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Revision 1.391 by root, Fri Oct 26 04:22:05 2007 UTC vs.
Revision 1.528 by root, Fri Apr 23 04:42:12 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
37use Carp ();
14 38
39use Guard ();
15use Coro 4.1 (); 40use Coro ();
16use Coro::State; 41use Coro::State;
17use Coro::Handle; 42use Coro::Handle;
43use Coro::EV;
18use Coro::Event; 44use Coro::AnyEvent;
19use Coro::Timer; 45use Coro::Timer;
20use Coro::Signal; 46use Coro::Signal;
21use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
22use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
23use Coro::Storable; 52use Coro::Storable;
24use Coro::Util (); 53use Coro::Util ();
25 54
26use JSON::XS (); 55use JSON::XS 2.01 ();
27use BDB (); 56use BDB ();
28use Data::Dumper; 57use Data::Dumper;
29use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.51 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
75 118
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 121our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
83 123
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 124our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 125our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 126our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 127our $DB_ENV;
89 128
129our @EXTRA_MODULES = qw(pod match mapscript);
130
90our %CFG; 131our %CFG;
91 132
92our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 134our $RUNTIME;
135our $NOW;
94 136
95our (%PLAYER, %PLAYER_LOADING); # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 138our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
98 140
99# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 143
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
105 153
106binmode STDOUT; 154binmode STDOUT;
107binmode STDERR; 155binmode STDERR;
108 156
109# read virtual server time, if available 157# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 159 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
114} 162}
163
164eval "sub TICK() { $TICK } 1" or die;
115 165
116mkdir $_ 166mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 168
119our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
120 170
121sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 187
123############################################################################# 188#############################################################################
124 189
125=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
126 191
162 227
163The raw value load value from the last tick. 228The raw value load value from the last tick.
164 229
165=item %cf::CFG 230=item %cf::CFG
166 231
167Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 233from wherever your confdir points to.
169 234
170=item cf::wait_for_tick, cf::wait_for_tick_begin 235=item cf::wait_for_tick, cf::wait_for_tick_begin
171 236
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 238returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 240
176=item @cf::INVOKE_RESULTS 241=item @cf::INVOKE_RESULTS
177 242
178This array contains the results of the last C<invoke ()> call. When 243This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 245that call.
181 246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
182=back 253=back
183 254
184=cut 255=cut
185 256
186BEGIN { 257$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 258 my $msg = join "", @_;
189 259
190 $msg .= "\n" 260 $msg .= "\n"
191 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
192 262
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 264
195 LOG llevError, $msg; 265 LOG llevError, $msg;
196 }; 266};
197} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
198 281
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 292for my $pkg (qw(
210 cf::global cf::attachable 293 cf::global cf::attachable
211 cf::object cf::object::player 294 cf::object cf::object::player
212 cf::client cf::player 295 cf::client cf::player
213 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
214 cf::map cf::party cf::region 298 cf::party cf::region
215)) { 299)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 301}
219 302
220$Event::DIED = sub { 303$EV::DIED = sub {
221 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
222}; 305};
223 306
224############################################################################# 307#############################################################################
225 308
226=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 332 $d
250 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
251} 334}
252 335
253=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
254 337
255Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
256 339
257=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
258 341
259Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
260 343
261=cut 344=cut
262 345
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 347
265sub to_json ($) { $json_coder->encode ($_[0]) } 348sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
363}
267 364
268=item cf::lock_wait $string 365=item cf::lock_wait $string
269 366
270Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
271 368
272=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
273 370
274Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
277returned. 374returned.
278 375
279Locks are *not* recursive, locking from the same coro twice results in a 376Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 377deadlocked coro.
286 383
287Return true if the lock is currently active, i.e. somebody has locked it. 384Return true if the lock is currently active, i.e. somebody has locked it.
288 385
289=cut 386=cut
290 387
291our %LOCK; 388our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 389
294sub lock_wait($) { 390sub lock_wait($) {
295 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 392}
308 393
309sub lock_acquire($) { 394sub lock_acquire($) {
310 my ($key) = @_; 395 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 396}
324 397
325sub lock_active($) { 398sub lock_active($) {
326 my ($key) = @_; 399 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 400}
330 401
331sub freeze_mainloop { 402sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
333 404
334 my $guard = Coro::guard { 405 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 406}
336 }; 407
337 $TICK_WATCHER->stop; 408=item cf::periodic $interval, $cb
338 $guard 409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
339} 421}
340 422
341=item cf::get_slot $time[, $priority[, $name]] 423=item cf::get_slot $time[, $priority[, $name]]
342 424
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 425Allocate $time seconds of blocking CPU time at priority C<$priority>:
351 433
352=cut 434=cut
353 435
354our @SLOT_QUEUE; 436our @SLOT_QUEUE;
355our $SLOT_QUEUE; 437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
356 439
357$SLOT_QUEUE->cancel if $SLOT_QUEUE; 440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async { 441$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager"); 442 $Coro::current->desc ("timeslot manager");
360 443
361 my $signal = new Coro::Signal; 444 my $signal = new Coro::Signal;
445 my $busy;
362 446
363 while () { 447 while () {
364 next_job: 448 next_job:
449
365 my $avail = cf::till_tick; 450 my $avail = cf::till_tick;
366 if ($avail > 0.01) { 451
367 for (0 .. $#SLOT_QUEUE) { 452 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) { 453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
369 my $job = splice @SLOT_QUEUE, $_, 1, (); 455 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send; 456 $job->[2]->send;
371 Coro::cede; 457 Coro::cede;
372 goto next_job; 458 goto next_job;
373 } 459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
374 } 461 }
375 } 462 }
376 463
377 if (@SLOT_QUEUE) { 464 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive 465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal; 466 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait; 467 $signal->wait;
381 } else { 468 } else {
469 $busy = 0;
382 Coro::schedule; 470 Coro::schedule;
383 } 471 }
384 } 472 }
385}; 473};
386 474
387sub get_slot($;$$) { 475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
388 my ($time, $pri, $name) = @_; 478 my ($time, $pri, $name) = @_;
389 479
390 $time = $TICK * .6 if $time > $TICK * .6; 480 $time = clamp $time, 0.01, $TICK * .6;
481
391 my $sig = new Coro::Signal; 482 my $sig = new Coro::Signal;
392 483
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name]; 484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE; 485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready; 486 $SLOT_QUEUE->ready;
406 497
407BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
408 499
409=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
410 501
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 502The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 503is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 505acceptable.
415 506
416If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
422 513
423sub sync_job(&) { 514sub sync_job(&) {
424 my ($job) = @_; 515 my ($job) = @_;
425 516
426 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 518 my $time = AE::time;
428 519
429 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
431 522
432 LOG llevError, Carp::longmess "sync job";#d# 523 LOG llevError, Carp::longmess "sync job";#d#
433 524
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
437 526
438 my $busy = 1; 527 my $busy = 1;
439 my @res; 528 my @res;
440 529
447 536
448 while ($busy) { 537 while ($busy) {
449 if (Coro::nready) { 538 if (Coro::nready) {
450 Coro::cede_notself; 539 Coro::cede_notself;
451 } else { 540 } else {
452 Event::one_event; 541 EV::loop EV::LOOP_ONESHOT;
453 } 542 }
454 } 543 }
455 544
456 $time = Event::time - $time; 545 my $time = AE::time - $time;
457 546
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 547 $TICK_START += $time; # do not account sync jobs to server load
462 548
463 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
464 } else { 550 } else {
465 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
466 552
491=item fork_call { }, $args 577=item fork_call { }, $args
492 578
493Executes the given code block with the given arguments in a seperate 579Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 580process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 581Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 582never block itself or use any form of event handling.
497 583
498=cut 584=cut
499 585
500sub fork_call(&@) { 586sub fork_call(&@) {
501 my ($cb, @args) = @_; 587 my ($cb, @args) = @_;
508 reset_signals; 594 reset_signals;
509 &$cb 595 &$cb
510 }, @args; 596 }, @args;
511 597
512 wantarray ? @res : $res[-1] 598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
513} 637}
514 638
515=item $value = cf::db_get $family => $key 639=item $value = cf::db_get $family => $key
516 640
517Returns a single value from the environment database. 641Returns a single value from the environment database.
656 780
657############################################################################# 781#############################################################################
658 782
659=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
660 784
661Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
664 788
665In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 791Deliantra).
668 792
669=over 4 793=over 4
670 794
671=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
672 796
716=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
717 841
718Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
720 844
721Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
723 847
724These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
725 849
726=over 4 850=over 4
954 } 1078 }
955 1079
956 0 1080 0
957} 1081}
958 1082
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1084
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1086
963Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
964 1088
1017 1141
1018sub reattach { 1142sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1144 my ($obj) = @_;
1021 1145
1146 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1148
1024 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
1025 1150
1026 @$registry = (); 1151 @$registry = ();
1027 1152
1042cf::attachable->attach ( 1167cf::attachable->attach (
1043 prio => -1000000, 1168 prio => -1000000,
1044 on_instantiate => sub { 1169 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
1046 1171
1047 $data = from_json $data; 1172 $data = decode_json $data;
1048 1173
1049 for (@$data) { 1174 for (@$data) {
1050 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
1051 1176
1052 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
1070 1195
1071 sync_job { 1196 sync_job {
1072 if (length $$rdata) { 1197 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename); 1198 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1076 1202
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1081 close $fh; 1210 aio_close $fh;
1082 1211
1083 if (@$objs) { 1212 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1089 close $fh; 1221 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1223 }
1092 } else { 1224 } else {
1093 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
1094 } 1226 }
1095 1227
1096 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1232 } else {
1098 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
1099 } 1234 }
1100 } else { 1235 } else {
1101 aio_unlink $filename; 1236 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
1103 } 1238 }
1128 $av = $st->{objs}; 1263 $av = $st->{objs};
1129 } 1264 }
1130 1265
1131 utf8::decode (my $decname = $filename); 1266 utf8::decode (my $decname = $filename);
1132 warn sprintf "loading %s (%d,%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
1133 $decname, length $data, scalar @{$av || []}; 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1134 1270
1135 ($data, $av) 1271 ($data, $av)
1136} 1272}
1137 1273
1138=head2 COMMAND CALLBACKS 1274=head2 COMMAND CALLBACKS
1194 my ($name, $cb) = @_; 1330 my ($name, $cb) = @_;
1195 1331
1196 $EXTICMD{$name} = $cb; 1332 $EXTICMD{$name} = $cb;
1197} 1333}
1198 1334
1335use File::Glob ();
1336
1199cf::player->attach ( 1337cf::player->attach (
1200 on_command => sub { 1338 on_unknown_command => sub {
1201 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
1202 1340
1203 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
1204 or return; 1342 or return;
1205 1343
1235 1373
1236 cf::override; 1374 cf::override;
1237 }, 1375 },
1238); 1376);
1239 1377
1378# "readahead" all extensions
1379sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389}
1390
1240sub load_extensions { 1391sub load_extensions {
1241 cf::sync_job { 1392 cf::sync_job {
1242 my %todo; 1393 my %todo;
1243 1394
1244 for my $path (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1263 1414
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1417
1267 $ext{source} = 1418 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1420 . "#line 1 \"$path\"\n{\n"
1270 . $source 1421 . $source
1271 . "\n};\n1"; 1422 . "\n};\n1";
1272 1423
1273 $todo{$base} = \%ext; 1424 $todo{$base} = \%ext;
1274 } 1425 }
1275 1426
1427 my $pass = 0;
1276 my %done; 1428 my %done;
1277 while (%todo) { 1429 while (%todo) {
1278 my $progress; 1430 my $progress;
1279 1431
1432 ++$pass;
1433
1434 ext:
1280 while (my ($k, $v) = each %todo) { 1435 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) { 1436 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip 1437 next ext
1283 unless exists $done{$_}; 1438 unless exists $done{$_};
1284 } 1439 }
1285 1440
1286 warn "... loading '$k' into '$v->{pkg}'\n"; 1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1287 1442
1288 unless (eval $v->{source}) { 1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1289 my $msg = $@ ? "$v->{path}: $@\n" 1446 warn "$v->{path}: $@\n";
1290 : "$v->{base}: extension inactive.\n";
1291 1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1292 if (exists $v->{meta}{mandatory}) { 1449 if exists $v->{meta}{mandatory};
1293 warn $msg; 1450
1294 warn "mandatory extension failed to load, exiting.\n"; 1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1295 exit 1; 1452 delete $todo{$k};
1296 } 1453 } else {
1297 1454 $done{$k} = delete $todo{$k};
1298 warn $msg; 1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1299 } 1460 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 } 1461 }
1305 1462
1306 skip: 1463 unless ($progress) {
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" 1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1308 unless $progress; 1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1309 } 1471 }
1310 }; 1472 };
1311} 1473}
1312 1474
1313############################################################################# 1475#############################################################################
1314 1476
1315=back 1477=back
1316 1478
1317=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1318 1480
1319Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1320 1482
1321=cut 1483=cut
1322 1484
1323package cf::player; 1485package cf::player;
1324 1486
1367 1529
1368sub exists($) { 1530sub exists($) {
1369 my ($login) = @_; 1531 my ($login) = @_;
1370 1532
1371 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1534 or !aio_stat path $login
1373} 1535}
1374 1536
1375sub find($) { 1537sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1539 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1551 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1552 or return;
1391 1553
1392 my $pl = cf::player::load_pl $f 1554 my $pl = cf::player::load_pl $f
1393 or return; 1555 or return;
1556
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1557 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1558 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1397 } 1560 }
1398 } 1561 }
1399} 1562}
1400 1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1576
1401sub save($) { 1577sub save($) {
1402 my ($pl) = @_; 1578 my ($pl) = @_;
1403 1579
1404 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1405 1581
1408 1584
1409 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1410 1586
1411 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1413 1594
1414 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1596 cf::cede_to_tick;
1416} 1597}
1417 1598
1449 my ($pl) = @_; 1630 my ($pl) = @_;
1450 1631
1451 my $name = $pl->ob->name; 1632 my $name = $pl->ob->name;
1452 1633
1453 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1636
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1640 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1641 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1642 $pl->ns->destroy if $pl->ns;
1460 1643
1461 my $path = playerdir $pl; 1644 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1645 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1684
1502 for my $login (@$dirs) { 1685 for my $login (@$dirs) {
1503 my $path = path $login; 1686 my $path = path $login;
1504 1687
1505 # a .pst is a dead give-away for a valid player 1688 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1689 # if no pst file found, open and chekc for blocked users
1690 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1691 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1692 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1693 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1694 }
1511 1695
1515 1699
1516 \@logins 1700 \@logins
1517} 1701}
1518 1702
1519=item $player->maps 1703=item $player->maps
1704
1705=item cf::player::maps $login
1520 1706
1521Returns an arrayref of map paths that are private for this 1707Returns an arrayref of map paths that are private for this
1522player. May block. 1708player. May block.
