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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.381 by root, Mon Oct 8 18:19:39 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28 44
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
31 47
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 49
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
47 89
48our %CFG; 90our %CFG;
49 91
50our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 93our $RUNTIME;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 98
57our %EXT_CORO; # coroutines bound to extensions 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
58 105
59binmode STDOUT; 106binmode STDOUT;
60binmode STDERR; 107binmode STDERR;
61 108
62# read virtual server time, if available 109# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
67} 114}
68 115
69mkdir cf::localdir; 116mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 118
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 194
124 LOG llevError, $msg; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 249 $d
180 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
181} 251}
182 252
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
186 254
187Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
188 256
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
197 258
198Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
199 260
200=cut 261=cut
201 262
202sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
204 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
205} 266sub from_json ($) { $json_coder->decode ($_[0]) }
206 267
207=item cf::lock_wait $string 268=item cf::lock_wait $string
208 269
209Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
210 271
213Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
216returned. 277returned.
217 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
218Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
220 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
221=cut 289=cut
222 290
223our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
224 293
225sub lock_wait($) { 294sub lock_wait($) {
226 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
227 301
228 # wait for lock, if any 302 # wait for lock, if any
229 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 305 Coro::schedule;
237 311
238 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
239 lock_wait $key; 313 lock_wait $key;
240 314
241 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
242 317
243 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
246 } 322 }
247} 323}
248 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
249sub freeze_mainloop { 331sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
251 333
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
253 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
254 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
255} 397}
256 398
257=item cf::async { BLOCK } 399=item cf::async { BLOCK }
258 400
259Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
264 406
265BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
266 408
267=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
268 410
269The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
272 415
273If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
276fast or be very important. 419fast or be very important.
279 422
280sub sync_job(&) { 423sub sync_job(&) {
281 my ($job) = @_; 424 my ($job) = @_;
282 425
283 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
284 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
286 431
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d#
433
287 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
288 # (but this is cancel-safe) 435 # (but this is cancel-safe)
289 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
290 437
291 my $busy = 1; 438 my $busy = 1;
292 my @res; 439 my @res;
293 440
294 (async { 441 (async {
442 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 443 @res = eval { $job->() };
296 warn $@ if $@; 444 warn $@ if $@;
297 undef $busy; 445 undef $busy;
298 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
299 447
300 while ($busy) { 448 while ($busy) {
301 Coro::cede or Event::one_event; 449 Coro::cede or Event::one_event;
302 } 450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
303 458
304 wantarray ? @res : $res[0] 459 wantarray ? @res : $res[0]
305 } else { 460 } else {
306 # we are in another coroutine, how wonderful, everything just works 461 # we are in another coroutine, how wonderful, everything just works
307 462
309 } 464 }
310} 465}
311 466
312=item $coro = cf::async_ext { BLOCK } 467=item $coro = cf::async_ext { BLOCK }
313 468
314Like async, but this coro is automcatially being canceled when the 469Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 470extension calling this is being unloaded.
316 471
317=cut 472=cut
318 473
319sub async_ext(&) { 474sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 482 $EXT_CORO{$coro+0} = $coro;
328 483
329 $coro 484 $coro
330} 485}
331 486
332sub write_runtime { 487=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 488
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 489Executes the given code block with the given arguments in a seperate
336 or return; 490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
337 493
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 494=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 495
342 aio_fsync $fh 496sub fork_call(&@) {
343 and return; 497 my ($cb, @args) = @_;
344 498
345 close $fh 499 # we seemingly have to make a local copy of the whole thing,
346 or return; 500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
347 502
348 aio_rename "$runtime~", $runtime 503 my @res = Coro::Util::fork_eval {
349 and return; 504 reset_signals;
505 &$cb
506 }, @args;
350 507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
351 1 560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 647}
353 648
354=back 649=back
355 650
356=cut 651=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 652
480############################################################################# 653#############################################################################
481 654
482=head2 ATTACHABLE OBJECTS 655=head2 ATTACHABLE OBJECTS
483 656
485attach callbacks/event handlers (a collection of which is called an "attachment") 658attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 659to it. All such attachable objects support the following methods.
487 660
488In the following description, CLASS can be any of C<global>, C<object> 661In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 662C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 663Crossfire TRT).
491 664
492=over 4 665=over 4
493 666
494=item $attachable->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
495 668
609our @CB_TYPE = (); # registry for type (cf-object class) based events 782our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 783our @CB_MAP = ();
611 784
612my %attachment; 785my %attachment;
613 786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
614sub _attach_cb($$$$) { 793sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 794 my ($registry, $event, $prio, $cb) = @_;
616 795
617 use sort 'stable'; 796 use sort 'stable';
618 797
652 $registry = $CB_TYPE[$object_type] ||= []; 831 $registry = $CB_TYPE[$object_type] ||= [];
653 832
654 } elsif ($type eq "subtype") { 833 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 834 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 835 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 837
659 } elsif ($type eq "package") { 838 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 839 my $pkg = shift @arg;
661 840
662 while (my ($name, $id) = each %cb_id) { 841 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 870 _attach $registry, $klass, @attach;
692 } 871 }
693 872
694 $obj->{$name} = \%arg; 873 $obj->{$name} = \%arg;
695 } else { 874 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 875 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 876 }
698 877
699 $obj->{_attachment}{$name} = undef; 878 $obj->{_attachment}{$name} = undef;
700} 879}
701 880
703 if (ref $_[0]) { 882 if (ref $_[0]) {
704 _object_attach @_; 883 _object_attach @_;
705 } else { 884 } else {
706 _attach shift->_attach_registry, @_; 885 _attach shift->_attach_registry, @_;
707 } 886 }
887 _recalc_want;
708}; 888};
709 889
710# all those should be optimised 890# all those should be optimised
711sub cf::attachable::detach { 891sub cf::attachable::detach {
712 my ($obj, $name) = @_; 892 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 895 delete $obj->{_attachment}{$name};
716 reattach ($obj); 896 reattach ($obj);
717 } else { 897 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 898 Carp::croak "cannot, currently, detach class attachments";
719 } 899 }
900 _recalc_want;
720}; 901};
721 902
722sub cf::attachable::attached { 903sub cf::attachable::attached {
723 my ($obj, $name) = @_; 904 my ($obj, $name) = @_;
724 905
739 "; 920 ";
740 die if $@; 921 die if $@;
741} 922}
742 923
743our $override; 924our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 926
746sub override { 927sub override {
747 $override = 1; 928 $override = 1;
748 @invoke_results = (); 929 @INVOKE_RESULTS = (@_);
749} 930}
750 931
751sub do_invoke { 932sub do_invoke {
752 my $event = shift; 933 my $event = shift;
753 my $callbacks = shift; 934 my $callbacks = shift;
754 935
755 @invoke_results = (); 936 @INVOKE_RESULTS = ();
756 937
757 local $override; 938 local $override;
758 939
759 for (@$callbacks) { 940 for (@$callbacks) {
760 eval { &{$_->[1]} }; 941 eval { &{$_->[1]} };
777 958
778Generate an object-specific event with the given arguments. 959Generate an object-specific event with the given arguments.
