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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.391 by root, Fri Oct 26 04:22:05 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Event; 30use EV;
10use Opcode; 31use Opcode;
11use Safe; 32use Safe;
12use Safe::Hole; 33use Safe::Hole;
13use Storable (); 34use Storable ();
14 35
15use Coro 4.1 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.51 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 104our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 105our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 106our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 107our $DB_ENV;
89 108
90our %CFG; 109our %CFG;
91 110
92our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 112our $RUNTIME;
113our $NOW;
94 114
95our (%PLAYER, %PLAYER_LOADING); # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 116our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
98 118
99# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 121
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
105 126
106binmode STDOUT; 127binmode STDOUT;
107binmode STDERR; 128binmode STDERR;
108 129
109# read virtual server time, if available 130# read virtual server time, if available
162 183
163The raw value load value from the last tick. 184The raw value load value from the last tick.
164 185
165=item %cf::CFG 186=item %cf::CFG
166 187
167Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 189from wherever your confdir points to.
169 190
170=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
171 192
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 215
195 LOG llevError, $msg; 216 LOG llevError, $msg;
196 }; 217 };
197} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
198 234
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
215)) { 251)) {
216 no strict 'refs'; 252 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 254}
219 255
220$Event::DIED = sub { 256$EV::DIED = sub {
221 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
222}; 258};
223 259
224############################################################################# 260#############################################################################
225 261
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 285 $d
250 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
251} 287}
252 288
253=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
254 290
255Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
256 292
257=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
258 294
259Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
260 296
261=cut 297=cut
262 298
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 300
265sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
267 303
268=item cf::lock_wait $string 304=item cf::lock_wait $string
269 305
270Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
271 307
327 363
328 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
433 482
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
437 484
438 my $busy = 1; 485 my $busy = 1;
439 my @res; 486 my @res;
440 487
447 494
448 while ($busy) { 495 while ($busy) {
449 if (Coro::nready) { 496 if (Coro::nready) {
450 Coro::cede_notself; 497 Coro::cede_notself;
451 } else { 498 } else {
452 Event::one_event; 499 EV::loop EV::LOOP_ONESHOT;
453 } 500 }
454 } 501 }
455 502
456 $time = Event::time - $time; 503 my $time = EV::time - $time;
457 504
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
462 506
463 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
464 } else { 508 } else {
465 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
466 510
491=item fork_call { }, $args 535=item fork_call { }, $args
492 536
493Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
497 541
498=cut 542=cut
499 543
500sub fork_call(&@) { 544sub fork_call(&@) {
501 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
508 reset_signals; 552 reset_signals;
509 &$cb 553 &$cb
510 }, @args; 554 }, @args;
511 555
512 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
513} 584}
514 585
515=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
516 587
517Returns a single value from the environment database. 588Returns a single value from the environment database.
662attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
664 735
665In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 738Deliantra).
668 739
669=over 4 740=over 4
670 741
671=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
672 743
954 } 1025 }
955 1026
956 0 1027 0
957} 1028}
958 1029
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1031
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1033
963Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
964 1035
1042cf::attachable->attach ( 1113cf::attachable->attach (
1043 prio => -1000000, 1114 prio => -1000000,
1044 on_instantiate => sub { 1115 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
1046 1117
1047 $data = from_json $data; 1118 $data = decode_json $data;
1048 1119
1049 for (@$data) { 1120 for (@$data) {
1050 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
1051 1122
1052 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1144 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
1076 1147
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1151 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1152 aio_close $fh;
1082 1153
1083 if (@$objs) { 1154 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1160 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1162 }
1092 } else { 1163 } else {
1093 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
1094 } 1165 }
1289 my $msg = $@ ? "$v->{path}: $@\n" 1360 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1361 : "$v->{base}: extension inactive.\n";
1291 1362
1292 if (exists $v->{meta}{mandatory}) { 1363 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1364 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1365 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1366 }
1297 1367
1298 warn $msg; 1368 warn $msg;
1299 } 1369 }
1300 1370
1389 my $f = new_from_file cf::object::thawer path $login 1459 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1460 or return;
1391 1461
1392 my $pl = cf::player::load_pl $f 1462 my $pl = cf::player::load_pl $f
1393 or return; 1463 or return;
1464
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1465 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1466 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1397 } 1468 }
1398 } 1469 }
1408 1479
1409 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1410 1481
1411 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1484
1485 cf::get_slot 0.01;
1413 1486
1414 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1488 cf::cede_to_tick;
1416} 1489}
1417 1490
1453 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455 1528
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1460 1535
1461 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1576
1502 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1503 my $path = path $login; 1578 my $path = path $login;
1504 1579
1505 # a .pst is a dead give-away for a valid player 1580 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1586 }
1511 1587
1548 1624
1549Expand crossfire pod fragments into protocol xml. 1625Expand crossfire pod fragments into protocol xml.
