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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.389 by root, Sat Oct 20 04:39:57 2007 UTC vs.
Revision 1.432 by root, Mon May 5 22:38:47 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Event; 30use EV 3.2;
10use Opcode; 31use Opcode;
11use Safe; 32use Safe;
12use Safe::Hole; 33use Safe::Hole;
13use Storable (); 34use Storable ();
14 35
15use Coro 4.1 (); 36use Coro 4.50 ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
22use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
23use Coro::Storable; 45use Coro::Storable;
24use Coro::Util (); 46use Coro::Util ();
25 47
26use JSON::XS (); 48use JSON::XS 2.01 ();
27use BDB (); 49use BDB ();
28use Data::Dumper; 50use Data::Dumper;
29use Digest::MD5; 51use Digest::MD5;
30use Fcntl; 52use Fcntl;
31use YAML::Syck (); 53use YAML ();
32use IO::AIO 2.51 (); 54use IO::AIO 2.51 ();
33use Time::HiRes; 55use Time::HiRes;
34use Compress::LZF; 56use Compress::LZF;
35use Digest::MD5 (); 57use Digest::MD5 ();
36 58
37# configure various modules to our taste 59# configure various modules to our taste
38# 60#
39$Storable::canonical = 1; # reduce rsync transfers 61$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 64
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 66
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 68
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 87our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 90our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
75 93
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER; 95our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 97our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 98our $USE_FSYNC = 1; # use fsync to write maps - default off
83 99
84our $BDB_POLL_WATCHER; 100our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 101our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 102our $BDB_CHECKPOINT_WATCHER;
89 105
90our %CFG; 106our %CFG;
91 107
92our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 109our $RUNTIME;
110our $NOW;
94 111
95our (%PLAYER, %PLAYER_LOADING); # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 113our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 114our $LINK_MAP; # the special {link} map, which is always available
98 115
99# used to convert map paths into valid unix filenames by replacing / by ∕ 116# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 118
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 122our $TICK_START; # for load detecting purposes
105 123
106binmode STDOUT; 124binmode STDOUT;
107binmode STDERR; 125binmode STDERR;
108 126
109# read virtual server time, if available 127# read virtual server time, if available
162 180
163The raw value load value from the last tick. 181The raw value load value from the last tick.
164 182
165=item %cf::CFG 183=item %cf::CFG
166 184
167Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 186from wherever your confdir points to.
169 187
170=item cf::wait_for_tick, cf::wait_for_tick_begin 188=item cf::wait_for_tick, cf::wait_for_tick_begin
171 189
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 212
195 LOG llevError, $msg; 213 LOG llevError, $msg;
196 }; 214 };
197} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
198 231
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
215)) { 248)) {
216 no strict 'refs'; 249 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 251}
219 252
220$Event::DIED = sub { 253$EV::DIED = sub {
221 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
222}; 255};
223 256
224############################################################################# 257#############################################################################
225 258
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 282 $d
250 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
251} 284}
252 285
253=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
254 287
255Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
256 289
257=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
258 291
259Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
260 293
261=cut 294=cut
262 295
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 297
265sub to_json ($) { $json_coder->encode ($_[0]) } 298sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 299sub decode_json($) { $json_coder->decode ($_[0]) }
267 300
268=item cf::lock_wait $string 301=item cf::lock_wait $string
269 302
270Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
271 304
327 360
328 ! ! $LOCK{$key} 361 ! ! $LOCK{$key}
329} 362}
330 363
331sub freeze_mainloop { 364sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
333 366
334 my $guard = Coro::guard { 367 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 368}
336 }; 369
337 $TICK_WATCHER->stop; 370=item cf::periodic $interval, $cb
338 $guard 371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
339} 383}
340 384
341=item cf::get_slot $time[, $priority[, $name]] 385=item cf::get_slot $time[, $priority[, $name]]
342 386
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 387Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 427 }
384 } 428 }
385}; 429};
386 430
387sub get_slot($;$$) { 431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
388 my ($time, $pri, $name) = @_; 434 my ($time, $pri, $name) = @_;
389 435
390 $time = $TICK * .6 if $time > $TICK * .6; 436 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 437 my $sig = new Coro::Signal;
392 438
406 452
407BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
408 454
409=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
410 456
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 457The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 458is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 460acceptable.
415 461
416If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
422 468
423sub sync_job(&) { 469sub sync_job(&) {
424 my ($job) = @_; 470 my ($job) = @_;
425 471
426 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 473 my $time = EV::time;
428 474
429 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
431 477
432 LOG llevError, Carp::longmess "sync job";#d# 478 LOG llevError, Carp::longmess "sync job";#d#
433 479
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
437 481
438 my $busy = 1; 482 my $busy = 1;
439 my @res; 483 my @res;
440 484
447 491
448 while ($busy) { 492 while ($busy) {
449 if (Coro::nready) { 493 if (Coro::nready) {
450 Coro::cede_notself; 494 Coro::cede_notself;
451 } else { 495 } else {
452 Event::one_event; 496 EV::loop EV::LOOP_ONESHOT;
453 } 497 }
454 } 498 }
455 499
456 $time = Event::time - $time; 500 my $time = EV::time - $time;
457 501
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 502 $TICK_START += $time; # do not account sync jobs to server load
462 503
463 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
464 } else { 505 } else {
465 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
466 507
491=item fork_call { }, $args 532=item fork_call { }, $args
492 533
493Executes the given code block with the given arguments in a seperate 534Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 535process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 536Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 537never block itself or use any form of event handling.
