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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.38 by root, Thu Aug 24 17:29:30 2006 UTC vs.
Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16our %COMMAND; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
17our @EVENT; 39our @EVENT;
18our @PLUGIN_EVENT; 40our $LIBDIR = datadir . "/ext";
19our %PROP_TYPE;
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 41
23our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
24our $TICK_WATCHER; 43our $TICK_WATCHER;
25our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
26 115
27BEGIN { 116BEGIN {
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT;
29
30 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
31 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
32 $msg .= "\n" 121 $msg .= "\n"
33 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
34 123
35 print STDERR "cfperl: $msg";
36 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
37 }; 125 };
38} 126}
39 127
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
41 134
42# generate property mutators 135# we bless all objects into (empty) derived classes to force a method lookup
43sub prop_gen { 136# within the Safe compartment.
44 my ($prefix, $class) = @_; 137for my $pkg (qw(
45 138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
46 no strict 'refs'; 144 no strict 'refs';
47
48 for my $prop (keys %PROP_TYPE) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
50 my $sub = lc $1;
51
52 my $type = $PROP_TYPE{$prop};
53 my $idx = $PROP_IDX {$prop};
54
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
56 $_[0]->get_property ($type, $idx)
57 };
58
59 *{"$class\::set_$sub"} = sub {
60 $_[0]->set_property ($type, $idx, $_[1]);
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
77@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78
79# we bless all objects into derived classes to force a method lookup
80# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) {
82 no strict 'refs';
83 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 146}
85 147
86$Event::DIED = sub { 148$Event::DIED = sub {
87 warn "error in event callback: @_"; 149 warn "error in event callback: @_";
88}; 150};
89 151
90my %ext_pkg; 152my %ext_pkg;
91my @exts; 153my @exts;
92my @hook; 154my @hook;
93my %command;
94my %extcmd;
95 155
96sub inject_event { 156=head2 UTILITY FUNCTIONS
97 my $extension = shift; 157
158=over 4
159
160=cut
161
162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
181sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
98 my $event_code = shift; 304 my $cb = shift;
99 305
100 my $cb = $hook[$event_code]{$extension} 306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
101 or return; 325 or return;
102 326
103 &$cb 327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
104} 328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
105 330
106sub inject_global_event { 331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
343=back
344
345=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
478
479=over 4
480
481=item $attachable->attach ($attachment, key => $value...)
482
483=item $attachable->detach ($attachment)
484
485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
487
488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
490
491 $obj->attach (minesweeper => width => 10, height => 10);
492
493=item $bool = $attachable->attached ($name)
494
495Checks wether the named attachment is currently attached to the object.
496
497=item cf::CLASS->attach ...
498
499=item cf::CLASS->detach ...
500
501Define an anonymous attachment and attach it to all objects of the given
502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
535
536=over 4
537
538=item prio => $number
539
540Set the priority for all following handlers/hooks (unless overwritten
541by another C<prio> setting). Lower priority handlers get executed
542earlier. The default priority is C<0>, and many built-in handlers are
543registered at priority C<-1000>, so lower priorities should not be used
544unless you know what you are doing.
545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
552=item on_I<event> => \&cb
553
554Call the given code reference whenever the named event happens (event is
555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
556handlers are recognised generally depends on the type of object these
557handlers attach to).
558
559See F<include/eventinc.h> for the full list of events supported, and their
560class.
561
562=item package => package::
563
564Look for sub functions of the name C<< on_I<event> >> in the given
565package and register them. Only handlers for eevents supported by the
566object/class are recognised.
567
568=back
569
570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
572
573 cf::object::attachment sockpuppet =>
574 on_skill_attack => sub {
575 my ($self, $victim) = @_;
576 ...
577 }
578 }
579
580=item $attachable->valid
581
582Just because you have a perl object does not mean that the corresponding
583C-level object still exists. If you try to access an object that has no
584valid C counterpart anymore you get an exception at runtime. This method
585can be used to test for existence of the C object part without causing an
586exception.
