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Revision 1.389 by root, Sat Oct 20 04:39:57 2007 UTC vs.
Revision 1.488 by root, Wed Oct 21 00:44:39 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
14 37
38use Guard ();
15use Coro 4.1 (); 39use Coro ();
16use Coro::State; 40use Coro::State;
17use Coro::Handle; 41use Coro::Handle;
42use Coro::EV;
18use Coro::Event; 43use Coro::AnyEvent;
19use Coro::Timer; 44use Coro::Timer;
20use Coro::Signal; 45use Coro::Signal;
21use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
22use Coro::AIO; 49use Coro::AIO;
50use Coro::BDB 1.6;
23use Coro::Storable; 51use Coro::Storable;
24use Coro::Util (); 52use Coro::Util ();
25 53
26use JSON::XS (); 54use JSON::XS 2.01 ();
27use BDB (); 55use BDB ();
28use Data::Dumper; 56use Data::Dumper;
29use Digest::MD5; 57use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.51 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
83 117
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 121our $DB_ENV;
89 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
90our %CFG; 125our %CFG;
91 126
92our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 128our $RUNTIME;
129our $NOW;
94 130
95our (%PLAYER, %PLAYER_LOADING); # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 132our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
98 134
99# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 137
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
105 147
106binmode STDOUT; 148binmode STDOUT;
107binmode STDERR; 149binmode STDERR;
108 150
109# read virtual server time, if available 151# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
114} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
115 159
116mkdir $_ 160mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 162
119our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
120 164
121sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 177
123############################################################################# 178#############################################################################
124 179
125=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
126 181
162 217
163The raw value load value from the last tick. 218The raw value load value from the last tick.
164 219
165=item %cf::CFG 220=item %cf::CFG
166 221
167Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 223from wherever your confdir points to.
169 224
170=item cf::wait_for_tick, cf::wait_for_tick_begin 225=item cf::wait_for_tick, cf::wait_for_tick_begin
171 226
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 230
176=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
177 232
178This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 235that call.
181 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
182=back 243=back
183 244
184=cut 245=cut
185 246
186BEGIN { 247$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 248 my $msg = join "", @_;
189 249
190 $msg .= "\n" 250 $msg .= "\n"
191 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
192 252
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 254
195 LOG llevError, $msg; 255 LOG llevError, $msg;
196 }; 256};
197} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
198 271
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 282for my $pkg (qw(
210 cf::global cf::attachable 283 cf::global cf::attachable
211 cf::object cf::object::player 284 cf::object cf::object::player
212 cf::client cf::player 285 cf::client cf::player
213 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
214 cf::map cf::party cf::region 288 cf::party cf::region
215)) { 289)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 291}
219 292
220$Event::DIED = sub { 293$EV::DIED = sub {
221 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
222}; 295};
223 296
224############################################################################# 297#############################################################################
225 298
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 322 $d
250 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
251} 324}
252 325
253=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
254 327
255Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
256 329
257=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
258 331
259Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
260 333
261=cut 334=cut
262 335
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 337
265sub to_json ($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
267 354
268=item cf::lock_wait $string 355=item cf::lock_wait $string
269 356
270Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
271 358
272=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
273 360
274Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
277returned. 364returned.
278 365
279Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 367deadlocked coro.
286 373
287Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
288 375
289=cut 376=cut
290 377
291our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 379
294sub lock_wait($) { 380sub lock_wait($) {
295 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 382}
308 383
309sub lock_acquire($) { 384sub lock_acquire($) {
310 my ($key) = @_; 385 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 386}
324 387
325sub lock_active($) { 388sub lock_active($) {
326 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 390}
330 391
331sub freeze_mainloop { 392sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
333 394
334 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 396}
336 }; 397
337 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
338 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
339} 411}
340 412
341=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
342 414
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 455 }
384 } 456 }
385}; 457};
386 458
387sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
388 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
389 463
390 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
392 466
406 480
407BEGIN { *async = \&Coro::async_pool } 481BEGIN { *async = \&Coro::async_pool }
408 482
409=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
410 484
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 485The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 486is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 488acceptable.
415 489
416If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
422 496
423sub sync_job(&) { 497sub sync_job(&) {
424 my ($job) = @_; 498 my ($job) = @_;
425 499
426 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 501 my $time = EV::time;
428 502
429 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
431 505
432 LOG llevError, Carp::longmess "sync job";#d# 506 LOG llevError, Carp::longmess "sync job";#d#
433 507
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
437 509
438 my $busy = 1; 510 my $busy = 1;
439 my @res; 511 my @res;
440 512
447 519
448 while ($busy) { 520 while ($busy) {
449 if (Coro::nready) { 521 if (Coro::nready) {
450 Coro::cede_notself; 522 Coro::cede_notself;
451 } else { 523 } else {
452 Event::one_event; 524 EV::loop EV::LOOP_ONESHOT;
453 } 525 }
454 } 526 }
455 527
456 $time = Event::time - $time; 528 my $time = EV::time - $time;
457 529
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 530 $TICK_START += $time; # do not account sync jobs to server load
462 531
463 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
464 } else { 533 } else {
465 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
466 535
491=item fork_call { }, $args 560=item fork_call { }, $args
492 561
493Executes the given code block with the given arguments in a seperate 562Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 563process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 564Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 565never block itself or use any form of event handling.
497 566
498=cut 567=cut
499 568
500sub fork_call(&@) { 569sub fork_call(&@) {
501 my ($cb, @args) = @_; 570 my ($cb, @args) = @_;
508 reset_signals; 577 reset_signals;
509 &$cb 578 &$cb
510 }, @args; 579 }, @args;
511 580
512 wantarray ? @res : $res[-1] 581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
513} 609}
514 610
515=item $value = cf::db_get $family => $key 611=item $value = cf::db_get $family => $key
516 612
517Returns a single value from the environment database. 613Returns a single value from the environment database.
656 752
657############################################################################# 753#############################################################################
658 754
659=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
660 756
661Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
664 760
665In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 763Deliantra).
668 764
669=over 4 765=over 4
670 766
671=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
672 768
716=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
717 813
718Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
720 816
721Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
723 819
724These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
725 821
726=over 4 822=over 4
954 } 1050 }
955 1051
956 0 1052 0
957} 1053}
958 1054
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1056
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1058
963Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
964 1060
1017 1113
1018sub reattach { 1114sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1116 my ($obj) = @_;
1021 1117
1118 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1120
1024 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1025 1122
1026 @$registry = (); 1123 @$registry = ();
1027 1124
1042cf::attachable->attach ( 1139cf::attachable->attach (
1043 prio => -1000000, 1140 prio => -1000000,
1044 on_instantiate => sub { 1141 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
1046 1143
1047 $data = from_json $data; 1144 $data = decode_json $data;
1048 1145
1049 for (@$data) { 1146 for (@$data) {
1050 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
1051 1148
1052 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1076 1173
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1081 close $fh; 1181 aio_close $fh;
1082 1182
1083 if (@$objs) { 1183 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1089 close $fh; 1192 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1194 }
1092 } else { 1195 } else {
1093 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
1094 } 1197 }
1095 1198
1096 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1203 } else {
1098 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
1099 } 1205 }
1100 } else { 1206 } else {
1101 aio_unlink $filename; 1207 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
1103 } 1209 }
1194 my ($name, $cb) = @_; 1300 my ($name, $cb) = @_;
1195 1301
1196 $EXTICMD{$name} = $cb; 1302 $EXTICMD{$name} = $cb;
1197} 1303}
1198 1304
1305use File::Glob ();
1306
1199cf::player->attach ( 1307cf::player->attach (
1200 on_command => sub { 1308 on_command => sub {
1201 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
1202 1310
1203 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
1235 1343
1236 cf::override; 1344 cf::override;
1237 }, 1345 },
1238); 1346);
1239 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1240sub load_extensions { 1361sub load_extensions {
1241 cf::sync_job { 1362 cf::sync_job {
1242 my %todo; 1363 my %todo;
1243 1364
1244 for my $path (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1263 1384
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1387
1267 $ext{source} = 1388 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1390 . "#line 1 \"$path\"\n{\n"
1270 . $source 1391 . $source
1271 . "\n};\n1"; 1392 . "\n};\n1";
1272 1393
1273 $todo{$base} = \%ext; 1394 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1410 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1411 : "$v->{base}: extension inactive.\n";
1291 1412
1292 if (exists $v->{meta}{mandatory}) { 1413 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1414 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1415 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1416 }
1297 1417
1298 warn $msg; 1418 warn $msg;
1299 } 1419 }
1300 1420
1314 1434
1315=back 1435=back
1316 1436
1317=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1318 1438
1319Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1320 1440
1321=cut 1441=cut
1322 1442
1323package cf::player; 1443package cf::player;
1324 1444
1367 1487
1368sub exists($) { 1488sub exists($) {
1369 my ($login) = @_; 1489 my ($login) = @_;
1370 1490
1371 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1492 or !aio_stat path $login
1373} 1493}
1374 1494
1375sub find($) { 1495sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1497 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1509 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1510 or return;
1391 1511
1392 my $pl = cf::player::load_pl $f 1512 my $pl = cf::player::load_pl $f
1393 or return; 1513 or return;
1514
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1515 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1516 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1397 } 1518 }
1398 } 1519 }
1408 1529
1409 return if $pl->{deny_save}; 1530 return if $pl->{deny_save};
1410 1531
1411 aio_mkdir playerdir $pl, 0770; 1532 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1413 1536
1414 $pl->save_pl ($path); 1537 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1538 cf::cede_to_tick;
1416} 1539}
1417 1540
1449 my ($pl) = @_; 1572 my ($pl) = @_;
1450 1573
1451 my $name = $pl->ob->name; 1574 my $name = $pl->ob->name;
1452 1575
1453 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1578
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1460 1585
1461 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1626
1502 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1503 my $path = path $login; 1628 my $path = path $login;
1504 1629
1505 # a .pst is a dead give-away for a valid player 1630 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1636 }
1511 1637
1542 } 1668 }
1543 1669
1544 \@paths 1670 \@paths
1545} 1671}
1546 1672
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1674
1549Expand crossfire pod fragments into protocol xml. 1675Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597 1676
1598=item $player->ext_reply ($msgid, @msg) 1677=item $player->ext_reply ($msgid, @msg)
1599 1678
1600Sends an ext reply to the player. 1679Sends an ext reply to the player.
