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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.50 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.386 by root, Mon Oct 15 17:50:27 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.51 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_reload_1; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 63
24our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
89
90our %CFG;
91
92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
123#############################################################################
124
125=head2 GLOBAL VARIABLES
126
127=over 4
128
129=item $cf::UPTIME
130
131The timestamp of the server start (so not actually an uptime).
132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
150
151=item $cf::TICK
152
153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
165=item %cf::CFG
166
167Configuration for the server, loaded from C</etc/crossfire/config>, or
168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
181
182=back
183
184=cut
27 185
28BEGIN { 186BEGIN {
29 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 188 my $msg = join "", @_;
189
31 $msg .= "\n" 190 $msg .= "\n"
32 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
33 192
34 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
35 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
36 }; 196 };
37} 197}
38 198
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 206
75# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 208# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
78 no strict 'refs'; 216 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 218}
81 219
82$Event::DIED = sub { 220$Event::DIED = sub {
83 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
84}; 222};
85 223
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 224#############################################################################
93# utility functions
94 225
95use JSON::Syck (); # TODO# replace by JSON::PC once working 226=head2 UTILITY FUNCTIONS
96 227
97sub from_json($) { 228=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 229
102sub to_json($) { 230=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 231
104 JSON::Syck::Dump $_[0] 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
105} 251}
252
253=item $ref = cf::from_json $json
254
255Converts a JSON string into the corresponding perl data structure.
256
257=item $json = cf::to_json $ref
258
259Converts a perl data structure into its JSON representation.
260
261=cut
262
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264
265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
409=item cf::sync_job { BLOCK }
410
411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
415
416If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The
418server will be frozen during this time, so the block should either finish
419fast or be very important.
420
421=cut
422
423sub sync_job(&) {
424 my ($job) = @_;
425
426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
429 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/
431
432 LOG llevError, Carp::longmess "sync job";#d#
433
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop;
437
438 my $busy = 1;
439 my @res;
440
441 (async {
442 $Coro::current->desc ("sync job coro");
443 @res = eval { $job->() };
444 warn $@ if $@;
445 undef $busy;
446 })->prio (Coro::PRIO_MAX);
447
448 while ($busy) {
449 Coro::cede or Event::one_event;
450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
458
459 wantarray ? @res : $res[0]
460 } else {
461 # we are in another coroutine, how wonderful, everything just works
462
463 $job->()
464 }
465}
466
467=item $coro = cf::async_ext { BLOCK }
468
469Like async, but this coro is automatically being canceled when the
470extension calling this is being unloaded.
471
472=cut
473
474sub async_ext(&) {
475 my $cb = shift;
476
477 my $coro = &Coro::async ($cb);
478
479 $coro->on_destroy (sub {
480 delete $EXT_CORO{$coro+0};
481 });
482 $EXT_CORO{$coro+0} = $coro;
483
484 $coro
485}
486
487=item fork_call { }, $args
488
489Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
493
494=cut
495
496sub fork_call(&@) {
497 my ($cb, @args) = @_;
498
499 # we seemingly have to make a local copy of the whole thing,
500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
502
503 my @res = Coro::Util::fork_eval {
504 reset_signals;
505 &$cb
506 }, @args;
507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
647}
648
649=back
650
651=cut
106 652
107############################################################################# 653#############################################################################
108# "new" plug-in system
109 654
655=head2 ATTACHABLE OBJECTS
656
657Many objects in crossfire are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods.
660
661In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT).
664
665=over 4
666
110=item $object->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
111 668
112Attach a pre-registered attachment to an object. 669=item $attachable->detach ($attachment)
113 670
114=item $player->attach ($attachment, key => $value...) 671Attach/detach a pre-registered attachment to a specific object and give it
672the specified key/value pairs as arguments.
115 673
116Attach a pre-registered attachment to a player. 674Example, attach a minesweeper attachment to the given object, making it a
67510x10 minesweeper game:
117 676
118=item $map->attach ($attachment, key => $value...) # not yet persistent 677 $obj->attach (minesweeper => width => 10, height => 10);
119 678
120Attach a pre-registered attachment to a map. 679=item $bool = $attachable->attached ($name)
121 680
122=item cf::attach_global ... 681Checks wether the named attachment is currently attached to the object.
123 682
124Attach handlers for global events. 683=item cf::CLASS->attach ...
125 684
126This and all following C<attach_*>-functions expect any number of the 685=item cf::CLASS->detach ...
127following handler/hook descriptions: 686
687Define an anonymous attachment and attach it to all objects of the given
688CLASS. See the next function for an explanation of its arguments.
689
690You can attach to global events by using the C<cf::global> class.
691
692Example, log all player logins:
693
694 cf::player->attach (
695 on_login => sub {
696 my ($pl) = @_;
697 ...
698 },
699 );
700
701Example, attach to the jeweler skill:
702
703 cf::object->attach (
704 type => cf::SKILL,
705 subtype => cf::SK_JEWELER,
706 on_use_skill => sub {
707 my ($sk, $ob, $part, $dir, $msg) = @_;
708 ...
709 },
710 );
711
712=item cf::CLASS::attachment $name, ...
713
714Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment.
716
717Some classes such as crossfire maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name.
719
720These calls expect any number of the following handler/hook descriptions:
128 721
129=over 4 722=over 4
130 723
131=item prio => $number 724=item prio => $number
132 725
134by another C<prio> setting). Lower priority handlers get executed 727by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 728earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 729registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 730unless you know what you are doing.
138 731
732=item type => $type
733
734(Only for C<< cf::object->attach >> calls), limits the attachment to the
735given type of objects only (the additional parameter C<subtype> can be
736used to further limit to the given subtype).
737
139=item on_I<event> => \&cb 738=item on_I<event> => \&cb
140 739
141Call the given code reference whenever the named event happens (event is 740Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 741something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 742handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 751package and register them. Only handlers for eevents supported by the
153object/class are recognised. 752object/class are recognised.
154 753
155=back 754=back
156 755
157=item cf::attach_to_type $object_type, $subtype, ... 756Example, define an attachment called "sockpuppet" that calls the given
757event handler when a monster attacks:
158 758
159Attach handlers for a specific object type (e.g. TRANSPORT) and 759 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 760 on_skill_attack => sub {
161type. 761 my ($self, $victim) = @_;
762 ...
763 }
764 }
162 765
163=item cf::attach_to_objects ... 766=item $attachable->valid
164 767
165Attach handlers to all objects. Do not use this except for debugging or 768Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 769C-level object still exists. If you try to access an object that has no
167the game. 770valid C counterpart anymore you get an exception at runtime. This method
168 771can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 772exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 773
179=cut 774=cut
180 775
181# the following variables are defined in .xs and must not be re-created 776# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 777our @CB_GLOBAL = (); # registry for all global events
778our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 779our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 780our @CB_PLAYER = ();
781our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 782our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 783our @CB_MAP = ();
187 784
188my %attachment; 785my %attachment;
189 786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
190sub _attach_cb($\%$$$) { 793sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 794 my ($registry, $event, $prio, $cb) = @_;
192 795
193 use sort 'stable'; 796 use sort 'stable';
194 797
195 $cb = [$prio, $cb]; 798 $cb = [$prio, $cb];
196 799
197 @{$registry->[$event]} = sort 800 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 801 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 802 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 803}
804
805# hack
806my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 807
204# attach handles attaching event callbacks 808# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 809# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 810# registry (== where the callback attaches to).
207sub _attach(\@$@) { 811sub _attach {
208 my ($registry, $klass, @arg) = @_; 812 my ($registry, $klass, @arg) = @_;
209 813
814 my $object_type;
210 my $prio = 0; 815 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 816 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
817
818 #TODO: get rid of this hack
819 if ($attachable_klass{$klass}) {
820 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
821 }
218 822
219 while (@arg) { 823 while (@arg) {
220 my $type = shift @arg; 824 my $type = shift @arg;
221 825
222 if ($type eq "prio") { 826 if ($type eq "prio") {
223 $prio = shift @arg; 827 $prio = shift @arg;
224 828
829 } elsif ($type eq "type") {
830 $object_type = shift @arg;
831 $registry = $CB_TYPE[$object_type] ||= [];
832
833 } elsif ($type eq "subtype") {
834 defined $object_type or Carp::croak "subtype specified without type";
835 my $object_subtype = shift @arg;
836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
837
225 } elsif ($type eq "package") { 838 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 839 my $pkg = shift @arg;
227 840
228 while (my ($name, $id) = each %cb_id) { 841 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 842 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 843 _attach_cb $registry, $id, $prio, $cb;
231 } 844 }
232 } 845 }
233 846
234 } elsif (exists $cb_id{$type}) { 847 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 848 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 849
237 } elsif (ref $type) { 850 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 851 warn "attaching objects not supported, ignoring.\n";
239 852
240 } else { 853 } else {
241 shift @arg; 854 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 855 warn "attach argument '$type' not supported, ignoring.\n";
243 } 856 }
244 } 857 }
245
246 \%undo
247} 858}
248 859
249sub _attach_attachment { 860sub _object_attach {
250 my ($obj, $name, %arg) = @_; 861 my ($obj, $name, %arg) = @_;
251 862
252 my $res; 863 return if exists $obj->{_attachment}{$name};
253 864
254 if (my $attach = $attachment{$name}) { 865 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 866 my $registry = $obj->registry;
256 867
257 for (@$attach) { 868 for (@$attach) {
258 my ($klass, @attach) = @$_; 869 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 870 _attach $registry, $klass, @attach;
260 } 871 }
261 872
262 $obj->{$name} = \%arg; 873 $obj->{$name} = \%arg;
263 } else { 874 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 875 warn "object uses attachment '$name' which is not available, postponing.\n";
265 } 876 }
266 877
267 $obj->{_attachment}{$name} = undef; 878 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 879}
272 880
273sub cf::object::attach { 881sub cf::attachable::attach {
882 if (ref $_[0]) {
883 _object_attach @_;
884 } else {
885 _attach shift->_attach_registry, @_;
886 }
887 _recalc_want;
888};
889
890# all those should be optimised
891sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 892 my ($obj, $name) = @_;
275 893
276 _attach_attachment $obj, $name, %arg; 894 if (ref $obj) {
277} 895 delete $obj->{_attachment}{$name};
896 reattach ($obj);
897 } else {
898 Carp::croak "cannot, currently, detach class attachments";
899 }
900 _recalc_want;
901};
278 902
279sub cf::player::attach { 903sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 904 my ($obj, $name) = @_;
281 905
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 906 exists $obj->{_attachment}{$name}
283} 907}
284 908
285sub cf::map::attach { 909for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 910 eval "#line " . __LINE__ . " 'cf.pm'
911 sub cf::\L$klass\E::_attach_registry {
912 (\\\@CB_$klass, KLASS_$klass)
913 }
287 914
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 915 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 916 my \$name = shift;
316 917
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 918 \$attachment{\$name} = [[KLASS_$klass, \@_]];
919 }
920 ";
921 die if $@;
318} 922}
319 923
320our $override; 924our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 926
323sub override { 927sub override {
324 $override = 1; 928 $override = 1;
325 @invoke_results = (); 929 @INVOKE_RESULTS = (@_);
326} 930}
327 931
328sub do_invoke { 932sub do_invoke {
329 my $event = shift; 933 my $event = shift;
330 my $callbacks = shift; 934 my $callbacks = shift;
331 935
332 @invoke_results = (); 936 @INVOKE_RESULTS = ();
333 937
334 local $override; 938 local $override;
335 939
336 for (@$callbacks) { 940 for (@$callbacks) {
337 eval { &{$_->[1]} }; 941 eval { &{$_->[1]} };
338 942
339 if ($@) { 943 if ($@) {
340 warn "$@"; 944 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 945 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 946 override;
343 } 947 }
344 948
345 return 1 if $override; 949 return 1 if $override;
346 } 950 }
347 951
348 0 952 0
349} 953}
954
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
956
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958
959Generate an object-specific event with the given arguments.
