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Revision 1.382 by root, Thu Oct 11 00:34:31 2007 UTC vs.
Revision 1.460 by root, Mon Dec 15 17:04:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.51 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
90our %CFG; 117our %CFG;
91 118
92our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 120our $RUNTIME;
121our $NOW;
94 122
95our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
98 126
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 195
163The raw value load value from the last tick. 196The raw value load value from the last tick.
164 197
165=item %cf::CFG 198=item %cf::CFG
166 199
167Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 201from wherever your confdir points to.
169 202
170=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
171 204
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$Event::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
222}; 270};
223 271
224############################################################################# 272#############################################################################
225 273
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 297 $d
250 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
251} 299}
252 300
253=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
254 302
255Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
256 304
257=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
258 306
259Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
260 308
261=cut 309=cut
262 310
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
267 329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
433 482
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
437 484
438 my $busy = 1; 485 my $busy = 1;
439 my @res; 486 my @res;
440 487
444 warn $@ if $@; 491 warn $@ if $@;
445 undef $busy; 492 undef $busy;
446 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
447 494
448 while ($busy) { 495 while ($busy) {
449 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
450 } 500 }
501 }
451 502
452 $time = Event::time - $time; 503 my $time = EV::time - $time;
453 504
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
458 506
459 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
460 } else { 508 } else {
461 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
462 510
487=item fork_call { }, $args 535=item fork_call { }, $args
488 536
489Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
493 541
494=cut 542=cut
495 543
496sub fork_call(&@) { 544sub fork_call(&@) {
497 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
504 reset_signals; 552 reset_signals;
505 &$cb 553 &$cb
506 }, @args; 554 }, @args;
507 555
508 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
509} 584}
510 585
511=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
512 587
513Returns a single value from the environment database. 588Returns a single value from the environment database.
652 727
653############################################################################# 728#############################################################################
654 729
655=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
656 731
657Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
660 735
661In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT). 738Deliantra).
664 739
665=over 4 740=over 4
666 741
667=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
668 743
712=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
713 788
714Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
716 791
717Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
719 794
720These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
721 796
722=over 4 797=over 4
950 } 1025 }
951 1026
952 0 1027 0
953} 1028}
954 1029
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
956 1031
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958 1033
959Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
960 1035
966 1041
967=cut 1042=cut
968 1043
969############################################################################# 1044#############################################################################
970# object support 1045# object support
971#
972 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
973sub _can_merge { 1080sub _can_merge {
974 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
975 1082
976 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979 1084
980 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
981} 1087}
982 1088
983sub reattach { 1089sub reattach {
984 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
985 my ($obj) = @_; 1091 my ($obj) = @_;
986 1092
1093 # no longer needed after getting rid of delete_package?
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
988 1095
989 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
990 1097
991 @$registry = (); 1098 @$registry = ();
992 1099
1007cf::attachable->attach ( 1114cf::attachable->attach (
1008 prio => -1000000, 1115 prio => -1000000,
1009 on_instantiate => sub { 1116 on_instantiate => sub {
1010 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1011 1118
1012 $data = from_json $data; 1119 $data = decode_json $data;
1013 1120
1014 for (@$data) { 1121 for (@$data) {
1015 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1016 1123
1017 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1038 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1039 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1040 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1041 1148
1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1043 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1045 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1046 close $fh; 1153 aio_close $fh;
1047 1154
1048 if (@$objs) { 1155 if (@$objs) {
1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1051 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1052 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1053 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1054 close $fh; 1161 aio_close $fh;
1055 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1056 } 1163 }
1057 } else { 1164 } else {
1058 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1059 } 1166 }
1060 1167
1061 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1062 } else { 1172 } else {
1063 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1064 } 1174 }
1065 } else { 1175 } else {
1066 aio_unlink $filename; 1176 aio_unlink $filename;
1067 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1068 } 1178 }
1087 1197
1088 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1200 or return;
1091 1201
1092 my $st = eval { Coro::Storable::thaw $av } 1202 my $st = eval { Coro::Storable::thaw $av };
1093 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1094 $av = $st->{objs}; 1203 $av = $st->{objs};
1095 } 1204 }
1096 1205
1097 utf8::decode (my $decname = $filename); 1206 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
1160 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1161 1270
1162 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1163} 1272}
1164 1273
1274use File::Glob ();
1275
1165cf::player->attach ( 1276cf::player->attach (
1166 on_command => sub { 1277 on_command => sub {
1167 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1168 1279
1169 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1201 1312
1202 cf::override; 1313 cf::override;
1203 }, 1314 },
1204); 1315);
1205 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1206sub load_extensions { 1330sub load_extensions {
1207 cf::sync_job { 1331 cf::sync_job {
1208 my %todo; 1332 my %todo;
1209 1333
1210 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1229 1353
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232 1356
1233 $ext{source} = 1357 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1236 . $source 1360 . $source
1237 . "\n};\n1"; 1361 . "\n};\n1";
1238 1362
1239 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1255 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1256 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1257 1381
1258 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1259 warn $msg; 1383 warn $msg;
1260 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1261 exit 1;
1262 } 1385 }
1263 1386
1264 warn $msg; 1387 warn $msg;
1265 } 1388 }
1266 1389
1280 1403
1281=back 1404=back
1282 1405
1283=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1284 1407
1285Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1286 1409
1287=cut 1410=cut
1288 1411
1289package cf::player; 1412package cf::player;
1290 1413
1333 1456
1334sub exists($) { 1457sub exists($) {
1335 my ($login) = @_; 1458 my ($login) = @_;
1336 1459
1337 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1339} 1462}
1340 1463
1341sub find($) { 1464sub find($) {
1342 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0]; 1466 my $login = $_[0];
1355 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1356 or return; 1479 or return;
1357 1480
1358 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1359 or return; 1482 or return;
1483
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1363 } 1487 }
1364 } 1488 }
1374 1498
1375 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1376 1500
1377 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1379 1505
1380 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1507 cf::cede_to_tick;
1382} 1508}
1383 1509
1415 my ($pl) = @_; 1541 my ($pl) = @_;
1416 1542
1417 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1418 1544
1419 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1421 1547
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1426 1554
1427 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1595
1468 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1469 my $path = path $login; 1597 my $path = path $login;
1470 1598
1471 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1605 }
1477 1606
1508 } 1637 }
1509 1638
1510 \@paths 1639 \@paths
1511} 1640}
1512 1641
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1514 1643
1515Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563 1645
1564=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1565 1647
1566Sends an ext reply to the player. 1648Sends an ext reply to the player.