1601 1680
1668our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1670 1749
1671sub generate_random_map { 1750sub generate_random_map {
1672 my ($self, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1673 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1756 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1799 1881
1800# the temporary/swap location 1882# the temporary/swap location
1801sub save_path { 1883sub save_path {
1802 my ($self) = @_; 1884 my ($self) = @_;
1803 1885
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1887 "$TMPDIR/$path.map"
1806} 1888}
1807 1889
1808# the unique path, undef == no special unique path 1890# the unique path, undef == no special unique path
1809sub uniq_path { 1891sub uniq_path {
1810 my ($self) = @_; 1892 my ($self) = @_;
1811 1893
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1895 "$UNIQUEDIR/$path"
1814}
1815
1816# and all this just because we cannot iterate over
1817# all maps in C++...
1818sub change_all_map_light {
1819 my ($change) = @_;
1820
1821 $_->change_map_light ($change)
1822 for grep $_->outdoor, values %cf::MAP;
1823} 1896}
1824 1897
1825sub decay_objects { 1898sub decay_objects {
1826 my ($self) = @_; 1899 my ($self) = @_;
1827 1900
1911sub find { 1984sub find {
1912 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1913 1986
1914 $path = normalise $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1915 1988
1916 cf::lock_wait "map_data:$path";#d#remove 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1918 1991
1919 $cf::MAP{$path} || do { 1992 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1922
1923 my $map = new_from_path cf::map $path 1993 my $map = new_from_path cf::map $path
1924 or return; 1994 or return;
1925 1995
1926 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1927 1997
1929 or return; 1999 or return;
1930 2000
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 2002 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
1934 undef $guard1; 2005 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 2006 $map->reset;
1937 return find $path; 2007 return find $path;
1938 } 2008 }
1939 2009
1940 $cf::MAP{$path} = $map 2010 $cf::MAP{$path} = $map
1967 my $f = new_from_file cf::object::thawer $self->{load_path}; 2037 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block; 2038 $f->skip_block;
1969 $self->_load_objects ($f) 2039 $self->_load_objects ($f)
1970 or return; 2040 or return;
1971 2041
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
1973 if delete $self->{load_original}; 2043 if delete $self->{load_original};
1974 2044
1975 if (my $uniq = $self->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq; 2046 utf8::encode $uniq;
1977 unless (aio_stat $uniq) { 2047 unless (aio_stat $uniq) {
1995 unless ($self->{deny_activate}) { 2065 unless ($self->{deny_activate}) {
1996 $self->decay_objects; 2066 $self->decay_objects;
1997 $self->fix_auto_apply; 2067 $self->fix_auto_apply;
1998 $self->update_buttons; 2068 $self->update_buttons;
1999 cf::cede_to_tick; 2069 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
2002 $self->activate; 2070 $self->activate;
2003 } 2071 }
2004 2072
2005 $self->{last_save} = $cf::RUNTIME; 2073 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2074 $self->last_access ($cf::RUNTIME);
2007 2075
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2077 }
2010 2078
2011 $self->post_load; 2079 $self->post_load;
2012} 2080}
2013 2081
2071 my ($path, $origin, $load) = @_; 2139 my ($path, $origin, $load) = @_;
2072 2140
2073 $path = normalise $path, $origin && $origin->{path}; 2141 $path = normalise $path, $origin && $origin->{path};
2074 2142
2075 if (my $map = $cf::MAP{$path}) { 2143 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2145 }
2078 2146
2079 $MAP_PREFETCH{$path} |= $load; 2147 $MAP_PREFETCH{$path} |= $load;
2080 2148
2081 $MAP_PREFETCHER ||= cf::async { 2149 $MAP_PREFETCHER ||= cf::async {
2118 cf::async { 2186 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2187 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
2121 }; 2189 };
2122 2190
2191 cf::get_slot 0.02;
2192
2123 if ($uniq) { 2193 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2196 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2135 $self->save; 2205 $self->save;
2136 2206
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2208
2139 return if $self->players; 2209 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
2141 return if $self->{deny_save}; 2211 return if $self->{deny_save};
2142 2212
2143 $self->in_memory (cf::MAP_SWAPPED); 2213 $self->in_memory (cf::MAP_SWAPPED);
2144 2214
2145 $self->deactivate; 2215 $self->deactivate;
2170 2240
2171 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172 2242
2173 return if $self->players; 2243 return if $self->players;
2174 2244
2175 warn "resetting map ", $self->path; 2245 warn "resetting map ", $self->path, "\n";
2176 2246
2177 $self->in_memory (cf::MAP_SWAPPED); 2247 $self->in_memory (cf::MAP_SWAPPED);
2178 2248
2179 # need to save uniques path 2249 # need to save uniques path
2180 unless ($self->{deny_save}) { 2250 unless ($self->{deny_save}) {
2263 2333
2264sub unique_maps() { 2334sub unique_maps() {
2265 [ 2335 [
2266 map { 2336 map {
2267 utf8::decode $_; 2337 utf8::decode $_;
2268 /\.map$/ 2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2269 ? normalise $_ 2341 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2342 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2343 ]
2273} 2344}
2274 2345
2275package cf;
2276
2277=back 2346=back
2278 2347
2279=head3 cf::object 2348=head3 cf::object
2280 2349
2281=cut 2350=cut
2284 2353
2285=over 4 2354=over 4
2286 2355
2287=item $ob->inv_recursive 2356=item $ob->inv_recursive
2288 2357
2289Returns the inventory of the object _and_ their inventories, recursively. 2358Returns the inventory of the object I<and> their inventories, recursively,
2359but I<not> the object itself.
2290 2360
2291=cut 2361=cut
2292 2362
2293sub inv_recursive_; 2363sub inv_recursive_;
2294sub inv_recursive_ { 2364sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2369 inv_recursive_ inv $_[0]
2300} 2370}
2301 2371
2302=item $ref = $ob->ref 2372=item $ref = $ob->ref
2303 2373
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2374Creates and returns a persistent reference to an object that can be stored as a string.
