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Revision 1.391 by root, Fri Oct 26 04:22:05 2007 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
22use Coro::AIO; 47use Coro::AIO;
48use Coro::BDB 1.6;
23use Coro::Storable; 49use Coro::Storable;
24use Coro::Util (); 50use Coro::Util ();
25 51
26use JSON::XS (); 52use JSON::XS 2.01 ();
27use BDB (); 53use BDB ();
28use Data::Dumper; 54use Data::Dumper;
29use Digest::MD5; 55use Digest::MD5;
30use Fcntl; 56use Fcntl;
31use YAML::Syck (); 57use YAML ();
32use IO::AIO 2.51 (); 58use IO::AIO ();
33use Time::HiRes; 59use Time::HiRes;
34use Compress::LZF; 60use Compress::LZF;
35use Digest::MD5 (); 61use Digest::MD5 ();
62
63AnyEvent::detect;
36 64
37# configure various modules to our taste 65# configure various modules to our taste
38# 66#
39$Storable::canonical = 1; # reduce rsync transfers 67$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 75
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 77
52our %COMMAND = (); 78our %COMMAND = ();
53our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
56our %EXTCMD = (); 82our %EXTCMD = ();
57our %EXTICMD = (); 83our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 84our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 85our %EXT_MAP = (); # pluggable maps
60 86
61our $RELOAD; # number of reloads so far 87our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 88our @EVENT;
63 89
64our $CONFDIR = confdir; 90our $CONFDIR = confdir;
65our $DATADIR = datadir; 91our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 92our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 93our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 94our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 95our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 96our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 99our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
104our %RESOURCE;
75 105
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 108our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 109our $USE_FSYNC = 1; # use fsync to write maps - default off
83 110
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 111our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 112our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 113our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 114our $DB_ENV;
89 115
90our %CFG; 116our %CFG;
91 117
92our $UPTIME; $UPTIME ||= time; 118our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 119our $RUNTIME;
120our $NOW;
94 121
95our (%PLAYER, %PLAYER_LOADING); # all users 122our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 123our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 124our $LINK_MAP; # the special {link} map, which is always available
98 125
99# used to convert map paths into valid unix filenames by replacing / by ∕ 126# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 128
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 137
106binmode STDOUT; 138binmode STDOUT;
107binmode STDERR; 139binmode STDERR;
108 140
109# read virtual server time, if available 141# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 143 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
114} 146}
115 147
116mkdir $_ 148mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 194
163The raw value load value from the last tick. 195The raw value load value from the last tick.
164 196
165=item %cf::CFG 197=item %cf::CFG
166 198
167Configuration for the server, loaded from C</etc/crossfire/config>, or 199Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 200from wherever your confdir points to.
169 201
170=item cf::wait_for_tick, cf::wait_for_tick_begin 202=item cf::wait_for_tick, cf::wait_for_tick_begin
171 203
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 204These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 226
195 LOG llevError, $msg; 227 LOG llevError, $msg;
196 }; 228 };
197} 229}
230
231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242};
243
244$SIG{__DIE__} = sub { }; #d#?
198 245
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 256for my $pkg (qw(
210 cf::global cf::attachable 257 cf::global cf::attachable
211 cf::object cf::object::player 258 cf::object cf::object::player
212 cf::client cf::player 259 cf::client cf::player
213 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
214 cf::map cf::party cf::region 262 cf::party cf::region
215)) { 263)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 265}
219 266
220$Event::DIED = sub { 267$EV::DIED = sub {
221 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
222}; 269};
223 270
224############################################################################# 271#############################################################################
225 272
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 295 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 296 $d
250 } || "[unable to dump $_[0]: '$@']"; 297 } || "[unable to dump $_[0]: '$@']";
251} 298}
252 299
253=item $ref = cf::from_json $json 300=item $ref = cf::decode_json $json
254 301
255Converts a JSON string into the corresponding perl data structure. 302Converts a JSON string into the corresponding perl data structure.
256 303
257=item $json = cf::to_json $ref 304=item $json = cf::encode_json $ref
258 305
259Converts a perl data structure into its JSON representation. 306Converts a perl data structure into its JSON representation.
260 307
261=cut 308=cut
262 309
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 311
265sub to_json ($) { $json_coder->encode ($_[0]) } 312sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 313sub decode_json($) { $json_coder->decode ($_[0]) }
314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
327}
267 328
268=item cf::lock_wait $string 329=item cf::lock_wait $string
269 330
270Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
271 332
272=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
273 334
274Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
277returned. 338returned.
278 339
279Locks are *not* recursive, locking from the same coro twice results in a 340Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 341deadlocked coro.
299 return;#d# 360 return;#d#
300 }#d# 361 }#d#
301 362
302 # wait for lock, if any 363 # wait for lock, if any
303 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
304 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule; 367 Coro::schedule;
306 } 368 }
307} 369}
308 370
313 lock_wait $key; 375 lock_wait $key;
314 376
315 $LOCK{$key} = []; 377 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d# 378 $LOCKER{$key} = $Coro::current;#d#
317 379
318 Coro::guard { 380 Guard::guard {
319 delete $LOCKER{$key};#d# 381 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
322 } 384 }
323} 385}
327 389
328 ! ! $LOCK{$key} 390 ! ! $LOCK{$key}
329} 391}
330 392
331sub freeze_mainloop { 393sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
333 395
334 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 397}
336 }; 398
337 $TICK_WATCHER->stop; 399=item cf::periodic $interval, $cb
338 $guard 400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
339} 412}
340 413
341=item cf::get_slot $time[, $priority[, $name]] 414=item cf::get_slot $time[, $priority[, $name]]
342 415
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 416Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 456 }
384 } 457 }
385}; 458};
386 459
387sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
388 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
389 464
390 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
392 467
406 481
407BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
408 483
409=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
410 485
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 486The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 487is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 489acceptable.
415 490
416If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
422 497
423sub sync_job(&) { 498sub sync_job(&) {
424 my ($job) = @_; 499 my ($job) = @_;
425 500
426 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 502 my $time = EV::time;
428 503
429 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
431 506
432 LOG llevError, Carp::longmess "sync job";#d# 507 LOG llevError, Carp::longmess "sync job";#d#
433 508
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
437 510
438 my $busy = 1; 511 my $busy = 1;
439 my @res; 512 my @res;
440 513
447 520
448 while ($busy) { 521 while ($busy) {
449 if (Coro::nready) { 522 if (Coro::nready) {
450 Coro::cede_notself; 523 Coro::cede_notself;
451 } else { 524 } else {
452 Event::one_event; 525 EV::loop EV::LOOP_ONESHOT;
453 } 526 }
454 } 527 }
455 528
456 $time = Event::time - $time; 529 my $time = EV::time - $time;
457 530
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 531 $TICK_START += $time; # do not account sync jobs to server load
462 532
463 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
464 } else { 534 } else {
465 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
466 536
491=item fork_call { }, $args 561=item fork_call { }, $args
492 562
493Executes the given code block with the given arguments in a seperate 563Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 564process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 565Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 566never block itself or use any form of event handling.
