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Revision 1.379 by root, Thu Oct 4 23:59:07 2007 UTC vs.
Revision 1.480 by root, Thu Oct 8 05:09:43 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.32 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43$Event::Eval = 1; # no idea why this is required, but it is 77# strictly for debugging
44 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 79
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 81
52our %COMMAND = (); 82our %COMMAND = ();
53our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
56our %EXTCMD = (); 86our %EXTCMD = ();
57our %EXTICMD = (); 87our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
60 90
61our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 92our @EVENT;
93our @REFLECT; # set by XS
94our %REFLECT; # set by us
63 95
64our $CONFDIR = confdir; 96our $CONFDIR = confdir;
65our $DATADIR = datadir; 97our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 98our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 99our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 100our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 101our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 102our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 105our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
110our %RESOURCE;
75 111
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 114our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 115our $USE_FSYNC = 1; # use fsync to write maps - default on
83 116
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 117our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 118our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 119our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 120our $DB_ENV;
89 121
122our @EXTRA_MODULES = qw(pod mapscript);
123
90our %CFG; 124our %CFG;
91 125
92our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 127our $RUNTIME;
128our $NOW;
94 129
95our (%PLAYER, %PLAYER_LOADING); # all users 130our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 131our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 132our $LINK_MAP; # the special {link} map, which is always available
98 133
99# used to convert map paths into valid unix filenames by replacing / by ∕ 134# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 136
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
105 146
106binmode STDOUT; 147binmode STDOUT;
107binmode STDERR; 148binmode STDERR;
108 149
109# read virtual server time, if available 150# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 152 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
114} 155}
156
157eval "sub TICK() { $TICK } 1" or die;
115 158
116mkdir $_ 159mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 161
119our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
120 163
121sub cf::map::normalise; 164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
173
174# this is decidedly evil
175$REFLECT{object}{flags} = [grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"}];
122 176
123############################################################################# 177#############################################################################
124 178
125=head2 GLOBAL VARIABLES 179=head2 GLOBAL VARIABLES
126 180
162 216
163The raw value load value from the last tick. 217The raw value load value from the last tick.
164 218
165=item %cf::CFG 219=item %cf::CFG
166 220
167Configuration for the server, loaded from C</etc/crossfire/config>, or 221Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 222from wherever your confdir points to.
169 223
170=item cf::wait_for_tick, cf::wait_for_tick_begin 224=item cf::wait_for_tick, cf::wait_for_tick_begin
171 225
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 226These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
177 231
178This array contains the results of the last C<invoke ()> call. When 232This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 233C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 234that call.
181 235
236=item %cf::REFLECT
237
238Contains, for each (C++) class name, a hash reference with information
239about object members (methods, scalars, arrays and flags) and other
240metadata, which is useful for introspection.
241
182=back 242=back
183 243
184=cut 244=cut
185 245
186BEGIN { 246$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 247 my $msg = join "", @_;
189 248
190 $msg .= "\n" 249 $msg .= "\n"
191 unless $msg =~ /\n$/; 250 unless $msg =~ /\n$/;
192 251
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 252 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 253
195 LOG llevError, $msg; 254 LOG llevError, $msg;
196 }; 255};
197} 256
257$Coro::State::DIEHOOK = sub {
258 return unless $^S eq 0; # "eq", not "=="
259
260 warn Carp::longmess $_[0];
261
262 if ($Coro::current == $Coro::main) {#d#
263 warn "DIEHOOK called in main context, Coro bug?\n";#d#
264 return;#d#
265 }#d#
266
267 # kill coroutine otherwise
268 Coro::terminate
269};
198 270
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 271@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 272@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 273@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 274@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 281for my $pkg (qw(
210 cf::global cf::attachable 282 cf::global cf::attachable
211 cf::object cf::object::player 283 cf::object cf::object::player
212 cf::client cf::player 284 cf::client cf::player
213 cf::arch cf::living 285 cf::arch cf::living
286 cf::map cf::mapspace
214 cf::map cf::party cf::region 287 cf::party cf::region
215)) { 288)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 289 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 290}
219 291
220$Event::DIED = sub { 292$EV::DIED = sub {
221 warn "error in event callback: @_"; 293 warn "error in event callback: @_";
222}; 294};
223 295
224############################################################################# 296#############################################################################
225 297
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 320 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 321 $d
250 } || "[unable to dump $_[0]: '$@']"; 322 } || "[unable to dump $_[0]: '$@']";
251} 323}
252 324
253=item $ref = cf::from_json $json 325=item $ref = cf::decode_json $json
254 326
255Converts a JSON string into the corresponding perl data structure. 327Converts a JSON string into the corresponding perl data structure.
256 328
257=item $json = cf::to_json $ref 329=item $json = cf::encode_json $ref
258 330
259Converts a perl data structure into its JSON representation. 331Converts a perl data structure into its JSON representation.
260 332
261=cut 333=cut
262 334
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 335our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 336
265sub to_json ($) { $json_coder->encode ($_[0]) } 337sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 338sub decode_json($) { $json_coder->decode ($_[0]) }
339
340=item cf::post_init { BLOCK }
341
342Execute the given codeblock, I<after> all extensions have been (re-)loaded,
343but I<before> the server starts ticking again.
344
345The cdoeblock will have a single boolean argument to indicate whether this
346is a reload or not.
347
348=cut
349
350sub post_init(&) {
351 push @POST_INIT, shift;
352}
267 353
268=item cf::lock_wait $string 354=item cf::lock_wait $string
269 355
270Wait until the given lock is available. See cf::lock_acquire. 356Wait until the given lock is available. See cf::lock_acquire.
271 357
272=item my $lock = cf::lock_acquire $string 358=item my $lock = cf::lock_acquire $string
273 359
274Wait until the given lock is available and then acquires it and returns 360Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 361a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 362for example when the coroutine gets canceled), the lock is automatically
277returned. 363returned.
278 364
279Locks are *not* recursive, locking from the same coro twice results in a 365Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 366deadlocked coro.
286 372
287Return true if the lock is currently active, i.e. somebody has locked it. 373Return true if the lock is currently active, i.e. somebody has locked it.
288 374
289=cut 375=cut
290 376
291our %LOCK; 377our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 378
294sub lock_wait($) { 379sub lock_wait($) {
295 my ($key) = @_; 380 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 381}
308 382
309sub lock_acquire($) { 383sub lock_acquire($) {
310 my ($key) = @_; 384 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 385}
324 386
325sub lock_active($) { 387sub lock_active($) {
326 my ($key) = @_; 388 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 389}
330 390
331sub freeze_mainloop { 391sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 392 tick_inhibit_inc;
333 393
334 my $guard = Coro::guard { 394 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 395}
336 }; 396
337 $TICK_WATCHER->stop; 397=item cf::periodic $interval, $cb
338 $guard 398
399Like EV::periodic, but randomly selects a starting point so that the actions
400get spread over timer.
401
402=cut
403
404sub periodic($$) {
405 my ($interval, $cb) = @_;
406
407 my $start = rand List::Util::min 180, $interval;
408
409 EV::periodic $start, $interval, 0, $cb
339} 410}
340 411
341=item cf::get_slot $time[, $priority[, $name]] 412=item cf::get_slot $time[, $priority[, $name]]
342 413
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 414Allocate $time seconds of blocking CPU time at priority C<$priority>:
373 } 444 }
374 } 445 }
375 } 446 }
376 447
377 if (@SLOT_QUEUE) { 448 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive 449 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 450 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 451 $signal->wait;
381 } else { 452 } else {
382 Coro::schedule; 453 Coro::schedule;
383 } 454 }
384 } 455 }
385}; 456};
386 457
387sub get_slot($;$$) { 458sub get_slot($;$$) {
459 return if tick_inhibit || $Coro::current == $Coro::main;
460
388 my ($time, $pri, $name) = @_; 461 my ($time, $pri, $name) = @_;
389 462
390 $time = $TICK * .6 if $time > $TICK * .6; 463 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 464 my $sig = new Coro::Signal;
392 465
406 479
407BEGIN { *async = \&Coro::async_pool } 480BEGIN { *async = \&Coro::async_pool }
408 481
409=item cf::sync_job { BLOCK } 482=item cf::sync_job { BLOCK }
410 483
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 484The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 485is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 486partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 487acceptable.
415 488
416If it must be done, put the blocking parts into C<sync_job>. This will run 489If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 490the given BLOCK in another coroutine while waiting for the result. The
422 495
423sub sync_job(&) { 496sub sync_job(&) {
424 my ($job) = @_; 497 my ($job) = @_;
425 498
426 if ($Coro::current == $Coro::main) { 499 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 500 my $time = EV::time;
428 501
429 # this is the main coro, too bad, we have to block 502 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 503 # till the operation succeeds, freezing the server :/
431 504
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d# 505 LOG llevError, Carp::longmess "sync job";#d#
433 506
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 507 my $freeze_guard = freeze_mainloop;
437 508
438 my $busy = 1; 509 my $busy = 1;
439 my @res; 510 my @res;
440 511
444 warn $@ if $@; 515 warn $@ if $@;
445 undef $busy; 516 undef $busy;
446 })->prio (Coro::PRIO_MAX); 517 })->prio (Coro::PRIO_MAX);
447 518
448 while ($busy) { 519 while ($busy) {
449 Coro::cede or Event::one_event; 520 if (Coro::nready) {
521 Coro::cede_notself;
522 } else {
523 EV::loop EV::LOOP_ONESHOT;
450 } 524 }
525 }
451 526
452 $time = Event::time - $time; 527 my $time = EV::time - $time;
453 528
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load 529 $TICK_START += $time; # do not account sync jobs to server load
458 530
459 wantarray ? @res : $res[0] 531 wantarray ? @res : $res[0]
460 } else { 532 } else {
461 # we are in another coroutine, how wonderful, everything just works 533 # we are in another coroutine, how wonderful, everything just works
462 534
487=item fork_call { }, $args 559=item fork_call { }, $args
488 560
489Executes the given code block with the given arguments in a seperate 561Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with 562process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may 563Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling. 564never block itself or use any form of event handling.