960
961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
962removed in future versions), and there is no public API to access override
963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
964
965=back
966
967=cut
350 968
351############################################################################# 969#############################################################################
352# object support 970# object support
353 971
354sub instantiate { 972sub _object_equal($$);
973sub _object_equal($$) {
974 my ($a, $b) = @_;
975
976 return 0 unless (ref $a) eq (ref $b);
977
978 if ("HASH" eq ref $a) {
979 my @ka = keys %$a;
980 my @kb = keys %$b;
981
982 return 0 if @ka != @kb;
983
984 for (0 .. $#ka) {
985 return 0 unless $ka[$_] eq $kb[$_];
986 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
987 }
988
989 } elsif ("ARRAY" eq ref $a) {
990
991 return 0 if @$a != @$b;
992
993 for (0 .. $#$a) {
994 return 0 unless _object_equal $a->[$_], $b->[$_];
995 }
996
997 } elsif ($a ne $b) {
998 return 0;
999 }
1000
1001 1
1002}
1003
1004our $SLOW_MERGES;#d#
1005sub _can_merge {
355 my ($obj, $data) = @_; 1006 my ($ob1, $ob2) = @_;
356 1007
357 $data = from_json $data; 1008 ++$SLOW_MERGES;#d#
358 1009
359 for (@$data) { 1010 # we do the slow way here
360 my ($name, $args) = @$_; 1011 return _object_equal $ob1, $ob2
361
362 $obj->attach ($name, %{$args || {} });
363 }
364} 1012}
365 1013
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 1014sub reattach {
1015 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 1016 my ($obj) = @_;
1017
1018 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1019
369 my $registry = $obj->registry; 1020 my $registry = $obj->registry;
370 1021
371 @$registry = (); 1022 @$registry = ();
372 1023
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1024 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 1025
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 1026 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 1027 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 1028 for (@$attach) {
378 my ($klass, @attach) = @$_; 1029 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 1030 _attach $registry, $klass, @attach;
380 } 1031 }
381 } else { 1032 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 1033 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 1034 }
384 } 1035 }
385} 1036}
386 1037
387sub object_freezer_save { 1038cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 $filename .= ".pst";
391
392 if (@$objs) {
393 open my $fh, ">:raw", "$filename~";
394 chmod $fh, SAVE_MODE;
395 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
396 close $fh;
397 rename "$filename~", $filename;
398 } else {
399 unlink $filename;
400 }
401}
402
403sub object_thawer_load {
404 my ($filename) = @_;
405
406 open my $fh, "<:raw:perlio", "$filename.pst"
407 or return;
408
409 eval { local $/; (Storable::thaw <$fh>)->{objs} }
410}
411
412attach_to_objects
413 prio => -1000000, 1039 prio => -1000000,
1040 on_instantiate => sub {
1041 my ($obj, $data) = @_;
1042
1043 $data = from_json $data;
1044
1045 for (@$data) {
1046 my ($name, $args) = @$_;
1047
1048 $obj->attach ($name, %{$args || {} });
1049 }
1050 },
1051 on_reattach => \&reattach,
414 on_clone => sub { 1052 on_clone => sub {
415 my ($src, $dst) = @_; 1053 my ($src, $dst) = @_;
416 1054
417 @{$dst->registry} = @{$src->registry}; 1055 @{$dst->registry} = @{$src->registry};
418 1056
419 %$dst = %$src; 1057 %$dst = %$src;
420 1058
421 %{$dst->{_attachment}} = %{$src->{_attachment}} 1059 %{$dst->{_attachment}} = %{$src->{_attachment}}
422 if exists $src->{_attachment}; 1060 if exists $src->{_attachment};
423 }, 1061 },
424; 1062);
1063
1064sub object_freezer_save {
1065 my ($filename, $rdata, $objs) = @_;
1066
1067 sync_job {
1068 if (length $$rdata) {
1069 utf8::decode (my $decname = $filename);
1070 warn sprintf "saving %s (%d,%d)\n",
1071 $decname, length $$rdata, scalar @$objs;
1072
1073 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1074 chmod SAVE_MODE, $fh;
1075 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1076 aio_fsync $fh if $cf::USE_FSYNC;
1077 close $fh;
1078
1079 if (@$objs) {
1080 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1081 chmod SAVE_MODE, $fh;
1082 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs };
1083 aio_write $fh, 0, (length $data), $data, 0;
1084 aio_fsync $fh if $cf::USE_FSYNC;
1085 close $fh;
1086 aio_rename "$filename.pst~", "$filename.pst";
1087 }
1088 } else {
1089 aio_unlink "$filename.pst";
1090 }
1091
1092 aio_rename "$filename~", $filename;
1093 } else {
1094 warn "FATAL: $filename~: $!\n";
1095 }
1096 } else {
1097 aio_unlink $filename;
1098 aio_unlink "$filename.pst";
1099 }
1100 };
1101}
1102
1103sub object_freezer_as_string {
1104 my ($rdata, $objs) = @_;
1105
1106 use Data::Dumper;
1107
1108 $$rdata . Dumper $objs
1109}
1110
1111sub object_thawer_load {
1112 my ($filename) = @_;
1113
1114 my ($data, $av);
1115
1116 (aio_load $filename, $data) >= 0
1117 or return;
1118
1119 unless (aio_stat "$filename.pst") {
1120 (aio_load "$filename.pst", $av) >= 0
1121 or return;
1122
1123 my $st = eval { Coro::Storable::thaw $av }
1124 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1125 $av = $st->{objs};
1126 }
1127
1128 utf8::decode (my $decname = $filename);
1129 warn sprintf "loading %s (%d,%d)\n",
1130 $decname, length $data, scalar @{$av || []};
1131
1132 ($data, $av)
1133}
1134
1135=head2 COMMAND CALLBACKS
1136
1137=over 4
1138
1139=cut
425 1140
426############################################################################# 1141#############################################################################
427# old plug-in events 1142# command handling &c
428 1143
429sub inject_event { 1144=item cf::register_command $name => \&callback($ob,$args);
430 my $extension = shift;
431 my $event_code = shift;
432 1145
433 my $cb = $hook[$event_code]{$extension} 1146Register a callback for execution when the client sends the user command
434 or return; 1147$name.
435 1148
436 &$cb 1149=cut
437}
438
439sub inject_global_event {
440 my $event = shift;
441
442 my $cb = $hook[$event]
443 or return;
444
445 List::Util::max map &$_, values %$cb
446}
447
448sub inject_command {
449 my ($name, $obj, $params) = @_;
450
451 for my $cmd (@{ $command{$name} }) {
452 $cmd->[1]->($obj, $params);
453 }
454
455 -1
456}
457 1150
458sub register_command { 1151sub register_command {
459 my ($name, $time, $cb) = @_; 1152 my ($name, $cb) = @_;
460 1153
461 my $caller = caller; 1154 my $caller = caller;
462 #warn "registering command '$name/$time' to '$caller'"; 1155 #warn "registering command '$name/$time' to '$caller'";
463 1156
464 push @{ $command{$name} }, [$time, $cb, $caller]; 1157 push @{ $COMMAND{$name} }, [$caller, $cb];
465 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
466} 1158}
1159
1160=item cf::register_extcmd $name => \&callback($pl,$packet);
1161
1162Register a callback for execution when the client sends an (synchronous)
1163extcmd packet. Ext commands will be processed in the order they are
1164received by the server, like other user commands. The first argument is
1165the logged-in player. Ext commands can only be processed after a player
1166has logged in successfully.
1167
1168If the callback returns something, it is sent back as if reply was being
1169called.
1170
1171=item cf::register_exticmd $name => \&callback($ns,$packet);
1172
1173Register a callback for execution when the client sends an (asynchronous)
1174exticmd packet. Exti commands are processed by the server as soon as they
1175are received, i.e. out of order w.r.t. other commands. The first argument
1176is a client socket. Exti commands can be received anytime, even before
1177log-in.
1178
1179If the callback returns something, it is sent back as if reply was being
1180called.
1181
1182=cut
467 1183
468sub register_extcmd { 1184sub register_extcmd {
469 my ($name, $cb) = @_; 1185 my ($name, $cb) = @_;
470 1186
471 my $caller = caller; 1187 $EXTCMD{$name} = $cb;
472 #warn "registering extcmd '$name' to '$caller'";
473
474 $extcmd{$name} = [$cb, $caller];
475} 1188}
476 1189
477sub register { 1190sub register_exticmd {
478 my ($base, $pkg) = @_; 1191 my ($name, $cb) = @_;
479 1192
480 #TODO 1193 $EXTICMD{$name} = $cb;
481} 1194}
482 1195
483sub load_extension { 1196cf::player->attach (
484 my ($path) = @_; 1197 on_command => sub {
1198 my ($pl, $name, $params) = @_;
485 1199
486 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1200 my $cb = $COMMAND{$name}
487 my $base = $1; 1201 or return;
488 my $pkg = $1;
489 $pkg =~ s/[^[:word:]]/_/g;
490 $pkg = "ext::$pkg";
491 1202
492 warn "loading '$path' into '$pkg'\n"; 1203 for my $cmd (@$cb) {
493 1204 $cmd->[1]->($pl->ob, $params);
494 open my $fh, "<:utf8", $path
495 or die "$path: $!";
496
497 my $source =
498 "package $pkg; use strict; use utf8;\n"
499 . "#line 1 \"$path\"\n{\n"
500 . (do { local $/; <$fh> })
501 . "\n};\n1";
502
503 eval $source
504 or die "$path: $@";
505
506 push @exts, $pkg;
507 $ext_pkg{$base} = $pkg;
508
509# no strict 'refs';
510# @{"$pkg\::ISA"} = ext::;
511
512 register $base, $pkg;
513}
514
515sub unload_extension {
516 my ($pkg) = @_;
517
518 warn "removing extension $pkg\n";
519
520 # remove hooks
521 #TODO
522# for my $idx (0 .. $#PLUGIN_EVENT) {
523# delete $hook[$idx]{$pkg};
524# }
525
526 # remove commands
527 for my $name (keys %command) {
528 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
529
530 if (@cb) {
531 $command{$name} = \@cb;
532 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
533 } else {
534 delete $command{$name};
535 delete $COMMAND{"$name\000"};
536 }
537 }
538
539 # remove extcmds
540 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
541 delete $extcmd{$name};
542 }
543
544 if (my $cb = $pkg->can ("unload")) {
545 eval {
546 $cb->($pkg);
547 1
548 } or warn "$pkg unloaded, but with errors: $@";
549 }
550
551 Symbol::delete_package $pkg;
552}
553
554sub load_extensions {
555 my $LIBDIR = maps_directory "perl";
556
557 for my $ext (<$LIBDIR/*.ext>) {
558 next unless -r $ext;
559 eval {
560 load_extension $ext;
561 1
562 } or warn "$ext not loaded: $@";
563 }
564}
565
566sub _perl_reload(&) {
567 my ($msg) = @_;
568
569 $msg->("reloading...");
570
571 eval {
572 # 1. cancel all watchers
573 $_->cancel for Event::all_watchers;
574
575 # 2. unload all extensions
576 for (@exts) {
577 $msg->("unloading <$_>");
578 unload_extension $_;