779 960
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 962removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 964
784=back 965=back
785 966
786=cut 967=cut
787 968
788############################################################################# 969#############################################################################
789# object support 970# object support
971#
972
973sub _can_merge {
974 my ($ob1, $ob2) = @_;
975
976 local $Storable::canonical = 1;
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979
980 $fob1 eq $fob2
981}
790 982
791sub reattach { 983sub reattach {
792 # basically do the same as instantiate, without calling instantiate 984 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 985 my ($obj) = @_;
986
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 988
795 my $registry = $obj->registry; 989 my $registry = $obj->registry;
796 990
797 @$registry = (); 991 @$registry = ();
798 992
839sub object_freezer_save { 1033sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1034 my ($filename, $rdata, $objs) = @_;
841 1035
842 sync_job { 1036 sync_job {
843 if (length $$rdata) { 1037 if (length $$rdata) {
1038 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1039 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1040 $decname, length $$rdata, scalar @$objs;
846 1041
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1043 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1045 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1046 close $fh;
852 1047
853 if (@$objs) { 1048 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1051 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1052 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1053 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1054 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1055 aio_rename "$filename.pst~", "$filename.pst";
861 } 1056 }
862 } else { 1057 } else {
863 aio_unlink "$filename.pst"; 1058 aio_unlink "$filename.pst";
869 } 1064 }
870 } else { 1065 } else {
871 aio_unlink $filename; 1066 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1067 aio_unlink "$filename.pst";
873 } 1068 }
874 } 1069 };
875} 1070}
876 1071
877sub object_freezer_as_string { 1072sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1073 my ($rdata, $objs) = @_;
879 1074
891 or return; 1086 or return;
892 1087
893 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
895 or return; 1090 or return;
896 $av = eval { (Storable::thaw $av)->{objs} };
897 }
898 1091
1092 my $st = eval { Coro::Storable::thaw $av }
1093 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1094 $av = $st->{objs};
1095 }
1096
1097 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1098 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1099 $decname, length $data, scalar @{$av || []};
1100
901 return ($data, $av); 1101 ($data, $av)
902} 1102}
1103
1104=head2 COMMAND CALLBACKS
1105
1106=over 4
1107
1108=cut
903 1109
904############################################################################# 1110#############################################################################
905# command handling &c 1111# command handling &c
906 1112
907=item cf::register_command $name => \&callback($ob,$args); 1113=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1126 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1127}
922 1128
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1129=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1130
925Register a callbackf ro execution when the client sends an extcmd packet. 1131Register a callback for execution when the client sends an (synchronous)
1132extcmd packet. Ext commands will be processed in the order they are
1133received by the server, like other user commands. The first argument is
1134the logged-in player. Ext commands can only be processed after a player
1135has logged in successfully.
926 1136
927If the callback returns something, it is sent back as if reply was being 1137If the callback returns something, it is sent back as if reply was being
928called. 1138called.
929 1139
1140=item cf::register_exticmd $name => \&callback($ns,$packet);
1141
1142Register a callback for execution when the client sends an (asynchronous)
1143exticmd packet. Exti commands are processed by the server as soon as they
1144are received, i.e. out of order w.r.t. other commands. The first argument
1145is a client socket. Exti commands can be received anytime, even before
1146log-in.
1147
1148If the callback returns something, it is sent back as if reply was being
1149called.
1150
930=cut 1151=cut
931 1152
932sub register_extcmd { 1153sub register_extcmd {
933 my ($name, $cb) = @_; 1154 my ($name, $cb) = @_;
934 1155
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1156 $EXTCMD{$name} = $cb;
1157}
1158
1159sub register_exticmd {
1160 my ($name, $cb) = @_;
1161
1162 $EXTICMD{$name} = $cb;
939} 1163}
940 1164
941cf::player->attach ( 1165cf::player->attach (
942 on_command => sub { 1166 on_command => sub {
943 my ($pl, $name, $params) = @_; 1167 my ($pl, $name, $params) = @_;
952 cf::override; 1176 cf::override;
953 }, 1177 },
954 on_extcmd => sub { 1178 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1179 my ($pl, $buf) = @_;
956 1180
957 my $msg = eval { from_json $buf }; 1181 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1182
959 if (ref $msg) { 1183 if (ref $msg) {
1184 my ($type, $reply, @payload) =
1185 "ARRAY" eq ref $msg
1186 ? @$msg
1187 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1188
1189 my @reply;
1190
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1193 }
1194
1195 $pl->ext_reply ($reply, @reply)
1196 if $reply;
1197
965 } else { 1198 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1199 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1200 }
968 1201
969 cf::override; 1202 cf::override;
970 }, 1203 },
971); 1204);
972 1205
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1206sub load_extensions {
1207 cf::sync_job {
1208 my %todo;
1209
1050 for my $ext (<$LIBDIR/*.ext>) { 1210 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1211 next unless -r $path;
1052 eval { 1212
1053 load_extension $ext; 1213 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1214 my $base = $1;
1215 my $pkg = $1;
1216 $pkg =~ s/[^[:word:]]/_/g;
1217 $pkg = "ext::$pkg";
1218
1219 open my $fh, "<:utf8", $path
1220 or die "$path: $!";
1221
1222 my $source = do { local $/; <$fh> };
1223
1224 my %ext = (
1225 path => $path,
1226 base => $base,
1227 pkg => $pkg,
1228 );
1229
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232
1233 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n"
1236 . $source
1237 . "\n};\n1";
1238
1239 $todo{$base} = \%ext;
1240 }
1241
1242 my %done;
1243 while (%todo) {
1244 my $progress;
1245
1246 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip
1249 unless exists $done{$_};
1250 }
1251
1252 warn "... loading '$k' into '$v->{pkg}'\n";
1253
1254 unless (eval $v->{source}) {
1255 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n";
1257
1258 if (exists $v->{meta}{mandatory}) {
1259 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n";
1261 exit 1;
1262 }
1263
1264 warn $msg;
1265 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1054 1 1270 }
1055 } or warn "$ext not loaded: $@"; 1271
1272 skip:
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1274 unless $progress;
1275 }
1056 } 1276 };
1057} 1277}
1058 1278
1059############################################################################# 1279#############################################################################
1060# load/save/clean perl data associated with a map
1061 1280
1062*cf::mapsupport::on_clean = sub { 1281=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1282
1097=head2 CORE EXTENSIONS 1283=head2 CORE EXTENSIONS
1098 1284
1099Functions and methods that extend core crossfire objects. 1285Functions and methods that extend core crossfire objects.
1100 1286
1106 1292
1107=head3 cf::player 1293=head3 cf::player
1108 1294
1109=over 4 1295=over 4
1110 1296
1297=item cf::player::num_playing
1298
1299Returns the official number of playing players, as per the Crossfire metaserver rules.
1300
1301=cut
1302
1303sub num_playing {
1304 scalar grep
1305 $_->ob->map
1306 && !$_->hidden
1307 && !$_->ob->flag (cf::FLAG_WIZ),
1308 cf::player::list
1309}
1310
1111=item cf::player::find $login 1311=item cf::player::find $login
1112 1312
1113Returns the given player object, loading it if necessary (might block). 1313Returns the given player object, loading it if necessary (might block).
1114 1314
1115=cut 1315=cut
1116 1316
1117sub playerdir($) { 1317sub playerdir($) {
1118 cf::localdir 1318 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1319 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1320}
1124 1321
1125sub path($) { 1322sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1323 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1324
1128 (playerdir $login) . "/$login.pl" 1325 (playerdir $login) . "/playerdata"
1129} 1326}
1130 1327
1131sub find_active($) { 1328sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1329 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1330 and $cf::PLAYER{$_[0]}->active
1136 1333
1137sub exists($) { 1334sub exists($) {
1138 my ($login) = @_; 1335 my ($login) = @_;
1139 1336
1140 $cf::PLAYER{$login} 1337 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1338 or cf::sync_job { !aio_stat path $login }
1142} 1339}
1143 1340
1144sub find($) { 1341sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1342 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1343 my $login = $_[0];
1147 1344
1148 my $guard = cf::lock_acquire "user_find:$login"; 1345 my $guard = cf::lock_acquire "user_find:$login";
1149 1346
1150 $cf::PLAYER{$_[0]} || do { 1347 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1348 # rename old playerfiles to new ones
1349 #TODO: remove when no longer required
1350 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1351 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1352 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1353 aio_unlink +(playerdir $login) . "/$login.pl";
1354
1355 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1356 or return;
1357
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1362 $cf::PLAYER{$login} = $pl
1154 } 1363 }
1155 } 1364 }
1156} 1365}
1157 1366
1167 1376
1168 aio_mkdir playerdir $pl, 0770; 1377 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1378 $pl->{last_save} = $cf::RUNTIME;
1170 1379
1171 $pl->save_pl ($path); 1380 $pl->save_pl ($path);
1172 Coro::cede; 1381 cf::cede_to_tick;
1173} 1382}
1174 1383
1175sub new($) { 1384sub new($) {
1176 my ($login) = @_; 1385 my ($login) = @_;
1177 1386
1183 $cf::PLAYER{$login} = $self; 1392 $cf::PLAYER{$login} = $self;
1184 1393
1185 $self 1394 $self
1186} 1395}
1187 1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1188=item $pl->quit_character 1407=item $pl->quit_character
1189 1408
1190Nukes the player without looking back. If logged in, the connection will 1409Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1410be destroyed. May block for a long time.