493 565
494=cut 566=cut
495 567
496sub fork_call(&@) { 568sub fork_call(&@) {
497 my ($cb, @args) = @_; 569 my ($cb, @args) = @_;
504 reset_signals; 576 reset_signals;
505 &$cb 577 &$cb
506 }, @args; 578 }, @args;
507 579
508 wantarray ? @res : $res[-1] 580 wantarray ? @res : $res[-1]
581}
582
583=item $coin = coin_from_name $name
584
585=cut
586
587our %coin_alias = (
588 "silver" => "silvercoin",
589 "silvercoin" => "silvercoin",
590 "silvercoins" => "silvercoin",
591 "gold" => "goldcoin",
592 "goldcoin" => "goldcoin",
593 "goldcoins" => "goldcoin",
594 "platinum" => "platinacoin",
595 "platinumcoin" => "platinacoin",
596 "platinumcoins" => "platinacoin",
597 "platina" => "platinacoin",
598 "platinacoin" => "platinacoin",
599 "platinacoins" => "platinacoin",
600 "royalty" => "royalty",
601 "royalties" => "royalty",
602);
603
604sub coin_from_name($) {
605 $coin_alias{$_[0]}
606 ? cf::arch::find $coin_alias{$_[0]}
607 : undef
509} 608}
510 609
511=item $value = cf::db_get $family => $key 610=item $value = cf::db_get $family => $key
512 611
513Returns a single value from the environment database. 612Returns a single value from the environment database.
652 751
653############################################################################# 752#############################################################################
654 753
655=head2 ATTACHABLE OBJECTS 754=head2 ATTACHABLE OBJECTS
656 755
657Many objects in crossfire are so-called attachable objects. That means you can 756Many objects in deliantra are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment") 757attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods. 758to it. All such attachable objects support the following methods.
660 759
661In the following description, CLASS can be any of C<global>, C<object> 760In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in 761C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT). 762Deliantra).
664 763
665=over 4 764=over 4
666 765
667=item $attachable->attach ($attachment, key => $value...) 766=item $attachable->attach ($attachment, key => $value...)
668 767
712=item cf::CLASS::attachment $name, ... 811=item cf::CLASS::attachment $name, ...
713 812
714Register an attachment by C<$name> through which attachable objects of the 813Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment. 814given CLASS can refer to this attachment.
716 815
717Some classes such as crossfire maps and objects can specify attachments 816Some classes such as deliantra maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name. 817that are attached at load/instantiate time, thus the need for a name.
719 818
720These calls expect any number of the following handler/hook descriptions: 819These calls expect any number of the following handler/hook descriptions:
721 820
722=over 4 821=over 4
950 } 1049 }
951 1050
952 0 1051 0
953} 1052}
954 1053
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1054=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
956 1055
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958 1057
959Generate an object-specific event with the given arguments. 1058Generate an object-specific event with the given arguments.
960 1059
966 1065
967=cut 1066=cut
968 1067
969############################################################################# 1068#############################################################################
970# object support 1069# object support
971#
972 1070
1071sub _object_equal($$);
1072sub _object_equal($$) {
1073 my ($a, $b) = @_;
1074
1075 return 0 unless (ref $a) eq (ref $b);
1076
1077 if ("HASH" eq ref $a) {
1078 my @ka = keys %$a;
1079 my @kb = keys %$b;
1080
1081 return 0 if @ka != @kb;
1082
1083 for (0 .. $#ka) {
1084 return 0 unless $ka[$_] eq $kb[$_];
1085 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1086 }
1087
1088 } elsif ("ARRAY" eq ref $a) {
1089
1090 return 0 if @$a != @$b;
1091
1092 for (0 .. $#$a) {
1093 return 0 unless _object_equal $a->[$_], $b->[$_];
1094 }
1095
1096 } elsif ($a ne $b) {
1097 return 0;
1098 }
1099
1100 1
1101}
1102
1103our $SLOW_MERGES;#d#
973sub _can_merge { 1104sub _can_merge {
974 my ($ob1, $ob2) = @_; 1105 my ($ob1, $ob2) = @_;
975 1106
976 local $Storable::canonical = 1; 1107 ++$SLOW_MERGES;#d#
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979 1108
980 $fob1 eq $fob2 1109 # we do the slow way here
1110 return _object_equal $ob1, $ob2
981} 1111}
982 1112
983sub reattach { 1113sub reattach {
984 # basically do the same as instantiate, without calling instantiate 1114 # basically do the same as instantiate, without calling instantiate
985 my ($obj) = @_; 1115 my ($obj) = @_;
986 1116
1117 # no longer needed after getting rid of delete_package?
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1118 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
988 1119
989 my $registry = $obj->registry; 1120 my $registry = $obj->registry;
990 1121
991 @$registry = (); 1122 @$registry = ();
992 1123
1007cf::attachable->attach ( 1138cf::attachable->attach (
1008 prio => -1000000, 1139 prio => -1000000,
1009 on_instantiate => sub { 1140 on_instantiate => sub {
1010 my ($obj, $data) = @_; 1141 my ($obj, $data) = @_;
1011 1142
1012 $data = from_json $data; 1143 $data = decode_json $data;
1013 1144
1014 for (@$data) { 1145 for (@$data) {
1015 my ($name, $args) = @$_; 1146 my ($name, $args) = @$_;
1016 1147
1017 $obj->attach ($name, %{$args || {} }); 1148 $obj->attach ($name, %{$args || {} });
1038 utf8::decode (my $decname = $filename); 1169 utf8::decode (my $decname = $filename);
1039 warn sprintf "saving %s (%d,%d)\n", 1170 warn sprintf "saving %s (%d,%d)\n",
1040 $decname, length $$rdata, scalar @$objs; 1171 $decname, length $$rdata, scalar @$objs;
1041 1172
1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1173 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1043 chmod SAVE_MODE, $fh; 1174 aio_chmod $fh, SAVE_MODE;
1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1175 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1045 aio_fsync $fh if $cf::USE_FSYNC; 1176 if ($cf::USE_FSYNC) {
1177 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1178 aio_fsync $fh;
1179 }
1046 close $fh; 1180 aio_close $fh;
1047 1181
1048 if (@$objs) { 1182 if (@$objs) {
1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1183 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1184 aio_chmod $fh, SAVE_MODE;
1051 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1185 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1052 aio_write $fh, 0, (length $data), $data, 0; 1186 aio_write $fh, 0, (length $data), $data, 0;
1053 aio_fsync $fh if $cf::USE_FSYNC; 1187 if ($cf::USE_FSYNC) {
1188 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1189 aio_fsync $fh;
1190 }
1054 close $fh; 1191 aio_close $fh;
1055 aio_rename "$filename.pst~", "$filename.pst"; 1192 aio_rename "$filename.pst~", "$filename.pst";
1056 } 1193 }
1057 } else { 1194 } else {
1058 aio_unlink "$filename.pst"; 1195 aio_unlink "$filename.pst";
1059 } 1196 }
1060 1197
1061 aio_rename "$filename~", $filename; 1198 aio_rename "$filename~", $filename;
1199
1200 $filename =~ s%/[^/]+$%%;
1201 aio_pathsync $filename if $cf::USE_FSYNC;
1062 } else { 1202 } else {
1063 warn "FATAL: $filename~: $!\n"; 1203 warn "unable to save objects: $filename~: $!\n";
1064 } 1204 }
1065 } else { 1205 } else {
1066 aio_unlink $filename; 1206 aio_unlink $filename;
1067 aio_unlink "$filename.pst"; 1207 aio_unlink "$filename.pst";
1068 } 1208 }
1087 1227
1088 unless (aio_stat "$filename.pst") { 1228 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1229 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1230 or return;
1091 1231
1092 $av = eval { (Storable::thaw $av)->{objs} }; 1232 my $st = eval { Coro::Storable::thaw $av };
1233 $av = $st->{objs};
1093 } 1234 }
1094 1235
1095 utf8::decode (my $decname = $filename); 1236 utf8::decode (my $decname = $filename);
1096 warn sprintf "loading %s (%d,%d)\n", 1237 warn sprintf "loading %s (%d,%d)\n",
1097 $decname, length $data, scalar @{$av || []}; 1238 $decname, length $data, scalar @{$av || []};
1158 my ($name, $cb) = @_; 1299 my ($name, $cb) = @_;
1159 1300
1160 $EXTICMD{$name} = $cb; 1301 $EXTICMD{$name} = $cb;
1161} 1302}
1162 1303
1304use File::Glob ();
1305
1163cf::player->attach ( 1306cf::player->attach (
1164 on_command => sub { 1307 on_command => sub {
1165 my ($pl, $name, $params) = @_; 1308 my ($pl, $name, $params) = @_;
1166 1309
1167 my $cb = $COMMAND{$name} 1310 my $cb = $COMMAND{$name}
1199 1342
1200 cf::override; 1343 cf::override;
1201 }, 1344 },
1202); 1345);
1203 1346
1347# "readahead" all extensions
1348sub cache_extensions {
1349 my $grp = IO::AIO::aio_group;
1350
1351 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1352 for (grep /\.ext$/, @{$_[0]}) {
1353 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1354 }
1355 };
1356
1357 $grp
1358}
1359
1204sub load_extensions { 1360sub load_extensions {
1205 cf::sync_job { 1361 cf::sync_job {
1206 my %todo; 1362 my %todo;
1207 1363
1208 for my $path (<$LIBDIR/*.ext>) { 1364 for my $path (<$LIBDIR/*.ext>) {
1227 1383
1228 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1384 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1229 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1385 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1230 1386
1231 $ext{source} = 1387 $ext{source} =
1232 "package $pkg; use strict; use utf8;\n" 1388 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1233 . "#line 1 \"$path\"\n{\n" 1389 . "#line 1 \"$path\"\n{\n"
1234 . $source 1390 . $source
1235 . "\n};\n1"; 1391 . "\n};\n1";
1236 1392
1237 $todo{$base} = \%ext; 1393 $todo{$base} = \%ext;
1253 my $msg = $@ ? "$v->{path}: $@\n" 1409 my $msg = $@ ? "$v->{path}: $@\n"
1254 : "$v->{base}: extension inactive.\n"; 1410 : "$v->{base}: extension inactive.\n";
1255 1411
1256 if (exists $v->{meta}{mandatory}) { 1412 if (exists $v->{meta}{mandatory}) {
1257 warn $msg; 1413 warn $msg;
1258 warn "mandatory extension failed to load, exiting.\n"; 1414 cf::cleanup "mandatory extension failed to load, exiting.";
1259 exit 1;
1260 } 1415 }
1261 1416
1262 warn $msg; 1417 warn $msg;
1263 } 1418 }
1264 1419
1278 1433
1279=back 1434=back
1280 1435
1281=head2 CORE EXTENSIONS 1436=head2 CORE EXTENSIONS
1282 1437
1283Functions and methods that extend core crossfire objects. 1438Functions and methods that extend core deliantra objects.
