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Revision 1.38 by root, Thu Aug 24 17:29:30 2006 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use utf8;
25use strict;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
9 35
36use Coro ();
37use Coro::State;
38use Coro::Handle;
39use Coro::AnyEvent;
40use Coro::Timer;
41use Coro::Signal;
42use Coro::Semaphore;
43use Coro::AnyEvent;
44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
48
49use JSON::XS 2.01 ();
50use BDB ();
51use Data::Dumper;
52use Digest::MD5;
53use Fcntl;
54use YAML ();
55use IO::AIO ();
10use Time::HiRes; 56use Time::HiRes;
11use Event; 57use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 58use Digest::MD5 ();
13 59
14use strict; 60AnyEvent::detect;
15 61
16our %COMMAND; 62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
69
70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
71
72our %COMMAND = ();
73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
80
81our $RELOAD; # number of reloads so far
17our @EVENT; 82our @EVENT;
18our @PLUGIN_EVENT;
19our %PROP_TYPE;
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 83
23our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
24our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
25our $NEXT_TICK; 99our $NEXT_TICK;
100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
106
107our %CFG;
108
109our $UPTIME; $UPTIME ||= time;
110our $RUNTIME;
111our $NOW;
112
113our (%PLAYER, %PLAYER_LOADING); # all users
114our (%MAP, %MAP_LOADING ); # all maps
115our $LINK_MAP; # the special {link} map, which is always available
116
117# used to convert map paths into valid unix filenames by replacing / by ∕
118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
124
125binmode STDOUT;
126binmode STDERR;
127
128# read virtual server time, if available
129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
130 open my $fh, "<", "$LOCALDIR/runtime"
131 or die "unable to read runtime file: $!";
132 $RUNTIME = <$fh> + 0.;
133}
134
135mkdir $_
136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
137
138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
141
142#############################################################################
143
144=head2 GLOBAL VARIABLES
145
146=over 4
147
148=item $cf::UPTIME
149
150The timestamp of the server start (so not actually an uptime).
151
152=item $cf::RUNTIME
153
154The time this server has run, starts at 0 and is increased by $cf::TICK on
155every server tick.
156
157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
160
161Various directories - "/etc", read-only install directory, perl-library
162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
165
166=item $cf::NOW
167
168The time of the last (current) server tick.
169
170=item $cf::TICK
171
172The interval between server ticks, in seconds.
173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
184=item %cf::CFG
185
186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
187from wherever your confdir points to.
188
189=item cf::wait_for_tick, cf::wait_for_tick_begin
190
191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192returns directly I<after> the tick processing (and consequently, can only wake one process
193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
200
201=back
202
203=cut
26 204
27BEGIN { 205BEGIN {
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT;
29
30 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
31 my $msg = join "", @_; 207 my $msg = join "", @_;
208
32 $msg .= "\n" 209 $msg .= "\n"
33 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
34 211
35 print STDERR "cfperl: $msg"; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
36 LOG llevError, "cfperl: $msg"; 214 LOG llevError, $msg;
37 }; 215 };
38} 216}
39 217
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
41 220
42# generate property mutators 221 if ($Coro::current == $Coro::main) {#d#
43sub prop_gen { 222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
44 my ($prefix, $class) = @_; 223 return;#d#
224 }#d#
45 225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
232
233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
240
241# we bless all objects into (empty) derived classes to force a method lookup
242# within the Safe compartment.
243for my $pkg (qw(
244 cf::global cf::attachable
245 cf::object cf::object::player
246 cf::client cf::player
247 cf::arch cf::living
248 cf::map cf::mapspace
249 cf::party cf::region
250)) {
46 no strict 'refs'; 251 no strict 'refs';
47
48 for my $prop (keys %PROP_TYPE) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
50 my $sub = lc $1;
51
52 my $type = $PROP_TYPE{$prop};
53 my $idx = $PROP_IDX {$prop};
54
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
56 $_[0]->get_property ($type, $idx)
57 };
58
59 *{"$class\::set_$sub"} = sub {
60 $_[0]->set_property ($type, $idx, $_[1]);
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
77@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78
79# we bless all objects into derived classes to force a method lookup
80# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) {
82 no strict 'refs';
83 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 253}
85 254
86$Event::DIED = sub { 255$EV::DIED = sub {
87 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
88}; 257};
89 258
90my %ext_pkg; 259#############################################################################
91my @exts;
92my @hook;
93my %command;
94my %extcmd;
95 260
96sub inject_event { 261=head2 UTILITY FUNCTIONS
97 my $extension = shift; 262
263=over 4
264
265=item dumpval $ref
266
267=cut
268
269sub dumpval {
270 eval {
271 local $SIG{__DIE__};
272 my $d;
273 if (1) {
274 $d = new Data::Dumper([$_[0]], ["*var"]);
275 $d->Terse(1);
276 $d->Indent(2);
277 $d->Quotekeys(0);
278 $d->Useqq(1);
279 #$d->Bless(...);
280 $d->Seen($_[1]) if @_ > 1;
281 $d = $d->Dump();
282 }
283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
284 $d
285 } || "[unable to dump $_[0]: '$@']";
286}
287
288=item $ref = cf::decode_json $json
289
290Converts a JSON string into the corresponding perl data structure.
291
292=item $json = cf::encode_json $ref
293
294Converts a perl data structure into its JSON representation.
295
296=cut
297
298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
299
300sub encode_json($) { $json_coder->encode ($_[0]) }
301sub decode_json($) { $json_coder->decode ($_[0]) }
302
303=item cf::lock_wait $string
304
305Wait until the given lock is available. See cf::lock_acquire.
306
307=item my $lock = cf::lock_acquire $string
308
309Wait until the given lock is available and then acquires it and returns
310a Coro::guard object. If the guard object gets destroyed (goes out of scope,
311for example when the coroutine gets canceled), the lock is automatically
312returned.
313
314Locks are *not* recursive, locking from the same coro twice results in a
315deadlocked coro.
316
317Lock names should begin with a unique identifier (for example, cf::map::find
318uses map_find and cf::map::load uses map_load).
319
320=item $locked = cf::lock_active $string
321
322Return true if the lock is currently active, i.e. somebody has locked it.
323
324=cut
325
326our %LOCK;
327our %LOCKER;#d#
328
329sub lock_wait($) {
330 my ($key) = @_;
331
332 if ($LOCKER{$key} == $Coro::current) {#d#
333 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
334 return;#d#
335 }#d#
336
337 # wait for lock, if any
338 while ($LOCK{$key}) {
339 push @{ $LOCK{$key} }, $Coro::current;
340 Coro::schedule;
341 }
342}
343
344sub lock_acquire($) {
345 my ($key) = @_;
346
347 # wait, to be sure we are not locked
348 lock_wait $key;
349
350 $LOCK{$key} = [];
351 $LOCKER{$key} = $Coro::current;#d#
352
353 Coro::guard {
354 delete $LOCKER{$key};#d#
355 # wake up all waiters, to be on the safe side
356 $_->ready for @{ delete $LOCK{$key} };
357 }
358}
359
360sub lock_active($) {
361 my ($key) = @_;
362
363 ! ! $LOCK{$key}
364}
365
366sub freeze_mainloop {
367 tick_inhibit_inc;
368
369 Coro::guard \&tick_inhibit_dec;
370}
371
372=item cf::periodic $interval, $cb
373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
385}
386
387=item cf::get_slot $time[, $priority[, $name]]
388
389Allocate $time seconds of blocking CPU time at priority C<$priority>:
390This call blocks and returns only when you have at least C<$time> seconds
391of cpu time till the next tick. The slot is only valid till the next cede.
392
393The optional C<$name> can be used to identify the job to run. It might be
394used for statistical purposes and should identify the same time-class.
395
396Useful for short background jobs.
397
398=cut
399
400our @SLOT_QUEUE;
401our $SLOT_QUEUE;
402
403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
407 my $signal = new Coro::Signal;
408
409 while () {
410 next_job:
411 my $avail = cf::till_tick;
412 if ($avail > 0.01) {
413 for (0 .. $#SLOT_QUEUE) {
414 if ($SLOT_QUEUE[$_][0] < $avail) {
415 my $job = splice @SLOT_QUEUE, $_, 1, ();
416 $job->[2]->send;
417 Coro::cede;
418 goto next_job;
419 }
420 }
421 }
422
423 if (@SLOT_QUEUE) {
424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
425 push @cf::WAIT_FOR_TICK, $signal;
426 $signal->wait;
427 } else {
428 Coro::schedule;
429 }
430 }
431};
432
433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
436 my ($time, $pri, $name) = @_;
437
438 $time = $TICK * .6 if $time > $TICK * .6;
439 my $sig = new Coro::Signal;
440
441 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
442 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
443 $SLOT_QUEUE->ready;
444 $sig->wait;
445}
446
447=item cf::async { BLOCK }
448
449Currently the same as Coro::async_pool, meaning you cannot use
450C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
451thing you are allowed to do is call C<prio> on it.
452
453=cut
454
455BEGIN { *async = \&Coro::async_pool }
456
457=item cf::sync_job { BLOCK }
458
459The design of Deliantra requires that the main coroutine ($Coro::main)
460is always able to handle events or runnable, as Deliantra is only
461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
462acceptable.
463
464If it must be done, put the blocking parts into C<sync_job>. This will run
465the given BLOCK in another coroutine while waiting for the result. The
466server will be frozen during this time, so the block should either finish
467fast or be very important.
468
469=cut
470
471sub sync_job(&) {
472 my ($job) = @_;
473
474 if ($Coro::current == $Coro::main) {
475 my $time = EV::time;
476
477 # this is the main coro, too bad, we have to block
478 # till the operation succeeds, freezing the server :/
479
480 LOG llevError, Carp::longmess "sync job";#d#
481
482 my $freeze_guard = freeze_mainloop;
483
484 my $busy = 1;
485 my @res;
486
487 (async {
488 $Coro::current->desc ("sync job coro");
489 @res = eval { $job->() };
490 warn $@ if $@;
491 undef $busy;
492 })->prio (Coro::PRIO_MAX);
493
494 while ($busy) {
495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
499 }
500 }
501
502 my $time = EV::time - $time;
503
504 $TICK_START += $time; # do not account sync jobs to server load
505
506 wantarray ? @res : $res[0]
507 } else {
508 # we are in another coroutine, how wonderful, everything just works
509
510 $job->()
511 }
512}
513
514=item $coro = cf::async_ext { BLOCK }
515
516Like async, but this coro is automatically being canceled when the
517extension calling this is being unloaded.
518
519=cut
520
521sub async_ext(&) {
522 my $cb = shift;
523
524 my $coro = &Coro::async ($cb);
525
526 $coro->on_destroy (sub {
527 delete $EXT_CORO{$coro+0};
528 });
529 $EXT_CORO{$coro+0} = $coro;
530
531 $coro
532}
533
534=item fork_call { }, $args
535
536Executes the given code block with the given arguments in a seperate
537process, returning the results. Everything must be serialisable with
538Coro::Storable. May, of course, block. Note that the executed sub may
539never block itself or use any form of event handling.
540
541=cut
542
543sub fork_call(&@) {
544 my ($cb, @args) = @_;
545
546 # we seemingly have to make a local copy of the whole thing,
547 # otherwise perl prematurely frees the stuff :/
548 # TODO: investigate and fix (likely this will be rather laborious)
549
550 my @res = Coro::Util::fork_eval {
551 reset_signals;
552 &$cb
553 }, @args;
554
555 wantarray ? @res : $res[-1]
556}
557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
583}
584
585=item $value = cf::db_get $family => $key
586
587Returns a single value from the environment database.
588
589=item cf::db_put $family => $key => $value
590
591Stores the given C<$value> in the family. It can currently store binary
592data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
593
594=item $db = cf::db_table "name"
595
596Create and/or open a new database table. The string must not be "db" and must be unique
597within each server.