1567 1649
1634our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1636 1718
1637sub generate_random_map { 1719sub generate_random_map {
1638 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1639 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1725 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1850
1766# the temporary/swap location 1851# the temporary/swap location
1767sub save_path { 1852sub save_path {
1768 my ($self) = @_; 1853 my ($self) = @_;
1769 1854
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1772} 1857}
1773 1858
1774# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1775sub uniq_path { 1860sub uniq_path {
1776 my ($self) = @_; 1861 my ($self) = @_;
1777 1862
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1780} 1865}
1781 1866
1782# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1783# all maps in C++... 1868# all maps in C++...
1877sub find { 1962sub find {
1878 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1879 1964
1880 $path = normalise $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1881 1966
1882 cf::lock_wait "map_data:$path";#d#remove 1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1884 1969
1885 $cf::MAP{$path} || do { 1970 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path 1971 my $map = new_from_path cf::map $path
1890 or return; 1972 or return;
1891 1973
1892 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1893 1975
1895 or return; 1977 or return;
1896 1978
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 1980 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1900 undef $guard1; 1983 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 1984 $map->reset;
1903 return find $path; 1985 return find $path;
1904 } 1986 }
1905 1987
1906 $cf::MAP{$path} = $map 1988 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2015 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2016 $f->skip_block;
1935 $self->_load_objects ($f) 2017 $self->_load_objects ($f)
1936 or return; 2018 or return;
1937 2019
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
1939 if delete $self->{load_original}; 2021 if delete $self->{load_original};
1940 2022
1941 if (my $uniq = $self->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2024 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2025 unless (aio_stat $uniq) {
1969 } 2051 }
1970 2052
1971 $self->{last_save} = $cf::RUNTIME; 2053 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2054 $self->last_access ($cf::RUNTIME);
1973 2055
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2057 }
1976 2058
1977 $self->post_load; 2059 $self->post_load;
1978} 2060}
1979 2061
2037 my ($path, $origin, $load) = @_; 2119 my ($path, $origin, $load) = @_;
2038 2120
2039 $path = normalise $path, $origin && $origin->{path}; 2121 $path = normalise $path, $origin && $origin->{path};
2040 2122
2041 if (my $map = $cf::MAP{$path}) { 2123 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2125 }
2044 2126
2045 $MAP_PREFETCH{$path} |= $load; 2127 $MAP_PREFETCH{$path} |= $load;
2046 2128
2047 $MAP_PREFETCHER ||= cf::async { 2129 $MAP_PREFETCHER ||= cf::async {
2084 cf::async { 2166 cf::async {
2085 $Coro::current->{desc} = "map player save"; 2167 $Coro::current->{desc} = "map player save";
2086 $_->contr->save for $self->players; 2168 $_->contr->save for $self->players;
2087 }; 2169 };
2088 2170
2171 cf::get_slot 0.02;
2172
2089 if ($uniq) { 2173 if ($uniq) {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2091 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2092 } else { 2176 } else {
2093 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2101 $self->save; 2185 $self->save;
2102 2186
2103 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2104 2188
2105 return if $self->players; 2189 return if $self->players;
2106 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
2107 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2108 2192
2109 $self->in_memory (cf::MAP_SWAPPED); 2193 $self->in_memory (cf::MAP_SWAPPED);
2110 2194
2111 $self->deactivate; 2195 $self->deactivate;
2229 2313
2230sub unique_maps() { 2314sub unique_maps() {
2231 [ 2315 [
2232 map { 2316 map {
2233 utf8::decode $_; 2317 utf8::decode $_;
2234 /\.map$/ 2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2235 ? normalise $_ 2321 : normalise $_
2236 : ()
2237 } @{ aio_readdir $UNIQUEDIR or [] } 2322 } @{ aio_readdir $UNIQUEDIR or [] }
2238 ] 2323 ]
2239} 2324}
2240 2325
2241package cf;
2242
2243=back 2326=back
2244 2327
2245=head3 cf::object 2328=head3 cf::object
2246 2329
2247=cut 2330=cut
2250 2333
2251=over 4 2334=over 4
2252 2335
2253=item $ob->inv_recursive 2336=item $ob->inv_recursive
2254 2337
2255Returns the inventory of the object _and_ their inventories, recursively. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2256 2340
2257=cut 2341=cut
2258 2342
2259sub inv_recursive_; 2343sub inv_recursive_;
2260sub inv_recursive_ { 2344sub inv_recursive_ {
2265 inv_recursive_ inv $_[0] 2349 inv_recursive_ inv $_[0]
2266} 2350}
2267 2351
2268=item $ref = $ob->ref 2352=item $ref = $ob->ref
2269 2353
2270creates and returns a persistent reference to an objetc that can be stored as a string. 2354Creates and returns a persistent reference to an object that can be stored as a string.
2271 2355
2272=item $ob = cf::object::deref ($refstring) 2356=item $ob = cf::object::deref ($refstring)
2273 2357
2274returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2275even if the object actually exists. May block. 2359even if the object actually exists. May block.
2307can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2392dialogue with the given NPC character.