2305 2375
2306=item $ob = cf::object::deref ($refstring) 2376=item $ob = cf::object::deref ($refstring)
2307 2377
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2378returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2379even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2411can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2412dialogue with the given NPC character.
2343 2413
2344=cut 2414=cut
2345 2415
2416our $SAY_CHANNEL = {
2417 id => "say",
2418 title => "Map",
2419 reply => "say ",
2420 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2421};
2422
2423our $CHAT_CHANNEL = {
2424 id => "chat",
2425 title => "Chat",
2426 reply => "chat ",
2427 tooltip => "Player chat and shouts, global to the server.",
2428};
2429
2346# rough implementation of a future "reply" method that works 2430# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2431# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2432#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2433sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2434 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2445 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2446 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2447
2364 } else { 2448 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2449 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2450 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2451 }
2368 } 2452 }
2369} 2453}
2370 2454
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2455=item $object->send_msg ($channel, $msg, $color, [extra...])
2396 2480
2397=item $player_object->enter_link 2481=item $player_object->enter_link
2398 2482
2399Freezes the player and moves him/her to a special map (C<{link}>). 2483Freezes the player and moves him/her to a special map (C<{link}>).
2400 2484
2401The player should be reasonably safe there for short amounts of time. You 2485The player should be reasonably safe there for short amounts of time (e.g.
2402I<MUST> call C<leave_link> as soon as possible, though. 2486for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2487though, as the palyer cannot control the character while it is on the link
2488map.
2403 2489
2404Will never block. 2490Will never block.
2405 2491
2406=item $player_object->leave_link ($map, $x, $y) 2492=item $player_object->leave_link ($map, $x, $y)
2407 2493
2465 2551
2466 $map->load; 2552 $map->load;
2467 $map->load_neighbours; 2553 $map->load_neighbours;
2468 2554
2469 return unless $self->contr->active; 2555 return unless $self->contr->active;
2470 $self->activate_recursive;
2471 2556
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2557 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2473 $self->enter_map ($map, $x, $y); 2558 $self->enter_map ($map, $x, $y);
2559
2560 # only activate afterwards, to support waiting in hooks
2561 $self->activate_recursive;
2474} 2562}
2475 2563
2476=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2564=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2477 2565
2478Moves the player to the given map-path and coordinates by first freezing 2566Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback 2567her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on 2568that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will 2569the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process. 2570be called at the end of this process.
2571
2572Note that $check will be called with a potentially non-loaded map, so if
2573it needs a loaded map it has to call C<< ->load >>.
2483 2574
2484=cut 2575=cut
2485 2576
2486our $GOTOGEN; 2577our $GOTOGEN;
2487 2578
2566} 2657}
2567 2658
2568sub prepare_random_map { 2659sub prepare_random_map {
2569 my ($exit) = @_; 2660 my ($exit) = @_;
2570 2661
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2662 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2663 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2664 # that depends on the exit object
2576 2665
2577 my $rmp = parse_random_map_params $exit->msg; 2666 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2668 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2669 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2670 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2671 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2672 $rmp->{origin_y} = $exit->y;
2673
2674 $exit->map->touch;
2584 } 2675 }
2585 2676
2586 $rmp->{random_seed} ||= $exit->random_seed; 2677 $rmp->{random_seed} ||= $exit->random_seed;
2587 2678
2588 my $data = cf::to_json $rmp; 2679 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2680 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2681 my $meta = "$RANDOMDIR/$md5.meta";
2591 2682
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2683 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2684 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2685 undef $fh;
2595 aio_rename "$meta~", $meta; 2686 aio_rename "$meta~", $meta;
2596 2687
2688 my $slaying = "?random/$md5";
2689
2690 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2691 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2692 $exit->msg (undef);
2693 }
2599 } 2694 }
2600} 2695}
2601 2696
2602sub cf::object::player::enter_exit { 2697sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2698 my ($self, $exit) = @_;
2604 2699
2605 return unless $self->type == cf::PLAYER; 2700 return unless $self->type == cf::PLAYER;
2606 2701
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2702 $self->enter_link;
2619 2703
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2704 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2705 $Coro::current->{desc} = "enter_exit";
2626 2706
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2707 unless (eval {
2708 $self->deactivate_recursive; # just to be sure
2709
2710 # random map handling
2711 {
2712 my $guard = cf::lock_acquire "exit_prepare:$exit";
2713
2714 prepare_random_map $exit
2715 if $exit->slaying eq "/!";
2716 }
2717
2718 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2719 my $x = $exit->stats->hp;
2720 my $y = $exit->stats->sp;
2721
2629 $self->goto ($slaying, $hp, $sp); 2722 $self->goto ($map, $x, $y);
2630 2723
2724 # if exit is damned, update players death & WoR home-position
2725 $self->contr->savebed ($map, $x, $y)
2726 if $exit->flag (cf::FLAG_DAMNED);
2727
2631 1; 2728 1
2632 }) { 2729 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2730 $self->message ("Something went wrong deep within the deliantra server. "
2634 . "I'll try to bring you back to the map you were before. " 2731 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2732 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2733 cf::NDI_UNIQUE | cf::NDI_RED);
2637 2734
2638 warn "ERROR in enter_exit: $@"; 2735 warn "ERROR in enter_exit: $@";
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2763the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2764the message unless the client supports the msg packet.
2668 2765
2669=cut 2766=cut
2670 2767
2768# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2769our %CHANNEL = (
2770 "c/motd" => {
2771 id => "infobox",
2772 title => "MOTD",
2773 reply => undef,
2774 tooltip => "The message of the day",
2775 },
2672 "c/identify" => { 2776 "c/identify" => {
2673 id => "infobox", 2777 id => "infobox",
2674 title => "Identify", 2778 title => "Identify",
2675 reply => undef, 2779 reply => undef,
2676 tooltip => "Items recently identified", 2780 tooltip => "Items recently identified",
2678 "c/examine" => { 2782 "c/examine" => {
2679 id => "infobox", 2783 id => "infobox",
2680 title => "Examine", 2784 title => "Examine",
2681 reply => undef, 2785 reply => undef,
2682 tooltip => "Signs and other items you examined", 2786 tooltip => "Signs and other items you examined",
2787 },
2788 "c/shopinfo" => {
2789 id => "infobox",
2790 title => "Shop Info",
2791 reply => undef,
2792 tooltip => "What your bargaining skill tells you about the shop",
2683 }, 2793 },
2684 "c/book" => { 2794 "c/book" => {
2685 id => "infobox", 2795 id => "infobox",
2686 title => "Book", 2796 title => "Book",
2687 reply => undef, 2797 reply => undef,
2691 id => "infobox", 2801 id => "infobox",
2692 title => "Look", 2802 title => "Look",
2693 reply => undef, 2803 reply => undef,
2694 tooltip => "What you saw there", 2804 tooltip => "What you saw there",
2695 }, 2805 },
2806 "c/who" => {
2807 id => "infobox",
2808 title => "Players",
2809 reply => undef,
2810 tooltip => "Shows players who are currently online",
2811 },
2812 "c/body" => {
2813 id => "infobox",
2814 title => "Body Parts",
2815 reply => undef,
2816 tooltip => "Shows which body parts you posess and are available",
2817 },
2818 "c/statistics" => {
2819 id => "infobox",
2820 title => "Statistics",
2821 reply => undef,
2822 tooltip => "Shows your primary statistics",
2823 },
2824 "c/skills" => {
2825 id => "infobox",
2826 title => "Skills",
2827 reply => undef,
2828 tooltip => "Shows your experience per skill and item power",
2829 },
2830 "c/shopitems" => {
2831 id => "infobox",
2832 title => "Shop Items",
2833 reply => undef,
2834 tooltip => "Shows the items currently for sale in this shop",
2835 },
2836 "c/resistances" => {
2837 id => "infobox",
2838 title => "Resistances",
2839 reply => undef,
2840 tooltip => "Shows your resistances",
2841 },
2842 "c/pets" => {
2843 id => "infobox",
2844 title => "Pets",
2845 reply => undef,
2846 tooltip => "Shows information abotu your pets/a specific pet",
2847 },
2848 "c/perceiveself" => {
2849 id => "infobox",
2850 title => "Perceive Self",
2851 reply => undef,
2852 tooltip => "You gained detailed knowledge about yourself",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872 "c/death" => {
2873 id => "death",
2874 title => "Death",
2875 reply => undef,
2876 tooltip => "Reason for and more info about your most recent death",
2877 },
2878 "c/say" => $SAY_CHANNEL,
2879 "c/chat" => $CHAT_CHANNEL,
2696); 2880);
2697 2881
2698sub cf::client::send_msg { 2882sub cf::client::send_msg {
2699 my ($self, $channel, $msg, $color, @extra) = @_; 2883 my ($self, $channel, $msg, $color, @extra) = @_;
2700 2884
2701 $msg = $self->pl->expand_cfpod ($msg); 2885 $msg = $self->pl->expand_cfpod ($msg)
2886 unless $color & cf::NDI_VERBATIM;
2702 2887
2703 $color &= cf::NDI_CLIENT_MASK; # just in case... 2888 $color &= cf::NDI_CLIENT_MASK; # just in case...
