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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.379 by root, Thu Oct 4 23:59:07 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28 44
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
31 47
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 49
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
47 89
48our %CFG; 90our %CFG;
49 91
50our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 93our $RUNTIME;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 98
57our %EXT_CORO; # coroutines bound to extensions 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
58 105
59binmode STDOUT; 106binmode STDOUT;
60binmode STDERR; 107binmode STDERR;
61 108
62# read virtual server time, if available 109# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
67} 114}
68 115
69mkdir cf::localdir; 116mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 118
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 194
124 LOG llevError, $msg; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 249 $d
180 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
181} 251}
182 252
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
186 254
187Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
188 256
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
197 258
198Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
199 260
200=cut 261=cut
201 262
202sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
204 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
205} 266sub from_json ($) { $json_coder->decode ($_[0]) }
206 267
207=item cf::lock_wait $string 268=item cf::lock_wait $string
208 269
209Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
210 271
213Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
216returned. 277returned.
217 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
218Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
220 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
221=cut 289=cut
222 290
223our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
224 293
225sub lock_wait($) { 294sub lock_wait($) {
226 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
227 301
228 # wait for lock, if any 302 # wait for lock, if any
229 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 305 Coro::schedule;
237 311
238 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
239 lock_wait $key; 313 lock_wait $key;
240 314
241 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
242 317
243 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
246 } 322 }
247} 323}
248 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
249sub freeze_mainloop { 331sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
251 333
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
253 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
254 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
255} 397}
256 398
257=item cf::async { BLOCK } 399=item cf::async { BLOCK }
258 400
259Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
264 406
265BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
266 408
267=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
268 410
269The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
272 415
273If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
276fast or be very important. 419fast or be very important.
279 422
280sub sync_job(&) { 423sub sync_job(&) {
281 my ($job) = @_; 424 my ($job) = @_;
282 425
283 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
284 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
286 431
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d#
433
287 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
288 # (but this is cancel-safe) 435 # (but this is cancel-safe)
289 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
290 437
291 my $busy = 1; 438 my $busy = 1;
292 my @res; 439 my @res;
293 440
294 (async { 441 (async {
442 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 443 @res = eval { $job->() };
296 warn $@ if $@; 444 warn $@ if $@;
297 undef $busy; 445 undef $busy;
298 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
299 447
300 while ($busy) { 448 while ($busy) {
301 Coro::cede or Event::one_event; 449 Coro::cede or Event::one_event;
302 } 450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
303 458
304 wantarray ? @res : $res[0] 459 wantarray ? @res : $res[0]
305 } else { 460 } else {
306 # we are in another coroutine, how wonderful, everything just works 461 # we are in another coroutine, how wonderful, everything just works
307 462
309 } 464 }
310} 465}
311 466
312=item $coro = cf::async_ext { BLOCK } 467=item $coro = cf::async_ext { BLOCK }
313 468
314Like async, but this coro is automcatially being canceled when the 469Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 470extension calling this is being unloaded.
316 471
317=cut 472=cut
318 473
319sub async_ext(&) { 474sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 482 $EXT_CORO{$coro+0} = $coro;
328 483
329 $coro 484 $coro
330} 485}
331 486
332sub write_runtime { 487=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 488
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 489Executes the given code block with the given arguments in a seperate
336 or return; 490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
337 493
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 494=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 495
342 aio_fsync $fh 496sub fork_call(&@) {
343 and return; 497 my ($cb, @args) = @_;
344 498
345 close $fh 499 # we seemingly have to make a local copy of the whole thing,
346 or return; 500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
347 502
348 aio_rename "$runtime~", $runtime 503 my @res = Coro::Util::fork_eval {
349 and return; 504 reset_signals;
505 &$cb
506 }, @args;
350 507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
351 1 560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 647}
353 648
354=back 649=back
355 650
356=cut 651=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 652
480############################################################################# 653#############################################################################
481 654
482=head2 ATTACHABLE OBJECTS 655=head2 ATTACHABLE OBJECTS
483 656
485attach callbacks/event handlers (a collection of which is called an "attachment") 658attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 659to it. All such attachable objects support the following methods.
487 660
488In the following description, CLASS can be any of C<global>, C<object> 661In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 662C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 663Crossfire TRT).
491 664
492=over 4 665=over 4
493 666
494=item $attachable->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
495 668
609our @CB_TYPE = (); # registry for type (cf-object class) based events 782our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 783our @CB_MAP = ();
611 784
612my %attachment; 785my %attachment;
613 786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
614sub _attach_cb($$$$) { 793sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 794 my ($registry, $event, $prio, $cb) = @_;
616 795
617 use sort 'stable'; 796 use sort 'stable';
618 797
652 $registry = $CB_TYPE[$object_type] ||= []; 831 $registry = $CB_TYPE[$object_type] ||= [];
653 832
654 } elsif ($type eq "subtype") { 833 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 834 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 835 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 837
659 } elsif ($type eq "package") { 838 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 839 my $pkg = shift @arg;
661 840
662 while (my ($name, $id) = each %cb_id) { 841 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 870 _attach $registry, $klass, @attach;
692 } 871 }
693 872
694 $obj->{$name} = \%arg; 873 $obj->{$name} = \%arg;
695 } else { 874 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 875 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 876 }
698 877
699 $obj->{_attachment}{$name} = undef; 878 $obj->{_attachment}{$name} = undef;
700} 879}
701 880
703 if (ref $_[0]) { 882 if (ref $_[0]) {
704 _object_attach @_; 883 _object_attach @_;
705 } else { 884 } else {
706 _attach shift->_attach_registry, @_; 885 _attach shift->_attach_registry, @_;
707 } 886 }
887 _recalc_want;
708}; 888};
709 889
710# all those should be optimised 890# all those should be optimised
711sub cf::attachable::detach { 891sub cf::attachable::detach {
712 my ($obj, $name) = @_; 892 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 895 delete $obj->{_attachment}{$name};
716 reattach ($obj); 896 reattach ($obj);
717 } else { 897 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 898 Carp::croak "cannot, currently, detach class attachments";
719 } 899 }
900 _recalc_want;
720}; 901};
721 902
722sub cf::attachable::attached { 903sub cf::attachable::attached {
723 my ($obj, $name) = @_; 904 my ($obj, $name) = @_;
724 905
739 "; 920 ";
740 die if $@; 921 die if $@;
741} 922}
742 923
743our $override; 924our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 926
746sub override { 927sub override {
747 $override = 1; 928 $override = 1;
748 @invoke_results = (); 929 @INVOKE_RESULTS = (@_);
749} 930}
750 931
751sub do_invoke { 932sub do_invoke {
752 my $event = shift; 933 my $event = shift;
753 my $callbacks = shift; 934 my $callbacks = shift;
754 935
755 @invoke_results = (); 936 @INVOKE_RESULTS = ();
756 937
757 local $override; 938 local $override;
758 939
759 for (@$callbacks) { 940 for (@$callbacks) {
760 eval { &{$_->[1]} }; 941 eval { &{$_->[1]} };
777 958
778Generate an object-specific event with the given arguments. 959Generate an object-specific event with the given arguments.
779 960
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 962removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 964
784=back 965=back
785 966
786=cut 967=cut
787 968
788############################################################################# 969#############################################################################
789# object support 970# object support
971#
972
973sub _can_merge {
974 my ($ob1, $ob2) = @_;
975
976 local $Storable::canonical = 1;
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979
980 $fob1 eq $fob2
981}
790 982
791sub reattach { 983sub reattach {
792 # basically do the same as instantiate, without calling instantiate 984 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 985 my ($obj) = @_;
986
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 988
795 my $registry = $obj->registry; 989 my $registry = $obj->registry;
796 990
797 @$registry = (); 991 @$registry = ();
798 992
839sub object_freezer_save { 1033sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1034 my ($filename, $rdata, $objs) = @_;
841 1035
842 sync_job { 1036 sync_job {
843 if (length $$rdata) { 1037 if (length $$rdata) {
1038 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1039 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1040 $decname, length $$rdata, scalar @$objs;
846 1041
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1043 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1045 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1046 close $fh;
852 1047
853 if (@$objs) { 1048 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1051 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1052 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1053 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1054 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1055 aio_rename "$filename.pst~", "$filename.pst";
861 } 1056 }
862 } else { 1057 } else {
863 aio_unlink "$filename.pst"; 1058 aio_unlink "$filename.pst";
869 } 1064 }
870 } else { 1065 } else {
871 aio_unlink $filename; 1066 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1067 aio_unlink "$filename.pst";
873 } 1068 }
874 } 1069 };
875} 1070}
876 1071
877sub object_freezer_as_string { 1072sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1073 my ($rdata, $objs) = @_;
879 1074
891 or return; 1086 or return;
892 1087
893 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
895 or return; 1090 or return;
1091
896 $av = eval { (Storable::thaw $av)->{objs} }; 1092 $av = eval { (Storable::thaw $av)->{objs} };
897 } 1093 }
898 1094
1095 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1096 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1097 $decname, length $data, scalar @{$av || []};
1098
901 return ($data, $av); 1099 ($data, $av)
902} 1100}
1101
1102=head2 COMMAND CALLBACKS
1103
1104=over 4
1105
1106=cut
903 1107
904############################################################################# 1108#############################################################################
905# command handling &c 1109# command handling &c
906 1110
907=item cf::register_command $name => \&callback($ob,$args); 1111=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1124 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1125}
922 1126
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1127=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1128
925Register a callbackf ro execution when the client sends an extcmd packet. 1129Register a callback for execution when the client sends an (synchronous)
1130extcmd packet. Ext commands will be processed in the order they are
1131received by the server, like other user commands. The first argument is
1132the logged-in player. Ext commands can only be processed after a player
1133has logged in successfully.
