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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.387 by root, Mon Oct 15 23:49:10 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
38 54
39our @EXTS = (); # list of extension package names 55our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 58our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 59our %EXT_MAP = (); # pluggable maps
43 60
61our $RELOAD; # number of reloads so far
44our @EVENT; 62our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 63
47our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 80our $NEXT_TICK;
50our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
51 89
52our %CFG; 90our %CFG;
53 91
54our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 93our $RUNTIME;
56 94
57our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 98
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 99# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
64 105
65binmode STDOUT; 106binmode STDOUT;
66binmode STDERR; 107binmode STDERR;
67 108
68# read virtual server time, if available 109# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
73} 114}
74 115
75mkdir cf::localdir; 116mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 118
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
84 122
85############################################################################# 123#############################################################################
86 124
87=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
88 126
95=item $cf::RUNTIME 133=item $cf::RUNTIME
96 134
97The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 136every server tick.
99 137
100=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 141
102The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
104 146
105=item $cf::NOW 147=item $cf::NOW
106 148
107The time of the last (current) server tick. 149The time of the last (current) server tick.
108 150
109=item $cf::TICK 151=item $cf::TICK
110 152
111The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
112 164
113=item %cf::CFG 165=item %cf::CFG
114 166
115Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 168from wherever your confdir points to.
117 169
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 170=item cf::wait_for_tick, cf::wait_for_tick_begin
119 171
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 173returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
124 181
125=back 182=back
126 183
127=cut 184=cut
128 185
129BEGIN { 186BEGIN {
130 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 188 my $msg = join "", @_;
132 utf8::encode $msg;
133 189
134 $msg .= "\n" 190 $msg .= "\n"
135 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
136 194
137 LOG llevError, $msg; 195 LOG llevError, $msg;
138 }; 196 };
139} 197}
140 198
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 206
148# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 208# within the Safe compartment.
150for my $pkg (qw( 209for my $pkg (qw(
151 cf::global cf::attachable 210 cf::global cf::attachable
159} 218}
160 219
161$Event::DIED = sub { 220$Event::DIED = sub {
162 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
163}; 222};
223
224#############################################################################
164 225
165=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
166 227
167=over 4 228=over 4
168 229
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 249 $d
189 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
190} 251}
191 252
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
195 254
196Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
197 256
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
206 258
207Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
208 260
209=cut 261=cut
210 262
211sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
213 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
214} 266sub from_json ($) { $json_coder->decode ($_[0]) }
215 267
216=item cf::lock_wait $string 268=item cf::lock_wait $string
217 269
218Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
219 271
222Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
225returned. 277returned.
226 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
227Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
229 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
230=cut 289=cut
231 290
232our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
233 293
234sub lock_wait($) { 294sub lock_wait($) {
235 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
236 301
237 # wait for lock, if any 302 # wait for lock, if any
238 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 305 Coro::schedule;
246 311
247 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
248 lock_wait $key; 313 lock_wait $key;
249 314
250 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
251 317
252 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
255 } 322 }
256} 323}
257 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
258sub freeze_mainloop { 331sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
260 333
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
262 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
263 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
264} 397}
265 398
266=item cf::async { BLOCK } 399=item cf::async { BLOCK }
267 400
268Currently the same as Coro::async_pool, meaning you cannot use 401Currently the same as Coro::async_pool, meaning you cannot use
273 406
274BEGIN { *async = \&Coro::async_pool } 407BEGIN { *async = \&Coro::async_pool }
275 408
276=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
277 410
278The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
281 415
282If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
285fast or be very important. 419fast or be very important.
288 422
289sub sync_job(&) { 423sub sync_job(&) {
290 my ($job) = @_; 424 my ($job) = @_;
291 425
292 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
293 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
295 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
296 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 435 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
299 437
300 my $busy = 1; 438 my $busy = 1;
301 my @res; 439 my @res;
302 440
303 (async { 441 (async {
442 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 443 @res = eval { $job->() };
305 warn $@ if $@; 444 warn $@ if $@;
306 undef $busy; 445 undef $busy;
307 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
308 447
309 while ($busy) { 448 while ($busy) {
449 if (Coro::nready) {
450 Coro::cede_notself;
451 } else {
310 Coro::cede or Event::one_event; 452 Event::one_event;
311 } 453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
312 462
313 wantarray ? @res : $res[0] 463 wantarray ? @res : $res[0]
314 } else { 464 } else {
315 # we are in another coroutine, how wonderful, everything just works 465 # we are in another coroutine, how wonderful, everything just works
316 466
336 $EXT_CORO{$coro+0} = $coro; 486 $EXT_CORO{$coro+0} = $coro;
337 487
338 $coro 488 $coro
339} 489}
340 490
341sub write_runtime { 491=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 492
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 493Executes the given code block with the given arguments in a seperate
345 or return; 494process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling.
346 497
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 498=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 499
351 aio_fsync $fh 500sub fork_call(&@) {
352 and return; 501 my ($cb, @args) = @_;
353 502
354 close $fh 503 # we seemingly have to make a local copy of the whole thing,
355 or return; 504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
356 506
357 aio_rename "$runtime~", $runtime 507 my @res = Coro::Util::fork_eval {
358 and return; 508 reset_signals;
509 &$cb
510 }, @args;
359 511
512 wantarray ? @res : $res[-1]
513}
514
515=item $value = cf::db_get $family => $key
516
517Returns a single value from the environment database.
518
519=item cf::db_put $family => $key => $value
520
521Stores the given C<$value> in the family. It can currently store binary
522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
547
548our $DB;
549
550sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554}
555
556sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
360 1 564 }
565}
566
567sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570}
571
572=item cf::cache $id => [$paths...], $processversion => $process
573
574Generic caching function that returns the value of the resource $id,
575caching and regenerating as required.
576
577This function can block.
578
579=cut
580
581sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640}
641
642=item cf::datalog type => key => value, ...
643
644Log a datalog packet of the given type with the given key-value pairs.
645
646=cut
647
648sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 651}
362 652
363=back 653=back
364 654
365=cut 655=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 656
522############################################################################# 657#############################################################################
523 658
524=head2 ATTACHABLE OBJECTS 659=head2 ATTACHABLE OBJECTS
525 660
527attach callbacks/event handlers (a collection of which is called an "attachment") 662attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 663to it. All such attachable objects support the following methods.
529 664
530In the following description, CLASS can be any of C<global>, C<object> 665In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 666C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 667Crossfire TRT).
533 668
534=over 4 669=over 4
535 670
536=item $attachable->attach ($attachment, key => $value...) 671=item $attachable->attach ($attachment, key => $value...)
537 672
651our @CB_TYPE = (); # registry for type (cf-object class) based events 786our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 787our @CB_MAP = ();
653 788
654my %attachment; 789my %attachment;
655 790
791sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795}
796
656sub _attach_cb($$$$) { 797sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 798 my ($registry, $event, $prio, $cb) = @_;
658 799
659 use sort 'stable'; 800 use sort 'stable';
660 801
694 $registry = $CB_TYPE[$object_type] ||= []; 835 $registry = $CB_TYPE[$object_type] ||= [];
695 836
696 } elsif ($type eq "subtype") { 837 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 838 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 839 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 841
701 } elsif ($type eq "package") { 842 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 843 my $pkg = shift @arg;
703 844
704 while (my ($name, $id) = each %cb_id) { 845 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 874 _attach $registry, $klass, @attach;
734 } 875 }
735 876
736 $obj->{$name} = \%arg; 877 $obj->{$name} = \%arg;
737 } else { 878 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 879 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 880 }
740 881
741 $obj->{_attachment}{$name} = undef; 882 $obj->{_attachment}{$name} = undef;
742} 883}
743 884
745 if (ref $_[0]) { 886 if (ref $_[0]) {
746 _object_attach @_; 887 _object_attach @_;
747 } else { 888 } else {
748 _attach shift->_attach_registry, @_; 889 _attach shift->_attach_registry, @_;
749 } 890 }
891 _recalc_want;
750}; 892};
751 893
752# all those should be optimised 894# all those should be optimised
753sub cf::attachable::detach { 895sub cf::attachable::detach {
754 my ($obj, $name) = @_; 896 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 899 delete $obj->{_attachment}{$name};
758 reattach ($obj); 900 reattach ($obj);
759 } else { 901 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 902 Carp::croak "cannot, currently, detach class attachments";
761 } 903 }
904 _recalc_want;
762}; 905};
763 906
764sub cf::attachable::attached { 907sub cf::attachable::attached {
765 my ($obj, $name) = @_; 908 my ($obj, $name) = @_;
766 909
781 "; 924 ";
782 die if $@; 925 die if $@;
783} 926}
784 927
785our $override; 928our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 929our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 930
788sub override { 931sub override {
789 $override = 1; 932 $override = 1;
790 @invoke_results = (); 933 @INVOKE_RESULTS = (@_);
791} 934}
792 935
793sub do_invoke { 936sub do_invoke {
794 my $event = shift; 937 my $event = shift;
795 my $callbacks = shift; 938 my $callbacks = shift;
796 939
797 @invoke_results = (); 940 @INVOKE_RESULTS = ();
798 941
799 local $override; 942 local $override;
800 943
801 for (@$callbacks) { 944 for (@$callbacks) {
802 eval { &{$_->[1]} }; 945 eval { &{$_->[1]} };
819 962
820Generate an object-specific event with the given arguments. 963Generate an object-specific event with the given arguments.
