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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.389 by root, Sat Oct 20 04:39:57 2007 UTC vs.
Revision 1.433 by root, Sat May 10 22:38:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Event; 30use EV;
10use Opcode; 31use Opcode;
11use Safe; 32use Safe;
12use Safe::Hole; 33use Safe::Hole;
13use Storable (); 34use Storable ();
14 35
15use Coro 4.1 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::EV;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.51 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 102our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 103our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 104our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 105our $DB_ENV;
89 106
90our %CFG; 107our %CFG;
91 108
92our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 110our $RUNTIME;
111our $NOW;
94 112
95our (%PLAYER, %PLAYER_LOADING); # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 114our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
98 116
99# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 119
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
105 124
106binmode STDOUT; 125binmode STDOUT;
107binmode STDERR; 126binmode STDERR;
108 127
109# read virtual server time, if available 128# read virtual server time, if available
162 181
163The raw value load value from the last tick. 182The raw value load value from the last tick.
164 183
165=item %cf::CFG 184=item %cf::CFG
166 185
167Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 187from wherever your confdir points to.
169 188
170=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
171 190
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 213
195 LOG llevError, $msg; 214 LOG llevError, $msg;
196 }; 215 };
197} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
198 232
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
215)) { 249)) {
216 no strict 'refs'; 250 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 252}
219 253
220$Event::DIED = sub { 254$EV::DIED = sub {
221 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
222}; 256};
223 257
224############################################################################# 258#############################################################################
225 259
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 283 $d
250 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
251} 285}
252 286
253=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
254 288
255Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
256 290
257=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
258 292
259Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
260 294
261=cut 295=cut
262 296
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 298
265sub to_json ($) { $json_coder->encode ($_[0]) } 299sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 300sub decode_json($) { $json_coder->decode ($_[0]) }
267 301
268=item cf::lock_wait $string 302=item cf::lock_wait $string
269 303
270Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
271 305
327 361
328 ! ! $LOCK{$key} 362 ! ! $LOCK{$key}
329} 363}
330 364
331sub freeze_mainloop { 365sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
333 367
334 my $guard = Coro::guard { 368 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 369}
336 }; 370
337 $TICK_WATCHER->stop; 371=item cf::periodic $interval, $cb
338 $guard 372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
339} 384}
340 385
341=item cf::get_slot $time[, $priority[, $name]] 386=item cf::get_slot $time[, $priority[, $name]]
342 387
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 388Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 428 }
384 } 429 }
385}; 430};
386 431
387sub get_slot($;$$) { 432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
388 my ($time, $pri, $name) = @_; 435 my ($time, $pri, $name) = @_;
389 436
390 $time = $TICK * .6 if $time > $TICK * .6; 437 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 438 my $sig = new Coro::Signal;
392 439
406 453
407BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
408 455
409=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
410 457
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 458The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 459is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 461acceptable.
415 462
416If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
422 469
423sub sync_job(&) { 470sub sync_job(&) {
424 my ($job) = @_; 471 my ($job) = @_;
425 472
426 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 474 my $time = EV::time;
428 475
429 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
431 478
432 LOG llevError, Carp::longmess "sync job";#d# 479 LOG llevError, Carp::longmess "sync job";#d#
433 480
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
437 482
438 my $busy = 1; 483 my $busy = 1;
439 my @res; 484 my @res;
440 485
447 492
448 while ($busy) { 493 while ($busy) {
449 if (Coro::nready) { 494 if (Coro::nready) {
450 Coro::cede_notself; 495 Coro::cede_notself;
451 } else { 496 } else {
452 Event::one_event; 497 EV::loop EV::LOOP_ONESHOT;
453 } 498 }
454 } 499 }
455 500
456 $time = Event::time - $time; 501 my $time = EV::time - $time;
457 502
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 503 $TICK_START += $time; # do not account sync jobs to server load
462 504
463 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
464 } else { 506 } else {
465 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
466 508
491=item fork_call { }, $args 533=item fork_call { }, $args
492 534
493Executes the given code block with the given arguments in a seperate 535Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 536process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 537Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 538never block itself or use any form of event handling.
497 539
498=cut 540=cut
499 541
500sub fork_call(&@) { 542sub fork_call(&@) {
501 my ($cb, @args) = @_; 543 my ($cb, @args) = @_;
508 reset_signals; 550 reset_signals;
509 &$cb 551 &$cb
510 }, @args; 552 }, @args;
511 553
512 wantarray ? @res : $res[-1] 554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
513} 582}
514 583
515=item $value = cf::db_get $family => $key 584=item $value = cf::db_get $family => $key
516 585
517Returns a single value from the environment database. 586Returns a single value from the environment database.
662attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
664 733
665In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 736Deliantra).
668 737
669=over 4 738=over 4
670 739
671=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
672 741
954 } 1023 }
955 1024
956 0 1025 0
957} 1026}
958 1027
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1029
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1031
963Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
964 1033
1042cf::attachable->attach ( 1111cf::attachable->attach (
1043 prio => -1000000, 1112 prio => -1000000,
1044 on_instantiate => sub { 1113 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
1046 1115
1047 $data = from_json $data; 1116 $data = decode_json $data;
1048 1117
1049 for (@$data) { 1118 for (@$data) {
1050 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
1051 1120
1052 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1142 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
1076 1145
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1149 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1150 aio_close $fh;
1082 1151
1083 if (@$objs) { 1152 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1157 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1158 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1160 }
1092 } else { 1161 } else {
1093 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
1094 } 1163 }
1289 my $msg = $@ ? "$v->{path}: $@\n" 1358 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1359 : "$v->{base}: extension inactive.\n";
1291 1360
1292 if (exists $v->{meta}{mandatory}) { 1361 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1362 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1363 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1364 }
1297 1365
1298 warn $msg; 1366 warn $msg;
1299 } 1367 }
1300 1368
1389 my $f = new_from_file cf::object::thawer path $login 1457 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1458 or return;
1391 1459
1392 my $pl = cf::player::load_pl $f 1460 my $pl = cf::player::load_pl $f
1393 or return; 1461 or return;
1462
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1463 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1464 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1397 } 1466 }
1398 } 1467 }
1408 1477
1409 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1410 1479
1411 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1482
1483 cf::get_slot 0.01;
1413 1484
1414 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1486 cf::cede_to_tick;
1416} 1487}
1417 1488
1453 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455 1526
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1460 1533
1461 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1574
1502 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1503 my $path = path $login; 1576 my $path = path $login;
1504 1577
1505 # a .pst is a dead give-away for a valid player 1578 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1584 }
1511 1585
1548 1622
1549Expand crossfire pod fragments into protocol xml. 1623Expand crossfire pod fragments into protocol xml.
1550 1624
1551=cut 1625=cut
1552 1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1553sub expand_cfpod { 1638sub expand_cfpod {
1554 ((my $self), (local $_)) = @_; 1639 my ($self, $pod) = @_;
1555 1640
1556 # escape & and < 1641 my $xml;
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559 1642
1560 # this is buggy, it needs to properly take care of nested <'s 1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1561 1646
1562 1 while 1647 $group =~ s/&/&amp;/g;
1563 # replace B<>, I<>, U<> etc. 1648 $group =~ s/</&lt;/g;
1564 s/B<([^\>]*)>/<b>$1<\/b>/ 1649
1565 || s/I<([^\>]*)>/<i>$1<\/i>/ 1650 $xml .= $group;
1566 || s/U<([^\>]*)>/<u>$1<\/u>/ 1651 } elsif ($pod =~ m%\G
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1652 ([BCGHITU])
1568 # replace G<male|female> tags 1653 <
1569 || s{G<([^>|]*)\|([^>]*)>}{ 1654 (?:
1570 $self->gender ? $2 : $1 1655 ([^<>]*) (?{ $group = $^N })
1571 }ge 1656 | < $interior >
1572 # replace H<hint text> 1657 )
1573 || s{H<([^\>]*)>} 1658 >
1659 %gcsx
1574 { 1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "") 1680 "")
1578 [$self->{hintmode}] 1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1579 }ge; 1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1580 1692
1693 for ($xml) {
1581 # create single paragraphs (very hackish) 1694 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g; 1695 s/(?<=\S)\n(?=\w)/ /g;
1583 1696
1584 # compress some whitespace 1697 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends 1698 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines 1699 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines 1700 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines 1701 s/\n+$//; # ending lines
1702 }
1589 1703
1590 $_ 1704 $xml
1591} 1705}
1706
1707no re 'eval';
1592 1708
1593sub hintmode { 1709sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1; 1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode} 1711 $_[0]{hintmode}
1596} 1712}
1668our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1670 1786
1671sub generate_random_map { 1787sub generate_random_map {
1672 my ($self, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1791
1673 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1793 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1799 1918
1800# the temporary/swap location 1919# the temporary/swap location
1801sub save_path { 1920sub save_path {
1802 my ($self) = @_; 1921 my ($self) = @_;
1803 1922
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1924 "$TMPDIR/$path.map"
1806} 1925}
1807 1926
1808# the unique path, undef == no special unique path 1927# the unique path, undef == no special unique path
1809sub uniq_path { 1928sub uniq_path {
1810 my ($self) = @_; 1929 my ($self) = @_;
1811 1930
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1932 "$UNIQUEDIR/$path"
1814} 1933}
1815 1934
1816# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1817# all maps in C++... 1936# all maps in C++...