587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
107 my $event = shift; 739 my $event = shift;
740 my $callbacks = shift;
108 741
109 my $cb = $hook[$event] 742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
771=back
772
773=cut
774
775#############################################################################
776# object support
777
778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_;
781
782 my $registry = $obj->registry;
783
784 @$registry = ();
785
786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
787
788 for my $name (keys %{ $obj->{_attachment} || {} }) {
789 if (my $attach = $attachment{$name}) {
790 for (@$attach) {
791 my ($klass, @attach) = @$_;
792 _attach $registry, $klass, @attach;
793 }
794 } else {
795 warn "object uses attachment '$name' that is not available, postponing.\n";
796 }
797 }
798}
799
800cf::attachable->attach (
801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
814 on_clone => sub {
815 my ($src, $dst) = @_;
816
817 @{$dst->registry} = @{$src->registry};
818
819 %$dst = %$src;
820
821 %{$dst->{_attachment}} = %{$src->{_attachment}}
822 if exists $src->{_attachment};
823 },
824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
110 or return; 878 or return;
111 879
112 List::Util::max map &$_, values %$cb 880 unless (aio_stat "$filename.pst") {
113} 881 (aio_load "$filename.pst", $av) >= 0
114 882 or return;
115sub inject_command { 883 $av = eval { (Storable::thaw $av)->{objs} };
116 my ($name, $obj, $params) = @_;
117
118 for my $cmd (@{ $command{$name} }) {
119 $cmd->[1]->($obj, $params);
120 } 884 }
121 885
122 -1 886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
123} 889}
890
891#############################################################################
892# command handling &c
893
894=item cf::register_command $name => \&callback($ob,$args);
895
896Register a callback for execution when the client sends the user command
897$name.
898
899=cut
124 900
125sub register_command { 901sub register_command {
126 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
127 903
128 my $caller = caller; 904 my $caller = caller;
129 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
130 906
131 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
132 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
133} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
134 918
135sub register_extcmd { 919sub register_extcmd {
136 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
137 921
138 my $caller = caller; 922 my $caller = caller;
139 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
140 924
141 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
142} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
143 959
144sub register { 960sub register {
145 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
146 962
147 for my $idx (0 .. $#PLUGIN_EVENT) { 963 #TODO
148 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) {
149 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n";
150 $hook[$idx]{$base} = $ref;
151 }
152 }
153} 964}
154 965
155sub load_extension { 966sub load_extension {
156 my ($path) = @_; 967 my ($path) = @_;
157 968
158 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 969 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
159 my $base = $1; 970 my $base = $1;
160 my $pkg = $1; 971 my $pkg = $1;
161 $pkg =~ s/[^[:word:]]/_/g; 972 $pkg =~ s/[^[:word:]]/_/g;
162 $pkg = "cf::ext::$pkg"; 973 $pkg = "ext::$pkg";
163 974
164 warn "loading '$path' into '$pkg'\n"; 975 warn "loading '$path' into '$pkg'\n";
165 976
166 open my $fh, "<:utf8", $path 977 open my $fh, "<:utf8", $path
167 or die "$path: $!"; 978 or die "$path: $!";
171 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
172 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
173 . "\n};\n1"; 984 . "\n};\n1";
174 985
175 eval $source 986 eval $source
176 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
177 989
178 push @exts, $pkg; 990 push @exts, $pkg;
179 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
180 992
181# no strict 'refs'; 993# no strict 'refs';
188 my ($pkg) = @_; 1000 my ($pkg) = @_;
189 1001
190 warn "removing extension $pkg\n"; 1002 warn "removing extension $pkg\n";
191 1003
192 # remove hooks 1004 # remove hooks
1005 #TODO
193 for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
194 delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
195 } 1008# }
196 1009
197 # remove commands 1010 # remove commands
198 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
199 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
200 1013
201 if (@cb) { 1014 if (@cb) {
202 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
203 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
204 } else { 1016 } else {
205 delete $command{$name};
206 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
207 } 1018 }
208 } 1019 }
209 1020
210 # remove extcmds 1021 # remove extcmds
211 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
212 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
213 } 1024 }
214 1025
215 if (my $cb = $pkg->can ("on_unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
216 eval { 1027 eval {
217 $cb->($pkg); 1028 $cb->($pkg);
218 1 1029 1
219 } or warn "$pkg unloaded, but with errors: $@"; 1030 } or warn "$pkg unloaded, but with errors: $@";
220 } 1031 }
221 1032
222 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
223} 1034}
224 1035
225sub load_extensions { 1036sub load_extensions {
226 my $LIBDIR = maps_directory "perl";
227