1284 1439
1285=cut 1440=cut
1286 1441
1287package cf::player; 1442package cf::player;
1288 1443
1331 1486
1332sub exists($) { 1487sub exists($) {
1333 my ($login) = @_; 1488 my ($login) = @_;
1334 1489
1335 $cf::PLAYER{$login} 1490 $cf::PLAYER{$login}
1336 or cf::sync_job { !aio_stat path $login } 1491 or !aio_stat path $login
1337} 1492}
1338 1493
1339sub find($) { 1494sub find($) {
1340 return $cf::PLAYER{$_[0]} || do { 1495 return $cf::PLAYER{$_[0]} || do {
1341 my $login = $_[0]; 1496 my $login = $_[0];
1353 my $f = new_from_file cf::object::thawer path $login 1508 my $f = new_from_file cf::object::thawer path $login
1354 or return; 1509 or return;
1355 1510
1356 my $pl = cf::player::load_pl $f 1511 my $pl = cf::player::load_pl $f
1357 or return; 1512 or return;
1513
1358 local $cf::PLAYER_LOADING{$login} = $pl; 1514 local $cf::PLAYER_LOADING{$login} = $pl;
1359 $f->resolve_delayed_derefs; 1515 $f->resolve_delayed_derefs;
1360 $cf::PLAYER{$login} = $pl 1516 $cf::PLAYER{$login} = $pl
1361 } 1517 }
1362 } 1518 }
1372 1528
1373 return if $pl->{deny_save}; 1529 return if $pl->{deny_save};
1374 1530
1375 aio_mkdir playerdir $pl, 0770; 1531 aio_mkdir playerdir $pl, 0770;
1376 $pl->{last_save} = $cf::RUNTIME; 1532 $pl->{last_save} = $cf::RUNTIME;
1533
1534 cf::get_slot 0.01;
1377 1535
1378 $pl->save_pl ($path); 1536 $pl->save_pl ($path);
1379 cf::cede_to_tick; 1537 cf::cede_to_tick;
1380} 1538}
1381 1539
1413 my ($pl) = @_; 1571 my ($pl) = @_;
1414 1572
1415 my $name = $pl->ob->name; 1573 my $name = $pl->ob->name;
1416 1574
1417 $pl->{deny_save} = 1; 1575 $pl->{deny_save} = 1;
1418 $pl->password ("*"); # this should lock out the player until we nuked the dir 1576 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1419 1577
1420 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1578 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1421 $pl->deactivate; 1579 $pl->deactivate;
1580 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1581 $pl->ob->check_score;
1422 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1582 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1423 $pl->ns->destroy if $pl->ns; 1583 $pl->ns->destroy if $pl->ns;
1424 1584
1425 my $path = playerdir $pl; 1585 my $path = playerdir $pl;
1426 my $temp = "$path~$cf::RUNTIME~deleting~"; 1586 my $temp = "$path~$cf::RUNTIME~deleting~";
1465 1625
1466 for my $login (@$dirs) { 1626 for my $login (@$dirs) {
1467 my $path = path $login; 1627 my $path = path $login;
1468 1628
1469 # a .pst is a dead give-away for a valid player 1629 # a .pst is a dead give-away for a valid player
1470 unless (-e "$path.pst") { 1630 # if no pst file found, open and chekc for blocked users
1631 if (aio_stat "$path.pst") {
1471 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1632 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1472 aio_read $fh, 0, 512, my $buf, 0 or next; 1633 aio_read $fh, 0, 512, my $buf, 0 or next;
1473 $buf !~ /^password -------------$/m or next; # official not-valid tag 1634 $buf !~ /^password -------------$/m or next; # official not-valid tag
1474 } 1635 }
1475 1636
1506 } 1667 }
1507 1668
1508 \@paths 1669 \@paths
1509} 1670}
1510 1671
1511=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1672=item $protocol_xml = $player->expand_cfpod ($cfpod)
1512 1673
1513Expand crossfire pod fragments into protocol xml. 1674Expand deliantra pod fragments into protocol xml.
1514
1515=cut
1516
1517sub expand_cfpod {
1518 ((my $self), (local $_)) = @_;
1519
1520 # escape & and <
1521 s/&/&amp;/g;
1522 s/(?<![BIUGHT])</&lt;/g;
1523
1524 # this is buggy, it needs to properly take care of nested <'s
1525
1526 1 while
1527 # replace B<>, I<>, U<> etc.
1528 s/B<([^\>]*)>/<b>$1<\/b>/
1529 || s/I<([^\>]*)>/<i>$1<\/i>/
1530 || s/U<([^\>]*)>/<u>$1<\/u>/
1531 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1532 # replace G<male|female> tags
1533 || s{G<([^>|]*)\|([^>]*)>}{
1534 $self->gender ? $2 : $1
1535 }ge
1536 # replace H<hint text>
1537 || s{H<([^\>]*)>}
1538 {
1539 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1540 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1541 "")
1542 [$self->{hintmode}]
1543 }ge;
1544
1545 # create single paragraphs (very hackish)
1546 s/(?<=\S)\n(?=\w)/ /g;
1547
1548 # compress some whitespace
1549 s/\s+\n/\n/g; # ws line-ends
1550 s/\n\n+/\n/g; # double lines
1551 s/^\n+//; # beginning lines
1552 s/\n+$//; # ending lines
1553
1554 $_
1555}
1556
1557sub hintmode {
1558 $_[0]{hintmode} = $_[1] if @_ > 1;
1559 $_[0]{hintmode}
1560}
1561 1675
1562=item $player->ext_reply ($msgid, @msg) 1676=item $player->ext_reply ($msgid, @msg)
1563 1677
1564Sends an ext reply to the player. 1678Sends an ext reply to the player.
1565 1679
1632our $MAX_RESET = 3600; 1746our $MAX_RESET = 3600;
1633our $DEFAULT_RESET = 3000; 1747our $DEFAULT_RESET = 3000;
1634 1748
1635sub generate_random_map { 1749sub generate_random_map {
1636 my ($self, $rmp) = @_; 1750 my ($self, $rmp) = @_;
1751
1752 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1753
1637 # mit "rum" bekleckern, nicht 1754 # mit "rum" bekleckern, nicht
1638 $self->_create_random_map ( 1755 $self->_create_random_map (
1639 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1756 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1640 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1757 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1641 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1758 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1763 1880
1764# the temporary/swap location 1881# the temporary/swap location
1765sub save_path { 1882sub save_path {
1766 my ($self) = @_; 1883 my ($self) = @_;
1767 1884
1768 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1885 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1769 "$TMPDIR/$path.map" 1886 "$TMPDIR/$path.map"
1770} 1887}
1771 1888
1772# the unique path, undef == no special unique path 1889# the unique path, undef == no special unique path
1773sub uniq_path { 1890sub uniq_path {
1774 my ($self) = @_; 1891 my ($self) = @_;
1775 1892
1776 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1893 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1777 "$UNIQUEDIR/$path" 1894 "$UNIQUEDIR/$path"
1778}
1779
1780# and all this just because we cannot iterate over
1781# all maps in C++...
1782sub change_all_map_light {
1783 my ($change) = @_;
1784
1785 $_->change_map_light ($change)
1786 for grep $_->outdoor, values %cf::MAP;
1787} 1895}
1788 1896
1789sub decay_objects { 1897sub decay_objects {
1790 my ($self) = @_; 1898 my ($self) = @_;
1791 1899
1875sub find { 1983sub find {
1876 my ($path, $origin) = @_; 1984 my ($path, $origin) = @_;
1877 1985
1878 $path = normalise $path, $origin && $origin->path; 1986 $path = normalise $path, $origin && $origin->path;
1879 1987
1880 cf::lock_wait "map_data:$path";#d#remove 1988 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1881 cf::lock_wait "map_find:$path"; 1989 my $guard2 = cf::lock_acquire "map_find:$path";
1882 1990
1883 $cf::MAP{$path} || do { 1991 $cf::MAP{$path} || do {
1884 my $guard1 = cf::lock_acquire "map_find:$path";
1885 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1886
1887 my $map = new_from_path cf::map $path 1992 my $map = new_from_path cf::map $path
1888 or return; 1993 or return;
1889 1994
1890 $map->{last_save} = $cf::RUNTIME; 1995 $map->{last_save} = $cf::RUNTIME;
1891 1996
1893 or return; 1998 or return;
1894 1999
1895 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1896 # doing this can freeze the server in a sync job, obviously 2001 # doing this can freeze the server in a sync job, obviously
1897 #$cf::WAIT_FOR_TICK->wait; 2002 #$cf::WAIT_FOR_TICK->wait;
2003 undef $guard2;
1898 undef $guard1; 2004 undef $guard1;
1899 undef $guard2;
1900 $map->reset; 2005 $map->reset;
1901 return find $path; 2006 return find $path;
1902 } 2007 }
1903 2008
1904 $cf::MAP{$path} = $map 2009 $cf::MAP{$path} = $map
1931 my $f = new_from_file cf::object::thawer $self->{load_path}; 2036 my $f = new_from_file cf::object::thawer $self->{load_path};
1932 $f->skip_block; 2037 $f->skip_block;
1933 $self->_load_objects ($f) 2038 $self->_load_objects ($f)
1934 or return; 2039 or return;
1935 2040
1936 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2041 $self->post_load_original
1937 if delete $self->{load_original}; 2042 if delete $self->{load_original};
1938 2043
1939 if (my $uniq = $self->uniq_path) { 2044 if (my $uniq = $self->uniq_path) {
1940 utf8::encode $uniq; 2045 utf8::encode $uniq;
1941 unless (aio_stat $uniq) { 2046 unless (aio_stat $uniq) {
1959 unless ($self->{deny_activate}) { 2064 unless ($self->{deny_activate}) {
1960 $self->decay_objects; 2065 $self->decay_objects;
1961 $self->fix_auto_apply; 2066 $self->fix_auto_apply;
1962 $self->update_buttons; 2067 $self->update_buttons;
1963 cf::cede_to_tick; 2068 cf::cede_to_tick;
1964 $self->set_darkness_map;
1965 cf::cede_to_tick;
1966 $self->activate; 2069 $self->activate;
1967 } 2070 }
1968 2071
1969 $self->{last_save} = $cf::RUNTIME; 2072 $self->{last_save} = $cf::RUNTIME;
1970 $self->last_access ($cf::RUNTIME); 2073 $self->last_access ($cf::RUNTIME);
1971 2074
1972 $self->in_memory (cf::MAP_IN_MEMORY); 2075 $self->in_memory (cf::MAP_ACTIVE);
1973 } 2076 }
1974 2077
1975 $self->post_load; 2078 $self->post_load;
1976} 2079}
1977 2080
2035 my ($path, $origin, $load) = @_; 2138 my ($path, $origin, $load) = @_;
2036 2139
2037 $path = normalise $path, $origin && $origin->{path}; 2140 $path = normalise $path, $origin && $origin->{path};
2038 2141
2039 if (my $map = $cf::MAP{$path}) { 2142 if (my $map = $cf::MAP{$path}) {
2040 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2143 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2041 } 2144 }
2042 2145
2043 $MAP_PREFETCH{$path} |= $load; 2146 $MAP_PREFETCH{$path} |= $load;
2044 2147
2045 $MAP_PREFETCHER ||= cf::async { 2148 $MAP_PREFETCHER ||= cf::async {
2082 cf::async { 2185 cf::async {
2083 $Coro::current->{desc} = "map player save"; 2186 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players; 2187 $_->contr->save for $self->players;
2085 }; 2188 };
2086 2189
2190 cf::get_slot 0.02;
2191
2087 if ($uniq) { 2192 if ($uniq) {
2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2194 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2090 } else { 2195 } else {
2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2099 $self->save; 2204 $self->save;
2100 2205
2101 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2102 2207
2103 return if $self->players; 2208 return if $self->players;
2104 return if $self->in_memory != cf::MAP_IN_MEMORY; 2209 return if $self->in_memory != cf::MAP_ACTIVE;
2105 return if $self->{deny_save}; 2210 return if $self->{deny_save};
2106 2211
2107 $self->in_memory (cf::MAP_SWAPPED); 2212 $self->in_memory (cf::MAP_SWAPPED);
2108 2213
2109 $self->deactivate; 2214 $self->deactivate;
2134 2239
2135 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2240 my $lock = cf::lock_acquire "map_data:$self->{path}";
2136 2241
2137 return if $self->players; 2242 return if $self->players;
2138 2243
2139 warn "resetting map ", $self->path; 2244 warn "resetting map ", $self->path, "\n";
2140 2245
2141 $self->in_memory (cf::MAP_SWAPPED); 2246 $self->in_memory (cf::MAP_SWAPPED);
2142 2247
2143 # need to save uniques path 2248 # need to save uniques path
2144 unless ($self->{deny_save}) { 2249 unless ($self->{deny_save}) {
2227 2332
2228sub unique_maps() { 2333sub unique_maps() {
2229 [ 2334 [
2230 map { 2335 map {
2231 utf8::decode $_; 2336 utf8::decode $_;
2232 /\.map$/ 2337 s/\.map$//; # TODO future compatibility hack
2338 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2339 ? ()
2233 ? normalise $_ 2340 : normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] } 2341 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ] 2342 ]
2237} 2343}
2238 2344
2239package cf;
2240
2241=back 2345=back
2242 2346
2243=head3 cf::object 2347=head3 cf::object
2244 2348
2245=cut 2349=cut
2248 2352
2249=over 4 2353=over 4
2250 2354
2251=item $ob->inv_recursive 2355=item $ob->inv_recursive
2252 2356
2253Returns the inventory of the object _and_ their inventories, recursively. 2357Returns the inventory of the object I<and> their inventories, recursively,
2358but I<not> the object itself.