2309 2393
2310=cut 2394=cut
2311 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
2312# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2411# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2425 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2427
2330 } else { 2428 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2431 }
2334 } 2432 }
2335} 2433}
2336 2434
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2362 2460
2363=item $player_object->enter_link 2461=item $player_object->enter_link
2364 2462
2365Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
2366 2464
2367The player should be reasonably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
2368I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2369 2469
2370Will never block. 2470Will never block.
2371 2471
2372=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
2373 2473
2431 2531
2432 $map->load; 2532 $map->load;
2433 $map->load_neighbours; 2533 $map->load_neighbours;
2434 2534
2435 return unless $self->contr->active; 2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2436 $self->activate_recursive; 2537 $self->activate_recursive;
2437 2538
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
2440} 2541}
2444Moves the player to the given map-path and coordinates by first freezing 2545Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback 2546her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2547that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2548the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2549be called at the end of this process.
2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2449 2553
2450=cut 2554=cut
2451 2555
2452our $GOTOGEN; 2556our $GOTOGEN;
2453 2557
2532} 2636}
2533 2637
2534sub prepare_random_map { 2638sub prepare_random_map {
2535 my ($exit) = @_; 2639 my ($exit) = @_;
2536 2640
2537 my $guard = cf::lock_acquire "exit_prepare:$exit";
2538
2539 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
2540 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
2541 # that depends on the exit object 2643 # that depends on the exit object
2542 2644
2543 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
2545 if ($exit->map) { 2647 if ($exit->map) {
2546 $rmp->{region} = $exit->region->name; 2648 $rmp->{region} = $exit->region->name;
2547 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
2548 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
2549 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2550 } 2654 }
2551 2655
2552 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
2553 2657
2554 my $data = cf::to_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2555 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2556 my $meta = "$RANDOMDIR/$md5.meta"; 2660 my $meta = "$RANDOMDIR/$md5.meta";
2557 2661
2558 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2559 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2560 undef $fh; 2664 undef $fh;
2561 aio_rename "$meta~", $meta; 2665 aio_rename "$meta~", $meta;
2562 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2563 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
2564 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
2565 } 2673 }
2566} 2674}
2567 2675
2568sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
2569 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
2570 2678
2571 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
2572 2680
2573 if ($exit->slaying eq "/!") {
2574 #TODO: this should de-fi-ni-te-ly not be a sync-job
2575 # the problem is that $exit might not survive long enough
2576 # so it needs to be done right now, right here
2577 cf::sync_job { prepare_random_map $exit };
2578 }
2579
2580 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2581 my $hp = $exit->stats->hp;
2582 my $sp = $exit->stats->sp;
2583
2584 $self->enter_link; 2681 $self->enter_link;
2585 2682
2586 # if exit is damned, update players death & WoR home-position
2587 $self->contr->savebed ($slaying, $hp, $sp)
2588 if $exit->flag (FLAG_DAMNED);
2589
2590 (async { 2683 (async {
2591 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2684 $Coro::current->{desc} = "enter_exit";
2592 2685
2593 $self->deactivate_recursive; # just to be sure
2594 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2595 $self->goto ($slaying, $hp, $sp); 2701 $self->goto ($map, $x, $y);
2596 2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2597 1; 2707 1
2598 }) { 2708 }) {
2599 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
2600 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
2601 . "Please report this to the dungeon master!", 2711 . "Please report this to the dungeon master!",
2602 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
2603 2713
2604 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
2632the message, with C<log> being the default. If C<$color> is negative, suppress 2742the message, with C<log> being the default. If C<$color> is negative, suppress
2633the message unless the client supports the msg packet. 2743the message unless the client supports the msg packet.
2634 2744
2635=cut 2745=cut
2636 2746
2747# non-persistent channels (usually the info channel)
2637our %CHANNEL = ( 2748our %CHANNEL = (
2638 "c/identify" => { 2749 "c/identify" => {
2639 id => "infobox", 2750 id => "infobox",
2640 title => "Identify", 2751 title => "Identify",
2641 reply => undef, 2752 reply => undef,
2645 id => "infobox", 2756 id => "infobox",
2646 title => "Examine", 2757 title => "Examine",
2647 reply => undef, 2758 reply => undef,
2648 tooltip => "Signs and other items you examined", 2759 tooltip => "Signs and other items you examined",
2649 }, 2760 },
2761 "c/book" => {
2762 id => "infobox",
2763 title => "Book",
2764 reply => undef,
2765 tooltip => "The contents of a note or book",
2766 },
2650 "c/lookat" => { 2767 "c/lookat" => {
2651 id => "infobox", 2768 id => "infobox",
2652 title => "Look", 2769 title => "Look",
2653 reply => undef, 2770 reply => undef,
2654 tooltip => "What you saw there", 2771 tooltip => "What you saw there",
2655 }, 2772 },
2773 "c/who" => {
2774 id => "infobox",
2775 title => "Players",
2776 reply => undef,
2777 tooltip => "Shows players who are currently online",
2778 },
2779 "c/body" => {
2780 id => "infobox",
2781 title => "Body Parts",
2782 reply => undef,
2783 tooltip => "Shows which body parts you posess and are available",
2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2791 "c/uptime" => {
2792 id => "infobox",
2793 title => "Uptime",
2794 reply => undef,
2795 tooltip => "How long the server has been running since last restart",
2796 },
2797 "c/mapinfo" => {
2798 id => "infobox",
2799 title => "Map Info",
2800 reply => undef,
2801 tooltip => "Information related to the maps",
2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2656); 2809);
2657 2810
2658sub cf::client::send_msg { 2811sub cf::client::send_msg {
2659 my ($self, $channel, $msg, $color, @extra) = @_; 2812 my ($self, $channel, $msg, $color, @extra) = @_;
2660 2813