1192 1411
1193=cut 1412=cut
1194 1413
1195sub quit_character { 1414sub quit_character {
1196 my ($pl) = @_; 1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1197 1418
1198 $pl->{deny_save} = 1; 1419 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1421
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1427 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1429 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1430 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1211 IO::AIO::aio_rmtree $temp; 1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1212} 1453}
1213 1454
1214=item cf::player::list_logins 1455=item cf::player::list_logins
1215 1456
1216Returns am arrayref of all valid playernames in the system, can take a 1457Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1458while and may block, so not sync_job-capable, ever.
1218 1459
1219=cut 1460=cut
1220 1461
1221sub list_logins { 1462sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1463 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1464 or return [];
1224 1465
1225 my @logins; 1466 my @logins;
1226 1467
1227 for my $login (@$dirs) { 1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1231 1477
1232 utf8::decode $login; 1478 utf8::decode $login;
1233 push @logins, $login; 1479 push @logins, $login;
1234 } 1480 }
1235 1481
1236 \@logins 1482 \@logins
1237} 1483}
1238 1484
1239=item $player->maps 1485=item $player->maps
1240 1486
1241Returns an arrayref of cf::path's of all maps that are private for this 1487Returns an arrayref of map paths that are private for this
1242player. May block. 1488player. May block.
1243 1489
1244=cut 1490=cut
1245 1491
1246sub maps($) { 1492sub maps($) {
1247 my ($pl) = @_; 1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1496
1249 my $files = aio_readdir playerdir $pl 1497 my $files = aio_readdir playerdir $pl
1250 or return; 1498 or return;
1251 1499
1252 my @paths; 1500 my @paths;
1253 1501
1254 for (@$files) { 1502 for (@$files) {
1255 utf8::decode $_; 1503 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1504 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1505 next unless /^$PATH_SEP/o;
1258 1506
1259 s/$PATH_SEP/\//g; 1507 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1508 }
1262 1509
1263 \@paths 1510 \@paths
1264} 1511}
1265 1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1564=item $player->ext_reply ($msgid, @msg)
1267 1565
1268Sends an ext reply to the player. 1566Sends an ext reply to the player.
1269 1567
1270=cut 1568=cut
1271 1569
1272sub ext_reply($$$%) { 1570sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1571 my ($self, $id, @msg) = @_;
1274 1572
1275 $msg{msgid} = $id; 1573 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1574}
1279 1575
1280package cf; 1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1281 1616
1282=back 1617=back
1283
1284 1618
1285=head3 cf::map 1619=head3 cf::map
1286 1620
1287=over 4 1621=over 4
1288 1622
1291package cf::map; 1625package cf::map;
1292 1626
1293use Fcntl; 1627use Fcntl;
1294use Coro::AIO; 1628use Coro::AIO;
1295 1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1296our $MAX_RESET = 3600; 1634our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1635our $DEFAULT_RESET = 3000;
1298 1636
1299sub generate_random_map { 1637sub generate_random_map {
1300 my ($path, $rmp) = @_; 1638 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1639 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1640 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1644 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1645 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1316} 1780}
1317 1781
1318# and all this just because we cannot iterate over 1782# and all this just because we cannot iterate over
1319# all maps in C++... 1783# all maps in C++...
1320sub change_all_map_light { 1784sub change_all_map_light {
1322 1786
1323 $_->change_map_light ($change) 1787 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1788 for grep $_->outdoor, values %cf::MAP;
1325} 1789}
1326 1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1327sub try_load_header($) { 1807sub load_header_from($) {
1328 my ($path) = @_; 1808 my ($self, $path) = @_;
1329 1809
1330 utf8::encode $path; 1810 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1811 my $f = new_from_file cf::object::thawer $path
1332 or return; 1812 or return;
1333 1813
1334 my $map = cf::map::new 1814 $self->_load_header ($f)
1335 or return; 1815 or return;
1336 1816
1337 # for better error messages only, will be overwritten 1817 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1818 $f->resolve_delayed_derefs;
1339 1819
1340 $map->load_header ($path) 1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1341 or return; 1863 or return;
1864 $self->prepare_orig;
1865 }
1342 1866
1343 $map->{load_path} = $path; 1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1344 1869
1345 $map 1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1346} 1874}
1347 1875
1348sub find; 1876sub find;
1349sub find { 1877sub find {
1350 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1351 1879
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1881
1882 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1883 cf::lock_wait "map_find:$path";
1358 1884
1359 $cf::MAP{$key} || do { 1885 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 1888
1362 # do it the slow way 1889 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1890 or return;
1381 1891
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1892 $map->{last_save} = $cf::RUNTIME;
1394 1893
1395 Coro::cede; 1894 $map->load_header
1895 or return;
1396 1896
1397 if ($map->should_reset) { 1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1398 $map->reset; 1902 $map->reset;
1399 undef $guard;
1400 $map = find $path 1903 return find $path;
1401 or return;
1402 } 1904 }
1403 1905
1404 $cf::MAP{$key} = $map 1906 $cf::MAP{$path} = $map
1405 } 1907 }
1406} 1908}
1909
1910sub pre_load { }
1911sub post_load { }
1407 1912
1408sub load { 1913sub load {
1409 my ($self) = @_; 1914 my ($self) = @_;
1410 1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1411 my $path = $self->{path}; 1918 my $path = $self->{path};
1919
1920 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1921 my $guard = cf::lock_acquire "map_data:$path";
1413 1922
1923 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 1925
1416 $self->in_memory (cf::MAP_LOADING); 1926 $self->in_memory (cf::MAP_LOADING);
1417 1927
1418 $self->alloc; 1928 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1420 or return; 1936 or return;
1421 1937
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1939 if delete $self->{load_original};
1424 1940
1425 if (my $uniq = $path->uniq_path) { 1941 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1942 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 1945 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1430 } 1949 }
1431 } 1950 }
1432 1951
1433 Coro::cede; 1952 $f->resolve_delayed_derefs;
1434 1953
1954 cf::cede_to_tick;
1435 # now do the right thing for maps 1955 # now do the right thing for maps
1436 $self->link_multipart_objects; 1956 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1957 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1448 $self->activate; 1968 $self->activate;
1449 } 1969 }
1450 1970
1451 Coro::cede; 1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1452 1973
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1974 $self->in_memory (cf::MAP_IN_MEMORY);
1975 }
1976
1977 $self->post_load;
1978}
1979
1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
1994 my ($map) = @_;
1995
1996 my @neigh; # diagonal neighbours
1997
1998 for (0 .. 3) {
1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
2004
2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
2009
2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
2012 my $neigh = find $path, $origin
2013 or next;
2014 $neigh->load;
2015 }
1454} 2016}
1455 2017
1456sub find_sync { 2018sub find_sync {
1457 my ($path, $origin) = @_; 2019 my ($path, $origin) = @_;
1458 2020
1459 cf::sync_job { cf::map::find $path, $origin } 2021 cf::sync_job { find $path, $origin }
1460} 2022}
1461 2023
1462sub do_load_sync { 2024sub do_load_sync {
1463 my ($map) = @_; 2025 my ($map) = @_;
1464 2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