1550 1626
1551=cut 1627=cut
1552 1628
1553 use re 'eval'; 1629use re 'eval';
1554 1630
1555my $group; 1631my $group;
1556my $interior; $interior = qr{ 1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1557 (?: 1634 (?:
1558 \ (.*?)\ (?{ $group = $^N }) 1635 \ (.*?)\ (?{ $group = $^N })
1559 | < (??{$interior}) > 1636 | < (??{$interior}) >
1560 ) 1637 )
1561}x; 1638}x;
1564 my ($self, $pod) = @_; 1641 my ($self, $pod) = @_;
1565 1642
1566 my $xml; 1643 my $xml;
1567 1644
1568 while () { 1645 while () {
1569 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?=[^<]) )+ )/xgcs) { 1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1570 $group = $1; 1647 $group = $1;
1571 1648
1572 $group =~ s/&/&amp;/g; 1649 $group =~ s/&/&amp;/g;
1573 $group =~ s/</&lt;/g; 1650 $group =~ s/</&lt;/g;
1574 1651
1627 } 1704 }
1628 1705
1629 $xml 1706 $xml
1630} 1707}
1631 1708
1709no re 'eval';
1710
1632sub hintmode { 1711sub hintmode {
1633 $_[0]{hintmode} = $_[1] if @_ > 1; 1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1634 $_[0]{hintmode} 1713 $_[0]{hintmode}
1635} 1714}
1636 1715
1707our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1708our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1709 1788
1710sub generate_random_map { 1789sub generate_random_map {
1711 my ($self, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1793
1712 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1713 $self->_create_random_map ( 1795 $self->_create_random_map (
1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1838 1920
1839# the temporary/swap location 1921# the temporary/swap location
1840sub save_path { 1922sub save_path {
1841 my ($self) = @_; 1923 my ($self) = @_;
1842 1924
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map" 1926 "$TMPDIR/$path.map"
1845} 1927}
1846 1928
1847# the unique path, undef == no special unique path 1929# the unique path, undef == no special unique path
1848sub uniq_path { 1930sub uniq_path {
1849 my ($self) = @_; 1931 my ($self) = @_;
1850 1932
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path" 1934 "$UNIQUEDIR/$path"
1853} 1935}
1854 1936
1855# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1856# all maps in C++... 1938# all maps in C++...
1954 2036
1955 cf::lock_wait "map_data:$path";#d#remove 2037 cf::lock_wait "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path"; 2038 cf::lock_wait "map_find:$path";
1957 2039
1958 $cf::MAP{$path} || do { 2040 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_find:$path";
1960 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2042 my $guard2 = cf::lock_acquire "map_find:$path";
1961 2043
1962 my $map = new_from_path cf::map $path 2044 my $map = new_from_path cf::map $path
1963 or return; 2045 or return;
1964 2046
1965 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1968 or return; 2050 or return;
1969 2051
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously 2053 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait; 2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
1973 undef $guard1; 2056 undef $guard1;
1974 undef $guard2;
1975 $map->reset; 2057 $map->reset;
1976 return find $path; 2058 return find $path;
1977 } 2059 }
1978 2060
1979 $cf::MAP{$path} = $map 2061 $cf::MAP{$path} = $map
2042 } 2124 }
2043 2125
2044 $self->{last_save} = $cf::RUNTIME; 2126 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME); 2127 $self->last_access ($cf::RUNTIME);
2046 2128
2047 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2048 } 2130 }
2049 2131
2050 $self->post_load; 2132 $self->post_load;
2051} 2133}
2052 2134
2110 my ($path, $origin, $load) = @_; 2192 my ($path, $origin, $load) = @_;
2111 2193
2112 $path = normalise $path, $origin && $origin->{path}; 2194 $path = normalise $path, $origin && $origin->{path};
2113 2195
2114 if (my $map = $cf::MAP{$path}) { 2196 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 } 2198 }
2117 2199
2118 $MAP_PREFETCH{$path} |= $load; 2200 $MAP_PREFETCH{$path} |= $load;
2119 2201
2120 $MAP_PREFETCHER ||= cf::async { 2202 $MAP_PREFETCHER ||= cf::async {
2157 cf::async { 2239 cf::async {
2158 $Coro::current->{desc} = "map player save"; 2240 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
2160 }; 2242 };
2161 2243
2244 cf::get_slot 0.02;
2245
2162 if ($uniq) { 2246 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else { 2249 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2174 $self->save; 2258 $self->save;
2175 2259
2176 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177 2261
