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Revision 1.390 by root, Thu Oct 25 09:01:24 2007 UTC vs.
Revision 1.526 by root, Wed Apr 21 05:48:35 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.1 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.51 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
75 115
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 118our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 119our $USE_FSYNC = 1; # use fsync to write maps - default on
83 120
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 121our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 122our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 123our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 124our $DB_ENV;
89 125
126our @EXTRA_MODULES = qw(pod match mapscript);
127
90our %CFG; 128our %CFG;
91 129
92our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 131our $RUNTIME;
132our $NOW;
94 133
95our (%PLAYER, %PLAYER_LOADING); # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 135our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
98 137
99# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 140
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
105 150
106binmode STDOUT; 151binmode STDOUT;
107binmode STDERR; 152binmode STDERR;
108 153
109# read virtual server time, if available 154# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 156 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
114} 159}
160
161eval "sub TICK() { $TICK } 1" or die;
115 162
116mkdir $_ 163mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 165
119our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
120 167
121sub cf::map::normalise; 168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 184
123############################################################################# 185#############################################################################
124 186
125=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
126 188
162 224
163The raw value load value from the last tick. 225The raw value load value from the last tick.
164 226
165=item %cf::CFG 227=item %cf::CFG
166 228
167Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 230from wherever your confdir points to.
169 231
170=item cf::wait_for_tick, cf::wait_for_tick_begin 232=item cf::wait_for_tick, cf::wait_for_tick_begin
171 233
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 235returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 237
176=item @cf::INVOKE_RESULTS 238=item @cf::INVOKE_RESULTS
177 239
178This array contains the results of the last C<invoke ()> call. When 240This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 242that call.
181 243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
249
182=back 250=back
183 251
184=cut 252=cut
185 253
186BEGIN { 254$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 255 my $msg = join "", @_;
189 256
190 $msg .= "\n" 257 $msg .= "\n"
191 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
192 259
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 261
195 LOG llevError, $msg; 262 LOG llevError, $msg;
196 }; 263};
197} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
198 278
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 289for my $pkg (qw(
210 cf::global cf::attachable 290 cf::global cf::attachable
211 cf::object cf::object::player 291 cf::object cf::object::player
212 cf::client cf::player 292 cf::client cf::player
213 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
214 cf::map cf::party cf::region 295 cf::party cf::region
215)) { 296)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 298}
219 299
220$Event::DIED = sub { 300$EV::DIED = sub {
221 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
222}; 302};
223 303
224############################################################################# 304#############################################################################
225 305
226=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 329 $d
250 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
251} 331}
252 332
253=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
254 334
255Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
256 336
257=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
258 338
259Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
260 340
261=cut 341=cut
262 342
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 344
265sub to_json ($) { $json_coder->encode ($_[0]) } 345sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
360}
267 361
268=item cf::lock_wait $string 362=item cf::lock_wait $string
269 363
270Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
271 365
272=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
273 367
274Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
277returned. 371returned.
278 372
279Locks are *not* recursive, locking from the same coro twice results in a 373Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 374deadlocked coro.
286 380
287Return true if the lock is currently active, i.e. somebody has locked it. 381Return true if the lock is currently active, i.e. somebody has locked it.
288 382
289=cut 383=cut
290 384
291our %LOCK; 385our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 386
294sub lock_wait($) { 387sub lock_wait($) {
295 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 389}
308 390
309sub lock_acquire($) { 391sub lock_acquire($) {
310 my ($key) = @_; 392 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 393}
324 394
325sub lock_active($) { 395sub lock_active($) {
326 my ($key) = @_; 396 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 397}
330 398
331sub freeze_mainloop { 399sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
333 401
334 my $guard = Coro::guard { 402 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 403}
336 }; 404
337 $TICK_WATCHER->stop; 405=item cf::periodic $interval, $cb
338 $guard 406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
339} 418}
340 419
341=item cf::get_slot $time[, $priority[, $name]] 420=item cf::get_slot $time[, $priority[, $name]]
342 421
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 422Allocate $time seconds of blocking CPU time at priority C<$priority>:
351 430
352=cut 431=cut
353 432
354our @SLOT_QUEUE; 433our @SLOT_QUEUE;
355our $SLOT_QUEUE; 434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
356 436
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 438$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager"); 439 $Coro::current->desc ("timeslot manager");
360 440
361 my $signal = new Coro::Signal; 441 my $signal = new Coro::Signal;
442 my $busy;
362 443
363 while () { 444 while () {
364 next_job: 445 next_job:
446
365 my $avail = cf::till_tick; 447 my $avail = cf::till_tick;
366 if ($avail > 0.01) { 448
367 for (0 .. $#SLOT_QUEUE) { 449 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) { 450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
369 my $job = splice @SLOT_QUEUE, $_, 1, (); 452 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send; 453 $job->[2]->send;
371 Coro::cede; 454 Coro::cede;
372 goto next_job; 455 goto next_job;
373 } 456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
374 } 458 }
375 } 459 }
376 460
377 if (@SLOT_QUEUE) { 461 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive 462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 463 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 464 $signal->wait;
381 } else { 465 } else {
466 $busy = 0;
382 Coro::schedule; 467 Coro::schedule;
383 } 468 }
384 } 469 }
385}; 470};
386 471
387sub get_slot($;$$) { 472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
388 my ($time, $pri, $name) = @_; 475 my ($time, $pri, $name) = @_;
389 476
390 $time = $TICK * .6 if $time > $TICK * .6; 477 $time = clamp $time, 0.01, $TICK * .6;
478
391 my $sig = new Coro::Signal; 479 my $sig = new Coro::Signal;
392 480
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready; 483 $SLOT_QUEUE->ready;
406 494
407BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
408 496
409=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
410 498
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 499The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 500is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 502acceptable.
415 503
416If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
422 510
423sub sync_job(&) { 511sub sync_job(&) {
424 my ($job) = @_; 512 my ($job) = @_;
425 513
426 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 515 my $time = AE::time;
428 516
429 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
431 519
432 LOG llevError, Carp::longmess "sync job";#d# 520 LOG llevError, Carp::longmess "sync job";#d#
433 521
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
437 523
438 my $busy = 1; 524 my $busy = 1;
439 my @res; 525 my @res;
440 526
447 533
448 while ($busy) { 534 while ($busy) {
449 if (Coro::nready) { 535 if (Coro::nready) {
450 Coro::cede_notself; 536 Coro::cede_notself;
451 } else { 537 } else {
452 Event::one_event; 538 EV::loop EV::LOOP_ONESHOT;
453 } 539 }
454 } 540 }
455 541
456 $time = Event::time - $time; 542 my $time = AE::time - $time;
457 543
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 544 $TICK_START += $time; # do not account sync jobs to server load
462 545
463 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
464 } else { 547 } else {
465 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
466 549
491=item fork_call { }, $args 574=item fork_call { }, $args
492 575
493Executes the given code block with the given arguments in a seperate 576Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 577process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 578Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 579never block itself or use any form of event handling.
497 580
498=cut 581=cut
499 582
500sub fork_call(&@) { 583sub fork_call(&@) {
501 my ($cb, @args) = @_; 584 my ($cb, @args) = @_;
508 reset_signals; 591 reset_signals;
509 &$cb 592 &$cb
510 }, @args; 593 }, @args;
511 594
512 wantarray ? @res : $res[-1] 595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
513} 634}
514 635
515=item $value = cf::db_get $family => $key 636=item $value = cf::db_get $family => $key
516 637
517Returns a single value from the environment database. 638Returns a single value from the environment database.
656 777
657############################################################################# 778#############################################################################
658 779
659=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
660 781
661Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
664 785
665In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 788Deliantra).