926 1134
927If the callback returns something, it is sent back as if reply was being 1135If the callback returns something, it is sent back as if reply was being
928called. 1136called.
929 1137
1138=item cf::register_exticmd $name => \&callback($ns,$packet);
1139
1140Register a callback for execution when the client sends an (asynchronous)
1141exticmd packet. Exti commands are processed by the server as soon as they
1142are received, i.e. out of order w.r.t. other commands. The first argument
1143is a client socket. Exti commands can be received anytime, even before
1144log-in.
1145
1146If the callback returns something, it is sent back as if reply was being
1147called.
1148
930=cut 1149=cut
931 1150
932sub register_extcmd { 1151sub register_extcmd {
933 my ($name, $cb) = @_; 1152 my ($name, $cb) = @_;
934 1153
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1154 $EXTCMD{$name} = $cb;
1155}
1156
1157sub register_exticmd {
1158 my ($name, $cb) = @_;
1159
1160 $EXTICMD{$name} = $cb;
939} 1161}
940 1162
941cf::player->attach ( 1163cf::player->attach (
942 on_command => sub { 1164 on_command => sub {
943 my ($pl, $name, $params) = @_; 1165 my ($pl, $name, $params) = @_;
952 cf::override; 1174 cf::override;
953 }, 1175 },
954 on_extcmd => sub { 1176 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1177 my ($pl, $buf) = @_;
956 1178
957 my $msg = eval { from_json $buf }; 1179 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1180
959 if (ref $msg) { 1181 if (ref $msg) {
1182 my ($type, $reply, @payload) =
1183 "ARRAY" eq ref $msg
1184 ? @$msg
1185 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1186
1187 my @reply;
1188
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1189 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1190 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1191 }
1192
1193 $pl->ext_reply ($reply, @reply)
1194 if $reply;
1195
965 } else { 1196 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1197 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1198 }
968 1199
969 cf::override; 1200 cf::override;
970 }, 1201 },
971); 1202);
972 1203
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1204sub load_extensions {
1205 cf::sync_job {
1206 my %todo;
1207
1050 for my $ext (<$LIBDIR/*.ext>) { 1208 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1209 next unless -r $path;
1052 eval { 1210
1053 load_extension $ext; 1211 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1212 my $base = $1;
1213 my $pkg = $1;
1214 $pkg =~ s/[^[:word:]]/_/g;
1215 $pkg = "ext::$pkg";
1216
1217 open my $fh, "<:utf8", $path
1218 or die "$path: $!";
1219
1220 my $source = do { local $/; <$fh> };
1221
1222 my %ext = (
1223 path => $path,
1224 base => $base,
1225 pkg => $pkg,
1226 );
1227
1228 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1229 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1230
1231 $ext{source} =
1232 "package $pkg; use strict; use utf8;\n"
1233 . "#line 1 \"$path\"\n{\n"
1234 . $source
1235 . "\n};\n1";
1236
1237 $todo{$base} = \%ext;
1238 }
1239
1240 my %done;
1241 while (%todo) {
1242 my $progress;
1243
1244 while (my ($k, $v) = each %todo) {
1245 for (split /,\s*/, $v->{meta}{depends}) {
1246 goto skip
1247 unless exists $done{$_};
1248 }
1249
1250 warn "... loading '$k' into '$v->{pkg}'\n";
1251
1252 unless (eval $v->{source}) {
1253 my $msg = $@ ? "$v->{path}: $@\n"
1254 : "$v->{base}: extension inactive.\n";
1255
1256 if (exists $v->{meta}{mandatory}) {
1257 warn $msg;
1258 warn "mandatory extension failed to load, exiting.\n";
1259 exit 1;
1260 }
1261
1262 warn $msg;
1263 }
1264
1265 $done{$k} = delete $todo{$k};
1266 push @EXTS, $v->{pkg};
1267 $progress = 1;
1054 1 1268 }
1055 } or warn "$ext not loaded: $@"; 1269
1270 skip:
1271 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1272 unless $progress;
1273 }
1056 } 1274 };
1057} 1275}
1058 1276
1059############################################################################# 1277#############################################################################
1060# load/save/clean perl data associated with a map
1061 1278
1062*cf::mapsupport::on_clean = sub { 1279=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1280
1097=head2 CORE EXTENSIONS 1281=head2 CORE EXTENSIONS
1098 1282
1099Functions and methods that extend core crossfire objects. 1283Functions and methods that extend core crossfire objects.
1100 1284
1106 1290
1107=head3 cf::player 1291=head3 cf::player
1108 1292
1109=over 4 1293=over 4
1110 1294
1295=item cf::player::num_playing
1296
1297Returns the official number of playing players, as per the Crossfire metaserver rules.
1298
1299=cut
1300
1301sub num_playing {
1302 scalar grep
1303 $_->ob->map
1304 && !$_->hidden
1305 && !$_->ob->flag (cf::FLAG_WIZ),
1306 cf::player::list
1307}
1308
1111=item cf::player::find $login 1309=item cf::player::find $login
1112 1310
1113Returns the given player object, loading it if necessary (might block). 1311Returns the given player object, loading it if necessary (might block).
1114 1312
1115=cut 1313=cut
1116 1314
1117sub playerdir($) { 1315sub playerdir($) {
1118 cf::localdir 1316 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1317 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1318}
1124 1319
1125sub path($) { 1320sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1321 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1322
1128 (playerdir $login) . "/$login.pl" 1323 (playerdir $login) . "/playerdata"
1129} 1324}
1130 1325
1131sub find_active($) { 1326sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1327 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1328 and $cf::PLAYER{$_[0]}->active
1136 1331
1137sub exists($) { 1332sub exists($) {
1138 my ($login) = @_; 1333 my ($login) = @_;
1139 1334
1140 $cf::PLAYER{$login} 1335 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1336 or cf::sync_job { !aio_stat path $login }
1142} 1337}
1143 1338
1144sub find($) { 1339sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1340 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1341 my $login = $_[0];
1147 1342
1148 my $guard = cf::lock_acquire "user_find:$login"; 1343 my $guard = cf::lock_acquire "user_find:$login";
1149 1344
1150 $cf::PLAYER{$_[0]} || do { 1345 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1346 # rename old playerfiles to new ones
1347 #TODO: remove when no longer required
1348 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1349 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1350 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1351 aio_unlink +(playerdir $login) . "/$login.pl";
1352
1353 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1354 or return;
1355
1356 my $pl = cf::player::load_pl $f
1357 or return;
1358 local $cf::PLAYER_LOADING{$login} = $pl;
1359 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1360 $cf::PLAYER{$login} = $pl
1154 } 1361 }
1155 } 1362 }
1156} 1363}
1157 1364
1167 1374
1168 aio_mkdir playerdir $pl, 0770; 1375 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1376 $pl->{last_save} = $cf::RUNTIME;
1170 1377
1171 $pl->save_pl ($path); 1378 $pl->save_pl ($path);
1172 Coro::cede; 1379 cf::cede_to_tick;
1173} 1380}
1174 1381
1175sub new($) { 1382sub new($) {
1176 my ($login) = @_; 1383 my ($login) = @_;
1177 1384
1183 $cf::PLAYER{$login} = $self; 1390 $cf::PLAYER{$login} = $self;
1184 1391
1185 $self 1392 $self
1186} 1393}
1187 1394
1395=item $player->send_msg ($channel, $msg, $color, [extra...])
1396
1397=cut
1398
1399sub send_msg {
1400 my $ns = shift->ns
1401 or return;
1402 $ns->send_msg (@_);
1403}
1404
1188=item $pl->quit_character 1405=item $pl->quit_character
1189 1406
1190Nukes the player without looking back. If logged in, the connection will 1407Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1408be destroyed. May block for a long time.
1192 1409
1193=cut 1410=cut
1194 1411
1195sub quit_character { 1412sub quit_character {
1196 my ($pl) = @_; 1413 my ($pl) = @_;
1414
1415 my $name = $pl->ob->name;
1197 1416
1198 $pl->{deny_save} = 1; 1417 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1418 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1419
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1420 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1425 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1426 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1427 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1428 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1429 $pl->destroy;
1430
1431 my $prefix = qr<^~\Q$name\E/>;
1432
1433 # nuke player maps
1434 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1435
1211 IO::AIO::aio_rmtree $temp; 1436 IO::AIO::aio_rmtree $temp;
1437}
1438
1439=item $pl->kick
1440
1441Kicks a player out of the game. This destroys the connection.
1442
1443=cut
1444
1445sub kick {
1446 my ($pl, $kicker) = @_;
1447
1448 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1449 $pl->killer ("kicked");
1450 $pl->ns->destroy;
1212} 1451}
1213 1452
1214=item cf::player::list_logins 1453=item cf::player::list_logins
1215 1454
1216Returns am arrayref of all valid playernames in the system, can take a 1455Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1456while and may block, so not sync_job-capable, ever.
1218 1457
1219=cut 1458=cut
1220 1459
1221sub list_logins { 1460sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1461 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1462 or return [];
1224 1463
1225 my @logins; 1464 my @logins;
1226 1465
1227 for my $login (@$dirs) { 1466 for my $login (@$dirs) {
1467 my $path = path $login;
1468
1469 # a .pst is a dead give-away for a valid player
1470 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1471 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1472 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1473 $buf !~ /^password -------------$/m or next; # official not-valid tag
1474 }
1231 1475
1232 utf8::decode $login; 1476 utf8::decode $login;
1233 push @logins, $login; 1477 push @logins, $login;
1234 } 1478 }
1235 1479
1236 \@logins 1480 \@logins
1237} 1481}
1238 1482
1239=item $player->maps 1483=item $player->maps
1240 1484
1241Returns an arrayref of cf::path's of all maps that are private for this 1485Returns an arrayref of map paths that are private for this
1242player. May block. 1486player. May block.
