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Revision 1.391 by root, Fri Oct 26 04:22:05 2007 UTC vs.
Revision 1.463 by root, Sun Dec 28 06:59:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.51 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
90our %CFG; 117our %CFG;
91 118
92our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 120our $RUNTIME;
121our $NOW;
94 122
95our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
98 126
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 195
163The raw value load value from the last tick. 196The raw value load value from the last tick.
164 197
165=item %cf::CFG 198=item %cf::CFG
166 199
167Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 201from wherever your confdir points to.
169 202
170=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
171 204
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$Event::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
222}; 270};
223 271
224############################################################################# 272#############################################################################
225 273
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 297 $d
250 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
251} 299}
252 300
253=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
254 302
255Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
256 304
257=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
258 306
259Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
260 308
261=cut 309=cut
262 310
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
267 329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
433 482
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
437 484
438 my $busy = 1; 485 my $busy = 1;
439 my @res; 486 my @res;
440 487
447 494
448 while ($busy) { 495 while ($busy) {
449 if (Coro::nready) { 496 if (Coro::nready) {
450 Coro::cede_notself; 497 Coro::cede_notself;
451 } else { 498 } else {
452 Event::one_event; 499 EV::loop EV::LOOP_ONESHOT;
453 } 500 }
454 } 501 }
455 502
456 $time = Event::time - $time; 503 my $time = EV::time - $time;
457 504
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
462 506
463 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
464 } else { 508 } else {
465 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
466 510
491=item fork_call { }, $args 535=item fork_call { }, $args
492 536
493Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
497 541
498=cut 542=cut
499 543
500sub fork_call(&@) { 544sub fork_call(&@) {
501 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
508 reset_signals; 552 reset_signals;
509 &$cb 553 &$cb
510 }, @args; 554 }, @args;
511 555
512 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
513} 584}
514 585
515=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
516 587
517Returns a single value from the environment database. 588Returns a single value from the environment database.
656 727
657############################################################################# 728#############################################################################
658 729
659=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
660 731
661Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
664 735
665In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 738Deliantra).
668 739
669=over 4 740=over 4
670 741
671=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
672 743
716=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
717 788
718Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
720 791
721Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
723 794
724These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
725 796
726=over 4 797=over 4
954 } 1025 }
955 1026
956 0 1027 0
957} 1028}
958 1029
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1031
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1033
963Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
964 1035
1017 1088
1018sub reattach { 1089sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1091 my ($obj) = @_;
1021 1092
1093 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1095
1024 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1025 1097
1026 @$registry = (); 1098 @$registry = ();
1027 1099
1042cf::attachable->attach ( 1114cf::attachable->attach (
1043 prio => -1000000, 1115 prio => -1000000,
1044 on_instantiate => sub { 1116 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1046 1118
1047 $data = from_json $data; 1119 $data = decode_json $data;
1048 1120
1049 for (@$data) { 1121 for (@$data) {
1050 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1051 1123
1052 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1076 1148
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1153 aio_close $fh;
1082 1154
1083 if (@$objs) { 1155 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1161 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1163 }
1092 } else { 1164 } else {
1093 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1094 } 1166 }
1095 1167
1096 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1172 } else {
1098 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1099 } 1174 }
1100 } else { 1175 } else {
1101 aio_unlink $filename; 1176 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1103 } 1178 }
1194 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1195 1270
1196 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1197} 1272}
1198 1273
1274use File::Glob ();
1275
1199cf::player->attach ( 1276cf::player->attach (
1200 on_command => sub { 1277 on_command => sub {
1201 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1202 1279
1203 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1235 1312
1236 cf::override; 1313 cf::override;
1237 }, 1314 },
1238); 1315);
1239 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1240sub load_extensions { 1330sub load_extensions {
1241 cf::sync_job { 1331 cf::sync_job {
1242 my %todo; 1332 my %todo;
1243 1333
1244 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1263 1353
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1356
1267 $ext{source} = 1357 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1270 . $source 1360 . $source
1271 . "\n};\n1"; 1361 . "\n};\n1";
1272 1362
1273 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1291 1381
1292 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1383 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1385 }
1297 1386
1298 warn $msg; 1387 warn $msg;
1299 } 1388 }
1300 1389
1314 1403
1315=back 1404=back
1316 1405
1317=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1318 1407
1319Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1320 1409
1321=cut 1410=cut
1322 1411
1323package cf::player; 1412package cf::player;
1324 1413
1367 1456
1368sub exists($) { 1457sub exists($) {
1369 my ($login) = @_; 1458 my ($login) = @_;
1370 1459
1371 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1373} 1462}
1374 1463
1375sub find($) { 1464sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1466 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1479 or return;
1391 1480
1392 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1393 or return; 1482 or return;
1483
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1397 } 1487 }
1398 } 1488 }
1408 1498
1409 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1410 1500
1411 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1413 1505
1414 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1507 cf::cede_to_tick;
1416} 1508}
1417 1509
1449 my ($pl) = @_; 1541 my ($pl) = @_;
1450 1542
1451 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1452 1544
1453 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1547
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1460 1554
1461 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1595
1502 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1503 my $path = path $login; 1597 my $path = path $login;
1504 1598
1505 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1605 }
1511 1606
1542 } 1637 }
1543 1638
1544 \@paths 1639 \@paths
1545} 1640}
1546 1641
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1643
1549Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553 use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 (?:
1558 \ (.*?)\ (?{ $group = $^N })
1559 | < (??{$interior}) >
1560 )
1561}x;
1562
1563sub expand_cfpod {
1564 my ($self, $pod) = @_;
1565
1566 my $xml;
1567
1568 while () {
1569 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?=[^<]) )+ )/xgcs) {
1570 $group = $1;
1571
1572 $group =~ s/&/&amp;/g;
1573 $group =~ s/</&lt;/g;
1574
1575 $xml .= $group;
1576 } elsif ($pod =~ m%\G
1577 ([BCGHITU])
1578 <
1579 (?:
1580 ([^<>]*) (?{ $group = $^N })
1581 | < $interior >
1582 )
1583 >
1584 %gcsx
1585 ) {
1586 my ($code, $data) = ($1, $group);
1587
1588 if ($code eq "B") {
1589 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1590 } elsif ($code eq "I") {
1591 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1592 } elsif ($code eq "U") {
1593 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1594 } elsif ($code eq "C") {
1595 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1596 } elsif ($code eq "T") {
1597 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1598 } elsif ($code eq "G") {
1599 my ($male, $female) = split /\|/, $data;
1600 $data = $self->gender ? $female : $male;
1601 $xml .= expand_cfpod ($self, $data);
1602 } elsif ($code eq "H") {
1603 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1604 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1605 "")
1606 [$self->{hintmode}];
1607 } else {
1608 $xml .= "error processing '$code($data)' directive";
1609 }
1610 } else {
1611 if ($pod =~ /\G(.+)/) {
1612 warn "parse error while expanding $pod (at $1)";
1613 }
1614 last;
1615 }
1616 }
1617
1618 for ($xml) {
1619 # create single paragraphs (very hackish)
1620 s/(?<=\S)\n(?=\w)/ /g;
1621
1622 # compress some whitespace
1623 s/\s+\n/\n/g; # ws line-ends
1624 s/\n\n+/\n/g; # double lines
1625 s/^\n+//; # beginning lines
1626 s/\n+$//; # ending lines
1627 }
1628
1629 $xml
1630}
1631
1632sub hintmode {
1633 $_[0]{hintmode} = $_[1] if @_ > 1;
1634 $_[0]{hintmode}
1635}
1636 1645
1637=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1638 1647
1639Sends an ext reply to the player. 1648Sends an ext reply to the player.