598
599=cut
600
601sub db_table($) {
602 my ($name) = @_;
603 my $db = BDB::db_create $DB_ENV;
604
605 eval {
606 $db->set_flags (BDB::CHKSUM);
607
608 utf8::encode $name;
609 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
610 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
611 cf::cleanup "db_open(db): $!" if $!;
612 };
613 cf::cleanup "db_open(db): $@" if $@;
614
615 $db
616}
617
618our $DB;
619
620sub db_init {
621 cf::sync_job {
622 $DB ||= db_table "db";
623 };
624}
625
626sub db_get($$) {
627 my $key = "$_[0]/$_[1]";
628
629 cf::sync_job {
630 BDB::db_get $DB, undef, $key, my $data;
631
632 $! ? ()
633 : $data
634 }
635}
636
637sub db_put($$$) {
638 BDB::dbreq_pri 4;
639 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
640}
641
642=item cf::cache $id => [$paths...], $processversion => $process
643
644Generic caching function that returns the value of the resource $id,
645caching and regenerating as required.
646
647This function can block.
648
649=cut
650
651sub cache {
652 my ($id, $src, $processversion, $process) = @_;
653
654 my $meta =
655 join "\x00",
656 $processversion,
657 map {
658 aio_stat $_
659 and Carp::croak "$_: $!";
660
661 ($_, (stat _)[7,9])
662 } @$src;
663
664 my $dbmeta = db_get cache => "$id/meta";
665 if ($dbmeta ne $meta) {
666 # changed, we may need to process
667
668 my @data;
669 my $md5;
670
671 for (0 .. $#$src) {
672 0 <= aio_load $src->[$_], $data[$_]
673 or Carp::croak "$src->[$_]: $!";
674 }
675
676 # if processing is expensive, check
677 # checksum first
678 if (1) {
679 $md5 =
680 join "\x00",
681 $processversion,
682 map {
683 cf::cede_to_tick;
684 ($src->[$_], Digest::MD5::md5_hex $data[$_])
685 } 0.. $#$src;
686
687
688 my $dbmd5 = db_get cache => "$id/md5";
689 if ($dbmd5 eq $md5) {
690 db_put cache => "$id/meta", $meta;
691
692 return db_get cache => "$id/data";
693 }
694 }
695
696 my $t1 = Time::HiRes::time;
697 my $data = $process->(\@data);
698 my $t2 = Time::HiRes::time;
699
700 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
701
702 db_put cache => "$id/data", $data;
703 db_put cache => "$id/md5" , $md5;
704 db_put cache => "$id/meta", $meta;
705
706 return $data;
707 }
708
709 db_get cache => "$id/data"
710}
711
712=item cf::datalog type => key => value, ...
713
714Log a datalog packet of the given type with the given key-value pairs.
715
716=cut
717
718sub datalog($@) {
719 my ($type, %kv) = @_;
720 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
721}
722
723=back
724
725=cut
726
727#############################################################################
728
729=head2 ATTACHABLE OBJECTS
730
731Many objects in crossfire are so-called attachable objects. That means you can
732attach callbacks/event handlers (a collection of which is called an "attachment")
733to it. All such attachable objects support the following methods.
734
735In the following description, CLASS can be any of C<global>, C<object>
736C<player>, C<client> or C<map> (i.e. the attachable objects in
737Deliantra).
738
739=over 4
740
741=item $attachable->attach ($attachment, key => $value...)
742
743=item $attachable->detach ($attachment)
744
745Attach/detach a pre-registered attachment to a specific object and give it
746the specified key/value pairs as arguments.
747
748Example, attach a minesweeper attachment to the given object, making it a
74910x10 minesweeper game:
750
751 $obj->attach (minesweeper => width => 10, height => 10);
752
753=item $bool = $attachable->attached ($name)
754
755Checks wether the named attachment is currently attached to the object.
756
757=item cf::CLASS->attach ...
758
759=item cf::CLASS->detach ...
760
761Define an anonymous attachment and attach it to all objects of the given
762CLASS. See the next function for an explanation of its arguments.
763
764You can attach to global events by using the C<cf::global> class.
765
766Example, log all player logins:
767
768 cf::player->attach (
769 on_login => sub {
770 my ($pl) = @_;
771 ...
772 },
773 );
774
775Example, attach to the jeweler skill:
776
777 cf::object->attach (
778 type => cf::SKILL,
779 subtype => cf::SK_JEWELER,
780 on_use_skill => sub {
781 my ($sk, $ob, $part, $dir, $msg) = @_;
782 ...
783 },
784 );
785
786=item cf::CLASS::attachment $name, ...
787
788Register an attachment by C<$name> through which attachable objects of the
789given CLASS can refer to this attachment.
790
791Some classes such as crossfire maps and objects can specify attachments
792that are attached at load/instantiate time, thus the need for a name.
793
794These calls expect any number of the following handler/hook descriptions:
795
796=over 4
797
798=item prio => $number
799
800Set the priority for all following handlers/hooks (unless overwritten
801by another C<prio> setting). Lower priority handlers get executed
802earlier. The default priority is C<0>, and many built-in handlers are
803registered at priority C<-1000>, so lower priorities should not be used
804unless you know what you are doing.
805
806=item type => $type
807
808(Only for C<< cf::object->attach >> calls), limits the attachment to the
809given type of objects only (the additional parameter C<subtype> can be
810used to further limit to the given subtype).
811
812=item on_I<event> => \&cb
813
814Call the given code reference whenever the named event happens (event is
815something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
816handlers are recognised generally depends on the type of object these
817handlers attach to).
818
819See F<include/eventinc.h> for the full list of events supported, and their
820class.
821
822=item package => package::
823
824Look for sub functions of the name C<< on_I<event> >> in the given
825package and register them. Only handlers for eevents supported by the
826object/class are recognised.
827
828=back
829
830Example, define an attachment called "sockpuppet" that calls the given
831event handler when a monster attacks:
832
833 cf::object::attachment sockpuppet =>
834 on_skill_attack => sub {
835 my ($self, $victim) = @_;
836 ...
837 }
838 }
839
840=item $attachable->valid
841
842Just because you have a perl object does not mean that the corresponding
843C-level object still exists. If you try to access an object that has no
844valid C counterpart anymore you get an exception at runtime. This method
845can be used to test for existence of the C object part without causing an
846exception.
847
848=cut
849
850# the following variables are defined in .xs and must not be re-created
851our @CB_GLOBAL = (); # registry for all global events
852our @CB_ATTACHABLE = (); # registry for all attachables
853our @CB_OBJECT = (); # all objects (should not be used except in emergency)
854our @CB_PLAYER = ();
855our @CB_CLIENT = ();
856our @CB_TYPE = (); # registry for type (cf-object class) based events
857our @CB_MAP = ();
858
859my %attachment;
860
861sub cf::attachable::thawer_merge {
862 # simply override everything except _meta
863 local $_[0]{_meta};
864 %{$_[0]} = %{$_[1]};
865}
866
867sub _attach_cb($$$$) {
868 my ($registry, $event, $prio, $cb) = @_;
869
870 use sort 'stable';
871
872 $cb = [$prio, $cb];
873
874 @{$registry->[$event]} = sort
875 { $a->[0] cmp $b->[0] }
876 @{$registry->[$event] || []}, $cb;
877}
878
879# hack
880my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
881
882# attach handles attaching event callbacks
883# the only thing the caller has to do is pass the correct
884# registry (== where the callback attaches to).
885sub _attach {
886 my ($registry, $klass, @arg) = @_;
887
888 my $object_type;
889 my $prio = 0;
890 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
891
892 #TODO: get rid of this hack
893 if ($attachable_klass{$klass}) {
894 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
895 }
896
897 while (@arg) {
898 my $type = shift @arg;
899
900 if ($type eq "prio") {
901 $prio = shift @arg;
902
903 } elsif ($type eq "type") {
904 $object_type = shift @arg;
905 $registry = $CB_TYPE[$object_type] ||= [];
906
907 } elsif ($type eq "subtype") {
908 defined $object_type or Carp::croak "subtype specified without type";
909 my $object_subtype = shift @arg;
910 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
911
912 } elsif ($type eq "package") {
913 my $pkg = shift @arg;
914
915 while (my ($name, $id) = each %cb_id) {
916 if (my $cb = $pkg->can ($name)) {
917 _attach_cb $registry, $id, $prio, $cb;
918 }
919 }
920
921 } elsif (exists $cb_id{$type}) {
922 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
923
924 } elsif (ref $type) {
925 warn "attaching objects not supported, ignoring.\n";
926
927 } else {
928 shift @arg;
929 warn "attach argument '$type' not supported, ignoring.\n";
930 }
931 }
932}
933
934sub _object_attach {
935 my ($obj, $name, %arg) = @_;
936
937 return if exists $obj->{_attachment}{$name};
938
939 if (my $attach = $attachment{$name}) {
940 my $registry = $obj->registry;
941
942 for (@$attach) {
943 my ($klass, @attach) = @$_;
944 _attach $registry, $klass, @attach;
945 }
946
947 $obj->{$name} = \%arg;
948 } else {
949 warn "object uses attachment '$name' which is not available, postponing.\n";
950 }
951
952 $obj->{_attachment}{$name} = undef;
953}
954
955sub cf::attachable::attach {
956 if (ref $_[0]) {
957 _object_attach @_;
958 } else {
959 _attach shift->_attach_registry, @_;
960 }
961 _recalc_want;
962};
963
964# all those should be optimised
965sub cf::attachable::detach {
966 my ($obj, $name) = @_;
967
968 if (ref $obj) {
969 delete $obj->{_attachment}{$name};
970 reattach ($obj);
971 } else {
972 Carp::croak "cannot, currently, detach class attachments";
973 }
974 _recalc_want;
975};
976
977sub cf::attachable::attached {
978 my ($obj, $name) = @_;
979
980 exists $obj->{_attachment}{$name}
981}
982
983for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
984 eval "#line " . __LINE__ . " 'cf.pm'
985 sub cf::\L$klass\E::_attach_registry {
986 (\\\@CB_$klass, KLASS_$klass)
987 }
988
989 sub cf::\L$klass\E::attachment {
990 my \$name = shift;
991
992 \$attachment{\$name} = [[KLASS_$klass, \@_]];
993 }
994 ";
995 die if $@;
996}
997
998our $override;
999our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1000
1001sub override {
1002 $override = 1;
1003 @INVOKE_RESULTS = (@_);
1004}
1005
1006sub do_invoke {
98 my $event_code = shift; 1007 my $event = shift;
1008 my $callbacks = shift;
99 1009
100 my $cb = $hook[$event_code]{$extension} 1010 @INVOKE_RESULTS = ();
1011
1012 local $override;
1013
1014 for (@$callbacks) {
1015 eval { &{$_->[1]} };
1016
1017 if ($@) {
1018 warn "$@";
1019 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1020 override;
1021 }
1022
1023 return 1 if $override;
1024 }
1025
1026 0
1027}
1028
1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1030
1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1032
1033Generate an object-specific event with the given arguments.
