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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.38 by root, Thu Aug 24 17:29:30 2006 UTC vs.
Revision 1.268 by root, Tue May 22 10:50:00 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16our %COMMAND; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
17our @EVENT; 58our @EVENT;
18our @PLUGIN_EVENT;
19our %PROP_TYPE;
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 59
23our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
24our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
25our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
115
116#############################################################################
117
118=head2 GLOBAL VARIABLES
119
120=over 4
121
122=item $cf::UPTIME
123
124The timestamp of the server start (so not actually an uptime).
125
126=item $cf::RUNTIME
127
128The time this server has run, starts at 0 and is increased by $cf::TICK on
129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
143
144=item $cf::TICK
145
146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
157
158=item %cf::CFG
159
160Configuration for the server, loaded from C</etc/crossfire/config>, or
161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
168
169=back
170
171=cut
26 172
27BEGIN { 173BEGIN {
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT;
29
30 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
31 my $msg = join "", @_; 175 my $msg = join "", @_;
176
32 $msg .= "\n" 177 $msg .= "\n"
33 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
34 179
35 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
36 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
37 }; 184 };
38} 185}
39 186
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
41 193
42# generate property mutators 194# we bless all objects into (empty) derived classes to force a method lookup
43sub prop_gen { 195# within the Safe compartment.
44 my ($prefix, $class) = @_; 196for my $pkg (qw(
45 197 cf::global cf::attachable
198 cf::object cf::object::player
199 cf::client cf::player
200 cf::arch cf::living
201 cf::map cf::party cf::region
202)) {
46 no strict 'refs'; 203 no strict 'refs';
47
48 for my $prop (keys %PROP_TYPE) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
50 my $sub = lc $1;
51
52 my $type = $PROP_TYPE{$prop};
53 my $idx = $PROP_IDX {$prop};
54
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
56 $_[0]->get_property ($type, $idx)
57 };
58
59 *{"$class\::set_$sub"} = sub {
60 $_[0]->set_property ($type, $idx, $_[1]);
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
77@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78
79# we bless all objects into derived classes to force a method lookup
80# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) {
82 no strict 'refs';
83 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 204 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 205}
85 206
86$Event::DIED = sub { 207$Event::DIED = sub {
87 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
88}; 209};
89 210
90my %ext_pkg; 211=head2 UTILITY FUNCTIONS
91my @exts;
92my @hook;
93my %command;
94my %extcmd;
95 212
96sub inject_event { 213=over 4
97 my $extension = shift; 214
215=item dumpval $ref
216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
239
240=item $ref = cf::from_json $json
241
242Converts a JSON string into the corresponding perl data structure.
243
244=item $json = cf::to_json $ref
245
246Converts a perl data structure into its JSON representation.
247
248=item cf::lock_wait $string
249
250Wait until the given lock is available. See cf::lock_acquire.
251
252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
98 my $event_code = shift; 382 my $cb = shift;
99 383
100 my $cb = $hook[$event_code]{$extension} 384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
405
406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
101 or return; 407 or return;
102 408
103 &$cb 409 my $value = $cf::RUNTIME + 90 + 10;
104} 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
105 412
106sub inject_global_event { 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
414 and return;
415
416 # always fsync - this file is important
417 aio_fsync $fh
418 and return;
419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
423 close $fh
424 or return;
425
426 aio_rename "$runtime~", $runtime
427 and return;
428
429 warn "runtime file written.\n";#d#
430
431 1
432}
433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
445=back
446
447=cut
448
449#############################################################################
450
451=head2 ATTACHABLE OBJECTS
452
453Many objects in crossfire are so-called attachable objects. That means you can
454attach callbacks/event handlers (a collection of which is called an "attachment")
455to it. All such attachable objects support the following methods.
456
457In the following description, CLASS can be any of C<global>, C<object>
458C<player>, C<client> or C<map> (i.e. the attachable objects in
459crossfire+).
460
461=over 4
462
463=item $attachable->attach ($attachment, key => $value...)
464
465=item $attachable->detach ($attachment)
466
467Attach/detach a pre-registered attachment to a specific object and give it
468the specified key/value pairs as arguments.
469
470Example, attach a minesweeper attachment to the given object, making it a
47110x10 minesweeper game:
472
473 $obj->attach (minesweeper => width => 10, height => 10);
474
475=item $bool = $attachable->attached ($name)
476
477Checks wether the named attachment is currently attached to the object.
478
479=item cf::CLASS->attach ...
480
481=item cf::CLASS->detach ...
482
483Define an anonymous attachment and attach it to all objects of the given
484CLASS. See the next function for an explanation of its arguments.
485
486You can attach to global events by using the C<cf::global> class.
487
488Example, log all player logins:
489
490 cf::player->attach (
491 on_login => sub {
492 my ($pl) = @_;
493 ...
494 },
495 );
496
497Example, attach to the jeweler skill:
498
499 cf::object->attach (
500 type => cf::SKILL,
501 subtype => cf::SK_JEWELER,
502 on_use_skill => sub {
503 my ($sk, $ob, $part, $dir, $msg) = @_;
504 ...
505 },
506 );
507
508=item cf::CLASS::attachment $name, ...
509
510Register an attachment by C<$name> through which attachable objects of the
511given CLASS can refer to this attachment.
512
513Some classes such as crossfire maps and objects can specify attachments
514that are attached at load/instantiate time, thus the need for a name.
515
516These calls expect any number of the following handler/hook descriptions:
517
518=over 4
519
520=item prio => $number
521
522Set the priority for all following handlers/hooks (unless overwritten
523by another C<prio> setting). Lower priority handlers get executed
524earlier. The default priority is C<0>, and many built-in handlers are
525registered at priority C<-1000>, so lower priorities should not be used
526unless you know what you are doing.
527
528=item type => $type
529
530(Only for C<< cf::object->attach >> calls), limits the attachment to the
531given type of objects only (the additional parameter C<subtype> can be
532used to further limit to the given subtype).
533
534=item on_I<event> => \&cb
535
536Call the given code reference whenever the named event happens (event is
537something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
538handlers are recognised generally depends on the type of object these
539handlers attach to).
540
541See F<include/eventinc.h> for the full list of events supported, and their
542class.
543
544=item package => package::
545
546Look for sub functions of the name C<< on_I<event> >> in the given
547package and register them. Only handlers for eevents supported by the
548object/class are recognised.
549
550=back
551
552Example, define an attachment called "sockpuppet" that calls the given
553event handler when a monster attacks:
554
555 cf::object::attachment sockpuppet =>
556 on_skill_attack => sub {
557 my ($self, $victim) = @_;
558 ...
559 }
560 }
561
562=item $attachable->valid
563
564Just because you have a perl object does not mean that the corresponding
565C-level object still exists. If you try to access an object that has no
566valid C counterpart anymore you get an exception at runtime. This method
567can be used to test for existence of the C object part without causing an
568exception.
569
570=cut
571
572# the following variables are defined in .xs and must not be re-created
573our @CB_GLOBAL = (); # registry for all global events
574our @CB_ATTACHABLE = (); # registry for all attachables
575our @CB_OBJECT = (); # all objects (should not be used except in emergency)
576our @CB_PLAYER = ();
577our @CB_CLIENT = ();
578our @CB_TYPE = (); # registry for type (cf-object class) based events
579our @CB_MAP = ();
580
581my %attachment;
582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
589sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_;
591
592 use sort 'stable';
593
594 $cb = [$prio, $cb];
595
596 @{$registry->[$event]} = sort
597 { $a->[0] cmp $b->[0] }
598 @{$registry->[$event] || []}, $cb;
599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
603
604# attach handles attaching event callbacks
605# the only thing the caller has to do is pass the correct
606# registry (== where the callback attaches to).
607sub _attach {
608 my ($registry, $klass, @arg) = @_;
609
610 my $object_type;
611 my $prio = 0;
612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
619 while (@arg) {
620 my $type = shift @arg;
621
622 if ($type eq "prio") {
623 $prio = shift @arg;
624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633
634 } elsif ($type eq "package") {
635 my $pkg = shift @arg;
636
637 while (my ($name, $id) = each %cb_id) {
638 if (my $cb = $pkg->can ($name)) {
639 _attach_cb $registry, $id, $prio, $cb;
640 }
641 }
642
643 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645
646 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n";
648
649 } else {
650 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n";
652 }
653 }
654}
655
656sub _object_attach {
657 my ($obj, $name, %arg) = @_;
658
659 return if exists $obj->{_attachment}{$name};
660
661 if (my $attach = $attachment{$name}) {
662 my $registry = $obj->registry;
663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
666 _attach $registry, $klass, @attach;
667 }
668
669 $obj->{$name} = \%arg;
670 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n";
672 }
673
674 $obj->{_attachment}{$name} = undef;
675}
676
677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683 _recalc_want;
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696 _recalc_want;
697};
698
699sub cf::attachable::attached {
700 my ($obj, $name) = @_;
701
702 exists $obj->{_attachment}{$name}
703}
704
705for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
706 eval "#line " . __LINE__ . " 'cf.pm'
707 sub cf::\L$klass\E::_attach_registry {
708 (\\\@CB_$klass, KLASS_$klass)
709 }
710
711 sub cf::\L$klass\E::attachment {
712 my \$name = shift;
713
714 \$attachment{\$name} = [[KLASS_$klass, \@_]];
715 }
716 ";
717 die if $@;
718}
719
720our $override;
721our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
722
723sub override {
724 $override = 1;
725 @invoke_results = ();
726}
727
728sub do_invoke {
107 my $event = shift; 729 my $event = shift;
730 my $callbacks = shift;
108 731
109 my $cb = $hook[$event] 732 @invoke_results = ();
733
734 local $override;
735
736 for (@$callbacks) {
737 eval { &{$_->[1]} };
738
739 if ($@) {
740 warn "$@";
741 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
742 override;
743 }
744
745 return 1 if $override;
746 }
747
748 0
749}
750
751=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
752
753=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
754
755Generate an object-specific event with the given arguments.
756
757This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
758removed in future versions), and there is no public API to access override
759results (if you must, access C<@cf::invoke_results> directly).
