my $idx = cf::face::find $face
3040 or next; 3214 or next;
3215
3041 if (my $smooth = cf::face::find $info->{smooth}) { 3216 if (my $smooth = cf::face::find $info->{smooth}) {
3042 cf::face::set_smooth $idx, $smooth; 3217 cf::face::set_smooth $idx, $smooth;
3043 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3218 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3044 } else { 3219 } else {
3045 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3220 warn "smooth face '$info->{smooth}' not found for face '$face'";
3063 { 3238 {
3064 # TODO: for gcfclient pleasure, we should give resources 3239 # TODO: for gcfclient pleasure, we should give resources
3065 # that gcfclient doesn't grok a >10000 face index. 3240 # that gcfclient doesn't grok a >10000 face index.
3066 my $res = $facedata->{resource}; 3241 my $res = $facedata->{resource};
3067 3242
3068 my $soundconf = delete $res->{"res/sound.conf"};
3069
3070 while (my ($name, $info) = each %$res) { 3243 while (my ($name, $info) = each %$res) {
3244 if (defined $info->{type}) {
3071 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3245 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3072 my $data; 3246 my $data;
3073 3247
3074 if ($info->{type} & 1) { 3248 if ($info->{type} & 1) {
3075 # prepend meta info 3249 # prepend meta info
3076 3250
3077 my $meta = $enc->encode ({ 3251 my $meta = $enc->encode ({
3078 name => $name, 3252 name => $name,
3079 %{ $info->{meta} || {} }, 3253 %{ $info->{meta} || {} },
3080 }); 3254 });
3081 3255
3082 $data = pack "(w/a*)*", $meta, $info->{data}; 3256 $data = pack "(w/a*)*", $meta, $info->{data};
3257 } else {
3258 $data = $info->{data};
3259 }
3260
3261 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3262 cf::face::set_type $idx, $info->{type};
3083 } else { 3263 } else {
3084 $data = $info->{data}; 3264 $RESOURCE{$name} = $info;
3085 } 3265 }
3086 3266
3087 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3088 cf::face::set_type $idx, $info->{type};
3089
3090 cf::cede_to_tick; 3267 cf::cede_to_tick;
3091 } 3268 }
3092
3093 if ($soundconf) {
3094 $soundconf = $enc->decode (delete $soundconf->{data});
3095
3096 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3097 my $sound = $soundconf->{compat}[$_]
3098 or next;
3099
3100 my $face = cf::face::find "sound/$sound->[1]";
3101 cf::sound::set $sound->[0] => $face;
3102 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3103 }
3104
3105 while (my ($k, $v) = each %{$soundconf->{event}}) {
3106 my $face = cf::face::find "sound/$v";
3107 cf::sound::set $k => $face;
3108 }
3109 }
3110 } 3269 }
3270
3271 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3111 3272
3112 1 3273 1
3113} 3274}
3275
3276cf::global->attach (on_resource_update => sub {
3277 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3278 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3279
3280 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3281 my $sound = $soundconf->{compat}[$_]
3282 or next;
3283
3284 my $face = cf::face::find "sound/$sound->[1]";
3285 cf::sound::set $sound->[0] => $face;
3286 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3287 }
3288
3289 while (my ($k, $v) = each %{$soundconf->{event}}) {
3290 my $face = cf::face::find "sound/$v";
3291 cf::sound::set $k => $face;
3292 }
3293 }
3294});
3114 3295
3115register_exticmd fx_want => sub { 3296register_exticmd fx_want => sub {
3116 my ($ns, $want) = @_; 3297 my ($ns, $want) = @_;
3117 3298
3118 while (my ($k, $v) = each %$want) { 3299 while (my ($k, $v) = each %$want) {
3119 $ns->fx_want ($k, $v); 3300 $ns->fx_want ($k, $v);
3120 } 3301 }
3121}; 3302};
3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3122 3313
3123sub reload_regions { 3314sub reload_regions {
3124 # HACK to clear player env face cache, we need some signal framework 3315 # HACK to clear player env face cache, we need some signal framework
3125 # for this (global event?) 3316 # for this (global event?)
