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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC vs.
Revision 1.386 by root, Mon Oct 15 17:50:27 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3; 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
160=cut 230=item dumpval $ref
161 231
162use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
163 252
164=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
165 254
166Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
167 256
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
176 258
177Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
178 260
179=cut 261=cut
180 262
181sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 264
186=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
187 266sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 267
208=item cf::lock_wait $string 268=item cf::lock_wait $string
209 269
210Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
211 271
212=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
213 273
214Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
217returned. 277returned.
218 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
219Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
221 288
222=cut 289=cut
223 290
224our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
225 293
226sub lock_wait($) { 294sub lock_wait($) {
227 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
228 301
229 # wait for lock, if any 302 # wait for lock, if any
230 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 305 Coro::schedule;
238 311
239 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
240 lock_wait $key; 313 lock_wait $key;
241 314
242 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
243 317
244 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
247 } 322 }
248} 323}
249 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
250=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
251 410
252The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
255 415
256If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
259fast or be very important. 419fast or be very important.
262 422
263sub sync_job(&) { 423sub sync_job(&) {
264 my ($job) = @_; 424 my ($job) = @_;
265 425
266 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
267 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
269 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
270 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 435 # (but this is cancel-safe)
272 local $FREEZE = 1; 436 my $freeze_guard = freeze_mainloop;
273 437
274 my $busy = 1; 438 my $busy = 1;
275 my @res; 439 my @res;
276 440
277 (Coro::async { 441 (async {
442 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 443 @res = eval { $job->() };
279 warn $@ if $@; 444 warn $@ if $@;
280 undef $busy; 445 undef $busy;
281 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
282 447
283 while ($busy) { 448 while ($busy) {
284 Coro::cede_notself; 449 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
287 458
288 wantarray ? @res : $res[0] 459 wantarray ? @res : $res[0]
289 } else { 460 } else {
290 # we are in another coroutine, how wonderful, everything just works 461 # we are in another coroutine, how wonderful, everything just works
291 462
292 $job->() 463 $job->()
293 } 464 }
294} 465}
295 466
296=item $coro = cf::coro { BLOCK } 467=item $coro = cf::async_ext { BLOCK }
297 468
298Creates and returns a new coro. This coro is automcatially being canceled 469Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 470extension calling this is being unloaded.
300 471
301=cut 472=cut
302 473
303sub coro(&) { 474sub async_ext(&) {
304 my $cb = shift; 475 my $cb = shift;
305 476
306 my $coro; $coro = async { 477 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 478
313 $coro->on_destroy (sub { 479 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 480 delete $EXT_CORO{$coro+0};
315 }); 481 });
316 $EXT_CORO{$coro+0} = $coro; 482 $EXT_CORO{$coro+0} = $coro;
317 483
318 $coro 484 $coro
319} 485}
320 486
321sub write_runtime { 487=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 488
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 489Executes the given code block with the given arguments in a seperate
325 or return; 490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
326 493
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 494=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 495
331 aio_fsync $fh 496sub fork_call(&@) {
332 and return; 497 my ($cb, @args) = @_;
333 498
334 close $fh 499 # we seemingly have to make a local copy of the whole thing,
335 or return; 500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
336 502
337 aio_rename "$runtime~", $runtime 503 my @res = Coro::Util::fork_eval {
338 and return; 504 reset_signals;
505 &$cb
506 }, @args;
339 507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
340 1 560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 647}
342 648
343=back 649=back
344 650
345=cut 651=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 652
467############################################################################# 653#############################################################################
468 654
469=head2 ATTACHABLE OBJECTS 655=head2 ATTACHABLE OBJECTS
470 656
472attach callbacks/event handlers (a collection of which is called an "attachment") 658attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 659to it. All such attachable objects support the following methods.
474 660
475In the following description, CLASS can be any of C<global>, C<object> 661In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 662C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 663Crossfire TRT).
478 664
479=over 4 665=over 4
480 666
481=item $attachable->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
482 668
596our @CB_TYPE = (); # registry for type (cf-object class) based events 782our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 783our @CB_MAP = ();
598 784
599my %attachment; 785my %attachment;
600 786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
601sub _attach_cb($$$$) { 793sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 794 my ($registry, $event, $prio, $cb) = @_;
603 795
604 use sort 'stable'; 796 use sort 'stable';
605 797
639 $registry = $CB_TYPE[$object_type] ||= []; 831 $registry = $CB_TYPE[$object_type] ||= [];
640 832
641 } elsif ($type eq "subtype") { 833 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 834 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 835 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 837
646 } elsif ($type eq "package") { 838 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 839 my $pkg = shift @arg;
648 840
649 while (my ($name, $id) = each %cb_id) { 841 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 870 _attach $registry, $klass, @attach;
679 } 871 }
680 872
681 $obj->{$name} = \%arg; 873 $obj->{$name} = \%arg;
682 } else { 874 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 875 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 876 }
685 877
686 $obj->{_attachment}{$name} = undef; 878 $obj->{_attachment}{$name} = undef;
687} 879}
688 880
690 if (ref $_[0]) { 882 if (ref $_[0]) {
691 _object_attach @_; 883 _object_attach @_;
692 } else { 884 } else {
693 _attach shift->_attach_registry, @_; 885 _attach shift->_attach_registry, @_;
694 } 886 }
887 _recalc_want;
695}; 888};
696 889
697# all those should be optimised 890# all those should be optimised
698sub cf::attachable::detach { 891sub cf::attachable::detach {
699 my ($obj, $name) = @_; 892 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 895 delete $obj->{_attachment}{$name};
703 reattach ($obj); 896 reattach ($obj);
704 } else { 897 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 898 Carp::croak "cannot, currently, detach class attachments";
706 } 899 }
900 _recalc_want;
707}; 901};
708 902
709sub cf::attachable::attached { 903sub cf::attachable::attached {
710 my ($obj, $name) = @_; 904 my ($obj, $name) = @_;
711 905
726 "; 920 ";
727 die if $@; 921 die if $@;
728} 922}
729 923
730our $override; 924our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 926
733sub override { 927sub override {
734 $override = 1; 928 $override = 1;
735 @invoke_results = (); 929 @INVOKE_RESULTS = (@_);
736} 930}
737 931
738sub do_invoke { 932sub do_invoke {
739 my $event = shift; 933 my $event = shift;
740 my $callbacks = shift; 934 my $callbacks = shift;
741 935
742 @invoke_results = (); 936 @INVOKE_RESULTS = ();
743 937
744 local $override; 938 local $override;
745 939
746 for (@$callbacks) { 940 for (@$callbacks) {
747 eval { &{$_->[1]} }; 941 eval { &{$_->[1]} };
764 958
765Generate an object-specific event with the given arguments. 959Generate an object-specific event with the given arguments.
766 960
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 962removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 964
771=back 965=back
772 966
773=cut 967=cut
774 968
775############################################################################# 969#############################################################################
776# object support 970# object support
971
972sub _object_equal($$);
973sub _object_equal($$) {
974 my ($a, $b) = @_;
975
976 return 0 unless (ref $a) eq (ref $b);
977
978 if ("HASH" eq ref $a) {
979 my @ka = keys %$a;
980 my @kb = keys %$b;
981
982 return 0 if @ka != @kb;
983
984 for (0 .. $#ka) {
985 return 0 unless $ka[$_] eq $kb[$_];
986 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
987 }
988
989 } elsif ("ARRAY" eq ref $a) {
990
991 return 0 if @$a != @$b;
992
993 for (0 .. $#$a) {
994 return 0 unless _object_equal $a->[$_], $b->[$_];
995 }
996
997 } elsif ($a ne $b) {
998 return 0;
999 }
1000
1001 1
1002}
1003
1004our $SLOW_MERGES;#d#
1005sub _can_merge {
1006 my ($ob1, $ob2) = @_;
1007
1008 ++$SLOW_MERGES;#d#
1009
1010 # we do the slow way here
1011 return _object_equal $ob1, $ob2
1012}
777 1013
778sub reattach { 1014sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1015 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1016 my ($obj) = @_;
1017
1018 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1019
782 my $registry = $obj->registry; 1020 my $registry = $obj->registry;
783 1021
784 @$registry = (); 1022 @$registry = ();
785 1023
826sub object_freezer_save { 1064sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1065 my ($filename, $rdata, $objs) = @_;
828 1066
829 sync_job { 1067 sync_job {
830 if (length $$rdata) { 1068 if (length $$rdata) {
1069 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1070 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1071 $decname, length $$rdata, scalar @$objs;
833 1072
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1073 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1074 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1075 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1076 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1077 close $fh;
839 1078
840 if (@$objs) { 1079 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1080 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1081 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1082 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1083 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1084 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1085 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1086 aio_rename "$filename.pst~", "$filename.pst";
848 } 1087 }
849 } else { 1088 } else {
850 aio_unlink "$filename.pst"; 1089 aio_unlink "$filename.pst";
856 } 1095 }
857 } else { 1096 } else {
858 aio_unlink $filename; 1097 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1098 aio_unlink "$filename.pst";
860 } 1099 }
861 } 1100 };
862} 1101}
863 1102
864sub object_freezer_as_string { 1103sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1104 my ($rdata, $objs) = @_;
866 1105
878 or return; 1117 or return;
879 1118
880 unless (aio_stat "$filename.pst") { 1119 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1120 (aio_load "$filename.pst", $av) >= 0
882 or return; 1121 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885 1122
1123 my $st = eval { Coro::Storable::thaw $av }
1124 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1125 $av = $st->{objs};
1126 }
1127
1128 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1129 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1130 $decname, length $data, scalar @{$av || []};
1131
888 return ($data, $av); 1132 ($data, $av)
889} 1133}
1134
1135=head2 COMMAND CALLBACKS
1136
1137=over 4
1138
1139=cut
890 1140
891############################################################################# 1141#############################################################################
892# command handling &c 1142# command handling &c
893 1143
894=item cf::register_command $name => \&callback($ob,$args); 1144=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1157 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1158}
909 1159
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1160=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1161
912Register a callbackf ro execution when the client sends an extcmd packet. 1162Register a callback for execution when the client sends an (synchronous)
1163extcmd packet. Ext commands will be processed in the order they are
1164received by the server, like other user commands. The first argument is
1165the logged-in player. Ext commands can only be processed after a player
1166has logged in successfully.
913 1167
914If the callback returns something, it is sent back as if reply was being 1168If the callback returns something, it is sent back as if reply was being
915called. 1169called.
916 1170
1171=item cf::register_exticmd $name => \&callback($ns,$packet);
1172
1173Register a callback for execution when the client sends an (asynchronous)
1174exticmd packet. Exti commands are processed by the server as soon as they
1175are received, i.e. out of order w.r.t. other commands. The first argument
1176is a client socket. Exti commands can be received anytime, even before
1177log-in.