760
761=back
762
763=cut
764
765#############################################################################
766# object support
767
768sub reattach {
769 # basically do the same as instantiate, without calling instantiate
770 my ($obj) = @_;
771
772 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
773
774 my $registry = $obj->registry;
775
776 @$registry = ();
777
778 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
779
780 for my $name (keys %{ $obj->{_attachment} || {} }) {
781 if (my $attach = $attachment{$name}) {
782 for (@$attach) {
783 my ($klass, @attach) = @$_;
784 _attach $registry, $klass, @attach;
785 }
786 } else {
787 warn "object uses attachment '$name' that is not available, postponing.\n";
788 }
789 }
790}
791
792cf::attachable->attach (
793 prio => -1000000,
794 on_instantiate => sub {
795 my ($obj, $data) = @_;
796
797 $data = from_json $data;
798
799 for (@$data) {
800 my ($name, $args) = @$_;
801
802 $obj->attach ($name, %{$args || {} });
803 }
804 },
805 on_reattach => \&reattach,
806 on_clone => sub {
807 my ($src, $dst) = @_;
808
809 @{$dst->registry} = @{$src->registry};
810
811 %$dst = %$src;
812
813 %{$dst->{_attachment}} = %{$src->{_attachment}}
814 if exists $src->{_attachment};
815 },
816);
817
818sub object_freezer_save {
819 my ($filename, $rdata, $objs) = @_;
820
821 sync_job {
822 if (length $$rdata) {
823 warn sprintf "saving %s (%d,%d)\n",
824 $filename, length $$rdata, scalar @$objs;
825
826 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
827 chmod SAVE_MODE, $fh;
828 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
829 aio_fsync $fh if $cf::USE_FSYNC;
830 close $fh;
831
832 if (@$objs) {
833 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
834 chmod SAVE_MODE, $fh;
835 my $data = Storable::nfreeze { version => 1, objs => $objs };
836 aio_write $fh, 0, (length $data), $data, 0;
837 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh;
839 aio_rename "$filename.pst~", "$filename.pst";
840 }
841 } else {
842 aio_unlink "$filename.pst";
843 }
844
845 aio_rename "$filename~", $filename;
846 } else {
847 warn "FATAL: $filename~: $!\n";
848 }
849 } else {
850 aio_unlink $filename;
851 aio_unlink "$filename.pst";
852 }
853 }
854}
855
856sub object_freezer_as_string {
857 my ($rdata, $objs) = @_;
858
859 use Data::Dumper;
860
861 $$rdata . Dumper $objs
862}
863
864sub object_thawer_load {
865 my ($filename) = @_;
866
867 my ($data, $av);
868
869 (aio_load $filename, $data) >= 0
110 or return; 870 or return;
111 871
112 List::Util::max map &$_, values %$cb 872 unless (aio_stat "$filename.pst") {
113} 873 (aio_load "$filename.pst", $av) >= 0
114 874 or return;
115sub inject_command { 875 $av = eval { (Storable::thaw $av)->{objs} };
116 my ($name, $obj, $params) = @_;
117
118 for my $cmd (@{ $command{$name} }) {
119 $cmd->[1]->($obj, $params);
120 } 876 }
121 877
122 -1 878 warn sprintf "loading %s (%d)\n",
879 $filename, length $data, scalar @{$av || []};#d#
880 return ($data, $av);
123} 881}
882
883#############################################################################
884# command handling &c
885
886=item cf::register_command $name => \&callback($ob,$args);
887
888Register a callback for execution when the client sends the user command
889$name.
890
891=cut
124 892
125sub register_command { 893sub register_command {
126 my ($name, $time, $cb) = @_; 894 my ($name, $cb) = @_;
127 895
128 my $caller = caller; 896 my $caller = caller;
129 #warn "registering command '$name/$time' to '$caller'"; 897 #warn "registering command '$name/$time' to '$caller'";
130 898
131 push @{ $command{$name} }, [$time, $cb, $caller]; 899 push @{ $COMMAND{$name} }, [$caller, $cb];
132 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
133} 900}
901
902=item cf::register_extcmd $name => \&callback($pl,$packet);
903
904Register a callbackf ro execution when the client sends an extcmd packet.
905
906If the callback returns something, it is sent back as if reply was being
907called.
908
909=cut
134 910
135sub register_extcmd { 911sub register_extcmd {
136 my ($name, $cb) = @_; 912 my ($name, $cb) = @_;
137 913
138 my $caller = caller; 914 $EXTCMD{$name} = $cb;
139 #warn "registering extcmd '$name' to '$caller'";
140
141 $extcmd{$name} = [$cb, $caller];
142} 915}
143 916
144sub register { 917cf::player->attach (
145 my ($base, $pkg) = @_; 918 on_command => sub {
919 my ($pl, $name, $params) = @_;
146 920
147 for my $idx (0 .. $#PLUGIN_EVENT) { 921 my $cb = $COMMAND{$name}
148 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) { 922 or return;
149 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n"; 923
150 $hook[$idx]{$base} = $ref; 924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
151 } 926 }
927
928 cf::override;
152 } 929 },
153} 930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
154 948
155sub load_extension { 949sub load_extension {
156 my ($path) = @_; 950 my ($path) = @_;
157 951
158 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 952 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
159 my $base = $1; 953 my $base = $1;
160 my $pkg = $1; 954 my $pkg = $1;
161 $pkg =~ s/[^[:word:]]/_/g; 955 $pkg =~ s/[^[:word:]]/_/g;
162 $pkg = "cf::ext::$pkg"; 956 $pkg = "ext::$pkg";
163 957
164 warn "loading '$path' into '$pkg'\n"; 958 warn "... loading '$path' into '$pkg'\n";
165 959
166 open my $fh, "<:utf8", $path 960 open my $fh, "<:utf8", $path
167 or die "$path: $!"; 961 or die "$path: $!";
168 962
169 my $source = 963 my $source =
170 "package $pkg; use strict; use utf8;\n" 964 "package $pkg; use strict; use utf8;\n"
171 . "#line 1 \"$path\"\n{\n" 965 . "#line 1 \"$path\"\n{\n"
172 . (do { local $/; <$fh> }) 966 . (do { local $/; <$fh> })
173 . "\n};\n1"; 967 . "\n};\n1";
174 968
175 eval $source 969 unless (eval $source) {
176 or die "$path: $@"; 970 my $msg = $@ ? "$path: $@\n"
971 : "extension disabled.\n";
972 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
973 warn $@;
974 warn "mandatory extension failed to load, exiting.\n";
975 exit 1;
976 }
977 die $@;
978 }
177 979
178 push @exts, $pkg; 980 push @EXTS, $pkg;
179 $ext_pkg{$base} = $pkg;
180
181# no strict 'refs';
182# @{"$pkg\::ISA"} = ext::;
183
184 register $base, $pkg;
185}
186
187sub unload_extension {
188 my ($pkg) = @_;
189
190 warn "removing extension $pkg\n";
191
192 # remove hooks
193 for my $idx (0 .. $#PLUGIN_EVENT) {
194 delete $hook[$idx]{$pkg};
195 }
196
197 # remove commands
198 for my $name (keys %command) {
199 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
200
201 if (@cb) {
202 $command{$name} = \@cb;
203 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
204 } else {
205 delete $command{$name};
206 delete $COMMAND{"$name\000"};
207 }
208 }
209
210 # remove extcmds
211 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
212 delete $extcmd{$name};
213 }
214
215 if (my $cb = $pkg->can ("on_unload")) {
216 eval {
217 $cb->($pkg);
218 1
219 } or warn "$pkg unloaded, but with errors: $@";
220 }
221
222 Symbol::delete_package $pkg;
223} 981}
224 982
225sub load_extensions { 983sub load_extensions {
226 my $LIBDIR = maps_directory "perl";
227
228 for my $ext (<$LIBDIR/*.ext>) { 984 for my $ext (<$LIBDIR/*.ext>) {
229 next unless -r $ext; 985 next unless -r $ext;
230 eval { 986 eval {
231 load_extension $ext; 987 load_extension $ext;
232 1 988 1
233 } or warn "$ext not loaded: $@"; 989 } or warn "$ext not loaded: $@";
234 } 990 }
235} 991}
236 992
237sub _perl_reload(&) { 993#############################################################################
994
995=head2 CORE EXTENSIONS
996
997Functions and methods that extend core crossfire objects.
998
999=cut
1000
1001package cf::player;
1002
1003use Coro::AIO;
1004
1005=head3 cf::player
1006
1007=over 4
1008
1009=item cf::player::find $login
1010
1011Returns the given player object, loading it if necessary (might block).
1012
1013=cut
1014
1015sub playerdir($) {
1016 "$PLAYERDIR/"
1017 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1018}
1019
1020sub path($) {
1021 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1022
1023 (playerdir $login) . "/playerdata"
1024}
1025
1026sub find_active($) {
1027 $cf::PLAYER{$_[0]}
1028 and $cf::PLAYER{$_[0]}->active
1029 and $cf::PLAYER{$_[0]}
1030}
1031
1032sub exists($) {
1033 my ($login) = @_;
1034
1035 $cf::PLAYER{$login}
1036 or cf::sync_job { !aio_stat path $login }
1037}
1038
1039sub find($) {
1040 return $cf::PLAYER{$_[0]} || do {
1041 my $login = $_[0];
1042
1043 my $guard = cf::lock_acquire "user_find:$login";
1044
1045 $cf::PLAYER{$_[0]} || do {
1046 # rename old playerfiles to new ones
1047 #TODO: remove when no longer required
1048 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1049 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1050 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1051 aio_unlink +(playerdir $login) . "/$login.pl";
1052
1053 my $pl = load_pl path $login
1054 or return;
1055 $cf::PLAYER{$login} = $pl
1056 }
1057 }
1058}
1059
1060sub save($) {
1061 my ($pl) = @_;
1062
1063 return if $pl->{deny_save};
1064
1065 my $path = path $pl;
1066 my $guard = cf::lock_acquire "user_save:$path";
1067
1068 return if $pl->{deny_save};
1069
1070 aio_mkdir playerdir $pl, 0770;
1071 $pl->{last_save} = $cf::RUNTIME;
1072
1073 $pl->save_pl ($path);
1074 Coro::cede;
1075}
1076
1077sub new($) {
1078 my ($login) = @_;
1079
1080 my $self = create;
1081
1082 $self->ob->name ($login);
1083 $self->{deny_save} = 1;
1084
1085 $cf::PLAYER{$login} = $self;
1086
1087 $self
1088}
1089
1090=item $pl->quit_character
1091
1092Nukes the player without looking back. If logged in, the connection will
1093be destroyed. May block for a long time.
