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Revision 1.384 by root, Fri Oct 12 18:17:16 2007 UTC vs.
Revision 1.531 by root, Wed Apr 28 21:07:41 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Storable; 32use EV;
10use Event;
11use Opcode; 33use Opcode;
12use Safe; 34use Safe;
13use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.1 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.51 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
75 118
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 121our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
83 123
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 124our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 125our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 126our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 127our $DB_ENV;
89 128
129our @EXTRA_MODULES = qw(pod match mapscript);
130
90our %CFG; 131our %CFG;
91 132
92our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 134our $RUNTIME;
135our $NOW;
94 136
95our (%PLAYER, %PLAYER_LOADING); # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 138our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
98 140
99# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 143
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
105 153
106binmode STDOUT; 154binmode STDOUT;
107binmode STDERR; 155binmode STDERR;
108 156
109# read virtual server time, if available 157# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
114} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
115 165
116mkdir $_ 166mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 168
119our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
120 170
121sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 187
123############################################################################# 188#############################################################################
124 189
125=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
126 191
162 227
163The raw value load value from the last tick. 228The raw value load value from the last tick.
164 229
165=item %cf::CFG 230=item %cf::CFG
166 231
167Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 233from wherever your confdir points to.
169 234
170=item cf::wait_for_tick, cf::wait_for_tick_begin 235=item cf::wait_for_tick, cf::wait_for_tick_begin
171 236
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 240
176=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
177 242
178This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 245that call.
181 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
182=back 253=back
183 254
184=cut 255=cut
185 256
186BEGIN { 257$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 258 my $msg = join "", @_;
189 259
190 $msg .= "\n" 260 $msg .= "\n"
191 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
192 262
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 264
195 LOG llevError, $msg; 265 LOG llevError, $msg;
196 }; 266};
197} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
198 281
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 292for my $pkg (qw(
210 cf::global cf::attachable 293 cf::global cf::attachable
211 cf::object cf::object::player 294 cf::object cf::object::player
212 cf::client cf::player 295 cf::client cf::player
213 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
214 cf::map cf::party cf::region 298 cf::party cf::region
215)) { 299)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 301}
219 302
220$Event::DIED = sub { 303$EV::DIED = sub {
221 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
222}; 305};
223 306
224############################################################################# 307#############################################################################
225 308
226=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 332 $d
250 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
251} 334}
252 335
253=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
254 337
255Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
256 339
257=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
258 341
259Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
260 343
261=cut 344=cut
262 345
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 347
265sub to_json ($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
267 364
268=item cf::lock_wait $string 365=item cf::lock_wait $string
269 366
270Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
271 368
272=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
273 370
274Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
277returned. 374returned.
278 375
279Locks are *not* recursive, locking from the same coro twice results in a 376Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 377deadlocked coro.
286 383
287Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
288 385
289=cut 386=cut
290 387
291our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 389
294sub lock_wait($) { 390sub lock_wait($) {
295 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 392}
308 393
309sub lock_acquire($) { 394sub lock_acquire($) {
310 my ($key) = @_; 395 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 396}
324 397
325sub lock_active($) { 398sub lock_active($) {
326 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 400}
330 401
331sub freeze_mainloop { 402sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
333 404
334 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 406}
336 }; 407
337 $TICK_WATCHER->stop; 408=item cf::periodic $interval, $cb
338 $guard 409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
339} 421}
340 422
341=item cf::get_slot $time[, $priority[, $name]] 423=item cf::get_slot $time[, $priority[, $name]]
342 424
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 425Allocate $time seconds of blocking CPU time at priority C<$priority>:
351 433
352=cut 434=cut
353 435
354our @SLOT_QUEUE; 436our @SLOT_QUEUE;
355our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
356 439
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager"); 442 $Coro::current->desc ("timeslot manager");
360 443
361 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
362 446
363 while () { 447 while () {
364 next_job: 448 next_job:
449
365 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
366 if ($avail > 0.01) { 451
367 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
369 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send; 456 $job->[2]->send;
371 Coro::cede; 457 Coro::cede;
372 goto next_job; 458 goto next_job;
373 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
374 } 461 }
375 } 462 }
376 463
377 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 467 $signal->wait;
381 } else { 468 } else {
469 $busy = 0;
382 Coro::schedule; 470 Coro::schedule;
383 } 471 }
384 } 472 }
385}; 473};
386 474
387sub get_slot($;$$) { 475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
388 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
389 479
390 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
391 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
392 483
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
406 497
407BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
408 499
409=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
410 501
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 502The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 503is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 505acceptable.
415 506
416If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
422 513
423sub sync_job(&) { 514sub sync_job(&) {
424 my ($job) = @_; 515 my ($job) = @_;
425 516
426 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 518 my $time = AE::time;
428 519
429 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
431 522
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
433 524
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
437 526
438 my $busy = 1; 527 my $busy = 1;
439 my @res; 528 my @res;
440 529
444 warn $@ if $@; 533 warn $@ if $@;
445 undef $busy; 534 undef $busy;
446 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
447 536
448 while ($busy) { 537 while ($busy) {
449 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
450 } 542 }
543 }
451 544
452 $time = Event::time - $time; 545 my $time = AE::time - $time;
453 546
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
458 548
459 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
460 } else { 550 } else {
461 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
462 552
487=item fork_call { }, $args 577=item fork_call { }, $args
488 578
489Executes the given code block with the given arguments in a seperate 579Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with 580process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may 581Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling. 582never block itself or use any form of event handling.
493 583
494=cut 584=cut
495 585
496sub fork_call(&@) { 586sub fork_call(&@) {
497 my ($cb, @args) = @_; 587 my ($cb, @args) = @_;
504 reset_signals; 594 reset_signals;
505 &$cb 595 &$cb
506 }, @args; 596 }, @args;
507 597
508 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
509} 637}
510 638
511=item $value = cf::db_get $family => $key 639=item $value = cf::db_get $family => $key
512 640
513Returns a single value from the environment database. 641Returns a single value from the environment database.
652 780
653############################################################################# 781#############################################################################
654 782
655=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
656 784
657Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
660 788
661In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT). 791Deliantra).
664 792
665=over 4 793=over 4
666 794
667=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
668 796
712=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
713 841
714Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
716 844
717Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
719 847
720These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
721 849
722=over 4 850=over 4
950 } 1078 }
951 1079
952 0 1080 0
953} 1081}
954 1082
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
956 1084
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958 1086
959Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
960 1088
966 1094
967=cut 1095=cut
968 1096
969############################################################################# 1097#############################################################################
970# object support 1098# object support
971#
972 1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
973sub _can_merge { 1133sub _can_merge {
974 my ($ob1, $ob2) = @_; 1134 my ($ob1, $ob2) = @_;
975 1135
976 local $Storable::canonical = 1; 1136 ++$SLOW_MERGES;#d#
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979 1137
980 $fob1 eq $fob2 1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
981} 1140}
982 1141
983sub reattach { 1142sub reattach {
984 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
985 my ($obj) = @_; 1144 my ($obj) = @_;
986 1145
1146 # no longer needed after getting rid of delete_package?