1915 2034
1916 cf::lock_wait "map_data:$path";#d#remove 2035 cf::lock_wait "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 2036 cf::lock_wait "map_find:$path";
1918 2037
1919 $cf::MAP{$path} || do { 2038 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2040 my $guard2 = cf::lock_acquire "map_find:$path";
1922 2041
1923 my $map = new_from_path cf::map $path 2042 my $map = new_from_path cf::map $path
1924 or return; 2043 or return;
1925 2044
1926 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1929 or return; 2048 or return;
1930 2049
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 2051 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
1934 undef $guard1; 2054 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 2055 $map->reset;
1937 return find $path; 2056 return find $path;
1938 } 2057 }
1939 2058
1940 $cf::MAP{$path} = $map 2059 $cf::MAP{$path} = $map
2003 } 2122 }
2004 2123
2005 $self->{last_save} = $cf::RUNTIME; 2124 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2125 $self->last_access ($cf::RUNTIME);
2007 2126
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2128 }
2010 2129
2011 $self->post_load; 2130 $self->post_load;
2012} 2131}
2013 2132
2071 my ($path, $origin, $load) = @_; 2190 my ($path, $origin, $load) = @_;
2072 2191
2073 $path = normalise $path, $origin && $origin->{path}; 2192 $path = normalise $path, $origin && $origin->{path};
2074 2193
2075 if (my $map = $cf::MAP{$path}) { 2194 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2196 }
2078 2197
2079 $MAP_PREFETCH{$path} |= $load; 2198 $MAP_PREFETCH{$path} |= $load;
2080 2199
2081 $MAP_PREFETCHER ||= cf::async { 2200 $MAP_PREFETCHER ||= cf::async {
2118 cf::async { 2237 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2238 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
2121 }; 2240 };
2122 2241
2242 cf::get_slot 0.02;
2243
2123 if ($uniq) { 2244 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2247 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2135 $self->save; 2256 $self->save;
2136 2257
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2259
2139 return if $self->players; 2260 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
2141 return if $self->{deny_save}; 2262 return if $self->{deny_save};
2142 2263
2143 $self->in_memory (cf::MAP_SWAPPED); 2264 $self->in_memory (cf::MAP_SWAPPED);
2144 2265
2145 $self->deactivate; 2266 $self->deactivate;
2263 2384
2264sub unique_maps() { 2385sub unique_maps() {
2265 [ 2386 [
2266 map { 2387 map {
2267 utf8::decode $_; 2388 utf8::decode $_;
2268 /\.map$/ 2389 s/\.map$//; # TODO future compatibility hack
2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2391 ? ()
2269 ? normalise $_ 2392 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2393 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2394 ]
2273} 2395}
2274 2396
2275package cf;
2276
2277=back 2397=back
2278 2398
2279=head3 cf::object 2399=head3 cf::object
2280 2400
2281=cut 2401=cut
2284 2404
2285=over 4 2405=over 4
2286 2406
2287=item $ob->inv_recursive 2407=item $ob->inv_recursive
2288 2408
2289Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2290 2411
2291=cut 2412=cut
2292 2413
2293sub inv_recursive_; 2414sub inv_recursive_;
2294sub inv_recursive_ { 2415sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
2300} 2421}
2301 2422
2302=item $ref = $ob->ref 2423=item $ref = $ob->ref
2303 2424
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2425Creates and returns a persistent reference to an object that can be stored as a string.
2305 2426
2306=item $ob = cf::object::deref ($refstring) 2427=item $ob = cf::object::deref ($refstring)
2307 2428
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2430even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2463dialogue with the given NPC character.