1094
1095=cut
1096
1097sub quit_character {
1098 my ($pl) = @_;
1099
1100 my $name = $pl->ob->name;
1101
1102 $pl->{deny_save} = 1;
1103 $pl->password ("*"); # this should lock out the player until we nuked the dir
1104
1105 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1106 $pl->deactivate;
1107 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1108 $pl->ns->destroy if $pl->ns;
1109
1110 my $path = playerdir $pl;
1111 my $temp = "$path~$cf::RUNTIME~deleting~";
1112 aio_rename $path, $temp;
1113 delete $cf::PLAYER{$pl->ob->name};
1114 $pl->destroy;
1115
1116 my $prefix = qr<^~\Q$name\E/>;
1117
1118 # nuke player maps
1119 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1120
1121 IO::AIO::aio_rmtree $temp;
1122}
1123
1124=item $pl->kick
1125
1126Kicks a player out of the game. This destroys the connection.
1127
1128=cut
1129
1130sub kick {
1131 my ($pl, $kicker) = @_;
1132
1133 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1134 $pl->killer ("kicked");
1135 $pl->ns->destroy;
1136}
1137
1138=item cf::player::list_logins
1139
1140Returns am arrayref of all valid playernames in the system, can take a
1141while and may block, so not sync_job-capable, ever.
1142
1143=cut
1144
1145sub list_logins {
1146 my $dirs = aio_readdir $PLAYERDIR
1147 or return [];
1148
1149 my @logins;
1150
1151 for my $login (@$dirs) {
1152 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1153 aio_read $fh, 0, 512, my $buf, 0 or next;
1154 $buf !~ /^password -------------$/m or next; # official not-valid tag
1155
1156 utf8::decode $login;
1157 push @logins, $login;
1158 }
1159
1160 \@logins
1161}
1162
1163=item $player->maps
1164
1165Returns an arrayref of map paths that are private for this
1166player. May block.
1167
1168=cut
1169
1170sub maps($) {
1171 my ($pl) = @_;
1172
1173 $pl = ref $pl ? $pl->ob->name : $pl;
1174
1175 my $files = aio_readdir playerdir $pl
1176 or return;
1177
1178 my @paths;
1179
1180 for (@$files) {
1181 utf8::decode $_;
1182 next if /\.(?:pl|pst)$/;
1183 next unless /^$PATH_SEP/o;
1184
1185 push @paths, cf::map::normalise "~$pl/$_";
1186 }
1187
1188 \@paths
1189}
1190
1191=item $player->ext_reply ($msgid, %msg)
1192
1193Sends an ext reply to the player.
1194
1195=cut
1196
1197sub ext_reply($$%) {
1198 my ($self, $id, %msg) = @_;
1199
1200 $msg{msgid} = $id;
1201
1202 $self->send ("ext " . cf::to_json \%msg);
1203}
1204
1205=item $player->ext_event ($type, %msg)
1206
1207Sends an ext event to the client.
1208
1209=cut
1210
1211sub ext_event($$%) {
1212 my ($self, $type, %msg) = @_;
1213
1214 $self->ns->ext_event ($type, %msg);
1215}
1216
1217=head3 cf::region
1218
1219=over 4
1220
1221=cut
1222
1223package cf::region;
1224
1225=item cf::region::find_by_path $path
1226
1227Tries to decuce the probable region for a map knowing only its path.
1228
1229=cut
1230
1231sub find_by_path($) {
1232 my ($path) = @_;
1233
1234 my ($match, $specificity);
1235
1236 for my $region (list) {
1237 if ($region->match && $path =~ $region->match) {
1238 ($match, $specificity) = ($region, $region->specificity)
1239 if $region->specificity > $specificity;
1240 }
1241 }
1242
1243 $match
1244}
1245
1246=back
1247
1248=head3 cf::map
1249
1250=over 4
1251
1252=cut
1253
1254package cf::map;
1255
1256use Fcntl;
1257use Coro::AIO;
1258
1259use overload
1260 '""' => \&as_string,
1261 fallback => 1;
1262
1263our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000;
1265
1266sub generate_random_map {
1267 my ($self, $rmp) = @_;
1268 # mit "rum" bekleckern, nicht
1269 $self->_create_random_map (
1270 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1271 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1272 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1273 $rmp->{exit_on_final_map},
1274 $rmp->{xsize}, $rmp->{ysize},
1275 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1276 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1277 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1278 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1279 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1280 (cf::region::find $rmp->{region}), $rmp->{custom}
1281 )
1282}
1283
1284=item cf::map->register ($regex, $prio)
1285
1286Register a handler for the map path matching the given regex at the
1287givne priority (higher is better, built-in handlers have priority 0, the
1288default).
1289
1290=cut
1291
1292sub register {
1293 my (undef, $regex, $prio) = @_;
1294 my $pkg = caller;
1295
1296 no strict;
1297 push @{"$pkg\::ISA"}, __PACKAGE__;
1298
1299 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1300}
1301
1302# also paths starting with '/'
1303$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1304
1305sub thawer_merge {
1306 my ($self, $merge) = @_;
1307
1308 # we have to keep some variables in memory intact
1309 local $self->{path};
1310 local $self->{load_path};
1311 local $self->{deny_save};
1312 local $self->{deny_reset};
1313
1314 $self->SUPER::thawer_merge ($merge);
1315}
1316
1317sub normalise {
1318 my ($path, $base) = @_;
1319
1320 $path = "$path"; # make sure its a string
1321
1322 $path =~ s/\.map$//;
1323
1324 # map plan:
1325 #
1326 # /! non-realised random map exit (special hack!)
1327 # {... are special paths that are not being touched
1328 # ?xxx/... are special absolute paths
1329 # ?random/... random maps
1330 # /... normal maps
1331 # ~user/... per-player map of a specific user
1332
1333 $path =~ s/$PATH_SEP/\//go;
1334
1335 # treat it as relative path if it starts with
1336 # something that looks reasonable
1337 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1338 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1339
1340 $base =~ s{[^/]+/?$}{};
1341 $path = "$base/$path";
1342 }
1343
1344 for ($path) {
1345 redo if s{//}{/};
1346 redo if s{/\.?/}{/};
1347 redo if s{/[^/]+/\.\./}{/};
1348 }
1349
1350 $path
1351}
1352
1353sub new_from_path {
1354 my (undef, $path, $base) = @_;
1355
1356 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1357
1358 $path = normalise $path, $base;
1359
1360 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1361 if ($path =~ $EXT_MAP{$pkg}[1]) {
1362 my $self = bless cf::map::new, $pkg;
1363 $self->{path} = $path; $self->path ($path);
1364 $self->init; # pass $1 etc.
1365 return $self;
1366 }
1367 }
1368
1369 Carp::carp "unable to resolve path '$path' (base '$base').";
1370 ()
1371}
1372
1373sub init {
238 my ($msg) = @_; 1374 my ($self) = @_;
239 1375
240 $msg->("reloading..."); 1376 $self
1377}
241 1378
242 eval { 1379sub as_string {
243 # 1. cancel all watchers 1380 my ($self) = @_;
244 $_->cancel for Event::all_watchers;
245 1381
246 # 2. unload all extensions 1382 "$self->{path}"
247 for (@exts) { 1383}
248 $msg->("unloading <$_>");
249 unload_extension $_;
250 }
251 1384
252 # 3. unload all modules loaded from $LIBDIR 1385# the displayed name, this is a one way mapping
253 while (my ($k, $v) = each %INC) { 1386sub visible_name {
254 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1387 &as_string
1388}
255 1389
256 $msg->("removing <$k>"); 1390# the original (read-only) location
257 delete $INC{$k}; 1391sub load_path {
1392 my ($self) = @_;
258 1393
259 $k =~ s/\.pm$//; 1394 "$MAPDIR/$self->{path}.map"
260 $k =~ s/\//::/g; 1395}
261 1396
262 if (my $cb = $k->can ("unload_module")) { 1397# the temporary/swap location
263 $cb->(); 1398sub save_path {
1399 my ($self) = @_;
1400
1401 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1402 "$TMPDIR/$path.map"
1403}
1404
1405# the unique path, undef == no special unique path
1406sub uniq_path {
1407 my ($self) = @_;
1408
1409 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1410 "$UNIQUEDIR/$path"
1411}
1412
1413# and all this just because we cannot iterate over
1414# all maps in C++...