3126 %ext::player_env::MUSIC_FACE_CACHE = (); 3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3140} 3331}
3141 3332
3142sub reload_archetypes { 3333sub reload_archetypes {
3143 load_resource_file "$DATADIR/archetypes" 3334 load_resource_file "$DATADIR/archetypes"
3144 or die "unable to load archetypes\n"; 3335 or die "unable to load archetypes\n";
3145 #d# NEED to laod twice to resolve forward references
3146 # this really needs to be done in an extra post-pass
3147 # (which needs to be synchronous, so solve it differently)
3148 load_resource_file "$DATADIR/archetypes"
3149 or die "unable to load archetypes\n";
3150} 3336}
3151 3337
3152sub reload_treasures { 3338sub reload_treasures {
3153 load_resource_file "$DATADIR/treasures" 3339 load_resource_file "$DATADIR/treasures"
3154 or die "unable to load treasurelists\n"; 3340 or die "unable to load treasurelists\n";
3155} 3341}
3156 3342
3157sub reload_resources { 3343sub reload_resources {
3158 warn "reloading resource files...\n"; 3344 warn "reloading resource files...\n";
3159 3345
3346 reload_facedata;
3347 reload_archetypes;
3160 reload_regions; 3348 reload_regions;
3161 reload_facedata;
3162 #reload_archetypes;#d#
3163 reload_archetypes;
3164 reload_treasures; 3349 reload_treasures;
3165 3350
3166 warn "finished reloading resource files\n"; 3351 warn "finished reloading resource files\n";
3167}
3168
3169sub init {
3170 reload_resources;
3171} 3352}
3172 3353
3173sub reload_config { 3354sub reload_config {
3174 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3175 or return; 3356 or return;
3176 3357
3177 local $/; 3358 local $/;
3178 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3179 3360
3180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3181 3362
3182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3189 }; 3370 };
3190 warn $@ if $@; 3371 warn $@ if $@;
3191 } 3372 }
3192} 3373}
3193 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3194sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406
3407 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3408
3195 # we must not ever block the main coroutine 3409 # we must not ever block the main coroutine
3196 local $Coro::idle = sub { 3410 local $Coro::idle = sub {
3197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3411 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3198 (async { 3412 (async {
3199 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3413 $Coro::current->{desc} = "IDLE BUG HANDLER";
3200 Event::one_event; 3414 EV::loop EV::LOOP_ONESHOT;
3201 })->prio (Coro::PRIO_MAX); 3415 })->prio (Coro::PRIO_MAX);
3202 }; 3416 };
3203 3417
3418 evthread_start IO::AIO::poll_fileno;
3419
3420 cf::sync_job {
3421 reload_resources;
3204 reload_config; 3422 reload_config;
3205 db_init; 3423 db_init;
3424
3425 cf::load_settings;
3426 cf::load_materials;
3427 cf::init_uuid;
3428 cf::init_signals;
3429 cf::init_commands;
3430 cf::init_skills;
3431
3432 cf::init_beforeplay;
3433
3434 atomic;
3435
3206 load_extensions; 3436 load_extensions;
3207 3437
3208 $TICK_WATCHER->start; 3438 utime time, time, $RUNTIMEFILE;
3439
3440 # no (long-running) fork's whatsoever before this point(!)
3441 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3442
3443 (pop @POST_INIT)->(0) while @POST_INIT;
3444 };
3445
3209 Event::loop; 3446 EV::loop;
3210} 3447}
3211 3448
3212############################################################################# 3449#############################################################################
3213# initialisation and cleanup 3450# initialisation and cleanup
3214 3451
3215# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3216BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3217 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3218 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3219 reentrant => 0,
3220 data => WF_AUTOCANCEL,
3221 signal => $signal,
3222 prio => 0,
3223 cb => sub {
3224 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3225 },
3226 ); 3458 };
3227 } 3459 }
3228} 3460}
3229 3461
3230sub write_runtime { 3462sub write_runtime_sync {
3231 my $runtime = "$LOCALDIR/runtime";
3232
3233 # first touch the runtime file to show we are still running: 3463 # first touch the runtime file to show we are still running:
3234 # the fsync below can take a very very long time. 3464 # the fsync below can take a very very long time.