668 789
669=over 4 790=over 4
670 791
671=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
672 793
716=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
717 838
718Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
720 841
721Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
723 844
724These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
725 846
726=over 4 847=over 4
954 } 1075 }
955 1076
956 0 1077 0
957} 1078}
958 1079
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1081
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1083
963Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
964 1085
1017 1138
1018sub reattach { 1139sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1141 my ($obj) = @_;
1021 1142
1143 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1145
1024 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
1025 1147
1026 @$registry = (); 1148 @$registry = ();
1027 1149
1042cf::attachable->attach ( 1164cf::attachable->attach (
1043 prio => -1000000, 1165 prio => -1000000,
1044 on_instantiate => sub { 1166 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
1046 1168
1047 $data = from_json $data; 1169 $data = decode_json $data;
1048 1170
1049 for (@$data) { 1171 for (@$data) {
1050 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
1051 1173
1052 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1195 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
1076 1198
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1081 close $fh; 1206 aio_close $fh;
1082 1207
1083 if (@$objs) { 1208 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1089 close $fh; 1217 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1219 }
1092 } else { 1220 } else {
1093 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
1094 } 1222 }
1095 1223
1096 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1228 } else {
1098 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
1099 } 1230 }
1100 } else { 1231 } else {
1101 aio_unlink $filename; 1232 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
1103 } 1234 }
1194 my ($name, $cb) = @_; 1325 my ($name, $cb) = @_;
1195 1326
1196 $EXTICMD{$name} = $cb; 1327 $EXTICMD{$name} = $cb;
1197} 1328}
1198 1329
1330use File::Glob ();
1331
1199cf::player->attach ( 1332cf::player->attach (
1200 on_command => sub { 1333 on_unknown_command => sub {
1201 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
1202 1335
1203 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
1204 or return; 1337 or return;
1205 1338
1235 1368
1236 cf::override; 1369 cf::override;
1237 }, 1370 },
1238); 1371);
1239 1372
1373# "readahead" all extensions
1374sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384}
1385
1240sub load_extensions { 1386sub load_extensions {
1241 cf::sync_job { 1387 cf::sync_job {
1242 my %todo; 1388 my %todo;
1243 1389
1244 for my $path (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1263 1409
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1412
1267 $ext{source} = 1413 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1415 . "#line 1 \"$path\"\n{\n"
1270 . $source 1416 . $source
1271 . "\n};\n1"; 1417 . "\n};\n1";
1272 1418
1273 $todo{$base} = \%ext; 1419 $todo{$base} = \%ext;
1274 } 1420 }
1275 1421
1422 my $pass = 0;
1276 my %done; 1423 my %done;
1277 while (%todo) { 1424 while (%todo) {
1278 my $progress; 1425 my $progress;
1279 1426
1427 ++$pass;
1428
1429 ext:
1280 while (my ($k, $v) = each %todo) { 1430 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) { 1431 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip 1432 next ext
1283 unless exists $done{$_}; 1433 unless exists $done{$_};
1284 } 1434 }
1285 1435
1286 warn "... loading '$k' into '$v->{pkg}'\n"; 1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1287 1437
1288 unless (eval $v->{source}) { 1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1289 my $msg = $@ ? "$v->{path}: $@\n" 1441 warn "$v->{path}: $@\n";
1290 : "$v->{base}: extension inactive.\n";
1291 1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1292 if (exists $v->{meta}{mandatory}) { 1444 if exists $v->{meta}{mandatory};
1293 warn $msg; 1445
1294 warn "mandatory extension failed to load, exiting.\n"; 1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1295 exit 1; 1447 delete $todo{$k};
1296 } 1448 } else {
1297 1449 $done{$k} = delete $todo{$k};
1298 warn $msg; 1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1299 } 1455 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 } 1456 }
1305 1457
1306 skip: 1458 unless ($progress) {
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1308 unless $progress; 1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1309 } 1466 }
1310 }; 1467 };
1311} 1468}
1312 1469
1313############################################################################# 1470#############################################################################
1314 1471
1315=back 1472=back
1316 1473
1317=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1318 1475
1319Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1320 1477
1321=cut 1478=cut
1322 1479
1323package cf::player; 1480package cf::player;
1324 1481
1367 1524
1368sub exists($) { 1525sub exists($) {
1369 my ($login) = @_; 1526 my ($login) = @_;
1370 1527
1371 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1529 or !aio_stat path $login
1373} 1530}
1374 1531
1375sub find($) { 1532sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1534 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1546 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1547 or return;
1391 1548
1392 my $pl = cf::player::load_pl $f 1549 my $pl = cf::player::load_pl $f
1393 or return; 1550 or return;
1551
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1552 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1553 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1397 } 1555 }
1398 } 1556 }
1399} 1557}
1400 1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1571
1401sub save($) { 1572sub save($) {
1402 my ($pl) = @_; 1573 my ($pl) = @_;
1403 1574
1404 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1405 1576
1408 1579
1409 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1410 1581
1411 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1413 1589
1414 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1591 cf::cede_to_tick;
1416} 1592}
1417 1593
1449 my ($pl) = @_; 1625 my ($pl) = @_;
1450 1626
1451 my $name = $pl->ob->name; 1627 my $name = $pl->ob->name;
1452 1628
1453 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1631
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1460 1638
1461 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1679
1502 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1503 my $path = path $login; 1681 my $path = path $login;
1504 1682
1505 # a .pst is a dead give-away for a valid player 1683 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1689 }
1511 1690
1515 1694
1516 \@logins 1695 \@logins
1517} 1696}
1518 1697
1519=item $player->maps 1698=item $player->maps
1699
1700=item cf::player::maps $login
1520 1701
1521Returns an arrayref of map paths that are private for this 1702Returns an arrayref of map paths that are private for this
1522player. May block. 1703player. May block.
1523 1704
1524=cut 1705=cut
1542 } 1723 }
1543 1724
1544 \@paths 1725 \@paths
1545} 1726}
1546 1727
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1729
1549Expand crossfire pod fragments into protocol xml. 1730Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597 1731
1598=item $player->ext_reply ($msgid, @msg) 1732=item $player->ext_reply ($msgid, @msg)
1599 1733
1600Sends an ext reply to the player. 1734Sends an ext reply to the player.
1601 1735
1633 1767
1634=cut 1768=cut
1635 1769
1636sub find_by_path($) { 1770sub find_by_path($) {
1637 my ($path) = @_; 1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1638 1774
1639 my ($match, $specificity); 1775 my ($match, $specificity);
1640 1776
1641 for my $region (list) { 1777 for my $region (list) {
1642 if ($region->{match} && $path =~ $region->{match}) { 1778 if ($region->{match} && $path =~ $region->{match}) {
1668our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1670 1806
1671sub generate_random_map { 1807sub generate_random_map {
1672 my ($self, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1673 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1813 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1678 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1679 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1680 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1681 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1703 1842
1704 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1705} 1844}
1706 1845
1707# also paths starting with '/' 1846# also paths starting with '/'
1708$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1847$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1709 1848
1710sub thawer_merge { 1849sub thawer_merge {
1711 my ($self, $merge) = @_; 1850 my ($self, $merge) = @_;
1712 1851
1713 # we have to keep some variables in memory intact 1852 # we have to keep some variables in memory intact
1799 1938
1800# the temporary/swap location 1939# the temporary/swap location
1801sub save_path { 1940sub save_path {
1802 my ($self) = @_; 1941 my ($self) = @_;
1803 1942
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1944 "$TMPDIR/$path.map"
1806} 1945}
1807 1946
1808# the unique path, undef == no special unique path 1947# the unique path, undef == no special unique path
1809sub uniq_path { 1948sub uniq_path {
1810 my ($self) = @_; 1949 my ($self) = @_;
1811 1950
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1952 "$UNIQUEDIR/$path"
1814}
1815
1816# and all this just because we cannot iterate over
1817# all maps in C++...
1818sub change_all_map_light {
1819 my ($change) = @_;
1820
1821 $_->change_map_light ($change)
1822 for grep $_->outdoor, values %cf::MAP;
1823} 1953}
1824 1954
1825sub decay_objects { 1955sub decay_objects {
1826 my ($self) = @_; 1956 my ($self) = @_;
1827 1957
1911sub find { 2041sub find {
1912 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1913 2043
1914 $path = normalise $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1915 2045
1916 cf::lock_wait "map_data:$path";#d#remove 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1918 2048
1919 $cf::MAP{$path} || do { 2049 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1922
1923 my $map = new_from_path cf::map $path 2050 my $map = new_from_path cf::map $path
1924 or return; 2051 or return;
1925 2052
1926 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1927 2054
1929 or return; 2056 or return;
1930 2057
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 2059 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
1934 undef $guard1; 2062 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 2063 $map->reset;
1937 return find $path; 2064 return find $path;
1938 } 2065 }
1939 2066
1940 $cf::MAP{$path} = $map 2067 $cf::MAP{$path} = $map
1941 } 2068 }
1942} 2069}
1943 2070
1944sub pre_load { } 2071sub pre_load { }
1945sub post_load { } 2072#sub post_load { } # XS
1946 2073
1947sub load { 2074sub load {
1948 my ($self) = @_; 2075 my ($self) = @_;
1949 2076
1950 local $self->{deny_reset} = 1; # loading can take a long time 2077 local $self->{deny_reset} = 1; # loading can take a long time
1967 my $f = new_from_file cf::object::thawer $self->{load_path}; 2094 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block; 2095 $f->skip_block;
1969 $self->_load_objects ($f) 2096 $self->_load_objects ($f)
1970 or return; 2097 or return;
1971 2098
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1973 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1974 2101
1975 if (my $uniq = $self->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq; 2103 utf8::encode $uniq;
1977 unless (aio_stat $uniq) { 2104 unless (aio_stat $uniq) {
1995 unless ($self->{deny_activate}) { 2122 unless ($self->{deny_activate}) {
1996 $self->decay_objects; 2123 $self->decay_objects;
1997 $self->fix_auto_apply; 2124 $self->fix_auto_apply;
1998 $self->update_buttons; 2125 $self->update_buttons;
1999 cf::cede_to_tick; 2126 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
2002 $self->activate; 2127 $self->activate;
2003 } 2128 }
2004 2129
2005 $self->{last_save} = $cf::RUNTIME; 2130 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2131 $self->last_access ($cf::RUNTIME);
2007 2132
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2134 }
2010 2135
2011 $self->post_load; 2136 $self->post_load;
2012} 2137}
2013 2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2014sub customise_for { 2142sub customise_for {
2015 my ($self, $ob) = @_; 2143 my ($self, $ob) = @_;
2016 2144
2017 return find "~" . $ob->name . "/" . $self->{path} 2145 return find "~" . $ob->name . "/" . $self->{path}
2018 if $self->per_player; 2146 if $self->per_player;
2071 my ($path, $origin, $load) = @_; 2199 my ($path, $origin, $load) = @_;