1415sub change_all_map_light {
1416 my ($change) = @_;
1417
1418 $_->change_map_light ($change)
1419 for grep $_->outdoor, values %cf::MAP;
1420}
1421
1422sub unlink_save {
1423 my ($self) = @_;
1424
1425 utf8::encode (my $save = $self->save_path);
1426 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1427 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1428}
1429
1430sub load_header_from($) {
1431 my ($self, $path) = @_;
1432
1433 utf8::encode $path;
1434 #aio_open $path, O_RDONLY, 0
1435 # or return;
1436
1437 $self->_load_header ($path)
1438 or return;
1439
1440 $self->{load_path} = $path;
1441
1442 1
1443}
1444
1445sub load_header_orig {
1446 my ($self) = @_;
1447
1448 $self->load_header_from ($self->load_path)
1449}
1450
1451sub load_header_temp {
1452 my ($self) = @_;
1453
1454 $self->load_header_from ($self->save_path)
1455}
1456
1457sub prepare_temp {
1458 my ($self) = @_;
1459
1460 $self->last_access ((delete $self->{last_access})
1461 || $cf::RUNTIME); #d#
1462 # safety
1463 $self->{instantiate_time} = $cf::RUNTIME
1464 if $self->{instantiate_time} > $cf::RUNTIME;
1465}
1466
1467sub prepare_orig {
1468 my ($self) = @_;
1469
1470 $self->{load_original} = 1;
1471 $self->{instantiate_time} = $cf::RUNTIME;
1472 $self->last_access ($cf::RUNTIME);
1473 $self->instantiate;
1474}
1475
1476sub load_header {
1477 my ($self) = @_;
1478
1479 if ($self->load_header_temp) {
1480 $self->prepare_temp;
1481 } else {
1482 $self->load_header_orig
1483 or return;
1484 $self->prepare_orig;
1485 }
1486
1487 $self->default_region (cf::region::find_by_path $self->{path})
1488 unless $self->default_region;
1489
1490 1
1491}
1492
1493sub find;
1494sub find {
1495 my ($path, $origin) = @_;
1496
1497 $path = normalise $path, $origin && $origin->path;
1498
1499 cf::lock_wait "map_find:$path";
1500
1501 $cf::MAP{$path} || do {
1502 my $guard = cf::lock_acquire "map_find:$path";
1503 my $map = new_from_path cf::map $path
1504 or return;
1505
1506 $map->{last_save} = $cf::RUNTIME;
1507
1508 $map->load_header
1509 or return;
1510
1511 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1512 # doing this can freeze the server in a sync job, obviously
1513 #$cf::WAIT_FOR_TICK->wait;
1514 $map->reset;
1515 undef $guard;
1516 return find $path;
1517 }
1518
1519 $cf::MAP{$path} = $map
1520 }
1521}
1522
1523sub pre_load { }
1524sub post_load { }
1525
1526sub load {
1527 my ($self) = @_;
1528
1529 local $self->{deny_reset} = 1; # loading can take a long time
1530
1531 my $path = $self->{path};
1532
1533 {
1534 my $guard = cf::lock_acquire "map_load:$path";
1535
1536 return if $self->in_memory != cf::MAP_SWAPPED;
1537
1538 $self->in_memory (cf::MAP_LOADING);
1539
1540 $self->alloc;
1541
1542 $self->pre_load;
1543 Coro::cede;
1544
1545 $self->_load_objects ($self->{load_path}, 1)
1546 or return;
1547
1548 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1549 if delete $self->{load_original};
1550
1551 if (my $uniq = $self->uniq_path) {
1552 utf8::encode $uniq;
1553 if (aio_open $uniq, O_RDONLY, 0) {
1554 $self->clear_unique_items;
1555 $self->_load_objects ($uniq, 0);
264 } 1556 }
265
266 Symbol::delete_package $k;
267 }
268
269 # 4. get rid of ext::, as good as possible
270 Symbol::delete_package "ext::$_"
271 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
272
273 # 5. remove register_script_function callbacks
274 # TODO
275 1557 }
276 # 6. unload cf.pm "a bit"
277 delete $INC{"cf.pm"};
278 1558
279 # don't, removes xs symbols, too 1559 Coro::cede;
280 #Symbol::delete_package __PACKAGE__; 1560 # now do the right thing for maps
1561 $self->link_multipart_objects;
1562 $self->difficulty ($self->estimate_difficulty)
1563 unless $self->difficulty;
1564 Coro::cede;
281 1565
282 # 7. reload cf.pm 1566 unless ($self->{deny_activate}) {
283 $msg->("reloading cf.pm"); 1567 $self->decay_objects;
284 require cf; 1568 $self->fix_auto_apply;
1569 $self->update_buttons;
1570 Coro::cede;
1571 $self->set_darkness_map;
1572 Coro::cede;
1573 $self->activate;
1574 }
1575
1576 $self->in_memory (cf::MAP_IN_MEMORY);
1577 }
1578
1579 $self->post_load;
1580}
1581
1582sub customise_for {
1583 my ($self, $ob) = @_;
1584
1585 return find "~" . $ob->name . "/" . $self->{path}
1586 if $self->per_player;
1587
1588 $self
1589}
1590
1591# find and load all maps in the 3x3 area around a map
1592sub load_diag {
1593 my ($map) = @_;
1594
1595 my @diag; # diagonal neighbours
1596
1597 for (0 .. 3) {
1598 my $neigh = $map->tile_path ($_)
1599 or next;
1600 $neigh = find $neigh, $map
1601 or next;
1602 $neigh->load;
1603
1604 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1605 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1606 }
1607
1608 for (@diag) {
1609 my $neigh = find @$_
1610 or next;
1611 $neigh->load;
1612 }
1613}
1614
1615sub find_sync {
1616 my ($path, $origin) = @_;
1617
1618 cf::sync_job { find $path, $origin }
1619}
1620
1621sub do_load_sync {
1622 my ($map) = @_;
1623
1624 cf::sync_job { $map->load };
1625}
1626
1627our %MAP_PREFETCH;
1628our $MAP_PREFETCHER = undef;
1629
1630sub find_async {
1631 my ($path, $origin) = @_;
1632
1633 $path = normalise $path, $origin && $origin->{path};
1634
1635 if (my $map = $cf::MAP{$path}) {
1636 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1637 }
1638
1639 undef $MAP_PREFETCH{$path};
1640 $MAP_PREFETCHER ||= cf::async {
1641 while (%MAP_PREFETCH) {
1642 for my $path (keys %MAP_PREFETCH) {
1643 my $map = find $path
1644 or next;
1645 $map->load;
1646
1647 delete $MAP_PREFETCH{$path};
1648 }
1649 }
1650 undef $MAP_PREFETCHER;
285 }; 1651 };
286 $msg->($@) if $@; 1652 $MAP_PREFETCHER->prio (6);
287 1653
288 $msg->("reloaded"); 1654 ()
289}; 1655}
290 1656
291sub perl_reload() { 1657sub save {
292 _perl_reload { 1658 my ($self) = @_;
293 warn $_[0]; 1659
294 print "$_[0]\n"; 1660 my $lock = cf::lock_acquire "map_data:" . $self->path;
1661
1662 $self->{last_save} = $cf::RUNTIME;
1663
1664 return unless $self->dirty;
1665
1666 my $save = $self->save_path; utf8::encode $save;
1667 my $uniq = $self->uniq_path; utf8::encode $uniq;
1668
1669 $self->{load_path} = $save;
1670
1671 return if $self->{deny_save};
1672
1673 local $self->{last_access} = $self->last_access;#d#
1674
1675 cf::async {
1676 $_->contr->save for $self->players;
295 }; 1677 };
296}
297 1678
298register_command "perl-reload", 0, sub { 1679 if ($uniq) {
299 my ($who, $arg) = @_; 1680 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
300 1681 $self->_save_objects ($uniq, cf::IO_UNIQUES);
301 if ($who->flag (FLAG_WIZ)) {
302 _perl_reload {
303 warn $_[0];
304 $who->message ($_[0]);
305 };
306 }
307};
308
309#############################################################################
310# utility functions
311
312use JSON::Syck (); # TODO# replace by JSON::PC once working
313
314sub from_json($) {
315 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
316 JSON::Syck::Load $_[0]
317}
318
319sub to_json($) {
320 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
321 JSON::Syck::Dump $_[0]
322}
323
324#############################################################################
325# extcmd framework, basically convert ext <msg>
326# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
327
328sub on_extcmd {
329 my ($pl, $buf) = @_;
330
331 my $msg = eval { from_json $buf };
332
333 if (ref $msg) {
334 if (my $cb = $extcmd{$msg->{msgtype}}) {
335 if (my %reply = $cb->[0]->($pl, $msg)) {
336 $pl->ext_reply ($msg->{msgid}, %reply);
337 }
338 }
339 } else { 1682 } else {
340 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1683 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
341 }
342
343 1 1684 }
344} 1685}
345 1686
346############################################################################# 1687sub swap_out {
347# load/save/clean perl data associated with a map
348
349*on_mapclean = sub {
350 my ($map) = @_; 1688 my ($self) = @_;
351 1689
352 my $path = $map->tmpname; 1690 # save first because save cedes
353 defined $path or return; 1691 $self->save;
354 1692
355 unlink "$path.cfperl"; 1693 my $lock = cf::lock_acquire "map_data:" . $self->path;
356};
357 1694
358*on_mapin = 1695 return if $self->players;
359*on_mapload = sub { 1696 return if $self->in_memory != cf::MAP_IN_MEMORY;
1697 return if $self->{deny_save};
1698
1699 $self->clear;
1700 $self->in_memory (cf::MAP_SWAPPED);
1701}
1702
1703sub reset_at {
360 my ($map) = @_; 1704 my ($self) = @_;
361 1705
362 my $path = $map->tmpname; 1706 # TODO: safety, remove and allow resettable per-player maps
363 $path = $map->path unless defined $path; 1707 return 1e99 if $self->isa ("ext::map_per_player");#d#
1708 return 1e99 if $self->{deny_reset};
364 1709
365 open my $fh, "<:raw", "$path.cfperl" 1710 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
366 or return; # no perl data 1711 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
367 1712
368 my $data = Storable::thaw do { local $/; <$fh> }; 1713 $time + $to
1714}
369 1715
370 $data->{version} <= 1 1716sub should_reset {
371 or return; # too new
372
373 $map->_set_obs ($data->{obs});
374};
375
376*on_mapout = sub {
377 my ($map) = @_; 1717 my ($self) = @_;
378 1718
379 my $path = $map->tmpname; 1719 $self->reset_at <= $cf::RUNTIME
380 $path = $map->path unless defined $path;
381
382 my $obs = $map->_get_obs;
383
384 if (defined $obs) {
385 open my $fh, ">:raw", "$path.cfperl"
386 or die "$path.cfperl: $!";
387
388 stat $path;
389
390 print $fh Storable::nfreeze {
391 size => (stat _)[7],
392 time => (stat _)[9],
393 version => 1,
394 obs => $obs,
395 };
396
397 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
398 } else {
399 unlink "$path.cfperl";
400 }
401};
402
403#############################################################################
404# load/save perl data associated with player->ob objects
405
406sub all_objects(@) {
407 @_, map all_objects ($_->inv), @_
408} 1720}
409 1721
410*on_player_load = sub { 1722sub reset {
411 my ($ob, $path) = @_; 1723 my ($self) = @_;
412 1724
413 for my $o (all_objects $ob) { 1725 my $lock = cf::lock_acquire "map_data:$self->{path}";
414 if (my $value = $o->get_ob_key_value ("_perl_data")) {
415 $o->set_ob_key_value ("_perl_data");
416 1726
417 %$o = %{ Storable::thaw pack "H*", $value }; 1727 return if $self->players;
418 } 1728 return if $self->isa ("ext::map_per_player");#d#
419 }
420};
421 1729
422*on_player_save = sub { 1730 warn "resetting map ", $self->path;#d#
423 my ($ob, $path) = @_;
424 1731
425 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_) 1732 $self->in_memory (cf::MAP_SWAPPED);
426 for grep %$_, all_objects $ob;
427};
428 1733
429############################################################################# 1734 # need to save uniques path
430# core extensions - in perl 1735 unless ($self->{deny_save}) {
1736 my $uniq = $self->uniq_path; utf8::encode $uniq;
431 1737
432=item cf::player::exists $login 1738 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1739 if $uniq;
1740 }
433 1741
434Returns true when the given account exists. 1742 delete $cf::MAP{$self->path};
435 1743
436=cut 1744 $self->clear;
437 1745
438sub cf::player::exists($) { 1746 $_->clear_links_to ($self) for values %cf::MAP;
439 cf::player::find $_[0]
440 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
441}
442 1747
1748 $self->unlink_save;
1749 $self->destroy;
1750}
1751
1752my $nuke_counter = "aaaa";
1753
1754sub nuke {
1755 my ($self) = @_;
1756
1757 delete $cf::MAP{$self->path};
1758
1759 $self->unlink_save;
1760
1761 bless $self, "cf::map";
1762 delete $self->{deny_reset};
1763 $self->{deny_save} = 1;
1764 $self->reset_timeout (1);
1765 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1766
1767 $cf::MAP{$self->path} = $self;
1768
1769 $self->reset; # polite request, might not happen
1770}
1771
1772=item cf::map::unique_maps
1773
1774Returns an arrayref of paths of all shared maps that have
1775instantiated unique items. May block.