1465 cf::sync_job { $map->load }; 2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 $Coro::current->{desc} = "map prefetcher";
2049
2050 while (%MAP_PREFETCH) {
2051 while (my ($k, $v) = each %MAP_PREFETCH) {
2052 if (my $map = find $k) {
2053 $map->load if $v;
2054 }
2055
2056 delete $MAP_PREFETCH{$k};
2057 }
2058 }
2059 undef $MAP_PREFETCHER;
2060 };
2061 $MAP_PREFETCHER->prio (6);
2062
2063 ()
1466} 2064}
1467 2065
1468sub save { 2066sub save {
1469 my ($self) = @_; 2067 my ($self) = @_;
1470 2068
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2069 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2070
1473 $self->{last_save} = $cf::RUNTIME; 2071 $self->{last_save} = $cf::RUNTIME;
1474 2072
1475 return unless $self->dirty; 2073 return unless $self->dirty;
1476 2074
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2075 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2076 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2077
1480 $self->{load_path} = $save; 2078 $self->{load_path} = $save;
1481 2079
1482 return if $self->{deny_save}; 2080 return if $self->{deny_save};
1483 2081
1484 local $self->{last_access} = $self->last_access;#d# 2082 local $self->{last_access} = $self->last_access;#d#
1485 2083
1486 cf::async { 2084 cf::async {
2085 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2086 $_->contr->save for $self->players;
1488 }; 2087 };
1489 2088
1490 if ($uniq) { 2089 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2091 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2092 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2093 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2094 }
1496} 2095}
1497 2096
1498sub swap_out { 2097sub swap_out {
1499 my ($self) = @_; 2098 my ($self) = @_;
1500 2099
1501 # save first because save cedes 2100 # save first because save cedes
1502 $self->save; 2101 $self->save;
1503 2102
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2104
1506 return if $self->players; 2105 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2106 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save}; 2107 return if $self->{deny_save};
1509 2108
2109 $self->in_memory (cf::MAP_SWAPPED);
2110
2111 $self->deactivate;
2112 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2113 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2114}
1513 2115
1514sub reset_at { 2116sub reset_at {
1515 my ($self) = @_; 2117 my ($self) = @_;
1516 2118
1517 # TODO: safety, remove and allow resettable per-player maps 2119 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2120 return 1e99 if $self->{deny_reset};
1520 2121
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2122 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2123 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2124
1528 my ($self) = @_; 2129 my ($self) = @_;
1529 2130
1530 $self->reset_at <= $cf::RUNTIME 2131 $self->reset_at <= $cf::RUNTIME
1531} 2132}
1532 2133
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2134sub reset {
1555 my ($self) = @_; 2135 my ($self) = @_;
1556 2136
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2138
1559 return if $self->players; 2139 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2140
1562 warn "resetting map ", $self->path;#d# 2141 warn "resetting map ", $self->path;
2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 # need to save uniques path
2146 unless ($self->{deny_save}) {
2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
2148
2149 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2150 if $uniq;
2151 }
1563 2152
1564 delete $cf::MAP{$self->path}; 2153 delete $cf::MAP{$self->path};
1565 2154
2155 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2156 $_->clear_links_to ($self) for values %cf::MAP;
2157 $self->clear;
1567 2158
1568 $self->unlink_save; 2159 $self->unlink_save;
1569 $self->destroy; 2160 $self->destroy;
1570} 2161}
1571 2162
1572my $nuke_counter = "aaaa"; 2163my $nuke_counter = "aaaa";
1573 2164
1574sub nuke { 2165sub nuke {
1575 my ($self) = @_; 2166 my ($self) = @_;
1576 2167
2168 {
2169 my $lock = cf::lock_acquire "map_data:$self->{path}";
2170
2171 delete $cf::MAP{$self->path};
2172
2173 $self->unlink_save;
2174
2175 bless $self, "cf::map";
2176 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2177 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2178 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2179 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2180
2181 $cf::MAP{$self->path} = $self;
2182 }
2183
1580 $self->reset; # polite request, might not happen 2184 $self->reset; # polite request, might not happen
1581} 2185}
1582 2186
1583sub customise_for { 2187=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2188
1586 if ($map->per_player) { 2189Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2190maps. May block.
2191
2192=cut
2193
2194sub tmp_maps() {
1588 } 2195 [
1589 2196 map {
1590 $map 2197 utf8::decode $_;
2198 /\.map$/
2199 ? normalise $_
2200 : ()
2201 } @{ aio_readdir $TMPDIR or [] }
2202 ]
1591} 2203}
1592 2204
1593sub emergency_save { 2205=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2206
1596 warn "enter emergency perl save\n"; 2207Returns an arrayref with all map paths of currently instantiated and saved
2208random maps. May block.
1597 2209
1598 cf::sync_job { 2210=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2211
1603 warn "begin emergency map save\n"; 2212sub random_maps() {
1604 $_->save for values %cf::MAP; 2213 [
1605 warn "end emergency map save\n"; 2214 map {
1606 }; 2215 utf8::decode $_;
2216 /\.map$/
2217 ? normalise "?random/$_"
2218 : ()
2219 } @{ aio_readdir $RANDOMDIR or [] }
2220 ]
2221}
1607 2222
1608 warn "leave emergency perl save\n"; 2223=item cf::map::unique_maps
2224
2225Returns an arrayref of paths of all shared maps that have
2226instantiated unique items. May block.
2227
2228=cut
2229
2230sub unique_maps() {
2231 [
2232 map {
2233 utf8::decode $_;
2234 /\.map$/
2235 ? normalise $_
2236 : ()
2237 } @{ aio_readdir $UNIQUEDIR or [] }
2238 ]
1609} 2239}
1610 2240
1611package cf; 2241package cf;
1612 2242
1613=back 2243=back
1614 2244
2245=head3 cf::object
2246
2247=cut
2248
2249package cf::object;
2250
2251=over 4
2252
2253=item $ob->inv_recursive
2254
2255Returns the inventory of the object _and_ their inventories, recursively.
2256
2257=cut
2258
2259sub inv_recursive_;
2260sub inv_recursive_ {
2261 map { $_, inv_recursive_ $_->inv } @_
2262}
2263
2264sub inv_recursive {
2265 inv_recursive_ inv $_[0]
2266}
2267
2268=item $ref = $ob->ref
2269
2270creates and returns a persistent reference to an objetc that can be stored as a string.
2271
2272=item $ob = cf::object::deref ($refstring)
2273
2274returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2275even if the object actually exists. May block.
2276
2277=cut
2278
2279sub deref {
2280 my ($ref) = @_;
2281
2282 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
1615 2299
1616=head3 cf::object::player 2300=head3 cf::object::player
1617 2301
1618=over 4 2302=over 4
1619 2303
1633 2317
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2319
1636 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
1638 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
1641 } 2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
1642} 2345}
1643 2346
1644=item $player_object->may ("access") 2347=item $player_object->may ("access")
1645 2348
1646Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
1659 2362
1660=item $player_object->enter_link 2363=item $player_object->enter_link
1661 2364
1662Freezes the player and moves him/her to a special map (C<{link}>). 2365Freezes the player and moves him/her to a special map (C<{link}>).
1663 2366
1664The player should be reaosnably safe there for short amounts of time. You 2367The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2368I<MUST> call C<leave_link> as soon as possible, though.
1666 2369
2370Will never block.
2371
1667=item $player_object->leave_link ($map, $x, $y) 2372=item $player_object->leave_link ($map, $x, $y)
1668 2373
1669Moves the player out of the specila link map onto the given map. If the 2374Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2375map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2376to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2377fails, to the emergency map position.
1673 2378
1674Might block. 2379Might block.