1243 1487
1244=cut 1488=cut
1245 1489
1246sub maps($) { 1490sub maps($) {
1247 my ($pl) = @_; 1491 my ($pl) = @_;
1492
1493 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1494
1249 my $files = aio_readdir playerdir $pl 1495 my $files = aio_readdir playerdir $pl
1250 or return; 1496 or return;
1251 1497
1252 my @paths; 1498 my @paths;
1253 1499
1254 for (@$files) { 1500 for (@$files) {
1255 utf8::decode $_; 1501 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1502 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1503 next unless /^$PATH_SEP/o;
1258 1504
1259 s/$PATH_SEP/\//g; 1505 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1506 }
1262 1507
1263 \@paths 1508 \@paths
1264} 1509}
1265 1510
1511=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1512
1513Expand crossfire pod fragments into protocol xml.
1514
1515=cut
1516
1517sub expand_cfpod {
1518 ((my $self), (local $_)) = @_;
1519
1520 # escape & and <
1521 s/&/&amp;/g;
1522 s/(?<![BIUGHT])</&lt;/g;
1523
1524 # this is buggy, it needs to properly take care of nested <'s
1525
1526 1 while
1527 # replace B<>, I<>, U<> etc.
1528 s/B<([^\>]*)>/<b>$1<\/b>/
1529 || s/I<([^\>]*)>/<i>$1<\/i>/
1530 || s/U<([^\>]*)>/<u>$1<\/u>/
1531 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1532 # replace G<male|female> tags
1533 || s{G<([^>|]*)\|([^>]*)>}{
1534 $self->gender ? $2 : $1
1535 }ge
1536 # replace H<hint text>
1537 || s{H<([^\>]*)>}
1538 {
1539 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1540 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1541 "")
1542 [$self->{hintmode}]
1543 }ge;
1544
1545 # create single paragraphs (very hackish)
1546 s/(?<=\S)\n(?=\w)/ /g;
1547
1548 # compress some whitespace
1549 s/\s+\n/\n/g; # ws line-ends
1550 s/\n\n+/\n/g; # double lines
1551 s/^\n+//; # beginning lines
1552 s/\n+$//; # ending lines
1553
1554 $_
1555}
1556
1557sub hintmode {
1558 $_[0]{hintmode} = $_[1] if @_ > 1;
1559 $_[0]{hintmode}
1560}
1561
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1562=item $player->ext_reply ($msgid, @msg)
1267 1563
1268Sends an ext reply to the player. 1564Sends an ext reply to the player.
1269 1565
1270=cut 1566=cut
1271 1567
1272sub ext_reply($$$%) { 1568sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1569 my ($self, $id, @msg) = @_;
1274 1570
1275 $msg{msgid} = $id; 1571 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1572}
1279 1573
1280package cf; 1574=item $player->ext_msg ($type, @msg)
1575
1576Sends an ext event to the client.
1577
1578=cut
1579
1580sub ext_msg($$@) {
1581 my ($self, $type, @msg) = @_;
1582
1583 $self->ns->ext_msg ($type, @msg);
1584}
1585
1586=head3 cf::region
1587
1588=over 4
1589
1590=cut
1591
1592package cf::region;
1593
1594=item cf::region::find_by_path $path
1595
1596Tries to decuce the likely region for a map knowing only its path.
1597
1598=cut
1599
1600sub find_by_path($) {
1601 my ($path) = @_;
1602
1603 my ($match, $specificity);
1604
1605 for my $region (list) {
1606 if ($region->{match} && $path =~ $region->{match}) {
1607 ($match, $specificity) = ($region, $region->specificity)
1608 if $region->specificity > $specificity;
1609 }
1610 }
1611
1612 $match
1613}
1281 1614
1282=back 1615=back
1283
1284 1616
1285=head3 cf::map 1617=head3 cf::map
1286 1618
1287=over 4 1619=over 4
1288 1620
1291package cf::map; 1623package cf::map;
1292 1624
1293use Fcntl; 1625use Fcntl;
1294use Coro::AIO; 1626use Coro::AIO;
1295 1627
1628use overload
1629 '""' => \&as_string,
1630 fallback => 1;
1631
1296our $MAX_RESET = 3600; 1632our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1633our $DEFAULT_RESET = 3000;
1298 1634
1299sub generate_random_map { 1635sub generate_random_map {
1300 my ($path, $rmp) = @_; 1636 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1637 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1638 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1639 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1640 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1641 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1642 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1643 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1644 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1645 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1646 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1647 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1648 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1649 (cf::region::find $rmp->{region}), $rmp->{custom}
1650 )
1651}
1652
1653=item cf::map->register ($regex, $prio)
1654
1655Register a handler for the map path matching the given regex at the
1656givne priority (higher is better, built-in handlers have priority 0, the
1657default).
1658
1659=cut
1660
1661sub register {
1662 my (undef, $regex, $prio) = @_;
1663 my $pkg = caller;
1664
1665 no strict;
1666 push @{"$pkg\::ISA"}, __PACKAGE__;
1667
1668 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1669}
1670
1671# also paths starting with '/'
1672$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1673
1674sub thawer_merge {
1675 my ($self, $merge) = @_;
1676
1677 # we have to keep some variables in memory intact
1678 local $self->{path};
1679 local $self->{load_path};
1680
1681 $self->SUPER::thawer_merge ($merge);
1682}
1683
1684sub normalise {
1685 my ($path, $base) = @_;
1686
1687 $path = "$path"; # make sure its a string
1688
1689 $path =~ s/\.map$//;
1690
1691 # map plan:
1692 #
1693 # /! non-realised random map exit (special hack!)
1694 # {... are special paths that are not being touched
1695 # ?xxx/... are special absolute paths
1696 # ?random/... random maps
1697 # /... normal maps
1698 # ~user/... per-player map of a specific user
1699
1700 $path =~ s/$PATH_SEP/\//go;
1701
1702 # treat it as relative path if it starts with
1703 # something that looks reasonable
1704 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1705 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1706
1707 $base =~ s{[^/]+/?$}{};
1708 $path = "$base/$path";
1709 }
1710
1711 for ($path) {
1712 redo if s{//}{/};
1713 redo if s{/\.?/}{/};
1714 redo if s{/[^/]+/\.\./}{/};
1715 }
1716
1717 $path
1718}
1719
1720sub new_from_path {
1721 my (undef, $path, $base) = @_;
1722
1723 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1724
1725 $path = normalise $path, $base;
1726
1727 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1728 if ($path =~ $EXT_MAP{$pkg}[1]) {
1729 my $self = bless cf::map::new, $pkg;
1730 $self->{path} = $path; $self->path ($path);
1731 $self->init; # pass $1 etc.
1732 return $self;
1733 }
1734 }
1735
1736 Carp::cluck "unable to resolve path '$path' (base '$base').";
1737 ()
1738}
1739
1740sub init {
1741 my ($self) = @_;
1742
1743 $self
1744}
1745
1746sub as_string {
1747 my ($self) = @_;
1748
1749 "$self->{path}"
1750}
1751
1752# the displayed name, this is a one way mapping
1753sub visible_name {
1754 &as_string
1755}
1756
1757# the original (read-only) location
1758sub load_path {
1759 my ($self) = @_;
1760
1761 "$MAPDIR/$self->{path}.map"
1762}
1763
1764# the temporary/swap location
1765sub save_path {
1766 my ($self) = @_;
1767
1768 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1769 "$TMPDIR/$path.map"
1770}
1771
1772# the unique path, undef == no special unique path
1773sub uniq_path {
1774 my ($self) = @_;
1775
1776 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1777 "$UNIQUEDIR/$path"
1316} 1778}
1317 1779
1318# and all this just because we cannot iterate over 1780# and all this just because we cannot iterate over
1319# all maps in C++... 1781# all maps in C++...