497 538
498=cut 539=cut
499 540
500sub fork_call(&@) { 541sub fork_call(&@) {
501 my ($cb, @args) = @_; 542 my ($cb, @args) = @_;
508 reset_signals; 549 reset_signals;
509 &$cb 550 &$cb
510 }, @args; 551 }, @args;
511 552
512 wantarray ? @res : $res[-1] 553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
513} 581}
514 582
515=item $value = cf::db_get $family => $key 583=item $value = cf::db_get $family => $key
516 584
517Returns a single value from the environment database. 585Returns a single value from the environment database.
662attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
664 732
665In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 735Deliantra).
668 736
669=over 4 737=over 4
670 738
671=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
672 740
954 } 1022 }
955 1023
956 0 1024 0
957} 1025}
958 1026
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1028
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1030
963Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
964 1032
1042cf::attachable->attach ( 1110cf::attachable->attach (
1043 prio => -1000000, 1111 prio => -1000000,
1044 on_instantiate => sub { 1112 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
1046 1114
1047 $data = from_json $data; 1115 $data = decode_json $data;
1048 1116
1049 for (@$data) { 1117 for (@$data) {
1050 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
1051 1119
1052 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1141 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
1076 1144
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1148 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1149 aio_close $fh;
1082 1150
1083 if (@$objs) { 1151 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1156 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1157 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1159 }
1092 } else { 1160 } else {
1093 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
1094 } 1162 }
1289 my $msg = $@ ? "$v->{path}: $@\n" 1357 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1358 : "$v->{base}: extension inactive.\n";
1291 1359
1292 if (exists $v->{meta}{mandatory}) { 1360 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1361 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1362 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1363 }
1297 1364
1298 warn $msg; 1365 warn $msg;
1299 } 1366 }
1300 1367
1389 my $f = new_from_file cf::object::thawer path $login 1456 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1457 or return;
1391 1458
1392 my $pl = cf::player::load_pl $f 1459 my $pl = cf::player::load_pl $f
1393 or return; 1460 or return;
1461
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1462 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1463 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1397 } 1465 }
1398 } 1466 }
1408 1476
1409 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1410 1478
1411 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1413 1483
1414 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1485 cf::cede_to_tick;
1416} 1486}
1417 1487
1453 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455 1525
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1527 $pl->deactivate;
1528 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1529 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1530 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1531 $pl->ns->destroy if $pl->ns;
1460 1532
1461 my $path = playerdir $pl; 1533 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1534 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1573
1502 for my $login (@$dirs) { 1574 for my $login (@$dirs) {
1503 my $path = path $login; 1575 my $path = path $login;
1504 1576
1505 # a .pst is a dead give-away for a valid player 1577 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1578 # if no pst file found, open and chekc for blocked users
1579 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1580 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1581 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1582 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1583 }
1511 1584
1548 1621
1549Expand crossfire pod fragments into protocol xml. 1622Expand crossfire pod fragments into protocol xml.
1550 1623
1551=cut 1624=cut
1552 1625
1626use re 'eval';
1627
1628my $group;
1629my $interior; $interior = qr{
1630 # match a pod interior sequence sans C<< >>
1631 (?:
1632 \ (.*?)\ (?{ $group = $^N })
1633 | < (??{$interior}) >
1634 )
1635}x;
1636
1553sub expand_cfpod { 1637sub expand_cfpod {
1554 ((my $self), (local $_)) = @_; 1638 my ($self, $pod) = @_;
1555 1639
1556 # escape & and < 1640 my $xml;
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559 1641
1560 # this is buggy, it needs to properly take care of nested <'s 1642 while () {
1643 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1644 $group = $1;
1561 1645
1562 1 while 1646 $group =~ s/&/&amp;/g;
1563 # replace B<>, I<>, U<> etc. 1647 $group =~ s/</&lt;/g;
1564 s/B<([^\>]*)>/<b>$1<\/b>/ 1648
1565 || s/I<([^\>]*)>/<i>$1<\/i>/ 1649 $xml .= $group;
1566 || s/U<([^\>]*)>/<u>$1<\/u>/ 1650 } elsif ($pod =~ m%\G
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1651 ([BCGHITU])
1568 # replace G<male|female> tags 1652 <
1569 || s{G<([^>|]*)\|([^>]*)>}{ 1653 (?:
1570 $self->gender ? $2 : $1 1654 ([^<>]*) (?{ $group = $^N })
1571 }ge 1655 | < $interior >
1572 # replace H<hint text> 1656 )
1573 || s{H<([^\>]*)>} 1657 >
1658 %gcsx
1574 { 1659 ) {
1660 my ($code, $data) = ($1, $group);
1661
1662 if ($code eq "B") {
1663 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1664 } elsif ($code eq "I") {
1665 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1666 } elsif ($code eq "U") {
1667 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1668 } elsif ($code eq "C") {
1669 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1670 } elsif ($code eq "T") {
1671 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1672 } elsif ($code eq "G") {
1673 my ($male, $female) = split /\|/, $data;
1674 $data = $self->gender ? $female : $male;
1675 $xml .= expand_cfpod ($self, $data);
1676 } elsif ($code eq "H") {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1677 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1678 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "") 1679 "")