1776
1777=cut
1778
1779sub unique_maps() {
1780 my $files = aio_readdir $UNIQUEDIR
1781 or return;
1782
1783 my @paths;
1784
1785 for (@$files) {
1786 utf8::decode $_;
1787 next if /\.pst$/;
1788 next unless /^$PATH_SEP/o;
1789
1790 push @paths, cf::map::normalise $_;
1791 }
1792
1793 \@paths
1794}
1795
1796package cf;
1797
1798=back
1799
1800=head3 cf::object
1801
1802=cut
1803
1804package cf::object;
1805
1806=over 4
1807
1808=item $ob->inv_recursive
1809
1810Returns the inventory of the object _and_ their inventories, recursively.
1811
1812=cut
1813
1814sub inv_recursive_;
1815sub inv_recursive_ {
1816 map { $_, inv_recursive_ $_->inv } @_
1817}
1818
1819sub inv_recursive {
1820 inv_recursive_ inv $_[0]
1821}
1822
1823package cf;
1824
1825=back
1826
1827=head3 cf::object::player
1828
1829=over 4
1830
443=item $player->reply ($npc, $msg[, $flags]) 1831=item $player_object->reply ($npc, $msg[, $flags])
444 1832
445Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1833Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
446can be C<undef>. Does the right thing when the player is currently in a 1834can be C<undef>. Does the right thing when the player is currently in a
447dialogue with the given NPC character. 1835dialogue with the given NPC character.
448 1836
449=cut 1837=cut
450 1838
451# rough implementation of a future "reply" method that works 1839# rough implementation of a future "reply" method that works
452# with dialog boxes. 1840# with dialog boxes.
1841#TODO: the first argument must go, split into a $npc->reply_to ( method
453sub cf::object::player::reply($$$;$) { 1842sub cf::object::player::reply($$$;$) {
454 my ($self, $npc, $msg, $flags) = @_; 1843 my ($self, $npc, $msg, $flags) = @_;
455 1844
456 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1845 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
457 1846
461 $msg = $npc->name . " says: $msg" if $npc; 1850 $msg = $npc->name . " says: $msg" if $npc;
462 $self->message ($msg, $flags); 1851 $self->message ($msg, $flags);
463 } 1852 }
464} 1853}
465 1854
466=item $player->ext_reply ($msgid, $msgtype, %msg) 1855=item $player_object->may ("access")
467 1856
468Sends an ext reply to the player. 1857Returns wether the given player is authorized to access resource "access"
1858(e.g. "command_wizcast").
469 1859
470=cut 1860=cut
471 1861
472sub cf::player::ext_reply($$$%) { 1862sub cf::object::player::may {
1863 my ($self, $access) = @_;
1864
1865 $self->flag (cf::FLAG_WIZ) ||
1866 (ref $cf::CFG{"may_$access"}
1867 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1868 : $cf::CFG{"may_$access"})
1869}
1870
1871=item $player_object->enter_link
1872
1873Freezes the player and moves him/her to a special map (C<{link}>).
1874
1875The player should be reasonably safe there for short amounts of time. You
1876I<MUST> call C<leave_link> as soon as possible, though.
1877
1878Will never block.
1879
1880=item $player_object->leave_link ($map, $x, $y)
1881
1882Moves the player out of the special C<{link}> map onto the specified
1883map. If the map is not valid (or omitted), the player will be moved back
1884to the location he/she was before the call to C<enter_link>, or, if that
1885fails, to the emergency map position.
1886
1887Might block.
1888
1889=cut
1890
1891sub link_map {
1892 unless ($LINK_MAP) {
1893 $LINK_MAP = cf::map::find "{link}"
1894 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1895 $LINK_MAP->load;
1896 }
1897
1898 $LINK_MAP
1899}
1900
1901sub cf::object::player::enter_link {
1902 my ($self) = @_;
1903
1904 $self->deactivate_recursive;
1905
1906 return if UNIVERSAL::isa $self->map, "ext::map_link";
1907
1908 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1909 if $self->map;
1910
1911 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1912}
1913
1914sub cf::object::player::leave_link {
1915 my ($self, $map, $x, $y) = @_;
1916
1917 my $link_pos = delete $self->{_link_pos};
1918
1919 unless ($map) {
1920 # restore original map position
1921 ($map, $x, $y) = @{ $link_pos || [] };
1922 $map = cf::map::find $map;
1923
1924 unless ($map) {
1925 ($map, $x, $y) = @$EMERGENCY_POSITION;
1926 $map = cf::map::find $map
1927 or die "FATAL: cannot load emergency map\n";
1928 }
1929 }
1930
1931 ($x, $y) = (-1, -1)
1932 unless (defined $x) && (defined $y);
1933
1934 # use -1 or undef as default coordinates, not 0, 0
1935 ($x, $y) = ($map->enter_x, $map->enter_y)
1936 if $x <=0 && $y <= 0;
1937
1938 $map->load;
1939 $map->load_diag;
1940
1941 return unless $self->contr->active;
1942 $self->activate_recursive;
1943
1944 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1945 $self->enter_map ($map, $x, $y);
1946}
1947
1948cf::player->attach (
1949 on_logout => sub {
1950 my ($pl) = @_;
1951
1952 # abort map switching before logout
1953 if ($pl->ob->{_link_pos}) {
1954 cf::sync_job {
1955 $pl->ob->leave_link
1956 };
1957 }
1958 },
1959 on_login => sub {
1960 my ($pl) = @_;
1961
1962 # try to abort aborted map switching on player login :)
1963 # should happen only on crashes
1964 if ($pl->ob->{_link_pos}) {
1965 $pl->ob->enter_link;
1966 (async {
1967 $pl->ob->reply (undef,
1968 "There was an internal problem at your last logout, "
1969 . "the server will try to bring you to your intended destination in a second.",
1970 cf::NDI_RED);
1971 # we need this sleep as the login has a concurrent enter_exit running
1972 # and this sleep increases chances of the player not ending up in scorn
1973 Coro::Timer::sleep 1;
1974 $pl->ob->leave_link;
1975 })->prio (2);
1976 }
1977 },
1978);
1979
1980=item $player_object->goto ($path, $x, $y[, $check->($map)])
1981
1982Moves the player to the given map-path and coordinates by first freezing
1983her, loading and preparing them map, calling the provided $check callback
1984that has to return the map if sucecssful, and then unfreezes the player on
1985the new (success) or old (failed) map position.