2343 2464
2344=cut 2465=cut
2345 2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
2480
2346# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2482# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2485 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2496 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2498
2364 } else { 2499 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2502 }
2368 } 2503 }
2369} 2504}
2370 2505
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2566} 2701}
2567 2702
2568sub prepare_random_map { 2703sub prepare_random_map {
2569 my ($exit) = @_; 2704 my ($exit) = @_;
2570 2705
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2706 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2707 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2708 # that depends on the exit object
2576 2709
2577 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2712 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2713 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
2584 } 2719 }
2585 2720
2586 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
2587 2722
2588 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2725 my $meta = "$RANDOMDIR/$md5.meta";
2591 2726
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2729 undef $fh;
2595 aio_rename "$meta~", $meta; 2730 aio_rename "$meta~", $meta;
2596 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
2599 } 2738 }
2600} 2739}
2601 2740
2602sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
2604 2743
2605 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
2606 2745
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2746 $self->enter_link;
2619 2747
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2748 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2749 $Coro::current->{desc} = "enter_exit";
2626 2750
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
2758 prepare_random_map $exit
2759 if $exit->slaying eq "/!";
2760 }
2761
2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
2765
2629 $self->goto ($slaying, $hp, $sp); 2766 $self->goto ($map, $x, $y);
2630 2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
2631 1; 2772 1
2632 }) { 2773 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
2634 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2807the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2808the message unless the client supports the msg packet.
2668 2809
2669=cut 2810=cut
2670 2811
2812# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2813our %CHANNEL = (
2672 "c/identify" => { 2814 "c/identify" => {
2673 id => "infobox", 2815 id => "infobox",
2674 title => "Identify", 2816 title => "Identify",
2675 reply => undef, 2817 reply => undef,
2691 id => "infobox", 2833 id => "infobox",
2692 title => "Look", 2834 title => "Look",
2693 reply => undef, 2835 reply => undef,
2694 tooltip => "What you saw there", 2836 tooltip => "What you saw there",
2695 }, 2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2696); 2868);
2697 2869
2698sub cf::client::send_msg { 2870sub cf::client::send_msg {
2699 my ($self, $channel, $msg, $color, @extra) = @_; 2871 my ($self, $channel, $msg, $color, @extra) = @_;
2700 2872
2937 3109
2938The following functions and methods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2939 3111
2940 cf::object 3112 cf::object
2941 contr pay_amount pay_player map x y force_find force_add destroy 3113 contr pay_amount pay_player map x y force_find force_add destroy
2942 insert remove name archname title slaying race decrease_ob_nr 3114 insert remove name archname title slaying race decrease split
2943 3115
2944 cf::object::player 3116 cf::object::player
2945 player 3117 player
2946 3118
2947 cf::player 3119 cf::player
2952 3124
2953=cut 3125=cut
2954 3126
2955for ( 3127for (
2956 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2957 insert remove inv name archname title slaying race 3129 insert remove inv nrof name archname title slaying race
2958 decrease_ob_nr destroy)], 3130 decrease split destroy)],
2959 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2960 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2961 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2962) { 3134) {
2963 no strict 'refs'; 3135 no strict 'refs';
3068 { 3240 {
3069 my $faces = $facedata->{faceinfo}; 3241 my $faces = $facedata->{faceinfo};
3070 3242
3071 while (my ($face, $info) = each %$faces) { 3243 while (my ($face, $info) = each %$faces) {
3072 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3245
3073 cf::face::set_visibility $idx, $info->{visibility}; 3246 cf::face::set_visibility $idx, $info->{visibility};
3074 cf::face::set_magicmap $idx, $info->{magicmap}; 3247 cf::face::set_magicmap $idx, $info->{magicmap};
3075 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3076 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3077 3250
3078 cf::cede_to_tick; 3251 cf::cede_to_tick;
3079 } 3252 }
3080 3253
3081 while (my ($face, $info) = each %$faces) { 3254 while (my ($face, $info) = each %$faces) {
3082 next unless $info->{smooth}; 3255 next unless $info->{smooth};
3256
3083 my $idx = cf::face::find $face 3257 my $idx = cf::face::find $face
3084 or next; 3258 or next;
3259
3085 if (my $smooth = cf::face::find $info->{smooth}) { 3260 if (my $smooth = cf::face::find $info->{smooth}) {
3086 cf::face::set_smooth $idx, $smooth; 3261 cf::face::set_smooth $idx, $smooth;
3087 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3088 } else { 3263 } else {
3089 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
3107 { 3282 {
3108 # TODO: for gcfclient pleasure, we should give resources 3283 # TODO: for gcfclient pleasure, we should give resources
3109 # that gcfclient doesn't grok a >10000 face index. 3284 # that gcfclient doesn't grok a >10000 face index.
