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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.65 by root, Tue Sep 12 22:18:55 2006 UTC vs.
Revision 1.385 by root, Fri Oct 12 19:13:26 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.51 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_init_vars; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 63
22our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
89
90our %CFG;
91
92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
123#############################################################################
124
125=head2 GLOBAL VARIABLES
126
127=over 4
128
129=item $cf::UPTIME
130
131The timestamp of the server start (so not actually an uptime).
132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
150
151=item $cf::TICK
152
153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
165=item %cf::CFG
166
167Configuration for the server, loaded from C</etc/crossfire/config>, or
168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
181
182=back
183
184=cut
25 185
26BEGIN { 186BEGIN {
27 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 188 my $msg = join "", @_;
189
29 $msg .= "\n" 190 $msg .= "\n"
30 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
31 192
32 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
33 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
34 }; 196 };
35} 197}
36 198
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 206
39# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 208# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
42 no strict 'refs'; 216 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 218}
45 219
46$Event::DIED = sub { 220$Event::DIED = sub {
47 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
48}; 222};
49 223
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 224#############################################################################
57# utility functions
58 225
59use JSON::Syck (); # TODO# replace by JSON::PC once working 226=head2 UTILITY FUNCTIONS
60 227
61sub from_json($) { 228=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 229
66sub to_json($) { 230=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 231
68 JSON::Syck::Dump $_[0] 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
69} 251}
252
253=item $ref = cf::from_json $json
254
255Converts a JSON string into the corresponding perl data structure.
256
257=item $json = cf::to_json $ref
258
259Converts a perl data structure into its JSON representation.
260
261=cut
262
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264
265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
409=item cf::sync_job { BLOCK }
410
411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
415
416If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The
418server will be frozen during this time, so the block should either finish
419fast or be very important.
420
421=cut
422
423sub sync_job(&) {
424 my ($job) = @_;
425
426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
429 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/
431
432 LOG llevError, Carp::longmess "sync job";#d#
433
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop;
437
438 my $busy = 1;
439 my @res;
440
441 (async {
442 $Coro::current->desc ("sync job coro");
443 @res = eval { $job->() };
444 warn $@ if $@;
445 undef $busy;
446 })->prio (Coro::PRIO_MAX);
447
448 while ($busy) {
449 Coro::cede or Event::one_event;
450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
458
459 wantarray ? @res : $res[0]
460 } else {
461 # we are in another coroutine, how wonderful, everything just works
462
463 $job->()
464 }
465}
466
467=item $coro = cf::async_ext { BLOCK }
468
469Like async, but this coro is automatically being canceled when the
470extension calling this is being unloaded.
471
472=cut
473
474sub async_ext(&) {
475 my $cb = shift;
476
477 my $coro = &Coro::async ($cb);
478
479 $coro->on_destroy (sub {
480 delete $EXT_CORO{$coro+0};
481 });
482 $EXT_CORO{$coro+0} = $coro;
483
484 $coro
485}
486
487=item fork_call { }, $args
488
489Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
493
494=cut
495
496sub fork_call(&@) {
497 my ($cb, @args) = @_;
498
499 # we seemingly have to make a local copy of the whole thing,
500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
502
503 my @res = Coro::Util::fork_eval {
504 reset_signals;
505 &$cb
506 }, @args;
507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
647}
648
649=back
650
651=cut
70 652
71############################################################################# 653#############################################################################
72# "new" plug-in system
73 654
74=head3 EVENTS AND OBJECT ATTACHMENTS 655=head2 ATTACHABLE OBJECTS
656
657Many objects in crossfire are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods.
660
661In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT).
75 664
76=over 4 665=over 4
77 666
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
91 668
92=item $map->detach ($attachment) 669=item $attachable->detach ($attachment)
93 670
94Attach/detach a pre-registered attachment to a map. 671Attach/detach a pre-registered attachment to a specific object and give it
672the specified key/value pairs as arguments.
95 673
96=item $bool = $object->attached ($name) 674Example, attach a minesweeper attachment to the given object, making it a
67510x10 minesweeper game:
97 676
98=item $bool = $player->attached ($name) 677 $obj->attach (minesweeper => width => 10, height => 10);
99 678
100=item $bool = $map->attached ($name) 679=item $bool = $attachable->attached ($name)
101 680
102Checks wether the named attachment is currently attached to the object. 681Checks wether the named attachment is currently attached to the object.
103 682
104=item cf::attach_global ... 683=item cf::CLASS->attach ...
105 684
106Attach handlers for global events. 685=item cf::CLASS->detach ...
107 686
108This and all following C<attach_*>-functions expect any number of the 687Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 688CLASS. See the next function for an explanation of its arguments.
689
690You can attach to global events by using the C<cf::global> class.
691
692Example, log all player logins:
693
694 cf::player->attach (
695 on_login => sub {
696 my ($pl) = @_;
697 ...
698 },
699 );
700
701Example, attach to the jeweler skill:
702
703 cf::object->attach (
704 type => cf::SKILL,
705 subtype => cf::SK_JEWELER,
706 on_use_skill => sub {
707 my ($sk, $ob, $part, $dir, $msg) = @_;
708 ...
709 },
710 );
711
712=item cf::CLASS::attachment $name, ...
713
714Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment.
716
717Some classes such as crossfire maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name.
719
720These calls expect any number of the following handler/hook descriptions:
110 721
111=over 4 722=over 4
112 723
113=item prio => $number 724=item prio => $number
114 725
116by another C<prio> setting). Lower priority handlers get executed 727by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 728earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 729registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 730unless you know what you are doing.
120 731
732=item type => $type
733
734(Only for C<< cf::object->attach >> calls), limits the attachment to the
735given type of objects only (the additional parameter C<subtype> can be
736used to further limit to the given subtype).
737
121=item on_I<event> => \&cb 738=item on_I<event> => \&cb
122 739
123Call the given code reference whenever the named event happens (event is 740Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 741something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 742handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 751package and register them. Only handlers for eevents supported by the
135object/class are recognised. 752object/class are recognised.
136 753
137=back 754=back
138 755
139=item cf::attach_to_type $object_type, $subtype, ... 756Example, define an attachment called "sockpuppet" that calls the given
757event handler when a monster attacks:
140 758
141Attach handlers for a specific object type (e.g. TRANSPORT) and 759 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 760 on_skill_attack => sub {
143type. 761 my ($self, $victim) = @_;
144 762 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 763 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 764 }
366}
367 765
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 766=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 767
394Just because you have a perl object does not mean that the corresponding 768Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 769C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 770valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 771can be used to test for existence of the C object part without causing an
398exception. 772exception.
399 773
774=cut
775
776# the following variables are defined in .xs and must not be re-created
777our @CB_GLOBAL = (); # registry for all global events
778our @CB_ATTACHABLE = (); # registry for all attachables
779our @CB_OBJECT = (); # all objects (should not be used except in emergency)
780our @CB_PLAYER = ();
781our @CB_CLIENT = ();
782our @CB_TYPE = (); # registry for type (cf-object class) based events
783our @CB_MAP = ();
784
785my %attachment;
786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
793sub _attach_cb($$$$) {
794 my ($registry, $event, $prio, $cb) = @_;
795
796 use sort 'stable';
797
798 $cb = [$prio, $cb];
799
800 @{$registry->[$event]} = sort
801 { $a->[0] cmp $b->[0] }
802 @{$registry->[$event] || []}, $cb;
803}
804
805# hack
806my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
807
808# attach handles attaching event callbacks
809# the only thing the caller has to do is pass the correct
810# registry (== where the callback attaches to).
811sub _attach {
812 my ($registry, $klass, @arg) = @_;
813
814 my $object_type;
815 my $prio = 0;
816 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
817
818 #TODO: get rid of this hack
819 if ($attachable_klass{$klass}) {
820 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
821 }
822
823 while (@arg) {
824 my $type = shift @arg;
825
826 if ($type eq "prio") {
827 $prio = shift @arg;
828
829 } elsif ($type eq "type") {
830 $object_type = shift @arg;
831 $registry = $CB_TYPE[$object_type] ||= [];
832
833 } elsif ($type eq "subtype") {
834 defined $object_type or Carp::croak "subtype specified without type";
835 my $object_subtype = shift @arg;
836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
837
838 } elsif ($type eq "package") {
839 my $pkg = shift @arg;
840
841 while (my ($name, $id) = each %cb_id) {
842 if (my $cb = $pkg->can ($name)) {
843 _attach_cb $registry, $id, $prio, $cb;
844 }
845 }
846
847 } elsif (exists $cb_id{$type}) {
848 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
849
850 } elsif (ref $type) {
851 warn "attaching objects not supported, ignoring.\n";
852
853 } else {
854 shift @arg;
855 warn "attach argument '$type' not supported, ignoring.\n";
856 }
857 }
858}
859
860sub _object_attach {
861 my ($obj, $name, %arg) = @_;
862
863 return if exists $obj->{_attachment}{$name};
864
865 if (my $attach = $attachment{$name}) {
866 my $registry = $obj->registry;
867
868 for (@$attach) {
869 my ($klass, @attach) = @$_;
870 _attach $registry, $klass, @attach;
871 }
872
873 $obj->{$name} = \%arg;
874 } else {
875 warn "object uses attachment '$name' which is not available, postponing.\n";
876 }
877
878 $obj->{_attachment}{$name} = undef;
879}
880
881sub cf::attachable::attach {
882 if (ref $_[0]) {
883 _object_attach @_;
884 } else {
885 _attach shift->_attach_registry, @_;
886 }
887 _recalc_want;
888};
889
890# all those should be optimised
891sub cf::attachable::detach {
892 my ($obj, $name) = @_;
893
894 if (ref $obj) {
895 delete $obj->{_attachment}{$name};
896 reattach ($obj);
897 } else {
898 Carp::croak "cannot, currently, detach class attachments";
899 }
900 _recalc_want;
901};
902
903sub cf::attachable::attached {
904 my ($obj, $name) = @_;
905
906 exists $obj->{_attachment}{$name}
907}
908
909for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
910 eval "#line " . __LINE__ . " 'cf.pm'
911 sub cf::\L$klass\E::_attach_registry {
912 (\\\@CB_$klass, KLASS_$klass)
913 }
914
915 sub cf::\L$klass\E::attachment {
916 my \$name = shift;
917
918 \$attachment{\$name} = [[KLASS_$klass, \@_]];
919 }
920 ";
921 die if $@;
922}
923
924our $override;
925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
926
927sub override {
928 $override = 1;
929 @INVOKE_RESULTS = (@_);
930}
931
932sub do_invoke {
933 my $event = shift;
934 my $callbacks = shift;
935
936 @INVOKE_RESULTS = ();
937
938 local $override;
939
940 for (@$callbacks) {
941 eval { &{$_->[1]} };
942
943 if ($@) {
944 warn "$@";
945 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
946 override;
947 }
948
949 return 1 if $override;
950 }
951
952 0
953}
954
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
956
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958
959Generate an object-specific event with the given arguments.