1178
1179If the callback returns something, it is sent back as if reply was being
1180called.
1181
917=cut 1182=cut
918 1183
919sub register_extcmd { 1184sub register_extcmd {
920 my ($name, $cb) = @_; 1185 my ($name, $cb) = @_;
921 1186
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1187 $EXTCMD{$name} = $cb;
1188}
1189
1190sub register_exticmd {
1191 my ($name, $cb) = @_;
1192
1193 $EXTICMD{$name} = $cb;
926} 1194}
927 1195
928cf::player->attach ( 1196cf::player->attach (
929 on_command => sub { 1197 on_command => sub {
930 my ($pl, $name, $params) = @_; 1198 my ($pl, $name, $params) = @_;
939 cf::override; 1207 cf::override;
940 }, 1208 },
941 on_extcmd => sub { 1209 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1210 my ($pl, $buf) = @_;
943 1211
944 my $msg = eval { from_json $buf }; 1212 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1213
946 if (ref $msg) { 1214 if (ref $msg) {
1215 my ($type, $reply, @payload) =
1216 "ARRAY" eq ref $msg
1217 ? @$msg
1218 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1219
1220 my @reply;
1221
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1222 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1223 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1224 }
1225
1226 $pl->ext_reply ($reply, @reply)
1227 if $reply;
1228
952 } else { 1229 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1230 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1231 }
955 1232
956 cf::override; 1233 cf::override;
957 }, 1234 },
958); 1235);
959 1236
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1237sub load_extensions {
1238 cf::sync_job {
1239 my %todo;
1240
1241 for my $path (<$LIBDIR/*.ext>) {
1242 next unless -r $path;
1243
1244 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1245 my $base = $1;
1246 my $pkg = $1;
1247 $pkg =~ s/[^[:word:]]/_/g;
1248 $pkg = "ext::$pkg";
1249
1250 open my $fh, "<:utf8", $path
1251 or die "$path: $!";
1252
1253 my $source = do { local $/; <$fh> };
1254
1255 my %ext = (
1256 path => $path,
1257 base => $base,
1258 pkg => $pkg,
1259 );
1260
1261 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1262 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1263
1264 $ext{source} =
1265 "package $pkg; use strict; use utf8;\n"
1266 . "#line 1 \"$path\"\n{\n"
1267 . $source
1268 . "\n};\n1";
1269
1270 $todo{$base} = \%ext;
1271 }
1272
1273 my %done;
1274 while (%todo) {
1275 my $progress;
1276
1277 while (my ($k, $v) = each %todo) {
1278 for (split /,\s*/, $v->{meta}{depends}) {
1279 goto skip
1280 unless exists $done{$_};
1281 }
1282
1283 warn "... loading '$k' into '$v->{pkg}'\n";
1284
1285 unless (eval $v->{source}) {
1286 my $msg = $@ ? "$v->{path}: $@\n"
1287 : "$v->{base}: extension inactive.\n";
1288
1289 if (exists $v->{meta}{mandatory}) {
1290 warn $msg;
1291 warn "mandatory extension failed to load, exiting.\n";
1292 exit 1;
1293 }
1294
1295 warn $msg;
1296 }
1297
1298 $done{$k} = delete $todo{$k};
1299 push @EXTS, $v->{pkg};
1300 $progress = 1;
1301 }
1302
1303 skip:
1304 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1305 unless $progress;
1306 }
1307 };
1308}
1309
1310#############################################################################
1311
1312=back
1313
1314=head2 CORE EXTENSIONS
1315
1316Functions and methods that extend core crossfire objects.
1317
1318=cut
1319
1320package cf::player;
1321
1322use Coro::AIO;
1323
1324=head3 cf::player
1325
1326=over 4
1327
1328=item cf::player::num_playing
1329
1330Returns the official number of playing players, as per the Crossfire metaserver rules.
1331
1332=cut
1333
1334sub num_playing {
1335 scalar grep
1336 $_->ob->map
1337 && !$_->hidden
1338 && !$_->ob->flag (cf::FLAG_WIZ),
1339 cf::player::list
1340}
1341
1342=item cf::player::find $login
1343
1344Returns the given player object, loading it if necessary (might block).
1345
1346=cut
1347
1348sub playerdir($) {
1349 "$PLAYERDIR/"
1350 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1351}
1352
1353sub path($) {
1354 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1355
1356 (playerdir $login) . "/playerdata"
1357}
1358
1359sub find_active($) {
1360 $cf::PLAYER{$_[0]}
1361 and $cf::PLAYER{$_[0]}->active
1362 and $cf::PLAYER{$_[0]}
1363}
1364
1365sub exists($) {
1366 my ($login) = @_;
1367
1368 $cf::PLAYER{$login}
1369 or cf::sync_job { !aio_stat path $login }
1370}
1371
1372sub find($) {
1373 return $cf::PLAYER{$_[0]} || do {
1374 my $login = $_[0];
1375
1376 my $guard = cf::lock_acquire "user_find:$login";
1377
1378 $cf::PLAYER{$_[0]} || do {
1379 # rename old playerfiles to new ones
1380 #TODO: remove when no longer required
1381 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1382 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1383 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1384 aio_unlink +(playerdir $login) . "/$login.pl";
1385
1386 my $f = new_from_file cf::object::thawer path $login
1387 or return;
1388
1389 my $pl = cf::player::load_pl $f
1390 or return;
1391 local $cf::PLAYER_LOADING{$login} = $pl;
1392 $f->resolve_delayed_derefs;
1393 $cf::PLAYER{$login} = $pl
1394 }
1395 }
1396}
1397
1398sub save($) {
1399 my ($pl) = @_;
1400
1401 return if $pl->{deny_save};
1402
1403 my $path = path $pl;
1404 my $guard = cf::lock_acquire "user_save:$path";
1405
1406 return if $pl->{deny_save};
1407
1408 aio_mkdir playerdir $pl, 0770;
1409 $pl->{last_save} = $cf::RUNTIME;
1410
1411 $pl->save_pl ($path);
1412 cf::cede_to_tick;
1413}
1414
1415sub new($) {
1416 my ($login) = @_;
1417
1418 my $self = create;
1419
1420 $self->ob->name ($login);
1421 $self->{deny_save} = 1;
1422
1423 $cf::PLAYER{$login} = $self;
1424
1425 $self
1426}
1427
1428=item $player->send_msg ($channel, $msg, $color, [extra...])
1429
1430=cut
1431
1432sub send_msg {
1433 my $ns = shift->ns
1434 or return;
1435 $ns->send_msg (@_);
1436}
1437
1438=item $pl->quit_character
1439
1440Nukes the player without looking back. If logged in, the connection will
1441be destroyed. May block for a long time.
1442
1443=cut
1444
1445sub quit_character {
1446 my ($pl) = @_;
1447
1448 my $name = $pl->ob->name;
1449
1450 $pl->{deny_save} = 1;
1451 $pl->password ("*"); # this should lock out the player until we nuked the dir
1452
1453 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1454 $pl->deactivate;
1455 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1456 $pl->ns->destroy if $pl->ns;
1457
1458 my $path = playerdir $pl;
1459 my $temp = "$path~$cf::RUNTIME~deleting~";
1460 aio_rename $path, $temp;
1461 delete $cf::PLAYER{$pl->ob->name};
1462 $pl->destroy;
1463
1464 my $prefix = qr<^~\Q$name\E/>;
1465
1466 # nuke player maps
1467 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1468
1469 IO::AIO::aio_rmtree $temp;
1470}
1471
1472=item $pl->kick
1473
1474Kicks a player out of the game. This destroys the connection.
1475
1476=cut
1477
1478sub kick {
1479 my ($pl, $kicker) = @_;
1480
1481 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1482 $pl->killer ("kicked");
1483 $pl->ns->destroy;
1484}
1485
1486=item cf::player::list_logins
1487
1488Returns am arrayref of all valid playernames in the system, can take a
1489while and may block, so not sync_job-capable, ever.
1490
1491=cut
1492
1493sub list_logins {
1494 my $dirs = aio_readdir $PLAYERDIR
1495 or return [];
1496
1497 my @logins;
1498
1499 for my $login (@$dirs) {
1500 my $path = path $login;
1501
1502 # a .pst is a dead give-away for a valid player
1503 unless (-e "$path.pst") {
1504 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1505 aio_read $fh, 0, 512, my $buf, 0 or next;
1506 $buf !~ /^password -------------$/m or next; # official not-valid tag
1507 }
1508
1509 utf8::decode $login;
1510 push @logins, $login;
1511 }
1512
1513 \@logins
1514}
1515
1516=item $player->maps
1517
1518Returns an arrayref of map paths that are private for this
1519player. May block.
1520
1521=cut
1522
1523sub maps($) {
1524 my ($pl) = @_;
1525
1526 $pl = ref $pl ? $pl->ob->name : $pl;
1527
1528 my $files = aio_readdir playerdir $pl
1529 or return;
1530
1531 my @paths;
1532
1533 for (@$files) {
1534 utf8::decode $_;
1535 next if /\.(?:pl|pst)$/;
1536 next unless /^$PATH_SEP/o;
1537
1538 push @paths, cf::map::normalise "~$pl/$_";
1539 }
1540
1541 \@paths
1542}
1543
1544=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1545
1546Expand crossfire pod fragments into protocol xml.
1547
1548=cut
1549
1550sub expand_cfpod {
1551 ((my $self), (local $_)) = @_;
1552
1553 # escape & and <
1554 s/&/&amp;/g;
1555 s/(?<![BIUGHT])</&lt;/g;
1556
1557 # this is buggy, it needs to properly take care of nested <'s
1558
1559 1 while
1560 # replace B<>, I<>, U<> etc.
1561 s/B<([^\>]*)>/<b>$1<\/b>/
1562 || s/I<([^\>]*)>/<i>$1<\/i>/
1563 || s/U<([^\>]*)>/<u>$1<\/u>/
1564 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1565 # replace G<male|female> tags
1566 || s{G<([^>|]*)\|([^>]*)>}{
1567 $self->gender ? $2 : $1
1568 }ge
1569 # replace H<hint text>
1570 || s{H<([^\>]*)>}
1571 {
1572 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1573 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1574 "")
1575 [$self->{hintmode}]
1576 }ge;
1577
1578 # create single paragraphs (very hackish)
1579 s/(?<=\S)\n(?=\w)/ /g;
1580
1581 # compress some whitespace
1582 s/\s+\n/\n/g; # ws line-ends
1583 s/\n\n+/\n/g; # double lines
1584 s/^\n+//; # beginning lines
1585 s/\n+$//; # ending lines
1586
1587 $_
1588}
1589
1590sub hintmode {
1591 $_[0]{hintmode} = $_[1] if @_ > 1;
1592 $_[0]{hintmode}
1593}
1594
1595=item $player->ext_reply ($msgid, @msg)
1596
1597Sends an ext reply to the player.