2661 $msg = $self->pl->expand_cfpod ($msg); 2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2662 2816
2663 $color &= cf::NDI_CLIENT_MASK; # just in case... 2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2664 2818
2665 # check predefined channels, for the benefit of C 2819 # check predefined channels, for the benefit of C
2666 if ($CHANNEL{$channel}) { 2820 if ($CHANNEL{$channel}) {
2687 if ($self->can_msg) { 2841 if ($self->can_msg) {
2688 # default colour, mask it out 2842 # default colour, mask it out
2689 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2690 if $color & cf::NDI_DEF; 2844 if $color & cf::NDI_DEF;
2691 2845
2692 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2693 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2694 } else { 2862 } else {
2695 if ($color >= 0) { 2863 if ($color >= 0) {
2696 # replace some tags by gcfclient-compatible ones 2864 # replace some tags by gcfclient-compatible ones
2697 for ($msg) { 2865 for ($msg) {
2698 1 while 2866 1 while
2896=pod 3064=pod
2897 3065
2898The following functions and methods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
2899 3067
2900 cf::object 3068 cf::object
2901 contr pay_amount pay_player map x y force_find force_add 3069 contr pay_amount pay_player map x y force_find force_add destroy
2902 insert remove name archname title slaying race decrease_ob_nr 3070 insert remove name archname title slaying race decrease split
2903 3071
2904 cf::object::player 3072 cf::object::player
2905 player 3073 player
2906 3074
2907 cf::player 3075 cf::player
2912 3080
2913=cut 3081=cut
2914 3082
2915for ( 3083for (
2916 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2917 insert remove inv name archname title slaying race 3085 insert remove inv nrof name archname title slaying race
2918 decrease_ob_nr)], 3086 decrease split destroy change_exp)],
2919 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
2920 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
2921 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
2922) { 3090) {
2923 no strict 'refs'; 3091 no strict 'refs';
3028 { 3196 {
3029 my $faces = $facedata->{faceinfo}; 3197 my $faces = $facedata->{faceinfo};
3030 3198
3031 while (my ($face, $info) = each %$faces) { 3199 while (my ($face, $info) = each %$faces) {
3032 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3200 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3201
3033 cf::face::set_visibility $idx, $info->{visibility}; 3202 cf::face::set_visibility $idx, $info->{visibility};
3034 cf::face::set_magicmap $idx, $info->{magicmap}; 3203 cf::face::set_magicmap $idx, $info->{magicmap};
3035 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3204 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3036 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3205 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3037 3206
3038 cf::cede_to_tick; 3207 cf::cede_to_tick;
3039 } 3208 }
3040 3209
3041 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
3042 next unless $info->{smooth}; 3211 next unless $info->{smooth};
3212
3043 my $idx = cf::face::find $face 3213 my $idx = cf::face::find $face
3044 or next; 3214 or next;
3215
3045 if (my $smooth = cf::face::find $info->{smooth}) { 3216 if (my $smooth = cf::face::find $info->{smooth}) {
3046 cf::face::set_smooth $idx, $smooth; 3217 cf::face::set_smooth $idx, $smooth;
3047 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3218 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3048 } else { 3219 } else {
3049 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3220 warn "smooth face '$info->{smooth}' not found for face '$face'";
3067 { 3238 {
3068 # TODO: for gcfclient pleasure, we should give resources 3239 # TODO: for gcfclient pleasure, we should give resources
3069 # that gcfclient doesn't grok a >10000 face index. 3240 # that gcfclient doesn't grok a >10000 face index.
3070 my $res = $facedata->{resource}; 3241 my $res = $facedata->{resource};
3071 3242
3072 my $soundconf = delete $res->{"res/sound.conf"};
3073
3074 while (my ($name, $info) = each %$res) { 3243 while (my ($name, $info) = each %$res) {
3244 if (defined $info->{type}) {
3075 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3245 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3076 my $data; 3246 my $data;
3077 3247
3078 if ($info->{type} & 1) { 3248 if ($info->{type} & 1) {
3079 # prepend meta info 3249 # prepend meta info
3080 3250
3081 my $meta = $enc->encode ({ 3251 my $meta = $enc->encode ({
3082 name => $name, 3252 name => $name,
3083 %{ $info->{meta} || {} }, 3253 %{ $info->{meta} || {} },
3084 }); 3254 });
3085 3255
3086 $data = pack "(w/a*)*", $meta, $info->{data}; 3256 $data = pack "(w/a*)*", $meta, $info->{data};
3257 } else {
3258 $data = $info->{data};
3259 }
3260
3261 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3262 cf::face::set_type $idx, $info->{type};
3087 } else { 3263 } else {
3088 $data = $info->{data}; 3264 $RESOURCE{$name} = $info;
3089 } 3265 }
3090 3266
3091 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3092 cf::face::set_type $idx, $info->{type};
3093
3094 cf::cede_to_tick; 3267 cf::cede_to_tick;
3095 } 3268 }
3096
3097 if ($soundconf) {
3098 $soundconf = $enc->decode (delete $soundconf->{data});
3099
3100 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3101 my $sound = $soundconf->{compat}[$_]
3102 or next;
3103
3104 my $face = cf::face::find "sound/$sound->[1]";
3105 cf::sound::set $sound->[0] => $face;
3106 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3107 }
3108
3109 while (my ($k, $v) = each %{$soundconf->{event}}) {
3110 my $face = cf::face::find "sound/$v";
3111 cf::sound::set $k => $face;
3112 }
3113 }
3114 } 3269 }
3270
3271 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3115 3272
3116 1 3273 1
3117} 3274}
3275
3276cf::global->attach (on_resource_update => sub {
3277 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3278 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3279
3280 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3281 my $sound = $soundconf->{compat}[$_]
3282 or next;
3283
3284 my $face = cf::face::find "sound/$sound->[1]";
3285 cf::sound::set $sound->[0] => $face;
3286 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3287 }
3288
3289 while (my ($k, $v) = each %{$soundconf->{event}}) {
3290 my $face = cf::face::find "sound/$v";
3291 cf::sound::set $k => $face;
3292 }
3293 }
3294});
3118 3295
3119register_exticmd fx_want => sub { 3296register_exticmd fx_want => sub {
3120 my ($ns, $want) = @_; 3297 my ($ns, $want) = @_;
3121 3298
3122 while (my ($k, $v) = each %$want) { 3299 while (my ($k, $v) = each %$want) {
3123 $ns->fx_want ($k, $v); 3300 $ns->fx_want ($k, $v);
3124 } 3301 }
3125}; 3302};
3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3126 3313
3127sub reload_regions { 3314sub reload_regions {
3128 # HACK to clear player env face cache, we need some signal framework 3315 # HACK to clear player env face cache, we need some signal framework
3129 # for this (global event?) 3316 # for this (global event?)