1034
1035This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1036removed in future versions), and there is no public API to access override
1037results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1038
1039=back
1040
1041=cut
1042
1043#############################################################################
1044# object support
1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
1079sub _can_merge {
1080 my ($ob1, $ob2) = @_;
1081
1082 ++$SLOW_MERGES;#d#
1083
1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
1086}
1087
1088sub reattach {
1089 # basically do the same as instantiate, without calling instantiate
1090 my ($obj) = @_;
1091
1092 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1093
1094 my $registry = $obj->registry;
1095
1096 @$registry = ();
1097
1098 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1099
1100 for my $name (keys %{ $obj->{_attachment} || {} }) {
1101 if (my $attach = $attachment{$name}) {
1102 for (@$attach) {
1103 my ($klass, @attach) = @$_;
1104 _attach $registry, $klass, @attach;
1105 }
1106 } else {
1107 warn "object uses attachment '$name' that is not available, postponing.\n";
1108 }
1109 }
1110}
1111
1112cf::attachable->attach (
1113 prio => -1000000,
1114 on_instantiate => sub {
1115 my ($obj, $data) = @_;
1116
1117 $data = decode_json $data;
1118
1119 for (@$data) {
1120 my ($name, $args) = @$_;
1121
1122 $obj->attach ($name, %{$args || {} });
1123 }
1124 },
1125 on_reattach => \&reattach,
1126 on_clone => sub {
1127 my ($src, $dst) = @_;
1128
1129 @{$dst->registry} = @{$src->registry};
1130
1131 %$dst = %$src;
1132
1133 %{$dst->{_attachment}} = %{$src->{_attachment}}
1134 if exists $src->{_attachment};
1135 },
1136);
1137
1138sub object_freezer_save {
1139 my ($filename, $rdata, $objs) = @_;
1140
1141 sync_job {
1142 if (length $$rdata) {
1143 utf8::decode (my $decname = $filename);
1144 warn sprintf "saving %s (%d,%d)\n",
1145 $decname, length $$rdata, scalar @$objs;
1146
1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1148 aio_chmod $fh, SAVE_MODE;
1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1150 aio_fsync $fh if $cf::USE_FSYNC;
1151 aio_close $fh;
1152
1153 if (@$objs) {
1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1155 aio_chmod $fh, SAVE_MODE;
1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1157 aio_write $fh, 0, (length $data), $data, 0;
1158 aio_fsync $fh if $cf::USE_FSYNC;
1159 aio_close $fh;
1160 aio_rename "$filename.pst~", "$filename.pst";
1161 }
1162 } else {
1163 aio_unlink "$filename.pst";
1164 }
1165
1166 aio_rename "$filename~", $filename;
1167 } else {
1168 warn "FATAL: $filename~: $!\n";
1169 }
1170 } else {
1171 aio_unlink $filename;
1172 aio_unlink "$filename.pst";
1173 }
1174 };
1175}
1176
1177sub object_freezer_as_string {
1178 my ($rdata, $objs) = @_;
1179
1180 use Data::Dumper;
1181
1182 $$rdata . Dumper $objs
1183}
1184
1185sub object_thawer_load {
1186 my ($filename) = @_;
1187
1188 my ($data, $av);
1189
1190 (aio_load $filename, $data) >= 0
101 or return; 1191 or return;
102 1192
103 &$cb 1193 unless (aio_stat "$filename.pst") {
104} 1194 (aio_load "$filename.pst", $av) >= 0
105
106sub inject_global_event {
107 my $event = shift;
108
109 my $cb = $hook[$event]
110 or return; 1195 or return;
111 1196
112 List::Util::max map &$_, values %$cb 1197 my $st = eval { Coro::Storable::thaw $av };
113} 1198 $av = $st->{objs};
114
115sub inject_command {
116 my ($name, $obj, $params) = @_;
117
118 for my $cmd (@{ $command{$name} }) {
119 $cmd->[1]->($obj, $params);
120 } 1199 }
121 1200
122 -1 1201 utf8::decode (my $decname = $filename);
1202 warn sprintf "loading %s (%d,%d)\n",
1203 $decname, length $data, scalar @{$av || []};
1204
1205 ($data, $av)
123} 1206}
1207
1208=head2 COMMAND CALLBACKS
1209
1210=over 4
1211
1212=cut
1213
1214#############################################################################
1215# command handling &c
1216
1217=item cf::register_command $name => \&callback($ob,$args);
1218
1219Register a callback for execution when the client sends the user command
1220$name.
1221
1222=cut
124 1223
125sub register_command { 1224sub register_command {
126 my ($name, $time, $cb) = @_; 1225 my ($name, $cb) = @_;
127 1226
128 my $caller = caller; 1227 my $caller = caller;
129 #warn "registering command '$name/$time' to '$caller'"; 1228 #warn "registering command '$name/$time' to '$caller'";
130 1229
131 push @{ $command{$name} }, [$time, $cb, $caller]; 1230 push @{ $COMMAND{$name} }, [$caller, $cb];
132 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
133} 1231}
1232
1233=item cf::register_extcmd $name => \&callback($pl,$packet);
1234
1235Register a callback for execution when the client sends an (synchronous)
1236extcmd packet. Ext commands will be processed in the order they are
1237received by the server, like other user commands. The first argument is
1238the logged-in player. Ext commands can only be processed after a player
1239has logged in successfully.
1240
1241If the callback returns something, it is sent back as if reply was being
1242called.
1243
1244=item cf::register_exticmd $name => \&callback($ns,$packet);
1245
1246Register a callback for execution when the client sends an (asynchronous)
1247exticmd packet. Exti commands are processed by the server as soon as they
1248are received, i.e. out of order w.r.t. other commands. The first argument
1249is a client socket. Exti commands can be received anytime, even before
1250log-in.
1251
1252If the callback returns something, it is sent back as if reply was being
1253called.
1254
1255=cut
134 1256
135sub register_extcmd { 1257sub register_extcmd {
136 my ($name, $cb) = @_; 1258 my ($name, $cb) = @_;
137 1259
138 my $caller = caller; 1260 $EXTCMD{$name} = $cb;
139 #warn "registering extcmd '$name' to '$caller'";
140
141 $extcmd{$name} = [$cb, $caller];
142} 1261}
1262
1263sub register_exticmd {
1264 my ($name, $cb) = @_;
1265
1266 $EXTICMD{$name} = $cb;
1267}
1268
1269cf::player->attach (
1270 on_command => sub {
1271 my ($pl, $name, $params) = @_;
1272
1273 my $cb = $COMMAND{$name}
1274 or return;
1275
1276 for my $cmd (@$cb) {
1277 $cmd->[1]->($pl->ob, $params);
1278 }
1279
1280 cf::override;
1281 },
1282 on_extcmd => sub {
1283 my ($pl, $buf) = @_;
1284
1285 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1286
1287 if (ref $msg) {
1288 my ($type, $reply, @payload) =
1289 "ARRAY" eq ref $msg
1290 ? @$msg
1291 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1292
1293 my @reply;
1294
1295 if (my $cb = $EXTCMD{$type}) {
1296 @reply = $cb->($pl, @payload);
1297 }
1298
1299 $pl->ext_reply ($reply, @reply)
1300 if $reply;
1301
1302 } else {
1303 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1304 }
1305
1306 cf::override;
1307 },
1308);
1309
1310sub load_extensions {
1311 cf::sync_job {
1312 my %todo;
1313
1314 for my $path (<$LIBDIR/*.ext>) {
1315 next unless -r $path;
1316
1317 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1318 my $base = $1;
1319 my $pkg = $1;
1320 $pkg =~ s/[^[:word:]]/_/g;
1321 $pkg = "ext::$pkg";
1322
1323 open my $fh, "<:utf8", $path
1324 or die "$path: $!";
1325
1326 my $source = do { local $/; <$fh> };
1327
1328 my %ext = (
1329 path => $path,
1330 base => $base,
1331 pkg => $pkg,
1332 );
1333
1334 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1335 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1336
1337 $ext{source} =
1338 "package $pkg; use strict; use utf8;\n"
1339 . "#line 1 \"$path\"\n{\n"
1340 . $source
1341 . "\n};\n1";
1342
1343 $todo{$base} = \%ext;
1344 }
1345
1346 my %done;
1347 while (%todo) {
1348 my $progress;
1349
1350 while (my ($k, $v) = each %todo) {
1351 for (split /,\s*/, $v->{meta}{depends}) {
1352 goto skip
1353 unless exists $done{$_};
1354 }
1355
1356 warn "... loading '$k' into '$v->{pkg}'\n";
1357
1358 unless (eval $v->{source}) {
1359 my $msg = $@ ? "$v->{path}: $@\n"
1360 : "$v->{base}: extension inactive.\n";
1361
1362 if (exists $v->{meta}{mandatory}) {
1363 warn $msg;
1364 cf::cleanup "mandatory extension failed to load, exiting.";
1365 }
1366
1367 warn $msg;
1368 }
1369
1370 $done{$k} = delete $todo{$k};
1371 push @EXTS, $v->{pkg};
1372 $progress = 1;
1373 }
1374
1375 skip:
1376 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1377 unless $progress;
1378 }
1379 };
1380}
1381
1382#############################################################################
1383
1384=back
1385
1386=head2 CORE EXTENSIONS
1387
1388Functions and methods that extend core crossfire objects.
1389
1390=cut
1391
1392package cf::player;
1393
1394use Coro::AIO;
1395
1396=head3 cf::player
1397
1398=over 4
1399
1400=item cf::player::num_playing
1401
1402Returns the official number of playing players, as per the Crossfire metaserver rules.
1403
1404=cut
1405
1406sub num_playing {
1407 scalar grep
1408 $_->ob->map
1409 && !$_->hidden
1410 && !$_->ob->flag (cf::FLAG_WIZ),
1411 cf::player::list
1412}
1413
1414=item cf::player::find $login
1415
1416Returns the given player object, loading it if necessary (might block).
1417
1418=cut
1419
1420sub playerdir($) {
1421 "$PLAYERDIR/"
1422 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1423}
1424
1425sub path($) {
1426 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1427
1428 (playerdir $login) . "/playerdata"
1429}
1430
1431sub find_active($) {
1432 $cf::PLAYER{$_[0]}
1433 and $cf::PLAYER{$_[0]}->active
1434 and $cf::PLAYER{$_[0]}
1435}
1436
1437sub exists($) {
1438 my ($login) = @_;
1439
1440 $cf::PLAYER{$login}
1441 or cf::sync_job { !aio_stat path $login }
1442}
1443
1444sub find($) {
1445 return $cf::PLAYER{$_[0]} || do {
1446 my $login = $_[0];
1447
1448 my $guard = cf::lock_acquire "user_find:$login";
1449
1450 $cf::PLAYER{$_[0]} || do {
1451 # rename old playerfiles to new ones
1452 #TODO: remove when no longer required
1453 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1454 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1455 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1456 aio_unlink +(playerdir $login) . "/$login.pl";
1457
1458 my $f = new_from_file cf::object::thawer path $login
1459 or return;
1460
1461 my $pl = cf::player::load_pl $f
1462 or return;
1463
1464 local $cf::PLAYER_LOADING{$login} = $pl;
1465 $f->resolve_delayed_derefs;
1466 $cf::PLAYER{$login} = $pl
1467 }
1468 }
1469}
1470
1471sub save($) {
1472 my ($pl) = @_;
1473
1474 return if $pl->{deny_save};
1475
1476 my $path = path $pl;
1477 my $guard = cf::lock_acquire "user_save:$path";
1478
1479 return if $pl->{deny_save};
1480
1481 aio_mkdir playerdir $pl, 0770;
1482 $pl->{last_save} = $cf::RUNTIME;
1483
1484 cf::get_slot 0.01;
1485
1486 $pl->save_pl ($path);
1487 cf::cede_to_tick;
1488}
1489
1490sub new($) {
1491 my ($login) = @_;
1492
1493 my $self = create;
1494
1495 $self->ob->name ($login);
1496 $self->{deny_save} = 1;
1497
1498 $cf::PLAYER{$login} = $self;
1499
1500 $self
1501}
1502
1503=item $player->send_msg ($channel, $msg, $color, [extra...])
1504
1505=cut
1506
1507sub send_msg {
1508 my $ns = shift->ns
1509 or return;
1510 $ns->send_msg (@_);
1511}
1512
1513=item $pl->quit_character
1514
1515Nukes the player without looking back. If logged in, the connection will
1516be destroyed. May block for a long time.