1523 1709
1524=cut 1710=cut
1542 } 1728 }
1543 1729
1544 \@paths 1730 \@paths
1545} 1731}
1546 1732
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1733=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1734
1549Expand crossfire pod fragments into protocol xml. 1735Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553 use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 (?:
1558 \ (.*?)\ (?{ $group = $^N })
1559 | < (??{$interior}) >
1560 )
1561}x;
1562
1563sub expand_cfpod {
1564 my ($self, $pod) = @_;
1565
1566 my $xml;
1567
1568 while () {
1569 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?=[^<]) )+ )/xgcs) {
1570 $group = $1;
1571
1572 $group =~ s/&/&amp;/g;
1573 $group =~ s/</&lt;/g;
1574
1575 $xml .= $group;
1576 } elsif ($pod =~ m%\G
1577 ([BCGHITU])
1578 <
1579 (?:
1580 ([^<>]*) (?{ $group = $^N })
1581 | < $interior >
1582 )
1583 >
1584 %gcsx
1585 ) {
1586 my ($code, $data) = ($1, $group);
1587
1588 if ($code eq "B") {
1589 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1590 } elsif ($code eq "I") {
1591 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1592 } elsif ($code eq "U") {
1593 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1594 } elsif ($code eq "C") {
1595 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1596 } elsif ($code eq "T") {
1597 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1598 } elsif ($code eq "G") {
1599 my ($male, $female) = split /\|/, $data;
1600 $data = $self->gender ? $female : $male;
1601 $xml .= expand_cfpod ($self, $data);
1602 } elsif ($code eq "H") {
1603 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1604 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1605 "")
1606 [$self->{hintmode}];
1607 } else {
1608 $xml .= "error processing '$code($data)' directive";
1609 }
1610 } else {
1611 if ($pod =~ /\G(.+)/) {
1612 warn "parse error while expanding $pod (at $1)";
1613 }
1614 last;
1615 }
1616 }
1617
1618 for ($xml) {
1619 # create single paragraphs (very hackish)
1620 s/(?<=\S)\n(?=\w)/ /g;
1621
1622 # compress some whitespace
1623 s/\s+\n/\n/g; # ws line-ends
1624 s/\n\n+/\n/g; # double lines
1625 s/^\n+//; # beginning lines
1626 s/\n+$//; # ending lines
1627 }
1628
1629 $xml
1630}
1631
1632sub hintmode {
1633 $_[0]{hintmode} = $_[1] if @_ > 1;
1634 $_[0]{hintmode}
1635}
1636 1736
1637=item $player->ext_reply ($msgid, @msg) 1737=item $player->ext_reply ($msgid, @msg)
1638 1738
1639Sends an ext reply to the player. 1739Sends an ext reply to the player.
1640 1740
1672 1772
1673=cut 1773=cut
1674 1774
1675sub find_by_path($) { 1775sub find_by_path($) {
1676 my ($path) = @_; 1776 my ($path) = @_;
1777
1778 $path =~ s/^~[^\/]*//; # skip ~login
1677 1779
1678 my ($match, $specificity); 1780 my ($match, $specificity);
1679 1781
1680 for my $region (list) { 1782 for my $region (list) {
1681 if ($region->{match} && $path =~ $region->{match}) { 1783 if ($region->{match} && $path =~ $region->{match}) {
1707our $MAX_RESET = 3600; 1809our $MAX_RESET = 3600;
1708our $DEFAULT_RESET = 3000; 1810our $DEFAULT_RESET = 3000;
1709 1811
1710sub generate_random_map { 1812sub generate_random_map {
1711 my ($self, $rmp) = @_; 1813 my ($self, $rmp) = @_;
1814
1815 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1816
1712 # mit "rum" bekleckern, nicht 1817 # mit "rum" bekleckern, nicht
1713 $self->_create_random_map ( 1818 $self->_create_random_map (
1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1819 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1820 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1821 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1717 $rmp->{exit_on_final_map}, 1822 $rmp->{exit_on_final_map},
1718 $rmp->{xsize}, $rmp->{ysize}, 1823 $rmp->{xsize}, $rmp->{ysize},
1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1824 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1825 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1742 1847
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1848 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744} 1849}
1745 1850
1746# also paths starting with '/' 1851# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1852$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1748 1853
1749sub thawer_merge { 1854sub thawer_merge {
1750 my ($self, $merge) = @_; 1855 my ($self, $merge) = @_;
1751 1856
1752 # we have to keep some variables in memory intact 1857 # we have to keep some variables in memory intact
1838 1943
1839# the temporary/swap location 1944# the temporary/swap location
1840sub save_path { 1945sub save_path {
1841 my ($self) = @_; 1946 my ($self) = @_;
1842 1947
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1948 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map" 1949 "$TMPDIR/$path.map"
1845} 1950}
1846 1951
1847# the unique path, undef == no special unique path 1952# the unique path, undef == no special unique path
1848sub uniq_path { 1953sub uniq_path {
1849 my ($self) = @_; 1954 my ($self) = @_;
1850 1955
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1956 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path" 1957 "$UNIQUEDIR/$path"
1853}
1854
1855# and all this just because we cannot iterate over
1856# all maps in C++...
1857sub change_all_map_light {
1858 my ($change) = @_;
1859
1860 $_->change_map_light ($change)
1861 for grep $_->outdoor, values %cf::MAP;
1862} 1958}
1863 1959
1864sub decay_objects { 1960sub decay_objects {
1865 my ($self) = @_; 1961 my ($self) = @_;
1866 1962
1950sub find { 2046sub find {
1951 my ($path, $origin) = @_; 2047 my ($path, $origin) = @_;
1952 2048
1953 $path = normalise $path, $origin && $origin->path; 2049 $path = normalise $path, $origin && $origin->path;
1954 2050
1955 cf::lock_wait "map_data:$path";#d#remove 2051 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1956 cf::lock_wait "map_find:$path"; 2052 my $guard2 = cf::lock_acquire "map_find:$path";
1957 2053
1958 $cf::MAP{$path} || do { 2054 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_find:$path";
1960 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961
1962 my $map = new_from_path cf::map $path 2055 my $map = new_from_path cf::map $path
1963 or return; 2056 or return;
1964 2057
1965 $map->{last_save} = $cf::RUNTIME; 2058 $map->{last_save} = $cf::RUNTIME;
1966 2059
1968 or return; 2061 or return;
1969 2062
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2063 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously 2064 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait; 2065 #$cf::WAIT_FOR_TICK->wait;
2066 undef $guard2;
1973 undef $guard1; 2067 undef $guard1;
1974 undef $guard2;
1975 $map->reset; 2068 $map->reset;
1976 return find $path; 2069 return find $path;
1977 } 2070 }
1978 2071
1979 $cf::MAP{$path} = $map 2072 $cf::MAP{$path} = $map
1980 } 2073 }
1981} 2074}
1982 2075
1983sub pre_load { } 2076sub pre_load { }
1984sub post_load { } 2077#sub post_load { } # XS
1985 2078
1986sub load { 2079sub load {
1987 my ($self) = @_; 2080 my ($self) = @_;
1988 2081
1989 local $self->{deny_reset} = 1; # loading can take a long time 2082 local $self->{deny_reset} = 1; # loading can take a long time
2006 my $f = new_from_file cf::object::thawer $self->{load_path}; 2099 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block; 2100 $f->skip_block;
2008 $self->_load_objects ($f) 2101 $self->_load_objects ($f)
2009 or return; 2102 or return;
2010 2103
2011 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2104 $self->post_load_original
2012 if delete $self->{load_original}; 2105 if delete $self->{load_original};
2013 2106
2014 if (my $uniq = $self->uniq_path) { 2107 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq; 2108 utf8::encode $uniq;
2016 unless (aio_stat $uniq) { 2109 unless (aio_stat $uniq) {
2034 unless ($self->{deny_activate}) { 2127 unless ($self->{deny_activate}) {
2035 $self->decay_objects; 2128 $self->decay_objects;
2036 $self->fix_auto_apply; 2129 $self->fix_auto_apply;
2037 $self->update_buttons; 2130 $self->update_buttons;
2038 cf::cede_to_tick; 2131 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
2041 $self->activate; 2132 $self->activate;
2042 } 2133 }
2043 2134
2044 $self->{last_save} = $cf::RUNTIME; 2135 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME); 2136 $self->last_access ($cf::RUNTIME);
2046 2137
2047 $self->in_memory (cf::MAP_IN_MEMORY); 2138 $self->in_memory (cf::MAP_ACTIVE);
2048 } 2139 }
2049 2140
2050 $self->post_load; 2141 $self->post_load;
2051} 2142}
2052 2143
2144# customize the map for a given player, i.e.