2254 2359
2255=cut 2360=cut
2256 2361
2257sub inv_recursive_; 2362sub inv_recursive_;
2258sub inv_recursive_ { 2363sub inv_recursive_ {
2263 inv_recursive_ inv $_[0] 2368 inv_recursive_ inv $_[0]
2264} 2369}
2265 2370
2266=item $ref = $ob->ref 2371=item $ref = $ob->ref
2267 2372
2268creates and returns a persistent reference to an objetc that can be stored as a string. 2373Creates and returns a persistent reference to an object that can be stored as a string.
2269 2374
2270=item $ob = cf::object::deref ($refstring) 2375=item $ob = cf::object::deref ($refstring)
2271 2376
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2377returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block. 2378even if the object actually exists. May block.
2305can be C<undef>. Does the right thing when the player is currently in a 2410can be C<undef>. Does the right thing when the player is currently in a
2306dialogue with the given NPC character. 2411dialogue with the given NPC character.
2307 2412
2308=cut 2413=cut
2309 2414
2415our $SAY_CHANNEL = {
2416 id => "say",
2417 title => "Map",
2418 reply => "say ",
2419 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2420};
2421
2422our $CHAT_CHANNEL = {
2423 id => "chat",
2424 title => "Chat",
2425 reply => "chat ",
2426 tooltip => "Player chat and shouts, global to the server.",
2427};
2428
2310# rough implementation of a future "reply" method that works 2429# rough implementation of a future "reply" method that works
2311# with dialog boxes. 2430# with dialog boxes.
2312#TODO: the first argument must go, split into a $npc->reply_to ( method 2431#TODO: the first argument must go, split into a $npc->reply_to ( method
2313sub cf::object::player::reply($$$;$) { 2432sub cf::object::player::reply($$$;$) {
2314 my ($self, $npc, $msg, $flags) = @_; 2433 my ($self, $npc, $msg, $flags) = @_;
2325 my $dialog = $pl->{npc_dialog}; 2444 my $dialog = $pl->{npc_dialog};
2326 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2445 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2327 2446
2328 } else { 2447 } else {
2329 $msg = $npc->name . " says: $msg" if $npc; 2448 $msg = $npc->name . " says: $msg" if $npc;
2330 $self->message ($msg, $flags); 2449 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2331 } 2450 }
2332 } 2451 }
2333} 2452}
2334 2453
2335=item $object->send_msg ($channel, $msg, $color, [extra...]) 2454=item $object->send_msg ($channel, $msg, $color, [extra...])
2360 2479
2361=item $player_object->enter_link 2480=item $player_object->enter_link
2362 2481
2363Freezes the player and moves him/her to a special map (C<{link}>). 2482Freezes the player and moves him/her to a special map (C<{link}>).
2364 2483
2365The player should be reasonably safe there for short amounts of time. You 2484The player should be reasonably safe there for short amounts of time (e.g.
2366I<MUST> call C<leave_link> as soon as possible, though. 2485for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2486though, as the palyer cannot control the character while it is on the link
2487map.
2367 2488
2368Will never block. 2489Will never block.
2369 2490
2370=item $player_object->leave_link ($map, $x, $y) 2491=item $player_object->leave_link ($map, $x, $y)
2371 2492
2429 2550
2430 $map->load; 2551 $map->load;
2431 $map->load_neighbours; 2552 $map->load_neighbours;
2432 2553
2433 return unless $self->contr->active; 2554 return unless $self->contr->active;
2434 $self->activate_recursive;
2435 2555
2436 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2556 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2437 $self->enter_map ($map, $x, $y); 2557 $self->enter_map ($map, $x, $y);
2558
2559 # only activate afterwards, to support waiting in hooks
2560 $self->activate_recursive;
2438} 2561}
2439 2562
2440=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2563=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2441 2564
2442Moves the player to the given map-path and coordinates by first freezing 2565Moves the player to the given map-path and coordinates by first freezing
2443her, loading and preparing them map, calling the provided $check callback 2566her, loading and preparing them map, calling the provided $check callback
2444that has to return the map if sucecssful, and then unfreezes the player on 2567that has to return the map if sucecssful, and then unfreezes the player on
2445the new (success) or old (failed) map position. In either case, $done will 2568the new (success) or old (failed) map position. In either case, $done will
2446be called at the end of this process. 2569be called at the end of this process.
2570
2571Note that $check will be called with a potentially non-loaded map, so if
2572it needs a loaded map it has to call C<< ->load >>.
2447 2573
2448=cut 2574=cut
2449 2575
2450our $GOTOGEN; 2576our $GOTOGEN;
2451 2577
2530} 2656}
2531 2657
2532sub prepare_random_map { 2658sub prepare_random_map {
2533 my ($exit) = @_; 2659 my ($exit) = @_;
2534 2660
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by 2661 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed 2662 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object 2663 # that depends on the exit object
2540 2664
2541 my $rmp = parse_random_map_params $exit->msg; 2665 my $rmp = parse_random_map_params $exit->msg;
2543 if ($exit->map) { 2667 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name; 2668 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path; 2669 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x; 2670 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y; 2671 $rmp->{origin_y} = $exit->y;
2672
2673 $exit->map->touch;
2548 } 2674 }
2549 2675
2550 $rmp->{random_seed} ||= $exit->random_seed; 2676 $rmp->{random_seed} ||= $exit->random_seed;
2551 2677
2552 my $data = cf::to_json $rmp; 2678 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2553 my $md5 = Digest::MD5::md5_hex $data; 2679 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta"; 2680 my $meta = "$RANDOMDIR/$md5.meta";
2555 2681
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2682 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0; 2683 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh; 2684 undef $fh;
2559 aio_rename "$meta~", $meta; 2685 aio_rename "$meta~", $meta;
2560 2686
2687 my $slaying = "?random/$md5";
2688
2689 if ($exit->valid) {
2561 $exit->slaying ("?random/$md5"); 2690 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef); 2691 $exit->msg (undef);
2692 }
2563 } 2693 }
2564} 2694}
2565 2695
2566sub cf::object::player::enter_exit { 2696sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_; 2697 my ($self, $exit) = @_;
2568 2698
2569 return unless $self->type == cf::PLAYER; 2699 return unless $self->type == cf::PLAYER;
2570 2700
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link; 2701 $self->enter_link;
2583 2702
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async { 2703 (async {
2589 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2704 $Coro::current->{desc} = "enter_exit";
2590 2705
2591 $self->deactivate_recursive; # just to be sure
2592 unless (eval { 2706 unless (eval {
2707 $self->deactivate_recursive; # just to be sure
2708
2709 # random map handling
2710 {
2711 my $guard = cf::lock_acquire "exit_prepare:$exit";
2712
2713 prepare_random_map $exit
2714 if $exit->slaying eq "/!";
2715 }
2716
2717 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2718 my $x = $exit->stats->hp;
2719 my $y = $exit->stats->sp;
2720
2593 $self->goto ($slaying, $hp, $sp); 2721 $self->goto ($map, $x, $y);
2594 2722
2723 # if exit is damned, update players death & WoR home-position
2724 $self->contr->savebed ($map, $x, $y)
2725 if $exit->flag (cf::FLAG_DAMNED);
2726
2595 1; 2727 1
2596 }) { 2728 }) {
2597 $self->message ("Something went wrong deep within the crossfire server. " 2729 $self->message ("Something went wrong deep within the deliantra server. "
2598 . "I'll try to bring you back to the map you were before. " 2730 . "I'll try to bring you back to the map you were before. "
2599 . "Please report this to the dungeon master!", 2731 . "Please report this to the dungeon master!",
2600 cf::NDI_UNIQUE | cf::NDI_RED); 2732 cf::NDI_UNIQUE | cf::NDI_RED);
2601 2733
2602 warn "ERROR in enter_exit: $@"; 2734 warn "ERROR in enter_exit: $@";
2630the message, with C<log> being the default. If C<$color> is negative, suppress 2762the message, with C<log> being the default. If C<$color> is negative, suppress
2631the message unless the client supports the msg packet. 2763the message unless the client supports the msg packet.