3110 my $res = $facedata->{resource}; 3285 my $res = $facedata->{resource};
3111 3286
3112 my $soundconf = delete $res->{"res/sound.conf"};
3113
3114 while (my ($name, $info) = each %$res) { 3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
3115 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3116 my $data; 3290 my $data;
3117 3291
3118 if ($info->{type} & 1) { 3292 if ($info->{type} & 1) {
3119 # prepend meta info 3293 # prepend meta info
3120 3294
3121 my $meta = $enc->encode ({ 3295 my $meta = $enc->encode ({
3122 name => $name, 3296 name => $name,
3123 %{ $info->{meta} || {} }, 3297 %{ $info->{meta} || {} },
3124 }); 3298 });
3125 3299
3126 $data = pack "(w/a*)*", $meta, $info->{data}; 3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
3127 } else { 3307 } else {
3128 $data = $info->{data}; 3308 $RESOURCE{$name} = $info;
3129 } 3309 }
3130 3310
3131 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3132 cf::face::set_type $idx, $info->{type};
3133
3134 cf::cede_to_tick; 3311 cf::cede_to_tick;
3135 } 3312 }
3136
3137 if ($soundconf) {
3138 $soundconf = $enc->decode (delete $soundconf->{data});
3139
3140 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3141 my $sound = $soundconf->{compat}[$_]
3142 or next;
3143
3144 my $face = cf::face::find "sound/$sound->[1]";
3145 cf::sound::set $sound->[0] => $face;
3146 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3147 }
3148
3149 while (my ($k, $v) = each %{$soundconf->{event}}) {
3150 my $face = cf::face::find "sound/$v";
3151 cf::sound::set $k => $face;
3152 }
3153 }
3154 } 3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3155 3316
3156 1 3317 1
3157} 3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3158 3339
3159register_exticmd fx_want => sub { 3340register_exticmd fx_want => sub {
3160 my ($ns, $want) = @_; 3341 my ($ns, $want) = @_;
3161 3342
3162 while (my ($k, $v) = each %$want) { 3343 while (my ($k, $v) = each %$want) {
3163 $ns->fx_want ($k, $v); 3344 $ns->fx_want ($k, $v);
3164 } 3345 }
3165}; 3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3166 3357
3167sub reload_regions { 3358sub reload_regions {
3168 # HACK to clear player env face cache, we need some signal framework 3359 # HACK to clear player env face cache, we need some signal framework
3169 # for this (global event?) 3360 # for this (global event?)
3170 %ext::player_env::MUSIC_FACE_CACHE = (); 3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3184} 3375}
3185 3376
3186sub reload_archetypes { 3377sub reload_archetypes {
3187 load_resource_file "$DATADIR/archetypes" 3378 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n"; 3379 or die "unable to load archetypes\n";
3189 #d# NEED to laod twice to resolve forward references
3190 # this really needs to be done in an extra post-pass
3191 # (which needs to be synchronous, so solve it differently)
3192 load_resource_file "$DATADIR/archetypes"
3193 or die "unable to load archetypes\n";
3194} 3380}
3195 3381
3196sub reload_treasures { 3382sub reload_treasures {
3197 load_resource_file "$DATADIR/treasures" 3383 load_resource_file "$DATADIR/treasures"
3198 or die "unable to load treasurelists\n"; 3384 or die "unable to load treasurelists\n";
3199} 3385}
3200 3386
3201sub reload_resources { 3387sub reload_resources {
3202 warn "reloading resource files...\n"; 3388 warn "reloading resource files...\n";
3203 3389
3390 reload_facedata;
3391 reload_archetypes;
3204 reload_regions; 3392 reload_regions;
3205 reload_facedata;
3206 #reload_archetypes;#d#
3207 reload_archetypes;
3208 reload_treasures; 3393 reload_treasures;
3209 3394
3210 warn "finished reloading resource files\n"; 3395 warn "finished reloading resource files\n";
3211} 3396}
3212 3397
3213sub init { 3398sub init {
3399 my $guard = freeze_mainloop;
3400
3214 reload_resources; 3401 reload_resources;
3215} 3402}
3216 3403
3217sub reload_config { 3404sub reload_config {
3218 open my $fh, "<:utf8", "$CONFDIR/config" 3405 open my $fh, "<:utf8", "$CONFDIR/config"