821 964
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 965This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 966removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 967results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 968
826=back 969=back
827 970
828=cut 971=cut
829 972
830############################################################################# 973#############################################################################
831# object support 974# object support
975
976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
1009sub _can_merge {
1010 my ($ob1, $ob2) = @_;
1011
1012 ++$SLOW_MERGES;#d#
1013
1014 # we do the slow way here
1015 return _object_equal $ob1, $ob2
1016}
832 1017
833sub reattach { 1018sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1019 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1023
837 my $registry = $obj->registry; 1024 my $registry = $obj->registry;
838 1025
839 @$registry = (); 1026 @$registry = ();
840 1027
881sub object_freezer_save { 1068sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1069 my ($filename, $rdata, $objs) = @_;
883 1070
884 sync_job { 1071 sync_job {
885 if (length $$rdata) { 1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1074 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1075 $decname, length $$rdata, scalar @$objs;
888 1076
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1078 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1080 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1081 close $fh;
894 1082
895 if (@$objs) { 1083 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1085 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1086 my $data = Coro::Storable::blocking_nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1087 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1088 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1089 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1090 aio_rename "$filename.pst~", "$filename.pst";
903 } 1091 }
904 } else { 1092 } else {
905 aio_unlink "$filename.pst"; 1093 aio_unlink "$filename.pst";
911 } 1099 }
912 } else { 1100 } else {
913 aio_unlink $filename; 1101 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1102 aio_unlink "$filename.pst";
915 } 1103 }
916 } 1104 };
917} 1105}
918 1106
919sub object_freezer_as_string { 1107sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1108 my ($rdata, $objs) = @_;
921 1109
933 or return; 1121 or return;
934 1122
935 unless (aio_stat "$filename.pst") { 1123 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1124 (aio_load "$filename.pst", $av) >= 0
937 or return; 1125 or return;
938 $av = eval { (Storable::thaw $av)->{objs} };
939 }
940 1126
1127 my $st = eval { Coro::Storable::thaw $av }
1128 || eval { my $guard = Coro::Storable::guard; Storable::thaw $av }; #d# compatibility, remove
1129 $av = $st->{objs};
1130 }
1131
1132 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1133 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1134 $decname, length $data, scalar @{$av || []};
1135
943 return ($data, $av); 1136 ($data, $av)
944} 1137}
1138
1139=head2 COMMAND CALLBACKS
1140
1141=over 4
1142
1143=cut
945 1144
946############################################################################# 1145#############################################################################
947# command handling &c 1146# command handling &c
948 1147
949=item cf::register_command $name => \&callback($ob,$args); 1148=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1161 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1162}
964 1163
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1164=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1165
967Register a callbackf ro execution when the client sends an extcmd packet. 1166Register a callback for execution when the client sends an (synchronous)
1167extcmd packet. Ext commands will be processed in the order they are
1168received by the server, like other user commands. The first argument is
1169the logged-in player. Ext commands can only be processed after a player
1170has logged in successfully.
968 1171
969If the callback returns something, it is sent back as if reply was being 1172If the callback returns something, it is sent back as if reply was being
970called. 1173called.
971 1174
1175=item cf::register_exticmd $name => \&callback($ns,$packet);
1176
1177Register a callback for execution when the client sends an (asynchronous)
1178exticmd packet. Exti commands are processed by the server as soon as they
1179are received, i.e. out of order w.r.t. other commands. The first argument
1180is a client socket. Exti commands can be received anytime, even before
1181log-in.
1182
1183If the callback returns something, it is sent back as if reply was being
1184called.
1185
972=cut 1186=cut
973 1187
974sub register_extcmd { 1188sub register_extcmd {
975 my ($name, $cb) = @_; 1189 my ($name, $cb) = @_;
976 1190
977 $EXTCMD{$name} = $cb; 1191 $EXTCMD{$name} = $cb;
1192}
1193
1194sub register_exticmd {
1195 my ($name, $cb) = @_;
1196
1197 $EXTICMD{$name} = $cb;
978} 1198}
979 1199
980cf::player->attach ( 1200cf::player->attach (
981 on_command => sub { 1201 on_command => sub {
982 my ($pl, $name, $params) = @_; 1202 my ($pl, $name, $params) = @_;
991 cf::override; 1211 cf::override;
992 }, 1212 },
993 on_extcmd => sub { 1213 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1214 my ($pl, $buf) = @_;
995 1215
996 my $msg = eval { from_json $buf }; 1216 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1217
998 if (ref $msg) { 1218 if (ref $msg) {
1219 my ($type, $reply, @payload) =
1220 "ARRAY" eq ref $msg
1221 ? @$msg
1222 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1223
1224 my @reply;
1225
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1226 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1227 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1228 }
1229
1230 $pl->ext_reply ($reply, @reply)
1231 if $reply;
1232
1004 } else { 1233 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1234 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1235 }
1007 1236
1008 cf::override; 1237 cf::override;
1009 }, 1238 },
1010); 1239);
1011 1240
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1241sub load_extensions {
1242 cf::sync_job {
1243 my %todo;
1244
1040 for my $ext (<$LIBDIR/*.ext>) { 1245 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1246 next unless -r $path;
1042 eval { 1247
1043 load_extension $ext; 1248 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1249 my $base = $1;
1250 my $pkg = $1;
1251 $pkg =~ s/[^[:word:]]/_/g;
1252 $pkg = "ext::$pkg";
1253
1254 open my $fh, "<:utf8", $path
1255 or die "$path: $!";
1256
1257 my $source = do { local $/; <$fh> };
1258
1259 my %ext = (
1260 path => $path,
1261 base => $base,
1262 pkg => $pkg,
1263 );
1264
1265 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1266 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1267
1268 $ext{source} =
1269 "package $pkg; use strict; use utf8;\n"
1270 . "#line 1 \"$path\"\n{\n"
1271 . $source
1272 . "\n};\n1";
1273
1274 $todo{$base} = \%ext;
1275 }
1276
1277 my %done;
1278 while (%todo) {
1279 my $progress;
1280
1281 while (my ($k, $v) = each %todo) {
1282 for (split /,\s*/, $v->{meta}{depends}) {
1283 goto skip
1284 unless exists $done{$_};
1285 }
1286
1287 warn "... loading '$k' into '$v->{pkg}'\n";
1288
1289 unless (eval $v->{source}) {
1290 my $msg = $@ ? "$v->{path}: $@\n"
1291 : "$v->{base}: extension inactive.\n";
1292
1293 if (exists $v->{meta}{mandatory}) {
1294 warn $msg;
1295 warn "mandatory extension failed to load, exiting.\n";
1296 exit 1;
1297 }
1298
1299 warn $msg;
1300 }
1301
1302 $done{$k} = delete $todo{$k};
1303 push @EXTS, $v->{pkg};
1304 $progress = 1;
1044 1 1305 }
1045 } or warn "$ext not loaded: $@"; 1306
1307 skip:
1308 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1309 unless $progress;
1310 }
1046 } 1311 };
1047} 1312}
1048 1313
1049############################################################################# 1314#############################################################################
1050# load/save/clean perl data associated with a map
1051 1315
1052*cf::mapsupport::on_clean = sub { 1316=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1317
1065=head2 CORE EXTENSIONS 1318=head2 CORE EXTENSIONS
1066 1319
1067Functions and methods that extend core crossfire objects. 1320Functions and methods that extend core crossfire objects.
1068 1321
1074 1327
1075=head3 cf::player 1328=head3 cf::player
1076 1329
1077=over 4 1330=over 4
1078 1331
1332=item cf::player::num_playing
1333
1334Returns the official number of playing players, as per the Crossfire metaserver rules.
1335
1336=cut
1337
1338sub num_playing {
1339 scalar grep
1340 $_->ob->map
1341 && !$_->hidden
1342 && !$_->ob->flag (cf::FLAG_WIZ),
1343 cf::player::list
1344}
1345
1079=item cf::player::find $login 1346=item cf::player::find $login
1080 1347
1081Returns the given player object, loading it if necessary (might block). 1348Returns the given player object, loading it if necessary (might block).
1082 1349
1083=cut 1350=cut
1084 1351
1085sub playerdir($) { 1352sub playerdir($) {
1086 cf::localdir 1353 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1354 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1355}
1092 1356
1093sub path($) { 1357sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1358 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1359
1096 (playerdir $login) . "/$login.pl" 1360 (playerdir $login) . "/playerdata"
1097} 1361}
1098 1362
1099sub find_active($) { 1363sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1364 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1365 and $cf::PLAYER{$_[0]}->active
1104 1368
1105sub exists($) { 1369sub exists($) {
1106 my ($login) = @_; 1370 my ($login) = @_;
1107 1371
1108 $cf::PLAYER{$login} 1372 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1373 or cf::sync_job { !aio_stat path $login }
1110} 1374}
1111 1375
1112sub find($) { 1376sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1377 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1378 my $login = $_[0];
1115 1379
1116 my $guard = cf::lock_acquire "user_find:$login"; 1380 my $guard = cf::lock_acquire "user_find:$login";
1117 1381
1118 $cf::PLAYER{$_[0]} || do { 1382 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1383 # rename old playerfiles to new ones
1384 #TODO: remove when no longer required
1385 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1386 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1387 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1388 aio_unlink +(playerdir $login) . "/$login.pl";
1389
1390 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1391 or return;
1392
1393 my $pl = cf::player::load_pl $f
1394 or return;
1395 local $cf::PLAYER_LOADING{$login} = $pl;
1396 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1397 $cf::PLAYER{$login} = $pl
1122 } 1398 }
1123 } 1399 }
1124} 1400}
1125 1401
1135 1411
1136 aio_mkdir playerdir $pl, 0770; 1412 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1413 $pl->{last_save} = $cf::RUNTIME;
1138 1414
1139 $pl->save_pl ($path); 1415 $pl->save_pl ($path);
1140 Coro::cede; 1416 cf::cede_to_tick;
1141} 1417}
1142 1418
1143sub new($) { 1419sub new($) {
1144 my ($login) = @_; 1420 my ($login) = @_;
1145 1421
1151 $cf::PLAYER{$login} = $self; 1427 $cf::PLAYER{$login} = $self;
1152 1428
1153 $self 1429 $self
1154} 1430}
1155 1431
1432=item $player->send_msg ($channel, $msg, $color, [extra...])
1433
1434=cut
1435
1436sub send_msg {
1437 my $ns = shift->ns
1438 or return;
1439 $ns->send_msg (@_);
1440}
1441
1156=item $pl->quit_character 1442=item $pl->quit_character
1157 1443
1158Nukes the player without looking back. If logged in, the connection will 1444Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1445be destroyed. May block for a long time.
1160 1446
1161=cut 1447=cut
1162 1448
1163sub quit_character { 1449sub quit_character {
1164 my ($pl) = @_; 1450 my ($pl) = @_;
1451
1452 my $name = $pl->ob->name;
1165 1453
1166 $pl->{deny_save} = 1; 1454 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1455 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1456
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1457 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1462 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1463 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1464 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1465 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1466 $pl->destroy;
1467
1468 my $prefix = qr<^~\Q$name\E/>;
1469
1470 # nuke player maps
1471 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1472
1179 IO::AIO::aio_rmtree $temp; 1473 IO::AIO::aio_rmtree $temp;
1474}
1475
1476=item $pl->kick
1477
1478Kicks a player out of the game. This destroys the connection.