228 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
229 next unless -r $ext; 1038 next unless -r $ext;
230 eval { 1039 eval {
231 load_extension $ext; 1040 load_extension $ext;
232 1 1041 1
233 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
234 } 1043 }
235} 1044}
236 1045
237sub _perl_reload(&) {
238 my ($msg) = @_;
239
240 $msg->("reloading...");
241
242 eval {
243 # 1. cancel all watchers
244 $_->cancel for Event::all_watchers;
245
246 # 2. unload all extensions
247 for (@exts) {
248 $msg->("unloading <$_>");
249 unload_extension $_;
250 }
251
252 # 3. unload all modules loaded from $LIBDIR
253 while (my ($k, $v) = each %INC) {
254 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
255
256 $msg->("removing <$k>");
257 delete $INC{$k};
258
259 $k =~ s/\.pm$//;
260 $k =~ s/\//::/g;
261
262 if (my $cb = $k->can ("unload_module")) {
263 $cb->();
264 }
265
266 Symbol::delete_package $k;
267 }
268
269 # 4. get rid of ext::, as good as possible
270 Symbol::delete_package "ext::$_"
271 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
272
273 # 5. remove register_script_function callbacks
274 # TODO
275
276 # 6. unload cf.pm "a bit"
277 delete $INC{"cf.pm"};
278
279 # don't, removes xs symbols, too
280 #Symbol::delete_package __PACKAGE__;
281
282 # 7. reload cf.pm
283 $msg->("reloading cf.pm");
284 require cf;
285 };
286 $msg->($@) if $@;
287
288 $msg->("reloaded");
289};
290
291sub perl_reload() {
292 _perl_reload {
293 warn $_[0];
294 print "$_[0]\n";
295 };
296}
297
298register_command "perl-reload", 0, sub {
299 my ($who, $arg) = @_;
300
301 if ($who->flag (FLAG_WIZ)) {
302 _perl_reload {
303 warn $_[0];
304 $who->message ($_[0]);
305 };
306 }
307};
308
309#############################################################################
310# utility functions
311
312use JSON::Syck (); # TODO# replace by JSON::PC once working
313
314sub from_json($) {
315 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
316 JSON::Syck::Load $_[0]
317}
318
319sub to_json($) {
320 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
321 JSON::Syck::Dump $_[0]
322}
323
324#############################################################################
325# extcmd framework, basically convert ext <msg>
326# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
327
328sub on_extcmd {
329 my ($pl, $buf) = @_;
330
331 my $msg = eval { from_json $buf };
332
333 if (ref $msg) {
334 if (my $cb = $extcmd{$msg->{msgtype}}) {
335 if (my %reply = $cb->[0]->($pl, $msg)) {
336 $pl->ext_reply ($msg->{msgid}, %reply);
337 }
338 }
339 } else {
340 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
341 }
342
343 1
344}
345
346############################################################################# 1046#############################################################################
347# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
348 1048
349*on_mapclean = sub { 1049*cf::mapsupport::on_clean = sub {
350 my ($map) = @_; 1050 my ($map) = @_;
351 1051
352 my $path = $map->tmpname; 1052 my $path = $map->tmpname;
353 defined $path or return; 1053 defined $path or return;
354 1054
355 unlink "$path.cfperl"; 1055 unlink "$path.pst";
356}; 1056};
357 1057
358*on_mapin = 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
359*on_mapload = sub {
360 my ($map) = @_;
361
362 my $path = $map->tmpname;
363 $path = $map->path unless defined $path;
364
365 open my $fh, "<:raw", "$path.cfperl"
366 or return; # no perl data
367
368 my $data = Storable::thaw do { local $/; <$fh> };
369
370 $data->{version} <= 1
371 or return; # too new
372
373 $map->_set_obs ($data->{obs});
374};
375
376*on_mapout = sub {
377 my ($map) = @_;
378
379 my $path = $map->tmpname;
380 $path = $map->path unless defined $path;
381
382 my $obs = $map->_get_obs;
383
384 if (defined $obs) {
385 open my $fh, ">:raw", "$path.cfperl"
386 or die "$path.cfperl: $!";
387
388 stat $path;
389
390 print $fh Storable::nfreeze {
391 size => (stat _)[7],
392 time => (stat _)[9],
393 version => 1,
394 obs => $obs,
395 };
396
397 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
398 } else {
399 unlink "$path.cfperl";
400 }
401};
402 1059
403############################################################################# 1060#############################################################################
404# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
405 1062
406sub all_objects(@) { 1063sub all_objects(@) {
407 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
408} 1065}
409 1066
410*on_player_load = sub { 1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
411 my ($ob, $path) = @_; 1070 my ($pl, $path) = @_;
412 1071
413 for my $o (all_objects $ob) { 1072 for my $o (all_objects $pl->ob) {
414 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
415 $o->set_ob_key_value ("_perl_data"); 1074 $o->set_ob_key_value ("_perl_data");
416 1075
417 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
418 } 1077 }
1078 }
419 } 1079 },
420}; 1080);
421
422*on_player_save = sub {
423 my ($ob, $path) = @_;
424
425 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
426 for grep %$_, all_objects $ob;
427};
428 1081
429############################################################################# 1082#############################################################################
430# core extensions - in perl 1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
431 1091
432=item cf::player::exists $login 1092=item cf::player::exists $login
433 1093
434Returns true when the given account exists. 1094Returns true when the given account exists.