497 567
498=cut 568=cut
499 569
500sub fork_call(&@) { 570sub fork_call(&@) {
501 my ($cb, @args) = @_; 571 my ($cb, @args) = @_;
508 reset_signals; 578 reset_signals;
509 &$cb 579 &$cb
510 }, @args; 580 }, @args;
511 581
512 wantarray ? @res : $res[-1] 582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
513} 610}
514 611
515=item $value = cf::db_get $family => $key 612=item $value = cf::db_get $family => $key
516 613
517Returns a single value from the environment database. 614Returns a single value from the environment database.
656 753
657############################################################################# 754#############################################################################
658 755
659=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
660 757
661Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
664 761
665In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 764Deliantra).
668 765
669=over 4 766=over 4
670 767
671=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
672 769
716=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
717 814
718Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
720 817
721Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
723 820
724These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
725 822
726=over 4 823=over 4
954 } 1051 }
955 1052
956 0 1053 0
957} 1054}
958 1055
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1057
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1059
963Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
964 1061
1017 1114
1018sub reattach { 1115sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1117 my ($obj) = @_;
1021 1118
1119 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1121
1024 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
1025 1123
1026 @$registry = (); 1124 @$registry = ();
1027 1125
1042cf::attachable->attach ( 1140cf::attachable->attach (
1043 prio => -1000000, 1141 prio => -1000000,
1044 on_instantiate => sub { 1142 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
1046 1144
1047 $data = from_json $data; 1145 $data = decode_json $data;
1048 1146
1049 for (@$data) { 1147 for (@$data) {
1050 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
1051 1149
1052 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1171 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1076 1174
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1178 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1179 aio_close $fh;
1082 1180
1083 if (@$objs) { 1181 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1186 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1187 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1189 }
1092 } else { 1190 } else {
1093 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1094 } 1192 }
1095 1193
1096 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1198 } else {
1098 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
1099 } 1200 }
1100 } else { 1201 } else {
1101 aio_unlink $filename; 1202 aio_unlink $filename;
1194 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
1195 1296
1196 $EXTICMD{$name} = $cb; 1297 $EXTICMD{$name} = $cb;
1197} 1298}
1198 1299
1300use File::Glob ();
1301
1199cf::player->attach ( 1302cf::player->attach (
1200 on_command => sub { 1303 on_command => sub {
1201 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
1202 1305
1203 my $cb = $COMMAND{$name} 1306 my $cb = $COMMAND{$name}
1235 1338
1236 cf::override; 1339 cf::override;
1237 }, 1340 },
1238); 1341);
1239 1342
1343# "readahead" all extensions
1344sub cache_extensions {
1345 my $grp = IO::AIO::aio_group;
1346
1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1348 for (grep /\.ext$/, @{$_[0]}) {
1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1350 }
1351 };
1352
1353 $grp
1354}
1355
1240sub load_extensions { 1356sub load_extensions {
1241 cf::sync_job { 1357 cf::sync_job {
1242 my %todo; 1358 my %todo;
1243 1359
1244 for my $path (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
1263 1379
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1382
1267 $ext{source} = 1383 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1385 . "#line 1 \"$path\"\n{\n"
1270 . $source 1386 . $source
1271 . "\n};\n1"; 1387 . "\n};\n1";
1272 1388
1273 $todo{$base} = \%ext; 1389 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1405 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1406 : "$v->{base}: extension inactive.\n";
1291 1407
1292 if (exists $v->{meta}{mandatory}) { 1408 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1409 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1410 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1411 }
1297 1412
1298 warn $msg; 1413 warn $msg;
1299 } 1414 }
1300 1415
1314 1429
1315=back 1430=back
1316 1431
1317=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
1318 1433
1319Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
1320 1435
1321=cut 1436=cut
1322 1437
1323package cf::player; 1438package cf::player;
1324 1439
1367 1482
1368sub exists($) { 1483sub exists($) {
1369 my ($login) = @_; 1484 my ($login) = @_;
1370 1485
1371 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1487 or !aio_stat path $login
1373} 1488}
1374 1489
1375sub find($) { 1490sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1492 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1504 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1505 or return;
1391 1506
1392 my $pl = cf::player::load_pl $f 1507 my $pl = cf::player::load_pl $f
1393 or return; 1508 or return;
1509
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1510 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1511 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1512 $cf::PLAYER{$login} = $pl
1397 } 1513 }
1398 } 1514 }
1408 1524
1409 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
1410 1526
1411 aio_mkdir playerdir $pl, 0770; 1527 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
1529
1530 cf::get_slot 0.01;
1413 1531
1414 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1533 cf::cede_to_tick;
1416} 1534}
1417 1535
1449 my ($pl) = @_; 1567 my ($pl) = @_;
1450 1568
1451 my $name = $pl->ob->name; 1569 my $name = $pl->ob->name;
1452 1570
1453 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1573
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1460 1580
1461 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1621
1502 for my $login (@$dirs) { 1622 for my $login (@$dirs) {
1503 my $path = path $login; 1623 my $path = path $login;
1504 1624
1505 # a .pst is a dead give-away for a valid player 1625 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1631 }
1511 1632
1542 } 1663 }
1543 1664
1544 \@paths 1665 \@paths
1545} 1666}
1546 1667
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1669
1549Expand crossfire pod fragments into protocol xml. 1670Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553 use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 (?:
1558 \ (.*?)\ (?{ $group = $^N })
1559 | < (??{$interior}) >
1560 )
1561}x;
1562
1563sub expand_cfpod {
1564 my ($self, $pod) = @_;
1565
1566 my $xml;
1567
1568 while () {
1569 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?=[^<]) )+ )/xgcs) {
1570 $group = $1;
1571
1572 $group =~ s/&/&amp;/g;
1573 $group =~ s/</&lt;/g;
1574
1575 $xml .= $group;
1576 } elsif ($pod =~ m%\G
1577 ([BCGHITU])
1578 <
1579 (?:
1580 ([^<>]*) (?{ $group = $^N })
1581 | < $interior >
1582 )
1583 >
1584 %gcsx
1585 ) {
1586 my ($code, $data) = ($1, $group);
1587
1588 if ($code eq "B") {
1589 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1590 } elsif ($code eq "I") {
1591 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1592 } elsif ($code eq "U") {
1593 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1594 } elsif ($code eq "C") {
1595 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1596 } elsif ($code eq "T") {
1597 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1598 } elsif ($code eq "G") {
1599 my ($male, $female) = split /\|/, $data;
1600 $data = $self->gender ? $female : $male;
1601 $xml .= expand_cfpod ($self, $data);
1602 } elsif ($code eq "H") {
1603 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1604 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1605 "")
1606 [$self->{hintmode}];
1607 } else {
1608 $xml .= "error processing '$code($data)' directive";
1609 }
1610 } else {
1611 if ($pod =~ /\G(.+)/) {
1612 warn "parse error while expanding $pod (at $1)";
1613 }
1614 last;
1615 }
1616 }
1617
1618 for ($xml) {
1619 # create single paragraphs (very hackish)
1620 s/(?<=\S)\n(?=\w)/ /g;
1621
1622 # compress some whitespace
1623 s/\s+\n/\n/g; # ws line-ends
1624 s/\n\n+/\n/g; # double lines
1625 s/^\n+//; # beginning lines
1626 s/\n+$//; # ending lines
1627 }
1628
1629 $xml
1630}
1631
1632sub hintmode {
1633 $_[0]{hintmode} = $_[1] if @_ > 1;
1634 $_[0]{hintmode}
1635}
1636 1671
1637=item $player->ext_reply ($msgid, @msg) 1672=item $player->ext_reply ($msgid, @msg)
1638 1673
1639Sends an ext reply to the player. 1674Sends an ext reply to the player.