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
988 1148
989 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
990 1150
991 @$registry = (); 1151 @$registry = ();
992 1152
1007cf::attachable->attach ( 1167cf::attachable->attach (
1008 prio => -1000000, 1168 prio => -1000000,
1009 on_instantiate => sub { 1169 on_instantiate => sub {
1010 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
1011 1171
1012 $data = from_json $data; 1172 $data = decode_json $data;
1013 1173
1014 for (@$data) { 1174 for (@$data) {
1015 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
1016 1176
1017 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
1035 1195
1036 sync_job { 1196 sync_job {
1037 if (length $$rdata) { 1197 if (length $$rdata) {
1038 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1039 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1040 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1041 1202
1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1043 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1045 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1046 close $fh; 1210 aio_close $fh;
1047 1211
1048 if (@$objs) { 1212 if (@$objs) {
1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
1051 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1052 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1053 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1054 close $fh; 1221 aio_close $fh;
1055 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1056 } 1223 }
1057 } else { 1224 } else {
1058 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1059 } 1226 }
1060 1227
1061 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1062 } else { 1232 } else {
1063 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1064 } 1234 }
1065 } else { 1235 } else {
1066 aio_unlink $filename; 1236 aio_unlink $filename;
1067 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1068 } 1238 }
1087 1257
1088 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1260 or return;
1091 1261
1092 my $st = eval { Coro::Storable::thaw $av } 1262 my $st = eval { Coro::Storable::thaw $av };
1093 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1094 $av = $st->{objs}; 1263 $av = $st->{objs};
1095 } 1264 }
1096 1265
1097 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1098 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1099 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1100 1270
1101 ($data, $av) 1271 ($data, $av)
1102} 1272}
1103 1273
1104=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1160 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1161 1331
1162 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1163} 1333}
1164 1334
1335use File::Glob ();
1336
1165cf::player->attach ( 1337cf::player->attach (
1166 on_command => sub { 1338 on_unknown_command => sub {
1167 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1168 1340
1169 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1170 or return; 1342 or return;
1171 1343
1201 1373
1202 cf::override; 1374 cf::override;
1203 }, 1375 },
1204); 1376);
1205 1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1206sub load_extensions { 1391sub load_extensions {
1207 cf::sync_job { 1392 cf::sync_job {
1208 my %todo; 1393 my %todo;
1209 1394
1210 for my $path (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1229 1414
1230 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1231 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1232 1417
1233 $ext{source} = 1418 $ext{source} =
1234 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1235 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1236 . $source 1421 . $source
1237 . "\n};\n1"; 1422 . "\n};\n1";
1238 1423
1239 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1240 } 1425 }
1241 1426
1427 my $pass = 0;
1242 my %done; 1428 my %done;
1243 while (%todo) { 1429 while (%todo) {
1244 my $progress; 1430 my $progress;
1245 1431
1432 ++$pass;
1433
1434 ext:
1246 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1247 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1248 goto skip 1437 next ext
1249 unless exists $done{$_}; 1438 unless exists $done{$_};
1250 } 1439 }
1251 1440
1252 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1253 1442
1254 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1255 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1256 : "$v->{base}: extension inactive.\n";
1257 1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1258 if (exists $v->{meta}{mandatory}) { 1449 if exists $v->{meta}{mandatory};
1259 warn $msg; 1450
1260 warn "mandatory extension failed to load, exiting.\n"; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1261 exit 1; 1452 delete $todo{$k};
1262 } 1453 } else {
1263 1454 $done{$k} = delete $todo{$k};
1264 warn $msg; 1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1265 } 1460 }
1266
1267 $done{$k} = delete $todo{$k};
1268 push @EXTS, $v->{pkg};
1269 $progress = 1;
1270 } 1461 }
1271 1462
1272 skip: 1463 unless ($progress) {
1273 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1274 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1275 } 1471 }
1276 }; 1472 };
1277} 1473}
1278 1474
1279############################################################################# 1475#############################################################################
1280 1476
1281=back 1477=back
1282 1478
1283=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1284 1480
1285Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1286 1482
1287=cut 1483=cut
1288 1484
1289package cf::player; 1485package cf::player;
1290 1486
1333 1529
1334sub exists($) { 1530sub exists($) {
1335 my ($login) = @_; 1531 my ($login) = @_;
1336 1532
1337 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1338 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1339} 1535}
1340 1536
1341sub find($) { 1537sub find($) {
1342 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1343 my $login = $_[0]; 1539 my $login = $_[0];
1355 my $f = new_from_file cf::object::thawer path $login 1551 my $f = new_from_file cf::object::thawer path $login
1356 or return; 1552 or return;
1357 1553
1358 my $pl = cf::player::load_pl $f 1554 my $pl = cf::player::load_pl $f
1359 or return; 1555 or return;
1556
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1557 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1558 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1363 } 1560 }
1364 } 1561 }
1365} 1562}
1366 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1367sub save($) { 1577sub save($) {
1368 my ($pl) = @_; 1578 my ($pl) = @_;
1369 1579
1370 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1371 1581
1374 1584
1375 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1376 1586
1377 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1379 1594
1380 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1596 cf::cede_to_tick;
1382} 1597}
1383 1598
1415 my ($pl) = @_; 1630 my ($pl) = @_;
1416 1631
1417 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1418 1633
1419 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1421 1636
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1426 1642
1427 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1683
1468 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1469 my $path = path $login; 1685 my $path = path $login;
1470 1686
1471 # a .pst is a dead give-away for a valid player 1687 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1693 }
1477 1694
1481 1698
1482 \@logins 1699 \@logins
1483} 1700}
1484 1701
1485=item $player->maps 1702=item $player->maps
1703
1704=item cf::player::maps $login
1486 1705
1487Returns an arrayref of map paths that are private for this 1706Returns an arrayref of map paths that are private for this
1488player. May block. 1707player. May block.
1489 1708
1490=cut 1709=cut
1508 } 1727 }
1509 1728
1510 \@paths 1729 \@paths
1511} 1730}
1512 1731
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1514 1733
1515Expand crossfire pod fragments into protocol xml. 1734Expand deliantra pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563 1735
1564=item $player->ext_reply ($msgid, @msg) 1736=item $player->ext_reply ($msgid, @msg)
1565 1737
1566Sends an ext reply to the player. 1738Sends an ext reply to the player.
1567 1739
1599 1771
1600=cut 1772=cut
1601 1773
1602sub find_by_path($) { 1774sub find_by_path($) {
1603 my ($path) = @_; 1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1604 1778
1605 my ($match, $specificity); 1779 my ($match, $specificity);
1606 1780
1607 for my $region (list) { 1781 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) { 1782 if ($region->{match} && $path =~ $region->{match}) {
1634our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1636 1810
1637sub generate_random_map { 1811sub generate_random_map {
1638 my ($self, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1639 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1817 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1669 1846
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671} 1848}
1672 1849
1673# also paths starting with '/' 1850# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1675 1852
1676sub thawer_merge { 1853sub thawer_merge {
1677 my ($self, $merge) = @_; 1854 my ($self, $merge) = @_;
1678 1855
1679 # we have to keep some variables in memory intact 1856 # we have to keep some variables in memory intact
1765 1942
1766# the temporary/swap location 1943# the temporary/swap location
1767sub save_path { 1944sub save_path {
1768 my ($self) = @_; 1945 my ($self) = @_;
1769 1946
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1948 "$TMPDIR/$path.map"
1772} 1949}
1773 1950
1774# the unique path, undef == no special unique path 1951# the unique path, undef == no special unique path
1775sub uniq_path { 1952sub uniq_path {
1776 my ($self) = @_; 1953 my ($self) = @_;
1777 1954
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1956 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789} 1957}
1790 1958
1791sub decay_objects { 1959sub decay_objects {
1792 my ($self) = @_; 1960 my ($self) = @_;
1793 1961
1877sub find { 2045sub find {
1878 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1879 2047
1880 $path = normalise $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1881 2049
1882 cf::lock_wait "map_data:$path";#d#remove 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1884 2052
1885 $cf::MAP{$path} || do { 2053 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path 2054 my $map = new_from_path cf::map $path
1890 or return; 2055 or return;
1891 2056
1892 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1893 2058
1895 or return; 2060 or return;
1896 2061
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 2063 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
1900 undef $guard1; 2066 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 2067 $map->reset;
1903 return find $path; 2068 return find $path;
1904 } 2069 }
1905 2070
1906 $cf::MAP{$path} = $map 2071 $cf::MAP{$path} = $map
1907 } 2072 }
1908} 2073}
1909 2074
1910sub pre_load { } 2075sub pre_load { }
1911sub post_load { } 2076#sub post_load { } # XS
1912 2077
1913sub load { 2078sub load {
1914 my ($self) = @_; 2079 my ($self) = @_;
1915 2080
1916 local $self->{deny_reset} = 1; # loading can take a long time 2081 local $self->{deny_reset} = 1; # loading can take a long time
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2098 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2099 $f->skip_block;
1935 $self->_load_objects ($f) 2100 $self->_load_objects ($f)
1936 or return; 2101 or return;
1937 2102
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1939 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1940 2105
1941 if (my $uniq = $self->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2107 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2108 unless (aio_stat $uniq) {
1961 unless ($self->{deny_activate}) { 2126 unless ($self->{deny_activate}) {
1962 $self->decay_objects; 2127 $self->decay_objects;
1963 $self->fix_auto_apply; 2128 $self->fix_auto_apply;
1964 $self->update_buttons; 2129 $self->update_buttons;
1965 cf::cede_to_tick; 2130 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate; 2131 $self->activate;
1969 } 2132 }
1970 2133
1971 $self->{last_save} = $cf::RUNTIME; 2134 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2135 $self->last_access ($cf::RUNTIME);
1973 2136
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2138 }
1976 2139
1977 $self->post_load; 2140 $self->post_load;
1978} 2141}
1979 2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
1980sub customise_for { 2146sub customise_for {
1981 my ($self, $ob) = @_; 2147 my ($self, $ob) = @_;
1982 2148
1983 return find "~" . $ob->name . "/" . $self->{path} 2149 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player; 2150 if $self->per_player;
2000 or next; 2166 or next;
2001 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
2002 or next; 2168 or next;
2003 $neigh->load; 2169 $neigh->load;
2004 2170
2171 # now find the diagonal neighbours
2005 push @neigh, 2172 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 } 2175 }
2009 2176
2037 my ($path, $origin, $load) = @_; 2204 my ($path, $origin, $load) = @_;
2038 2205
2039 $path = normalise $path, $origin && $origin->{path}; 2206 $path = normalise $path, $origin && $origin->{path};
2040 2207