1640 1649
1707our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1708our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1709 1718
1710sub generate_random_map { 1719sub generate_random_map {
1711 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1712 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1713 $self->_create_random_map ( 1725 $self->_create_random_map (
1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1838 1850
1839# the temporary/swap location 1851# the temporary/swap location
1840sub save_path { 1852sub save_path {
1841 my ($self) = @_; 1853 my ($self) = @_;
1842 1854
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1845} 1857}
1846 1858
1847# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1848sub uniq_path { 1860sub uniq_path {
1849 my ($self) = @_; 1861 my ($self) = @_;
1850 1862
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1853}
1854
1855# and all this just because we cannot iterate over
1856# all maps in C++...
1857sub change_all_map_light {
1858 my ($change) = @_;
1859
1860 $_->change_map_light ($change)
1861 for grep $_->outdoor, values %cf::MAP;
1862} 1865}
1863 1866
1864sub decay_objects { 1867sub decay_objects {
1865 my ($self) = @_; 1868 my ($self) = @_;
1866 1869
1950sub find { 1953sub find {
1951 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1952 1955
1953 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1954 1957
1955 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1957 1960
1958 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_find:$path";
1960 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961
1962 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1963 or return; 1963 or return;
1964 1964
1965 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1966 1966
1968 or return; 1968 or return;
1969 1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1973 undef $guard1; 1974 undef $guard1;
1974 undef $guard2;
1975 $map->reset; 1975 $map->reset;
1976 return find $path; 1976 return find $path;
1977 } 1977 }
1978 1978
1979 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2006 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block; 2007 $f->skip_block;
2008 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2009 or return; 2009 or return;
2010 2010
2011 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2012 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2013 2013
2014 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq; 2015 utf8::encode $uniq;
2016 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2034 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects; 2035 $self->decay_objects;
2036 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2037 $self->update_buttons; 2037 $self->update_buttons;
2038 cf::cede_to_tick; 2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
2041 $self->activate; 2039 $self->activate;
2042 } 2040 }
2043 2041
2044 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2046 2044
2047 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2048 } 2046 }
2049 2047
2050 $self->post_load; 2048 $self->post_load;
2051} 2049}
2052 2050
2110 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2111 2109
2112 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2113 2111
2114 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 } 2114 }
2117 2115
2118 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2119 2117
2120 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2157 cf::async { 2155 cf::async {
2158 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2160 }; 2158 };
2161 2159
2160 cf::get_slot 0.02;
2161
2162 if ($uniq) { 2162 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else { 2165 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2174 $self->save; 2174 $self->save;
2175 2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177 2177
2178 return if $self->players; 2178 return if $self->players;
2179 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2180 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2181 2181
2182 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2183 2183
2184 $self->deactivate; 2184 $self->deactivate;
2302 2302
2303sub unique_maps() { 2303sub unique_maps() {
2304 [ 2304 [
2305 map { 2305 map {
2306 utf8::decode $_; 2306 utf8::decode $_;
2307 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2308 ? normalise $_ 2310 : normalise $_
2309 : ()
2310 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ] 2312 ]
2312} 2313}
2313 2314
2314package cf;
2315
2316=back 2315=back
2317 2316
2318=head3 cf::object 2317=head3 cf::object
2319 2318
2320=cut 2319=cut
2323 2322
2324=over 4 2323=over 4
2325 2324
2326=item $ob->inv_recursive 2325=item $ob->inv_recursive
2327 2326
2328Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2329 2329
2330=cut 2330=cut
2331 2331
2332sub inv_recursive_; 2332sub inv_recursive_;
2333sub inv_recursive_ { 2333sub inv_recursive_ {
2338 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2339} 2339}
2340 2340
2341=item $ref = $ob->ref 2341=item $ref = $ob->ref
2342 2342
2343creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2344 2344
2345=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2346 2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block. 2348even if the object actually exists. May block.
2380can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2381dialogue with the given NPC character. 2381dialogue with the given NPC character.
2382 2382
2383=cut 2383=cut
2384 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2385# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2386# with dialog boxes. 2400# with dialog boxes.
2387#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2388sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2389 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2400 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2401 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2402 2416
2403 } else { 2417 } else {
2404 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2405 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2406 } 2420 }
2407 } 2421 }
2408} 2422}
2409 2423
2410=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2435 2449
2436=item $player_object->enter_link 2450=item $player_object->enter_link
2437 2451
2438Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2439 2453
2440The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2441I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2442 2458
2443Will never block. 2459Will never block.