2632 2764
2633=cut 2765=cut
2634 2766
2767# non-persistent channels (usually the info channel)
2635our %CHANNEL = ( 2768our %CHANNEL = (
2636 "c/identify" => { 2769 "c/identify" => {
2637 id => "infobox", 2770 id => "infobox",
2638 title => "Identify", 2771 title => "Identify",
2639 reply => undef, 2772 reply => undef,
2643 id => "infobox", 2776 id => "infobox",
2644 title => "Examine", 2777 title => "Examine",
2645 reply => undef, 2778 reply => undef,
2646 tooltip => "Signs and other items you examined", 2779 tooltip => "Signs and other items you examined",
2647 }, 2780 },
2781 "c/book" => {
2782 id => "infobox",
2783 title => "Book",
2784 reply => undef,
2785 tooltip => "The contents of a note or book",
2786 },
2648 "c/lookat" => { 2787 "c/lookat" => {
2649 id => "infobox", 2788 id => "infobox",
2650 title => "Look", 2789 title => "Look",
2651 reply => undef, 2790 reply => undef,
2652 tooltip => "What you saw there", 2791 tooltip => "What you saw there",
2653 }, 2792 },
2793 "c/who" => {
2794 id => "infobox",
2795 title => "Players",
2796 reply => undef,
2797 tooltip => "Shows players who are currently online",
2798 },
2799 "c/body" => {
2800 id => "infobox",
2801 title => "Body Parts",
2802 reply => undef,
2803 tooltip => "Shows which body parts you posess and are available",
2804 },
2805 "c/statistics" => {
2806 id => "infobox",
2807 title => "Statistics",
2808 reply => undef,
2809 tooltip => "Shows your primary statistics",
2810 },
2811 "c/skills" => {
2812 id => "infobox",
2813 title => "Skills",
2814 reply => undef,
2815 tooltip => "Shows your experience per skill and item power",
2816 },
2817 "c/shopitems" => {
2818 id => "infobox",
2819 title => "Shop Items",
2820 reply => undef,
2821 tooltip => "Shows the items currently for sale in this shop",
2822 },
2823 "c/resistances" => {
2824 id => "infobox",
2825 title => "Resistances",
2826 reply => undef,
2827 tooltip => "Shows your resistances",
2828 },
2829 "c/pets" => {
2830 id => "infobox",
2831 title => "Pets",
2832 reply => undef,
2833 tooltip => "Shows information abotu your pets/a specific pet",
2834 },
2835 "c/perceiveself" => {
2836 id => "infobox",
2837 title => "Perceive Self",
2838 reply => undef,
2839 tooltip => "You gained detailed knowledge about yourself",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859 "c/death" => {
2860 id => "death",
2861 title => "Death",
2862 reply => undef,
2863 tooltip => "Reason for and more info about your most recent death",
2864 },
2865 "c/say" => $SAY_CHANNEL,
2866 "c/chat" => $CHAT_CHANNEL,
2654); 2867);
2655 2868
2656sub cf::client::send_msg { 2869sub cf::client::send_msg {
2657 my ($self, $channel, $msg, $color, @extra) = @_; 2870 my ($self, $channel, $msg, $color, @extra) = @_;
2658 2871
2659 $msg = $self->pl->expand_cfpod ($msg); 2872 $msg = $self->pl->expand_cfpod ($msg)
2873 unless $color & cf::NDI_VERBATIM;
2660 2874
2661 $color &= cf::NDI_CLIENT_MASK; # just in case... 2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2662 2876
2663 # check predefined channels, for the benefit of C 2877 # check predefined channels, for the benefit of C
2664 if ($CHANNEL{$channel}) { 2878 if ($CHANNEL{$channel}) {
2665 $channel = $CHANNEL{$channel}; 2879 $channel = $CHANNEL{$channel};
2666 2880
2667 $self->ext_msg (channel_info => $channel) 2881 $self->ext_msg (channel_info => $channel);
2668 if $self->can_msg;
2669
2670 $channel = $channel->{id}; 2882 $channel = $channel->{id};
2671 2883
2672 } elsif (ref $channel) { 2884 } elsif (ref $channel) {
2673 # send meta info to client, if not yet sent 2885 # send meta info to client, if not yet sent
2674 unless (exists $self->{channel}{$channel->{id}}) { 2886 unless (exists $self->{channel}{$channel->{id}}) {
2675 $self->{channel}{$channel->{id}} = $channel; 2887 $self->{channel}{$channel->{id}} = $channel;
2676 $self->ext_msg (channel_info => $channel) 2888 $self->ext_msg (channel_info => $channel);
2677 if $self->can_msg;
2678 } 2889 }
2679 2890
2680 $channel = $channel->{id}; 2891 $channel = $channel->{id};
2681 } 2892 }
2682 2893
2683 return unless @extra || length $msg; 2894 return unless @extra || length $msg;
2684 2895
2685 if ($self->can_msg) {
2686 # default colour, mask it out 2896 # default colour, mask it out
2687 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2897 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2688 if $color & cf::NDI_DEF; 2898 if $color & cf::NDI_DEF;
2689 2899
2690 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2900 my $pkt = "msg "
2901 . $self->{json_coder}->encode (
2691 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2902 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2692 } else { 2903 );
2693 if ($color >= 0) {
2694 # replace some tags by gcfclient-compatible ones
2695 for ($msg) {
2696 1 while
2697 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2698 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2699 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2700 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2701 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2702 }
2703 2904
2704 $color &= cf::NDI_COLOR_MASK; 2905 # try lzf for large packets
2906 $pkt = "lzf " . Compress::LZF::compress $pkt
2907 if 1024 <= length $pkt and $self->{can_lzf};
2705 2908
2706 utf8::encode $msg; 2909 # split very large packets
2707 2910 if (8192 < length $pkt and $self->{can_lzf}) {
2708 if (0 && $msg =~ /\[/) { 2911 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2709 # COMMAND/INFO 2912 $pkt = "frag";
2710 $self->send_packet ("drawextinfo $color 10 8 $msg")
2711 } else {
2712 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2713 $self->send_packet ("drawinfo $color $msg")
2714 }
2715 }
2716 } 2913 }
2914
2915 $self->send_packet ($pkt);
2717} 2916}
2718 2917
2719=item $client->ext_msg ($type, @msg) 2918=item $client->ext_msg ($type, @msg)
2720 2919
2721Sends an ext event to the client. 2920Sends an ext event to the client.
2894=pod 3093=pod
2895 3094
2896The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
2897 3096
2898 cf::object 3097 cf::object
2899 contr pay_amount pay_player map x y force_find force_add 3098 contr pay_amount pay_player map x y force_find force_add destroy
2900 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3100 value
2901 3101
2902 cf::object::player 3102 cf::object::player
2903 player 3103 player
2904 3104
2905 cf::player 3105 cf::player
2910 3110
2911=cut 3111=cut
2912 3112
2913for ( 3113for (
2914 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3114 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2915 insert remove inv name archname title slaying race 3115 insert remove inv nrof name archname title slaying race
2916 decrease_ob_nr)], 3116 decrease split destroy change_exp value msg lore send_msg)],
2917 ["cf::object::player" => qw(player)], 3117 ["cf::object::player" => qw(player)],
2918 ["cf::player" => qw(peaceful)], 3118 ["cf::player" => qw(peaceful send_msg)],
2919 ["cf::map" => qw(trigger)], 3119 ["cf::map" => qw(trigger)],
2920) { 3120) {
2921 no strict 'refs'; 3121 no strict 'refs';
2922 my ($pkg, @funs) = @$_; 3122 my ($pkg, @funs) = @$_;
2923 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3123 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2940 my ($code, %vars) = @_; 3140 my ($code, %vars) = @_;
2941 3141
2942 my $qcode = $code; 3142 my $qcode = $code;
2943 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3143 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2944 $qcode =~ s/\n/\\n/g; 3144 $qcode =~ s/\n/\\n/g;
3145
3146 %vars = (_dummy => 0) unless %vars;
2945 3147
2946 local $_; 3148 local $_;
2947 local @safe::cf::_safe_eval_args = values %vars; 3149 local @safe::cf::_safe_eval_args = values %vars;
2948 3150
2949 my $eval = 3151 my $eval =
3026 { 3228 {
3027 my $faces = $facedata->{faceinfo}; 3229 my $faces = $facedata->{faceinfo};
3028 3230
3029 while (my ($face, $info) = each %$faces) { 3231 while (my ($face, $info) = each %$faces) {
3030 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3232 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3233
3031 cf::face::set_visibility $idx, $info->{visibility}; 3234 cf::face::set_visibility $idx, $info->{visibility};
3032 cf::face::set_magicmap $idx, $info->{magicmap}; 3235 cf::face::set_magicmap $idx, $info->{magicmap};
3033 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3236 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3034 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3237 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3035 3238
3036 cf::cede_to_tick; 3239 cf::cede_to_tick;
3037 } 3240 }
3038 3241
3039 while (my ($face, $info) = each %$faces) { 3242 while (my ($face, $info) = each %$faces) {
3040 next unless $info->{smooth}; 3243 next unless $info->{smooth};
3244
3041 my $idx = cf::face::find $face 3245 my $idx = cf::face::find $face
3042 or next; 3246 or next;
3247
3043 if (my $smooth = cf::face::find $info->{smooth}) { 3248 if (my $smooth = cf::face::find $info->{smooth}) {
3044 cf::face::set_smooth $idx, $smooth; 3249 cf::face::set_smooth $idx, $smooth;
3045 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3250 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3046 } else { 3251 } else {
3047 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3252 warn "smooth face '$info->{smooth}' not found for face '$face'";
3065 { 3270 {
3066 # TODO: for gcfclient pleasure, we should give resources 3271 # TODO: for gcfclient pleasure, we should give resources
3067 # that gcfclient doesn't grok a >10000 face index. 3272 # that gcfclient doesn't grok a >10000 face index.