2145# return the _real_ map. used by e.g. per-player
2146# maps to change the path to ~playername/mappath
2053sub customise_for { 2147sub customise_for {
2054 my ($self, $ob) = @_; 2148 my ($self, $ob) = @_;
2055 2149
2056 return find "~" . $ob->name . "/" . $self->{path} 2150 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player; 2151 if $self->per_player;
2073 or next; 2167 or next;
2074 $neigh = find $neigh, $map 2168 $neigh = find $neigh, $map
2075 or next; 2169 or next;
2076 $neigh->load; 2170 $neigh->load;
2077 2171
2172 # now find the diagonal neighbours
2078 push @neigh, 2173 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh], 2174 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2175 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 } 2176 }
2082 2177
2110 my ($path, $origin, $load) = @_; 2205 my ($path, $origin, $load) = @_;
2111 2206
2112 $path = normalise $path, $origin && $origin->{path}; 2207 $path = normalise $path, $origin && $origin->{path};
2113 2208
2114 if (my $map = $cf::MAP{$path}) { 2209 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2210 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 } 2211 }
2117 2212
2118 $MAP_PREFETCH{$path} |= $load; 2213 $MAP_PREFETCH{$path} |= $load;
2119 2214
2120 $MAP_PREFETCHER ||= cf::async { 2215 $MAP_PREFETCHER ||= cf::async {
2134 $MAP_PREFETCHER->prio (6); 2229 $MAP_PREFETCHER->prio (6);
2135 2230
2136 () 2231 ()
2137} 2232}
2138 2233
2234# common code, used by both ->save and ->swapout
2139sub save { 2235sub _save {
2140 my ($self) = @_; 2236 my ($self) = @_;
2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143 2237
2144 $self->{last_save} = $cf::RUNTIME; 2238 $self->{last_save} = $cf::RUNTIME;
2145 2239
2146 return unless $self->dirty; 2240 return unless $self->dirty;
2147 2241
2156 2250
2157 cf::async { 2251 cf::async {
2158 $Coro::current->{desc} = "map player save"; 2252 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players; 2253 $_->contr->save for $self->players;
2160 }; 2254 };
2255
2256 cf::get_slot 0.02;
2161 2257
2162 if ($uniq) { 2258 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2259 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2260 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else { 2261 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2262 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2167 } 2263 }
2168} 2264}
2169 2265
2266sub save {
2267 my ($self) = @_;
2268
2269 my $lock = cf::lock_acquire "map_data:$self->{path}";
2270
2271 $self->_save;
2272}
2273
2170sub swap_out { 2274sub swap_out {
2171 my ($self) = @_; 2275 my ($self) = @_;
2172 2276
2173 # save first because save cedes
2174 $self->save;
2175
2176 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2277 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177 2278
2279 return if $self->in_memory != cf::MAP_ACTIVE;
2280 return if $self->{deny_save};
2178 return if $self->players; 2281 return if $self->players;
2179 return if $self->in_memory != cf::MAP_IN_MEMORY;
2180 return if $self->{deny_save};
2181 2282
2283 # first deactivate the map and "unlink" it from the core
2284 $self->deactivate;
2285 $_->clear_links_to ($self) for values %cf::MAP;
2182 $self->in_memory (cf::MAP_SWAPPED); 2286 $self->in_memory (cf::MAP_SWAPPED);
2287
2288 # then atomically save
2289 $self->_save;
2290
2291 # then free the map
2292 $self->clear;
2293}
2294
2295sub reset_at {
2296 my ($self) = @_;
2297
2298 # TODO: safety, remove and allow resettable per-player maps
2299 return 1e99 if $self->{deny_reset};
2300
2301 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2302 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2303
2304 $time + $to
2305}
2306
2307sub should_reset {
2308 my ($self) = @_;
2309
2310 $self->reset_at <= $cf::RUNTIME
2311}
2312
2313sub reset {
2314 my ($self) = @_;
2315
2316 my $lock = cf::lock_acquire "map_data:$self->{path}";
2317
2318 return if $self->players;
2319
2320 warn "resetting map ", $self->path, "\n";
2321
2322 $self->in_memory (cf::MAP_SWAPPED);
2323
2324 # need to save uniques path
2325 unless ($self->{deny_save}) {
2326 my $uniq = $self->uniq_path; utf8::encode $uniq;
2327
2328 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2329 if $uniq;
2330 }
2331
2332 delete $cf::MAP{$self->path};
2183 2333
2184 $self->deactivate; 2334 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP; 2335 $_->clear_links_to ($self) for values %cf::MAP;
2186 $self->clear; 2336 $self->clear;
2187}
2188
2189sub reset_at {
2190 my ($self) = @_;
2191
2192 # TODO: safety, remove and allow resettable per-player maps
2193 return 1e99 if $self->{deny_reset};
2194
2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2197
2198 $time + $to
2199}
2200
2201sub should_reset {
2202 my ($self) = @_;
2203
2204 $self->reset_at <= $cf::RUNTIME
2205}
2206
2207sub reset {
2208 my ($self) = @_;
2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
2212 return if $self->players;
2213
2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
2225
2226 delete $cf::MAP{$self->path};
2227
2228 $self->deactivate;
2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
2231 2337
2232 $self->unlink_save; 2338 $self->unlink_save;
2233 $self->destroy; 2339 $self->destroy;
2234} 2340}
2235 2341
2243 2349
2244 delete $cf::MAP{$self->path}; 2350 delete $cf::MAP{$self->path};
2245 2351
2246 $self->unlink_save; 2352 $self->unlink_save;
2247 2353
2248 bless $self, "cf::map"; 2354 bless $self, "cf::map::wrap";
2249 delete $self->{deny_reset}; 2355 delete $self->{deny_reset};
2250 $self->{deny_save} = 1; 2356 $self->{deny_save} = 1;
2251 $self->reset_timeout (1); 2357 $self->reset_timeout (1);
2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2358 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253 2359
2302 2408
2303sub unique_maps() { 2409sub unique_maps() {
2304 [ 2410 [
2305 map { 2411 map {
2306 utf8::decode $_; 2412 utf8::decode $_;
2307 /\.map$/ 2413 s/\.map$//; # TODO future compatibility hack
2414 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2415 ? ()
2308 ? normalise $_ 2416 : normalise $_
2309 : ()
2310 } @{ aio_readdir $UNIQUEDIR or [] } 2417 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ] 2418 ]
2312} 2419}
2313 2420
2314package cf; 2421=item cf::map::static_maps
2422
2423Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2424file in the shared directory excluding F</styles> and F</editor>). May
2425block.
2426
2427=cut
2428
2429sub static_maps() {
2430 my @dirs = "";
2431 my @maps;
2432
2433 while (@dirs) {
2434 my $dir = shift @dirs;
2435
2436 next if $dir eq "/styles" || $dir eq "/editor";
2437
2438 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2439 or return;
2440
2441 for (@$files) {
2442 s/\.map$// or next;
2443 utf8::decode $_;
2444 push @maps, "$dir/$_";
2445 }
2446
2447 push @dirs, map "$dir/$_", @$dirs;
2448 }
2449
2450 \@maps
2451}
2315 2452
2316=back 2453=back
2317 2454
2318=head3 cf::object 2455=head3 cf::object
2319 2456
2323 2460
2324=over 4 2461=over 4
2325 2462
2326=item $ob->inv_recursive 2463=item $ob->inv_recursive
2327 2464
2328Returns the inventory of the object _and_ their inventories, recursively. 2465Returns the inventory of the object I<and> their inventories, recursively,
2466but I<not> the object itself.
2329 2467
2330=cut 2468=cut
2331 2469
2332sub inv_recursive_; 2470sub inv_recursive_;
2333sub inv_recursive_ { 2471sub inv_recursive_ {
2338 inv_recursive_ inv $_[0] 2476 inv_recursive_ inv $_[0]
2339} 2477}
2340 2478
2341=item $ref = $ob->ref 2479=item $ref = $ob->ref
2342 2480
2343creates and returns a persistent reference to an objetc that can be stored as a string. 2481Creates and returns a persistent reference to an object that can be stored as a string.
2344 2482
2345=item $ob = cf::object::deref ($refstring) 2483=item $ob = cf::object::deref ($refstring)
2346 2484
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2485returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block. 2486even if the object actually exists. May block.
2380can be C<undef>. Does the right thing when the player is currently in a 2518can be C<undef>. Does the right thing when the player is currently in a
2381dialogue with the given NPC character. 2519dialogue with the given NPC character.
2382 2520
2383=cut 2521=cut
2384 2522
2523our $SAY_CHANNEL = {
2524 id => "say",
2525 title => "Map",
2526 reply => "say ",
2527 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2528};
2529
2530our $CHAT_CHANNEL = {
2531 id => "chat",
2532 title => "Chat",
2533 reply => "chat ",
2534 tooltip => "Player chat and shouts, global to the server.",
2535};
2536
2385# rough implementation of a future "reply" method that works 2537# rough implementation of a future "reply" method that works
2386# with dialog boxes. 2538# with dialog boxes.
2387#TODO: the first argument must go, split into a $npc->reply_to ( method 2539#TODO: the first argument must go, split into a $npc->reply_to ( method
2388sub cf::object::player::reply($$$;$) { 2540sub cf::object::player::reply($$$;$) {
2389 my ($self, $npc, $msg, $flags) = @_; 2541 my ($self, $npc, $msg, $flags) = @_;
2400 my $dialog = $pl->{npc_dialog}; 2552 my $dialog = $pl->{npc_dialog};
2401 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2553 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2402 2554
2403 } else { 2555 } else {
2404 $msg = $npc->name . " says: $msg" if $npc; 2556 $msg = $npc->name . " says: $msg" if $npc;
2405 $self->message ($msg, $flags); 2557 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2406 } 2558 }
2407 } 2559 }
2408} 2560}
2409 2561
2410=item $object->send_msg ($channel, $msg, $color, [extra...]) 2562=item $object->send_msg ($channel, $msg, $color, [extra...])
2435 2587
2436=item $player_object->enter_link 2588=item $player_object->enter_link
2437 2589
2438Freezes the player and moves him/her to a special map (C<{link}>). 2590Freezes the player and moves him/her to a special map (C<{link}>).
2439 2591
2440The player should be reasonably safe there for short amounts of time. You 2592The player should be reasonably safe there for short amounts of time (e.g.
2441I<MUST> call C<leave_link> as soon as possible, though. 2593for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2594though, as the player cannot control the character while it is on the link
2595map.
2442 2596
2443Will never block. 2597Will never block.