579 }
580
581 # 3. unload all modules loaded from $LIBDIR
582 while (my ($k, $v) = each %INC) {
583 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
584
585 $msg->("removing <$k>");
586 delete $INC{$k};
587
588 $k =~ s/\.pm$//;
589 $k =~ s/\//::/g;
590
591 if (my $cb = $k->can ("unload_module")) {
592 $cb->();
593 }
594
595 Symbol::delete_package $k;
596 }
597
598 # 4. get rid of safe::, as good as possible
599 Symbol::delete_package "safe::$_"
600 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
601
602 # 5. remove register_script_function callbacks
603 # TODO
604
605 # 6. unload cf.pm "a bit"
606 delete $INC{"cf.pm"};
607
608 # don't, removes xs symbols, too,
609 # and global variables created in xs
610 #Symbol::delete_package __PACKAGE__;
611
612 # 7. reload cf.pm
613 $msg->("reloading cf.pm");
614 require cf;
615 };
616 $msg->($@) if $@;
617
618 $msg->("reloaded");
619};
620
621sub perl_reload() {
622 _perl_reload {
623 warn $_[0];
624 print "$_[0]\n";
625 };
626}
627
628register_command "perl-reload", 0, sub {
629 my ($who, $arg) = @_;
630
631 if ($who->flag (FLAG_WIZ)) {
632 _perl_reload {
633 warn $_[0];
634 $who->message ($_[0]);
635 }; 1205 }
1206
1207 cf::override;
636 } 1208 },
637};
638
639#############################################################################
640# extcmd framework, basically convert ext <msg>
641# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
642
643attach_to_players
644 on_extcmd => sub { 1209 on_extcmd => sub {
645 my ($pl, $buf) = @_; 1210 my ($pl, $buf) = @_;
646 1211
647 my $msg = eval { from_json $buf }; 1212 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
648 1213
649 if (ref $msg) { 1214 if (ref $msg) {
1215 my ($type, $reply, @payload) =
1216 "ARRAY" eq ref $msg
1217 ? @$msg
1218 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1219
1220 my @reply;
1221
650 if (my $cb = $extcmd{$msg->{msgtype}}) { 1222 if (my $cb = $EXTCMD{$type}) {
651 if (my %reply = $cb->[0]->($pl, $msg)) { 1223 @reply = $cb->($pl, @payload);
652 $pl->ext_reply ($msg->{msgid}, %reply); 1224 }
1225
1226 $pl->ext_reply ($reply, @reply)
1227 if $reply;
1228
1229 } else {
1230 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1231 }
1232
1233 cf::override;
1234 },
1235);
1236
1237sub load_extensions {
1238 cf::sync_job {
1239 my %todo;
1240
1241 for my $path (<$LIBDIR/*.ext>) {
1242 next unless -r $path;
1243
1244 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1245 my $base = $1;
1246 my $pkg = $1;
1247 $pkg =~ s/[^[:word:]]/_/g;
1248 $pkg = "ext::$pkg";
1249
1250 open my $fh, "<:utf8", $path
1251 or die "$path: $!";
1252
1253 my $source = do { local $/; <$fh> };
1254
1255 my %ext = (
1256 path => $path,
1257 base => $base,
1258 pkg => $pkg,
1259 );
1260
1261 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1262 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1263
1264 $ext{source} =
1265 "package $pkg; use strict; use utf8;\n"
1266 . "#line 1 \"$path\"\n{\n"
1267 . $source
1268 . "\n};\n1";
1269
1270 $todo{$base} = \%ext;
1271 }
1272
1273 my %done;
1274 while (%todo) {
1275 my $progress;
1276
1277 while (my ($k, $v) = each %todo) {
1278 for (split /,\s*/, $v->{meta}{depends}) {
1279 goto skip
1280 unless exists $done{$_};
1281 }
1282
1283 warn "... loading '$k' into '$v->{pkg}'\n";
1284
1285 unless (eval $v->{source}) {
1286 my $msg = $@ ? "$v->{path}: $@\n"
1287 : "$v->{base}: extension inactive.\n";
1288
1289 if (exists $v->{meta}{mandatory}) {
1290 warn $msg;
1291 warn "mandatory extension failed to load, exiting.\n";
1292 exit 1;
1293 }
1294
1295 warn $msg;
1296 }
1297
1298 $done{$k} = delete $todo{$k};
1299 push @EXTS, $v->{pkg};
1300 $progress = 1;
1301 }
1302
1303 skip:
1304 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1305 unless $progress;
1306 }
1307 };
1308}
1309
1310#############################################################################
1311
1312=back
1313
1314=head2 CORE EXTENSIONS
1315
1316Functions and methods that extend core crossfire objects.
1317
1318=cut
1319
1320package cf::player;
1321
1322use Coro::AIO;
1323
1324=head3 cf::player
1325
1326=over 4
1327
1328=item cf::player::num_playing
1329
1330Returns the official number of playing players, as per the Crossfire metaserver rules.
1331
1332=cut
1333
1334sub num_playing {
1335 scalar grep
1336 $_->ob->map
1337 && !$_->hidden
1338 && !$_->ob->flag (cf::FLAG_WIZ),
1339 cf::player::list
1340}
1341
1342=item cf::player::find $login
1343
1344Returns the given player object, loading it if necessary (might block).
1345
1346=cut
1347
1348sub playerdir($) {
1349 "$PLAYERDIR/"
1350 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1351}
1352
1353sub path($) {
1354 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1355
1356 (playerdir $login) . "/playerdata"
1357}
1358
1359sub find_active($) {
1360 $cf::PLAYER{$_[0]}
1361 and $cf::PLAYER{$_[0]}->active
1362 and $cf::PLAYER{$_[0]}
1363}
1364
1365sub exists($) {
1366 my ($login) = @_;
1367
1368 $cf::PLAYER{$login}
1369 or cf::sync_job { !aio_stat path $login }
1370}
1371
1372sub find($) {
1373 return $cf::PLAYER{$_[0]} || do {
1374 my $login = $_[0];
1375
1376 my $guard = cf::lock_acquire "user_find:$login";
1377
1378 $cf::PLAYER{$_[0]} || do {
1379 # rename old playerfiles to new ones
1380 #TODO: remove when no longer required
1381 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1382 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1383 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1384 aio_unlink +(playerdir $login) . "/$login.pl";
1385
1386 my $f = new_from_file cf::object::thawer path $login
1387 or return;
1388
1389 my $pl = cf::player::load_pl $f
1390 or return;
1391 local $cf::PLAYER_LOADING{$login} = $pl;
1392 $f->resolve_delayed_derefs;
1393 $cf::PLAYER{$login} = $pl
1394 }
1395 }
1396}
1397
1398sub save($) {
1399 my ($pl) = @_;
1400
1401 return if $pl->{deny_save};
1402
1403 my $path = path $pl;
1404 my $guard = cf::lock_acquire "user_save:$path";
1405
1406 return if $pl->{deny_save};
1407
1408 aio_mkdir playerdir $pl, 0770;
1409 $pl->{last_save} = $cf::RUNTIME;
1410
1411 $pl->save_pl ($path);
1412 cf::cede_to_tick;
1413}
1414
1415sub new($) {
1416 my ($login) = @_;
1417
1418 my $self = create;
1419
1420 $self->ob->name ($login);
1421 $self->{deny_save} = 1;
1422
1423 $cf::PLAYER{$login} = $self;
1424
1425 $self
1426}
1427
1428=item $player->send_msg ($channel, $msg, $color, [extra...])
1429
1430=cut
1431
1432sub send_msg {
1433 my $ns = shift->ns
1434 or return;
1435 $ns->send_msg (@_);
1436}
1437
1438=item $pl->quit_character
1439
1440Nukes the player without looking back. If logged in, the connection will
1441be destroyed. May block for a long time.
1442
1443=cut
1444
1445sub quit_character {
1446 my ($pl) = @_;
1447
1448 my $name = $pl->ob->name;
1449
1450 $pl->{deny_save} = 1;
1451 $pl->password ("*"); # this should lock out the player until we nuked the dir
1452
1453 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1454 $pl->deactivate;
1455 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1456 $pl->ns->destroy if $pl->ns;
1457
1458 my $path = playerdir $pl;
1459 my $temp = "$path~$cf::RUNTIME~deleting~";
1460 aio_rename $path, $temp;
1461 delete $cf::PLAYER{$pl->ob->name};
1462 $pl->destroy;
1463
1464 my $prefix = qr<^~\Q$name\E/>;
1465
1466 # nuke player maps
1467 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1468
1469 IO::AIO::aio_rmtree $temp;
1470}
1471
1472=item $pl->kick
1473
1474Kicks a player out of the game. This destroys the connection.
1475
1476=cut
1477
1478sub kick {
1479 my ($pl, $kicker) = @_;
1480
1481 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1482 $pl->killer ("kicked");
1483 $pl->ns->destroy;
1484}
1485
1486=item cf::player::list_logins
1487
1488Returns am arrayref of all valid playernames in the system, can take a
1489while and may block, so not sync_job-capable, ever.
1490
1491=cut
1492
1493sub list_logins {
1494 my $dirs = aio_readdir $PLAYERDIR
1495 or return [];
1496
1497 my @logins;
1498
1499 for my $login (@$dirs) {
1500 my $path = path $login;
1501
1502 # a .pst is a dead give-away for a valid player
1503 unless (-e "$path.pst") {
1504 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1505 aio_read $fh, 0, 512, my $buf, 0 or next;
1506 $buf !~ /^password -------------$/m or next; # official not-valid tag
1507 }
1508
1509 utf8::decode $login;
1510 push @logins, $login;
1511 }
1512
1513 \@logins
1514}
1515
1516=item $player->maps
1517
1518Returns an arrayref of map paths that are private for this
1519player. May block.
1520
1521=cut
1522
1523sub maps($) {
1524 my ($pl) = @_;
1525
1526 $pl = ref $pl ? $pl->ob->name : $pl;
1527
1528 my $files = aio_readdir playerdir $pl
1529 or return;
1530
1531 my @paths;
1532
1533 for (@$files) {
1534 utf8::decode $_;
1535 next if /\.(?:pl|pst)$/;
1536 next unless /^$PATH_SEP/o;
1537
1538 push @paths, cf::map::normalise "~$pl/$_";
1539 }
1540
1541 \@paths
1542}
1543
1544=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1545
1546Expand crossfire pod fragments into protocol xml.
1547
1548=cut
1549
1550sub expand_cfpod {
1551 ((my $self), (local $_)) = @_;
1552
1553 # escape & and <
1554 s/&/&amp;/g;
1555 s/(?<![BIUGHT])</&lt;/g;
1556
1557 # this is buggy, it needs to properly take care of nested <'s
1558
1559 1 while
1560 # replace B<>, I<>, U<> etc.
1561 s/B<([^\>]*)>/<b>$1<\/b>/
1562 || s/I<([^\>]*)>/<i>$1<\/i>/
1563 || s/U<([^\>]*)>/<u>$1<\/u>/
1564 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1565 # replace G<male|female> tags
1566 || s{G<([^>|]*)\|([^>]*)>}{
1567 $self->gender ? $2 : $1
1568 }ge
1569 # replace H<hint text>
1570 || s{H<([^\>]*)>}
1571 {
1572 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1573 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1574 "")
1575 [$self->{hintmode}]
1576 }ge;
1577
1578 # create single paragraphs (very hackish)
1579 s/(?<=\S)\n(?=\w)/ /g;
1580
1581 # compress some whitespace
1582 s/\s+\n/\n/g; # ws line-ends
1583 s/\n\n+/\n/g; # double lines
1584 s/^\n+//; # beginning lines
1585 s/\n+$//; # ending lines
1586
1587 $_
1588}
1589
1590sub hintmode {
1591 $_[0]{hintmode} = $_[1] if @_ > 1;
1592 $_[0]{hintmode}
1593}
1594
1595=item $player->ext_reply ($msgid, @msg)
1596
1597Sends an ext reply to the player.
1598
1599=cut
1600
1601sub ext_reply($$@) {
1602 my ($self, $id, @msg) = @_;
1603
1604 $self->ns->ext_reply ($id, @msg)
1605}
1606
1607=item $player->ext_msg ($type, @msg)
1608
1609Sends an ext event to the client.