1517
1518=cut
1519
1520sub quit_character {
1521 my ($pl) = @_;
1522
1523 my $name = $pl->ob->name;
1524
1525 $pl->{deny_save} = 1;
1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1527
1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1533 $pl->ns->destroy if $pl->ns;
1534
1535 my $path = playerdir $pl;
1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1537 aio_rename $path, $temp;
1538 delete $cf::PLAYER{$pl->ob->name};
1539 $pl->destroy;
1540
1541 my $prefix = qr<^~\Q$name\E/>;
1542
1543 # nuke player maps
1544 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1545
1546 IO::AIO::aio_rmtree $temp;
1547}
1548
1549=item $pl->kick
1550
1551Kicks a player out of the game. This destroys the connection.
1552
1553=cut
1554
1555sub kick {
1556 my ($pl, $kicker) = @_;
1557
1558 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1559 $pl->killer ("kicked");
1560 $pl->ns->destroy;
1561}
1562
1563=item cf::player::list_logins
1564
1565Returns am arrayref of all valid playernames in the system, can take a
1566while and may block, so not sync_job-capable, ever.
1567
1568=cut
1569
1570sub list_logins {
1571 my $dirs = aio_readdir $PLAYERDIR
1572 or return [];
1573
1574 my @logins;
1575
1576 for my $login (@$dirs) {
1577 my $path = path $login;
1578
1579 # a .pst is a dead give-away for a valid player
1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1585 }
1586
1587 utf8::decode $login;
1588 push @logins, $login;
1589 }
1590
1591 \@logins
1592}
1593
1594=item $player->maps
1595
1596Returns an arrayref of map paths that are private for this
1597player. May block.
1598
1599=cut
1600
1601sub maps($) {
1602 my ($pl) = @_;
1603
1604 $pl = ref $pl ? $pl->ob->name : $pl;
1605
1606 my $files = aio_readdir playerdir $pl
1607 or return;
1608
1609 my @paths;
1610
1611 for (@$files) {
1612 utf8::decode $_;
1613 next if /\.(?:pl|pst)$/;
1614 next unless /^$PATH_SEP/o;
1615
1616 push @paths, cf::map::normalise "~$pl/$_";
1617 }
1618
1619 \@paths
1620}
1621
1622=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1623
1624Expand crossfire pod fragments into protocol xml.
1625
1626=cut
1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1639sub expand_cfpod {
1640 my ($self, $pod) = @_;
1641
1642 my $xml;
1643
1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1647
1648 $group =~ s/&/&amp;/g;
1649 $group =~ s/</&lt;/g;
1650
1651 $xml .= $group;
1652 } elsif ($pod =~ m%\G
1653 ([BCGHITU])
1654 <
1655 (?:
1656 ([^<>]*) (?{ $group = $^N })
1657 | < $interior >
1658 )
1659 >
1660 %gcsx
1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1681 "")
1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1693
1694 for ($xml) {
1695 # create single paragraphs (very hackish)
1696 s/(?<=\S)\n(?=\w)/ /g;
1697
1698 # compress some whitespace
1699 s/\s+\n/\n/g; # ws line-ends
1700 s/\n\n+/\n/g; # double lines
1701 s/^\n+//; # beginning lines
1702 s/\n+$//; # ending lines
1703 }
1704
1705 $xml
1706}
1707
1708no re 'eval';
1709
1710sub hintmode {
1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1712 $_[0]{hintmode}
1713}
1714
1715=item $player->ext_reply ($msgid, @msg)
1716
1717Sends an ext reply to the player.
1718
1719=cut
1720
1721sub ext_reply($$@) {
1722 my ($self, $id, @msg) = @_;
1723
1724 $self->ns->ext_reply ($id, @msg)
1725}
1726
1727=item $player->ext_msg ($type, @msg)
1728
1729Sends an ext event to the client.
1730
1731=cut
1732
1733sub ext_msg($$@) {
1734 my ($self, $type, @msg) = @_;
1735
1736 $self->ns->ext_msg ($type, @msg);
1737}
1738
1739=head3 cf::region
1740
1741=over 4
1742
1743=cut
1744
1745package cf::region;
1746
1747=item cf::region::find_by_path $path
1748
1749Tries to decuce the likely region for a map knowing only its path.
1750
1751=cut
1752
1753sub find_by_path($) {
1754 my ($path) = @_;
1755
1756 my ($match, $specificity);
1757
1758 for my $region (list) {
1759 if ($region->{match} && $path =~ $region->{match}) {
1760 ($match, $specificity) = ($region, $region->specificity)
1761 if $region->specificity > $specificity;
1762 }
1763 }
1764
1765 $match
1766}
1767
1768=back
1769
1770=head3 cf::map
1771
1772=over 4
1773
1774=cut
1775
1776package cf::map;
1777
1778use Fcntl;
1779use Coro::AIO;
1780
1781use overload
1782 '""' => \&as_string,
1783 fallback => 1;
1784
1785our $MAX_RESET = 3600;
1786our $DEFAULT_RESET = 3000;
1787
1788sub generate_random_map {
1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1792
1793 # mit "rum" bekleckern, nicht
1794 $self->_create_random_map (
1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1798 $rmp->{exit_on_final_map},
1799 $rmp->{xsize}, $rmp->{ysize},
1800 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1801 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1802 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1803 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1804 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1805 (cf::region::find $rmp->{region}), $rmp->{custom}
1806 )
1807}
1808
1809=item cf::map->register ($regex, $prio)
1810
1811Register a handler for the map path matching the given regex at the
1812givne priority (higher is better, built-in handlers have priority 0, the
1813default).
1814
1815=cut
143 1816
144sub register { 1817sub register {
1818 my (undef, $regex, $prio) = @_;
1819 my $pkg = caller;
1820
1821 no strict;
1822 push @{"$pkg\::ISA"}, __PACKAGE__;
1823
1824 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1825}
1826
1827# also paths starting with '/'
1828$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1829
1830sub thawer_merge {
145 my ($base, $pkg) = @_; 1831 my ($self, $merge) = @_;
146 1832
147 for my $idx (0 .. $#PLUGIN_EVENT) { 1833 # we have to keep some variables in memory intact
148 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) { 1834 local $self->{path};
149 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n"; 1835 local $self->{load_path};
150 $hook[$idx]{$base} = $ref;
151 }
152 }
153}
154 1836
155sub load_extension { 1837 $self->SUPER::thawer_merge ($merge);
1838}
1839
1840sub normalise {
156 my ($path) = @_; 1841 my ($path, $base) = @_;
157 1842
158 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1843 $path = "$path"; # make sure its a string
159 my $base = $1;
160 my $pkg = $1;
161 $pkg =~ s/[^[:word:]]/_/g;
162 $pkg = "cf::ext::$pkg";
163 1844
164 warn "loading '$path' into '$pkg'\n"; 1845 $path =~ s/\.map$//;
165 1846
166 open my $fh, "<:utf8", $path 1847 # map plan:
167 or die "$path: $!"; 1848 #
1849 # /! non-realised random map exit (special hack!)
1850 # {... are special paths that are not being touched
1851 # ?xxx/... are special absolute paths
1852 # ?random/... random maps
1853 # /... normal maps
1854 # ~user/... per-player map of a specific user
168 1855
169 my $source = 1856 $path =~ s/$PATH_SEP/\//go;
170 "package $pkg; use strict; use utf8;\n"
171 . "#line 1 \"$path\"\n{\n"
172 . (do { local $/; <$fh> })
173 . "\n};\n1";
174 1857
175 eval $source 1858 # treat it as relative path if it starts with
176 or die "$path: $@"; 1859 # something that looks reasonable
1860 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1861 $base or Carp::carp "normalise called with relative path and no base: '$path'";
177 1862
178 push @exts, $pkg; 1863 $base =~ s{[^/]+/?$}{};
179 $ext_pkg{$base} = $pkg; 1864 $path = "$base/$path";
1865 }
180 1866
181# no strict 'refs'; 1867 for ($path) {
182# @{"$pkg\::ISA"} = ext::; 1868 redo if s{//}{/};
1869 redo if s{/\.?/}{/};
1870 redo if s{/[^/]+/\.\./}{/};
1871 }
183 1872
184 register $base, $pkg; 1873 $path
185} 1874}
186 1875
187sub unload_extension { 1876sub new_from_path {
1877 my (undef, $path, $base) = @_;
1878
1879 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1880
1881 $path = normalise $path, $base;
1882
1883 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1884 if ($path =~ $EXT_MAP{$pkg}[1]) {
1885 my $self = bless cf::map::new, $pkg;
1886 $self->{path} = $path; $self->path ($path);
1887 $self->init; # pass $1 etc.
1888 return $self;
1889 }
1890 }
1891
1892 Carp::cluck "unable to resolve path '$path' (base '$base').";
1893 ()
1894}
1895
1896sub init {
1897 my ($self) = @_;
1898
1899 $self
1900}
1901
1902sub as_string {
1903 my ($self) = @_;
1904
1905 "$self->{path}"
1906}
1907
1908# the displayed name, this is a one way mapping
1909sub visible_name {
1910 &as_string
1911}
1912
1913# the original (read-only) location
1914sub load_path {
1915 my ($self) = @_;
1916
1917 "$MAPDIR/$self->{path}.map"
1918}
1919
1920# the temporary/swap location
1921sub save_path {
1922 my ($self) = @_;
1923
1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1925 "$TMPDIR/$path.map"
1926}
1927
1928# the unique path, undef == no special unique path
1929sub uniq_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$UNIQUEDIR/$path"
1934}
1935
1936# and all this just because we cannot iterate over
1937# all maps in C++...