1578 [$self->{hintmode}] 1680 [$self->{hintmode}];
1681 } else {
1682 $xml .= "error processing '$code($data)' directive";
1579 }ge; 1683 }
1684 } else {
1685 if ($pod =~ /\G(.+)/) {
1686 warn "parse error while expanding $pod (at $1)";
1687 }
1688 last;
1689 }
1690 }
1580 1691
1692 for ($xml) {
1581 # create single paragraphs (very hackish) 1693 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g; 1694 s/(?<=\S)\n(?=\w)/ /g;
1583 1695
1584 # compress some whitespace 1696 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends 1697 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines 1698 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines 1699 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines 1700 s/\n+$//; # ending lines
1701 }
1589 1702
1590 $_ 1703 $xml
1591} 1704}
1705
1706no re 'eval';
1592 1707
1593sub hintmode { 1708sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1; 1709 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode} 1710 $_[0]{hintmode}
1596} 1711}
1668our $MAX_RESET = 3600; 1783our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1784our $DEFAULT_RESET = 3000;
1670 1785
1671sub generate_random_map { 1786sub generate_random_map {
1672 my ($self, $rmp) = @_; 1787 my ($self, $rmp) = @_;
1788
1789 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1790
1673 # mit "rum" bekleckern, nicht 1791 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1792 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1793 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1794 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1795 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1799 1917
1800# the temporary/swap location 1918# the temporary/swap location
1801sub save_path { 1919sub save_path {
1802 my ($self) = @_; 1920 my ($self) = @_;
1803 1921
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1923 "$TMPDIR/$path.map"
1806} 1924}
1807 1925
1808# the unique path, undef == no special unique path 1926# the unique path, undef == no special unique path
1809sub uniq_path { 1927sub uniq_path {
1810 my ($self) = @_; 1928 my ($self) = @_;
1811 1929
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1930 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1931 "$UNIQUEDIR/$path"
1814} 1932}
1815 1933
1816# and all this just because we cannot iterate over 1934# and all this just because we cannot iterate over
1817# all maps in C++... 1935# all maps in C++...
1915 2033
1916 cf::lock_wait "map_data:$path";#d#remove 2034 cf::lock_wait "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 2035 cf::lock_wait "map_find:$path";
1918 2036
1919 $cf::MAP{$path} || do { 2037 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2038 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2039 my $guard2 = cf::lock_acquire "map_find:$path";
1922 2040
1923 my $map = new_from_path cf::map $path 2041 my $map = new_from_path cf::map $path
1924 or return; 2042 or return;
1925 2043
1926 $map->{last_save} = $cf::RUNTIME; 2044 $map->{last_save} = $cf::RUNTIME;
1929 or return; 2047 or return;
1930 2048
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2049 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 2050 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 2051 #$cf::WAIT_FOR_TICK->wait;
2052 undef $guard2;
1934 undef $guard1; 2053 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 2054 $map->reset;
1937 return find $path; 2055 return find $path;
1938 } 2056 }
1939 2057
1940 $cf::MAP{$path} = $map 2058 $cf::MAP{$path} = $map
2003 } 2121 }
2004 2122
2005 $self->{last_save} = $cf::RUNTIME; 2123 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2124 $self->last_access ($cf::RUNTIME);
2007 2125
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2126 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2127 }
2010 2128
2011 $self->post_load; 2129 $self->post_load;
2012} 2130}
2013 2131
2071 my ($path, $origin, $load) = @_; 2189 my ($path, $origin, $load) = @_;
2072 2190
2073 $path = normalise $path, $origin && $origin->{path}; 2191 $path = normalise $path, $origin && $origin->{path};
2074 2192
2075 if (my $map = $cf::MAP{$path}) { 2193 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2194 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2195 }
2078 2196
2079 $MAP_PREFETCH{$path} |= $load; 2197 $MAP_PREFETCH{$path} |= $load;
2080 2198
2081 $MAP_PREFETCHER ||= cf::async { 2199 $MAP_PREFETCHER ||= cf::async {
2118 cf::async { 2236 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2237 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2238 $_->contr->save for $self->players;
2121 }; 2239 };
2122 2240
2241 cf::get_slot 0.02;
2242
2123 if ($uniq) { 2243 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2244 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2245 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2246 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2135 $self->save; 2255 $self->save;
2136 2256
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2258
2139 return if $self->players; 2259 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY; 2260 return if $self->in_memory != cf::MAP_ACTIVE;
2141 return if $self->{deny_save}; 2261 return if $self->{deny_save};
2142 2262
2143 $self->in_memory (cf::MAP_SWAPPED); 2263 $self->in_memory (cf::MAP_SWAPPED);
2144 2264
2145 $self->deactivate; 2265 $self->deactivate;
2263 2383
2264sub unique_maps() { 2384sub unique_maps() {
2265 [ 2385 [
2266 map { 2386 map {
2267 utf8::decode $_; 2387 utf8::decode $_;
2268 /\.map$/ 2388 s/\.map$//; # TODO future compatibility hack
2389 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2390 ? ()
2269 ? normalise $_ 2391 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2392 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2393 ]
2273} 2394}
2274 2395
2275package cf;
2276
2277=back 2396=back
2278 2397
2279=head3 cf::object 2398=head3 cf::object
2280 2399
2281=cut 2400=cut
2284 2403
2285=over 4 2404=over 4
2286 2405
2287=item $ob->inv_recursive 2406=item $ob->inv_recursive
2288 2407
2289Returns the inventory of the object _and_ their inventories, recursively. 2408Returns the inventory of the object I<and> their inventories, recursively,
2409but I<not> the object itself.