1610
1611=cut
1612
1613sub ext_msg($$@) {
1614 my ($self, $type, @msg) = @_;
1615
1616 $self->ns->ext_msg ($type, @msg);
1617}
1618
1619=head3 cf::region
1620
1621=over 4
1622
1623=cut
1624
1625package cf::region;
1626
1627=item cf::region::find_by_path $path
1628
1629Tries to decuce the likely region for a map knowing only its path.
1630
1631=cut
1632
1633sub find_by_path($) {
1634 my ($path) = @_;
1635
1636 my ($match, $specificity);
1637
1638 for my $region (list) {
1639 if ($region->{match} && $path =~ $region->{match}) {
1640 ($match, $specificity) = ($region, $region->specificity)
1641 if $region->specificity > $specificity;
1642 }
1643 }
1644
1645 $match
1646}
1647
1648=back
1649
1650=head3 cf::map
1651
1652=over 4
1653
1654=cut
1655
1656package cf::map;
1657
1658use Fcntl;
1659use Coro::AIO;
1660
1661use overload
1662 '""' => \&as_string,
1663 fallback => 1;
1664
1665our $MAX_RESET = 3600;
1666our $DEFAULT_RESET = 3000;
1667
1668sub generate_random_map {
1669 my ($self, $rmp) = @_;
1670 # mit "rum" bekleckern, nicht
1671 $self->_create_random_map (
1672 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1673 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1674 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1675 $rmp->{exit_on_final_map},
1676 $rmp->{xsize}, $rmp->{ysize},
1677 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1678 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1679 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1680 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1681 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1682 (cf::region::find $rmp->{region}), $rmp->{custom}
1683 )
1684}
1685
1686=item cf::map->register ($regex, $prio)
1687
1688Register a handler for the map path matching the given regex at the
1689givne priority (higher is better, built-in handlers have priority 0, the
1690default).
1691
1692=cut
1693
1694sub register {
1695 my (undef, $regex, $prio) = @_;
1696 my $pkg = caller;
1697
1698 no strict;
1699 push @{"$pkg\::ISA"}, __PACKAGE__;
1700
1701 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1702}
1703
1704# also paths starting with '/'
1705$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1706
1707sub thawer_merge {
1708 my ($self, $merge) = @_;
1709
1710 # we have to keep some variables in memory intact
1711 local $self->{path};
1712 local $self->{load_path};
1713
1714 $self->SUPER::thawer_merge ($merge);
1715}
1716
1717sub normalise {
1718 my ($path, $base) = @_;
1719
1720 $path = "$path"; # make sure its a string
1721
1722 $path =~ s/\.map$//;
1723
1724 # map plan:
1725 #
1726 # /! non-realised random map exit (special hack!)
1727 # {... are special paths that are not being touched
1728 # ?xxx/... are special absolute paths
1729 # ?random/... random maps
1730 # /... normal maps
1731 # ~user/... per-player map of a specific user
1732
1733 $path =~ s/$PATH_SEP/\//go;
1734
1735 # treat it as relative path if it starts with
1736 # something that looks reasonable
1737 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1738 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1739
1740 $base =~ s{[^/]+/?$}{};
1741 $path = "$base/$path";
1742 }
1743
1744 for ($path) {
1745 redo if s{//}{/};
1746 redo if s{/\.?/}{/};
1747 redo if s{/[^/]+/\.\./}{/};
1748 }
1749
1750 $path
1751}
1752
1753sub new_from_path {
1754 my (undef, $path, $base) = @_;
1755
1756 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1757
1758 $path = normalise $path, $base;
1759
1760 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1761 if ($path =~ $EXT_MAP{$pkg}[1]) {
1762 my $self = bless cf::map::new, $pkg;
1763 $self->{path} = $path; $self->path ($path);
1764 $self->init; # pass $1 etc.
1765 return $self;
1766 }
1767 }
1768
1769 Carp::cluck "unable to resolve path '$path' (base '$base').";
1770 ()
1771}
1772
1773sub init {
1774 my ($self) = @_;
1775
1776 $self
1777}
1778
1779sub as_string {
1780 my ($self) = @_;
1781
1782 "$self->{path}"
1783}
1784
1785# the displayed name, this is a one way mapping
1786sub visible_name {
1787 &as_string
1788}
1789
1790# the original (read-only) location
1791sub load_path {
1792 my ($self) = @_;
1793
1794 "$MAPDIR/$self->{path}.map"
1795}
1796
1797# the temporary/swap location
1798sub save_path {
1799 my ($self) = @_;
1800
1801 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1802 "$TMPDIR/$path.map"
1803}
1804
1805# the unique path, undef == no special unique path
1806sub uniq_path {
1807 my ($self) = @_;
1808
1809 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1810 "$UNIQUEDIR/$path"
1811}
1812
1813# and all this just because we cannot iterate over
1814# all maps in C++...
1815sub change_all_map_light {
1816 my ($change) = @_;
1817
1818 $_->change_map_light ($change)
1819 for grep $_->outdoor, values %cf::MAP;
1820}
1821
1822sub decay_objects {
1823 my ($self) = @_;
1824
1825 return if $self->{deny_reset};
1826
1827 $self->do_decay_objects;
1828}
1829
1830sub unlink_save {
1831 my ($self) = @_;
1832
1833 utf8::encode (my $save = $self->save_path);
1834 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1835 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1836}
1837
1838sub load_header_from($) {
1839 my ($self, $path) = @_;
1840
1841 utf8::encode $path;
1842 my $f = new_from_file cf::object::thawer $path
1843 or return;
1844
1845 $self->_load_header ($f)
1846 or return;
1847
1848 local $MAP_LOADING{$self->{path}} = $self;
1849 $f->resolve_delayed_derefs;
1850
1851 $self->{load_path} = $path;
1852
1853 1
1854}
1855
1856sub load_header_orig {
1857 my ($self) = @_;
1858
1859 $self->load_header_from ($self->load_path)
1860}
1861
1862sub load_header_temp {
1863 my ($self) = @_;
1864
1865 $self->load_header_from ($self->save_path)
1866}
1867
1868sub prepare_temp {
1869 my ($self) = @_;
1870
1871 $self->last_access ((delete $self->{last_access})
1872 || $cf::RUNTIME); #d#
1873 # safety
1874 $self->{instantiate_time} = $cf::RUNTIME
1875 if $self->{instantiate_time} > $cf::RUNTIME;
1876}
1877
1878sub prepare_orig {
1879 my ($self) = @_;
1880
1881 $self->{load_original} = 1;
1882 $self->{instantiate_time} = $cf::RUNTIME;
1883 $self->last_access ($cf::RUNTIME);
1884 $self->instantiate;
1885}
1886
1887sub load_header {
1888 my ($self) = @_;
1889
1890 if ($self->load_header_temp) {
1891 $self->prepare_temp;
1892 } else {
1893 $self->load_header_orig
1894 or return;
1895 $self->prepare_orig;
1896 }
1897
1898 $self->{deny_reset} = 1
1899 if $self->no_reset;
1900
1901 $self->default_region (cf::region::find_by_path $self->{path})
1902 unless $self->default_region;
1903
1904 1
1905}
1906
1907sub find;
1908sub find {
1909 my ($path, $origin) = @_;
1910
1911 $path = normalise $path, $origin && $origin->path;
1912
1913 cf::lock_wait "map_data:$path";#d#remove
1914 cf::lock_wait "map_find:$path";
1915
1916 $cf::MAP{$path} || do {
1917 my $guard1 = cf::lock_acquire "map_find:$path";
1918 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1919
1920 my $map = new_from_path cf::map $path
1921 or return;
1922
1923 $map->{last_save} = $cf::RUNTIME;
1924
1925 $map->load_header
1926 or return;
1927
1928 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1929 # doing this can freeze the server in a sync job, obviously
1930 #$cf::WAIT_FOR_TICK->wait;
1931 undef $guard1;
1932 undef $guard2;
1933 $map->reset;
1934 return find $path;
1935 }
1936
1937 $cf::MAP{$path} = $map
1938 }
1939}
1940
1941sub pre_load { }
1942sub post_load { }
1943
1944sub load {
1945 my ($self) = @_;
1946
1947 local $self->{deny_reset} = 1; # loading can take a long time
1948
1949 my $path = $self->{path};
1950
1951 {
1952 my $guard = cf::lock_acquire "map_data:$path";
1953
1954 return unless $self->valid;
1955 return unless $self->in_memory == cf::MAP_SWAPPED;
1956
1957 $self->in_memory (cf::MAP_LOADING);
1958
1959 $self->alloc;
1960
1961 $self->pre_load;
1962 cf::cede_to_tick;
1963
1964 my $f = new_from_file cf::object::thawer $self->{load_path};
1965 $f->skip_block;
1966 $self->_load_objects ($f)
1967 or return;
1968
1969 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1970 if delete $self->{load_original};
1971
1972 if (my $uniq = $self->uniq_path) {
1973 utf8::encode $uniq;
1974 unless (aio_stat $uniq) {
1975 if (my $f = new_from_file cf::object::thawer $uniq) {
1976 $self->clear_unique_items;
1977 $self->_load_objects ($f);
1978 $f->resolve_delayed_derefs;
653 } 1979 }
654 } 1980 }
655 } else {
656 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
657 } 1981 }
658 1982
659 cf::override; 1983 $f->resolve_delayed_derefs;
1984
1985 cf::cede_to_tick;
1986 # now do the right thing for maps
1987 $self->link_multipart_objects;
1988 $self->difficulty ($self->estimate_difficulty)
1989 unless $self->difficulty;
1990 cf::cede_to_tick;
1991
1992 unless ($self->{deny_activate}) {
1993 $self->decay_objects;
1994 $self->fix_auto_apply;
1995 $self->update_buttons;
1996 cf::cede_to_tick;
1997 $self->set_darkness_map;
1998 cf::cede_to_tick;
1999 $self->activate;
2000 }
2001
2002 $self->{last_save} = $cf::RUNTIME;
2003 $self->last_access ($cf::RUNTIME);
2004
2005 $self->in_memory (cf::MAP_IN_MEMORY);
660 }, 2006 }
661;
662 2007
663############################################################################# 2008 $self->post_load;
664# load/save/clean perl data associated with a map 2009}
665 2010
666*cf::mapsupport::on_clean = sub { 2011sub customise_for {
2012 my ($self, $ob) = @_;
2013
2014 return find "~" . $ob->name . "/" . $self->{path}
2015 if $self->per_player;
2016
2017# return find "?party/" . $ob->name . "/" . $self->{path}
2018# if $self->per_party;
2019
2020 $self
2021}
2022
2023# find and load all maps in the 3x3 area around a map
2024sub load_neighbours {
667 my ($map) = @_; 2025 my ($map) = @_;
668 2026
669 my $path = $map->tmpname; 2027 my @neigh; # diagonal neighbours
670 defined $path or return;
671 2028
672 unlink "$path.cfperl"; 2029 for (0 .. 3) {
673 unlink "$path.pst"; 2030 my $neigh = $map->tile_path ($_)
674}; 2031 or next;
2032 $neigh = find $neigh, $map
2033 or next;
2034 $neigh->load;
675 2035
676*cf::mapsupport::on_swapin = 2036 push @neigh,
677*cf::mapsupport::on_load = sub { 2037 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2038 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2039 }
2040
2041 for (grep defined $_->[0], @neigh) {
2042 my ($path, $origin) = @$_;
2043 my $neigh = find $path, $origin
2044 or next;
2045 $neigh->load;
2046 }
2047}
2048
2049sub find_sync {
2050 my ($path, $origin) = @_;
2051
2052 cf::sync_job { find $path, $origin }
2053}
2054
2055sub do_load_sync {
678 my ($map) = @_; 2056 my ($map) = @_;
679 2057
680 my $path = $map->tmpname; 2058 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
681 $path = $map->path unless defined $path; 2059 if $Coro::current == $Coro::main;
682 2060
683 open my $fh, "<:raw", "$path.cfperl" 2061 cf::sync_job { $map->load };
684 or return; # no perl data
685
686 my $data = Storable::thaw do { local $/; <$fh> };
687
688 $data->{version} <= 1
689 or return; # too new
690
691 $map->_set_obs ($data->{obs});
692 $map->invoke (EVENT_MAP_UPGRADE);
693};
694
695attach_to_maps prio => -10000, package => cf::mapsupport::;
696
697#############################################################################
698# load/save perl data associated with player->ob objects
699
700sub all_objects(@) {
701 @_, map all_objects ($_->inv), @_
702} 2062}
703 2063
704attach_to_players 2064our %MAP_PREFETCH;
705 on_load => sub { 2065our $MAP_PREFETCHER = undef;
706 my ($pl, $path) = @_;
707 2066
708 for my $o (all_objects $pl->ob) { 2067sub find_async {
709 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2068 my ($path, $origin, $load) = @_;
710 $o->set_ob_key_value ("_perl_data");
711 2069
712 %$o = %{ Storable::thaw pack "H*", $value }; 2070 $path = normalise $path, $origin && $origin->{path};
2071
2072 if (my $map = $cf::MAP{$path}) {
2073 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2074 }
2075
2076 $MAP_PREFETCH{$path} |= $load;
2077
2078 $MAP_PREFETCHER ||= cf::async {
2079 $Coro::current->{desc} = "map prefetcher";
2080
2081 while (%MAP_PREFETCH) {
2082 while (my ($k, $v) = each %MAP_PREFETCH) {
2083 if (my $map = find $k) {
2084 $map->load if $v;
2085 }
2086
2087 delete $MAP_PREFETCH{$k};
713 } 2088 }
714 } 2089 }
2090 undef $MAP_PREFETCHER;
2091 };
2092 $MAP_PREFETCHER->prio (6);
2093
2094 ()
2095}
2096
2097sub save {
2098 my ($self) = @_;
2099
2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
2102 $self->{last_save} = $cf::RUNTIME;
2103
2104 return unless $self->dirty;
2105
2106 my $save = $self->save_path; utf8::encode $save;
2107 my $uniq = $self->uniq_path; utf8::encode $uniq;
2108
2109 $self->{load_path} = $save;
2110
2111 return if $self->{deny_save};
2112
2113 local $self->{last_access} = $self->last_access;#d#
2114
2115 cf::async {
2116 $Coro::current->{desc} = "map player save";
2117 $_->contr->save for $self->players;
2118 };
2119
2120 if ($uniq) {
2121 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2122 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2123 } else {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
715 }, 2125 }
716;
717
718#############################################################################
719# core extensions - in perl
720
721=item cf::player::exists $login
722
723Returns true when the given account exists.