1640 1675
1707our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1708our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1709 1744
1710sub generate_random_map { 1745sub generate_random_map {
1711 my ($self, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1712 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1713 $self->_create_random_map ( 1751 $self->_create_random_map (
1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1838 1876
1839# the temporary/swap location 1877# the temporary/swap location
1840sub save_path { 1878sub save_path {
1841 my ($self) = @_; 1879 my ($self) = @_;
1842 1880
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map" 1882 "$TMPDIR/$path.map"
1845} 1883}
1846 1884
1847# the unique path, undef == no special unique path 1885# the unique path, undef == no special unique path
1848sub uniq_path { 1886sub uniq_path {
1849 my ($self) = @_; 1887 my ($self) = @_;
1850 1888
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path" 1890 "$UNIQUEDIR/$path"
1853} 1891}
1854 1892
1855# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1856# all maps in C++... 1894# all maps in C++...
1954 1992
1955 cf::lock_wait "map_data:$path";#d#remove 1993 cf::lock_wait "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path"; 1994 cf::lock_wait "map_find:$path";
1957 1995
1958 $cf::MAP{$path} || do { 1996 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_find:$path";
1960 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1998 my $guard2 = cf::lock_acquire "map_find:$path";
1961 1999
1962 my $map = new_from_path cf::map $path 2000 my $map = new_from_path cf::map $path
1963 or return; 2001 or return;
1964 2002
1965 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1968 or return; 2006 or return;
1969 2007
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously 2009 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait; 2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
1973 undef $guard1; 2012 undef $guard1;
1974 undef $guard2;
1975 $map->reset; 2013 $map->reset;
1976 return find $path; 2014 return find $path;
1977 } 2015 }
1978 2016
1979 $cf::MAP{$path} = $map 2017 $cf::MAP{$path} = $map
2006 my $f = new_from_file cf::object::thawer $self->{load_path}; 2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block; 2045 $f->skip_block;
2008 $self->_load_objects ($f) 2046 $self->_load_objects ($f)
2009 or return; 2047 or return;
2010 2048
2011 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
2012 if delete $self->{load_original}; 2050 if delete $self->{load_original};
2013 2051
2014 if (my $uniq = $self->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq; 2053 utf8::encode $uniq;
2016 unless (aio_stat $uniq) { 2054 unless (aio_stat $uniq) {
2042 } 2080 }
2043 2081
2044 $self->{last_save} = $cf::RUNTIME; 2082 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME); 2083 $self->last_access ($cf::RUNTIME);
2046 2084
2047 $self->in_memory (cf::MAP_IN_MEMORY); 2085 $self->in_memory (cf::MAP_ACTIVE);
2048 } 2086 }
2049 2087
2050 $self->post_load; 2088 $self->post_load;
2051} 2089}
2052 2090
2110 my ($path, $origin, $load) = @_; 2148 my ($path, $origin, $load) = @_;
2111 2149
2112 $path = normalise $path, $origin && $origin->{path}; 2150 $path = normalise $path, $origin && $origin->{path};
2113 2151
2114 if (my $map = $cf::MAP{$path}) { 2152 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 } 2154 }
2117 2155
2118 $MAP_PREFETCH{$path} |= $load; 2156 $MAP_PREFETCH{$path} |= $load;
2119 2157
2120 $MAP_PREFETCHER ||= cf::async { 2158 $MAP_PREFETCHER ||= cf::async {
2157 cf::async { 2195 cf::async {
2158 $Coro::current->{desc} = "map player save"; 2196 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
2160 }; 2198 };
2161 2199
2200 cf::get_slot 0.02;
2201
2162 if ($uniq) { 2202 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else { 2205 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2206 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2174 $self->save; 2214 $self->save;
2175 2215
2176 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177 2217
2178 return if $self->players; 2218 return if $self->players;
2179 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
2180 return if $self->{deny_save}; 2220 return if $self->{deny_save};
2181 2221
2182 $self->in_memory (cf::MAP_SWAPPED); 2222 $self->in_memory (cf::MAP_SWAPPED);
2183 2223
2184 $self->deactivate; 2224 $self->deactivate;
2302 2342
2303sub unique_maps() { 2343sub unique_maps() {
2304 [ 2344 [
2305 map { 2345 map {
2306 utf8::decode $_; 2346 utf8::decode $_;
2307 /\.map$/ 2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2308 ? normalise $_ 2350 : normalise $_
2309 : ()
2310 } @{ aio_readdir $UNIQUEDIR or [] } 2351 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ] 2352 ]
2312} 2353}
2313 2354
2314package cf;
2315
2316=back 2355=back
2317 2356
2318=head3 cf::object 2357=head3 cf::object
2319 2358
2320=cut 2359=cut
2323 2362
2324=over 4 2363=over 4
2325 2364
2326=item $ob->inv_recursive 2365=item $ob->inv_recursive
2327 2366
2328Returns the inventory of the object _and_ their inventories, recursively. 2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
2329 2369
2330=cut 2370=cut
2331 2371
2332sub inv_recursive_; 2372sub inv_recursive_;
2333sub inv_recursive_ { 2373sub inv_recursive_ {
2338 inv_recursive_ inv $_[0] 2378 inv_recursive_ inv $_[0]
2339} 2379}
2340 2380
2341=item $ref = $ob->ref 2381=item $ref = $ob->ref
2342 2382
2343creates and returns a persistent reference to an objetc that can be stored as a string. 2383Creates and returns a persistent reference to an object that can be stored as a string.