3068 my $res = $facedata->{resource}; 3273 my $res = $facedata->{resource};
3069 3274
3070 my $soundconf = delete $res->{"res/sound.conf"};
3071
3072 while (my ($name, $info) = each %$res) { 3275 while (my ($name, $info) = each %$res) {
3276 if (defined $info->{type}) {
3073 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3277 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3074 my $data; 3278 my $data;
3075 3279
3076 if ($info->{type} & 1) { 3280 if ($info->{type} & 1) {
3077 # prepend meta info 3281 # prepend meta info
3078 3282
3079 my $meta = $enc->encode ({ 3283 my $meta = $enc->encode ({
3080 name => $name, 3284 name => $name,
3081 %{ $info->{meta} || {} }, 3285 %{ $info->{meta} || {} },
3082 }); 3286 });
3083 3287
3084 $data = pack "(w/a*)*", $meta, $info->{data}; 3288 $data = pack "(w/a*)*", $meta, $info->{data};
3289 } else {
3290 $data = $info->{data};
3291 }
3292
3293 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3294 cf::face::set_type $idx, $info->{type};
3085 } else { 3295 } else {
3086 $data = $info->{data}; 3296 $RESOURCE{$name} = $info;
3087 } 3297 }
3088 3298
3089 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3090 cf::face::set_type $idx, $info->{type};
3091
3092 cf::cede_to_tick; 3299 cf::cede_to_tick;
3093 } 3300 }
3094
3095 if ($soundconf) {
3096 $soundconf = $enc->decode (delete $soundconf->{data});
3097
3098 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3099 my $sound = $soundconf->{compat}[$_]
3100 or next;
3101
3102 my $face = cf::face::find "sound/$sound->[1]";
3103 cf::sound::set $sound->[0] => $face;
3104 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3105 }
3106
3107 while (my ($k, $v) = each %{$soundconf->{event}}) {
3108 my $face = cf::face::find "sound/$v";
3109 cf::sound::set $k => $face;
3110 }
3111 }
3112 } 3301 }
3302
3303 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3113 3304
3114 1 3305 1
3115} 3306}
3307
3308cf::global->attach (on_resource_update => sub {
3309 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3310 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3311
3312 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3313 my $sound = $soundconf->{compat}[$_]
3314 or next;
3315
3316 my $face = cf::face::find "sound/$sound->[1]";
3317 cf::sound::set $sound->[0] => $face;
3318 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3319 }
3320
3321 while (my ($k, $v) = each %{$soundconf->{event}}) {
3322 my $face = cf::face::find "sound/$v";
3323 cf::sound::set $k => $face;
3324 }
3325 }
3326});
3116 3327
3117register_exticmd fx_want => sub { 3328register_exticmd fx_want => sub {
3118 my ($ns, $want) = @_; 3329 my ($ns, $want) = @_;
3119 3330
3120 while (my ($k, $v) = each %$want) { 3331 while (my ($k, $v) = each %$want) {
3121 $ns->fx_want ($k, $v); 3332 $ns->fx_want ($k, $v);
3122 } 3333 }
3123}; 3334};
3335
3336sub load_resource_file($) {
3337 my $guard = lock_acquire "load_resource_file";
3338
3339 my $status = load_resource_file_ $_[0];
3340 get_slot 0.1, 100;
3341 cf::arch::commit_load;
3342
3343 $status
3344}
3124 3345
3125sub reload_regions { 3346sub reload_regions {
3126 # HACK to clear player env face cache, we need some signal framework 3347 # HACK to clear player env face cache, we need some signal framework
3127 # for this (global event?) 3348 # for this (global event?)
3128 %ext::player_env::MUSIC_FACE_CACHE = (); 3349 %ext::player_env::MUSIC_FACE_CACHE = ();
3142} 3363}
3143 3364
3144sub reload_archetypes { 3365sub reload_archetypes {
3145 load_resource_file "$DATADIR/archetypes" 3366 load_resource_file "$DATADIR/archetypes"
3146 or die "unable to load archetypes\n"; 3367 or die "unable to load archetypes\n";
3147 #d# NEED to laod twice to resolve forward references
3148 # this really needs to be done in an extra post-pass
3149 # (which needs to be synchronous, so solve it differently)
3150 load_resource_file "$DATADIR/archetypes"
3151 or die "unable to load archetypes\n";
3152} 3368}
3153 3369
3154sub reload_treasures { 3370sub reload_treasures {
3155 load_resource_file "$DATADIR/treasures" 3371 load_resource_file "$DATADIR/treasures"
3156 or die "unable to load treasurelists\n"; 3372 or die "unable to load treasurelists\n";
3157} 3373}
3158 3374
3159sub reload_resources { 3375sub reload_resources {
3160 warn "reloading resource files...\n"; 3376 warn "reloading resource files...\n";
3161 3377
3378 reload_facedata;
3379 reload_archetypes;
3162 reload_regions; 3380 reload_regions;
3163 reload_facedata;
3164 #reload_archetypes;#d#
3165 reload_archetypes;
3166 reload_treasures; 3381 reload_treasures;
3167 3382
3168 warn "finished reloading resource files\n"; 3383 warn "finished reloading resource files\n";
3169}
3170
3171sub init {
3172 reload_resources;
3173} 3384}
3174 3385
3175sub reload_config { 3386sub reload_config {
3176 open my $fh, "<:utf8", "$CONFDIR/config" 3387 open my $fh, "<:utf8", "$CONFDIR/config"
3177 or return; 3388 or return;
3178 3389
3179 local $/; 3390 local $/;
3180 *CFG = YAML::Syck::Load <$fh>; 3391 *CFG = YAML::Load <$fh>;
3181 3392
3182 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3393 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3183 3394
3184 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3395 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3185 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3396 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3191 }; 3402 };
3192 warn $@ if $@; 3403 warn $@ if $@;
3193 } 3404 }
3194} 3405}
3195 3406
3407sub pidfile() {
3408 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3409 or die "$PIDFILE: $!";
3410 flock $fh, &Fcntl::LOCK_EX
3411 or die "$PIDFILE: flock: $!";
3412 $fh
3413}
3414
3415# make sure only one server instance is running at any one time
3416sub atomic {
3417 my $fh = pidfile;
3418
3419 my $pid = <$fh>;
3420 kill 9, $pid if $pid > 0;
3421
3422 seek $fh, 0, 0;
3423 print $fh $$;
3424}
3425
3426sub main_loop {
3427 warn "EV::loop starting\n";
3428 if (1) {
3429 EV::loop;
3430 }
3431 warn "EV::loop returned\n";
3432 goto &main_loop unless $REALLY_UNLOOP;
3433}
3434
3196sub main { 3435sub main {
3436 cf::init_globals; # initialise logging
3437
3438 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3439 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3440 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3441 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3442
3443 cf::init_experience;
3444 cf::init_anim;
3445 cf::init_attackmess;
3446 cf::init_dynamic;
3447
3448 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3449
3197 # we must not ever block the main coroutine 3450 # we must not ever block the main coroutine
3198 local $Coro::idle = sub { 3451 local $Coro::idle = sub {
3199 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3452 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3200 (async { 3453 (async {
3201 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3454 $Coro::current->{desc} = "IDLE BUG HANDLER";
3202 Event::one_event; 3455 EV::loop EV::LOOP_ONESHOT;
3203 })->prio (Coro::PRIO_MAX); 3456 })->prio (Coro::PRIO_MAX);
3204 }; 3457 };
3205 3458
3459 evthread_start IO::AIO::poll_fileno;
3460
3461 cf::sync_job {
3462 reload_resources;
3206 reload_config; 3463 reload_config;
3207 db_init; 3464 db_init;
3465
3466 cf::load_settings;
3467 cf::load_materials;
3468 cf::init_uuid;
3469 cf::init_signals;
3470 cf::init_commands;
3471 cf::init_skills;
3472
3473 cf::init_beforeplay;
3474
3475 atomic;
3476
3208 load_extensions; 3477 load_extensions;
3209 3478
3210 $TICK_WATCHER->start; 3479 utime time, time, $RUNTIMEFILE;
3211 Event::loop; 3480
3481 # no (long-running) fork's whatsoever before this point(!)
3482 use POSIX ();
3483 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3484
3485 (pop @POST_INIT)->(0) while @POST_INIT;
3486 };
3487
3488 main_loop;
3212} 3489}
3213 3490
3214############################################################################# 3491#############################################################################
3215# initialisation and cleanup 3492# initialisation and cleanup
3216 3493
3217# install some emergency cleanup handlers 3494# install some emergency cleanup handlers
3218BEGIN { 3495BEGIN {
3496 our %SIGWATCHER = ();
3219 for my $signal (qw(INT HUP TERM)) { 3497 for my $signal (qw(INT HUP TERM)) {
3220 Event->signal ( 3498 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3221 reentrant => 0,
3222 data => WF_AUTOCANCEL,
3223 signal => $signal,
3224 prio => 0,
3225 cb => sub {
3226 cf::cleanup "SIG$signal"; 3499 cf::cleanup "SIG$signal";
3227 },
3228 ); 3500 };
3229 } 3501 }
3230} 3502}
3231 3503
3232sub write_runtime { 3504sub write_runtime_sync {
3233 my $runtime = "$LOCALDIR/runtime";
3234
3235 # first touch the runtime file to show we are still running: 3505 # first touch the runtime file to show we are still running:
3236 # the fsync below can take a very very long time. 3506 # the fsync below can take a very very long time.
3237 3507
3238 IO::AIO::aio_utime $runtime, undef, undef; 3508 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3239 3509
3240 my $guard = cf::lock_acquire "write_runtime"; 3510 my $guard = cf::lock_acquire "write_runtime";
3241 3511
3242 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3512 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3243 or return; 3513 or return;
3244 3514
3245 my $value = $cf::RUNTIME + 90 + 10; 3515 my $value = $cf::RUNTIME + 90 + 10;
3246 # 10 is the runtime save interval, for a monotonic clock 3516 # 10 is the runtime save interval, for a monotonic clock
3247 # 60 allows for the watchdog to kill the server. 3517 # 60 allows for the watchdog to kill the server.
3257 aio_utime $fh, undef, undef; 3527 aio_utime $fh, undef, undef;
3258 3528
3259 close $fh 3529 close $fh
3260 or return; 3530 or return;
3261 3531
3262 aio_rename "$runtime~", $runtime 3532 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3263 and return; 3533 and return;
3264 3534
3265 warn "runtime file written.\n"; 3535 warn "runtime file written.\n";
3266 3536
3267 1 3537 1
3538}
3539
3540our $uuid_lock;
3541our $uuid_skip;
3542
3543sub write_uuid_sync($) {
3544 $uuid_skip ||= $_[0];
3545
3546 return if $uuid_lock;
3547 local $uuid_lock = 1;
3548
3549 my $uuid = "$LOCALDIR/uuid";
3550
3551 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3552 or return;
3553
3554 my $value = uuid_seq uuid_cur;
3555
3556 unless ($value) {
3557 warn "cowardly refusing to write zero uuid value!\n";
3558 return;
3559 }
3560
3561 my $value = uuid_str $value + $uuid_skip;
3562 $uuid_skip = 0;
3563
3564 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3565 and return;
3566
3567 # always fsync - this file is important
3568 aio_fsync $fh
3569 and return;
3570
3571 close $fh
3572 or return;
3573
3574 aio_rename "$uuid~", $uuid
3575 and return;
3576
3577 warn "uuid file written ($value).\n";
3578
3579 1
3580
3581}
3582
3583sub write_uuid($$) {
3584 my ($skip, $sync) = @_;
3585
3586 $sync ? write_uuid_sync $skip
3587 : async { write_uuid_sync $skip };
3268} 3588}
3269 3589
3270sub emergency_save() { 3590sub emergency_save() {
3271 my $freeze_guard = cf::freeze_mainloop; 3591 my $freeze_guard = cf::freeze_mainloop;
3272 3592
3273 warn "enter emergency perl save\n"; 3593 warn "emergency_perl_save: enter\n";
3274 3594
3275 cf::sync_job { 3595 cf::sync_job {
3596 # this is a trade-off: we want to be very quick here, so
3597 # save all maps without fsync, and later call a global sync
3598 # (which in turn might be very very slow)
3599 local $USE_FSYNC = 0;
3600
3276 # use a peculiar iteration method to avoid tripping on perl 3601 # use a peculiar iteration method to avoid tripping on perl
3277 # refcount bugs in for. also avoids problems with players 3602 # refcount bugs in for. also avoids problems with players
3278 # and maps saved/destroyed asynchronously. 3603 # and maps saved/destroyed asynchronously.