1675 2380
1676=cut 2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
1677 2392
1678sub cf::object::player::enter_link { 2393sub cf::object::player::enter_link {
1679 my ($self) = @_; 2394 my ($self) = @_;
1680 2395
1681 $self->deactivate_recursive; 2396 $self->deactivate_recursive;
1682 2397
1683 return if $self->map == $LINK_MAP; 2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2399
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2401 if $self->map && $self->map->{path} ne "{link}";
1687 2402
1688 $self->enter_map ($LINK_MAP, 20, 20); 2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2404}
1690 2405
1691sub cf::object::player::leave_link { 2406sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
1693 2410
1694 my $link_pos = delete $self->{_link_pos}; 2411 my $link_pos = delete $self->{_link_pos};
1695 2412
1696 unless ($map) { 2413 unless ($map) {
1697 # restore original map position 2414 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2428 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2429 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2430 if $x <=0 && $y <= 0;
1714 2431
1715 $map->load; 2432 $map->load;
2433 $map->load_neighbours;
1716 2434
1717 return unless $self->contr->active; 2435 return unless $self->contr->active;
1718 $self->activate_recursive; 2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2439 $self->enter_map ($map, $x, $y);
1720} 2440}
1721 2441
1722cf::player->attach ( 2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2443
1726 # abort map switching before logout 2444Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2445her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2446that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2447the new (success) or old (failed) map position. In either case, $done will
1730 }; 2448be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2449
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2450=cut
2451
2452our $GOTOGEN;
1757 2453
1758sub cf::object::player::goto { 2454sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2455 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2456
1761 $path = new cf::path $path; 2457 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2459
1764 $self->enter_link; 2460 $self->enter_link;
1765 2461
1766 (async { 2462 (async {
1767 my $map = cf::map::find $path->as_string; 2463 $Coro::current->{desc} = "player::goto $path $x $y";
2464
2465 # *tag paths override both path and x|y
2466 if ($path =~ /^\*(.*)$/) {
2467 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2468 my $ob = $obs[rand @obs];
2469
2470 # see if we actually can go there
2471 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2472 $ob = $obs[rand @obs];
2473 } else {
2474 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2475 }
2476 # else put us there anyways for now #d#
2477
2478 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2479 } else {
2480 ($path, $x, $y) = (undef, undef, undef);
2481 }
2482 }
2483
2484 my $map = eval {
2485 my $map = defined $path ? cf::map::find $path : undef;
2486
2487 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2488 $map = $map->customise_for ($self);
1769 2489 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2490 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2491 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2492 }
1774 2493
2494 $map
2495 };
2496
2497 if ($@) {
2498 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2499 LOG llevError | logBacktrace, Carp::longmess $@;
2500 }
2501
2502 if ($gen == $self->{_goto_generation}) {
2503 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2504 $self->leave_link ($map, $x, $y);
2505 }
2506
2507 $done->() if $done;
1776 })->prio (1); 2508 })->prio (1);
1777} 2509}
1778 2510
1779=item $player_object->enter_exit ($exit_object) 2511=item $player_object->enter_exit ($exit_object)
1780 2512
1782 2514
1783sub parse_random_map_params { 2515sub parse_random_map_params {
1784 my ($spec) = @_; 2516 my ($spec) = @_;
1785 2517
1786 my $rmp = { # defaults 2518 my $rmp = { # defaults
1787 xsize => 10, 2519 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2520 ysize => (cf::rndm 15, 40),
2521 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2522 #layout => string,
1789 }; 2523 };
1790 2524
1791 for (split /\n/, $spec) { 2525 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2526 my ($k, $v) = split /\s+/, $_, 2;
1793 2527
1797 $rmp 2531 $rmp
1798} 2532}
1799 2533
1800sub prepare_random_map { 2534sub prepare_random_map {
1801 my ($exit) = @_; 2535 my ($exit) = @_;
2536
2537 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2538
1803 # all this does is basically replace the /! path by 2539 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2540 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2541 # that depends on the exit object
1806 2542
1807 my $rmp = parse_random_map_params $exit->msg; 2543 my $rmp = parse_random_map_params $exit->msg;
1808 2544
1809 if ($exit->map) { 2545 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2546 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2547 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2548 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2549 $rmp->{origin_y} = $exit->y;
1814 } 2550 }
1815 2551
1816 $rmp->{random_seed} ||= $exit->random_seed; 2552 $rmp->{random_seed} ||= $exit->random_seed;
1817 2553
1818 my $data = cf::to_json $rmp; 2554 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2555 my $md5 = Digest::MD5::md5_hex $data;
2556 my $meta = "$RANDOMDIR/$md5.meta";
1820 2557
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2558 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2559 aio_write $fh, 0, (length $data), $data, 0;
2560 undef $fh;
2561 aio_rename "$meta~", $meta;
1823 2562
1824 $exit->slaying ("?random/$md5"); 2563 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2564 $exit->msg (undef);
1826 } 2565 }
1827} 2566}
1829sub cf::object::player::enter_exit { 2568sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2569 my ($self, $exit) = @_;
1831 2570
1832 return unless $self->type == cf::PLAYER; 2571 return unless $self->type == cf::PLAYER;
1833 2572
2573 if ($exit->slaying eq "/!") {
2574 #TODO: this should de-fi-ni-te-ly not be a sync-job
2575 # the problem is that $exit might not survive long enough
2576 # so it needs to be done right now, right here
2577 cf::sync_job { prepare_random_map $exit };
2578 }
2579
2580 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2581 my $hp = $exit->stats->hp;
2582 my $sp = $exit->stats->sp;
2583
1834 $self->enter_link; 2584 $self->enter_link;
1835 2585
2586 # if exit is damned, update players death & WoR home-position
2587 $self->contr->savebed ($slaying, $hp, $sp)
2588 if $exit->flag (FLAG_DAMNED);
2589
1836 (async { 2590 (async {
2591 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2592
1837 $self->deactivate_recursive; # just to be sure 2593 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2594 unless (eval {
1839 prepare_random_map $exit 2595 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2596
1845 1; 2597 1;
1846 }) { 2598 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2599 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2600 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2601 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2602 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2603
1852 warn "ERROR in enter_exit: $@"; 2604 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2605 $self->leave_link;
1854 } 2606 }
1855 })->prio (1); 2607 })->prio (1);
1868 2620
1869sub cf::client::send_drawinfo { 2621sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2622 my ($self, $text, $flags) = @_;
1871 2623
1872 utf8::encode $text; 2624 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2625 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2626}
1875 2627
2628=item $client->send_msg ($channel, $msg, $color, [extra...])
2629
2630Send a drawinfo or msg packet to the client, formatting the msg for the
2631client if neccessary. C<$type> should be a string identifying the type of
2632the message, with C<log> being the default. If C<$color> is negative, suppress
2633the message unless the client supports the msg packet.
2634
2635=cut
2636
2637our %CHANNEL = (
2638 "c/identify" => {
2639 id => "infobox",
2640 title => "Identify",
2641 reply => undef,
2642 tooltip => "Items recently identified",
2643 },
2644 "c/examine" => {
2645 id => "infobox",
2646 title => "Examine",
2647 reply => undef,
2648 tooltip => "Signs and other items you examined",
2649 },
2650 "c/lookat" => {
2651 id => "infobox",
2652 title => "Look",
2653 reply => undef,
2654 tooltip => "What you saw there",
2655 },
2656);
2657
2658sub cf::client::send_msg {
2659 my ($self, $channel, $msg, $color, @extra) = @_;
2660
2661 $msg = $self->pl->expand_cfpod ($msg);
2662
2663 $color &= cf::NDI_CLIENT_MASK; # just in case...
2664
2665 # check predefined channels, for the benefit of C
2666 if ($CHANNEL{$channel}) {
2667 $channel = $CHANNEL{$channel};
2668
2669 $self->ext_msg (channel_info => $channel)
2670 if $self->can_msg;
2671
2672 $channel = $channel->{id};
2673
2674 } elsif (ref $channel) {
2675 # send meta info to client, if not yet sent
2676 unless (exists $self->{channel}{$channel->{id}}) {
2677 $self->{channel}{$channel->{id}} = $channel;
2678 $self->ext_msg (channel_info => $channel)
2679 if $self->can_msg;
2680 }
2681
2682 $channel = $channel->{id};
2683 }
2684
2685 return unless @extra || length $msg;
2686
2687 if ($self->can_msg) {
2688 # default colour, mask it out
2689 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2690 if $color & cf::NDI_DEF;
2691
2692 $self->send_packet ("msg " . $self->{json_coder}->encode (
2693 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2694 } else {
2695 if ($color >= 0) {
2696 # replace some tags by gcfclient-compatible ones
2697 for ($msg) {
2698 1 while
2699 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2700 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2701 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2702 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2703 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2704 }
2705
2706 $color &= cf::NDI_COLOR_MASK;
2707
2708 utf8::encode $msg;
2709
2710 if (0 && $msg =~ /\[/) {
2711 # COMMAND/INFO
2712 $self->send_packet ("drawextinfo $color 10 8 $msg")
2713 } else {
2714 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2715 $self->send_packet ("drawinfo $color $msg")
2716 }
2717 }
2718 }
2719}
2720
2721=item $client->ext_msg ($type, @msg)
2722
2723Sends an ext event to the client.
2724
2725=cut
2726
2727sub cf::client::ext_msg($$@) {
2728 my ($self, $type, @msg) = @_;
2729
2730 if ($self->extcmd == 2) {
2731 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2732 } elsif ($self->extcmd == 1) { # TODO: remove
2733 push @msg, msgtype => "event_$type";
2734 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2735 }
2736}
2737
2738=item $client->ext_reply ($msgid, @msg)
2739
2740Sends an ext reply to the client.
2741
2742=cut
2743
2744sub cf::client::ext_reply($$@) {
2745 my ($self, $id, @msg) = @_;
2746
2747 if ($self->extcmd == 2) {
2748 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2749 } elsif ($self->extcmd == 1) {
2750 #TODO: version 1, remove
2751 unshift @msg, msgtype => "reply", msgid => $id;
2752 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2753 }
2754}
1876 2755
1877=item $success = $client->query ($flags, "text", \&cb) 2756=item $success = $client->query ($flags, "text", \&cb)
1878 2757
1879Queues a query to the client, calling the given callback with 2758Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2759the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2760C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2761
1883Queries can fail, so check the return code. Or don't, as queries will become 2762Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2763become reliable at some point in the future.