2344 2384
2345=item $ob = cf::object::deref ($refstring) 2385=item $ob = cf::object::deref ($refstring)
2346 2386
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block. 2388even if the object actually exists. May block.
2380can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
2381dialogue with the given NPC character. 2421dialogue with the given NPC character.
2382 2422
2383=cut 2423=cut
2384 2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
2438
2385# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
2386# with dialog boxes. 2440# with dialog boxes.
2387#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
2388sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
2389 my ($self, $npc, $msg, $flags) = @_; 2443 my ($self, $npc, $msg, $flags) = @_;
2400 my $dialog = $pl->{npc_dialog}; 2454 my $dialog = $pl->{npc_dialog};
2401 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2402 2456
2403 } else { 2457 } else {
2404 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
2405 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2406 } 2460 }
2407 } 2461 }
2408} 2462}
2409 2463
2410=item $object->send_msg ($channel, $msg, $color, [extra...]) 2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2435 2489
2436=item $player_object->enter_link 2490=item $player_object->enter_link
2437 2491
2438Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
2439 2493
2440The player should be reasonably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
2441I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
2442 2498
2443Will never block. 2499Will never block.
2444 2500
2445=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
2446 2502
2504 2560
2505 $map->load; 2561 $map->load;
2506 $map->load_neighbours; 2562 $map->load_neighbours;
2507 2563
2508 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2509 $self->activate_recursive; 2566 $self->activate_recursive;
2510 2567
2511 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2512 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
2513} 2570}
2517Moves the player to the given map-path and coordinates by first freezing 2574Moves the player to the given map-path and coordinates by first freezing
2518her, loading and preparing them map, calling the provided $check callback 2575her, loading and preparing them map, calling the provided $check callback
2519that has to return the map if sucecssful, and then unfreezes the player on 2576that has to return the map if sucecssful, and then unfreezes the player on
2520the new (success) or old (failed) map position. In either case, $done will 2577the new (success) or old (failed) map position. In either case, $done will
2521be called at the end of this process. 2578be called at the end of this process.
2579
2580Note that $check will be called with a potentially non-loaded map, so if
2581it needs a loaded map it has to call C<< ->load >>.
2522 2582
2523=cut 2583=cut
2524 2584
2525our $GOTOGEN; 2585our $GOTOGEN;
2526 2586
2605} 2665}
2606 2666
2607sub prepare_random_map { 2667sub prepare_random_map {
2608 my ($exit) = @_; 2668 my ($exit) = @_;
2609 2669
2610 my $guard = cf::lock_acquire "exit_prepare:$exit";
2611
2612 # all this does is basically replace the /! path by 2670 # all this does is basically replace the /! path by
2613 # a new random map path (?random/...) with a seed 2671 # a new random map path (?random/...) with a seed
2614 # that depends on the exit object 2672 # that depends on the exit object
2615 2673
2616 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
2618 if ($exit->map) { 2676 if ($exit->map) {
2619 $rmp->{region} = $exit->region->name; 2677 $rmp->{region} = $exit->region->name;
2620 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
2621 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
2622 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
2623 } 2683 }
2624 2684
2625 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
2626 2686
2627 my $data = cf::to_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2628 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
2629 my $meta = "$RANDOMDIR/$md5.meta"; 2689 my $meta = "$RANDOMDIR/$md5.meta";
2630 2690
2631 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2632 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
2633 undef $fh; 2693 undef $fh;
2634 aio_rename "$meta~", $meta; 2694 aio_rename "$meta~", $meta;
2635 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
2636 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
2637 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
2638 } 2702 }
2639} 2703}
2640 2704
2641sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
2642 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
2643 2707
2644 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
2645 2709
2646 if ($exit->slaying eq "/!") {
2647 #TODO: this should de-fi-ni-te-ly not be a sync-job
2648 # the problem is that $exit might not survive long enough
2649 # so it needs to be done right now, right here
2650 cf::sync_job { prepare_random_map $exit };
2651 }
2652
2653 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2654 my $hp = $exit->stats->hp;
2655 my $sp = $exit->stats->sp;
2656
2657 $self->enter_link; 2710 $self->enter_link;
2658 2711
2659 # if exit is damned, update players death & WoR home-position
2660 $self->contr->savebed ($slaying, $hp, $sp)
2661 if $exit->flag (FLAG_DAMNED);
2662
2663 (async { 2712 (async {
2664 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2713 $Coro::current->{desc} = "enter_exit";
2665 2714
2666 $self->deactivate_recursive; # just to be sure
2667 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
2668 $self->goto ($slaying, $hp, $sp); 2730 $self->goto ($map, $x, $y);
2669 2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
2670 1; 2736 1
2671 }) { 2737 }) {
2672 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
2673 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
2674 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
2675 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
2676 2742
2677 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
2743 id => "infobox", 2809 id => "infobox",
2744 title => "Body Parts", 2810 title => "Body Parts",
2745 reply => undef, 2811 reply => undef,
2746 tooltip => "Shows which body parts you posess and are available", 2812 tooltip => "Shows which body parts you posess and are available",
2747 }, 2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2748 "c/uptime" => { 2820 "c/uptime" => {
2749 id => "infobox", 2821 id => "infobox",