2444 2460
2445=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2446 2462
2504 2520
2505 $map->load; 2521 $map->load;
2506 $map->load_neighbours; 2522 $map->load_neighbours;
2507 2523
2508 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2509 $self->activate_recursive; 2526 $self->activate_recursive;
2510 2527
2511 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2512 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2513} 2530}
2517Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2518her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2519that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2520the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2521be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2522 2542
2523=cut 2543=cut
2524 2544
2525our $GOTOGEN; 2545our $GOTOGEN;
2526 2546
2605} 2625}
2606 2626
2607sub prepare_random_map { 2627sub prepare_random_map {
2608 my ($exit) = @_; 2628 my ($exit) = @_;
2609 2629
2610 my $guard = cf::lock_acquire "exit_prepare:$exit";
2611
2612 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2613 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2614 # that depends on the exit object 2632 # that depends on the exit object
2615 2633
2616 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2618 if ($exit->map) { 2636 if ($exit->map) {
2619 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2620 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2621 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2622 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2623 } 2643 }
2624 2644
2625 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2626 2646
2627 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2628 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2629 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2630 2650
2631 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2632 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2633 undef $fh; 2653 undef $fh;
2634 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2635 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2636 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2637 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2638 } 2662 }
2639} 2663}
2640 2664
2641sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2642 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2643 2667
2644 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2645 2669
2646 if ($exit->slaying eq "/!") {
2647 #TODO: this should de-fi-ni-te-ly not be a sync-job
2648 # the problem is that $exit might not survive long enough
2649 # so it needs to be done right now, right here
2650 cf::sync_job { prepare_random_map $exit };
2651 }
2652
2653 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2654 my $hp = $exit->stats->hp;
2655 my $sp = $exit->stats->sp;
2656
2657 $self->enter_link; 2670 $self->enter_link;
2658 2671
2659 # if exit is damned, update players death & WoR home-position
2660 $self->contr->savebed ($slaying, $hp, $sp)
2661 if $exit->flag (FLAG_DAMNED);
2662
2663 (async { 2672 (async {
2664 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2665 2674
2666 $self->deactivate_recursive; # just to be sure
2667 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2668 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2669 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2670 1; 2696 1
2671 }) { 2697 }) {
2672 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2673 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2674 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2675 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2676 2702
2677 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2743 id => "infobox", 2769 id => "infobox",
2744 title => "Body Parts", 2770 title => "Body Parts",
2745 reply => undef, 2771 reply => undef,
2746 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2747 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2748 "c/uptime" => { 2780 "c/uptime" => {
2749 id => "infobox", 2781 id => "infobox",
2750 title => "Uptime", 2782 title => "Uptime",
2751 reply => undef, 2783 reply => undef,
2752 tooltip => "How long the server has been running since last restart", 2784 tooltip => "How long the server has been running since last restart",
2755 id => "infobox", 2787 id => "infobox",
2756 title => "Map Info", 2788 title => "Map Info",
2757 reply => undef, 2789 reply => undef,
2758 tooltip => "Information related to the maps", 2790 tooltip => "Information related to the maps",
2759 }, 2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2760); 2800);
2761 2801
2762sub cf::client::send_msg { 2802sub cf::client::send_msg {
2763 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2764 2804
2765 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2766 2807
2767 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2768 2809
2769 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2770 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2771 $channel = $CHANNEL{$channel}; 2812 $channel = $CHANNEL{$channel};
2772 2813
2773 $self->ext_msg (channel_info => $channel) 2814 $self->ext_msg (channel_info => $channel);
2774 if $self->can_msg;
2775
2776 $channel = $channel->{id}; 2815 $channel = $channel->{id};
2777 2816
2778 } elsif (ref $channel) { 2817 } elsif (ref $channel) {
2779 # send meta info to client, if not yet sent 2818 # send meta info to client, if not yet sent
2780 unless (exists $self->{channel}{$channel->{id}}) { 2819 unless (exists $self->{channel}{$channel->{id}}) {
2781 $self->{channel}{$channel->{id}} = $channel; 2820 $self->{channel}{$channel->{id}} = $channel;
2782 $self->ext_msg (channel_info => $channel) 2821 $self->ext_msg (channel_info => $channel);
2783 if $self->can_msg;
2784 } 2822 }
2785 2823
2786 $channel = $channel->{id}; 2824 $channel = $channel->{id};
2787 } 2825 }
2788 2826
2789 return unless @extra || length $msg; 2827 return unless @extra || length $msg;
2790 2828
2791 if ($self->can_msg) {
2792 # default colour, mask it out 2829 # default colour, mask it out
2793 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2830 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2794 if $color & cf::NDI_DEF; 2831 if $color & cf::NDI_DEF;
2795 2832
2796 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2833 my $pkt = "msg "
2834 . $self->{json_coder}->encode (
2797 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2835 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2798 } else { 2836 );
2799 if ($color >= 0) {
2800 # replace some tags by gcfclient-compatible ones
2801 for ($msg) {
2802 1 while
2803 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2804 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2805 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2806 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2807 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2808 }
2809 2837
2810 $color &= cf::NDI_COLOR_MASK; 2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2811 2841
2812 utf8::encode $msg; 2842 # split very large packets
2813 2843 if (8192 < length $pkt and $self->{can_lzf}) {
2814 if (0 && $msg =~ /\[/) { 2844 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2815 # COMMAND/INFO 2845 $pkt = "frag";
2816 $self->send_packet ("drawextinfo $color 10 8 $msg")
2817 } else {
2818 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2819 $self->send_packet ("drawinfo $color $msg")
2820 }
2821 }
2822 } 2846 }
2847
2848 $self->send_packet ($pkt);
2823} 2849}
2824 2850
2825=item $client->ext_msg ($type, @msg) 2851=item $client->ext_msg ($type, @msg)
2826 2852
2827Sends an ext event to the client. 2853Sends an ext event to the client.
3001 3027
3002The following functions and methods are available within a safe environment: 3028The following functions and methods are available within a safe environment:
3003 3029
3004 cf::object 3030 cf::object
3005 contr pay_amount pay_player map x y force_find force_add destroy 3031 contr pay_amount pay_player map x y force_find force_add destroy
3006 insert remove name archname title slaying race decrease_ob_nr 3032 insert remove name archname title slaying race decrease split
3007 3033
3008 cf::object::player 3034 cf::object::player
3009 player 3035 player
3010 3036
3011 cf::player 3037 cf::player
3016 3042
3017=cut 3043=cut
3018 3044
3019for ( 3045for (
3020 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3046 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3021 insert remove inv name archname title slaying race 3047 insert remove inv nrof name archname title slaying race
3022 decrease_ob_nr destroy)], 3048 decrease split destroy change_exp)],
3023 ["cf::object::player" => qw(player)], 3049 ["cf::object::player" => qw(player)],
3024 ["cf::player" => qw(peaceful)], 3050 ["cf::player" => qw(peaceful)],
3025 ["cf::map" => qw(trigger)], 3051 ["cf::map" => qw(trigger)],
3026) { 3052) {
3027 no strict 'refs'; 3053 no strict 'refs';
3132 { 3158 {
3133 my $faces = $facedata->{faceinfo}; 3159 my $faces = $facedata->{faceinfo};
3134 3160
3135 while (my ($face, $info) = each %$faces) { 3161 while (my ($face, $info) = each %$faces) {
3136 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3162 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3163
3137 cf::face::set_visibility $idx, $info->{visibility}; 3164 cf::face::set_visibility $idx, $info->{visibility};
3138 cf::face::set_magicmap $idx, $info->{magicmap}; 3165 cf::face::set_magicmap $idx, $info->{magicmap};
3139 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3166 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3140 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3167 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3141 3168
3142 cf::cede_to_tick; 3169 cf::cede_to_tick;
3143 } 3170 }
3144 3171
3145 while (my ($face, $info) = each %$faces) { 3172 while (my ($face, $info) = each %$faces) {
3146 next unless $info->{smooth}; 3173 next unless $info->{smooth};
3174
3147 my $idx = cf::face::find $face 3175 my $idx = cf::face::find $face
3148 or next; 3176 or next;
3177
3149 if (my $smooth = cf::face::find $info->{smooth}) { 3178 if (my $smooth = cf::face::find $info->{smooth}) {
3150 cf::face::set_smooth $idx, $smooth; 3179 cf::face::set_smooth $idx, $smooth;
3151 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3180 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3152 } else { 3181 } else {
3153 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3182 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 { 3200 {
3172 # TODO: for gcfclient pleasure, we should give resources 3201 # TODO: for gcfclient pleasure, we should give resources
3173 # that gcfclient doesn't grok a >10000 face index. 3202 # that gcfclient doesn't grok a >10000 face index.