2444 2598
2445=item $player_object->leave_link ($map, $x, $y) 2599=item $player_object->leave_link ($map, $x, $y)
2446 2600
2466sub cf::object::player::enter_link { 2620sub cf::object::player::enter_link {
2467 my ($self) = @_; 2621 my ($self) = @_;
2468 2622
2469 $self->deactivate_recursive; 2623 $self->deactivate_recursive;
2470 2624
2625 ++$self->{_link_recursion};
2626
2471 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2627 return if UNIVERSAL::isa $self->map, "ext::map_link";
2472 2628
2473 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2629 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2474 if $self->map && $self->map->{path} ne "{link}"; 2630 if $self->map && $self->map->{path} ne "{link}";
2475 2631
2476 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2632 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2477} 2633}
2478 2634
2479sub cf::object::player::leave_link { 2635sub cf::object::player::leave_link {
2480 my ($self, $map, $x, $y) = @_; 2636 my ($self, $map, $x, $y) = @_;
2481 2637
2498 ($x, $y) = (-1, -1) 2654 ($x, $y) = (-1, -1)
2499 unless (defined $x) && (defined $y); 2655 unless (defined $x) && (defined $y);
2500 2656
2501 # use -1 or undef as default coordinates, not 0, 0 2657 # use -1 or undef as default coordinates, not 0, 0
2502 ($x, $y) = ($map->enter_x, $map->enter_y) 2658 ($x, $y) = ($map->enter_x, $map->enter_y)
2503 if $x <=0 && $y <= 0; 2659 if $x <= 0 && $y <= 0;
2504 2660
2505 $map->load; 2661 $map->load;
2506 $map->load_neighbours; 2662 $map->load_neighbours;
2507 2663
2508 return unless $self->contr->active; 2664 return unless $self->contr->active;
2509 $self->activate_recursive;
2510 2665
2511 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2666 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2512 $self->enter_map ($map, $x, $y); 2667 if ($self->enter_map ($map, $x, $y)) {
2513} 2668 # entering was successful
2669 delete $self->{_link_recursion};
2670 # only activate afterwards, to support waiting in hooks
2671 $self->activate_recursive;
2672 }
2514 2673
2674}
2675
2515=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2676=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2516 2677
2517Moves the player to the given map-path and coordinates by first freezing 2678Moves the player to the given map-path and coordinates by first freezing
2518her, loading and preparing them map, calling the provided $check callback 2679her, loading and preparing them map, calling the provided $check callback
2519that has to return the map if sucecssful, and then unfreezes the player on 2680that has to return the map if sucecssful, and then unfreezes the player on
2520the new (success) or old (failed) map position. In either case, $done will 2681the new (success) or old (failed) map position. In either case, $done will
2521be called at the end of this process. 2682be called at the end of this process.
2522 2683
2684Note that $check will be called with a potentially non-loaded map, so if
2685it needs a loaded map it has to call C<< ->load >>.
2686
2523=cut 2687=cut
2524 2688
2525our $GOTOGEN; 2689our $GOTOGEN;
2526 2690
2527sub cf::object::player::goto { 2691sub cf::object::player::goto {
2528 my ($self, $path, $x, $y, $check, $done) = @_; 2692 my ($self, $path, $x, $y, $check, $done) = @_;
2693
2694 if ($self->{_link_recursion} >= $MAX_LINKS) {
2695 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2696 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2697 ($path, $x, $y) = @$EMERGENCY_POSITION;
2698 }
2529 2699
2530 # do generation counting so two concurrent goto's will be executed in-order 2700 # do generation counting so two concurrent goto's will be executed in-order
2531 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2701 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2532 2702
2533 $self->enter_link; 2703 $self->enter_link;
2557 my $map = eval { 2727 my $map = eval {
2558 my $map = defined $path ? cf::map::find $path : undef; 2728 my $map = defined $path ? cf::map::find $path : undef;
2559 2729
2560 if ($map) { 2730 if ($map) {
2561 $map = $map->customise_for ($self); 2731 $map = $map->customise_for ($self);
2562 $map = $check->($map) if $check && $map; 2732 $map = $check->($map, $x, $y, $self) if $check && $map;
2563 } else { 2733 } else {
2564 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); 2734 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 } 2735 }
2566 2736
2567 $map 2737 $map
2575 if ($gen == $self->{_goto_generation}) { 2745 if ($gen == $self->{_goto_generation}) {
2576 delete $self->{_goto_generation}; 2746 delete $self->{_goto_generation};
2577 $self->leave_link ($map, $x, $y); 2747 $self->leave_link ($map, $x, $y);
2578 } 2748 }
2579 2749
2580 $done->() if $done; 2750 $done->($self) if $done;
2581 })->prio (1); 2751 })->prio (1);
2582} 2752}
2583 2753
2584=item $player_object->enter_exit ($exit_object) 2754=item $player_object->enter_exit ($exit_object)
2585 2755
2605} 2775}
2606 2776
2607sub prepare_random_map { 2777sub prepare_random_map {
2608 my ($exit) = @_; 2778 my ($exit) = @_;
2609 2779
2610 my $guard = cf::lock_acquire "exit_prepare:$exit";
2611
2612 # all this does is basically replace the /! path by 2780 # all this does is basically replace the /! path by
2613 # a new random map path (?random/...) with a seed 2781 # a new random map path (?random/...) with a seed
2614 # that depends on the exit object 2782 # that depends on the exit object
2615 2783
2616 my $rmp = parse_random_map_params $exit->msg; 2784 my $rmp = parse_random_map_params $exit->msg;
2618 if ($exit->map) { 2786 if ($exit->map) {
2619 $rmp->{region} = $exit->region->name; 2787 $rmp->{region} = $exit->region->name;
2620 $rmp->{origin_map} = $exit->map->path; 2788 $rmp->{origin_map} = $exit->map->path;
2621 $rmp->{origin_x} = $exit->x; 2789 $rmp->{origin_x} = $exit->x;
2622 $rmp->{origin_y} = $exit->y; 2790 $rmp->{origin_y} = $exit->y;
2791
2792 $exit->map->touch;
2623 } 2793 }
2624 2794
2625 $rmp->{random_seed} ||= $exit->random_seed; 2795 $rmp->{random_seed} ||= $exit->random_seed;
2626 2796
2627 my $data = cf::to_json $rmp; 2797 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2628 my $md5 = Digest::MD5::md5_hex $data; 2798 my $md5 = Digest::MD5::md5_hex $data;
2629 my $meta = "$RANDOMDIR/$md5.meta"; 2799 my $meta = "$RANDOMDIR/$md5.meta";
2630 2800
2631 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2801 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2632 aio_write $fh, 0, (length $data), $data, 0; 2802 aio_write $fh, 0, (length $data), $data, 0;
2633 undef $fh; 2803 undef $fh;
2634 aio_rename "$meta~", $meta; 2804 aio_rename "$meta~", $meta;
2635 2805
2806 my $slaying = "?random/$md5";
2807
2808 if ($exit->valid) {
2636 $exit->slaying ("?random/$md5"); 2809 $exit->slaying ("?random/$md5");
2637 $exit->msg (undef); 2810 $exit->msg (undef);
2811 }
2638 } 2812 }
2639} 2813}
2640 2814
2641sub cf::object::player::enter_exit { 2815sub cf::object::player::enter_exit {
2642 my ($self, $exit) = @_; 2816 my ($self, $exit) = @_;
2643 2817
2644 return unless $self->type == cf::PLAYER; 2818 return unless $self->type == cf::PLAYER;
2645 2819
2646 if ($exit->slaying eq "/!") {
2647 #TODO: this should de-fi-ni-te-ly not be a sync-job
2648 # the problem is that $exit might not survive long enough
2649 # so it needs to be done right now, right here
2650 cf::sync_job { prepare_random_map $exit };
2651 }
2652
2653 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2654 my $hp = $exit->stats->hp;
2655 my $sp = $exit->stats->sp;
2656
2657 $self->enter_link; 2820 $self->enter_link;
2658 2821
2659 # if exit is damned, update players death & WoR home-position
2660 $self->contr->savebed ($slaying, $hp, $sp)
2661 if $exit->flag (FLAG_DAMNED);
2662
2663 (async { 2822 (async {
2664 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2823 $Coro::current->{desc} = "enter_exit";
2665 2824
2666 $self->deactivate_recursive; # just to be sure
2667 unless (eval { 2825 unless (eval {
2826 $self->deactivate_recursive; # just to be sure
2827
2828 # random map handling
2829 {
2830 my $guard = cf::lock_acquire "exit_prepare:$exit";
2831
2832 prepare_random_map $exit
2833 if $exit->slaying eq "/!";
2834 }
2835
2836 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2837 my $x = $exit->stats->hp;
2838 my $y = $exit->stats->sp;
2839
2668 $self->goto ($slaying, $hp, $sp); 2840 $self->goto ($map, $x, $y);
2669 2841
2842 # if exit is damned, update players death & WoR home-position
2843 $self->contr->savebed ($map, $x, $y)
2844 if $exit->flag (cf::FLAG_DAMNED);
2845
2670 1; 2846 1
2671 }) { 2847 }) {
2672 $self->message ("Something went wrong deep within the crossfire server. " 2848 $self->message ("Something went wrong deep within the deliantra server. "
2673 . "I'll try to bring you back to the map you were before. " 2849 . "I'll try to bring you back to the map you were before. "
2674 . "Please report this to the dungeon master!", 2850 . "Please report this to the dungeon master!",
2675 cf::NDI_UNIQUE | cf::NDI_RED); 2851 cf::NDI_UNIQUE | cf::NDI_RED);
2676 2852
2677 warn "ERROR in enter_exit: $@"; 2853 warn "ERROR in enter_exit: $@";
2694sub cf::client::send_drawinfo { 2870sub cf::client::send_drawinfo {
2695 my ($self, $text, $flags) = @_; 2871 my ($self, $text, $flags) = @_;
2696 2872
2697 utf8::encode $text; 2873 utf8::encode $text;
2698 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2874 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2875}
2876
2877=item $client->send_big_packet ($pkt)
2878
2879Like C<send_packet>, but tries to compress large packets, and fragments
2880them as required.
2881
2882=cut
2883
2884our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2885
2886sub cf::client::send_big_packet {
2887 my ($self, $pkt) = @_;
2888
2889 # try lzf for large packets
2890 $pkt = "lzf " . Compress::LZF::compress $pkt
2891 if 1024 <= length $pkt and $self->{can_lzf};
2892
2893 # split very large packets
2894 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2895 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2896 $pkt = "frag";
2897 }
2898
2899 $self->send_packet ($pkt);
2699} 2900}
2700 2901
2701=item $client->send_msg ($channel, $msg, $color, [extra...]) 2902=item $client->send_msg ($channel, $msg, $color, [extra...])