2750 title => "Uptime", 2822 title => "Uptime",
2751 reply => undef, 2823 reply => undef,
2752 tooltip => "How long the server has been running since last restart", 2824 tooltip => "How long the server has been running since last restart",
2755 id => "infobox", 2827 id => "infobox",
2756 title => "Map Info", 2828 title => "Map Info",
2757 reply => undef, 2829 reply => undef,
2758 tooltip => "Information related to the maps", 2830 tooltip => "Information related to the maps",
2759 }, 2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2760); 2838);
2761 2839
2762sub cf::client::send_msg { 2840sub cf::client::send_msg {
2763 my ($self, $channel, $msg, $color, @extra) = @_; 2841 my ($self, $channel, $msg, $color, @extra) = @_;
2764 2842
2765 $msg = $self->pl->expand_cfpod ($msg); 2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2766 2845
2767 $color &= cf::NDI_CLIENT_MASK; # just in case... 2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2768 2847
2769 # check predefined channels, for the benefit of C 2848 # check predefined channels, for the benefit of C
2770 if ($CHANNEL{$channel}) { 2849 if ($CHANNEL{$channel}) {
2791 if ($self->can_msg) { 2870 if ($self->can_msg) {
2792 # default colour, mask it out 2871 # default colour, mask it out
2793 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2794 if $color & cf::NDI_DEF; 2873 if $color & cf::NDI_DEF;
2795 2874
2796 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2797 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2798 } else { 2891 } else {
2799 if ($color >= 0) { 2892 if ($color >= 0) {
2800 # replace some tags by gcfclient-compatible ones 2893 # replace some tags by gcfclient-compatible ones
2801 for ($msg) { 2894 for ($msg) {
2802 1 while 2895 1 while
3001 3094
3002The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
3003 3096
3004 cf::object 3097 cf::object
3005 contr pay_amount pay_player map x y force_find force_add destroy 3098 contr pay_amount pay_player map x y force_find force_add destroy
3006 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3007 3100
3008 cf::object::player 3101 cf::object::player
3009 player 3102 player
3010 3103
3011 cf::player 3104 cf::player
3016 3109
3017=cut 3110=cut
3018 3111
3019for ( 3112for (
3020 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3021 insert remove inv name archname title slaying race 3114 insert remove inv nrof name archname title slaying race
3022 decrease_ob_nr destroy)], 3115 decrease split destroy change_exp)],
3023 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
3024 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
3025 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
3026) { 3119) {
3027 no strict 'refs'; 3120 no strict 'refs';
3132 { 3225 {
3133 my $faces = $facedata->{faceinfo}; 3226 my $faces = $facedata->{faceinfo};
3134 3227
3135 while (my ($face, $info) = each %$faces) { 3228 while (my ($face, $info) = each %$faces) {
3136 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3230
3137 cf::face::set_visibility $idx, $info->{visibility}; 3231 cf::face::set_visibility $idx, $info->{visibility};
3138 cf::face::set_magicmap $idx, $info->{magicmap}; 3232 cf::face::set_magicmap $idx, $info->{magicmap};
3139 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3140 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3141 3235
3142 cf::cede_to_tick; 3236 cf::cede_to_tick;
3143 } 3237 }
3144 3238
3145 while (my ($face, $info) = each %$faces) { 3239 while (my ($face, $info) = each %$faces) {
3146 next unless $info->{smooth}; 3240 next unless $info->{smooth};
3241
3147 my $idx = cf::face::find $face 3242 my $idx = cf::face::find $face
3148 or next; 3243 or next;
3244
3149 if (my $smooth = cf::face::find $info->{smooth}) { 3245 if (my $smooth = cf::face::find $info->{smooth}) {
3150 cf::face::set_smooth $idx, $smooth; 3246 cf::face::set_smooth $idx, $smooth;
3151 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3152 } else { 3248 } else {
3153 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 { 3267 {
3172 # TODO: for gcfclient pleasure, we should give resources 3268 # TODO: for gcfclient pleasure, we should give resources
3173 # that gcfclient doesn't grok a >10000 face index. 3269 # that gcfclient doesn't grok a >10000 face index.
3174 my $res = $facedata->{resource}; 3270 my $res = $facedata->{resource};
3175 3271
3176 my $soundconf = delete $res->{"res/sound.conf"};
3177
3178 while (my ($name, $info) = each %$res) { 3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3179 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3180 my $data; 3275 my $data;
3181 3276
3182 if ($info->{type} & 1) { 3277 if ($info->{type} & 1) {
3183 # prepend meta info 3278 # prepend meta info
3184 3279
3185 my $meta = $enc->encode ({ 3280 my $meta = $enc->encode ({
3186 name => $name, 3281 name => $name,
3187 %{ $info->{meta} || {} }, 3282 %{ $info->{meta} || {} },
3188 }); 3283 });
3189 3284
3190 $data = pack "(w/a*)*", $meta, $info->{data}; 3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3191 } else { 3292 } else {
3192 $data = $info->{data}; 3293 $RESOURCE{$name} = $info;
3193 } 3294 }
3194 3295
3195 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3196 cf::face::set_type $idx, $info->{type};
3197
3198 cf::cede_to_tick; 3296 cf::cede_to_tick;
3199 } 3297 }
3200
3201 if ($soundconf) {
3202 $soundconf = $enc->decode (delete $soundconf->{data});
3203
3204 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3205 my $sound = $soundconf->{compat}[$_]
3206 or next;
3207
3208 my $face = cf::face::find "sound/$sound->[1]";
3209 cf::sound::set $sound->[0] => $face;
3210 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3211 }
3212
3213 while (my ($k, $v) = each %{$soundconf->{event}}) {
3214 my $face = cf::face::find "sound/$v";
3215 cf::sound::set $k => $face;
3216 }
3217 }
3218 } 3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3219 3301
3220 1 3302 1
3221} 3303}
3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
3222 3324
3223register_exticmd fx_want => sub { 3325register_exticmd fx_want => sub {
3224 my ($ns, $want) = @_; 3326 my ($ns, $want) = @_;
3225 3327
3226 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
3227 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
3228 } 3330 }
3229}; 3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3230 3342
3231sub reload_regions { 3343sub reload_regions {
3232 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
3233 # for this (global event?) 3345 # for this (global event?)