724
725=cut
726
727sub cf::player::exists($) {
728 cf::player::find $_[0]
729 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
730} 2126}
731 2127
2128sub swap_out {
2129 my ($self) = @_;
2130
2131 # save first because save cedes
2132 $self->save;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
2136 return if $self->players;
2137 return if $self->in_memory != cf::MAP_IN_MEMORY;
2138 return if $self->{deny_save};
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 $self->deactivate;
2143 $_->clear_links_to ($self) for values %cf::MAP;
2144 $self->clear;
2145}
2146
2147sub reset_at {
2148 my ($self) = @_;
2149
2150 # TODO: safety, remove and allow resettable per-player maps
2151 return 1e99 if $self->{deny_reset};
2152
2153 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2154 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2155
2156 $time + $to
2157}
2158
2159sub should_reset {
2160 my ($self) = @_;
2161
2162 $self->reset_at <= $cf::RUNTIME
2163}
2164
2165sub reset {
2166 my ($self) = @_;
2167
2168 my $lock = cf::lock_acquire "map_data:$self->{path}";
2169
2170 return if $self->players;
2171
2172 warn "resetting map ", $self->path;
2173
2174 $self->in_memory (cf::MAP_SWAPPED);
2175
2176 # need to save uniques path
2177 unless ($self->{deny_save}) {
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2181 if $uniq;
2182 }
2183
2184 delete $cf::MAP{$self->path};
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2188 $self->clear;
2189
2190 $self->unlink_save;
2191 $self->destroy;
2192}
2193
2194my $nuke_counter = "aaaa";
2195
2196sub nuke {
2197 my ($self) = @_;
2198
2199 {
2200 my $lock = cf::lock_acquire "map_data:$self->{path}";
2201
2202 delete $cf::MAP{$self->path};
2203
2204 $self->unlink_save;
2205
2206 bless $self, "cf::map";
2207 delete $self->{deny_reset};
2208 $self->{deny_save} = 1;
2209 $self->reset_timeout (1);
2210 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2211
2212 $cf::MAP{$self->path} = $self;
2213 }
2214
2215 $self->reset; # polite request, might not happen
2216}
2217
2218=item $maps = cf::map::tmp_maps
2219
2220Returns an arrayref with all map paths of currently instantiated and saved
2221maps. May block.
2222
2223=cut
2224
2225sub tmp_maps() {
2226 [
2227 map {
2228 utf8::decode $_;
2229 /\.map$/
2230 ? normalise $_
2231 : ()
2232 } @{ aio_readdir $TMPDIR or [] }
2233 ]
2234}
2235
2236=item $maps = cf::map::random_maps
2237
2238Returns an arrayref with all map paths of currently instantiated and saved
2239random maps. May block.
2240
2241=cut
2242
2243sub random_maps() {
2244 [
2245 map {
2246 utf8::decode $_;
2247 /\.map$/
2248 ? normalise "?random/$_"
2249 : ()
2250 } @{ aio_readdir $RANDOMDIR or [] }
2251 ]
2252}
2253
2254=item cf::map::unique_maps
2255
2256Returns an arrayref of paths of all shared maps that have
2257instantiated unique items. May block.
2258
2259=cut
2260
2261sub unique_maps() {
2262 [
2263 map {
2264 utf8::decode $_;
2265 /\.map$/
2266 ? normalise $_
2267 : ()
2268 } @{ aio_readdir $UNIQUEDIR or [] }
2269 ]
2270}
2271
2272package cf;
2273
2274=back
2275
2276=head3 cf::object
2277
2278=cut
2279
2280package cf::object;
2281
2282=over 4
2283
2284=item $ob->inv_recursive
2285
2286Returns the inventory of the object _and_ their inventories, recursively.
2287
2288=cut
2289
2290sub inv_recursive_;
2291sub inv_recursive_ {
2292 map { $_, inv_recursive_ $_->inv } @_
2293}
2294
2295sub inv_recursive {
2296 inv_recursive_ inv $_[0]
2297}
2298
2299=item $ref = $ob->ref
2300
2301creates and returns a persistent reference to an objetc that can be stored as a string.
2302
2303=item $ob = cf::object::deref ($refstring)
2304
2305returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2306even if the object actually exists. May block.
2307
2308=cut
2309
2310sub deref {
2311 my ($ref) = @_;
2312
2313 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2314 my ($uuid, $name) = ($1, $2);
2315 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2316 or return;
2317 $pl->ob->uuid eq $uuid
2318 or return;
2319
2320 $pl->ob
2321 } else {
2322 warn "$ref: cannot resolve object reference\n";
2323 undef
2324 }
2325}
2326
2327package cf;
2328
2329=back
2330
2331=head3 cf::object::player
2332
2333=over 4
2334
732=item $player->reply ($npc, $msg[, $flags]) 2335=item $player_object->reply ($npc, $msg[, $flags])
733 2336
734Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2337Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
735can be C<undef>. Does the right thing when the player is currently in a 2338can be C<undef>. Does the right thing when the player is currently in a
736dialogue with the given NPC character. 2339dialogue with the given NPC character.
737 2340
738=cut 2341=cut
739 2342
740# rough implementation of a future "reply" method that works 2343# rough implementation of a future "reply" method that works
741# with dialog boxes. 2344# with dialog boxes.
2345#TODO: the first argument must go, split into a $npc->reply_to ( method
742sub cf::object::player::reply($$$;$) { 2346sub cf::object::player::reply($$$;$) {
743 my ($self, $npc, $msg, $flags) = @_; 2347 my ($self, $npc, $msg, $flags) = @_;
744 2348
745 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2349 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
746 2350
747 if ($self->{record_replies}) { 2351 if ($self->{record_replies}) {
748 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2352 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2353
749 } else { 2354 } else {
2355 my $pl = $self->contr;
2356
2357 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2358 my $dialog = $pl->{npc_dialog};
2359 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2360
2361 } else {
750 $msg = $npc->name . " says: $msg" if $npc; 2362 $msg = $npc->name . " says: $msg" if $npc;
751 $self->message ($msg, $flags); 2363 $self->message ($msg, $flags);
2364 }
2365 }
2366}
2367
2368=item $object->send_msg ($channel, $msg, $color, [extra...])
2369
2370=cut
2371
2372sub cf::object::send_msg {
2373 my $pl = shift->contr
2374 or return;
2375 $pl->send_msg (@_);
2376}
2377
2378=item $player_object->may ("access")
2379
2380Returns wether the given player is authorized to access resource "access"
2381(e.g. "command_wizcast").
2382
2383=cut
2384
2385sub cf::object::player::may {
2386 my ($self, $access) = @_;
2387
2388 $self->flag (cf::FLAG_WIZ) ||
2389 (ref $cf::CFG{"may_$access"}
2390 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2391 : $cf::CFG{"may_$access"})
2392}
2393
2394=item $player_object->enter_link
2395
2396Freezes the player and moves him/her to a special map (C<{link}>).
2397
2398The player should be reasonably safe there for short amounts of time. You
2399I<MUST> call C<leave_link> as soon as possible, though.
2400
2401Will never block.
2402
2403=item $player_object->leave_link ($map, $x, $y)
2404
2405Moves the player out of the special C<{link}> map onto the specified
2406map. If the map is not valid (or omitted), the player will be moved back
2407to the location he/she was before the call to C<enter_link>, or, if that
2408fails, to the emergency map position.
2409
2410Might block.
2411
2412=cut
2413
2414sub link_map {
2415 unless ($LINK_MAP) {
2416 $LINK_MAP = cf::map::find "{link}"
2417 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2418 $LINK_MAP->load;
2419 }
2420
2421 $LINK_MAP
2422}
2423
2424sub cf::object::player::enter_link {
2425 my ($self) = @_;
2426
2427 $self->deactivate_recursive;
2428
2429 return if UNIVERSAL::isa $self->map, "ext::map_link";
2430
2431 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2432 if $self->map && $self->map->{path} ne "{link}";
2433
2434 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2435}
2436
2437sub cf::object::player::leave_link {
2438 my ($self, $map, $x, $y) = @_;
2439
2440 return unless $self->contr->active;
2441
2442 my $link_pos = delete $self->{_link_pos};
2443
2444 unless ($map) {
2445 # restore original map position
2446 ($map, $x, $y) = @{ $link_pos || [] };
2447 $map = cf::map::find $map;
2448
2449 unless ($map) {
2450 ($map, $x, $y) = @$EMERGENCY_POSITION;
2451 $map = cf::map::find $map
2452 or die "FATAL: cannot load emergency map\n";
2453 }
2454 }
2455
2456 ($x, $y) = (-1, -1)
2457 unless (defined $x) && (defined $y);
2458
2459 # use -1 or undef as default coordinates, not 0, 0
2460 ($x, $y) = ($map->enter_x, $map->enter_y)
2461 if $x <=0 && $y <= 0;
2462
2463 $map->load;
2464 $map->load_neighbours;
2465
2466 return unless $self->contr->active;
2467 $self->activate_recursive;
2468
2469 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2470 $self->enter_map ($map, $x, $y);
2471}
2472
2473=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2474
2475Moves the player to the given map-path and coordinates by first freezing
2476her, loading and preparing them map, calling the provided $check callback
2477that has to return the map if sucecssful, and then unfreezes the player on
2478the new (success) or old (failed) map position. In either case, $done will
2479be called at the end of this process.