2702 2903
2703Send a drawinfo or msg packet to the client, formatting the msg for the 2904Send a drawinfo or msg packet to the client, formatting the msg for the
2707 2908
2708=cut 2909=cut
2709 2910
2710# non-persistent channels (usually the info channel) 2911# non-persistent channels (usually the info channel)
2711our %CHANNEL = ( 2912our %CHANNEL = (
2913 "c/motd" => {
2914 id => "infobox",
2915 title => "MOTD",
2916 reply => undef,
2917 tooltip => "The message of the day",
2918 },
2712 "c/identify" => { 2919 "c/identify" => {
2713 id => "infobox", 2920 id => "infobox",
2714 title => "Identify", 2921 title => "Identify",
2715 reply => undef, 2922 reply => undef,
2716 tooltip => "Items recently identified", 2923 tooltip => "Items recently identified",
2718 "c/examine" => { 2925 "c/examine" => {
2719 id => "infobox", 2926 id => "infobox",
2720 title => "Examine", 2927 title => "Examine",
2721 reply => undef, 2928 reply => undef,
2722 tooltip => "Signs and other items you examined", 2929 tooltip => "Signs and other items you examined",
2930 },
2931 "c/shopinfo" => {
2932 id => "infobox",
2933 title => "Shop Info",
2934 reply => undef,
2935 tooltip => "What your bargaining skill tells you about the shop",
2723 }, 2936 },
2724 "c/book" => { 2937 "c/book" => {
2725 id => "infobox", 2938 id => "infobox",
2726 title => "Book", 2939 title => "Book",
2727 reply => undef, 2940 reply => undef,
2743 id => "infobox", 2956 id => "infobox",
2744 title => "Body Parts", 2957 title => "Body Parts",
2745 reply => undef, 2958 reply => undef,
2746 tooltip => "Shows which body parts you posess and are available", 2959 tooltip => "Shows which body parts you posess and are available",
2747 }, 2960 },
2961 "c/statistics" => {
2962 id => "infobox",
2963 title => "Statistics",
2964 reply => undef,
2965 tooltip => "Shows your primary statistics",
2966 },
2967 "c/skills" => {
2968 id => "infobox",
2969 title => "Skills",
2970 reply => undef,
2971 tooltip => "Shows your experience per skill and item power",
2972 },
2973 "c/shopitems" => {
2974 id => "infobox",
2975 title => "Shop Items",
2976 reply => undef,
2977 tooltip => "Shows the items currently for sale in this shop",
2978 },
2979 "c/resistances" => {
2980 id => "infobox",
2981 title => "Resistances",
2982 reply => undef,
2983 tooltip => "Shows your resistances",
2984 },
2985 "c/pets" => {
2986 id => "infobox",
2987 title => "Pets",
2988 reply => undef,
2989 tooltip => "Shows information abotu your pets/a specific pet",
2990 },
2991 "c/perceiveself" => {
2992 id => "infobox",
2993 title => "Perceive Self",
2994 reply => undef,
2995 tooltip => "You gained detailed knowledge about yourself",
2996 },
2748 "c/uptime" => { 2997 "c/uptime" => {
2749 id => "infobox", 2998 id => "infobox",
2750 title => "Uptime", 2999 title => "Uptime",
2751 reply => undef, 3000 reply => undef,
2752 tooltip => "How long the server has been running since last restart", 3001 tooltip => "How long the server has been running since last restart",
2755 id => "infobox", 3004 id => "infobox",
2756 title => "Map Info", 3005 title => "Map Info",
2757 reply => undef, 3006 reply => undef,
2758 tooltip => "Information related to the maps", 3007 tooltip => "Information related to the maps",
2759 }, 3008 },
3009 "c/party" => {
3010 id => "party",
3011 title => "Party",
3012 reply => "gsay ",
3013 tooltip => "Messages and chat related to your party",
3014 },
3015 "c/death" => {
3016 id => "death",
3017 title => "Death",
3018 reply => undef,
3019 tooltip => "Reason for and more info about your most recent death",
3020 },
3021 "c/say" => $SAY_CHANNEL,
3022 "c/chat" => $CHAT_CHANNEL,
2760); 3023);
2761 3024
2762sub cf::client::send_msg { 3025sub cf::client::send_msg {
2763 my ($self, $channel, $msg, $color, @extra) = @_; 3026 my ($self, $channel, $msg, $color, @extra) = @_;
2764 3027
2765 $msg = $self->pl->expand_cfpod ($msg); 3028 $msg = $self->pl->expand_cfpod ($msg)
3029 unless $color & cf::NDI_VERBATIM;
2766 3030
2767 $color &= cf::NDI_CLIENT_MASK; # just in case... 3031 $color &= cf::NDI_CLIENT_MASK; # just in case...
2768 3032
2769 # check predefined channels, for the benefit of C 3033 # check predefined channels, for the benefit of C
2770 if ($CHANNEL{$channel}) { 3034 if ($CHANNEL{$channel}) {
2771 $channel = $CHANNEL{$channel}; 3035 $channel = $CHANNEL{$channel};
2772 3036
2773 $self->ext_msg (channel_info => $channel) 3037 $self->ext_msg (channel_info => $channel);
2774 if $self->can_msg;
2775
2776 $channel = $channel->{id}; 3038 $channel = $channel->{id};
2777 3039
2778 } elsif (ref $channel) { 3040 } elsif (ref $channel) {
2779 # send meta info to client, if not yet sent 3041 # send meta info to client, if not yet sent
2780 unless (exists $self->{channel}{$channel->{id}}) { 3042 unless (exists $self->{channel}{$channel->{id}}) {
2781 $self->{channel}{$channel->{id}} = $channel; 3043 $self->{channel}{$channel->{id}} = $channel;
2782 $self->ext_msg (channel_info => $channel) 3044 $self->ext_msg (channel_info => $channel);
2783 if $self->can_msg;
2784 } 3045 }
2785 3046
2786 $channel = $channel->{id}; 3047 $channel = $channel->{id};
2787 } 3048 }
2788 3049
2789 return unless @extra || length $msg; 3050 return unless @extra || length $msg;
2790 3051
2791 if ($self->can_msg) {
2792 # default colour, mask it out 3052 # default colour, mask it out
2793 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 3053 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2794 if $color & cf::NDI_DEF; 3054 if $color & cf::NDI_DEF;
2795 3055
2796 $self->send_packet ("msg " . $self->{json_coder}->encode ( 3056 my $pkt = "msg "
3057 . $self->{json_coder}->encode (
2797 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 3058 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2798 } else { 3059 );
2799 if ($color >= 0) {
2800 # replace some tags by gcfclient-compatible ones
2801 for ($msg) {
2802 1 while
2803 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2804 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2805 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2806 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2807 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2808 }
2809 3060
2810 $color &= cf::NDI_COLOR_MASK; 3061 $self->send_big_packet ($pkt);
2811
2812 utf8::encode $msg;
2813
2814 if (0 && $msg =~ /\[/) {
2815 # COMMAND/INFO
2816 $self->send_packet ("drawextinfo $color 10 8 $msg")
2817 } else {
2818 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2819 $self->send_packet ("drawinfo $color $msg")
2820 }
2821 }
2822 }
2823} 3062}
2824 3063
2825=item $client->ext_msg ($type, @msg) 3064=item $client->ext_msg ($type, @msg)
2826 3065
2827Sends an ext event to the client. 3066Sends an ext event to the client.
2830 3069
2831sub cf::client::ext_msg($$@) { 3070sub cf::client::ext_msg($$@) {
2832 my ($self, $type, @msg) = @_; 3071 my ($self, $type, @msg) = @_;
2833 3072
2834 if ($self->extcmd == 2) { 3073 if ($self->extcmd == 2) {
2835 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); 3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2836 } elsif ($self->extcmd == 1) { # TODO: remove 3075 } elsif ($self->extcmd == 1) { # TODO: remove
2837 push @msg, msgtype => "event_$type"; 3076 push @msg, msgtype => "event_$type";
2838 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3077 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2839 } 3078 }
2840} 3079}
2841 3080
2842=item $client->ext_reply ($msgid, @msg) 3081=item $client->ext_reply ($msgid, @msg)
2843 3082
2847 3086
2848sub cf::client::ext_reply($$@) { 3087sub cf::client::ext_reply($$@) {
2849 my ($self, $id, @msg) = @_; 3088 my ($self, $id, @msg) = @_;
2850 3089
2851 if ($self->extcmd == 2) { 3090 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); 3091 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2853 } elsif ($self->extcmd == 1) { 3092 } elsif ($self->extcmd == 1) {
2854 #TODO: version 1, remove 3093 #TODO: version 1, remove
2855 unshift @msg, msgtype => "reply", msgid => $id; 3094 unshift @msg, msgtype => "reply", msgid => $id;
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); 3095 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 } 3096 }
2858} 3097}
2859 3098
2860=item $success = $client->query ($flags, "text", \&cb) 3099=item $success = $client->query ($flags, "text", \&cb)
2861 3100
2962 3201
2963 $coro 3202 $coro
2964} 3203}
2965 3204
2966cf::client->attach ( 3205cf::client->attach (
2967 on_destroy => sub { 3206 on_client_destroy => sub {
2968 my ($ns) = @_; 3207 my ($ns) = @_;
2969 3208
2970 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3209 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2971 }, 3210 },
2972); 3211);
2988our $safe_hole = new Safe::Hole; 3227our $safe_hole = new Safe::Hole;
2989 3228
2990$SIG{FPE} = 'IGNORE'; 3229$SIG{FPE} = 'IGNORE';
2991 3230
2992$safe->permit_only (Opcode::opset qw( 3231$safe->permit_only (Opcode::opset qw(
2993 :base_core :base_mem :base_orig :base_math 3232 :base_core :base_mem :base_orig :base_math :base_loop
2994 grepstart grepwhile mapstart mapwhile 3233 grepstart grepwhile mapstart mapwhile
2995 sort time 3234 sort time
2996)); 3235));
2997 3236
2998# here we export the classes and methods available to script code 3237# here we export the classes and methods available to script code
3001 3240
3002The following functions and methods are available within a safe environment: 3241The following functions and methods are available within a safe environment:
3003 3242
3004 cf::object 3243 cf::object
3005 contr pay_amount pay_player map x y force_find force_add destroy 3244 contr pay_amount pay_player map x y force_find force_add destroy
3006 insert remove name archname title slaying race decrease_ob_nr 3245 insert remove name archname title slaying race decrease split
3246 value
3007 3247
3008 cf::object::player 3248 cf::object::player
3009 player 3249 player
3010 3250
3011 cf::player 3251 cf::player
3016 3256
3017=cut 3257=cut
3018 3258
3019for ( 3259for (
3020 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3260 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3021 insert remove inv name archname title slaying race 3261 insert remove inv nrof name archname title slaying race
3022 decrease_ob_nr destroy)], 3262 decrease split destroy change_exp value msg lore send_msg)],
3023 ["cf::object::player" => qw(player)], 3263 ["cf::object::player" => qw(player)],
3024 ["cf::player" => qw(peaceful)], 3264 ["cf::player" => qw(peaceful send_msg)],
3025 ["cf::map" => qw(trigger)], 3265 ["cf::map" => qw(trigger)],
3026) { 3266) {
3027 no strict 'refs'; 3267 no strict 'refs';
3028 my ($pkg, @funs) = @$_; 3268 my ($pkg, @funs) = @$_;
3029 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3269 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3047 3287
3048 my $qcode = $code; 3288 my $qcode = $code;
3049 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3289 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3050 $qcode =~ s/\n/\\n/g; 3290 $qcode =~ s/\n/\\n/g;
3051 3291
3292 %vars = (_dummy => 0) unless %vars;
3293
3294 my @res;
3052 local $_; 3295 local $_;
3053 local @safe::cf::_safe_eval_args = values %vars;
3054 3296
3055 my $eval = 3297 my $eval =
3056 "do {\n" 3298 "do {\n"
3057 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3299 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3058 . "#line 0 \"{$qcode}\"\n" 3300 . "#line 0 \"{$qcode}\"\n"
3059 . $code 3301 . $code
3060 . "\n}" 3302 . "\n}"
3061 ; 3303 ;
3062 3304
3305 if ($CFG{safe_eval}) {
3063 sub_generation_inc; 3306 sub_generation_inc;
3307 local @safe::cf::_safe_eval_args = values %vars;
3064 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3308 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3065 sub_generation_inc; 3309 sub_generation_inc;
3310 } else {
3311 local @cf::_safe_eval_args = values %vars;
3312 @res = wantarray ? eval eval : scalar eval $eval;
3313 }
3066 3314
3067 if ($@) { 3315 if ($@) {
3068 warn "$@"; 3316 warn "$@";
3069 warn "while executing safe code '$code'\n"; 3317 warn "while executing safe code '$code'\n";
3070 warn "with arguments " . (join " ", %vars) . "\n"; 3318 warn "with arguments " . (join " ", %vars) . "\n";
3089=cut 3337=cut
3090 3338
3091sub register_script_function { 3339sub register_script_function {
3092 my ($fun, $cb) = @_; 3340 my ($fun, $cb) = @_;
3093 3341
3094 no strict 'refs'; 3342 $fun = "safe::$fun" if $CFG{safe_eval};
3095 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3343 *$fun = $safe_hole->wrap ($cb);
3096} 3344}
3097 3345
3098=back 3346=back
3099 3347
3100=cut 3348=cut
3121 3369
3122 $facedata->{version} == 2 3370 $facedata->{version} == 2
3123 or cf::cleanup "$path: version mismatch, cannot proceed."; 3371 or cf::cleanup "$path: version mismatch, cannot proceed.";
3124 3372
3125 # patch in the exptable 3373 # patch in the exptable
3374 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3126 $facedata->{resource}{"res/exp_table"} = { 3375 $facedata->{resource}{"res/exp_table"} = {
3127 type => FT_RSRC, 3376 type => FT_RSRC,
3128 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), 3377 data => $exp_table,
3378 hash => (Digest::MD5::md5 $exp_table),
3129 }; 3379 };
3130 cf::cede_to_tick; 3380 cf::cede_to_tick;
3131 3381
3132 { 3382 {
3133 my $faces = $facedata->{faceinfo}; 3383 my $faces = $facedata->{faceinfo};
3134 3384
3135 while (my ($face, $info) = each %$faces) { 3385 while (my ($face, $info) = each %$faces) {
3136 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3386 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3387
3137 cf::face::set_visibility $idx, $info->{visibility}; 3388 cf::face::set_visibility $idx, $info->{visibility};
3138 cf::face::set_magicmap $idx, $info->{magicmap}; 3389 cf::face::set_magicmap $idx, $info->{magicmap};
3139 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3390 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3140 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3391 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3141 3392
3142 cf::cede_to_tick; 3393 cf::cede_to_tick;
3143 } 3394 }
3144 3395
3145 while (my ($face, $info) = each %$faces) { 3396 while (my ($face, $info) = each %$faces) {
3146 next unless $info->{smooth}; 3397 next unless $info->{smooth};
3398
3147 my $idx = cf::face::find $face 3399 my $idx = cf::face::find $face
3148 or next; 3400 or next;
3401
3149 if (my $smooth = cf::face::find $info->{smooth}) { 3402 if (my $smooth = cf::face::find $info->{smooth}) {
3150 cf::face::set_smooth $idx, $smooth; 3403 cf::face::set_smooth $idx, $smooth;
3151 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3404 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3152 } else { 3405 } else {
3153 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3406 warn "smooth face '$info->{smooth}' not found for face '$face'";
3167 3420
3168 cf::anim::invalidate_all; # d'oh 3421 cf::anim::invalidate_all; # d'oh
3169 } 3422 }
3170 3423
3171 { 3424 {
3172 # TODO: for gcfclient pleasure, we should give resources
3173 # that gcfclient doesn't grok a >10000 face index.
3174 my $res = $facedata->{resource}; 3425 my $res = $facedata->{resource};
3175 3426
3176 my $soundconf = delete $res->{"res/sound.conf"};
3177
3178 while (my ($name, $info) = each %$res) { 3427 while (my ($name, $info) = each %$res) {
3428 if (defined $info->{type}) {
3179 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3429 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3180 my $data;
3181 3430
3182 if ($info->{type} & 1) { 3431 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3183 # prepend meta info 3432 cf::face::set_type $idx, $info->{type};
3184
3185 my $meta = $enc->encode ({
3186 name => $name,
3187 %{ $info->{meta} || {} },
3188 });
3189
3190 $data = pack "(w/a*)*", $meta, $info->{data};
3191 } else { 3433 } else {
3192 $data = $info->{data}; 3434 $RESOURCE{$name} = $info;
3193 } 3435 }
3194 3436
3195 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3196 cf::face::set_type $idx, $info->{type};
3197
3198 cf::cede_to_tick; 3437 cf::cede_to_tick;
3199 } 3438 }
3200
3201 if ($soundconf) {
3202 $soundconf = $enc->decode (delete $soundconf->{data});
3203
3204 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3205 my $sound = $soundconf->{compat}[$_]
3206 or next;
3207
3208 my $face = cf::face::find "sound/$sound->[1]";
3209 cf::sound::set $sound->[0] => $face;
3210 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3211 }
3212
3213 while (my ($k, $v) = each %{$soundconf->{event}}) {
3214 my $face = cf::face::find "sound/$v";
3215 cf::sound::set $k => $face;
3216 }
3217 }
3218 } 3439 }
3440
3441 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3219 3442
3220 1 3443 1
3221} 3444}
3445
3446cf::global->attach (on_resource_update => sub {
3447 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3448 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3449
3450 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3451 my $sound = $soundconf->{compat}[$_]
3452 or next;
3453
3454 my $face = cf::face::find "sound/$sound->[1]";
3455 cf::sound::set $sound->[0] => $face;
3456 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3457 }
3458
3459 while (my ($k, $v) = each %{$soundconf->{event}}) {
3460 my $face = cf::face::find "sound/$v";
3461 cf::sound::set $k => $face;
3462 }
3463 }
3464});
3222 3465
3223register_exticmd fx_want => sub { 3466register_exticmd fx_want => sub {
3224 my ($ns, $want) = @_; 3467 my ($ns, $want) = @_;
3225 3468
3226 while (my ($k, $v) = each %$want) { 3469 while (my ($k, $v) = each %$want) {
3227 $ns->fx_want ($k, $v); 3470 $ns->fx_want ($k, $v);
3228 } 3471 }
3229}; 3472};
3473
3474sub load_resource_file($) {
3475 my $guard = lock_acquire "load_resource_file";
3476
3477 my $status = load_resource_file_ $_[0];
3478 get_slot 0.1, 100;
3479 cf::arch::commit_load;
3480
3481 $status
3482}
3230 3483
3231sub reload_regions { 3484sub reload_regions {
3232 # HACK to clear player env face cache, we need some signal framework 3485 # HACK to clear player env face cache, we need some signal framework
3233 # for this (global event?) 3486 # for this (global event?)
3234 %ext::player_env::MUSIC_FACE_CACHE = (); 3487 %ext::player_env::MUSIC_FACE_CACHE = ();
3248} 3501}
3249 3502
3250sub reload_archetypes { 3503sub reload_archetypes {
3251 load_resource_file "$DATADIR/archetypes" 3504 load_resource_file "$DATADIR/archetypes"
3252 or die "unable to load archetypes\n"; 3505 or die "unable to load archetypes\n";
3253 #d# NEED to laod twice to resolve forward references
3254 # this really needs to be done in an extra post-pass
3255 # (which needs to be synchronous, so solve it differently)
3256 load_resource_file "$DATADIR/archetypes"
3257 or die "unable to load archetypes\n";
3258} 3506}
3259 3507
3260sub reload_treasures { 3508sub reload_treasures {
3261 load_resource_file "$DATADIR/treasures" 3509 load_resource_file "$DATADIR/treasures"
3262 or die "unable to load treasurelists\n"; 3510 or die "unable to load treasurelists\n";
3263} 3511}
3264 3512
3265sub reload_resources { 3513sub reload_resources {
3266 warn "reloading resource files...\n"; 3514 warn "reloading resource files...\n";
3267 3515
3516 reload_facedata;
3517 reload_archetypes;
3268 reload_regions; 3518 reload_regions;
3269 reload_facedata;
3270 #reload_archetypes;#d#
3271 reload_archetypes;
3272 reload_treasures; 3519 reload_treasures;
3273 3520
3274 warn "finished reloading resource files\n"; 3521 warn "finished reloading resource files\n";
3275} 3522}
3276 3523
3277sub init {
3278 reload_resources;
3279}
3280
3281sub reload_config { 3524sub reload_config {
3525 warn "reloading config file...\n";
3526
3282 open my $fh, "<:utf8", "$CONFDIR/config" 3527 open my $fh, "<:utf8", "$CONFDIR/config"
3283 or return; 3528 or return;
3284 3529
3285 local $/; 3530 local $/;
3286 *CFG = YAML::Syck::Load <$fh>; 3531 *CFG = YAML::XS::Load scalar <$fh>;
3287 3532
3288 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3533 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3289 3534
3290 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3535 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3291 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3536 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3292 3537
3293 if (exists $CFG{mlockall}) { 3538 if (exists $CFG{mlockall}) {
3295 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3540 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3296 and die "WARNING: m(un)lockall failed: $!\n"; 3541 and die "WARNING: m(un)lockall failed: $!\n";
3297 }; 3542 };
3298 warn $@ if $@; 3543 warn $@ if $@;
3299 } 3544 }
3545
3546 warn "finished reloading resource files\n";
3547}
3548
3549sub pidfile() {
3550 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3551 or die "$PIDFILE: $!";
3552 flock $fh, &Fcntl::LOCK_EX
3553 or die "$PIDFILE: flock: $!";
3554 $fh
3555}
3556
3557# make sure only one server instance is running at any one time
3558sub atomic {
3559 my $fh = pidfile;
3560
3561 my $pid = <$fh>;
3562 kill 9, $pid if $pid > 0;
3563
3564 seek $fh, 0, 0;
3565 print $fh $$;
3566}
3567
3568sub main_loop {
3569 warn "EV::loop starting\n";
3570 if (1) {
3571 EV::loop;
3572 }
3573 warn "EV::loop returned\n";
3574 goto &main_loop unless $REALLY_UNLOOP;
3300} 3575}
3301 3576
3302sub main { 3577sub main {
3578 cf::init_globals; # initialise logging
3579
3580 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3581 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3582 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3583 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3584
3585 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3586
3303 # we must not ever block the main coroutine 3587 # we must not ever block the main coroutine
3304 local $Coro::idle = sub { 3588 local $Coro::idle = sub {
3305 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3589 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3306 (async { 3590 (async {
3307 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3591 $Coro::current->{desc} = "IDLE BUG HANDLER";
3308 Event::one_event; 3592 EV::loop EV::LOOP_ONESHOT;
3309 })->prio (Coro::PRIO_MAX); 3593 })->prio (Coro::PRIO_MAX);
3310 }; 3594 };
3311 3595
3596 evthread_start IO::AIO::poll_fileno;
3597
3598 cf::sync_job {
3599 cf::init_experience;
3600 cf::init_anim;
3601 cf::init_attackmess;
3602 cf::init_dynamic;
3603
3604 cf::load_settings;
3605 cf::load_materials;
3606
3607 reload_resources;
3312 reload_config; 3608 reload_config;
3313 db_init; 3609 db_init;
3610
3611 cf::init_uuid;
3612 cf::init_signals;
3613 cf::init_skills;
3614
3615 cf::init_beforeplay;
3616
3617 atomic;
3618
3314 load_extensions; 3619 load_extensions;
3315 3620
3316 $TICK_WATCHER->start; 3621 utime time, time, $RUNTIMEFILE;
3317 Event::loop; 3622
3623 # no (long-running) fork's whatsoever before this point(!)
3624 use POSIX ();
3625 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3626
3627 (pop @POST_INIT)->(0) while @POST_INIT;
3628 };
3629
3630 cf::object::thawer::errors_are_fatal 0;
3631 warn "parse errors in files are no longer fatal from this point on.\n";
3632
3633 main_loop;
3318} 3634}
3319 3635
3320############################################################################# 3636#############################################################################
3321# initialisation and cleanup 3637# initialisation and cleanup
3322 3638
3323# install some emergency cleanup handlers 3639# install some emergency cleanup handlers
3324BEGIN { 3640BEGIN {
3641 our %SIGWATCHER = ();
3325 for my $signal (qw(INT HUP TERM)) { 3642 for my $signal (qw(INT HUP TERM)) {
3326 Event->signal ( 3643 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3327 reentrant => 0,
3328 data => WF_AUTOCANCEL,
3329 signal => $signal,
3330 prio => 0,
3331 cb => sub {
3332 cf::cleanup "SIG$signal"; 3644 cf::cleanup "SIG$signal";
3333 },
3334 ); 3645 };
3335 } 3646 }
3336} 3647}
3337 3648
3338sub write_runtime { 3649sub write_runtime_sync {
3339 my $runtime = "$LOCALDIR/runtime"; 3650 my $t0 = AE::time;
3340 3651
3341 # first touch the runtime file to show we are still running: 3652 # first touch the runtime file to show we are still running:
3342 # the fsync below can take a very very long time. 3653 # the fsync below can take a very very long time.
3343 3654
3344 IO::AIO::aio_utime $runtime, undef, undef; 3655 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3345 3656
3346 my $guard = cf::lock_acquire "write_runtime"; 3657 my $guard = cf::lock_acquire "write_runtime";
3347 3658
3348 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3659 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3349 or return; 3660 or return;
3350 3661
3351 my $value = $cf::RUNTIME + 90 + 10; 3662 my $value = $cf::RUNTIME + 90 + 10;
3352 # 10 is the runtime save interval, for a monotonic clock 3663 # 10 is the runtime save interval, for a monotonic clock
3353 # 60 allows for the watchdog to kill the server. 3664 # 60 allows for the watchdog to kill the server.
3363 aio_utime $fh, undef, undef; 3674 aio_utime $fh, undef, undef;
3364 3675
3365 close $fh 3676 close $fh
3366 or return; 3677 or return;
3367 3678
3368 aio_rename "$runtime~", $runtime 3679 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3369 and return; 3680 and return;
3370 3681
3371 warn "runtime file written.\n"; 3682 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3372 3683
3373 1 3684 1
3685}
3686
3687our $uuid_lock;
3688our $uuid_skip;
3689
3690sub write_uuid_sync($) {
3691 $uuid_skip ||= $_[0];
3692
3693 return if $uuid_lock;
3694 local $uuid_lock = 1;
3695
3696 my $uuid = "$LOCALDIR/uuid";
3697
3698 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3699 or return;
3700
3701 my $value = uuid_seq uuid_cur;
3702
3703 unless ($value) {
3704 warn "cowardly refusing to write zero uuid value!\n";
3705 return;
3706 }
3707
3708 my $value = uuid_str $value + $uuid_skip;
3709 $uuid_skip = 0;
3710
3711 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3712 and return;
3713
3714 # always fsync - this file is important
3715 aio_fsync $fh
3716 and return;
3717
3718 close $fh
3719 or return;
3720
3721 aio_rename "$uuid~", $uuid
3722 and return;
3723
3724 warn "uuid file written ($value).\n";
3725
3726 1
3727
3728}
3729
3730sub write_uuid($$) {
3731 my ($skip, $sync) = @_;
3732
3733 $sync ? write_uuid_sync $skip
3734 : async { write_uuid_sync $skip };
3374} 3735}
3375 3736
3376sub emergency_save() { 3737sub emergency_save() {
3377 my $freeze_guard = cf::freeze_mainloop; 3738 my $freeze_guard = cf::freeze_mainloop;
3378 3739
3379 warn "enter emergency perl save\n"; 3740 warn "emergency_perl_save: enter\n";
3380 3741
3381 cf::sync_job { 3742 cf::sync_job {
3743 # this is a trade-off: we want to be very quick here, so
3744 # save all maps without fsync, and later call a global sync
3745 # (which in turn might be very very slow)
3746 local $USE_FSYNC = 0;
3747
3382 # use a peculiar iteration method to avoid tripping on perl 3748 # use a peculiar iteration method to avoid tripping on perl
3383 # refcount bugs in for. also avoids problems with players 3749 # refcount bugs in for. also avoids problems with players
3384 # and maps saved/destroyed asynchronously. 3750 # and maps saved/destroyed asynchronously.
3385 warn "begin emergency player save\n"; 3751 warn "emergency_perl_save: begin player save\n";
3386 for my $login (keys %cf::PLAYER) { 3752 for my $login (keys %cf::PLAYER) {
3387 my $pl = $cf::PLAYER{$login} or next; 3753 my $pl = $cf::PLAYER{$login} or next;
3388 $pl->valid or next; 3754 $pl->valid or next;
3389 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3755 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3390 $pl->save; 3756 $pl->save;
3391 } 3757 }
3392 warn "end emergency player save\n"; 3758 warn "emergency_perl_save: end player save\n";
3393 3759
3394 warn "begin emergency map save\n"; 3760 warn "emergency_perl_save: begin map save\n";
3395 for my $path (keys %cf::MAP) { 3761 for my $path (keys %cf::MAP) {
3396 my $map = $cf::MAP{$path} or next; 3762 my $map = $cf::MAP{$path} or next;
3397 $map->valid or next; 3763 $map->valid or next;
3398 $map->save; 3764 $map->save;
3399 } 3765 }
3400 warn "end emergency map save\n"; 3766 warn "emergency_perl_save: end map save\n";
3401 3767
3402 warn "begin emergency database checkpoint\n"; 3768 warn "emergency_perl_save: begin database checkpoint\n";
3403 BDB::db_env_txn_checkpoint $DB_ENV; 3769 BDB::db_env_txn_checkpoint $DB_ENV;
3404 warn "end emergency database checkpoint\n"; 3770 warn "emergency_perl_save: end database checkpoint\n";
3771
3772 warn "emergency_perl_save: begin write uuid\n";
3773 write_uuid_sync 1;
3774 warn "emergency_perl_save: end write uuid\n";
3405 }; 3775 };
3406 3776
3777 warn "emergency_perl_save: starting sync()\n";
3778 IO::AIO::aio_sync sub {
3779 warn "emergency_perl_save: finished sync()\n";
3780 };
3781
3407 warn "leave emergency perl save\n"; 3782 warn "emergency_perl_save: leave\n";
3408} 3783}
3409 3784
3410sub post_cleanup { 3785sub post_cleanup {
3411 my ($make_core) = @_; 3786 my ($make_core) = @_;
3412 3787
3413 warn Carp::longmess "post_cleanup backtrace" 3788 warn Carp::longmess "post_cleanup backtrace"
3414 if $make_core; 3789 if $make_core;
3790
3791 my $fh = pidfile;
3792 unlink $PIDFILE if <$fh> == $$;
3793}
3794
3795# a safer delete_package, copied from Symbol
3796sub clear_package($) {
3797 my $pkg = shift;
3798
3799 # expand to full symbol table name if needed
3800 unless ($pkg =~ /^main::.*::$/) {
3801 $pkg = "main$pkg" if $pkg =~ /^::/;
3802 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3803 $pkg .= '::' unless $pkg =~ /::$/;
3804 }
3805
3806 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3807 my $stem_symtab = *{$stem}{HASH};
3808
3809 defined $stem_symtab and exists $stem_symtab->{$leaf}
3810 or return;
3811
3812 # clear all symbols
3813 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3814 for my $name (keys %$leaf_symtab) {
3815 _gv_clear *{"$pkg$name"};
3816# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3817 }
3415} 3818}
3416 3819
3417sub do_reload_perl() { 3820sub do_reload_perl() {
3418 # can/must only be called in main 3821 # can/must only be called in main
3419 if ($Coro::current != $Coro::main) { 3822 if (in_main) {
3420 warn "can only reload from main coroutine"; 3823 warn "can only reload from main coroutine";
3421 return; 3824 return;
3422 } 3825 }
3423 3826
3827 return if $RELOAD++;
3828
3829 my $t1 = AE::time;
3830
3831 while ($RELOAD) {
3424 warn "reloading..."; 3832 warn "reloading...";
3425 3833
3426 warn "entering sync_job"; 3834 warn "entering sync_job";
3427 3835
3428 cf::sync_job { 3836 cf::sync_job {
3429 cf::write_runtime; # external watchdog should not bark 3837 cf::write_runtime_sync; # external watchdog should not bark
3430 cf::emergency_save; 3838 cf::emergency_save;
3431 cf::write_runtime; # external watchdog should not bark 3839 cf::write_runtime_sync; # external watchdog should not bark
3432 3840
3433 warn "syncing database to disk"; 3841 warn "syncing database to disk";
3434 BDB::db_env_txn_checkpoint $DB_ENV; 3842 BDB::db_env_txn_checkpoint $DB_ENV;
3435 3843
3436 # if anything goes wrong in here, we should simply crash as we already saved 3844 # if anything goes wrong in here, we should simply crash as we already saved
3437 3845
3438 warn "cancelling all WF_AUTOCANCEL watchers";
3439 for (Event::all_watchers) {
3440 $_->cancel if $_->data & WF_AUTOCANCEL;
3441 }
3442
3443 warn "flushing outstanding aio requests"; 3846 warn "flushing outstanding aio requests";
3444 for (;;) {
3445 BDB::flush;
3446 IO::AIO::flush;
3447 Coro::cede_notself;
3448 last unless IO::AIO::nreqs || BDB::nreqs; 3847 while (IO::AIO::nreqs || BDB::nreqs) {
3449 warn "iterate..."; 3848 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3450 }
3451
3452 ++$RELOAD;
3453
3454 warn "cancelling all extension coros";
3455 $_->cancel for values %EXT_CORO;
3456 %EXT_CORO = ();
3457
3458 warn "removing commands";
3459 %COMMAND = ();
3460
3461 warn "removing ext/exti commands";
3462 %EXTCMD = ();
3463 %EXTICMD = ();
3464
3465 warn "unloading/nuking all extensions";
3466 for my $pkg (@EXTS) {
3467 warn "... unloading $pkg";
3468
3469 if (my $cb = $pkg->can ("unload")) {
3470 eval {
3471 $cb->($pkg);
3472 1
3473 } or warn "$pkg unloaded, but with errors: $@";
3474 } 3849 }
3475 3850
3476 warn "... nuking $pkg"; 3851 warn "cancelling all extension coros";
3477 Symbol::delete_package $pkg; 3852 $_->cancel for values %EXT_CORO;
3478 } 3853 %EXT_CORO = ();
3479 3854
3480 warn "unloading all perl modules loaded from $LIBDIR"; 3855 warn "removing commands";
3481 while (my ($k, $v) = each %INC) { 3856 %COMMAND = ();
3482 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3483 3857
3858 warn "removing ext/exti commands";
3859 %EXTCMD = ();
3860 %EXTICMD = ();
3861
3862 warn "unloading/nuking all extensions";
3863 for my $pkg (@EXTS) {
3484 warn "... unloading $k"; 3864 warn "... unloading $pkg";
3485 delete $INC{$k};
3486 3865
3487 $k =~ s/\.pm$//;
3488 $k =~ s/\//::/g;
3489
3490 if (my $cb = $k->can ("unload_module")) { 3866 if (my $cb = $pkg->can ("unload")) {
3867 eval {
3491 $cb->(); 3868 $cb->($pkg);
3869 1
3870 } or warn "$pkg unloaded, but with errors: $@";
3871 }
3872
3873 warn "... clearing $pkg";
3874 clear_package $pkg;
3492 } 3875 }
3493 3876
3494 Symbol::delete_package $k; 3877 warn "unloading all perl modules loaded from $LIBDIR";
3878 while (my ($k, $v) = each %INC) {
3879 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3880
3881 warn "... unloading $k";
3882 delete $INC{$k};
3883
3884 $k =~ s/\.pm$//;
3885 $k =~ s/\//::/g;
3886
3887 if (my $cb = $k->can ("unload_module")) {
3888 $cb->();
3889 }
3890
3891 clear_package $k;
3495 } 3892 }
3496 3893
3497 warn "getting rid of safe::, as good as possible"; 3894 warn "getting rid of safe::, as good as possible";
3498 Symbol::delete_package "safe::$_" 3895 clear_package "safe::$_"
3499 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3896 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3500 3897
3501 warn "unloading cf.pm \"a bit\""; 3898 warn "unloading cf.pm \"a bit\"";
3502 delete $INC{"cf.pm"}; 3899 delete $INC{"cf.pm"};
3503 delete $INC{"cf/pod.pm"}; 3900 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3504 3901
3505 # don't, removes xs symbols, too, 3902 # don't, removes xs symbols, too,
3506 # and global variables created in xs 3903 # and global variables created in xs
3507 #Symbol::delete_package __PACKAGE__; 3904 #clear_package __PACKAGE__;
3508 3905
3509 warn "unload completed, starting to reload now"; 3906 warn "unload completed, starting to reload now";
3510 3907
3511 warn "reloading cf.pm"; 3908 warn "reloading cf.pm";
3512 require cf; 3909 require cf;
3513 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3910 cf::_connect_to_perl_1;
3514 3911
3515 warn "loading config and database again"; 3912 warn "loading config and database again";
3516 cf::reload_config; 3913 cf::reload_config;
3517 3914
3518 warn "loading extensions"; 3915 warn "loading extensions";
3519 cf::load_extensions; 3916 cf::load_extensions;
3520 3917
3918 if ($REATTACH_ON_RELOAD) {
3521 warn "reattaching attachments to objects/players"; 3919 warn "reattaching attachments to objects/players";
3522 _global_reattach; # objects, sockets 3920 _global_reattach; # objects, sockets
3523 warn "reattaching attachments to maps"; 3921 warn "reattaching attachments to maps";
3524 reattach $_ for values %MAP; 3922 reattach $_ for values %MAP;
3525 warn "reattaching attachments to players"; 3923 warn "reattaching attachments to players";
3526 reattach $_ for values %PLAYER; 3924 reattach $_ for values %PLAYER;
3925 }
3527 3926
3927 warn "running post_init jobs";
3928 (pop @POST_INIT)->(1) while @POST_INIT;
3929
3528 warn "leaving sync_job"; 3930 warn "leaving sync_job";
3529 3931
3530 1 3932 1
3531 } or do { 3933 } or do {
3532 warn $@; 3934 warn $@;
3533 warn "error while reloading, exiting."; 3935 cf::cleanup "error while reloading, exiting.";
3534 exit 1;
3535 }; 3936 };
3536 3937
3537 warn "reloaded"; 3938 warn "reloaded";
3939 --$RELOAD;
3940 }
3941
3942 $t1 = AE::time - $t1;
3943 warn "reload completed in ${t1}s\n";
3538}; 3944};
3539 3945
3540our $RELOAD_WATCHER; # used only during reload 3946our $RELOAD_WATCHER; # used only during reload
3541 3947
3542sub reload_perl() { 3948sub reload_perl() {
3543 # doing reload synchronously and two reloads happen back-to-back, 3949 # doing reload synchronously and two reloads happen back-to-back,
3544 # coro crashes during coro_state_free->destroy here. 3950 # coro crashes during coro_state_free->destroy here.
3545 3951
3546 $RELOAD_WATCHER ||= Event->timer ( 3952 $RELOAD_WATCHER ||= cf::async {
3547 reentrant => 0, 3953 Coro::AIO::aio_wait cache_extensions;
3548 after => 0, 3954
3549 data => WF_AUTOCANCEL, 3955 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3550 cb => sub {
3551 do_reload_perl; 3956 do_reload_perl;
3552 undef $RELOAD_WATCHER; 3957 undef $RELOAD_WATCHER;
3553 }, 3958 };
3554 ); 3959 };
3555} 3960}
3556 3961
3557register_command "reload" => sub { 3962register_command "reload" => sub {
3558 my ($who, $arg) = @_; 3963 my ($who, $arg) = @_;
3559 3964
3572 3977
3573our @WAIT_FOR_TICK; 3978our @WAIT_FOR_TICK;
3574our @WAIT_FOR_TICK_BEGIN; 3979our @WAIT_FOR_TICK_BEGIN;
3575 3980
3576sub wait_for_tick { 3981sub wait_for_tick {
3577 return unless $TICK_WATCHER->is_active;
3578 return if $Coro::current == $Coro::main; 3982 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3579 3983
3580 my $signal = new Coro::Signal; 3984 my $signal = new Coro::Signal;
3581 push @WAIT_FOR_TICK, $signal; 3985 push @WAIT_FOR_TICK, $signal;
3582 $signal->wait; 3986 $signal->wait;
3583} 3987}
3584 3988
3585sub wait_for_tick_begin { 3989sub wait_for_tick_begin {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3990 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3588 3991
3589 my $signal = new Coro::Signal; 3992 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK_BEGIN, $signal; 3993 push @WAIT_FOR_TICK_BEGIN, $signal;
3591 $signal->wait; 3994 $signal->wait;
3592} 3995}
3593 3996
3594$TICK_WATCHER = Event->timer ( 3997sub tick {
3595 reentrant => 0,
3596 parked => 1,
3597 prio => 0,
3598 at => $NEXT_TICK || $TICK,
3599 data => WF_AUTOCANCEL,
3600 cb => sub {
3601 if ($Coro::current != $Coro::main) { 3998 if ($Coro::current != $Coro::main) {
3602 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3999 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3603 unless ++$bug_warning > 10; 4000 unless ++$bug_warning > 10;
3604 return; 4001 return;
3605 } 4002 }
3606 4003
3607 $NOW = $tick_start = Event::time;
3608
3609 cf::server_tick; # one server iteration 4004 cf::server_tick; # one server iteration
3610 4005
3611 $RUNTIME += $TICK; 4006 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3612 $NEXT_TICK += $TICK;
3613 4007
3614 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4008 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3615 $NEXT_RUNTIME_WRITE = $NOW + 10; 4009 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3616 Coro::async_pool { 4010 Coro::async_pool {
3617 $Coro::current->{desc} = "runtime saver"; 4011 $Coro::current->{desc} = "runtime saver";
3618 write_runtime 4012 write_runtime_sync
3619 or warn "ERROR: unable to write runtime file: $!"; 4013 or warn "ERROR: unable to write runtime file: $!";
3620 };
3621 } 4014 };
4015 }
3622 4016
3623 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 4017 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3624 $sig->send; 4018 $sig->send;
3625 } 4019 }
3626 while (my $sig = shift @WAIT_FOR_TICK) { 4020 while (my $sig = shift @WAIT_FOR_TICK) {
3627 $sig->send; 4021 $sig->send;
3628 } 4022 }
3629 4023
3630 $NOW = Event::time; 4024 $LOAD = ($NOW - $TICK_START) / $TICK;
3631
3632 # if we are delayed by four ticks or more, skip them all
3633 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3634
3635 $TICK_WATCHER->at ($NEXT_TICK);
3636 $TICK_WATCHER->start;
3637
3638 $LOAD = ($NOW - $tick_start) / $TICK;
3639 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 4025 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3640 4026
3641 _post_tick; 4027 if (0) {
4028 if ($NEXT_TICK) {
4029 my $jitter = $TICK_START - $NEXT_TICK;
4030 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4031 warn "jitter $JITTER\n";#d#
4032 }
3642 }, 4033 }
3643); 4034}
3644 4035
3645{ 4036{
4037 # configure BDB
4038
3646 BDB::min_parallel 8; 4039 BDB::min_parallel 16;
3647 BDB::max_poll_time $TICK * 0.1; 4040 BDB::max_poll_reqs $TICK * 0.1;
3648 $BDB_POLL_WATCHER = Event->io ( 4041 $AnyEvent::BDB::WATCHER->priority (1);
3649 reentrant => 0,
3650 fd => BDB::poll_fileno,
3651 poll => 'r',
3652 prio => 0,
3653 data => WF_AUTOCANCEL,
3654 cb => \&BDB::poll_cb,
3655 );
3656
3657 BDB::set_sync_prepare {
3658 my $status;
3659 my $current = $Coro::current;
3660 (
3661 sub {
3662 $status = $!;
3663 $current->ready; undef $current;
3664 },
3665 sub {
3666 Coro::schedule while defined $current;
3667 $! = $status;
3668 },
3669 )
3670 };
3671 4042
3672 unless ($DB_ENV) { 4043 unless ($DB_ENV) {
3673 $DB_ENV = BDB::db_env_create; 4044 $DB_ENV = BDB::db_env_create;
3674 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 4045 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3675 | BDB::LOG_AUTOREMOVE, 1); 4046 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4047 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3676 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 4048 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3677 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 4049 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3678 4050
3679 cf::sync_job { 4051 cf::sync_job {
3680 eval { 4052 eval {
3690 4062
3691 cf::cleanup "db_env_open(db): $@" if $@; 4063 cf::cleanup "db_env_open(db): $@" if $@;
3692 }; 4064 };
3693 } 4065 }
3694 4066
3695 $BDB_DEADLOCK_WATCHER = Event->timer ( 4067 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3696 after => 3,
3697 interval => 1,
3698 hard => 1,
3699 prio => 0,
3700 data => WF_AUTOCANCEL,
3701 cb => sub {
3702 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 4068 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3703 },
3704 ); 4069 };
3705 $BDB_CHECKPOINT_WATCHER = Event->timer ( 4070 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3706 after => 11,
3707 interval => 60,
3708 hard => 1,
3709 prio => 0,
3710 data => WF_AUTOCANCEL,
3711 cb => sub {
3712 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 4071 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3713 },
3714 ); 4072 };
3715 $BDB_TRICKLE_WATCHER = Event->timer ( 4073 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3716 after => 5,
3717 interval => 10,
3718 hard => 1,
3719 prio => 0,
3720 data => WF_AUTOCANCEL,
3721 cb => sub {
3722 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 4074 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3723 },
3724 ); 4075 };
3725} 4076}
3726 4077
3727{ 4078{
4079 # configure IO::AIO
4080
3728 IO::AIO::min_parallel 8; 4081 IO::AIO::min_parallel 8;
3729
3730 undef $Coro::AIO::WATCHER;
3731 IO::AIO::max_poll_time $TICK * 0.1; 4082 IO::AIO::max_poll_time $TICK * 0.1;
3732 $AIO_POLL_WATCHER = Event->io ( 4083 undef $AnyEvent::AIO::WATCHER;
3733 reentrant => 0,
3734 data => WF_AUTOCANCEL,
3735 fd => IO::AIO::poll_fileno,
3736 poll => 'r',
3737 prio => 0,
3738 cb => \&IO::AIO::poll_cb,
3739 );
3740} 4084}
3741 4085
3742my $_log_backtrace; 4086my $_log_backtrace;
3743 4087
3744sub _log_backtrace { 4088sub _log_backtrace {
3747 $msg =~ s/\n//; 4091 $msg =~ s/\n//;
3748 4092
3749 # limit the # of concurrent backtraces 4093 # limit the # of concurrent backtraces
3750 if ($_log_backtrace < 2) { 4094 if ($_log_backtrace < 2) {
3751 ++$_log_backtrace; 4095 ++$_log_backtrace;
4096 my $perl_bt = Carp::longmess $msg;
3752 async { 4097 async {
3753 $Coro::current->{desc} = "abt $msg"; 4098 $Coro::current->{desc} = "abt $msg";
3754 4099
3755 my @bt = fork_call { 4100 my @bt = fork_call {
3756 @addr = map { sprintf "%x", $_ } @addr; 4101 @addr = map { sprintf "%x", $_ } @addr;
3767 } 4112 }
3768 4113
3769 @funcs 4114 @funcs
3770 }; 4115 };
3771 4116
3772 LOG llevInfo, "[ABT] $msg\n"; 4117 LOG llevInfo, "[ABT] $perl_bt\n";
4118 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3773 LOG llevInfo, "[ABT] $_\n" for @bt; 4119 LOG llevInfo, "[ABT] $_\n" for @bt;
3774 --$_log_backtrace; 4120 --$_log_backtrace;
3775 }; 4121 };
3776 } else { 4122 } else {
3777 LOG llevInfo, "[ABT] $msg\n"; 4123 LOG llevInfo, "[ABT] $msg\n";
3778 LOG llevInfo, "[ABT] [suppressed]\n"; 4124 LOG llevInfo, "[ABT] [suppressed]\n";
3779 } 4125 }
3780} 4126}
3781 4127
3782# load additional modules 4128# load additional modules
3783use cf::pod; 4129require "cf/$_.pm" for @EXTRA_MODULES;
4130cf::_connect_to_perl_2;
3784 4131
3785END { cf::emergency_save } 4132END { cf::emergency_save }
3786 4133
37871 41341
3788 4135

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