3174 my $res = $facedata->{resource}; 3203 my $res = $facedata->{resource};
3175 3204
3176 my $soundconf = delete $res->{"res/sound.conf"};
3177
3178 while (my ($name, $info) = each %$res) { 3205 while (my ($name, $info) = each %$res) {
3206 if (defined $info->{type}) {
3179 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3207 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3180 my $data; 3208 my $data;
3181 3209
3182 if ($info->{type} & 1) { 3210 if ($info->{type} & 1) {
3183 # prepend meta info 3211 # prepend meta info
3184 3212
3185 my $meta = $enc->encode ({ 3213 my $meta = $enc->encode ({
3186 name => $name, 3214 name => $name,
3187 %{ $info->{meta} || {} }, 3215 %{ $info->{meta} || {} },
3188 }); 3216 });
3189 3217
3190 $data = pack "(w/a*)*", $meta, $info->{data}; 3218 $data = pack "(w/a*)*", $meta, $info->{data};
3219 } else {
3220 $data = $info->{data};
3221 }
3222
3223 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3224 cf::face::set_type $idx, $info->{type};
3191 } else { 3225 } else {
3192 $data = $info->{data}; 3226 $RESOURCE{$name} = $info;
3193 } 3227 }
3194 3228
3195 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3196 cf::face::set_type $idx, $info->{type};
3197
3198 cf::cede_to_tick; 3229 cf::cede_to_tick;
3199 } 3230 }
3200
3201 if ($soundconf) {
3202 $soundconf = $enc->decode (delete $soundconf->{data});
3203
3204 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3205 my $sound = $soundconf->{compat}[$_]
3206 or next;
3207
3208 my $face = cf::face::find "sound/$sound->[1]";
3209 cf::sound::set $sound->[0] => $face;
3210 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3211 }
3212
3213 while (my ($k, $v) = each %{$soundconf->{event}}) {
3214 my $face = cf::face::find "sound/$v";
3215 cf::sound::set $k => $face;
3216 }
3217 }
3218 } 3231 }
3232
3233 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3219 3234
3220 1 3235 1
3221} 3236}
3237
3238cf::global->attach (on_resource_update => sub {
3239 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3240 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3241
3242 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3243 my $sound = $soundconf->{compat}[$_]
3244 or next;
3245
3246 my $face = cf::face::find "sound/$sound->[1]";
3247 cf::sound::set $sound->[0] => $face;
3248 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3249 }
3250
3251 while (my ($k, $v) = each %{$soundconf->{event}}) {
3252 my $face = cf::face::find "sound/$v";
3253 cf::sound::set $k => $face;
3254 }
3255 }
3256});
3222 3257
3223register_exticmd fx_want => sub { 3258register_exticmd fx_want => sub {
3224 my ($ns, $want) = @_; 3259 my ($ns, $want) = @_;
3225 3260
3226 while (my ($k, $v) = each %$want) { 3261 while (my ($k, $v) = each %$want) {
3227 $ns->fx_want ($k, $v); 3262 $ns->fx_want ($k, $v);
3228 } 3263 }
3229}; 3264};
3265
3266sub load_resource_file($) {
3267 my $guard = lock_acquire "load_resource_file";
3268
3269 my $status = load_resource_file_ $_[0];
3270 get_slot 0.1, 100;
3271 cf::arch::commit_load;
3272
3273 $status
3274}
3230 3275
3231sub reload_regions { 3276sub reload_regions {
3232 # HACK to clear player env face cache, we need some signal framework 3277 # HACK to clear player env face cache, we need some signal framework
3233 # for this (global event?) 3278 # for this (global event?)