3130 %ext::player_env::MUSIC_FACE_CACHE = (); 3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3144} 3331}
3145 3332
3146sub reload_archetypes { 3333sub reload_archetypes {
3147 load_resource_file "$DATADIR/archetypes" 3334 load_resource_file "$DATADIR/archetypes"
3148 or die "unable to load archetypes\n"; 3335 or die "unable to load archetypes\n";
3149 #d# NEED to laod twice to resolve forward references
3150 # this really needs to be done in an extra post-pass
3151 # (which needs to be synchronous, so solve it differently)
3152 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n";
3154} 3336}
3155 3337
3156sub reload_treasures { 3338sub reload_treasures {
3157 load_resource_file "$DATADIR/treasures" 3339 load_resource_file "$DATADIR/treasures"
3158 or die "unable to load treasurelists\n"; 3340 or die "unable to load treasurelists\n";
3159} 3341}
3160 3342
3161sub reload_resources { 3343sub reload_resources {
3162 warn "reloading resource files...\n"; 3344 warn "reloading resource files...\n";
3163 3345
3346 reload_facedata;
3347 reload_archetypes;
3164 reload_regions; 3348 reload_regions;
3165 reload_facedata;
3166 #reload_archetypes;#d#
3167 reload_archetypes;
3168 reload_treasures; 3349 reload_treasures;
3169 3350
3170 warn "finished reloading resource files\n"; 3351 warn "finished reloading resource files\n";
3171}
3172
3173sub init {
3174 reload_resources;
3175} 3352}
3176 3353
3177sub reload_config { 3354sub reload_config {
3178 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3179 or return; 3356 or return;
3180 3357
3181 local $/; 3358 local $/;
3182 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3183 3360
3184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3185 3362
3186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3193 }; 3370 };
3194 warn $@ if $@; 3371 warn $@ if $@;
3195 } 3372 }
3196} 3373}
3197 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3198sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
3199 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
3200 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
3201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3202 (async { 3413 (async {
3203 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
3204 Event::one_event; 3415 EV::loop EV::LOOP_ONESHOT;
3205 })->prio (Coro::PRIO_MAX); 3416 })->prio (Coro::PRIO_MAX);
3206 }; 3417 };
3207 3418
3419 evthread_start IO::AIO::poll_fileno;
3420
3421 cf::sync_job {
3422 reload_resources;
3208 reload_config; 3423 reload_config;
3209 db_init; 3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
3210 load_extensions; 3437 load_extensions;
3211 3438
3212 $TICK_WATCHER->start; 3439 utime time, time, $RUNTIMEFILE;
3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
3213 Event::loop; 3447 EV::loop;
3214} 3448}
3215 3449
3216############################################################################# 3450#############################################################################
3217# initialisation and cleanup 3451# initialisation and cleanup
3218 3452
3219# install some emergency cleanup handlers 3453# install some emergency cleanup handlers
3220BEGIN { 3454BEGIN {
3455 our %SIGWATCHER = ();
3221 for my $signal (qw(INT HUP TERM)) { 3456 for my $signal (qw(INT HUP TERM)) {
3222 Event->signal ( 3457 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3223 reentrant => 0,
3224 data => WF_AUTOCANCEL,
3225 signal => $signal,
3226 prio => 0,
3227 cb => sub {
3228 cf::cleanup "SIG$signal"; 3458 cf::cleanup "SIG$signal";
3229 },
3230 ); 3459 };
3231 } 3460 }
3232} 3461}
3233 3462
3234sub write_runtime { 3463sub write_runtime_sync {
3235 my $runtime = "$LOCALDIR/runtime";
3236
3237 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3238 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3239 3466
3240 IO::AIO::aio_utime $runtime, undef, undef; 3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3241 3468
3242 my $guard = cf::lock_acquire "write_runtime"; 3469 my $guard = cf::lock_acquire "write_runtime";
3243 3470
3244 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3245 or return; 3472 or return;
3246 3473
3247 my $value = $cf::RUNTIME + 90 + 10; 3474 my $value = $cf::RUNTIME + 90 + 10;
3248 # 10 is the runtime save interval, for a monotonic clock 3475 # 10 is the runtime save interval, for a monotonic clock
3249 # 60 allows for the watchdog to kill the server. 3476 # 60 allows for the watchdog to kill the server.
3259 aio_utime $fh, undef, undef; 3486 aio_utime $fh, undef, undef;
3260 3487
3261 close $fh 3488 close $fh
3262 or return; 3489 or return;
3263 3490
3264 aio_rename "$runtime~", $runtime 3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3265 and return; 3492 and return;
3266 3493
3267 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3268 3495
3269 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3270} 3547}
3271 3548
3272sub emergency_save() { 3549sub emergency_save() {
3273 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
3274 3551
3275 warn "enter emergency perl save\n"; 3552 warn "emergency_perl_save: enter\n";
3276 3553
3277 cf::sync_job { 3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3278 # use a peculiar iteration method to avoid tripping on perl 3560 # use a peculiar iteration method to avoid tripping on perl
3279 # refcount bugs in for. also avoids problems with players 3561 # refcount bugs in for. also avoids problems with players
3280 # and maps saved/destroyed asynchronously. 3562 # and maps saved/destroyed asynchronously.