2041 if (my $map = $cf::MAP{$path}) { 2208 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2210 }
2044 2211
2045 $MAP_PREFETCH{$path} |= $load; 2212 $MAP_PREFETCH{$path} |= $load;
2046 2213
2047 $MAP_PREFETCHER ||= cf::async { 2214 $MAP_PREFETCHER ||= cf::async {
2061 $MAP_PREFETCHER->prio (6); 2228 $MAP_PREFETCHER->prio (6);
2062 2229
2063 () 2230 ()
2064} 2231}
2065 2232
2233# common code, used by both ->save and ->swapout
2066sub save { 2234sub _save {
2067 my ($self) = @_; 2235 my ($self) = @_;
2068
2069 my $lock = cf::lock_acquire "map_data:$self->{path}";
2070 2236
2071 $self->{last_save} = $cf::RUNTIME; 2237 $self->{last_save} = $cf::RUNTIME;
2072 2238
2073 return unless $self->dirty; 2239 return unless $self->dirty;
2074 2240
2083 2249
2084 cf::async { 2250 cf::async {
2085 $Coro::current->{desc} = "map player save"; 2251 $Coro::current->{desc} = "map player save";
2086 $_->contr->save for $self->players; 2252 $_->contr->save for $self->players;
2087 }; 2253 };
2254
2255 cf::get_slot 0.02;
2088 2256
2089 if ($uniq) { 2257 if ($uniq) {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2091 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2092 } else { 2260 } else {
2093 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2094 } 2262 }
2095} 2263}
2096 2264
2265sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271}
2272
2097sub swap_out { 2273sub swap_out {
2098 my ($self) = @_; 2274 my ($self) = @_;
2099 2275
2100 # save first because save cedes
2101 $self->save;
2102
2103 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2104 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
2105 return if $self->players; 2280 return if $self->players;
2106 return if $self->in_memory != cf::MAP_IN_MEMORY;
2107 return if $self->{deny_save};
2108 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2109 $self->in_memory (cf::MAP_SWAPPED); 2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292}
2293
2294sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304}
2305
2306sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310}
2311
2312sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2110 2332
2111 $self->deactivate; 2333 $self->deactivate;
2112 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2113 $self->clear; 2335 $self->clear;
2114}
2115
2116sub reset_at {
2117 my ($self) = @_;
2118
2119 # TODO: safety, remove and allow resettable per-player maps
2120 return 1e99 if $self->{deny_reset};
2121
2122 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2123 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2124
2125 $time + $to
2126}
2127
2128sub should_reset {
2129 my ($self) = @_;
2130
2131 $self->reset_at <= $cf::RUNTIME
2132}
2133
2134sub reset {
2135 my ($self) = @_;
2136
2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138
2139 return if $self->players;
2140
2141 warn "resetting map ", $self->path;
2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 # need to save uniques path
2146 unless ($self->{deny_save}) {
2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
2148
2149 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2150 if $uniq;
2151 }
2152
2153 delete $cf::MAP{$self->path};
2154
2155 $self->deactivate;
2156 $_->clear_links_to ($self) for values %cf::MAP;
2157 $self->clear;
2158 2336
2159 $self->unlink_save; 2337 $self->unlink_save;
2160 $self->destroy; 2338 $self->destroy;
2161} 2339}
2162 2340
2170 2348
2171 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
2172 2350
2173 $self->unlink_save; 2351 $self->unlink_save;
2174 2352
2175 bless $self, "cf::map"; 2353 bless $self, "cf::map::wrap";
2176 delete $self->{deny_reset}; 2354 delete $self->{deny_reset};
2177 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
2178 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
2179 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2180 2358
2229 2407
2230sub unique_maps() { 2408sub unique_maps() {
2231 [ 2409 [
2232 map { 2410 map {
2233 utf8::decode $_; 2411 utf8::decode $_;
2234 /\.map$/ 2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2235 ? normalise $_ 2415 : normalise $_
2236 : ()
2237 } @{ aio_readdir $UNIQUEDIR or [] } 2416 } @{ aio_readdir $UNIQUEDIR or [] }
2238 ] 2417 ]
2239} 2418}
2240 2419
2241package cf; 2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450}
2242 2451
2243=back 2452=back
2244 2453
2245=head3 cf::object 2454=head3 cf::object
2246 2455
2250 2459
2251=over 4 2460=over 4
2252 2461
2253=item $ob->inv_recursive 2462=item $ob->inv_recursive
2254 2463
2255Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
2256 2466
2257=cut 2467=cut
2258 2468
2259sub inv_recursive_; 2469sub inv_recursive_;
2260sub inv_recursive_ { 2470sub inv_recursive_ {
2265 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
2266} 2476}
2267 2477
2268=item $ref = $ob->ref 2478=item $ref = $ob->ref
2269 2479
2270creates and returns a persistent reference to an objetc that can be stored as a string. 2480Creates and returns a persistent reference to an object that can be stored as a string.
2271 2481
2272=item $ob = cf::object::deref ($refstring) 2482=item $ob = cf::object::deref ($refstring)
2273 2483
2274returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2275even if the object actually exists. May block. 2485even if the object actually exists. May block.
2307can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2518dialogue with the given NPC character.
2309 2519
2310=cut 2520=cut
2311 2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
2535
2312# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2537# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2540 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2551 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2553
2330 } else { 2554 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2557 }
2334 } 2558 }
2335} 2559}
2336 2560
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2362 2586
2363=item $player_object->enter_link 2587=item $player_object->enter_link
2364 2588
2365Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
2366 2590
2367The player should be reasonably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
2368I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2369 2595
2370Will never block. 2596Will never block.
2371 2597
2372=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
2373 2599
2393sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
2394 my ($self) = @_; 2620 my ($self) = @_;
2395 2621
2396 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
2397 2623
2624 ++$self->{_link_recursion};
2625
2398 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2399 2627
2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2401 if $self->map && $self->map->{path} ne "{link}"; 2629 if $self->map && $self->map->{path} ne "{link}";
2402 2630
2403 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2404} 2632}
2405 2633
2406sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
2407 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2408 2636
2425 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
2427 2655
2428 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
2431 2659
2432 $map->load; 2660 $map->load;
2433 $map->load_neighbours; 2661 $map->load_neighbours;
2434 2662
2435 return unless $self->contr->active; 2663 return unless $self->contr->active;
2436 $self->activate_recursive;
2437 2664
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y); 2666 if ($self->enter_map ($map, $x, $y)) {
2440} 2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2441 2672
2673}
2674
2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2443 2676
2444Moves the player to the given map-path and coordinates by first freezing 2677Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback 2678her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2679that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2680the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2681be called at the end of this process.
2449 2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
2450=cut 2686=cut
2451 2687
2452our $GOTOGEN; 2688our $GOTOGEN;
2453 2689
2454sub cf::object::player::goto { 2690sub cf::object::player::goto {
2455 my ($self, $path, $x, $y, $check, $done) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2456 2698
2457 # do generation counting so two concurrent goto's will be executed in-order 2699 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2701
2460 $self->enter_link; 2702 $self->enter_link;
2484 my $map = eval { 2726 my $map = eval {
2485 my $map = defined $path ? cf::map::find $path : undef; 2727 my $map = defined $path ? cf::map::find $path : undef;
2486 2728
2487 if ($map) { 2729 if ($map) {
2488 $map = $map->customise_for ($self); 2730 $map = $map->customise_for ($self);
2489 $map = $check->($map) if $check && $map; 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2490 } else { 2732 } else {
2491 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2492 } 2734 }
2493 2735
2494 $map 2736 $map
2502 if ($gen == $self->{_goto_generation}) { 2744 if ($gen == $self->{_goto_generation}) {
2503 delete $self->{_goto_generation}; 2745 delete $self->{_goto_generation};
2504 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2505 } 2747 }
2506 2748
2507 $done->() if $done; 2749 $done->($self) if $done;
2508 })->prio (1); 2750 })->prio (1);
2509} 2751}
2510 2752
2511=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
2512 2754
2532} 2774}
2533 2775
2534sub prepare_random_map { 2776sub prepare_random_map {
2535 my ($exit) = @_; 2777 my ($exit) = @_;
2536 2778
2537 my $guard = cf::lock_acquire "exit_prepare:$exit";
2538
2539 # all this does is basically replace the /! path by 2779 # all this does is basically replace the /! path by
2540 # a new random map path (?random/...) with a seed 2780 # a new random map path (?random/...) with a seed
2541 # that depends on the exit object 2781 # that depends on the exit object
2542 2782
2543 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
2545 if ($exit->map) { 2785 if ($exit->map) {
2546 $rmp->{region} = $exit->region->name; 2786 $rmp->{region} = $exit->region->name;
2547 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
2548 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
2549 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
2550 } 2792 }
2551 2793
2552 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
2553 2795
2554 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2555 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2556 my $meta = "$RANDOMDIR/$md5.meta"; 2798 my $meta = "$RANDOMDIR/$md5.meta";
2557 2799
2558 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2559 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2560 undef $fh; 2802 undef $fh;
2561 aio_rename "$meta~", $meta; 2803 aio_rename "$meta~", $meta;
2562 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
2563 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
2564 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
2565 } 2811 }
2566} 2812}
2567 2813
2568sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
2569 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
2570 2816
2571 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
2572 2818
2573 if ($exit->slaying eq "/!") {
2574 #TODO: this should de-fi-ni-te-ly not be a sync-job
2575 # the problem is that $exit might not survive long enough
2576 # so it needs to be done right now, right here
2577 cf::sync_job { prepare_random_map $exit };
2578 }
2579
2580 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2581 my $hp = $exit->stats->hp;
2582 my $sp = $exit->stats->sp;
2583
2584 $self->enter_link; 2819 $self->enter_link;
2585 2820
2586 # if exit is damned, update players death & WoR home-position
2587 $self->contr->savebed ($slaying, $hp, $sp)
2588 if $exit->flag (FLAG_DAMNED);
2589
2590 (async { 2821 (async {
2591 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2822 $Coro::current->{desc} = "enter_exit";
2592 2823
2593 $self->deactivate_recursive; # just to be sure
2594 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
2595 $self->goto ($slaying, $hp, $sp); 2839 $self->goto ($map, $x, $y);
2596 2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
2597 1; 2845 1
2598 }) { 2846 }) {
2599 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
2600 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
2601 . "Please report this to the dungeon master!", 2849 . "Please report this to the dungeon master!",
2602 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
2603 2851
2604 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
2621sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
2622 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
2623 2871
2624 utf8::encode $text; 2872 utf8::encode $text;
2625 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874}
2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2626} 2899}
2627 2900
2628=item $client->send_msg ($channel, $msg, $color, [extra...]) 2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2629 2902
2630Send a drawinfo or msg packet to the client, formatting the msg for the 2903Send a drawinfo or msg packet to the client, formatting the msg for the
2632the message, with C<log> being the default. If C<$color> is negative, suppress 2905the message, with C<log> being the default. If C<$color> is negative, suppress
2633the message unless the client supports the msg packet. 2906the message unless the client supports the msg packet.