1986
1987=cut
1988
1989sub cf::object::player::goto {
1990 my ($self, $path, $x, $y, $check) = @_;
1991
1992 #d# #TODO#
1993 if ($check && !ref $check) {
1994 warn Carp::longmess "goto called with non-ref check argument";#d#
1995 undef $check;
1996 }
1997
1998 $self->enter_link;
1999
2000 (async {
2001 my $map = eval {
2002 my $map = cf::map::find $path;
2003
2004 if ($map) {
2005 $map = $map->customise_for ($self);
2006 $map = $check->($map) if $check && $map;
2007 } else {
2008 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2009 }
2010
2011 $map
2012 };
2013
2014 if ($@) {
2015 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2016 LOG llevError | logBacktrace, Carp::longmess $@;
2017 }
2018
2019 $self->leave_link ($map, $x, $y);
2020 })->prio (1);
2021}
2022
2023=item $player_object->enter_exit ($exit_object)
2024
2025=cut
2026
2027sub parse_random_map_params {
2028 my ($spec) = @_;
2029
2030 my $rmp = { # defaults
2031 xsize => (cf::rndm 15, 40),
2032 ysize => (cf::rndm 15, 40),
2033 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2034 #layout => string,
2035 };
2036
2037 for (split /\n/, $spec) {
2038 my ($k, $v) = split /\s+/, $_, 2;
2039
2040 $rmp->{lc $k} = $v if (length $k) && (length $v);
2041 }
2042
2043 $rmp
2044}
2045
2046sub prepare_random_map {
2047 my ($exit) = @_;
2048
2049 my $guard = cf::lock_acquire "exit_prepare:$exit";
2050
2051 # all this does is basically replace the /! path by
2052 # a new random map path (?random/...) with a seed
2053 # that depends on the exit object
2054
2055 my $rmp = parse_random_map_params $exit->msg;
2056
2057 if ($exit->map) {
2058 $rmp->{region} = $exit->region->name;
2059 $rmp->{origin_map} = $exit->map->path;
2060 $rmp->{origin_x} = $exit->x;
2061 $rmp->{origin_y} = $exit->y;
2062 }
2063
2064 $rmp->{random_seed} ||= $exit->random_seed;
2065
2066 my $data = cf::to_json $rmp;
2067 my $md5 = Digest::MD5::md5_hex $data;
2068 my $meta = "$RANDOMDIR/$md5.meta";
2069
2070 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2071 aio_write $fh, 0, (length $data), $data, 0;
2072 undef $fh;
2073 aio_rename "$meta~", $meta;
2074
2075 $exit->slaying ("?random/$md5");
2076 $exit->msg (undef);
2077 }
2078}
2079
2080sub cf::object::player::enter_exit {
2081 my ($self, $exit) = @_;
2082
2083 return unless $self->type == cf::PLAYER;
2084
2085 if ($exit->slaying eq "/!") {
2086 #TODO: this should de-fi-ni-te-ly not be a sync-job
2087 # the problem is that $exit might not survive long enough
2088 # so it needs to be done right now, right here
2089 cf::sync_job { prepare_random_map $exit };
2090 }
2091
2092 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2093 my $hp = $exit->stats->hp;
2094 my $sp = $exit->stats->sp;
2095
2096 $self->enter_link;
2097
2098 (async {
2099 $self->deactivate_recursive; # just to be sure
2100 unless (eval {
2101 $self->goto ($slaying, $hp, $sp);
2102
2103 1;
2104 }) {
2105 $self->message ("Something went wrong deep within the crossfire server. "
2106 . "I'll try to bring you back to the map you were before. "
2107 . "Please report this to the dungeon master!",
2108 cf::NDI_UNIQUE | cf::NDI_RED);
2109
2110 warn "ERROR in enter_exit: $@";
2111 $self->leave_link;
2112 }
2113 })->prio (1);
2114}
2115
2116=head3 cf::client
2117
2118=over 4
2119
2120=item $client->send_drawinfo ($text, $flags)
2121
2122Sends a drawinfo packet to the client. Circumvents output buffering so
2123should not be used under normal circumstances.
2124
2125=cut
2126
2127sub cf::client::send_drawinfo {
2128 my ($self, $text, $flags) = @_;
2129
2130 utf8::encode $text;
2131 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2132}
2133
2134=item $client->ext_event ($type, %msg)
2135
2136Sends an exti event to the client.
2137
2138=cut
2139
2140sub cf::client::ext_event($$%) {
473 my ($self, $id, %msg) = @_; 2141 my ($self, $type, %msg) = @_;
474 2142
475 $msg{msgid} = $id; 2143 $msg{msgtype} = "event_$type";
476
477 $self->send ("ext " . to_json \%msg); 2144 $self->send_packet ("ext " . cf::to_json \%msg);
478} 2145}
479 2146
480############################################################################# 2147=item $success = $client->query ($flags, "text", \&cb)
481# map scripting support
482 2148
2149Queues a query to the client, calling the given callback with
2150the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2151C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2152
2153Queries can fail, so check the return code. Or don't, as queries will become
2154reliable at some point in the future.
2155
2156=cut
2157
2158sub cf::client::query {
2159 my ($self, $flags, $text, $cb) = @_;
2160
2161 return unless $self->state == ST_PLAYING
2162 || $self->state == ST_SETUP
2163 || $self->state == ST_CUSTOM;
2164
2165 $self->state (ST_CUSTOM);
2166
2167 utf8::encode $text;
2168 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2169
2170 $self->send_packet ($self->{query_queue}[0][0])
2171 if @{ $self->{query_queue} } == 1;
2172}
2173
2174cf::client->attach (
2175 on_reply => sub {
2176 my ($ns, $msg) = @_;
2177
2178 # this weird shuffling is so that direct followup queries
2179 # get handled first
2180 my $queue = delete $ns->{query_queue}
2181 or return; # be conservative, not sure how that can happen, but we saw a crash here
2182
2183 (shift @$queue)->[1]->($msg);
2184 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2185
2186 push @{ $ns->{query_queue} }, @$queue;
2187
2188 if (@{ $ns->{query_queue} } == @$queue) {
2189 if (@$queue) {
2190 $ns->send_packet ($ns->{query_queue}[0][0]);
2191 } else {
2192 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2193 }
2194 }
2195 },
2196);
2197
2198=item $client->async (\&cb)
2199
2200Create a new coroutine, running the specified callback. The coroutine will
2201be automatically cancelled when the client gets destroyed (e.g. on logout,
2202or loss of connection).
2203
2204=cut
2205
2206sub cf::client::async {
2207 my ($self, $cb) = @_;
2208
2209 my $coro = &Coro::async ($cb);
2210
2211 $coro->on_destroy (sub {
2212 delete $self->{_coro}{$coro+0};
2213 });
2214
2215 $self->{_coro}{$coro+0} = $coro;
2216
2217 $coro
2218}
2219
2220cf::client->attach (
2221 on_destroy => sub {
2222 my ($ns) = @_;
2223
2224 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2225 },
2226);
2227
2228=back
2229
2230
2231=head2 SAFE SCRIPTING
2232
2233Functions that provide a safe environment to compile and execute
2234snippets of perl code without them endangering the safety of the server
2235itself. Looping constructs, I/O operators and other built-in functionality
2236is not available in the safe scripting environment, and the number of
2237functions and methods that can be called is greatly reduced.
2238
2239=cut
2240
483our $safe = new Safe "ext"; 2241our $safe = new Safe "safe";
484our $safe_hole = new Safe::Hole; 2242our $safe_hole = new Safe::Hole;
485 2243
486$SIG{FPE} = 'IGNORE'; 2244$SIG{FPE} = 'IGNORE';
487 2245
488$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2246$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
489 2247
490# here we export the classes and methods available to script code 2248# here we export the classes and methods available to script code
491 2249
2250=pod
2251
2252The following functions and methods are available within a safe environment:
2253
2254 cf::object contr pay_amount pay_player map
2255 cf::object::player player
2256 cf::player peaceful
2257 cf::map trigger
2258
2259=cut
2260
492for ( 2261for (
493 ["cf::object" => qw(contr pay_amount pay_player)], 2262 ["cf::object" => qw(contr pay_amount pay_player map)],
494 ["cf::object::player" => qw(player)], 2263 ["cf::object::player" => qw(player)],
495 ["cf::player" => qw(peaceful)], 2264 ["cf::player" => qw(peaceful)],
2265 ["cf::map" => qw(trigger)],
496) { 2266) {
497 no strict 'refs'; 2267 no strict 'refs';
498 my ($pkg, @funs) = @$_; 2268 my ($pkg, @funs) = @$_;
499 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2269 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
500 for @funs; 2270 for @funs;
501} 2271}
2272
2273=over 4
2274
2275=item @retval = safe_eval $code, [var => value, ...]
2276
2277Compiled and executes the given perl code snippet. additional var/value
2278pairs result in temporary local (my) scalar variables of the given name
2279that are available in the code snippet. Example:
2280
2281 my $five = safe_eval '$first + $second', first => 1, second => 4;
2282
2283=cut
502 2284
503sub safe_eval($;@) { 2285sub safe_eval($;@) {
504 my ($code, %vars) = @_; 2286 my ($code, %vars) = @_;
505 2287
506 my $qcode = $code; 2288 my $qcode = $code;
507 $qcode =~ s/"/‟/g; # not allowed in #line filenames 2289 $qcode =~ s/"/‟/g; # not allowed in #line filenames
508 $qcode =~ s/\n/\\n/g; 2290 $qcode =~ s/\n/\\n/g;
509 2291
510 local $_; 2292 local $_;
511 local @ext::cf::_safe_eval_args = values %vars; 2293 local @safe::cf::_safe_eval_args = values %vars;
512 2294
513 $code = 2295 my $eval =
514 "do {\n" 2296 "do {\n"
515 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 2297 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
516 . "#line 0 \"{$qcode}\"\n" 2298 . "#line 0 \"{$qcode}\"\n"
517 . $code 2299 . $code
518 . "\n}" 2300 . "\n}"
519 ; 2301 ;
520 2302
521 sub_generation_inc; 2303 sub_generation_inc;
522 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 2304 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
523 sub_generation_inc; 2305 sub_generation_inc;
524 2306
2307 if ($@) {
2308 warn "$@";
2309 warn "while executing safe code '$code'\n";
2310 warn "with arguments " . (join " ", %vars) . "\n";
2311 }
2312
525 wantarray ? @res : $res[0] 2313 wantarray ? @res : $res[0]
526} 2314}
2315
2316=item cf::register_script_function $function => $cb
2317
2318Register a function that can be called from within map/npc scripts. The
2319function should be reasonably secure and should be put into a package name
2320like the extension.
2321
2322Example: register a function that gets called whenever a map script calls
2323C<rent::overview>, as used by the C<rent> extension.
2324
2325 cf::register_script_function "rent::overview" => sub {
2326 ...
2327 };
2328
2329=cut
527 2330
528sub register_script_function { 2331sub register_script_function {
529 my ($fun, $cb) = @_; 2332 my ($fun, $cb) = @_;
530 2333
531 no strict 'refs'; 2334 no strict 'refs';
532 *{"ext::$fun"} = $safe_hole->wrap ($cb); 2335 *{"safe::$fun"} = $safe_hole->wrap ($cb);
533} 2336}
2337
2338=back
2339
2340=cut
534 2341
535############################################################################# 2342#############################################################################
536# the server's main()
537 2343
538sub run { 2344=head2 EXTENSION DATABASE SUPPORT
2345
2346Crossfire maintains a very simple database for extension use. It can
2347currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2348convert to/from binary).