3281 warn "begin emergency player save\n"; 3563 warn "emergency_perl_save: begin player save\n";
3282 for my $login (keys %cf::PLAYER) { 3564 for my $login (keys %cf::PLAYER) {
3283 my $pl = $cf::PLAYER{$login} or next; 3565 my $pl = $cf::PLAYER{$login} or next;
3284 $pl->valid or next; 3566 $pl->valid or next;
3285 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3286 $pl->save; 3568 $pl->save;
3287 } 3569 }
3288 warn "end emergency player save\n"; 3570 warn "emergency_perl_save: end player save\n";
3289 3571
3290 warn "begin emergency map save\n"; 3572 warn "emergency_perl_save: begin map save\n";
3291 for my $path (keys %cf::MAP) { 3573 for my $path (keys %cf::MAP) {
3292 my $map = $cf::MAP{$path} or next; 3574 my $map = $cf::MAP{$path} or next;
3293 $map->valid or next; 3575 $map->valid or next;
3294 $map->save; 3576 $map->save;
3295 } 3577 }
3296 warn "end emergency map save\n"; 3578 warn "emergency_perl_save: end map save\n";
3297 3579
3298 warn "begin emergency database checkpoint\n"; 3580 warn "emergency_perl_save: begin database checkpoint\n";
3299 BDB::db_env_txn_checkpoint $DB_ENV; 3581 BDB::db_env_txn_checkpoint $DB_ENV;
3300 warn "end emergency database checkpoint\n"; 3582 warn "emergency_perl_save: end database checkpoint\n";
3583
3584 warn "emergency_perl_save: begin write uuid\n";
3585 write_uuid_sync 1;
3586 warn "emergency_perl_save: end write uuid\n";
3301 }; 3587 };
3302 3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3303 warn "leave emergency perl save\n"; 3594 warn "emergency_perl_save: leave\n";
3304} 3595}
3305 3596
3306sub post_cleanup { 3597sub post_cleanup {
3307 my ($make_core) = @_; 3598 my ($make_core) = @_;
3308 3599
3309 warn Carp::longmess "post_cleanup backtrace" 3600 warn Carp::longmess "post_cleanup backtrace"
3310 if $make_core; 3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3311} 3631}
3312 3632
3313sub do_reload_perl() { 3633sub do_reload_perl() {
3314 # can/must only be called in main 3634 # can/must only be called in main
3315 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
3316 warn "can only reload from main coroutine"; 3636 warn "can only reload from main coroutine";
3317 return; 3637 return;
3318 } 3638 }
3319 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
3320 warn "reloading..."; 3645 warn "reloading...";
3321 3646
3322 warn "entering sync_job"; 3647 warn "entering sync_job";
3323 3648
3324 cf::sync_job { 3649 cf::sync_job {
3325 cf::write_runtime; # external watchdog should not bark 3650 cf::write_runtime_sync; # external watchdog should not bark
3326 cf::emergency_save; 3651 cf::emergency_save;
3327 cf::write_runtime; # external watchdog should not bark 3652 cf::write_runtime_sync; # external watchdog should not bark
3328 3653
3329 warn "syncing database to disk"; 3654 warn "syncing database to disk";
3330 BDB::db_env_txn_checkpoint $DB_ENV; 3655 BDB::db_env_txn_checkpoint $DB_ENV;
3331 3656
3332 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
3333 3658
3334 warn "cancelling all WF_AUTOCANCEL watchers";
3335 for (Event::all_watchers) {
3336 $_->cancel if $_->data & WF_AUTOCANCEL;
3337 }
3338
3339 warn "flushing outstanding aio requests"; 3659 warn "flushing outstanding aio requests";
3340 for (;;) {
3341 BDB::flush;
3342 IO::AIO::flush;
3343 Coro::cede;
3344 last unless IO::AIO::nreqs || BDB::nreqs; 3660 while (IO::AIO::nreqs || BDB::nreqs) {
3345 warn "iterate..."; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3346 }
3347
3348 ++$RELOAD;
3349
3350 warn "cancelling all extension coros";
3351 $_->cancel for values %EXT_CORO;
3352 %EXT_CORO = ();
3353
3354 warn "removing commands";
3355 %COMMAND = ();
3356
3357 warn "removing ext/exti commands";
3358 %EXTCMD = ();
3359 %EXTICMD = ();
3360
3361 warn "unloading/nuking all extensions";
3362 for my $pkg (@EXTS) {
3363 warn "... unloading $pkg";
3364
3365 if (my $cb = $pkg->can ("unload")) {
3366 eval {
3367 $cb->($pkg);
3368 1
3369 } or warn "$pkg unloaded, but with errors: $@";
3370 } 3662 }
3371 3663
3372 warn "... nuking $pkg"; 3664 warn "cancelling all extension coros";
3373 Symbol::delete_package $pkg; 3665 $_->cancel for values %EXT_CORO;
3374 } 3666 %EXT_CORO = ();
3375 3667
3376 warn "unloading all perl modules loaded from $LIBDIR"; 3668 warn "removing commands";
3377 while (my ($k, $v) = each %INC) { 3669 %COMMAND = ();
3378 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3379 3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3380 warn "... unloading $k"; 3677 warn "... unloading $pkg";
3381 delete $INC{$k};
3382 3678
3383 $k =~ s/\.pm$//;
3384 $k =~ s/\//::/g;
3385
3386 if (my $cb = $k->can ("unload_module")) { 3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3387 $cb->(); 3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
3388 } 3688 }
3389 3689
3390 Symbol::delete_package $k; 3690 warn "unloading all perl modules loaded from $LIBDIR";
3691 while (my ($k, $v) = each %INC) {
3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3391 } 3705 }
3392 3706
3393 warn "getting rid of safe::, as good as possible"; 3707 warn "getting rid of safe::, as good as possible";