2634 2907
2635=cut 2908=cut
2636 2909
2910# non-persistent channels (usually the info channel)
2637our %CHANNEL = ( 2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2638 "c/identify" => { 2918 "c/identify" => {
2639 id => "infobox", 2919 id => "infobox",
2640 title => "Identify", 2920 title => "Identify",
2641 reply => undef, 2921 reply => undef,
2642 tooltip => "Items recently identified", 2922 tooltip => "Items recently identified",
2645 id => "infobox", 2925 id => "infobox",
2646 title => "Examine", 2926 title => "Examine",
2647 reply => undef, 2927 reply => undef,
2648 tooltip => "Signs and other items you examined", 2928 tooltip => "Signs and other items you examined",
2649 }, 2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2650 "c/lookat" => { 2942 "c/lookat" => {
2651 id => "infobox", 2943 id => "infobox",
2652 title => "Look", 2944 title => "Look",
2653 reply => undef, 2945 reply => undef,
2654 tooltip => "What you saw there", 2946 tooltip => "What you saw there",
2655 }, 2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
2656); 3022);
2657 3023
2658sub cf::client::send_msg { 3024sub cf::client::send_msg {
2659 my ($self, $channel, $msg, $color, @extra) = @_; 3025 my ($self, $channel, $msg, $color, @extra) = @_;
2660 3026
2661 $msg = $self->pl->expand_cfpod ($msg); 3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
2662 3029
2663 $color &= cf::NDI_CLIENT_MASK; # just in case... 3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
2664 3031
2665 # check predefined channels, for the benefit of C 3032 # check predefined channels, for the benefit of C
2666 if ($CHANNEL{$channel}) { 3033 if ($CHANNEL{$channel}) {
2667 $channel = $CHANNEL{$channel}; 3034 $channel = $CHANNEL{$channel};
2668 3035
2669 $self->ext_msg (channel_info => $channel) 3036 $self->ext_msg (channel_info => $channel);
2670 if $self->can_msg;
2671
2672 $channel = $channel->{id}; 3037 $channel = $channel->{id};
2673 3038
2674 } elsif (ref $channel) { 3039 } elsif (ref $channel) {
2675 # send meta info to client, if not yet sent 3040 # send meta info to client, if not yet sent
2676 unless (exists $self->{channel}{$channel->{id}}) { 3041 unless (exists $self->{channel}{$channel->{id}}) {
2677 $self->{channel}{$channel->{id}} = $channel; 3042 $self->{channel}{$channel->{id}} = $channel;
2678 $self->ext_msg (channel_info => $channel) 3043 $self->ext_msg (channel_info => $channel);
2679 if $self->can_msg;
2680 } 3044 }
2681 3045
2682 $channel = $channel->{id}; 3046 $channel = $channel->{id};
2683 } 3047 }
2684 3048
2685 return unless @extra || length $msg; 3049 return unless @extra || length $msg;
2686 3050
2687 if ($self->can_msg) {
2688 # default colour, mask it out 3051 # default colour, mask it out
2689 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2690 if $color & cf::NDI_DEF; 3053 if $color & cf::NDI_DEF;
2691 3054
2692 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
2693 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2694 } else { 3058 );
2695 if ($color >= 0) {
2696 # replace some tags by gcfclient-compatible ones
2697 for ($msg) {
2698 1 while
2699 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2700 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2701 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2702 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2703 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2704 }
2705 3059
2706 $color &= cf::NDI_COLOR_MASK; 3060 $self->send_big_packet ($pkt);
2707
2708 utf8::encode $msg;
2709
2710 if (0 && $msg =~ /\[/) {
2711 # COMMAND/INFO
2712 $self->send_packet ("drawextinfo $color 10 8 $msg")
2713 } else {
2714 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2715 $self->send_packet ("drawinfo $color $msg")
2716 }
2717 }
2718 }
2719} 3061}
2720 3062
2721=item $client->ext_msg ($type, @msg) 3063=item $client->ext_msg ($type, @msg)
2722 3064
2723Sends an ext event to the client. 3065Sends an ext event to the client.
2726 3068
2727sub cf::client::ext_msg($$@) { 3069sub cf::client::ext_msg($$@) {
2728 my ($self, $type, @msg) = @_; 3070 my ($self, $type, @msg) = @_;
2729 3071
2730 if ($self->extcmd == 2) { 3072 if ($self->extcmd == 2) {
2731 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2732 } elsif ($self->extcmd == 1) { # TODO: remove 3074 } elsif ($self->extcmd == 1) { # TODO: remove
2733 push @msg, msgtype => "event_$type"; 3075 push @msg, msgtype => "event_$type";
2734 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2735 } 3077 }
2736} 3078}
2737 3079
2738=item $client->ext_reply ($msgid, @msg) 3080=item $client->ext_reply ($msgid, @msg)
2739 3081
2743 3085
2744sub cf::client::ext_reply($$@) { 3086sub cf::client::ext_reply($$@) {
2745 my ($self, $id, @msg) = @_; 3087 my ($self, $id, @msg) = @_;
2746 3088
2747 if ($self->extcmd == 2) { 3089 if ($self->extcmd == 2) {
2748 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2749 } elsif ($self->extcmd == 1) { 3091 } elsif ($self->extcmd == 1) {
2750 #TODO: version 1, remove 3092 #TODO: version 1, remove
2751 unshift @msg, msgtype => "reply", msgid => $id; 3093 unshift @msg, msgtype => "reply", msgid => $id;
2752 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2753 } 3095 }
2754} 3096}
2755 3097
2756=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
2757 3099
2858 3200
2859 $coro 3201 $coro
2860} 3202}
2861 3203
2862cf::client->attach ( 3204cf::client->attach (
2863 on_destroy => sub { 3205 on_client_destroy => sub {
2864 my ($ns) = @_; 3206 my ($ns) = @_;
2865 3207
2866 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2867 }, 3209 },
2868); 3210);
2884our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2885 3227
2886$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2887 3229
2888$safe->permit_only (Opcode::opset qw( 3230$safe->permit_only (Opcode::opset qw(
2889 :base_core :base_mem :base_orig :base_math 3231 :base_core :base_mem :base_orig :base_math :base_loop
2890 grepstart grepwhile mapstart mapwhile 3232 grepstart grepwhile mapstart mapwhile
2891 sort time 3233 sort time
2892)); 3234));
2893 3235
2894# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2897 3239
2898The following functions and methods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2899 3241
2900 cf::object 3242 cf::object
2901 contr pay_amount pay_player map x y force_find force_add destroy 3243 contr pay_amount pay_player map x y force_find force_add destroy
2902 insert remove name archname title slaying race decrease_ob_nr 3244 insert remove name archname title slaying race decrease split
3245 value
2903 3246
2904 cf::object::player 3247 cf::object::player
2905 player 3248 player
2906 3249
2907 cf::player 3250 cf::player
2912 3255
2913=cut 3256=cut
2914 3257
2915for ( 3258for (
2916 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2917 insert remove inv name archname title slaying race 3260 insert remove inv nrof name archname title slaying race
2918 decrease_ob_nr destroy)], 3261 decrease split destroy change_exp value msg lore send_msg)],
2919 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2920 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2921 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2922) { 3265) {
2923 no strict 'refs'; 3266 no strict 'refs';
2924 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2925 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2943 3286
2944 my $qcode = $code; 3287 my $qcode = $code;
2945 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2946 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2947 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2948 local $_; 3294 local $_;
2949 local @safe::cf::_safe_eval_args = values %vars;
2950 3295
2951 my $eval = 3296 my $eval =
2952 "do {\n" 3297 "do {\n"
2953 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2954 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2955 . $code 3300 . $code
2956 . "\n}" 3301 . "\n}"
2957 ; 3302 ;
2958 3303
3304 if ($CFG{safe_eval}) {
2959 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2960 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2961 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2962 3313
2963 if ($@) { 3314 if ($@) {
2964 warn "$@"; 3315 warn "$@";
2965 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2966 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2985=cut 3336=cut
2986 3337
2987sub register_script_function { 3338sub register_script_function {
2988 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2989 3340
2990 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2991 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2992} 3343}
2993 3344
2994=back 3345=back
2995 3346
2996=cut 3347=cut
3017 3368
3018 $facedata->{version} == 2 3369 $facedata->{version} == 2
3019 or cf::cleanup "$path: version mismatch, cannot proceed."; 3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
3020 3371
3021 # patch in the exptable 3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3022 $facedata->{resource}{"res/exp_table"} = { 3374 $facedata->{resource}{"res/exp_table"} = {
3023 type => FT_RSRC, 3375 type => FT_RSRC,