1320sub change_all_map_light { 1782sub change_all_map_light {
1322 1784
1323 $_->change_map_light ($change) 1785 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1786 for grep $_->outdoor, values %cf::MAP;
1325} 1787}
1326 1788
1789sub decay_objects {
1790 my ($self) = @_;
1791
1792 return if $self->{deny_reset};
1793
1794 $self->do_decay_objects;
1795}
1796
1797sub unlink_save {
1798 my ($self) = @_;
1799
1800 utf8::encode (my $save = $self->save_path);
1801 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1802 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1803}
1804
1327sub try_load_header($) { 1805sub load_header_from($) {
1328 my ($path) = @_; 1806 my ($self, $path) = @_;
1329 1807
1330 utf8::encode $path; 1808 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1809 my $f = new_from_file cf::object::thawer $path
1332 or return; 1810 or return;
1333 1811
1334 my $map = cf::map::new 1812 $self->_load_header ($f)
1335 or return; 1813 or return;
1336 1814
1337 # for better error messages only, will be overwritten 1815 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1816 $f->resolve_delayed_derefs;
1339 1817
1340 $map->load_header ($path) 1818 $self->{load_path} = $path;
1819
1820 1
1821}
1822
1823sub load_header_orig {
1824 my ($self) = @_;
1825
1826 $self->load_header_from ($self->load_path)
1827}
1828
1829sub load_header_temp {
1830 my ($self) = @_;
1831
1832 $self->load_header_from ($self->save_path)
1833}
1834
1835sub prepare_temp {
1836 my ($self) = @_;
1837
1838 $self->last_access ((delete $self->{last_access})
1839 || $cf::RUNTIME); #d#
1840 # safety
1841 $self->{instantiate_time} = $cf::RUNTIME
1842 if $self->{instantiate_time} > $cf::RUNTIME;
1843}
1844
1845sub prepare_orig {
1846 my ($self) = @_;
1847
1848 $self->{load_original} = 1;
1849 $self->{instantiate_time} = $cf::RUNTIME;
1850 $self->last_access ($cf::RUNTIME);
1851 $self->instantiate;
1852}
1853
1854sub load_header {
1855 my ($self) = @_;
1856
1857 if ($self->load_header_temp) {
1858 $self->prepare_temp;
1859 } else {
1860 $self->load_header_orig
1341 or return; 1861 or return;
1862 $self->prepare_orig;
1863 }
1342 1864
1343 $map->{load_path} = $path; 1865 $self->{deny_reset} = 1
1866 if $self->no_reset;
1344 1867
1345 $map 1868 $self->default_region (cf::region::find_by_path $self->{path})
1869 unless $self->default_region;
1870
1871 1
1346} 1872}
1347 1873
1348sub find; 1874sub find;
1349sub find { 1875sub find {
1350 my ($path, $origin) = @_; 1876 my ($path, $origin) = @_;
1351 1877
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1878 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1879
1880 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1881 cf::lock_wait "map_find:$path";
1358 1882
1359 $cf::MAP{$key} || do { 1883 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1884 my $guard1 = cf::lock_acquire "map_find:$path";
1885 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 1886
1362 # do it the slow way 1887 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1888 or return;
1381 1889
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1890 $map->{last_save} = $cf::RUNTIME;
1394 1891
1395 Coro::cede; 1892 $map->load_header
1893 or return;
1396 1894
1397 if ($map->should_reset) { 1895 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1896 # doing this can freeze the server in a sync job, obviously
1897 #$cf::WAIT_FOR_TICK->wait;
1898 undef $guard1;
1899 undef $guard2;
1398 $map->reset; 1900 $map->reset;
1399 undef $guard;
1400 $map = find $path 1901 return find $path;
1401 or return;
1402 } 1902 }
1403 1903
1404 $cf::MAP{$key} = $map 1904 $cf::MAP{$path} = $map
1405 } 1905 }
1406} 1906}
1907
1908sub pre_load { }
1909sub post_load { }
1407 1910
1408sub load { 1911sub load {
1409 my ($self) = @_; 1912 my ($self) = @_;
1410 1913
1914 local $self->{deny_reset} = 1; # loading can take a long time
1915
1411 my $path = $self->{path}; 1916 my $path = $self->{path};
1917
1918 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1919 my $guard = cf::lock_acquire "map_data:$path";
1413 1920
1921 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1922 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 1923
1416 $self->in_memory (cf::MAP_LOADING); 1924 $self->in_memory (cf::MAP_LOADING);
1417 1925
1418 $self->alloc; 1926 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1927
1928 $self->pre_load;
1929 cf::cede_to_tick;
1930
1931 my $f = new_from_file cf::object::thawer $self->{load_path};
1932 $f->skip_block;
1933 $self->_load_objects ($f)
1420 or return; 1934 or return;
1421 1935
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1936 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1937 if delete $self->{load_original};
1424 1938
1425 if (my $uniq = $path->uniq_path) { 1939 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1940 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1941 unless (aio_stat $uniq) {
1942 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 1943 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1944 $self->_load_objects ($f);
1945 $f->resolve_delayed_derefs;
1946 }
1430 } 1947 }
1431 } 1948 }
1432 1949
1433 Coro::cede; 1950 $f->resolve_delayed_derefs;
1434 1951
1952 cf::cede_to_tick;
1435 # now do the right thing for maps 1953 # now do the right thing for maps
1436 $self->link_multipart_objects; 1954 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1955 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1956 unless $self->difficulty;
1957 cf::cede_to_tick;
1958
1959 unless ($self->{deny_activate}) {
1960 $self->decay_objects;
1961 $self->fix_auto_apply;
1962 $self->update_buttons;
1963 cf::cede_to_tick;
1964 $self->set_darkness_map;
1965 cf::cede_to_tick;
1448 $self->activate; 1966 $self->activate;
1449 } 1967 }
1450 1968
1451 Coro::cede; 1969 $self->{last_save} = $cf::RUNTIME;
1970 $self->last_access ($cf::RUNTIME);
1452 1971
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1972 $self->in_memory (cf::MAP_IN_MEMORY);
1973 }
1974
1975 $self->post_load;
1976}
1977
1978sub customise_for {
1979 my ($self, $ob) = @_;
1980
1981 return find "~" . $ob->name . "/" . $self->{path}
1982 if $self->per_player;
1983
1984# return find "?party/" . $ob->name . "/" . $self->{path}
1985# if $self->per_party;
1986
1987 $self
1988}
1989
1990# find and load all maps in the 3x3 area around a map
1991sub load_neighbours {
1992 my ($map) = @_;
1993
1994 my @neigh; # diagonal neighbours
1995
1996 for (0 .. 3) {
1997 my $neigh = $map->tile_path ($_)
1998 or next;
1999 $neigh = find $neigh, $map
2000 or next;
2001 $neigh->load;
2002
2003 push @neigh,
2004 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2005 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2006 }
2007
2008 for (grep defined $_->[0], @neigh) {
2009 my ($path, $origin) = @$_;
2010 my $neigh = find $path, $origin
2011 or next;
2012 $neigh->load;
2013 }
1454} 2014}
1455 2015
1456sub find_sync { 2016sub find_sync {
1457 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1458 2018
1459 cf::sync_job { cf::map::find $path, $origin } 2019 cf::sync_job { find $path, $origin }
1460} 2020}
1461 2021
1462sub do_load_sync { 2022sub do_load_sync {
1463 my ($map) = @_; 2023 my ($map) = @_;
1464 2024
2025 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2026 if $Coro::current == $Coro::main;
2027
1465 cf::sync_job { $map->load }; 2028 cf::sync_job { $map->load };
2029}
2030
2031our %MAP_PREFETCH;
2032our $MAP_PREFETCHER = undef;
2033
2034sub find_async {
2035 my ($path, $origin, $load) = @_;
2036
2037 $path = normalise $path, $origin && $origin->{path};
2038
2039 if (my $map = $cf::MAP{$path}) {
2040 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2041 }
2042
2043 $MAP_PREFETCH{$path} |= $load;
2044
2045 $MAP_PREFETCHER ||= cf::async {
2046 $Coro::current->{desc} = "map prefetcher";
2047
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
1466} 2062}
1467 2063
1468sub save { 2064sub save {
1469 my ($self) = @_; 2065 my ($self) = @_;
1470 2066
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2068
1473 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1474 2070
1475 return unless $self->dirty; 2071 return unless $self->dirty;
1476 2072
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2075
1480 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1481 2077
1482 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1483 2079
1484 local $self->{last_access} = $self->last_access;#d# 2080 local $self->{last_access} = $self->last_access;#d#
1485 2081
1486 cf::async { 2082 cf::async {
2083 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2084 $_->contr->save for $self->players;
1488 }; 2085 };
1489 2086
1490 if ($uniq) { 2087 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2089 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2090 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2092 }
1496} 2093}
1497 2094
1498sub swap_out { 2095sub swap_out {
1499 my ($self) = @_; 2096 my ($self) = @_;
1500 2097
1501 # save first because save cedes 2098 # save first because save cedes
1502 $self->save; 2099 $self->save;
1503 2100
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2101 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2102
1506 return if $self->players; 2103 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2104 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save}; 2105 return if $self->{deny_save};
1509 2106
2107 $self->in_memory (cf::MAP_SWAPPED);
2108
2109 $self->deactivate;
2110 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2111 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2112}
1513 2113
1514sub reset_at { 2114sub reset_at {
1515 my ($self) = @_; 2115 my ($self) = @_;
1516 2116
1517 # TODO: safety, remove and allow resettable per-player maps 2117 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2118 return 1e99 if $self->{deny_reset};
1520 2119
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2120 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2121 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2122
1528 my ($self) = @_; 2127 my ($self) = @_;
1529 2128
1530 $self->reset_at <= $cf::RUNTIME 2129 $self->reset_at <= $cf::RUNTIME
1531} 2130}
1532 2131
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2132sub reset {
1555 my ($self) = @_; 2133 my ($self) = @_;
1556 2134
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2135 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2136
1559 return if $self->players; 2137 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2138
1562 warn "resetting map ", $self->path;#d# 2139 warn "resetting map ", $self->path;
2140
2141 $self->in_memory (cf::MAP_SWAPPED);
2142
2143 # need to save uniques path
2144 unless ($self->{deny_save}) {
2145 my $uniq = $self->uniq_path; utf8::encode $uniq;
2146
2147 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2148 if $uniq;
2149 }
1563 2150
1564 delete $cf::MAP{$self->path}; 2151 delete $cf::MAP{$self->path};
1565 2152
2153 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2154 $_->clear_links_to ($self) for values %cf::MAP;
2155 $self->clear;
1567 2156
1568 $self->unlink_save; 2157 $self->unlink_save;
1569 $self->destroy; 2158 $self->destroy;
1570} 2159}
1571 2160
1572my $nuke_counter = "aaaa"; 2161my $nuke_counter = "aaaa";
1573 2162
1574sub nuke { 2163sub nuke {
1575 my ($self) = @_; 2164 my ($self) = @_;
1576 2165
2166 {
2167 my $lock = cf::lock_acquire "map_data:$self->{path}";
2168
2169 delete $cf::MAP{$self->path};
2170
2171 $self->unlink_save;
2172
2173 bless $self, "cf::map";
2174 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2175 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2176 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2177 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2178
2179 $cf::MAP{$self->path} = $self;
2180 }
2181
1580 $self->reset; # polite request, might not happen 2182 $self->reset; # polite request, might not happen
1581} 2183}
1582 2184
1583sub customise_for { 2185=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2186
1586 if ($map->per_player) { 2187Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2188maps. May block.