2178 return if $self->players; 2262 return if $self->players;
2179 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
2180 return if $self->{deny_save}; 2264 return if $self->{deny_save};
2181 2265
2182 $self->in_memory (cf::MAP_SWAPPED); 2266 $self->in_memory (cf::MAP_SWAPPED);
2183 2267
2184 $self->deactivate; 2268 $self->deactivate;
2302 2386
2303sub unique_maps() { 2387sub unique_maps() {
2304 [ 2388 [
2305 map { 2389 map {
2306 utf8::decode $_; 2390 utf8::decode $_;
2307 /\.map$/ 2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2308 ? normalise $_ 2394 : normalise $_
2309 : ()
2310 } @{ aio_readdir $UNIQUEDIR or [] } 2395 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ] 2396 ]
2312} 2397}
2313 2398
2314package cf;
2315
2316=back 2399=back
2317 2400
2318=head3 cf::object 2401=head3 cf::object
2319 2402
2320=cut 2403=cut
2323 2406
2324=over 4 2407=over 4
2325 2408
2326=item $ob->inv_recursive 2409=item $ob->inv_recursive
2327 2410
2328Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2329 2413
2330=cut 2414=cut
2331 2415
2332sub inv_recursive_; 2416sub inv_recursive_;
2333sub inv_recursive_ { 2417sub inv_recursive_ {
2338 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
2339} 2423}
2340 2424
2341=item $ref = $ob->ref 2425=item $ref = $ob->ref
2342 2426
2343creates and returns a persistent reference to an objetc that can be stored as a string. 2427Creates and returns a persistent reference to an object that can be stored as a string.
2344 2428
2345=item $ob = cf::object::deref ($refstring) 2429=item $ob = cf::object::deref ($refstring)
2346 2430
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block. 2432even if the object actually exists. May block.
2380can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
2381dialogue with the given NPC character. 2465dialogue with the given NPC character.
2382 2466
2383=cut 2467=cut
2384 2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
2482
2385# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
2386# with dialog boxes. 2484# with dialog boxes.
2387#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
2388sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
2389 my ($self, $npc, $msg, $flags) = @_; 2487 my ($self, $npc, $msg, $flags) = @_;
2400 my $dialog = $pl->{npc_dialog}; 2498 my $dialog = $pl->{npc_dialog};
2401 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2402 2500
2403 } else { 2501 } else {
2404 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
2405 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2406 } 2504 }
2407 } 2505 }
2408} 2506}
2409 2507
2410=item $object->send_msg ($channel, $msg, $color, [extra...]) 2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2605} 2703}
2606 2704
2607sub prepare_random_map { 2705sub prepare_random_map {
2608 my ($exit) = @_; 2706 my ($exit) = @_;
2609 2707
2610 my $guard = cf::lock_acquire "exit_prepare:$exit";
2611
2612 # all this does is basically replace the /! path by 2708 # all this does is basically replace the /! path by
2613 # a new random map path (?random/...) with a seed 2709 # a new random map path (?random/...) with a seed
2614 # that depends on the exit object 2710 # that depends on the exit object
2615 2711
2616 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
2618 if ($exit->map) { 2714 if ($exit->map) {
2619 $rmp->{region} = $exit->region->name; 2715 $rmp->{region} = $exit->region->name;
2620 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
2621 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
2622 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
2623 } 2721 }
2624 2722
2625 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
2626 2724
2627 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2628 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2629 my $meta = "$RANDOMDIR/$md5.meta"; 2727 my $meta = "$RANDOMDIR/$md5.meta";
2630 2728
2631 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2632 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2633 undef $fh; 2731 undef $fh;
2634 aio_rename "$meta~", $meta; 2732 aio_rename "$meta~", $meta;
2635 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
2636 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
2637 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
2638 } 2740 }
2639} 2741}
2640 2742
2641sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
2642 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
2643 2745
2644 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
2645 2747