3235 3465
3236 IO::AIO::aio_utime $runtime, undef, undef; 3466 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3237 3467
3238 my $guard = cf::lock_acquire "write_runtime"; 3468 my $guard = cf::lock_acquire "write_runtime";
3239 3469
3240 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3470 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3241 or return; 3471 or return;
3242 3472
3243 my $value = $cf::RUNTIME + 90 + 10; 3473 my $value = $cf::RUNTIME + 90 + 10;
3244 # 10 is the runtime save interval, for a monotonic clock 3474 # 10 is the runtime save interval, for a monotonic clock
3245 # 60 allows for the watchdog to kill the server. 3475 # 60 allows for the watchdog to kill the server.
3255 aio_utime $fh, undef, undef; 3485 aio_utime $fh, undef, undef;
3256 3486
3257 close $fh 3487 close $fh
3258 or return; 3488 or return;
3259 3489
3260 aio_rename "$runtime~", $runtime 3490 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3261 and return; 3491 and return;
3262 3492
3263 warn "runtime file written.\n"; 3493 warn "runtime file written.\n";
3264 3494
3265 1 3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_seq uuid_cur;
3513
3514 unless ($value) {
3515 warn "cowardly refusing to write zero uuid value!\n";
3516 return;
3517 }
3518
3519 my $value = uuid_str $value + $uuid_skip;
3520 $uuid_skip = 0;
3521
3522 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3523 and return;
3524
3525 # always fsync - this file is important
3526 aio_fsync $fh
3527 and return;
3528
3529 close $fh
3530 or return;
3531
3532 aio_rename "$uuid~", $uuid
3533 and return;
3534
3535 warn "uuid file written ($value).\n";
3536
3537 1
3538
3539}
3540
3541sub write_uuid($$) {
3542 my ($skip, $sync) = @_;
3543
3544 $sync ? write_uuid_sync $skip
3545 : async { write_uuid_sync $skip };
3266} 3546}
3267 3547
3268sub emergency_save() { 3548sub emergency_save() {
3269 my $freeze_guard = cf::freeze_mainloop; 3549 my $freeze_guard = cf::freeze_mainloop;
3270 3550
3271 warn "enter emergency perl save\n"; 3551 warn "emergency_perl_save: enter\n";
3272 3552
3273 cf::sync_job { 3553 cf::sync_job {
3554 # this is a trade-off: we want to be very quick here, so
3555 # save all maps without fsync, and later call a global sync
3556 # (which in turn might be very very slow)
3557 local $USE_FSYNC = 0;
3558
3274 # use a peculiar iteration method to avoid tripping on perl 3559 # use a peculiar iteration method to avoid tripping on perl
3275 # refcount bugs in for. also avoids problems with players 3560 # refcount bugs in for. also avoids problems with players
3276 # and maps saved/destroyed asynchronously. 3561 # and maps saved/destroyed asynchronously.
3277 warn "begin emergency player save\n"; 3562 warn "emergency_perl_save: begin player save\n";
3278 for my $login (keys %cf::PLAYER) { 3563 for my $login (keys %cf::PLAYER) {
3279 my $pl = $cf::PLAYER{$login} or next; 3564 my $pl = $cf::PLAYER{$login} or next;
3280 $pl->valid or next; 3565 $pl->valid or next;
3566 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3281 $pl->save; 3567 $pl->save;
3282 } 3568 }
3283 warn "end emergency player save\n"; 3569 warn "emergency_perl_save: end player save\n";
3284 3570
3285 warn "begin emergency map save\n"; 3571 warn "emergency_perl_save: begin map save\n";
3286 for my $path (keys %cf::MAP) { 3572 for my $path (keys %cf::MAP) {
3287 my $map = $cf::MAP{$path} or next; 3573 my $map = $cf::MAP{$path} or next;
3288 $map->valid or next; 3574 $map->valid or next;
3289 $map->save; 3575 $map->save;
3290 } 3576 }
3291 warn "end emergency map save\n"; 3577 warn "emergency_perl_save: end map save\n";
3292 3578
3293 warn "begin emergency database checkpoint\n"; 3579 warn "emergency_perl_save: begin database checkpoint\n";