1598
1599=cut
1600
1601sub ext_reply($$@) {
1602 my ($self, $id, @msg) = @_;
1603
1604 $self->ns->ext_reply ($id, @msg)
1605}
1606
1607=item $player->ext_msg ($type, @msg)
1608
1609Sends an ext event to the client.
1610
1611=cut
1612
1613sub ext_msg($$@) {
1614 my ($self, $type, @msg) = @_;
1615
1616 $self->ns->ext_msg ($type, @msg);
1617}
1618
1619=head3 cf::region
1620
1621=over 4
1622
1623=cut
1624
1625package cf::region;
1626
1627=item cf::region::find_by_path $path
1628
1629Tries to decuce the likely region for a map knowing only its path.
1630
1631=cut
1632
1633sub find_by_path($) {
967 my ($path) = @_; 1634 my ($path) = @_;
968 1635
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1636 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1637
975 warn "loading '$path' into '$pkg'\n"; 1638 for my $region (list) {
976 1639 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1640 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1641 if $region->specificity > $specificity;
979 1642 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1643 }
1009 1644
1010 # remove commands 1645 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1646}
1116 1647
1117=back 1648=back
1118
1119 1649
1120=head3 cf::map 1650=head3 cf::map
1121 1651
1122=over 4 1652=over 4
1123 1653
1126package cf::map; 1656package cf::map;
1127 1657
1128use Fcntl; 1658use Fcntl;
1129use Coro::AIO; 1659use Coro::AIO;
1130 1660
1661use overload
1662 '""' => \&as_string,
1663 fallback => 1;
1664
1131our $MAX_RESET = 7200; 1665our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1666our $DEFAULT_RESET = 3000;
1133 1667
1134sub generate_random_map { 1668sub generate_random_map {
1135 my ($path, $rmp) = @_; 1669 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1670 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1671 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1672 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1673 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1674 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1675 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1676 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1677 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1678 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1679 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1680 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1681 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1682 (cf::region::find $rmp->{region}), $rmp->{custom}
1683 )
1684}
1685
1686=item cf::map->register ($regex, $prio)
1687
1688Register a handler for the map path matching the given regex at the
1689givne priority (higher is better, built-in handlers have priority 0, the
1690default).
1691
1692=cut
1693
1694sub register {
1695 my (undef, $regex, $prio) = @_;
1696 my $pkg = caller;
1697
1698 no strict;
1699 push @{"$pkg\::ISA"}, __PACKAGE__;
1700
1701 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1702}
1703
1704# also paths starting with '/'
1705$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1706
1707sub thawer_merge {
1708 my ($self, $merge) = @_;
1709
1710 # we have to keep some variables in memory intact
1711 local $self->{path};
1712 local $self->{load_path};
1713
1714 $self->SUPER::thawer_merge ($merge);
1715}
1716
1717sub normalise {
1718 my ($path, $base) = @_;
1719
1720 $path = "$path"; # make sure its a string
1721
1722 $path =~ s/\.map$//;
1723
1724 # map plan:
1725 #
1726 # /! non-realised random map exit (special hack!)
1727 # {... are special paths that are not being touched
1728 # ?xxx/... are special absolute paths
1729 # ?random/... random maps
1730 # /... normal maps
1731 # ~user/... per-player map of a specific user
1732
1733 $path =~ s/$PATH_SEP/\//go;
1734
1735 # treat it as relative path if it starts with
1736 # something that looks reasonable
1737 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1738 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1739
1740 $base =~ s{[^/]+/?$}{};
1741 $path = "$base/$path";
1742 }
1743
1744 for ($path) {
1745 redo if s{//}{/};
1746 redo if s{/\.?/}{/};
1747 redo if s{/[^/]+/\.\./}{/};
1748 }
1749
1750 $path
1751}
1752
1753sub new_from_path {
1754 my (undef, $path, $base) = @_;
1755
1756 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1757
1758 $path = normalise $path, $base;
1759
1760 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1761 if ($path =~ $EXT_MAP{$pkg}[1]) {
1762 my $self = bless cf::map::new, $pkg;
1763 $self->{path} = $path; $self->path ($path);
1764 $self->init; # pass $1 etc.
1765 return $self;
1766 }
1767 }
1768
1769 Carp::cluck "unable to resolve path '$path' (base '$base').";
1770 ()
1771}
1772
1773sub init {
1774 my ($self) = @_;
1775
1776 $self
1777}
1778
1779sub as_string {
1780 my ($self) = @_;
1781
1782 "$self->{path}"
1783}
1784
1785# the displayed name, this is a one way mapping
1786sub visible_name {
1787 &as_string
1788}
1789
1790# the original (read-only) location
1791sub load_path {
1792 my ($self) = @_;
1793
1794 "$MAPDIR/$self->{path}.map"
1795}
1796
1797# the temporary/swap location
1798sub save_path {
1799 my ($self) = @_;
1800
1801 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1802 "$TMPDIR/$path.map"
1803}
1804
1805# the unique path, undef == no special unique path
1806sub uniq_path {
1807 my ($self) = @_;
1808
1809 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1810 "$UNIQUEDIR/$path"
1151} 1811}
1152 1812
1153# and all this just because we cannot iterate over 1813# and all this just because we cannot iterate over
1154# all maps in C++... 1814# all maps in C++...
1155sub change_all_map_light { 1815sub change_all_map_light {
1157 1817
1158 $_->change_map_light ($change) 1818 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP; 1819 for grep $_->outdoor, values %cf::MAP;
1160} 1820}
1161 1821
1822sub decay_objects {
1823 my ($self) = @_;
1824
1825 return if $self->{deny_reset};
1826
1827 $self->do_decay_objects;
1828}
1829
1830sub unlink_save {
1831 my ($self) = @_;
1832
1833 utf8::encode (my $save = $self->save_path);
1834 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1835 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1836}
1837
1162sub try_load_header($) { 1838sub load_header_from($) {
1163 my ($path) = @_; 1839 my ($self, $path) = @_;
1164 1840
1165 utf8::encode $path; 1841 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 1842 my $f = new_from_file cf::object::thawer $path
1167 or return; 1843 or return;
1168 1844
1169 my $map = cf::map::new 1845 $self->_load_header ($f)
1170 or return; 1846 or return;
1171 1847
1172 $map->load_header ($path) 1848 local $MAP_LOADING{$self->{path}} = $self;
1849 $f->resolve_delayed_derefs;
1850
1851 $self->{load_path} = $path;
1852
1853 1
1854}
1855
1856sub load_header_orig {
1857 my ($self) = @_;
1858
1859 $self->load_header_from ($self->load_path)
1860}
1861
1862sub load_header_temp {
1863 my ($self) = @_;
1864
1865 $self->load_header_from ($self->save_path)
1866}
1867
1868sub prepare_temp {
1869 my ($self) = @_;
1870
1871 $self->last_access ((delete $self->{last_access})
1872 || $cf::RUNTIME); #d#
1873 # safety
1874 $self->{instantiate_time} = $cf::RUNTIME
1875 if $self->{instantiate_time} > $cf::RUNTIME;
1876}
1877
1878sub prepare_orig {
1879 my ($self) = @_;
1880
1881 $self->{load_original} = 1;
1882 $self->{instantiate_time} = $cf::RUNTIME;
1883 $self->last_access ($cf::RUNTIME);
1884 $self->instantiate;
1885}
1886
1887sub load_header {
1888 my ($self) = @_;
1889
1890 if ($self->load_header_temp) {
1891 $self->prepare_temp;
1892 } else {
1893 $self->load_header_orig
1173 or return; 1894 or return;
1895 $self->prepare_orig;
1896 }
1174 1897
1175 $map->{load_path} = $path; 1898 $self->{deny_reset} = 1
1899 if $self->no_reset;
1176 1900
1177 $map 1901 $self->default_region (cf::region::find_by_path $self->{path})
1178} 1902 unless $self->default_region;
1179 1903
1904 1
1905}
1906
1907sub find;
1180sub find_map { 1908sub find {
1181 my ($path, $origin) = @_; 1909 my ($path, $origin) = @_;
1182 1910
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path; 1911 $path = normalise $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187 1912
1913 cf::lock_wait "map_data:$path";#d#remove
1188 cf::lock_wait "map_find:$key"; 1914 cf::lock_wait "map_find:$path";
1189 1915
1190 $cf::MAP{$key} || do { 1916 $cf::MAP{$path} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 1917 my $guard1 = cf::lock_acquire "map_find:$path";
1918 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1192 1919
1193 # do it the slow way 1920 my $map = new_from_path cf::map $path
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 1921 or return;
1208 1922
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1923 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1924
1222 if ($map->should_reset) { 1925 $map->load_header
1926 or return;
1927
1928 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1929 # doing this can freeze the server in a sync job, obviously
1930 #$cf::WAIT_FOR_TICK->wait;
1931 undef $guard1;
1932 undef $guard2;
1223 $map->reset; 1933 $map->reset;
1224 undef $guard; 1934 return find $path;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 } 1935 }
1228 1936
1229 $cf::MAP{$key} = $map 1937 $cf::MAP{$path} = $map
1230 } 1938 }
1231} 1939}
1940
1941sub pre_load { }
1942sub post_load { }
1232 1943
1233sub load { 1944sub load {
1234 my ($self) = @_; 1945 my ($self) = @_;
1235 1946
1947 local $self->{deny_reset} = 1; # loading can take a long time
1948
1236 my $path = $self->{path}; 1949 my $path = $self->{path};
1950
1951 {
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1952 my $guard = cf::lock_acquire "map_data:$path";
1238 1953
1954 return unless $self->valid;
1239 return if $self->in_memory != cf::MAP_SWAPPED; 1955 return unless $self->in_memory == cf::MAP_SWAPPED;
1240 1956
1241 $self->in_memory (cf::MAP_LOADING); 1957 $self->in_memory (cf::MAP_LOADING);
1242 1958
1243 $self->alloc; 1959 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1) 1960
1961 $self->pre_load;
1962 cf::cede_to_tick;
1963
1964 my $f = new_from_file cf::object::thawer $self->{load_path};
1965 $f->skip_block;
1966 $self->_load_objects ($f)
1245 or return; 1967 or return;
1246 1968
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1969 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original}; 1970 if delete $self->{load_original};
1249 1971
1250 if (my $uniq = $path->uniq_path) { 1972 if (my $uniq = $self->uniq_path) {
1251 utf8::encode $uniq; 1973 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) { 1974 unless (aio_stat $uniq) {
1975 if (my $f = new_from_file cf::object::thawer $uniq) {