2704 2889
2705 # check predefined channels, for the benefit of C 2890 # check predefined channels, for the benefit of C
2706 if ($CHANNEL{$channel}) { 2891 if ($CHANNEL{$channel}) {
2707 $channel = $CHANNEL{$channel}; 2892 $channel = $CHANNEL{$channel};
2708 2893
2709 $self->ext_msg (channel_info => $channel) 2894 $self->ext_msg (channel_info => $channel);
2710 if $self->can_msg;
2711
2712 $channel = $channel->{id}; 2895 $channel = $channel->{id};
2713 2896
2714 } elsif (ref $channel) { 2897 } elsif (ref $channel) {
2715 # send meta info to client, if not yet sent 2898 # send meta info to client, if not yet sent
2716 unless (exists $self->{channel}{$channel->{id}}) { 2899 unless (exists $self->{channel}{$channel->{id}}) {
2717 $self->{channel}{$channel->{id}} = $channel; 2900 $self->{channel}{$channel->{id}} = $channel;
2718 $self->ext_msg (channel_info => $channel) 2901 $self->ext_msg (channel_info => $channel);
2719 if $self->can_msg;
2720 } 2902 }
2721 2903
2722 $channel = $channel->{id}; 2904 $channel = $channel->{id};
2723 } 2905 }
2724 2906
2725 return unless @extra || length $msg; 2907 return unless @extra || length $msg;
2726 2908
2727 if ($self->can_msg) {
2728 # default colour, mask it out 2909 # default colour, mask it out
2729 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2910 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2730 if $color & cf::NDI_DEF; 2911 if $color & cf::NDI_DEF;
2731 2912
2732 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2913 my $pkt = "msg "
2914 . $self->{json_coder}->encode (
2733 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2915 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2734 } else { 2916 );
2735 if ($color >= 0) {
2736 # replace some tags by gcfclient-compatible ones
2737 for ($msg) {
2738 1 while
2739 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2740 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2741 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2742 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2743 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2744 }
2745 2917
2746 $color &= cf::NDI_COLOR_MASK; 2918 # try lzf for large packets
2919 $pkt = "lzf " . Compress::LZF::compress $pkt
2920 if 1024 <= length $pkt and $self->{can_lzf};
2747 2921
2748 utf8::encode $msg; 2922 # split very large packets
2749 2923 if (8192 < length $pkt and $self->{can_lzf}) {
2750 if (0 && $msg =~ /\[/) { 2924 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2751 # COMMAND/INFO 2925 $pkt = "frag";
2752 $self->send_packet ("drawextinfo $color 10 8 $msg")
2753 } else {
2754 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2755 $self->send_packet ("drawinfo $color $msg")
2756 }
2757 }
2758 } 2926 }
2927
2928 $self->send_packet ($pkt);
2759} 2929}
2760 2930
2761=item $client->ext_msg ($type, @msg) 2931=item $client->ext_msg ($type, @msg)
2762 2932
2763Sends an ext event to the client. 2933Sends an ext event to the client.
2937 3107
2938The following functions and methods are available within a safe environment: 3108The following functions and methods are available within a safe environment:
2939 3109
2940 cf::object 3110 cf::object
2941 contr pay_amount pay_player map x y force_find force_add destroy 3111 contr pay_amount pay_player map x y force_find force_add destroy
2942 insert remove name archname title slaying race decrease_ob_nr 3112 insert remove name archname title slaying race decrease split
3113 value
2943 3114
2944 cf::object::player 3115 cf::object::player
2945 player 3116 player
2946 3117
2947 cf::player 3118 cf::player
2952 3123
2953=cut 3124=cut
2954 3125
2955for ( 3126for (
2956 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2957 insert remove inv name archname title slaying race 3128 insert remove inv nrof name archname title slaying race
2958 decrease_ob_nr destroy)], 3129 decrease split destroy change_exp value msg lore send_msg)],
2959 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
2960 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful send_msg)],
2961 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
2962) { 3133) {
2963 no strict 'refs'; 3134 no strict 'refs';
2964 my ($pkg, @funs) = @$_; 3135 my ($pkg, @funs) = @$_;
2965 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3136 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2982 my ($code, %vars) = @_; 3153 my ($code, %vars) = @_;
2983 3154
2984 my $qcode = $code; 3155 my $qcode = $code;
2985 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3156 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2986 $qcode =~ s/\n/\\n/g; 3157 $qcode =~ s/\n/\\n/g;
3158
3159 %vars = (_dummy => 0) unless %vars;
2987 3160
2988 local $_; 3161 local $_;
2989 local @safe::cf::_safe_eval_args = values %vars; 3162 local @safe::cf::_safe_eval_args = values %vars;
2990 3163
2991 my $eval = 3164 my $eval =
3068 { 3241 {
3069 my $faces = $facedata->{faceinfo}; 3242 my $faces = $facedata->{faceinfo};
3070 3243
3071 while (my ($face, $info) = each %$faces) { 3244 while (my ($face, $info) = each %$faces) {
3072 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3245 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3246
3073 cf::face::set_visibility $idx, $info->{visibility}; 3247 cf::face::set_visibility $idx, $info->{visibility};
3074 cf::face::set_magicmap $idx, $info->{magicmap}; 3248 cf::face::set_magicmap $idx, $info->{magicmap};
3075 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3249 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3076 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3250 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3077 3251
3078 cf::cede_to_tick; 3252 cf::cede_to_tick;
3079 } 3253 }
3080 3254
3081 while (my ($face, $info) = each %$faces) { 3255 while (my ($face, $info) = each %$faces) {
3082 next unless $info->{smooth}; 3256 next unless $info->{smooth};
3257
3083 my $idx = cf::face::find $face 3258 my $idx = cf::face::find $face
3084 or next; 3259 or next;
3260
3085 if (my $smooth = cf::face::find $info->{smooth}) { 3261 if (my $smooth = cf::face::find $info->{smooth}) {
3086 cf::face::set_smooth $idx, $smooth; 3262 cf::face::set_smooth $idx, $smooth;
3087 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3263 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3088 } else { 3264 } else {
3089 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3265 warn "smooth face '$info->{smooth}' not found for face '$face'";
3107 { 3283 {
3108 # TODO: for gcfclient pleasure, we should give resources 3284 # TODO: for gcfclient pleasure, we should give resources
3109 # that gcfclient doesn't grok a >10000 face index. 3285 # that gcfclient doesn't grok a >10000 face index.