960
961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
962removed in future versions), and there is no public API to access override
963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
964
400=back 965=back
401 966
402=cut 967=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 968
408############################################################################# 969#############################################################################
409# object support 970# object support
971#
410 972
411sub instantiate { 973sub _can_merge {
412 my ($obj, $data) = @_; 974 my ($ob1, $ob2) = @_;
413 975
414 $data = from_json $data; 976 return 1;#d#
415 977
416 for (@$data) { 978 #todo#d# kill yourself and do some recursive checking manually without storable
417 my ($name, $args) = @$_; 979 sync_job {
418 980 my $guard = Coro::Storable::guard;
419 $obj->attach ($name, %{$args || {} }); 981 local $Storable::canonical = 1;
982 my $fob1 = Storable::freeze $ob1;
983 my $fob2 = Storable::freeze $ob2;
984 $fob1 eq $fob2
420 } 985 }
421} 986}
422 987
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 988sub reattach {
989 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 990 my ($obj) = @_;
991
992 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
993
426 my $registry = $obj->registry; 994 my $registry = $obj->registry;
427 995
428 @$registry = (); 996 @$registry = ();
429 997
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 998 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 999
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 1000 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 1001 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 1002 for (@$attach) {
435 my ($klass, @attach) = @$_; 1003 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 1004 _attach $registry, $klass, @attach;
437 } 1005 }
438 } else { 1006 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 1007 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 1008 }
441 } 1009 }
442} 1010}
443 1011
444sub object_freezer_save { 1012cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 1013 prio => -1000000,
1014 on_instantiate => sub {
1015 my ($obj, $data) = @_;
1016
1017 $data = from_json $data;
1018
1019 for (@$data) {
1020 my ($name, $args) = @$_;
1021
1022 $obj->attach ($name, %{$args || {} });
1023 }
1024 },
1025 on_reattach => \&reattach,
496 on_clone => sub { 1026 on_clone => sub {
497 my ($src, $dst) = @_; 1027 my ($src, $dst) = @_;
498 1028
499 @{$dst->registry} = @{$src->registry}; 1029 @{$dst->registry} = @{$src->registry};
500 1030
501 %$dst = %$src; 1031 %$dst = %$src;
502 1032
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1033 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1034 if exists $src->{_attachment};
505 }, 1035 },
506; 1036);
1037
1038sub object_freezer_save {
1039 my ($filename, $rdata, $objs) = @_;
1040
1041 sync_job {
1042 if (length $$rdata) {
1043 utf8::decode (my $decname = $filename);
1044 warn sprintf "saving %s (%d,%d)\n",
1045 $decname, length $$rdata, scalar @$objs;
1046
1047 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1048 chmod SAVE_MODE, $fh;
1049 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1050 aio_fsync $fh if $cf::USE_FSYNC;
1051 close $fh;
1052
1053 if (@$objs) {
1054 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1055 chmod SAVE_MODE, $fh;
1056 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs };
1057 aio_write $fh, 0, (length $data), $data, 0;
1058 aio_fsync $fh if $cf::USE_FSYNC;
1059 close $fh;
1060 aio_rename "$filename.pst~", "$filename.pst";
1061 }
1062 } else {
1063 aio_unlink "$filename.pst";
1064 }
1065
1066 aio_rename "$filename~", $filename;
1067 } else {
1068 warn "FATAL: $filename~: $!\n";
1069 }
1070 } else {
1071 aio_unlink $filename;
1072 aio_unlink "$filename.pst";
1073 }
1074 };
1075}
1076
1077sub object_freezer_as_string {
1078 my ($rdata, $objs) = @_;
1079
1080 use Data::Dumper;
1081
1082 $$rdata . Dumper $objs
1083}
1084
1085sub object_thawer_load {
1086 my ($filename) = @_;
1087
1088 my ($data, $av);
1089
1090 (aio_load $filename, $data) >= 0
1091 or return;
1092
1093 unless (aio_stat "$filename.pst") {
1094 (aio_load "$filename.pst", $av) >= 0
1095 or return;
1096
1097 my $st = eval { Coro::Storable::thaw $av }
1098 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1099 $av = $st->{objs};
1100 }
1101
1102 utf8::decode (my $decname = $filename);
1103 warn sprintf "loading %s (%d,%d)\n",
1104 $decname, length $data, scalar @{$av || []};
1105
1106 ($data, $av)
1107}
1108
1109=head2 COMMAND CALLBACKS
1110
1111=over 4
1112
1113=cut
507 1114
508############################################################################# 1115#############################################################################
509# old plug-in events 1116# command handling &c
510 1117
511sub inject_event { 1118=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1119
515 my $cb = $hook[$event_code]{$extension} 1120Register a callback for execution when the client sends the user command
516 or return; 1121$name.
517 1122
518 &$cb 1123=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1124
540sub register_command { 1125sub register_command {
541 my ($name, $time, $cb) = @_; 1126 my ($name, $cb) = @_;
542 1127
543 my $caller = caller; 1128 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1129 #warn "registering command '$name/$time' to '$caller'";
545 1130
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1131 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1132}
1133
1134=item cf::register_extcmd $name => \&callback($pl,$packet);
1135
1136Register a callback for execution when the client sends an (synchronous)
1137extcmd packet. Ext commands will be processed in the order they are
1138received by the server, like other user commands. The first argument is
1139the logged-in player. Ext commands can only be processed after a player
1140has logged in successfully.
1141
1142If the callback returns something, it is sent back as if reply was being
1143called.
1144
1145=item cf::register_exticmd $name => \&callback($ns,$packet);
1146
1147Register a callback for execution when the client sends an (asynchronous)
1148exticmd packet. Exti commands are processed by the server as soon as they
1149are received, i.e. out of order w.r.t. other commands. The first argument
1150is a client socket. Exti commands can be received anytime, even before
1151log-in.
1152
1153If the callback returns something, it is sent back as if reply was being
1154called.
1155
1156=cut
549 1157
550sub register_extcmd { 1158sub register_extcmd {
551 my ($name, $cb) = @_; 1159 my ($name, $cb) = @_;
552 1160
553 my $caller = caller; 1161 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1162}
558 1163
559sub register { 1164sub register_exticmd {
560 my ($base, $pkg) = @_; 1165 my ($name, $cb) = @_;
561 1166
562 #TODO 1167 $EXTICMD{$name} = $cb;
563} 1168}
564 1169
565sub load_extension { 1170cf::player->attach (
566 my ($path) = @_; 1171 on_command => sub {
1172 my ($pl, $name, $params) = @_;
567 1173
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1174 my $cb = $COMMAND{$name}
569 my $base = $1; 1175 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1176
574 warn "loading '$path' into '$pkg'\n"; 1177 for my $cmd (@$cb) {
575 1178 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 } 1179 }
1180
1181 cf::override;
619 } 1182 },
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub { 1183 on_extcmd => sub {
654 my ($pl, $buf) = @_; 1184 my ($pl, $buf) = @_;
655 1185
656 my $msg = eval { from_json $buf }; 1186 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
657 1187
658 if (ref $msg) { 1188 if (ref $msg) {
1189 my ($type, $reply, @payload) =
1190 "ARRAY" eq ref $msg
1191 ? @$msg
1192 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1193
1194 my @reply;
1195
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1196 if (my $cb = $EXTCMD{$type}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1197 @reply = $cb->($pl, @payload);
661 $pl->ext_reply ($msg->{msgid}, %reply); 1198 }
1199
1200 $pl->ext_reply ($reply, @reply)
1201 if $reply;
1202
1203 } else {
1204 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1205 }
1206
1207 cf::override;
1208 },
1209);
1210
1211sub load_extensions {
1212 cf::sync_job {
1213 my %todo;
1214
1215 for my $path (<$LIBDIR/*.ext>) {
1216 next unless -r $path;
1217
1218 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1219 my $base = $1;
1220 my $pkg = $1;
1221 $pkg =~ s/[^[:word:]]/_/g;
1222 $pkg = "ext::$pkg";
1223
1224 open my $fh, "<:utf8", $path
1225 or die "$path: $!";
1226
1227 my $source = do { local $/; <$fh> };
1228
1229 my %ext = (
1230 path => $path,
1231 base => $base,
1232 pkg => $pkg,
1233 );
1234
1235 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1236 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1237
1238 $ext{source} =
1239 "package $pkg; use strict; use utf8;\n"
1240 . "#line 1 \"$path\"\n{\n"
1241 . $source
1242 . "\n};\n1";
1243
1244 $todo{$base} = \%ext;
1245 }
1246
1247 my %done;
1248 while (%todo) {
1249 my $progress;
1250
1251 while (my ($k, $v) = each %todo) {
1252 for (split /,\s*/, $v->{meta}{depends}) {
1253 goto skip
1254 unless exists $done{$_};
1255 }
1256
1257 warn "... loading '$k' into '$v->{pkg}'\n";
1258
1259 unless (eval $v->{source}) {
1260 my $msg = $@ ? "$v->{path}: $@\n"
1261 : "$v->{base}: extension inactive.\n";
1262
1263 if (exists $v->{meta}{mandatory}) {
1264 warn $msg;
1265 warn "mandatory extension failed to load, exiting.\n";
1266 exit 1;
1267 }
1268
1269 warn $msg;
1270 }
1271
1272 $done{$k} = delete $todo{$k};
1273 push @EXTS, $v->{pkg};
1274 $progress = 1;
1275 }
1276
1277 skip:
1278 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1279 unless $progress;
1280 }
1281 };
1282}
1283
1284#############################################################################
1285
1286=back
1287
1288=head2 CORE EXTENSIONS
1289
1290Functions and methods that extend core crossfire objects.
1291
1292=cut
1293
1294package cf::player;
1295
1296use Coro::AIO;
1297
1298=head3 cf::player
1299
1300=over 4
1301
1302=item cf::player::num_playing
1303
1304Returns the official number of playing players, as per the Crossfire metaserver rules.
1305
1306=cut
1307
1308sub num_playing {
1309 scalar grep
1310 $_->ob->map
1311 && !$_->hidden
1312 && !$_->ob->flag (cf::FLAG_WIZ),
1313 cf::player::list
1314}
1315
1316=item cf::player::find $login
1317
1318Returns the given player object, loading it if necessary (might block).
1319
1320=cut
1321
1322sub playerdir($) {
1323 "$PLAYERDIR/"
1324 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1325}
1326
1327sub path($) {
1328 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1329
1330 (playerdir $login) . "/playerdata"
1331}
1332
1333sub find_active($) {
1334 $cf::PLAYER{$_[0]}
1335 and $cf::PLAYER{$_[0]}->active
1336 and $cf::PLAYER{$_[0]}
1337}
1338
1339sub exists($) {
1340 my ($login) = @_;
1341
1342 $cf::PLAYER{$login}
1343 or cf::sync_job { !aio_stat path $login }
1344}
1345
1346sub find($) {
1347 return $cf::PLAYER{$_[0]} || do {
1348 my $login = $_[0];
1349
1350 my $guard = cf::lock_acquire "user_find:$login";
1351
1352 $cf::PLAYER{$_[0]} || do {
1353 # rename old playerfiles to new ones
1354 #TODO: remove when no longer required
1355 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1356 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1357 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1358 aio_unlink +(playerdir $login) . "/$login.pl";
1359
1360 my $f = new_from_file cf::object::thawer path $login
1361 or return;
1362
1363 my $pl = cf::player::load_pl $f
1364 or return;
1365 local $cf::PLAYER_LOADING{$login} = $pl;
1366 $f->resolve_delayed_derefs;
1367 $cf::PLAYER{$login} = $pl
1368 }
1369 }
1370}
1371
1372sub save($) {
1373 my ($pl) = @_;
1374
1375 return if $pl->{deny_save};
1376
1377 my $path = path $pl;
1378 my $guard = cf::lock_acquire "user_save:$path";
1379
1380 return if $pl->{deny_save};
1381
1382 aio_mkdir playerdir $pl, 0770;
1383 $pl->{last_save} = $cf::RUNTIME;
1384
1385 $pl->save_pl ($path);
1386 cf::cede_to_tick;
1387}
1388
1389sub new($) {
1390 my ($login) = @_;
1391
1392 my $self = create;
1393
1394 $self->ob->name ($login);
1395 $self->{deny_save} = 1;
1396
1397 $cf::PLAYER{$login} = $self;
1398
1399 $self
1400}
1401
1402=item $player->send_msg ($channel, $msg, $color, [extra...])