3234 %ext::player_env::MUSIC_FACE_CACHE = (); 3279 %ext::player_env::MUSIC_FACE_CACHE = ();
3248} 3293}
3249 3294
3250sub reload_archetypes { 3295sub reload_archetypes {
3251 load_resource_file "$DATADIR/archetypes" 3296 load_resource_file "$DATADIR/archetypes"
3252 or die "unable to load archetypes\n"; 3297 or die "unable to load archetypes\n";
3253 #d# NEED to laod twice to resolve forward references
3254 # this really needs to be done in an extra post-pass
3255 # (which needs to be synchronous, so solve it differently)
3256 load_resource_file "$DATADIR/archetypes"
3257 or die "unable to load archetypes\n";
3258} 3298}
3259 3299
3260sub reload_treasures { 3300sub reload_treasures {
3261 load_resource_file "$DATADIR/treasures" 3301 load_resource_file "$DATADIR/treasures"
3262 or die "unable to load treasurelists\n"; 3302 or die "unable to load treasurelists\n";
3263} 3303}
3264 3304
3265sub reload_resources { 3305sub reload_resources {
3266 warn "reloading resource files...\n"; 3306 warn "reloading resource files...\n";
3267 3307
3308 reload_facedata;
3309 reload_archetypes;
3268 reload_regions; 3310 reload_regions;
3269 reload_facedata;
3270 #reload_archetypes;#d#
3271 reload_archetypes;
3272 reload_treasures; 3311 reload_treasures;
3273 3312
3274 warn "finished reloading resource files\n"; 3313 warn "finished reloading resource files\n";
3275}
3276
3277sub init {
3278 reload_resources;
3279} 3314}
3280 3315
3281sub reload_config { 3316sub reload_config {
3282 open my $fh, "<:utf8", "$CONFDIR/config" 3317 open my $fh, "<:utf8", "$CONFDIR/config"
3283 or return; 3318 or return;
3284 3319
3285 local $/; 3320 local $/;
3286 *CFG = YAML::Syck::Load <$fh>; 3321 *CFG = YAML::Load <$fh>;
3287 3322
3288 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3323 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3289 3324
3290 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3325 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3291 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3326 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3297 }; 3332 };
3298 warn $@ if $@; 3333 warn $@ if $@;
3299 } 3334 }
3300} 3335}
3301 3336
3337sub pidfile() {
3338 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3339 or die "$PIDFILE: $!";
3340 flock $fh, &Fcntl::LOCK_EX
3341 or die "$PIDFILE: flock: $!";
3342 $fh
3343}
3344
3345# make sure only one server instance is running at any one time
3346sub atomic {
3347 my $fh = pidfile;
3348
3349 my $pid = <$fh>;
3350 kill 9, $pid if $pid > 0;
3351
3352 seek $fh, 0, 0;
3353 print $fh $$;
3354}
3355
3302sub main { 3356sub main {
3357 cf::init_globals; # initialise logging
3358
3359 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3360 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3361 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3362 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3363
3364 cf::init_experience;
3365 cf::init_anim;
3366 cf::init_attackmess;
3367 cf::init_dynamic;
3368
3369 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3370
3303 # we must not ever block the main coroutine 3371 # we must not ever block the main coroutine
3304 local $Coro::idle = sub { 3372 local $Coro::idle = sub {
3305 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3306 (async { 3374 (async {
3307 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3375 $Coro::current->{desc} = "IDLE BUG HANDLER";
3308 Event::one_event; 3376 EV::loop EV::LOOP_ONESHOT;
3309 })->prio (Coro::PRIO_MAX); 3377 })->prio (Coro::PRIO_MAX);
3310 }; 3378 };
3311 3379
3380 evthread_start IO::AIO::poll_fileno;
3381
3382 cf::sync_job {
3383 reload_resources;
3312 reload_config; 3384 reload_config;
3313 db_init; 3385 db_init;
3386
3387 cf::load_settings;
3388 cf::load_materials;
3389 cf::init_uuid;
3390 cf::init_signals;
3391 cf::init_commands;
3392 cf::init_skills;
3393
3394 cf::init_beforeplay;
3395
3396 atomic;
3397
3314 load_extensions; 3398 load_extensions;
3315 3399
3316 $TICK_WATCHER->start; 3400 utime time, time, $RUNTIMEFILE;
3401
3402 # no (long-running) fork's whatsoever before this point(!)
3403 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3404
3405 (pop @POST_INIT)->(0) while @POST_INIT;
3406 };
3407
3317 Event::loop; 3408 EV::loop;
3318} 3409}
3319 3410
3320############################################################################# 3411#############################################################################
3321# initialisation and cleanup 3412# initialisation and cleanup
3322 3413
3323# install some emergency cleanup handlers 3414# install some emergency cleanup handlers
3324BEGIN { 3415BEGIN {
3416 our %SIGWATCHER = ();
3325 for my $signal (qw(INT HUP TERM)) { 3417 for my $signal (qw(INT HUP TERM)) {
3326 Event->signal ( 3418 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3327 reentrant => 0,
3328 data => WF_AUTOCANCEL,
3329 signal => $signal,
3330 prio => 0,
3331 cb => sub {
3332 cf::cleanup "SIG$signal"; 3419 cf::cleanup "SIG$signal";
3333 },
3334 ); 3420 };
3335 } 3421 }
3336} 3422}
3337 3423
3338sub write_runtime { 3424sub write_runtime_sync {
3339 my $runtime = "$LOCALDIR/runtime";
3340
3341 # first touch the runtime file to show we are still running: 3425 # first touch the runtime file to show we are still running:
3342 # the fsync below can take a very very long time. 3426 # the fsync below can take a very very long time.
3343 3427
3344 IO::AIO::aio_utime $runtime, undef, undef; 3428 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3345 3429
3346 my $guard = cf::lock_acquire "write_runtime"; 3430 my $guard = cf::lock_acquire "write_runtime";
3347 3431
3348 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3432 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3349 or return; 3433 or return;
3350 3434
3351 my $value = $cf::RUNTIME + 90 + 10; 3435 my $value = $cf::RUNTIME + 90 + 10;
3352 # 10 is the runtime save interval, for a monotonic clock 3436 # 10 is the runtime save interval, for a monotonic clock
3353 # 60 allows for the watchdog to kill the server. 3437 # 60 allows for the watchdog to kill the server.
3363 aio_utime $fh, undef, undef; 3447 aio_utime $fh, undef, undef;
3364 3448
3365 close $fh 3449 close $fh
3366 or return; 3450 or return;
3367 3451
3368 aio_rename "$runtime~", $runtime 3452 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3369 and return; 3453 and return;