2349
2350The parameter C<$family> should best start with the name of the extension
2351using it, it should be unique.
2352
2353=over 4
2354
2355=item $value = cf::db_get $family => $key
2356
2357Returns a single value from the database.
2358
2359=item cf::db_put $family => $key => $value
2360
2361Stores the given C<$value> in the family.
2362
2363=cut
2364
2365our $DB;
2366
2367sub db_init {
2368 unless ($DB) {
2369 $DB = BDB::db_create $DB_ENV;
2370
2371 cf::sync_job {
2372 eval {
2373 $DB->set_flags (BDB::CHKSUM);
2374
2375 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2376 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2377 cf::cleanup "db_open(db): $!" if $!;
2378 };
2379 cf::cleanup "db_open(db): $@" if $@;
2380 };
2381 }
2382}
2383
2384sub db_get($$) {
2385 my $key = "$_[0]/$_[1]";
2386
2387 cf::sync_job {
2388 BDB::db_get $DB, undef, $key, my $data;
2389
2390 $! ? ()
2391 : $data
2392 }
2393}
2394
2395sub db_put($$$) {
2396 BDB::dbreq_pri 4;
2397 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2398}
2399
2400=item cf::cache $id => [$paths...], $processversion => $process
2401
2402Generic caching function that returns the value of the resource $id,
2403caching and regenerating as required.
2404
2405This function can block.
2406
2407=cut
2408
2409sub cache {
2410 my ($id, $src, $processversion, $process) = @_;
2411
2412 my $meta =
2413 join "\x00",
2414 $processversion,
2415 map {
2416 aio_stat $_
2417 and Carp::croak "$_: $!";
2418
2419 ($_, (stat _)[7,9])
2420 } @$src;
2421
2422 my $dbmeta = db_get cache => "$id/meta";
2423 if ($dbmeta ne $meta) {
2424 # changed, we may need to process
2425
2426 my @data;
2427 my $md5;
2428
2429 for (0 .. $#$src) {
2430 0 <= aio_load $src->[$_], $data[$_]
2431 or Carp::croak "$src->[$_]: $!";
2432 }
2433
2434 # if processing is expensive, check
2435 # checksum first
2436 if (1) {
2437 $md5 =
2438 join "\x00",
2439 $processversion,
2440 map {
2441 Coro::cede;
2442 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2443 } 0.. $#$src;
2444
2445
2446 my $dbmd5 = db_get cache => "$id/md5";
2447 if ($dbmd5 eq $md5) {
2448 db_put cache => "$id/meta", $meta;
2449
2450 return db_get cache => "$id/data";
2451 }
2452 }
2453
2454 my $t1 = Time::HiRes::time;
2455 my $data = $process->(\@data);
2456 my $t2 = Time::HiRes::time;
2457
2458 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2459
2460 db_put cache => "$id/data", $data;
2461 db_put cache => "$id/md5" , $md5;
2462 db_put cache => "$id/meta", $meta;
2463
2464 return $data;
2465 }
2466
2467 db_get cache => "$id/data"
2468}
2469
2470=item fork_call { }, $args
2471
2472Executes the given code block with the given arguments in a seperate
2473process, returning the results. Everything must be serialisable with
2474Coro::Storable. May, of course, block. Note that the executed sub may
2475never block itself or use any form of Event handling.
2476
2477=cut
2478
2479sub fork_call(&@) {
2480 my ($cb, @args) = @_;
2481
2482# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2483# or die "socketpair: $!";
2484 pipe my $fh1, my $fh2
2485 or die "pipe: $!";
2486
2487 if (my $pid = fork) {
2488 close $fh2;
2489
2490 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2491 $res = Coro::Storable::thaw $res;
2492
2493 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2494
2495 die $$res unless "ARRAY" eq ref $res;
2496
2497 return wantarray ? @$res : $res->[-1];
2498 } else {
2499 reset_signals;
2500 local $SIG{__WARN__};
2501 local $SIG{__DIE__};
2502 eval {
2503 close $fh1;
2504
2505 my @res = eval { $cb->(@args) };
2506 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2507 };
2508
2509 warn $@ if $@;
2510 _exit 0;
2511 }
2512}
2513
2514
2515
2516#############################################################################
2517# the server's init and main functions
2518
2519sub load_facedata($) {
2520 my ($path) = @_;
2521
2522 warn "loading facedata from $path\n";
2523
2524 my $facedata;
2525 0 < aio_load $path, $facedata
2526 or die "$path: $!";
2527
2528 $facedata = Coro::Storable::thaw $facedata;
2529
2530 $facedata->{version} == 2
2531 or cf::cleanup "$path: version mismatch, cannot proceed.";
2532
2533 {
2534 my $faces = $facedata->{faceinfo};
2535
2536 while (my ($face, $info) = each %$faces) {
2537 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2538 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2539 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2540 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2541 Coro::cede;
2542 }
2543
2544 while (my ($face, $info) = each %$faces) {
2545 next unless $info->{smooth};
2546 my $idx = cf::face::find $face
2547 or next;
2548 if (my $smooth = cf::face::find $info->{smooth}) {
2549 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2550 } else {
2551 warn "smooth face '$info->{smooth}' not found for face '$face'";
2552 }
2553 Coro::cede;
2554 }
2555 }
2556
2557 {
2558 my $anims = $facedata->{animinfo};
2559
2560 while (my ($anim, $info) = each %$anims) {
2561 cf::anim::set $anim, $info->{frames}, $info->{facings};
2562 Coro::cede;
2563 }
2564
2565 cf::anim::invalidate_all; # d'oh
2566 }
2567
2568 1
2569}
2570
2571sub reload_regions {
2572 load_resource_file "$MAPDIR/regions"
2573 or die "unable to load regions file\n";
2574}
2575
2576sub reload_facedata {
2577 load_facedata "$DATADIR/facedata"
2578 or die "unable to load facedata\n";
2579}
2580
2581sub reload_archetypes {
2582 load_resource_file "$DATADIR/archetypes"
2583 or die "unable to load archetypes\n";
2584}
2585
2586sub reload_treasures {
2587 load_resource_file "$DATADIR/treasures"
2588 or die "unable to load treasurelists\n";
2589}
2590
2591sub reload_resources {
2592 warn "reloading resource files...\n";
2593
2594 reload_regions;
2595 reload_facedata;
2596 reload_archetypes;
2597 reload_treasures;
2598
2599 warn "finished reloading resource files\n";
2600}
2601
2602sub init {
2603 reload_resources;
2604}
2605
2606sub cfg_load {
2607 open my $fh, "<:utf8", "$CONFDIR/config"
2608 or return;
2609
2610 local $/;
2611 *CFG = YAML::Syck::Load <$fh>;
2612
2613 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2614
2615 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2616 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2617
2618 if (exists $CFG{mlockall}) {
2619 eval {
2620 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2621 and die "WARNING: m(un)lockall failed: $!\n";
2622 };
2623 warn $@ if $@;
2624 }
2625}
2626
2627sub main {
2628 # we must not ever block the main coroutine
2629 local $Coro::idle = sub {
2630 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2631 (async {
2632 Event::one_event;
2633 })->prio (Coro::PRIO_MAX);
2634 };
2635
2636 cfg_load;
2637 db_init;
2638 load_extensions;
2639
2640 $TICK_WATCHER->start;
539 Event::loop; 2641 Event::loop;
540} 2642}
541 2643
542############################################################################# 2644#############################################################################
543# initialisation 2645# initialisation and cleanup
544 2646
545register "<global>", __PACKAGE__; 2647# install some emergency cleanup handlers
2648BEGIN {
2649 for my $signal (qw(INT HUP TERM)) {
2650 Event->signal (
2651 reentrant => 0,
2652 data => WF_AUTOCANCEL,
2653 signal => $signal,
2654 prio => 0,
2655 cb => sub {
2656 cf::cleanup "SIG$signal";
2657 },
2658 );
2659 }
2660}
2661
2662sub emergency_save() {
2663 my $freeze_guard = cf::freeze_mainloop;
2664
2665 warn "enter emergency perl save\n";
2666
2667 cf::sync_job {
2668 # use a peculiar iteration method to avoid tripping on perl
2669 # refcount bugs in for. also avoids problems with players
2670 # and maps saved/destroyed asynchronously.