1253 $self->clear_unique_items; 1976 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0); 1977 $self->_load_objects ($f);
1978 $f->resolve_delayed_derefs;
1979 }
1255 } 1980 }
1256 } 1981 }
1257 1982
1983 $f->resolve_delayed_derefs;
1984
1985 cf::cede_to_tick;
1258 # now do the right thing for maps 1986 # now do the right thing for maps
1259 $self->link_multipart_objects; 1987 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1988 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1989 unless $self->difficulty;
1990 cf::cede_to_tick;
1991
1992 unless ($self->{deny_activate}) {
1993 $self->decay_objects;
1994 $self->fix_auto_apply;
1995 $self->update_buttons;
1996 cf::cede_to_tick;
1997 $self->set_darkness_map;
1998 cf::cede_to_tick;
1271 $self->activate; 1999 $self->activate;
1272 } 2000 }
1273 2001
2002 $self->{last_save} = $cf::RUNTIME;
2003 $self->last_access ($cf::RUNTIME);
2004
1274 $self->in_memory (cf::MAP_IN_MEMORY); 2005 $self->in_memory (cf::MAP_IN_MEMORY);
1275} 2006 }
1276 2007
1277sub load_map_sync { 2008 $self->post_load;
2009}
2010
2011sub customise_for {
2012 my ($self, $ob) = @_;
2013
2014 return find "~" . $ob->name . "/" . $self->{path}
2015 if $self->per_player;
2016
2017# return find "?party/" . $ob->name . "/" . $self->{path}
2018# if $self->per_party;
2019
2020 $self
2021}
2022
2023# find and load all maps in the 3x3 area around a map
2024sub load_neighbours {
2025 my ($map) = @_;
2026
2027 my @neigh; # diagonal neighbours
2028
2029 for (0 .. 3) {
2030 my $neigh = $map->tile_path ($_)
2031 or next;
2032 $neigh = find $neigh, $map
2033 or next;
2034 $neigh->load;
2035
2036 push @neigh,
2037 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2038 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2039 }
2040
2041 for (grep defined $_->[0], @neigh) {
2042 my ($path, $origin) = @$_;
2043 my $neigh = find $path, $origin
2044 or next;
2045 $neigh->load;
2046 }
2047}
2048
2049sub find_sync {
1278 my ($path, $origin) = @_; 2050 my ($path, $origin) = @_;
1279 2051
1280 #warn "load_map_sync<$path, $origin>\n";#d# 2052 cf::sync_job { find $path, $origin }
2053}
1281 2054
1282 cf::sync_job { 2055sub do_load_sync {
1283 my $map = cf::map::find_map $path, $origin 2056 my ($map) = @_;
1284 or return; 2057
1285 $map->load; 2058 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1286 $map 2059 if $Coro::current == $Coro::main;
2060
2061 cf::sync_job { $map->load };
2062}
2063
2064our %MAP_PREFETCH;
2065our $MAP_PREFETCHER = undef;
2066
2067sub find_async {
2068 my ($path, $origin, $load) = @_;
2069
2070 $path = normalise $path, $origin && $origin->{path};
2071
2072 if (my $map = $cf::MAP{$path}) {
2073 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2074 }
2075
2076 $MAP_PREFETCH{$path} |= $load;
2077
2078 $MAP_PREFETCHER ||= cf::async {
2079 $Coro::current->{desc} = "map prefetcher";
2080
2081 while (%MAP_PREFETCH) {
2082 while (my ($k, $v) = each %MAP_PREFETCH) {
2083 if (my $map = find $k) {
2084 $map->load if $v;
2085 }
2086
2087 delete $MAP_PREFETCH{$k};
2088 }
2089 }
2090 undef $MAP_PREFETCHER;
1287 } 2091 };
2092 $MAP_PREFETCHER->prio (6);
2093
2094 ()
1288} 2095}
1289 2096
1290sub save { 2097sub save {
1291 my ($self) = @_; 2098 my ($self) = @_;
1292 2099
2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
1293 $self->{last_save} = $cf::RUNTIME; 2102 $self->{last_save} = $cf::RUNTIME;
1294 2103
1295 return unless $self->dirty; 2104 return unless $self->dirty;
1296 2105
1297 my $save = $self->{path}->save_path; utf8::encode $save; 2106 my $save = $self->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2107 my $uniq = $self->uniq_path; utf8::encode $uniq;
1299 2108
1300 $self->{load_path} = $save; 2109 $self->{load_path} = $save;
1301 2110
1302 return if $self->{deny_save}; 2111 return if $self->{deny_save};
1303 2112
2113 local $self->{last_access} = $self->last_access;#d#
2114
2115 cf::async {
2116 $Coro::current->{desc} = "map player save";
2117 $_->contr->save for $self->players;
2118 };
2119
1304 if ($uniq) { 2120 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2121 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES); 2122 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1307 } else { 2123 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 } 2125 }
1310} 2126}
1311 2127
1312sub swap_out { 2128sub swap_out {
1313 my ($self) = @_; 2129 my ($self) = @_;
2130
2131 # save first because save cedes
2132 $self->save;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
1314 2135
1315 return if $self->players; 2136 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY; 2137 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save}; 2138 return if $self->{deny_save};
1318 2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
1319 $self->save; 2142 $self->deactivate;
2143 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2144 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2145}
1323 2146
1324sub reset_at { 2147sub reset_at {
1325 my ($self) = @_; 2148 my ($self) = @_;
1326 2149
1327 # TODO: safety, remove and allow resettable per-player maps 2150 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2151 return 1e99 if $self->{deny_reset};
1330 2152
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2153 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2154 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2155
1338 my ($self) = @_; 2160 my ($self) = @_;
1339 2161
1340 $self->reset_at <= $cf::RUNTIME 2162 $self->reset_at <= $cf::RUNTIME
1341} 2163}
1342 2164
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2165sub reset {
1365 my ($self) = @_; 2166 my ($self) = @_;
1366 2167
2168 my $lock = cf::lock_acquire "map_data:$self->{path}";
2169
1367 return if $self->players; 2170 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369 2171
1370 warn "resetting map ", $self->path;#d# 2172 warn "resetting map ", $self->path;
2173
2174 $self->in_memory (cf::MAP_SWAPPED);
2175
2176 # need to save uniques path
2177 unless ($self->{deny_save}) {
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2181 if $uniq;
2182 }
1371 2183
1372 delete $cf::MAP{$self->path}; 2184 delete $cf::MAP{$self->path};
1373 2185
2186 $self->deactivate;
1374 $_->clear_links_to ($self) for values %cf::MAP; 2187 $_->clear_links_to ($self) for values %cf::MAP;
2188 $self->clear;
1375 2189
1376 $self->unlink_save; 2190 $self->unlink_save;
1377 $self->destroy; 2191 $self->destroy;
1378} 2192}
1379 2193
1380my $nuke_counter = "aaaa"; 2194my $nuke_counter = "aaaa";
1381 2195
1382sub nuke { 2196sub nuke {
1383 my ($self) = @_; 2197 my ($self) = @_;
1384 2198
2199 {
2200 my $lock = cf::lock_acquire "map_data:$self->{path}";
2201
2202 delete $cf::MAP{$self->path};
2203
2204 $self->unlink_save;
2205
2206 bless $self, "cf::map";
2207 delete $self->{deny_reset};
1385 $self->{deny_save} = 1; 2208 $self->{deny_save} = 1;
1386 $self->reset_timeout (1); 2209 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++)); 2210 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2211
2212 $cf::MAP{$self->path} = $self;
2213 }
2214
1388 $self->reset; # polite request, might not happen 2215 $self->reset; # polite request, might not happen
1389} 2216}
1390 2217
1391sub customise_for { 2218=item $maps = cf::map::tmp_maps
1392 my ($map, $ob) = @_;
1393 2219
1394 if ($map->per_player) { 2220Returns an arrayref with all map paths of currently instantiated and saved
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2221maps. May block.
2222
2223=cut
2224
2225sub tmp_maps() {
1396 } 2226 [
1397 2227 map {
1398 $map 2228 utf8::decode $_;
2229 /\.map$/
2230 ? normalise $_
2231 : ()
2232 } @{ aio_readdir $TMPDIR or [] }
2233 ]
1399} 2234}
1400 2235
1401sub emergency_save { 2236=item $maps = cf::map::random_maps
1402 local $cf::FREEZE = 1;
1403 2237
1404 warn "enter emergency map save\n"; 2238Returns an arrayref with all map paths of currently instantiated and saved
2239random maps. May block.
1405 2240
1406 cf::sync_job { 2241=cut
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410 2242
1411 warn "end emergency map save\n"; 2243sub random_maps() {
2244 [
2245 map {
2246 utf8::decode $_;
2247 /\.map$/
2248 ? normalise "?random/$_"
2249 : ()
2250 } @{ aio_readdir $RANDOMDIR or [] }
2251 ]
2252}
2253
2254=item cf::map::unique_maps
2255
2256Returns an arrayref of paths of all shared maps that have
2257instantiated unique items. May block.
2258
2259=cut
2260
2261sub unique_maps() {
2262 [
2263 map {
2264 utf8::decode $_;
2265 /\.map$/
2266 ? normalise $_
2267 : ()
2268 } @{ aio_readdir $UNIQUEDIR or [] }
2269 ]
1412} 2270}
1413 2271
1414package cf; 2272package cf;
1415 2273
1416=back 2274=back
1417 2275
2276=head3 cf::object
2277
2278=cut
2279
2280package cf::object;
2281
2282=over 4
2283
2284=item $ob->inv_recursive
2285
2286Returns the inventory of the object _and_ their inventories, recursively.
2287
2288=cut
2289
2290sub inv_recursive_;
2291sub inv_recursive_ {
2292 map { $_, inv_recursive_ $_->inv } @_
2293}
2294
2295sub inv_recursive {
2296 inv_recursive_ inv $_[0]
2297}
2298
2299=item $ref = $ob->ref
2300
2301creates and returns a persistent reference to an objetc that can be stored as a string.
2302
2303=item $ob = cf::object::deref ($refstring)
2304
2305returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2306even if the object actually exists. May block.
2307
2308=cut
2309
2310sub deref {
2311 my ($ref) = @_;
2312
2313 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2314 my ($uuid, $name) = ($1, $2);
2315 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2316 or return;
2317 $pl->ob->uuid eq $uuid
2318 or return;
2319
2320 $pl->ob
2321 } else {
2322 warn "$ref: cannot resolve object reference\n";
2323 undef
2324 }
2325}
2326
2327package cf;
2328
2329=back
1418 2330
1419=head3 cf::object::player 2331=head3 cf::object::player
1420 2332
1421=over 4 2333=over 4
1422 2334
1436 2348
1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2349 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1438 2350
1439 if ($self->{record_replies}) { 2351 if ($self->{record_replies}) {
1440 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2352 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2353
1441 } else { 2354 } else {
2355 my $pl = $self->contr;
2356
2357 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2358 my $dialog = $pl->{npc_dialog};
2359 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2360
2361 } else {
1442 $msg = $npc->name . " says: $msg" if $npc; 2362 $msg = $npc->name . " says: $msg" if $npc;
1443 $self->message ($msg, $flags); 2363 $self->message ($msg, $flags);
2364 }
1444 } 2365 }
2366}
2367
2368=item $object->send_msg ($channel, $msg, $color, [extra...])