1403
1404=cut
1405
1406sub send_msg {
1407 my $ns = shift->ns
1408 or return;
1409 $ns->send_msg (@_);
1410}
1411
1412=item $pl->quit_character
1413
1414Nukes the player without looking back. If logged in, the connection will
1415be destroyed. May block for a long time.
1416
1417=cut
1418
1419sub quit_character {
1420 my ($pl) = @_;
1421
1422 my $name = $pl->ob->name;
1423
1424 $pl->{deny_save} = 1;
1425 $pl->password ("*"); # this should lock out the player until we nuked the dir
1426
1427 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1428 $pl->deactivate;
1429 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1430 $pl->ns->destroy if $pl->ns;
1431
1432 my $path = playerdir $pl;
1433 my $temp = "$path~$cf::RUNTIME~deleting~";
1434 aio_rename $path, $temp;
1435 delete $cf::PLAYER{$pl->ob->name};
1436 $pl->destroy;
1437
1438 my $prefix = qr<^~\Q$name\E/>;
1439
1440 # nuke player maps
1441 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1442
1443 IO::AIO::aio_rmtree $temp;
1444}
1445
1446=item $pl->kick
1447
1448Kicks a player out of the game. This destroys the connection.
1449
1450=cut
1451
1452sub kick {
1453 my ($pl, $kicker) = @_;
1454
1455 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1456 $pl->killer ("kicked");
1457 $pl->ns->destroy;
1458}
1459
1460=item cf::player::list_logins
1461
1462Returns am arrayref of all valid playernames in the system, can take a
1463while and may block, so not sync_job-capable, ever.
1464
1465=cut
1466
1467sub list_logins {
1468 my $dirs = aio_readdir $PLAYERDIR
1469 or return [];
1470
1471 my @logins;
1472
1473 for my $login (@$dirs) {
1474 my $path = path $login;
1475
1476 # a .pst is a dead give-away for a valid player
1477 unless (-e "$path.pst") {
1478 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1479 aio_read $fh, 0, 512, my $buf, 0 or next;
1480 $buf !~ /^password -------------$/m or next; # official not-valid tag
1481 }
1482
1483 utf8::decode $login;
1484 push @logins, $login;
1485 }
1486
1487 \@logins
1488}
1489
1490=item $player->maps
1491
1492Returns an arrayref of map paths that are private for this
1493player. May block.
1494
1495=cut
1496
1497sub maps($) {
1498 my ($pl) = @_;
1499
1500 $pl = ref $pl ? $pl->ob->name : $pl;
1501
1502 my $files = aio_readdir playerdir $pl
1503 or return;
1504
1505 my @paths;
1506
1507 for (@$files) {
1508 utf8::decode $_;
1509 next if /\.(?:pl|pst)$/;
1510 next unless /^$PATH_SEP/o;
1511
1512 push @paths, cf::map::normalise "~$pl/$_";
1513 }
1514
1515 \@paths
1516}
1517
1518=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1519
1520Expand crossfire pod fragments into protocol xml.
1521
1522=cut
1523
1524sub expand_cfpod {
1525 ((my $self), (local $_)) = @_;
1526
1527 # escape & and <
1528 s/&/&amp;/g;
1529 s/(?<![BIUGHT])</&lt;/g;
1530
1531 # this is buggy, it needs to properly take care of nested <'s
1532
1533 1 while
1534 # replace B<>, I<>, U<> etc.
1535 s/B<([^\>]*)>/<b>$1<\/b>/
1536 || s/I<([^\>]*)>/<i>$1<\/i>/
1537 || s/U<([^\>]*)>/<u>$1<\/u>/
1538 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1539 # replace G<male|female> tags
1540 || s{G<([^>|]*)\|([^>]*)>}{
1541 $self->gender ? $2 : $1
1542 }ge
1543 # replace H<hint text>
1544 || s{H<([^\>]*)>}
1545 {
1546 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1547 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1548 "")
1549 [$self->{hintmode}]
1550 }ge;
1551
1552 # create single paragraphs (very hackish)
1553 s/(?<=\S)\n(?=\w)/ /g;
1554
1555 # compress some whitespace
1556 s/\s+\n/\n/g; # ws line-ends
1557 s/\n\n+/\n/g; # double lines
1558 s/^\n+//; # beginning lines
1559 s/\n+$//; # ending lines
1560
1561 $_
1562}
1563
1564sub hintmode {
1565 $_[0]{hintmode} = $_[1] if @_ > 1;
1566 $_[0]{hintmode}
1567}
1568
1569=item $player->ext_reply ($msgid, @msg)
1570
1571Sends an ext reply to the player.
1572
1573=cut
1574
1575sub ext_reply($$@) {
1576 my ($self, $id, @msg) = @_;
1577
1578 $self->ns->ext_reply ($id, @msg)
1579}
1580
1581=item $player->ext_msg ($type, @msg)
1582
1583Sends an ext event to the client.
1584
1585=cut
1586
1587sub ext_msg($$@) {
1588 my ($self, $type, @msg) = @_;
1589
1590 $self->ns->ext_msg ($type, @msg);
1591}
1592
1593=head3 cf::region
1594
1595=over 4
1596
1597=cut
1598
1599package cf::region;
1600
1601=item cf::region::find_by_path $path
1602
1603Tries to decuce the likely region for a map knowing only its path.
1604
1605=cut
1606
1607sub find_by_path($) {
1608 my ($path) = @_;
1609
1610 my ($match, $specificity);
1611
1612 for my $region (list) {
1613 if ($region->{match} && $path =~ $region->{match}) {
1614 ($match, $specificity) = ($region, $region->specificity)
1615 if $region->specificity > $specificity;
1616 }
1617 }
1618
1619 $match
1620}
1621
1622=back
1623
1624=head3 cf::map
1625
1626=over 4
1627
1628=cut
1629
1630package cf::map;
1631
1632use Fcntl;
1633use Coro::AIO;
1634
1635use overload
1636 '""' => \&as_string,
1637 fallback => 1;
1638
1639our $MAX_RESET = 3600;
1640our $DEFAULT_RESET = 3000;
1641
1642sub generate_random_map {
1643 my ($self, $rmp) = @_;
1644 # mit "rum" bekleckern, nicht
1645 $self->_create_random_map (
1646 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1647 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1648 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1649 $rmp->{exit_on_final_map},
1650 $rmp->{xsize}, $rmp->{ysize},
1651 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1652 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1653 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1654 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1655 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1656 (cf::region::find $rmp->{region}), $rmp->{custom}
1657 )
1658}
1659
1660=item cf::map->register ($regex, $prio)
1661
1662Register a handler for the map path matching the given regex at the
1663givne priority (higher is better, built-in handlers have priority 0, the
1664default).
1665
1666=cut
1667
1668sub register {
1669 my (undef, $regex, $prio) = @_;
1670 my $pkg = caller;
1671
1672 no strict;
1673 push @{"$pkg\::ISA"}, __PACKAGE__;
1674
1675 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1676}
1677
1678# also paths starting with '/'
1679$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1680
1681sub thawer_merge {
1682 my ($self, $merge) = @_;
1683
1684 # we have to keep some variables in memory intact
1685 local $self->{path};
1686 local $self->{load_path};
1687
1688 $self->SUPER::thawer_merge ($merge);
1689}
1690
1691sub normalise {
1692 my ($path, $base) = @_;
1693
1694 $path = "$path"; # make sure its a string
1695
1696 $path =~ s/\.map$//;
1697
1698 # map plan:
1699 #
1700 # /! non-realised random map exit (special hack!)
1701 # {... are special paths that are not being touched
1702 # ?xxx/... are special absolute paths
1703 # ?random/... random maps
1704 # /... normal maps
1705 # ~user/... per-player map of a specific user
1706
1707 $path =~ s/$PATH_SEP/\//go;
1708
1709 # treat it as relative path if it starts with
1710 # something that looks reasonable
1711 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1712 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1713
1714 $base =~ s{[^/]+/?$}{};
1715 $path = "$base/$path";
1716 }
1717
1718 for ($path) {
1719 redo if s{//}{/};
1720 redo if s{/\.?/}{/};
1721 redo if s{/[^/]+/\.\./}{/};
1722 }
1723
1724 $path
1725}
1726
1727sub new_from_path {
1728 my (undef, $path, $base) = @_;
1729
1730 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1731
1732 $path = normalise $path, $base;
1733
1734 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1735 if ($path =~ $EXT_MAP{$pkg}[1]) {
1736 my $self = bless cf::map::new, $pkg;
1737 $self->{path} = $path; $self->path ($path);
1738 $self->init; # pass $1 etc.
1739 return $self;
1740 }
1741 }
1742
1743 Carp::cluck "unable to resolve path '$path' (base '$base').";
1744 ()
1745}
1746
1747sub init {
1748 my ($self) = @_;
1749
1750 $self
1751}
1752
1753sub as_string {
1754 my ($self) = @_;
1755
1756 "$self->{path}"
1757}
1758
1759# the displayed name, this is a one way mapping
1760sub visible_name {
1761 &as_string
1762}
1763
1764# the original (read-only) location
1765sub load_path {
1766 my ($self) = @_;
1767
1768 "$MAPDIR/$self->{path}.map"
1769}
1770
1771# the temporary/swap location
1772sub save_path {
1773 my ($self) = @_;
1774
1775 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1776 "$TMPDIR/$path.map"
1777}
1778
1779# the unique path, undef == no special unique path
1780sub uniq_path {
1781 my ($self) = @_;
1782
1783 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1784 "$UNIQUEDIR/$path"
1785}
1786
1787# and all this just because we cannot iterate over
1788# all maps in C++...