2290 2410
2291=cut 2411=cut
2292 2412
2293sub inv_recursive_; 2413sub inv_recursive_;
2294sub inv_recursive_ { 2414sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2419 inv_recursive_ inv $_[0]
2300} 2420}
2301 2421
2302=item $ref = $ob->ref 2422=item $ref = $ob->ref
2303 2423
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2424Creates and returns a persistent reference to an object that can be stored as a string.
2305 2425
2306=item $ob = cf::object::deref ($refstring) 2426=item $ob = cf::object::deref ($refstring)
2307 2427
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2428returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2429even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2461can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2462dialogue with the given NPC character.
2343 2463
2344=cut 2464=cut
2345 2465
2466our $SAY_CHANNEL = {
2467 id => "say",
2468 title => "Map",
2469 reply => "say ",
2470 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2471};
2472
2473our $CHAT_CHANNEL = {
2474 id => "chat",
2475 title => "Chat",
2476 reply => "chat ",
2477 tooltip => "Player chat and shouts, global to the server.",
2478};
2479
2346# rough implementation of a future "reply" method that works 2480# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2481# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2482#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2483sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2484 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2495 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2496 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2497
2364 } else { 2498 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2499 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2500 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2501 }
2368 } 2502 }
2369} 2503}
2370 2504
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2505=item $object->send_msg ($channel, $msg, $color, [extra...])
2566} 2700}
2567 2701
2568sub prepare_random_map { 2702sub prepare_random_map {
2569 my ($exit) = @_; 2703 my ($exit) = @_;
2570 2704
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2705 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2706 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2707 # that depends on the exit object
2576 2708
2577 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2711 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2712 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2716
2717 $exit->map->touch;
2584 } 2718 }
2585 2719
2586 $rmp->{random_seed} ||= $exit->random_seed; 2720 $rmp->{random_seed} ||= $exit->random_seed;
2587 2721
2588 my $data = cf::to_json $rmp; 2722 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2723 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2724 my $meta = "$RANDOMDIR/$md5.meta";
2591 2725
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2726 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2727 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2728 undef $fh;
2595 aio_rename "$meta~", $meta; 2729 aio_rename "$meta~", $meta;
2596 2730
2731 my $slaying = "?random/$md5";
2732
2733 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2734 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2735 $exit->msg (undef);
2736 }
2599 } 2737 }
2600} 2738}
2601 2739
2602sub cf::object::player::enter_exit { 2740sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2741 my ($self, $exit) = @_;
2604 2742
2605 return unless $self->type == cf::PLAYER; 2743 return unless $self->type == cf::PLAYER;
2606 2744
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2745 $self->enter_link;
2619 2746
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2747 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2748 $Coro::current->{desc} = "enter_exit";
2626 2749
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2750 unless (eval {
2751 $self->deactivate_recursive; # just to be sure
2752
2753 # random map handling
2754 {
2755 my $guard = cf::lock_acquire "exit_prepare:$exit";
2756
2757 prepare_random_map $exit
2758 if $exit->slaying eq "/!";
2759 }
2760
2761 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2762 my $x = $exit->stats->hp;
2763 my $y = $exit->stats->sp;
2764
2629 $self->goto ($slaying, $hp, $sp); 2765 $self->goto ($map, $x, $y);
2630 2766
2767 # if exit is damned, update players death & WoR home-position
2768 $self->contr->savebed ($map, $x, $y)
2769 if $exit->flag (cf::FLAG_DAMNED);
2770
2631 1; 2771 1
2632 }) { 2772 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2773 $self->message ("Something went wrong deep within the crossfire server. "
2634 . "I'll try to bring you back to the map you were before. " 2774 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2775 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2776 cf::NDI_UNIQUE | cf::NDI_RED);
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2806the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2807the message unless the client supports the msg packet.