3279 warn "begin emergency player save\n"; 3604 warn "emergency_perl_save: begin player save\n";
3280 for my $login (keys %cf::PLAYER) { 3605 for my $login (keys %cf::PLAYER) {
3281 my $pl = $cf::PLAYER{$login} or next; 3606 my $pl = $cf::PLAYER{$login} or next;
3282 $pl->valid or next; 3607 $pl->valid or next;
3608 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3283 $pl->save; 3609 $pl->save;
3284 } 3610 }
3285 warn "end emergency player save\n"; 3611 warn "emergency_perl_save: end player save\n";
3286 3612
3287 warn "begin emergency map save\n"; 3613 warn "emergency_perl_save: begin map save\n";
3288 for my $path (keys %cf::MAP) { 3614 for my $path (keys %cf::MAP) {
3289 my $map = $cf::MAP{$path} or next; 3615 my $map = $cf::MAP{$path} or next;
3290 $map->valid or next; 3616 $map->valid or next;
3291 $map->save; 3617 $map->save;
3292 } 3618 }
3293 warn "end emergency map save\n"; 3619 warn "emergency_perl_save: end map save\n";
3294 3620
3295 warn "begin emergency database checkpoint\n"; 3621 warn "emergency_perl_save: begin database checkpoint\n";
3296 BDB::db_env_txn_checkpoint $DB_ENV; 3622 BDB::db_env_txn_checkpoint $DB_ENV;
3297 warn "end emergency database checkpoint\n"; 3623 warn "emergency_perl_save: end database checkpoint\n";
3624
3625 warn "emergency_perl_save: begin write uuid\n";
3626 write_uuid_sync 1;
3627 warn "emergency_perl_save: end write uuid\n";
3298 }; 3628 };
3299 3629
3630 warn "emergency_perl_save: starting sync()\n";
3631 IO::AIO::aio_sync sub {
3632 warn "emergency_perl_save: finished sync()\n";
3633 };
3634
3300 warn "leave emergency perl save\n"; 3635 warn "emergency_perl_save: leave\n";
3301} 3636}
3302 3637
3303sub post_cleanup { 3638sub post_cleanup {
3304 my ($make_core) = @_; 3639 my ($make_core) = @_;
3305 3640
3306 warn Carp::longmess "post_cleanup backtrace" 3641 warn Carp::longmess "post_cleanup backtrace"
3307 if $make_core; 3642 if $make_core;
3643
3644 my $fh = pidfile;
3645 unlink $PIDFILE if <$fh> == $$;
3646}
3647
3648# a safer delete_package, copied from Symbol
3649sub clear_package($) {
3650 my $pkg = shift;
3651
3652 # expand to full symbol table name if needed
3653 unless ($pkg =~ /^main::.*::$/) {
3654 $pkg = "main$pkg" if $pkg =~ /^::/;
3655 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3656 $pkg .= '::' unless $pkg =~ /::$/;
3657 }
3658
3659 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3660 my $stem_symtab = *{$stem}{HASH};
3661
3662 defined $stem_symtab and exists $stem_symtab->{$leaf}
3663 or return;
3664
3665 # clear all symbols
3666 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3667 for my $name (keys %$leaf_symtab) {
3668 _gv_clear *{"$pkg$name"};
3669# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3670 }
3671 warn "cleared package $pkg\n";#d#
3308} 3672}
3309 3673
3310sub do_reload_perl() { 3674sub do_reload_perl() {
3311 # can/must only be called in main 3675 # can/must only be called in main
3312 if ($Coro::current != $Coro::main) { 3676 if ($Coro::current != $Coro::main) {
3313 warn "can only reload from main coroutine"; 3677 warn "can only reload from main coroutine";
3314 return; 3678 return;
3315 } 3679 }
3316 3680
3681 return if $RELOAD++;
3682
3683 my $t1 = EV::time;
3684
3685 while ($RELOAD) {
3317 warn "reloading..."; 3686 warn "reloading...";
3318 3687
3319 warn "entering sync_job"; 3688 warn "entering sync_job";
3320 3689
3321 cf::sync_job { 3690 cf::sync_job {
3322 cf::write_runtime; # external watchdog should not bark 3691 cf::write_runtime_sync; # external watchdog should not bark
3323 cf::emergency_save; 3692 cf::emergency_save;
3324 cf::write_runtime; # external watchdog should not bark 3693 cf::write_runtime_sync; # external watchdog should not bark
3325 3694
3326 warn "syncing database to disk"; 3695 warn "syncing database to disk";
3327 BDB::db_env_txn_checkpoint $DB_ENV; 3696 BDB::db_env_txn_checkpoint $DB_ENV;
3328 3697
3329 # if anything goes wrong in here, we should simply crash as we already saved 3698 # if anything goes wrong in here, we should simply crash as we already saved
3330 3699
3331 warn "cancelling all WF_AUTOCANCEL watchers";
3332 for (Event::all_watchers) {
3333 $_->cancel if $_->data & WF_AUTOCANCEL;
3334 }
3335
3336 warn "flushing outstanding aio requests"; 3700 warn "flushing outstanding aio requests";
3337 for (;;) {
3338 BDB::flush;
3339 IO::AIO::flush;
3340 Coro::cede;
3341 last unless IO::AIO::nreqs || BDB::nreqs; 3701 while (IO::AIO::nreqs || BDB::nreqs) {
3342 warn "iterate..."; 3702 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3343 }
3344
3345 ++$RELOAD;
3346
3347 warn "cancelling all extension coros";
3348 $_->cancel for values %EXT_CORO;
3349 %EXT_CORO = ();
3350
3351 warn "removing commands";
3352 %COMMAND = ();
3353
3354 warn "removing ext/exti commands";
3355 %EXTCMD = ();
3356 %EXTICMD = ();
3357
3358 warn "unloading/nuking all extensions";
3359 for my $pkg (@EXTS) {
3360 warn "... unloading $pkg";
3361
3362 if (my $cb = $pkg->can ("unload")) {
3363 eval {
3364 $cb->($pkg);
3365 1
3366 } or warn "$pkg unloaded, but with errors: $@";
3367 } 3703 }
3368 3704
3369 warn "... nuking $pkg"; 3705 warn "cancelling all extension coros";
3370 Symbol::delete_package $pkg; 3706 $_->cancel for values %EXT_CORO;
3371 } 3707 %EXT_CORO = ();
3372 3708
3373 warn "unloading all perl modules loaded from $LIBDIR"; 3709 warn "removing commands";
3374 while (my ($k, $v) = each %INC) { 3710 %COMMAND = ();
3375 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3376 3711
3712 warn "removing ext/exti commands";
3713 %EXTCMD = ();
3714 %EXTICMD = ();
3715
3716 warn "unloading/nuking all extensions";
3717 for my $pkg (@EXTS) {
3377 warn "... unloading $k"; 3718 warn "... unloading $pkg";
3378 delete $INC{$k};
3379 3719
3380 $k =~ s/\.pm$//;
3381 $k =~ s/\//::/g;
3382
3383 if (my $cb = $k->can ("unload_module")) { 3720 if (my $cb = $pkg->can ("unload")) {
3721 eval {
3384 $cb->(); 3722 $cb->($pkg);
3723 1
3724 } or warn "$pkg unloaded, but with errors: $@";
3725 }
3726
3727 warn "... clearing $pkg";
3728 clear_package $pkg;
3385 } 3729 }
3386 3730
3387 Symbol::delete_package $k; 3731 warn "unloading all perl modules loaded from $LIBDIR";
3732 while (my ($k, $v) = each %INC) {
3733 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3734
3735 warn "... unloading $k";
3736 delete $INC{$k};
3737
3738 $k =~ s/\.pm$//;
3739 $k =~ s/\//::/g;
3740
3741 if (my $cb = $k->can ("unload_module")) {
3742 $cb->();
3743 }
3744
3745 clear_package $k;
3388 } 3746 }
3389 3747
3390 warn "getting rid of safe::, as good as possible"; 3748 warn "getting rid of safe::, as good as possible";
3391 Symbol::delete_package "safe::$_" 3749 clear_package "safe::$_"
3392 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3750 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3393 3751
3394 warn "unloading cf.pm \"a bit\""; 3752 warn "unloading cf.pm \"a bit\"";
3395 delete $INC{"cf.pm"}; 3753 delete $INC{"cf.pm"};
3396 delete $INC{"cf/pod.pm"}; 3754 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3397 3755
3398 # don't, removes xs symbols, too, 3756 # don't, removes xs symbols, too,
3399 # and global variables created in xs 3757 # and global variables created in xs
3400 #Symbol::delete_package __PACKAGE__; 3758 #clear_package __PACKAGE__;
3401 3759
3402 warn "unload completed, starting to reload now"; 3760 warn "unload completed, starting to reload now";
3403 3761
3404 warn "reloading cf.pm"; 3762 warn "reloading cf.pm";
3405 require cf; 3763 require cf;
3406 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3764 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3407 3765
3408 warn "loading config and database again"; 3766 warn "loading config and database again";
3409 cf::reload_config; 3767 cf::reload_config;
3410 3768
3411 warn "loading extensions"; 3769 warn "loading extensions";
3412 cf::load_extensions; 3770 cf::load_extensions;
3413 3771
3772 if ($REATTACH_ON_RELOAD) {
3414 warn "reattaching attachments to objects/players"; 3773 warn "reattaching attachments to objects/players";
3415 _global_reattach; # objects, sockets 3774 _global_reattach; # objects, sockets
3416 warn "reattaching attachments to maps"; 3775 warn "reattaching attachments to maps";
3417 reattach $_ for values %MAP; 3776 reattach $_ for values %MAP;
3418 warn "reattaching attachments to players"; 3777 warn "reattaching attachments to players";
3419 reattach $_ for values %PLAYER; 3778 reattach $_ for values %PLAYER;
3779 }
3420 3780
3781 warn "running post_init jobs";
3782 (pop @POST_INIT)->(1) while @POST_INIT;
3783
3421 warn "leaving sync_job"; 3784 warn "leaving sync_job";
3422 3785
3423 1 3786 1
3424 } or do { 3787 } or do {
3425 warn $@; 3788 warn $@;
3426 warn "error while reloading, exiting."; 3789 cf::cleanup "error while reloading, exiting.";
3427 exit 1;
3428 }; 3790 };
3429 3791
3430 warn "reloaded"; 3792 warn "reloaded";
3793 --$RELOAD;
3794 }
3795
3796 $t1 = EV::time - $t1;
3797 warn "reload completed in ${t1}s\n";
3431}; 3798};
3432 3799
3433our $RELOAD_WATCHER; # used only during reload 3800our $RELOAD_WATCHER; # used only during reload
3434 3801
3435sub reload_perl() { 3802sub reload_perl() {
3436 # doing reload synchronously and two reloads happen back-to-back, 3803 # doing reload synchronously and two reloads happen back-to-back,
3437 # coro crashes during coro_state_free->destroy here. 3804 # coro crashes during coro_state_free->destroy here.
