ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.389 by root, Sat Oct 20 04:39:57 2007 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 113our $DB_ENV;
89 114
90our %CFG; 115our %CFG;
91 116
92our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 118our $RUNTIME;
119our $NOW;
94 120
95our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
98 124
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
105 132
106binmode STDOUT; 133binmode STDOUT;
107binmode STDERR; 134binmode STDERR;
108 135
109# read virtual server time, if available 136# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
114} 141}
115 142
116mkdir $_ 143mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 189
163The raw value load value from the last tick. 190The raw value load value from the last tick.
164 191
165=item %cf::CFG 192=item %cf::CFG
166 193
167Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 195from wherever your confdir points to.
169 196
170=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
171 198
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 221
195 LOG llevError, $msg; 222 LOG llevError, $msg;
196 }; 223 };
197} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
198 240
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 251for my $pkg (qw(
210 cf::global cf::attachable 252 cf::global cf::attachable
211 cf::object cf::object::player 253 cf::object cf::object::player
212 cf::client cf::player 254 cf::client cf::player
213 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
214 cf::map cf::party cf::region 257 cf::party cf::region
215)) { 258)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 260}
219 261
220$Event::DIED = sub { 262$EV::DIED = sub {
221 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
222}; 264};
223 265
224############################################################################# 266#############################################################################
225 267
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 291 $d
250 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
251} 293}
252 294
253=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
254 296
255Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
256 298
257=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
258 300
259Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
260 302
261=cut 303=cut
262 304
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 306
265sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
267 309
268=item cf::lock_wait $string 310=item cf::lock_wait $string
269 311
270Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
271 313
327 369
328 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
329} 371}
330 372
331sub freeze_mainloop { 373sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
333 375
334 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 377}
336 }; 378
337 $TICK_WATCHER->stop; 379=item cf::periodic $interval, $cb
338 $guard 380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
339} 392}
340 393
341=item cf::get_slot $time[, $priority[, $name]] 394=item cf::get_slot $time[, $priority[, $name]]
342 395
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 396Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 436 }
384 } 437 }
385}; 438};
386 439
387sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
388 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
389 444
390 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
392 447
406 461
407BEGIN { *async = \&Coro::async_pool } 462BEGIN { *async = \&Coro::async_pool }
408 463
409=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
410 465
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 466The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 467is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 469acceptable.
415 470
416If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
422 477
423sub sync_job(&) { 478sub sync_job(&) {
424 my ($job) = @_; 479 my ($job) = @_;
425 480
426 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 482 my $time = EV::time;
428 483
429 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
431 486
432 LOG llevError, Carp::longmess "sync job";#d# 487 LOG llevError, Carp::longmess "sync job";#d#
433 488
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
437 490
438 my $busy = 1; 491 my $busy = 1;
439 my @res; 492 my @res;
440 493
447 500
448 while ($busy) { 501 while ($busy) {
449 if (Coro::nready) { 502 if (Coro::nready) {
450 Coro::cede_notself; 503 Coro::cede_notself;
451 } else { 504 } else {
452 Event::one_event; 505 EV::loop EV::LOOP_ONESHOT;
453 } 506 }
454 } 507 }
455 508
456 $time = Event::time - $time; 509 my $time = EV::time - $time;
457 510
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
462 512
463 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
464 } else { 514 } else {
465 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
466 516
491=item fork_call { }, $args 541=item fork_call { }, $args
492 542
493Executes the given code block with the given arguments in a seperate 543Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 544process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 545Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 546never block itself or use any form of event handling.
497 547
498=cut 548=cut
499 549
500sub fork_call(&@) { 550sub fork_call(&@) {
501 my ($cb, @args) = @_; 551 my ($cb, @args) = @_;
508 reset_signals; 558 reset_signals;
509 &$cb 559 &$cb
510 }, @args; 560 }, @args;
511 561
512 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
513} 590}
514 591
515=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
516 593
517Returns a single value from the environment database. 594Returns a single value from the environment database.
656 733
657############################################################################# 734#############################################################################
658 735
659=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
660 737
661Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
664 741
665In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 744Deliantra).
668 745
669=over 4 746=over 4
670 747
671=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
672 749
716=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
717 794
718Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
720 797
721Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
723 800
724These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
725 802
726=over 4 803=over 4
954 } 1031 }
955 1032
956 0 1033 0
957} 1034}
958 1035
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1037
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1039
963Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
964 1041
1017 1094
1018sub reattach { 1095sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1097 my ($obj) = @_;
1021 1098
1099 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1101
1024 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
1025 1103
1026 @$registry = (); 1104 @$registry = ();
1027 1105
1042cf::attachable->attach ( 1120cf::attachable->attach (
1043 prio => -1000000, 1121 prio => -1000000,
1044 on_instantiate => sub { 1122 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
1046 1124
1047 $data = from_json $data; 1125 $data = decode_json $data;
1048 1126
1049 for (@$data) { 1127 for (@$data) {
1050 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
1051 1129
1052 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1076 1154
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1159 aio_close $fh;
1082 1160
1083 if (@$objs) { 1161 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1167 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1169 }
1092 } else { 1170 } else {
1093 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1094 } 1172 }
1263 1341
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1344
1267 $ext{source} = 1345 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1270 . $source 1348 . $source
1271 . "\n};\n1"; 1349 . "\n};\n1";
1272 1350
1273 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1291 1369
1292 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1371 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1373 }
1297 1374
1298 warn $msg; 1375 warn $msg;
1299 } 1376 }
1300 1377
1314 1391
1315=back 1392=back
1316 1393
1317=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1318 1395
1319Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1320 1397
1321=cut 1398=cut
1322 1399
1323package cf::player; 1400package cf::player;
1324 1401
1389 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1467 or return;
1391 1468
1392 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1393 or return; 1470 or return;
1471
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1397 } 1475 }
1398 } 1476 }
1408 1486
1409 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1410 1488
1411 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1413 1493
1414 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1495 cf::cede_to_tick;
1416} 1496}
1417 1497
1449 my ($pl) = @_; 1529 my ($pl) = @_;
1450 1530
1451 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1452 1532
1453 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1535
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1460 1542
1461 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1583
1502 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1503 my $path = path $login; 1585 my $path = path $login;
1504 1586
1505 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1593 }
1511 1594
1542 } 1625 }
1543 1626
1544 \@paths 1627 \@paths
1545} 1628}
1546 1629
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1631
1549Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597 1633
1598=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1599 1635
1600Sends an ext reply to the player. 1636Sends an ext reply to the player.
1601 1637
1668our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1670 1706
1671sub generate_random_map { 1707sub generate_random_map {
1672 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1673 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1713 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1799 1838
1800# the temporary/swap location 1839# the temporary/swap location
1801sub save_path { 1840sub save_path {
1802 my ($self) = @_; 1841 my ($self) = @_;
1803 1842
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1806} 1845}
1807 1846
1808# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1809sub uniq_path { 1848sub uniq_path {
1810 my ($self) = @_; 1849 my ($self) = @_;
1811 1850
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1814} 1853}
1815 1854
1816# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1817# all maps in C++... 1856# all maps in C++...
1915 1954
1916 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1918 1957
1919 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
1922 1961
1923 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1924 or return; 1963 or return;
1925 1964
1926 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1929 or return; 1968 or return;
1930 1969
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1934 undef $guard1; 1974 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 1975 $map->reset;
1937 return find $path; 1976 return find $path;
1938 } 1977 }
1939 1978
1940 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1967 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block; 2007 $f->skip_block;
1969 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
1970 or return; 2009 or return;
1971 2010
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1973 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1974 2013
1975 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq; 2015 utf8::encode $uniq;
1977 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2003 } 2042 }
2004 2043
2005 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2007 2046
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2048 }
2010 2049
2011 $self->post_load; 2050 $self->post_load;
2012} 2051}
2013 2052
2071 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2072 2111
2073 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2074 2113
2075 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2116 }
2078 2117
2079 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2080 2119
2081 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2118 cf::async { 2157 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2121 }; 2160 };
2122 2161
2162 cf::get_slot 0.02;
2163
2123 if ($uniq) { 2164 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2167 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2135 $self->save; 2176 $self->save;
2136 2177
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2179
2139 return if $self->players; 2180 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2141 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2142 2183
2143 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2144 2185
2145 $self->deactivate; 2186 $self->deactivate;
2263 2304
2264sub unique_maps() { 2305sub unique_maps() {
2265 [ 2306 [
2266 map { 2307 map {
2267 utf8::decode $_; 2308 utf8::decode $_;
2268 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2269 ? normalise $_ 2312 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2314 ]
2273} 2315}
2274 2316
2275package cf;
2276
2277=back 2317=back
2278 2318
2279=head3 cf::object 2319=head3 cf::object
2280 2320
2281=cut 2321=cut
2284 2324
2285=over 4 2325=over 4
2286 2326
2287=item $ob->inv_recursive 2327=item $ob->inv_recursive
2288 2328
2289Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2290 2331
2291=cut 2332=cut
2292 2333
2293sub inv_recursive_; 2334sub inv_recursive_;
2294sub inv_recursive_ { 2335sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2300} 2341}
2301 2342
2302=item $ref = $ob->ref 2343=item $ref = $ob->ref
2303 2344
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2305 2346
2306=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2307 2348
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2350even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2383dialogue with the given NPC character.
2343 2384
2344=cut 2385=cut
2345 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2346# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2402# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2418
2364 } else { 2419 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2422 }
2368 } 2423 }
2369} 2424}
2370 2425
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2396 2451
2397=item $player_object->enter_link 2452=item $player_object->enter_link
2398 2453
2399Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2400 2455
2401The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2402I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2403 2460
2404Will never block. 2461Will never block.
2405 2462
2406=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2407 2464
2465 2522
2466 $map->load; 2523 $map->load;
2467 $map->load_neighbours; 2524 $map->load_neighbours;
2468 2525
2469 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2470 $self->activate_recursive; 2528 $self->activate_recursive;
2471 2529
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2473 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2474} 2532}
2478Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2483 2544
2484=cut 2545=cut
2485 2546
2486our $GOTOGEN; 2547our $GOTOGEN;
2487 2548
2566} 2627}
2567 2628
2568sub prepare_random_map { 2629sub prepare_random_map {
2569 my ($exit) = @_; 2630 my ($exit) = @_;
2570 2631
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2634 # that depends on the exit object
2576 2635
2577 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2638 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2584 } 2645 }
2585 2646
2586 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2587 2648
2588 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2591 2652
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2655 undef $fh;
2595 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2596 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2599 } 2664 }
2600} 2665}
2601 2666
2602sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2604 2669
2605 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2606 2671
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2672 $self->enter_link;
2619 2673
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2674 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2626 2676
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2629 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2630 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2631 1; 2698 1
2632 }) { 2699 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2634 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2637 2704
2638 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2733the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2734the message unless the client supports the msg packet.
2668 2735
2669=cut 2736=cut
2670 2737
2738# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2739our %CHANNEL = (
2672 "c/identify" => { 2740 "c/identify" => {
2673 id => "infobox", 2741 id => "infobox",
2674 title => "Identify", 2742 title => "Identify",
2675 reply => undef, 2743 reply => undef,
2691 id => "infobox", 2759 id => "infobox",
2692 title => "Look", 2760 title => "Look",
2693 reply => undef, 2761 reply => undef,
2694 tooltip => "What you saw there", 2762 tooltip => "What you saw there",
2695 }, 2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/uptime" => {
2777 id => "infobox",
2778 title => "Uptime",
2779 reply => undef,
2780 tooltip => "How long the server has been running since last restart",
2781 },
2782 "c/mapinfo" => {
2783 id => "infobox",
2784 title => "Map Info",
2785 reply => undef,
2786 tooltip => "Information related to the maps",
2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2696); 2794);
2697 2795
2698sub cf::client::send_msg { 2796sub cf::client::send_msg {
2699 my ($self, $channel, $msg, $color, @extra) = @_; 2797 my ($self, $channel, $msg, $color, @extra) = @_;
2700 2798
2701 $msg = $self->pl->expand_cfpod ($msg); 2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2702 2801
2703 $color &= cf::NDI_CLIENT_MASK; # just in case... 2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2704 2803
2705 # check predefined channels, for the benefit of C 2804 # check predefined channels, for the benefit of C
2706 if ($CHANNEL{$channel}) { 2805 if ($CHANNEL{$channel}) {
2727 if ($self->can_msg) { 2826 if ($self->can_msg) {
2728 # default colour, mask it out 2827 # default colour, mask it out
2729 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2730 if $color & cf::NDI_DEF; 2829 if $color & cf::NDI_DEF;
2731 2830
2732 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2733 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2734 } else { 2847 } else {
2735 if ($color >= 0) { 2848 if ($color >= 0) {
2736 # replace some tags by gcfclient-compatible ones 2849 # replace some tags by gcfclient-compatible ones
2737 for ($msg) { 2850 for ($msg) {
2738 1 while 2851 1 while
2937 3050
2938The following functions and methods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
2939 3052
2940 cf::object 3053 cf::object
2941 contr pay_amount pay_player map x y force_find force_add destroy 3054 contr pay_amount pay_player map x y force_find force_add destroy
2942 insert remove name archname title slaying race decrease_ob_nr 3055 insert remove name archname title slaying race decrease split
2943 3056
2944 cf::object::player 3057 cf::object::player
2945 player 3058 player
2946 3059
2947 cf::player 3060 cf::player
2952 3065
2953=cut 3066=cut
2954 3067
2955for ( 3068for (
2956 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2957 insert remove inv name archname title slaying race 3070 insert remove inv nrof name archname title slaying race
2958 decrease_ob_nr destroy)], 3071 decrease split destroy change_exp)],
2959 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
2960 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
2961 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
2962) { 3075) {
2963 no strict 'refs'; 3076 no strict 'refs';
3068 { 3181 {
3069 my $faces = $facedata->{faceinfo}; 3182 my $faces = $facedata->{faceinfo};
3070 3183
3071 while (my ($face, $info) = each %$faces) { 3184 while (my ($face, $info) = each %$faces) {
3072 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3185 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3186
3073 cf::face::set_visibility $idx, $info->{visibility}; 3187 cf::face::set_visibility $idx, $info->{visibility};
3074 cf::face::set_magicmap $idx, $info->{magicmap}; 3188 cf::face::set_magicmap $idx, $info->{magicmap};
3075 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3189 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3076 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3190 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3077 3191
3078 cf::cede_to_tick; 3192 cf::cede_to_tick;
3079 } 3193 }
3080 3194
3081 while (my ($face, $info) = each %$faces) { 3195 while (my ($face, $info) = each %$faces) {
3082 next unless $info->{smooth}; 3196 next unless $info->{smooth};
3197
3083 my $idx = cf::face::find $face 3198 my $idx = cf::face::find $face
3084 or next; 3199 or next;
3200
3085 if (my $smooth = cf::face::find $info->{smooth}) { 3201 if (my $smooth = cf::face::find $info->{smooth}) {
3086 cf::face::set_smooth $idx, $smooth; 3202 cf::face::set_smooth $idx, $smooth;
3087 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3203 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3088 } else { 3204 } else {
3089 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3205 warn "smooth face '$info->{smooth}' not found for face '$face'";
3107 { 3223 {
3108 # TODO: for gcfclient pleasure, we should give resources 3224 # TODO: for gcfclient pleasure, we should give resources
3109 # that gcfclient doesn't grok a >10000 face index. 3225 # that gcfclient doesn't grok a >10000 face index.
3110 my $res = $facedata->{resource}; 3226 my $res = $facedata->{resource};
3111 3227
3112 my $soundconf = delete $res->{"res/sound.conf"};
3113
3114 while (my ($name, $info) = each %$res) { 3228 while (my ($name, $info) = each %$res) {
3229 if (defined $info->{type}) {
3115 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3230 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3116 my $data; 3231 my $data;
3117 3232
3118 if ($info->{type} & 1) { 3233 if ($info->{type} & 1) {
3119 # prepend meta info 3234 # prepend meta info
3120 3235
3121 my $meta = $enc->encode ({ 3236 my $meta = $enc->encode ({
3122 name => $name, 3237 name => $name,
3123 %{ $info->{meta} || {} }, 3238 %{ $info->{meta} || {} },
3124 }); 3239 });
3125 3240
3126 $data = pack "(w/a*)*", $meta, $info->{data}; 3241 $data = pack "(w/a*)*", $meta, $info->{data};
3242 } else {
3243 $data = $info->{data};
3244 }
3245
3246 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3247 cf::face::set_type $idx, $info->{type};
3127 } else { 3248 } else {
3128 $data = $info->{data}; 3249 $RESOURCE{$name} = $info;
3129 } 3250 }
3130 3251
3131 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3132 cf::face::set_type $idx, $info->{type};
3133
3134 cf::cede_to_tick; 3252 cf::cede_to_tick;
3135 } 3253 }
3136
3137 if ($soundconf) {
3138 $soundconf = $enc->decode (delete $soundconf->{data});
3139
3140 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3141 my $sound = $soundconf->{compat}[$_]
3142 or next;
3143
3144 my $face = cf::face::find "sound/$sound->[1]";
3145 cf::sound::set $sound->[0] => $face;
3146 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3147 }
3148
3149 while (my ($k, $v) = each %{$soundconf->{event}}) {
3150 my $face = cf::face::find "sound/$v";
3151 cf::sound::set $k => $face;
3152 }
3153 }
3154 } 3254 }
3255
3256 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3155 3257
3156 1 3258 1
3157} 3259}
3260
3261cf::global->attach (on_resource_update => sub {
3262 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3263 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3264
3265 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3266 my $sound = $soundconf->{compat}[$_]
3267 or next;
3268
3269 my $face = cf::face::find "sound/$sound->[1]";
3270 cf::sound::set $sound->[0] => $face;
3271 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3272 }
3273
3274 while (my ($k, $v) = each %{$soundconf->{event}}) {
3275 my $face = cf::face::find "sound/$v";
3276 cf::sound::set $k => $face;
3277 }
3278 }
3279});
3158 3280
3159register_exticmd fx_want => sub { 3281register_exticmd fx_want => sub {
3160 my ($ns, $want) = @_; 3282 my ($ns, $want) = @_;
3161 3283
3162 while (my ($k, $v) = each %$want) { 3284 while (my ($k, $v) = each %$want) {
3163 $ns->fx_want ($k, $v); 3285 $ns->fx_want ($k, $v);
3164 } 3286 }
3165}; 3287};
3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3166 3298
3167sub reload_regions { 3299sub reload_regions {
3168 # HACK to clear player env face cache, we need some signal framework 3300 # HACK to clear player env face cache, we need some signal framework
3169 # for this (global event?) 3301 # for this (global event?)
3170 %ext::player_env::MUSIC_FACE_CACHE = (); 3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3184} 3316}
3185 3317
3186sub reload_archetypes { 3318sub reload_archetypes {
3187 load_resource_file "$DATADIR/archetypes" 3319 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n"; 3320 or die "unable to load archetypes\n";
3189 #d# NEED to laod twice to resolve forward references
3190 # this really needs to be done in an extra post-pass
3191 # (which needs to be synchronous, so solve it differently)
3192 load_resource_file "$DATADIR/archetypes"
3193 or die "unable to load archetypes\n";
3194} 3321}
3195 3322
3196sub reload_treasures { 3323sub reload_treasures {
3197 load_resource_file "$DATADIR/treasures" 3324 load_resource_file "$DATADIR/treasures"
3198 or die "unable to load treasurelists\n"; 3325 or die "unable to load treasurelists\n";
3199} 3326}
3200 3327
3201sub reload_resources { 3328sub reload_resources {
3202 warn "reloading resource files...\n"; 3329 warn "reloading resource files...\n";
3203 3330
3331 reload_facedata;
3332 reload_archetypes;
3204 reload_regions; 3333 reload_regions;
3205 reload_facedata;
3206 #reload_archetypes;#d#
3207 reload_archetypes;
3208 reload_treasures; 3334 reload_treasures;
3209 3335
3210 warn "finished reloading resource files\n"; 3336 warn "finished reloading resource files\n";
3211} 3337}
3212 3338
3213sub init { 3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3214 reload_resources; 3344 reload_resources;
3215} 3345}
3216 3346
3217sub reload_config { 3347sub reload_config {
3218 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3219 or return; 3349 or return;
3220 3350
3221 local $/; 3351 local $/;
3222 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3223 3353
3224 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3225 3355
3226 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3227 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3233 }; 3363 };
3234 warn $@ if $@; 3364 warn $@ if $@;
3235 } 3365 }
3236} 3366}
3237 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3238sub main { 3387sub main {
3388 atomic;
3389
3239 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
3240 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
3241 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3242 (async { 3393 (async {
3243 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
3244 Event::one_event; 3395 EV::loop EV::LOOP_ONESHOT;
3245 })->prio (Coro::PRIO_MAX); 3396 })->prio (Coro::PRIO_MAX);
3246 }; 3397 };
3247 3398
3399 {
3400 my $guard = freeze_mainloop;
3248 reload_config; 3401 reload_config;
3249 db_init; 3402 db_init;
3250 load_extensions; 3403 load_extensions;
3251 3404
3252 $TICK_WATCHER->start; 3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
3253 Event::loop; 3413 EV::loop;
3254} 3414}
3255 3415
3256############################################################################# 3416#############################################################################
3257# initialisation and cleanup 3417# initialisation and cleanup
3258 3418
3259# install some emergency cleanup handlers 3419# install some emergency cleanup handlers
3260BEGIN { 3420BEGIN {
3421 our %SIGWATCHER = ();
3261 for my $signal (qw(INT HUP TERM)) { 3422 for my $signal (qw(INT HUP TERM)) {
3262 Event->signal ( 3423 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3263 reentrant => 0,
3264 data => WF_AUTOCANCEL,
3265 signal => $signal,
3266 prio => 0,
3267 cb => sub {
3268 cf::cleanup "SIG$signal"; 3424 cf::cleanup "SIG$signal";
3269 },
3270 ); 3425 };
3271 } 3426 }
3272} 3427}
3273 3428
3274sub write_runtime { 3429sub write_runtime_sync {
3275 my $runtime = "$LOCALDIR/runtime";
3276
3277 # first touch the runtime file to show we are still running: 3430 # first touch the runtime file to show we are still running:
3278 # the fsync below can take a very very long time. 3431 # the fsync below can take a very very long time.
3279 3432
3280 IO::AIO::aio_utime $runtime, undef, undef; 3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3281 3434
3282 my $guard = cf::lock_acquire "write_runtime"; 3435 my $guard = cf::lock_acquire "write_runtime";
3283 3436
3284 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3285 or return; 3438 or return;
3286 3439
3287 my $value = $cf::RUNTIME + 90 + 10; 3440 my $value = $cf::RUNTIME + 90 + 10;
3288 # 10 is the runtime save interval, for a monotonic clock 3441 # 10 is the runtime save interval, for a monotonic clock
3289 # 60 allows for the watchdog to kill the server. 3442 # 60 allows for the watchdog to kill the server.
3299 aio_utime $fh, undef, undef; 3452 aio_utime $fh, undef, undef;
3300 3453
3301 close $fh 3454 close $fh
3302 or return; 3455 or return;
3303 3456
3304 aio_rename "$runtime~", $runtime 3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3305 and return; 3458 and return;
3306 3459
3307 warn "runtime file written.\n"; 3460 warn "runtime file written.\n";
3308 3461
3309 1 3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3310} 3506}
3311 3507
3312sub emergency_save() { 3508sub emergency_save() {
3313 my $freeze_guard = cf::freeze_mainloop; 3509 my $freeze_guard = cf::freeze_mainloop;
3314 3510
3336 warn "end emergency map save\n"; 3532 warn "end emergency map save\n";
3337 3533
3338 warn "begin emergency database checkpoint\n"; 3534 warn "begin emergency database checkpoint\n";
3339 BDB::db_env_txn_checkpoint $DB_ENV; 3535 BDB::db_env_txn_checkpoint $DB_ENV;
3340 warn "end emergency database checkpoint\n"; 3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3341 }; 3541 };
3342 3542
3343 warn "leave emergency perl save\n"; 3543 warn "leave emergency perl save\n";
3344} 3544}
3345 3545
3346sub post_cleanup { 3546sub post_cleanup {
3347 my ($make_core) = @_; 3547 my ($make_core) = @_;
3348 3548
3349 warn Carp::longmess "post_cleanup backtrace" 3549 warn Carp::longmess "post_cleanup backtrace"
3350 if $make_core; 3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3351} 3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3352 3583
3353sub do_reload_perl() { 3584sub do_reload_perl() {
3354 # can/must only be called in main 3585 # can/must only be called in main
3355 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
3356 warn "can only reload from main coroutine"; 3587 warn "can only reload from main coroutine";
3357 return; 3588 return;
3358 } 3589 }
3359 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
3360 warn "reloading..."; 3594 warn "reloading...";
3361 3595
3362 warn "entering sync_job"; 3596 warn "entering sync_job";
3363 3597
3364 cf::sync_job { 3598 cf::sync_job {
3365 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3366 cf::emergency_save; 3600 cf::emergency_save;
3367 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3368 3602
3369 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3370 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3371 3605
3372 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3373 3607
3374 warn "cancelling all WF_AUTOCANCEL watchers";
3375 for (Event::all_watchers) {
3376 $_->cancel if $_->data & WF_AUTOCANCEL;
3377 }
3378
3379 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3380 for (;;) {
3381 BDB::flush;
3382 IO::AIO::flush;
3383 Coro::cede_notself;
3384 last unless IO::AIO::nreqs || BDB::nreqs; 3609 while (IO::AIO::nreqs || BDB::nreqs) {
3385 warn "iterate..."; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3386 }
3387
3388 ++$RELOAD;
3389
3390 warn "cancelling all extension coros";
3391 $_->cancel for values %EXT_CORO;
3392 %EXT_CORO = ();
3393
3394 warn "removing commands";
3395 %COMMAND = ();
3396
3397 warn "removing ext/exti commands";
3398 %EXTCMD = ();
3399 %EXTICMD = ();
3400
3401 warn "unloading/nuking all extensions";
3402 for my $pkg (@EXTS) {
3403 warn "... unloading $pkg";
3404
3405 if (my $cb = $pkg->can ("unload")) {
3406 eval {
3407 $cb->($pkg);
3408 1
3409 } or warn "$pkg unloaded, but with errors: $@";
3410 } 3611 }
3411 3612
3412 warn "... nuking $pkg"; 3613 warn "cancelling all extension coros";
3413 Symbol::delete_package $pkg; 3614 $_->cancel for values %EXT_CORO;
3414 } 3615 %EXT_CORO = ();
3415 3616
3416 warn "unloading all perl modules loaded from $LIBDIR"; 3617 warn "removing commands";
3417 while (my ($k, $v) = each %INC) { 3618 %COMMAND = ();
3418 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3419 3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3420 warn "... unloading $k"; 3626 warn "... unloading $pkg";
3421 delete $INC{$k};
3422 3627
3423 $k =~ s/\.pm$//;
3424 $k =~ s/\//::/g;
3425
3426 if (my $cb = $k->can ("unload_module")) { 3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3427 $cb->(); 3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
3428 } 3637 }
3429 3638
3430 Symbol::delete_package $k; 3639 warn "unloading all perl modules loaded from $LIBDIR";
3640 while (my ($k, $v) = each %INC) {
3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3431 } 3654 }
3432 3655
3433 warn "getting rid of safe::, as good as possible"; 3656 warn "getting rid of safe::, as good as possible";
3434 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
3435 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3436 3659