2668 2808
2669=cut 2809=cut
2670 2810
2811# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2812our %CHANNEL = (
2672 "c/identify" => { 2813 "c/identify" => {
2673 id => "infobox", 2814 id => "infobox",
2674 title => "Identify", 2815 title => "Identify",
2675 reply => undef, 2816 reply => undef,
2691 id => "infobox", 2832 id => "infobox",
2692 title => "Look", 2833 title => "Look",
2693 reply => undef, 2834 reply => undef,
2694 tooltip => "What you saw there", 2835 tooltip => "What you saw there",
2695 }, 2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/uptime" => {
2850 id => "infobox",
2851 title => "Uptime",
2852 reply => undef,
2853 tooltip => "How long the server has been running since last restart",
2854 },
2855 "c/mapinfo" => {
2856 id => "infobox",
2857 title => "Map Info",
2858 reply => undef,
2859 tooltip => "Information related to the maps",
2860 },
2861 "c/party" => {
2862 id => "party",
2863 title => "Party",
2864 reply => "gsay ",
2865 tooltip => "Messages and chat related to your party",
2866 },
2696); 2867);
2697 2868
2698sub cf::client::send_msg { 2869sub cf::client::send_msg {
2699 my ($self, $channel, $msg, $color, @extra) = @_; 2870 my ($self, $channel, $msg, $color, @extra) = @_;
2700 2871
2937 3108
2938The following functions and methods are available within a safe environment: 3109The following functions and methods are available within a safe environment:
2939 3110
2940 cf::object 3111 cf::object
2941 contr pay_amount pay_player map x y force_find force_add destroy 3112 contr pay_amount pay_player map x y force_find force_add destroy
2942 insert remove name archname title slaying race decrease_ob_nr 3113 insert remove name archname title slaying race decrease split
2943 3114
2944 cf::object::player 3115 cf::object::player
2945 player 3116 player
2946 3117
2947 cf::player 3118 cf::player
2952 3123
2953=cut 3124=cut
2954 3125
2955for ( 3126for (
2956 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2957 insert remove inv name archname title slaying race 3128 insert remove inv nrof name archname title slaying race
2958 decrease_ob_nr destroy)], 3129 decrease split destroy)],
2959 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
2960 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful)],
2961 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
2962) { 3133) {
2963 no strict 'refs'; 3134 no strict 'refs';
3068 { 3239 {
3069 my $faces = $facedata->{faceinfo}; 3240 my $faces = $facedata->{faceinfo};
3070 3241
3071 while (my ($face, $info) = each %$faces) { 3242 while (my ($face, $info) = each %$faces) {
3072 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3243 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3244
3073 cf::face::set_visibility $idx, $info->{visibility}; 3245 cf::face::set_visibility $idx, $info->{visibility};
3074 cf::face::set_magicmap $idx, $info->{magicmap}; 3246 cf::face::set_magicmap $idx, $info->{magicmap};
3075 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3247 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3076 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3248 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3077 3249
3078 cf::cede_to_tick; 3250 cf::cede_to_tick;
3079 } 3251 }
3080 3252
3081 while (my ($face, $info) = each %$faces) { 3253 while (my ($face, $info) = each %$faces) {
3082 next unless $info->{smooth}; 3254 next unless $info->{smooth};
3255
3083 my $idx = cf::face::find $face 3256 my $idx = cf::face::find $face
3084 or next; 3257 or next;
3258
3085 if (my $smooth = cf::face::find $info->{smooth}) { 3259 if (my $smooth = cf::face::find $info->{smooth}) {
3086 cf::face::set_smooth $idx, $smooth; 3260 cf::face::set_smooth $idx, $smooth;
3087 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3261 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3088 } else { 3262 } else {
3089 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3263 warn "smooth face '$info->{smooth}' not found for face '$face'";
3107 { 3281 {
3108 # TODO: for gcfclient pleasure, we should give resources 3282 # TODO: for gcfclient pleasure, we should give resources
3109 # that gcfclient doesn't grok a >10000 face index. 3283 # that gcfclient doesn't grok a >10000 face index.
3110 my $res = $facedata->{resource}; 3284 my $res = $facedata->{resource};
3111 3285
3112 my $soundconf = delete $res->{"res/sound.conf"};
3113
3114 while (my ($name, $info) = each %$res) { 3286 while (my ($name, $info) = each %$res) {
3287 if (defined $info->{type}) {
3115 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3288 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3116 my $data; 3289 my $data;
3117 3290
3118 if ($info->{type} & 1) { 3291 if ($info->{type} & 1) {
3119 # prepend meta info 3292 # prepend meta info
3120 3293
3121 my $meta = $enc->encode ({ 3294 my $meta = $enc->encode ({
3122 name => $name, 3295 name => $name,
3123 %{ $info->{meta} || {} }, 3296 %{ $info->{meta} || {} },
3124 }); 3297 });
3125 3298
3126 $data = pack "(w/a*)*", $meta, $info->{data}; 3299 $data = pack "(w/a*)*", $meta, $info->{data};
3300 } else {
3301 $data = $info->{data};
3302 }
3303
3304 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3305 cf::face::set_type $idx, $info->{type};
3127 } else { 3306 } else {
3128 $data = $info->{data}; 3307 $RESOURCE{$name} = $info;
3129 } 3308 }
3130 3309
3131 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3132 cf::face::set_type $idx, $info->{type};
3133
3134 cf::cede_to_tick; 3310 cf::cede_to_tick;
3135 } 3311 }
3136
3137 if ($soundconf) {
3138 $soundconf = $enc->decode (delete $soundconf->{data});
3139
3140 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3141 my $sound = $soundconf->{compat}[$_]
3142 or next;
3143
3144 my $face = cf::face::find "sound/$sound->[1]";
3145 cf::sound::set $sound->[0] => $face;
3146 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3147 }
3148
3149 while (my ($k, $v) = each %{$soundconf->{event}}) {
3150 my $face = cf::face::find "sound/$v";
3151 cf::sound::set $k => $face;
3152 }
3153 }
3154 } 3312 }
3313
3314 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3155 3315
3156 1 3316 1
3157} 3317}
3318
3319cf::global->attach (on_resource_update => sub {
3320 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3321 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3322
3323 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3324 my $sound = $soundconf->{compat}[$_]
3325 or next;
3326
3327 my $face = cf::face::find "sound/$sound->[1]";
3328 cf::sound::set $sound->[0] => $face;
3329 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3330 }
3331
3332 while (my ($k, $v) = each %{$soundconf->{event}}) {
3333 my $face = cf::face::find "sound/$v";
3334 cf::sound::set $k => $face;
3335 }
3336 }
3337});
3158 3338
3159register_exticmd fx_want => sub { 3339register_exticmd fx_want => sub {
3160 my ($ns, $want) = @_; 3340 my ($ns, $want) = @_;
3161 3341
3162 while (my ($k, $v) = each %$want) { 3342 while (my ($k, $v) = each %$want) {
3163 $ns->fx_want ($k, $v); 3343 $ns->fx_want ($k, $v);
3164 } 3344 }
3165}; 3345};
3346
3347sub load_resource_file($) {
3348 my $guard = lock_acquire "load_resource_file";
3349
3350 my $status = load_resource_file_ $_[0];
3351 get_slot 0.1, 100;
3352 cf::arch::commit_load;
3353
3354 $status
3355}
3166 3356
3167sub reload_regions { 3357sub reload_regions {
3168 # HACK to clear player env face cache, we need some signal framework 3358 # HACK to clear player env face cache, we need some signal framework
3169 # for this (global event?) 3359 # for this (global event?)