2480
2481=cut
2482
2483our $GOTOGEN;
2484
2485sub cf::object::player::goto {
2486 my ($self, $path, $x, $y, $check, $done) = @_;
2487
2488 # do generation counting so two concurrent goto's will be executed in-order
2489 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2490
2491 $self->enter_link;
2492
2493 (async {
2494 $Coro::current->{desc} = "player::goto $path $x $y";
2495
2496 # *tag paths override both path and x|y
2497 if ($path =~ /^\*(.*)$/) {
2498 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2499 my $ob = $obs[rand @obs];
2500
2501 # see if we actually can go there
2502 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2503 $ob = $obs[rand @obs];
2504 } else {
2505 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2506 }
2507 # else put us there anyways for now #d#
2508
2509 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2510 } else {
2511 ($path, $x, $y) = (undef, undef, undef);
2512 }
2513 }
2514
2515 my $map = eval {
2516 my $map = defined $path ? cf::map::find $path : undef;
2517
2518 if ($map) {
2519 $map = $map->customise_for ($self);
2520 $map = $check->($map) if $check && $map;
2521 } else {
2522 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2523 }
2524
2525 $map
2526 };
2527
2528 if ($@) {
2529 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2530 LOG llevError | logBacktrace, Carp::longmess $@;
2531 }
2532
2533 if ($gen == $self->{_goto_generation}) {
2534 delete $self->{_goto_generation};
2535 $self->leave_link ($map, $x, $y);
2536 }
2537
2538 $done->() if $done;
2539 })->prio (1);
2540}
2541
2542=item $player_object->enter_exit ($exit_object)
2543
2544=cut
2545
2546sub parse_random_map_params {
2547 my ($spec) = @_;
2548
2549 my $rmp = { # defaults
2550 xsize => (cf::rndm 15, 40),
2551 ysize => (cf::rndm 15, 40),
2552 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2553 #layout => string,
752 } 2554 };
753}
754 2555
2556 for (split /\n/, $spec) {
2557 my ($k, $v) = split /\s+/, $_, 2;
2558
2559 $rmp->{lc $k} = $v if (length $k) && (length $v);
2560 }
2561
2562 $rmp
2563}
2564
2565sub prepare_random_map {
2566 my ($exit) = @_;
2567
2568 my $guard = cf::lock_acquire "exit_prepare:$exit";
2569
2570 # all this does is basically replace the /! path by
2571 # a new random map path (?random/...) with a seed
2572 # that depends on the exit object
2573
2574 my $rmp = parse_random_map_params $exit->msg;
2575
2576 if ($exit->map) {
2577 $rmp->{region} = $exit->region->name;
2578 $rmp->{origin_map} = $exit->map->path;
2579 $rmp->{origin_x} = $exit->x;
2580 $rmp->{origin_y} = $exit->y;
2581 }
2582
2583 $rmp->{random_seed} ||= $exit->random_seed;
2584
2585 my $data = cf::to_json $rmp;
2586 my $md5 = Digest::MD5::md5_hex $data;
2587 my $meta = "$RANDOMDIR/$md5.meta";
2588
2589 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2590 aio_write $fh, 0, (length $data), $data, 0;
2591 undef $fh;
2592 aio_rename "$meta~", $meta;
2593
2594 $exit->slaying ("?random/$md5");
2595 $exit->msg (undef);
2596 }
2597}
2598
2599sub cf::object::player::enter_exit {
2600 my ($self, $exit) = @_;
2601
2602 return unless $self->type == cf::PLAYER;
2603
2604 if ($exit->slaying eq "/!") {
2605 #TODO: this should de-fi-ni-te-ly not be a sync-job
2606 # the problem is that $exit might not survive long enough
2607 # so it needs to be done right now, right here
2608 cf::sync_job { prepare_random_map $exit };
2609 }
2610
2611 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2612 my $hp = $exit->stats->hp;
2613 my $sp = $exit->stats->sp;
2614
2615 $self->enter_link;
2616
2617 # if exit is damned, update players death & WoR home-position
2618 $self->contr->savebed ($slaying, $hp, $sp)
2619 if $exit->flag (FLAG_DAMNED);
2620
2621 (async {
2622 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2623
2624 $self->deactivate_recursive; # just to be sure
2625 unless (eval {
2626 $self->goto ($slaying, $hp, $sp);
2627
2628 1;
2629 }) {
2630 $self->message ("Something went wrong deep within the crossfire server. "
2631 . "I'll try to bring you back to the map you were before. "
2632 . "Please report this to the dungeon master!",
2633 cf::NDI_UNIQUE | cf::NDI_RED);
2634
2635 warn "ERROR in enter_exit: $@";
2636 $self->leave_link;
2637 }
2638 })->prio (1);
2639}
2640
2641=head3 cf::client
2642
2643=over 4
2644
2645=item $client->send_drawinfo ($text, $flags)
2646
2647Sends a drawinfo packet to the client. Circumvents output buffering so
2648should not be used under normal circumstances.
2649
2650=cut
2651
2652sub cf::client::send_drawinfo {
2653 my ($self, $text, $flags) = @_;
2654
2655 utf8::encode $text;
2656 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2657}
2658
2659=item $client->send_msg ($channel, $msg, $color, [extra...])
2660
2661Send a drawinfo or msg packet to the client, formatting the msg for the
2662client if neccessary. C<$type> should be a string identifying the type of
2663the message, with C<log> being the default. If C<$color> is negative, suppress
2664the message unless the client supports the msg packet.
2665
2666=cut
2667
2668our %CHANNEL = (
2669 "c/identify" => {
2670 id => "infobox",
2671 title => "Identify",
2672 reply => undef,
2673 tooltip => "Items recently identified",
2674 },
2675 "c/examine" => {
2676 id => "infobox",
2677 title => "Examine",
2678 reply => undef,
2679 tooltip => "Signs and other items you examined",
2680 },
2681 "c/lookat" => {
2682 id => "infobox",
2683 title => "Look",
2684 reply => undef,
2685 tooltip => "What you saw there",
2686 },
2687);
2688
2689sub cf::client::send_msg {
2690 my ($self, $channel, $msg, $color, @extra) = @_;
2691
2692 $msg = $self->pl->expand_cfpod ($msg);
2693
2694 $color &= cf::NDI_CLIENT_MASK; # just in case...
2695
2696 # check predefined channels, for the benefit of C
2697 if ($CHANNEL{$channel}) {
2698 $channel = $CHANNEL{$channel};
2699
2700 $self->ext_msg (channel_info => $channel)
2701 if $self->can_msg;
2702
2703 $channel = $channel->{id};
2704
2705 } elsif (ref $channel) {
2706 # send meta info to client, if not yet sent
2707 unless (exists $self->{channel}{$channel->{id}}) {
2708 $self->{channel}{$channel->{id}} = $channel;
2709 $self->ext_msg (channel_info => $channel)
2710 if $self->can_msg;
2711 }
2712
2713 $channel = $channel->{id};
2714 }
2715
2716 return unless @extra || length $msg;
2717
2718 if ($self->can_msg) {
2719 # default colour, mask it out
2720 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2721 if $color & cf::NDI_DEF;
2722
2723 $self->send_packet ("msg " . $self->{json_coder}->encode (
2724 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2725 } else {
2726 if ($color >= 0) {
2727 # replace some tags by gcfclient-compatible ones
2728 for ($msg) {
2729 1 while
2730 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2731 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2732 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2733 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2734 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2735 }
2736
2737 $color &= cf::NDI_COLOR_MASK;
2738
2739 utf8::encode $msg;
2740
2741 if (0 && $msg =~ /\[/) {
2742 # COMMAND/INFO
2743 $self->send_packet ("drawextinfo $color 10 8 $msg")
2744 } else {
2745 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2746 $self->send_packet ("drawinfo $color $msg")
2747 }
2748 }
2749 }
2750}
2751
2752=item $client->ext_msg ($type, @msg)
2753
2754Sends an ext event to the client.
2755
2756=cut
2757
2758sub cf::client::ext_msg($$@) {
2759 my ($self, $type, @msg) = @_;
2760
2761 if ($self->extcmd == 2) {
2762 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2763 } elsif ($self->extcmd == 1) { # TODO: remove
2764 push @msg, msgtype => "event_$type";
2765 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2766 }
2767}
2768
755=item $player->ext_reply ($msgid, $msgtype, %msg) 2769=item $client->ext_reply ($msgid, @msg)
756 2770
757Sends an ext reply to the player. 2771Sends an ext reply to the client.
758 2772
759=cut 2773=cut
760 2774
761sub cf::player::ext_reply($$$%) { 2775sub cf::client::ext_reply($$@) {
762 my ($self, $id, %msg) = @_; 2776 my ($self, $id, @msg) = @_;
763 2777
764 $msg{msgid} = $id; 2778 if ($self->extcmd == 2) {
765 2779 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
766 $self->send ("ext " . to_json \%msg); 2780 } elsif ($self->extcmd == 1) {
2781 #TODO: version 1, remove
2782 unshift @msg, msgtype => "reply", msgid => $id;
2783 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2784 }
767} 2785}
768 2786
769############################################################################# 2787=item $success = $client->query ($flags, "text", \&cb)
770# map scripting support 2788
2789Queues a query to the client, calling the given callback with
2790the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2791C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2792
2793Queries can fail, so check the return code. Or don't, as queries will
2794become reliable at some point in the future.
2795
2796=cut
2797
2798sub cf::client::query {
2799 my ($self, $flags, $text, $cb) = @_;
2800
2801 return unless $self->state == ST_PLAYING
2802 || $self->state == ST_SETUP
2803 || $self->state == ST_CUSTOM;
2804
2805 $self->state (ST_CUSTOM);
2806
2807 utf8::encode $text;
2808 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2809
2810 $self->send_packet ($self->{query_queue}[0][0])
2811 if @{ $self->{query_queue} } == 1;
2812
2813 1
2814}
2815
2816cf::client->attach (
2817 on_connect => sub {
2818 my ($ns) = @_;
2819
2820 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2821 },
2822 on_reply => sub {
2823 my ($ns, $msg) = @_;
2824
2825 # this weird shuffling is so that direct followup queries
2826 # get handled first
2827 my $queue = delete $ns->{query_queue}
2828 or return; # be conservative, not sure how that can happen, but we saw a crash here
2829
2830 (shift @$queue)->[1]->($msg);
2831 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2832
2833 push @{ $ns->{query_queue} }, @$queue;
2834
2835 if (@{ $ns->{query_queue} } == @$queue) {
2836 if (@$queue) {
2837 $ns->send_packet ($ns->{query_queue}[0][0]);
2838 } else {
2839 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2840 }
2841 }
2842 },
2843 on_exticmd => sub {
2844 my ($ns, $buf) = @_;
2845
2846 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2847
2848 if (ref $msg) {
2849 my ($type, $reply, @payload) =
2850 "ARRAY" eq ref $msg
2851 ? @$msg
2852 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2853
2854 my @reply;
2855
2856 if (my $cb = $EXTICMD{$type}) {
2857 @reply = $cb->($ns, @payload);
2858 }
2859
2860 $ns->ext_reply ($reply, @reply)
2861 if $reply;
2862
2863 } else {
2864 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2865 }
2866
2867 cf::override;
2868 },
2869);
2870
2871=item $client->async (\&cb)
2872
2873Create a new coroutine, running the specified callback. The coroutine will
2874be automatically cancelled when the client gets destroyed (e.g. on logout,
2875or loss of connection).