2671 warn "begin emergency player save\n";
2672 for my $login (keys %cf::PLAYER) {
2673 my $pl = $cf::PLAYER{$login} or next;
2674 $pl->valid or next;
2675 $pl->save;
2676 }
2677 warn "end emergency player save\n";
2678
2679 warn "begin emergency map save\n";
2680 for my $path (keys %cf::MAP) {
2681 my $map = $cf::MAP{$path} or next;
2682 $map->valid or next;
2683 $map->save;
2684 }
2685 warn "end emergency map save\n";
2686
2687 warn "begin emergency database checkpoint\n";
2688 BDB::db_env_txn_checkpoint $DB_ENV;
2689 warn "end emergency database checkpoint\n";
2690 };
2691
2692 warn "leave emergency perl save\n";
2693}
2694
2695sub post_cleanup {
2696 my ($make_core) = @_;
2697
2698 warn Carp::longmess "post_cleanup backtrace"
2699 if $make_core;
2700}
2701
2702sub do_reload_perl() {
2703 # can/must only be called in main
2704 if ($Coro::current != $Coro::main) {
2705 warn "can only reload from main coroutine";
2706 return;
2707 }
2708
2709 warn "reloading...";
2710
2711 warn "entering sync_job";
2712
2713 cf::sync_job {
2714 cf::write_runtime; # external watchdog should not bark
2715 cf::emergency_save;
2716 cf::write_runtime; # external watchdog should not bark
2717
2718 warn "syncing database to disk";
2719 BDB::db_env_txn_checkpoint $DB_ENV;
2720
2721 # if anything goes wrong in here, we should simply crash as we already saved
2722
2723 warn "cancelling all WF_AUTOCANCEL watchers";
2724 for (Event::all_watchers) {
2725 $_->cancel if $_->data & WF_AUTOCANCEL;
2726 }
2727
2728 warn "flushing outstanding aio requests";
2729 for (;;) {
2730 BDB::flush;
2731 IO::AIO::flush;
2732 Coro::cede;
2733 last unless IO::AIO::nreqs || BDB::nreqs;
2734 warn "iterate...";
2735 }
2736
2737 ++$RELOAD;
2738
2739 warn "cancelling all extension coros";
2740 $_->cancel for values %EXT_CORO;
2741 %EXT_CORO = ();
2742
2743 warn "removing commands";
2744 %COMMAND = ();
2745
2746 warn "removing ext commands";
2747 %EXTCMD = ();
2748
2749 warn "unloading/nuking all extensions";
2750 for my $pkg (@EXTS) {
2751 warn "... unloading $pkg";
2752
2753 if (my $cb = $pkg->can ("unload")) {
2754 eval {
2755 $cb->($pkg);
2756 1
2757 } or warn "$pkg unloaded, but with errors: $@";
2758 }
2759
2760 warn "... nuking $pkg";
2761 Symbol::delete_package $pkg;
2762 }
2763
2764 warn "unloading all perl modules loaded from $LIBDIR";
2765 while (my ($k, $v) = each %INC) {
2766 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2767
2768 warn "... unloading $k";
2769 delete $INC{$k};
2770
2771 $k =~ s/\.pm$//;
2772 $k =~ s/\//::/g;
2773
2774 if (my $cb = $k->can ("unload_module")) {
2775 $cb->();
2776 }
2777
2778 Symbol::delete_package $k;
2779 }
2780
2781 warn "getting rid of safe::, as good as possible";
2782 Symbol::delete_package "safe::$_"
2783 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2784
2785 warn "unloading cf.pm \"a bit\"";
2786 delete $INC{"cf.pm"};
2787 delete $INC{"cf/pod.pm"};
2788
2789 # don't, removes xs symbols, too,
2790 # and global variables created in xs
2791 #Symbol::delete_package __PACKAGE__;
2792
2793 warn "unload completed, starting to reload now";
2794
2795 warn "reloading cf.pm";
2796 require cf;
2797 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2798
2799 warn "loading config and database again";
2800 cf::cfg_load;
2801
2802 warn "loading extensions";
2803 cf::load_extensions;
2804
2805 warn "reattaching attachments to objects/players";
2806 _global_reattach; # objects, sockets
2807 warn "reattaching attachments to maps";
2808 reattach $_ for values %MAP;
2809 warn "reattaching attachments to players";
2810 reattach $_ for values %PLAYER;
2811
2812 warn "leaving sync_job";
2813
2814 1
2815 } or do {
2816 warn $@;
2817 warn "error while reloading, exiting.";
2818 exit 1;
2819 };
2820
2821 warn "reloaded";
2822};
2823
2824our $RELOAD_WATCHER; # used only during reload
2825
2826sub reload_perl() {
2827 # doing reload synchronously and two reloads happen back-to-back,
2828 # coro crashes during coro_state_free->destroy here.
2829
2830 $RELOAD_WATCHER ||= Event->timer (
2831 reentrant => 0,
2832 after => 0,
2833 data => WF_AUTOCANCEL,
2834 cb => sub {
2835 do_reload_perl;
2836 undef $RELOAD_WATCHER;
2837 },
2838 );
2839}
2840
2841register_command "reload" => sub {
2842 my ($who, $arg) = @_;
2843
2844 if ($who->flag (FLAG_WIZ)) {
2845 $who->message ("reloading server.");
2846 async { reload_perl };
2847 }
2848};
546 2849
547unshift @INC, $LIBDIR; 2850unshift @INC, $LIBDIR;
548 2851
549load_extensions; 2852my $bug_warning = 0;
550 2853
2854our @WAIT_FOR_TICK;
2855our @WAIT_FOR_TICK_BEGIN;
2856
2857sub wait_for_tick {
2858 return unless $TICK_WATCHER->is_active;
2859 return if $Coro::current == $Coro::main;
2860
2861 my $signal = new Coro::Signal;
2862 push @WAIT_FOR_TICK, $signal;
2863 $signal->wait;
2864}
2865
2866sub wait_for_tick_begin {
2867 return unless $TICK_WATCHER->is_active;
2868 return if $Coro::current == $Coro::main;
2869
2870 my $signal = new Coro::Signal;
2871 push @WAIT_FOR_TICK_BEGIN, $signal;
2872 $signal->wait;
2873}
2874
2875 my $min = 1e6;#d#
2876 my $avg = 10;
551$TICK_WATCHER = Event->timer ( 2877$TICK_WATCHER = Event->timer (
2878 reentrant => 0,
2879 parked => 1,
552 prio => 1, 2880 prio => 0,
553 at => $NEXT_TICK || 1, 2881 at => $NEXT_TICK || $TICK,
2882 data => WF_AUTOCANCEL,
554 cb => sub { 2883 cb => sub {
2884 if ($Coro::current != $Coro::main) {
2885 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2886 unless ++$bug_warning > 10;
2887 return;
2888 }
2889
2890 $NOW = $tick_start = Event::time;
2891
555 cf::server_tick; # one server iteration 2892 cf::server_tick; # one server iteration
556 2893
2894 0 && sync_job {#d#
2895 for(1..10) {
557 my $NOW = Event::time; 2896 my $t = Event::time;
2897 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2898 or die;
2899
2900 $map->width (50);
2901 $map->height (50);
2902 $map->alloc;
2903 $map->_load_objects ("/tmp/x.map", 1);
2904 my $t = Event::time - $t;
2905
2906 #next unless $t < 0.0013;#d#
2907 if ($t < $min) {
2908 $min = $t;
2909 }
2910 $avg = $avg * 0.99 + $t * 0.01;
2911 }
2912 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2913 exit 0;
2914 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2915 };
2916
2917 $RUNTIME += $TICK;
558 $NEXT_TICK += $TICK; 2918 $NEXT_TICK += $TICK;
559 2919
2920 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2921 $NEXT_RUNTIME_WRITE = $NOW + 10;
2922 Coro::async_pool {
2923 write_runtime
2924 or warn "ERROR: unable to write runtime file: $!";
2925 };
2926 }
2927
2928# my $AFTER = Event::time;
2929# warn $AFTER - $NOW;#d#
2930
2931 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2932 $sig->send;
2933 }
2934 while (my $sig = shift @WAIT_FOR_TICK) {
2935 $sig->send;
2936 }
2937
2938 $NOW = Event::time;
2939
560 # if we are delayed by four ticks, skip them all 2940 # if we are delayed by four ticks or more, skip them all
561 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2941 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
562 2942
563 $TICK_WATCHER->at ($NEXT_TICK); 2943 $TICK_WATCHER->at ($NEXT_TICK);
564 $TICK_WATCHER->start; 2944 $TICK_WATCHER->start;
2945
2946 $LOAD = ($NOW - $tick_start) / $TICK;
2947 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2948
2949 _post_tick;
2950
2951
565 }, 2952 },
566); 2953);
567 2954
2955{
2956 BDB::max_poll_time $TICK * 0.1;
2957 $BDB_POLL_WATCHER = Event->io (
2958 reentrant => 0,
2959 fd => BDB::poll_fileno,
2960 poll => 'r',
2961 prio => 0,
2962 data => WF_AUTOCANCEL,
2963 cb => \&BDB::poll_cb,
2964 );
2965 BDB::min_parallel 8;
2966
2967 BDB::set_sync_prepare {
2968 my $status;
2969 my $current = $Coro::current;
2970 (
2971 sub {
2972 $status = $!;
2973 $current->ready; undef $current;
2974 },
2975 sub {
2976 Coro::schedule while defined $current;
2977 $! = $status;
2978 },
2979 )
2980 };
2981
2982 unless ($DB_ENV) {
2983 $DB_ENV = BDB::db_env_create;
2984
2985 cf::sync_job {
2986 eval {
2987 BDB::db_env_open
2988 $DB_ENV,
2989 $BDBDIR,
2990 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2991 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2992 0666;
2993
2994 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2995
2996 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2997 $DB_ENV->set_lk_detect;
2998 };
2999
3000 cf::cleanup "db_env_open(db): $@" if $@;
3001 };
3002 }
3003}
3004
3005{
3006 IO::AIO::min_parallel 8;
3007
3008 undef $Coro::AIO::WATCHER;
3009 IO::AIO::max_poll_time $TICK * 0.1;
3010 $AIO_POLL_WATCHER = Event->io (
3011 reentrant => 0,
3012 data => WF_AUTOCANCEL,
3013 fd => IO::AIO::poll_fileno,
3014 poll => 'r',
3015 prio => 6,
3016 cb => \&IO::AIO::poll_cb,
3017 );
3018}
3019
3020my $_log_backtrace;
3021
3022sub _log_backtrace {
3023 my ($msg, @addr) = @_;
3024
3025 $msg =~ s/\n//;
3026
3027 # limit the # of concurrent backtraces
3028 if ($_log_backtrace < 2) {
3029 ++$_log_backtrace;
3030 async {
3031 my @bt = fork_call {
3032 @addr = map { sprintf "%x", $_ } @addr;
3033 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3034 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3035 or die "addr2line: $!";
3036
3037 my @funcs;
3038 my @res = <$fh>;
3039 chomp for @res;
3040 while (@res) {
3041 my ($func, $line) = splice @res, 0, 2, ();
3042 push @funcs, "[$func] $line";
3043 }
3044
3045 @funcs
3046 };
3047
3048 LOG llevInfo, "[ABT] $msg\n";
3049 LOG llevInfo, "[ABT] $_\n" for @bt;
3050 --$_log_backtrace;
3051 };
3052 } else {
3053 LOG llevInfo, "[ABT] $msg\n";
3054 LOG llevInfo, "[ABT] [suppressed]\n";
3055 }
3056}
3057
3058# load additional modules
3059use cf::pod;
3060
3061END { cf::emergency_save }
3062
5681 30631
569 3064

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