2189
2190=cut
2191
2192sub tmp_maps() {
1588 } 2193 [
1589 2194 map {
1590 $map 2195 utf8::decode $_;
2196 /\.map$/
2197 ? normalise $_
2198 : ()
2199 } @{ aio_readdir $TMPDIR or [] }
2200 ]
1591} 2201}
1592 2202
1593sub emergency_save { 2203=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2204
1596 warn "enter emergency perl save\n"; 2205Returns an arrayref with all map paths of currently instantiated and saved
2206random maps. May block.
1597 2207
1598 cf::sync_job { 2208=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2209
1603 warn "begin emergency map save\n"; 2210sub random_maps() {
1604 $_->save for values %cf::MAP; 2211 [
1605 warn "end emergency map save\n"; 2212 map {
1606 }; 2213 utf8::decode $_;
2214 /\.map$/
2215 ? normalise "?random/$_"
2216 : ()
2217 } @{ aio_readdir $RANDOMDIR or [] }
2218 ]
2219}
1607 2220
1608 warn "leave emergency perl save\n"; 2221=item cf::map::unique_maps
2222
2223Returns an arrayref of paths of all shared maps that have
2224instantiated unique items. May block.
2225
2226=cut
2227
2228sub unique_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ]
1609} 2237}
1610 2238
1611package cf; 2239package cf;
1612 2240
1613=back 2241=back
1614 2242
2243=head3 cf::object
2244
2245=cut
2246
2247package cf::object;
2248
2249=over 4
2250
2251=item $ob->inv_recursive
2252
2253Returns the inventory of the object _and_ their inventories, recursively.
2254
2255=cut
2256
2257sub inv_recursive_;
2258sub inv_recursive_ {
2259 map { $_, inv_recursive_ $_->inv } @_
2260}
2261
2262sub inv_recursive {
2263 inv_recursive_ inv $_[0]
2264}
2265
2266=item $ref = $ob->ref
2267
2268creates and returns a persistent reference to an objetc that can be stored as a string.
2269
2270=item $ob = cf::object::deref ($refstring)
2271
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block.
2274
2275=cut
2276
2277sub deref {
2278 my ($ref) = @_;
2279
2280 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2281 my ($uuid, $name) = ($1, $2);
2282 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2283 or return;
2284 $pl->ob->uuid eq $uuid
2285 or return;
2286
2287 $pl->ob
2288 } else {
2289 warn "$ref: cannot resolve object reference\n";
2290 undef
2291 }
2292}
2293
2294package cf;
2295
2296=back
1615 2297
1616=head3 cf::object::player 2298=head3 cf::object::player
1617 2299
1618=over 4 2300=over 4
1619 2301
1633 2315
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2316 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2317
1636 if ($self->{record_replies}) { 2318 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2319 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2320
1638 } else { 2321 } else {
2322 my $pl = $self->contr;
2323
2324 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2325 my $dialog = $pl->{npc_dialog};
2326 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2327
2328 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2329 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2330 $self->message ($msg, $flags);
2331 }
1641 } 2332 }
2333}
2334
2335=item $object->send_msg ($channel, $msg, $color, [extra...])
2336
2337=cut
2338
2339sub cf::object::send_msg {
2340 my $pl = shift->contr
2341 or return;
2342 $pl->send_msg (@_);
1642} 2343}
1643 2344
1644=item $player_object->may ("access") 2345=item $player_object->may ("access")
1645 2346
1646Returns wether the given player is authorized to access resource "access" 2347Returns wether the given player is authorized to access resource "access"
1659 2360
1660=item $player_object->enter_link 2361=item $player_object->enter_link
1661 2362
1662Freezes the player and moves him/her to a special map (C<{link}>). 2363Freezes the player and moves him/her to a special map (C<{link}>).
1663 2364
1664The player should be reaosnably safe there for short amounts of time. You 2365The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2366I<MUST> call C<leave_link> as soon as possible, though.
1666 2367
2368Will never block.
2369
1667=item $player_object->leave_link ($map, $x, $y) 2370=item $player_object->leave_link ($map, $x, $y)
1668 2371
1669Moves the player out of the specila link map onto the given map. If the 2372Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2373map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2374to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2375fails, to the emergency map position.
1673 2376
1674Might block. 2377Might block.
1675 2378
1676=cut 2379=cut
2380
2381sub link_map {
2382 unless ($LINK_MAP) {
2383 $LINK_MAP = cf::map::find "{link}"
2384 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2385 $LINK_MAP->load;
2386 }
2387
2388 $LINK_MAP
2389}
1677 2390
1678sub cf::object::player::enter_link { 2391sub cf::object::player::enter_link {
1679 my ($self) = @_; 2392 my ($self) = @_;
1680 2393
1681 $self->deactivate_recursive; 2394 $self->deactivate_recursive;
1682 2395
1683 return if $self->map == $LINK_MAP; 2396 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2397
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2398 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2399 if $self->map && $self->map->{path} ne "{link}";
1687 2400
1688 $self->enter_map ($LINK_MAP, 20, 20); 2401 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2402}
1690 2403
1691sub cf::object::player::leave_link { 2404sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2405 my ($self, $map, $x, $y) = @_;
2406
2407 return unless $self->contr->active;
1693 2408
1694 my $link_pos = delete $self->{_link_pos}; 2409 my $link_pos = delete $self->{_link_pos};
1695 2410
1696 unless ($map) { 2411 unless ($map) {
1697 # restore original map position 2412 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2426 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2427 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2428 if $x <=0 && $y <= 0;
1714 2429
1715 $map->load; 2430 $map->load;
2431 $map->load_neighbours;
1716 2432
1717 return unless $self->contr->active; 2433 return unless $self->contr->active;
1718 $self->activate_recursive; 2434 $self->activate_recursive;
2435
2436 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2437 $self->enter_map ($map, $x, $y);
1720} 2438}
1721 2439
1722cf::player->attach ( 2440=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2441
1726 # abort map switching before logout 2442Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2443her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2444that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2445the new (success) or old (failed) map position. In either case, $done will
1730 }; 2446be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2447
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2448=cut
2449
2450our $GOTOGEN;
1757 2451
1758sub cf::object::player::goto { 2452sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2453 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2454
1761 $path = new cf::path $path; 2455 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2456 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2457
1764 $self->enter_link; 2458 $self->enter_link;
1765 2459
1766 (async { 2460 (async {
1767 my $map = cf::map::find $path->as_string; 2461 $Coro::current->{desc} = "player::goto $path $x $y";
2462
2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2486 $map = $map->customise_for ($self);
1769 2487 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2488 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
1774 2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
1776 })->prio (1); 2506 })->prio (1);
1777} 2507}
1778 2508
1779=item $player_object->enter_exit ($exit_object) 2509=item $player_object->enter_exit ($exit_object)
1780 2510
1782 2512
1783sub parse_random_map_params { 2513sub parse_random_map_params {
1784 my ($spec) = @_; 2514 my ($spec) = @_;
1785 2515
1786 my $rmp = { # defaults 2516 my $rmp = { # defaults
1787 xsize => 10, 2517 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
1789 }; 2521 };
1790 2522
1791 for (split /\n/, $spec) { 2523 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2524 my ($k, $v) = split /\s+/, $_, 2;
1793 2525
1797 $rmp 2529 $rmp
1798} 2530}
1799 2531
1800sub prepare_random_map { 2532sub prepare_random_map {
1801 my ($exit) = @_; 2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2536
1803 # all this does is basically replace the /! path by 2537 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2538 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2539 # that depends on the exit object
1806 2540
1807 my $rmp = parse_random_map_params $exit->msg; 2541 my $rmp = parse_random_map_params $exit->msg;
1808 2542
1809 if ($exit->map) { 2543 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2544 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2545 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2546 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2547 $rmp->{origin_y} = $exit->y;
1814 } 2548 }
1815 2549
1816 $rmp->{random_seed} ||= $exit->random_seed; 2550 $rmp->{random_seed} ||= $exit->random_seed;
1817 2551
1818 my $data = cf::to_json $rmp; 2552 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
1820 2555
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
1823 2560
1824 $exit->slaying ("?random/$md5"); 2561 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2562 $exit->msg (undef);
1826 } 2563 }
1827} 2564}
1829sub cf::object::player::enter_exit { 2566sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2567 my ($self, $exit) = @_;
1831 2568
1832 return unless $self->type == cf::PLAYER; 2569 return unless $self->type == cf::PLAYER;
1833 2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
1834 $self->enter_link; 2582 $self->enter_link;
1835 2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
1836 (async { 2588 (async {
2589 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2590
1837 $self->deactivate_recursive; # just to be sure 2591 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2592 unless (eval {
1839 prepare_random_map $exit 2593 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2594
1845 1; 2595 1;
1846 }) { 2596 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2597 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2598 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2599 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2600 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2601
1852 warn "ERROR in enter_exit: $@"; 2602 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2603 $self->leave_link;
1854 } 2604 }
1855 })->prio (1); 2605 })->prio (1);
1868 2618
1869sub cf::client::send_drawinfo { 2619sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2620 my ($self, $text, $flags) = @_;
1871 2621
1872 utf8::encode $text; 2622 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2623 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2624}
1875 2625
2626=item $client->send_msg ($channel, $msg, $color, [extra...])