1938sub change_all_map_light {
188 my ($pkg) = @_; 1939 my ($change) = @_;
189 1940
190 warn "removing extension $pkg\n"; 1941 $_->change_map_light ($change)
1942 for grep $_->outdoor, values %cf::MAP;
1943}
191 1944
192 # remove hooks 1945sub decay_objects {
193 for my $idx (0 .. $#PLUGIN_EVENT) { 1946 my ($self) = @_;
194 delete $hook[$idx]{$pkg}; 1947
1948 return if $self->{deny_reset};
1949
1950 $self->do_decay_objects;
1951}
1952
1953sub unlink_save {
1954 my ($self) = @_;
1955
1956 utf8::encode (my $save = $self->save_path);
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1959}
1960
1961sub load_header_from($) {
1962 my ($self, $path) = @_;
1963
1964 utf8::encode $path;
1965 my $f = new_from_file cf::object::thawer $path
1966 or return;
1967
1968 $self->_load_header ($f)
1969 or return;
1970
1971 local $MAP_LOADING{$self->{path}} = $self;
1972 $f->resolve_delayed_derefs;
1973
1974 $self->{load_path} = $path;
1975
195 } 1976 1
1977}
196 1978
197 # remove commands 1979sub load_header_orig {
198 for my $name (keys %command) { 1980 my ($self) = @_;
199 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
200 1981
201 if (@cb) { 1982 $self->load_header_from ($self->load_path)
202 $command{$name} = \@cb; 1983}
203 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb; 1984
1985sub load_header_temp {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->save_path)
1989}
1990
1991sub prepare_temp {
1992 my ($self) = @_;
1993
1994 $self->last_access ((delete $self->{last_access})
1995 || $cf::RUNTIME); #d#
1996 # safety
1997 $self->{instantiate_time} = $cf::RUNTIME
1998 if $self->{instantiate_time} > $cf::RUNTIME;
1999}
2000
2001sub prepare_orig {
2002 my ($self) = @_;
2003
2004 $self->{load_original} = 1;
2005 $self->{instantiate_time} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
2007 $self->instantiate;
2008}
2009
2010sub load_header {
2011 my ($self) = @_;
2012
2013 if ($self->load_header_temp) {
2014 $self->prepare_temp;
204 } else { 2015 } else {
205 delete $command{$name}; 2016 $self->load_header_orig
206 delete $COMMAND{"$name\000"}; 2017 or return;
207 } 2018 $self->prepare_orig;
2019 }
2020
2021 $self->{deny_reset} = 1
2022 if $self->no_reset;
2023
2024 $self->default_region (cf::region::find_by_path $self->{path})
2025 unless $self->default_region;
2026
208 } 2027 1
209
210 # remove extcmds
211 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
212 delete $extcmd{$name};
213 }
214
215 if (my $cb = $pkg->can ("on_unload")) {
216 eval {
217 $cb->($pkg);
218 1
219 } or warn "$pkg unloaded, but with errors: $@";
220 }
221
222 Symbol::delete_package $pkg;
223} 2028}
224 2029
225sub load_extensions { 2030sub find;
226 my $LIBDIR = maps_directory "perl"; 2031sub find {
2032 my ($path, $origin) = @_;
227 2033
228 for my $ext (<$LIBDIR/*.ext>) { 2034 $path = normalise $path, $origin && $origin->path;
229 next unless -r $ext;
230 eval {
231 load_extension $ext;
232 1
233 } or warn "$ext not loaded: $@";
234 }
235}
236 2035
237sub _perl_reload(&) { 2036 cf::lock_wait "map_data:$path";#d#remove
2037 cf::lock_wait "map_find:$path";
2038
2039 $cf::MAP{$path} || do {
2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2041 my $guard2 = cf::lock_acquire "map_find:$path";
2042
2043 my $map = new_from_path cf::map $path
2044 or return;
2045
2046 $map->{last_save} = $cf::RUNTIME;
2047
2048 $map->load_header
2049 or return;
2050
2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2052 # doing this can freeze the server in a sync job, obviously
2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
2055 undef $guard1;
2056 $map->reset;
2057 return find $path;
2058 }
2059
2060 $cf::MAP{$path} = $map
2061 }
2062}
2063
2064sub pre_load { }
2065sub post_load { }
2066
2067sub load {
238 my ($msg) = @_; 2068 my ($self) = @_;
239 2069
240 $msg->("reloading..."); 2070 local $self->{deny_reset} = 1; # loading can take a long time
241 2071
242 eval { 2072 my $path = $self->{path};
243 # 1. cancel all watchers
244 $_->cancel for Event::all_watchers;
245 2073
246 # 2. unload all extensions 2074 {
247 for (@exts) { 2075 my $guard = cf::lock_acquire "map_data:$path";
248 $msg->("unloading <$_>");
249 unload_extension $_;
250 }
251 2076
252 # 3. unload all modules loaded from $LIBDIR 2077 return unless $self->valid;
253 while (my ($k, $v) = each %INC) { 2078 return unless $self->in_memory == cf::MAP_SWAPPED;
254 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
255 2079
256 $msg->("removing <$k>"); 2080 $self->in_memory (cf::MAP_LOADING);
257 delete $INC{$k};
258 2081
259 $k =~ s/\.pm$//; 2082 $self->alloc;
260 $k =~ s/\//::/g;
261 2083
262 if (my $cb = $k->can ("unload_module")) { 2084 $self->pre_load;
263 $cb->(); 2085 cf::cede_to_tick;
2086
2087 my $f = new_from_file cf::object::thawer $self->{load_path};
2088 $f->skip_block;
2089 $self->_load_objects ($f)
2090 or return;
2091
2092 $self->post_load_original
2093 if delete $self->{load_original};
2094
2095 if (my $uniq = $self->uniq_path) {
2096 utf8::encode $uniq;
2097 unless (aio_stat $uniq) {
2098 if (my $f = new_from_file cf::object::thawer $uniq) {
2099 $self->clear_unique_items;
2100 $self->_load_objects ($f);
2101 $f->resolve_delayed_derefs;
2102 }
264 } 2103 }
265
266 Symbol::delete_package $k;
267 }
268
269 # 4. get rid of ext::, as good as possible
270 Symbol::delete_package "ext::$_"
271 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
272
273 # 5. remove register_script_function callbacks
274 # TODO
275 2104 }
276 # 6. unload cf.pm "a bit"
277 delete $INC{"cf.pm"};
278 2105
279 # don't, removes xs symbols, too 2106 $f->resolve_delayed_derefs;
280 #Symbol::delete_package __PACKAGE__;
281 2107
282 # 7. reload cf.pm 2108 cf::cede_to_tick;
283 $msg->("reloading cf.pm"); 2109 # now do the right thing for maps
284 require cf; 2110 $self->link_multipart_objects;
2111 $self->difficulty ($self->estimate_difficulty)
2112 unless $self->difficulty;
2113 cf::cede_to_tick;
2114
2115 unless ($self->{deny_activate}) {
2116 $self->decay_objects;
2117 $self->fix_auto_apply;
2118 $self->update_buttons;
2119 cf::cede_to_tick;
2120 $self->set_darkness_map;
2121 cf::cede_to_tick;
2122 $self->activate;
2123 }
2124
2125 $self->{last_save} = $cf::RUNTIME;
2126 $self->last_access ($cf::RUNTIME);
2127
2128 $self->in_memory (cf::MAP_ACTIVE);
2129 }
2130
2131 $self->post_load;
2132}
2133
2134sub customise_for {
2135 my ($self, $ob) = @_;
2136
2137 return find "~" . $ob->name . "/" . $self->{path}
2138 if $self->per_player;
2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
2143 $self
2144}
2145
2146# find and load all maps in the 3x3 area around a map
2147sub load_neighbours {
2148 my ($map) = @_;
2149
2150 my @neigh; # diagonal neighbours
2151
2152 for (0 .. 3) {
2153 my $neigh = $map->tile_path ($_)
2154 or next;
2155 $neigh = find $neigh, $map
2156 or next;
2157 $neigh->load;
2158
2159 push @neigh,
2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2162 }
2163
2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
2166 my $neigh = find $path, $origin
2167 or next;
2168 $neigh->load;
2169 }
2170}
2171
2172sub find_sync {
2173 my ($path, $origin) = @_;
2174
2175 cf::sync_job { find $path, $origin }
2176}
2177
2178sub do_load_sync {
2179 my ($map) = @_;
2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
2184 cf::sync_job { $map->load };
2185}
2186
2187our %MAP_PREFETCH;
2188our $MAP_PREFETCHER = undef;
2189
2190sub find_async {
2191 my ($path, $origin, $load) = @_;
2192
2193 $path = normalise $path, $origin && $origin->{path};
2194
2195 if (my $map = $cf::MAP{$path}) {
2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2197 }
2198
2199 $MAP_PREFETCH{$path} |= $load;
2200
2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
2204 while (%MAP_PREFETCH) {
2205 while (my ($k, $v) = each %MAP_PREFETCH) {
2206 if (my $map = find $k) {
2207 $map->load if $v;
2208 }
2209
2210 delete $MAP_PREFETCH{$k};
2211 }
2212 }
2213 undef $MAP_PREFETCHER;
285 }; 2214 };
286 $msg->($@) if $@; 2215 $MAP_PREFETCHER->prio (6);
287 2216
288 $msg->("reloaded"); 2217 ()
289}; 2218}
290 2219
291sub perl_reload() { 2220sub save {
292 _perl_reload { 2221 my ($self) = @_;
293 warn $_[0]; 2222
294 print "$_[0]\n"; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
2224
2225 $self->{last_save} = $cf::RUNTIME;
2226
2227 return unless $self->dirty;
2228
2229 my $save = $self->save_path; utf8::encode $save;
2230 my $uniq = $self->uniq_path; utf8::encode $uniq;
2231
2232 $self->{load_path} = $save;
2233
2234 return if $self->{deny_save};
2235
2236 local $self->{last_access} = $self->last_access;#d#
2237
2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
2240 $_->contr->save for $self->players;
295 }; 2241 };
296}
297 2242
298register_command "perl-reload", 0, sub { 2243 cf::get_slot 0.02;
299 my ($who, $arg) = @_;
300 2244
301 if ($who->flag (FLAG_WIZ)) { 2245 if ($uniq) {
302 _perl_reload { 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
303 warn $_[0]; 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
304 $who->message ($_[0]);
305 };
306 }
307};
308
309#############################################################################
310# utility functions
311
312use JSON::Syck (); # TODO# replace by JSON::PC once working
313
314sub from_json($) {
315 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
316 JSON::Syck::Load $_[0]
317}
318
319sub to_json($) {
320 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
321 JSON::Syck::Dump $_[0]
322}
323
324#############################################################################
325# extcmd framework, basically convert ext <msg>
326# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
327
328sub on_extcmd {
329 my ($pl, $buf) = @_;
330
331 my $msg = eval { from_json $buf };
332
333 if (ref $msg) {
334 if (my $cb = $extcmd{$msg->{msgtype}}) {
335 if (my %reply = $cb->[0]->($pl, $msg)) {
336 $pl->ext_reply ($msg->{msgid}, %reply);
337 }
338 }
339 } else { 2248 } else {
340 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
341 }
342
343 1 2250 }
344} 2251}
345 2252
346############################################################################# 2253sub swap_out {
347# load/save/clean perl data associated with a map 2254 my ($self) = @_;
348 2255
349*on_mapclean = sub { 2256 # save first because save cedes
2257 $self->save;
2258
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 return if $self->players;
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
2264
2265 $self->in_memory (cf::MAP_SWAPPED);
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->clear;
2270}
2271
2272sub reset_at {
2273 my ($self) = @_;
2274
2275 # TODO: safety, remove and allow resettable per-player maps
2276 return 1e99 if $self->{deny_reset};
2277
2278 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2279 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2280
2281 $time + $to
2282}
2283
2284sub should_reset {
2285 my ($self) = @_;
2286
2287 $self->reset_at <= $cf::RUNTIME
2288}
2289
2290sub reset {
2291 my ($self) = @_;
2292
2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
2294
2295 return if $self->players;
2296
2297 warn "resetting map ", $self->path;
2298
2299 $self->in_memory (cf::MAP_SWAPPED);
2300
2301 # need to save uniques path
2302 unless ($self->{deny_save}) {
2303 my $uniq = $self->uniq_path; utf8::encode $uniq;
2304
2305 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2306 if $uniq;
2307 }
2308
2309 delete $cf::MAP{$self->path};
2310
2311 $self->deactivate;
2312 $_->clear_links_to ($self) for values %cf::MAP;
2313 $self->clear;
2314
2315 $self->unlink_save;
2316 $self->destroy;
2317}
2318
2319my $nuke_counter = "aaaa";
2320
2321sub nuke {
2322 my ($self) = @_;
2323
2324 {
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
2327 delete $cf::MAP{$self->path};
2328
2329 $self->unlink_save;
2330
2331 bless $self, "cf::map";
2332 delete $self->{deny_reset};
2333 $self->{deny_save} = 1;
2334 $self->reset_timeout (1);
2335 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2336
2337 $cf::MAP{$self->path} = $self;
2338 }
2339
2340 $self->reset; # polite request, might not happen
2341}
2342
2343=item $maps = cf::map::tmp_maps
2344
2345Returns an arrayref with all map paths of currently instantiated and saved
2346maps. May block.
2347
2348=cut
2349
2350sub tmp_maps() {
2351 [
2352 map {
2353 utf8::decode $_;
2354 /\.map$/
2355 ? normalise $_
2356 : ()
2357 } @{ aio_readdir $TMPDIR or [] }
2358 ]
2359}
2360
2361=item $maps = cf::map::random_maps
2362
2363Returns an arrayref with all map paths of currently instantiated and saved
2364random maps. May block.
2365
2366=cut
2367
2368sub random_maps() {
2369 [
2370 map {
2371 utf8::decode $_;
2372 /\.map$/
2373 ? normalise "?random/$_"
2374 : ()
2375 } @{ aio_readdir $RANDOMDIR or [] }
2376 ]
2377}
2378
2379=item cf::map::unique_maps
2380
2381Returns an arrayref of paths of all shared maps that have
2382instantiated unique items. May block.