1479
1480=cut
1481
1482sub kick {
1483 my ($pl, $kicker) = @_;
1484
1485 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1486 $pl->killer ("kicked");
1487 $pl->ns->destroy;
1180} 1488}
1181 1489
1182=item cf::player::list_logins 1490=item cf::player::list_logins
1183 1491
1184Returns am arrayref of all valid playernames in the system, can take a 1492Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1493while and may block, so not sync_job-capable, ever.
1186 1494
1187=cut 1495=cut
1188 1496
1189sub list_logins { 1497sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1498 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1499 or return [];
1192 1500
1193 my @logins; 1501 my @logins;
1194 1502
1195 for my $login (@$dirs) { 1503 for my $login (@$dirs) {
1504 my $path = path $login;
1505
1506 # a .pst is a dead give-away for a valid player
1507 unless (-e "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1508 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1509 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1510 $buf !~ /^password -------------$/m or next; # official not-valid tag
1511 }
1199 1512
1200 utf8::decode $login; 1513 utf8::decode $login;
1201 push @logins, $login; 1514 push @logins, $login;
1202 } 1515 }
1203 1516
1204 \@logins 1517 \@logins
1205} 1518}
1206 1519
1207=item $player->maps 1520=item $player->maps
1208 1521
1209Returns an arrayref of cf::path's of all maps that are private for this 1522Returns an arrayref of map paths that are private for this
1210player. May block. 1523player. May block.
1211 1524
1212=cut 1525=cut
1213 1526
1214sub maps($) { 1527sub maps($) {
1215 my ($pl) = @_; 1528 my ($pl) = @_;
1529
1530 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1531
1217 my $files = aio_readdir playerdir $pl 1532 my $files = aio_readdir playerdir $pl
1218 or return; 1533 or return;
1219 1534
1220 my @paths; 1535 my @paths;
1222 for (@$files) { 1537 for (@$files) {
1223 utf8::decode $_; 1538 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1539 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1540 next unless /^$PATH_SEP/o;
1226 1541
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1542 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1543 }
1229 1544
1230 \@paths 1545 \@paths
1231} 1546}
1232 1547
1548=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1549
1550Expand crossfire pod fragments into protocol xml.
1551
1552=cut
1553
1554sub expand_cfpod {
1555 ((my $self), (local $_)) = @_;
1556
1557 # escape & and <
1558 s/&/&amp;/g;
1559 s/(?<![BIUGHT])</&lt;/g;
1560
1561 # this is buggy, it needs to properly take care of nested <'s
1562
1563 1 while
1564 # replace B<>, I<>, U<> etc.
1565 s/B<([^\>]*)>/<b>$1<\/b>/
1566 || s/I<([^\>]*)>/<i>$1<\/i>/
1567 || s/U<([^\>]*)>/<u>$1<\/u>/
1568 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1569 # replace G<male|female> tags
1570 || s{G<([^>|]*)\|([^>]*)>}{
1571 $self->gender ? $2 : $1
1572 }ge
1573 # replace H<hint text>
1574 || s{H<([^\>]*)>}
1575 {
1576 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1577 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1578 "")
1579 [$self->{hintmode}]
1580 }ge;
1581
1582 # create single paragraphs (very hackish)
1583 s/(?<=\S)\n(?=\w)/ /g;
1584
1585 # compress some whitespace
1586 s/\s+\n/\n/g; # ws line-ends
1587 s/\n\n+/\n/g; # double lines
1588 s/^\n+//; # beginning lines
1589 s/\n+$//; # ending lines
1590
1591 $_
1592}
1593
1594sub hintmode {
1595 $_[0]{hintmode} = $_[1] if @_ > 1;
1596 $_[0]{hintmode}
1597}
1598
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1599=item $player->ext_reply ($msgid, @msg)
1234 1600
1235Sends an ext reply to the player. 1601Sends an ext reply to the player.
1236 1602
1237=cut 1603=cut
1238 1604
1239sub ext_reply($$$%) { 1605sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1606 my ($self, $id, @msg) = @_;
1241 1607
1242 $msg{msgid} = $id; 1608 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1609}
1246 1610
1247package cf; 1611=item $player->ext_msg ($type, @msg)
1612
1613Sends an ext event to the client.
1614
1615=cut
1616
1617sub ext_msg($$@) {
1618 my ($self, $type, @msg) = @_;
1619
1620 $self->ns->ext_msg ($type, @msg);
1621}
1622
1623=head3 cf::region
1624
1625=over 4
1626
1627=cut
1628
1629package cf::region;
1630
1631=item cf::region::find_by_path $path
1632
1633Tries to decuce the likely region for a map knowing only its path.
1634
1635=cut
1636
1637sub find_by_path($) {
1638 my ($path) = @_;
1639
1640 my ($match, $specificity);
1641
1642 for my $region (list) {
1643 if ($region->{match} && $path =~ $region->{match}) {
1644 ($match, $specificity) = ($region, $region->specificity)
1645 if $region->specificity > $specificity;
1646 }
1647 }
1648
1649 $match
1650}
1248 1651
1249=back 1652=back
1250
1251 1653
1252=head3 cf::map 1654=head3 cf::map
1253 1655
1254=over 4 1656=over 4
1255 1657
1258package cf::map; 1660package cf::map;
1259 1661
1260use Fcntl; 1662use Fcntl;
1261use Coro::AIO; 1663use Coro::AIO;
1262 1664
1665use overload
1666 '""' => \&as_string,
1667 fallback => 1;
1668
1263our $MAX_RESET = 3600; 1669our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1670our $DEFAULT_RESET = 3000;
1265 1671
1266sub generate_random_map { 1672sub generate_random_map {
1267 my ($path, $rmp) = @_; 1673 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1674 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1675 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1676 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1677 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1678 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1679 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1680 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1681 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1682 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1683 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1684 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1685 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1686 (cf::region::find $rmp->{region}), $rmp->{custom}
1687 )
1688}
1689
1690=item cf::map->register ($regex, $prio)
1691
1692Register a handler for the map path matching the given regex at the
1693givne priority (higher is better, built-in handlers have priority 0, the
1694default).
1695
1696=cut
1697
1698sub register {
1699 my (undef, $regex, $prio) = @_;
1700 my $pkg = caller;
1701
1702 no strict;
1703 push @{"$pkg\::ISA"}, __PACKAGE__;
1704
1705 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1706}
1707
1708# also paths starting with '/'
1709$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1710
1711sub thawer_merge {
1712 my ($self, $merge) = @_;
1713
1714 # we have to keep some variables in memory intact
1715 local $self->{path};
1716 local $self->{load_path};
1717
1718 $self->SUPER::thawer_merge ($merge);
1719}
1720
1721sub normalise {
1722 my ($path, $base) = @_;
1723
1724 $path = "$path"; # make sure its a string
1725
1726 $path =~ s/\.map$//;
1727
1728 # map plan:
1729 #
1730 # /! non-realised random map exit (special hack!)
1731 # {... are special paths that are not being touched
1732 # ?xxx/... are special absolute paths
1733 # ?random/... random maps
1734 # /... normal maps
1735 # ~user/... per-player map of a specific user
1736
1737 $path =~ s/$PATH_SEP/\//go;
1738
1739 # treat it as relative path if it starts with
1740 # something that looks reasonable
1741 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1742 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1743
1744 $base =~ s{[^/]+/?$}{};
1745 $path = "$base/$path";
1746 }
1747
1748 for ($path) {
1749 redo if s{//}{/};
1750 redo if s{/\.?/}{/};
1751 redo if s{/[^/]+/\.\./}{/};
1752 }
1753
1754 $path
1755}
1756
1757sub new_from_path {
1758 my (undef, $path, $base) = @_;
1759
1760 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1761
1762 $path = normalise $path, $base;
1763
1764 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1765 if ($path =~ $EXT_MAP{$pkg}[1]) {
1766 my $self = bless cf::map::new, $pkg;
1767 $self->{path} = $path; $self->path ($path);
1768 $self->init; # pass $1 etc.
1769 return $self;
1770 }
1771 }
1772
1773 Carp::cluck "unable to resolve path '$path' (base '$base').";
1774 ()
1775}
1776
1777sub init {
1778 my ($self) = @_;
1779
1780 $self
1781}
1782
1783sub as_string {
1784 my ($self) = @_;
1785
1786 "$self->{path}"
1787}
1788
1789# the displayed name, this is a one way mapping
1790sub visible_name {
1791 &as_string
1792}
1793
1794# the original (read-only) location
1795sub load_path {
1796 my ($self) = @_;
1797
1798 "$MAPDIR/$self->{path}.map"
1799}
1800
1801# the temporary/swap location
1802sub save_path {
1803 my ($self) = @_;
1804
1805 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1806 "$TMPDIR/$path.map"
1807}
1808
1809# the unique path, undef == no special unique path
1810sub uniq_path {
1811 my ($self) = @_;
1812
1813 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1814 "$UNIQUEDIR/$path"
1283} 1815}
1284 1816
1285# and all this just because we cannot iterate over 1817# and all this just because we cannot iterate over
1286# all maps in C++... 1818# all maps in C++...