3370 3454
3371 warn "runtime file written.\n"; 3455 warn "runtime file written.\n";
3372 3456
3373 1 3457 1
3458}
3459
3460our $uuid_lock;
3461our $uuid_skip;
3462
3463sub write_uuid_sync($) {
3464 $uuid_skip ||= $_[0];
3465
3466 return if $uuid_lock;
3467 local $uuid_lock = 1;
3468
3469 my $uuid = "$LOCALDIR/uuid";
3470
3471 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = uuid_seq uuid_cur;
3475
3476 unless ($value) {
3477 warn "cowardly refusing to write zero uuid value!\n";
3478 return;
3479 }
3480
3481 my $value = uuid_str $value + $uuid_skip;
3482 $uuid_skip = 0;
3483
3484 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3485 and return;
3486
3487 # always fsync - this file is important
3488 aio_fsync $fh
3489 and return;
3490
3491 close $fh
3492 or return;
3493
3494 aio_rename "$uuid~", $uuid
3495 and return;
3496
3497 warn "uuid file written ($value).\n";
3498
3499 1
3500
3501}
3502
3503sub write_uuid($$) {
3504 my ($skip, $sync) = @_;
3505
3506 $sync ? write_uuid_sync $skip
3507 : async { write_uuid_sync $skip };
3374} 3508}
3375 3509
3376sub emergency_save() { 3510sub emergency_save() {
3377 my $freeze_guard = cf::freeze_mainloop; 3511 my $freeze_guard = cf::freeze_mainloop;
3378 3512
3379 warn "enter emergency perl save\n"; 3513 warn "emergency_perl_save: enter\n";
3380 3514
3381 cf::sync_job { 3515 cf::sync_job {
3516 # this is a trade-off: we want to be very quick here, so
3517 # save all maps without fsync, and later call a global sync
3518 # (which in turn might be very very slow)
3519 local $USE_FSYNC = 0;
3520
3382 # use a peculiar iteration method to avoid tripping on perl 3521 # use a peculiar iteration method to avoid tripping on perl
3383 # refcount bugs in for. also avoids problems with players 3522 # refcount bugs in for. also avoids problems with players
3384 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
3385 warn "begin emergency player save\n"; 3524 warn "emergency_perl_save: begin player save\n";
3386 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
3387 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
3388 $pl->valid or next; 3527 $pl->valid or next;
3389 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3390 $pl->save; 3529 $pl->save;
3391 } 3530 }
3392 warn "end emergency player save\n"; 3531 warn "emergency_perl_save: end player save\n";
3393 3532
3394 warn "begin emergency map save\n"; 3533 warn "emergency_perl_save: begin map save\n";
3395 for my $path (keys %cf::MAP) { 3534 for my $path (keys %cf::MAP) {
3396 my $map = $cf::MAP{$path} or next; 3535 my $map = $cf::MAP{$path} or next;
3397 $map->valid or next; 3536 $map->valid or next;
3398 $map->save; 3537 $map->save;
3399 } 3538 }
3400 warn "end emergency map save\n"; 3539 warn "emergency_perl_save: end map save\n";
3401 3540
3402 warn "begin emergency database checkpoint\n"; 3541 warn "emergency_perl_save: begin database checkpoint\n";
3403 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3404 warn "end emergency database checkpoint\n"; 3543 warn "emergency_perl_save: end database checkpoint\n";
3544
3545 warn "emergency_perl_save: begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "emergency_perl_save: end write uuid\n";
3405 }; 3548 };
3406 3549
3550 warn "emergency_perl_save: starting sync()\n";
3551 IO::AIO::aio_sync sub {
3552 warn "emergency_perl_save: finished sync()\n";
3553 };
3554
3407 warn "leave emergency perl save\n"; 3555 warn "emergency_perl_save: leave\n";
3408} 3556}
3409 3557
3410sub post_cleanup { 3558sub post_cleanup {
3411 my ($make_core) = @_; 3559 my ($make_core) = @_;
3412 3560
3413 warn Carp::longmess "post_cleanup backtrace" 3561 warn Carp::longmess "post_cleanup backtrace"
3414 if $make_core; 3562 if $make_core;
3563
3564 my $fh = pidfile;
3565 unlink $PIDFILE if <$fh> == $$;
3566}
3567
3568# a safer delete_package, copied from Symbol
3569sub clear_package($) {
3570 my $pkg = shift;
3571
3572 # expand to full symbol table name if needed
3573 unless ($pkg =~ /^main::.*::$/) {
3574 $pkg = "main$pkg" if $pkg =~ /^::/;
3575 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3576 $pkg .= '::' unless $pkg =~ /::$/;
3577 }
3578
3579 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3580 my $stem_symtab = *{$stem}{HASH};
3581
3582 defined $stem_symtab and exists $stem_symtab->{$leaf}
3583 or return;
3584
3585 # clear all symbols
3586 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3587 for my $name (keys %$leaf_symtab) {
3588 _gv_clear *{"$pkg$name"};
3589# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3590 }
3591 warn "cleared package $pkg\n";#d#
3415} 3592}
3416 3593
3417sub do_reload_perl() { 3594sub do_reload_perl() {
3418 # can/must only be called in main 3595 # can/must only be called in main
3419 if ($Coro::current != $Coro::main) { 3596 if ($Coro::current != $Coro::main) {
3420 warn "can only reload from main coroutine"; 3597 warn "can only reload from main coroutine";
3421 return; 3598 return;
3422 } 3599 }
3423 3600
3601 return if $RELOAD++;
3602
3603 my $t1 = EV::time;
3604
3605 while ($RELOAD) {
3424 warn "reloading..."; 3606 warn "reloading...";
3425 3607
3426 warn "entering sync_job"; 3608 warn "entering sync_job";
3427 3609
3428 cf::sync_job { 3610 cf::sync_job {
3429 cf::write_runtime; # external watchdog should not bark 3611 cf::write_runtime_sync; # external watchdog should not bark
3430 cf::emergency_save; 3612 cf::emergency_save;
3431 cf::write_runtime; # external watchdog should not bark 3613 cf::write_runtime_sync; # external watchdog should not bark
3432 3614
3433 warn "syncing database to disk"; 3615 warn "syncing database to disk";
3434 BDB::db_env_txn_checkpoint $DB_ENV; 3616 BDB::db_env_txn_checkpoint $DB_ENV;
3435 3617
3436 # if anything goes wrong in here, we should simply crash as we already saved 3618 # if anything goes wrong in here, we should simply crash as we already saved
3437 3619
3438 warn "cancelling all WF_AUTOCANCEL watchers";
3439 for (Event::all_watchers) {
3440 $_->cancel if $_->data & WF_AUTOCANCEL;
3441 }
3442
3443 warn "flushing outstanding aio requests"; 3620 warn "flushing outstanding aio requests";
3444 for (;;) {
3445 BDB::flush;
3446 IO::AIO::flush;
3447 Coro::cede_notself;
3448 last unless IO::AIO::nreqs || BDB::nreqs; 3621 while (IO::AIO::nreqs || BDB::nreqs) {