2383
2384=cut
2385
2386sub unique_maps() {
2387 [
2388 map {
2389 utf8::decode $_;
2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2393 : normalise $_
2394 } @{ aio_readdir $UNIQUEDIR or [] }
2395 ]
2396}
2397
2398=back
2399
2400=head3 cf::object
2401
2402=cut
2403
2404package cf::object;
2405
2406=over 4
2407
2408=item $ob->inv_recursive
2409
2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2412
2413=cut
2414
2415sub inv_recursive_;
2416sub inv_recursive_ {
2417 map { $_, inv_recursive_ $_->inv } @_
2418}
2419
2420sub inv_recursive {
2421 inv_recursive_ inv $_[0]
2422}
2423
2424=item $ref = $ob->ref
2425
2426Creates and returns a persistent reference to an object that can be stored as a string.
2427
2428=item $ob = cf::object::deref ($refstring)
2429
2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2431even if the object actually exists. May block.
2432
2433=cut
2434
2435sub deref {
350 my ($map) = @_; 2436 my ($ref) = @_;
351 2437
352 my $path = $map->tmpname; 2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
353 defined $path or return; 2439 my ($uuid, $name) = ($1, $2);
2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2441 or return;
2442 $pl->ob->uuid eq $uuid
2443 or return;
354 2444
355 unlink "$path.cfperl"; 2445 $pl->ob
356};
357
358*on_mapin =
359*on_mapload = sub {
360 my ($map) = @_;
361
362 my $path = $map->tmpname;
363 $path = $map->path unless defined $path;
364
365 open my $fh, "<:raw", "$path.cfperl"
366 or return; # no perl data
367
368 my $data = Storable::thaw do { local $/; <$fh> };
369
370 $data->{version} <= 1
371 or return; # too new
372
373 $map->_set_obs ($data->{obs});
374};
375
376*on_mapout = sub {
377 my ($map) = @_;
378
379 my $path = $map->tmpname;
380 $path = $map->path unless defined $path;
381
382 my $obs = $map->_get_obs;
383
384 if (defined $obs) {
385 open my $fh, ">:raw", "$path.cfperl"
386 or die "$path.cfperl: $!";
387
388 stat $path;
389
390 print $fh Storable::nfreeze {
391 size => (stat _)[7],
392 time => (stat _)[9],
393 version => 1,
394 obs => $obs,
395 };
396
397 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
398 } else { 2446 } else {
399 unlink "$path.cfperl"; 2447 warn "$ref: cannot resolve object reference\n";
2448 undef
400 } 2449 }
401};
402
403#############################################################################
404# load/save perl data associated with player->ob objects
405
406sub all_objects(@) {
407 @_, map all_objects ($_->inv), @_
408} 2450}
409 2451
410*on_player_load = sub { 2452package cf;
411 my ($ob, $path) = @_;
412 2453
413 for my $o (all_objects $ob) { 2454=back
414 if (my $value = $o->get_ob_key_value ("_perl_data")) {
415 $o->set_ob_key_value ("_perl_data");
416 2455
417 %$o = %{ Storable::thaw pack "H*", $value }; 2456=head3 cf::object::player
418 }
419 }
420};
421 2457
422*on_player_save = sub { 2458=over 4
423 my ($ob, $path) = @_;
424 2459
425 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
426 for grep %$_, all_objects $ob;
427};
428
429#############################################################################
430# core extensions - in perl
431
432=item cf::player::exists $login
433
434Returns true when the given account exists.
435
436=cut
437
438sub cf::player::exists($) {
439 cf::player::find $_[0]
440 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
441}
442
443=item $player->reply ($npc, $msg[, $flags]) 2460=item $player_object->reply ($npc, $msg[, $flags])
444 2461
445Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2462Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
446can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
447dialogue with the given NPC character. 2464dialogue with the given NPC character.
448 2465
449=cut 2466=cut
450 2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
2481
451# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
452# with dialog boxes. 2483# with dialog boxes.
2484#TODO: the first argument must go, split into a $npc->reply_to ( method
453sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
454 my ($self, $npc, $msg, $flags) = @_; 2486 my ($self, $npc, $msg, $flags) = @_;
455 2487
456 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2488 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
457 2489
458 if ($self->{record_replies}) { 2490 if ($self->{record_replies}) {
459 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2491 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2492
460 } else { 2493 } else {
2494 my $pl = $self->contr;
2495
2496 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2497 my $dialog = $pl->{npc_dialog};
2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2499
2500 } else {
461 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
462 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2503 }
2504 }
2505}
2506
2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2508
2509=cut
2510
2511sub cf::object::send_msg {
2512 my $pl = shift->contr
2513 or return;
2514 $pl->send_msg (@_);
2515}
2516
2517=item $player_object->may ("access")
2518
2519Returns wether the given player is authorized to access resource "access"
2520(e.g. "command_wizcast").
2521
2522=cut
2523
2524sub cf::object::player::may {
2525 my ($self, $access) = @_;
2526
2527 $self->flag (cf::FLAG_WIZ) ||
2528 (ref $cf::CFG{"may_$access"}
2529 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2530 : $cf::CFG{"may_$access"})
2531}
2532
2533=item $player_object->enter_link
2534
2535Freezes the player and moves him/her to a special map (C<{link}>).
2536
2537The player should be reasonably safe there for short amounts of time. You
2538I<MUST> call C<leave_link> as soon as possible, though.
2539
2540Will never block.
2541
2542=item $player_object->leave_link ($map, $x, $y)
2543
2544Moves the player out of the special C<{link}> map onto the specified
2545map. If the map is not valid (or omitted), the player will be moved back
2546to the location he/she was before the call to C<enter_link>, or, if that
2547fails, to the emergency map position.
2548
2549Might block.
2550
2551=cut
2552
2553sub link_map {
2554 unless ($LINK_MAP) {
2555 $LINK_MAP = cf::map::find "{link}"
2556 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2557 $LINK_MAP->load;
2558 }
2559
2560 $LINK_MAP
2561}
2562
2563sub cf::object::player::enter_link {
2564 my ($self) = @_;
2565
2566 $self->deactivate_recursive;
2567
2568 return if UNIVERSAL::isa $self->map, "ext::map_link";
2569
2570 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2571 if $self->map && $self->map->{path} ne "{link}";
2572
2573 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2574}
2575
2576sub cf::object::player::leave_link {
2577 my ($self, $map, $x, $y) = @_;
2578
2579 return unless $self->contr->active;
2580
2581 my $link_pos = delete $self->{_link_pos};
2582
2583 unless ($map) {
2584 # restore original map position
2585 ($map, $x, $y) = @{ $link_pos || [] };
2586 $map = cf::map::find $map;
2587
2588 unless ($map) {
2589 ($map, $x, $y) = @$EMERGENCY_POSITION;
2590 $map = cf::map::find $map
2591 or die "FATAL: cannot load emergency map\n";
2592 }
2593 }
2594
2595 ($x, $y) = (-1, -1)
2596 unless (defined $x) && (defined $y);
2597
2598 # use -1 or undef as default coordinates, not 0, 0
2599 ($x, $y) = ($map->enter_x, $map->enter_y)
2600 if $x <=0 && $y <= 0;
2601
2602 $map->load;
2603 $map->load_neighbours;
2604
2605 return unless $self->contr->active;
2606 $self->activate_recursive;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2609 $self->enter_map ($map, $x, $y);
2610}
2611
2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2613
2614Moves the player to the given map-path and coordinates by first freezing
2615her, loading and preparing them map, calling the provided $check callback
2616that has to return the map if sucecssful, and then unfreezes the player on
2617the new (success) or old (failed) map position. In either case, $done will
2618be called at the end of this process.
2619
2620Note that $check will be called with a potentially non-loaded map, so if
2621it needs a loaded map it has to call C<< ->load >>.
2622
2623=cut
2624
2625our $GOTOGEN;
2626
2627sub cf::object::player::goto {
2628 my ($self, $path, $x, $y, $check, $done) = @_;
2629
2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2632
2633 $self->enter_link;
2634
2635 (async {
2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
2661 $map = $map->customise_for ($self);
2662 $map = $check->($map) if $check && $map;
2663 } else {
2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
2681 })->prio (1);
2682}
2683
2684=item $player_object->enter_exit ($exit_object)
2685
2686=cut
2687
2688sub parse_random_map_params {
2689 my ($spec) = @_;
2690
2691 my $rmp = { # defaults
2692 xsize => (cf::rndm 15, 40),
2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
463 } 2696 };
464}
465 2697
2698 for (split /\n/, $spec) {
2699 my ($k, $v) = split /\s+/, $_, 2;
2700
2701 $rmp->{lc $k} = $v if (length $k) && (length $v);
2702 }
2703
2704 $rmp
2705}
2706
2707sub prepare_random_map {
2708 my ($exit) = @_;
2709
2710 # all this does is basically replace the /! path by
2711 # a new random map path (?random/...) with a seed
2712 # that depends on the exit object
2713
2714 my $rmp = parse_random_map_params $exit->msg;
2715
2716 if ($exit->map) {
2717 $rmp->{region} = $exit->region->name;
2718 $rmp->{origin_map} = $exit->map->path;
2719 $rmp->{origin_x} = $exit->x;
2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2723 }
2724
2725 $rmp->{random_seed} ||= $exit->random_seed;
2726
2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
2730
2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2739 $exit->slaying ("?random/$md5");
2740 $exit->msg (undef);
2741 }
2742 }
2743}
2744
2745sub cf::object::player::enter_exit {
2746 my ($self, $exit) = @_;
2747
2748 return unless $self->type == cf::PLAYER;
2749
2750 $self->enter_link;
2751
2752 (async {
2753 $Coro::current->{desc} = "enter_exit";
2754
2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2776 1
2777 }) {
2778 $self->message ("Something went wrong deep within the crossfire server. "
2779 . "I'll try to bring you back to the map you were before. "
2780 . "Please report this to the dungeon master!",
2781 cf::NDI_UNIQUE | cf::NDI_RED);
2782
2783 warn "ERROR in enter_exit: $@";
2784 $self->leave_link;
2785 }
2786 })->prio (1);
2787}
2788
2789=head3 cf::client
2790
2791=over 4
2792
2793=item $client->send_drawinfo ($text, $flags)
2794
2795Sends a drawinfo packet to the client. Circumvents output buffering so
2796should not be used under normal circumstances.
2797
2798=cut
2799
2800sub cf::client::send_drawinfo {
2801 my ($self, $text, $flags) = @_;
2802
2803 utf8::encode $text;
2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2805}
2806
2807=item $client->send_msg ($channel, $msg, $color, [extra...])
2808
2809Send a drawinfo or msg packet to the client, formatting the msg for the
2810client if neccessary. C<$type> should be a string identifying the type of
2811the message, with C<log> being the default. If C<$color> is negative, suppress
2812the message unless the client supports the msg packet.
2813
2814=cut
2815
2816# non-persistent channels (usually the info channel)
2817our %CHANNEL = (
2818 "c/identify" => {
2819 id => "infobox",
2820 title => "Identify",
2821 reply => undef,
2822 tooltip => "Items recently identified",
2823 },
2824 "c/examine" => {
2825 id => "infobox",
2826 title => "Examine",
2827 reply => undef,
2828 tooltip => "Signs and other items you examined",
2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872);
2873
2874sub cf::client::send_msg {
2875 my ($self, $channel, $msg, $color, @extra) = @_;
2876
2877 $msg = $self->pl->expand_cfpod ($msg);
2878
2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2880
2881 # check predefined channels, for the benefit of C
2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2890 } elsif (ref $channel) {
2891 # send meta info to client, if not yet sent
2892 unless (exists $self->{channel}{$channel->{id}}) {
2893 $self->{channel}{$channel->{id}} = $channel;
2894 $self->ext_msg (channel_info => $channel)
2895 if $self->can_msg;
2896 }
2897
2898 $channel = $channel->{id};
2899 }
2900
2901 return unless @extra || length $msg;
2902
2903 if ($self->can_msg) {
2904 # default colour, mask it out
2905 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2906 if $color & cf::NDI_DEF;
2907
2908 $self->send_packet ("msg " . $self->{json_coder}->encode (
2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2910 } else {
2911 if ($color >= 0) {
2912 # replace some tags by gcfclient-compatible ones
2913 for ($msg) {
2914 1 while
2915 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2916 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2917 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2918 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2919 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2920 }
2921
2922 $color &= cf::NDI_COLOR_MASK;
2923
2924 utf8::encode $msg;
2925
2926 if (0 && $msg =~ /\[/) {
2927 # COMMAND/INFO
2928 $self->send_packet ("drawextinfo $color 10 8 $msg")
2929 } else {
2930 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2931 $self->send_packet ("drawinfo $color $msg")
2932 }
2933 }
2934 }
2935}
2936
2937=item $client->ext_msg ($type, @msg)
2938
2939Sends an ext event to the client.