2627
2628Send a drawinfo or msg packet to the client, formatting the msg for the
2629client if neccessary. C<$type> should be a string identifying the type of
2630the message, with C<log> being the default. If C<$color> is negative, suppress
2631the message unless the client supports the msg packet.
2632
2633=cut
2634
2635our %CHANNEL = (
2636 "c/identify" => {
2637 id => "infobox",
2638 title => "Identify",
2639 reply => undef,
2640 tooltip => "Items recently identified",
2641 },
2642 "c/examine" => {
2643 id => "infobox",
2644 title => "Examine",
2645 reply => undef,
2646 tooltip => "Signs and other items you examined",
2647 },
2648 "c/lookat" => {
2649 id => "infobox",
2650 title => "Look",
2651 reply => undef,
2652 tooltip => "What you saw there",
2653 },
2654);
2655
2656sub cf::client::send_msg {
2657 my ($self, $channel, $msg, $color, @extra) = @_;
2658
2659 $msg = $self->pl->expand_cfpod ($msg);
2660
2661 $color &= cf::NDI_CLIENT_MASK; # just in case...
2662
2663 # check predefined channels, for the benefit of C
2664 if ($CHANNEL{$channel}) {
2665 $channel = $CHANNEL{$channel};
2666
2667 $self->ext_msg (channel_info => $channel)
2668 if $self->can_msg;
2669
2670 $channel = $channel->{id};
2671
2672 } elsif (ref $channel) {
2673 # send meta info to client, if not yet sent
2674 unless (exists $self->{channel}{$channel->{id}}) {
2675 $self->{channel}{$channel->{id}} = $channel;
2676 $self->ext_msg (channel_info => $channel)
2677 if $self->can_msg;
2678 }
2679
2680 $channel = $channel->{id};
2681 }
2682
2683 return unless @extra || length $msg;
2684
2685 if ($self->can_msg) {
2686 # default colour, mask it out
2687 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2688 if $color & cf::NDI_DEF;
2689
2690 $self->send_packet ("msg " . $self->{json_coder}->encode (
2691 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2692 } else {
2693 if ($color >= 0) {
2694 # replace some tags by gcfclient-compatible ones
2695 for ($msg) {
2696 1 while
2697 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2698 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2699 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2700 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2701 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2702 }
2703
2704 $color &= cf::NDI_COLOR_MASK;
2705
2706 utf8::encode $msg;
2707
2708 if (0 && $msg =~ /\[/) {
2709 # COMMAND/INFO
2710 $self->send_packet ("drawextinfo $color 10 8 $msg")
2711 } else {
2712 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2713 $self->send_packet ("drawinfo $color $msg")
2714 }
2715 }
2716 }
2717}
2718
2719=item $client->ext_msg ($type, @msg)
2720
2721Sends an ext event to the client.
2722
2723=cut
2724
2725sub cf::client::ext_msg($$@) {
2726 my ($self, $type, @msg) = @_;
2727
2728 if ($self->extcmd == 2) {
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2730 } elsif ($self->extcmd == 1) { # TODO: remove
2731 push @msg, msgtype => "event_$type";
2732 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2733 }
2734}
2735
2736=item $client->ext_reply ($msgid, @msg)
2737
2738Sends an ext reply to the client.
2739
2740=cut
2741
2742sub cf::client::ext_reply($$@) {
2743 my ($self, $id, @msg) = @_;
2744
2745 if ($self->extcmd == 2) {
2746 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2747 } elsif ($self->extcmd == 1) {
2748 #TODO: version 1, remove
2749 unshift @msg, msgtype => "reply", msgid => $id;
2750 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2751 }
2752}
1876 2753
1877=item $success = $client->query ($flags, "text", \&cb) 2754=item $success = $client->query ($flags, "text", \&cb)
1878 2755
1879Queues a query to the client, calling the given callback with 2756Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2758C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2759
1883Queries can fail, so check the return code. Or don't, as queries will become 2760Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2761become reliable at some point in the future.
1885 2762
1886=cut 2763=cut
1887 2764
1888sub cf::client::query { 2765sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2766 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2774 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2775 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2776
1900 $self->send_packet ($self->{query_queue}[0][0]) 2777 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2778 if @{ $self->{query_queue} } == 1;
2779
2780 1
1902} 2781}
1903 2782
1904cf::client->attach ( 2783cf::client->attach (
2784 on_connect => sub {
2785 my ($ns) = @_;
2786
2787 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2788 },
1905 on_reply => sub { 2789 on_reply => sub {
1906 my ($ns, $msg) = @_; 2790 my ($ns, $msg) = @_;
1907 2791
1908 # this weird shuffling is so that direct followup queries 2792 # this weird shuffling is so that direct followup queries
1909 # get handled first 2793 # get handled first
1910 my $queue = delete $ns->{query_queue} 2794 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2795 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2796
1913 (shift @$queue)->[1]->($msg); 2797 (shift @$queue)->[1]->($msg);
2798 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2799
1915 push @{ $ns->{query_queue} }, @$queue; 2800 push @{ $ns->{query_queue} }, @$queue;
1916 2801
1917 if (@{ $ns->{query_queue} } == @$queue) { 2802 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2803 if (@$queue) {
1920 } else { 2805 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2806 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2807 }
1923 } 2808 }
1924 }, 2809 },
2810 on_exticmd => sub {
2811 my ($ns, $buf) = @_;
2812
2813 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2814
2815 if (ref $msg) {
2816 my ($type, $reply, @payload) =
2817 "ARRAY" eq ref $msg
2818 ? @$msg
2819 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2820
2821 my @reply;
2822
2823 if (my $cb = $EXTICMD{$type}) {
2824 @reply = $cb->($ns, @payload);
2825 }
2826
2827 $ns->ext_reply ($reply, @reply)
2828 if $reply;
2829
2830 } else {
2831 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2832 }
2833
2834 cf::override;
2835 },
1925); 2836);
1926 2837
1927=item $client->async (\&cb) 2838=item $client->async (\&cb)
1928 2839
1929Create a new coroutine, running the specified callback. The coroutine will 2840Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 2881our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 2882our $safe_hole = new Safe::Hole;
1972 2883
1973$SIG{FPE} = 'IGNORE'; 2884$SIG{FPE} = 'IGNORE';
1974 2885
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2886$safe->permit_only (Opcode::opset qw(
2887 :base_core :base_mem :base_orig :base_math
2888 grepstart grepwhile mapstart mapwhile
2889 sort time
2890));
1976 2891
1977# here we export the classes and methods available to script code 2892# here we export the classes and methods available to script code
1978 2893
1979=pod 2894=pod
1980 2895
1981The following fucntions and emthods are available within a safe environment: 2896The following functions and methods are available within a safe environment:
1982 2897
1983 cf::object contr pay_amount pay_player map 2898 cf::object
2899 contr pay_amount pay_player map x y force_find force_add
2900 insert remove name archname title slaying race decrease_ob_nr
2901
1984 cf::object::player player 2902 cf::object::player
1985 cf::player peaceful 2903 player
1986 cf::map trigger 2904
2905 cf::player
2906 peaceful
2907
2908 cf::map
2909 trigger
1987 2910
1988=cut 2911=cut
1989 2912
1990for ( 2913for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 2914 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2915 insert remove inv name archname title slaying race
2916 decrease_ob_nr)],
1992 ["cf::object::player" => qw(player)], 2917 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 2918 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 2919 ["cf::map" => qw(trigger)],
1995) { 2920) {
1996 no strict 'refs'; 2921 no strict 'refs';
2067=back 2992=back
2068 2993
2069=cut 2994=cut
2070 2995
2071############################################################################# 2996#############################################################################
2997# the server's init and main functions
2072 2998
2073=head2 EXTENSION DATABASE SUPPORT 2999sub load_facedata($) {
3000 my ($path) = @_;
2074 3001
2075Crossfire maintains a very simple database for extension use. It can 3002 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3003 # for this (global event?)
2077excludes objects. 3004 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3005
2079The parameter C<$family> should best start with the name of the extension 3006 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3007
2082=over 4 3008 warn "loading facedata from $path\n";
2083 3009
2084=item $hashref = cf::db_get $family 3010 my $facedata;
3011 0 < aio_load $path, $facedata
3012 or die "$path: $!";
2085 3013
2086Return a hashref for use by the extension C<$family>, which can be 3014 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3015
2090=item $value = cf::db_get $family => $key 3016 $facedata->{version} == 2
3017 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3018
2092Returns a single value from the database 3019 # patch in the exptable
2093 3020 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3021 type => FT_RSRC,
2095 3022 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3023 };
3024 cf::cede_to_tick;
2145 3025
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3026 {
3027 my $faces = $facedata->{faceinfo};
2150 3028
2151 sub db_get($;$) { 3029 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3030 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]} 3031 cf::face::set_visibility $idx, $info->{visibility};
2154 : ($DB->{$_[0]} ||= { }) 3032 cf::face::set_magicmap $idx, $info->{magicmap};
2155 } 3033 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3034 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2156 3035
2157 sub db_put($$;$) { 3036 cf::cede_to_tick;
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3037 }
2171 );
2172}
2173 3038
2174############################################################################# 3039 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3040 next unless $info->{smooth};
3041 my $idx = cf::face::find $face
3042 or next;
3043 if (my $smooth = cf::face::find $info->{smooth}) {
3044 cf::face::set_smooth $idx, $smooth;
3045 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3046 } else {
3047 warn "smooth face '$info->{smooth}' not found for face '$face'";
3048 }
2176 3049
2177sub cfg_load { 3050 cf::cede_to_tick;
3051 }
3052 }
3053
3054 {
3055 my $anims = $facedata->{animinfo};
3056
3057 while (my ($anim, $info) = each %$anims) {
3058 cf::anim::set $anim, $info->{frames}, $info->{facings};
3059 cf::cede_to_tick;
3060 }
3061
3062 cf::anim::invalidate_all; # d'oh
3063 }
3064
3065 {
3066 # TODO: for gcfclient pleasure, we should give resources
3067 # that gcfclient doesn't grok a >10000 face index.