1789sub change_all_map_light {
1790 my ($change) = @_;
1791
1792 $_->change_map_light ($change)
1793 for grep $_->outdoor, values %cf::MAP;
1794}
1795
1796sub decay_objects {
1797 my ($self) = @_;
1798
1799 return if $self->{deny_reset};
1800
1801 $self->do_decay_objects;
1802}
1803
1804sub unlink_save {
1805 my ($self) = @_;
1806
1807 utf8::encode (my $save = $self->save_path);
1808 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1809 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1810}
1811
1812sub load_header_from($) {
1813 my ($self, $path) = @_;
1814
1815 utf8::encode $path;
1816 my $f = new_from_file cf::object::thawer $path
1817 or return;
1818
1819 $self->_load_header ($f)
1820 or return;
1821
1822 local $MAP_LOADING{$self->{path}} = $self;
1823 $f->resolve_delayed_derefs;
1824
1825 $self->{load_path} = $path;
1826
1827 1
1828}
1829
1830sub load_header_orig {
1831 my ($self) = @_;
1832
1833 $self->load_header_from ($self->load_path)
1834}
1835
1836sub load_header_temp {
1837 my ($self) = @_;
1838
1839 $self->load_header_from ($self->save_path)
1840}
1841
1842sub prepare_temp {
1843 my ($self) = @_;
1844
1845 $self->last_access ((delete $self->{last_access})
1846 || $cf::RUNTIME); #d#
1847 # safety
1848 $self->{instantiate_time} = $cf::RUNTIME
1849 if $self->{instantiate_time} > $cf::RUNTIME;
1850}
1851
1852sub prepare_orig {
1853 my ($self) = @_;
1854
1855 $self->{load_original} = 1;
1856 $self->{instantiate_time} = $cf::RUNTIME;
1857 $self->last_access ($cf::RUNTIME);
1858 $self->instantiate;
1859}
1860
1861sub load_header {
1862 my ($self) = @_;
1863
1864 if ($self->load_header_temp) {
1865 $self->prepare_temp;
1866 } else {
1867 $self->load_header_orig
1868 or return;
1869 $self->prepare_orig;
1870 }
1871
1872 $self->{deny_reset} = 1
1873 if $self->no_reset;
1874
1875 $self->default_region (cf::region::find_by_path $self->{path})
1876 unless $self->default_region;
1877
1878 1
1879}
1880
1881sub find;
1882sub find {
1883 my ($path, $origin) = @_;
1884
1885 $path = normalise $path, $origin && $origin->path;
1886
1887 cf::lock_wait "map_data:$path";#d#remove
1888 cf::lock_wait "map_find:$path";
1889
1890 $cf::MAP{$path} || do {
1891 my $guard1 = cf::lock_acquire "map_find:$path";
1892 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1893
1894 my $map = new_from_path cf::map $path
1895 or return;
1896
1897 $map->{last_save} = $cf::RUNTIME;
1898
1899 $map->load_header
1900 or return;
1901
1902 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1903 # doing this can freeze the server in a sync job, obviously
1904 #$cf::WAIT_FOR_TICK->wait;
1905 undef $guard1;
1906 undef $guard2;
1907 $map->reset;
1908 return find $path;
1909 }
1910
1911 $cf::MAP{$path} = $map
1912 }
1913}
1914
1915sub pre_load { }
1916sub post_load { }
1917
1918sub load {
1919 my ($self) = @_;
1920
1921 local $self->{deny_reset} = 1; # loading can take a long time
1922
1923 my $path = $self->{path};
1924
1925 {
1926 my $guard = cf::lock_acquire "map_data:$path";
1927
1928 return unless $self->valid;
1929 return unless $self->in_memory == cf::MAP_SWAPPED;
1930
1931 $self->in_memory (cf::MAP_LOADING);
1932
1933 $self->alloc;
1934
1935 $self->pre_load;
1936 cf::cede_to_tick;
1937
1938 my $f = new_from_file cf::object::thawer $self->{load_path};
1939 $f->skip_block;
1940 $self->_load_objects ($f)
1941 or return;
1942
1943 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1944 if delete $self->{load_original};
1945
1946 if (my $uniq = $self->uniq_path) {
1947 utf8::encode $uniq;
1948 unless (aio_stat $uniq) {
1949 if (my $f = new_from_file cf::object::thawer $uniq) {
1950 $self->clear_unique_items;
1951 $self->_load_objects ($f);
1952 $f->resolve_delayed_derefs;
662 } 1953 }
663 } 1954 }
664 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 } 1955 }
667 1956
668 cf::override; 1957 $f->resolve_delayed_derefs;
1958
1959 cf::cede_to_tick;
1960 # now do the right thing for maps
1961 $self->link_multipart_objects;
1962 $self->difficulty ($self->estimate_difficulty)
1963 unless $self->difficulty;
1964 cf::cede_to_tick;
1965
1966 unless ($self->{deny_activate}) {
1967 $self->decay_objects;
1968 $self->fix_auto_apply;
1969 $self->update_buttons;
1970 cf::cede_to_tick;
1971 $self->set_darkness_map;
1972 cf::cede_to_tick;
1973 $self->activate;
1974 }
1975
1976 $self->{last_save} = $cf::RUNTIME;
1977 $self->last_access ($cf::RUNTIME);
1978
1979 $self->in_memory (cf::MAP_IN_MEMORY);
669 }, 1980 }
670;
671 1981
672############################################################################# 1982 $self->post_load;
673# load/save/clean perl data associated with a map 1983}
674 1984
675*cf::mapsupport::on_clean = sub { 1985sub customise_for {
1986 my ($self, $ob) = @_;
1987
1988 return find "~" . $ob->name . "/" . $self->{path}
1989 if $self->per_player;
1990
1991# return find "?party/" . $ob->name . "/" . $self->{path}
1992# if $self->per_party;
1993
1994 $self
1995}
1996
1997# find and load all maps in the 3x3 area around a map
1998sub load_neighbours {
676 my ($map) = @_; 1999 my ($map) = @_;
677 2000
678 my $path = $map->tmpname; 2001 my @neigh; # diagonal neighbours
679 defined $path or return;
680 2002
681 unlink "$path.pst"; 2003 for (0 .. 3) {
682}; 2004 my $neigh = $map->tile_path ($_)
2005 or next;
2006 $neigh = find $neigh, $map
2007 or next;
2008 $neigh->load;
683 2009
684attach_to_maps prio => -10000, package => cf::mapsupport::; 2010 push @neigh,
2011 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2012 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2013 }
685 2014
686############################################################################# 2015 for (grep defined $_->[0], @neigh) {
687# load/save perl data associated with player->ob objects 2016 my ($path, $origin) = @$_;
688 2017 my $neigh = find $path, $origin
689sub all_objects(@) { 2018 or next;
690 @_, map all_objects ($_->inv), @_ 2019 $neigh->load;
2020 }
691} 2021}
692 2022
693# TODO: compatibility cruft, remove when no longer needed 2023sub find_sync {
694attach_to_players 2024 my ($path, $origin) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 2025
698 for my $o (all_objects $pl->ob) { 2026 cf::sync_job { find $path, $origin }
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2027}
700 $o->set_ob_key_value ("_perl_data");
701 2028
702 %$o = %{ Storable::thaw pack "H*", $value }; 2029sub do_load_sync {
2030 my ($map) = @_;
2031
2032 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2033 if $Coro::current == $Coro::main;
2034
2035 cf::sync_job { $map->load };
2036}
2037
2038our %MAP_PREFETCH;
2039our $MAP_PREFETCHER = undef;
2040
2041sub find_async {
2042 my ($path, $origin, $load) = @_;
2043
2044 $path = normalise $path, $origin && $origin->{path};
2045
2046 if (my $map = $cf::MAP{$path}) {
2047 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2048 }
2049
2050 $MAP_PREFETCH{$path} |= $load;
2051
2052 $MAP_PREFETCHER ||= cf::async {
2053 $Coro::current->{desc} = "map prefetcher";
2054
2055 while (%MAP_PREFETCH) {
2056 while (my ($k, $v) = each %MAP_PREFETCH) {
2057 if (my $map = find $k) {
2058 $map->load if $v;
2059 }
2060
2061 delete $MAP_PREFETCH{$k};
703 } 2062 }
704 } 2063 }
2064 undef $MAP_PREFETCHER;
2065 };
2066 $MAP_PREFETCHER->prio (6);
2067
2068 ()
2069}
2070
2071sub save {
2072 my ($self) = @_;
2073
2074 my $lock = cf::lock_acquire "map_data:$self->{path}";
2075
2076 $self->{last_save} = $cf::RUNTIME;
2077
2078 return unless $self->dirty;
2079
2080 my $save = $self->save_path; utf8::encode $save;
2081 my $uniq = $self->uniq_path; utf8::encode $uniq;
2082
2083 $self->{load_path} = $save;
2084
2085 return if $self->{deny_save};
2086
2087 local $self->{last_access} = $self->last_access;#d#
2088
2089 cf::async {
2090 $Coro::current->{desc} = "map player save";
2091 $_->contr->save for $self->players;
2092 };
2093
2094 if ($uniq) {
2095 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2096 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2097 } else {
2098 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
705 }, 2099 }
706;
707
708#############################################################################
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 2100}
721 2101
2102sub swap_out {
2103 my ($self) = @_;
2104
2105 # save first because save cedes
2106 $self->save;
2107
2108 my $lock = cf::lock_acquire "map_data:$self->{path}";
2109
2110 return if $self->players;
2111 return if $self->in_memory != cf::MAP_IN_MEMORY;
2112 return if $self->{deny_save};
2113
2114 $self->in_memory (cf::MAP_SWAPPED);
2115
2116 $self->deactivate;
2117 $_->clear_links_to ($self) for values %cf::MAP;
2118 $self->clear;
2119}
2120
2121sub reset_at {
2122 my ($self) = @_;
2123
2124 # TODO: safety, remove and allow resettable per-player maps
2125 return 1e99 if $self->{deny_reset};
2126
2127 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2128 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2129
2130 $time + $to
2131}
2132
2133sub should_reset {
2134 my ($self) = @_;
2135
2136 $self->reset_at <= $cf::RUNTIME
2137}
2138
2139sub reset {
2140 my ($self) = @_;
2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
2144 return if $self->players;
2145
2146 warn "resetting map ", $self->path;
2147
2148 $self->in_memory (cf::MAP_SWAPPED);
2149
2150 # need to save uniques path
2151 unless ($self->{deny_save}) {
2152 my $uniq = $self->uniq_path; utf8::encode $uniq;
2153
2154 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2155 if $uniq;
2156 }
2157
2158 delete $cf::MAP{$self->path};
2159
2160 $self->deactivate;
2161 $_->clear_links_to ($self) for values %cf::MAP;
2162 $self->clear;
2163
2164 $self->unlink_save;
2165 $self->destroy;
2166}
2167
2168my $nuke_counter = "aaaa";
2169
2170sub nuke {
2171 my ($self) = @_;
2172
2173 {
2174 my $lock = cf::lock_acquire "map_data:$self->{path}";
2175
2176 delete $cf::MAP{$self->path};
2177
2178 $self->unlink_save;
2179
2180 bless $self, "cf::map";
2181 delete $self->{deny_reset};
2182 $self->{deny_save} = 1;
2183 $self->reset_timeout (1);
2184 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2185
2186 $cf::MAP{$self->path} = $self;
2187 }
2188
2189 $self->reset; # polite request, might not happen
2190}
2191
2192=item $maps = cf::map::tmp_maps
2193
2194Returns an arrayref with all map paths of currently instantiated and saved
2195maps. May block.
2196
2197=cut
2198
2199sub tmp_maps() {
2200 [
2201 map {
2202 utf8::decode $_;
2203 /\.map$/
2204 ? normalise $_
2205 : ()
2206 } @{ aio_readdir $TMPDIR or [] }
2207 ]
2208}
2209
2210=item $maps = cf::map::random_maps
2211
2212Returns an arrayref with all map paths of currently instantiated and saved
2213random maps. May block.
2214
2215=cut
2216
2217sub random_maps() {
2218 [
2219 map {
2220 utf8::decode $_;
2221 /\.map$/
2222 ? normalise "?random/$_"
2223 : ()
2224 } @{ aio_readdir $RANDOMDIR or [] }
2225 ]
2226}
2227
2228=item cf::map::unique_maps
2229
2230Returns an arrayref of paths of all shared maps that have
2231instantiated unique items. May block.