2646 if ($exit->slaying eq "/!") {
2647 #TODO: this should de-fi-ni-te-ly not be a sync-job
2648 # the problem is that $exit might not survive long enough
2649 # so it needs to be done right now, right here
2650 cf::sync_job { prepare_random_map $exit };
2651 }
2652
2653 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2654 my $hp = $exit->stats->hp;
2655 my $sp = $exit->stats->sp;
2656
2657 $self->enter_link; 2748 $self->enter_link;
2658 2749
2659 # if exit is damned, update players death & WoR home-position
2660 $self->contr->savebed ($slaying, $hp, $sp)
2661 if $exit->flag (FLAG_DAMNED);
2662
2663 (async { 2750 (async {
2664 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2751 $Coro::current->{desc} = "enter_exit";
2665 2752
2666 $self->deactivate_recursive; # just to be sure
2667 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
2760 prepare_random_map $exit
2761 if $exit->slaying eq "/!";
2762 }
2763
2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
2767
2668 $self->goto ($slaying, $hp, $sp); 2768 $self->goto ($map, $x, $y);
2669 2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
2670 1; 2774 1
2671 }) { 2775 }) {
2672 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
2673 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
2674 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
2675 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
2755 id => "infobox", 2859 id => "infobox",
2756 title => "Map Info", 2860 title => "Map Info",
2757 reply => undef, 2861 reply => undef,
2758 tooltip => "Information related to the maps", 2862 tooltip => "Information related to the maps",
2759 }, 2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2760); 2870);
2761 2871
2762sub cf::client::send_msg { 2872sub cf::client::send_msg {
2763 my ($self, $channel, $msg, $color, @extra) = @_; 2873 my ($self, $channel, $msg, $color, @extra) = @_;
2764 2874
3001 3111
3002The following functions and methods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
3003 3113
3004 cf::object 3114 cf::object
3005 contr pay_amount pay_player map x y force_find force_add destroy 3115 contr pay_amount pay_player map x y force_find force_add destroy
3006 insert remove name archname title slaying race decrease_ob_nr 3116 insert remove name archname title slaying race decrease split
3007 3117
3008 cf::object::player 3118 cf::object::player
3009 player 3119 player
3010 3120
3011 cf::player 3121 cf::player
3016 3126
3017=cut 3127=cut
3018 3128
3019for ( 3129for (
3020 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3021 insert remove inv name archname title slaying race 3131 insert remove inv nrof name archname title slaying race
3022 decrease_ob_nr destroy)], 3132 decrease split destroy)],
3023 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
3024 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
3025 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
3026) { 3136) {
3027 no strict 'refs'; 3137 no strict 'refs';
3132 { 3242 {
3133 my $faces = $facedata->{faceinfo}; 3243 my $faces = $facedata->{faceinfo};
3134 3244
3135 while (my ($face, $info) = each %$faces) { 3245 while (my ($face, $info) = each %$faces) {
3136 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3247
3137 cf::face::set_visibility $idx, $info->{visibility}; 3248 cf::face::set_visibility $idx, $info->{visibility};
3138 cf::face::set_magicmap $idx, $info->{magicmap}; 3249 cf::face::set_magicmap $idx, $info->{magicmap};
3139 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3140 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3141 3252
3142 cf::cede_to_tick; 3253 cf::cede_to_tick;
3143 } 3254 }
3144 3255
3145 while (my ($face, $info) = each %$faces) { 3256 while (my ($face, $info) = each %$faces) {
3146 next unless $info->{smooth}; 3257 next unless $info->{smooth};
3258
3147 my $idx = cf::face::find $face 3259 my $idx = cf::face::find $face
3148 or next; 3260 or next;
3261
3149 if (my $smooth = cf::face::find $info->{smooth}) { 3262 if (my $smooth = cf::face::find $info->{smooth}) {
3150 cf::face::set_smooth $idx, $smooth; 3263 cf::face::set_smooth $idx, $smooth;
3151 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3152 } else { 3265 } else {
3153 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 { 3284 {
3172 # TODO: for gcfclient pleasure, we should give resources 3285 # TODO: for gcfclient pleasure, we should give resources
3173 # that gcfclient doesn't grok a >10000 face index. 3286 # that gcfclient doesn't grok a >10000 face index.