3234 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3248} 3360}
3249 3361
3250sub reload_archetypes { 3362sub reload_archetypes {
3251 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3252 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3253 #d# NEED to laod twice to resolve forward references
3254 # this really needs to be done in an extra post-pass
3255 # (which needs to be synchronous, so solve it differently)
3256 load_resource_file "$DATADIR/archetypes"
3257 or die "unable to load archetypes\n";
3258} 3365}
3259 3366
3260sub reload_treasures { 3367sub reload_treasures {
3261 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3262 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3263} 3370}
3264 3371
3265sub reload_resources { 3372sub reload_resources {
3266 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3267 3374
3375 reload_facedata;
3376 reload_archetypes;
3268 reload_regions; 3377 reload_regions;
3269 reload_facedata;
3270 #reload_archetypes;#d#
3271 reload_archetypes;
3272 reload_treasures; 3378 reload_treasures;
3273 3379
3274 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3275}
3276
3277sub init {
3278 reload_resources;
3279} 3381}
3280 3382
3281sub reload_config { 3383sub reload_config {
3282 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3283 or return; 3385 or return;
3284 3386
3285 local $/; 3387 local $/;
3286 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
3287 3389
3288 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3289 3391
3290 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3291 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3297 }; 3399 };
3298 warn $@ if $@; 3400 warn $@ if $@;
3299 } 3401 }
3300} 3402}
3301 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3302sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
3303 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
3304 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
3305 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3306 (async { 3442 (async {
3307 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3308 Event::one_event; 3444 EV::loop EV::LOOP_ONESHOT;
3309 })->prio (Coro::PRIO_MAX); 3445 })->prio (Coro::PRIO_MAX);
3310 }; 3446 };
3311 3447
3448 evthread_start IO::AIO::poll_fileno;
3449
3450 cf::sync_job {
3451 reload_resources;
3312 reload_config; 3452 reload_config;
3313 db_init; 3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
3314 load_extensions; 3466 load_extensions;
3315 3467
3316 $TICK_WATCHER->start; 3468 utime time, time, $RUNTIMEFILE;
3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
3317 Event::loop; 3476 EV::loop;
3318} 3477}
3319 3478
3320############################################################################# 3479#############################################################################
3321# initialisation and cleanup 3480# initialisation and cleanup
3322 3481
3323# install some emergency cleanup handlers 3482# install some emergency cleanup handlers
3324BEGIN { 3483BEGIN {
3484 our %SIGWATCHER = ();
3325 for my $signal (qw(INT HUP TERM)) { 3485 for my $signal (qw(INT HUP TERM)) {
3326 Event->signal ( 3486 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3327 reentrant => 0,
3328 data => WF_AUTOCANCEL,
3329 signal => $signal,
3330 prio => 0,
3331 cb => sub {
3332 cf::cleanup "SIG$signal"; 3487 cf::cleanup "SIG$signal";
3333 },
3334 ); 3488 };
3335 } 3489 }
3336} 3490}
3337 3491
3338sub write_runtime { 3492sub write_runtime_sync {
3339 my $runtime = "$LOCALDIR/runtime";
3340
3341 # first touch the runtime file to show we are still running: 3493 # first touch the runtime file to show we are still running:
3342 # the fsync below can take a very very long time. 3494 # the fsync below can take a very very long time.
3343 3495
3344 IO::AIO::aio_utime $runtime, undef, undef; 3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3345 3497
3346 my $guard = cf::lock_acquire "write_runtime"; 3498 my $guard = cf::lock_acquire "write_runtime";
3347 3499
3348 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3349 or return; 3501 or return;
3350 3502
3351 my $value = $cf::RUNTIME + 90 + 10; 3503 my $value = $cf::RUNTIME + 90 + 10;
3352 # 10 is the runtime save interval, for a monotonic clock 3504 # 10 is the runtime save interval, for a monotonic clock
3353 # 60 allows for the watchdog to kill the server. 3505 # 60 allows for the watchdog to kill the server.
3363 aio_utime $fh, undef, undef; 3515 aio_utime $fh, undef, undef;
3364 3516
3365 close $fh 3517 close $fh
3366 or return; 3518 or return;
3367 3519
3368 aio_rename "$runtime~", $runtime 3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3369 and return; 3521 and return;
3370 3522
3371 warn "runtime file written.\n"; 3523 warn "runtime file written.\n";
3372 3524
3373 1 3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
3374} 3576}
3375 3577
3376sub emergency_save() { 3578sub emergency_save() {
3377 my $freeze_guard = cf::freeze_mainloop; 3579 my $freeze_guard = cf::freeze_mainloop;
3378 3580
3379 warn "enter emergency perl save\n"; 3581 warn "emergency_perl_save: enter\n";
3380 3582
3381 cf::sync_job { 3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3382 # use a peculiar iteration method to avoid tripping on perl 3589 # use a peculiar iteration method to avoid tripping on perl
3383 # refcount bugs in for. also avoids problems with players 3590 # refcount bugs in for. also avoids problems with players
3384 # and maps saved/destroyed asynchronously. 3591 # and maps saved/destroyed asynchronously.
3385 warn "begin emergency player save\n"; 3592 warn "emergency_perl_save: begin player save\n";
3386 for my $login (keys %cf::PLAYER) { 3593 for my $login (keys %cf::PLAYER) {
3387 my $pl = $cf::PLAYER{$login} or next; 3594 my $pl = $cf::PLAYER{$login} or next;
3388 $pl->valid or next; 3595 $pl->valid or next;
3389 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3390 $pl->save; 3597 $pl->save;
3391 } 3598 }
3392 warn "end emergency player save\n"; 3599 warn "emergency_perl_save: end player save\n";
3393 3600
3394 warn "begin emergency map save\n"; 3601 warn "emergency_perl_save: begin map save\n";
3395 for my $path (keys %cf::MAP) { 3602 for my $path (keys %cf::MAP) {
3396 my $map = $cf::MAP{$path} or next; 3603 my $map = $cf::MAP{$path} or next;
3397 $map->valid or next; 3604 $map->valid or next;
3398 $map->save; 3605 $map->save;
3399 } 3606 }
3400 warn "end emergency map save\n"; 3607 warn "emergency_perl_save: end map save\n";