3294 BDB::db_env_txn_checkpoint $DB_ENV; 3580 BDB::db_env_txn_checkpoint $DB_ENV;
3295 warn "end emergency database checkpoint\n"; 3581 warn "emergency_perl_save: end database checkpoint\n";
3582
3583 warn "emergency_perl_save: begin write uuid\n";
3584 write_uuid_sync 1;
3585 warn "emergency_perl_save: end write uuid\n";
3296 }; 3586 };
3297 3587
3588 warn "emergency_perl_save: starting sync()\n";
3589 IO::AIO::aio_sync sub {
3590 warn "emergency_perl_save: finished sync()\n";
3591 };
3592
3298 warn "leave emergency perl save\n"; 3593 warn "emergency_perl_save: leave\n";
3299} 3594}
3300 3595
3301sub post_cleanup { 3596sub post_cleanup {
3302 my ($make_core) = @_; 3597 my ($make_core) = @_;
3303 3598
3304 warn Carp::longmess "post_cleanup backtrace" 3599 warn Carp::longmess "post_cleanup backtrace"
3305 if $make_core; 3600 if $make_core;
3601
3602 my $fh = pidfile;
3603 unlink $PIDFILE if <$fh> == $$;
3604}
3605
3606# a safer delete_package, copied from Symbol
3607sub clear_package($) {
3608 my $pkg = shift;
3609
3610 # expand to full symbol table name if needed
3611 unless ($pkg =~ /^main::.*::$/) {
3612 $pkg = "main$pkg" if $pkg =~ /^::/;
3613 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3614 $pkg .= '::' unless $pkg =~ /::$/;
3615 }
3616
3617 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3618 my $stem_symtab = *{$stem}{HASH};
3619
3620 defined $stem_symtab and exists $stem_symtab->{$leaf}
3621 or return;
3622
3623 # clear all symbols
3624 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3625 for my $name (keys %$leaf_symtab) {
3626 _gv_clear *{"$pkg$name"};
3627# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3628 }
3629 warn "cleared package $pkg\n";#d#
3306} 3630}
3307 3631
3308sub do_reload_perl() { 3632sub do_reload_perl() {
3309 # can/must only be called in main 3633 # can/must only be called in main
3310 if ($Coro::current != $Coro::main) { 3634 if ($Coro::current != $Coro::main) {
3311 warn "can only reload from main coroutine"; 3635 warn "can only reload from main coroutine";
3312 return; 3636 return;
3313 } 3637 }
3314 3638
3639 return if $RELOAD++;
3640
3641 my $t1 = EV::time;
3642
3643 while ($RELOAD) {
3315 warn "reloading..."; 3644 warn "reloading...";
3316 3645
3317 warn "entering sync_job"; 3646 warn "entering sync_job";
3318 3647
3319 cf::sync_job { 3648 cf::sync_job {
3320 cf::write_runtime; # external watchdog should not bark 3649 cf::write_runtime_sync; # external watchdog should not bark
3321 cf::emergency_save; 3650 cf::emergency_save;
3322 cf::write_runtime; # external watchdog should not bark 3651 cf::write_runtime_sync; # external watchdog should not bark
3323 3652
3324 warn "syncing database to disk"; 3653 warn "syncing database to disk";
3325 BDB::db_env_txn_checkpoint $DB_ENV; 3654 BDB::db_env_txn_checkpoint $DB_ENV;
3326 3655
3327 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
3328 3657
3329 warn "cancelling all WF_AUTOCANCEL watchers";
3330 for (Event::all_watchers) {
3331 $_->cancel if $_->data & WF_AUTOCANCEL;
3332 }
3333
3334 warn "flushing outstanding aio requests"; 3658 warn "flushing outstanding aio requests";
3335 for (;;) {
3336 BDB::flush;
3337 IO::AIO::flush;
3338 Coro::cede;
3339 last unless IO::AIO::nreqs || BDB::nreqs; 3659 while (IO::AIO::nreqs || BDB::nreqs) {
3340 warn "iterate..."; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3341 }
3342
3343 ++$RELOAD;
3344
3345 warn "cancelling all extension coros";
3346 $_->cancel for values %EXT_CORO;
3347 %EXT_CORO = ();
3348
3349 warn "removing commands";
3350 %COMMAND = ();
3351
3352 warn "removing ext/exti commands";
3353 %EXTCMD = ();
3354 %EXTICMD = ();
3355
3356 warn "unloading/nuking all extensions";
3357 for my $pkg (@EXTS) {
3358 warn "... unloading $pkg";
3359
3360 if (my $cb = $pkg->can ("unload")) {