2940
2941=cut
2942
2943sub cf::client::ext_msg($$@) {
2944 my ($self, $type, @msg) = @_;
2945
2946 if ($self->extcmd == 2) {
2947 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2948 } elsif ($self->extcmd == 1) { # TODO: remove
2949 push @msg, msgtype => "event_$type";
2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2951 }
2952}
2953
466=item $player->ext_reply ($msgid, $msgtype, %msg) 2954=item $client->ext_reply ($msgid, @msg)
467 2955
468Sends an ext reply to the player. 2956Sends an ext reply to the client.
469 2957
470=cut 2958=cut
471 2959
472sub cf::player::ext_reply($$$%) { 2960sub cf::client::ext_reply($$@) {
473 my ($self, $id, %msg) = @_; 2961 my ($self, $id, @msg) = @_;
474 2962
475 $msg{msgid} = $id; 2963 if ($self->extcmd == 2) {
476 2964 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
477 $self->send ("ext " . to_json \%msg); 2965 } elsif ($self->extcmd == 1) {
2966 #TODO: version 1, remove
2967 unshift @msg, msgtype => "reply", msgid => $id;
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
478} 2970}
479 2971
480############################################################################# 2972=item $success = $client->query ($flags, "text", \&cb)
481# map scripting support
482 2973
2974Queues a query to the client, calling the given callback with
2975the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2976C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2977
2978Queries can fail, so check the return code. Or don't, as queries will
2979become reliable at some point in the future.
2980
2981=cut
2982
2983sub cf::client::query {
2984 my ($self, $flags, $text, $cb) = @_;
2985
2986 return unless $self->state == ST_PLAYING
2987 || $self->state == ST_SETUP
2988 || $self->state == ST_CUSTOM;
2989
2990 $self->state (ST_CUSTOM);
2991
2992 utf8::encode $text;
2993 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2994
2995 $self->send_packet ($self->{query_queue}[0][0])
2996 if @{ $self->{query_queue} } == 1;
2997
2998 1
2999}
3000
3001cf::client->attach (
3002 on_connect => sub {
3003 my ($ns) = @_;
3004
3005 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3006 },
3007 on_reply => sub {
3008 my ($ns, $msg) = @_;
3009
3010 # this weird shuffling is so that direct followup queries
3011 # get handled first
3012 my $queue = delete $ns->{query_queue}
3013 or return; # be conservative, not sure how that can happen, but we saw a crash here
3014
3015 (shift @$queue)->[1]->($msg);
3016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3017
3018 push @{ $ns->{query_queue} }, @$queue;
3019
3020 if (@{ $ns->{query_queue} } == @$queue) {
3021 if (@$queue) {
3022 $ns->send_packet ($ns->{query_queue}[0][0]);
3023 } else {
3024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3025 }
3026 }
3027 },
3028 on_exticmd => sub {
3029 my ($ns, $buf) = @_;
3030
3031 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3032
3033 if (ref $msg) {
3034 my ($type, $reply, @payload) =
3035 "ARRAY" eq ref $msg
3036 ? @$msg
3037 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3038
3039 my @reply;
3040
3041 if (my $cb = $EXTICMD{$type}) {
3042 @reply = $cb->($ns, @payload);
3043 }
3044
3045 $ns->ext_reply ($reply, @reply)
3046 if $reply;
3047
3048 } else {
3049 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3050 }
3051
3052 cf::override;
3053 },
3054);
3055
3056=item $client->async (\&cb)
3057
3058Create a new coroutine, running the specified callback. The coroutine will
3059be automatically cancelled when the client gets destroyed (e.g. on logout,
3060or loss of connection).
3061
3062=cut
3063
3064sub cf::client::async {
3065 my ($self, $cb) = @_;
3066
3067 my $coro = &Coro::async ($cb);
3068
3069 $coro->on_destroy (sub {
3070 delete $self->{_coro}{$coro+0};
3071 });
3072
3073 $self->{_coro}{$coro+0} = $coro;
3074
3075 $coro
3076}
3077
3078cf::client->attach (
3079 on_destroy => sub {
3080 my ($ns) = @_;
3081
3082 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3083 },
3084);
3085
3086=back
3087
3088
3089=head2 SAFE SCRIPTING
3090
3091Functions that provide a safe environment to compile and execute
3092snippets of perl code without them endangering the safety of the server
3093itself. Looping constructs, I/O operators and other built-in functionality
3094is not available in the safe scripting environment, and the number of
3095functions and methods that can be called is greatly reduced.
3096
3097=cut
3098
483our $safe = new Safe "ext"; 3099our $safe = new Safe "safe";
484our $safe_hole = new Safe::Hole; 3100our $safe_hole = new Safe::Hole;
485 3101
486$SIG{FPE} = 'IGNORE'; 3102$SIG{FPE} = 'IGNORE';
487 3103
488$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3104$safe->permit_only (Opcode::opset qw(
3105 :base_core :base_mem :base_orig :base_math
3106 grepstart grepwhile mapstart mapwhile
3107 sort time
3108));
489 3109
490# here we export the classes and methods available to script code 3110# here we export the classes and methods available to script code
491 3111
3112=pod
3113
3114The following functions and methods are available within a safe environment:
3115
3116 cf::object
3117 contr pay_amount pay_player map x y force_find force_add destroy
3118 insert remove name archname title slaying race decrease split
3119
3120 cf::object::player
3121 player
3122
3123 cf::player
3124 peaceful
3125
3126 cf::map
3127 trigger
3128
3129=cut
3130
492for ( 3131for (
493 ["cf::object" => qw(contr pay_amount pay_player)], 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3133 insert remove inv nrof name archname title slaying race
3134 decrease split destroy change_exp)],
494 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
495 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
3137 ["cf::map" => qw(trigger)],
496) { 3138) {
497 no strict 'refs'; 3139 no strict 'refs';
498 my ($pkg, @funs) = @$_; 3140 my ($pkg, @funs) = @$_;
499 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3141 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
500 for @funs; 3142 for @funs;
501} 3143}
3144
3145=over 4
3146
3147=item @retval = safe_eval $code, [var => value, ...]
3148
3149Compiled and executes the given perl code snippet. additional var/value
3150pairs result in temporary local (my) scalar variables of the given name
3151that are available in the code snippet. Example:
3152
3153 my $five = safe_eval '$first + $second', first => 1, second => 4;
3154
3155=cut
502 3156
503sub safe_eval($;@) { 3157sub safe_eval($;@) {
504 my ($code, %vars) = @_; 3158 my ($code, %vars) = @_;
505 3159
506 my $qcode = $code; 3160 my $qcode = $code;
507 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3161 $qcode =~ s/"/‟/g; # not allowed in #line filenames
508 $qcode =~ s/\n/\\n/g; 3162 $qcode =~ s/\n/\\n/g;
509 3163
510 local $_; 3164 local $_;
511 local @ext::cf::_safe_eval_args = values %vars; 3165 local @safe::cf::_safe_eval_args = values %vars;
512 3166
513 $code = 3167 my $eval =
514 "do {\n" 3168 "do {\n"
515 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3169 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
516 . "#line 0 \"{$qcode}\"\n" 3170 . "#line 0 \"{$qcode}\"\n"
517 . $code 3171 . $code
518 . "\n}" 3172 . "\n}"
519 ; 3173 ;
520 3174
521 sub_generation_inc; 3175 sub_generation_inc;
522 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 3176 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
523 sub_generation_inc; 3177 sub_generation_inc;
524 3178
3179 if ($@) {
3180 warn "$@";
3181 warn "while executing safe code '$code'\n";
3182 warn "with arguments " . (join " ", %vars) . "\n";
3183 }
3184
525 wantarray ? @res : $res[0] 3185 wantarray ? @res : $res[0]
526} 3186}
3187
3188=item cf::register_script_function $function => $cb
3189
3190Register a function that can be called from within map/npc scripts. The
3191function should be reasonably secure and should be put into a package name
3192like the extension.
3193
3194Example: register a function that gets called whenever a map script calls
3195C<rent::overview>, as used by the C<rent> extension.
3196
3197 cf::register_script_function "rent::overview" => sub {
3198 ...
3199 };
3200
3201=cut
527 3202
528sub register_script_function { 3203sub register_script_function {
529 my ($fun, $cb) = @_; 3204 my ($fun, $cb) = @_;
530 3205
531 no strict 'refs'; 3206 no strict 'refs';
532 *{"ext::$fun"} = $safe_hole->wrap ($cb); 3207 *{"safe::$fun"} = $safe_hole->wrap ($cb);
533} 3208}
3209
3210=back
3211
3212=cut
534 3213
535############################################################################# 3214#############################################################################
536# the server's main() 3215# the server's init and main functions
537 3216
538sub run { 3217sub load_facedata($) {
3218 my ($path) = @_;
3219
3220 # HACK to clear player env face cache, we need some signal framework
3221 # for this (global event?)
3222 %ext::player_env::MUSIC_FACE_CACHE = ();
3223
3224 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3225
3226 warn "loading facedata from $path\n";
3227
3228 my $facedata;
3229 0 < aio_load $path, $facedata
3230 or die "$path: $!";
3231
3232 $facedata = Coro::Storable::thaw $facedata;
3233
3234 $facedata->{version} == 2
3235 or cf::cleanup "$path: version mismatch, cannot proceed.";
3236
3237 # patch in the exptable
3238 $facedata->{resource}{"res/exp_table"} = {
3239 type => FT_RSRC,
3240 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3241 };
3242 cf::cede_to_tick;
3243
3244 {
3245 my $faces = $facedata->{faceinfo};
3246
3247 while (my ($face, $info) = each %$faces) {
3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3249
3250 cf::face::set_visibility $idx, $info->{visibility};
3251 cf::face::set_magicmap $idx, $info->{magicmap};
3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3254
3255 cf::cede_to_tick;
3256 }
3257
3258 while (my ($face, $info) = each %$faces) {
3259 next unless $info->{smooth};
3260
3261 my $idx = cf::face::find $face
3262 or next;
3263
3264 if (my $smooth = cf::face::find $info->{smooth}) {
3265 cf::face::set_smooth $idx, $smooth;
3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3267 } else {
3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
3269 }
3270
3271 cf::cede_to_tick;
3272 }
3273 }
3274
3275 {
3276 my $anims = $facedata->{animinfo};
3277
3278 while (my ($anim, $info) = each %$anims) {
3279 cf::anim::set $anim, $info->{frames}, $info->{facings};
3280 cf::cede_to_tick;
3281 }
3282
3283 cf::anim::invalidate_all; # d'oh
3284 }
3285
3286 {
3287 # TODO: for gcfclient pleasure, we should give resources
3288 # that gcfclient doesn't grok a >10000 face index.
3289 my $res = $facedata->{resource};
3290
3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3294 my $data;
3295
3296 if ($info->{type} & 1) {
3297 # prepend meta info
3298
3299 my $meta = $enc->encode ({
3300 name => $name,
3301 %{ $info->{meta} || {} },
3302 });
3303
3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
3311 } else {
3312 $RESOURCE{$name} = $info;
3313 }
3314
3315 cf::cede_to_tick;
3316 }
3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3320
3321 1
3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3343
3344register_exticmd fx_want => sub {
3345 my ($ns, $want) = @_;
3346
3347 while (my ($k, $v) = each %$want) {
3348 $ns->fx_want ($k, $v);
3349 }
3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3361
3362sub reload_regions {
3363 # HACK to clear player env face cache, we need some signal framework
3364 # for this (global event?)