2232
2233=cut
2234
2235sub unique_maps() {
2236 [
2237 map {
2238 utf8::decode $_;
2239 /\.map$/
2240 ? normalise $_
2241 : ()
2242 } @{ aio_readdir $UNIQUEDIR or [] }
2243 ]
2244}
2245
2246package cf;
2247
2248=back
2249
2250=head3 cf::object
2251
2252=cut
2253
2254package cf::object;
2255
2256=over 4
2257
2258=item $ob->inv_recursive
2259
2260Returns the inventory of the object _and_ their inventories, recursively.
2261
2262=cut
2263
2264sub inv_recursive_;
2265sub inv_recursive_ {
2266 map { $_, inv_recursive_ $_->inv } @_
2267}
2268
2269sub inv_recursive {
2270 inv_recursive_ inv $_[0]
2271}
2272
2273=item $ref = $ob->ref
2274
2275creates and returns a persistent reference to an objetc that can be stored as a string.
2276
2277=item $ob = cf::object::deref ($refstring)
2278
2279returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2280even if the object actually exists. May block.
2281
2282=cut
2283
2284sub deref {
2285 my ($ref) = @_;
2286
2287 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2288 my ($uuid, $name) = ($1, $2);
2289 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2290 or return;
2291 $pl->ob->uuid eq $uuid
2292 or return;
2293
2294 $pl->ob
2295 } else {
2296 warn "$ref: cannot resolve object reference\n";
2297 undef
2298 }
2299}
2300
2301package cf;
2302
2303=back
2304
2305=head3 cf::object::player
2306
2307=over 4
2308
722=item $player->reply ($npc, $msg[, $flags]) 2309=item $player_object->reply ($npc, $msg[, $flags])
723 2310
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2311Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 2312can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 2313dialogue with the given NPC character.
727 2314
728=cut 2315=cut
729 2316
730# rough implementation of a future "reply" method that works 2317# rough implementation of a future "reply" method that works
731# with dialog boxes. 2318# with dialog boxes.
2319#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 2320sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 2321 my ($self, $npc, $msg, $flags) = @_;
734 2322
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2323 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 2324
737 if ($self->{record_replies}) { 2325 if ($self->{record_replies}) {
738 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2326 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2327
739 } else { 2328 } else {
2329 my $pl = $self->contr;
2330
2331 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2332 my $dialog = $pl->{npc_dialog};
2333 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2334
2335 } else {
740 $msg = $npc->name . " says: $msg" if $npc; 2336 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 2337 $self->message ($msg, $flags);
2338 }
2339 }
2340}
2341
2342=item $object->send_msg ($channel, $msg, $color, [extra...])
2343
2344=cut
2345
2346sub cf::object::send_msg {
2347 my $pl = shift->contr
2348 or return;
2349 $pl->send_msg (@_);
2350}
2351
2352=item $player_object->may ("access")
2353
2354Returns wether the given player is authorized to access resource "access"
2355(e.g. "command_wizcast").
2356
2357=cut
2358
2359sub cf::object::player::may {
2360 my ($self, $access) = @_;
2361
2362 $self->flag (cf::FLAG_WIZ) ||
2363 (ref $cf::CFG{"may_$access"}
2364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2365 : $cf::CFG{"may_$access"})
2366}
2367
2368=item $player_object->enter_link
2369
2370Freezes the player and moves him/her to a special map (C<{link}>).
2371
2372The player should be reasonably safe there for short amounts of time. You
2373I<MUST> call C<leave_link> as soon as possible, though.
2374
2375Will never block.
2376
2377=item $player_object->leave_link ($map, $x, $y)
2378
2379Moves the player out of the special C<{link}> map onto the specified
2380map. If the map is not valid (or omitted), the player will be moved back
2381to the location he/she was before the call to C<enter_link>, or, if that
2382fails, to the emergency map position.
2383
2384Might block.
2385
2386=cut
2387
2388sub link_map {
2389 unless ($LINK_MAP) {
2390 $LINK_MAP = cf::map::find "{link}"
2391 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2392 $LINK_MAP->load;
2393 }
2394
2395 $LINK_MAP
2396}
2397
2398sub cf::object::player::enter_link {
2399 my ($self) = @_;
2400
2401 $self->deactivate_recursive;
2402
2403 return if UNIVERSAL::isa $self->map, "ext::map_link";
2404
2405 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2406 if $self->map && $self->map->{path} ne "{link}";
2407
2408 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2409}
2410
2411sub cf::object::player::leave_link {
2412 my ($self, $map, $x, $y) = @_;
2413
2414 return unless $self->contr->active;
2415
2416 my $link_pos = delete $self->{_link_pos};
2417
2418 unless ($map) {
2419 # restore original map position
2420 ($map, $x, $y) = @{ $link_pos || [] };
2421 $map = cf::map::find $map;
2422
2423 unless ($map) {
2424 ($map, $x, $y) = @$EMERGENCY_POSITION;
2425 $map = cf::map::find $map
2426 or die "FATAL: cannot load emergency map\n";
2427 }
2428 }
2429
2430 ($x, $y) = (-1, -1)
2431 unless (defined $x) && (defined $y);
2432
2433 # use -1 or undef as default coordinates, not 0, 0
2434 ($x, $y) = ($map->enter_x, $map->enter_y)
2435 if $x <=0 && $y <= 0;
2436
2437 $map->load;
2438 $map->load_neighbours;
2439
2440 return unless $self->contr->active;
2441 $self->activate_recursive;
2442
2443 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2444 $self->enter_map ($map, $x, $y);
2445}
2446
2447=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2448
2449Moves the player to the given map-path and coordinates by first freezing
2450her, loading and preparing them map, calling the provided $check callback
2451that has to return the map if sucecssful, and then unfreezes the player on
2452the new (success) or old (failed) map position. In either case, $done will
2453be called at the end of this process.
2454
2455=cut
2456
2457our $GOTOGEN;
2458
2459sub cf::object::player::goto {
2460 my ($self, $path, $x, $y, $check, $done) = @_;
2461
2462 # do generation counting so two concurrent goto's will be executed in-order
2463 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2464
2465 $self->enter_link;
2466
2467 (async {
2468 $Coro::current->{desc} = "player::goto $path $x $y";
2469
2470 # *tag paths override both path and x|y
2471 if ($path =~ /^\*(.*)$/) {
2472 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2473 my $ob = $obs[rand @obs];
2474
2475 # see if we actually can go there
2476 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2477 $ob = $obs[rand @obs];
2478 } else {
2479 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2480 }
2481 # else put us there anyways for now #d#
2482
2483 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2484 } else {
2485 ($path, $x, $y) = (undef, undef, undef);
2486 }
2487 }
2488
2489 my $map = eval {
2490 my $map = defined $path ? cf::map::find $path : undef;
2491
2492 if ($map) {
2493 $map = $map->customise_for ($self);
2494 $map = $check->($map) if $check && $map;
2495 } else {
2496 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2497 }
2498
2499 $map
2500 };
2501
2502 if ($@) {
2503 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2504 LOG llevError | logBacktrace, Carp::longmess $@;
2505 }
2506
2507 if ($gen == $self->{_goto_generation}) {
2508 delete $self->{_goto_generation};
2509 $self->leave_link ($map, $x, $y);
2510 }
2511
2512 $done->() if $done;
2513 })->prio (1);
2514}
2515
2516=item $player_object->enter_exit ($exit_object)
2517
2518=cut
2519
2520sub parse_random_map_params {
2521 my ($spec) = @_;
2522
2523 my $rmp = { # defaults
2524 xsize => (cf::rndm 15, 40),
2525 ysize => (cf::rndm 15, 40),
2526 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2527 #layout => string,
742 } 2528 };
743}
744 2529
2530 for (split /\n/, $spec) {
2531 my ($k, $v) = split /\s+/, $_, 2;
2532
2533 $rmp->{lc $k} = $v if (length $k) && (length $v);
2534 }
2535
2536 $rmp
2537}
2538
2539sub prepare_random_map {
2540 my ($exit) = @_;
2541
2542 my $guard = cf::lock_acquire "exit_prepare:$exit";
2543
2544 # all this does is basically replace the /! path by
2545 # a new random map path (?random/...) with a seed
2546 # that depends on the exit object
2547
2548 my $rmp = parse_random_map_params $exit->msg;
2549
2550 if ($exit->map) {
2551 $rmp->{region} = $exit->region->name;
2552 $rmp->{origin_map} = $exit->map->path;
2553 $rmp->{origin_x} = $exit->x;
2554 $rmp->{origin_y} = $exit->y;
2555 }
2556
2557 $rmp->{random_seed} ||= $exit->random_seed;
2558
2559 my $data = cf::to_json $rmp;
2560 my $md5 = Digest::MD5::md5_hex $data;
2561 my $meta = "$RANDOMDIR/$md5.meta";
2562
2563 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2564 aio_write $fh, 0, (length $data), $data, 0;
2565 undef $fh;
2566 aio_rename "$meta~", $meta;
2567
2568 $exit->slaying ("?random/$md5");
2569 $exit->msg (undef);
2570 }
2571}
2572
2573sub cf::object::player::enter_exit {
2574 my ($self, $exit) = @_;
2575
2576 return unless $self->type == cf::PLAYER;
2577
2578 if ($exit->slaying eq "/!") {
2579 #TODO: this should de-fi-ni-te-ly not be a sync-job
2580 # the problem is that $exit might not survive long enough
2581 # so it needs to be done right now, right here
2582 cf::sync_job { prepare_random_map $exit };
2583 }
2584
2585 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2586 my $hp = $exit->stats->hp;
2587 my $sp = $exit->stats->sp;
2588
2589 $self->enter_link;
2590
2591 # if exit is damned, update players death & WoR home-position
2592 $self->contr->savebed ($slaying, $hp, $sp)
2593 if $exit->flag (FLAG_DAMNED);
2594
2595 (async {
2596 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2597
2598 $self->deactivate_recursive; # just to be sure
2599 unless (eval {
2600 $self->goto ($slaying, $hp, $sp);
2601
2602 1;
2603 }) {
2604 $self->message ("Something went wrong deep within the crossfire server. "
2605 . "I'll try to bring you back to the map you were before. "
2606 . "Please report this to the dungeon master!",
2607 cf::NDI_UNIQUE | cf::NDI_RED);
2608
2609 warn "ERROR in enter_exit: $@";
2610 $self->leave_link;
2611 }
2612 })->prio (1);
2613}
2614
2615=head3 cf::client
2616
2617=over 4
2618
2619=item $client->send_drawinfo ($text, $flags)
2620
2621Sends a drawinfo packet to the client. Circumvents output buffering so
2622should not be used under normal circumstances.
2623
2624=cut
2625
2626sub cf::client::send_drawinfo {
2627 my ($self, $text, $flags) = @_;
2628
2629 utf8::encode $text;
2630 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2631}
2632
2633=item $client->send_msg ($channel, $msg, $color, [extra...])
2634
2635Send a drawinfo or msg packet to the client, formatting the msg for the
2636client if neccessary. C<$type> should be a string identifying the type of
2637the message, with C<log> being the default. If C<$color> is negative, suppress
2638the message unless the client supports the msg packet.