3110 my $res = $facedata->{resource}; 3286 my $res = $facedata->{resource};
3111 3287
3112 my $soundconf = delete $res->{"res/sound.conf"};
3113
3114 while (my ($name, $info) = each %$res) { 3288 while (my ($name, $info) = each %$res) {
3289 if (defined $info->{type}) {
3115 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3290 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3116 my $data; 3291 my $data;
3117 3292
3118 if ($info->{type} & 1) { 3293 if ($info->{type} & 1) {
3119 # prepend meta info 3294 # prepend meta info
3120 3295
3121 my $meta = $enc->encode ({ 3296 my $meta = $enc->encode ({
3122 name => $name, 3297 name => $name,
3123 %{ $info->{meta} || {} }, 3298 %{ $info->{meta} || {} },
3124 }); 3299 });
3125 3300
3126 $data = pack "(w/a*)*", $meta, $info->{data}; 3301 $data = pack "(w/a*)*", $meta, $info->{data};
3302 } else {
3303 $data = $info->{data};
3304 }
3305
3306 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3307 cf::face::set_type $idx, $info->{type};
3127 } else { 3308 } else {
3128 $data = $info->{data}; 3309 $RESOURCE{$name} = $info;
3129 } 3310 }
3130 3311
3131 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3132 cf::face::set_type $idx, $info->{type};
3133
3134 cf::cede_to_tick; 3312 cf::cede_to_tick;
3135 } 3313 }
3136
3137 if ($soundconf) {
3138 $soundconf = $enc->decode (delete $soundconf->{data});
3139
3140 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3141 my $sound = $soundconf->{compat}[$_]
3142 or next;
3143
3144 my $face = cf::face::find "sound/$sound->[1]";
3145 cf::sound::set $sound->[0] => $face;
3146 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3147 }
3148
3149 while (my ($k, $v) = each %{$soundconf->{event}}) {
3150 my $face = cf::face::find "sound/$v";
3151 cf::sound::set $k => $face;
3152 }
3153 }
3154 } 3314 }
3315
3316 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3155 3317
3156 1 3318 1
3157} 3319}
3320
3321cf::global->attach (on_resource_update => sub {
3322 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3323 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3324
3325 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3326 my $sound = $soundconf->{compat}[$_]
3327 or next;
3328
3329 my $face = cf::face::find "sound/$sound->[1]";
3330 cf::sound::set $sound->[0] => $face;
3331 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3332 }
3333
3334 while (my ($k, $v) = each %{$soundconf->{event}}) {
3335 my $face = cf::face::find "sound/$v";
3336 cf::sound::set $k => $face;
3337 }
3338 }
3339});
3158 3340
3159register_exticmd fx_want => sub { 3341register_exticmd fx_want => sub {
3160 my ($ns, $want) = @_; 3342 my ($ns, $want) = @_;
3161 3343
3162 while (my ($k, $v) = each %$want) { 3344 while (my ($k, $v) = each %$want) {
3163 $ns->fx_want ($k, $v); 3345 $ns->fx_want ($k, $v);
3164 } 3346 }
3165}; 3347};
3348
3349sub load_resource_file($) {
3350 my $guard = lock_acquire "load_resource_file";
3351
3352 my $status = load_resource_file_ $_[0];
3353 get_slot 0.1, 100;
3354 cf::arch::commit_load;
3355
3356 $status
3357}
3166 3358
3167sub reload_regions { 3359sub reload_regions {
3168 # HACK to clear player env face cache, we need some signal framework 3360 # HACK to clear player env face cache, we need some signal framework
3169 # for this (global event?) 3361 # for this (global event?)
3170 %ext::player_env::MUSIC_FACE_CACHE = (); 3362 %ext::player_env::MUSIC_FACE_CACHE = ();
3184} 3376}
3185 3377
3186sub reload_archetypes { 3378sub reload_archetypes {
3187 load_resource_file "$DATADIR/archetypes" 3379 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n"; 3380 or die "unable to load archetypes\n";
3189 #d# NEED to laod twice to resolve forward references
3190 # this really needs to be done in an extra post-pass
3191 # (which needs to be synchronous, so solve it differently)
3192 load_resource_file "$DATADIR/archetypes"
3193 or die "unable to load archetypes\n";
3194} 3381}
3195 3382
3196sub reload_treasures { 3383sub reload_treasures {
3197 load_resource_file "$DATADIR/treasures" 3384 load_resource_file "$DATADIR/treasures"
3198 or die "unable to load treasurelists\n"; 3385 or die "unable to load treasurelists\n";
3199} 3386}
3200 3387
3201sub reload_resources { 3388sub reload_resources {
3202 warn "reloading resource files...\n"; 3389 warn "reloading resource files...\n";
3203 3390
3391 reload_facedata;
3392 reload_archetypes;
3204 reload_regions; 3393 reload_regions;
3205 reload_facedata;
3206 #reload_archetypes;#d#
3207 reload_archetypes;
3208 reload_treasures; 3394 reload_treasures;
3209 3395
3210 warn "finished reloading resource files\n"; 3396 warn "finished reloading resource files\n";
3211} 3397}
3212 3398
3213sub init {
3214 reload_resources;
3215}
3216
3217sub reload_config { 3399sub reload_config {
3400 warn "reloading config file...\n";
3401
3218 open my $fh, "<:utf8", "$CONFDIR/config" 3402 open my $fh, "<:utf8", "$CONFDIR/config"
3219 or return; 3403 or return;
3220 3404
3221 local $/; 3405 local $/;
3222 *CFG = YAML::Syck::Load <$fh>; 3406 *CFG = YAML::XS::Load scalar <$fh>;
3223 3407
3224 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3225 3409
3226 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3227 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3231 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3232 and die "WARNING: m(un)lockall failed: $!\n"; 3416 and die "WARNING: m(un)lockall failed: $!\n";
3233 }; 3417 };
3234 warn $@ if $@; 3418 warn $@ if $@;
3235 } 3419 }
3420
3421 warn "finished reloading resource files\n";
3422}
3423
3424sub pidfile() {
3425 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3426 or die "$PIDFILE: $!";
3427 flock $fh, &Fcntl::LOCK_EX
3428 or die "$PIDFILE: flock: $!";
3429 $fh
3430}
3431
3432# make sure only one server instance is running at any one time
3433sub atomic {
3434 my $fh = pidfile;
3435
3436 my $pid = <$fh>;
3437 kill 9, $pid if $pid > 0;
3438
3439 seek $fh, 0, 0;
3440 print $fh $$;
3441}
3442
3443sub main_loop {
3444 warn "EV::loop starting\n";
3445 if (1) {
3446 EV::loop;
3447 }
3448 warn "EV::loop returned\n";
3449 goto &main_loop unless $REALLY_UNLOOP;
3236} 3450}
3237 3451
3238sub main { 3452sub main {
3453 cf::init_globals; # initialise logging
3454
3455 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3456 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3457 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3458 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3459
3460 cf::init_experience;
3461 cf::init_anim;
3462 cf::init_attackmess;
3463 cf::init_dynamic;
3464
3465 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3466
3239 # we must not ever block the main coroutine 3467 # we must not ever block the main coroutine
3240 local $Coro::idle = sub { 3468 local $Coro::idle = sub {
3241 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3469 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3242 (async { 3470 (async {
3243 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3471 $Coro::current->{desc} = "IDLE BUG HANDLER";
3244 Event::one_event; 3472 EV::loop EV::LOOP_ONESHOT;
3245 })->prio (Coro::PRIO_MAX); 3473 })->prio (Coro::PRIO_MAX);
3246 }; 3474 };
3247 3475
3476 evthread_start IO::AIO::poll_fileno;
3477
3478 cf::sync_job {
3479 reload_resources;
3248 reload_config; 3480 reload_config;
3249 db_init; 3481 db_init;
3482
3483 cf::load_settings;
3484 cf::load_materials;
3485 cf::init_uuid;
3486 cf::init_signals;
3487 cf::init_commands;
3488 cf::init_skills;
3489
3490 cf::init_beforeplay;
3491
3492 atomic;
3493
3250 load_extensions; 3494 load_extensions;
3251 3495
3252 $TICK_WATCHER->start; 3496 utime time, time, $RUNTIMEFILE;
3253 Event::loop; 3497
3498 # no (long-running) fork's whatsoever before this point(!)