3024 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3025 }; 3378 };
3026 cf::cede_to_tick; 3379 cf::cede_to_tick;
3027 3380
3028 { 3381 {
3029 my $faces = $facedata->{faceinfo}; 3382 my $faces = $facedata->{faceinfo};
3030 3383
3031 while (my ($face, $info) = each %$faces) { 3384 while (my ($face, $info) = each %$faces) {
3032 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3386
3033 cf::face::set_visibility $idx, $info->{visibility}; 3387 cf::face::set_visibility $idx, $info->{visibility};
3034 cf::face::set_magicmap $idx, $info->{magicmap}; 3388 cf::face::set_magicmap $idx, $info->{magicmap};
3035 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3036 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3037 3391
3038 cf::cede_to_tick; 3392 cf::cede_to_tick;
3039 } 3393 }
3040 3394
3041 while (my ($face, $info) = each %$faces) { 3395 while (my ($face, $info) = each %$faces) {
3042 next unless $info->{smooth}; 3396 next unless $info->{smooth};
3397
3043 my $idx = cf::face::find $face 3398 my $idx = cf::face::find $face
3044 or next; 3399 or next;
3400
3045 if (my $smooth = cf::face::find $info->{smooth}) { 3401 if (my $smooth = cf::face::find $info->{smooth}) {
3046 cf::face::set_smooth $idx, $smooth; 3402 cf::face::set_smooth $idx, $smooth;
3047 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3048 } else { 3404 } else {
3049 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3063 3419
3064 cf::anim::invalidate_all; # d'oh 3420 cf::anim::invalidate_all; # d'oh
3065 } 3421 }
3066 3422
3067 { 3423 {
3068 # TODO: for gcfclient pleasure, we should give resources
3069 # that gcfclient doesn't grok a >10000 face index.
3070 my $res = $facedata->{resource}; 3424 my $res = $facedata->{resource};
3071 3425
3072 my $soundconf = delete $res->{"res/sound.conf"};
3073
3074 while (my ($name, $info) = each %$res) { 3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3075 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3076 my $data;
3077 3429
3078 if ($info->{type} & 1) { 3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3079 # prepend meta info 3431 cf::face::set_type $idx, $info->{type};
3080
3081 my $meta = $enc->encode ({
3082 name => $name,
3083 %{ $info->{meta} || {} },
3084 });
3085
3086 $data = pack "(w/a*)*", $meta, $info->{data};
3087 } else { 3432 } else {
3088 $data = $info->{data}; 3433 $RESOURCE{$name} = $info; # unused
3089 } 3434 }
3090 3435
3091 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3092 cf::face::set_type $idx, $info->{type};
3093
3094 cf::cede_to_tick; 3436 cf::cede_to_tick;
3095 } 3437 }
3096
3097 if ($soundconf) {
3098 $soundconf = $enc->decode (delete $soundconf->{data});
3099
3100 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3101 my $sound = $soundconf->{compat}[$_]
3102 or next;
3103
3104 my $face = cf::face::find "sound/$sound->[1]";
3105 cf::sound::set $sound->[0] => $face;
3106 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3107 }
3108
3109 while (my ($k, $v) = each %{$soundconf->{event}}) {
3110 my $face = cf::face::find "sound/$v";
3111 cf::sound::set $k => $face;
3112 }
3113 }
3114 } 3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3115 3441
3116 1 3442 1
3117} 3443}
3118 3444
3119register_exticmd fx_want => sub { 3445register_exticmd fx_want => sub {
3121 3447
3122 while (my ($k, $v) = each %$want) { 3448 while (my ($k, $v) = each %$want) {
3123 $ns->fx_want ($k, $v); 3449 $ns->fx_want ($k, $v);
3124 } 3450 }
3125}; 3451};
3452
3453sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3126 3462
3127sub reload_regions { 3463sub reload_regions {
3128 # HACK to clear player env face cache, we need some signal framework 3464 # HACK to clear player env face cache, we need some signal framework
3129 # for this (global event?) 3465 # for this (global event?)
3130 %ext::player_env::MUSIC_FACE_CACHE = (); 3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3144} 3480}
3145 3481
3146sub reload_archetypes { 3482sub reload_archetypes {
3147 load_resource_file "$DATADIR/archetypes" 3483 load_resource_file "$DATADIR/archetypes"
3148 or die "unable to load archetypes\n"; 3484 or die "unable to load archetypes\n";
3149 #d# NEED to laod twice to resolve forward references
3150 # this really needs to be done in an extra post-pass
3151 # (which needs to be synchronous, so solve it differently)
3152 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n";
3154} 3485}
3155 3486
3156sub reload_treasures { 3487sub reload_treasures {
3157 load_resource_file "$DATADIR/treasures" 3488 load_resource_file "$DATADIR/treasures"
3158 or die "unable to load treasurelists\n"; 3489 or die "unable to load treasurelists\n";
3159} 3490}
3160 3491
3492sub reload_sound {
3493 warn "loading sound config from $DATADIR/sound\n";
3494
3495 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3496 or die "$DATADIR/sound $!";
3497
3498 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3499
3500 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3501 my $sound = $soundconf->{compat}[$_]
3502 or next;
3503
3504 my $face = cf::face::find "sound/$sound->[1]";
3505 cf::sound::set $sound->[0] => $face;
3506 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3507 }
3508
3509 while (my ($k, $v) = each %{$soundconf->{event}}) {
3510 my $face = cf::face::find "sound/$v";
3511 cf::sound::set $k => $face;
3512 }
3513}
3514
3161sub reload_resources { 3515sub reload_resources {
3162 warn "reloading resource files...\n"; 3516 warn "reloading resource files...\n";
3163 3517
3518 reload_facedata;
3519 reload_sound;
3520 reload_archetypes;
3164 reload_regions; 3521 reload_regions;
3165 reload_facedata;
3166 #reload_archetypes;#d#
3167 reload_archetypes;
3168 reload_treasures; 3522 reload_treasures;
3169 3523
3170 warn "finished reloading resource files\n"; 3524 warn "finished reloading resource files\n";
3171} 3525}
3172 3526
3173sub init {
3174 reload_resources;
3175}
3176
3177sub reload_config { 3527sub reload_config {
3528 warn "reloading config file...\n";
3529
3178 open my $fh, "<:utf8", "$CONFDIR/config" 3530 open my $fh, "<:utf8", "$CONFDIR/config"
3179 or return; 3531 or return;
3180 3532
3181 local $/; 3533 local $/;
3182 *CFG = YAML::Syck::Load <$fh>; 3534 *CFG = YAML::XS::Load scalar <$fh>;
3183 3535
3184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3536 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3185 3537
3186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3538 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3539 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3188 3540
3189 if (exists $CFG{mlockall}) { 3541 if (exists $CFG{mlockall}) {
3191 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3543 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3192 and die "WARNING: m(un)lockall failed: $!\n"; 3544 and die "WARNING: m(un)lockall failed: $!\n";
3193 }; 3545 };
3194 warn $@ if $@; 3546 warn $@ if $@;
3195 } 3547 }
3548
3549 warn "finished reloading resource files\n";
3550}
3551
3552sub pidfile() {
3553 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3554 or die "$PIDFILE: $!";
3555 flock $fh, &Fcntl::LOCK_EX
3556 or die "$PIDFILE: flock: $!";
3557 $fh
3558}
3559
3560# make sure only one server instance is running at any one time
3561sub atomic {
3562 my $fh = pidfile;
3563
3564 my $pid = <$fh>;
3565 kill 9, $pid if $pid > 0;
3566
3567 seek $fh, 0, 0;
3568 print $fh $$;
3569}
3570
3571sub main_loop {
3572 warn "EV::loop starting\n";
3573 if (1) {
3574 EV::loop;
3575 }
3576 warn "EV::loop returned\n";
3577 goto &main_loop unless $REALLY_UNLOOP;
3196} 3578}
3197 3579
3198sub main { 3580sub main {
3581 cf::init_globals; # initialise logging
3582
3583 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3584 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3585 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3586 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3587
3588 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3589
3199 # we must not ever block the main coroutine 3590 # we must not ever block the main coroutine
3200 local $Coro::idle = sub { 3591 local $Coro::idle = sub {
3201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3592 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3202 (async { 3593 (async {
3203 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3594 $Coro::current->{desc} = "IDLE BUG HANDLER";
3204 Event::one_event; 3595 EV::loop EV::LOOP_ONESHOT;
3205 })->prio (Coro::PRIO_MAX); 3596 })->prio (Coro::PRIO_MAX);
3206 }; 3597 };
3207 3598
3599 evthread_start IO::AIO::poll_fileno;
3600
3601 cf::sync_job {
3602 cf::init_experience;
3603 cf::init_anim;
3604 cf::init_attackmess;
3605 cf::init_dynamic;
3606
3607 cf::load_settings;
3608 cf::load_materials;
3609
3610 reload_resources;
3208 reload_config; 3611 reload_config;
3209 db_init; 3612 db_init;
3613
3614 cf::init_uuid;
3615 cf::init_signals;
3616 cf::init_skills;
3617
3618 cf::init_beforeplay;
3619
3620 atomic;
3621
3210 load_extensions; 3622 load_extensions;
3211 3623
3212 $TICK_WATCHER->start; 3624 utime time, time, $RUNTIMEFILE;
3213 Event::loop; 3625
3626 # no (long-running) fork's whatsoever before this point(!)