3170 %ext::player_env::MUSIC_FACE_CACHE = (); 3360 %ext::player_env::MUSIC_FACE_CACHE = ();
3184} 3374}
3185 3375
3186sub reload_archetypes { 3376sub reload_archetypes {
3187 load_resource_file "$DATADIR/archetypes" 3377 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n"; 3378 or die "unable to load archetypes\n";
3189 #d# NEED to laod twice to resolve forward references
3190 # this really needs to be done in an extra post-pass
3191 # (which needs to be synchronous, so solve it differently)
3192 load_resource_file "$DATADIR/archetypes"
3193 or die "unable to load archetypes\n";
3194} 3379}
3195 3380
3196sub reload_treasures { 3381sub reload_treasures {
3197 load_resource_file "$DATADIR/treasures" 3382 load_resource_file "$DATADIR/treasures"
3198 or die "unable to load treasurelists\n"; 3383 or die "unable to load treasurelists\n";
3199} 3384}
3200 3385
3201sub reload_resources { 3386sub reload_resources {
3202 warn "reloading resource files...\n"; 3387 warn "reloading resource files...\n";
3203 3388
3389 reload_facedata;
3390 reload_archetypes;
3204 reload_regions; 3391 reload_regions;
3205 reload_facedata;
3206 #reload_archetypes;#d#
3207 reload_archetypes;
3208 reload_treasures; 3392 reload_treasures;
3209 3393
3210 warn "finished reloading resource files\n"; 3394 warn "finished reloading resource files\n";
3211} 3395}
3212 3396
3213sub init { 3397sub init {
3398 my $guard = freeze_mainloop;
3399
3214 reload_resources; 3400 reload_resources;
3215} 3401}
3216 3402
3217sub reload_config { 3403sub reload_config {
3218 open my $fh, "<:utf8", "$CONFDIR/config" 3404 open my $fh, "<:utf8", "$CONFDIR/config"
3219 or return; 3405 or return;
3220 3406
3221 local $/; 3407 local $/;
3222 *CFG = YAML::Syck::Load <$fh>; 3408 *CFG = YAML::Load <$fh>;
3223 3409
3224 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3410 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3225 3411
3226 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3412 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3227 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3413 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3239 # we must not ever block the main coroutine 3425 # we must not ever block the main coroutine
3240 local $Coro::idle = sub { 3426 local $Coro::idle = sub {
3241 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3427 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3242 (async { 3428 (async {
3243 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3429 $Coro::current->{desc} = "IDLE BUG HANDLER";
3244 Event::one_event; 3430 EV::loop EV::LOOP_ONESHOT;
3245 })->prio (Coro::PRIO_MAX); 3431 })->prio (Coro::PRIO_MAX);
3246 }; 3432 };
3247 3433
3434 {
3435 my $guard = freeze_mainloop;
3248 reload_config; 3436 reload_config;
3249 db_init; 3437 db_init;
3250 load_extensions; 3438 load_extensions;
3251 3439
3252 $TICK_WATCHER->start; 3440 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3441 evthread_start IO::AIO::poll_fileno;
3442 }
3443
3253 Event::loop; 3444 EV::loop;
3254} 3445}
3255 3446
3256############################################################################# 3447#############################################################################
3257# initialisation and cleanup 3448# initialisation and cleanup
3258 3449
3259# install some emergency cleanup handlers 3450# install some emergency cleanup handlers
3260BEGIN { 3451BEGIN {
3452 our %SIGWATCHER = ();
3261 for my $signal (qw(INT HUP TERM)) { 3453 for my $signal (qw(INT HUP TERM)) {
3262 Event->signal ( 3454 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3263 reentrant => 0,
3264 data => WF_AUTOCANCEL,
3265 signal => $signal,
3266 prio => 0,
3267 cb => sub {
3268 cf::cleanup "SIG$signal"; 3455 cf::cleanup "SIG$signal";
3269 },
3270 ); 3456 };
3271 } 3457 }
3272} 3458}
3273 3459
3274sub write_runtime { 3460sub write_runtime_sync {
3275 my $runtime = "$LOCALDIR/runtime"; 3461 my $runtime = "$LOCALDIR/runtime";
3276 3462
3277 # first touch the runtime file to show we are still running: 3463 # first touch the runtime file to show we are still running:
3278 # the fsync below can take a very very long time. 3464 # the fsync below can take a very very long time.