2072 2200
2073 $path = normalise $path, $origin && $origin->{path}; 2201 $path = normalise $path, $origin && $origin->{path};
2074 2202
2075 if (my $map = $cf::MAP{$path}) { 2203 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2205 }
2078 2206
2079 $MAP_PREFETCH{$path} |= $load; 2207 $MAP_PREFETCH{$path} |= $load;
2080 2208
2081 $MAP_PREFETCHER ||= cf::async { 2209 $MAP_PREFETCHER ||= cf::async {
2095 $MAP_PREFETCHER->prio (6); 2223 $MAP_PREFETCHER->prio (6);
2096 2224
2097 () 2225 ()
2098} 2226}
2099 2227
2228# common code, used by both ->save and ->swapout
2100sub save { 2229sub _save {
2101 my ($self) = @_; 2230 my ($self) = @_;
2102
2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
2104 2231
2105 $self->{last_save} = $cf::RUNTIME; 2232 $self->{last_save} = $cf::RUNTIME;
2106 2233
2107 return unless $self->dirty; 2234 return unless $self->dirty;
2108 2235
2117 2244
2118 cf::async { 2245 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2246 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2247 $_->contr->save for $self->players;
2121 }; 2248 };
2249
2250 cf::get_slot 0.02;
2122 2251
2123 if ($uniq) { 2252 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2255 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2128 } 2257 }
2129} 2258}
2130 2259
2260sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266}
2267
2131sub swap_out { 2268sub swap_out {
2132 my ($self) = @_; 2269 my ($self) = @_;
2133 2270
2134 # save first because save cedes
2135 $self->save;
2136
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
2139 return if $self->players; 2275 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY;
2141 return if $self->{deny_save};
2142 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2143 $self->in_memory (cf::MAP_SWAPPED); 2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2286 $self->clear;
2287}
2288
2289sub reset_at {
2290 my ($self) = @_;
2291
2292 # TODO: safety, remove and allow resettable per-player maps
2293 return 1e99 if $self->{deny_reset};
2294
2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2297
2298 $time + $to
2299}
2300
2301sub should_reset {
2302 my ($self) = @_;
2303
2304 $self->reset_at <= $cf::RUNTIME
2305}
2306
2307sub reset {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 return if $self->players;
2313
2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
2325
2326 delete $cf::MAP{$self->path};
2144 2327
2145 $self->deactivate; 2328 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP; 2329 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear; 2330 $self->clear;
2148}
2149
2150sub reset_at {
2151 my ($self) = @_;
2152
2153 # TODO: safety, remove and allow resettable per-player maps
2154 return 1e99 if $self->{deny_reset};
2155
2156 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2157 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2158
2159 $time + $to
2160}
2161
2162sub should_reset {
2163 my ($self) = @_;
2164
2165 $self->reset_at <= $cf::RUNTIME
2166}
2167
2168sub reset {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 return if $self->players;
2174
2175 warn "resetting map ", $self->path;
2176
2177 $self->in_memory (cf::MAP_SWAPPED);
2178
2179 # need to save uniques path
2180 unless ($self->{deny_save}) {
2181 my $uniq = $self->uniq_path; utf8::encode $uniq;
2182
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2184 if $uniq;
2185 }
2186
2187 delete $cf::MAP{$self->path};
2188
2189 $self->deactivate;
2190 $_->clear_links_to ($self) for values %cf::MAP;
2191 $self->clear;
2192 2331
2193 $self->unlink_save; 2332 $self->unlink_save;
2194 $self->destroy; 2333 $self->destroy;
2195} 2334}
2196 2335
2204 2343
2205 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
2206 2345
2207 $self->unlink_save; 2346 $self->unlink_save;
2208 2347
2209 bless $self, "cf::map"; 2348 bless $self, "cf::map::wrap";
2210 delete $self->{deny_reset}; 2349 delete $self->{deny_reset};
2211 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
2212 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
2213 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2214 2353
2263 2402
2264sub unique_maps() { 2403sub unique_maps() {
2265 [ 2404 [
2266 map { 2405 map {
2267 utf8::decode $_; 2406 utf8::decode $_;
2268 /\.map$/ 2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2269 ? normalise $_ 2410 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2411 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2412 ]
2273} 2413}
2274 2414
2275package cf; 2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445}
2276 2446
2277=back 2447=back
2278 2448
2279=head3 cf::object 2449=head3 cf::object
2280 2450
2284 2454
2285=over 4 2455=over 4
2286 2456
2287=item $ob->inv_recursive 2457=item $ob->inv_recursive
2288 2458
2289Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
2290 2461
2291=cut 2462=cut
2292 2463
2293sub inv_recursive_; 2464sub inv_recursive_;
2294sub inv_recursive_ { 2465sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
2300} 2471}
2301 2472
2302=item $ref = $ob->ref 2473=item $ref = $ob->ref
2303 2474
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2475Creates and returns a persistent reference to an object that can be stored as a string.
2305 2476
2306=item $ob = cf::object::deref ($refstring) 2477=item $ob = cf::object::deref ($refstring)
2307 2478
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2480even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2513dialogue with the given NPC character.
2343 2514
2344=cut 2515=cut
2345 2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
2530
2346# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2532# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2535 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2546 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2548
2364 } else { 2549 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2552 }
2368 } 2553 }
2369} 2554}
2370 2555
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2396 2581
2397=item $player_object->enter_link 2582=item $player_object->enter_link
2398 2583
2399Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
2400 2585
2401The player should be reasonably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
2402I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2403 2590
2404Will never block. 2591Will never block.
2405 2592
2406=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
2407 2594
2432 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2433 2620
2434 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2435 if $self->map && $self->map->{path} ne "{link}"; 2622 if $self->map && $self->map->{path} ne "{link}";
2436 2623
2437 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2438} 2625}
2439 2626
2440sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
2441 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2442 2629
2459 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
2460 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
2461 2648
2462 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
2463 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2464 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
2465 2652
2466 $map->load; 2653 $map->load;
2467 $map->load_neighbours; 2654 $map->load_neighbours;
2468 2655
2469 return unless $self->contr->active; 2656 return unless $self->contr->active;
2470 $self->activate_recursive;
2471 2657
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2473 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2663# unless exists $self->{_link_pos}; # maybe we re in-flight again
2474} 2664}
2475 2665
2476=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2666=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2477 2667
2478Moves the player to the given map-path and coordinates by first freezing 2668Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback 2669her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on 2670that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will 2671the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process. 2672be called at the end of this process.
2673
2674Note that $check will be called with a potentially non-loaded map, so if
2675it needs a loaded map it has to call C<< ->load >>.
2483 2676
2484=cut 2677=cut
2485 2678
2486our $GOTOGEN; 2679our $GOTOGEN;
2487 2680
2566} 2759}
2567 2760
2568sub prepare_random_map { 2761sub prepare_random_map {
2569 my ($exit) = @_; 2762 my ($exit) = @_;
2570 2763
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2764 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2765 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2766 # that depends on the exit object
2576 2767
2577 my $rmp = parse_random_map_params $exit->msg; 2768 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2770 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2771 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2772 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2773 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2774 $rmp->{origin_y} = $exit->y;
2775
2776 $exit->map->touch;
2584 } 2777 }
2585 2778
2586 $rmp->{random_seed} ||= $exit->random_seed; 2779 $rmp->{random_seed} ||= $exit->random_seed;
2587 2780
2588 my $data = cf::to_json $rmp; 2781 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2782 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2783 my $meta = "$RANDOMDIR/$md5.meta";
2591 2784
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2785 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2786 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2787 undef $fh;
2595 aio_rename "$meta~", $meta; 2788 aio_rename "$meta~", $meta;
2596 2789
2790 my $slaying = "?random/$md5";
2791
2792 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2793 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2794 $exit->msg (undef);
2795 }
2599 } 2796 }
2600} 2797}
2601 2798
2602sub cf::object::player::enter_exit { 2799sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2800 my ($self, $exit) = @_;
2604 2801
2605 return unless $self->type == cf::PLAYER; 2802 return unless $self->type == cf::PLAYER;
2606 2803
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2804 $self->enter_link;
2619 2805
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2806 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2807 $Coro::current->{desc} = "enter_exit";
2626 2808
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2809 unless (eval {
2810 $self->deactivate_recursive; # just to be sure
2811
2812 # random map handling
2813 {
2814 my $guard = cf::lock_acquire "exit_prepare:$exit";
2815
2816 prepare_random_map $exit
2817 if $exit->slaying eq "/!";
2818 }
2819
2820 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2821 my $x = $exit->stats->hp;
2822 my $y = $exit->stats->sp;
2823
2629 $self->goto ($slaying, $hp, $sp); 2824 $self->goto ($map, $x, $y);
2630 2825
2826 # if exit is damned, update players death & WoR home-position
2827 $self->contr->savebed ($map, $x, $y)
2828 if $exit->flag (cf::FLAG_DAMNED);
2829
2631 1; 2830 1
2632 }) { 2831 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2832 $self->message ("Something went wrong deep within the deliantra server. "
2634 . "I'll try to bring you back to the map you were before. " 2833 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2834 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2835 cf::NDI_UNIQUE | cf::NDI_RED);
2637 2836
2638 warn "ERROR in enter_exit: $@"; 2837 warn "ERROR in enter_exit: $@";
2655sub cf::client::send_drawinfo { 2854sub cf::client::send_drawinfo {
2656 my ($self, $text, $flags) = @_; 2855 my ($self, $text, $flags) = @_;
2657 2856
2658 utf8::encode $text; 2857 utf8::encode $text;
2659 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2858 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2859}
2860
2861=item $client->send_big_packet ($pkt)
2862
2863Like C<send_packet>, but tries to compress large packets, and fragments
2864them as required.
2865
2866=cut
2867
2868our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2869
2870sub cf::client::send_big_packet {
2871 my ($self, $pkt) = @_;
2872
2873 # try lzf for large packets
2874 $pkt = "lzf " . Compress::LZF::compress $pkt
2875 if 1024 <= length $pkt and $self->{can_lzf};
2876
2877 # split very large packets
2878 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2879 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2880 $pkt = "frag";
2881 }
2882
2883 $self->send_packet ($pkt);
2660} 2884}
2661 2885
2662=item $client->send_msg ($channel, $msg, $color, [extra...]) 2886=item $client->send_msg ($channel, $msg, $color, [extra...])
2663 2887
2664Send a drawinfo or msg packet to the client, formatting the msg for the 2888Send a drawinfo or msg packet to the client, formatting the msg for the
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2890the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2891the message unless the client supports the msg packet.