435 1095
438sub cf::player::exists($) { 1098sub cf::player::exists($) {
439 cf::player::find $_[0] 1099 cf::player::find $_[0]
440 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
441} 1101}
442 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 undef $guard;
1225 $map = find_map $path;
1226 }
1227
1228 $cf::MAP{$key} = $map
1229 }
1230}
1231
1232sub load {
1233 my ($self) = @_;
1234
1235 my $path = $self->{path};
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1237
1238 return if $self->in_memory != cf::MAP_SWAPPED;
1239
1240 $self->in_memory (cf::MAP_LOADING);
1241
1242 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1)
1244 or return;
1245
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1247 if delete $self->{load_original};
1248
1249 if (my $uniq = $path->uniq_path) {
1250 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) {
1252 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0);
1254 }
1255 }
1256
1257 # now do the right thing for maps
1258 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty;
1270 $self->activate;
1271 }
1272
1273 $self->in_memory (cf::MAP_IN_MEMORY);
1274}
1275
1276sub load_map_sync {
1277 my ($path, $origin) = @_;
1278
1279 #warn "load_map_sync<$path, $origin>\n";#d#
1280
1281 cf::sync_job {
1282 my $map = cf::map::find_map $path, $origin
1283 or return;
1284 $map->load;
1285 $map
1286 }
1287}
1288
1289sub save {
1290 my ($self) = @_;
1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES);
1306 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 }
1309}
1310
1311sub swap_out {
1312 my ($self) = @_;
1313
1314 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save};
1317
1318 $self->save;
1319 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED);
1321}
1322
1323sub reset_at {
1324 my ($self) = @_;
1325
1326 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset};
1329
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332
1333 $time + $to
1334}
1335
1336sub should_reset {
1337 my ($self) = @_;
1338
1339 $self->reset_at <= $cf::RUNTIME
1340}
1341
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset {
1364 my ($self) = @_;
1365
1366 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368
1369 warn "resetting map ", $self->path;#d#
1370
1371 delete $cf::MAP{$self->path};
1372
1373 $_->clear_links_to ($self) for values %cf::MAP;
1374
1375 $self->unlink_save;
1376 $self->destroy;
1377}
1378
1379my $nuke_counter = "aaaa";
1380
1381sub nuke {
1382 my ($self) = @_;
1383
1384 $self->{deny_save} = 1;
1385 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++));
1387 $self->reset; # polite request, might not happen
1388}
1389
1390sub customise_for {
1391 my ($map, $ob) = @_;
1392
1393 if ($map->per_player) {
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1395 }
1396
1397 $map
1398}
1399
1400sub emergency_save {
1401 local $cf::FREEZE = 1;
1402
1403 warn "enter emergency map save\n";
1404
1405 cf::sync_job {
1406 warn "begin emergency map save\n";
1407 $_->save for values %cf::MAP;
1408 };
1409
1410 warn "end emergency map save\n";
1411}
1412
1413package cf;
1414
1415=back
1416
1417
1418=head3 cf::object::player
1419
1420=over 4
1421
443=item $player->reply ($npc, $msg[, $flags]) 1422=item $player_object->reply ($npc, $msg[, $flags])
444 1423
445Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1424Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
446can be C<undef>. Does the right thing when the player is currently in a 1425can be C<undef>. Does the right thing when the player is currently in a
447dialogue with the given NPC character. 1426dialogue with the given NPC character.
448 1427
449=cut 1428=cut
450 1429
451# rough implementation of a future "reply" method that works 1430# rough implementation of a future "reply" method that works
452# with dialog boxes. 1431# with dialog boxes.
1432#TODO: the first argument must go, split into a $npc->reply_to ( method
453sub cf::object::player::reply($$$;$) { 1433sub cf::object::player::reply($$$;$) {
454 my ($self, $npc, $msg, $flags) = @_; 1434 my ($self, $npc, $msg, $flags) = @_;
455 1435
456 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
457 1437
461 $msg = $npc->name . " says: $msg" if $npc; 1441 $msg = $npc->name . " says: $msg" if $npc;
462 $self->message ($msg, $flags); 1442 $self->message ($msg, $flags);
463 } 1443 }
464} 1444}
465 1445
466=item $player->ext_reply ($msgid, $msgtype, %msg) 1446=item $player_object->may ("access")
467 1447
468Sends an ext reply to the player. 1448Returns wether the given player is authorized to access resource "access"
1449(e.g. "command_wizcast").