3627 use POSIX ();
3628 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3629
3630 (pop @POST_INIT)->(0) while @POST_INIT;
3631 };
3632
3633 cf::object::thawer::errors_are_fatal 0;
3634 warn "parse errors in files are no longer fatal from this point on.\n";
3635
3636 main_loop;
3214} 3637}
3215 3638
3216############################################################################# 3639#############################################################################
3217# initialisation and cleanup 3640# initialisation and cleanup
3218 3641
3219# install some emergency cleanup handlers 3642# install some emergency cleanup handlers
3220BEGIN { 3643BEGIN {
3644 our %SIGWATCHER = ();
3221 for my $signal (qw(INT HUP TERM)) { 3645 for my $signal (qw(INT HUP TERM)) {
3222 Event->signal ( 3646 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3223 reentrant => 0,
3224 data => WF_AUTOCANCEL,
3225 signal => $signal,
3226 prio => 0,
3227 cb => sub {
3228 cf::cleanup "SIG$signal"; 3647 cf::cleanup "SIG$signal";
3229 },
3230 ); 3648 };
3231 } 3649 }
3232} 3650}
3233 3651
3234sub write_runtime { 3652sub write_runtime_sync {
3235 my $runtime = "$LOCALDIR/runtime"; 3653 my $t0 = AE::time;
3236 3654
3237 # first touch the runtime file to show we are still running: 3655 # first touch the runtime file to show we are still running:
3238 # the fsync below can take a very very long time. 3656 # the fsync below can take a very very long time.
3239 3657
3240 IO::AIO::aio_utime $runtime, undef, undef; 3658 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3241 3659
3242 my $guard = cf::lock_acquire "write_runtime"; 3660 my $guard = cf::lock_acquire "write_runtime";
3243 3661
3244 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3662 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3245 or return; 3663 or return;
3246 3664
3247 my $value = $cf::RUNTIME + 90 + 10; 3665 my $value = $cf::RUNTIME + 90 + 10;
3248 # 10 is the runtime save interval, for a monotonic clock 3666 # 10 is the runtime save interval, for a monotonic clock
3249 # 60 allows for the watchdog to kill the server. 3667 # 60 allows for the watchdog to kill the server.
3259 aio_utime $fh, undef, undef; 3677 aio_utime $fh, undef, undef;
3260 3678
3261 close $fh 3679 close $fh
3262 or return; 3680 or return;
3263 3681
3264 aio_rename "$runtime~", $runtime 3682 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3265 and return; 3683 and return;
3266 3684
3267 warn "runtime file written.\n"; 3685 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3268 3686
3269 1 3687 1
3688}
3689
3690our $uuid_lock;
3691our $uuid_skip;
3692
3693sub write_uuid_sync($) {
3694 $uuid_skip ||= $_[0];
3695
3696 return if $uuid_lock;
3697 local $uuid_lock = 1;
3698
3699 my $uuid = "$LOCALDIR/uuid";
3700
3701 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3702 or return;
3703
3704 my $value = uuid_seq uuid_cur;
3705
3706 unless ($value) {
3707 warn "cowardly refusing to write zero uuid value!\n";
3708 return;
3709 }
3710
3711 my $value = uuid_str $value + $uuid_skip;
3712 $uuid_skip = 0;
3713
3714 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3715 and return;
3716
3717 # always fsync - this file is important
3718 aio_fsync $fh
3719 and return;
3720
3721 close $fh
3722 or return;
3723
3724 aio_rename "$uuid~", $uuid
3725 and return;
3726
3727 warn "uuid file written ($value).\n";
3728
3729 1
3730
3731}
3732
3733sub write_uuid($$) {
3734 my ($skip, $sync) = @_;
3735
3736 $sync ? write_uuid_sync $skip
3737 : async { write_uuid_sync $skip };
3270} 3738}
3271 3739
3272sub emergency_save() { 3740sub emergency_save() {
3273 my $freeze_guard = cf::freeze_mainloop; 3741 my $freeze_guard = cf::freeze_mainloop;
3274 3742
3275 warn "enter emergency perl save\n"; 3743 warn "emergency_perl_save: enter\n";
3276 3744
3277 cf::sync_job { 3745 cf::sync_job {
3746 # this is a trade-off: we want to be very quick here, so
3747 # save all maps without fsync, and later call a global sync
3748 # (which in turn might be very very slow)
3749 local $USE_FSYNC = 0;
3750
3278 # use a peculiar iteration method to avoid tripping on perl 3751 # use a peculiar iteration method to avoid tripping on perl
3279 # refcount bugs in for. also avoids problems with players 3752 # refcount bugs in for. also avoids problems with players
3280 # and maps saved/destroyed asynchronously. 3753 # and maps saved/destroyed asynchronously.
3281 warn "begin emergency player save\n"; 3754 warn "emergency_perl_save: begin player save\n";
3282 for my $login (keys %cf::PLAYER) { 3755 for my $login (keys %cf::PLAYER) {
3283 my $pl = $cf::PLAYER{$login} or next; 3756 my $pl = $cf::PLAYER{$login} or next;
3284 $pl->valid or next; 3757 $pl->valid or next;
3285 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3758 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3286 $pl->save; 3759 $pl->save;
3287 } 3760 }
3288 warn "end emergency player save\n"; 3761 warn "emergency_perl_save: end player save\n";
3289 3762
3290 warn "begin emergency map save\n"; 3763 warn "emergency_perl_save: begin map save\n";
3291 for my $path (keys %cf::MAP) { 3764 for my $path (keys %cf::MAP) {
3292 my $map = $cf::MAP{$path} or next; 3765 my $map = $cf::MAP{$path} or next;
3293 $map->valid or next; 3766 $map->valid or next;
3294 $map->save; 3767 $map->save;
3295 } 3768 }
3296 warn "end emergency map save\n"; 3769 warn "emergency_perl_save: end map save\n";
3297 3770
3298 warn "begin emergency database checkpoint\n"; 3771 warn "emergency_perl_save: begin database checkpoint\n";
3299 BDB::db_env_txn_checkpoint $DB_ENV; 3772 BDB::db_env_txn_checkpoint $DB_ENV;
3300 warn "end emergency database checkpoint\n"; 3773 warn "emergency_perl_save: end database checkpoint\n";
3774
3775 warn "emergency_perl_save: begin write uuid\n";
3776 write_uuid_sync 1;
3777 warn "emergency_perl_save: end write uuid\n";
3301 }; 3778 };
3302 3779
3780 warn "emergency_perl_save: starting sync()\n";
3781 IO::AIO::aio_sync sub {
3782 warn "emergency_perl_save: finished sync()\n";
3783 };
3784
3303 warn "leave emergency perl save\n"; 3785 warn "emergency_perl_save: leave\n";
3304} 3786}
3305 3787
3306sub post_cleanup { 3788sub post_cleanup {
3307 my ($make_core) = @_; 3789 my ($make_core) = @_;
3308 3790
3309 warn Carp::longmess "post_cleanup backtrace" 3791 warn Carp::longmess "post_cleanup backtrace"
3310 if $make_core; 3792 if $make_core;
3793
3794 my $fh = pidfile;
3795 unlink $PIDFILE if <$fh> == $$;
3796}
3797
3798# a safer delete_package, copied from Symbol
3799sub clear_package($) {
3800 my $pkg = shift;
3801
3802 # expand to full symbol table name if needed
3803 unless ($pkg =~ /^main::.*::$/) {
3804 $pkg = "main$pkg" if $pkg =~ /^::/;
3805 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3806 $pkg .= '::' unless $pkg =~ /::$/;
3807 }
3808
3809 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3810 my $stem_symtab = *{$stem}{HASH};