1287sub change_all_map_light { 1819sub change_all_map_light {
1289 1821
1290 $_->change_map_light ($change) 1822 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1823 for grep $_->outdoor, values %cf::MAP;
1292} 1824}
1293 1825
1826sub decay_objects {
1827 my ($self) = @_;
1828
1829 return if $self->{deny_reset};
1830
1831 $self->do_decay_objects;
1832}
1833
1834sub unlink_save {
1835 my ($self) = @_;
1836
1837 utf8::encode (my $save = $self->save_path);
1838 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1839 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1840}
1841
1294sub load_map_header($) { 1842sub load_header_from($) {
1295 my ($path) = @_; 1843 my ($self, $path) = @_;
1296 1844
1297 utf8::encode $path; 1845 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1846 my $f = new_from_file cf::object::thawer $path
1299 or return; 1847 or return;
1300 1848
1301 my $map = cf::map::new 1849 $self->_load_header ($f)
1302 or return; 1850 or return;
1303 1851
1304 # for better error messages only, will be overwritten later 1852 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1853 $f->resolve_delayed_derefs;
1306 1854
1307 $map->load_header ($path) 1855 $self->{load_path} = $path;
1856
1857 1
1858}
1859
1860sub load_header_orig {
1861 my ($self) = @_;
1862
1863 $self->load_header_from ($self->load_path)
1864}
1865
1866sub load_header_temp {
1867 my ($self) = @_;
1868
1869 $self->load_header_from ($self->save_path)
1870}
1871
1872sub prepare_temp {
1873 my ($self) = @_;
1874
1875 $self->last_access ((delete $self->{last_access})
1876 || $cf::RUNTIME); #d#
1877 # safety
1878 $self->{instantiate_time} = $cf::RUNTIME
1879 if $self->{instantiate_time} > $cf::RUNTIME;
1880}
1881
1882sub prepare_orig {
1883 my ($self) = @_;
1884
1885 $self->{load_original} = 1;
1886 $self->{instantiate_time} = $cf::RUNTIME;
1887 $self->last_access ($cf::RUNTIME);
1888 $self->instantiate;
1889}
1890
1891sub load_header {
1892 my ($self) = @_;
1893
1894 if ($self->load_header_temp) {
1895 $self->prepare_temp;
1896 } else {
1897 $self->load_header_orig
1308 or return; 1898 or return;
1899 $self->prepare_orig;
1900 }
1309 1901
1310 $map->{load_path} = $path; 1902 $self->{deny_reset} = 1
1903 if $self->no_reset;
1311 1904
1312 $map 1905 $self->default_region (cf::region::find_by_path $self->{path})
1906 unless $self->default_region;
1907
1908 1
1313} 1909}
1314 1910
1315sub find; 1911sub find;
1316sub find { 1912sub find {
1317 my ($path, $origin) = @_; 1913 my ($path, $origin) = @_;
1318 1914
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1915 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1916
1917 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 1918 cf::lock_wait "map_find:$path";
1325 1919
1326 $cf::MAP{$key} || do { 1920 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1921 my $guard1 = cf::lock_acquire "map_find:$path";
1922 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1328 1923
1329 # do it the slow way 1924 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1925 or return;
1343 1926
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1927 $map->{last_save} = $cf::RUNTIME;
1356 1928
1357 Coro::cede; 1929 $map->load_header
1930 or return;
1358 1931
1359 if ($map->should_reset) { 1932 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1933 # doing this can freeze the server in a sync job, obviously
1934 #$cf::WAIT_FOR_TICK->wait;
1935 undef $guard1;
1936 undef $guard2;
1360 $map->reset; 1937 $map->reset;
1361 undef $guard;
1362 $map = find $path 1938 return find $path;
1363 or return;
1364 } 1939 }
1365 1940
1366 $cf::MAP{$key} = $map 1941 $cf::MAP{$path} = $map
1367 } 1942 }
1368} 1943}
1944
1945sub pre_load { }
1946sub post_load { }
1369 1947
1370sub load { 1948sub load {
1371 my ($self) = @_; 1949 my ($self) = @_;
1372 1950
1951 local $self->{deny_reset} = 1; # loading can take a long time
1952
1373 my $path = $self->{path}; 1953 my $path = $self->{path};
1954
1955 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1956 my $guard = cf::lock_acquire "map_data:$path";
1375 1957
1958 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1959 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 1960
1378 $self->in_memory (cf::MAP_LOADING); 1961 $self->in_memory (cf::MAP_LOADING);
1379 1962
1380 $self->alloc; 1963 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 1964
1965 $self->pre_load;
1966 cf::cede_to_tick;
1967
1968 my $f = new_from_file cf::object::thawer $self->{load_path};
1969 $f->skip_block;
1970 $self->_load_objects ($f)
1382 or return; 1971 or return;
1383 1972
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1973 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1974 if delete $self->{load_original};
1386 1975
1387 if (my $uniq = $path->uniq_path) { 1976 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1977 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1978 unless (aio_stat $uniq) {
1979 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 1980 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1981 $self->_load_objects ($f);
1982 $f->resolve_delayed_derefs;
1983 }
1392 } 1984 }
1393 } 1985 }
1394 1986
1395 Coro::cede; 1987 $f->resolve_delayed_derefs;
1396 1988
1989 cf::cede_to_tick;
1397 # now do the right thing for maps 1990 # now do the right thing for maps
1398 $self->link_multipart_objects; 1991 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1992 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1993 unless $self->difficulty;
1994 cf::cede_to_tick;
1995
1996 unless ($self->{deny_activate}) {
1997 $self->decay_objects;
1998 $self->fix_auto_apply;
1999 $self->update_buttons;
2000 cf::cede_to_tick;
2001 $self->set_darkness_map;
2002 cf::cede_to_tick;
1410 $self->activate; 2003 $self->activate;
1411 } 2004 }
1412 2005
1413 Coro::cede; 2006 $self->{last_save} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME);
1414 2008
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2009 $self->in_memory (cf::MAP_IN_MEMORY);
2010 }
2011
2012 $self->post_load;
2013}
2014
2015sub customise_for {
2016 my ($self, $ob) = @_;
2017
2018 return find "~" . $ob->name . "/" . $self->{path}
2019 if $self->per_player;
2020
2021# return find "?party/" . $ob->name . "/" . $self->{path}
2022# if $self->per_party;
2023
2024 $self
1416} 2025}
1417 2026
1418# find and load all maps in the 3x3 area around a map 2027# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2028sub load_neighbours {
1420 my ($map) = @_; 2029 my ($map) = @_;
1421 2030
1422 my @diag; # diagonal neighbours 2031 my @neigh; # diagonal neighbours
1423 2032
1424 for (0 .. 3) { 2033 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2034 my $neigh = $map->tile_path ($_)
1426 or next; 2035 or next;
1427 $neigh = find $neigh, $map 2036 $neigh = find $neigh, $map
1428 or next; 2037 or next;
1429 $neigh->load; 2038 $neigh->load;
1430 2039
2040 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2041 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2042 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2043 }
1434 2044
1435 for (@diag) { 2045 for (grep defined $_->[0], @neigh) {
2046 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2047 my $neigh = find $path, $origin
1437 or next; 2048 or next;
1438 $neigh->load; 2049 $neigh->load;
1439 } 2050 }
1440} 2051}
1441 2052
1446} 2057}
1447 2058
1448sub do_load_sync { 2059sub do_load_sync {
1449 my ($map) = @_; 2060 my ($map) = @_;
1450 2061
2062 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2063 if $Coro::current == $Coro::main;
2064
1451 cf::sync_job { $map->load }; 2065 cf::sync_job { $map->load };
1452} 2066}
1453 2067
1454our %MAP_PREFETCH; 2068our %MAP_PREFETCH;
2069our $MAP_PREFETCHER = undef;
2070
2071sub find_async {
2072 my ($path, $origin, $load) = @_;
2073
2074 $path = normalise $path, $origin && $origin->{path};
2075
2076 if (my $map = $cf::MAP{$path}) {
2077 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2078 }
2079
2080 $MAP_PREFETCH{$path} |= $load;
2081
1455our $MAP_PREFETCHER = Coro::async { 2082 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2083 $Coro::current->{desc} = "map prefetcher";
2084
1457 while (%MAP_PREFETCH) { 2085 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2086 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2087 if (my $map = find $k) {
2088 $map->load if $v;
2089 }
2090
1460 my $path = delete $MAP_PREFETCH{$key}; 2091 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2092 }
1466 Coro::schedule; 2093 }
2094 undef $MAP_PREFETCHER;
1467 } 2095 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2096 $MAP_PREFETCHER->prio (6);
1482 2097
1483 () 2098 ()
1484} 2099}
1485 2100
1486sub save { 2101sub save {
1487 my ($self) = @_; 2102 my ($self) = @_;
1488 2103
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2104 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2105
1491 $self->{last_save} = $cf::RUNTIME; 2106 $self->{last_save} = $cf::RUNTIME;
1492 2107
1493 return unless $self->dirty; 2108 return unless $self->dirty;
1494 2109
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2110 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2111 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2112
1498 $self->{load_path} = $save; 2113 $self->{load_path} = $save;
1499 2114
1500 return if $self->{deny_save}; 2115 return if $self->{deny_save};
1501 2116
1502 local $self->{last_access} = $self->last_access;#d# 2117 local $self->{last_access} = $self->last_access;#d#
1503 2118
1504 cf::async { 2119 cf::async {
2120 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2121 $_->contr->save for $self->players;
1506 }; 2122 };
1507 2123
1508 if ($uniq) { 2124 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2125 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2126 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2127 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2128 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2129 }
1514} 2130}
1515 2131
1516sub swap_out { 2132sub swap_out {
1517 my ($self) = @_; 2133 my ($self) = @_;
1518 2134
1519 # save first because save cedes 2135 # save first because save cedes
1520 $self->save; 2136 $self->save;
1521 2137
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2138 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2139
1524 return if $self->players; 2140 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2141 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save}; 2142 return if $self->{deny_save};
1527 2143
2144 $self->in_memory (cf::MAP_SWAPPED);
2145
2146 $self->deactivate;
2147 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2148 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2149}
1531 2150
1532sub reset_at { 2151sub reset_at {
1533 my ($self) = @_; 2152 my ($self) = @_;
1534 2153
1535 # TODO: safety, remove and allow resettable per-player maps 2154 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2155 return 1e99 if $self->{deny_reset};
1538 2156
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2157 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2158 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2159
1546 my ($self) = @_; 2164 my ($self) = @_;
1547 2165
1548 $self->reset_at <= $cf::RUNTIME 2166 $self->reset_at <= $cf::RUNTIME
1549} 2167}
1550 2168
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2169sub reset {
1573 my ($self) = @_; 2170 my ($self) = @_;
1574 2171
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2173
1577 return if $self->players; 2174 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2175
1580 warn "resetting map ", $self->path;#d# 2176 warn "resetting map ", $self->path;
2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
2180 # need to save uniques path
2181 unless ($self->{deny_save}) {
2182 my $uniq = $self->uniq_path; utf8::encode $uniq;
2183
2184 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2185 if $uniq;
2186 }
1581 2187
1582 delete $cf::MAP{$self->path}; 2188 delete $cf::MAP{$self->path};
1583 2189
2190 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2191 $_->clear_links_to ($self) for values %cf::MAP;
2192 $self->clear;
1585 2193
1586 $self->unlink_save; 2194 $self->unlink_save;
1587 $self->destroy; 2195 $self->destroy;
1588} 2196}
1589 2197
1590my $nuke_counter = "aaaa"; 2198my $nuke_counter = "aaaa";
1591 2199
1592sub nuke { 2200sub nuke {
1593 my ($self) = @_; 2201 my ($self) = @_;
1594 2202
2203 {
2204 my $lock = cf::lock_acquire "map_data:$self->{path}";
2205
2206 delete $cf::MAP{$self->path};
2207
2208 $self->unlink_save;
2209
2210 bless $self, "cf::map";
2211 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2212 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2213 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2214 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2215
2216 $cf::MAP{$self->path} = $self;
2217 }
2218
1598 $self->reset; # polite request, might not happen 2219 $self->reset; # polite request, might not happen
1599} 2220}
1600 2221
1601sub customise_for { 2222=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2223
1604 if ($map->per_player) { 2224Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2225maps. May block.