3401 3608
3402 warn "begin emergency database checkpoint\n"; 3609 warn "emergency_perl_save: begin database checkpoint\n";
3403 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3404 warn "end emergency database checkpoint\n"; 3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
3405 }; 3616 };
3406 3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3407 warn "leave emergency perl save\n"; 3623 warn "emergency_perl_save: leave\n";
3408} 3624}
3409 3625
3410sub post_cleanup { 3626sub post_cleanup {
3411 my ($make_core) = @_; 3627 my ($make_core) = @_;
3412 3628
3413 warn Carp::longmess "post_cleanup backtrace" 3629 warn Carp::longmess "post_cleanup backtrace"
3414 if $make_core; 3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3415} 3660}
3416 3661
3417sub do_reload_perl() { 3662sub do_reload_perl() {
3418 # can/must only be called in main 3663 # can/must only be called in main
3419 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
3420 warn "can only reload from main coroutine"; 3665 warn "can only reload from main coroutine";
3421 return; 3666 return;
3422 } 3667 }
3423 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
3424 warn "reloading..."; 3674 warn "reloading...";
3425 3675
3426 warn "entering sync_job"; 3676 warn "entering sync_job";
3427 3677
3428 cf::sync_job { 3678 cf::sync_job {
3429 cf::write_runtime; # external watchdog should not bark 3679 cf::write_runtime_sync; # external watchdog should not bark
3430 cf::emergency_save; 3680 cf::emergency_save;
3431 cf::write_runtime; # external watchdog should not bark 3681 cf::write_runtime_sync; # external watchdog should not bark
3432 3682
3433 warn "syncing database to disk"; 3683 warn "syncing database to disk";
3434 BDB::db_env_txn_checkpoint $DB_ENV; 3684 BDB::db_env_txn_checkpoint $DB_ENV;
3435 3685
3436 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
3437 3687
3438 warn "cancelling all WF_AUTOCANCEL watchers";
3439 for (Event::all_watchers) {
3440 $_->cancel if $_->data & WF_AUTOCANCEL;
3441 }
3442
3443 warn "flushing outstanding aio requests"; 3688 warn "flushing outstanding aio requests";
3444 for (;;) {
3445 BDB::flush;
3446 IO::AIO::flush;
3447 Coro::cede_notself;
3448 last unless IO::AIO::nreqs || BDB::nreqs; 3689 while (IO::AIO::nreqs || BDB::nreqs) {
3449 warn "iterate..."; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3450 }
3451
3452 ++$RELOAD;
3453
3454 warn "cancelling all extension coros";
3455 $_->cancel for values %EXT_CORO;
3456 %EXT_CORO = ();
3457
3458 warn "removing commands";
3459 %COMMAND = ();
3460
3461 warn "removing ext/exti commands";
3462 %EXTCMD = ();
3463 %EXTICMD = ();
3464
3465 warn "unloading/nuking all extensions";
3466 for my $pkg (@EXTS) {
3467 warn "... unloading $pkg";
3468
3469 if (my $cb = $pkg->can ("unload")) {
3470 eval {
3471 $cb->($pkg);
3472 1
3473 } or warn "$pkg unloaded, but with errors: $@";
3474 } 3691 }
3475 3692
3476 warn "... nuking $pkg"; 3693 warn "cancelling all extension coros";
3477 Symbol::delete_package $pkg; 3694 $_->cancel for values %EXT_CORO;
3478 } 3695 %EXT_CORO = ();
3479 3696
3480 warn "unloading all perl modules loaded from $LIBDIR"; 3697 warn "removing commands";
3481 while (my ($k, $v) = each %INC) { 3698 %COMMAND = ();
3482 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3483 3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3484 warn "... unloading $k"; 3706 warn "... unloading $pkg";
3485 delete $INC{$k};
3486 3707
3487 $k =~ s/\.pm$//;
3488 $k =~ s/\//::/g;
3489
3490 if (my $cb = $k->can ("unload_module")) { 3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3491 $cb->(); 3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
3492 } 3717 }
3493 3718
3494 Symbol::delete_package $k; 3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3495 } 3734 }
3496 3735
3497 warn "getting rid of safe::, as good as possible"; 3736 warn "getting rid of safe::, as good as possible";
3498 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
3499 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3500 3739
3501 warn "unloading cf.pm \"a bit\""; 3740 warn "unloading cf.pm \"a bit\"";
3502 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3503 delete $INC{"cf/pod.pm"}; 3742 delete $INC{"cf/pod.pm"};
3504 3743
3505 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
3506 # and global variables created in xs 3745 # and global variables created in xs
3507 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
3508 3747
3509 warn "unload completed, starting to reload now"; 3748 warn "unload completed, starting to reload now";
3510 3749
3511 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
3512 require cf; 3751 require cf;
3513 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3514 3753
3515 warn "loading config and database again"; 3754 warn "loading config and database again";
3516 cf::reload_config; 3755 cf::reload_config;
3517 3756
3518 warn "loading extensions"; 3757 warn "loading extensions";
3519 cf::load_extensions; 3758 cf::load_extensions;
3520 3759
3760 if ($REATTACH_ON_RELOAD) {
3521 warn "reattaching attachments to objects/players"; 3761 warn "reattaching attachments to objects/players";
3522 _global_reattach; # objects, sockets 3762 _global_reattach; # objects, sockets
3523 warn "reattaching attachments to maps"; 3763 warn "reattaching attachments to maps";
3524 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
3525 warn "reattaching attachments to players"; 3765 warn "reattaching attachments to players";
3526 reattach $_ for values %PLAYER; 3766 reattach $_ for values %PLAYER;
3767 }
3527 3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3528 warn "leaving sync_job"; 3772 warn "leaving sync_job";
3529 3773
3530 1 3774 1
3531 } or do { 3775 } or do {
3532 warn $@; 3776 warn $@;
3533 warn "error while reloading, exiting."; 3777 cf::cleanup "error while reloading, exiting.";
3534 exit 1;
3535 }; 3778 };
3536 3779
3537 warn "reloaded"; 3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3538}; 3786};
3539 3787
3540our $RELOAD_WATCHER; # used only during reload 3788our $RELOAD_WATCHER; # used only during reload
3541 3789
3542sub reload_perl() { 3790sub reload_perl() {
3543 # doing reload synchronously and two reloads happen back-to-back, 3791 # doing reload synchronously and two reloads happen back-to-back,
3544 # coro crashes during coro_state_free->destroy here. 3792 # coro crashes during coro_state_free->destroy here.