3279 3465
3305 and return; 3491 and return;
3306 3492
3307 warn "runtime file written.\n"; 3493 warn "runtime file written.\n";
3308 3494
3309 1 3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
3310} 3539}
3311 3540
3312sub emergency_save() { 3541sub emergency_save() {
3313 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
3314 3543
3336 warn "end emergency map save\n"; 3565 warn "end emergency map save\n";
3337 3566
3338 warn "begin emergency database checkpoint\n"; 3567 warn "begin emergency database checkpoint\n";
3339 BDB::db_env_txn_checkpoint $DB_ENV; 3568 BDB::db_env_txn_checkpoint $DB_ENV;
3340 warn "end emergency database checkpoint\n"; 3569 warn "end emergency database checkpoint\n";
3570
3571 warn "begin write uuid\n";
3572 write_uuid_sync 1;
3573 warn "end write uuid\n";
3341 }; 3574 };
3342 3575
3343 warn "leave emergency perl save\n"; 3576 warn "leave emergency perl save\n";
3344} 3577}
3345 3578
3360 warn "reloading..."; 3593 warn "reloading...";
3361 3594
3362 warn "entering sync_job"; 3595 warn "entering sync_job";
3363 3596
3364 cf::sync_job { 3597 cf::sync_job {
3365 cf::write_runtime; # external watchdog should not bark 3598 cf::write_runtime_sync; # external watchdog should not bark
3366 cf::emergency_save; 3599 cf::emergency_save;
3367 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3368 3601
3369 warn "syncing database to disk"; 3602 warn "syncing database to disk";
3370 BDB::db_env_txn_checkpoint $DB_ENV; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
3371 3604
3372 # if anything goes wrong in here, we should simply crash as we already saved 3605 # if anything goes wrong in here, we should simply crash as we already saved
3373
3374 warn "cancelling all WF_AUTOCANCEL watchers";
3375 for (Event::all_watchers) {
3376 $_->cancel if $_->data & WF_AUTOCANCEL;
3377 }
3378 3606
3379 warn "flushing outstanding aio requests"; 3607 warn "flushing outstanding aio requests";
3380 for (;;) { 3608 for (;;) {
3381 BDB::flush; 3609 BDB::flush;
3382 IO::AIO::flush; 3610 IO::AIO::flush;
3464 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3465 3693
3466 1 3694 1
3467 } or do { 3695 } or do {
3468 warn $@; 3696 warn $@;
3469 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3470 exit 1;
3471 }; 3698 };
3472 3699
3473 warn "reloaded"; 3700 warn "reloaded";
3474}; 3701};
3475 3702
3477 3704
3478sub reload_perl() { 3705sub reload_perl() {
3479 # doing reload synchronously and two reloads happen back-to-back, 3706 # doing reload synchronously and two reloads happen back-to-back,
3480 # coro crashes during coro_state_free->destroy here. 3707 # coro crashes during coro_state_free->destroy here.
3481 3708
3482 $RELOAD_WATCHER ||= Event->timer ( 3709 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3483 reentrant => 0,
3484 after => 0,
3485 data => WF_AUTOCANCEL,
3486 cb => sub {
3487 do_reload_perl; 3710 do_reload_perl;
3488 undef $RELOAD_WATCHER; 3711 undef $RELOAD_WATCHER;
3489 },
3490 ); 3712 };
3491} 3713}
3492 3714
3493register_command "reload" => sub { 3715register_command "reload" => sub {
3494 my ($who, $arg) = @_; 3716 my ($who, $arg) = @_;
3495 3717
3508 3730
3509our @WAIT_FOR_TICK; 3731our @WAIT_FOR_TICK;
3510our @WAIT_FOR_TICK_BEGIN; 3732our @WAIT_FOR_TICK_BEGIN;
3511 3733
3512sub wait_for_tick { 3734sub wait_for_tick {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main; 3735 return if tick_inhibit || $Coro::current == $Coro::main;
3515 3736
3516 my $signal = new Coro::Signal; 3737 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK, $signal; 3738 push @WAIT_FOR_TICK, $signal;
3518 $signal->wait; 3739 $signal->wait;
3519} 3740}
3520 3741
3521sub wait_for_tick_begin { 3742sub wait_for_tick_begin {
3522 return unless $TICK_WATCHER->is_active;
3523 return if $Coro::current == $Coro::main; 3743 return if tick_inhibit || $Coro::current == $Coro::main;
3524 3744
3525 my $signal = new Coro::Signal; 3745 my $signal = new Coro::Signal;
3526 push @WAIT_FOR_TICK_BEGIN, $signal; 3746 push @WAIT_FOR_TICK_BEGIN, $signal;
3527 $signal->wait; 3747 $signal->wait;
3528} 3748}
3529 3749
3530$TICK_WATCHER = Event->timer ( 3750sub tick {
3531 reentrant => 0,
3532 parked => 1,
3533 prio => 0,
3534 at => $NEXT_TICK || $TICK,
3535 data => WF_AUTOCANCEL,
3536 cb => sub {
3537 if ($Coro::current != $Coro::main) { 3751 if ($Coro::current != $Coro::main) {
3538 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3752 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3539 unless ++$bug_warning > 10; 3753 unless ++$bug_warning > 10;
3540 return; 3754 return;