2226
2227=cut
2228
2229sub tmp_maps() {
1606 } 2230 [
2231 map {
2232 utf8::decode $_;
2233 /\.map$/
2234 ? normalise $_
2235 : ()
2236 } @{ aio_readdir $TMPDIR or [] }
2237 ]
2238}
1607 2239
1608 $map 2240=item $maps = cf::map::random_maps
2241
2242Returns an arrayref with all map paths of currently instantiated and saved
2243random maps. May block.
2244
2245=cut
2246
2247sub random_maps() {
2248 [
2249 map {
2250 utf8::decode $_;
2251 /\.map$/
2252 ? normalise "?random/$_"
2253 : ()
2254 } @{ aio_readdir $RANDOMDIR or [] }
2255 ]
1609} 2256}
1610 2257
1611=item cf::map::unique_maps 2258=item cf::map::unique_maps
1612 2259
1613Returns an arrayref of cf::path's of all shared maps that have 2260Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2261instantiated unique items. May block.
1615 2262
1616=cut 2263=cut
1617 2264
1618sub unique_maps() { 2265sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2266 [
1620 or return; 2267 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2268 utf8::decode $_;
1626 next if /\.pst$/; 2269 /\.map$/
1627 next unless /^$PATH_SEP/o; 2270 ? normalise $_
1628 2271 : ()
1629 push @paths, new cf::path $_; 2272 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2273 ]
1631
1632 \@paths
1633} 2274}
1634 2275
1635package cf; 2276package cf;
1636 2277
1637=back 2278=back
1655 map { $_, inv_recursive_ $_->inv } @_ 2296 map { $_, inv_recursive_ $_->inv } @_
1656} 2297}
1657 2298
1658sub inv_recursive { 2299sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2300 inv_recursive_ inv $_[0]
2301}
2302
2303=item $ref = $ob->ref
2304
2305creates and returns a persistent reference to an objetc that can be stored as a string.
2306
2307=item $ob = cf::object::deref ($refstring)
2308
2309returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2310even if the object actually exists. May block.
2311
2312=cut
2313
2314sub deref {
2315 my ($ref) = @_;
2316
2317 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2318 my ($uuid, $name) = ($1, $2);
2319 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2320 or return;
2321 $pl->ob->uuid eq $uuid
2322 or return;
2323
2324 $pl->ob
2325 } else {
2326 warn "$ref: cannot resolve object reference\n";
2327 undef
2328 }
1660} 2329}
1661 2330
1662package cf; 2331package cf;
1663 2332
1664=back 2333=back
1683 2352
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2353 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2354
1686 if ($self->{record_replies}) { 2355 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2356 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2357
1688 } else { 2358 } else {
2359 my $pl = $self->contr;
2360
2361 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2362 my $dialog = $pl->{npc_dialog};
2363 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2364
2365 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2366 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2367 $self->message ($msg, $flags);
2368 }
1691 } 2369 }
2370}
2371
2372=item $object->send_msg ($channel, $msg, $color, [extra...])
2373
2374=cut
2375
2376sub cf::object::send_msg {
2377 my $pl = shift->contr
2378 or return;
2379 $pl->send_msg (@_);
1692} 2380}
1693 2381
1694=item $player_object->may ("access") 2382=item $player_object->may ("access")
1695 2383
1696Returns wether the given player is authorized to access resource "access" 2384Returns wether the given player is authorized to access resource "access"
1709 2397
1710=item $player_object->enter_link 2398=item $player_object->enter_link
1711 2399
1712Freezes the player and moves him/her to a special map (C<{link}>). 2400Freezes the player and moves him/her to a special map (C<{link}>).
1713 2401
1714The player should be reaosnably safe there for short amounts of time. You 2402The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2403I<MUST> call C<leave_link> as soon as possible, though.
1716 2404
2405Will never block.
2406
1717=item $player_object->leave_link ($map, $x, $y) 2407=item $player_object->leave_link ($map, $x, $y)
1718 2408
1719Moves the player out of the specila link map onto the given map. If the 2409Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2410map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2411to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2412fails, to the emergency map position.
1723 2413
1724Might block. 2414Might block.
1725 2415
1726=cut 2416=cut
2417
2418sub link_map {
2419 unless ($LINK_MAP) {
2420 $LINK_MAP = cf::map::find "{link}"
2421 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2422 $LINK_MAP->load;
2423 }
2424
2425 $LINK_MAP
2426}
1727 2427
1728sub cf::object::player::enter_link { 2428sub cf::object::player::enter_link {
1729 my ($self) = @_; 2429 my ($self) = @_;
1730 2430
1731 $self->deactivate_recursive; 2431 $self->deactivate_recursive;
1732 2432
1733 return if $self->map == $LINK_MAP; 2433 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2434
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2435 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2436 if $self->map && $self->map->{path} ne "{link}";
1737 2437
1738 $self->enter_map ($LINK_MAP, 20, 20); 2438 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2439}
1740 2440
1741sub cf::object::player::leave_link { 2441sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2442 my ($self, $map, $x, $y) = @_;
2443
2444 return unless $self->contr->active;
1743 2445
1744 my $link_pos = delete $self->{_link_pos}; 2446 my $link_pos = delete $self->{_link_pos};
1745 2447
1746 unless ($map) { 2448 unless ($map) {
1747 # restore original map position 2449 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2463 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2464 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2465 if $x <=0 && $y <= 0;
1764 2466
1765 $map->load; 2467 $map->load;
1766 $map->load_diag; 2468 $map->load_neighbours;
1767 2469
1768 return unless $self->contr->active; 2470 return unless $self->contr->active;
1769 $self->activate_recursive; 2471 $self->activate_recursive;
2472
2473 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2474 $self->enter_map ($map, $x, $y);
1771} 2475}
1772 2476
1773cf::player->attach ( 2477=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2478
1777 # abort map switching before logout 2479Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2480her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2481that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2482the new (success) or old (failed) map position. In either case, $done will
1781 }; 2483be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2484
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2485=cut
2486
2487our $GOTOGEN;
1808 2488
1809sub cf::object::player::goto { 2489sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2490 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2491
1812 $path = new cf::path $path; 2492 # do generation counting so two concurrent goto's will be executed in-order
2493 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2494
1814 $self->enter_link; 2495 $self->enter_link;
1815 2496
1816 (async { 2497 (async {
1817 my $map = cf::map::find $path->as_string; 2498 $Coro::current->{desc} = "player::goto $path $x $y";
2499
2500 # *tag paths override both path and x|y
2501 if ($path =~ /^\*(.*)$/) {
2502 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2503 my $ob = $obs[rand @obs];
2504
2505 # see if we actually can go there
2506 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2507 $ob = $obs[rand @obs];
2508 } else {
2509 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2510 }
2511 # else put us there anyways for now #d#
2512
2513 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2514 } else {
2515 ($path, $x, $y) = (undef, undef, undef);
2516 }
2517 }
2518
2519 my $map = eval {
2520 my $map = defined $path ? cf::map::find $path : undef;
2521
2522 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2523 $map = $map->customise_for ($self);
1819 2524 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2525 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2526 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2527 }
1824 2528
2529 $map
2530 };
2531
2532 if ($@) {
2533 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2534 LOG llevError | logBacktrace, Carp::longmess $@;
2535 }
2536
2537 if ($gen == $self->{_goto_generation}) {
2538 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2539 $self->leave_link ($map, $x, $y);
2540 }
2541
2542 $done->() if $done;
1826 })->prio (1); 2543 })->prio (1);
1827} 2544}
1828 2545
1829=item $player_object->enter_exit ($exit_object) 2546=item $player_object->enter_exit ($exit_object)
1830 2547
1832 2549
1833sub parse_random_map_params { 2550sub parse_random_map_params {
1834 my ($spec) = @_; 2551 my ($spec) = @_;
1835 2552
1836 my $rmp = { # defaults 2553 my $rmp = { # defaults
1837 xsize => 10, 2554 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2555 ysize => (cf::rndm 15, 40),
2556 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2557 #layout => string,
1839 }; 2558 };
1840 2559
1841 for (split /\n/, $spec) { 2560 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2561 my ($k, $v) = split /\s+/, $_, 2;
1843 2562
1847 $rmp 2566 $rmp
1848} 2567}
1849 2568
1850sub prepare_random_map { 2569sub prepare_random_map {
1851 my ($exit) = @_; 2570 my ($exit) = @_;
2571
2572 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2573
1853 # all this does is basically replace the /! path by 2574 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2575 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2576 # that depends on the exit object
1856 2577
1857 my $rmp = parse_random_map_params $exit->msg; 2578 my $rmp = parse_random_map_params $exit->msg;
1858 2579
1859 if ($exit->map) { 2580 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2581 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2582 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2583 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2584 $rmp->{origin_y} = $exit->y;
1864 } 2585 }
1865 2586
1866 $rmp->{random_seed} ||= $exit->random_seed; 2587 $rmp->{random_seed} ||= $exit->random_seed;
1867 2588
1868 my $data = cf::to_json $rmp; 2589 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2590 my $md5 = Digest::MD5::md5_hex $data;
2591 my $meta = "$RANDOMDIR/$md5.meta";
1870 2592
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2593 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2594 aio_write $fh, 0, (length $data), $data, 0;
2595 undef $fh;
2596 aio_rename "$meta~", $meta;
1873 2597
1874 $exit->slaying ("?random/$md5"); 2598 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2599 $exit->msg (undef);
1876 } 2600 }
1877} 2601}
1879sub cf::object::player::enter_exit { 2603sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2604 my ($self, $exit) = @_;
1881 2605
1882 return unless $self->type == cf::PLAYER; 2606 return unless $self->type == cf::PLAYER;
1883 2607
2608 if ($exit->slaying eq "/!") {
2609 #TODO: this should de-fi-ni-te-ly not be a sync-job
2610 # the problem is that $exit might not survive long enough
2611 # so it needs to be done right now, right here
2612 cf::sync_job { prepare_random_map $exit };
2613 }
2614
2615 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2616 my $hp = $exit->stats->hp;
2617 my $sp = $exit->stats->sp;
2618
1884 $self->enter_link; 2619 $self->enter_link;
1885 2620
2621 # if exit is damned, update players death & WoR home-position
2622 $self->contr->savebed ($slaying, $hp, $sp)
2623 if $exit->flag (FLAG_DAMNED);
2624
1886 (async { 2625 (async {
2626 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2627
1887 $self->deactivate_recursive; # just to be sure 2628 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2629 unless (eval {
1889 prepare_random_map $exit 2630 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2631
1895 1; 2632 1;
1896 }) { 2633 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2634 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2635 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2636 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2637 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2638
1902 warn "ERROR in enter_exit: $@"; 2639 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2640 $self->leave_link;
1904 } 2641 }
1905 })->prio (1); 2642 })->prio (1);
1918 2655
1919sub cf::client::send_drawinfo { 2656sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2657 my ($self, $text, $flags) = @_;
1921 2658
1922 utf8::encode $text; 2659 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2660 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2661}
1925 2662
2663=item $client->send_msg ($channel, $msg, $color, [extra...])