2369
2370=cut
2371
2372sub cf::object::send_msg {
2373 my $pl = shift->contr
2374 or return;
2375 $pl->send_msg (@_);
1445} 2376}
1446 2377
1447=item $player_object->may ("access") 2378=item $player_object->may ("access")
1448 2379
1449Returns wether the given player is authorized to access resource "access" 2380Returns wether the given player is authorized to access resource "access"
1462 2393
1463=item $player_object->enter_link 2394=item $player_object->enter_link
1464 2395
1465Freezes the player and moves him/her to a special map (C<{link}>). 2396Freezes the player and moves him/her to a special map (C<{link}>).
1466 2397
1467The player should be reaosnably safe there for short amounts of time. You 2398The player should be reasonably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though. 2399I<MUST> call C<leave_link> as soon as possible, though.
1469 2400
2401Will never block.
2402
1470=item $player_object->leave_link ($map, $x, $y) 2403=item $player_object->leave_link ($map, $x, $y)
1471 2404
1472Moves the player out of the specila link map onto the given map. If the 2405Moves the player out of the special C<{link}> map onto the specified
1473map is not valid (or omitted), the player will be moved back to the 2406map. If the map is not valid (or omitted), the player will be moved back
1474location he/she was before the call to C<enter_link>, or, if that fails, 2407to the location he/she was before the call to C<enter_link>, or, if that
1475to the emergency map position. 2408fails, to the emergency map position.
1476 2409
1477Might block. 2410Might block.
1478 2411
1479=cut 2412=cut
2413
2414sub link_map {
2415 unless ($LINK_MAP) {
2416 $LINK_MAP = cf::map::find "{link}"
2417 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2418 $LINK_MAP->load;
2419 }
2420
2421 $LINK_MAP
2422}
1480 2423
1481sub cf::object::player::enter_link { 2424sub cf::object::player::enter_link {
1482 my ($self) = @_; 2425 my ($self) = @_;
1483 2426
1484 $self->deactivate_recursive; 2427 $self->deactivate_recursive;
1485 2428
1486 return if $self->map == $LINK_MAP; 2429 return if UNIVERSAL::isa $self->map, "ext::map_link";
1487 2430
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2431 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map; 2432 if $self->map && $self->map->{path} ne "{link}";
1490 2433
1491 $self->enter_map ($LINK_MAP, 20, 20); 2434 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1492} 2435}
1493 2436
1494sub cf::object::player::leave_link { 2437sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_; 2438 my ($self, $map, $x, $y) = @_;
2439
2440 return unless $self->contr->active;
1496 2441
1497 my $link_pos = delete $self->{_link_pos}; 2442 my $link_pos = delete $self->{_link_pos};
1498 2443
1499 unless ($map) { 2444 unless ($map) {
1500 # restore original map position 2445 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] }; 2446 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map; 2447 $map = cf::map::find $map;
1503 2448
1504 unless ($map) { 2449 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION; 2450 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map 2451 $map = cf::map::find $map
1507 or die "FATAL: cannot load emergency map\n"; 2452 or die "FATAL: cannot load emergency map\n";
1508 } 2453 }
1509 } 2454 }
1510 2455
1511 ($x, $y) = (-1, -1) 2456 ($x, $y) = (-1, -1)
1514 # use -1 or undef as default coordinates, not 0, 0 2459 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y) 2460 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0; 2461 if $x <=0 && $y <= 0;
1517 2462
1518 $map->load; 2463 $map->load;
2464 $map->load_neighbours;
1519 2465
2466 return unless $self->contr->active;
1520 $self->activate_recursive; 2467 $self->activate_recursive;
2468
2469 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1521 $self->enter_map ($map, $x, $y); 2470 $self->enter_map ($map, $x, $y);
1522} 2471}
1523 2472
1524cf::player->attach ( 2473=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1525 on_logout => sub {
1526 my ($pl) = @_;
1527 2474
1528 # abort map switching before logout 2475Moves the player to the given map-path and coordinates by first freezing
1529 if ($pl->ob->{_link_pos}) { 2476her, loading and preparing them map, calling the provided $check callback
1530 cf::sync_job { 2477that has to return the map if sucecssful, and then unfreezes the player on
1531 $pl->ob->leave_link 2478the new (success) or old (failed) map position. In either case, $done will
1532 }; 2479be called at the end of this process.
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537 2480
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut 2481=cut
1555 2482
2483our $GOTOGEN;
2484
1556sub cf::object::player::goto_map { 2485sub cf::object::player::goto {
1557 my ($self, $path, $x, $y) = @_; 2486 my ($self, $path, $x, $y, $check, $done) = @_;
2487
2488 # do generation counting so two concurrent goto's will be executed in-order
2489 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1558 2490
1559 $self->enter_link; 2491 $self->enter_link;
1560 2492
1561 (Coro::async { 2493 (async {
1562 $path = new cf::path $path; 2494 $Coro::current->{desc} = "player::goto $path $x $y";
1563 2495
1564 my $map = cf::map::find_map $path->as_string; 2496 # *tag paths override both path and x|y
2497 if ($path =~ /^\*(.*)$/) {
2498 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2499 my $ob = $obs[rand @obs];
2500
2501 # see if we actually can go there
2502 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2503 $ob = $obs[rand @obs];
2504 } else {
2505 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2506 }
2507 # else put us there anyways for now #d#
2508
2509 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2510 } else {
2511 ($path, $x, $y) = (undef, undef, undef);
2512 }
2513 }
2514
2515 my $map = eval {
2516 my $map = defined $path ? cf::map::find $path : undef;
2517
2518 if ($map) {
1565 $map = $map->customise_for ($self) if $map; 2519 $map = $map->customise_for ($self);
1566 2520 $map = $check->($map) if $check && $map;
1567# warn "entering ", $map->path, " at ($x, $y)\n" 2521 } else {
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2522 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2523 }
1571 2524
2525 $map
2526 };
2527
2528 if ($@) {
2529 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2530 LOG llevError | logBacktrace, Carp::longmess $@;
2531 }
2532
2533 if ($gen == $self->{_goto_generation}) {
2534 delete $self->{_goto_generation};
1572 $self->leave_link ($map, $x, $y); 2535 $self->leave_link ($map, $x, $y);
2536 }
2537
2538 $done->() if $done;
1573 })->prio (1); 2539 })->prio (1);
1574} 2540}
1575 2541
1576=item $player_object->enter_exit ($exit_object) 2542=item $player_object->enter_exit ($exit_object)
1577 2543
1579 2545
1580sub parse_random_map_params { 2546sub parse_random_map_params {
1581 my ($spec) = @_; 2547 my ($spec) = @_;
1582 2548
1583 my $rmp = { # defaults 2549 my $rmp = { # defaults
1584 xsize => 10, 2550 xsize => (cf::rndm 15, 40),
1585 ysize => 10, 2551 ysize => (cf::rndm 15, 40),
2552 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2553 #layout => string,
1586 }; 2554 };
1587 2555
1588 for (split /\n/, $spec) { 2556 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2; 2557 my ($k, $v) = split /\s+/, $_, 2;
1590 2558
1594 $rmp 2562 $rmp
1595} 2563}
1596 2564
1597sub prepare_random_map { 2565sub prepare_random_map {
1598 my ($exit) = @_; 2566 my ($exit) = @_;
2567
2568 my $guard = cf::lock_acquire "exit_prepare:$exit";
1599 2569
1600 # all this does is basically replace the /! path by 2570 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed 2571 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object 2572 # that depends on the exit object
1603 2573
1604 my $rmp = parse_random_map_params $exit->msg; 2574 my $rmp = parse_random_map_params $exit->msg;
1605 2575
1606 if ($exit->map) { 2576 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name; 2577 $rmp->{region} = $exit->region->name;
1608 $rmp->{origin_map} = $exit->map->path; 2578 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x; 2579 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y; 2580 $rmp->{origin_y} = $exit->y;
1611 } 2581 }
1612 2582
1613 $rmp->{random_seed} ||= $exit->random_seed; 2583 $rmp->{random_seed} ||= $exit->random_seed;
1614 2584
1615 my $data = cf::to_json $rmp; 2585 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data; 2586 my $md5 = Digest::MD5::md5_hex $data;
2587 my $meta = "$RANDOMDIR/$md5.meta";
1617 2588
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2589 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0; 2590 aio_write $fh, 0, (length $data), $data, 0;
2591 undef $fh;
2592 aio_rename "$meta~", $meta;
1620 2593
1621 $exit->slaying ("?random/$md5"); 2594 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef); 2595 $exit->msg (undef);
1623 } 2596 }
1624} 2597}
1626sub cf::object::player::enter_exit { 2599sub cf::object::player::enter_exit {
1627 my ($self, $exit) = @_; 2600 my ($self, $exit) = @_;
1628 2601
1629 return unless $self->type == cf::PLAYER; 2602 return unless $self->type == cf::PLAYER;
1630 2603
2604 if ($exit->slaying eq "/!") {
2605 #TODO: this should de-fi-ni-te-ly not be a sync-job
2606 # the problem is that $exit might not survive long enough
2607 # so it needs to be done right now, right here
2608 cf::sync_job { prepare_random_map $exit };
2609 }
2610
2611 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2612 my $hp = $exit->stats->hp;
2613 my $sp = $exit->stats->sp;
2614
1631 $self->enter_link; 2615 $self->enter_link;
1632 2616
2617 # if exit is damned, update players death & WoR home-position
2618 $self->contr->savebed ($slaying, $hp, $sp)
2619 if $exit->flag (FLAG_DAMNED);
2620
1633 (Coro::async { 2621 (async {
2622 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2623
2624 $self->deactivate_recursive; # just to be sure
1634 unless (eval { 2625 unless (eval {
1635 2626 $self->goto ($slaying, $hp, $sp);
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641 2627
1642 1; 2628 1;
1643 }) { 2629 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. " 2630 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. " 2631 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master", 2632 . "Please report this to the dungeon master!",
1647 cf::NDI_UNIQUE | cf::NDI_RED); 2633 cf::NDI_UNIQUE | cf::NDI_RED);
1648 2634
1649 warn "ERROR in enter_exit: $@"; 2635 warn "ERROR in enter_exit: $@";
1650 $self->leave_link; 2636 $self->leave_link;
1651 } 2637 }
1652 })->prio (1); 2638 })->prio (1);
1665 2651
1666sub cf::client::send_drawinfo { 2652sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_; 2653 my ($self, $text, $flags) = @_;
1668 2654
1669 utf8::encode $text; 2655 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2656 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1671} 2657}
1672 2658
2659=item $client->send_msg ($channel, $msg, $color, [extra...])