1885 2764
1886=cut 2765=cut
1887 2766
1888sub cf::client::query { 2767sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2768 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2776 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2777 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2778
1900 $self->send_packet ($self->{query_queue}[0][0]) 2779 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2780 if @{ $self->{query_queue} } == 1;
2781
2782 1
1902} 2783}
1903 2784
1904cf::client->attach ( 2785cf::client->attach (
2786 on_connect => sub {
2787 my ($ns) = @_;
2788
2789 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2790 },
1905 on_reply => sub { 2791 on_reply => sub {
1906 my ($ns, $msg) = @_; 2792 my ($ns, $msg) = @_;
1907 2793
1908 # this weird shuffling is so that direct followup queries 2794 # this weird shuffling is so that direct followup queries
1909 # get handled first 2795 # get handled first
1910 my $queue = delete $ns->{query_queue} 2796 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2797 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2798
1913 (shift @$queue)->[1]->($msg); 2799 (shift @$queue)->[1]->($msg);
2800 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2801
1915 push @{ $ns->{query_queue} }, @$queue; 2802 push @{ $ns->{query_queue} }, @$queue;
1916 2803
1917 if (@{ $ns->{query_queue} } == @$queue) { 2804 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2805 if (@$queue) {
1920 } else { 2807 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2808 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2809 }
1923 } 2810 }
1924 }, 2811 },
2812 on_exticmd => sub {
2813 my ($ns, $buf) = @_;
2814
2815 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2816
2817 if (ref $msg) {
2818 my ($type, $reply, @payload) =
2819 "ARRAY" eq ref $msg
2820 ? @$msg
2821 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2822
2823 my @reply;
2824
2825 if (my $cb = $EXTICMD{$type}) {
2826 @reply = $cb->($ns, @payload);
2827 }
2828
2829 $ns->ext_reply ($reply, @reply)
2830 if $reply;
2831
2832 } else {
2833 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2834 }
2835
2836 cf::override;
2837 },
1925); 2838);
1926 2839
1927=item $client->async (\&cb) 2840=item $client->async (\&cb)
1928 2841
1929Create a new coroutine, running the specified callback. The coroutine will 2842Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 2883our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 2884our $safe_hole = new Safe::Hole;
1972 2885
1973$SIG{FPE} = 'IGNORE'; 2886$SIG{FPE} = 'IGNORE';
1974 2887
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2888$safe->permit_only (Opcode::opset qw(
2889 :base_core :base_mem :base_orig :base_math
2890 grepstart grepwhile mapstart mapwhile
2891 sort time
2892));
1976 2893
1977# here we export the classes and methods available to script code 2894# here we export the classes and methods available to script code
1978 2895
1979=pod 2896=pod
1980 2897
1981The following fucntions and emthods are available within a safe environment: 2898The following functions and methods are available within a safe environment:
1982 2899
1983 cf::object contr pay_amount pay_player map 2900 cf::object
2901 contr pay_amount pay_player map x y force_find force_add
2902 insert remove name archname title slaying race decrease_ob_nr
2903
1984 cf::object::player player 2904 cf::object::player
1985 cf::player peaceful 2905 player
1986 cf::map trigger 2906
2907 cf::player
2908 peaceful
2909
2910 cf::map
2911 trigger
1987 2912
1988=cut 2913=cut
1989 2914
1990for ( 2915for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 2916 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2917 insert remove inv name archname title slaying race
2918 decrease_ob_nr)],
1992 ["cf::object::player" => qw(player)], 2919 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 2920 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 2921 ["cf::map" => qw(trigger)],
1995) { 2922) {
1996 no strict 'refs'; 2923 no strict 'refs';
2067=back 2994=back
2068 2995
2069=cut 2996=cut
2070 2997
2071############################################################################# 2998#############################################################################
2999# the server's init and main functions
2072 3000
2073=head2 EXTENSION DATABASE SUPPORT 3001sub load_facedata($) {
3002 my ($path) = @_;
2074 3003
2075Crossfire maintains a very simple database for extension use. It can 3004 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3005 # for this (global event?)
2077excludes objects. 3006 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3007
2079The parameter C<$family> should best start with the name of the extension 3008 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3009
2082=over 4 3010 warn "loading facedata from $path\n";
2083 3011
2084=item $hashref = cf::db_get $family 3012 my $facedata;
3013 0 < aio_load $path, $facedata
3014 or die "$path: $!";
2085 3015
2086Return a hashref for use by the extension C<$family>, which can be 3016 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3017
2090=item $value = cf::db_get $family => $key 3018 $facedata->{version} == 2
3019 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3020
2092Returns a single value from the database 3021 # patch in the exptable
2093 3022 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3023 type => FT_RSRC,
2095 3024 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3025 };
3026 cf::cede_to_tick;
2145 3027
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3028 {
3029 my $faces = $facedata->{faceinfo};
2150 3030
2151 sub db_get($;$) { 3031 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3032 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]} 3033 cf::face::set_visibility $idx, $info->{visibility};
2154 : ($DB->{$_[0]} ||= { }) 3034 cf::face::set_magicmap $idx, $info->{magicmap};
2155 } 3035 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3036 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2156 3037
2157 sub db_put($$;$) { 3038 cf::cede_to_tick;
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3039 }
2171 );
2172}
2173 3040
2174############################################################################# 3041 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3042 next unless $info->{smooth};
3043 my $idx = cf::face::find $face
3044 or next;
3045 if (my $smooth = cf::face::find $info->{smooth}) {
3046 cf::face::set_smooth $idx, $smooth;
3047 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3048 } else {
3049 warn "smooth face '$info->{smooth}' not found for face '$face'";
3050 }
2176 3051
2177sub cfg_load { 3052 cf::cede_to_tick;
3053 }
3054 }
3055
3056 {
3057 my $anims = $facedata->{animinfo};
3058
3059 while (my ($anim, $info) = each %$anims) {
3060 cf::anim::set $anim, $info->{frames}, $info->{facings};
3061 cf::cede_to_tick;
3062 }
3063
3064 cf::anim::invalidate_all; # d'oh
3065 }
3066
3067 {
3068 # TODO: for gcfclient pleasure, we should give resources
3069 # that gcfclient doesn't grok a >10000 face index.
3070 my $res = $facedata->{resource};
3071
3072 my $soundconf = delete $res->{"res/sound.conf"};
3073
3074 while (my ($name, $info) = each %$res) {
3075 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3076 my $data;
3077
3078 if ($info->{type} & 1) {
3079 # prepend meta info
3080
3081 my $meta = $enc->encode ({
3082 name => $name,
3083 %{ $info->{meta} || {} },
3084 });
3085
3086 $data = pack "(w/a*)*", $meta, $info->{data};
3087 } else {
3088 $data = $info->{data};
3089 }
3090
3091 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3092 cf::face::set_type $idx, $info->{type};
3093
3094 cf::cede_to_tick;
3095 }
3096
3097 if ($soundconf) {
3098 $soundconf = $enc->decode (delete $soundconf->{data});
3099
3100 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3101 my $sound = $soundconf->{compat}[$_]
3102 or next;
3103
3104 my $face = cf::face::find "sound/$sound->[1]";
3105 cf::sound::set $sound->[0] => $face;
3106 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3107 }
3108
3109 while (my ($k, $v) = each %{$soundconf->{event}}) {
3110 my $face = cf::face::find "sound/$v";
3111 cf::sound::set $k => $face;
3112 }
3113 }
3114 }
3115
3116 1
3117}
3118
3119register_exticmd fx_want => sub {
3120 my ($ns, $want) = @_;
3121
3122 while (my ($k, $v) = each %$want) {
3123 $ns->fx_want ($k, $v);
3124 }
3125};
3126
3127sub reload_regions {
3128 # HACK to clear player env face cache, we need some signal framework
3129 # for this (global event?)