2664
2665Send a drawinfo or msg packet to the client, formatting the msg for the
2666client if neccessary. C<$type> should be a string identifying the type of
2667the message, with C<log> being the default. If C<$color> is negative, suppress
2668the message unless the client supports the msg packet.
2669
2670=cut
2671
2672our %CHANNEL = (
2673 "c/identify" => {
2674 id => "infobox",
2675 title => "Identify",
2676 reply => undef,
2677 tooltip => "Items recently identified",
2678 },
2679 "c/examine" => {
2680 id => "infobox",
2681 title => "Examine",
2682 reply => undef,
2683 tooltip => "Signs and other items you examined",
2684 },
2685 "c/lookat" => {
2686 id => "infobox",
2687 title => "Look",
2688 reply => undef,
2689 tooltip => "What you saw there",
2690 },
2691);
2692
2693sub cf::client::send_msg {
2694 my ($self, $channel, $msg, $color, @extra) = @_;
2695
2696 $msg = $self->pl->expand_cfpod ($msg);
2697
2698 $color &= cf::NDI_CLIENT_MASK; # just in case...
2699
2700 # check predefined channels, for the benefit of C
2701 if ($CHANNEL{$channel}) {
2702 $channel = $CHANNEL{$channel};
2703
2704 $self->ext_msg (channel_info => $channel)
2705 if $self->can_msg;
2706
2707 $channel = $channel->{id};
2708
2709 } elsif (ref $channel) {
2710 # send meta info to client, if not yet sent
2711 unless (exists $self->{channel}{$channel->{id}}) {
2712 $self->{channel}{$channel->{id}} = $channel;
2713 $self->ext_msg (channel_info => $channel)
2714 if $self->can_msg;
2715 }
2716
2717 $channel = $channel->{id};
2718 }
2719
2720 return unless @extra || length $msg;
2721
2722 if ($self->can_msg) {
2723 # default colour, mask it out
2724 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2725 if $color & cf::NDI_DEF;
2726
2727 $self->send_packet ("msg " . $self->{json_coder}->encode (
2728 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2729 } else {
2730 if ($color >= 0) {
2731 # replace some tags by gcfclient-compatible ones
2732 for ($msg) {
2733 1 while
2734 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2735 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2736 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2737 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2738 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2739 }
2740
2741 $color &= cf::NDI_COLOR_MASK;
2742
2743 utf8::encode $msg;
2744
2745 if (0 && $msg =~ /\[/) {
2746 # COMMAND/INFO
2747 $self->send_packet ("drawextinfo $color 10 8 $msg")
2748 } else {
2749 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2750 $self->send_packet ("drawinfo $color $msg")
2751 }
2752 }
2753 }
2754}
2755
2756=item $client->ext_msg ($type, @msg)
2757
2758Sends an ext event to the client.
2759
2760=cut
2761
2762sub cf::client::ext_msg($$@) {
2763 my ($self, $type, @msg) = @_;
2764
2765 if ($self->extcmd == 2) {
2766 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2767 } elsif ($self->extcmd == 1) { # TODO: remove
2768 push @msg, msgtype => "event_$type";
2769 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2770 }
2771}
2772
2773=item $client->ext_reply ($msgid, @msg)
2774
2775Sends an ext reply to the client.
2776
2777=cut
2778
2779sub cf::client::ext_reply($$@) {
2780 my ($self, $id, @msg) = @_;
2781
2782 if ($self->extcmd == 2) {
2783 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2784 } elsif ($self->extcmd == 1) {
2785 #TODO: version 1, remove
2786 unshift @msg, msgtype => "reply", msgid => $id;
2787 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2788 }
2789}
1926 2790
1927=item $success = $client->query ($flags, "text", \&cb) 2791=item $success = $client->query ($flags, "text", \&cb)
1928 2792
1929Queues a query to the client, calling the given callback with 2793Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2794the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2795C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2796
1933Queries can fail, so check the return code. Or don't, as queries will become 2797Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2798become reliable at some point in the future.
1935 2799
1936=cut 2800=cut
1937 2801
1938sub cf::client::query { 2802sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2803 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2811 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2812 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2813
1950 $self->send_packet ($self->{query_queue}[0][0]) 2814 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2815 if @{ $self->{query_queue} } == 1;
2816
2817 1
1952} 2818}
1953 2819
1954cf::client->attach ( 2820cf::client->attach (
2821 on_connect => sub {
2822 my ($ns) = @_;
2823
2824 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2825 },
1955 on_reply => sub { 2826 on_reply => sub {
1956 my ($ns, $msg) = @_; 2827 my ($ns, $msg) = @_;
1957 2828
1958 # this weird shuffling is so that direct followup queries 2829 # this weird shuffling is so that direct followup queries
1959 # get handled first 2830 # get handled first
1960 my $queue = delete $ns->{query_queue} 2831 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2832 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2833
1963 (shift @$queue)->[1]->($msg); 2834 (shift @$queue)->[1]->($msg);
2835 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2836
1965 push @{ $ns->{query_queue} }, @$queue; 2837 push @{ $ns->{query_queue} }, @$queue;
1966 2838
1967 if (@{ $ns->{query_queue} } == @$queue) { 2839 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2840 if (@$queue) {
1970 } else { 2842 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2843 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2844 }
1973 } 2845 }
1974 }, 2846 },
2847 on_exticmd => sub {
2848 my ($ns, $buf) = @_;
2849
2850 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2851
2852 if (ref $msg) {
2853 my ($type, $reply, @payload) =
2854 "ARRAY" eq ref $msg
2855 ? @$msg
2856 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2857
2858 my @reply;
2859
2860 if (my $cb = $EXTICMD{$type}) {
2861 @reply = $cb->($ns, @payload);
2862 }
2863
2864 $ns->ext_reply ($reply, @reply)
2865 if $reply;
2866
2867 } else {
2868 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2869 }
2870
2871 cf::override;
2872 },
1975); 2873);
1976 2874
1977=item $client->async (\&cb) 2875=item $client->async (\&cb)
1978 2876
1979Create a new coroutine, running the specified callback. The coroutine will 2877Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 2918our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 2919our $safe_hole = new Safe::Hole;
2022 2920
2023$SIG{FPE} = 'IGNORE'; 2921$SIG{FPE} = 'IGNORE';
2024 2922
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2923$safe->permit_only (Opcode::opset qw(
2924 :base_core :base_mem :base_orig :base_math
2925 grepstart grepwhile mapstart mapwhile
2926 sort time
2927));
2026 2928
2027# here we export the classes and methods available to script code 2929# here we export the classes and methods available to script code
2028 2930
2029=pod 2931=pod
2030 2932
2031The following fucntions and emthods are available within a safe environment: 2933The following functions and methods are available within a safe environment:
2032 2934
2033 cf::object contr pay_amount pay_player map 2935 cf::object
2936 contr pay_amount pay_player map x y force_find force_add destroy
2937 insert remove name archname title slaying race decrease_ob_nr
2938
2034 cf::object::player player 2939 cf::object::player
2035 cf::player peaceful 2940 player
2036 cf::map trigger 2941
2942 cf::player
2943 peaceful
2944
2945 cf::map
2946 trigger
2037 2947
2038=cut 2948=cut
2039 2949
2040for ( 2950for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 2951 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2952 insert remove inv name archname title slaying race
2953 decrease_ob_nr destroy)],
2042 ["cf::object::player" => qw(player)], 2954 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 2955 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 2956 ["cf::map" => qw(trigger)],
2045) { 2957) {
2046 no strict 'refs'; 2958 no strict 'refs';
2117=back 3029=back
2118 3030
2119=cut 3031=cut
2120 3032
2121############################################################################# 3033#############################################################################
3034# the server's init and main functions
2122 3035
2123=head2 EXTENSION DATABASE SUPPORT 3036sub load_facedata($) {
3037 my ($path) = @_;
2124 3038
2125Crossfire maintains a very simple database for extension use. It can 3039 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3040 # for this (global event?)