2660
2661Send a drawinfo or msg packet to the client, formatting the msg for the
2662client if neccessary. C<$type> should be a string identifying the type of
2663the message, with C<log> being the default. If C<$color> is negative, suppress
2664the message unless the client supports the msg packet.
2665
2666=cut
2667
2668our %CHANNEL = (
2669 "c/identify" => {
2670 id => "infobox",
2671 title => "Identify",
2672 reply => undef,
2673 tooltip => "Items recently identified",
2674 },
2675 "c/examine" => {
2676 id => "infobox",
2677 title => "Examine",
2678 reply => undef,
2679 tooltip => "Signs and other items you examined",
2680 },
2681 "c/lookat" => {
2682 id => "infobox",
2683 title => "Look",
2684 reply => undef,
2685 tooltip => "What you saw there",
2686 },
2687);
2688
2689sub cf::client::send_msg {
2690 my ($self, $channel, $msg, $color, @extra) = @_;
2691
2692 $msg = $self->pl->expand_cfpod ($msg);
2693
2694 $color &= cf::NDI_CLIENT_MASK; # just in case...
2695
2696 # check predefined channels, for the benefit of C
2697 if ($CHANNEL{$channel}) {
2698 $channel = $CHANNEL{$channel};
2699
2700 $self->ext_msg (channel_info => $channel)
2701 if $self->can_msg;
2702
2703 $channel = $channel->{id};
2704
2705 } elsif (ref $channel) {
2706 # send meta info to client, if not yet sent
2707 unless (exists $self->{channel}{$channel->{id}}) {
2708 $self->{channel}{$channel->{id}} = $channel;
2709 $self->ext_msg (channel_info => $channel)
2710 if $self->can_msg;
2711 }
2712
2713 $channel = $channel->{id};
2714 }
2715
2716 return unless @extra || length $msg;
2717
2718 if ($self->can_msg) {
2719 # default colour, mask it out
2720 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2721 if $color & cf::NDI_DEF;
2722
2723 $self->send_packet ("msg " . $self->{json_coder}->encode (
2724 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2725 } else {
2726 if ($color >= 0) {
2727 # replace some tags by gcfclient-compatible ones
2728 for ($msg) {
2729 1 while
2730 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2731 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2732 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2733 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2734 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2735 }
2736
2737 $color &= cf::NDI_COLOR_MASK;
2738
2739 utf8::encode $msg;
2740
2741 if (0 && $msg =~ /\[/) {
2742 # COMMAND/INFO
2743 $self->send_packet ("drawextinfo $color 10 8 $msg")
2744 } else {
2745 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2746 $self->send_packet ("drawinfo $color $msg")
2747 }
2748 }
2749 }
2750}
2751
2752=item $client->ext_msg ($type, @msg)
2753
2754Sends an ext event to the client.
2755
2756=cut
2757
2758sub cf::client::ext_msg($$@) {
2759 my ($self, $type, @msg) = @_;
2760
2761 if ($self->extcmd == 2) {
2762 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2763 } elsif ($self->extcmd == 1) { # TODO: remove
2764 push @msg, msgtype => "event_$type";
2765 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2766 }
2767}
2768
2769=item $client->ext_reply ($msgid, @msg)
2770
2771Sends an ext reply to the client.
2772
2773=cut
2774
2775sub cf::client::ext_reply($$@) {
2776 my ($self, $id, @msg) = @_;
2777
2778 if ($self->extcmd == 2) {
2779 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2780 } elsif ($self->extcmd == 1) {
2781 #TODO: version 1, remove
2782 unshift @msg, msgtype => "reply", msgid => $id;
2783 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2784 }
2785}
1673 2786
1674=item $success = $client->query ($flags, "text", \&cb) 2787=item $success = $client->query ($flags, "text", \&cb)
1675 2788
1676Queues a query to the client, calling the given callback with 2789Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2790the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2791C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679 2792
1680Queries can fail, so check the return code. Or don't, as queries will become 2793Queries can fail, so check the return code. Or don't, as queries will
1681reliable at some point in the future. 2794become reliable at some point in the future.
1682 2795
1683=cut 2796=cut
1684 2797
1685sub cf::client::query { 2798sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_; 2799 my ($self, $flags, $text, $cb) = @_;
1694 utf8::encode $text; 2807 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2808 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696 2809
1697 $self->send_packet ($self->{query_queue}[0][0]) 2810 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1; 2811 if @{ $self->{query_queue} } == 1;
2812
2813 1
1699} 2814}
1700 2815
1701cf::client->attach ( 2816cf::client->attach (
2817 on_connect => sub {
2818 my ($ns) = @_;
2819
2820 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2821 },
1702 on_reply => sub { 2822 on_reply => sub {
1703 my ($ns, $msg) = @_; 2823 my ($ns, $msg) = @_;
1704 2824
1705 # this weird shuffling is so that direct followup queries 2825 # this weird shuffling is so that direct followup queries
1706 # get handled first 2826 # get handled first
1707 my $queue = delete $ns->{query_queue}; 2827 my $queue = delete $ns->{query_queue}
2828 or return; # be conservative, not sure how that can happen, but we saw a crash here
1708 2829
1709 (shift @$queue)->[1]->($msg); 2830 (shift @$queue)->[1]->($msg);
2831 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1710 2832
1711 push @{ $ns->{query_queue} }, @$queue; 2833 push @{ $ns->{query_queue} }, @$queue;
1712 2834
1713 if (@{ $ns->{query_queue} } == @$queue) { 2835 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) { 2836 if (@$queue) {
1716 } else { 2838 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2839 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 } 2840 }
1719 } 2841 }
1720 }, 2842 },
2843 on_exticmd => sub {
2844 my ($ns, $buf) = @_;
2845
2846 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2847
2848 if (ref $msg) {
2849 my ($type, $reply, @payload) =
2850 "ARRAY" eq ref $msg
2851 ? @$msg
2852 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2853
2854 my @reply;
2855
2856 if (my $cb = $EXTICMD{$type}) {
2857 @reply = $cb->($ns, @payload);
2858 }
2859
2860 $ns->ext_reply ($reply, @reply)
2861 if $reply;
2862
2863 } else {
2864 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2865 }
2866
2867 cf::override;
2868 },
1721); 2869);
1722 2870
1723=item $client->coro (\&cb) 2871=item $client->async (\&cb)
1724 2872
1725Create a new coroutine, running the specified callback. The coroutine will 2873Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout, 2874be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection). 2875or loss of connection).
1728 2876
1729=cut 2877=cut
1730 2878
1731sub cf::client::coro { 2879sub cf::client::async {
1732 my ($self, $cb) = @_; 2880 my ($self, $cb) = @_;
1733 2881
1734 my $coro; $coro = async { 2882 my $coro = &Coro::async ($cb);
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740 2883
1741 $coro->on_destroy (sub { 2884 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0}; 2885 delete $self->{_coro}{$coro+0};
1743 }); 2886 });
1744 2887
1771our $safe = new Safe "safe"; 2914our $safe = new Safe "safe";
1772our $safe_hole = new Safe::Hole; 2915our $safe_hole = new Safe::Hole;
1773 2916
1774$SIG{FPE} = 'IGNORE'; 2917$SIG{FPE} = 'IGNORE';
1775 2918
1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2919$safe->permit_only (Opcode::opset qw(
2920 :base_core :base_mem :base_orig :base_math
2921 grepstart grepwhile mapstart mapwhile
2922 sort time
2923));
1777 2924
1778# here we export the classes and methods available to script code 2925# here we export the classes and methods available to script code
1779 2926
1780=pod 2927=pod
1781 2928
1782The following fucntions and emthods are available within a safe environment: 2929The following functions and methods are available within a safe environment:
1783 2930
1784 cf::object contr pay_amount pay_player map 2931 cf::object
2932 contr pay_amount pay_player map x y force_find force_add destroy
2933 insert remove name archname title slaying race decrease_ob_nr
2934
1785 cf::object::player player 2935 cf::object::player
1786 cf::player peaceful 2936 player
1787 cf::map trigger 2937
2938 cf::player
2939 peaceful
2940
2941 cf::map
2942 trigger
1788 2943
1789=cut 2944=cut
1790 2945
1791for ( 2946for (
1792 ["cf::object" => qw(contr pay_amount pay_player map)], 2947 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2948 insert remove inv name archname title slaying race
2949 decrease_ob_nr destroy)],
1793 ["cf::object::player" => qw(player)], 2950 ["cf::object::player" => qw(player)],
1794 ["cf::player" => qw(peaceful)], 2951 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)], 2952 ["cf::map" => qw(trigger)],
1796) { 2953) {
1797 no strict 'refs'; 2954 no strict 'refs';
1868=back 3025=back
1869 3026
1870=cut 3027=cut
1871 3028
1872############################################################################# 3029#############################################################################
3030# the server's init and main functions
1873 3031
1874=head2 EXTENSION DATABASE SUPPORT 3032sub load_facedata($) {
3033 my ($path) = @_;
1875 3034
1876Crossfire maintains a very simple database for extension use. It can 3035 # HACK to clear player env face cache, we need some signal framework
1877currently store anything that can be serialised using Storable, which 3036 # for this (global event?)
1878excludes objects. 3037 %ext::player_env::MUSIC_FACE_CACHE = ();
1879 3038
1880The parameter C<$family> should best start with the name of the extension 3039 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1881using it, it should be unique.
1882 3040
1883=over 4 3041 warn "loading facedata from $path\n";
1884 3042
1885=item $hashref = cf::db_get $family 3043 my $facedata;
3044 0 < aio_load $path, $facedata
3045 or die "$path: $!";
1886 3046
1887Return a hashref for use by the extension C<$family>, which can be 3047 $facedata = Coro::Storable::thaw $facedata;
1888modified. After modifications, you have to call C<cf::db_dirty> or
1889C<cf::db_sync>.
1890 3048
1891=item $value = cf::db_get $family => $key 3049 $facedata->{version} == 2
3050 or cf::cleanup "$path: version mismatch, cannot proceed.";
1892 3051
1893Returns a single value from the database 3052 # patch in the exptable
1894 3053 $facedata->{resource}{"res/exp_table"} = {
1895=item cf::db_put $family => $hashref 3054 type => FT_RSRC,
1896 3055 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1897Stores the given family hashref into the database. Updates are delayed, if
1898you want the data to be synced to disk immediately, use C<cf::db_sync>.