2639
2640=cut
2641
2642our %CHANNEL = (
2643 "c/identify" => {
2644 id => "infobox",
2645 title => "Identify",
2646 reply => undef,
2647 tooltip => "Items recently identified",
2648 },
2649 "c/examine" => {
2650 id => "infobox",
2651 title => "Examine",
2652 reply => undef,
2653 tooltip => "Signs and other items you examined",
2654 },
2655 "c/lookat" => {
2656 id => "infobox",
2657 title => "Look",
2658 reply => undef,
2659 tooltip => "What you saw there",
2660 },
2661);
2662
2663sub cf::client::send_msg {
2664 my ($self, $channel, $msg, $color, @extra) = @_;
2665
2666 $msg = $self->pl->expand_cfpod ($msg);
2667
2668 $color &= cf::NDI_CLIENT_MASK; # just in case...
2669
2670 # check predefined channels, for the benefit of C
2671 if ($CHANNEL{$channel}) {
2672 $channel = $CHANNEL{$channel};
2673
2674 $self->ext_msg (channel_info => $channel)
2675 if $self->can_msg;
2676
2677 $channel = $channel->{id};
2678
2679 } elsif (ref $channel) {
2680 # send meta info to client, if not yet sent
2681 unless (exists $self->{channel}{$channel->{id}}) {
2682 $self->{channel}{$channel->{id}} = $channel;
2683 $self->ext_msg (channel_info => $channel)
2684 if $self->can_msg;
2685 }
2686
2687 $channel = $channel->{id};
2688 }
2689
2690 return unless @extra || length $msg;
2691
2692 if ($self->can_msg) {
2693 # default colour, mask it out
2694 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2695 if $color & cf::NDI_DEF;
2696
2697 $self->send_packet ("msg " . $self->{json_coder}->encode (
2698 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2699 } else {
2700 if ($color >= 0) {
2701 # replace some tags by gcfclient-compatible ones
2702 for ($msg) {
2703 1 while
2704 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2705 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2706 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2707 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2708 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2709 }
2710
2711 $color &= cf::NDI_COLOR_MASK;
2712
2713 utf8::encode $msg;
2714
2715 if (0 && $msg =~ /\[/) {
2716 # COMMAND/INFO
2717 $self->send_packet ("drawextinfo $color 10 8 $msg")
2718 } else {
2719 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2720 $self->send_packet ("drawinfo $color $msg")
2721 }
2722 }
2723 }
2724}
2725
2726=item $client->ext_msg ($type, @msg)
2727
2728Sends an ext event to the client.
2729
2730=cut
2731
2732sub cf::client::ext_msg($$@) {
2733 my ($self, $type, @msg) = @_;
2734
2735 if ($self->extcmd == 2) {
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2737 } elsif ($self->extcmd == 1) { # TODO: remove
2738 push @msg, msgtype => "event_$type";
2739 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2740 }
2741}
2742
745=item $player->ext_reply ($msgid, $msgtype, %msg) 2743=item $client->ext_reply ($msgid, @msg)
746 2744
747Sends an ext reply to the player. 2745Sends an ext reply to the client.
748 2746
749=cut 2747=cut
750 2748
751sub cf::player::ext_reply($$$%) { 2749sub cf::client::ext_reply($$@) {
752 my ($self, $id, %msg) = @_; 2750 my ($self, $id, @msg) = @_;
753 2751
754 $msg{msgid} = $id; 2752 if ($self->extcmd == 2) {
755 2753 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
756 $self->send ("ext " . to_json \%msg); 2754 } elsif ($self->extcmd == 1) {
2755 #TODO: version 1, remove
2756 unshift @msg, msgtype => "reply", msgid => $id;
2757 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2758 }
757} 2759}
758 2760
759############################################################################# 2761=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 2762
2763Queues a query to the client, calling the given callback with
2764the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2765C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2766
2767Queries can fail, so check the return code. Or don't, as queries will
2768become reliable at some point in the future.
2769
2770=cut
2771
2772sub cf::client::query {
2773 my ($self, $flags, $text, $cb) = @_;
2774
2775 return unless $self->state == ST_PLAYING
2776 || $self->state == ST_SETUP
2777 || $self->state == ST_CUSTOM;
2778
2779 $self->state (ST_CUSTOM);
2780
2781 utf8::encode $text;
2782 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2783
2784 $self->send_packet ($self->{query_queue}[0][0])
2785 if @{ $self->{query_queue} } == 1;
2786
2787 1
2788}
2789
2790cf::client->attach (
2791 on_connect => sub {
2792 my ($ns) = @_;
2793
2794 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2795 },
2796 on_reply => sub {
2797 my ($ns, $msg) = @_;
2798
2799 # this weird shuffling is so that direct followup queries
2800 # get handled first
2801 my $queue = delete $ns->{query_queue}
2802 or return; # be conservative, not sure how that can happen, but we saw a crash here
2803
2804 (shift @$queue)->[1]->($msg);
2805 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2806
2807 push @{ $ns->{query_queue} }, @$queue;
2808
2809 if (@{ $ns->{query_queue} } == @$queue) {
2810 if (@$queue) {
2811 $ns->send_packet ($ns->{query_queue}[0][0]);
2812 } else {
2813 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2814 }
2815 }
2816 },
2817 on_exticmd => sub {
2818 my ($ns, $buf) = @_;
2819
2820 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2821
2822 if (ref $msg) {
2823 my ($type, $reply, @payload) =
2824 "ARRAY" eq ref $msg
2825 ? @$msg
2826 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2827
2828 my @reply;
2829
2830 if (my $cb = $EXTICMD{$type}) {
2831 @reply = $cb->($ns, @payload);
2832 }
2833
2834 $ns->ext_reply ($reply, @reply)
2835 if $reply;
2836
2837 } else {
2838 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2839 }
2840
2841 cf::override;
2842 },
2843);
2844
2845=item $client->async (\&cb)
2846
2847Create a new coroutine, running the specified callback. The coroutine will
2848be automatically cancelled when the client gets destroyed (e.g. on logout,
2849or loss of connection).
2850
2851=cut
2852
2853sub cf::client::async {
2854 my ($self, $cb) = @_;
2855
2856 my $coro = &Coro::async ($cb);
2857
2858 $coro->on_destroy (sub {
2859 delete $self->{_coro}{$coro+0};
2860 });
2861
2862 $self->{_coro}{$coro+0} = $coro;
2863
2864 $coro
2865}
2866
2867cf::client->attach (
2868 on_destroy => sub {
2869 my ($ns) = @_;
2870
2871 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2872 },
2873);
2874
2875=back
2876
2877
2878=head2 SAFE SCRIPTING
2879
2880Functions that provide a safe environment to compile and execute
2881snippets of perl code without them endangering the safety of the server
2882itself. Looping constructs, I/O operators and other built-in functionality
2883is not available in the safe scripting environment, and the number of
2884functions and methods that can be called is greatly reduced.
2885
2886=cut
761 2887
762our $safe = new Safe "safe"; 2888our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 2889our $safe_hole = new Safe::Hole;
764 2890
765$SIG{FPE} = 'IGNORE'; 2891$SIG{FPE} = 'IGNORE';
766 2892
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2893$safe->permit_only (Opcode::opset qw(
2894 :base_core :base_mem :base_orig :base_math
2895 grepstart grepwhile mapstart mapwhile
2896 sort time
2897));
768 2898
769# here we export the classes and methods available to script code 2899# here we export the classes and methods available to script code
770 2900
2901=pod
2902
2903The following functions and methods are available within a safe environment:
2904
2905 cf::object
2906 contr pay_amount pay_player map x y force_find force_add destroy
2907 insert remove name archname title slaying race decrease_ob_nr
2908
2909 cf::object::player
2910 player
2911
2912 cf::player
2913 peaceful
2914
2915 cf::map
2916 trigger
2917
2918=cut
2919
771for ( 2920for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 2921 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2922 insert remove inv name archname title slaying race
2923 decrease_ob_nr destroy)],
773 ["cf::object::player" => qw(player)], 2924 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 2925 ["cf::player" => qw(peaceful)],
2926 ["cf::map" => qw(trigger)],
775) { 2927) {
776 no strict 'refs'; 2928 no strict 'refs';
777 my ($pkg, @funs) = @$_; 2929 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2930 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 2931 for @funs;
780} 2932}
2933
2934=over 4
2935
2936=item @retval = safe_eval $code, [var => value, ...]
2937
2938Compiled and executes the given perl code snippet. additional var/value
2939pairs result in temporary local (my) scalar variables of the given name
2940that are available in the code snippet. Example:
2941
2942 my $five = safe_eval '$first + $second', first => 1, second => 4;
2943
2944=cut
781 2945
782sub safe_eval($;@) { 2946sub safe_eval($;@) {
783 my ($code, %vars) = @_; 2947 my ($code, %vars) = @_;
784 2948
785 my $qcode = $code; 2949 my $qcode = $code;
808 } 2972 }
809 2973
810 wantarray ? @res : $res[0] 2974 wantarray ? @res : $res[0]
811} 2975}
812 2976
2977=item cf::register_script_function $function => $cb
2978
2979Register a function that can be called from within map/npc scripts. The
2980function should be reasonably secure and should be put into a package name
2981like the extension.
2982
2983Example: register a function that gets called whenever a map script calls
2984C<rent::overview>, as used by the C<rent> extension.
2985
2986 cf::register_script_function "rent::overview" => sub {
2987 ...
2988 };
2989
2990=cut
2991
813sub register_script_function { 2992sub register_script_function {
814 my ($fun, $cb) = @_; 2993 my ($fun, $cb) = @_;
815 2994
816 no strict 'refs'; 2995 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2996 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 2997}
819 2998
2999=back
3000
3001=cut
3002
820############################################################################# 3003#############################################################################
3004# the server's init and main functions
821 3005
822=head2 EXTENSION DATABASE SUPPORT 3006sub load_facedata($) {
3007 my ($path) = @_;
823 3008
824Crossfire maintains a very simple database for extension use. It can 3009 # HACK to clear player env face cache, we need some signal framework
825currently store anything that can be serialised using Storable, which 3010 # for this (global event?)
826excludes objects. 3011 %ext::player_env::MUSIC_FACE_CACHE = ();
827 3012
828The parameter C<$family> should best start with the name of the extension 3013 my $enc = JSON::XS->new->utf8->canonical->relaxed;
829using it, it should be unique.
830 3014
831=over 4 3015 warn "loading facedata from $path\n";
832 3016
833=item $hashref = cf::db_get $family 3017 my $facedata;
3018 0 < aio_load $path, $facedata
3019 or die "$path: $!";
834 3020
835Return a hashref for use by the extension C<$family>, which can be 3021 $facedata = Coro::Storable::thaw $facedata;
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838 3022
839=item $value = cf::db_get $family => $key 3023 $facedata->{version} == 2
3024 or cf::cleanup "$path: version mismatch, cannot proceed.";
840 3025
841Returns a single value from the database 3026 # patch in the exptable
842 3027 $facedata->{resource}{"res/exp_table"} = {
843=item cf::db_put $family => $hashref 3028 type => FT_RSRC,
844 3029 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
845Stores the given family hashref into the database. Updates are delayed, if
846you want the data to be synced to disk immediately, use C<cf::db_sync>.
847
848=item cf::db_put $family => $key => $value
849
850Stores the given C<$value> in the family hash. Updates are delayed, if you
851want the data to be synced to disk immediately, use C<cf::db_sync>.
852
853=item cf::db_dirty
854
855Marks the database as dirty, to be updated at a later time.