3449 warn "iterate..."; 3622 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3450 }
3451
3452 ++$RELOAD;
3453
3454 warn "cancelling all extension coros";
3455 $_->cancel for values %EXT_CORO;
3456 %EXT_CORO = ();
3457
3458 warn "removing commands";
3459 %COMMAND = ();
3460
3461 warn "removing ext/exti commands";
3462 %EXTCMD = ();
3463 %EXTICMD = ();
3464
3465 warn "unloading/nuking all extensions";
3466 for my $pkg (@EXTS) {
3467 warn "... unloading $pkg";
3468
3469 if (my $cb = $pkg->can ("unload")) {
3470 eval {
3471 $cb->($pkg);
3472 1
3473 } or warn "$pkg unloaded, but with errors: $@";
3474 } 3623 }
3475 3624
3476 warn "... nuking $pkg"; 3625 warn "cancelling all extension coros";
3477 Symbol::delete_package $pkg; 3626 $_->cancel for values %EXT_CORO;
3478 } 3627 %EXT_CORO = ();
3479 3628
3480 warn "unloading all perl modules loaded from $LIBDIR"; 3629 warn "removing commands";
3481 while (my ($k, $v) = each %INC) { 3630 %COMMAND = ();
3482 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3483 3631
3632 warn "removing ext/exti commands";
3633 %EXTCMD = ();
3634 %EXTICMD = ();
3635
3636 warn "unloading/nuking all extensions";
3637 for my $pkg (@EXTS) {
3484 warn "... unloading $k"; 3638 warn "... unloading $pkg";
3485 delete $INC{$k};
3486 3639
3487 $k =~ s/\.pm$//;
3488 $k =~ s/\//::/g;
3489
3490 if (my $cb = $k->can ("unload_module")) { 3640 if (my $cb = $pkg->can ("unload")) {
3641 eval {
3491 $cb->(); 3642 $cb->($pkg);
3643 1
3644 } or warn "$pkg unloaded, but with errors: $@";
3645 }
3646
3647 warn "... clearing $pkg";
3648 clear_package $pkg;
3492 } 3649 }
3493 3650
3494 Symbol::delete_package $k; 3651 warn "unloading all perl modules loaded from $LIBDIR";
3652 while (my ($k, $v) = each %INC) {
3653 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3654
3655 warn "... unloading $k";
3656 delete $INC{$k};
3657
3658 $k =~ s/\.pm$//;
3659 $k =~ s/\//::/g;
3660
3661 if (my $cb = $k->can ("unload_module")) {
3662 $cb->();
3663 }
3664
3665 clear_package $k;
3495 } 3666 }
3496 3667
3497 warn "getting rid of safe::, as good as possible"; 3668 warn "getting rid of safe::, as good as possible";
3498 Symbol::delete_package "safe::$_" 3669 clear_package "safe::$_"
3499 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3670 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3500 3671
3501 warn "unloading cf.pm \"a bit\""; 3672 warn "unloading cf.pm \"a bit\"";
3502 delete $INC{"cf.pm"}; 3673 delete $INC{"cf.pm"};
3503 delete $INC{"cf/pod.pm"}; 3674 delete $INC{"cf/pod.pm"};
3504 3675
3505 # don't, removes xs symbols, too, 3676 # don't, removes xs symbols, too,
3506 # and global variables created in xs 3677 # and global variables created in xs
3507 #Symbol::delete_package __PACKAGE__; 3678 #clear_package __PACKAGE__;
3508 3679
3509 warn "unload completed, starting to reload now"; 3680 warn "unload completed, starting to reload now";
3510 3681
3511 warn "reloading cf.pm"; 3682 warn "reloading cf.pm";
3512 require cf; 3683 require cf;
3513 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3684 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3514 3685
3515 warn "loading config and database again"; 3686 warn "loading config and database again";
3516 cf::reload_config; 3687 cf::reload_config;
3517 3688
3518 warn "loading extensions"; 3689 warn "loading extensions";
3519 cf::load_extensions; 3690 cf::load_extensions;
3520 3691
3692 if ($REATTACH_ON_RELOAD) {
3521 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3522 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3523 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3524 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3525 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3526 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3699 }
3527 3700
3701 warn "running post_init jobs";
3702 (pop @POST_INIT)->(1) while @POST_INIT;
3703
3528 warn "leaving sync_job"; 3704 warn "leaving sync_job";
3529 3705
3530 1 3706 1
3531 } or do { 3707 } or do {
3532 warn $@; 3708 warn $@;
3533 warn "error while reloading, exiting."; 3709 cf::cleanup "error while reloading, exiting.";
3534 exit 1;
3535 }; 3710 };
3536 3711
3537 warn "reloaded"; 3712 warn "reloaded";
3713 --$RELOAD;
3714 }
3715
3716 $t1 = EV::time - $t1;
3717 warn "reload completed in ${t1}s\n";
3538}; 3718};
3539 3719
3540our $RELOAD_WATCHER; # used only during reload 3720our $RELOAD_WATCHER; # used only during reload
3541 3721
3542sub reload_perl() { 3722sub reload_perl() {
3543 # doing reload synchronously and two reloads happen back-to-back, 3723 # doing reload synchronously and two reloads happen back-to-back,
3544 # coro crashes during coro_state_free->destroy here. 3724 # coro crashes during coro_state_free->destroy here.
3545 3725
3546 $RELOAD_WATCHER ||= Event->timer ( 3726 $RELOAD_WATCHER ||= cf::async {
3547 reentrant => 0, 3727 Coro::AIO::aio_wait cache_extensions;
3548 after => 0, 3728
3549 data => WF_AUTOCANCEL, 3729 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3550 cb => sub {
3551 do_reload_perl; 3730 do_reload_perl;
3552 undef $RELOAD_WATCHER; 3731 undef $RELOAD_WATCHER;
3553 }, 3732 };
3554 ); 3733 };
3555} 3734}
3556 3735
3557register_command "reload" => sub { 3736register_command "reload" => sub {
3558 my ($who, $arg) = @_; 3737 my ($who, $arg) = @_;
3559 3738
3572 3751
3573our @WAIT_FOR_TICK; 3752our @WAIT_FOR_TICK;
3574our @WAIT_FOR_TICK_BEGIN; 3753our @WAIT_FOR_TICK_BEGIN;
3575 3754
3576sub wait_for_tick { 3755sub wait_for_tick {
3577 return unless $TICK_WATCHER->is_active;
3578 return if $Coro::current == $Coro::main; 3756 return if tick_inhibit || $Coro::current == $Coro::main;
3579 3757
3580 my $signal = new Coro::Signal; 3758 my $signal = new Coro::Signal;
3581 push @WAIT_FOR_TICK, $signal; 3759 push @WAIT_FOR_TICK, $signal;
3582 $signal->wait; 3760 $signal->wait;
3583} 3761}
3584 3762
3585sub wait_for_tick_begin { 3763sub wait_for_tick_begin {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3764 return if tick_inhibit || $Coro::current == $Coro::main;
3588 3765
3589 my $signal = new Coro::Signal; 3766 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK_BEGIN, $signal; 3767 push @WAIT_FOR_TICK_BEGIN, $signal;
3591 $signal->wait; 3768 $signal->wait;
3592} 3769}
3593 3770
3594$TICK_WATCHER = Event->timer ( 3771sub tick {
3595 reentrant => 0,
3596 parked => 1,
3597 prio => 0,