1899
1900=item cf::db_put $family => $key => $value
1901
1902Stores the given C<$value> in the family hash. Updates are delayed, if you
1903want the data to be synced to disk immediately, use C<cf::db_sync>.
1904
1905=item cf::db_dirty
1906
1907Marks the database as dirty, to be updated at a later time.
1908
1909=item cf::db_sync
1910
1911Immediately write the database to disk I<if it is dirty>.
1912
1913=cut
1914
1915our $DB;
1916
1917{
1918 my $path = cf::localdir . "/database.pst";
1919
1920 sub db_load() {
1921 $DB = stat $path ? Storable::retrieve $path : { };
1922 }
1923
1924 my $pid;
1925
1926 sub db_save() {
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3056 };
3057 cf::cede_to_tick;
1946 3058
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3059 {
3060 my $faces = $facedata->{faceinfo};
1951 3061
1952 sub db_get($;$) { 3062 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3063 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]} 3064 cf::face::set_visibility $idx, $info->{visibility};
1955 : ($DB->{$_[0]} ||= { }) 3065 cf::face::set_magicmap $idx, $info->{magicmap};
1956 } 3066 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3067 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1957 3068
1958 sub db_put($$;$) { 3069 cf::cede_to_tick;
1959 if (@_ >= 3) {
1960 $DB->{$_[0]}{$_[1]} = $_[2];
1961 } else {
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966
1967 cf::global->attach (
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3070 }
1972 );
1973}
1974 3071
1975############################################################################# 3072 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3073 next unless $info->{smooth};
3074 my $idx = cf::face::find $face
3075 or next;
3076 if (my $smooth = cf::face::find $info->{smooth}) {
3077 cf::face::set_smooth $idx, $smooth;
3078 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3079 } else {
3080 warn "smooth face '$info->{smooth}' not found for face '$face'";
3081 }
1977 3082
1978sub cfg_load { 3083 cf::cede_to_tick;
3084 }
3085 }
3086
3087 {
3088 my $anims = $facedata->{animinfo};
3089
3090 while (my ($anim, $info) = each %$anims) {
3091 cf::anim::set $anim, $info->{frames}, $info->{facings};
3092 cf::cede_to_tick;
3093 }
3094
3095 cf::anim::invalidate_all; # d'oh
3096 }
3097
3098 {
3099 # TODO: for gcfclient pleasure, we should give resources
3100 # that gcfclient doesn't grok a >10000 face index.
3101 my $res = $facedata->{resource};
3102
3103 my $soundconf = delete $res->{"res/sound.conf"};
3104
3105 while (my ($name, $info) = each %$res) {
3106 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3107 my $data;
3108
3109 if ($info->{type} & 1) {
3110 # prepend meta info
3111
3112 my $meta = $enc->encode ({
3113 name => $name,
3114 %{ $info->{meta} || {} },
3115 });
3116
3117 $data = pack "(w/a*)*", $meta, $info->{data};
3118 } else {
3119 $data = $info->{data};
3120 }
3121
3122 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3123 cf::face::set_type $idx, $info->{type};
3124
3125 cf::cede_to_tick;
3126 }
3127
3128 if ($soundconf) {
3129 $soundconf = $enc->decode (delete $soundconf->{data});
3130
3131 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3132 my $sound = $soundconf->{compat}[$_]
3133 or next;
3134
3135 my $face = cf::face::find "sound/$sound->[1]";
3136 cf::sound::set $sound->[0] => $face;
3137 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3138 }
3139
3140 while (my ($k, $v) = each %{$soundconf->{event}}) {
3141 my $face = cf::face::find "sound/$v";
3142 cf::sound::set $k => $face;
3143 }
3144 }
3145 }
3146
3147 1
3148}
3149
3150register_exticmd fx_want => sub {
3151 my ($ns, $want) = @_;
3152
3153 while (my ($k, $v) = each %$want) {
3154 $ns->fx_want ($k, $v);
3155 }
3156};
3157
3158sub reload_regions {
3159 # HACK to clear player env face cache, we need some signal framework
3160 # for this (global event?)
3161 %ext::player_env::MUSIC_FACE_CACHE = ();
3162
3163 load_resource_file "$MAPDIR/regions"
3164 or die "unable to load regions file\n";
3165
3166 for (cf::region::list) {
3167 $_->{match} = qr/$_->{match}/
3168 if exists $_->{match};
3169 }
3170}
3171
3172sub reload_facedata {
3173 load_facedata "$DATADIR/facedata"
3174 or die "unable to load facedata\n";
3175}
3176
3177sub reload_archetypes {
3178 load_resource_file "$DATADIR/archetypes"
3179 or die "unable to load archetypes\n";
3180 #d# NEED to laod twice to resolve forward references
3181 # this really needs to be done in an extra post-pass
3182 # (which needs to be synchronous, so solve it differently)
3183 load_resource_file "$DATADIR/archetypes"
3184 or die "unable to load archetypes\n";
3185}
3186
3187sub reload_treasures {
3188 load_resource_file "$DATADIR/treasures"
3189 or die "unable to load treasurelists\n";
3190}
3191
3192sub reload_resources {
3193 warn "reloading resource files...\n";
3194
3195 reload_regions;
3196 reload_facedata;
3197 #reload_archetypes;#d#
3198 reload_archetypes;
3199 reload_treasures;
3200
3201 warn "finished reloading resource files\n";
3202}
3203
3204sub init {
3205 reload_resources;
3206}
3207
3208sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3209 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3210 or return;
1981 3211
1982 local $/; 3212 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3213 *CFG = YAML::Syck::Load <$fh>;
3214
3215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3216
3217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3219
3220 if (exists $CFG{mlockall}) {
3221 eval {
3222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3223 and die "WARNING: m(un)lockall failed: $!\n";
3224 };
3225 warn $@ if $@;
3226 }
1984} 3227}
1985 3228
1986sub main { 3229sub main {
1987 # we must not ever block the main coroutine 3230 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3231 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3233 (async {
3234 $Coro::current->{desc} = "IDLE BUG HANDLER";
1991 Event::one_event; 3235 Event::one_event;
1992 })->(); 3236 })->prio (Coro::PRIO_MAX);
1993 }; 3237 };
1994 3238
1995 cfg_load; 3239 reload_config;
1996 db_load; 3240 db_init;
1997 load_extensions; 3241 load_extensions;
3242
3243 $TICK_WATCHER->start;
1998 Event::loop; 3244 Event::loop;
1999} 3245}
2000 3246
2001############################################################################# 3247#############################################################################
2002# initialisation 3248# initialisation and cleanup
2003 3249
3250# install some emergency cleanup handlers
3251BEGIN {
3252 for my $signal (qw(INT HUP TERM)) {
3253 Event->signal (
3254 reentrant => 0,
3255 data => WF_AUTOCANCEL,
3256 signal => $signal,
3257 prio => 0,
3258 cb => sub {
3259 cf::cleanup "SIG$signal";
3260 },
3261 );
3262 }
3263}
3264
3265sub write_runtime {
3266 my $runtime = "$LOCALDIR/runtime";
3267
3268 # first touch the runtime file to show we are still running:
3269 # the fsync below can take a very very long time.
3270
3271 IO::AIO::aio_utime $runtime, undef, undef;
3272
3273 my $guard = cf::lock_acquire "write_runtime";
3274
3275 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3276 or return;
3277
3278 my $value = $cf::RUNTIME + 90 + 10;
3279 # 10 is the runtime save interval, for a monotonic clock
3280 # 60 allows for the watchdog to kill the server.
3281
3282 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3283 and return;
3284
3285 # always fsync - this file is important
3286 aio_fsync $fh
3287 and return;
3288
3289 # touch it again to show we are up-to-date
3290 aio_utime $fh, undef, undef;
3291
3292 close $fh
3293 or return;
3294
3295 aio_rename "$runtime~", $runtime
3296 and return;
3297
3298 warn "runtime file written.\n";
3299
3300 1
3301}
3302
3303sub emergency_save() {
3304 my $freeze_guard = cf::freeze_mainloop;
3305
3306 warn "enter emergency perl save\n";
3307
3308 cf::sync_job {
3309 # use a peculiar iteration method to avoid tripping on perl
3310 # refcount bugs in for. also avoids problems with players
3311 # and maps saved/destroyed asynchronously.