3438 3805
3439 $RELOAD_WATCHER ||= Event->timer ( 3806 $RELOAD_WATCHER ||= cf::async {
3440 reentrant => 0, 3807 Coro::AIO::aio_wait cache_extensions;
3441 after => 0, 3808
3442 data => WF_AUTOCANCEL, 3809 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3443 cb => sub {
3444 do_reload_perl; 3810 do_reload_perl;
3445 undef $RELOAD_WATCHER; 3811 undef $RELOAD_WATCHER;
3446 }, 3812 };
3447 ); 3813 };
3448} 3814}
3449 3815
3450register_command "reload" => sub { 3816register_command "reload" => sub {
3451 my ($who, $arg) = @_; 3817 my ($who, $arg) = @_;
3452 3818
3465 3831
3466our @WAIT_FOR_TICK; 3832our @WAIT_FOR_TICK;
3467our @WAIT_FOR_TICK_BEGIN; 3833our @WAIT_FOR_TICK_BEGIN;
3468 3834
3469sub wait_for_tick { 3835sub wait_for_tick {
3470 return unless $TICK_WATCHER->is_active;
3471 return if $Coro::current == $Coro::main; 3836 return if tick_inhibit || $Coro::current == $Coro::main;
3472 3837
3473 my $signal = new Coro::Signal; 3838 my $signal = new Coro::Signal;
3474 push @WAIT_FOR_TICK, $signal; 3839 push @WAIT_FOR_TICK, $signal;
3475 $signal->wait; 3840 $signal->wait;
3476} 3841}
3477 3842
3478sub wait_for_tick_begin { 3843sub wait_for_tick_begin {
3479 return unless $TICK_WATCHER->is_active;
3480 return if $Coro::current == $Coro::main; 3844 return if tick_inhibit || $Coro::current == $Coro::main;
3481 3845
3482 my $signal = new Coro::Signal; 3846 my $signal = new Coro::Signal;
3483 push @WAIT_FOR_TICK_BEGIN, $signal; 3847 push @WAIT_FOR_TICK_BEGIN, $signal;
3484 $signal->wait; 3848 $signal->wait;
3485} 3849}
3486 3850
3487$TICK_WATCHER = Event->timer ( 3851sub tick {
3488 reentrant => 0,
3489 parked => 1,
3490 prio => 0,
3491 at => $NEXT_TICK || $TICK,
3492 data => WF_AUTOCANCEL,
3493 cb => sub {
3494 if ($Coro::current != $Coro::main) { 3852 if ($Coro::current != $Coro::main) {
3495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3853 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3496 unless ++$bug_warning > 10; 3854 unless ++$bug_warning > 10;
3497 return; 3855 return;
3498 } 3856 }
3499 3857
3500 $NOW = $tick_start = Event::time;
3501
3502 cf::server_tick; # one server iteration 3858 cf::server_tick; # one server iteration
3503 3859
3504 $RUNTIME += $TICK;
3505 $NEXT_TICK += $TICK;
3506
3507 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3860 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3508 $NEXT_RUNTIME_WRITE = $NOW + 10; 3861 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3509 Coro::async_pool { 3862 Coro::async_pool {
3510 $Coro::current->{desc} = "runtime saver"; 3863 $Coro::current->{desc} = "runtime saver";
3511 write_runtime 3864 write_runtime_sync
3512 or warn "ERROR: unable to write runtime file: $!"; 3865 or warn "ERROR: unable to write runtime file: $!";
3513 };
3514 } 3866 };
3867 }
3515 3868
3516 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3869 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3517 $sig->send; 3870 $sig->send;
3518 } 3871 }
3519 while (my $sig = shift @WAIT_FOR_TICK) { 3872 while (my $sig = shift @WAIT_FOR_TICK) {
3520 $sig->send; 3873 $sig->send;
3521 } 3874 }
3522 3875
3523 $NOW = Event::time; 3876 $LOAD = ($NOW - $TICK_START) / $TICK;
3524
3525 # if we are delayed by four ticks or more, skip them all
3526 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3527
3528 $TICK_WATCHER->at ($NEXT_TICK);
3529 $TICK_WATCHER->start;
3530
3531 $LOAD = ($NOW - $tick_start) / $TICK;
3532 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3877 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3533 3878
3534 _post_tick; 3879 if (0) {
3880 if ($NEXT_TICK) {
3881 my $jitter = $TICK_START - $NEXT_TICK;
3882 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3883 warn "jitter $JITTER\n";#d#
3884 }
3535 }, 3885 }
3536); 3886}
3537 3887
3538{ 3888{
3889 # configure BDB
3890
3539 BDB::min_parallel 8; 3891 BDB::min_parallel 8;
3540 BDB::max_poll_time $TICK * 0.1; 3892 BDB::max_poll_reqs $TICK * 0.1;
3541 $BDB_POLL_WATCHER = Event->io ( 3893 $AnyEvent::BDB::WATCHER->priority (1);
3542 reentrant => 0,
3543 fd => BDB::poll_fileno,
3544 poll => 'r',
3545 prio => 0,
3546 data => WF_AUTOCANCEL,
3547 cb => \&BDB::poll_cb,
3548 );
3549
3550 BDB::set_sync_prepare {
3551 my $status;
3552 my $current = $Coro::current;
3553 (
3554 sub {
3555 $status = $!;
3556 $current->ready; undef $current;
3557 },
3558 sub {
3559 Coro::schedule while defined $current;
3560 $! = $status;
3561 },
3562 )
3563 };
3564 3894
3565 unless ($DB_ENV) { 3895 unless ($DB_ENV) {
3566 $DB_ENV = BDB::db_env_create; 3896 $DB_ENV = BDB::db_env_create;
3567 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3897 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3568 | BDB::LOG_AUTOREMOVE, 1); 3898 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3899 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3569 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3900 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3570 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3901 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3571 3902
3572 cf::sync_job { 3903 cf::sync_job {
3573 eval { 3904 eval {
3583 3914
3584 cf::cleanup "db_env_open(db): $@" if $@; 3915 cf::cleanup "db_env_open(db): $@" if $@;
3585 }; 3916 };
3586 } 3917 }
3587 3918
3588 $BDB_DEADLOCK_WATCHER = Event->timer ( 3919 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3589 after => 3,
3590 interval => 1,
3591 hard => 1,
3592 prio => 0,
3593 data => WF_AUTOCANCEL,
3594 cb => sub {
3595 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3920 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3596 },
3597 ); 3921 };
3598 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3922 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3599 after => 11,
3600 interval => 60,
3601 hard => 1,
3602 prio => 0,
3603 data => WF_AUTOCANCEL,
3604 cb => sub {
3605 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3923 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3606 },
3607 ); 3924 };
3608 $BDB_TRICKLE_WATCHER = Event->timer ( 3925 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3609 after => 5,
3610 interval => 10,
3611 hard => 1,
3612 prio => 0,
3613 data => WF_AUTOCANCEL,
3614 cb => sub {
3615 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3926 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3616 },
3617 ); 3927 };
3618} 3928}
3619 3929
3620{ 3930{
3931 # configure IO::AIO
3932
3621 IO::AIO::min_parallel 8; 3933 IO::AIO::min_parallel 8;
3622
3623 undef $Coro::AIO::WATCHER;
3624 IO::AIO::max_poll_time $TICK * 0.1; 3934 IO::AIO::max_poll_time $TICK * 0.1;
3625 $AIO_POLL_WATCHER = Event->io ( 3935 undef $AnyEvent::AIO::WATCHER;
3626 reentrant => 0,
3627 data => WF_AUTOCANCEL,
3628 fd => IO::AIO::poll_fileno,
3629 poll => 'r',
3630 prio => 0,
3631 cb => \&IO::AIO::poll_cb,
3632 );
3633} 3936}
3634 3937
3635my $_log_backtrace; 3938my $_log_backtrace;
3636 3939
3637sub _log_backtrace { 3940sub _log_backtrace {
3640 $msg =~ s/\n//; 3943 $msg =~ s/\n//;
3641 3944
3642 # limit the # of concurrent backtraces 3945 # limit the # of concurrent backtraces
3643 if ($_log_backtrace < 2) { 3946 if ($_log_backtrace < 2) {
3644 ++$_log_backtrace; 3947 ++$_log_backtrace;
3948 my $perl_bt = Carp::longmess $msg;
3645 async { 3949 async {
3646 $Coro::current->{desc} = "abt $msg"; 3950 $Coro::current->{desc} = "abt $msg";
3647 3951
3648 my @bt = fork_call { 3952 my @bt = fork_call {
3649 @addr = map { sprintf "%x", $_ } @addr; 3953 @addr = map { sprintf "%x", $_ } @addr;
3660 } 3964 }
3661 3965
3662 @funcs 3966 @funcs
3663 }; 3967 };
3664 3968
3665 LOG llevInfo, "[ABT] $msg\n"; 3969 LOG llevInfo, "[ABT] $perl_bt\n";
3970 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3666 LOG llevInfo, "[ABT] $_\n" for @bt; 3971 LOG llevInfo, "[ABT] $_\n" for @bt;
3667 --$_log_backtrace; 3972 --$_log_backtrace;
3668 }; 3973 };
3669 } else { 3974 } else {
3670 LOG llevInfo, "[ABT] $msg\n"; 3975 LOG llevInfo, "[ABT] $msg\n";
3671 LOG llevInfo, "[ABT] [suppressed]\n"; 3976 LOG llevInfo, "[ABT] [suppressed]\n";
3672 } 3977 }
3673} 3978}
3674 3979
3675# load additional modules 3980# load additional modules
3676use cf::pod; 3981require "cf/$_.pm" for @EXTRA_MODULES;
3677 3982
3678END { cf::emergency_save } 3983END { cf::emergency_save }
3679 3984
36801 39851
3681 3986

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