3219 or return; 3406 or return;
3220 3407
3221 local $/; 3408 local $/;
3222 *CFG = YAML::Syck::Load <$fh>; 3409 *CFG = YAML::Load <$fh>;
3223 3410
3224 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3411 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3225 3412
3226 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3413 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3227 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3414 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3239 # we must not ever block the main coroutine 3426 # we must not ever block the main coroutine
3240 local $Coro::idle = sub { 3427 local $Coro::idle = sub {
3241 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3428 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3242 (async { 3429 (async {
3243 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3430 $Coro::current->{desc} = "IDLE BUG HANDLER";
3244 Event::one_event; 3431 EV::loop EV::LOOP_ONESHOT;
3245 })->prio (Coro::PRIO_MAX); 3432 })->prio (Coro::PRIO_MAX);
3246 }; 3433 };
3247 3434
3435 {
3436 my $guard = freeze_mainloop;
3248 reload_config; 3437 reload_config;
3249 db_init; 3438 db_init;
3250 load_extensions; 3439 load_extensions;
3251 3440
3252 $TICK_WATCHER->start; 3441 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3442 evthread_start IO::AIO::poll_fileno;
3443 }
3444
3253 Event::loop; 3445 EV::loop;
3254} 3446}
3255 3447
3256############################################################################# 3448#############################################################################
3257# initialisation and cleanup 3449# initialisation and cleanup
3258 3450
3259# install some emergency cleanup handlers 3451# install some emergency cleanup handlers
3260BEGIN { 3452BEGIN {
3453 our %SIGWATCHER = ();
3261 for my $signal (qw(INT HUP TERM)) { 3454 for my $signal (qw(INT HUP TERM)) {
3262 Event->signal ( 3455 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3263 reentrant => 0,
3264 data => WF_AUTOCANCEL,
3265 signal => $signal,
3266 prio => 0,
3267 cb => sub {
3268 cf::cleanup "SIG$signal"; 3456 cf::cleanup "SIG$signal";
3269 },
3270 ); 3457 };
3271 } 3458 }
3272} 3459}
3273 3460
3274sub write_runtime { 3461sub write_runtime_sync {
3275 my $runtime = "$LOCALDIR/runtime"; 3462 my $runtime = "$LOCALDIR/runtime";
3276 3463
3277 # first touch the runtime file to show we are still running: 3464 # first touch the runtime file to show we are still running:
3278 # the fsync below can take a very very long time. 3465 # the fsync below can take a very very long time.
3279 3466
3305 and return; 3492 and return;
3306 3493
3307 warn "runtime file written.\n"; 3494 warn "runtime file written.\n";
3308 3495
3309 1 3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3514 $uuid_skip = 0;
3515
3516 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3517 and return;
3518
3519 # always fsync - this file is important
3520 aio_fsync $fh
3521 and return;
3522
3523 close $fh
3524 or return;
3525
3526 aio_rename "$uuid~", $uuid
3527 and return;
3528
3529 warn "uuid file written ($value).\n";
3530
3531 1
3532
3533}
3534
3535sub write_uuid($$) {
3536 my ($skip, $sync) = @_;
3537
3538 $sync ? write_uuid_sync $skip
3539 : async { write_uuid_sync $skip };
3310} 3540}
3311 3541
3312sub emergency_save() { 3542sub emergency_save() {
3313 my $freeze_guard = cf::freeze_mainloop; 3543 my $freeze_guard = cf::freeze_mainloop;
3314 3544
3336 warn "end emergency map save\n"; 3566 warn "end emergency map save\n";
3337 3567
3338 warn "begin emergency database checkpoint\n"; 3568 warn "begin emergency database checkpoint\n";
3339 BDB::db_env_txn_checkpoint $DB_ENV; 3569 BDB::db_env_txn_checkpoint $DB_ENV;
3340 warn "end emergency database checkpoint\n"; 3570 warn "end emergency database checkpoint\n";
3571
3572 warn "begin write uuid\n";
3573 write_uuid_sync 1;
3574 warn "end write uuid\n";
3341 }; 3575 };
3342 3576
3343 warn "leave emergency perl save\n"; 3577 warn "leave emergency perl save\n";
3344} 3578}
3345 3579
3360 warn "reloading..."; 3594 warn "reloading...";
3361 3595
3362 warn "entering sync_job"; 3596 warn "entering sync_job";
3363 3597
3364 cf::sync_job { 3598 cf::sync_job {
3365 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3366 cf::emergency_save; 3600 cf::emergency_save;
3367 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3368 3602
3369 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3370 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3371 3605
3372 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3373
3374 warn "cancelling all WF_AUTOCANCEL watchers";
3375 for (Event::all_watchers) {
3376 $_->cancel if $_->data & WF_AUTOCANCEL;
3377 }
3378 3607
3379 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3380 for (;;) { 3609 for (;;) {
3381 BDB::flush; 3610 BDB::flush;
3382 IO::AIO::flush; 3611 IO::AIO::flush;
3464 warn "leaving sync_job"; 3693 warn "leaving sync_job";
3465 3694
3466 1 3695 1
3467 } or do { 3696 } or do {
3468 warn $@; 3697 warn $@;
3469 warn "error while reloading, exiting."; 3698 cf::cleanup "error while reloading, exiting.";
3470 exit 1;
3471 }; 3699 };
3472 3700
3473 warn "reloaded"; 3701 warn "reloaded";
3474}; 3702};
3475 3703
3477 3705
3478sub reload_perl() { 3706sub reload_perl() {
3479 # doing reload synchronously and two reloads happen back-to-back, 3707 # doing reload synchronously and two reloads happen back-to-back,
3480 # coro crashes during coro_state_free->destroy here. 3708 # coro crashes during coro_state_free->destroy here.
3481 3709
3482 $RELOAD_WATCHER ||= Event->timer ( 3710 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3483 reentrant => 0,
3484 after => 0,
3485 data => WF_AUTOCANCEL,
3486 cb => sub {
3487 do_reload_perl; 3711 do_reload_perl;
3488 undef $RELOAD_WATCHER; 3712 undef $RELOAD_WATCHER;
3489 },
3490 ); 3713 };
3491} 3714}
3492 3715
3493register_command "reload" => sub { 3716register_command "reload" => sub {
3494 my ($who, $arg) = @_; 3717 my ($who, $arg) = @_;
3495 3718
3508 3731
3509our @WAIT_FOR_TICK; 3732our @WAIT_FOR_TICK;
3510our @WAIT_FOR_TICK_BEGIN; 3733our @WAIT_FOR_TICK_BEGIN;
3511 3734
3512sub wait_for_tick { 3735sub wait_for_tick {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3515 3737
3516 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK, $signal; 3739 push @WAIT_FOR_TICK, $signal;
3518 $signal->wait; 3740 $signal->wait;
3519} 3741}
3520 3742
3521sub wait_for_tick_begin { 3743sub wait_for_tick_begin {
3522 return unless $TICK_WATCHER->is_active;
3523 return if $Coro::current == $Coro::main; 3744 return if tick_inhibit || $Coro::current == $Coro::main;
3524 3745
3525 my $signal = new Coro::Signal; 3746 my $signal = new Coro::Signal;
3526 push @WAIT_FOR_TICK_BEGIN, $signal; 3747 push @WAIT_FOR_TICK_BEGIN, $signal;
3527 $signal->wait; 3748 $signal->wait;
3528} 3749}
3529 3750
3530$TICK_WATCHER = Event->timer ( 3751sub tick {
3531 reentrant => 0,
3532 parked => 1,
3533 prio => 0,
3534 at => $NEXT_TICK || $TICK,
3535 data => WF_AUTOCANCEL,
3536 cb => sub {
3537 if ($Coro::current != $Coro::main) { 3752 if ($Coro::current != $Coro::main) {
3538 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3753 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3539 unless ++$bug_warning > 10; 3754 unless ++$bug_warning > 10;
3540 return; 3755 return;
3541 } 3756 }
3542 3757
3543 $NOW = $tick_start = Event::time;
3544
3545 cf::server_tick; # one server iteration 3758 cf::server_tick; # one server iteration
3546 3759
3547 $RUNTIME += $TICK;
3548 $NEXT_TICK += $TICK;
3549
3550 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3760 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3551 $NEXT_RUNTIME_WRITE = $NOW + 10; 3761 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3552 Coro::async_pool { 3762 Coro::async_pool {
3553 $Coro::current->{desc} = "runtime saver"; 3763 $Coro::current->{desc} = "runtime saver";
3554 write_runtime 3764 write_runtime_sync