3312 warn "begin emergency player save\n";
3313 for my $login (keys %cf::PLAYER) {
3314 my $pl = $cf::PLAYER{$login} or next;
3315 $pl->valid or next;
3316 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3317 $pl->save;
3318 }
3319 warn "end emergency player save\n";
3320
3321 warn "begin emergency map save\n";
3322 for my $path (keys %cf::MAP) {
3323 my $map = $cf::MAP{$path} or next;
3324 $map->valid or next;
3325 $map->save;
3326 }
3327 warn "end emergency map save\n";
3328
3329 warn "begin emergency database checkpoint\n";
3330 BDB::db_env_txn_checkpoint $DB_ENV;
3331 warn "end emergency database checkpoint\n";
3332 };
3333
3334 warn "leave emergency perl save\n";
3335}
3336
3337sub post_cleanup {
3338 my ($make_core) = @_;
3339
3340 warn Carp::longmess "post_cleanup backtrace"
3341 if $make_core;
3342}
3343
2004sub reload() { 3344sub do_reload_perl() {
2005 # can/must only be called in main 3345 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3346 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3347 warn "can only reload from main coroutine";
2008 return; 3348 return;
2009 } 3349 }
2010 3350
2011 warn "reloading..."; 3351 warn "reloading...";
2012 3352
2013 local $FREEZE = 1; 3353 warn "entering sync_job";
3354
3355 cf::sync_job {
3356 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 3357 cf::emergency_save;
3358 cf::write_runtime; # external watchdog should not bark
2015 3359
2016 eval { 3360 warn "syncing database to disk";
3361 BDB::db_env_txn_checkpoint $DB_ENV;
3362
2017 # if anything goes wrong in here, we should simply crash as we already saved 3363 # if anything goes wrong in here, we should simply crash as we already saved
2018 3364
2019 # cancel all watchers 3365 warn "cancelling all WF_AUTOCANCEL watchers";
2020 for (Event::all_watchers) { 3366 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3367 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 } 3368 }
2023 3369
3370 warn "flushing outstanding aio requests";
3371 for (;;) {
3372 BDB::flush;
3373 IO::AIO::flush;
3374 Coro::cede;
3375 last unless IO::AIO::nreqs || BDB::nreqs;
3376 warn "iterate...";
3377 }
3378
3379 ++$RELOAD;
3380
2024 # cancel all extension coros 3381 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3382 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3383 %EXT_CORO = ();
2027 3384
2028 # unload all extensions 3385 warn "removing commands";
2029 for (@exts) { 3386 %COMMAND = ();
3387
3388 warn "removing ext/exti commands";
3389 %EXTCMD = ();
3390 %EXTICMD = ();
3391
3392 warn "unloading/nuking all extensions";
3393 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3394 warn "... unloading $pkg";
2031 unload_extension $_; 3395
3396 if (my $cb = $pkg->can ("unload")) {
3397 eval {
3398 $cb->($pkg);
3399 1
3400 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3401 }
2033 3402
3403 warn "... nuking $pkg";
3404 Symbol::delete_package $pkg;
3405 }
3406
2034 # unload all modules loaded from $LIBDIR 3407 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3408 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3409 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3410
2038 warn "removing <$k>"; 3411 warn "... unloading $k";
2039 delete $INC{$k}; 3412 delete $INC{$k};
2040 3413
2041 $k =~ s/\.pm$//; 3414 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3415 $k =~ s/\//::/g;
2043 3416
2046 } 3419 }
2047 3420
2048 Symbol::delete_package $k; 3421 Symbol::delete_package $k;
2049 } 3422 }
2050 3423
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3424 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3425 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3426 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3427
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3428 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3429 delete $INC{"cf.pm"};
3430 delete $INC{"cf/pod.pm"};
2064 3431
2065 # don't, removes xs symbols, too, 3432 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3433 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3434 #Symbol::delete_package __PACKAGE__;
2068 3435
2069 # reload cf.pm 3436 warn "unload completed, starting to reload now";
3437
2070 warn "reloading cf.pm"; 3438 warn "reloading cf.pm";
2071 require cf; 3439 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3440 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3441
2074 # load config and database again 3442 warn "loading config and database again";
2075 cf::cfg_load; 3443 cf::reload_config;
2076 cf::db_load;
2077 3444
2078 # load extensions
2079 warn "load extensions"; 3445 warn "loading extensions";
2080 cf::load_extensions; 3446 cf::load_extensions;
2081 3447
2082 # reattach attachments to objects 3448 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3449 _global_reattach; # objects, sockets
2084 _global_reattach; 3450 warn "reattaching attachments to maps";
2085 }; 3451 reattach $_ for values %MAP;
3452 warn "reattaching attachments to players";
3453 reattach $_ for values %PLAYER;
2086 3454
2087 if ($@) { 3455 warn "leaving sync_job";
3456
3457 1
3458 } or do {
2088 warn $@; 3459 warn $@;
2089 warn "error while reloading, exiting."; 3460 warn "error while reloading, exiting.";
2090 exit 1; 3461 exit 1;
2091 } 3462 };
2092 3463
2093 warn "reloaded successfully"; 3464 warn "reloaded";
2094}; 3465};
2095 3466
2096############################################################################# 3467our $RELOAD_WATCHER; # used only during reload
2097 3468
2098unless ($LINK_MAP) { 3469sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3470 # doing reload synchronously and two reloads happen back-to-back,
3471 # coro crashes during coro_state_free->destroy here.
2100 3472
2101 $LINK_MAP->width (41); 3473 $RELOAD_WATCHER ||= Event->timer (
2102 $LINK_MAP->height (41); 3474 reentrant => 0,
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2, 3475 after => 0,
3476 data => WF_AUTOCANCEL,
2111 cb => sub { 3477 cb => sub {
2112 $_[0]->w->cancel; 3478 do_reload_perl;
2113 3479 undef $RELOAD_WATCHER;
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 }); 3480 },
2132 3481 );
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3482}
2138
2139register "<global>", __PACKAGE__;
2140 3483
2141register_command "reload" => sub { 3484register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3485 my ($who, $arg) = @_;
2143 3486
2144 if ($who->flag (FLAG_WIZ)) { 3487 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3488 $who->message ("reloading server.");
3489 async {
3490 $Coro::current->{desc} = "perl_reload";
3491 reload_perl;
3492 };
2148 } 3493 }
2149}; 3494};
2150 3495
2151unshift @INC, $LIBDIR; 3496unshift @INC, $LIBDIR;
3497
3498my $bug_warning = 0;
3499
3500our @WAIT_FOR_TICK;
3501our @WAIT_FOR_TICK_BEGIN;
3502
3503sub wait_for_tick {
3504 return unless $TICK_WATCHER->is_active;
3505 return if $Coro::current == $Coro::main;
3506
3507 my $signal = new Coro::Signal;
3508 push @WAIT_FOR_TICK, $signal;
3509 $signal->wait;
3510}
3511
3512sub wait_for_tick_begin {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main;
3515
3516 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK_BEGIN, $signal;
3518 $signal->wait;
3519}
2152 3520
2153$TICK_WATCHER = Event->timer ( 3521$TICK_WATCHER = Event->timer (
2154 reentrant => 0, 3522 reentrant => 0,
3523 parked => 1,
2155 prio => 0, 3524 prio => 0,
2156 at => $NEXT_TICK || $TICK, 3525 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL, 3526 data => WF_AUTOCANCEL,
2158 cb => sub { 3527 cb => sub {
2159 unless ($FREEZE) { 3528 if ($Coro::current != $Coro::main) {
3529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3530 unless ++$bug_warning > 10;
3531 return;
3532 }
3533
3534 $NOW = $tick_start = Event::time;
3535
2160 cf::server_tick; # one server iteration 3536 cf::server_tick; # one server iteration
3537
2161 $RUNTIME += $TICK; 3538 $RUNTIME += $TICK;
2162 }
2163
2164 $NEXT_TICK += $TICK; 3539 $NEXT_TICK += $TICK;
2165 3540
3541 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3542 $NEXT_RUNTIME_WRITE = $NOW + 10;
3543 Coro::async_pool {
3544 $Coro::current->{desc} = "runtime saver";
3545 write_runtime
3546 or warn "ERROR: unable to write runtime file: $!";
3547 };
3548 }
3549
3550 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3551 $sig->send;
3552 }
3553 while (my $sig = shift @WAIT_FOR_TICK) {
3554 $sig->send;
3555 }
3556
3557 $NOW = Event::time;
3558
2166 # if we are delayed by four ticks or more, skip them all 3559 # if we are delayed by four ticks or more, skip them all
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3560 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2168 3561
2169 $TICK_WATCHER->at ($NEXT_TICK); 3562 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start; 3563 $TICK_WATCHER->start;
3564
3565 $LOAD = ($NOW - $tick_start) / $TICK;
3566 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3567
3568 _post_tick;
2171 }, 3569 },
2172); 3570);
2173 3571
3572{
3573 BDB::min_parallel 8;
2174IO::AIO::max_poll_time $TICK * 0.2; 3574 BDB::max_poll_time $TICK * 0.1;
2175 3575 $BDB_POLL_WATCHER = Event->io (
2176Event->io ( 3576 reentrant => 0,
2177 fd => IO::AIO::poll_fileno, 3577 fd => BDB::poll_fileno,
2178 poll => 'r', 3578 poll => 'r',
2179 prio => 5, 3579 prio => 0,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL, 3580 data => WF_AUTOCANCEL,
3581 cb => \&BDB::poll_cb,
3582 );
3583
3584 BDB::set_sync_prepare {
3585 my $status;
3586 my $current = $Coro::current;
3587 (
3588 sub {
3589 $status = $!;
3590 $current->ready; undef $current;
3591 },
3592 sub {
3593 Coro::schedule while defined $current;
3594 $! = $status;
3595 },
3596 )
3597 };
3598
3599 unless ($DB_ENV) {
3600 $DB_ENV = BDB::db_env_create;
3601 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3602 | BDB::LOG_AUTOREMOVE, 1);
3603 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3604 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3605
3606 cf::sync_job {
3607 eval {
3608 BDB::db_env_open
3609 $DB_ENV,
3610 $BDBDIR,
3611 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3612 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3613 0666;
3614
3615 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3616 };
3617
3618 cf::cleanup "db_env_open(db): $@" if $@;
3619 };
3620 }
3621
3622 $BDB_DEADLOCK_WATCHER = Event->timer (
2186 after => 0, 3623 after => 3,
2187 interval => 10, 3624 interval => 1,
3625 hard => 1,
3626 prio => 0,
3627 data => WF_AUTOCANCEL,
2188 cb => sub { 3628 cb => sub {
2189 (Coro::unblock_sub { 3629 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2190 write_runtime 3630 },
2191 or warn "ERROR: unable to write runtime file: $!"; 3631 );
3632 $BDB_CHECKPOINT_WATCHER = Event->timer (
3633 after => 11,
3634 interval => 60,
3635 hard => 1,
3636 prio => 0,
3637 data => WF_AUTOCANCEL,
3638 cb => sub {
3639 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3640 },
3641 );
3642 $BDB_TRICKLE_WATCHER = Event->timer (
3643 after => 5,
3644 interval => 10,
3645 hard => 1,
3646 prio => 0,
3647 data => WF_AUTOCANCEL,
3648 cb => sub {
3649 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3650 },
3651 );
3652}
3653
3654{
3655 IO::AIO::min_parallel 8;
3656
3657 undef $Coro::AIO::WATCHER;
3658 IO::AIO::max_poll_time $TICK * 0.1;
3659 $AIO_POLL_WATCHER = Event->io (
3660 reentrant => 0,
3661 data => WF_AUTOCANCEL,
3662 fd => IO::AIO::poll_fileno,
3663 poll => 'r',
3664 prio => 0,
3665 cb => \&IO::AIO::poll_cb,
3666 );
3667}
3668
3669my $_log_backtrace;
3670
3671sub _log_backtrace {
3672 my ($msg, @addr) = @_;
3673
3674 $msg =~ s/\n//;
3675
3676 # limit the # of concurrent backtraces
3677 if ($_log_backtrace < 2) {
3678 ++$_log_backtrace;
3679 async {
3680 $Coro::current->{desc} = "abt $msg";
3681
3682 my @bt = fork_call {
3683 @addr = map { sprintf "%x", $_ } @addr;
3684 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3685 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3686 or die "addr2line: $!";
3687
3688 my @funcs;
3689 my @res = <$fh>;
3690 chomp for @res;
3691 while (@res) {
3692 my ($func, $line) = splice @res, 0, 2, ();
3693 push @funcs, "[$func] $line";
3694 }
3695
3696 @funcs
3697 };
3698
3699 LOG llevInfo, "[ABT] $msg\n";
3700 LOG llevInfo, "[ABT] $_\n" for @bt;
3701 --$_log_backtrace;
2192 })->(); 3702 };
3703 } else {
3704 LOG llevInfo, "[ABT] $msg\n";
3705 LOG llevInfo, "[ABT] [suppressed]\n";
2193 }, 3706 }
2194); 3707}
3708
3709# load additional modules
3710use cf::pod;
3711
3712END { cf::emergency_save }
2195 3713
21961 37141
2197 3715

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