3361 eval {
3362 $cb->($pkg);
3363 1
3364 } or warn "$pkg unloaded, but with errors: $@";
3365 } 3661 }
3366 3662
3367 warn "... nuking $pkg"; 3663 warn "cancelling all extension coros";
3368 Symbol::delete_package $pkg; 3664 $_->cancel for values %EXT_CORO;
3369 } 3665 %EXT_CORO = ();
3370 3666
3371 warn "unloading all perl modules loaded from $LIBDIR"; 3667 warn "removing commands";
3372 while (my ($k, $v) = each %INC) { 3668 %COMMAND = ();
3373 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3374 3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3375 warn "... unloading $k"; 3676 warn "... unloading $pkg";
3376 delete $INC{$k};
3377 3677
3378 $k =~ s/\.pm$//;
3379 $k =~ s/\//::/g;
3380
3381 if (my $cb = $k->can ("unload_module")) { 3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3382 $cb->(); 3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
3383 } 3687 }
3384 3688
3385 Symbol::delete_package $k; 3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3386 } 3704 }
3387 3705
3388 warn "getting rid of safe::, as good as possible"; 3706 warn "getting rid of safe::, as good as possible";
3389 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
3390 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3391 3709
3392 warn "unloading cf.pm \"a bit\""; 3710 warn "unloading cf.pm \"a bit\"";
3393 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3394 delete $INC{"cf/pod.pm"}; 3712 delete $INC{"cf/pod.pm"};
3395 3713
3396 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
3397 # and global variables created in xs 3715 # and global variables created in xs
3398 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
3399 3717
3400 warn "unload completed, starting to reload now"; 3718 warn "unload completed, starting to reload now";
3401 3719
3402 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
3403 require cf; 3721 require cf;
3404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3405 3723
3406 warn "loading config and database again"; 3724 warn "loading config and database again";
3407 cf::reload_config; 3725 cf::reload_config;
3408 3726
3409 warn "loading extensions"; 3727 warn "loading extensions";
3410 cf::load_extensions; 3728 cf::load_extensions;
3411 3729
3730 if ($REATTACH_ON_RELOAD) {
3412 warn "reattaching attachments to objects/players"; 3731 warn "reattaching attachments to objects/players";
3413 _global_reattach; # objects, sockets 3732 _global_reattach; # objects, sockets
3414 warn "reattaching attachments to maps"; 3733 warn "reattaching attachments to maps";
3415 reattach $_ for values %MAP; 3734 reattach $_ for values %MAP;
3416 warn "reattaching attachments to players"; 3735 warn "reattaching attachments to players";
3417 reattach $_ for values %PLAYER; 3736 reattach $_ for values %PLAYER;
3737 }
3418 3738
3739 warn "running post_init jobs";
3740 (pop @POST_INIT)->(1) while @POST_INIT;
3741
3419 warn "leaving sync_job"; 3742 warn "leaving sync_job";
3420 3743
3421 1 3744 1
3422 } or do { 3745 } or do {
3423 warn $@; 3746 warn $@;
3424 warn "error while reloading, exiting."; 3747 cf::cleanup "error while reloading, exiting.";
3425 exit 1;
3426 }; 3748 };
3427 3749
3428 warn "reloaded"; 3750 warn "reloaded";
3751 --$RELOAD;
3752 }
3753
3754 $t1 = EV::time - $t1;
3755 warn "reload completed in ${t1}s\n";
3429}; 3756};
3430 3757
3431our $RELOAD_WATCHER; # used only during reload 3758our $RELOAD_WATCHER; # used only during reload
3432 3759
3433sub reload_perl() { 3760sub reload_perl() {
3434 # doing reload synchronously and two reloads happen back-to-back, 3761 # doing reload synchronously and two reloads happen back-to-back,
3435 # coro crashes during coro_state_free->destroy here. 3762 # coro crashes during coro_state_free->destroy here.