3394 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
3395 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3396 3710
3397 warn "unloading cf.pm \"a bit\""; 3711 warn "unloading cf.pm \"a bit\"";
3398 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3399 delete $INC{"cf/pod.pm"}; 3713 delete $INC{"cf/pod.pm"};
3400 3714
3401 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
3402 # and global variables created in xs 3716 # and global variables created in xs
3403 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
3404 3718
3405 warn "unload completed, starting to reload now"; 3719 warn "unload completed, starting to reload now";
3406 3720
3407 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
3408 require cf; 3722 require cf;
3409 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3410 3724
3411 warn "loading config and database again"; 3725 warn "loading config and database again";
3412 cf::reload_config; 3726 cf::reload_config;
3413 3727
3414 warn "loading extensions"; 3728 warn "loading extensions";
3415 cf::load_extensions; 3729 cf::load_extensions;
3416 3730
3731 if ($REATTACH_ON_RELOAD) {
3417 warn "reattaching attachments to objects/players"; 3732 warn "reattaching attachments to objects/players";
3418 _global_reattach; # objects, sockets 3733 _global_reattach; # objects, sockets
3419 warn "reattaching attachments to maps"; 3734 warn "reattaching attachments to maps";
3420 reattach $_ for values %MAP; 3735 reattach $_ for values %MAP;
3421 warn "reattaching attachments to players"; 3736 warn "reattaching attachments to players";
3422 reattach $_ for values %PLAYER; 3737 reattach $_ for values %PLAYER;
3738 }
3423 3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3424 warn "leaving sync_job"; 3743 warn "leaving sync_job";
3425 3744
3426 1 3745 1
3427 } or do { 3746 } or do {
3428 warn $@; 3747 warn $@;
3429 warn "error while reloading, exiting."; 3748 cf::cleanup "error while reloading, exiting.";
3430 exit 1;
3431 }; 3749 };
3432 3750
3433 warn "reloaded"; 3751 warn "reloaded";
3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3434}; 3757};
3435 3758
3436our $RELOAD_WATCHER; # used only during reload 3759our $RELOAD_WATCHER; # used only during reload
3437 3760
3438sub reload_perl() { 3761sub reload_perl() {
3439 # doing reload synchronously and two reloads happen back-to-back, 3762 # doing reload synchronously and two reloads happen back-to-back,
3440 # coro crashes during coro_state_free->destroy here. 3763 # coro crashes during coro_state_free->destroy here.
3441 3764
3442 $RELOAD_WATCHER ||= Event->timer ( 3765 $RELOAD_WATCHER ||= cf::async {
3443 reentrant => 0, 3766 Coro::AIO::aio_wait cache_extensions;
3444 after => 0, 3767
3445 data => WF_AUTOCANCEL, 3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3446 cb => sub {
3447 do_reload_perl; 3769 do_reload_perl;
3448 undef $RELOAD_WATCHER; 3770 undef $RELOAD_WATCHER;
3449 }, 3771 };
3450 ); 3772 };
3451} 3773}
3452 3774
3453register_command "reload" => sub { 3775register_command "reload" => sub {
3454 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
3455 3777
3468 3790
3469our @WAIT_FOR_TICK; 3791our @WAIT_FOR_TICK;
3470our @WAIT_FOR_TICK_BEGIN; 3792our @WAIT_FOR_TICK_BEGIN;
3471 3793
3472sub wait_for_tick { 3794sub wait_for_tick {
3473 return unless $TICK_WATCHER->is_active;
3474 return if $Coro::current == $Coro::main; 3795 return if tick_inhibit || $Coro::current == $Coro::main;
3475 3796
3476 my $signal = new Coro::Signal; 3797 my $signal = new Coro::Signal;
3477 push @WAIT_FOR_TICK, $signal; 3798 push @WAIT_FOR_TICK, $signal;
3478 $signal->wait; 3799 $signal->wait;
3479} 3800}
3480 3801
3481sub wait_for_tick_begin { 3802sub wait_for_tick_begin {
3482 return unless $TICK_WATCHER->is_active;
3483 return if $Coro::current == $Coro::main; 3803 return if tick_inhibit || $Coro::current == $Coro::main;
3484 3804
3485 my $signal = new Coro::Signal; 3805 my $signal = new Coro::Signal;
3486 push @WAIT_FOR_TICK_BEGIN, $signal; 3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3487 $signal->wait; 3807 $signal->wait;
3488} 3808}
3489 3809
3490$TICK_WATCHER = Event->timer ( 3810sub tick {
3491 reentrant => 0,
3492 parked => 1,
3493 prio => 0,
3494 at => $NEXT_TICK || $TICK,
3495 data => WF_AUTOCANCEL,
3496 cb => sub {
3497 if ($Coro::current != $Coro::main) { 3811 if ($Coro::current != $Coro::main) {
3498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3812 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3499 unless ++$bug_warning > 10; 3813 unless ++$bug_warning > 10;
3500 return; 3814 return;
3501 } 3815 }
3502 3816
3503 $NOW = $tick_start = Event::time;
3504
3505 cf::server_tick; # one server iteration 3817 cf::server_tick; # one server iteration
3506 3818
3507 $RUNTIME += $TICK;
3508 $NEXT_TICK += $TICK;
3509
3510 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3819 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3511 $NEXT_RUNTIME_WRITE = $NOW + 10; 3820 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3512 Coro::async_pool { 3821 Coro::async_pool {
3513 $Coro::current->{desc} = "runtime saver"; 3822 $Coro::current->{desc} = "runtime saver";
3514 write_runtime 3823 write_runtime_sync
3515 or warn "ERROR: unable to write runtime file: $!"; 3824 or warn "ERROR: unable to write runtime file: $!";
3516 };
3517 } 3825 };
3826 }
3518 3827
3519 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3828 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3520 $sig->send; 3829 $sig->send;
3521 } 3830 }
3522 while (my $sig = shift @WAIT_FOR_TICK) { 3831 while (my $sig = shift @WAIT_FOR_TICK) {
3523 $sig->send; 3832 $sig->send;
3524 } 3833 }
3525 3834
3526 $NOW = Event::time; 3835 $LOAD = ($NOW - $TICK_START) / $TICK;
3527
3528 # if we are delayed by four ticks or more, skip them all
3529 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3530
3531 $TICK_WATCHER->at ($NEXT_TICK);
3532 $TICK_WATCHER->start;
3533
3534 $LOAD = ($NOW - $tick_start) / $TICK;
3535 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3836 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3536 3837
3537 _post_tick; 3838 if (0) {
3839 if ($NEXT_TICK) {
3840 my $jitter = $TICK_START - $NEXT_TICK;
3841 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3842 warn "jitter $JITTER\n";#d#
3843 }
3538 }, 3844 }
3539); 3845}
3540 3846
3541{ 3847{
3848 # configure BDB
3849
3542 BDB::min_parallel 8; 3850 BDB::min_parallel 8;
3543 BDB::max_poll_time $TICK * 0.1; 3851 BDB::max_poll_reqs $TICK * 0.1;
3544 $BDB_POLL_WATCHER = Event->io ( 3852 $AnyEvent::BDB::WATCHER->priority (1);
3545 reentrant => 0,
3546 fd => BDB::poll_fileno,
3547 poll => 'r',
3548 prio => 0,
3549 data => WF_AUTOCANCEL,
3550 cb => \&BDB::poll_cb,
3551 );
3552
3553 BDB::set_sync_prepare {
3554 my $status;
3555 my $current = $Coro::current;
3556 (
3557 sub {
3558 $status = $!;
3559 $current->ready; undef $current;
3560 },
3561 sub {
3562 Coro::schedule while defined $current;
3563 $! = $status;
3564 },
3565 )
3566 };
3567 3853
3568 unless ($DB_ENV) { 3854 unless ($DB_ENV) {
3569 $DB_ENV = BDB::db_env_create; 3855 $DB_ENV = BDB::db_env_create;
3570 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3571 | BDB::LOG_AUTOREMOVE, 1); 3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3572 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3573 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3574 3861
3575 cf::sync_job { 3862 cf::sync_job {
3576 eval { 3863 eval {
3586 3873
3587 cf::cleanup "db_env_open(db): $@" if $@; 3874 cf::cleanup "db_env_open(db): $@" if $@;
3588 }; 3875 };
3589 } 3876 }
3590 3877
3591 $BDB_DEADLOCK_WATCHER = Event->timer ( 3878 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3592 after => 3,
3593 interval => 1,
3594 hard => 1,
3595 prio => 0,
3596 data => WF_AUTOCANCEL,
3597 cb => sub {
3598 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3879 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3599 },
3600 ); 3880 };
3601 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3881 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3602 after => 11,
3603 interval => 60,
3604 hard => 1,
3605 prio => 0,
3606 data => WF_AUTOCANCEL,
3607 cb => sub {
3608 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3882 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3609 },
3610 ); 3883 };
3611 $BDB_TRICKLE_WATCHER = Event->timer ( 3884 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3612 after => 5,
3613 interval => 10,
3614 hard => 1,
3615 prio => 0,
3616 data => WF_AUTOCANCEL,
3617 cb => sub {
3618 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3885 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3619 },
3620 ); 3886 };
3621} 3887}
3622 3888
3623{ 3889{
3890 # configure IO::AIO
3891
3624 IO::AIO::min_parallel 8; 3892 IO::AIO::min_parallel 8;
3625
3626 undef $Coro::AIO::WATCHER;
3627 IO::AIO::max_poll_time $TICK * 0.1; 3893 IO::AIO::max_poll_time $TICK * 0.1;
3628 $AIO_POLL_WATCHER = Event->io ( 3894 undef $AnyEvent::AIO::WATCHER;
3629 reentrant => 0,
3630 data => WF_AUTOCANCEL,
3631 fd => IO::AIO::poll_fileno,
3632 poll => 'r',
3633 prio => 0,
3634 cb => \&IO::AIO::poll_cb,
3635 );
3636} 3895}
3637 3896
3638my $_log_backtrace; 3897my $_log_backtrace;
3639 3898
3640sub _log_backtrace { 3899sub _log_backtrace {
3643 $msg =~ s/\n//; 3902 $msg =~ s/\n//;
3644 3903
3645 # limit the # of concurrent backtraces 3904 # limit the # of concurrent backtraces
3646 if ($_log_backtrace < 2) { 3905 if ($_log_backtrace < 2) {
3647 ++$_log_backtrace; 3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3648 async { 3908 async {
3649 $Coro::current->{desc} = "abt $msg"; 3909 $Coro::current->{desc} = "abt $msg";
3650 3910
3651 my @bt = fork_call { 3911 my @bt = fork_call {
3652 @addr = map { sprintf "%x", $_ } @addr; 3912 @addr = map { sprintf "%x", $_ } @addr;
3663 } 3923 }
3664 3924
3665 @funcs 3925 @funcs
3666 }; 3926 };
3667 3927
3668 LOG llevInfo, "[ABT] $msg\n"; 3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3669 LOG llevInfo, "[ABT] $_\n" for @bt; 3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3670 --$_log_backtrace; 3931 --$_log_backtrace;
3671 }; 3932 };
3672 } else { 3933 } else {
3673 LOG llevInfo, "[ABT] $msg\n"; 3934 LOG llevInfo, "[ABT] $msg\n";

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