2127excludes objects. 3041 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3042
2129The parameter C<$family> should best start with the name of the extension 3043 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3044
2132=over 4 3045 warn "loading facedata from $path\n";
2133 3046
2134=item $hashref = cf::db_get $family 3047 my $facedata;
3048 0 < aio_load $path, $facedata
3049 or die "$path: $!";
2135 3050
2136Return a hashref for use by the extension C<$family>, which can be 3051 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3052
2140=item $value = cf::db_get $family => $key 3053 $facedata->{version} == 2
3054 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3055
2142Returns a single value from the database 3056 # patch in the exptable
2143 3057 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3058 type => FT_RSRC,
2145 3059 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3060 };
3061 cf::cede_to_tick;
2195 3062
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3063 {
3064 my $faces = $facedata->{faceinfo};
2200 3065
2201 sub db_get($;$) { 3066 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3067 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]} 3068 cf::face::set_visibility $idx, $info->{visibility};
2204 : ($DB->{$_[0]} ||= { }) 3069 cf::face::set_magicmap $idx, $info->{magicmap};
2205 } 3070 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3071 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2206 3072
2207 sub db_put($$;$) { 3073 cf::cede_to_tick;
2208 if (@_ >= 3) {
2209 $DB->{$_[0]}{$_[1]} = $_[2];
2210 } else {
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3074 }
2221 );
2222}
2223 3075
2224############################################################################# 3076 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3077 next unless $info->{smooth};
3078 my $idx = cf::face::find $face
3079 or next;
3080 if (my $smooth = cf::face::find $info->{smooth}) {
3081 cf::face::set_smooth $idx, $smooth;
3082 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3083 } else {
3084 warn "smooth face '$info->{smooth}' not found for face '$face'";
3085 }
2226 3086
2227sub cfg_load { 3087 cf::cede_to_tick;
3088 }
3089 }
3090
3091 {
3092 my $anims = $facedata->{animinfo};
3093
3094 while (my ($anim, $info) = each %$anims) {
3095 cf::anim::set $anim, $info->{frames}, $info->{facings};
3096 cf::cede_to_tick;
3097 }
3098
3099 cf::anim::invalidate_all; # d'oh
3100 }
3101
3102 {
3103 # TODO: for gcfclient pleasure, we should give resources
3104 # that gcfclient doesn't grok a >10000 face index.
3105 my $res = $facedata->{resource};
3106
3107 my $soundconf = delete $res->{"res/sound.conf"};
3108
3109 while (my ($name, $info) = each %$res) {
3110 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3111 my $data;
3112
3113 if ($info->{type} & 1) {
3114 # prepend meta info
3115
3116 my $meta = $enc->encode ({
3117 name => $name,
3118 %{ $info->{meta} || {} },
3119 });
3120
3121 $data = pack "(w/a*)*", $meta, $info->{data};
3122 } else {
3123 $data = $info->{data};
3124 }
3125
3126 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3127 cf::face::set_type $idx, $info->{type};
3128
3129 cf::cede_to_tick;
3130 }
3131
3132 if ($soundconf) {
3133 $soundconf = $enc->decode (delete $soundconf->{data});
3134
3135 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3136 my $sound = $soundconf->{compat}[$_]
3137 or next;
3138
3139 my $face = cf::face::find "sound/$sound->[1]";
3140 cf::sound::set $sound->[0] => $face;
3141 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3142 }
3143
3144 while (my ($k, $v) = each %{$soundconf->{event}}) {
3145 my $face = cf::face::find "sound/$v";
3146 cf::sound::set $k => $face;
3147 }
3148 }
3149 }
3150
3151 1
3152}
3153
3154register_exticmd fx_want => sub {
3155 my ($ns, $want) = @_;
3156
3157 while (my ($k, $v) = each %$want) {
3158 $ns->fx_want ($k, $v);
3159 }
3160};
3161
3162sub reload_regions {
3163 # HACK to clear player env face cache, we need some signal framework
3164 # for this (global event?)
3165 %ext::player_env::MUSIC_FACE_CACHE = ();
3166
3167 load_resource_file "$MAPDIR/regions"
3168 or die "unable to load regions file\n";
3169
3170 for (cf::region::list) {
3171 $_->{match} = qr/$_->{match}/
3172 if exists $_->{match};
3173 }
3174}
3175
3176sub reload_facedata {
3177 load_facedata "$DATADIR/facedata"
3178 or die "unable to load facedata\n";
3179}
3180
3181sub reload_archetypes {
3182 load_resource_file "$DATADIR/archetypes"
3183 or die "unable to load archetypes\n";
3184 #d# NEED to laod twice to resolve forward references
3185 # this really needs to be done in an extra post-pass
3186 # (which needs to be synchronous, so solve it differently)
3187 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n";
3189}
3190
3191sub reload_treasures {
3192 load_resource_file "$DATADIR/treasures"
3193 or die "unable to load treasurelists\n";
3194}
3195
3196sub reload_resources {
3197 warn "reloading resource files...\n";
3198
3199 reload_regions;
3200 reload_facedata;
3201 #reload_archetypes;#d#
3202 reload_archetypes;
3203 reload_treasures;
3204
3205 warn "finished reloading resource files\n";
3206}
3207
3208sub init {
3209 reload_resources;
3210}
3211
3212sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3213 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3214 or return;
2230 3215
2231 local $/; 3216 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3217 *CFG = YAML::Syck::Load <$fh>;
2233 3218
2247 3232
2248sub main { 3233sub main {
2249 # we must not ever block the main coroutine 3234 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3235 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3236 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3237 (async {
3238 $Coro::current->{desc} = "IDLE BUG HANDLER";
2252 async { Event::one_event }; 3239 Event::one_event;
3240 })->prio (Coro::PRIO_MAX);
2253 }; 3241 };
2254 3242
2255 cfg_load; 3243 reload_config;
2256 db_load; 3244 db_init;
2257 load_extensions; 3245 load_extensions;
3246
3247 $TICK_WATCHER->start;
2258 Event::loop; 3248 Event::loop;
2259} 3249}
2260 3250
2261############################################################################# 3251#############################################################################
2262# initialisation and cleanup 3252# initialisation and cleanup
2263 3253
2264# install some emergency cleanup handlers 3254# install some emergency cleanup handlers
2265BEGIN { 3255BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 3256 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3257 Event->signal (
3258 reentrant => 0,
2268 data => WF_AUTOCANCEL, 3259 data => WF_AUTOCANCEL,
2269 signal => $signal, 3260 signal => $signal,
3261 prio => 0,
2270 cb => sub { 3262 cb => sub {
2271 cf::cleanup "SIG$signal"; 3263 cf::cleanup "SIG$signal";
2272 }, 3264 },
2273 ); 3265 );
2274 } 3266 }
2275} 3267}
2276 3268
3269sub write_runtime {
3270 my $runtime = "$LOCALDIR/runtime";
3271
3272 # first touch the runtime file to show we are still running:
3273 # the fsync below can take a very very long time.
3274
3275 IO::AIO::aio_utime $runtime, undef, undef;
3276
3277 my $guard = cf::lock_acquire "write_runtime";
3278
3279 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3280 or return;
3281
3282 my $value = $cf::RUNTIME + 90 + 10;
3283 # 10 is the runtime save interval, for a monotonic clock
3284 # 60 allows for the watchdog to kill the server.
3285
3286 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3287 and return;
3288
3289 # always fsync - this file is important
3290 aio_fsync $fh
3291 and return;
3292
3293 # touch it again to show we are up-to-date
3294 aio_utime $fh, undef, undef;
3295
3296 close $fh
3297 or return;
3298
3299 aio_rename "$runtime~", $runtime
3300 and return;
3301
3302 warn "runtime file written.\n";
3303
3304 1
3305}
3306
2277sub emergency_save() { 3307sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3308 my $freeze_guard = cf::freeze_mainloop;
2279 3309
2280 warn "enter emergency perl save\n"; 3310 warn "enter emergency perl save\n";
2281 3311
2282 cf::sync_job { 3312 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3313 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3314 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3315 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3316 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3317 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3318 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3319 $pl->valid or next;
3320 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3321 $pl->save;
2291 } 3322 }
2292 warn "end emergency player save\n"; 3323 warn "end emergency player save\n";
2293 3324
2294 warn "begin emergency map save\n"; 3325 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3327 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3328 $map->valid or next;
2298 $map->save; 3329 $map->save;
2299 } 3330 }
2300 warn "end emergency map save\n"; 3331 warn "end emergency map save\n";
3332
3333 warn "begin emergency database checkpoint\n";
3334 BDB::db_env_txn_checkpoint $DB_ENV;
3335 warn "end emergency database checkpoint\n";
2301 }; 3336 };
2302 3337
2303 warn "leave emergency perl save\n"; 3338 warn "leave emergency perl save\n";
2304} 3339}
2305 3340
3341sub post_cleanup {
3342 my ($make_core) = @_;
3343
3344 warn Carp::longmess "post_cleanup backtrace"
3345 if $make_core;
3346}
3347
2306sub reload() { 3348sub do_reload_perl() {
2307 # can/must only be called in main 3349 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3350 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3351 warn "can only reload from main coroutine";
2310 return; 3352 return;
2311 } 3353 }
2312 3354
2313 warn "reloading..."; 3355 warn "reloading...";
2314 3356
2315 warn "freezing server"; 3357 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3358
3359 cf::sync_job {
3360 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 3361 cf::emergency_save;
3362 cf::write_runtime; # external watchdog should not bark
2318 3363
2319 warn "sync database to disk"; 3364 warn "syncing database to disk";
2320 cf::db_sync; 3365 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3366
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3367 # if anything goes wrong in here, we should simply crash as we already saved
2325 3368
2326 warn "cancel all watchers"; 3369 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 3370 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3371 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 3372 }
2330 3373
3374 warn "flushing outstanding aio requests";
3375 for (;;) {
3376 BDB::flush;
3377 IO::AIO::flush;
3378 Coro::cede_notself;
3379 last unless IO::AIO::nreqs || BDB::nreqs;
3380 warn "iterate...";
3381 }
3382
3383 ++$RELOAD;
3384
2331 warn "cancel all extension coros"; 3385 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3386 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3387 %EXT_CORO = ();
2334 3388
2335 warn "remove commands"; 3389 warn "removing commands";
2336 %COMMAND = (); 3390 %COMMAND = ();
2337 3391
2338 warn "remove ext commands"; 3392 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3393 %EXTCMD = ();
3394 %EXTICMD = ();
2340 3395
2341 warn "unload/nuke all extensions"; 3396 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3397 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3398 warn "... unloading $pkg";
2344 3399
2345 if (my $cb = $pkg->can ("unload")) { 3400 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3401 eval {
2351 3406
2352 warn "... nuking $pkg"; 3407 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3408 Symbol::delete_package $pkg;
2354 } 3409 }
2355 3410
2356 warn "unload all perl modules loaded from $LIBDIR"; 3411 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3412 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3413 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3414
2360 warn "removing <$k>"; 3415 warn "... unloading $k";
2361 delete $INC{$k}; 3416 delete $INC{$k};
2362 3417
2363 $k =~ s/\.pm$//; 3418 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3419 $k =~ s/\//::/g;
2365 3420
2368 } 3423 }
2369 3424
2370 Symbol::delete_package $k; 3425 Symbol::delete_package $k;
2371 } 3426 }
2372 3427
2373 warn "get rid of safe::, as good as possible"; 3428 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3429 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3430 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3431
2377 warn "unload cf.pm \"a bit\""; 3432 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3433 delete $INC{"cf.pm"};
3434 delete $INC{"cf/pod.pm"};
2379 3435
2380 # don't, removes xs symbols, too, 3436 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3437 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3438 #Symbol::delete_package __PACKAGE__;
2383 3439
3440 warn "unload completed, starting to reload now";
3441
2384 warn "reloading cf.pm"; 3442 warn "reloading cf.pm";
2385 require cf; 3443 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3445
2388 warn "load config and database again"; 3446 warn "loading config and database again";
2389 cf::cfg_load; 3447 cf::reload_config;
2390 cf::db_load;
2391 3448
2392 warn "load extensions"; 3449 warn "loading extensions";
2393 cf::load_extensions; 3450 cf::load_extensions;
2394 3451
2395 warn "reattach attachments to objects/players"; 3452 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3453 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3454 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3455 reattach $_ for values %MAP;
2399 }; 3456 warn "reattaching attachments to players";
3457 reattach $_ for values %PLAYER;
2400 3458
2401 if ($@) { 3459 warn "leaving sync_job";
3460
3461 1
3462 } or do {
2402 warn $@; 3463 warn $@;
2403 warn "error while reloading, exiting."; 3464 warn "error while reloading, exiting.";
2404 exit 1; 3465 exit 1;
2405 } 3466 };
2406 3467
2407 warn "reloaded"; 3468 warn "reloaded";
2408}; 3469};
2409 3470
2410############################################################################# 3471our $RELOAD_WATCHER; # used only during reload
2411 3472
2412unless ($LINK_MAP) { 3473sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3474 # doing reload synchronously and two reloads happen back-to-back,
3475 # coro crashes during coro_state_free->destroy here.