3436 3763
3437 $RELOAD_WATCHER ||= Event->timer ( 3764 $RELOAD_WATCHER ||= cf::async {
3438 reentrant => 0, 3765 Coro::AIO::aio_wait cache_extensions;
3439 after => 0, 3766
3440 data => WF_AUTOCANCEL, 3767 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3441 cb => sub {
3442 do_reload_perl; 3768 do_reload_perl;
3443 undef $RELOAD_WATCHER; 3769 undef $RELOAD_WATCHER;
3444 }, 3770 };
3445 ); 3771 };
3446} 3772}
3447 3773
3448register_command "reload" => sub { 3774register_command "reload" => sub {
3449 my ($who, $arg) = @_; 3775 my ($who, $arg) = @_;
3450 3776
3463 3789
3464our @WAIT_FOR_TICK; 3790our @WAIT_FOR_TICK;
3465our @WAIT_FOR_TICK_BEGIN; 3791our @WAIT_FOR_TICK_BEGIN;
3466 3792
3467sub wait_for_tick { 3793sub wait_for_tick {
3468 return unless $TICK_WATCHER->is_active;
3469 return if $Coro::current == $Coro::main; 3794 return if tick_inhibit || $Coro::current == $Coro::main;
3470 3795
3471 my $signal = new Coro::Signal; 3796 my $signal = new Coro::Signal;
3472 push @WAIT_FOR_TICK, $signal; 3797 push @WAIT_FOR_TICK, $signal;
3473 $signal->wait; 3798 $signal->wait;
3474} 3799}
3475 3800
3476sub wait_for_tick_begin { 3801sub wait_for_tick_begin {
3477 return unless $TICK_WATCHER->is_active;
3478 return if $Coro::current == $Coro::main; 3802 return if tick_inhibit || $Coro::current == $Coro::main;
3479 3803
3480 my $signal = new Coro::Signal; 3804 my $signal = new Coro::Signal;
3481 push @WAIT_FOR_TICK_BEGIN, $signal; 3805 push @WAIT_FOR_TICK_BEGIN, $signal;
3482 $signal->wait; 3806 $signal->wait;
3483} 3807}
3484 3808
3485$TICK_WATCHER = Event->timer ( 3809sub tick {
3486 reentrant => 0,
3487 parked => 1,
3488 prio => 0,
3489 at => $NEXT_TICK || $TICK,
3490 data => WF_AUTOCANCEL,
3491 cb => sub {
3492 if ($Coro::current != $Coro::main) { 3810 if ($Coro::current != $Coro::main) {
3493 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3811 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3494 unless ++$bug_warning > 10; 3812 unless ++$bug_warning > 10;
3495 return; 3813 return;
3496 } 3814 }
3497 3815
3498 $NOW = $tick_start = Event::time;
3499
3500 cf::server_tick; # one server iteration 3816 cf::server_tick; # one server iteration
3501 3817
3502 $RUNTIME += $TICK;
3503 $NEXT_TICK += $TICK;
3504
3505 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3818 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3506 $NEXT_RUNTIME_WRITE = $NOW + 10; 3819 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3507 Coro::async_pool { 3820 Coro::async_pool {
3508 $Coro::current->{desc} = "runtime saver"; 3821 $Coro::current->{desc} = "runtime saver";
3509 write_runtime 3822 write_runtime_sync
3510 or warn "ERROR: unable to write runtime file: $!"; 3823 or warn "ERROR: unable to write runtime file: $!";
3511 };
3512 } 3824 };
3825 }
3513 3826
3514 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3827 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3515 $sig->send; 3828 $sig->send;
3516 } 3829 }
3517 while (my $sig = shift @WAIT_FOR_TICK) { 3830 while (my $sig = shift @WAIT_FOR_TICK) {
3518 $sig->send; 3831 $sig->send;
3519 } 3832 }
3520 3833
3521 $NOW = Event::time; 3834 $LOAD = ($NOW - $TICK_START) / $TICK;
3522
3523 # if we are delayed by four ticks or more, skip them all
3524 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3525
3526 $TICK_WATCHER->at ($NEXT_TICK);
3527 $TICK_WATCHER->start;
3528
3529 $LOAD = ($NOW - $tick_start) / $TICK;
3530 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3835 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3531 3836
3532 _post_tick; 3837 if (0) {
3838 if ($NEXT_TICK) {
3839 my $jitter = $TICK_START - $NEXT_TICK;
3840 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3841 warn "jitter $JITTER\n";#d#
3842 }
3533 }, 3843 }
3534); 3844}
3535 3845
3536{ 3846{
3847 # configure BDB
3848
3537 BDB::min_parallel 8; 3849 BDB::min_parallel 8;
3538 BDB::max_poll_time $TICK * 0.1; 3850 BDB::max_poll_reqs $TICK * 0.1;