3555 or warn "ERROR: unable to write runtime file: $!"; 3765 or warn "ERROR: unable to write runtime file: $!";
3556 };
3557 } 3766 };
3767 }
3558 3768
3559 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3769 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3560 $sig->send; 3770 $sig->send;
3561 } 3771 }
3562 while (my $sig = shift @WAIT_FOR_TICK) { 3772 while (my $sig = shift @WAIT_FOR_TICK) {
3563 $sig->send; 3773 $sig->send;
3564 } 3774 }
3565 3775
3566 $NOW = Event::time; 3776 $LOAD = ($NOW - $TICK_START) / $TICK;
3567
3568 # if we are delayed by four ticks or more, skip them all
3569 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3570
3571 $TICK_WATCHER->at ($NEXT_TICK);
3572 $TICK_WATCHER->start;
3573
3574 $LOAD = ($NOW - $tick_start) / $TICK;
3575 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3777 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3576 3778
3577 _post_tick; 3779 if (0) {
3780 if ($NEXT_TICK) {
3781 my $jitter = $TICK_START - $NEXT_TICK;
3782 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3783 warn "jitter $JITTER\n";#d#
3784 }
3578 }, 3785 }
3579); 3786}
3580 3787
3581{ 3788{
3789 # configure BDB
3790
3582 BDB::min_parallel 8; 3791 BDB::min_parallel 8;
3583 BDB::max_poll_time $TICK * 0.1; 3792 BDB::max_poll_reqs $TICK * 0.1;
3584 $BDB_POLL_WATCHER = Event->io ( 3793 $AnyEvent::BDB::WATCHER->priority (1);
3585 reentrant => 0,
3586 fd => BDB::poll_fileno,
3587 poll => 'r',
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => \&BDB::poll_cb,
3591 );
3592
3593 BDB::set_sync_prepare {
3594 my $status;
3595 my $current = $Coro::current;
3596 (
3597 sub {
3598 $status = $!;
3599 $current->ready; undef $current;
3600 },
3601 sub {
3602 Coro::schedule while defined $current;
3603 $! = $status;
3604 },
3605 )
3606 };
3607 3794
3608 unless ($DB_ENV) { 3795 unless ($DB_ENV) {
3609 $DB_ENV = BDB::db_env_create; 3796 $DB_ENV = BDB::db_env_create;
3610 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3797 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3611 | BDB::LOG_AUTOREMOVE, 1); 3798 | BDB::LOG_AUTOREMOVE, 1);
3626 3813
3627 cf::cleanup "db_env_open(db): $@" if $@; 3814 cf::cleanup "db_env_open(db): $@" if $@;
3628 }; 3815 };
3629 } 3816 }
3630 3817
3631 $BDB_DEADLOCK_WATCHER = Event->timer ( 3818 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3632 after => 3,
3633 interval => 1,
3634 hard => 1,
3635 prio => 0,
3636 data => WF_AUTOCANCEL,
3637 cb => sub {
3638 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3819 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3639 },
3640 ); 3820 };
3641 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3821 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3642 after => 11,
3643 interval => 60,
3644 hard => 1,
3645 prio => 0,
3646 data => WF_AUTOCANCEL,
3647 cb => sub {
3648 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3822 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3649 },
3650 ); 3823 };
3651 $BDB_TRICKLE_WATCHER = Event->timer ( 3824 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3652 after => 5,
3653 interval => 10,
3654 hard => 1,
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => sub {
3658 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3825 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3659 },
3660 ); 3826 };
3661} 3827}
3662 3828
3663{ 3829{
3830 # configure IO::AIO
3831
3664 IO::AIO::min_parallel 8; 3832 IO::AIO::min_parallel 8;
3665
3666 undef $Coro::AIO::WATCHER;
3667 IO::AIO::max_poll_time $TICK * 0.1; 3833 IO::AIO::max_poll_time $TICK * 0.1;
3668 $AIO_POLL_WATCHER = Event->io ( 3834 $AnyEvent::AIO::WATCHER->priority (1);
3669 reentrant => 0,
3670 data => WF_AUTOCANCEL,
3671 fd => IO::AIO::poll_fileno,
3672 poll => 'r',
3673 prio => 0,
3674 cb => \&IO::AIO::poll_cb,
3675 );
3676} 3835}
3677 3836
3678my $_log_backtrace; 3837my $_log_backtrace;
3679 3838
3680sub _log_backtrace { 3839sub _log_backtrace {

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