469 1450
470=cut 1451=cut
471 1452
472sub cf::player::ext_reply($$$%) { 1453sub cf::object::player::may {
1454 my ($self, $access) = @_;
1455
1456 $self->flag (cf::FLAG_WIZ) ||
1457 (ref $cf::CFG{"may_$access"}
1458 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1459 : $cf::CFG{"may_$access"})
1460}
1461
1462=item $player_object->enter_link
1463
1464Freezes the player and moves him/her to a special map (C<{link}>).
1465
1466The player should be reaosnably safe there for short amounts of time. You
1467I<MUST> call C<leave_link> as soon as possible, though.
1468
1469=item $player_object->leave_link ($map, $x, $y)
1470
1471Moves the player out of the specila link map onto the given map. If the
1472map is not valid (or omitted), the player will be moved back to the
1473location he/she was before the call to C<enter_link>, or, if that fails,
1474to the emergency map position.
1475
1476Might block.
1477
1478=cut
1479
1480sub cf::object::player::enter_link {
1481 my ($self) = @_;
1482
1483 $self->deactivate_recursive;
1484
1485 return if $self->map == $LINK_MAP;
1486
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map;
1489
1490 $self->enter_map ($LINK_MAP, 20, 20);
1491}
1492
1493sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_;
1495
1496 my $link_pos = delete $self->{_link_pos};
1497
1498 unless ($map) {
1499 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map;
1502
1503 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map
1506 or die "FATAL: cannot load emergency map\n";
1507 }
1508 }
1509
1510 ($x, $y) = (-1, -1)
1511 unless (defined $x) && (defined $y);
1512
1513 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0;
1516
1517 $map->load;
1518
1519 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y);
1521}
1522
1523cf::player->attach (
1524 on_logout => sub {
1525 my ($pl) = @_;
1526
1527 # abort map switching before logout
1528 if ($pl->ob->{_link_pos}) {
1529 cf::sync_job {
1530 $pl->ob->leave_link
1531 };
1532 }
1533 },
1534 on_login => sub {
1535 my ($pl) = @_;
1536
1537 # try to abort aborted map switching on player login :)
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550
1551=item $player_object->goto_map ($path, $x, $y)
1552
1553=cut
1554
1555sub cf::object::player::goto_map {
1556 my ($self, $path, $x, $y) = @_;
1557
1558 $self->enter_link;
1559
1560 (Coro::async {
1561 $path = new cf::path $path;
1562
1563 my $map = cf::map::find_map $path->as_string;
1564 $map = $map->customise_for ($self) if $map;
1565
1566# warn "entering ", $map->path, " at ($x, $y)\n"
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1570
1571 $self->leave_link ($map, $x, $y);
1572 })->prio (1);
1573}
1574
1575=item $player_object->enter_exit ($exit_object)
1576
1577=cut
1578
1579sub parse_random_map_params {
1580 my ($spec) = @_;
1581
1582 my $rmp = { # defaults
1583 xsize => 10,
1584 ysize => 10,
1585 };
1586
1587 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2;
1589
1590 $rmp->{lc $k} = $v if (length $k) && (length $v);
1591 }
1592
1593 $rmp
1594}
1595
1596sub prepare_random_map {
1597 my ($exit) = @_;
1598
1599 # all this does is basically replace the /! path by
1600 # a new random map path (?random/...) with a seed
1601 # that depends on the exit object
1602
1603 my $rmp = parse_random_map_params $exit->msg;
1604
1605 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name;
1607 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y;
1610 }
1611
1612 $rmp->{random_seed} ||= $exit->random_seed;
1613
1614 my $data = cf::to_json $rmp;
1615 my $md5 = Digest::MD5::md5_hex $data;
1616
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0;
1619
1620 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef);
1622 }
1623}
1624
1625sub cf::object::player::enter_exit {
473 my ($self, $id, %msg) = @_; 1626 my ($self, $exit) = @_;
474 1627
475 $msg{msgid} = $id; 1628 return unless $self->type == cf::PLAYER;
476 1629
477 $self->send ("ext " . to_json \%msg); 1630 $self->enter_link;
478}
479 1631
480############################################################################# 1632 (Coro::async {
481# map scripting support 1633 unless (eval {
482 1634
1635 prepare_random_map $exit
1636 if $exit->slaying eq "/!";
1637
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1640
1641 1;
1642 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. "
1644 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master",
1646 cf::NDI_UNIQUE | cf::NDI_RED);
1647
1648 warn "ERROR in enter_exit: $@";
1649 $self->leave_link;
1650 }
1651 })->prio (1);
1652}
1653
1654=head3 cf::client
1655
1656=over 4
1657
1658=item $client->send_drawinfo ($text, $flags)
1659
1660Sends a drawinfo packet to the client. Circumvents output buffering so
1661should not be used under normal circumstances.