3068 my $res = $facedata->{resource};
3069
3070 my $soundconf = delete $res->{"res/sound.conf"};
3071
3072 while (my ($name, $info) = each %$res) {
3073 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3074 my $data;
3075
3076 if ($info->{type} & 1) {
3077 # prepend meta info
3078
3079 my $meta = $enc->encode ({
3080 name => $name,
3081 %{ $info->{meta} || {} },
3082 });
3083
3084 $data = pack "(w/a*)*", $meta, $info->{data};
3085 } else {
3086 $data = $info->{data};
3087 }
3088
3089 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3090 cf::face::set_type $idx, $info->{type};
3091
3092 cf::cede_to_tick;
3093 }
3094
3095 if ($soundconf) {
3096 $soundconf = $enc->decode (delete $soundconf->{data});
3097
3098 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3099 my $sound = $soundconf->{compat}[$_]
3100 or next;
3101
3102 my $face = cf::face::find "sound/$sound->[1]";
3103 cf::sound::set $sound->[0] => $face;
3104 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3105 }
3106
3107 while (my ($k, $v) = each %{$soundconf->{event}}) {
3108 my $face = cf::face::find "sound/$v";
3109 cf::sound::set $k => $face;
3110 }
3111 }
3112 }
3113
3114 1
3115}
3116
3117register_exticmd fx_want => sub {
3118 my ($ns, $want) = @_;
3119
3120 while (my ($k, $v) = each %$want) {
3121 $ns->fx_want ($k, $v);
3122 }
3123};
3124
3125sub reload_regions {
3126 # HACK to clear player env face cache, we need some signal framework
3127 # for this (global event?)
3128 %ext::player_env::MUSIC_FACE_CACHE = ();
3129
3130 load_resource_file "$MAPDIR/regions"
3131 or die "unable to load regions file\n";
3132
3133 for (cf::region::list) {
3134 $_->{match} = qr/$_->{match}/
3135 if exists $_->{match};
3136 }
3137}
3138
3139sub reload_facedata {
3140 load_facedata "$DATADIR/facedata"
3141 or die "unable to load facedata\n";
3142}
3143
3144sub reload_archetypes {
3145 load_resource_file "$DATADIR/archetypes"
3146 or die "unable to load archetypes\n";
3147 #d# NEED to laod twice to resolve forward references
3148 # this really needs to be done in an extra post-pass
3149 # (which needs to be synchronous, so solve it differently)
3150 load_resource_file "$DATADIR/archetypes"
3151 or die "unable to load archetypes\n";
3152}
3153
3154sub reload_treasures {
3155 load_resource_file "$DATADIR/treasures"
3156 or die "unable to load treasurelists\n";
3157}
3158
3159sub reload_resources {
3160 warn "reloading resource files...\n";
3161
3162 reload_regions;
3163 reload_facedata;
3164 #reload_archetypes;#d#
3165 reload_archetypes;
3166 reload_treasures;
3167
3168 warn "finished reloading resource files\n";
3169}
3170
3171sub init {
3172 reload_resources;
3173}
3174
3175sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3176 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3177 or return;
2180 3178
2181 local $/; 3179 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3180 *CFG = YAML::Syck::Load <$fh>;
2183 3181
2197 3195
2198sub main { 3196sub main {
2199 # we must not ever block the main coroutine 3197 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3198 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3199 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3200 (async {
3201 $Coro::current->{desc} = "IDLE BUG HANDLER";
2202 async { Event::one_event }; 3202 Event::one_event;
3203 })->prio (Coro::PRIO_MAX);
2203 }; 3204 };
2204 3205
2205 cfg_load; 3206 reload_config;
2206 db_load; 3207 db_init;
2207 load_extensions; 3208 load_extensions;
3209
3210 $TICK_WATCHER->start;
2208 Event::loop; 3211 Event::loop;
2209} 3212}
2210 3213
2211############################################################################# 3214#############################################################################
2212# initialisation 3215# initialisation and cleanup
2213 3216
3217# install some emergency cleanup handlers
3218BEGIN {
3219 for my $signal (qw(INT HUP TERM)) {
3220 Event->signal (
3221 reentrant => 0,
3222 data => WF_AUTOCANCEL,
3223 signal => $signal,
3224 prio => 0,
3225 cb => sub {
3226 cf::cleanup "SIG$signal";
3227 },
3228 );
3229 }
3230}
3231
3232sub write_runtime {
3233 my $runtime = "$LOCALDIR/runtime";
3234
3235 # first touch the runtime file to show we are still running:
3236 # the fsync below can take a very very long time.
3237
3238 IO::AIO::aio_utime $runtime, undef, undef;
3239
3240 my $guard = cf::lock_acquire "write_runtime";
3241
3242 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3243 or return;
3244
3245 my $value = $cf::RUNTIME + 90 + 10;
3246 # 10 is the runtime save interval, for a monotonic clock
3247 # 60 allows for the watchdog to kill the server.
3248
3249 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3250 and return;
3251
3252 # always fsync - this file is important
3253 aio_fsync $fh
3254 and return;
3255
3256 # touch it again to show we are up-to-date
3257 aio_utime $fh, undef, undef;
3258
3259 close $fh
3260 or return;
3261
3262 aio_rename "$runtime~", $runtime
3263 and return;
3264
3265 warn "runtime file written.\n";
3266
3267 1
3268}
3269
3270sub emergency_save() {
3271 my $freeze_guard = cf::freeze_mainloop;
3272
3273 warn "enter emergency perl save\n";
3274
3275 cf::sync_job {
3276 # use a peculiar iteration method to avoid tripping on perl
3277 # refcount bugs in for. also avoids problems with players
3278 # and maps saved/destroyed asynchronously.
3279 warn "begin emergency player save\n";
3280 for my $login (keys %cf::PLAYER) {
3281 my $pl = $cf::PLAYER{$login} or next;
3282 $pl->valid or next;
3283 $pl->save;
3284 }
3285 warn "end emergency player save\n";
3286
3287 warn "begin emergency map save\n";
3288 for my $path (keys %cf::MAP) {
3289 my $map = $cf::MAP{$path} or next;
3290 $map->valid or next;
3291 $map->save;
3292 }
3293 warn "end emergency map save\n";
3294
3295 warn "begin emergency database checkpoint\n";
3296 BDB::db_env_txn_checkpoint $DB_ENV;
3297 warn "end emergency database checkpoint\n";
3298 };
3299
3300 warn "leave emergency perl save\n";
3301}
3302
3303sub post_cleanup {
3304 my ($make_core) = @_;
3305
3306 warn Carp::longmess "post_cleanup backtrace"
3307 if $make_core;
3308}
3309
2214sub reload() { 3310sub do_reload_perl() {
2215 # can/must only be called in main 3311 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3312 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3313 warn "can only reload from main coroutine";
2218 return; 3314 return;
2219 } 3315 }
2220 3316
2221 warn "reloading..."; 3317 warn "reloading...";
2222 3318
2223 my $guard = freeze_mainloop; 3319 warn "entering sync_job";
3320
3321 cf::sync_job {
3322 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 3323 cf::emergency_save;
3324 cf::write_runtime; # external watchdog should not bark
2225 3325
2226 eval { 3326 warn "syncing database to disk";
3327 BDB::db_env_txn_checkpoint $DB_ENV;
3328
2227 # if anything goes wrong in here, we should simply crash as we already saved 3329 # if anything goes wrong in here, we should simply crash as we already saved
2228 3330
2229 # cancel all watchers 3331 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 3332 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3333 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 3334 }
2233 3335
3336 warn "flushing outstanding aio requests";
3337 for (;;) {
3338 BDB::flush;
3339 IO::AIO::flush;
3340 Coro::cede;
3341 last unless IO::AIO::nreqs || BDB::nreqs;
3342 warn "iterate...";
3343 }
3344
3345 ++$RELOAD;
3346
2234 # cancel all extension coros 3347 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3348 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3349 %EXT_CORO = ();
2237 3350
2238 # unload all extensions 3351 warn "removing commands";
2239 for (@exts) { 3352 %COMMAND = ();
3353
3354 warn "removing ext/exti commands";
3355 %EXTCMD = ();
3356 %EXTICMD = ();
3357
3358 warn "unloading/nuking all extensions";
3359 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3360 warn "... unloading $pkg";
2241 unload_extension $_; 3361
3362 if (my $cb = $pkg->can ("unload")) {
3363 eval {
3364 $cb->($pkg);
3365 1
3366 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3367 }
2243 3368
3369 warn "... nuking $pkg";
3370 Symbol::delete_package $pkg;
3371 }
3372
2244 # unload all modules loaded from $LIBDIR 3373 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3374 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3375 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3376
2248 warn "removing <$k>"; 3377 warn "... unloading $k";
2249 delete $INC{$k}; 3378 delete $INC{$k};
2250 3379
2251 $k =~ s/\.pm$//; 3380 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3381 $k =~ s/\//::/g;
2253 3382
2256 } 3385 }
2257 3386
2258 Symbol::delete_package $k; 3387 Symbol::delete_package $k;
2259 } 3388 }
2260 3389
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3390 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3391 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3392 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3393
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3394 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3395 delete $INC{"cf.pm"};
3396 delete $INC{"cf/pod.pm"};
2274 3397
2275 # don't, removes xs symbols, too, 3398 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3399 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3400 #Symbol::delete_package __PACKAGE__;
2278 3401
2279 # reload cf.pm 3402 warn "unload completed, starting to reload now";
3403
2280 warn "reloading cf.pm"; 3404 warn "reloading cf.pm";
2281 require cf; 3405 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3406 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3407
2284 # load config and database again 3408 warn "loading config and database again";
2285 cf::cfg_load; 3409 cf::reload_config;
2286 cf::db_load;
2287 3410
2288 # load extensions
2289 warn "load extensions"; 3411 warn "loading extensions";
2290 cf::load_extensions; 3412 cf::load_extensions;
2291 3413
2292 # reattach attachments to objects 3414 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3415 _global_reattach; # objects, sockets
2294 _global_reattach; 3416 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3417 reattach $_ for values %MAP;
2296 }; 3418 warn "reattaching attachments to players";
3419 reattach $_ for values %PLAYER;
2297 3420
2298 if ($@) { 3421 warn "leaving sync_job";
3422
3423 1
3424 } or do {
2299 warn $@; 3425 warn $@;
2300 warn "error while reloading, exiting."; 3426 warn "error while reloading, exiting.";
2301 exit 1; 3427 exit 1;
2302 } 3428 };
2303 3429
2304 warn "reloaded successfully"; 3430 warn "reloaded";
2305}; 3431};
2306 3432
2307############################################################################# 3433our $RELOAD_WATCHER; # used only during reload
2308 3434
2309unless ($LINK_MAP) { 3435sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3436 # doing reload synchronously and two reloads happen back-to-back,
3437 # coro crashes during coro_state_free->destroy here.