3130 %ext::player_env::MUSIC_FACE_CACHE = ();
3131
3132 load_resource_file "$MAPDIR/regions"
3133 or die "unable to load regions file\n";
3134
3135 for (cf::region::list) {
3136 $_->{match} = qr/$_->{match}/
3137 if exists $_->{match};
3138 }
3139}
3140
3141sub reload_facedata {
3142 load_facedata "$DATADIR/facedata"
3143 or die "unable to load facedata\n";
3144}
3145
3146sub reload_archetypes {
3147 load_resource_file "$DATADIR/archetypes"
3148 or die "unable to load archetypes\n";
3149 #d# NEED to laod twice to resolve forward references
3150 # this really needs to be done in an extra post-pass
3151 # (which needs to be synchronous, so solve it differently)
3152 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n";
3154}
3155
3156sub reload_treasures {
3157 load_resource_file "$DATADIR/treasures"
3158 or die "unable to load treasurelists\n";
3159}
3160
3161sub reload_resources {
3162 warn "reloading resource files...\n";
3163
3164 reload_regions;
3165 reload_facedata;
3166 #reload_archetypes;#d#
3167 reload_archetypes;
3168 reload_treasures;
3169
3170 warn "finished reloading resource files\n";
3171}
3172
3173sub init {
3174 reload_resources;
3175}
3176
3177sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3178 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3179 or return;
2180 3180
2181 local $/; 3181 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3182 *CFG = YAML::Syck::Load <$fh>;
2183 3183
2197 3197
2198sub main { 3198sub main {
2199 # we must not ever block the main coroutine 3199 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3200 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3202 (async {
3203 $Coro::current->{desc} = "IDLE BUG HANDLER";
2202 async { Event::one_event }; 3204 Event::one_event;
3205 })->prio (Coro::PRIO_MAX);
2203 }; 3206 };
2204 3207
2205 cfg_load; 3208 reload_config;
2206 db_load; 3209 db_init;
2207 load_extensions; 3210 load_extensions;
3211
3212 $TICK_WATCHER->start;
2208 Event::loop; 3213 Event::loop;
2209} 3214}
2210 3215
2211############################################################################# 3216#############################################################################
2212# initialisation 3217# initialisation and cleanup
2213 3218
3219# install some emergency cleanup handlers
3220BEGIN {
3221 for my $signal (qw(INT HUP TERM)) {
3222 Event->signal (
3223 reentrant => 0,
3224 data => WF_AUTOCANCEL,
3225 signal => $signal,
3226 prio => 0,
3227 cb => sub {
3228 cf::cleanup "SIG$signal";
3229 },
3230 );
3231 }
3232}
3233
3234sub write_runtime {
3235 my $runtime = "$LOCALDIR/runtime";
3236
3237 # first touch the runtime file to show we are still running:
3238 # the fsync below can take a very very long time.
3239
3240 IO::AIO::aio_utime $runtime, undef, undef;
3241
3242 my $guard = cf::lock_acquire "write_runtime";
3243
3244 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3245 or return;
3246
3247 my $value = $cf::RUNTIME + 90 + 10;
3248 # 10 is the runtime save interval, for a monotonic clock
3249 # 60 allows for the watchdog to kill the server.
3250
3251 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3252 and return;
3253
3254 # always fsync - this file is important
3255 aio_fsync $fh
3256 and return;
3257
3258 # touch it again to show we are up-to-date
3259 aio_utime $fh, undef, undef;
3260
3261 close $fh
3262 or return;
3263
3264 aio_rename "$runtime~", $runtime
3265 and return;
3266
3267 warn "runtime file written.\n";
3268
3269 1
3270}
3271
3272sub emergency_save() {
3273 my $freeze_guard = cf::freeze_mainloop;
3274
3275 warn "enter emergency perl save\n";
3276
3277 cf::sync_job {
3278 # use a peculiar iteration method to avoid tripping on perl
3279 # refcount bugs in for. also avoids problems with players
3280 # and maps saved/destroyed asynchronously.
3281 warn "begin emergency player save\n";
3282 for my $login (keys %cf::PLAYER) {
3283 my $pl = $cf::PLAYER{$login} or next;
3284 $pl->valid or next;
3285 delete $pl->{unclean_save};
3286 $pl->save;
3287 }
3288 warn "end emergency player save\n";
3289
3290 warn "begin emergency map save\n";
3291 for my $path (keys %cf::MAP) {
3292 my $map = $cf::MAP{$path} or next;
3293 $map->valid or next;
3294 $map->save;
3295 }
3296 warn "end emergency map save\n";
3297
3298 warn "begin emergency database checkpoint\n";
3299 BDB::db_env_txn_checkpoint $DB_ENV;
3300 warn "end emergency database checkpoint\n";
3301 };
3302
3303 warn "leave emergency perl save\n";
3304}
3305
3306sub post_cleanup {
3307 my ($make_core) = @_;
3308
3309 warn Carp::longmess "post_cleanup backtrace"
3310 if $make_core;
3311}
3312
2214sub reload() { 3313sub do_reload_perl() {
2215 # can/must only be called in main 3314 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3315 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3316 warn "can only reload from main coroutine";
2218 return; 3317 return;
2219 } 3318 }
2220 3319
2221 warn "reloading..."; 3320 warn "reloading...";
2222 3321
2223 my $guard = freeze_mainloop; 3322 warn "entering sync_job";
3323
3324 cf::sync_job {
3325 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 3326 cf::emergency_save;
3327 cf::write_runtime; # external watchdog should not bark
2225 3328
2226 eval { 3329 warn "syncing database to disk";
3330 BDB::db_env_txn_checkpoint $DB_ENV;
3331
2227 # if anything goes wrong in here, we should simply crash as we already saved 3332 # if anything goes wrong in here, we should simply crash as we already saved
2228 3333
2229 # cancel all watchers 3334 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 3335 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3336 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 3337 }
2233 3338
3339 warn "flushing outstanding aio requests";
3340 for (;;) {
3341 BDB::flush;
3342 IO::AIO::flush;
3343 Coro::cede;
3344 last unless IO::AIO::nreqs || BDB::nreqs;
3345 warn "iterate...";
3346 }
3347
3348 ++$RELOAD;
3349
2234 # cancel all extension coros 3350 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3351 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3352 %EXT_CORO = ();
2237 3353
2238 # unload all extensions 3354 warn "removing commands";
2239 for (@exts) { 3355 %COMMAND = ();
3356
3357 warn "removing ext/exti commands";
3358 %EXTCMD = ();
3359 %EXTICMD = ();
3360
3361 warn "unloading/nuking all extensions";
3362 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3363 warn "... unloading $pkg";
2241 unload_extension $_; 3364
3365 if (my $cb = $pkg->can ("unload")) {
3366 eval {
3367 $cb->($pkg);
3368 1
3369 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3370 }
2243 3371
3372 warn "... nuking $pkg";
3373 Symbol::delete_package $pkg;
3374 }
3375
2244 # unload all modules loaded from $LIBDIR 3376 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3377 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3378 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3379
2248 warn "removing <$k>"; 3380 warn "... unloading $k";
2249 delete $INC{$k}; 3381 delete $INC{$k};
2250 3382
2251 $k =~ s/\.pm$//; 3383 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3384 $k =~ s/\//::/g;
2253 3385
2256 } 3388 }
2257 3389
2258 Symbol::delete_package $k; 3390 Symbol::delete_package $k;
2259 } 3391 }
2260 3392
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3393 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3394 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3395 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3396
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3397 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3398 delete $INC{"cf.pm"};
3399 delete $INC{"cf/pod.pm"};
2274 3400
2275 # don't, removes xs symbols, too, 3401 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3402 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3403 #Symbol::delete_package __PACKAGE__;
2278 3404
2279 # reload cf.pm 3405 warn "unload completed, starting to reload now";
3406
2280 warn "reloading cf.pm"; 3407 warn "reloading cf.pm";
2281 require cf; 3408 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3409 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3410
2284 # load config and database again 3411 warn "loading config and database again";
2285 cf::cfg_load; 3412 cf::reload_config;
2286 cf::db_load;
2287 3413
2288 # load extensions
2289 warn "load extensions"; 3414 warn "loading extensions";
2290 cf::load_extensions; 3415 cf::load_extensions;
2291 3416
2292 # reattach attachments to objects 3417 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3418 _global_reattach; # objects, sockets
2294 _global_reattach; 3419 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3420 reattach $_ for values %MAP;
2296 }; 3421 warn "reattaching attachments to players";
3422 reattach $_ for values %PLAYER;
2297 3423
2298 if ($@) { 3424 warn "leaving sync_job";
3425
3426 1
3427 } or do {
2299 warn $@; 3428 warn $@;
2300 warn "error while reloading, exiting."; 3429 warn "error while reloading, exiting.";
2301 exit 1; 3430 exit 1;
2302 } 3431 };
2303 3432
2304 warn "reloaded successfully"; 3433 warn "reloaded";
2305}; 3434};
2306 3435
2307############################################################################# 3436our $RELOAD_WATCHER; # used only during reload
2308 3437
2309unless ($LINK_MAP) { 3438sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3439 # doing reload synchronously and two reloads happen back-to-back,
3440 # coro crashes during coro_state_free->destroy here.