856
857=item cf::db_sync
858
859Immediately write the database to disk I<if it is dirty>.
860
861=cut
862
863{
864 my $db;
865 my $path = cf::datadir . "/database.pst";
866
867 sub db_load() {
868 warn "loading database $path\n";#d# remove later
869 $db = stat $path ? Storable::retrieve $path : { };
870 } 3030 };
3031 cf::cede_to_tick;
871 3032
872 my $pid; 3033 {
3034 my $faces = $facedata->{faceinfo};
873 3035
874 sub db_save() { 3036 while (my ($face, $info) = each %$faces) {
875 warn "saving database $path\n";#d# remove later 3037 my $idx = (cf::face::find $face) || cf::face::alloc $face;
876 waitpid $pid, 0 if $pid; 3038 cf::face::set_visibility $idx, $info->{visibility};
877 unless ($pid = fork) { 3039 cf::face::set_magicmap $idx, $info->{magicmap};
878 $db->{_meta}{version} = 1; 3040 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
879 Storable::nstore $db, "$path~"; 3041 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
880 rename "$path~", $path; 3042
881 cf::_exit 0 if defined $pid; 3043 cf::cede_to_tick;
3044 }
3045
3046 while (my ($face, $info) = each %$faces) {
3047 next unless $info->{smooth};
3048 my $idx = cf::face::find $face
3049 or next;
3050 if (my $smooth = cf::face::find $info->{smooth}) {
3051 cf::face::set_smooth $idx, $smooth;
3052 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3053 } else {
3054 warn "smooth face '$info->{smooth}' not found for face '$face'";
3055 }
3056
3057 cf::cede_to_tick;
3058 }
3059 }
3060
3061 {
3062 my $anims = $facedata->{animinfo};
3063
3064 while (my ($anim, $info) = each %$anims) {
3065 cf::anim::set $anim, $info->{frames}, $info->{facings};
3066 cf::cede_to_tick;
3067 }
3068
3069 cf::anim::invalidate_all; # d'oh
3070 }
3071
3072 {
3073 # TODO: for gcfclient pleasure, we should give resources
3074 # that gcfclient doesn't grok a >10000 face index.
3075 my $res = $facedata->{resource};
3076
3077 my $soundconf = delete $res->{"res/sound.conf"};
3078
3079 while (my ($name, $info) = each %$res) {
3080 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3081 my $data;
3082
3083 if ($info->{type} & 1) {
3084 # prepend meta info
3085
3086 my $meta = $enc->encode ({
3087 name => $name,
3088 %{ $info->{meta} || {} },
3089 });
3090
3091 $data = pack "(w/a*)*", $meta, $info->{data};
3092 } else {
3093 $data = $info->{data};
3094 }
3095
3096 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3097 cf::face::set_type $idx, $info->{type};
3098
3099 cf::cede_to_tick;
3100 }
3101
3102 if ($soundconf) {
3103 $soundconf = $enc->decode (delete $soundconf->{data});
3104
3105 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3106 my $sound = $soundconf->{compat}[$_]
3107 or next;
3108
3109 my $face = cf::face::find "sound/$sound->[1]";
3110 cf::sound::set $sound->[0] => $face;
3111 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3112 }
3113
3114 while (my ($k, $v) = each %{$soundconf->{event}}) {
3115 my $face = cf::face::find "sound/$v";
3116 cf::sound::set $k => $face;
3117 }
3118 }
3119 }
3120
3121 1
3122}
3123
3124register_exticmd fx_want => sub {
3125 my ($ns, $want) = @_;
3126
3127 while (my ($k, $v) = each %$want) {
3128 $ns->fx_want ($k, $v);
3129 }
3130};
3131
3132sub reload_regions {
3133 # HACK to clear player env face cache, we need some signal framework
3134 # for this (global event?)
3135 %ext::player_env::MUSIC_FACE_CACHE = ();
3136
3137 load_resource_file "$MAPDIR/regions"
3138 or die "unable to load regions file\n";
3139
3140 for (cf::region::list) {
3141 $_->{match} = qr/$_->{match}/
3142 if exists $_->{match};
3143 }
3144}
3145
3146sub reload_facedata {
3147 load_facedata "$DATADIR/facedata"
3148 or die "unable to load facedata\n";
3149}
3150
3151sub reload_archetypes {
3152 load_resource_file "$DATADIR/archetypes"
3153 or die "unable to load archetypes\n";
3154 #d# NEED to laod twice to resolve forward references
3155 # this really needs to be done in an extra post-pass
3156 # (which needs to be synchronous, so solve it differently)
3157 load_resource_file "$DATADIR/archetypes"
3158 or die "unable to load archetypes\n";
3159}
3160
3161sub reload_treasures {
3162 load_resource_file "$DATADIR/treasures"
3163 or die "unable to load treasurelists\n";
3164}
3165
3166sub reload_resources {
3167 warn "reloading resource files...\n";
3168
3169 reload_regions;
3170 reload_facedata;
3171 #reload_archetypes;#d#
3172 reload_archetypes;
3173 reload_treasures;
3174
3175 warn "finished reloading resource files\n";
3176}
3177
3178sub init {
3179 reload_resources;
3180}
3181
3182sub reload_config {
3183 open my $fh, "<:utf8", "$CONFDIR/config"
3184 or return;
3185
3186 local $/;
3187 *CFG = YAML::Syck::Load <$fh>;
3188
3189 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3190
3191 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3192 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3193
3194 if (exists $CFG{mlockall}) {
3195 eval {
3196 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3197 and die "WARNING: m(un)lockall failed: $!\n";
882 } 3198 };
3199 warn $@ if $@;
883 } 3200 }
3201}
884 3202
885 my $dirty; 3203sub main {
886 3204 # we must not ever block the main coroutine
887 sub db_sync() { 3205 local $Coro::idle = sub {
888 db_save if $dirty; 3206 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
889 undef $dirty; 3207 (async {
890 } 3208 $Coro::current->{desc} = "IDLE BUG HANDLER";
891 3209 Event::one_event;
892 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 3210 })->prio (Coro::PRIO_MAX);
893 db_sync;
894 }); 3211 };
895 3212
896 sub db_dirty() { 3213 reload_config;
897 $dirty = 1; 3214 db_init;
898 $idle->start; 3215 load_extensions;
899 }
900 3216
901 sub db_get($;$) { 3217 $TICK_WATCHER->start;
902 @_ >= 2 3218 Event::loop;
903 ? $db->{$_[0]}{$_[1]}
904 : ($db->{$_[0]} ||= { })
905 }
906
907 sub db_put($$;$) {
908 if (@_ >= 3) {
909 $db->{$_[0]}{$_[1]} = $_[2];
910 } else {
911 $db->{$_[0]} = $_[1];
912 }
913 db_dirty;
914 }
915} 3219}
916 3220
917############################################################################# 3221#############################################################################
918# the server's main() 3222# initialisation and cleanup
919 3223
920sub main { 3224# install some emergency cleanup handlers
921 db_load; 3225BEGIN {
922 load_extensions; 3226 for my $signal (qw(INT HUP TERM)) {
923 Event::loop; 3227 Event->signal (
3228 reentrant => 0,
3229 data => WF_AUTOCANCEL,
3230 signal => $signal,
3231 prio => 0,
3232 cb => sub {
3233 cf::cleanup "SIG$signal";
3234 },
3235 );
3236 }
924} 3237}
925 3238
926############################################################################# 3239sub write_runtime {
927# initialisation 3240 my $runtime = "$LOCALDIR/runtime";
928 3241
929sub _perl_reload(&) { 3242 # first touch the runtime file to show we are still running:
3243 # the fsync below can take a very very long time.
3244
3245 IO::AIO::aio_utime $runtime, undef, undef;
3246
3247 my $guard = cf::lock_acquire "write_runtime";
3248
3249 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3250 or return;
3251
3252 my $value = $cf::RUNTIME + 90 + 10;
3253 # 10 is the runtime save interval, for a monotonic clock
3254 # 60 allows for the watchdog to kill the server.
3255
3256 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3257 and return;
3258
3259 # always fsync - this file is important
3260 aio_fsync $fh
3261 and return;
3262
3263 # touch it again to show we are up-to-date
3264 aio_utime $fh, undef, undef;
3265
3266 close $fh
3267 or return;
3268
3269 aio_rename "$runtime~", $runtime
3270 and return;
3271
3272 warn "runtime file written.\n";
3273
3274 1
3275}
3276
3277sub emergency_save() {
3278 my $freeze_guard = cf::freeze_mainloop;
3279
3280 warn "enter emergency perl save\n";
3281
3282 cf::sync_job {
3283 # use a peculiar iteration method to avoid tripping on perl
3284 # refcount bugs in for. also avoids problems with players
3285 # and maps saved/destroyed asynchronously.