2414 3476
2415 $LINK_MAP->width (41); 3477 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 3478 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 3479 after => 0,
3480 data => WF_AUTOCANCEL,
2425 cb => sub { 3481 cb => sub {
2426 $_[0]->w->cancel; 3482 do_reload_perl;
2427 3483 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 3484 },
2446 3485 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3486}
2452 3487
2453register_command "reload" => sub { 3488register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3489 my ($who, $arg) = @_;
2455 3490
2456 if ($who->flag (FLAG_WIZ)) { 3491 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3492 $who->message ("reloading server.");
3493 async {
3494 $Coro::current->{desc} = "perl_reload";
3495 reload_perl;
3496 };
2460 } 3497 }
2461}; 3498};
2462 3499
2463unshift @INC, $LIBDIR; 3500unshift @INC, $LIBDIR;
3501
3502my $bug_warning = 0;
3503
3504our @WAIT_FOR_TICK;
3505our @WAIT_FOR_TICK_BEGIN;
3506
3507sub wait_for_tick {
3508 return unless $TICK_WATCHER->is_active;
3509 return if $Coro::current == $Coro::main;
3510
3511 my $signal = new Coro::Signal;
3512 push @WAIT_FOR_TICK, $signal;
3513 $signal->wait;
3514}
3515
3516sub wait_for_tick_begin {
3517 return unless $TICK_WATCHER->is_active;
3518 return if $Coro::current == $Coro::main;
3519
3520 my $signal = new Coro::Signal;
3521 push @WAIT_FOR_TICK_BEGIN, $signal;
3522 $signal->wait;
3523}
2464 3524
2465$TICK_WATCHER = Event->timer ( 3525$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 3526 reentrant => 0,
3527 parked => 1,
2467 prio => 0, 3528 prio => 0,
2468 at => $NEXT_TICK || $TICK, 3529 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 3530 data => WF_AUTOCANCEL,
2470 cb => sub { 3531 cb => sub {
3532 if ($Coro::current != $Coro::main) {
3533 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3534 unless ++$bug_warning > 10;
3535 return;
3536 }
3537
3538 $NOW = $tick_start = Event::time;
3539
2471 cf::server_tick; # one server iteration 3540 cf::server_tick; # one server iteration
3541
2472 $RUNTIME += $TICK; 3542 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 3543 $NEXT_TICK += $TICK;
2474 3544
2475 $WAIT_FOR_TICK->broadcast; 3545 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3546 $NEXT_RUNTIME_WRITE = $NOW + 10;
3547 Coro::async_pool {
3548 $Coro::current->{desc} = "runtime saver";
3549 write_runtime
3550 or warn "ERROR: unable to write runtime file: $!";
3551 };
3552 }
3553
3554 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3555 $sig->send;
3556 }
3557 while (my $sig = shift @WAIT_FOR_TICK) {
3558 $sig->send;
3559 }
3560
3561 $NOW = Event::time;
2477 3562
2478 # if we are delayed by four ticks or more, skip them all 3563 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3564 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 3565
2481 $TICK_WATCHER->at ($NEXT_TICK); 3566 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 3567 $TICK_WATCHER->start;
3568
3569 $LOAD = ($NOW - $tick_start) / $TICK;
3570 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3571
3572 _post_tick;
2483 }, 3573 },
2484); 3574);
2485 3575
3576{
3577 BDB::min_parallel 8;
2486IO::AIO::max_poll_time $TICK * 0.2; 3578 BDB::max_poll_time $TICK * 0.1;
2487 3579 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 3580 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 3581 fd => BDB::poll_fileno,
2490 poll => 'r', 3582 poll => 'r',
2491 prio => 5, 3583 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 3584 data => WF_AUTOCANCEL,
3585 cb => \&BDB::poll_cb,
3586 );
3587
3588 BDB::set_sync_prepare {
3589 my $status;
3590 my $current = $Coro::current;
3591 (
3592 sub {
3593 $status = $!;
3594 $current->ready; undef $current;
3595 },
3596 sub {
3597 Coro::schedule while defined $current;
3598 $! = $status;
3599 },
3600 )
3601 };
3602
3603 unless ($DB_ENV) {
3604 $DB_ENV = BDB::db_env_create;
3605 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3606 | BDB::LOG_AUTOREMOVE, 1);
3607 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3608 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3609
3610 cf::sync_job {
3611 eval {
3612 BDB::db_env_open
3613 $DB_ENV,
3614 $BDBDIR,
3615 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3616 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3617 0666;
3618
3619 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3620 };
3621
3622 cf::cleanup "db_env_open(db): $@" if $@;
3623 };
3624 }
3625
3626 $BDB_DEADLOCK_WATCHER = Event->timer (
2498 after => 0, 3627 after => 3,
2499 interval => 10, 3628 interval => 1,
3629 hard => 1,
3630 prio => 0,
3631 data => WF_AUTOCANCEL,
2500 cb => sub { 3632 cb => sub {
2501 (Coro::unblock_sub { 3633 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2502 write_runtime 3634 },
2503 or warn "ERROR: unable to write runtime file: $!"; 3635 );
3636 $BDB_CHECKPOINT_WATCHER = Event->timer (
3637 after => 11,
3638 interval => 60,
3639 hard => 1,
3640 prio => 0,
3641 data => WF_AUTOCANCEL,
3642 cb => sub {
3643 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3644 },
3645 );
3646 $BDB_TRICKLE_WATCHER = Event->timer (
3647 after => 5,
3648 interval => 10,
3649 hard => 1,
3650 prio => 0,
3651 data => WF_AUTOCANCEL,
3652 cb => sub {
3653 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3654 },
3655 );
3656}
3657
3658{
3659 IO::AIO::min_parallel 8;
3660
3661 undef $Coro::AIO::WATCHER;
3662 IO::AIO::max_poll_time $TICK * 0.1;
3663 $AIO_POLL_WATCHER = Event->io (
3664 reentrant => 0,
3665 data => WF_AUTOCANCEL,
3666 fd => IO::AIO::poll_fileno,
3667 poll => 'r',
3668 prio => 0,
3669 cb => \&IO::AIO::poll_cb,
3670 );
3671}
3672
3673my $_log_backtrace;
3674
3675sub _log_backtrace {
3676 my ($msg, @addr) = @_;
3677
3678 $msg =~ s/\n//;
3679
3680 # limit the # of concurrent backtraces
3681 if ($_log_backtrace < 2) {
3682 ++$_log_backtrace;
3683 async {
3684 $Coro::current->{desc} = "abt $msg";
3685
3686 my @bt = fork_call {
3687 @addr = map { sprintf "%x", $_ } @addr;
3688 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3689 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3690 or die "addr2line: $!";
3691
3692 my @funcs;
3693 my @res = <$fh>;
3694 chomp for @res;
3695 while (@res) {
3696 my ($func, $line) = splice @res, 0, 2, ();
3697 push @funcs, "[$func] $line";
3698 }
3699
3700 @funcs
3701 };
3702
3703 LOG llevInfo, "[ABT] $msg\n";
3704 LOG llevInfo, "[ABT] $_\n" for @bt;
3705 --$_log_backtrace;
2504 })->(); 3706 };
3707 } else {
3708 LOG llevInfo, "[ABT] $msg\n";
3709 LOG llevInfo, "[ABT] [suppressed]\n";
2505 }, 3710 }
2506); 3711}
3712
3713# load additional modules
3714use cf::pod;
2507 3715
2508END { cf::emergency_save } 3716END { cf::emergency_save }
2509 3717
25101 37181
2511 3719

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