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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.389 by root, Sat Oct 20 04:39:57 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Event; 30use EV;
10use Opcode; 31use Opcode;
11use Safe; 32use Safe;
12use Safe::Hole; 33use Safe::Hole;
13use Storable (); 34use Storable ();
14 35
15use Coro 4.1 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.51 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 102our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 103our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 104our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 105our $DB_ENV;
89 106
90our %CFG; 107our %CFG;
91 108
92our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 110our $RUNTIME;
111our $NOW;
94 112
95our (%PLAYER, %PLAYER_LOADING); # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 114our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
98 116
99# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 119
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
105 124
106binmode STDOUT; 125binmode STDOUT;
107binmode STDERR; 126binmode STDERR;
108 127
109# read virtual server time, if available 128# read virtual server time, if available
162 181
163The raw value load value from the last tick. 182The raw value load value from the last tick.
164 183
165=item %cf::CFG 184=item %cf::CFG
166 185
167Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 187from wherever your confdir points to.
169 188
170=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
171 190
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 213
195 LOG llevError, $msg; 214 LOG llevError, $msg;
196 }; 215 };
197} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
198 232
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 243for my $pkg (qw(
210 cf::global cf::attachable 244 cf::global cf::attachable
211 cf::object cf::object::player 245 cf::object cf::object::player
212 cf::client cf::player 246 cf::client cf::player
213 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
214 cf::map cf::party cf::region 249 cf::party cf::region
215)) { 250)) {
216 no strict 'refs'; 251 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 253}
219 254
220$Event::DIED = sub { 255$EV::DIED = sub {
221 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
222}; 257};
223 258
224############################################################################# 259#############################################################################
225 260
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 284 $d
250 } || "[unable to dump $_[0]: '$@']"; 285 } || "[unable to dump $_[0]: '$@']";
251} 286}
252 287
253=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
254 289
255Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
256 291
257=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
258 293
259Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
260 295
261=cut 296=cut
262 297
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 299
265sub to_json ($) { $json_coder->encode ($_[0]) } 300sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 301sub decode_json($) { $json_coder->decode ($_[0]) }
267 302
268=item cf::lock_wait $string 303=item cf::lock_wait $string
269 304
270Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
271 306
327 362
328 ! ! $LOCK{$key} 363 ! ! $LOCK{$key}
329} 364}
330 365
331sub freeze_mainloop { 366sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
333 368
334 my $guard = Coro::guard { 369 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 370}
336 }; 371
337 $TICK_WATCHER->stop; 372=item cf::periodic $interval, $cb
338 $guard 373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
339} 385}
340 386
341=item cf::get_slot $time[, $priority[, $name]] 387=item cf::get_slot $time[, $priority[, $name]]
342 388
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 389Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 429 }
384 } 430 }
385}; 431};
386 432
387sub get_slot($;$$) { 433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
388 my ($time, $pri, $name) = @_; 436 my ($time, $pri, $name) = @_;
389 437
390 $time = $TICK * .6 if $time > $TICK * .6; 438 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 439 my $sig = new Coro::Signal;
392 440
406 454
407BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
408 456
409=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
410 458
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 459The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 460is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 462acceptable.
415 463
416If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
422 470
423sub sync_job(&) { 471sub sync_job(&) {
424 my ($job) = @_; 472 my ($job) = @_;
425 473
426 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 475 my $time = EV::time;
428 476
429 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
431 479
432 LOG llevError, Carp::longmess "sync job";#d# 480 LOG llevError, Carp::longmess "sync job";#d#
433 481
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
437 483
438 my $busy = 1; 484 my $busy = 1;
439 my @res; 485 my @res;
440 486
447 493
448 while ($busy) { 494 while ($busy) {
449 if (Coro::nready) { 495 if (Coro::nready) {
450 Coro::cede_notself; 496 Coro::cede_notself;
451 } else { 497 } else {
452 Event::one_event; 498 EV::loop EV::LOOP_ONESHOT;
453 } 499 }
454 } 500 }
455 501
456 $time = Event::time - $time; 502 my $time = EV::time - $time;
457 503
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 504 $TICK_START += $time; # do not account sync jobs to server load
462 505
463 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
464 } else { 507 } else {
465 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
466 509
491=item fork_call { }, $args 534=item fork_call { }, $args
492 535
493Executes the given code block with the given arguments in a seperate 536Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 537process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 538Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 539never block itself or use any form of event handling.
497 540
498=cut 541=cut
499 542
500sub fork_call(&@) { 543sub fork_call(&@) {
501 my ($cb, @args) = @_; 544 my ($cb, @args) = @_;
508 reset_signals; 551 reset_signals;
509 &$cb 552 &$cb
510 }, @args; 553 }, @args;
511 554
512 wantarray ? @res : $res[-1] 555 wantarray ? @res : $res[-1]
556}
557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
513} 583}
514 584
515=item $value = cf::db_get $family => $key 585=item $value = cf::db_get $family => $key
516 586
517Returns a single value from the environment database. 587Returns a single value from the environment database.
662attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
664 734
665In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 737Deliantra).
668 738
669=over 4 739=over 4
670 740
671=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
672 742
954 } 1024 }
955 1025
956 0 1026 0
957} 1027}
958 1028
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1030
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1032
963Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
964 1034
1042cf::attachable->attach ( 1112cf::attachable->attach (
1043 prio => -1000000, 1113 prio => -1000000,
1044 on_instantiate => sub { 1114 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
1046 1116
1047 $data = from_json $data; 1117 $data = decode_json $data;
1048 1118
1049 for (@$data) { 1119 for (@$data) {
1050 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
1051 1121
1052 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1143 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
1076 1146
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1150 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1151 aio_close $fh;
1082 1152
1083 if (@$objs) { 1153 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1159 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1161 }
1092 } else { 1162 } else {
1093 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
1094 } 1164 }
1289 my $msg = $@ ? "$v->{path}: $@\n" 1359 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1360 : "$v->{base}: extension inactive.\n";
1291 1361
1292 if (exists $v->{meta}{mandatory}) { 1362 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1363 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1364 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1365 }
1297 1366
1298 warn $msg; 1367 warn $msg;
1299 } 1368 }
1300 1369
1389 my $f = new_from_file cf::object::thawer path $login 1458 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1459 or return;
1391 1460
1392 my $pl = cf::player::load_pl $f 1461 my $pl = cf::player::load_pl $f
1393 or return; 1462 or return;
1463
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1464 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1465 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1397 } 1467 }
1398 } 1468 }
1408 1478
1409 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1410 1480
1411 aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1483
1484 cf::get_slot 0.01;
1413 1485
1414 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1487 cf::cede_to_tick;
1416} 1488}
1417 1489
1453 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455 1527
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1460 1534
1461 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1575
1502 for my $login (@$dirs) { 1576 for my $login (@$dirs) {
1503 my $path = path $login; 1577 my $path = path $login;
1504 1578
1505 # a .pst is a dead give-away for a valid player 1579 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1585 }
1511 1586
1548 1623
1549Expand crossfire pod fragments into protocol xml. 1624Expand crossfire pod fragments into protocol xml.
1550 1625
1551=cut 1626=cut
1552 1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1553sub expand_cfpod { 1639sub expand_cfpod {
1554 ((my $self), (local $_)) = @_; 1640 my ($self, $pod) = @_;
1555 1641
1556 # escape & and < 1642 my $xml;
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559 1643
1560 # this is buggy, it needs to properly take care of nested <'s 1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1561 1647
1562 1 while 1648 $group =~ s/&/&amp;/g;
1563 # replace B<>, I<>, U<> etc. 1649 $group =~ s/</&lt;/g;
1564 s/B<([^\>]*)>/<b>$1<\/b>/ 1650
1565 || s/I<([^\>]*)>/<i>$1<\/i>/ 1651 $xml .= $group;
1566 || s/U<([^\>]*)>/<u>$1<\/u>/ 1652 } elsif ($pod =~ m%\G
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1653 ([BCGHITU])
1568 # replace G<male|female> tags 1654 <
1569 || s{G<([^>|]*)\|([^>]*)>}{ 1655 (?:
1570 $self->gender ? $2 : $1 1656 ([^<>]*) (?{ $group = $^N })
1571 }ge 1657 | < $interior >
1572 # replace H<hint text> 1658 )
1573 || s{H<([^\>]*)>} 1659 >
1660 %gcsx
1574 { 1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "") 1681 "")
1578 [$self->{hintmode}] 1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1579 }ge; 1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1580 1693
1694 for ($xml) {
1581 # create single paragraphs (very hackish) 1695 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g; 1696 s/(?<=\S)\n(?=\w)/ /g;
1583 1697
1584 # compress some whitespace 1698 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends 1699 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines 1700 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines 1701 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines 1702 s/\n+$//; # ending lines
1703 }
1589 1704
1590 $_ 1705 $xml
1591} 1706}
1707
1708no re 'eval';
1592 1709
1593sub hintmode { 1710sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1; 1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode} 1712 $_[0]{hintmode}
1596} 1713}
1668our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1670 1787
1671sub generate_random_map { 1788sub generate_random_map {
1672 my ($self, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1792
1673 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1794 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1799 1919
1800# the temporary/swap location 1920# the temporary/swap location
1801sub save_path { 1921sub save_path {
1802 my ($self) = @_; 1922 my ($self) = @_;
1803 1923
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1925 "$TMPDIR/$path.map"
1806} 1926}
1807 1927
1808# the unique path, undef == no special unique path 1928# the unique path, undef == no special unique path
1809sub uniq_path { 1929sub uniq_path {
1810 my ($self) = @_; 1930 my ($self) = @_;
1811 1931
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1933 "$UNIQUEDIR/$path"
1814} 1934}
1815 1935
1816# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1817# all maps in C++... 1937# all maps in C++...
1915 2035
1916 cf::lock_wait "map_data:$path";#d#remove 2036 cf::lock_wait "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 2037 cf::lock_wait "map_find:$path";
1918 2038
1919 $cf::MAP{$path} || do { 2039 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2041 my $guard2 = cf::lock_acquire "map_find:$path";
1922 2042
1923 my $map = new_from_path cf::map $path 2043 my $map = new_from_path cf::map $path
1924 or return; 2044 or return;
1925 2045
1926 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1929 or return; 2049 or return;
1930 2050
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 2052 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
1934 undef $guard1; 2055 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 2056 $map->reset;
1937 return find $path; 2057 return find $path;
1938 } 2058 }
1939 2059
1940 $cf::MAP{$path} = $map 2060 $cf::MAP{$path} = $map
1967 my $f = new_from_file cf::object::thawer $self->{load_path}; 2087 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block; 2088 $f->skip_block;
1969 $self->_load_objects ($f) 2089 $self->_load_objects ($f)
1970 or return; 2090 or return;
1971 2091
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1973 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1974 2094
1975 if (my $uniq = $self->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq; 2096 utf8::encode $uniq;
1977 unless (aio_stat $uniq) { 2097 unless (aio_stat $uniq) {
2003 } 2123 }
2004 2124
2005 $self->{last_save} = $cf::RUNTIME; 2125 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2126 $self->last_access ($cf::RUNTIME);
2007 2127
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2129 }
2010 2130
2011 $self->post_load; 2131 $self->post_load;
2012} 2132}
2013 2133
2071 my ($path, $origin, $load) = @_; 2191 my ($path, $origin, $load) = @_;
2072 2192
2073 $path = normalise $path, $origin && $origin->{path}; 2193 $path = normalise $path, $origin && $origin->{path};
2074 2194
2075 if (my $map = $cf::MAP{$path}) { 2195 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2197 }
2078 2198
2079 $MAP_PREFETCH{$path} |= $load; 2199 $MAP_PREFETCH{$path} |= $load;
2080 2200
2081 $MAP_PREFETCHER ||= cf::async { 2201 $MAP_PREFETCHER ||= cf::async {
2118 cf::async { 2238 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2239 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
2121 }; 2241 };
2122 2242
2243 cf::get_slot 0.02;
2244
2123 if ($uniq) { 2245 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2248 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2135 $self->save; 2257 $self->save;
2136 2258
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2260
2139 return if $self->players; 2261 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
2141 return if $self->{deny_save}; 2263 return if $self->{deny_save};
2142 2264
2143 $self->in_memory (cf::MAP_SWAPPED); 2265 $self->in_memory (cf::MAP_SWAPPED);
2144 2266
2145 $self->deactivate; 2267 $self->deactivate;
2263 2385
2264sub unique_maps() { 2386sub unique_maps() {
2265 [ 2387 [
2266 map { 2388 map {
2267 utf8::decode $_; 2389 utf8::decode $_;
2268 /\.map$/ 2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2269 ? normalise $_ 2393 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2394 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2395 ]
2273} 2396}
2274 2397
2275package cf;
2276
2277=back 2398=back
2278 2399
2279=head3 cf::object 2400=head3 cf::object
2280 2401
2281=cut 2402=cut
2284 2405
2285=over 4 2406=over 4
2286 2407
2287=item $ob->inv_recursive 2408=item $ob->inv_recursive
2288 2409
2289Returns the inventory of the object _and_ their inventories, recursively. 2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2290 2412
2291=cut 2413=cut
2292 2414
2293sub inv_recursive_; 2415sub inv_recursive_;
2294sub inv_recursive_ { 2416sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2421 inv_recursive_ inv $_[0]
2300} 2422}
2301 2423
2302=item $ref = $ob->ref 2424=item $ref = $ob->ref
2303 2425
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2426Creates and returns a persistent reference to an object that can be stored as a string.
2305 2427
2306=item $ob = cf::object::deref ($refstring) 2428=item $ob = cf::object::deref ($refstring)
2307 2429
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2431even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2464dialogue with the given NPC character.
2343 2465
2344=cut 2466=cut
2345 2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
2481
2346# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2483# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2486 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2497 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2499
2364 } else { 2500 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2503 }
2368 } 2504 }
2369} 2505}
2370 2506
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2478Moves the player to the given map-path and coordinates by first freezing 2614Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback 2615her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on 2616that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will 2617the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process. 2618be called at the end of this process.
2619
2620Note that $check will be called with a potentially non-loaded map, so if
2621it needs a loaded map it has to call C<< ->load >>.
2483 2622
2484=cut 2623=cut
2485 2624
2486our $GOTOGEN; 2625our $GOTOGEN;
2487 2626
2566} 2705}
2567 2706
2568sub prepare_random_map { 2707sub prepare_random_map {
2569 my ($exit) = @_; 2708 my ($exit) = @_;
2570 2709
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2710 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2711 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2712 # that depends on the exit object
2576 2713
2577 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2716 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2717 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2584 } 2723 }
2585 2724
2586 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
2587 2726
2588 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2729 my $meta = "$RANDOMDIR/$md5.meta";
2591 2730
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2733 undef $fh;
2595 aio_rename "$meta~", $meta; 2734 aio_rename "$meta~", $meta;
2596 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
2599 } 2742 }
2600} 2743}
2601 2744
2602sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
2604 2747
2605 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
2606 2749
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2750 $self->enter_link;
2619 2751
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2752 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2753 $Coro::current->{desc} = "enter_exit";
2626 2754
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2629 $self->goto ($slaying, $hp, $sp); 2770 $self->goto ($map, $x, $y);
2630 2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2631 1; 2776 1
2632 }) { 2777 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
2634 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2811the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2812the message unless the client supports the msg packet.
2668 2813
2669=cut 2814=cut
2670 2815
2816# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2817our %CHANNEL = (
2672 "c/identify" => { 2818 "c/identify" => {
2673 id => "infobox", 2819 id => "infobox",
2674 title => "Identify", 2820 title => "Identify",
2675 reply => undef, 2821 reply => undef,
2691 id => "infobox", 2837 id => "infobox",
2692 title => "Look", 2838 title => "Look",
2693 reply => undef, 2839 reply => undef,
2694 tooltip => "What you saw there", 2840 tooltip => "What you saw there",
2695 }, 2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2696); 2872);
2697 2873
2698sub cf::client::send_msg { 2874sub cf::client::send_msg {
2699 my ($self, $channel, $msg, $color, @extra) = @_; 2875 my ($self, $channel, $msg, $color, @extra) = @_;
2700 2876
2937 3113
2938The following functions and methods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
2939 3115
2940 cf::object 3116 cf::object
2941 contr pay_amount pay_player map x y force_find force_add destroy 3117 contr pay_amount pay_player map x y force_find force_add destroy
2942 insert remove name archname title slaying race decrease_ob_nr 3118 insert remove name archname title slaying race decrease split
2943 3119
2944 cf::object::player 3120 cf::object::player
2945 player 3121 player
2946 3122
2947 cf::player 3123 cf::player
2952 3128
2953=cut 3129=cut
2954 3130
2955for ( 3131for (
2956 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2957 insert remove inv name archname title slaying race 3133 insert remove inv nrof name archname title slaying race
2958 decrease_ob_nr destroy)], 3134 decrease split destroy change_exp)],
2959 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
2960 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
2961 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
2962) { 3138) {
2963 no strict 'refs'; 3139 no strict 'refs';
3068 { 3244 {
3069 my $faces = $facedata->{faceinfo}; 3245 my $faces = $facedata->{faceinfo};
3070 3246
3071 while (my ($face, $info) = each %$faces) { 3247 while (my ($face, $info) = each %$faces) {
3072 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3249
3073 cf::face::set_visibility $idx, $info->{visibility}; 3250 cf::face::set_visibility $idx, $info->{visibility};
3074 cf::face::set_magicmap $idx, $info->{magicmap}; 3251 cf::face::set_magicmap $idx, $info->{magicmap};
3075 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3076 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3077 3254
3078 cf::cede_to_tick; 3255 cf::cede_to_tick;
3079 } 3256 }
3080 3257
3081 while (my ($face, $info) = each %$faces) { 3258 while (my ($face, $info) = each %$faces) {
3082 next unless $info->{smooth}; 3259 next unless $info->{smooth};
3260
3083 my $idx = cf::face::find $face 3261 my $idx = cf::face::find $face
3084 or next; 3262 or next;
3263
3085 if (my $smooth = cf::face::find $info->{smooth}) { 3264 if (my $smooth = cf::face::find $info->{smooth}) {
3086 cf::face::set_smooth $idx, $smooth; 3265 cf::face::set_smooth $idx, $smooth;
3087 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3088 } else { 3267 } else {
3089 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
3107 { 3286 {
3108 # TODO: for gcfclient pleasure, we should give resources 3287 # TODO: for gcfclient pleasure, we should give resources
3109 # that gcfclient doesn't grok a >10000 face index. 3288 # that gcfclient doesn't grok a >10000 face index.
3110 my $res = $facedata->{resource}; 3289 my $res = $facedata->{resource};
3111 3290
3112 my $soundconf = delete $res->{"res/sound.conf"};
3113
3114 while (my ($name, $info) = each %$res) { 3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
3115 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3116 my $data; 3294 my $data;
3117 3295
3118 if ($info->{type} & 1) { 3296 if ($info->{type} & 1) {
3119 # prepend meta info 3297 # prepend meta info
3120 3298
3121 my $meta = $enc->encode ({ 3299 my $meta = $enc->encode ({
3122 name => $name, 3300 name => $name,
3123 %{ $info->{meta} || {} }, 3301 %{ $info->{meta} || {} },
3124 }); 3302 });
3125 3303
3126 $data = pack "(w/a*)*", $meta, $info->{data}; 3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
3127 } else { 3311 } else {
3128 $data = $info->{data}; 3312 $RESOURCE{$name} = $info;
3129 } 3313 }
3130 3314
3131 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3132 cf::face::set_type $idx, $info->{type};
3133
3134 cf::cede_to_tick; 3315 cf::cede_to_tick;
3135 } 3316 }
3136
3137 if ($soundconf) {
3138 $soundconf = $enc->decode (delete $soundconf->{data});
3139
3140 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3141 my $sound = $soundconf->{compat}[$_]
3142 or next;
3143
3144 my $face = cf::face::find "sound/$sound->[1]";
3145 cf::sound::set $sound->[0] => $face;
3146 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3147 }
3148
3149 while (my ($k, $v) = each %{$soundconf->{event}}) {
3150 my $face = cf::face::find "sound/$v";
3151 cf::sound::set $k => $face;
3152 }
3153 }
3154 } 3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3155 3320
3156 1 3321 1
3157} 3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3158 3343
3159register_exticmd fx_want => sub { 3344register_exticmd fx_want => sub {
3160 my ($ns, $want) = @_; 3345 my ($ns, $want) = @_;
3161 3346
3162 while (my ($k, $v) = each %$want) { 3347 while (my ($k, $v) = each %$want) {
3163 $ns->fx_want ($k, $v); 3348 $ns->fx_want ($k, $v);
3164 } 3349 }
3165}; 3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3166 3361
3167sub reload_regions { 3362sub reload_regions {
3168 # HACK to clear player env face cache, we need some signal framework 3363 # HACK to clear player env face cache, we need some signal framework
3169 # for this (global event?) 3364 # for this (global event?)
3170 %ext::player_env::MUSIC_FACE_CACHE = (); 3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3184} 3379}
3185 3380
3186sub reload_archetypes { 3381sub reload_archetypes {
3187 load_resource_file "$DATADIR/archetypes" 3382 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n"; 3383 or die "unable to load archetypes\n";
3189 #d# NEED to laod twice to resolve forward references
3190 # this really needs to be done in an extra post-pass
3191 # (which needs to be synchronous, so solve it differently)
3192 load_resource_file "$DATADIR/archetypes"
3193 or die "unable to load archetypes\n";
3194} 3384}
3195 3385
3196sub reload_treasures { 3386sub reload_treasures {
3197 load_resource_file "$DATADIR/treasures" 3387 load_resource_file "$DATADIR/treasures"
3198 or die "unable to load treasurelists\n"; 3388 or die "unable to load treasurelists\n";
3199} 3389}
3200 3390
3201sub reload_resources { 3391sub reload_resources {
3202 warn "reloading resource files...\n"; 3392 warn "reloading resource files...\n";
3203 3393
3394 reload_facedata;
3395 reload_archetypes;
3204 reload_regions; 3396 reload_regions;
3205 reload_facedata;
3206 #reload_archetypes;#d#
3207 reload_archetypes;
3208 reload_treasures; 3397 reload_treasures;
3209 3398
3210 warn "finished reloading resource files\n"; 3399 warn "finished reloading resource files\n";
3211} 3400}
3212 3401
3213sub init { 3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3214 reload_resources; 3407 reload_resources;
3215} 3408}
3216 3409
3217sub reload_config { 3410sub reload_config {
3218 open my $fh, "<:utf8", "$CONFDIR/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
3219 or return; 3412 or return;
3220 3413
3221 local $/; 3414 local $/;
3222 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
3223 3416
3224 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3225 3418
3226 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3227 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3239 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
3240 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
3241 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3242 (async { 3435 (async {
3243 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3244 Event::one_event; 3437 EV::loop EV::LOOP_ONESHOT;
3245 })->prio (Coro::PRIO_MAX); 3438 })->prio (Coro::PRIO_MAX);
3246 }; 3439 };
3247 3440
3441 {
3442 my $guard = freeze_mainloop;
3248 reload_config; 3443 reload_config;
3249 db_init; 3444 db_init;
3250 load_extensions; 3445 load_extensions;
3251 3446
3252 $TICK_WATCHER->start; 3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
3253 Event::loop; 3450 EV::loop;
3254} 3451}
3255 3452
3256############################################################################# 3453#############################################################################
3257# initialisation and cleanup 3454# initialisation and cleanup
3258 3455
3259# install some emergency cleanup handlers 3456# install some emergency cleanup handlers
3260BEGIN { 3457BEGIN {
3458 our %SIGWATCHER = ();
3261 for my $signal (qw(INT HUP TERM)) { 3459 for my $signal (qw(INT HUP TERM)) {
3262 Event->signal ( 3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3263 reentrant => 0,
3264 data => WF_AUTOCANCEL,
3265 signal => $signal,
3266 prio => 0,
3267 cb => sub {
3268 cf::cleanup "SIG$signal"; 3461 cf::cleanup "SIG$signal";
3269 },
3270 ); 3462 };
3271 } 3463 }
3272} 3464}
3273 3465
3274sub write_runtime { 3466sub write_runtime_sync {
3275 my $runtime = "$LOCALDIR/runtime"; 3467 my $runtime = "$LOCALDIR/runtime";
3276 3468
3277 # first touch the runtime file to show we are still running: 3469 # first touch the runtime file to show we are still running:
3278 # the fsync below can take a very very long time. 3470 # the fsync below can take a very very long time.
3279 3471
3305 and return; 3497 and return;
3306 3498
3307 warn "runtime file written.\n"; 3499 warn "runtime file written.\n";
3308 3500
3309 1 3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3310} 3545}
3311 3546
3312sub emergency_save() { 3547sub emergency_save() {
3313 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3314 3549
3336 warn "end emergency map save\n"; 3571 warn "end emergency map save\n";
3337 3572
3338 warn "begin emergency database checkpoint\n"; 3573 warn "begin emergency database checkpoint\n";
3339 BDB::db_env_txn_checkpoint $DB_ENV; 3574 BDB::db_env_txn_checkpoint $DB_ENV;
3340 warn "end emergency database checkpoint\n"; 3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
3341 }; 3580 };
3342 3581
3343 warn "leave emergency perl save\n"; 3582 warn "leave emergency perl save\n";
3344} 3583}
3345 3584
3360 warn "reloading..."; 3599 warn "reloading...";
3361 3600
3362 warn "entering sync_job"; 3601 warn "entering sync_job";
3363 3602
3364 cf::sync_job { 3603 cf::sync_job {
3365 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3366 cf::emergency_save; 3605 cf::emergency_save;
3367 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3368 3607
3369 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3370 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3371 3610
3372 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3373
3374 warn "cancelling all WF_AUTOCANCEL watchers";
3375 for (Event::all_watchers) {
3376 $_->cancel if $_->data & WF_AUTOCANCEL;
3377 }
3378 3612
3379 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3380 for (;;) { 3614 for (;;) {
3381 BDB::flush; 3615 BDB::flush;
3382 IO::AIO::flush; 3616 IO::AIO::flush;
3464 warn "leaving sync_job"; 3698 warn "leaving sync_job";
3465 3699
3466 1 3700 1
3467 } or do { 3701 } or do {
3468 warn $@; 3702 warn $@;
3469 warn "error while reloading, exiting."; 3703 cf::cleanup "error while reloading, exiting.";
3470 exit 1;
3471 }; 3704 };
3472 3705
3473 warn "reloaded"; 3706 warn "reloaded";
3474}; 3707};
3475 3708
3477 3710
3478sub reload_perl() { 3711sub reload_perl() {
3479 # doing reload synchronously and two reloads happen back-to-back, 3712 # doing reload synchronously and two reloads happen back-to-back,
3480 # coro crashes during coro_state_free->destroy here. 3713 # coro crashes during coro_state_free->destroy here.
3481 3714
3482 $RELOAD_WATCHER ||= Event->timer ( 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3483 reentrant => 0,
3484 after => 0,
3485 data => WF_AUTOCANCEL,
3486 cb => sub {
3487 do_reload_perl; 3716 do_reload_perl;
3488 undef $RELOAD_WATCHER; 3717 undef $RELOAD_WATCHER;
3489 },
3490 ); 3718 };
3491} 3719}
3492 3720
3493register_command "reload" => sub { 3721register_command "reload" => sub {
3494 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
3495 3723
3508 3736
3509our @WAIT_FOR_TICK; 3737our @WAIT_FOR_TICK;
3510our @WAIT_FOR_TICK_BEGIN; 3738our @WAIT_FOR_TICK_BEGIN;
3511 3739
3512sub wait_for_tick { 3740sub wait_for_tick {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main; 3741 return if tick_inhibit || $Coro::current == $Coro::main;
3515 3742
3516 my $signal = new Coro::Signal; 3743 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK, $signal; 3744 push @WAIT_FOR_TICK, $signal;
3518 $signal->wait; 3745 $signal->wait;
3519} 3746}
3520 3747
3521sub wait_for_tick_begin { 3748sub wait_for_tick_begin {
3522 return unless $TICK_WATCHER->is_active;
3523 return if $Coro::current == $Coro::main; 3749 return if tick_inhibit || $Coro::current == $Coro::main;
3524 3750
3525 my $signal = new Coro::Signal; 3751 my $signal = new Coro::Signal;
3526 push @WAIT_FOR_TICK_BEGIN, $signal; 3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3527 $signal->wait; 3753 $signal->wait;
3528} 3754}
3529 3755
3530$TICK_WATCHER = Event->timer ( 3756sub tick {
3531 reentrant => 0,
3532 parked => 1,
3533 prio => 0,
3534 at => $NEXT_TICK || $TICK,
3535 data => WF_AUTOCANCEL,
3536 cb => sub {
3537 if ($Coro::current != $Coro::main) { 3757 if ($Coro::current != $Coro::main) {
3538 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3539 unless ++$bug_warning > 10; 3759 unless ++$bug_warning > 10;
3540 return; 3760 return;
3541 } 3761 }
3542 3762
3543 $NOW = $tick_start = Event::time;
3544
3545 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
3546 3764
3547 $RUNTIME += $TICK;
3548 $NEXT_TICK += $TICK;
3549
3550 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3551 $NEXT_RUNTIME_WRITE = $NOW + 10; 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3552 Coro::async_pool { 3767 Coro::async_pool {
3553 $Coro::current->{desc} = "runtime saver"; 3768 $Coro::current->{desc} = "runtime saver";
3554 write_runtime 3769 write_runtime_sync
3555 or warn "ERROR: unable to write runtime file: $!"; 3770 or warn "ERROR: unable to write runtime file: $!";
3556 };
3557 } 3771 };
3772 }
3558 3773
3559 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3560 $sig->send; 3775 $sig->send;
3561 } 3776 }
3562 while (my $sig = shift @WAIT_FOR_TICK) { 3777 while (my $sig = shift @WAIT_FOR_TICK) {
3563 $sig->send; 3778 $sig->send;
3564 } 3779 }
3565 3780
3566 $NOW = Event::time; 3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3567
3568 # if we are delayed by four ticks or more, skip them all
3569 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3570
3571 $TICK_WATCHER->at ($NEXT_TICK);
3572 $TICK_WATCHER->start;
3573
3574 $LOAD = ($NOW - $tick_start) / $TICK;
3575 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3576 3783
3577 _post_tick; 3784 if (0) {
3785 if ($NEXT_TICK) {
3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3578 }, 3790 }
3579); 3791}
3580 3792
3581{ 3793{
3794 # configure BDB
3795
3582 BDB::min_parallel 8; 3796 BDB::min_parallel 8;
3583 BDB::max_poll_time $TICK * 0.1; 3797 BDB::max_poll_reqs $TICK * 0.1;
3584 $BDB_POLL_WATCHER = Event->io ( 3798 $AnyEvent::BDB::WATCHER->priority (1);
3585 reentrant => 0,
3586 fd => BDB::poll_fileno,
3587 poll => 'r',
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => \&BDB::poll_cb,
3591 );
3592
3593 BDB::set_sync_prepare {
3594 my $status;
3595 my $current = $Coro::current;
3596 (
3597 sub {
3598 $status = $!;
3599 $current->ready; undef $current;
3600 },
3601 sub {
3602 Coro::schedule while defined $current;
3603 $! = $status;
3604 },
3605 )
3606 };
3607 3799
3608 unless ($DB_ENV) { 3800 unless ($DB_ENV) {
3609 $DB_ENV = BDB::db_env_create; 3801 $DB_ENV = BDB::db_env_create;
3610 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3611 | BDB::LOG_AUTOREMOVE, 1); 3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3612 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3613 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3614 3807
3615 cf::sync_job { 3808 cf::sync_job {
3616 eval { 3809 eval {
3626 3819
3627 cf::cleanup "db_env_open(db): $@" if $@; 3820 cf::cleanup "db_env_open(db): $@" if $@;
3628 }; 3821 };
3629 } 3822 }
3630 3823
3631 $BDB_DEADLOCK_WATCHER = Event->timer ( 3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3632 after => 3,
3633 interval => 1,
3634 hard => 1,
3635 prio => 0,
3636 data => WF_AUTOCANCEL,
3637 cb => sub {
3638 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3639 },
3640 ); 3826 };
3641 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3642 after => 11,
3643 interval => 60,
3644 hard => 1,
3645 prio => 0,
3646 data => WF_AUTOCANCEL,
3647 cb => sub {
3648 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3649 },
3650 ); 3829 };
3651 $BDB_TRICKLE_WATCHER = Event->timer ( 3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3652 after => 5,
3653 interval => 10,
3654 hard => 1,
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => sub {
3658 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3659 },
3660 ); 3832 };
3661} 3833}
3662 3834
3663{ 3835{
3836 # configure IO::AIO
3837
3664 IO::AIO::min_parallel 8; 3838 IO::AIO::min_parallel 8;
3665
3666 undef $Coro::AIO::WATCHER;
3667 IO::AIO::max_poll_time $TICK * 0.1; 3839 IO::AIO::max_poll_time $TICK * 0.1;
3668 $AIO_POLL_WATCHER = Event->io ( 3840 undef $AnyEvent::AIO::WATCHER;
3669 reentrant => 0,
3670 data => WF_AUTOCANCEL,
3671 fd => IO::AIO::poll_fileno,
3672 poll => 'r',
3673 prio => 0,
3674 cb => \&IO::AIO::poll_cb,
3675 );
3676} 3841}
3677 3842
3678my $_log_backtrace; 3843my $_log_backtrace;
3679 3844
3680sub _log_backtrace { 3845sub _log_backtrace {

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