3174 my $res = $facedata->{resource}; 3287 my $res = $facedata->{resource};
3175 3288
3176 my $soundconf = delete $res->{"res/sound.conf"};
3177
3178 while (my ($name, $info) = each %$res) { 3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3179 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3180 my $data; 3292 my $data;
3181 3293
3182 if ($info->{type} & 1) { 3294 if ($info->{type} & 1) {
3183 # prepend meta info 3295 # prepend meta info
3184 3296
3185 my $meta = $enc->encode ({ 3297 my $meta = $enc->encode ({
3186 name => $name, 3298 name => $name,
3187 %{ $info->{meta} || {} }, 3299 %{ $info->{meta} || {} },
3188 }); 3300 });
3189 3301
3190 $data = pack "(w/a*)*", $meta, $info->{data}; 3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3191 } else { 3309 } else {
3192 $data = $info->{data}; 3310 $RESOURCE{$name} = $info;
3193 } 3311 }
3194 3312
3195 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3196 cf::face::set_type $idx, $info->{type};
3197
3198 cf::cede_to_tick; 3313 cf::cede_to_tick;
3199 } 3314 }
3200
3201 if ($soundconf) {
3202 $soundconf = $enc->decode (delete $soundconf->{data});
3203
3204 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3205 my $sound = $soundconf->{compat}[$_]
3206 or next;
3207
3208 my $face = cf::face::find "sound/$sound->[1]";
3209 cf::sound::set $sound->[0] => $face;
3210 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3211 }
3212
3213 while (my ($k, $v) = each %{$soundconf->{event}}) {
3214 my $face = cf::face::find "sound/$v";
3215 cf::sound::set $k => $face;
3216 }
3217 }
3218 } 3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3219 3318
3220 1 3319 1
3221} 3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3222 3341
3223register_exticmd fx_want => sub { 3342register_exticmd fx_want => sub {
3224 my ($ns, $want) = @_; 3343 my ($ns, $want) = @_;
3225 3344
3226 while (my ($k, $v) = each %$want) { 3345 while (my ($k, $v) = each %$want) {
3227 $ns->fx_want ($k, $v); 3346 $ns->fx_want ($k, $v);
3228 } 3347 }
3229}; 3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3230 3359
3231sub reload_regions { 3360sub reload_regions {
3232 # HACK to clear player env face cache, we need some signal framework 3361 # HACK to clear player env face cache, we need some signal framework
3233 # for this (global event?) 3362 # for this (global event?)
3234 %ext::player_env::MUSIC_FACE_CACHE = (); 3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3248} 3377}
3249 3378
3250sub reload_archetypes { 3379sub reload_archetypes {
3251 load_resource_file "$DATADIR/archetypes" 3380 load_resource_file "$DATADIR/archetypes"
3252 or die "unable to load archetypes\n"; 3381 or die "unable to load archetypes\n";
3253 #d# NEED to laod twice to resolve forward references
3254 # this really needs to be done in an extra post-pass
3255 # (which needs to be synchronous, so solve it differently)
3256 load_resource_file "$DATADIR/archetypes"
3257 or die "unable to load archetypes\n";
3258} 3382}
3259 3383
3260sub reload_treasures { 3384sub reload_treasures {
3261 load_resource_file "$DATADIR/treasures" 3385 load_resource_file "$DATADIR/treasures"
3262 or die "unable to load treasurelists\n"; 3386 or die "unable to load treasurelists\n";
3263} 3387}
3264 3388
3265sub reload_resources { 3389sub reload_resources {
3266 warn "reloading resource files...\n"; 3390 warn "reloading resource files...\n";
3267 3391
3392 reload_facedata;
3393 reload_archetypes;
3268 reload_regions; 3394 reload_regions;
3269 reload_facedata;
3270 #reload_archetypes;#d#
3271 reload_archetypes;
3272 reload_treasures; 3395 reload_treasures;
3273 3396
3274 warn "finished reloading resource files\n"; 3397 warn "finished reloading resource files\n";
3275} 3398}
3276 3399
3277sub init { 3400sub init {
3401 my $guard = freeze_mainloop;
3402
3278 reload_resources; 3403 reload_resources;
3279} 3404}
3280 3405
3281sub reload_config { 3406sub reload_config {
3282 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
3283 or return; 3408 or return;
3284 3409
3285 local $/; 3410 local $/;
3286 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3287 3412
3288 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3289 3414
3290 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3291 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3303 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
3304 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
3305 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3306 (async { 3431 (async {
3307 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3308 Event::one_event; 3433 EV::loop EV::LOOP_ONESHOT;
3309 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
3310 }; 3435 };
3311 3436
3437 {
3438 my $guard = freeze_mainloop;
3312 reload_config; 3439 reload_config;
3313 db_init; 3440 db_init;
3314 load_extensions; 3441 load_extensions;
3315 3442
3316 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
3317 Event::loop; 3446 EV::loop;
3318} 3447}
3319 3448
3320############################################################################# 3449#############################################################################
3321# initialisation and cleanup 3450# initialisation and cleanup
3322 3451
3323# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3324BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3325 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3326 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3327 reentrant => 0,
3328 data => WF_AUTOCANCEL,
3329 signal => $signal,
3330 prio => 0,
3331 cb => sub {
3332 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3333 },
3334 ); 3458 };
3335 } 3459 }
3336} 3460}
3337 3461
3338sub write_runtime { 3462sub write_runtime_sync {
3339 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
3340 3464
3341 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
3342 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
3343 3467
3369 and return; 3493 and return;
3370 3494
3371 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
3372 3496
3373 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3374} 3541}
3375 3542
3376sub emergency_save() { 3543sub emergency_save() {
3377 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
3378 3545
3400 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3401 3568
3402 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
3403 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3404 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3405 }; 3576 };
3406 3577
3407 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
3408} 3579}
3409 3580
3424 warn "reloading..."; 3595 warn "reloading...";
3425 3596
3426 warn "entering sync_job"; 3597 warn "entering sync_job";
3427 3598
3428 cf::sync_job { 3599 cf::sync_job {
3429 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3430 cf::emergency_save; 3601 cf::emergency_save;
3431 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
3432 3603
3433 warn "syncing database to disk"; 3604 warn "syncing database to disk";
3434 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3435 3606
3436 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
3437
3438 warn "cancelling all WF_AUTOCANCEL watchers";
3439 for (Event::all_watchers) {
3440 $_->cancel if $_->data & WF_AUTOCANCEL;
3441 }
3442 3608
3443 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
3444 for (;;) { 3610 for (;;) {
3445 BDB::flush; 3611 BDB::flush;
3446 IO::AIO::flush; 3612 IO::AIO::flush;
3528 warn "leaving sync_job"; 3694 warn "leaving sync_job";
3529 3695
3530 1 3696 1
3531 } or do { 3697 } or do {
3532 warn $@; 3698 warn $@;
3533 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
3534 exit 1;
3535 }; 3700 };
3536 3701
3537 warn "reloaded"; 3702 warn "reloaded";
3538}; 3703};
3539 3704
3541 3706
3542sub reload_perl() { 3707sub reload_perl() {
3543 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3544 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3545 3710
3546 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3547 reentrant => 0,
3548 after => 0,
3549 data => WF_AUTOCANCEL,
3550 cb => sub {
3551 do_reload_perl; 3712 do_reload_perl;
3552 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3553 },
3554 ); 3714 };
3555} 3715}
3556 3716
3557register_command "reload" => sub { 3717register_command "reload" => sub {
3558 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3559 3719
3572 3732
3573our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3574our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3575 3735
3576sub wait_for_tick { 3736sub wait_for_tick {
3577 return unless $TICK_WATCHER->is_active;
3578 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3579 3738
3580 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3581 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3582 $signal->wait; 3741 $signal->wait;
3583} 3742}
3584 3743
3585sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3588 3746
3589 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3591 $signal->wait; 3749 $signal->wait;
3592} 3750}
3593 3751
3594$TICK_WATCHER = Event->timer ( 3752sub tick {
3595 reentrant => 0,
3596 parked => 1,
3597 prio => 0,
3598 at => $NEXT_TICK || $TICK,
3599 data => WF_AUTOCANCEL,
3600 cb => sub {
3601 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3602 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3603 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3604 return; 3756 return;
3605 } 3757 }
3606 3758
3607 $NOW = $tick_start = Event::time;
3608
3609 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3610 3760
3611 $RUNTIME += $TICK;
3612 $NEXT_TICK += $TICK;
3613
3614 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3615 $NEXT_RUNTIME_WRITE = $NOW + 10; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3616 Coro::async_pool { 3763 Coro::async_pool {
3617 $Coro::current->{desc} = "runtime saver"; 3764 $Coro::current->{desc} = "runtime saver";
3618 write_runtime 3765 write_runtime_sync
3619 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3620 };
3621 } 3767 };
3768 }
3622 3769
3623 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3624 $sig->send; 3771 $sig->send;
3625 } 3772 }
3626 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3627 $sig->send; 3774 $sig->send;
3628 } 3775 }
3629 3776
3630 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3631
3632 # if we are delayed by four ticks or more, skip them all
3633 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3634
3635 $TICK_WATCHER->at ($NEXT_TICK);
3636 $TICK_WATCHER->start;
3637
3638 $LOAD = ($NOW - $tick_start) / $TICK;
3639 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3640 3779
3641 _post_tick; 3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3642 }, 3786 }
3643); 3787}
3644 3788
3645{ 3789{
3790 # configure BDB
3791
3646 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3647 BDB::max_poll_time $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3648 $BDB_POLL_WATCHER = Event->io ( 3794 $AnyEvent::BDB::WATCHER->priority (1);
3649 reentrant => 0,
3650 fd => BDB::poll_fileno,
3651 poll => 'r',
3652 prio => 0,
3653 data => WF_AUTOCANCEL,
3654 cb => \&BDB::poll_cb,
3655 );
3656
3657 BDB::set_sync_prepare {
3658 my $status;
3659 my $current = $Coro::current;
3660 (
3661 sub {
3662 $status = $!;
3663 $current->ready; undef $current;
3664 },
3665 sub {
3666 Coro::schedule while defined $current;
3667 $! = $status;
3668 },
3669 )
3670 };
3671 3795
3672 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3673 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3674 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3675 | BDB::LOG_AUTOREMOVE, 1); 3799 | BDB::LOG_AUTOREMOVE, 1);
3690 3814
3691 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3692 }; 3816 };
3693 } 3817 }
3694 3818
3695 $BDB_DEADLOCK_WATCHER = Event->timer ( 3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3696 after => 3,
3697 interval => 1,
3698 hard => 1,
3699 prio => 0,
3700 data => WF_AUTOCANCEL,
3701 cb => sub {
3702 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3703 },
3704 ); 3821 };
3705 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3706 after => 11,
3707 interval => 60,
3708 hard => 1,
3709 prio => 0,
3710 data => WF_AUTOCANCEL,
3711 cb => sub {
3712 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3713 },
3714 ); 3824 };
3715 $BDB_TRICKLE_WATCHER = Event->timer ( 3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3716 after => 5,
3717 interval => 10,
3718 hard => 1,
3719 prio => 0,
3720 data => WF_AUTOCANCEL,
3721 cb => sub {
3722 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3723 },
3724 ); 3827 };
3725} 3828}
3726 3829
3727{ 3830{
3831 # configure IO::AIO
3832
3728 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3729
3730 undef $Coro::AIO::WATCHER;
3731 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3732 $AIO_POLL_WATCHER = Event->io ( 3835 #undef $AnyEvent::AIO::WATCHER;
3733 reentrant => 0,
3734 data => WF_AUTOCANCEL,
3735 fd => IO::AIO::poll_fileno,
3736 poll => 'r',
3737 prio => 0,
3738 cb => \&IO::AIO::poll_cb,
3739 );
3740} 3836}
3741 3837
3742my $_log_backtrace; 3838my $_log_backtrace;
3743 3839
3744sub _log_backtrace { 3840sub _log_backtrace {
3782# load additional modules 3878# load additional modules
3783use cf::pod; 3879use cf::pod;
3784 3880
3785END { cf::emergency_save } 3881END { cf::emergency_save }
3786 3882
3883evthread_start IO::AIO::poll_fileno;
3884
37871 38851
3788 3886

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