1662
1663=cut
1664
1665sub cf::client::send_drawinfo {
1666 my ($self, $text, $flags) = @_;
1667
1668 utf8::encode $text;
1669 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1670}
1671
1672
1673=item $success = $client->query ($flags, "text", \&cb)
1674
1675Queues a query to the client, calling the given callback with
1676the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1677C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1678
1679Queries can fail, so check the return code. Or don't, as queries will become
1680reliable at some point in the future.
1681
1682=cut
1683
1684sub cf::client::query {
1685 my ($self, $flags, $text, $cb) = @_;
1686
1687 return unless $self->state == ST_PLAYING
1688 || $self->state == ST_SETUP
1689 || $self->state == ST_CUSTOM;
1690
1691 $self->state (ST_CUSTOM);
1692
1693 utf8::encode $text;
1694 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1695
1696 $self->send_packet ($self->{query_queue}[0][0])
1697 if @{ $self->{query_queue} } == 1;
1698}
1699
1700cf::client->attach (
1701 on_reply => sub {
1702 my ($ns, $msg) = @_;
1703
1704 # this weird shuffling is so that direct followup queries
1705 # get handled first
1706 my $queue = delete $ns->{query_queue};
1707
1708 (shift @$queue)->[1]->($msg);
1709
1710 push @{ $ns->{query_queue} }, @$queue;
1711
1712 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) {
1714 $ns->send_packet ($ns->{query_queue}[0][0]);
1715 } else {
1716 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1717 }
1718 }
1719 },
1720);
1721
1722=item $client->coro (\&cb)
1723
1724Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection).
1727
1728=cut
1729
1730sub cf::client::coro {
1731 my ($self, $cb) = @_;
1732
1733 my $coro; $coro = async {
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739
1740 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0};
1742 });
1743
1744 $self->{_coro}{$coro+0} = $coro;
1745
1746 $coro
1747}
1748
1749cf::client->attach (
1750 on_destroy => sub {
1751 my ($ns) = @_;
1752
1753 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1754 },
1755);
1756
1757=back
1758
1759
1760=head2 SAFE SCRIPTING
1761
1762Functions that provide a safe environment to compile and execute
1763snippets of perl code without them endangering the safety of the server
1764itself. Looping constructs, I/O operators and other built-in functionality
1765is not available in the safe scripting environment, and the number of
1766functions and methods that can be called is greatly reduced.
1767
1768=cut
1769
483our $safe = new Safe "ext"; 1770our $safe = new Safe "safe";
484our $safe_hole = new Safe::Hole; 1771our $safe_hole = new Safe::Hole;
485 1772
486$SIG{FPE} = 'IGNORE'; 1773$SIG{FPE} = 'IGNORE';
487 1774
488$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1775$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
489 1776
490# here we export the classes and methods available to script code 1777# here we export the classes and methods available to script code
491 1778
1779=pod
1780
1781The following fucntions and emthods are available within a safe environment:
1782
1783 cf::object contr pay_amount pay_player map
1784 cf::object::player player
1785 cf::player peaceful
1786 cf::map trigger
1787
1788=cut
1789
492for ( 1790for (
493 ["cf::object" => qw(contr pay_amount pay_player)], 1791 ["cf::object" => qw(contr pay_amount pay_player map)],
494 ["cf::object::player" => qw(player)], 1792 ["cf::object::player" => qw(player)],
495 ["cf::player" => qw(peaceful)], 1793 ["cf::player" => qw(peaceful)],
1794 ["cf::map" => qw(trigger)],
496) { 1795) {
497 no strict 'refs'; 1796 no strict 'refs';
498 my ($pkg, @funs) = @$_; 1797 my ($pkg, @funs) = @$_;
499 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1798 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
500 for @funs; 1799 for @funs;
501} 1800}
1801
1802=over 4
1803
1804=item @retval = safe_eval $code, [var => value, ...]