3499 use POSIX ();
3500 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3501
3502 (pop @POST_INIT)->(0) while @POST_INIT;
3503 };
3504
3505 main_loop;
3254} 3506}
3255 3507
3256############################################################################# 3508#############################################################################
3257# initialisation and cleanup 3509# initialisation and cleanup
3258 3510
3259# install some emergency cleanup handlers 3511# install some emergency cleanup handlers
3260BEGIN { 3512BEGIN {
3513 our %SIGWATCHER = ();
3261 for my $signal (qw(INT HUP TERM)) { 3514 for my $signal (qw(INT HUP TERM)) {
3262 Event->signal ( 3515 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3263 reentrant => 0,
3264 data => WF_AUTOCANCEL,
3265 signal => $signal,
3266 prio => 0,
3267 cb => sub {
3268 cf::cleanup "SIG$signal"; 3516 cf::cleanup "SIG$signal";
3269 },
3270 ); 3517 };
3271 } 3518 }
3272} 3519}
3273 3520
3274sub write_runtime { 3521sub write_runtime_sync {
3275 my $runtime = "$LOCALDIR/runtime";
3276
3277 # first touch the runtime file to show we are still running: 3522 # first touch the runtime file to show we are still running:
3278 # the fsync below can take a very very long time. 3523 # the fsync below can take a very very long time.
3279 3524
3280 IO::AIO::aio_utime $runtime, undef, undef; 3525 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3281 3526
3282 my $guard = cf::lock_acquire "write_runtime"; 3527 my $guard = cf::lock_acquire "write_runtime";
3283 3528
3284 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3529 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3285 or return; 3530 or return;
3286 3531
3287 my $value = $cf::RUNTIME + 90 + 10; 3532 my $value = $cf::RUNTIME + 90 + 10;
3288 # 10 is the runtime save interval, for a monotonic clock 3533 # 10 is the runtime save interval, for a monotonic clock
3289 # 60 allows for the watchdog to kill the server. 3534 # 60 allows for the watchdog to kill the server.
3299 aio_utime $fh, undef, undef; 3544 aio_utime $fh, undef, undef;
3300 3545
3301 close $fh 3546 close $fh
3302 or return; 3547 or return;
3303 3548
3304 aio_rename "$runtime~", $runtime 3549 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3305 and return; 3550 and return;
3306 3551
3307 warn "runtime file written.\n"; 3552 warn "runtime file written.\n";
3308 3553
3309 1 3554 1
3555}
3556
3557our $uuid_lock;
3558our $uuid_skip;
3559
3560sub write_uuid_sync($) {
3561 $uuid_skip ||= $_[0];
3562
3563 return if $uuid_lock;
3564 local $uuid_lock = 1;
3565
3566 my $uuid = "$LOCALDIR/uuid";
3567
3568 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3569 or return;
3570
3571 my $value = uuid_seq uuid_cur;
3572
3573 unless ($value) {
3574 warn "cowardly refusing to write zero uuid value!\n";
3575 return;
3576 }
3577
3578 my $value = uuid_str $value + $uuid_skip;
3579 $uuid_skip = 0;
3580
3581 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3582 and return;
3583
3584 # always fsync - this file is important
3585 aio_fsync $fh
3586 and return;
3587
3588 close $fh
3589 or return;
3590
3591 aio_rename "$uuid~", $uuid
3592 and return;
3593
3594 warn "uuid file written ($value).\n";
3595
3596 1
3597
3598}
3599
3600sub write_uuid($$) {
3601 my ($skip, $sync) = @_;
3602
3603 $sync ? write_uuid_sync $skip
3604 : async { write_uuid_sync $skip };
3310} 3605}
3311 3606
3312sub emergency_save() { 3607sub emergency_save() {
3313 my $freeze_guard = cf::freeze_mainloop; 3608 my $freeze_guard = cf::freeze_mainloop;
3314 3609
3315 warn "enter emergency perl save\n"; 3610 warn "emergency_perl_save: enter\n";
3316 3611
3317 cf::sync_job { 3612 cf::sync_job {
3613 # this is a trade-off: we want to be very quick here, so
3614 # save all maps without fsync, and later call a global sync
3615 # (which in turn might be very very slow)
3616 local $USE_FSYNC = 0;
3617
3318 # use a peculiar iteration method to avoid tripping on perl 3618 # use a peculiar iteration method to avoid tripping on perl
3319 # refcount bugs in for. also avoids problems with players 3619 # refcount bugs in for. also avoids problems with players
3320 # and maps saved/destroyed asynchronously. 3620 # and maps saved/destroyed asynchronously.
3321 warn "begin emergency player save\n"; 3621 warn "emergency_perl_save: begin player save\n";
3322 for my $login (keys %cf::PLAYER) { 3622 for my $login (keys %cf::PLAYER) {
3323 my $pl = $cf::PLAYER{$login} or next; 3623 my $pl = $cf::PLAYER{$login} or next;
3324 $pl->valid or next; 3624 $pl->valid or next;
3325 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3625 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3326 $pl->save; 3626 $pl->save;
3327 } 3627 }
3328 warn "end emergency player save\n"; 3628 warn "emergency_perl_save: end player save\n";
3329 3629
3330 warn "begin emergency map save\n"; 3630 warn "emergency_perl_save: begin map save\n";
3331 for my $path (keys %cf::MAP) { 3631 for my $path (keys %cf::MAP) {
3332 my $map = $cf::MAP{$path} or next; 3632 my $map = $cf::MAP{$path} or next;
3333 $map->valid or next; 3633 $map->valid or next;
3334 $map->save; 3634 $map->save;
3335 } 3635 }
3336 warn "end emergency map save\n"; 3636 warn "emergency_perl_save: end map save\n";
3337 3637
3338 warn "begin emergency database checkpoint\n"; 3638 warn "emergency_perl_save: begin database checkpoint\n";
3339 BDB::db_env_txn_checkpoint $DB_ENV; 3639 BDB::db_env_txn_checkpoint $DB_ENV;
3340 warn "end emergency database checkpoint\n"; 3640 warn "emergency_perl_save: end database checkpoint\n";
3641
3642 warn "emergency_perl_save: begin write uuid\n";
3643 write_uuid_sync 1;
3644 warn "emergency_perl_save: end write uuid\n";
3341 }; 3645 };
3342 3646
3647 warn "emergency_perl_save: starting sync()\n";
3648 IO::AIO::aio_sync sub {
3649 warn "emergency_perl_save: finished sync()\n";
3650 };
3651
3343 warn "leave emergency perl save\n"; 3652 warn "emergency_perl_save: leave\n";
3344} 3653}
3345 3654
3346sub post_cleanup { 3655sub post_cleanup {
3347 my ($make_core) = @_; 3656 my ($make_core) = @_;
3348 3657
3349 warn Carp::longmess "post_cleanup backtrace" 3658 warn Carp::longmess "post_cleanup backtrace"
3350 if $make_core; 3659 if $make_core;
3660
3661 my $fh = pidfile;
3662 unlink $PIDFILE if <$fh> == $$;
3663}
3664
3665# a safer delete_package, copied from Symbol
3666sub clear_package($) {
3667 my $pkg = shift;
3668
3669 # expand to full symbol table name if needed
3670 unless ($pkg =~ /^main::.*::$/) {
3671 $pkg = "main$pkg" if $pkg =~ /^::/;
3672 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3673 $pkg .= '::' unless $pkg =~ /::$/;
3674 }
3675
3676 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3677 my $stem_symtab = *{$stem}{HASH};
3678
3679 defined $stem_symtab and exists $stem_symtab->{$leaf}
3680 or return;
3681
3682 # clear all symbols