2876
2877=cut
2878
2879sub cf::client::async {
2880 my ($self, $cb) = @_;
2881
2882 my $coro = &Coro::async ($cb);
2883
2884 $coro->on_destroy (sub {
2885 delete $self->{_coro}{$coro+0};
2886 });
2887
2888 $self->{_coro}{$coro+0} = $coro;
2889
2890 $coro
2891}
2892
2893cf::client->attach (
2894 on_destroy => sub {
2895 my ($ns) = @_;
2896
2897 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2898 },
2899);
2900
2901=back
2902
2903
2904=head2 SAFE SCRIPTING
2905
2906Functions that provide a safe environment to compile and execute
2907snippets of perl code without them endangering the safety of the server
2908itself. Looping constructs, I/O operators and other built-in functionality
2909is not available in the safe scripting environment, and the number of
2910functions and methods that can be called is greatly reduced.
2911
2912=cut
771 2913
772our $safe = new Safe "safe"; 2914our $safe = new Safe "safe";
773our $safe_hole = new Safe::Hole; 2915our $safe_hole = new Safe::Hole;
774 2916
775$SIG{FPE} = 'IGNORE'; 2917$SIG{FPE} = 'IGNORE';
776 2918
777$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2919$safe->permit_only (Opcode::opset qw(
2920 :base_core :base_mem :base_orig :base_math
2921 grepstart grepwhile mapstart mapwhile
2922 sort time
2923));
778 2924
779# here we export the classes and methods available to script code 2925# here we export the classes and methods available to script code
780 2926
2927=pod
2928
2929The following functions and methods are available within a safe environment:
2930
2931 cf::object
2932 contr pay_amount pay_player map x y force_find force_add destroy
2933 insert remove name archname title slaying race decrease_ob_nr
2934
2935 cf::object::player
2936 player
2937
2938 cf::player
2939 peaceful
2940
2941 cf::map
2942 trigger
2943
2944=cut
2945
781for ( 2946for (
782 ["cf::object" => qw(contr pay_amount pay_player)], 2947 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2948 insert remove inv name archname title slaying race
2949 decrease_ob_nr destroy)],
783 ["cf::object::player" => qw(player)], 2950 ["cf::object::player" => qw(player)],
784 ["cf::player" => qw(peaceful)], 2951 ["cf::player" => qw(peaceful)],
2952 ["cf::map" => qw(trigger)],
785) { 2953) {
786 no strict 'refs'; 2954 no strict 'refs';
787 my ($pkg, @funs) = @$_; 2955 my ($pkg, @funs) = @$_;
788 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2956 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
789 for @funs; 2957 for @funs;
790} 2958}
2959
2960=over 4
2961
2962=item @retval = safe_eval $code, [var => value, ...]
2963
2964Compiled and executes the given perl code snippet. additional var/value
2965pairs result in temporary local (my) scalar variables of the given name
2966that are available in the code snippet. Example:
2967
2968 my $five = safe_eval '$first + $second', first => 1, second => 4;
2969
2970=cut
791 2971
792sub safe_eval($;@) { 2972sub safe_eval($;@) {
793 my ($code, %vars) = @_; 2973 my ($code, %vars) = @_;
794 2974
795 my $qcode = $code; 2975 my $qcode = $code;
818 } 2998 }
819 2999
820 wantarray ? @res : $res[0] 3000 wantarray ? @res : $res[0]
821} 3001}
822 3002
3003=item cf::register_script_function $function => $cb
3004
3005Register a function that can be called from within map/npc scripts. The
3006function should be reasonably secure and should be put into a package name
3007like the extension.
3008
3009Example: register a function that gets called whenever a map script calls
3010C<rent::overview>, as used by the C<rent> extension.
3011
3012 cf::register_script_function "rent::overview" => sub {
3013 ...
3014 };
3015
3016=cut
3017
823sub register_script_function { 3018sub register_script_function {
824 my ($fun, $cb) = @_; 3019 my ($fun, $cb) = @_;
825 3020
826 no strict 'refs'; 3021 no strict 'refs';
827 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3022 *{"safe::$fun"} = $safe_hole->wrap ($cb);
828} 3023}
829 3024
3025=back
3026
3027=cut
3028
830############################################################################# 3029#############################################################################
831# the server's main() 3030# the server's init and main functions
3031
3032sub load_facedata($) {
3033 my ($path) = @_;
3034
3035 # HACK to clear player env face cache, we need some signal framework
3036 # for this (global event?)
3037 %ext::player_env::MUSIC_FACE_CACHE = ();
3038
3039 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3040
3041 warn "loading facedata from $path\n";
3042
3043 my $facedata;
3044 0 < aio_load $path, $facedata
3045 or die "$path: $!";
3046
3047 $facedata = Coro::Storable::thaw $facedata;
3048
3049 $facedata->{version} == 2
3050 or cf::cleanup "$path: version mismatch, cannot proceed.";
3051
3052 # patch in the exptable
3053 $facedata->{resource}{"res/exp_table"} = {
3054 type => FT_RSRC,
3055 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3056 };
3057 cf::cede_to_tick;
3058
3059 {
3060 my $faces = $facedata->{faceinfo};
3061
3062 while (my ($face, $info) = each %$faces) {
3063 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3064 cf::face::set_visibility $idx, $info->{visibility};
3065 cf::face::set_magicmap $idx, $info->{magicmap};
3066 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3067 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3068
3069 cf::cede_to_tick;
3070 }
3071
3072 while (my ($face, $info) = each %$faces) {
3073 next unless $info->{smooth};
3074 my $idx = cf::face::find $face
3075 or next;
3076 if (my $smooth = cf::face::find $info->{smooth}) {
3077 cf::face::set_smooth $idx, $smooth;
3078 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3079 } else {
3080 warn "smooth face '$info->{smooth}' not found for face '$face'";
3081 }
3082
3083 cf::cede_to_tick;
3084 }
3085 }
3086
3087 {
3088 my $anims = $facedata->{animinfo};
3089
3090 while (my ($anim, $info) = each %$anims) {
3091 cf::anim::set $anim, $info->{frames}, $info->{facings};
3092 cf::cede_to_tick;
3093 }
3094
3095 cf::anim::invalidate_all; # d'oh
3096 }
3097
3098 {
3099 # TODO: for gcfclient pleasure, we should give resources
3100 # that gcfclient doesn't grok a >10000 face index.
3101 my $res = $facedata->{resource};
3102
3103 my $soundconf = delete $res->{"res/sound.conf"};
3104
3105 while (my ($name, $info) = each %$res) {
3106 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3107 my $data;
3108
3109 if ($info->{type} & 1) {
3110 # prepend meta info
3111
3112 my $meta = $enc->encode ({
3113 name => $name,
3114 %{ $info->{meta} || {} },
3115 });
3116
3117 $data = pack "(w/a*)*", $meta, $info->{data};
3118 } else {
3119 $data = $info->{data};
3120 }
3121
3122 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3123 cf::face::set_type $idx, $info->{type};
3124
3125 cf::cede_to_tick;
3126 }
3127
3128 if ($soundconf) {
3129 $soundconf = $enc->decode (delete $soundconf->{data});
3130
3131 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3132 my $sound = $soundconf->{compat}[$_]
3133 or next;
3134
3135 my $face = cf::face::find "sound/$sound->[1]";
3136 cf::sound::set $sound->[0] => $face;
3137 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3138 }
3139
3140 while (my ($k, $v) = each %{$soundconf->{event}}) {
3141 my $face = cf::face::find "sound/$v";
3142 cf::sound::set $k => $face;
3143 }
3144 }
3145 }
3146
3147 1
3148}
3149
3150register_exticmd fx_want => sub {
3151 my ($ns, $want) = @_;
3152
3153 while (my ($k, $v) = each %$want) {
3154 $ns->fx_want ($k, $v);
3155 }
3156};
3157
3158sub reload_regions {
3159 # HACK to clear player env face cache, we need some signal framework
3160 # for this (global event?)
3161 %ext::player_env::MUSIC_FACE_CACHE = ();
3162
3163 load_resource_file "$MAPDIR/regions"
3164 or die "unable to load regions file\n";
3165
3166 for (cf::region::list) {
3167 $_->{match} = qr/$_->{match}/
3168 if exists $_->{match};
3169 }
3170}
3171
3172sub reload_facedata {
3173 load_facedata "$DATADIR/facedata"
3174 or die "unable to load facedata\n";
3175}
3176
3177sub reload_archetypes {
3178 load_resource_file "$DATADIR/archetypes"
3179 or die "unable to load archetypes\n";
3180 #d# NEED to laod twice to resolve forward references
3181 # this really needs to be done in an extra post-pass
3182 # (which needs to be synchronous, so solve it differently)
3183 load_resource_file "$DATADIR/archetypes"
3184 or die "unable to load archetypes\n";
3185}
3186
3187sub reload_treasures {
3188 load_resource_file "$DATADIR/treasures"
3189 or die "unable to load treasurelists\n";
3190}
3191
3192sub reload_resources {
3193 warn "reloading resource files...\n";
3194
3195 reload_regions;
3196 reload_facedata;
3197 #reload_archetypes;#d#
3198 reload_archetypes;
3199 reload_treasures;
3200
3201 warn "finished reloading resource files\n";
3202}
3203
3204sub init {
3205 reload_resources;
3206}
3207
3208sub reload_config {
3209 open my $fh, "<:utf8", "$CONFDIR/config"
3210 or return;
3211
3212 local $/;
3213 *CFG = YAML::Syck::Load <$fh>;
3214
3215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3216
3217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3219
3220 if (exists $CFG{mlockall}) {
3221 eval {
3222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3223 and die "WARNING: m(un)lockall failed: $!\n";
3224 };
3225 warn $@ if $@;
3226 }
3227}
832 3228
833sub main { 3229sub main {
3230 # we must not ever block the main coroutine
3231 local $Coro::idle = sub {
3232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3233 (async {
3234 $Coro::current->{desc} = "IDLE BUG HANDLER";
3235 Event::one_event;
3236 })->prio (Coro::PRIO_MAX);
3237 };
3238
3239 reload_config;
3240 db_init;
3241 load_extensions;
3242
3243 $TICK_WATCHER->start;
834 Event::loop; 3244 Event::loop;
835} 3245}
836 3246
837############################################################################# 3247#############################################################################
838# initialisation 3248# initialisation and cleanup
839 3249
840register "<global>", __PACKAGE__; 3250# install some emergency cleanup handlers
3251BEGIN {
3252 for my $signal (qw(INT HUP TERM)) {
3253 Event->signal (
3254 reentrant => 0,
3255 data => WF_AUTOCANCEL,
3256 signal => $signal,
3257 prio => 0,
3258 cb => sub {
3259 cf::cleanup "SIG$signal";
3260 },
3261 );
3262 }
3263}
3264
3265sub write_runtime {
3266 my $runtime = "$LOCALDIR/runtime";
3267
3268 # first touch the runtime file to show we are still running:
3269 # the fsync below can take a very very long time.
3270
3271 IO::AIO::aio_utime $runtime, undef, undef;
3272
3273 my $guard = cf::lock_acquire "write_runtime";
3274
3275 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3276 or return;
3277
3278 my $value = $cf::RUNTIME + 90 + 10;
3279 # 10 is the runtime save interval, for a monotonic clock
3280 # 60 allows for the watchdog to kill the server.
3281
3282 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3283 and return;
3284
3285 # always fsync - this file is important
3286 aio_fsync $fh
3287 and return;
3288
3289 # touch it again to show we are up-to-date
3290 aio_utime $fh, undef, undef;
3291
3292 close $fh
3293 or return;
3294
3295 aio_rename "$runtime~", $runtime
3296 and return;
3297
3298 warn "runtime file written.\n";
3299
3300 1
3301}
3302
3303sub emergency_save() {
3304 my $freeze_guard = cf::freeze_mainloop;
3305
3306 warn "enter emergency perl save\n";
3307
3308 cf::sync_job {
3309 # use a peculiar iteration method to avoid tripping on perl
3310 # refcount bugs in for. also avoids problems with players
3311 # and maps saved/destroyed asynchronously.
3312 warn "begin emergency player save\n";
3313 for my $login (keys %cf::PLAYER) {
3314 my $pl = $cf::PLAYER{$login} or next;
3315 $pl->valid or next;
3316 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3317 $pl->save;
3318 }
3319 warn "end emergency player save\n";
3320
3321 warn "begin emergency map save\n";
3322 for my $path (keys %cf::MAP) {
3323 my $map = $cf::MAP{$path} or next;
3324 $map->valid or next;
3325 $map->save;
3326 }
3327 warn "end emergency map save\n";
3328
3329 warn "begin emergency database checkpoint\n";
3330 BDB::db_env_txn_checkpoint $DB_ENV;
3331 warn "end emergency database checkpoint\n";
3332 };
3333
3334 warn "leave emergency perl save\n";
3335}
3336
3337sub post_cleanup {
3338 my ($make_core) = @_;
3339
3340 warn Carp::longmess "post_cleanup backtrace"
3341 if $make_core;
3342}
3343
3344sub do_reload_perl() {
3345 # can/must only be called in main
3346 if ($Coro::current != $Coro::main) {
3347 warn "can only reload from main coroutine";
3348 return;
3349 }
3350
3351 warn "reloading...";
3352
3353 warn "entering sync_job";
3354
3355 cf::sync_job {
3356 cf::write_runtime; # external watchdog should not bark
3357 cf::emergency_save;
3358 cf::write_runtime; # external watchdog should not bark
3359
3360 warn "syncing database to disk";
3361 BDB::db_env_txn_checkpoint $DB_ENV;
3362
3363 # if anything goes wrong in here, we should simply crash as we already saved
3364
3365 warn "cancelling all WF_AUTOCANCEL watchers";
3366 for (Event::all_watchers) {
3367 $_->cancel if $_->data & WF_AUTOCANCEL;
3368 }
3369
3370 warn "flushing outstanding aio requests";
3371 for (;;) {
3372 BDB::flush;
3373 IO::AIO::flush;
3374 Coro::cede;
3375 last unless IO::AIO::nreqs || BDB::nreqs;
3376 warn "iterate...";
3377 }
3378
3379 ++$RELOAD;
3380
3381 warn "cancelling all extension coros";
3382 $_->cancel for values %EXT_CORO;
3383 %EXT_CORO = ();
3384
3385 warn "removing commands";
3386 %COMMAND = ();
3387
3388 warn "removing ext/exti commands";
3389 %EXTCMD = ();
3390 %EXTICMD = ();
3391
3392 warn "unloading/nuking all extensions";
3393 for my $pkg (@EXTS) {
3394 warn "... unloading $pkg";
3395
3396 if (my $cb = $pkg->can ("unload")) {
3397 eval {
3398 $cb->($pkg);
3399 1
3400 } or warn "$pkg unloaded, but with errors: $@";
3401 }
3402
3403 warn "... nuking $pkg";
3404 Symbol::delete_package $pkg;
3405 }
3406
3407 warn "unloading all perl modules loaded from $LIBDIR";
3408 while (my ($k, $v) = each %INC) {
3409 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3410
3411 warn "... unloading $k";
3412 delete $INC{$k};
3413
3414 $k =~ s/\.pm$//;
3415 $k =~ s/\//::/g;
3416
3417 if (my $cb = $k->can ("unload_module")) {
3418 $cb->();
3419 }
3420
3421 Symbol::delete_package $k;
3422 }
3423
3424 warn "getting rid of safe::, as good as possible";
3425 Symbol::delete_package "safe::$_"
3426 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3427
3428 warn "unloading cf.pm \"a bit\"";
3429 delete $INC{"cf.pm"};
3430 delete $INC{"cf/pod.pm"};
3431
3432 # don't, removes xs symbols, too,
3433 # and global variables created in xs
3434 #Symbol::delete_package __PACKAGE__;
3435
3436 warn "unload completed, starting to reload now";
3437
3438 warn "reloading cf.pm";
3439 require cf;
3440 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3441
3442 warn "loading config and database again";
3443 cf::reload_config;
3444
3445 warn "loading extensions";
3446 cf::load_extensions;
3447
3448 warn "reattaching attachments to objects/players";
3449 _global_reattach; # objects, sockets
3450 warn "reattaching attachments to maps";
3451 reattach $_ for values %MAP;
3452 warn "reattaching attachments to players";
3453 reattach $_ for values %PLAYER;
3454
3455 warn "leaving sync_job";
3456
3457 1
3458 } or do {
3459 warn $@;
3460 warn "error while reloading, exiting.";
3461 exit 1;
3462 };
3463
3464 warn "reloaded";
3465};
3466
3467our $RELOAD_WATCHER; # used only during reload
3468
3469sub reload_perl() {
3470 # doing reload synchronously and two reloads happen back-to-back,
3471 # coro crashes during coro_state_free->destroy here.
3472
3473 $RELOAD_WATCHER ||= Event->timer (
3474 reentrant => 0,
3475 after => 0,
3476 data => WF_AUTOCANCEL,
3477 cb => sub {
3478 do_reload_perl;
3479 undef $RELOAD_WATCHER;
3480 },
3481 );
3482}
3483
3484register_command "reload" => sub {
3485 my ($who, $arg) = @_;
3486
3487 if ($who->flag (FLAG_WIZ)) {
3488 $who->message ("reloading server.");
3489 async {
3490 $Coro::current->{desc} = "perl_reload";
3491 reload_perl;
3492 };
3493 }
3494};
841 3495
842unshift @INC, $LIBDIR; 3496unshift @INC, $LIBDIR;
843 3497
844load_extensions; 3498my $bug_warning = 0;
3499
3500our @WAIT_FOR_TICK;
3501our @WAIT_FOR_TICK_BEGIN;
3502
3503sub wait_for_tick {
3504 return unless $TICK_WATCHER->is_active;
3505 return if $Coro::current == $Coro::main;
3506
3507 my $signal = new Coro::Signal;
3508 push @WAIT_FOR_TICK, $signal;
3509 $signal->wait;
3510}
3511
3512sub wait_for_tick_begin {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main;
3515
3516 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK_BEGIN, $signal;
3518 $signal->wait;
3519}
845 3520
846$TICK_WATCHER = Event->timer ( 3521$TICK_WATCHER = Event->timer (
3522 reentrant => 0,
3523 parked => 1,
847 prio => 1, 3524 prio => 0,
848 at => $NEXT_TICK || 1, 3525 at => $NEXT_TICK || $TICK,
3526 data => WF_AUTOCANCEL,
849 cb => sub { 3527 cb => sub {
3528 if ($Coro::current != $Coro::main) {
3529 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3530 unless ++$bug_warning > 10;
3531 return;
3532 }
3533
3534 $NOW = $tick_start = Event::time;
3535
850 cf::server_tick; # one server iteration 3536 cf::server_tick; # one server iteration
851 3537
852 my $NOW = Event::time; 3538 $RUNTIME += $TICK;
853 $NEXT_TICK += $TICK; 3539 $NEXT_TICK += $TICK;
854 3540
3541 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3542 $NEXT_RUNTIME_WRITE = $NOW + 10;
3543 Coro::async_pool {
3544 $Coro::current->{desc} = "runtime saver";
3545 write_runtime
3546 or warn "ERROR: unable to write runtime file: $!";
3547 };
3548 }
3549
3550 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3551 $sig->send;
3552 }
3553 while (my $sig = shift @WAIT_FOR_TICK) {
3554 $sig->send;
3555 }
3556
3557 $NOW = Event::time;
3558
855 # if we are delayed by four ticks, skip them all 3559 # if we are delayed by four ticks or more, skip them all
856 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3560 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
857 3561
858 $TICK_WATCHER->at ($NEXT_TICK); 3562 $TICK_WATCHER->at ($NEXT_TICK);
859 $TICK_WATCHER->start; 3563 $TICK_WATCHER->start;
3564
3565 $LOAD = ($NOW - $tick_start) / $TICK;
3566 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3567
3568 _post_tick;
860 }, 3569 },
861); 3570);
862 3571
863_reload_2; 3572{
3573 BDB::min_parallel 8;
3574 BDB::max_poll_time $TICK * 0.1;
3575 $BDB_POLL_WATCHER = Event->io (
3576 reentrant => 0,
3577 fd => BDB::poll_fileno,
3578 poll => 'r',
3579 prio => 0,
3580 data => WF_AUTOCANCEL,
3581 cb => \&BDB::poll_cb,
3582 );
3583
3584 BDB::set_sync_prepare {
3585 my $status;
3586 my $current = $Coro::current;
3587 (
3588 sub {
3589 $status = $!;
3590 $current->ready; undef $current;
3591 },
3592 sub {
3593 Coro::schedule while defined $current;
3594 $! = $status;
3595 },
3596 )
3597 };
3598
3599 unless ($DB_ENV) {
3600 $DB_ENV = BDB::db_env_create;
3601 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3602 | BDB::LOG_AUTOREMOVE, 1);
3603 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3604 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3605
3606 cf::sync_job {
3607 eval {
3608 BDB::db_env_open
3609 $DB_ENV,
3610 $BDBDIR,
3611 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3612 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3613 0666;
3614
3615 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3616 };
3617
3618 cf::cleanup "db_env_open(db): $@" if $@;
3619 };
3620 }
3621
3622 $BDB_DEADLOCK_WATCHER = Event->timer (
3623 after => 3,
3624 interval => 1,
3625 hard => 1,
3626 prio => 0,
3627 data => WF_AUTOCANCEL,
3628 cb => sub {
3629 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3630 },
3631 );
3632 $BDB_CHECKPOINT_WATCHER = Event->timer (
3633 after => 11,
3634 interval => 60,
3635 hard => 1,
3636 prio => 0,
3637 data => WF_AUTOCANCEL,
3638 cb => sub {
3639 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3640 },
3641 );
3642 $BDB_TRICKLE_WATCHER = Event->timer (
3643 after => 5,
3644 interval => 10,
3645 hard => 1,
3646 prio => 0,
3647 data => WF_AUTOCANCEL,
3648 cb => sub {
3649 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3650 },
3651 );
3652}
3653
3654{
3655 IO::AIO::min_parallel 8;
3656
3657 undef $Coro::AIO::WATCHER;
3658 IO::AIO::max_poll_time $TICK * 0.1;
3659 $AIO_POLL_WATCHER = Event->io (
3660 reentrant => 0,
3661 data => WF_AUTOCANCEL,
3662 fd => IO::AIO::poll_fileno,
3663 poll => 'r',
3664 prio => 0,
3665 cb => \&IO::AIO::poll_cb,
3666 );
3667}
3668
3669my $_log_backtrace;
3670
3671sub _log_backtrace {
3672 my ($msg, @addr) = @_;
3673
3674 $msg =~ s/\n//;
3675
3676 # limit the # of concurrent backtraces
3677 if ($_log_backtrace < 2) {
3678 ++$_log_backtrace;
3679 async {
3680 $Coro::current->{desc} = "abt $msg";
3681
3682 my @bt = fork_call {
3683 @addr = map { sprintf "%x", $_ } @addr;
3684 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3685 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3686 or die "addr2line: $!";
3687
3688 my @funcs;
3689 my @res = <$fh>;
3690 chomp for @res;
3691 while (@res) {
3692 my ($func, $line) = splice @res, 0, 2, ();
3693 push @funcs, "[$func] $line";
3694 }
3695
3696 @funcs
3697 };
3698
3699 LOG llevInfo, "[ABT] $msg\n";
3700 LOG llevInfo, "[ABT] $_\n" for @bt;
3701 --$_log_backtrace;
3702 };
3703 } else {
3704 LOG llevInfo, "[ABT] $msg\n";
3705 LOG llevInfo, "[ABT] [suppressed]\n";
3706 }
3707}
3708
3709# load additional modules
3710use cf::pod;
3711
3712END { cf::emergency_save }
864 3713
8651 37141
866 3715

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