1805
1806Compiled and executes the given perl code snippet. additional var/value
1807pairs result in temporary local (my) scalar variables of the given name
1808that are available in the code snippet. Example:
1809
1810 my $five = safe_eval '$first + $second', first => 1, second => 4;
1811
1812=cut
502 1813
503sub safe_eval($;@) { 1814sub safe_eval($;@) {
504 my ($code, %vars) = @_; 1815 my ($code, %vars) = @_;
505 1816
506 my $qcode = $code; 1817 my $qcode = $code;
507 $qcode =~ s/"/‟/g; # not allowed in #line filenames 1818 $qcode =~ s/"/‟/g; # not allowed in #line filenames
508 $qcode =~ s/\n/\\n/g; 1819 $qcode =~ s/\n/\\n/g;
509 1820
510 local $_; 1821 local $_;
511 local @ext::cf::_safe_eval_args = values %vars; 1822 local @safe::cf::_safe_eval_args = values %vars;
512 1823
513 $code = 1824 my $eval =
514 "do {\n" 1825 "do {\n"
515 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 1826 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
516 . "#line 0 \"{$qcode}\"\n" 1827 . "#line 0 \"{$qcode}\"\n"
517 . $code 1828 . $code
518 . "\n}" 1829 . "\n}"
519 ; 1830 ;
520 1831
521 sub_generation_inc; 1832 sub_generation_inc;
522 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 1833 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
523 sub_generation_inc; 1834 sub_generation_inc;
524 1835
1836 if ($@) {
1837 warn "$@";
1838 warn "while executing safe code '$code'\n";
1839 warn "with arguments " . (join " ", %vars) . "\n";
1840 }
1841
525 wantarray ? @res : $res[0] 1842 wantarray ? @res : $res[0]
526} 1843}
1844
1845=item cf::register_script_function $function => $cb
1846
1847Register a function that can be called from within map/npc scripts. The
1848function should be reasonably secure and should be put into a package name
1849like the extension.
1850
1851Example: register a function that gets called whenever a map script calls
1852C<rent::overview>, as used by the C<rent> extension.
1853
1854 cf::register_script_function "rent::overview" => sub {
1855 ...
1856 };
1857
1858=cut
527 1859
528sub register_script_function { 1860sub register_script_function {
529 my ($fun, $cb) = @_; 1861 my ($fun, $cb) = @_;
530 1862
531 no strict 'refs'; 1863 no strict 'refs';
532 *{"ext::$fun"} = $safe_hole->wrap ($cb); 1864 *{"safe::$fun"} = $safe_hole->wrap ($cb);
1865}
1866
1867=back
1868
1869=cut
1870
1871#############################################################################
1872
1873=head2 EXTENSION DATABASE SUPPORT
1874
1875Crossfire maintains a very simple database for extension use. It can
1876currently store anything that can be serialised using Storable, which
1877excludes objects.
1878
1879The parameter C<$family> should best start with the name of the extension
1880using it, it should be unique.
1881
1882=over 4
1883
1884=item $hashref = cf::db_get $family
1885
1886Return a hashref for use by the extension C<$family>, which can be
1887modified. After modifications, you have to call C<cf::db_dirty> or
1888C<cf::db_sync>.
1889
1890=item $value = cf::db_get $family => $key
1891
1892Returns a single value from the database
1893
1894=item cf::db_put $family => $hashref
1895
1896Stores the given family hashref into the database. Updates are delayed, if
1897you want the data to be synced to disk immediately, use C<cf::db_sync>.