3683 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3684 for my $name (keys %$leaf_symtab) {
3685 _gv_clear *{"$pkg$name"};
3686# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3687 }
3688 warn "cleared package $pkg\n";#d#
3351} 3689}
3352 3690
3353sub do_reload_perl() { 3691sub do_reload_perl() {
3354 # can/must only be called in main 3692 # can/must only be called in main
3355 if ($Coro::current != $Coro::main) { 3693 if ($Coro::current != $Coro::main) {
3356 warn "can only reload from main coroutine"; 3694 warn "can only reload from main coroutine";
3357 return; 3695 return;
3358 } 3696 }
3359 3697
3698 return if $RELOAD++;
3699
3700 my $t1 = EV::time;
3701
3702 while ($RELOAD) {
3360 warn "reloading..."; 3703 warn "reloading...";
3361 3704
3362 warn "entering sync_job"; 3705 warn "entering sync_job";
3363 3706
3364 cf::sync_job { 3707 cf::sync_job {
3365 cf::write_runtime; # external watchdog should not bark 3708 cf::write_runtime_sync; # external watchdog should not bark
3366 cf::emergency_save; 3709 cf::emergency_save;
3367 cf::write_runtime; # external watchdog should not bark 3710 cf::write_runtime_sync; # external watchdog should not bark
3368 3711
3369 warn "syncing database to disk"; 3712 warn "syncing database to disk";
3370 BDB::db_env_txn_checkpoint $DB_ENV; 3713 BDB::db_env_txn_checkpoint $DB_ENV;
3371 3714
3372 # if anything goes wrong in here, we should simply crash as we already saved 3715 # if anything goes wrong in here, we should simply crash as we already saved
3373 3716
3374 warn "cancelling all WF_AUTOCANCEL watchers";
3375 for (Event::all_watchers) {
3376 $_->cancel if $_->data & WF_AUTOCANCEL;
3377 }
3378
3379 warn "flushing outstanding aio requests"; 3717 warn "flushing outstanding aio requests";
3380 for (;;) {
3381 BDB::flush;
3382 IO::AIO::flush;
3383 Coro::cede_notself;
3384 last unless IO::AIO::nreqs || BDB::nreqs; 3718 while (IO::AIO::nreqs || BDB::nreqs) {
3385 warn "iterate..."; 3719 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3386 }
3387
3388 ++$RELOAD;
3389
3390 warn "cancelling all extension coros";
3391 $_->cancel for values %EXT_CORO;
3392 %EXT_CORO = ();
3393
3394 warn "removing commands";
3395 %COMMAND = ();
3396
3397 warn "removing ext/exti commands";
3398 %EXTCMD = ();
3399 %EXTICMD = ();
3400
3401 warn "unloading/nuking all extensions";
3402 for my $pkg (@EXTS) {
3403 warn "... unloading $pkg";
3404
3405 if (my $cb = $pkg->can ("unload")) {
3406 eval {
3407 $cb->($pkg);
3408 1
3409 } or warn "$pkg unloaded, but with errors: $@";
3410 } 3720 }
3411 3721
3412 warn "... nuking $pkg"; 3722 warn "cancelling all extension coros";
3413 Symbol::delete_package $pkg; 3723 $_->cancel for values %EXT_CORO;
3414 } 3724 %EXT_CORO = ();
3415 3725
3416 warn "unloading all perl modules loaded from $LIBDIR"; 3726 warn "removing commands";
3417 while (my ($k, $v) = each %INC) { 3727 %COMMAND = ();
3418 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3419 3728
3729 warn "removing ext/exti commands";
3730 %EXTCMD = ();
3731 %EXTICMD = ();
3732
3733 warn "unloading/nuking all extensions";
3734 for my $pkg (@EXTS) {
3420 warn "... unloading $k"; 3735 warn "... unloading $pkg";
3421 delete $INC{$k};
3422 3736
3423 $k =~ s/\.pm$//;
3424 $k =~ s/\//::/g;
3425
3426 if (my $cb = $k->can ("unload_module")) { 3737 if (my $cb = $pkg->can ("unload")) {
3738 eval {
3427 $cb->(); 3739 $cb->($pkg);
3740 1
3741 } or warn "$pkg unloaded, but with errors: $@";
3742 }
3743
3744 warn "... clearing $pkg";
3745 clear_package $pkg;
3428 } 3746 }
3429 3747
3430 Symbol::delete_package $k; 3748 warn "unloading all perl modules loaded from $LIBDIR";
3749 while (my ($k, $v) = each %INC) {
3750 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3751
3752 warn "... unloading $k";
3753 delete $INC{$k};
3754
3755 $k =~ s/\.pm$//;
3756 $k =~ s/\//::/g;
3757
3758 if (my $cb = $k->can ("unload_module")) {
3759 $cb->();
3760 }
3761
3762 clear_package $k;
3431 } 3763 }
3432 3764
3433 warn "getting rid of safe::, as good as possible"; 3765 warn "getting rid of safe::, as good as possible";
3434 Symbol::delete_package "safe::$_" 3766 clear_package "safe::$_"
3435 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3767 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3436 3768
3437 warn "unloading cf.pm \"a bit\""; 3769 warn "unloading cf.pm \"a bit\"";
3438 delete $INC{"cf.pm"}; 3770 delete $INC{"cf.pm"};
3439 delete $INC{"cf/pod.pm"}; 3771 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3440 3772
3441 # don't, removes xs symbols, too, 3773 # don't, removes xs symbols, too,
3442 # and global variables created in xs 3774 # and global variables created in xs
3443 #Symbol::delete_package __PACKAGE__; 3775 #clear_package __PACKAGE__;
3444 3776
3445 warn "unload completed, starting to reload now"; 3777 warn "unload completed, starting to reload now";
3446 3778
3447 warn "reloading cf.pm"; 3779 warn "reloading cf.pm";
3448 require cf; 3780 require cf;
3449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3781 cf::_connect_to_perl_1;
3450 3782
3451 warn "loading config and database again"; 3783 warn "loading config and database again";
3452 cf::reload_config; 3784 cf::reload_config;
3453 3785
3454 warn "loading extensions"; 3786 warn "loading extensions";
3455 cf::load_extensions; 3787 cf::load_extensions;
3456 3788
3789 if ($REATTACH_ON_RELOAD) {
3457 warn "reattaching attachments to objects/players"; 3790 warn "reattaching attachments to objects/players";
3458 _global_reattach; # objects, sockets 3791 _global_reattach; # objects, sockets
3459 warn "reattaching attachments to maps"; 3792 warn "reattaching attachments to maps";
3460 reattach $_ for values %MAP; 3793 reattach $_ for values %MAP;
3461 warn "reattaching attachments to players"; 3794 warn "reattaching attachments to players";
3462 reattach $_ for values %PLAYER; 3795 reattach $_ for values %PLAYER;
3796 }
3463 3797
3798 warn "running post_init jobs";
3799 (pop @POST_INIT)->(1) while @POST_INIT;
3800
3464 warn "leaving sync_job"; 3801 warn "leaving sync_job";
3465 3802
3466 1 3803 1
3467 } or do { 3804 } or do {
3468 warn $@; 3805 warn $@;
3469 warn "error while reloading, exiting."; 3806 cf::cleanup "error while reloading, exiting.";
3470 exit 1;
3471 }; 3807 };
3472 3808
3473 warn "reloaded"; 3809 warn "reloaded";
3810 --$RELOAD;
3811 }
3812
3813 $t1 = EV::time - $t1;
3814 warn "reload completed in ${t1}s\n";
3474}; 3815};
3475 3816
3476our $RELOAD_WATCHER; # used only during reload 3817our $RELOAD_WATCHER; # used only during reload
3477 3818
3478sub reload_perl() { 3819sub reload_perl() {
3479 # doing reload synchronously and two reloads happen back-to-back, 3820 # doing reload synchronously and two reloads happen back-to-back,
3480 # coro crashes during coro_state_free->destroy here. 3821 # coro crashes during coro_state_free->destroy here.
3481 3822
3482 $RELOAD_WATCHER ||= Event->timer ( 3823 $RELOAD_WATCHER ||= cf::async {
3483 reentrant => 0, 3824 Coro::AIO::aio_wait cache_extensions;
3484 after => 0, 3825
3485 data => WF_AUTOCANCEL, 3826 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3486 cb => sub {
3487 do_reload_perl; 3827 do_reload_perl;
3488 undef $RELOAD_WATCHER; 3828 undef $RELOAD_WATCHER;
3489 }, 3829 };
3490 ); 3830 };
3491} 3831}
3492 3832
3493register_command "reload" => sub { 3833register_command "reload" => sub {
3494 my ($who, $arg) = @_; 3834 my ($who, $arg) = @_;
3495 3835
3508 3848
3509our @WAIT_FOR_TICK; 3849our @WAIT_FOR_TICK;
3510our @WAIT_FOR_TICK_BEGIN; 3850our @WAIT_FOR_TICK_BEGIN;
3511 3851
3512sub wait_for_tick { 3852sub wait_for_tick {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main; 3853 return if tick_inhibit || $Coro::current == $Coro::main;
3515 3854
3516 my $signal = new Coro::Signal; 3855 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK, $signal; 3856 push @WAIT_FOR_TICK, $signal;
3518 $signal->wait; 3857 $signal->wait;
3519} 3858}
3520 3859
3521sub wait_for_tick_begin { 3860sub wait_for_tick_begin {
3522 return unless $TICK_WATCHER->is_active;
3523 return if $Coro::current == $Coro::main; 3861 return if tick_inhibit || $Coro::current == $Coro::main;
3524 3862
3525 my $signal = new Coro::Signal; 3863 my $signal = new Coro::Signal;
3526 push @WAIT_FOR_TICK_BEGIN, $signal; 3864 push @WAIT_FOR_TICK_BEGIN, $signal;
3527 $signal->wait; 3865 $signal->wait;
3528} 3866}
3529 3867
3530$TICK_WATCHER = Event->timer ( 3868sub tick {
3531 reentrant => 0,
3532 parked => 1,
3533 prio => 0,
3534 at => $NEXT_TICK || $TICK,
3535 data => WF_AUTOCANCEL,
3536 cb => sub {
3537 if ($Coro::current != $Coro::main) { 3869 if ($Coro::current != $Coro::main) {
3538 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3870 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3539 unless ++$bug_warning > 10; 3871 unless ++$bug_warning > 10;
3540 return; 3872 return;
3541 } 3873 }
3542 3874
3543 $NOW = $tick_start = Event::time;
3544
3545 cf::server_tick; # one server iteration 3875 cf::server_tick; # one server iteration
3546 3876
3547 $RUNTIME += $TICK;
3548 $NEXT_TICK += $TICK;
3549
3550 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3877 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3551 $NEXT_RUNTIME_WRITE = $NOW + 10; 3878 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3552 Coro::async_pool { 3879 Coro::async_pool {
3553 $Coro::current->{desc} = "runtime saver"; 3880 $Coro::current->{desc} = "runtime saver";
3554 write_runtime 3881 write_runtime_sync
3555 or warn "ERROR: unable to write runtime file: $!"; 3882 or warn "ERROR: unable to write runtime file: $!";
3556 };
3557 } 3883 };
3884 }
3558 3885
3559 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3886 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3560 $sig->send; 3887 $sig->send;
3561 } 3888 }
3562 while (my $sig = shift @WAIT_FOR_TICK) { 3889 while (my $sig = shift @WAIT_FOR_TICK) {
3563 $sig->send; 3890 $sig->send;
3564 } 3891 }
3565 3892
3566 $NOW = Event::time; 3893 $LOAD = ($NOW - $TICK_START) / $TICK;
3567
3568 # if we are delayed by four ticks or more, skip them all
3569 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3570
3571 $TICK_WATCHER->at ($NEXT_TICK);
3572 $TICK_WATCHER->start;
3573
3574 $LOAD = ($NOW - $tick_start) / $TICK;
3575 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3894 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3576 3895
3577 _post_tick; 3896 if (0) {
3897 if ($NEXT_TICK) {
3898 my $jitter = $TICK_START - $NEXT_TICK;
3899 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3900 warn "jitter $JITTER\n";#d#
3901 }
3578 }, 3902 }
3579); 3903}
3580 3904
3581{ 3905{
3906 # configure BDB
3907
3582 BDB::min_parallel 8; 3908 BDB::min_parallel 8;
3583 BDB::max_poll_time $TICK * 0.1; 3909 BDB::max_poll_reqs $TICK * 0.1;
3584 $BDB_POLL_WATCHER = Event->io ( 3910 $AnyEvent::BDB::WATCHER->priority (1);
3585 reentrant => 0,
3586 fd => BDB::poll_fileno,
3587 poll => 'r',
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => \&BDB::poll_cb,
3591 );
3592
3593 BDB::set_sync_prepare {
3594 my $status;
3595 my $current = $Coro::current;
3596 (
3597 sub {
3598 $status = $!;
3599 $current->ready; undef $current;
3600 },
3601 sub {
3602 Coro::schedule while defined $current;
3603 $! = $status;
3604 },
3605 )
3606 };
3607 3911
3608 unless ($DB_ENV) { 3912 unless ($DB_ENV) {
3609 $DB_ENV = BDB::db_env_create; 3913 $DB_ENV = BDB::db_env_create;
3610 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3914 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3611 | BDB::LOG_AUTOREMOVE, 1); 3915 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3916 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3612 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3917 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3613 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3918 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3614 3919
3615 cf::sync_job { 3920 cf::sync_job {
3616 eval { 3921 eval {
3626 3931
3627 cf::cleanup "db_env_open(db): $@" if $@; 3932 cf::cleanup "db_env_open(db): $@" if $@;
3628 }; 3933 };
3629 } 3934 }
3630 3935
3631 $BDB_DEADLOCK_WATCHER = Event->timer ( 3936 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3632 after => 3,
3633 interval => 1,
3634 hard => 1,
3635 prio => 0,
3636 data => WF_AUTOCANCEL,
3637 cb => sub {
3638 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3937 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3639 },
3640 ); 3938 };
3641 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3939 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3642 after => 11,
3643 interval => 60,
3644 hard => 1,
3645 prio => 0,
3646 data => WF_AUTOCANCEL,
3647 cb => sub {
3648 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3940 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3649 },
3650 ); 3941 };
3651 $BDB_TRICKLE_WATCHER = Event->timer ( 3942 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3652 after => 5,
3653 interval => 10,
3654 hard => 1,
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => sub {
3658 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3943 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3659 },
3660 ); 3944 };
3661} 3945}
3662 3946
3663{ 3947{
3948 # configure IO::AIO
3949
3664 IO::AIO::min_parallel 8; 3950 IO::AIO::min_parallel 8;
3665
3666 undef $Coro::AIO::WATCHER;
3667 IO::AIO::max_poll_time $TICK * 0.1; 3951 IO::AIO::max_poll_time $TICK * 0.1;
3668 $AIO_POLL_WATCHER = Event->io ( 3952 undef $AnyEvent::AIO::WATCHER;
3669 reentrant => 0,
3670 data => WF_AUTOCANCEL,
3671 fd => IO::AIO::poll_fileno,
3672 poll => 'r',
3673 prio => 0,
3674 cb => \&IO::AIO::poll_cb,
3675 );
3676} 3953}
3677 3954
3678my $_log_backtrace; 3955my $_log_backtrace;
3679 3956
3680sub _log_backtrace { 3957sub _log_backtrace {
3683 $msg =~ s/\n//; 3960 $msg =~ s/\n//;
3684 3961
3685 # limit the # of concurrent backtraces 3962 # limit the # of concurrent backtraces
3686 if ($_log_backtrace < 2) { 3963 if ($_log_backtrace < 2) {
3687 ++$_log_backtrace; 3964 ++$_log_backtrace;
3965 my $perl_bt = Carp::longmess $msg;
3688 async { 3966 async {
3689 $Coro::current->{desc} = "abt $msg"; 3967 $Coro::current->{desc} = "abt $msg";
3690 3968
3691 my @bt = fork_call { 3969 my @bt = fork_call {
3692 @addr = map { sprintf "%x", $_ } @addr; 3970 @addr = map { sprintf "%x", $_ } @addr;
3703 } 3981 }
3704 3982
3705 @funcs 3983 @funcs
3706 }; 3984 };
3707 3985
3708 LOG llevInfo, "[ABT] $msg\n"; 3986 LOG llevInfo, "[ABT] $perl_bt\n";
3987 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3709 LOG llevInfo, "[ABT] $_\n" for @bt; 3988 LOG llevInfo, "[ABT] $_\n" for @bt;
3710 --$_log_backtrace; 3989 --$_log_backtrace;
3711 }; 3990 };
3712 } else { 3991 } else {
3713 LOG llevInfo, "[ABT] $msg\n"; 3992 LOG llevInfo, "[ABT] $msg\n";
3714 LOG llevInfo, "[ABT] [suppressed]\n"; 3993 LOG llevInfo, "[ABT] [suppressed]\n";
3715 } 3994 }
3716} 3995}
3717 3996
3718# load additional modules 3997# load additional modules
3719use cf::pod; 3998require "cf/$_.pm" for @EXTRA_MODULES;
3999cf::_connect_to_perl_2;
3720 4000
3721END { cf::emergency_save } 4001END { cf::emergency_save }
3722 4002
37231 40031
3724 4004

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