2311 3441
2312 $LINK_MAP->width (41); 3442 $RELOAD_WATCHER ||= Event->timer (
2313 $LINK_MAP->height (41); 3443 reentrant => 0,
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10, 3444 after => 0,
3445 data => WF_AUTOCANCEL,
2322 cb => sub { 3446 cb => sub {
2323 $_[0]->w->cancel; 3447 do_reload_perl;
2324 3448 undef $RELOAD_WATCHER;
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 }); 3449 },
2343 3450 );
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3451}
2349
2350register "<global>", __PACKAGE__;
2351 3452
2352register_command "reload" => sub { 3453register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3454 my ($who, $arg) = @_;
2354 3455
2355 if ($who->flag (FLAG_WIZ)) { 3456 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3457 $who->message ("reloading server.");
3458 async {
3459 $Coro::current->{desc} = "perl_reload";
3460 reload_perl;
3461 };
2359 } 3462 }
2360}; 3463};
2361 3464
2362unshift @INC, $LIBDIR; 3465unshift @INC, $LIBDIR;
3466
3467my $bug_warning = 0;
3468
3469our @WAIT_FOR_TICK;
3470our @WAIT_FOR_TICK_BEGIN;
3471
3472sub wait_for_tick {
3473 return unless $TICK_WATCHER->is_active;
3474 return if $Coro::current == $Coro::main;
3475
3476 my $signal = new Coro::Signal;
3477 push @WAIT_FOR_TICK, $signal;
3478 $signal->wait;
3479}
3480
3481sub wait_for_tick_begin {
3482 return unless $TICK_WATCHER->is_active;
3483 return if $Coro::current == $Coro::main;
3484
3485 my $signal = new Coro::Signal;
3486 push @WAIT_FOR_TICK_BEGIN, $signal;
3487 $signal->wait;
3488}
2363 3489
2364$TICK_WATCHER = Event->timer ( 3490$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 3491 reentrant => 0,
3492 parked => 1,
2366 prio => 0, 3493 prio => 0,
2367 at => $NEXT_TICK || $TICK, 3494 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 3495 data => WF_AUTOCANCEL,
2369 cb => sub { 3496 cb => sub {
3497 if ($Coro::current != $Coro::main) {
3498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3499 unless ++$bug_warning > 10;
3500 return;
3501 }
3502
3503 $NOW = $tick_start = Event::time;
3504
2370 cf::server_tick; # one server iteration 3505 cf::server_tick; # one server iteration
3506
2371 $RUNTIME += $TICK; 3507 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 3508 $NEXT_TICK += $TICK;
2373 3509
3510 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3511 $NEXT_RUNTIME_WRITE = $NOW + 10;
3512 Coro::async_pool {
3513 $Coro::current->{desc} = "runtime saver";
3514 write_runtime
3515 or warn "ERROR: unable to write runtime file: $!";
3516 };
3517 }
3518
3519 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3520 $sig->send;
3521 }
3522 while (my $sig = shift @WAIT_FOR_TICK) {
3523 $sig->send;
3524 }
3525
3526 $NOW = Event::time;
3527
2374 # if we are delayed by four ticks or more, skip them all 3528 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3529 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2376 3530
2377 $TICK_WATCHER->at ($NEXT_TICK); 3531 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 3532 $TICK_WATCHER->start;
3533
3534 $LOAD = ($NOW - $tick_start) / $TICK;
3535 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3536
3537 _post_tick;
2379 }, 3538 },
2380); 3539);
2381 3540
3541{
3542 BDB::min_parallel 8;
2382IO::AIO::max_poll_time $TICK * 0.2; 3543 BDB::max_poll_time $TICK * 0.1;
2383 3544 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 3545 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 3546 fd => BDB::poll_fileno,
2386 poll => 'r', 3547 poll => 'r',
2387 prio => 5, 3548 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 3549 data => WF_AUTOCANCEL,
3550 cb => \&BDB::poll_cb,
3551 );
3552
3553 BDB::set_sync_prepare {
3554 my $status;
3555 my $current = $Coro::current;
3556 (
3557 sub {
3558 $status = $!;
3559 $current->ready; undef $current;
3560 },
3561 sub {
3562 Coro::schedule while defined $current;
3563 $! = $status;
3564 },
3565 )
3566 };
3567
3568 unless ($DB_ENV) {
3569 $DB_ENV = BDB::db_env_create;
3570 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3571 | BDB::LOG_AUTOREMOVE, 1);
3572 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3573 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3574
3575 cf::sync_job {
3576 eval {
3577 BDB::db_env_open
3578 $DB_ENV,
3579 $BDBDIR,
3580 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3581 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3582 0666;
3583
3584 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3585 };
3586
3587 cf::cleanup "db_env_open(db): $@" if $@;
3588 };
3589 }
3590
3591 $BDB_DEADLOCK_WATCHER = Event->timer (
2394 after => 0, 3592 after => 3,
2395 interval => 10, 3593 interval => 1,
3594 hard => 1,
3595 prio => 0,
3596 data => WF_AUTOCANCEL,
2396 cb => sub { 3597 cb => sub {
2397 (Coro::unblock_sub { 3598 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2398 write_runtime 3599 },
2399 or warn "ERROR: unable to write runtime file: $!"; 3600 );
3601 $BDB_CHECKPOINT_WATCHER = Event->timer (
3602 after => 11,
3603 interval => 60,
3604 hard => 1,
3605 prio => 0,
3606 data => WF_AUTOCANCEL,
3607 cb => sub {
3608 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3609 },
3610 );
3611 $BDB_TRICKLE_WATCHER = Event->timer (
3612 after => 5,
3613 interval => 10,
3614 hard => 1,
3615 prio => 0,
3616 data => WF_AUTOCANCEL,
3617 cb => sub {
3618 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3619 },
3620 );
3621}
3622
3623{
3624 IO::AIO::min_parallel 8;
3625
3626 undef $Coro::AIO::WATCHER;
3627 IO::AIO::max_poll_time $TICK * 0.1;
3628 $AIO_POLL_WATCHER = Event->io (
3629 reentrant => 0,
3630 data => WF_AUTOCANCEL,
3631 fd => IO::AIO::poll_fileno,
3632 poll => 'r',
3633 prio => 0,
3634 cb => \&IO::AIO::poll_cb,
3635 );
3636}
3637
3638my $_log_backtrace;
3639
3640sub _log_backtrace {
3641 my ($msg, @addr) = @_;
3642
3643 $msg =~ s/\n//;
3644
3645 # limit the # of concurrent backtraces
3646 if ($_log_backtrace < 2) {
3647 ++$_log_backtrace;
3648 async {
3649 $Coro::current->{desc} = "abt $msg";
3650
3651 my @bt = fork_call {
3652 @addr = map { sprintf "%x", $_ } @addr;
3653 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3654 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3655 or die "addr2line: $!";
3656
3657 my @funcs;
3658 my @res = <$fh>;
3659 chomp for @res;
3660 while (@res) {
3661 my ($func, $line) = splice @res, 0, 2, ();
3662 push @funcs, "[$func] $line";
3663 }
3664
3665 @funcs
3666 };
3667
3668 LOG llevInfo, "[ABT] $msg\n";
3669 LOG llevInfo, "[ABT] $_\n" for @bt;
3670 --$_log_backtrace;
2400 })->(); 3671 };
3672 } else {
3673 LOG llevInfo, "[ABT] $msg\n";
3674 LOG llevInfo, "[ABT] [suppressed]\n";
2401 }, 3675 }
2402); 3676}
3677
3678# load additional modules
3679use cf::pod;
2403 3680
2404END { cf::emergency_save } 3681END { cf::emergency_save }
2405 3682
24061 36831
2407 3684

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