3539 $BDB_POLL_WATCHER = Event->io ( 3851 $AnyEvent::BDB::WATCHER->priority (1);
3540 reentrant => 0,
3541 fd => BDB::poll_fileno,
3542 poll => 'r',
3543 prio => 0,
3544 data => WF_AUTOCANCEL,
3545 cb => \&BDB::poll_cb,
3546 );
3547
3548 BDB::set_sync_prepare {
3549 my $status;
3550 my $current = $Coro::current;
3551 (
3552 sub {
3553 $status = $!;
3554 $current->ready; undef $current;
3555 },
3556 sub {
3557 Coro::schedule while defined $current;
3558 $! = $status;
3559 },
3560 )
3561 };
3562 3852
3563 unless ($DB_ENV) { 3853 unless ($DB_ENV) {
3564 $DB_ENV = BDB::db_env_create; 3854 $DB_ENV = BDB::db_env_create;
3565 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3855 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3566 | BDB::LOG_AUTOREMOVE, 1); 3856 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3857 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3567 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3858 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3568 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3859 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3569 3860
3570 cf::sync_job { 3861 cf::sync_job {
3571 eval { 3862 eval {
3581 3872
3582 cf::cleanup "db_env_open(db): $@" if $@; 3873 cf::cleanup "db_env_open(db): $@" if $@;
3583 }; 3874 };
3584 } 3875 }
3585 3876
3586 $BDB_DEADLOCK_WATCHER = Event->timer ( 3877 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3587 after => 3,
3588 interval => 1,
3589 hard => 1,
3590 prio => 0,
3591 data => WF_AUTOCANCEL,
3592 cb => sub {
3593 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3878 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3594 },
3595 ); 3879 };
3596 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3880 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3597 after => 11,
3598 interval => 60,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
3602 cb => sub {
3603 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3881 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3604 },
3605 ); 3882 };
3606 $BDB_TRICKLE_WATCHER = Event->timer ( 3883 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3607 after => 5,
3608 interval => 10,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3884 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3614 },
3615 ); 3885 };
3616} 3886}
3617 3887
3618{ 3888{
3889 # configure IO::AIO
3890
3619 IO::AIO::min_parallel 8; 3891 IO::AIO::min_parallel 8;
3620
3621 undef $Coro::AIO::WATCHER;
3622 IO::AIO::max_poll_time $TICK * 0.1; 3892 IO::AIO::max_poll_time $TICK * 0.1;
3623 $AIO_POLL_WATCHER = Event->io ( 3893 undef $AnyEvent::AIO::WATCHER;
3624 reentrant => 0,
3625 data => WF_AUTOCANCEL,
3626 fd => IO::AIO::poll_fileno,
3627 poll => 'r',
3628 prio => 0,
3629 cb => \&IO::AIO::poll_cb,
3630 );
3631} 3894}
3632 3895
3633my $_log_backtrace; 3896my $_log_backtrace;
3634 3897
3635sub _log_backtrace { 3898sub _log_backtrace {
3638 $msg =~ s/\n//; 3901 $msg =~ s/\n//;
3639 3902
3640 # limit the # of concurrent backtraces 3903 # limit the # of concurrent backtraces
3641 if ($_log_backtrace < 2) { 3904 if ($_log_backtrace < 2) {
3642 ++$_log_backtrace; 3905 ++$_log_backtrace;
3906 my $perl_bt = Carp::longmess $msg;
3643 async { 3907 async {
3644 $Coro::current->{desc} = "abt $msg"; 3908 $Coro::current->{desc} = "abt $msg";
3645 3909
3646 my @bt = fork_call { 3910 my @bt = fork_call {
3647 @addr = map { sprintf "%x", $_ } @addr; 3911 @addr = map { sprintf "%x", $_ } @addr;
3658 } 3922 }
3659 3923
3660 @funcs 3924 @funcs
3661 }; 3925 };
3662 3926
3663 LOG llevInfo, "[ABT] $msg\n"; 3927 LOG llevInfo, "[ABT] $perl_bt\n";
3928 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3664 LOG llevInfo, "[ABT] $_\n" for @bt; 3929 LOG llevInfo, "[ABT] $_\n" for @bt;
3665 --$_log_backtrace; 3930 --$_log_backtrace;
3666 }; 3931 };
3667 } else { 3932 } else {
3668 LOG llevInfo, "[ABT] $msg\n"; 3933 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines