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Revision 1.389 by root, Sat Oct 20 04:39:57 2007 UTC vs.
Revision 1.464 by root, Thu Jan 1 18:35:48 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.51 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
90our %CFG; 117our %CFG;
91 118
92our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 120our $RUNTIME;
121our $NOW;
94 122
95our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
98 126
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 195
163The raw value load value from the last tick. 196The raw value load value from the last tick.
164 197
165=item %cf::CFG 198=item %cf::CFG
166 199
167Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 201from wherever your confdir points to.
169 202
170=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
171 204
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$Event::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
222}; 270};
223 271
224############################################################################# 272#############################################################################
225 273
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 297 $d
250 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
251} 299}
252 300
253=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
254 302
255Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
256 304
257=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
258 306
259Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
260 308
261=cut 309=cut
262 310
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
267 329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
433 482
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
437 484
438 my $busy = 1; 485 my $busy = 1;
439 my @res; 486 my @res;
440 487
447 494
448 while ($busy) { 495 while ($busy) {
449 if (Coro::nready) { 496 if (Coro::nready) {
450 Coro::cede_notself; 497 Coro::cede_notself;
451 } else { 498 } else {
452 Event::one_event; 499 EV::loop EV::LOOP_ONESHOT;
453 } 500 }
454 } 501 }
455 502
456 $time = Event::time - $time; 503 my $time = EV::time - $time;
457 504
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
462 506
463 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
464 } else { 508 } else {
465 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
466 510
491=item fork_call { }, $args 535=item fork_call { }, $args
492 536
493Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
497 541
498=cut 542=cut
499 543
500sub fork_call(&@) { 544sub fork_call(&@) {
501 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
508 reset_signals; 552 reset_signals;
509 &$cb 553 &$cb
510 }, @args; 554 }, @args;
511 555
512 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
513} 584}
514 585
515=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
516 587
517Returns a single value from the environment database. 588Returns a single value from the environment database.
656 727
657############################################################################# 728#############################################################################
658 729
659=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
660 731
661Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
664 735
665In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 738Deliantra).
668 739
669=over 4 740=over 4
670 741
671=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
672 743
716=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
717 788
718Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
720 791
721Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
723 794
724These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
725 796
726=over 4 797=over 4
954 } 1025 }
955 1026
956 0 1027 0
957} 1028}
958 1029
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1031
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1033
963Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
964 1035
1017 1088
1018sub reattach { 1089sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1091 my ($obj) = @_;
1021 1092
1093 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1095
1024 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1025 1097
1026 @$registry = (); 1098 @$registry = ();
1027 1099
1042cf::attachable->attach ( 1114cf::attachable->attach (
1043 prio => -1000000, 1115 prio => -1000000,
1044 on_instantiate => sub { 1116 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1046 1118
1047 $data = from_json $data; 1119 $data = decode_json $data;
1048 1120
1049 for (@$data) { 1121 for (@$data) {
1050 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1051 1123
1052 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1076 1148
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1153 aio_close $fh;
1082 1154
1083 if (@$objs) { 1155 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1161 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1163 }
1092 } else { 1164 } else {
1093 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1094 } 1166 }
1095 1167
1096 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1172 } else {
1098 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1099 } 1174 }
1100 } else { 1175 } else {
1101 aio_unlink $filename; 1176 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1103 } 1178 }
1194 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1195 1270
1196 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1197} 1272}
1198 1273
1274use File::Glob ();
1275
1199cf::player->attach ( 1276cf::player->attach (
1200 on_command => sub { 1277 on_command => sub {
1201 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1202 1279
1203 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1235 1312
1236 cf::override; 1313 cf::override;
1237 }, 1314 },
1238); 1315);
1239 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1240sub load_extensions { 1330sub load_extensions {
1241 cf::sync_job { 1331 cf::sync_job {
1242 my %todo; 1332 my %todo;
1243 1333
1244 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1263 1353
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1356
1267 $ext{source} = 1357 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1270 . $source 1360 . $source
1271 . "\n};\n1"; 1361 . "\n};\n1";
1272 1362
1273 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1291 1381
1292 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1383 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1385 }
1297 1386
1298 warn $msg; 1387 warn $msg;
1299 } 1388 }
1300 1389
1314 1403
1315=back 1404=back
1316 1405
1317=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1318 1407
1319Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1320 1409
1321=cut 1410=cut
1322 1411
1323package cf::player; 1412package cf::player;
1324 1413
1367 1456
1368sub exists($) { 1457sub exists($) {
1369 my ($login) = @_; 1458 my ($login) = @_;
1370 1459
1371 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1373} 1462}
1374 1463
1375sub find($) { 1464sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1466 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1479 or return;
1391 1480
1392 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1393 or return; 1482 or return;
1483
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1397 } 1487 }
1398 } 1488 }
1408 1498
1409 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1410 1500
1411 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1413 1505
1414 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1507 cf::cede_to_tick;
1416} 1508}
1417 1509
1449 my ($pl) = @_; 1541 my ($pl) = @_;
1450 1542
1451 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1452 1544
1453 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1547
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1460 1554
1461 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1595
1502 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1503 my $path = path $login; 1597 my $path = path $login;
1504 1598
1505 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1605 }
1511 1606
1542 } 1637 }
1543 1638
1544 \@paths 1639 \@paths
1545} 1640}
1546 1641
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1643
1549Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597 1645
1598=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1599 1647
1600Sends an ext reply to the player. 1648Sends an ext reply to the player.
1601 1649
1668our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1670 1718
1671sub generate_random_map { 1719sub generate_random_map {
1672 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1673 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1725 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1799 1850
1800# the temporary/swap location 1851# the temporary/swap location
1801sub save_path { 1852sub save_path {
1802 my ($self) = @_; 1853 my ($self) = @_;
1803 1854
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1806} 1857}
1807 1858
1808# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1809sub uniq_path { 1860sub uniq_path {
1810 my ($self) = @_; 1861 my ($self) = @_;
1811 1862
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1814}
1815
1816# and all this just because we cannot iterate over
1817# all maps in C++...
1818sub change_all_map_light {
1819 my ($change) = @_;
1820
1821 $_->change_map_light ($change)
1822 for grep $_->outdoor, values %cf::MAP;
1823} 1865}
1824 1866
1825sub decay_objects { 1867sub decay_objects {
1826 my ($self) = @_; 1868 my ($self) = @_;
1827 1869
1911sub find { 1953sub find {
1912 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1913 1955
1914 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1915 1957
1916 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1918 1960
1919 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1922
1923 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1924 or return; 1963 or return;
1925 1964
1926 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1927 1966
1929 or return; 1968 or return;
1930 1969
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1934 undef $guard1; 1974 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 1975 $map->reset;
1937 return find $path; 1976 return find $path;
1938 } 1977 }
1939 1978
1940 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1967 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block; 2007 $f->skip_block;
1969 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
1970 or return; 2009 or return;
1971 2010
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1973 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1974 2013
1975 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq; 2015 utf8::encode $uniq;
1977 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
1995 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
1996 $self->decay_objects; 2035 $self->decay_objects;
1997 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
1998 $self->update_buttons; 2037 $self->update_buttons;
1999 cf::cede_to_tick; 2038 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
2002 $self->activate; 2039 $self->activate;
2003 } 2040 }
2004 2041
2005 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2007 2044
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2046 }
2010 2047
2011 $self->post_load; 2048 $self->post_load;
2012} 2049}
2013 2050
2071 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2072 2109
2073 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2074 2111
2075 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2114 }
2078 2115
2079 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2080 2117
2081 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2118 cf::async { 2155 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2121 }; 2158 };
2122 2159
2160 cf::get_slot 0.02;
2161
2123 if ($uniq) { 2162 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2165 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2135 $self->save; 2174 $self->save;
2136 2175
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2177
2139 return if $self->players; 2178 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2141 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2142 2181
2143 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2144 2183
2145 $self->deactivate; 2184 $self->deactivate;
2263 2302
2264sub unique_maps() { 2303sub unique_maps() {
2265 [ 2304 [
2266 map { 2305 map {
2267 utf8::decode $_; 2306 utf8::decode $_;
2268 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2269 ? normalise $_ 2310 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2312 ]
2273} 2313}
2274 2314
2275package cf;
2276
2277=back 2315=back
2278 2316
2279=head3 cf::object 2317=head3 cf::object
2280 2318
2281=cut 2319=cut
2284 2322
2285=over 4 2323=over 4
2286 2324
2287=item $ob->inv_recursive 2325=item $ob->inv_recursive
2288 2326
2289Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2290 2329
2291=cut 2330=cut
2292 2331
2293sub inv_recursive_; 2332sub inv_recursive_;
2294sub inv_recursive_ { 2333sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2300} 2339}
2301 2340
2302=item $ref = $ob->ref 2341=item $ref = $ob->ref
2303 2342
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2305 2344
2306=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2307 2346
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2348even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2381dialogue with the given NPC character.
2343 2382
2344=cut 2383=cut
2345 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2346# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2400# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2416
2364 } else { 2417 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2420 }
2368 } 2421 }
2369} 2422}
2370 2423
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2396 2449
2397=item $player_object->enter_link 2450=item $player_object->enter_link
2398 2451
2399Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2400 2453
2401The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2402I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2403 2458
2404Will never block. 2459Will never block.
2405 2460
2406=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2407 2462
2465 2520
2466 $map->load; 2521 $map->load;
2467 $map->load_neighbours; 2522 $map->load_neighbours;
2468 2523
2469 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2470 $self->activate_recursive; 2526 $self->activate_recursive;
2471 2527
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2473 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2474} 2530}
2478Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2483 2542
2484=cut 2543=cut
2485 2544
2486our $GOTOGEN; 2545our $GOTOGEN;
2487 2546
2566} 2625}
2567 2626
2568sub prepare_random_map { 2627sub prepare_random_map {
2569 my ($exit) = @_; 2628 my ($exit) = @_;
2570 2629
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2632 # that depends on the exit object
2576 2633
2577 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2636 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2584 } 2643 }
2585 2644
2586 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2587 2646
2588 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2591 2650
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2653 undef $fh;
2595 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2596 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2599 } 2662 }
2600} 2663}
2601 2664
2602sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2604 2667
2605 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2606 2669
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2670 $self->enter_link;
2619 2671
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2672 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2626 2674
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2629 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2630 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2631 1; 2696 1
2632 }) { 2697 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2634 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2637 2702
2638 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2731the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2732the message unless the client supports the msg packet.
2668 2733
2669=cut 2734=cut
2670 2735
2736# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2737our %CHANNEL = (
2672 "c/identify" => { 2738 "c/identify" => {
2673 id => "infobox", 2739 id => "infobox",
2674 title => "Identify", 2740 title => "Identify",
2675 reply => undef, 2741 reply => undef,
2691 id => "infobox", 2757 id => "infobox",
2692 title => "Look", 2758 title => "Look",
2693 reply => undef, 2759 reply => undef,
2694 tooltip => "What you saw there", 2760 tooltip => "What you saw there",
2695 }, 2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2780 "c/uptime" => {
2781 id => "infobox",
2782 title => "Uptime",
2783 reply => undef,
2784 tooltip => "How long the server has been running since last restart",
2785 },
2786 "c/mapinfo" => {
2787 id => "infobox",
2788 title => "Map Info",
2789 reply => undef,
2790 tooltip => "Information related to the maps",
2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/death" => {
2799 id => "death",
2800 title => "Death",
2801 reply => undef,
2802 tooltip => "Reason for and more info about your most recent death",
2803 },
2804 "c/say" => $SAY_CHANNEL,
2805 "c/chat" => $CHAT_CHANNEL,
2696); 2806);
2697 2807
2698sub cf::client::send_msg { 2808sub cf::client::send_msg {
2699 my ($self, $channel, $msg, $color, @extra) = @_; 2809 my ($self, $channel, $msg, $color, @extra) = @_;
2700 2810
2701 $msg = $self->pl->expand_cfpod ($msg); 2811 $msg = $self->pl->expand_cfpod ($msg)
2812 unless $color & cf::NDI_VERBATIM;
2702 2813
2703 $color &= cf::NDI_CLIENT_MASK; # just in case... 2814 $color &= cf::NDI_CLIENT_MASK; # just in case...
2704 2815
2705 # check predefined channels, for the benefit of C 2816 # check predefined channels, for the benefit of C
2706 if ($CHANNEL{$channel}) { 2817 if ($CHANNEL{$channel}) {
2707 $channel = $CHANNEL{$channel}; 2818 $channel = $CHANNEL{$channel};
2708 2819
2709 $self->ext_msg (channel_info => $channel) 2820 $self->ext_msg (channel_info => $channel);
2710 if $self->can_msg;
2711
2712 $channel = $channel->{id}; 2821 $channel = $channel->{id};
2713 2822
2714 } elsif (ref $channel) { 2823 } elsif (ref $channel) {
2715 # send meta info to client, if not yet sent 2824 # send meta info to client, if not yet sent
2716 unless (exists $self->{channel}{$channel->{id}}) { 2825 unless (exists $self->{channel}{$channel->{id}}) {
2717 $self->{channel}{$channel->{id}} = $channel; 2826 $self->{channel}{$channel->{id}} = $channel;
2718 $self->ext_msg (channel_info => $channel) 2827 $self->ext_msg (channel_info => $channel);
2719 if $self->can_msg;
2720 } 2828 }
2721 2829
2722 $channel = $channel->{id}; 2830 $channel = $channel->{id};
2723 } 2831 }
2724 2832
2725 return unless @extra || length $msg; 2833 return unless @extra || length $msg;
2726 2834
2727 if ($self->can_msg) {
2728 # default colour, mask it out 2835 # default colour, mask it out
2729 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2836 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2730 if $color & cf::NDI_DEF; 2837 if $color & cf::NDI_DEF;
2731 2838
2732 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2839 my $pkt = "msg "
2840 . $self->{json_coder}->encode (
2733 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2841 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2734 } else { 2842 );
2735 if ($color >= 0) {
2736 # replace some tags by gcfclient-compatible ones
2737 for ($msg) {
2738 1 while
2739 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2740 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2741 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2742 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2743 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2744 }
2745 2843
2746 $color &= cf::NDI_COLOR_MASK; 2844 # try lzf for large packets
2845 $pkt = "lzf " . Compress::LZF::compress $pkt
2846 if 1024 <= length $pkt and $self->{can_lzf};
2747 2847
2748 utf8::encode $msg; 2848 # split very large packets
2749 2849 if (8192 < length $pkt and $self->{can_lzf}) {
2750 if (0 && $msg =~ /\[/) { 2850 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2751 # COMMAND/INFO 2851 $pkt = "frag";
2752 $self->send_packet ("drawextinfo $color 10 8 $msg")
2753 } else {
2754 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2755 $self->send_packet ("drawinfo $color $msg")
2756 }
2757 }
2758 } 2852 }
2853
2854 $self->send_packet ($pkt);
2759} 2855}
2760 2856
2761=item $client->ext_msg ($type, @msg) 2857=item $client->ext_msg ($type, @msg)
2762 2858
2763Sends an ext event to the client. 2859Sends an ext event to the client.
2937 3033
2938The following functions and methods are available within a safe environment: 3034The following functions and methods are available within a safe environment:
2939 3035
2940 cf::object 3036 cf::object
2941 contr pay_amount pay_player map x y force_find force_add destroy 3037 contr pay_amount pay_player map x y force_find force_add destroy
2942 insert remove name archname title slaying race decrease_ob_nr 3038 insert remove name archname title slaying race decrease split
2943 3039
2944 cf::object::player 3040 cf::object::player
2945 player 3041 player
2946 3042
2947 cf::player 3043 cf::player
2952 3048
2953=cut 3049=cut
2954 3050
2955for ( 3051for (
2956 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3052 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2957 insert remove inv name archname title slaying race 3053 insert remove inv nrof name archname title slaying race
2958 decrease_ob_nr destroy)], 3054 decrease split destroy change_exp)],
2959 ["cf::object::player" => qw(player)], 3055 ["cf::object::player" => qw(player)],
2960 ["cf::player" => qw(peaceful)], 3056 ["cf::player" => qw(peaceful)],
2961 ["cf::map" => qw(trigger)], 3057 ["cf::map" => qw(trigger)],
2962) { 3058) {
2963 no strict 'refs'; 3059 no strict 'refs';
3068 { 3164 {
3069 my $faces = $facedata->{faceinfo}; 3165 my $faces = $facedata->{faceinfo};
3070 3166
3071 while (my ($face, $info) = each %$faces) { 3167 while (my ($face, $info) = each %$faces) {
3072 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3168 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3169
3073 cf::face::set_visibility $idx, $info->{visibility}; 3170 cf::face::set_visibility $idx, $info->{visibility};
3074 cf::face::set_magicmap $idx, $info->{magicmap}; 3171 cf::face::set_magicmap $idx, $info->{magicmap};
3075 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3172 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3076 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3173 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3077 3174
3078 cf::cede_to_tick; 3175 cf::cede_to_tick;
3079 } 3176 }
3080 3177
3081 while (my ($face, $info) = each %$faces) { 3178 while (my ($face, $info) = each %$faces) {
3082 next unless $info->{smooth}; 3179 next unless $info->{smooth};
3180
3083 my $idx = cf::face::find $face 3181 my $idx = cf::face::find $face
3084 or next; 3182 or next;
3183
3085 if (my $smooth = cf::face::find $info->{smooth}) { 3184 if (my $smooth = cf::face::find $info->{smooth}) {
3086 cf::face::set_smooth $idx, $smooth; 3185 cf::face::set_smooth $idx, $smooth;
3087 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3186 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3088 } else { 3187 } else {
3089 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3188 warn "smooth face '$info->{smooth}' not found for face '$face'";
3107 { 3206 {
3108 # TODO: for gcfclient pleasure, we should give resources 3207 # TODO: for gcfclient pleasure, we should give resources
3109 # that gcfclient doesn't grok a >10000 face index. 3208 # that gcfclient doesn't grok a >10000 face index.
3110 my $res = $facedata->{resource}; 3209 my $res = $facedata->{resource};
3111 3210
3112 my $soundconf = delete $res->{"res/sound.conf"};
3113
3114 while (my ($name, $info) = each %$res) { 3211 while (my ($name, $info) = each %$res) {
3212 if (defined $info->{type}) {
3115 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3213 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3116 my $data; 3214 my $data;
3117 3215
3118 if ($info->{type} & 1) { 3216 if ($info->{type} & 1) {
3119 # prepend meta info 3217 # prepend meta info
3120 3218
3121 my $meta = $enc->encode ({ 3219 my $meta = $enc->encode ({
3122 name => $name, 3220 name => $name,
3123 %{ $info->{meta} || {} }, 3221 %{ $info->{meta} || {} },
3124 }); 3222 });
3125 3223
3126 $data = pack "(w/a*)*", $meta, $info->{data}; 3224 $data = pack "(w/a*)*", $meta, $info->{data};
3225 } else {
3226 $data = $info->{data};
3227 }
3228
3229 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3230 cf::face::set_type $idx, $info->{type};
3127 } else { 3231 } else {
3128 $data = $info->{data}; 3232 $RESOURCE{$name} = $info;
3129 } 3233 }
3130 3234
3131 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3132 cf::face::set_type $idx, $info->{type};
3133
3134 cf::cede_to_tick; 3235 cf::cede_to_tick;
3135 } 3236 }
3136
3137 if ($soundconf) {
3138 $soundconf = $enc->decode (delete $soundconf->{data});
3139
3140 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3141 my $sound = $soundconf->{compat}[$_]
3142 or next;
3143
3144 my $face = cf::face::find "sound/$sound->[1]";
3145 cf::sound::set $sound->[0] => $face;
3146 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3147 }
3148
3149 while (my ($k, $v) = each %{$soundconf->{event}}) {
3150 my $face = cf::face::find "sound/$v";
3151 cf::sound::set $k => $face;
3152 }
3153 }
3154 } 3237 }
3238
3239 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3155 3240
3156 1 3241 1
3157} 3242}
3243
3244cf::global->attach (on_resource_update => sub {
3245 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3246 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3247
3248 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3249 my $sound = $soundconf->{compat}[$_]
3250 or next;
3251
3252 my $face = cf::face::find "sound/$sound->[1]";
3253 cf::sound::set $sound->[0] => $face;
3254 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3255 }
3256
3257 while (my ($k, $v) = each %{$soundconf->{event}}) {
3258 my $face = cf::face::find "sound/$v";
3259 cf::sound::set $k => $face;
3260 }
3261 }
3262});
3158 3263
3159register_exticmd fx_want => sub { 3264register_exticmd fx_want => sub {
3160 my ($ns, $want) = @_; 3265 my ($ns, $want) = @_;
3161 3266
3162 while (my ($k, $v) = each %$want) { 3267 while (my ($k, $v) = each %$want) {
3163 $ns->fx_want ($k, $v); 3268 $ns->fx_want ($k, $v);
3164 } 3269 }
3165}; 3270};
3271
3272sub load_resource_file($) {
3273 my $guard = lock_acquire "load_resource_file";
3274
3275 my $status = load_resource_file_ $_[0];
3276 get_slot 0.1, 100;
3277 cf::arch::commit_load;
3278
3279 $status
3280}
3166 3281
3167sub reload_regions { 3282sub reload_regions {
3168 # HACK to clear player env face cache, we need some signal framework 3283 # HACK to clear player env face cache, we need some signal framework
3169 # for this (global event?) 3284 # for this (global event?)
3170 %ext::player_env::MUSIC_FACE_CACHE = (); 3285 %ext::player_env::MUSIC_FACE_CACHE = ();
3184} 3299}
3185 3300
3186sub reload_archetypes { 3301sub reload_archetypes {
3187 load_resource_file "$DATADIR/archetypes" 3302 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n"; 3303 or die "unable to load archetypes\n";
3189 #d# NEED to laod twice to resolve forward references
3190 # this really needs to be done in an extra post-pass
3191 # (which needs to be synchronous, so solve it differently)
3192 load_resource_file "$DATADIR/archetypes"
3193 or die "unable to load archetypes\n";
3194} 3304}
3195 3305
3196sub reload_treasures { 3306sub reload_treasures {
3197 load_resource_file "$DATADIR/treasures" 3307 load_resource_file "$DATADIR/treasures"
3198 or die "unable to load treasurelists\n"; 3308 or die "unable to load treasurelists\n";
3199} 3309}
3200 3310
3201sub reload_resources { 3311sub reload_resources {
3202 warn "reloading resource files...\n"; 3312 warn "reloading resource files...\n";
3203 3313
3314 reload_facedata;
3315 reload_archetypes;
3204 reload_regions; 3316 reload_regions;
3205 reload_facedata;
3206 #reload_archetypes;#d#
3207 reload_archetypes;
3208 reload_treasures; 3317 reload_treasures;
3209 3318
3210 warn "finished reloading resource files\n"; 3319 warn "finished reloading resource files\n";
3211}
3212
3213sub init {
3214 reload_resources;
3215} 3320}
3216 3321
3217sub reload_config { 3322sub reload_config {
3218 open my $fh, "<:utf8", "$CONFDIR/config" 3323 open my $fh, "<:utf8", "$CONFDIR/config"
3219 or return; 3324 or return;
3220 3325
3221 local $/; 3326 local $/;
3222 *CFG = YAML::Syck::Load <$fh>; 3327 *CFG = YAML::Load <$fh>;
3223 3328
3224 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3329 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3225 3330
3226 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3331 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3227 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3332 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3233 }; 3338 };
3234 warn $@ if $@; 3339 warn $@ if $@;
3235 } 3340 }
3236} 3341}
3237 3342
3343sub pidfile() {
3344 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3345 or die "$PIDFILE: $!";
3346 flock $fh, &Fcntl::LOCK_EX
3347 or die "$PIDFILE: flock: $!";
3348 $fh
3349}
3350
3351# make sure only one server instance is running at any one time
3352sub atomic {
3353 my $fh = pidfile;
3354
3355 my $pid = <$fh>;
3356 kill 9, $pid if $pid > 0;
3357
3358 seek $fh, 0, 0;
3359 print $fh $$;
3360}
3361
3238sub main { 3362sub main {
3363 cf::init_globals; # initialise logging
3364
3365 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3366 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3367 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3368 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3369
3370 cf::init_experience;
3371 cf::init_anim;
3372 cf::init_attackmess;
3373 cf::init_dynamic;
3374
3375 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3376
3239 # we must not ever block the main coroutine 3377 # we must not ever block the main coroutine
3240 local $Coro::idle = sub { 3378 local $Coro::idle = sub {
3241 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3379 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3242 (async { 3380 (async {
3243 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3381 $Coro::current->{desc} = "IDLE BUG HANDLER";
3244 Event::one_event; 3382 EV::loop EV::LOOP_ONESHOT;
3245 })->prio (Coro::PRIO_MAX); 3383 })->prio (Coro::PRIO_MAX);
3246 }; 3384 };
3247 3385
3386 evthread_start IO::AIO::poll_fileno;
3387
3388 cf::sync_job {
3389 reload_resources;
3248 reload_config; 3390 reload_config;
3249 db_init; 3391 db_init;
3392
3393 cf::load_settings;
3394 cf::load_materials;
3395 cf::init_uuid;
3396 cf::init_signals;
3397 cf::init_commands;
3398 cf::init_skills;
3399
3400 cf::init_beforeplay;
3401
3402 atomic;
3403
3250 load_extensions; 3404 load_extensions;
3251 3405
3252 $TICK_WATCHER->start; 3406 utime time, time, $RUNTIMEFILE;
3407
3408 # no (long-running) fork's whatsoever before this point(!)
3409 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3410
3411 (pop @POST_INIT)->(0) while @POST_INIT;
3412 };
3413
3253 Event::loop; 3414 EV::loop;
3254} 3415}
3255 3416
3256############################################################################# 3417#############################################################################
3257# initialisation and cleanup 3418# initialisation and cleanup
3258 3419
3259# install some emergency cleanup handlers 3420# install some emergency cleanup handlers
3260BEGIN { 3421BEGIN {
3422 our %SIGWATCHER = ();
3261 for my $signal (qw(INT HUP TERM)) { 3423 for my $signal (qw(INT HUP TERM)) {
3262 Event->signal ( 3424 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3263 reentrant => 0,
3264 data => WF_AUTOCANCEL,
3265 signal => $signal,
3266 prio => 0,
3267 cb => sub {
3268 cf::cleanup "SIG$signal"; 3425 cf::cleanup "SIG$signal";
3269 },
3270 ); 3426 };
3271 } 3427 }
3272} 3428}
3273 3429
3274sub write_runtime { 3430sub write_runtime_sync {
3275 my $runtime = "$LOCALDIR/runtime";
3276
3277 # first touch the runtime file to show we are still running: 3431 # first touch the runtime file to show we are still running:
3278 # the fsync below can take a very very long time. 3432 # the fsync below can take a very very long time.
3279 3433
3280 IO::AIO::aio_utime $runtime, undef, undef; 3434 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3281 3435
3282 my $guard = cf::lock_acquire "write_runtime"; 3436 my $guard = cf::lock_acquire "write_runtime";
3283 3437
3284 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3438 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3285 or return; 3439 or return;
3286 3440
3287 my $value = $cf::RUNTIME + 90 + 10; 3441 my $value = $cf::RUNTIME + 90 + 10;
3288 # 10 is the runtime save interval, for a monotonic clock 3442 # 10 is the runtime save interval, for a monotonic clock
3289 # 60 allows for the watchdog to kill the server. 3443 # 60 allows for the watchdog to kill the server.
3299 aio_utime $fh, undef, undef; 3453 aio_utime $fh, undef, undef;
3300 3454
3301 close $fh 3455 close $fh
3302 or return; 3456 or return;
3303 3457
3304 aio_rename "$runtime~", $runtime 3458 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3305 and return; 3459 and return;
3306 3460
3307 warn "runtime file written.\n"; 3461 warn "runtime file written.\n";
3308 3462
3309 1 3463 1
3464}
3465
3466our $uuid_lock;
3467our $uuid_skip;
3468
3469sub write_uuid_sync($) {
3470 $uuid_skip ||= $_[0];
3471
3472 return if $uuid_lock;
3473 local $uuid_lock = 1;
3474
3475 my $uuid = "$LOCALDIR/uuid";
3476
3477 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3478 or return;
3479
3480 my $value = uuid_seq uuid_cur;
3481
3482 unless ($value) {
3483 warn "cowardly refusing to write zero uuid value!\n";
3484 return;
3485 }
3486
3487 my $value = uuid_str $value + $uuid_skip;
3488 $uuid_skip = 0;
3489
3490 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3491 and return;
3492
3493 # always fsync - this file is important
3494 aio_fsync $fh
3495 and return;
3496
3497 close $fh
3498 or return;
3499
3500 aio_rename "$uuid~", $uuid
3501 and return;
3502
3503 warn "uuid file written ($value).\n";
3504
3505 1
3506
3507}
3508
3509sub write_uuid($$) {
3510 my ($skip, $sync) = @_;
3511
3512 $sync ? write_uuid_sync $skip
3513 : async { write_uuid_sync $skip };
3310} 3514}
3311 3515
3312sub emergency_save() { 3516sub emergency_save() {
3313 my $freeze_guard = cf::freeze_mainloop; 3517 my $freeze_guard = cf::freeze_mainloop;
3314 3518
3315 warn "enter emergency perl save\n"; 3519 warn "emergency_perl_save: enter\n";
3316 3520
3317 cf::sync_job { 3521 cf::sync_job {
3522 # this is a trade-off: we want to be very quick here, so
3523 # save all maps without fsync, and later call a global sync
3524 # (which in turn might be very very slow)
3525 local $USE_FSYNC = 0;
3526
3318 # use a peculiar iteration method to avoid tripping on perl 3527 # use a peculiar iteration method to avoid tripping on perl
3319 # refcount bugs in for. also avoids problems with players 3528 # refcount bugs in for. also avoids problems with players
3320 # and maps saved/destroyed asynchronously. 3529 # and maps saved/destroyed asynchronously.
3321 warn "begin emergency player save\n"; 3530 warn "emergency_perl_save: begin player save\n";
3322 for my $login (keys %cf::PLAYER) { 3531 for my $login (keys %cf::PLAYER) {
3323 my $pl = $cf::PLAYER{$login} or next; 3532 my $pl = $cf::PLAYER{$login} or next;
3324 $pl->valid or next; 3533 $pl->valid or next;
3325 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3326 $pl->save; 3535 $pl->save;
3327 } 3536 }
3328 warn "end emergency player save\n"; 3537 warn "emergency_perl_save: end player save\n";
3329 3538
3330 warn "begin emergency map save\n"; 3539 warn "emergency_perl_save: begin map save\n";
3331 for my $path (keys %cf::MAP) { 3540 for my $path (keys %cf::MAP) {
3332 my $map = $cf::MAP{$path} or next; 3541 my $map = $cf::MAP{$path} or next;
3333 $map->valid or next; 3542 $map->valid or next;
3334 $map->save; 3543 $map->save;
3335 } 3544 }
3336 warn "end emergency map save\n"; 3545 warn "emergency_perl_save: end map save\n";
3337 3546
3338 warn "begin emergency database checkpoint\n"; 3547 warn "emergency_perl_save: begin database checkpoint\n";
3339 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3340 warn "end emergency database checkpoint\n"; 3549 warn "emergency_perl_save: end database checkpoint\n";
3550
3551 warn "emergency_perl_save: begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "emergency_perl_save: end write uuid\n";
3341 }; 3554 };
3342 3555
3556 warn "emergency_perl_save: starting sync()\n";
3557 IO::AIO::aio_sync sub {
3558 warn "emergency_perl_save: finished sync()\n";
3559 };
3560
3343 warn "leave emergency perl save\n"; 3561 warn "emergency_perl_save: leave\n";
3344} 3562}
3345 3563
3346sub post_cleanup { 3564sub post_cleanup {
3347 my ($make_core) = @_; 3565 my ($make_core) = @_;
3348 3566
3349 warn Carp::longmess "post_cleanup backtrace" 3567 warn Carp::longmess "post_cleanup backtrace"
3350 if $make_core; 3568 if $make_core;
3569
3570 my $fh = pidfile;
3571 unlink $PIDFILE if <$fh> == $$;
3572}
3573
3574# a safer delete_package, copied from Symbol
3575sub clear_package($) {
3576 my $pkg = shift;
3577
3578 # expand to full symbol table name if needed
3579 unless ($pkg =~ /^main::.*::$/) {
3580 $pkg = "main$pkg" if $pkg =~ /^::/;
3581 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3582 $pkg .= '::' unless $pkg =~ /::$/;
3583 }
3584
3585 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3586 my $stem_symtab = *{$stem}{HASH};
3587
3588 defined $stem_symtab and exists $stem_symtab->{$leaf}
3589 or return;
3590
3591 # clear all symbols
3592 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3593 for my $name (keys %$leaf_symtab) {
3594 _gv_clear *{"$pkg$name"};
3595# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3596 }
3597 warn "cleared package $pkg\n";#d#
3351} 3598}
3352 3599
3353sub do_reload_perl() { 3600sub do_reload_perl() {
3354 # can/must only be called in main 3601 # can/must only be called in main
3355 if ($Coro::current != $Coro::main) { 3602 if ($Coro::current != $Coro::main) {
3356 warn "can only reload from main coroutine"; 3603 warn "can only reload from main coroutine";
3357 return; 3604 return;
3358 } 3605 }
3359 3606
3607 return if $RELOAD++;
3608
3609 my $t1 = EV::time;
3610
3611 while ($RELOAD) {
3360 warn "reloading..."; 3612 warn "reloading...";
3361 3613
3362 warn "entering sync_job"; 3614 warn "entering sync_job";
3363 3615
3364 cf::sync_job { 3616 cf::sync_job {
3365 cf::write_runtime; # external watchdog should not bark 3617 cf::write_runtime_sync; # external watchdog should not bark
3366 cf::emergency_save; 3618 cf::emergency_save;
3367 cf::write_runtime; # external watchdog should not bark 3619 cf::write_runtime_sync; # external watchdog should not bark
3368 3620
3369 warn "syncing database to disk"; 3621 warn "syncing database to disk";
3370 BDB::db_env_txn_checkpoint $DB_ENV; 3622 BDB::db_env_txn_checkpoint $DB_ENV;
3371 3623
3372 # if anything goes wrong in here, we should simply crash as we already saved 3624 # if anything goes wrong in here, we should simply crash as we already saved
3373 3625
3374 warn "cancelling all WF_AUTOCANCEL watchers";
3375 for (Event::all_watchers) {
3376 $_->cancel if $_->data & WF_AUTOCANCEL;
3377 }
3378
3379 warn "flushing outstanding aio requests"; 3626 warn "flushing outstanding aio requests";
3380 for (;;) {
3381 BDB::flush;
3382 IO::AIO::flush;
3383 Coro::cede_notself;
3384 last unless IO::AIO::nreqs || BDB::nreqs; 3627 while (IO::AIO::nreqs || BDB::nreqs) {
3385 warn "iterate..."; 3628 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3386 }
3387
3388 ++$RELOAD;
3389
3390 warn "cancelling all extension coros";
3391 $_->cancel for values %EXT_CORO;
3392 %EXT_CORO = ();
3393
3394 warn "removing commands";
3395 %COMMAND = ();
3396
3397 warn "removing ext/exti commands";
3398 %EXTCMD = ();
3399 %EXTICMD = ();
3400
3401 warn "unloading/nuking all extensions";
3402 for my $pkg (@EXTS) {
3403 warn "... unloading $pkg";
3404
3405 if (my $cb = $pkg->can ("unload")) {
3406 eval {
3407 $cb->($pkg);
3408 1
3409 } or warn "$pkg unloaded, but with errors: $@";
3410 } 3629 }
3411 3630
3412 warn "... nuking $pkg"; 3631 warn "cancelling all extension coros";
3413 Symbol::delete_package $pkg; 3632 $_->cancel for values %EXT_CORO;
3414 } 3633 %EXT_CORO = ();
3415 3634
3416 warn "unloading all perl modules loaded from $LIBDIR"; 3635 warn "removing commands";
3417 while (my ($k, $v) = each %INC) { 3636 %COMMAND = ();
3418 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3419 3637
3638 warn "removing ext/exti commands";
3639 %EXTCMD = ();
3640 %EXTICMD = ();
3641
3642 warn "unloading/nuking all extensions";
3643 for my $pkg (@EXTS) {
3420 warn "... unloading $k"; 3644 warn "... unloading $pkg";
3421 delete $INC{$k};
3422 3645
3423 $k =~ s/\.pm$//;
3424 $k =~ s/\//::/g;
3425
3426 if (my $cb = $k->can ("unload_module")) { 3646 if (my $cb = $pkg->can ("unload")) {
3647 eval {
3427 $cb->(); 3648 $cb->($pkg);
3649 1
3650 } or warn "$pkg unloaded, but with errors: $@";
3651 }
3652
3653 warn "... clearing $pkg";
3654 clear_package $pkg;
3428 } 3655 }
3429 3656
3430 Symbol::delete_package $k; 3657 warn "unloading all perl modules loaded from $LIBDIR";
3658 while (my ($k, $v) = each %INC) {
3659 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3660
3661 warn "... unloading $k";
3662 delete $INC{$k};
3663
3664 $k =~ s/\.pm$//;
3665 $k =~ s/\//::/g;
3666
3667 if (my $cb = $k->can ("unload_module")) {
3668 $cb->();
3669 }
3670
3671 clear_package $k;
3431 } 3672 }
3432 3673
3433 warn "getting rid of safe::, as good as possible"; 3674 warn "getting rid of safe::, as good as possible";
3434 Symbol::delete_package "safe::$_" 3675 clear_package "safe::$_"
3435 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3676 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3436 3677
3437 warn "unloading cf.pm \"a bit\""; 3678 warn "unloading cf.pm \"a bit\"";
3438 delete $INC{"cf.pm"}; 3679 delete $INC{"cf.pm"};
3439 delete $INC{"cf/pod.pm"}; 3680 delete $INC{"cf/pod.pm"};
3440 3681
3441 # don't, removes xs symbols, too, 3682 # don't, removes xs symbols, too,
3442 # and global variables created in xs 3683 # and global variables created in xs
3443 #Symbol::delete_package __PACKAGE__; 3684 #clear_package __PACKAGE__;
3444 3685
3445 warn "unload completed, starting to reload now"; 3686 warn "unload completed, starting to reload now";
3446 3687
3447 warn "reloading cf.pm"; 3688 warn "reloading cf.pm";
3448 require cf; 3689 require cf;
3449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3690 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3450 3691
3451 warn "loading config and database again"; 3692 warn "loading config and database again";
3452 cf::reload_config; 3693 cf::reload_config;
3453 3694
3454 warn "loading extensions"; 3695 warn "loading extensions";
3455 cf::load_extensions; 3696 cf::load_extensions;
3456 3697
3698 if ($REATTACH_ON_RELOAD) {
3457 warn "reattaching attachments to objects/players"; 3699 warn "reattaching attachments to objects/players";
3458 _global_reattach; # objects, sockets 3700 _global_reattach; # objects, sockets
3459 warn "reattaching attachments to maps"; 3701 warn "reattaching attachments to maps";
3460 reattach $_ for values %MAP; 3702 reattach $_ for values %MAP;
3461 warn "reattaching attachments to players"; 3703 warn "reattaching attachments to players";
3462 reattach $_ for values %PLAYER; 3704 reattach $_ for values %PLAYER;
3705 }
3463 3706
3707 warn "running post_init jobs";
3708 (pop @POST_INIT)->(1) while @POST_INIT;
3709
3464 warn "leaving sync_job"; 3710 warn "leaving sync_job";
3465 3711
3466 1 3712 1
3467 } or do { 3713 } or do {
3468 warn $@; 3714 warn $@;
3469 warn "error while reloading, exiting."; 3715 cf::cleanup "error while reloading, exiting.";
3470 exit 1;
3471 }; 3716 };
3472 3717
3473 warn "reloaded"; 3718 warn "reloaded";
3719 --$RELOAD;
3720 }
3721
3722 $t1 = EV::time - $t1;
3723 warn "reload completed in ${t1}s\n";
3474}; 3724};
3475 3725
3476our $RELOAD_WATCHER; # used only during reload 3726our $RELOAD_WATCHER; # used only during reload
3477 3727
3478sub reload_perl() { 3728sub reload_perl() {
3479 # doing reload synchronously and two reloads happen back-to-back, 3729 # doing reload synchronously and two reloads happen back-to-back,
3480 # coro crashes during coro_state_free->destroy here. 3730 # coro crashes during coro_state_free->destroy here.
3481 3731
3482 $RELOAD_WATCHER ||= Event->timer ( 3732 $RELOAD_WATCHER ||= cf::async {
3483 reentrant => 0, 3733 Coro::AIO::aio_wait cache_extensions;
3484 after => 0, 3734
3485 data => WF_AUTOCANCEL, 3735 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3486 cb => sub {
3487 do_reload_perl; 3736 do_reload_perl;
3488 undef $RELOAD_WATCHER; 3737 undef $RELOAD_WATCHER;
3489 }, 3738 };
3490 ); 3739 };
3491} 3740}
3492 3741
3493register_command "reload" => sub { 3742register_command "reload" => sub {
3494 my ($who, $arg) = @_; 3743 my ($who, $arg) = @_;
3495 3744
3508 3757
3509our @WAIT_FOR_TICK; 3758our @WAIT_FOR_TICK;
3510our @WAIT_FOR_TICK_BEGIN; 3759our @WAIT_FOR_TICK_BEGIN;
3511 3760
3512sub wait_for_tick { 3761sub wait_for_tick {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main; 3762 return if tick_inhibit || $Coro::current == $Coro::main;
3515 3763
3516 my $signal = new Coro::Signal; 3764 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK, $signal; 3765 push @WAIT_FOR_TICK, $signal;
3518 $signal->wait; 3766 $signal->wait;
3519} 3767}
3520 3768
3521sub wait_for_tick_begin { 3769sub wait_for_tick_begin {
3522 return unless $TICK_WATCHER->is_active;
3523 return if $Coro::current == $Coro::main; 3770 return if tick_inhibit || $Coro::current == $Coro::main;
3524 3771
3525 my $signal = new Coro::Signal; 3772 my $signal = new Coro::Signal;
3526 push @WAIT_FOR_TICK_BEGIN, $signal; 3773 push @WAIT_FOR_TICK_BEGIN, $signal;
3527 $signal->wait; 3774 $signal->wait;
3528} 3775}
3529 3776
3530$TICK_WATCHER = Event->timer ( 3777sub tick {
3531 reentrant => 0,
3532 parked => 1,
3533 prio => 0,
3534 at => $NEXT_TICK || $TICK,
3535 data => WF_AUTOCANCEL,
3536 cb => sub {
3537 if ($Coro::current != $Coro::main) { 3778 if ($Coro::current != $Coro::main) {
3538 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3779 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3539 unless ++$bug_warning > 10; 3780 unless ++$bug_warning > 10;
3540 return; 3781 return;
3541 } 3782 }
3542 3783
3543 $NOW = $tick_start = Event::time;
3544
3545 cf::server_tick; # one server iteration 3784 cf::server_tick; # one server iteration
3546 3785
3547 $RUNTIME += $TICK;
3548 $NEXT_TICK += $TICK;
3549
3550 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3786 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3551 $NEXT_RUNTIME_WRITE = $NOW + 10; 3787 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3552 Coro::async_pool { 3788 Coro::async_pool {
3553 $Coro::current->{desc} = "runtime saver"; 3789 $Coro::current->{desc} = "runtime saver";
3554 write_runtime 3790 write_runtime_sync
3555 or warn "ERROR: unable to write runtime file: $!"; 3791 or warn "ERROR: unable to write runtime file: $!";
3556 };
3557 } 3792 };
3793 }
3558 3794
3559 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3795 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3560 $sig->send; 3796 $sig->send;
3561 } 3797 }
3562 while (my $sig = shift @WAIT_FOR_TICK) { 3798 while (my $sig = shift @WAIT_FOR_TICK) {
3563 $sig->send; 3799 $sig->send;
3564 } 3800 }
3565 3801
3566 $NOW = Event::time; 3802 $LOAD = ($NOW - $TICK_START) / $TICK;
3567
3568 # if we are delayed by four ticks or more, skip them all
3569 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3570
3571 $TICK_WATCHER->at ($NEXT_TICK);
3572 $TICK_WATCHER->start;
3573
3574 $LOAD = ($NOW - $tick_start) / $TICK;
3575 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3803 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3576 3804
3577 _post_tick; 3805 if (0) {
3806 if ($NEXT_TICK) {
3807 my $jitter = $TICK_START - $NEXT_TICK;
3808 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3809 warn "jitter $JITTER\n";#d#
3810 }
3578 }, 3811 }
3579); 3812}
3580 3813
3581{ 3814{
3815 # configure BDB
3816
3582 BDB::min_parallel 8; 3817 BDB::min_parallel 8;
3583 BDB::max_poll_time $TICK * 0.1; 3818 BDB::max_poll_reqs $TICK * 0.1;
3584 $BDB_POLL_WATCHER = Event->io ( 3819 $AnyEvent::BDB::WATCHER->priority (1);
3585 reentrant => 0,
3586 fd => BDB::poll_fileno,
3587 poll => 'r',
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => \&BDB::poll_cb,
3591 );
3592
3593 BDB::set_sync_prepare {
3594 my $status;
3595 my $current = $Coro::current;
3596 (
3597 sub {
3598 $status = $!;
3599 $current->ready; undef $current;
3600 },
3601 sub {
3602 Coro::schedule while defined $current;
3603 $! = $status;
3604 },
3605 )
3606 };
3607 3820
3608 unless ($DB_ENV) { 3821 unless ($DB_ENV) {
3609 $DB_ENV = BDB::db_env_create; 3822 $DB_ENV = BDB::db_env_create;
3610 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3823 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3611 | BDB::LOG_AUTOREMOVE, 1); 3824 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3825 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3612 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3826 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3613 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3827 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3614 3828
3615 cf::sync_job { 3829 cf::sync_job {
3616 eval { 3830 eval {
3626 3840
3627 cf::cleanup "db_env_open(db): $@" if $@; 3841 cf::cleanup "db_env_open(db): $@" if $@;
3628 }; 3842 };
3629 } 3843 }
3630 3844
3631 $BDB_DEADLOCK_WATCHER = Event->timer ( 3845 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3632 after => 3,
3633 interval => 1,
3634 hard => 1,
3635 prio => 0,
3636 data => WF_AUTOCANCEL,
3637 cb => sub {
3638 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3846 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3639 },
3640 ); 3847 };
3641 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3848 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3642 after => 11,
3643 interval => 60,
3644 hard => 1,
3645 prio => 0,
3646 data => WF_AUTOCANCEL,
3647 cb => sub {
3648 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3849 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3649 },
3650 ); 3850 };
3651 $BDB_TRICKLE_WATCHER = Event->timer ( 3851 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3652 after => 5,
3653 interval => 10,
3654 hard => 1,
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => sub {
3658 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3852 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3659 },
3660 ); 3853 };
3661} 3854}
3662 3855
3663{ 3856{
3857 # configure IO::AIO
3858
3664 IO::AIO::min_parallel 8; 3859 IO::AIO::min_parallel 8;
3665
3666 undef $Coro::AIO::WATCHER;
3667 IO::AIO::max_poll_time $TICK * 0.1; 3860 IO::AIO::max_poll_time $TICK * 0.1;
3668 $AIO_POLL_WATCHER = Event->io ( 3861 undef $AnyEvent::AIO::WATCHER;
3669 reentrant => 0,
3670 data => WF_AUTOCANCEL,
3671 fd => IO::AIO::poll_fileno,
3672 poll => 'r',
3673 prio => 0,
3674 cb => \&IO::AIO::poll_cb,
3675 );
3676} 3862}
3677 3863
3678my $_log_backtrace; 3864my $_log_backtrace;
3679 3865
3680sub _log_backtrace { 3866sub _log_backtrace {
3683 $msg =~ s/\n//; 3869 $msg =~ s/\n//;
3684 3870
3685 # limit the # of concurrent backtraces 3871 # limit the # of concurrent backtraces
3686 if ($_log_backtrace < 2) { 3872 if ($_log_backtrace < 2) {
3687 ++$_log_backtrace; 3873 ++$_log_backtrace;
3874 my $perl_bt = Carp::longmess $msg;
3688 async { 3875 async {
3689 $Coro::current->{desc} = "abt $msg"; 3876 $Coro::current->{desc} = "abt $msg";
3690 3877
3691 my @bt = fork_call { 3878 my @bt = fork_call {
3692 @addr = map { sprintf "%x", $_ } @addr; 3879 @addr = map { sprintf "%x", $_ } @addr;
3703 } 3890 }
3704 3891
3705 @funcs 3892 @funcs
3706 }; 3893 };
3707 3894
3708 LOG llevInfo, "[ABT] $msg\n"; 3895 LOG llevInfo, "[ABT] $perl_bt\n";
3896 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3709 LOG llevInfo, "[ABT] $_\n" for @bt; 3897 LOG llevInfo, "[ABT] $_\n" for @bt;
3710 --$_log_backtrace; 3898 --$_log_backtrace;
3711 }; 3899 };
3712 } else { 3900 } else {
3713 LOG llevInfo, "[ABT] $msg\n"; 3901 LOG llevInfo, "[ABT] $msg\n";

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