3811
3812 defined $stem_symtab and exists $stem_symtab->{$leaf}
3813 or return;
3814
3815 # clear all symbols
3816 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3817 for my $name (keys %$leaf_symtab) {
3818 _gv_clear *{"$pkg$name"};
3819# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3820 }
3311} 3821}
3312 3822
3313sub do_reload_perl() { 3823sub do_reload_perl() {
3314 # can/must only be called in main 3824 # can/must only be called in main
3315 if ($Coro::current != $Coro::main) { 3825 if (in_main) {
3316 warn "can only reload from main coroutine"; 3826 warn "can only reload from main coroutine";
3317 return; 3827 return;
3318 } 3828 }
3319 3829
3830 return if $RELOAD++;
3831
3832 my $t1 = AE::time;
3833
3834 while ($RELOAD) {
3320 warn "reloading..."; 3835 warn "reloading...";
3321 3836
3322 warn "entering sync_job"; 3837 warn "entering sync_job";
3323 3838
3324 cf::sync_job { 3839 cf::sync_job {
3325 cf::write_runtime; # external watchdog should not bark 3840 cf::write_runtime_sync; # external watchdog should not bark
3326 cf::emergency_save; 3841 cf::emergency_save;
3327 cf::write_runtime; # external watchdog should not bark 3842 cf::write_runtime_sync; # external watchdog should not bark
3328 3843
3329 warn "syncing database to disk"; 3844 warn "syncing database to disk";
3330 BDB::db_env_txn_checkpoint $DB_ENV; 3845 BDB::db_env_txn_checkpoint $DB_ENV;
3331 3846
3332 # if anything goes wrong in here, we should simply crash as we already saved 3847 # if anything goes wrong in here, we should simply crash as we already saved
3333 3848
3334 warn "cancelling all WF_AUTOCANCEL watchers";
3335 for (Event::all_watchers) {
3336 $_->cancel if $_->data & WF_AUTOCANCEL;
3337 }
3338
3339 warn "flushing outstanding aio requests"; 3849 warn "flushing outstanding aio requests";
3340 for (;;) {
3341 BDB::flush;
3342 IO::AIO::flush;
3343 Coro::cede;
3344 last unless IO::AIO::nreqs || BDB::nreqs; 3850 while (IO::AIO::nreqs || BDB::nreqs) {
3345 warn "iterate..."; 3851 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3346 }
3347
3348 ++$RELOAD;
3349
3350 warn "cancelling all extension coros";
3351 $_->cancel for values %EXT_CORO;
3352 %EXT_CORO = ();
3353
3354 warn "removing commands";
3355 %COMMAND = ();
3356
3357 warn "removing ext/exti commands";
3358 %EXTCMD = ();
3359 %EXTICMD = ();
3360
3361 warn "unloading/nuking all extensions";
3362 for my $pkg (@EXTS) {
3363 warn "... unloading $pkg";
3364
3365 if (my $cb = $pkg->can ("unload")) {
3366 eval {
3367 $cb->($pkg);
3368 1
3369 } or warn "$pkg unloaded, but with errors: $@";
3370 } 3852 }
3371 3853
3372 warn "... nuking $pkg"; 3854 warn "cancelling all extension coros";
3373 Symbol::delete_package $pkg; 3855 $_->cancel for values %EXT_CORO;
3374 } 3856 %EXT_CORO = ();
3375 3857
3376 warn "unloading all perl modules loaded from $LIBDIR"; 3858 warn "removing commands";
3377 while (my ($k, $v) = each %INC) { 3859 %COMMAND = ();
3378 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3379 3860
3861 warn "removing ext/exti commands";
3862 %EXTCMD = ();
3863 %EXTICMD = ();
3864
3865 warn "unloading/nuking all extensions";
3866 for my $pkg (@EXTS) {
3380 warn "... unloading $k"; 3867 warn "... unloading $pkg";
3381 delete $INC{$k};
3382 3868
3383 $k =~ s/\.pm$//;
3384 $k =~ s/\//::/g;
3385
3386 if (my $cb = $k->can ("unload_module")) { 3869 if (my $cb = $pkg->can ("unload")) {
3870 eval {
3387 $cb->(); 3871 $cb->($pkg);
3872 1
3873 } or warn "$pkg unloaded, but with errors: $@";
3874 }
3875
3876 warn "... clearing $pkg";
3877 clear_package $pkg;
3388 } 3878 }
3389 3879
3390 Symbol::delete_package $k; 3880 warn "unloading all perl modules loaded from $LIBDIR";
3881 while (my ($k, $v) = each %INC) {
3882 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3883
3884 warn "... unloading $k";
3885 delete $INC{$k};
3886
3887 $k =~ s/\.pm$//;
3888 $k =~ s/\//::/g;
3889
3890 if (my $cb = $k->can ("unload_module")) {
3891 $cb->();
3892 }
3893
3894 clear_package $k;
3391 } 3895 }
3392 3896
3393 warn "getting rid of safe::, as good as possible"; 3897 warn "getting rid of safe::, as good as possible";
3394 Symbol::delete_package "safe::$_" 3898 clear_package "safe::$_"
3395 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3899 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3396 3900
3397 warn "unloading cf.pm \"a bit\""; 3901 warn "unloading cf.pm \"a bit\"";
3398 delete $INC{"cf.pm"}; 3902 delete $INC{"cf.pm"};
3399 delete $INC{"cf/pod.pm"}; 3903 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3400 3904
3401 # don't, removes xs symbols, too, 3905 # don't, removes xs symbols, too,
3402 # and global variables created in xs 3906 # and global variables created in xs
3403 #Symbol::delete_package __PACKAGE__; 3907 #clear_package __PACKAGE__;
3404 3908
3405 warn "unload completed, starting to reload now"; 3909 warn "unload completed, starting to reload now";
3406 3910
3407 warn "reloading cf.pm"; 3911 warn "reloading cf.pm";
3408 require cf; 3912 require cf;
3409 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3913 cf::_connect_to_perl_1;
3410 3914
3411 warn "loading config and database again"; 3915 warn "loading config and database again";
3412 cf::reload_config; 3916 cf::reload_config;
3413 3917
3414 warn "loading extensions"; 3918 warn "loading extensions";
3415 cf::load_extensions; 3919 cf::load_extensions;
3416 3920
3921 if ($REATTACH_ON_RELOAD) {
3417 warn "reattaching attachments to objects/players"; 3922 warn "reattaching attachments to objects/players";
3418 _global_reattach; # objects, sockets 3923 _global_reattach; # objects, sockets
3419 warn "reattaching attachments to maps"; 3924 warn "reattaching attachments to maps";
3420 reattach $_ for values %MAP; 3925 reattach $_ for values %MAP;
3421 warn "reattaching attachments to players"; 3926 warn "reattaching attachments to players";
3422 reattach $_ for values %PLAYER; 3927 reattach $_ for values %PLAYER;
3928 }
3423 3929
3930 warn "running post_init jobs";
3931 (pop @POST_INIT)->(1) while @POST_INIT;
3932
3424 warn "leaving sync_job"; 3933 warn "leaving sync_job";
3425 3934
3426 1 3935 1
3427 } or do { 3936 } or do {
3428 warn $@; 3937 warn $@;
3429 warn "error while reloading, exiting."; 3938 cf::cleanup "error while reloading, exiting.";
3430 exit 1;
3431 }; 3939 };
3432 3940
3433 warn "reloaded"; 3941 warn "reloaded";
3942 --$RELOAD;
3943 }
3944
3945 $t1 = AE::time - $t1;
3946 warn "reload completed in ${t1}s\n";
3434}; 3947};
3435 3948
3436our $RELOAD_WATCHER; # used only during reload 3949our $RELOAD_WATCHER; # used only during reload
3437 3950
3438sub reload_perl() { 3951sub reload_perl() {
3439 # doing reload synchronously and two reloads happen back-to-back, 3952 # doing reload synchronously and two reloads happen back-to-back,
3440 # coro crashes during coro_state_free->destroy here. 3953 # coro crashes during coro_state_free->destroy here.