3541 } 3755 }
3542 3756
3543 $NOW = $tick_start = Event::time;
3544
3545 cf::server_tick; # one server iteration 3757 cf::server_tick; # one server iteration
3546 3758
3547 $RUNTIME += $TICK;
3548 $NEXT_TICK += $TICK;
3549
3550 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3759 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3551 $NEXT_RUNTIME_WRITE = $NOW + 10; 3760 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3552 Coro::async_pool { 3761 Coro::async_pool {
3553 $Coro::current->{desc} = "runtime saver"; 3762 $Coro::current->{desc} = "runtime saver";
3554 write_runtime 3763 write_runtime_sync
3555 or warn "ERROR: unable to write runtime file: $!"; 3764 or warn "ERROR: unable to write runtime file: $!";
3556 };
3557 } 3765 };
3766 }
3558 3767
3559 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3560 $sig->send; 3769 $sig->send;
3561 } 3770 }
3562 while (my $sig = shift @WAIT_FOR_TICK) { 3771 while (my $sig = shift @WAIT_FOR_TICK) {
3563 $sig->send; 3772 $sig->send;
3564 } 3773 }
3565 3774
3566 $NOW = Event::time; 3775 $LOAD = ($NOW - $TICK_START) / $TICK;
3567
3568 # if we are delayed by four ticks or more, skip them all
3569 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3570
3571 $TICK_WATCHER->at ($NEXT_TICK);
3572 $TICK_WATCHER->start;
3573
3574 $LOAD = ($NOW - $tick_start) / $TICK;
3575 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3776 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3576 3777
3577 _post_tick; 3778 if (0) {
3779 if ($NEXT_TICK) {
3780 my $jitter = $TICK_START - $NEXT_TICK;
3781 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3782 warn "jitter $JITTER\n";#d#
3783 }
3578 }, 3784 }
3579); 3785}
3580 3786
3581{ 3787{
3788 # configure BDB
3789
3582 BDB::min_parallel 8; 3790 BDB::min_parallel 8;
3583 BDB::max_poll_time $TICK * 0.1; 3791 BDB::max_poll_reqs $TICK * 0.1;
3584 $BDB_POLL_WATCHER = Event->io ( 3792 $Coro::BDB::WATCHER->priority (1);
3585 reentrant => 0,
3586 fd => BDB::poll_fileno,
3587 poll => 'r',
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => \&BDB::poll_cb,
3591 );
3592
3593 BDB::set_sync_prepare {
3594 my $status;
3595 my $current = $Coro::current;
3596 (
3597 sub {
3598 $status = $!;
3599 $current->ready; undef $current;
3600 },
3601 sub {
3602 Coro::schedule while defined $current;
3603 $! = $status;
3604 },
3605 )
3606 };
3607 3793
3608 unless ($DB_ENV) { 3794 unless ($DB_ENV) {
3609 $DB_ENV = BDB::db_env_create; 3795 $DB_ENV = BDB::db_env_create;
3610 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3796 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3611 | BDB::LOG_AUTOREMOVE, 1); 3797 | BDB::LOG_AUTOREMOVE, 1);
3626 3812
3627 cf::cleanup "db_env_open(db): $@" if $@; 3813 cf::cleanup "db_env_open(db): $@" if $@;
3628 }; 3814 };
3629 } 3815 }
3630 3816
3631 $BDB_DEADLOCK_WATCHER = Event->timer ( 3817 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3632 after => 3,
3633 interval => 1,
3634 hard => 1,
3635 prio => 0,
3636 data => WF_AUTOCANCEL,
3637 cb => sub {
3638 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3818 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3639 },
3640 ); 3819 };
3641 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3820 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3642 after => 11,
3643 interval => 60,
3644 hard => 1,
3645 prio => 0,
3646 data => WF_AUTOCANCEL,
3647 cb => sub {
3648 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3821 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3649 },
3650 ); 3822 };
3651 $BDB_TRICKLE_WATCHER = Event->timer ( 3823 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3652 after => 5,
3653 interval => 10,
3654 hard => 1,
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => sub {
3658 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3824 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3659 },
3660 ); 3825 };
3661} 3826}
3662 3827
3663{ 3828{
3829 # configure IO::AIO
3830
3664 IO::AIO::min_parallel 8; 3831 IO::AIO::min_parallel 8;
3665
3666 undef $Coro::AIO::WATCHER;
3667 IO::AIO::max_poll_time $TICK * 0.1; 3832 IO::AIO::max_poll_time $TICK * 0.1;
3668 $AIO_POLL_WATCHER = Event->io ( 3833 $Coro::AIO::WATCHER->priority (1);
3669 reentrant => 0,
3670 data => WF_AUTOCANCEL,
3671 fd => IO::AIO::poll_fileno,
3672 poll => 'r',
3673 prio => 0,
3674 cb => \&IO::AIO::poll_cb,
3675 );
3676} 3834}
3677 3835
3678my $_log_backtrace; 3836my $_log_backtrace;
3679 3837
3680sub _log_backtrace { 3838sub _log_backtrace {

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