3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3366
3367 load_resource_file "$MAPDIR/regions"
3368 or die "unable to load regions file\n";
3369
3370 for (cf::region::list) {
3371 $_->{match} = qr/$_->{match}/
3372 if exists $_->{match};
3373 }
3374}
3375
3376sub reload_facedata {
3377 load_facedata "$DATADIR/facedata"
3378 or die "unable to load facedata\n";
3379}
3380
3381sub reload_archetypes {
3382 load_resource_file "$DATADIR/archetypes"
3383 or die "unable to load archetypes\n";
3384}
3385
3386sub reload_treasures {
3387 load_resource_file "$DATADIR/treasures"
3388 or die "unable to load treasurelists\n";
3389}
3390
3391sub reload_resources {
3392 warn "reloading resource files...\n";
3393
3394 reload_facedata;
3395 reload_archetypes;
3396 reload_regions;
3397 reload_treasures;
3398
3399 warn "finished reloading resource files\n";
3400}
3401
3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3407 reload_resources;
3408}
3409
3410sub reload_config {
3411 open my $fh, "<:utf8", "$CONFDIR/config"
3412 or return;
3413
3414 local $/;
3415 *CFG = YAML::Load <$fh>;
3416
3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3418
3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3421
3422 if (exists $CFG{mlockall}) {
3423 eval {
3424 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3425 and die "WARNING: m(un)lockall failed: $!\n";
3426 };
3427 warn $@ if $@;
3428 }
3429}
3430
3431sub main {
3432 # we must not ever block the main coroutine
3433 local $Coro::idle = sub {
3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3435 (async {
3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3438 })->prio (Coro::PRIO_MAX);
3439 };
3440
3441 {
3442 my $guard = freeze_mainloop;
3443 reload_config;
3444 db_init;
3445 load_extensions;
3446
3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
539 Event::loop; 3450 EV::loop;
540} 3451}
541 3452
542############################################################################# 3453#############################################################################
543# initialisation 3454# initialisation and cleanup
544 3455
545register "<global>", __PACKAGE__; 3456# install some emergency cleanup handlers
3457BEGIN {
3458 our %SIGWATCHER = ();
3459 for my $signal (qw(INT HUP TERM)) {
3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3461 cf::cleanup "SIG$signal";
3462 };
3463 }
3464}
3465
3466sub write_runtime_sync {
3467 my $runtime = "$LOCALDIR/runtime";
3468
3469 # first touch the runtime file to show we are still running:
3470 # the fsync below can take a very very long time.
3471
3472 IO::AIO::aio_utime $runtime, undef, undef;
3473
3474 my $guard = cf::lock_acquire "write_runtime";
3475
3476 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = $cf::RUNTIME + 90 + 10;
3480 # 10 is the runtime save interval, for a monotonic clock
3481 # 60 allows for the watchdog to kill the server.
3482
3483 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3484 and return;
3485
3486 # always fsync - this file is important
3487 aio_fsync $fh
3488 and return;
3489
3490 # touch it again to show we are up-to-date
3491 aio_utime $fh, undef, undef;
3492
3493 close $fh
3494 or return;
3495
3496 aio_rename "$runtime~", $runtime
3497 and return;
3498
3499 warn "runtime file written.\n";
3500
3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3545}
3546
3547sub emergency_save() {
3548 my $freeze_guard = cf::freeze_mainloop;
3549
3550 warn "enter emergency perl save\n";
3551
3552 cf::sync_job {
3553 # use a peculiar iteration method to avoid tripping on perl
3554 # refcount bugs in for. also avoids problems with players
3555 # and maps saved/destroyed asynchronously.
3556 warn "begin emergency player save\n";
3557 for my $login (keys %cf::PLAYER) {
3558 my $pl = $cf::PLAYER{$login} or next;
3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3561 $pl->save;
3562 }
3563 warn "end emergency player save\n";
3564
3565 warn "begin emergency map save\n";
3566 for my $path (keys %cf::MAP) {
3567 my $map = $cf::MAP{$path} or next;
3568 $map->valid or next;
3569 $map->save;
3570 }
3571 warn "end emergency map save\n";
3572
3573 warn "begin emergency database checkpoint\n";
3574 BDB::db_env_txn_checkpoint $DB_ENV;
3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
3580 };
3581
3582 warn "leave emergency perl save\n";
3583}
3584
3585sub post_cleanup {
3586 my ($make_core) = @_;
3587
3588 warn Carp::longmess "post_cleanup backtrace"
3589 if $make_core;
3590}
3591
3592sub do_reload_perl() {
3593 # can/must only be called in main
3594 if ($Coro::current != $Coro::main) {
3595 warn "can only reload from main coroutine";
3596 return;
3597 }
3598
3599 warn "reloading...";
3600
3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
3607
3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
3611 # if anything goes wrong in here, we should simply crash as we already saved
3612
3613 warn "flushing outstanding aio requests";
3614 for (;;) {
3615 BDB::flush;
3616 IO::AIO::flush;
3617 Coro::cede_notself;
3618 last unless IO::AIO::nreqs || BDB::nreqs;
3619 warn "iterate...";
3620 }
3621
3622 ++$RELOAD;
3623
3624 warn "cancelling all extension coros";
3625 $_->cancel for values %EXT_CORO;
3626 %EXT_CORO = ();
3627
3628 warn "removing commands";
3629 %COMMAND = ();
3630
3631 warn "removing ext/exti commands";
3632 %EXTCMD = ();
3633 %EXTICMD = ();
3634
3635 warn "unloading/nuking all extensions";
3636 for my $pkg (@EXTS) {
3637 warn "... unloading $pkg";
3638
3639 if (my $cb = $pkg->can ("unload")) {
3640 eval {
3641 $cb->($pkg);
3642 1
3643 } or warn "$pkg unloaded, but with errors: $@";
3644 }
3645
3646 warn "... nuking $pkg";
3647 Symbol::delete_package $pkg;
3648 }
3649
3650 warn "unloading all perl modules loaded from $LIBDIR";
3651 while (my ($k, $v) = each %INC) {
3652 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3653
3654 warn "... unloading $k";
3655 delete $INC{$k};
3656
3657 $k =~ s/\.pm$//;
3658 $k =~ s/\//::/g;
3659
3660 if (my $cb = $k->can ("unload_module")) {
3661 $cb->();
3662 }
3663
3664 Symbol::delete_package $k;
3665 }
3666
3667 warn "getting rid of safe::, as good as possible";
3668 Symbol::delete_package "safe::$_"
3669 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3670
3671 warn "unloading cf.pm \"a bit\"";
3672 delete $INC{"cf.pm"};
3673 delete $INC{"cf/pod.pm"};
3674
3675 # don't, removes xs symbols, too,
3676 # and global variables created in xs
3677 #Symbol::delete_package __PACKAGE__;
3678
3679 warn "unload completed, starting to reload now";
3680
3681 warn "reloading cf.pm";
3682 require cf;
3683 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3684
3685 warn "loading config and database again";
3686 cf::reload_config;
3687
3688 warn "loading extensions";
3689 cf::load_extensions;
3690
3691 warn "reattaching attachments to objects/players";
3692 _global_reattach; # objects, sockets
3693 warn "reattaching attachments to maps";
3694 reattach $_ for values %MAP;
3695 warn "reattaching attachments to players";
3696 reattach $_ for values %PLAYER;
3697
3698 warn "leaving sync_job";
3699
3700 1
3701 } or do {
3702 warn $@;
3703 cf::cleanup "error while reloading, exiting.";
3704 };
3705
3706 warn "reloaded";
3707};
3708
3709our $RELOAD_WATCHER; # used only during reload
3710
3711sub reload_perl() {
3712 # doing reload synchronously and two reloads happen back-to-back,
3713 # coro crashes during coro_state_free->destroy here.
3714
3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3716 do_reload_perl;
3717 undef $RELOAD_WATCHER;
3718 };
3719}
3720
3721register_command "reload" => sub {
3722 my ($who, $arg) = @_;
3723
3724 if ($who->flag (FLAG_WIZ)) {
3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3728 reload_perl;
3729 };
3730 }
3731};
546 3732
547unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
548 3734
549load_extensions; 3735my $bug_warning = 0;
550 3736
551$TICK_WATCHER = Event->timer ( 3737our @WAIT_FOR_TICK;
552 prio => 1, 3738our @WAIT_FOR_TICK_BEGIN;
553 at => $NEXT_TICK || 1, 3739
554 cb => sub { 3740sub wait_for_tick {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK, $signal;
3745 $signal->wait;
3746}
3747
3748sub wait_for_tick_begin {
3749 return if tick_inhibit || $Coro::current == $Coro::main;
3750
3751 my $signal = new Coro::Signal;
3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3753 $signal->wait;
3754}
3755
3756sub tick {
3757 if ($Coro::current != $Coro::main) {
3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3759 unless ++$bug_warning > 10;
3760 return;
3761 }
3762
555 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
556 3764
557 my $NOW = Event::time; 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
558 $NEXT_TICK += $TICK; 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
559 3767 Coro::async_pool {
560 # if we are delayed by four ticks, skip them all 3768 $Coro::current->{desc} = "runtime saver";
561 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3769 write_runtime_sync
562 3770 or warn "ERROR: unable to write runtime file: $!";
563 $TICK_WATCHER->at ($NEXT_TICK); 3771 };
564 $TICK_WATCHER->start;
565 }, 3772 }
566); 3773
3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3775 $sig->send;
3776 }
3777 while (my $sig = shift @WAIT_FOR_TICK) {
3778 $sig->send;
3779 }
3780
3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3783
3784 if (0) {
3785 if ($NEXT_TICK) {
3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3790 }
3791}
3792
3793{
3794 # configure BDB
3795
3796 BDB::min_parallel 8;
3797 BDB::max_poll_reqs $TICK * 0.1;
3798 $AnyEvent::BDB::WATCHER->priority (1);
3799
3800 unless ($DB_ENV) {
3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3807
3808 cf::sync_job {
3809 eval {
3810 BDB::db_env_open
3811 $DB_ENV,
3812 $BDBDIR,
3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3815 0666;
3816
3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3818 };
3819
3820 cf::cleanup "db_env_open(db): $@" if $@;
3821 };
3822 }
3823
3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3826 };
3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3829 };
3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3832 };
3833}
3834
3835{
3836 # configure IO::AIO
3837
3838 IO::AIO::min_parallel 8;
3839 IO::AIO::max_poll_time $TICK * 0.1;
3840 undef $AnyEvent::AIO::WATCHER;
3841}
3842
3843my $_log_backtrace;
3844
3845sub _log_backtrace {
3846 my ($msg, @addr) = @_;
3847
3848 $msg =~ s/\n//;
3849
3850 # limit the # of concurrent backtraces
3851 if ($_log_backtrace < 2) {
3852 ++$_log_backtrace;
3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3856 my @bt = fork_call {
3857 @addr = map { sprintf "%x", $_ } @addr;
3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3860 or die "addr2line: $!";
3861
3862 my @funcs;
3863 my @res = <$fh>;
3864 chomp for @res;
3865 while (@res) {
3866 my ($func, $line) = splice @res, 0, 2, ();
3867 push @funcs, "[$func] $line";
3868 }
3869
3870 @funcs
3871 };
3872
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] $_\n" for @bt;
3875 --$_log_backtrace;
3876 };
3877 } else {
3878 LOG llevInfo, "[ABT] $msg\n";
3879 LOG llevInfo, "[ABT] [suppressed]\n";
3880 }
3881}
3882
3883# load additional modules
3884use cf::pod;
3885
3886END { cf::emergency_save }
567 3887
5681 38881
569 3889

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