3441 3954
3442 $RELOAD_WATCHER ||= Event->timer ( 3955 $RELOAD_WATCHER ||= cf::async {
3443 reentrant => 0, 3956 Coro::AIO::aio_wait cache_extensions;
3444 after => 0, 3957
3445 data => WF_AUTOCANCEL, 3958 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3446 cb => sub {
3447 do_reload_perl; 3959 do_reload_perl;
3448 undef $RELOAD_WATCHER; 3960 undef $RELOAD_WATCHER;
3449 }, 3961 };
3450 ); 3962 };
3451} 3963}
3452 3964
3453register_command "reload" => sub { 3965register_command "reload" => sub {
3454 my ($who, $arg) = @_; 3966 my ($who, $arg) = @_;
3455 3967
3468 3980
3469our @WAIT_FOR_TICK; 3981our @WAIT_FOR_TICK;
3470our @WAIT_FOR_TICK_BEGIN; 3982our @WAIT_FOR_TICK_BEGIN;
3471 3983
3472sub wait_for_tick { 3984sub wait_for_tick {
3473 return unless $TICK_WATCHER->is_active;
3474 return if $Coro::current == $Coro::main; 3985 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3475 3986
3476 my $signal = new Coro::Signal; 3987 my $signal = new Coro::Signal;
3477 push @WAIT_FOR_TICK, $signal; 3988 push @WAIT_FOR_TICK, $signal;
3478 $signal->wait; 3989 $signal->wait;
3479} 3990}
3480 3991
3481sub wait_for_tick_begin { 3992sub wait_for_tick_begin {
3482 return unless $TICK_WATCHER->is_active;
3483 return if $Coro::current == $Coro::main; 3993 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3484 3994
3485 my $signal = new Coro::Signal; 3995 my $signal = new Coro::Signal;
3486 push @WAIT_FOR_TICK_BEGIN, $signal; 3996 push @WAIT_FOR_TICK_BEGIN, $signal;
3487 $signal->wait; 3997 $signal->wait;
3488} 3998}
3489 3999
3490$TICK_WATCHER = Event->timer ( 4000sub tick {
3491 reentrant => 0,
3492 parked => 1,
3493 prio => 0,
3494 at => $NEXT_TICK || $TICK,
3495 data => WF_AUTOCANCEL,
3496 cb => sub {
3497 if ($Coro::current != $Coro::main) { 4001 if ($Coro::current != $Coro::main) {
3498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 4002 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3499 unless ++$bug_warning > 10; 4003 unless ++$bug_warning > 10;
3500 return; 4004 return;
3501 } 4005 }
3502 4006
3503 $NOW = $tick_start = Event::time;
3504
3505 cf::server_tick; # one server iteration 4007 cf::server_tick; # one server iteration
3506 4008
3507 $RUNTIME += $TICK; 4009 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3508 $NEXT_TICK += $TICK;
3509 4010
3510 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4011 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3511 $NEXT_RUNTIME_WRITE = $NOW + 10; 4012 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3512 Coro::async_pool { 4013 Coro::async_pool {
3513 $Coro::current->{desc} = "runtime saver"; 4014 $Coro::current->{desc} = "runtime saver";
3514 write_runtime 4015 write_runtime_sync
3515 or warn "ERROR: unable to write runtime file: $!"; 4016 or warn "ERROR: unable to write runtime file: $!";
3516 };
3517 } 4017 };
4018 }
3518 4019
3519 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4020 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3520 $sig->send; 4021 $sig->send;
3521 } 4022 }
3522 while (my $sig = shift @WAIT_FOR_TICK) { 4023 while (my $sig = shift @WAIT_FOR_TICK) {
3523 $sig->send; 4024 $sig->send;
3524 } 4025 }
3525 4026
3526 $NOW = Event::time; 4027 $LOAD = ($NOW - $TICK_START) / $TICK;
3527
3528 # if we are delayed by four ticks or more, skip them all
3529 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3530
3531 $TICK_WATCHER->at ($NEXT_TICK);
3532 $TICK_WATCHER->start;
3533
3534 $LOAD = ($NOW - $tick_start) / $TICK;
3535 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4028 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3536 4029
3537 _post_tick; 4030 if (0) {
4031 if ($NEXT_TICK) {
4032 my $jitter = $TICK_START - $NEXT_TICK;
4033 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4034 warn "jitter $JITTER\n";#d#
4035 }
3538 }, 4036 }
3539); 4037}
3540 4038
3541{ 4039{
4040 # configure BDB
4041
3542 BDB::min_parallel 8; 4042 BDB::min_parallel 16;
3543 BDB::max_poll_time $TICK * 0.1; 4043 BDB::max_poll_reqs $TICK * 0.1;
3544 $BDB_POLL_WATCHER = Event->io ( 4044 $AnyEvent::BDB::WATCHER->priority (1);
3545 reentrant => 0,
3546 fd => BDB::poll_fileno,
3547 poll => 'r',
3548 prio => 0,
3549 data => WF_AUTOCANCEL,
3550 cb => \&BDB::poll_cb,
3551 );
3552
3553 BDB::set_sync_prepare {
3554 my $status;
3555 my $current = $Coro::current;
3556 (
3557 sub {
3558 $status = $!;
3559 $current->ready; undef $current;
3560 },
3561 sub {
3562 Coro::schedule while defined $current;
3563 $! = $status;
3564 },
3565 )
3566 };
3567 4045
3568 unless ($DB_ENV) { 4046 unless ($DB_ENV) {
3569 $DB_ENV = BDB::db_env_create; 4047 $DB_ENV = BDB::db_env_create;
3570 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4048 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3571 | BDB::LOG_AUTOREMOVE, 1); 4049 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4050 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3572 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4051 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3573 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4052 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3574 4053
3575 cf::sync_job { 4054 cf::sync_job {
3576 eval { 4055 eval {
3586 4065
3587 cf::cleanup "db_env_open(db): $@" if $@; 4066 cf::cleanup "db_env_open(db): $@" if $@;
3588 }; 4067 };
3589 } 4068 }
3590 4069
3591 $BDB_DEADLOCK_WATCHER = Event->timer ( 4070 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3592 after => 3,
3593 interval => 1,
3594 hard => 1,
3595 prio => 0,
3596 data => WF_AUTOCANCEL,
3597 cb => sub {
3598 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 4071 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3599 },
3600 ); 4072 };
3601 $BDB_CHECKPOINT_WATCHER = Event->timer ( 4073 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3602 after => 11,
3603 interval => 60,
3604 hard => 1,
3605 prio => 0,
3606 data => WF_AUTOCANCEL,
3607 cb => sub {
3608 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 4074 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3609 },
3610 ); 4075 };
3611 $BDB_TRICKLE_WATCHER = Event->timer ( 4076 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3612 after => 5,
3613 interval => 10,
3614 hard => 1,
3615 prio => 0,
3616 data => WF_AUTOCANCEL,
3617 cb => sub {
3618 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 4077 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3619 },
3620 ); 4078 };
3621} 4079}
3622 4080
3623{ 4081{
4082 # configure IO::AIO
4083
3624 IO::AIO::min_parallel 8; 4084 IO::AIO::min_parallel 8;
3625
3626 undef $Coro::AIO::WATCHER;
3627 IO::AIO::max_poll_time $TICK * 0.1; 4085 IO::AIO::max_poll_time $TICK * 0.1;
3628 $AIO_POLL_WATCHER = Event->io ( 4086 undef $AnyEvent::AIO::WATCHER;
3629 reentrant => 0,
3630 data => WF_AUTOCANCEL,
3631 fd => IO::AIO::poll_fileno,
3632 poll => 'r',
3633 prio => 0,
3634 cb => \&IO::AIO::poll_cb,
3635 );
3636} 4087}
3637 4088
3638my $_log_backtrace; 4089my $_log_backtrace;
3639 4090
3640sub _log_backtrace { 4091sub _log_backtrace {
3643 $msg =~ s/\n//; 4094 $msg =~ s/\n//;
3644 4095
3645 # limit the # of concurrent backtraces 4096 # limit the # of concurrent backtraces
3646 if ($_log_backtrace < 2) { 4097 if ($_log_backtrace < 2) {
3647 ++$_log_backtrace; 4098 ++$_log_backtrace;
4099 my $perl_bt = Carp::longmess $msg;
3648 async { 4100 async {
3649 $Coro::current->{desc} = "abt $msg"; 4101 $Coro::current->{desc} = "abt $msg";
3650 4102
3651 my @bt = fork_call { 4103 my @bt = fork_call {
3652 @addr = map { sprintf "%x", $_ } @addr; 4104 @addr = map { sprintf "%x", $_ } @addr;
3663 } 4115 }
3664 4116
3665 @funcs 4117 @funcs
3666 }; 4118 };
3667 4119
3668 LOG llevInfo, "[ABT] $msg\n"; 4120 LOG llevInfo, "[ABT] $perl_bt\n";
4121 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3669 LOG llevInfo, "[ABT] $_\n" for @bt; 4122 LOG llevInfo, "[ABT] $_\n" for @bt;
3670 --$_log_backtrace; 4123 --$_log_backtrace;
3671 }; 4124 };
3672 } else { 4125 } else {
3673 LOG llevInfo, "[ABT] $msg\n"; 4126 LOG llevInfo, "[ABT] $msg\n";
3674 LOG llevInfo, "[ABT] [suppressed]\n"; 4127 LOG llevInfo, "[ABT] [suppressed]\n";
3675 } 4128 }
3676} 4129}
3677 4130
3678# load additional modules 4131# load additional modules
3679use cf::pod; 4132require "cf/$_.pm" for @EXTRA_MODULES;
4133cf::_connect_to_perl_2;
3680 4134
3681END { cf::emergency_save } 4135END { cf::emergency_save }
3682 4136
36831 41371
3684 4138

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