2668 2892
2669=cut 2893=cut
2670 2894
2895# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2896our %CHANNEL = (
2897 "c/motd" => {
2898 id => "infobox",
2899 title => "MOTD",
2900 reply => undef,
2901 tooltip => "The message of the day",
2902 },
2672 "c/identify" => { 2903 "c/identify" => {
2673 id => "infobox", 2904 id => "infobox",
2674 title => "Identify", 2905 title => "Identify",
2675 reply => undef, 2906 reply => undef,
2676 tooltip => "Items recently identified", 2907 tooltip => "Items recently identified",
2678 "c/examine" => { 2909 "c/examine" => {
2679 id => "infobox", 2910 id => "infobox",
2680 title => "Examine", 2911 title => "Examine",
2681 reply => undef, 2912 reply => undef,
2682 tooltip => "Signs and other items you examined", 2913 tooltip => "Signs and other items you examined",
2914 },
2915 "c/shopinfo" => {
2916 id => "infobox",
2917 title => "Shop Info",
2918 reply => undef,
2919 tooltip => "What your bargaining skill tells you about the shop",
2683 }, 2920 },
2684 "c/book" => { 2921 "c/book" => {
2685 id => "infobox", 2922 id => "infobox",
2686 title => "Book", 2923 title => "Book",
2687 reply => undef, 2924 reply => undef,
2703 id => "infobox", 2940 id => "infobox",
2704 title => "Body Parts", 2941 title => "Body Parts",
2705 reply => undef, 2942 reply => undef,
2706 tooltip => "Shows which body parts you posess and are available", 2943 tooltip => "Shows which body parts you posess and are available",
2707 }, 2944 },
2945 "c/statistics" => {
2946 id => "infobox",
2947 title => "Statistics",
2948 reply => undef,
2949 tooltip => "Shows your primary statistics",
2950 },
2951 "c/skills" => {
2952 id => "infobox",
2953 title => "Skills",
2954 reply => undef,
2955 tooltip => "Shows your experience per skill and item power",
2956 },
2957 "c/shopitems" => {
2958 id => "infobox",
2959 title => "Shop Items",
2960 reply => undef,
2961 tooltip => "Shows the items currently for sale in this shop",
2962 },
2963 "c/resistances" => {
2964 id => "infobox",
2965 title => "Resistances",
2966 reply => undef,
2967 tooltip => "Shows your resistances",
2968 },
2969 "c/pets" => {
2970 id => "infobox",
2971 title => "Pets",
2972 reply => undef,
2973 tooltip => "Shows information abotu your pets/a specific pet",
2974 },
2975 "c/perceiveself" => {
2976 id => "infobox",
2977 title => "Perceive Self",
2978 reply => undef,
2979 tooltip => "You gained detailed knowledge about yourself",
2980 },
2708 "c/uptime" => { 2981 "c/uptime" => {
2709 id => "infobox", 2982 id => "infobox",
2710 title => "Uptime", 2983 title => "Uptime",
2711 reply => undef, 2984 reply => undef,
2712 tooltip => "How long the server has been running sicne last restart", 2985 tooltip => "How long the server has been running since last restart",
2713 }, 2986 },
2714 "c/mapinfo" => { 2987 "c/mapinfo" => {
2715 id => "infobox", 2988 id => "infobox",
2716 title => "Map Info", 2989 title => "Map Info",
2717 reply => undef, 2990 reply => undef,
2718 tooltip => "Information related to the maps", 2991 tooltip => "Information related to the maps",
2719 }, 2992 },
2993 "c/party" => {
2994 id => "party",
2995 title => "Party",
2996 reply => "gsay ",
2997 tooltip => "Messages and chat related to your party",
2998 },
2999 "c/death" => {
3000 id => "death",
3001 title => "Death",
3002 reply => undef,
3003 tooltip => "Reason for and more info about your most recent death",
3004 },
3005 "c/say" => $SAY_CHANNEL,
3006 "c/chat" => $CHAT_CHANNEL,
2720); 3007);
2721 3008
2722sub cf::client::send_msg { 3009sub cf::client::send_msg {
2723 my ($self, $channel, $msg, $color, @extra) = @_; 3010 my ($self, $channel, $msg, $color, @extra) = @_;
2724 3011
2725 $msg = $self->pl->expand_cfpod ($msg); 3012 $msg = $self->pl->expand_cfpod ($msg)
3013 unless $color & cf::NDI_VERBATIM;
2726 3014
2727 $color &= cf::NDI_CLIENT_MASK; # just in case... 3015 $color &= cf::NDI_CLIENT_MASK; # just in case...
2728 3016
2729 # check predefined channels, for the benefit of C 3017 # check predefined channels, for the benefit of C
2730 if ($CHANNEL{$channel}) { 3018 if ($CHANNEL{$channel}) {
2731 $channel = $CHANNEL{$channel}; 3019 $channel = $CHANNEL{$channel};
2732 3020
2733 $self->ext_msg (channel_info => $channel) 3021 $self->ext_msg (channel_info => $channel);
2734 if $self->can_msg;
2735
2736 $channel = $channel->{id}; 3022 $channel = $channel->{id};
2737 3023
2738 } elsif (ref $channel) { 3024 } elsif (ref $channel) {
2739 # send meta info to client, if not yet sent 3025 # send meta info to client, if not yet sent
2740 unless (exists $self->{channel}{$channel->{id}}) { 3026 unless (exists $self->{channel}{$channel->{id}}) {
2741 $self->{channel}{$channel->{id}} = $channel; 3027 $self->{channel}{$channel->{id}} = $channel;
2742 $self->ext_msg (channel_info => $channel) 3028 $self->ext_msg (channel_info => $channel);
2743 if $self->can_msg;
2744 } 3029 }
2745 3030
2746 $channel = $channel->{id}; 3031 $channel = $channel->{id};
2747 } 3032 }
2748 3033
2749 return unless @extra || length $msg; 3034 return unless @extra || length $msg;
2750 3035
2751 if ($self->can_msg) {
2752 # default colour, mask it out 3036 # default colour, mask it out
2753 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3037 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2754 if $color & cf::NDI_DEF; 3038 if $color & cf::NDI_DEF;
2755 3039
2756 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3040 my $pkt = "msg "
3041 . $self->{json_coder}->encode (
2757 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3042 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2758 } else { 3043 );
2759 if ($color >= 0) {
2760 # replace some tags by gcfclient-compatible ones
2761 for ($msg) {
2762 1 while
2763 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2764 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2765 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2766 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2767 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2768 }
2769 3044
2770 $color &= cf::NDI_COLOR_MASK; 3045 $self->send_big_packet ($pkt);
2771
2772 utf8::encode $msg;
2773
2774 if (0 && $msg =~ /\[/) {
2775 # COMMAND/INFO
2776 $self->send_packet ("drawextinfo $color 10 8 $msg")
2777 } else {
2778 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2779 $self->send_packet ("drawinfo $color $msg")
2780 }
2781 }
2782 }
2783} 3046}
2784 3047
2785=item $client->ext_msg ($type, @msg) 3048=item $client->ext_msg ($type, @msg)
2786 3049
2787Sends an ext event to the client. 3050Sends an ext event to the client.
2790 3053
2791sub cf::client::ext_msg($$@) { 3054sub cf::client::ext_msg($$@) {
2792 my ($self, $type, @msg) = @_; 3055 my ($self, $type, @msg) = @_;
2793 3056
2794 if ($self->extcmd == 2) { 3057 if ($self->extcmd == 2) {
2795 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2796 } elsif ($self->extcmd == 1) { # TODO: remove 3059 } elsif ($self->extcmd == 1) { # TODO: remove
2797 push @msg, msgtype => "event_$type"; 3060 push @msg, msgtype => "event_$type";
2798 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3061 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2799 } 3062 }
2800} 3063}
2801 3064
2802=item $client->ext_reply ($msgid, @msg) 3065=item $client->ext_reply ($msgid, @msg)
2803 3066
2807 3070
2808sub cf::client::ext_reply($$@) { 3071sub cf::client::ext_reply($$@) {
2809 my ($self, $id, @msg) = @_; 3072 my ($self, $id, @msg) = @_;
2810 3073
2811 if ($self->extcmd == 2) { 3074 if ($self->extcmd == 2) {
2812 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3075 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2813 } elsif ($self->extcmd == 1) { 3076 } elsif ($self->extcmd == 1) {
2814 #TODO: version 1, remove 3077 #TODO: version 1, remove
2815 unshift @msg, msgtype => "reply", msgid => $id; 3078 unshift @msg, msgtype => "reply", msgid => $id;
2816 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3079 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2817 } 3080 }
2818} 3081}
2819 3082
2820=item $success = $client->query ($flags, "text", \&cb) 3083=item $success = $client->query ($flags, "text", \&cb)
2821 3084
2922 3185
2923 $coro 3186 $coro
2924} 3187}
2925 3188
2926cf::client->attach ( 3189cf::client->attach (
2927 on_destroy => sub { 3190 on_client_destroy => sub {
2928 my ($ns) = @_; 3191 my ($ns) = @_;
2929 3192
2930 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3193 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2931 }, 3194 },
2932); 3195);
2948our $safe_hole = new Safe::Hole; 3211our $safe_hole = new Safe::Hole;
2949 3212
2950$SIG{FPE} = 'IGNORE'; 3213$SIG{FPE} = 'IGNORE';
2951 3214
2952$safe->permit_only (Opcode::opset qw( 3215$safe->permit_only (Opcode::opset qw(
2953 :base_core :base_mem :base_orig :base_math 3216 :base_core :base_mem :base_orig :base_math :base_loop
2954 grepstart grepwhile mapstart mapwhile 3217 grepstart grepwhile mapstart mapwhile
2955 sort time 3218 sort time
2956)); 3219));
2957 3220
2958# here we export the classes and methods available to script code 3221# here we export the classes and methods available to script code
2961 3224
2962The following functions and methods are available within a safe environment: 3225The following functions and methods are available within a safe environment:
2963 3226
2964 cf::object 3227 cf::object
2965 contr pay_amount pay_player map x y force_find force_add destroy 3228 contr pay_amount pay_player map x y force_find force_add destroy
2966 insert remove name archname title slaying race decrease_ob_nr 3229 insert remove name archname title slaying race decrease split
3230 value
2967 3231
2968 cf::object::player 3232 cf::object::player
2969 player 3233 player
2970 3234
2971 cf::player 3235 cf::player
2976 3240
2977=cut 3241=cut
2978 3242
2979for ( 3243for (
2980 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3244 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2981 insert remove inv name archname title slaying race 3245 insert remove inv nrof name archname title slaying race
2982 decrease_ob_nr destroy)], 3246 decrease split destroy change_exp value msg lore send_msg)],
2983 ["cf::object::player" => qw(player)], 3247 ["cf::object::player" => qw(player)],
2984 ["cf::player" => qw(peaceful)], 3248 ["cf::player" => qw(peaceful send_msg)],
2985 ["cf::map" => qw(trigger)], 3249 ["cf::map" => qw(trigger)],
2986) { 3250) {
2987 no strict 'refs'; 3251 no strict 'refs';
2988 my ($pkg, @funs) = @$_; 3252 my ($pkg, @funs) = @$_;
2989 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3253 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3007 3271
3008 my $qcode = $code; 3272 my $qcode = $code;
3009 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3273 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3010 $qcode =~ s/\n/\\n/g; 3274 $qcode =~ s/\n/\\n/g;
3011 3275
3276 %vars = (_dummy => 0) unless %vars;
3277
3278 my @res;
3012 local $_; 3279 local $_;
3013 local @safe::cf::_safe_eval_args = values %vars;
3014 3280
3015 my $eval = 3281 my $eval =
3016 "do {\n" 3282 "do {\n"
3017 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3283 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3018 . "#line 0 \"{$qcode}\"\n" 3284 . "#line 0 \"{$qcode}\"\n"
3019 . $code 3285 . $code
3020 . "\n}" 3286 . "\n}"
3021 ; 3287 ;
3022 3288
3289 if ($CFG{safe_eval}) {
3023 sub_generation_inc; 3290 sub_generation_inc;
3291 local @safe::cf::_safe_eval_args = values %vars;
3024 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3292 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3025 sub_generation_inc; 3293 sub_generation_inc;
3294 } else {
3295 local @cf::_safe_eval_args = values %vars;
3296 @res = wantarray ? eval eval : scalar eval $eval;
3297 }
3026 3298
3027 if ($@) { 3299 if ($@) {
3028 warn "$@"; 3300 warn "$@";
3029 warn "while executing safe code '$code'\n"; 3301 warn "while executing safe code '$code'\n";
3030 warn "with arguments " . (join " ", %vars) . "\n"; 3302 warn "with arguments " . (join " ", %vars) . "\n";
3049=cut 3321=cut
3050 3322
3051sub register_script_function { 3323sub register_script_function {
3052 my ($fun, $cb) = @_; 3324 my ($fun, $cb) = @_;
3053 3325
3054 no strict 'refs'; 3326 $fun = "safe::$fun" if $CFG{safe_eval};
3055 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3327 *$fun = $safe_hole->wrap ($cb);
3056} 3328}
3057 3329
3058=back 3330=back
3059 3331
3060=cut 3332=cut
3081 3353
3082 $facedata->{version} == 2 3354 $facedata->{version} == 2
3083 or cf::cleanup "$path: version mismatch, cannot proceed."; 3355 or cf::cleanup "$path: version mismatch, cannot proceed.";
3084 3356
3085 # patch in the exptable 3357 # patch in the exptable
3358 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3086 $facedata->{resource}{"res/exp_table"} = { 3359 $facedata->{resource}{"res/exp_table"} = {
3087 type => FT_RSRC, 3360 type => FT_RSRC,
3088 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3361 data => $exp_table,
3362 hash => (Digest::MD5::md5 $exp_table),
3089 }; 3363 };
3090 cf::cede_to_tick; 3364 cf::cede_to_tick;
3091 3365
3092 { 3366 {
3093 my $faces = $facedata->{faceinfo}; 3367 my $faces = $facedata->{faceinfo};
3094 3368
3095 while (my ($face, $info) = each %$faces) { 3369 while (my ($face, $info) = each %$faces) {
3096 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3370 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3371
3097 cf::face::set_visibility $idx, $info->{visibility}; 3372 cf::face::set_visibility $idx, $info->{visibility};
3098 cf::face::set_magicmap $idx, $info->{magicmap}; 3373 cf::face::set_magicmap $idx, $info->{magicmap};
3099 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3374 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3100 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3375 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3101 3376
3102 cf::cede_to_tick; 3377 cf::cede_to_tick;
3103 } 3378 }
3104 3379
3105 while (my ($face, $info) = each %$faces) { 3380 while (my ($face, $info) = each %$faces) {
3106 next unless $info->{smooth}; 3381 next unless $info->{smooth};
3382
3107 my $idx = cf::face::find $face 3383 my $idx = cf::face::find $face
3108 or next; 3384 or next;
3385
3109 if (my $smooth = cf::face::find $info->{smooth}) { 3386 if (my $smooth = cf::face::find $info->{smooth}) {
3110 cf::face::set_smooth $idx, $smooth; 3387 cf::face::set_smooth $idx, $smooth;
3111 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3388 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3112 } else { 3389 } else {
3113 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3390 warn "smooth face '$info->{smooth}' not found for face '$face'";
3127 3404
3128 cf::anim::invalidate_all; # d'oh 3405 cf::anim::invalidate_all; # d'oh
3129 } 3406 }
3130 3407
3131 { 3408 {
3132 # TODO: for gcfclient pleasure, we should give resources
3133 # that gcfclient doesn't grok a >10000 face index.
3134 my $res = $facedata->{resource}; 3409 my $res = $facedata->{resource};
3135 3410
3136 my $soundconf = delete $res->{"res/sound.conf"};
3137
3138 while (my ($name, $info) = each %$res) { 3411 while (my ($name, $info) = each %$res) {
3412 if (defined $info->{type}) {
3139 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3413 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3140 my $data;
3141 3414
3142 if ($info->{type} & 1) { 3415 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3143 # prepend meta info 3416 cf::face::set_type $idx, $info->{type};
3144
3145 my $meta = $enc->encode ({
3146 name => $name,
3147 %{ $info->{meta} || {} },
3148 });
3149
3150 $data = pack "(w/a*)*", $meta, $info->{data};
3151 } else { 3417 } else {
3152 $data = $info->{data}; 3418 $RESOURCE{$name} = $info;
3153 } 3419 }
3154 3420
3155 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3156 cf::face::set_type $idx, $info->{type};
3157
3158 cf::cede_to_tick; 3421 cf::cede_to_tick;
3159 } 3422 }
3160
3161 if ($soundconf) {
3162 $soundconf = $enc->decode (delete $soundconf->{data});
3163
3164 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3165 my $sound = $soundconf->{compat}[$_]
3166 or next;
3167
3168 my $face = cf::face::find "sound/$sound->[1]";
3169 cf::sound::set $sound->[0] => $face;
3170 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3171 }
3172
3173 while (my ($k, $v) = each %{$soundconf->{event}}) {
3174 my $face = cf::face::find "sound/$v";
3175 cf::sound::set $k => $face;
3176 }
3177 }
3178 } 3423 }
3424
3425 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3179 3426
3180 1 3427 1
3181} 3428}
3429
3430cf::global->attach (on_resource_update => sub {
3431 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3432 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3433
3434 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3435 my $sound = $soundconf->{compat}[$_]
3436 or next;
3437
3438 my $face = cf::face::find "sound/$sound->[1]";
3439 cf::sound::set $sound->[0] => $face;
3440 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3441 }
3442
3443 while (my ($k, $v) = each %{$soundconf->{event}}) {
3444 my $face = cf::face::find "sound/$v";
3445 cf::sound::set $k => $face;
3446 }
3447 }
3448});
3182 3449
3183register_exticmd fx_want => sub { 3450register_exticmd fx_want => sub {
3184 my ($ns, $want) = @_; 3451 my ($ns, $want) = @_;
3185 3452
3186 while (my ($k, $v) = each %$want) { 3453 while (my ($k, $v) = each %$want) {
3187 $ns->fx_want ($k, $v); 3454 $ns->fx_want ($k, $v);
3188 } 3455 }
3189}; 3456};
3457
3458sub load_resource_file($) {
3459 my $guard = lock_acquire "load_resource_file";
3460
3461 my $status = load_resource_file_ $_[0];
3462 get_slot 0.1, 100;
3463 cf::arch::commit_load;
3464
3465 $status
3466}
3190 3467
3191sub reload_regions { 3468sub reload_regions {
3192 # HACK to clear player env face cache, we need some signal framework 3469 # HACK to clear player env face cache, we need some signal framework
3193 # for this (global event?) 3470 # for this (global event?)
3194 %ext::player_env::MUSIC_FACE_CACHE = (); 3471 %ext::player_env::MUSIC_FACE_CACHE = ();
3208} 3485}
3209 3486
3210sub reload_archetypes { 3487sub reload_archetypes {
3211 load_resource_file "$DATADIR/archetypes" 3488 load_resource_file "$DATADIR/archetypes"
3212 or die "unable to load archetypes\n"; 3489 or die "unable to load archetypes\n";
3213 #d# NEED to laod twice to resolve forward references
3214 # this really needs to be done in an extra post-pass
3215 # (which needs to be synchronous, so solve it differently)
3216 load_resource_file "$DATADIR/archetypes"
3217 or die "unable to load archetypes\n";
3218} 3490}
3219 3491
3220sub reload_treasures { 3492sub reload_treasures {
3221 load_resource_file "$DATADIR/treasures" 3493 load_resource_file "$DATADIR/treasures"
3222 or die "unable to load treasurelists\n"; 3494 or die "unable to load treasurelists\n";
3223} 3495}
3224 3496
3225sub reload_resources { 3497sub reload_resources {
3226 warn "reloading resource files...\n"; 3498 warn "reloading resource files...\n";
3227 3499
3500 reload_facedata;
3501 reload_archetypes;
3228 reload_regions; 3502 reload_regions;
3229 reload_facedata;
3230 #reload_archetypes;#d#
3231 reload_archetypes;
3232 reload_treasures; 3503 reload_treasures;
3233 3504
3234 warn "finished reloading resource files\n"; 3505 warn "finished reloading resource files\n";
3235} 3506}
3236 3507
3237sub init {
3238 reload_resources;
3239}
3240
3241sub reload_config { 3508sub reload_config {
3509 warn "reloading config file...\n";
3510
3242 open my $fh, "<:utf8", "$CONFDIR/config" 3511 open my $fh, "<:utf8", "$CONFDIR/config"
3243 or return; 3512 or return;
3244 3513
3245 local $/; 3514 local $/;
3246 *CFG = YAML::Syck::Load <$fh>; 3515 *CFG = YAML::XS::Load scalar <$fh>;
3247 3516
3248 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3517 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3249 3518
3250 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3519 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3251 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3520 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3255 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3524 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3256 and die "WARNING: m(un)lockall failed: $!\n"; 3525 and die "WARNING: m(un)lockall failed: $!\n";
3257 }; 3526 };
3258 warn $@ if $@; 3527 warn $@ if $@;
3259 } 3528 }
3529
3530 warn "finished reloading resource files\n";
3531}
3532
3533sub pidfile() {
3534 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3535 or die "$PIDFILE: $!";
3536 flock $fh, &Fcntl::LOCK_EX
3537 or die "$PIDFILE: flock: $!";
3538 $fh
3539}
3540
3541# make sure only one server instance is running at any one time
3542sub atomic {
3543 my $fh = pidfile;
3544
3545 my $pid = <$fh>;
3546 kill 9, $pid if $pid > 0;
3547
3548 seek $fh, 0, 0;
3549 print $fh $$;
3550}
3551
3552sub main_loop {
3553 warn "EV::loop starting\n";
3554 if (1) {
3555 EV::loop;
3556 }
3557 warn "EV::loop returned\n";
3558 goto &main_loop unless $REALLY_UNLOOP;
3260} 3559}
3261 3560
3262sub main { 3561sub main {
3562 cf::init_globals; # initialise logging
3563
3564 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3565 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3566 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3567 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3568
3569 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3570
3263 # we must not ever block the main coroutine 3571 # we must not ever block the main coroutine
3264 local $Coro::idle = sub { 3572 local $Coro::idle = sub {
3265 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3573 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3266 (async { 3574 (async {
3267 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3575 $Coro::current->{desc} = "IDLE BUG HANDLER";
3268 Event::one_event; 3576 EV::loop EV::LOOP_ONESHOT;
3269 })->prio (Coro::PRIO_MAX); 3577 })->prio (Coro::PRIO_MAX);
3270 }; 3578 };
3271 3579
3580 evthread_start IO::AIO::poll_fileno;
3581
3582 cf::sync_job {
3583 cf::init_experience;
3584 cf::init_anim;
3585 cf::init_attackmess;
3586 cf::init_dynamic;
3587
3588 cf::load_settings;
3589 cf::load_materials;
3590
3591 reload_resources;
3272 reload_config; 3592 reload_config;
3273 db_init; 3593 db_init;
3594
3595 cf::init_uuid;
3596 cf::init_signals;
3597 cf::init_skills;
3598
3599 cf::init_beforeplay;
3600
3601 atomic;
3602
3274 load_extensions; 3603 load_extensions;
3275 3604
3276 $TICK_WATCHER->start; 3605 utime time, time, $RUNTIMEFILE;
3277 Event::loop; 3606
3607 # no (long-running) fork's whatsoever before this point(!)
3608 use POSIX ();
3609 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3610
3611 (pop @POST_INIT)->(0) while @POST_INIT;
3612 };
3613
3614 cf::object::thawer::errors_are_fatal 0;
3615 warn "parse errors in files are no longer fatal from this point on.\n";
3616
3617 main_loop;
3278} 3618}
3279 3619
3280############################################################################# 3620#############################################################################
3281# initialisation and cleanup 3621# initialisation and cleanup
3282 3622
3283# install some emergency cleanup handlers 3623# install some emergency cleanup handlers
3284BEGIN { 3624BEGIN {
3625 our %SIGWATCHER = ();
3285 for my $signal (qw(INT HUP TERM)) { 3626 for my $signal (qw(INT HUP TERM)) {
3286 Event->signal ( 3627 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3287 reentrant => 0,
3288 data => WF_AUTOCANCEL,
3289 signal => $signal,
3290 prio => 0,
3291 cb => sub {
3292 cf::cleanup "SIG$signal"; 3628 cf::cleanup "SIG$signal";
3293 },
3294 ); 3629 };
3295 } 3630 }
3296} 3631}
3297 3632
3298sub write_runtime { 3633sub write_runtime_sync {
3299 my $runtime = "$LOCALDIR/runtime"; 3634 my $t0 = AE::time;
3300 3635
3301 # first touch the runtime file to show we are still running: 3636 # first touch the runtime file to show we are still running:
3302 # the fsync below can take a very very long time. 3637 # the fsync below can take a very very long time.
3303 3638
3304 IO::AIO::aio_utime $runtime, undef, undef; 3639 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3305 3640
3306 my $guard = cf::lock_acquire "write_runtime"; 3641 my $guard = cf::lock_acquire "write_runtime";
3307 3642
3308 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3643 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3309 or return; 3644 or return;
3310 3645
3311 my $value = $cf::RUNTIME + 90 + 10; 3646 my $value = $cf::RUNTIME + 90 + 10;
3312 # 10 is the runtime save interval, for a monotonic clock 3647 # 10 is the runtime save interval, for a monotonic clock
3313 # 60 allows for the watchdog to kill the server. 3648 # 60 allows for the watchdog to kill the server.
3323 aio_utime $fh, undef, undef; 3658 aio_utime $fh, undef, undef;
3324 3659
3325 close $fh 3660 close $fh
3326 or return; 3661 or return;
3327 3662
3328 aio_rename "$runtime~", $runtime 3663 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3329 and return; 3664 and return;
3330 3665
3331 warn "runtime file written.\n"; 3666 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3332 3667
3333 1 3668 1
3669}
3670
3671our $uuid_lock;
3672our $uuid_skip;
3673
3674sub write_uuid_sync($) {
3675 $uuid_skip ||= $_[0];
3676
3677 return if $uuid_lock;
3678 local $uuid_lock = 1;
3679
3680 my $uuid = "$LOCALDIR/uuid";
3681
3682 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3683 or return;
3684
3685 my $value = uuid_seq uuid_cur;
3686
3687 unless ($value) {
3688 warn "cowardly refusing to write zero uuid value!\n";
3689 return;
3690 }
3691
3692 my $value = uuid_str $value + $uuid_skip;
3693 $uuid_skip = 0;
3694
3695 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3696 and return;
3697
3698 # always fsync - this file is important
3699 aio_fsync $fh
3700 and return;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$uuid~", $uuid
3706 and return;
3707
3708 warn "uuid file written ($value).\n";
3709
3710 1
3711
3712}
3713
3714sub write_uuid($$) {
3715 my ($skip, $sync) = @_;
3716
3717 $sync ? write_uuid_sync $skip
3718 : async { write_uuid_sync $skip };
3334} 3719}
3335 3720
3336sub emergency_save() { 3721sub emergency_save() {
3337 my $freeze_guard = cf::freeze_mainloop; 3722 my $freeze_guard = cf::freeze_mainloop;
3338 3723
3339 warn "enter emergency perl save\n"; 3724 warn "emergency_perl_save: enter\n";
3340 3725
3341 cf::sync_job { 3726 cf::sync_job {
3727 # this is a trade-off: we want to be very quick here, so
3728 # save all maps without fsync, and later call a global sync
3729 # (which in turn might be very very slow)
3730 local $USE_FSYNC = 0;
3731
3342 # use a peculiar iteration method to avoid tripping on perl 3732 # use a peculiar iteration method to avoid tripping on perl
3343 # refcount bugs in for. also avoids problems with players 3733 # refcount bugs in for. also avoids problems with players
3344 # and maps saved/destroyed asynchronously. 3734 # and maps saved/destroyed asynchronously.
3345 warn "begin emergency player save\n"; 3735 warn "emergency_perl_save: begin player save\n";
3346 for my $login (keys %cf::PLAYER) { 3736 for my $login (keys %cf::PLAYER) {
3347 my $pl = $cf::PLAYER{$login} or next; 3737 my $pl = $cf::PLAYER{$login} or next;
3348 $pl->valid or next; 3738 $pl->valid or next;
3349 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3739 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3350 $pl->save; 3740 $pl->save;
3351 } 3741 }
3352 warn "end emergency player save\n"; 3742 warn "emergency_perl_save: end player save\n";
3353 3743
3354 warn "begin emergency map save\n"; 3744 warn "emergency_perl_save: begin map save\n";
3355 for my $path (keys %cf::MAP) { 3745 for my $path (keys %cf::MAP) {
3356 my $map = $cf::MAP{$path} or next; 3746 my $map = $cf::MAP{$path} or next;
3357 $map->valid or next; 3747 $map->valid or next;
3358 $map->save; 3748 $map->save;
3359 } 3749 }
3360 warn "end emergency map save\n"; 3750 warn "emergency_perl_save: end map save\n";
3361 3751
3362 warn "begin emergency database checkpoint\n"; 3752 warn "emergency_perl_save: begin database checkpoint\n";
3363 BDB::db_env_txn_checkpoint $DB_ENV; 3753 BDB::db_env_txn_checkpoint $DB_ENV;
3364 warn "end emergency database checkpoint\n"; 3754 warn "emergency_perl_save: end database checkpoint\n";
3755
3756 warn "emergency_perl_save: begin write uuid\n";
3757 write_uuid_sync 1;
3758 warn "emergency_perl_save: end write uuid\n";
3365 }; 3759 };
3366 3760
3761 warn "emergency_perl_save: starting sync()\n";
3762 IO::AIO::aio_sync sub {
3763 warn "emergency_perl_save: finished sync()\n";
3764 };
3765
3367 warn "leave emergency perl save\n"; 3766 warn "emergency_perl_save: leave\n";
3368} 3767}
3369 3768
3370sub post_cleanup { 3769sub post_cleanup {
3371 my ($make_core) = @_; 3770 my ($make_core) = @_;
3372 3771
3373 warn Carp::longmess "post_cleanup backtrace" 3772 warn Carp::longmess "post_cleanup backtrace"
3374 if $make_core; 3773 if $make_core;
3774
3775 my $fh = pidfile;
3776 unlink $PIDFILE if <$fh> == $$;
3777}
3778
3779# a safer delete_package, copied from Symbol
3780sub clear_package($) {
3781 my $pkg = shift;
3782
3783 # expand to full symbol table name if needed
3784 unless ($pkg =~ /^main::.*::$/) {
3785 $pkg = "main$pkg" if $pkg =~ /^::/;
3786 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3787 $pkg .= '::' unless $pkg =~ /::$/;
3788 }
3789
3790 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3791 my $stem_symtab = *{$stem}{HASH};
3792
3793 defined $stem_symtab and exists $stem_symtab->{$leaf}
3794 or return;
3795
3796 # clear all symbols
3797 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3798 for my $name (keys %$leaf_symtab) {
3799 _gv_clear *{"$pkg$name"};
3800# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3801 }
3375} 3802}
3376 3803
3377sub do_reload_perl() { 3804sub do_reload_perl() {
3378 # can/must only be called in main 3805 # can/must only be called in main
3379 if ($Coro::current != $Coro::main) { 3806 if (in_main) {
3380 warn "can only reload from main coroutine"; 3807 warn "can only reload from main coroutine";
3381 return; 3808 return;
3382 } 3809 }
3383 3810
3811 return if $RELOAD++;
3812
3813 my $t1 = AE::time;
3814
3815 while ($RELOAD) {
3384 warn "reloading..."; 3816 warn "reloading...";
3385 3817
3386 warn "entering sync_job"; 3818 warn "entering sync_job";
3387 3819
3388 cf::sync_job { 3820 cf::sync_job {
3389 cf::write_runtime; # external watchdog should not bark 3821 cf::write_runtime_sync; # external watchdog should not bark
3390 cf::emergency_save; 3822 cf::emergency_save;
3391 cf::write_runtime; # external watchdog should not bark 3823 cf::write_runtime_sync; # external watchdog should not bark
3392 3824
3393 warn "syncing database to disk"; 3825 warn "syncing database to disk";
3394 BDB::db_env_txn_checkpoint $DB_ENV; 3826 BDB::db_env_txn_checkpoint $DB_ENV;
3395 3827
3396 # if anything goes wrong in here, we should simply crash as we already saved 3828 # if anything goes wrong in here, we should simply crash as we already saved
3397 3829
3398 warn "cancelling all WF_AUTOCANCEL watchers";
3399 for (Event::all_watchers) {
3400 $_->cancel if $_->data & WF_AUTOCANCEL;
3401 }
3402
3403 warn "flushing outstanding aio requests"; 3830 warn "flushing outstanding aio requests";
3404 for (;;) {
3405 BDB::flush;
3406 IO::AIO::flush;
3407 Coro::cede_notself;
3408 last unless IO::AIO::nreqs || BDB::nreqs; 3831 while (IO::AIO::nreqs || BDB::nreqs) {
3409 warn "iterate..."; 3832 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3410 }
3411
3412 ++$RELOAD;
3413
3414 warn "cancelling all extension coros";
3415 $_->cancel for values %EXT_CORO;
3416 %EXT_CORO = ();
3417
3418 warn "removing commands";
3419 %COMMAND = ();
3420
3421 warn "removing ext/exti commands";
3422 %EXTCMD = ();
3423 %EXTICMD = ();
3424
3425 warn "unloading/nuking all extensions";
3426 for my $pkg (@EXTS) {
3427 warn "... unloading $pkg";
3428
3429 if (my $cb = $pkg->can ("unload")) {
3430 eval {
3431 $cb->($pkg);
3432 1
3433 } or warn "$pkg unloaded, but with errors: $@";
3434 } 3833 }
3435 3834
3436 warn "... nuking $pkg"; 3835 warn "cancelling all extension coros";
3437 Symbol::delete_package $pkg; 3836 $_->cancel for values %EXT_CORO;
3438 } 3837 %EXT_CORO = ();
3439 3838
3440 warn "unloading all perl modules loaded from $LIBDIR"; 3839 warn "removing commands";
3441 while (my ($k, $v) = each %INC) { 3840 %COMMAND = ();
3442 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3443 3841
3842 warn "removing ext/exti commands";
3843 %EXTCMD = ();
3844 %EXTICMD = ();
3845
3846 warn "unloading/nuking all extensions";
3847 for my $pkg (@EXTS) {
3444 warn "... unloading $k"; 3848 warn "... unloading $pkg";
3445 delete $INC{$k};
3446 3849
3447 $k =~ s/\.pm$//;
3448 $k =~ s/\//::/g;
3449
3450 if (my $cb = $k->can ("unload_module")) { 3850 if (my $cb = $pkg->can ("unload")) {
3851 eval {
3451 $cb->(); 3852 $cb->($pkg);
3853 1
3854 } or warn "$pkg unloaded, but with errors: $@";
3855 }
3856
3857 warn "... clearing $pkg";
3858 clear_package $pkg;
3452 } 3859 }
3453 3860
3454 Symbol::delete_package $k; 3861 warn "unloading all perl modules loaded from $LIBDIR";
3862 while (my ($k, $v) = each %INC) {
3863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3864
3865 warn "... unloading $k";
3866 delete $INC{$k};
3867
3868 $k =~ s/\.pm$//;
3869 $k =~ s/\//::/g;
3870
3871 if (my $cb = $k->can ("unload_module")) {
3872 $cb->();
3873 }
3874
3875 clear_package $k;
3455 } 3876 }
3456 3877
3457 warn "getting rid of safe::, as good as possible"; 3878 warn "getting rid of safe::, as good as possible";
3458 Symbol::delete_package "safe::$_" 3879 clear_package "safe::$_"
3459 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3880 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3460 3881
3461 warn "unloading cf.pm \"a bit\""; 3882 warn "unloading cf.pm \"a bit\"";
3462 delete $INC{"cf.pm"}; 3883 delete $INC{"cf.pm"};
3463 delete $INC{"cf/pod.pm"}; 3884 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3464 3885
3465 # don't, removes xs symbols, too, 3886 # don't, removes xs symbols, too,
3466 # and global variables created in xs 3887 # and global variables created in xs
3467 #Symbol::delete_package __PACKAGE__; 3888 #clear_package __PACKAGE__;
3468 3889
3469 warn "unload completed, starting to reload now"; 3890 warn "unload completed, starting to reload now";
3470 3891
3471 warn "reloading cf.pm"; 3892 warn "reloading cf.pm";
3472 require cf; 3893 require cf;
3473 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3894 cf::_connect_to_perl_1;
3474 3895
3475 warn "loading config and database again"; 3896 warn "loading config and database again";
3476 cf::reload_config; 3897 cf::reload_config;
3477 3898
3478 warn "loading extensions"; 3899 warn "loading extensions";
3479 cf::load_extensions; 3900 cf::load_extensions;
3480 3901
3902 if ($REATTACH_ON_RELOAD) {
3481 warn "reattaching attachments to objects/players"; 3903 warn "reattaching attachments to objects/players";
3482 _global_reattach; # objects, sockets 3904 _global_reattach; # objects, sockets
3483 warn "reattaching attachments to maps"; 3905 warn "reattaching attachments to maps";
3484 reattach $_ for values %MAP; 3906 reattach $_ for values %MAP;
3485 warn "reattaching attachments to players"; 3907 warn "reattaching attachments to players";
3486 reattach $_ for values %PLAYER; 3908 reattach $_ for values %PLAYER;
3909 }
3487 3910
3911 warn "running post_init jobs";
3912 (pop @POST_INIT)->(1) while @POST_INIT;
3913
3488 warn "leaving sync_job"; 3914 warn "leaving sync_job";
3489 3915
3490 1 3916 1
3491 } or do { 3917 } or do {
3492 warn $@; 3918 warn $@;
3493 warn "error while reloading, exiting."; 3919 cf::cleanup "error while reloading, exiting.";
3494 exit 1;
3495 }; 3920 };
3496 3921
3497 warn "reloaded"; 3922 warn "reloaded";
3923 --$RELOAD;
3924 }
3925
3926 $t1 = AE::time - $t1;
3927 warn "reload completed in ${t1}s\n";
3498}; 3928};
3499 3929
3500our $RELOAD_WATCHER; # used only during reload 3930our $RELOAD_WATCHER; # used only during reload
3501 3931
3502sub reload_perl() { 3932sub reload_perl() {
3503 # doing reload synchronously and two reloads happen back-to-back, 3933 # doing reload synchronously and two reloads happen back-to-back,
3504 # coro crashes during coro_state_free->destroy here. 3934 # coro crashes during coro_state_free->destroy here.
3505 3935
3506 $RELOAD_WATCHER ||= Event->timer ( 3936 $RELOAD_WATCHER ||= cf::async {
3507 reentrant => 0, 3937 Coro::AIO::aio_wait cache_extensions;
3508 after => 0, 3938
3509 data => WF_AUTOCANCEL, 3939 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3510 cb => sub {
3511 do_reload_perl; 3940 do_reload_perl;
3512 undef $RELOAD_WATCHER; 3941 undef $RELOAD_WATCHER;
3513 }, 3942 };
3514 ); 3943 };
3515} 3944}
3516 3945
3517register_command "reload" => sub { 3946register_command "reload" => sub {
3518 my ($who, $arg) = @_; 3947 my ($who, $arg) = @_;
3519 3948
3532 3961
3533our @WAIT_FOR_TICK; 3962our @WAIT_FOR_TICK;
3534our @WAIT_FOR_TICK_BEGIN; 3963our @WAIT_FOR_TICK_BEGIN;
3535 3964
3536sub wait_for_tick { 3965sub wait_for_tick {
3537 return unless $TICK_WATCHER->is_active;
3538 return if $Coro::current == $Coro::main; 3966 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3539 3967
3540 my $signal = new Coro::Signal; 3968 my $signal = new Coro::Signal;
3541 push @WAIT_FOR_TICK, $signal; 3969 push @WAIT_FOR_TICK, $signal;
3542 $signal->wait; 3970 $signal->wait;
3543} 3971}
3544 3972
3545sub wait_for_tick_begin { 3973sub wait_for_tick_begin {
3546 return unless $TICK_WATCHER->is_active;
3547 return if $Coro::current == $Coro::main; 3974 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3548 3975
3549 my $signal = new Coro::Signal; 3976 my $signal = new Coro::Signal;
3550 push @WAIT_FOR_TICK_BEGIN, $signal; 3977 push @WAIT_FOR_TICK_BEGIN, $signal;
3551 $signal->wait; 3978 $signal->wait;
3552} 3979}
3553 3980
3554$TICK_WATCHER = Event->timer ( 3981sub tick {
3555 reentrant => 0,
3556 parked => 1,
3557 prio => 0,
3558 at => $NEXT_TICK || $TICK,
3559 data => WF_AUTOCANCEL,
3560 cb => sub {
3561 if ($Coro::current != $Coro::main) { 3982 if ($Coro::current != $Coro::main) {
3562 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3983 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3563 unless ++$bug_warning > 10; 3984 unless ++$bug_warning > 10;
3564 return; 3985 return;
3565 } 3986 }
3566 3987
3567 $NOW = $tick_start = Event::time;
3568
3569 cf::server_tick; # one server iteration 3988 cf::server_tick; # one server iteration
3570 3989
3571 $RUNTIME += $TICK; 3990 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3572 $NEXT_TICK += $TICK;
3573 3991
3574 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3992 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3575 $NEXT_RUNTIME_WRITE = $NOW + 10; 3993 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3576 Coro::async_pool { 3994 Coro::async_pool {
3577 $Coro::current->{desc} = "runtime saver"; 3995 $Coro::current->{desc} = "runtime saver";
3578 write_runtime 3996 write_runtime_sync
3579 or warn "ERROR: unable to write runtime file: $!"; 3997 or warn "ERROR: unable to write runtime file: $!";
3580 };
3581 } 3998 };
3999 }
3582 4000
3583 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4001 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3584 $sig->send; 4002 $sig->send;
3585 } 4003 }
3586 while (my $sig = shift @WAIT_FOR_TICK) { 4004 while (my $sig = shift @WAIT_FOR_TICK) {
3587 $sig->send; 4005 $sig->send;
3588 } 4006 }
3589 4007
3590 $NOW = Event::time; 4008 $LOAD = ($NOW - $TICK_START) / $TICK;
3591
3592 # if we are delayed by four ticks or more, skip them all
3593 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3594
3595 $TICK_WATCHER->at ($NEXT_TICK);
3596 $TICK_WATCHER->start;
3597
3598 $LOAD = ($NOW - $tick_start) / $TICK;
3599 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4009 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3600 4010
3601 _post_tick; 4011 if (0) {
4012 if ($NEXT_TICK) {
4013 my $jitter = $TICK_START - $NEXT_TICK;
4014 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4015 warn "jitter $JITTER\n";#d#
4016 }
3602 }, 4017 }
3603); 4018}
3604 4019
3605{ 4020{
4021 # configure BDB
4022
3606 BDB::min_parallel 8; 4023 BDB::min_parallel 16;
3607 BDB::max_poll_time $TICK * 0.1; 4024 BDB::max_poll_reqs $TICK * 0.1;
3608 $BDB_POLL_WATCHER = Event->io ( 4025 $AnyEvent::BDB::WATCHER->priority (1);
3609 reentrant => 0,
3610 fd => BDB::poll_fileno,
3611 poll => 'r',
3612 prio => 0,
3613 data => WF_AUTOCANCEL,
3614 cb => \&BDB::poll_cb,
3615 );
3616
3617 BDB::set_sync_prepare {
3618 my $status;
3619 my $current = $Coro::current;
3620 (
3621 sub {
3622 $status = $!;
3623 $current->ready; undef $current;
3624 },
3625 sub {
3626 Coro::schedule while defined $current;
3627 $! = $status;
3628 },
3629 )
3630 };
3631 4026
3632 unless ($DB_ENV) { 4027 unless ($DB_ENV) {
3633 $DB_ENV = BDB::db_env_create; 4028 $DB_ENV = BDB::db_env_create;
3634 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4029 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3635 | BDB::LOG_AUTOREMOVE, 1); 4030 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4031 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3636 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4032 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3637 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4033 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3638 4034
3639 cf::sync_job { 4035 cf::sync_job {
3640 eval { 4036 eval {
3650 4046
3651 cf::cleanup "db_env_open(db): $@" if $@; 4047 cf::cleanup "db_env_open(db): $@" if $@;
3652 }; 4048 };
3653 } 4049 }
3654 4050
3655 $BDB_DEADLOCK_WATCHER = Event->timer ( 4051 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3656 after => 3,
3657 interval => 1,
3658 hard => 1,
3659 prio => 0,
3660 data => WF_AUTOCANCEL,
3661 cb => sub {
3662 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 4052 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3663 },
3664 ); 4053 };
3665 $BDB_CHECKPOINT_WATCHER = Event->timer ( 4054 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3666 after => 11,
3667 interval => 60,
3668 hard => 1,
3669 prio => 0,
3670 data => WF_AUTOCANCEL,
3671 cb => sub {
3672 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 4055 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3673 },
3674 ); 4056 };
3675 $BDB_TRICKLE_WATCHER = Event->timer ( 4057 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3676 after => 5,
3677 interval => 10,
3678 hard => 1,
3679 prio => 0,
3680 data => WF_AUTOCANCEL,
3681 cb => sub {
3682 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 4058 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3683 },
3684 ); 4059 };
3685} 4060}
3686 4061
3687{ 4062{
4063 # configure IO::AIO
4064
3688 IO::AIO::min_parallel 8; 4065 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1; 4066 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = Event->io ( 4067 undef $AnyEvent::AIO::WATCHER;
3693 reentrant => 0,
3694 data => WF_AUTOCANCEL,
3695 fd => IO::AIO::poll_fileno,
3696 poll => 'r',
3697 prio => 0,
3698 cb => \&IO::AIO::poll_cb,
3699 );
3700} 4068}
3701 4069
3702my $_log_backtrace; 4070my $_log_backtrace;
3703 4071
3704sub _log_backtrace { 4072sub _log_backtrace {
3707 $msg =~ s/\n//; 4075 $msg =~ s/\n//;
3708 4076
3709 # limit the # of concurrent backtraces 4077 # limit the # of concurrent backtraces
3710 if ($_log_backtrace < 2) { 4078 if ($_log_backtrace < 2) {
3711 ++$_log_backtrace; 4079 ++$_log_backtrace;
4080 my $perl_bt = Carp::longmess $msg;
3712 async { 4081 async {
3713 $Coro::current->{desc} = "abt $msg"; 4082 $Coro::current->{desc} = "abt $msg";
3714 4083
3715 my @bt = fork_call { 4084 my @bt = fork_call {
3716 @addr = map { sprintf "%x", $_ } @addr; 4085 @addr = map { sprintf "%x", $_ } @addr;
3727 } 4096 }
3728 4097
3729 @funcs 4098 @funcs
3730 }; 4099 };
3731 4100
3732 LOG llevInfo, "[ABT] $msg\n"; 4101 LOG llevInfo, "[ABT] $perl_bt\n";
4102 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3733 LOG llevInfo, "[ABT] $_\n" for @bt; 4103 LOG llevInfo, "[ABT] $_\n" for @bt;
3734 --$_log_backtrace; 4104 --$_log_backtrace;
3735 }; 4105 };
3736 } else { 4106 } else {
3737 LOG llevInfo, "[ABT] $msg\n"; 4107 LOG llevInfo, "[ABT] $msg\n";
3738 LOG llevInfo, "[ABT] [suppressed]\n"; 4108 LOG llevInfo, "[ABT] [suppressed]\n";
3739 } 4109 }
3740} 4110}
3741 4111
3742# load additional modules 4112# load additional modules
3743use cf::pod; 4113require "cf/$_.pm" for @EXTRA_MODULES;
4114cf::_connect_to_perl_2;
3744 4115
3745END { cf::emergency_save } 4116END { cf::emergency_save }
3746 4117
37471 41181
3748 4119

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