3598 at => $NEXT_TICK || $TICK,
3599 data => WF_AUTOCANCEL,
3600 cb => sub {
3601 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
3602 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3773 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3603 unless ++$bug_warning > 10; 3774 unless ++$bug_warning > 10;
3604 return; 3775 return;
3605 } 3776 }
3606 3777
3607 $NOW = $tick_start = Event::time;
3608
3609 cf::server_tick; # one server iteration 3778 cf::server_tick; # one server iteration
3610 3779
3611 $RUNTIME += $TICK;
3612 $NEXT_TICK += $TICK;
3613
3614 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3780 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3615 $NEXT_RUNTIME_WRITE = $NOW + 10; 3781 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3616 Coro::async_pool { 3782 Coro::async_pool {
3617 $Coro::current->{desc} = "runtime saver"; 3783 $Coro::current->{desc} = "runtime saver";
3618 write_runtime 3784 write_runtime_sync
3619 or warn "ERROR: unable to write runtime file: $!"; 3785 or warn "ERROR: unable to write runtime file: $!";
3620 };
3621 } 3786 };
3787 }
3622 3788
3623 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3789 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3624 $sig->send; 3790 $sig->send;
3625 } 3791 }
3626 while (my $sig = shift @WAIT_FOR_TICK) { 3792 while (my $sig = shift @WAIT_FOR_TICK) {
3627 $sig->send; 3793 $sig->send;
3628 } 3794 }
3629 3795
3630 $NOW = Event::time; 3796 $LOAD = ($NOW - $TICK_START) / $TICK;
3631
3632 # if we are delayed by four ticks or more, skip them all
3633 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3634
3635 $TICK_WATCHER->at ($NEXT_TICK);
3636 $TICK_WATCHER->start;
3637
3638 $LOAD = ($NOW - $tick_start) / $TICK;
3639 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3797 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3640 3798
3641 _post_tick; 3799 if (0) {
3800 if ($NEXT_TICK) {
3801 my $jitter = $TICK_START - $NEXT_TICK;
3802 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3803 warn "jitter $JITTER\n";#d#
3804 }
3642 }, 3805 }
3643); 3806}
3644 3807
3645{ 3808{
3809 # configure BDB
3810
3646 BDB::min_parallel 8; 3811 BDB::min_parallel 8;
3647 BDB::max_poll_time $TICK * 0.1; 3812 BDB::max_poll_reqs $TICK * 0.1;
3648 $BDB_POLL_WATCHER = Event->io ( 3813 $AnyEvent::BDB::WATCHER->priority (1);
3649 reentrant => 0,
3650 fd => BDB::poll_fileno,
3651 poll => 'r',
3652 prio => 0,
3653 data => WF_AUTOCANCEL,
3654 cb => \&BDB::poll_cb,
3655 );
3656
3657 BDB::set_sync_prepare {
3658 my $status;
3659 my $current = $Coro::current;
3660 (
3661 sub {
3662 $status = $!;
3663 $current->ready; undef $current;
3664 },
3665 sub {
3666 Coro::schedule while defined $current;
3667 $! = $status;
3668 },
3669 )
3670 };
3671 3814
3672 unless ($DB_ENV) { 3815 unless ($DB_ENV) {
3673 $DB_ENV = BDB::db_env_create; 3816 $DB_ENV = BDB::db_env_create;
3674 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3817 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3675 | BDB::LOG_AUTOREMOVE, 1); 3818 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3819 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3676 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3820 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3677 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3821 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3678 3822
3679 cf::sync_job { 3823 cf::sync_job {
3680 eval { 3824 eval {
3690 3834
3691 cf::cleanup "db_env_open(db): $@" if $@; 3835 cf::cleanup "db_env_open(db): $@" if $@;
3692 }; 3836 };
3693 } 3837 }
3694 3838
3695 $BDB_DEADLOCK_WATCHER = Event->timer ( 3839 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3696 after => 3,
3697 interval => 1,
3698 hard => 1,
3699 prio => 0,
3700 data => WF_AUTOCANCEL,
3701 cb => sub {
3702 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3840 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3703 },
3704 ); 3841 };
3705 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3842 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3706 after => 11,
3707 interval => 60,
3708 hard => 1,
3709 prio => 0,
3710 data => WF_AUTOCANCEL,
3711 cb => sub {
3712 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3843 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3713 },
3714 ); 3844 };
3715 $BDB_TRICKLE_WATCHER = Event->timer ( 3845 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3716 after => 5,
3717 interval => 10,
3718 hard => 1,
3719 prio => 0,
3720 data => WF_AUTOCANCEL,
3721 cb => sub {
3722 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3846 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3723 },
3724 ); 3847 };
3725} 3848}
3726 3849
3727{ 3850{
3851 # configure IO::AIO
3852
3728 IO::AIO::min_parallel 8; 3853 IO::AIO::min_parallel 8;
3729
3730 undef $Coro::AIO::WATCHER;
3731 IO::AIO::max_poll_time $TICK * 0.1; 3854 IO::AIO::max_poll_time $TICK * 0.1;
3732 $AIO_POLL_WATCHER = Event->io ( 3855 undef $AnyEvent::AIO::WATCHER;
3733 reentrant => 0,
3734 data => WF_AUTOCANCEL,
3735 fd => IO::AIO::poll_fileno,
3736 poll => 'r',
3737 prio => 0,
3738 cb => \&IO::AIO::poll_cb,
3739 );
3740} 3856}
3741 3857
3742my $_log_backtrace; 3858my $_log_backtrace;
3743 3859
3744sub _log_backtrace { 3860sub _log_backtrace {
3747 $msg =~ s/\n//; 3863 $msg =~ s/\n//;
3748 3864
3749 # limit the # of concurrent backtraces 3865 # limit the # of concurrent backtraces
3750 if ($_log_backtrace < 2) { 3866 if ($_log_backtrace < 2) {
3751 ++$_log_backtrace; 3867 ++$_log_backtrace;
3868 my $perl_bt = Carp::longmess $msg;
3752 async { 3869 async {
3753 $Coro::current->{desc} = "abt $msg"; 3870 $Coro::current->{desc} = "abt $msg";
3754 3871
3755 my @bt = fork_call { 3872 my @bt = fork_call {
3756 @addr = map { sprintf "%x", $_ } @addr; 3873 @addr = map { sprintf "%x", $_ } @addr;
3767 } 3884 }
3768 3885
3769 @funcs 3886 @funcs
3770 }; 3887 };
3771 3888
3772 LOG llevInfo, "[ABT] $msg\n"; 3889 LOG llevInfo, "[ABT] $perl_bt\n";
3890 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3773 LOG llevInfo, "[ABT] $_\n" for @bt; 3891 LOG llevInfo, "[ABT] $_\n" for @bt;
3774 --$_log_backtrace; 3892 --$_log_backtrace;
3775 }; 3893 };
3776 } else { 3894 } else {
3777 LOG llevInfo, "[ABT] $msg\n"; 3895 LOG llevInfo, "[ABT] $msg\n";

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