1898
1899=item cf::db_put $family => $key => $value
1900
1901Stores the given C<$value> in the family hash. Updates are delayed, if you
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911
1912=cut
1913
1914our $DB;
1915
1916{
1917 my $path = cf::localdir . "/database.pst";
1918
1919 sub db_load() {
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 waitpid $pid, 0 if $pid;
1927 if (0 == ($pid = fork)) {
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 }
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 });
1945
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 }
1950
1951 sub db_get($;$) {
1952 @_ >= 2
1953 ? $DB->{$_[0]}{$_[1]}
1954 : ($DB->{$_[0]} ||= { })
1955 }
1956
1957 sub db_put($$;$) {
1958 if (@_ >= 3) {
1959 $DB->{$_[0]}{$_[1]} = $_[2];
1960 } else {
1961 $DB->{$_[0]} = $_[1];
1962 }
1963 db_dirty;
1964 }
1965
1966 cf::global->attach (
1967 prio => 10000,
1968 on_cleanup => sub {
1969 db_sync;
1970 },
1971 );
533} 1972}
534 1973
535############################################################################# 1974#############################################################################
536# the server's main() 1975# the server's main()
537 1976
538sub run { 1977sub cfg_load {
1978 open my $fh, "<:utf8", cf::confdir . "/config"
1979 or return;
1980
1981 local $/;
1982 *CFG = YAML::Syck::Load <$fh>;
1983}
1984
1985sub main {
1986 # we must not ever block the main coroutine
1987 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub {
1990 Event::one_event;
1991 })->();
1992 };
1993
1994 cfg_load;
1995 db_load;
1996 load_extensions;
539 Event::loop; 1997 Event::loop;
540} 1998}
541 1999
542############################################################################# 2000#############################################################################
543# initialisation 2001# initialisation
544 2002
2003sub reload() {
2004 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) {
2006 warn "can only reload from main coroutine\n";
2007 return;
2008 }
2009
2010 warn "reloading...";
2011
2012 local $FREEZE = 1;
2013 cf::emergency_save;
2014
2015 eval {
2016 # if anything goes wrong in here, we should simply crash as we already saved
2017
2018 # cancel all watchers
2019 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 }
2022
2023 # cancel all extension coros
2024 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = ();
2026
2027 # unload all extensions
2028 for (@exts) {
2029 warn "unloading <$_>";
2030 unload_extension $_;
2031 }
2032
2033 # unload all modules loaded from $LIBDIR
2034 while (my ($k, $v) = each %INC) {
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2036
2037 warn "removing <$k>";
2038 delete $INC{$k};
2039
2040 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g;
2042
2043 if (my $cb = $k->can ("unload_module")) {
2044 $cb->();
2045 }
2046
2047 Symbol::delete_package $k;
2048 }
2049
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible
2055 Symbol::delete_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057
2058 # remove register_script_function callbacks
2059 # TODO
2060
2061 # unload cf.pm "a bit"
2062 delete $INC{"cf.pm"};
2063
2064 # don't, removes xs symbols, too,
2065 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__;
2067
2068 # reload cf.pm
2069 warn "reloading cf.pm";
2070 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2072
2073 # load config and database again
2074 cf::cfg_load;
2075 cf::db_load;
2076
2077 # load extensions
2078 warn "load extensions";
2079 cf::load_extensions;
2080
2081 # reattach attachments to objects
2082 warn "reattach";
2083 _global_reattach;
2084 };
2085
2086 if ($@) {
2087 warn $@;
2088 warn "error while reloading, exiting.";
2089 exit 1;
2090 }
2091
2092 warn "reloaded successfully";
2093};
2094
2095#############################################################################
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136}
2137
545register "<global>", __PACKAGE__; 2138register "<global>", __PACKAGE__;
546 2139
2140register_command "reload" => sub {
2141 my ($who, $arg) = @_;
2142
2143 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload.");
2145 reload;
2146 $who->message ("end of reload.");
2147 }
2148};
2149
547unshift @INC, $LIBDIR; 2150unshift @INC, $LIBDIR;
548 2151
549load_extensions;
550
551$TICK_WATCHER = Event->timer ( 2152$TICK_WATCHER = Event->timer (
2153 reentrant => 0,
552 prio => 1, 2154 prio => 0,
553 at => $NEXT_TICK || 1, 2155 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL,
554 cb => sub { 2157 cb => sub {
2158 unless ($FREEZE) {
555 cf::server_tick; # one server iteration 2159 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK;
2161 }
556 2162
557 my $NOW = Event::time;
558 $NEXT_TICK += $TICK; 2163 $NEXT_TICK += $TICK;
559 2164
560 # if we are delayed by four ticks, skip them all 2165 # if we are delayed by four ticks or more, skip them all
561 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
562 2167
563 $TICK_WATCHER->at ($NEXT_TICK); 2168 $TICK_WATCHER->at ($NEXT_TICK);
564 $TICK_WATCHER->start; 2169 $TICK_WATCHER->start;
565 }, 2170 },
566); 2171);
567 2172
2173IO::AIO::max_poll_time $TICK * 0.2;
2174
2175Event->io (
2176 fd => IO::AIO::poll_fileno,
2177 poll => 'r',
2178 prio => 5,
2179 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb,
2181);
2182
2183Event->timer (
2184 data => WF_AUTOCANCEL,
2185 after => 0,
2186 interval => 10,
2187 cb => sub {
2188 (Coro::unblock_sub {
2189 write_runtime
2190 or warn "ERROR: unable to write runtime file: $!";
2191 })->();
2192 },
2193);
2194
5681 21951
569 2196

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