3286 warn "begin emergency player save\n";
3287 for my $login (keys %cf::PLAYER) {
3288 my $pl = $cf::PLAYER{$login} or next;
3289 $pl->valid or next;
3290 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3291 $pl->save;
3292 }
3293 warn "end emergency player save\n";
3294
3295 warn "begin emergency map save\n";
3296 for my $path (keys %cf::MAP) {
3297 my $map = $cf::MAP{$path} or next;
3298 $map->valid or next;
3299 $map->save;
3300 }
3301 warn "end emergency map save\n";
3302
3303 warn "begin emergency database checkpoint\n";
3304 BDB::db_env_txn_checkpoint $DB_ENV;
3305 warn "end emergency database checkpoint\n";
3306 };
3307
3308 warn "leave emergency perl save\n";
3309}
3310
3311sub post_cleanup {
930 my ($msg) = @_; 3312 my ($make_core) = @_;
931 3313
932 $msg->("reloading..."); 3314 warn Carp::longmess "post_cleanup backtrace"
3315 if $make_core;
3316}
933 3317
934 eval { 3318sub do_reload_perl() {
935 # cancel all watchers 3319 # can/must only be called in main
3320 if ($Coro::current != $Coro::main) {
3321 warn "can only reload from main coroutine";
3322 return;
3323 }
3324
3325 warn "reloading...";
3326
3327 warn "entering sync_job";
3328
3329 cf::sync_job {
3330 cf::write_runtime; # external watchdog should not bark
3331 cf::emergency_save;
3332 cf::write_runtime; # external watchdog should not bark
3333
3334 warn "syncing database to disk";
3335 BDB::db_env_txn_checkpoint $DB_ENV;
3336
3337 # if anything goes wrong in here, we should simply crash as we already saved
3338
3339 warn "cancelling all WF_AUTOCANCEL watchers";
936 $_->cancel for Event::all_watchers; 3340 for (Event::all_watchers) {
3341 $_->cancel if $_->data & WF_AUTOCANCEL;
3342 }
937 3343
938 # unload all extensions 3344 warn "flushing outstanding aio requests";
939 for (@exts) { 3345 for (;;) {
940 $msg->("unloading <$_>"); 3346 BDB::flush;
941 unload_extension $_; 3347 IO::AIO::flush;
3348 Coro::cede;
3349 last unless IO::AIO::nreqs || BDB::nreqs;
3350 warn "iterate...";
3351 }
3352
3353 ++$RELOAD;
3354
3355 warn "cancelling all extension coros";
3356 $_->cancel for values %EXT_CORO;
3357 %EXT_CORO = ();
3358
3359 warn "removing commands";
3360 %COMMAND = ();
3361
3362 warn "removing ext/exti commands";
3363 %EXTCMD = ();
3364 %EXTICMD = ();
3365
3366 warn "unloading/nuking all extensions";
3367 for my $pkg (@EXTS) {
3368 warn "... unloading $pkg";
3369
3370 if (my $cb = $pkg->can ("unload")) {
3371 eval {
3372 $cb->($pkg);
3373 1
3374 } or warn "$pkg unloaded, but with errors: $@";
942 } 3375 }
943 3376
3377 warn "... nuking $pkg";
3378 Symbol::delete_package $pkg;
3379 }
3380
944 # unload all modules loaded from $LIBDIR 3381 warn "unloading all perl modules loaded from $LIBDIR";
945 while (my ($k, $v) = each %INC) { 3382 while (my ($k, $v) = each %INC) {
946 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3383 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
947 3384
948 $msg->("removing <$k>"); 3385 warn "... unloading $k";
949 delete $INC{$k}; 3386 delete $INC{$k};
950 3387
951 $k =~ s/\.pm$//; 3388 $k =~ s/\.pm$//;
952 $k =~ s/\//::/g; 3389 $k =~ s/\//::/g;
953 3390
956 } 3393 }
957 3394
958 Symbol::delete_package $k; 3395 Symbol::delete_package $k;
959 } 3396 }
960 3397
961 # sync database to disk
962 cf::db_sync;
963
964 # get rid of safe::, as good as possible 3398 warn "getting rid of safe::, as good as possible";
965 Symbol::delete_package "safe::$_" 3399 Symbol::delete_package "safe::$_"
966 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3400 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
967 3401
968 # remove register_script_function callbacks
969 # TODO
970
971 # unload cf.pm "a bit" 3402 warn "unloading cf.pm \"a bit\"";
972 delete $INC{"cf.pm"}; 3403 delete $INC{"cf.pm"};
3404 delete $INC{"cf/pod.pm"};
973 3405
974 # don't, removes xs symbols, too, 3406 # don't, removes xs symbols, too,
975 # and global variables created in xs 3407 # and global variables created in xs
976 #Symbol::delete_package __PACKAGE__; 3408 #Symbol::delete_package __PACKAGE__;
977 3409
978 # reload cf.pm 3410 warn "unload completed, starting to reload now";
3411
979 $msg->("reloading cf.pm"); 3412 warn "reloading cf.pm";
980 require cf; 3413 require cf;
3414 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
981 3415
982 # load database again 3416 warn "loading config and database again";
983 cf::db_load; 3417 cf::reload_config;
984 3418
985 # load extensions 3419 warn "loading extensions";
986 $msg->("load extensions");
987 cf::load_extensions; 3420 cf::load_extensions;
988 3421
989 # reattach attachments to objects 3422 warn "reattaching attachments to objects/players";
990 $msg->("reattach"); 3423 _global_reattach; # objects, sockets
991 _global_reattach; 3424 warn "reattaching attachments to maps";
3425 reattach $_ for values %MAP;
3426 warn "reattaching attachments to players";
3427 reattach $_ for values %PLAYER;
3428
3429 warn "leaving sync_job";
3430
3431 1
3432 } or do {
3433 warn $@;
3434 warn "error while reloading, exiting.";
3435 exit 1;
992 }; 3436 };
993 $msg->($@) if $@;
994 3437
995 $msg->("reloaded"); 3438 warn "reloaded";
996}; 3439};
997 3440
998sub perl_reload() { 3441our $RELOAD_WATCHER; # used only during reload
999 _perl_reload { 3442
1000 warn $_[0]; 3443sub reload_perl() {
1001 print "$_[0]\n"; 3444 # doing reload synchronously and two reloads happen back-to-back,
3445 # coro crashes during coro_state_free->destroy here.
3446
3447 $RELOAD_WATCHER ||= Event->timer (
3448 reentrant => 0,
3449 after => 0,
3450 data => WF_AUTOCANCEL,
3451 cb => sub {
3452 do_reload_perl;
3453 undef $RELOAD_WATCHER;
3454 },
1002 }; 3455 );
1003} 3456}
1004 3457
1005register_command "perl-reload", 0, sub { 3458register_command "reload" => sub {
1006 my ($who, $arg) = @_; 3459 my ($who, $arg) = @_;
1007 3460
1008 if ($who->flag (FLAG_WIZ)) { 3461 if ($who->flag (FLAG_WIZ)) {
1009 _perl_reload { 3462 $who->message ("reloading server.");
1010 warn $_[0]; 3463 async {
1011 $who->message ($_[0]); 3464 $Coro::current->{desc} = "perl_reload";
3465 reload_perl;
1012 }; 3466 };
1013 } 3467 }
1014}; 3468};
1015 3469
1016register "<global>", __PACKAGE__;
1017
1018unshift @INC, $LIBDIR; 3470unshift @INC, $LIBDIR;
1019 3471
3472my $bug_warning = 0;
3473
3474our @WAIT_FOR_TICK;
3475our @WAIT_FOR_TICK_BEGIN;
3476
3477sub wait_for_tick {
3478 return unless $TICK_WATCHER->is_active;
3479 return if $Coro::current == $Coro::main;
3480
3481 my $signal = new Coro::Signal;
3482 push @WAIT_FOR_TICK, $signal;
3483 $signal->wait;
3484}
3485
3486sub wait_for_tick_begin {
3487 return unless $TICK_WATCHER->is_active;
3488 return if $Coro::current == $Coro::main;
3489
3490 my $signal = new Coro::Signal;
3491 push @WAIT_FOR_TICK_BEGIN, $signal;
3492 $signal->wait;
3493}
3494
1020$TICK_WATCHER = Event->timer ( 3495$TICK_WATCHER = Event->timer (
3496 reentrant => 0,
3497 parked => 1,
1021 prio => 1, 3498 prio => 0,
1022 at => $NEXT_TICK || 1, 3499 at => $NEXT_TICK || $TICK,
3500 data => WF_AUTOCANCEL,
1023 cb => sub { 3501 cb => sub {
3502 if ($Coro::current != $Coro::main) {
3503 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3504 unless ++$bug_warning > 10;
3505 return;
3506 }
3507
3508 $NOW = $tick_start = Event::time;
3509
1024 cf::server_tick; # one server iteration 3510 cf::server_tick; # one server iteration
1025 3511
1026 my $NOW = Event::time; 3512 $RUNTIME += $TICK;
1027 $NEXT_TICK += $TICK; 3513 $NEXT_TICK += $TICK;
1028 3514
3515 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3516 $NEXT_RUNTIME_WRITE = $NOW + 10;
3517 Coro::async_pool {
3518 $Coro::current->{desc} = "runtime saver";
3519 write_runtime
3520 or warn "ERROR: unable to write runtime file: $!";
3521 };
3522 }
3523
3524 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3525 $sig->send;
3526 }
3527 while (my $sig = shift @WAIT_FOR_TICK) {
3528 $sig->send;
3529 }
3530
3531 $NOW = Event::time;
3532
1029 # if we are delayed by four ticks, skip them all 3533 # if we are delayed by four ticks or more, skip them all
1030 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3534 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1031 3535
1032 $TICK_WATCHER->at ($NEXT_TICK); 3536 $TICK_WATCHER->at ($NEXT_TICK);
1033 $TICK_WATCHER->start; 3537 $TICK_WATCHER->start;
3538
3539 $LOAD = ($NOW - $tick_start) / $TICK;
3540 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3541
3542 _post_tick;
1034 }, 3543 },
1035); 3544);
1036 3545
3546{
3547 BDB::min_parallel 8;
3548 BDB::max_poll_time $TICK * 0.1;
3549 $BDB_POLL_WATCHER = Event->io (
3550 reentrant => 0,
3551 fd => BDB::poll_fileno,
3552 poll => 'r',
3553 prio => 0,
3554 data => WF_AUTOCANCEL,
3555 cb => \&BDB::poll_cb,
3556 );
3557
3558 BDB::set_sync_prepare {
3559 my $status;
3560 my $current = $Coro::current;
3561 (
3562 sub {
3563 $status = $!;
3564 $current->ready; undef $current;
3565 },
3566 sub {
3567 Coro::schedule while defined $current;
3568 $! = $status;
3569 },
3570 )
3571 };
3572
3573 unless ($DB_ENV) {
3574 $DB_ENV = BDB::db_env_create;
3575 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3576 | BDB::LOG_AUTOREMOVE, 1);
3577 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3578 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3579
3580 cf::sync_job {
3581 eval {
3582 BDB::db_env_open
3583 $DB_ENV,
3584 $BDBDIR,
3585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3587 0666;
3588
3589 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3590 };
3591
3592 cf::cleanup "db_env_open(db): $@" if $@;
3593 };
3594 }
3595
3596 $BDB_DEADLOCK_WATCHER = Event->timer (
3597 after => 3,
3598 interval => 1,
3599 hard => 1,
3600 prio => 0,
3601 data => WF_AUTOCANCEL,
3602 cb => sub {
3603 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3604 },
3605 );
3606 $BDB_CHECKPOINT_WATCHER = Event->timer (
3607 after => 11,
3608 interval => 60,
3609 hard => 1,
3610 prio => 0,
3611 data => WF_AUTOCANCEL,
3612 cb => sub {
3613 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3614 },
3615 );
3616 $BDB_TRICKLE_WATCHER = Event->timer (
3617 after => 5,
3618 interval => 10,
3619 hard => 1,
3620 prio => 0,
3621 data => WF_AUTOCANCEL,
3622 cb => sub {
3623 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3624 },
3625 );
3626}
3627
3628{
3629 IO::AIO::min_parallel 8;
3630
3631 undef $Coro::AIO::WATCHER;
3632 IO::AIO::max_poll_time $TICK * 0.1;
3633 $AIO_POLL_WATCHER = Event->io (
3634 reentrant => 0,
3635 data => WF_AUTOCANCEL,
3636 fd => IO::AIO::poll_fileno,
3637 poll => 'r',
3638 prio => 0,
3639 cb => \&IO::AIO::poll_cb,
3640 );
3641}
3642
3643my $_log_backtrace;
3644
3645sub _log_backtrace {
3646 my ($msg, @addr) = @_;
3647
3648 $msg =~ s/\n//;
3649
3650 # limit the # of concurrent backtraces
3651 if ($_log_backtrace < 2) {
3652 ++$_log_backtrace;
3653 async {
3654 $Coro::current->{desc} = "abt $msg";
3655
3656 my @bt = fork_call {
3657 @addr = map { sprintf "%x", $_ } @addr;
3658 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3659 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3660 or die "addr2line: $!";
3661
3662 my @funcs;
3663 my @res = <$fh>;
3664 chomp for @res;
3665 while (@res) {
3666 my ($func, $line) = splice @res, 0, 2, ();
3667 push @funcs, "[$func] $line";
3668 }
3669
3670 @funcs
3671 };
3672
3673 LOG llevInfo, "[ABT] $msg\n";
3674 LOG llevInfo, "[ABT] $_\n" for @bt;
3675 --$_log_backtrace;
3676 };
3677 } else {
3678 LOG llevInfo, "[ABT] $msg\n";
3679 LOG llevInfo, "[ABT] [suppressed]\n";
3680 }
3681}
3682
3683# load additional modules
3684use cf::pod;
3685
3686END { cf::emergency_save }
3687
10371 36881
1038 3689

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