2311 3438
2312 $LINK_MAP->width (41); 3439 $RELOAD_WATCHER ||= Event->timer (
2313 $LINK_MAP->height (41); 3440 reentrant => 0,
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10, 3441 after => 0,
3442 data => WF_AUTOCANCEL,
2322 cb => sub { 3443 cb => sub {
2323 $_[0]->w->cancel; 3444 do_reload_perl;
2324 3445 undef $RELOAD_WATCHER;
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 }); 3446 },
2343 3447 );
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3448}
2349
2350register "<global>", __PACKAGE__;
2351 3449
2352register_command "reload" => sub { 3450register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3451 my ($who, $arg) = @_;
2354 3452
2355 if ($who->flag (FLAG_WIZ)) { 3453 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3454 $who->message ("reloading server.");
3455 async {
3456 $Coro::current->{desc} = "perl_reload";
3457 reload_perl;
3458 };
2359 } 3459 }
2360}; 3460};
2361 3461
2362unshift @INC, $LIBDIR; 3462unshift @INC, $LIBDIR;
3463
3464my $bug_warning = 0;
3465
3466our @WAIT_FOR_TICK;
3467our @WAIT_FOR_TICK_BEGIN;
3468
3469sub wait_for_tick {
3470 return unless $TICK_WATCHER->is_active;
3471 return if $Coro::current == $Coro::main;
3472
3473 my $signal = new Coro::Signal;
3474 push @WAIT_FOR_TICK, $signal;
3475 $signal->wait;
3476}
3477
3478sub wait_for_tick_begin {
3479 return unless $TICK_WATCHER->is_active;
3480 return if $Coro::current == $Coro::main;
3481
3482 my $signal = new Coro::Signal;
3483 push @WAIT_FOR_TICK_BEGIN, $signal;
3484 $signal->wait;
3485}
2363 3486
2364$TICK_WATCHER = Event->timer ( 3487$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 3488 reentrant => 0,
3489 parked => 1,
2366 prio => 0, 3490 prio => 0,
2367 at => $NEXT_TICK || $TICK, 3491 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 3492 data => WF_AUTOCANCEL,
2369 cb => sub { 3493 cb => sub {
3494 if ($Coro::current != $Coro::main) {
3495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3496 unless ++$bug_warning > 10;
3497 return;
3498 }
3499
3500 $NOW = $tick_start = Event::time;
3501
2370 cf::server_tick; # one server iteration 3502 cf::server_tick; # one server iteration
3503
2371 $RUNTIME += $TICK; 3504 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 3505 $NEXT_TICK += $TICK;
2373 3506
3507 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3508 $NEXT_RUNTIME_WRITE = $NOW + 10;
3509 Coro::async_pool {
3510 $Coro::current->{desc} = "runtime saver";
3511 write_runtime
3512 or warn "ERROR: unable to write runtime file: $!";
3513 };
3514 }
3515
3516 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3517 $sig->send;
3518 }
3519 while (my $sig = shift @WAIT_FOR_TICK) {
3520 $sig->send;
3521 }
3522
3523 $NOW = Event::time;
3524
2374 # if we are delayed by four ticks or more, skip them all 3525 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3526 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2376 3527
2377 $TICK_WATCHER->at ($NEXT_TICK); 3528 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 3529 $TICK_WATCHER->start;
3530
3531 $LOAD = ($NOW - $tick_start) / $TICK;
3532 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3533
3534 _post_tick;
2379 }, 3535 },
2380); 3536);
2381 3537
3538{
3539 BDB::min_parallel 8;
2382IO::AIO::max_poll_time $TICK * 0.2; 3540 BDB::max_poll_time $TICK * 0.1;
2383 3541 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 3542 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 3543 fd => BDB::poll_fileno,
2386 poll => 'r', 3544 poll => 'r',
2387 prio => 5, 3545 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 3546 data => WF_AUTOCANCEL,
3547 cb => \&BDB::poll_cb,
3548 );
3549
3550 BDB::set_sync_prepare {
3551 my $status;
3552 my $current = $Coro::current;
3553 (
3554 sub {
3555 $status = $!;
3556 $current->ready; undef $current;
3557 },
3558 sub {
3559 Coro::schedule while defined $current;
3560 $! = $status;
3561 },
3562 )
3563 };
3564
3565 unless ($DB_ENV) {
3566 $DB_ENV = BDB::db_env_create;
3567 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3568 | BDB::LOG_AUTOREMOVE, 1);
3569 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3570 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3571
3572 cf::sync_job {
3573 eval {
3574 BDB::db_env_open
3575 $DB_ENV,
3576 $BDBDIR,
3577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3579 0666;
3580
3581 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3582 };
3583
3584 cf::cleanup "db_env_open(db): $@" if $@;
3585 };
3586 }
3587
3588 $BDB_DEADLOCK_WATCHER = Event->timer (
2394 after => 0, 3589 after => 3,
2395 interval => 10, 3590 interval => 1,
3591 hard => 1,
3592 prio => 0,
3593 data => WF_AUTOCANCEL,
2396 cb => sub { 3594 cb => sub {
2397 (Coro::unblock_sub { 3595 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2398 write_runtime 3596 },
2399 or warn "ERROR: unable to write runtime file: $!"; 3597 );
3598 $BDB_CHECKPOINT_WATCHER = Event->timer (
3599 after => 11,
3600 interval => 60,
3601 hard => 1,
3602 prio => 0,
3603 data => WF_AUTOCANCEL,
3604 cb => sub {
3605 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3606 },
3607 );
3608 $BDB_TRICKLE_WATCHER = Event->timer (
3609 after => 5,
3610 interval => 10,
3611 hard => 1,
3612 prio => 0,
3613 data => WF_AUTOCANCEL,
3614 cb => sub {
3615 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3616 },
3617 );
3618}
3619
3620{
3621 IO::AIO::min_parallel 8;
3622
3623 undef $Coro::AIO::WATCHER;
3624 IO::AIO::max_poll_time $TICK * 0.1;
3625 $AIO_POLL_WATCHER = Event->io (
3626 reentrant => 0,
3627 data => WF_AUTOCANCEL,
3628 fd => IO::AIO::poll_fileno,
3629 poll => 'r',
3630 prio => 0,
3631 cb => \&IO::AIO::poll_cb,
3632 );
3633}
3634
3635my $_log_backtrace;
3636
3637sub _log_backtrace {
3638 my ($msg, @addr) = @_;
3639
3640 $msg =~ s/\n//;
3641
3642 # limit the # of concurrent backtraces
3643 if ($_log_backtrace < 2) {
3644 ++$_log_backtrace;
3645 async {
3646 $Coro::current->{desc} = "abt $msg";
3647
3648 my @bt = fork_call {
3649 @addr = map { sprintf "%x", $_ } @addr;
3650 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3651 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3652 or die "addr2line: $!";
3653
3654 my @funcs;
3655 my @res = <$fh>;
3656 chomp for @res;
3657 while (@res) {
3658 my ($func, $line) = splice @res, 0, 2, ();
3659 push @funcs, "[$func] $line";
3660 }
3661
3662 @funcs
3663 };
3664
3665 LOG llevInfo, "[ABT] $msg\n";
3666 LOG llevInfo, "[ABT] $_\n" for @bt;
3667 --$_log_backtrace;
2400 })->(); 3668 };
3669 } else {
3670 LOG llevInfo, "[ABT] $msg\n";
3671 LOG llevInfo, "[ABT] [suppressed]\n";
2401 }, 3672 }
2402); 3673}
3674
3675# load additional modules
3676use cf::pod;
2403 3677
2404END { cf::emergency_save } 3678END { cf::emergency_save }
2405 3679
24061 36801
2407 3681

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