3545 3793
3546 $RELOAD_WATCHER ||= Event->timer ( 3794 $RELOAD_WATCHER ||= cf::async {
3547 reentrant => 0, 3795 Coro::AIO::aio_wait cache_extensions;
3548 after => 0, 3796
3549 data => WF_AUTOCANCEL, 3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3550 cb => sub {
3551 do_reload_perl; 3798 do_reload_perl;
3552 undef $RELOAD_WATCHER; 3799 undef $RELOAD_WATCHER;
3553 }, 3800 };
3554 ); 3801 };
3555} 3802}
3556 3803
3557register_command "reload" => sub { 3804register_command "reload" => sub {
3558 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
3559 3806
3572 3819
3573our @WAIT_FOR_TICK; 3820our @WAIT_FOR_TICK;
3574our @WAIT_FOR_TICK_BEGIN; 3821our @WAIT_FOR_TICK_BEGIN;
3575 3822
3576sub wait_for_tick { 3823sub wait_for_tick {
3577 return unless $TICK_WATCHER->is_active;
3578 return if $Coro::current == $Coro::main; 3824 return if tick_inhibit || $Coro::current == $Coro::main;
3579 3825
3580 my $signal = new Coro::Signal; 3826 my $signal = new Coro::Signal;
3581 push @WAIT_FOR_TICK, $signal; 3827 push @WAIT_FOR_TICK, $signal;
3582 $signal->wait; 3828 $signal->wait;
3583} 3829}
3584 3830
3585sub wait_for_tick_begin { 3831sub wait_for_tick_begin {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3832 return if tick_inhibit || $Coro::current == $Coro::main;
3588 3833
3589 my $signal = new Coro::Signal; 3834 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK_BEGIN, $signal; 3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3591 $signal->wait; 3836 $signal->wait;
3592} 3837}
3593 3838
3594$TICK_WATCHER = Event->timer ( 3839sub tick {
3595 reentrant => 0,
3596 parked => 1,
3597 prio => 0,
3598 at => $NEXT_TICK || $TICK,
3599 data => WF_AUTOCANCEL,
3600 cb => sub {
3601 if ($Coro::current != $Coro::main) { 3840 if ($Coro::current != $Coro::main) {
3602 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3603 unless ++$bug_warning > 10; 3842 unless ++$bug_warning > 10;
3604 return; 3843 return;
3605 } 3844 }
3606 3845
3607 $NOW = $tick_start = Event::time;
3608
3609 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
3610 3847
3611 $RUNTIME += $TICK;
3612 $NEXT_TICK += $TICK;
3613
3614 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3615 $NEXT_RUNTIME_WRITE = $NOW + 10; 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3616 Coro::async_pool { 3850 Coro::async_pool {
3617 $Coro::current->{desc} = "runtime saver"; 3851 $Coro::current->{desc} = "runtime saver";
3618 write_runtime 3852 write_runtime_sync
3619 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
3620 };
3621 } 3854 };
3855 }
3622 3856
3623 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3624 $sig->send; 3858 $sig->send;
3625 } 3859 }
3626 while (my $sig = shift @WAIT_FOR_TICK) { 3860 while (my $sig = shift @WAIT_FOR_TICK) {
3627 $sig->send; 3861 $sig->send;
3628 } 3862 }
3629 3863
3630 $NOW = Event::time; 3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3631
3632 # if we are delayed by four ticks or more, skip them all
3633 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3634
3635 $TICK_WATCHER->at ($NEXT_TICK);
3636 $TICK_WATCHER->start;
3637
3638 $LOAD = ($NOW - $tick_start) / $TICK;
3639 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3640 3866
3641 _post_tick; 3867 if (0) {
3868 if ($NEXT_TICK) {
3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3642 }, 3873 }
3643); 3874}
3644 3875
3645{ 3876{
3877 # configure BDB
3878
3646 BDB::min_parallel 8; 3879 BDB::min_parallel 8;
3647 BDB::max_poll_time $TICK * 0.1; 3880 BDB::max_poll_reqs $TICK * 0.1;
3648 $BDB_POLL_WATCHER = Event->io ( 3881 $AnyEvent::BDB::WATCHER->priority (1);
3649 reentrant => 0,
3650 fd => BDB::poll_fileno,
3651 poll => 'r',
3652 prio => 0,
3653 data => WF_AUTOCANCEL,
3654 cb => \&BDB::poll_cb,
3655 );
3656
3657 BDB::set_sync_prepare {
3658 my $status;
3659 my $current = $Coro::current;
3660 (
3661 sub {
3662 $status = $!;
3663 $current->ready; undef $current;
3664 },
3665 sub {
3666 Coro::schedule while defined $current;
3667 $! = $status;
3668 },
3669 )
3670 };
3671 3882
3672 unless ($DB_ENV) { 3883 unless ($DB_ENV) {
3673 $DB_ENV = BDB::db_env_create; 3884 $DB_ENV = BDB::db_env_create;
3674 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3675 | BDB::LOG_AUTOREMOVE, 1); 3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3676 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3677 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3678 3890
3679 cf::sync_job { 3891 cf::sync_job {
3680 eval { 3892 eval {
3690 3902
3691 cf::cleanup "db_env_open(db): $@" if $@; 3903 cf::cleanup "db_env_open(db): $@" if $@;
3692 }; 3904 };
3693 } 3905 }
3694 3906
3695 $BDB_DEADLOCK_WATCHER = Event->timer ( 3907 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3696 after => 3,
3697 interval => 1,
3698 hard => 1,
3699 prio => 0,
3700 data => WF_AUTOCANCEL,
3701 cb => sub {
3702 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3908 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3703 },
3704 ); 3909 };
3705 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3910 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3706 after => 11,
3707 interval => 60,
3708 hard => 1,
3709 prio => 0,
3710 data => WF_AUTOCANCEL,
3711 cb => sub {
3712 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3911 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3713 },
3714 ); 3912 };
3715 $BDB_TRICKLE_WATCHER = Event->timer ( 3913 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3716 after => 5,
3717 interval => 10,
3718 hard => 1,
3719 prio => 0,
3720 data => WF_AUTOCANCEL,
3721 cb => sub {
3722 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3914 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3723 },
3724 ); 3915 };
3725} 3916}
3726 3917
3727{ 3918{
3919 # configure IO::AIO
3920
3728 IO::AIO::min_parallel 8; 3921 IO::AIO::min_parallel 8;
3729
3730 undef $Coro::AIO::WATCHER;
3731 IO::AIO::max_poll_time $TICK * 0.1; 3922 IO::AIO::max_poll_time $TICK * 0.1;
3732 $AIO_POLL_WATCHER = Event->io ( 3923 undef $AnyEvent::AIO::WATCHER;
3733 reentrant => 0,
3734 data => WF_AUTOCANCEL,
3735 fd => IO::AIO::poll_fileno,
3736 poll => 'r',
3737 prio => 0,
3738 cb => \&IO::AIO::poll_cb,
3739 );
3740} 3924}
3741 3925
3742my $_log_backtrace; 3926my $_log_backtrace;
3743 3927
3744sub _log_backtrace { 3928sub _log_backtrace {
3747 $msg =~ s/\n//; 3931 $msg =~ s/\n//;
3748 3932
3749 # limit the # of concurrent backtraces 3933 # limit the # of concurrent backtraces
3750 if ($_log_backtrace < 2) { 3934 if ($_log_backtrace < 2) {
3751 ++$_log_backtrace; 3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3752 async { 3937 async {
3753 $Coro::current->{desc} = "abt $msg"; 3938 $Coro::current->{desc} = "abt $msg";
3754 3939
3755 my @bt = fork_call { 3940 my @bt = fork_call {
3756 @addr = map { sprintf "%x", $_ } @addr; 3941 @addr = map { sprintf "%x", $_ } @addr;
3767 } 3952 }
3768 3953
3769 @funcs 3954 @funcs
3770 }; 3955 };
3771 3956
3772 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3773 LOG llevInfo, "[ABT] $_\n" for @bt; 3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3774 --$_log_backtrace; 3960 --$_log_backtrace;
3775 }; 3961 };
3776 } else { 3962 } else {
3777 LOG llevInfo, "[ABT] $msg\n"; 3963 LOG llevInfo, "[ABT] $msg\n";

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