3437 warn "unloading cf.pm \"a bit\""; 3660 warn "unloading cf.pm \"a bit\"";
3438 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3439 delete $INC{"cf/pod.pm"}; 3662 delete $INC{"cf/pod.pm"};
3440 3663
3441 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
3442 # and global variables created in xs 3665 # and global variables created in xs
3443 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
3444 3667
3445 warn "unload completed, starting to reload now"; 3668 warn "unload completed, starting to reload now";
3446 3669
3447 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
3448 require cf; 3671 require cf;
3449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3450 3673
3451 warn "loading config and database again"; 3674 warn "loading config and database again";
3452 cf::reload_config; 3675 cf::reload_config;
3453 3676
3454 warn "loading extensions"; 3677 warn "loading extensions";
3455 cf::load_extensions; 3678 cf::load_extensions;
3456 3679
3457 warn "reattaching attachments to objects/players"; 3680 warn "reattaching attachments to objects/players";
3458 _global_reattach; # objects, sockets 3681 _global_reattach; # objects, sockets
3459 warn "reattaching attachments to maps"; 3682 warn "reattaching attachments to maps";
3460 reattach $_ for values %MAP; 3683 reattach $_ for values %MAP;
3461 warn "reattaching attachments to players"; 3684 warn "reattaching attachments to players";
3462 reattach $_ for values %PLAYER; 3685 reattach $_ for values %PLAYER;
3463 3686
3464 warn "leaving sync_job"; 3687 warn "leaving sync_job";
3465 3688
3466 1 3689 1
3467 } or do { 3690 } or do {
3468 warn $@; 3691 warn $@;
3469 warn "error while reloading, exiting."; 3692 cf::cleanup "error while reloading, exiting.";
3470 exit 1;
3471 }; 3693 };
3472 3694
3473 warn "reloaded"; 3695 warn "reloaded";
3696 --$RELOAD;
3697 }
3474}; 3698};
3475 3699
3476our $RELOAD_WATCHER; # used only during reload 3700our $RELOAD_WATCHER; # used only during reload
3477 3701
3478sub reload_perl() { 3702sub reload_perl() {
3479 # doing reload synchronously and two reloads happen back-to-back, 3703 # doing reload synchronously and two reloads happen back-to-back,
3480 # coro crashes during coro_state_free->destroy here. 3704 # coro crashes during coro_state_free->destroy here.
3481 3705
3482 $RELOAD_WATCHER ||= Event->timer ( 3706 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3483 reentrant => 0,
3484 after => 0,
3485 data => WF_AUTOCANCEL,
3486 cb => sub {
3487 do_reload_perl; 3707 do_reload_perl;
3488 undef $RELOAD_WATCHER; 3708 undef $RELOAD_WATCHER;
3489 },
3490 ); 3709 };
3491} 3710}
3492 3711
3493register_command "reload" => sub { 3712register_command "reload" => sub {
3494 my ($who, $arg) = @_; 3713 my ($who, $arg) = @_;
3495 3714
3508 3727
3509our @WAIT_FOR_TICK; 3728our @WAIT_FOR_TICK;
3510our @WAIT_FOR_TICK_BEGIN; 3729our @WAIT_FOR_TICK_BEGIN;
3511 3730
3512sub wait_for_tick { 3731sub wait_for_tick {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main; 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3515 3733
3516 my $signal = new Coro::Signal; 3734 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK, $signal; 3735 push @WAIT_FOR_TICK, $signal;
3518 $signal->wait; 3736 $signal->wait;
3519} 3737}
3520 3738
3521sub wait_for_tick_begin { 3739sub wait_for_tick_begin {
3522 return unless $TICK_WATCHER->is_active;
3523 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3524 3741
3525 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3526 push @WAIT_FOR_TICK_BEGIN, $signal; 3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3527 $signal->wait; 3744 $signal->wait;
3528} 3745}
3529 3746
3530$TICK_WATCHER = Event->timer ( 3747sub tick {
3531 reentrant => 0,
3532 parked => 1,
3533 prio => 0,
3534 at => $NEXT_TICK || $TICK,
3535 data => WF_AUTOCANCEL,
3536 cb => sub {
3537 if ($Coro::current != $Coro::main) { 3748 if ($Coro::current != $Coro::main) {
3538 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3539 unless ++$bug_warning > 10; 3750 unless ++$bug_warning > 10;
3540 return; 3751 return;
3541 } 3752 }
3542 3753
3543 $NOW = $tick_start = Event::time;
3544
3545 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
3546 3755
3547 $RUNTIME += $TICK;
3548 $NEXT_TICK += $TICK;
3549
3550 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3551 $NEXT_RUNTIME_WRITE = $NOW + 10; 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3552 Coro::async_pool { 3758 Coro::async_pool {
3553 $Coro::current->{desc} = "runtime saver"; 3759 $Coro::current->{desc} = "runtime saver";
3554 write_runtime 3760 write_runtime_sync
3555 or warn "ERROR: unable to write runtime file: $!"; 3761 or warn "ERROR: unable to write runtime file: $!";
3556 };
3557 } 3762 };
3763 }
3558 3764
3559 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3560 $sig->send; 3766 $sig->send;
3561 } 3767 }
3562 while (my $sig = shift @WAIT_FOR_TICK) { 3768 while (my $sig = shift @WAIT_FOR_TICK) {
3563 $sig->send; 3769 $sig->send;
3564 } 3770 }
3565 3771
3566 $NOW = Event::time; 3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3567
3568 # if we are delayed by four ticks or more, skip them all
3569 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3570
3571 $TICK_WATCHER->at ($NEXT_TICK);
3572 $TICK_WATCHER->start;
3573
3574 $LOAD = ($NOW - $tick_start) / $TICK;
3575 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3576 3774
3577 _post_tick; 3775 if (0) {
3776 if ($NEXT_TICK) {
3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3578 }, 3781 }
3579); 3782}
3580 3783
3581{ 3784{
3785 # configure BDB
3786
3582 BDB::min_parallel 8; 3787 BDB::min_parallel 8;
3583 BDB::max_poll_time $TICK * 0.1; 3788 BDB::max_poll_reqs $TICK * 0.1;
3584 $BDB_POLL_WATCHER = Event->io ( 3789 $AnyEvent::BDB::WATCHER->priority (1);
3585 reentrant => 0,
3586 fd => BDB::poll_fileno,
3587 poll => 'r',
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => \&BDB::poll_cb,
3591 );
3592
3593 BDB::set_sync_prepare {
3594 my $status;
3595 my $current = $Coro::current;
3596 (
3597 sub {
3598 $status = $!;
3599 $current->ready; undef $current;
3600 },
3601 sub {
3602 Coro::schedule while defined $current;
3603 $! = $status;
3604 },
3605 )
3606 };
3607 3790
3608 unless ($DB_ENV) { 3791 unless ($DB_ENV) {
3609 $DB_ENV = BDB::db_env_create; 3792 $DB_ENV = BDB::db_env_create;
3610 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3611 | BDB::LOG_AUTOREMOVE, 1); 3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3612 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3613 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3614 3798
3615 cf::sync_job { 3799 cf::sync_job {
3616 eval { 3800 eval {
3626 3810
3627 cf::cleanup "db_env_open(db): $@" if $@; 3811 cf::cleanup "db_env_open(db): $@" if $@;
3628 }; 3812 };
3629 } 3813 }
3630 3814
3631 $BDB_DEADLOCK_WATCHER = Event->timer ( 3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3632 after => 3,
3633 interval => 1,
3634 hard => 1,
3635 prio => 0,
3636 data => WF_AUTOCANCEL,
3637 cb => sub {
3638 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3639 },
3640 ); 3817 };
3641 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3642 after => 11,
3643 interval => 60,
3644 hard => 1,
3645 prio => 0,
3646 data => WF_AUTOCANCEL,
3647 cb => sub {
3648 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3649 },
3650 ); 3820 };
3651 $BDB_TRICKLE_WATCHER = Event->timer ( 3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3652 after => 5,
3653 interval => 10,
3654 hard => 1,
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => sub {
3658 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3659 },
3660 ); 3823 };
3661} 3824}
3662 3825
3663{ 3826{
3827 # configure IO::AIO
3828
3664 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3665
3666 undef $Coro::AIO::WATCHER;
3667 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3668 $AIO_POLL_WATCHER = Event->io ( 3831 undef $AnyEvent::AIO::WATCHER;
3669 reentrant => 0,
3670 data => WF_AUTOCANCEL,
3671 fd => IO::AIO::poll_fileno,
3672 poll => 'r',
3673 prio => 0,
3674 cb => \&IO::AIO::poll_cb,
3675 );
3676} 3832}
3677 3833
3678my $_log_backtrace; 3834my $_log_backtrace;
3679 3835
3680sub _log_backtrace { 3836sub _log_backtrace {
3683 $msg =~ s/\n//; 3839 $msg =~ s/\n//;
3684 3840
3685 # limit the # of concurrent backtraces 3841 # limit the # of concurrent backtraces
3686 if ($_log_backtrace < 2) { 3842 if ($_log_backtrace < 2) {
3687 ++$_log_backtrace; 3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3688 async { 3845 async {
3689 $Coro::current->{desc} = "abt $msg"; 3846 $Coro::current->{desc} = "abt $msg";
3690 3847
3691 my @bt = fork_call { 3848 my @bt = fork_call {
3692 @addr = map { sprintf "%x", $_ } @addr; 3849 @addr = map { sprintf "%x", $_ } @addr;
3703 } 3860 }
3704 3861
3705 @funcs 3862 @funcs
3706 }; 3863 };
3707 3864
3708 LOG llevInfo, "[ABT] $msg\n"; 3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3709 LOG llevInfo, "[ABT] $_\n" for @bt; 3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3710 --$_log_backtrace; 3868 --$_log_backtrace;
3711 }; 3869 };
3712 } else { 3870 } else {
3713 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines