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Revision 1.393 by root, Fri Oct 26 04:47:00 2007 UTC vs.
Revision 1.491 by root, Sat Oct 24 09:18:44 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Socket; 31use Socket;
9use Event; 32use EV;
10use Opcode; 33use Opcode;
11use Safe; 34use Safe;
12use Safe::Hole; 35use Safe::Hole;
13use Storable (); 36use Storable ();
14 37
38use Guard ();
15use Coro 4.1 (); 39use Coro ();
16use Coro::State; 40use Coro::State;
17use Coro::Handle; 41use Coro::Handle;
42use Coro::EV;
18use Coro::Event; 43use Coro::AnyEvent;
19use Coro::Timer; 44use Coro::Timer;
20use Coro::Signal; 45use Coro::Signal;
21use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
22use Coro::AIO; 49use Coro::AIO;
50use Coro::BDB 1.6;
23use Coro::Storable; 51use Coro::Storable;
24use Coro::Util (); 52use Coro::Util ();
25 53
26use JSON::XS (); 54use JSON::XS 2.01 ();
27use BDB (); 55use BDB ();
28use Data::Dumper; 56use Data::Dumper;
29use Digest::MD5; 57use Digest::MD5;
30use Fcntl; 58use Fcntl;
31use YAML::Syck (); 59use YAML::XS ();
32use IO::AIO 2.51 (); 60use IO::AIO ();
33use Time::HiRes; 61use Time::HiRes;
34use Compress::LZF; 62use Compress::LZF;
35use Digest::MD5 (); 63use Digest::MD5 ();
64
65AnyEvent::detect;
36 66
37# configure various modules to our taste 67# configure various modules to our taste
38# 68#
39$Storable::canonical = 1; # reduce rsync transfers 69$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 77
43$Event::Eval = 1; # no idea why this is required, but it is 78# strictly for debugging
44 79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 80
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 82
52our %COMMAND = (); 83our %COMMAND = ();
53our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
56our %EXTCMD = (); 87our %EXTCMD = ();
57our %EXTICMD = (); 88our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
60 91
61our $RELOAD; # number of reloads so far 92our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 93our @EVENT;
94our @REFLECT; # set by XS
95our %REFLECT; # set by us
63 96
64our $CONFDIR = confdir; 97our $CONFDIR = confdir;
65our $DATADIR = datadir; 98our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 99our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 100our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 101our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 102our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 103our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 106our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
75 112
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 115our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 116our $USE_FSYNC = 1; # use fsync to write maps - default on
83 117
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 118our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 119our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 120our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 121our $DB_ENV;
89 122
123our @EXTRA_MODULES = qw(pod match mapscript);
124
90our %CFG; 125our %CFG;
91 126
92our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 128our $RUNTIME;
129our $NOW;
94 130
95our (%PLAYER, %PLAYER_LOADING); # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 132our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 133our $LINK_MAP; # the special {link} map, which is always available
98 134
99# used to convert map paths into valid unix filenames by replacing / by ∕ 135# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 137
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
105 147
106binmode STDOUT; 148binmode STDOUT;
107binmode STDERR; 149binmode STDERR;
108 150
109# read virtual server time, if available 151# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 153 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
114} 156}
157
158eval "sub TICK() { $TICK } 1" or die;
115 159
116mkdir $_ 160mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118 162
119our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
120 164
121sub cf::map::normalise; 165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
122 177
123############################################################################# 178#############################################################################
124 179
125=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
126 181
162 217
163The raw value load value from the last tick. 218The raw value load value from the last tick.
164 219
165=item %cf::CFG 220=item %cf::CFG
166 221
167Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 223from wherever your confdir points to.
169 224
170=item cf::wait_for_tick, cf::wait_for_tick_begin 225=item cf::wait_for_tick, cf::wait_for_tick_begin
171 226
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process 228returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175 230
176=item @cf::INVOKE_RESULTS 231=item @cf::INVOKE_RESULTS
177 232
178This array contains the results of the last C<invoke ()> call. When 233This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call. 235that call.
181 236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
182=back 243=back
183 244
184=cut 245=cut
185 246
186BEGIN { 247$Coro::State::WARNHOOK = sub {
187 *CORE::GLOBAL::warn = sub {
188 my $msg = join "", @_; 248 my $msg = join "", @_;
189 249
190 $msg .= "\n" 250 $msg .= "\n"
191 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
192 252
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 254
195 LOG llevError, $msg; 255 LOG llevError, $msg;
196 }; 256};
197} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
198 271
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 282for my $pkg (qw(
210 cf::global cf::attachable 283 cf::global cf::attachable
211 cf::object cf::object::player 284 cf::object cf::object::player
212 cf::client cf::player 285 cf::client cf::player
213 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
214 cf::map cf::party cf::region 288 cf::party cf::region
215)) { 289)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 291}
219 292
220$Event::DIED = sub { 293$EV::DIED = sub {
221 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
222}; 295};
223 296
224############################################################################# 297#############################################################################
225 298
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 322 $d
250 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
251} 324}
252 325
253=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
254 327
255Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
256 329
257=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
258 331
259Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
260 333
261=cut 334=cut
262 335
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 337
265sub to_json ($) { $json_coder->encode ($_[0]) } 338sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
267 354
268=item cf::lock_wait $string 355=item cf::lock_wait $string
269 356
270Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
271 358
272=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
273 360
274Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
277returned. 364returned.
278 365
279Locks are *not* recursive, locking from the same coro twice results in a 366Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 367deadlocked coro.
286 373
287Return true if the lock is currently active, i.e. somebody has locked it. 374Return true if the lock is currently active, i.e. somebody has locked it.
288 375
289=cut 376=cut
290 377
291our %LOCK; 378our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 379
294sub lock_wait($) { 380sub lock_wait($) {
295 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 382}
308 383
309sub lock_acquire($) { 384sub lock_acquire($) {
310 my ($key) = @_; 385 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 386}
324 387
325sub lock_active($) { 388sub lock_active($) {
326 my ($key) = @_; 389 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 390}
330 391
331sub freeze_mainloop { 392sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
333 394
334 my $guard = Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 396}
336 }; 397
337 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
338 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
339} 411}
340 412
341=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
342 414
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 455 }
384 } 456 }
385}; 457};
386 458
387sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
388 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
389 463
390 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
392 466
406 480
407BEGIN { *async = \&Coro::async_pool } 481BEGIN { *async = \&Coro::async_pool }
408 482
409=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
410 484
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 485The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 486is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 488acceptable.
415 489
416If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
422 496
423sub sync_job(&) { 497sub sync_job(&) {
424 my ($job) = @_; 498 my ($job) = @_;
425 499
426 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 501 my $time = EV::time;
428 502
429 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
431 505
432 LOG llevError, Carp::longmess "sync job";#d# 506 LOG llevError, Carp::longmess "sync job";#d#
433 507
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
437 509
438 my $busy = 1; 510 my $busy = 1;
439 my @res; 511 my @res;
440 512
447 519
448 while ($busy) { 520 while ($busy) {
449 if (Coro::nready) { 521 if (Coro::nready) {
450 Coro::cede_notself; 522 Coro::cede_notself;
451 } else { 523 } else {
452 Event::one_event; 524 EV::loop EV::LOOP_ONESHOT;
453 } 525 }
454 } 526 }
455 527
456 $time = Event::time - $time; 528 my $time = EV::time - $time;
457 529
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 530 $TICK_START += $time; # do not account sync jobs to server load
462 531
463 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
464 } else { 533 } else {
465 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
466 535
491=item fork_call { }, $args 560=item fork_call { }, $args
492 561
493Executes the given code block with the given arguments in a seperate 562Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 563process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 564Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 565never block itself or use any form of event handling.
497 566
498=cut 567=cut
499 568
500sub fork_call(&@) { 569sub fork_call(&@) {
501 my ($cb, @args) = @_; 570 my ($cb, @args) = @_;
508 reset_signals; 577 reset_signals;
509 &$cb 578 &$cb
510 }, @args; 579 }, @args;
511 580
512 wantarray ? @res : $res[-1] 581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
513} 609}
514 610
515=item $value = cf::db_get $family => $key 611=item $value = cf::db_get $family => $key
516 612
517Returns a single value from the environment database. 613Returns a single value from the environment database.
656 752
657############################################################################# 753#############################################################################
658 754
659=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
660 756
661Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
664 760
665In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 763Deliantra).
668 764
669=over 4 765=over 4
670 766
671=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
672 768
716=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
717 813
718Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
720 816
721Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
723 819
724These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
725 821
726=over 4 822=over 4
954 } 1050 }
955 1051
956 0 1052 0
957} 1053}
958 1054
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1056
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1058
963Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
964 1060
1017 1113
1018sub reattach { 1114sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1116 my ($obj) = @_;
1021 1117
1118 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1120
1024 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1025 1122
1026 @$registry = (); 1123 @$registry = ();
1027 1124
1042cf::attachable->attach ( 1139cf::attachable->attach (
1043 prio => -1000000, 1140 prio => -1000000,
1044 on_instantiate => sub { 1141 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
1046 1143
1047 $data = from_json $data; 1144 $data = decode_json $data;
1048 1145
1049 for (@$data) { 1146 for (@$data) {
1050 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
1051 1148
1052 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1076 1173
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1081 close $fh; 1181 aio_close $fh;
1082 1182
1083 if (@$objs) { 1183 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1089 close $fh; 1192 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1194 }
1092 } else { 1195 } else {
1093 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
1094 } 1197 }
1095 1198
1096 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1203 } else {
1098 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
1099 } 1205 }
1100 } else { 1206 } else {
1101 aio_unlink $filename; 1207 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
1103 } 1209 }
1194 my ($name, $cb) = @_; 1300 my ($name, $cb) = @_;
1195 1301
1196 $EXTICMD{$name} = $cb; 1302 $EXTICMD{$name} = $cb;
1197} 1303}
1198 1304
1305use File::Glob ();
1306
1199cf::player->attach ( 1307cf::player->attach (
1200 on_command => sub { 1308 on_command => sub {
1201 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
1202 1310
1203 my $cb = $COMMAND{$name} 1311 my $cb = $COMMAND{$name}
1235 1343
1236 cf::override; 1344 cf::override;
1237 }, 1345 },
1238); 1346);
1239 1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1240sub load_extensions { 1361sub load_extensions {
1241 cf::sync_job { 1362 cf::sync_job {
1242 my %todo; 1363 my %todo;
1243 1364
1244 for my $path (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1263 1384
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1387
1267 $ext{source} = 1388 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1390 . "#line 1 \"$path\"\n{\n"
1270 . $source 1391 . $source
1271 . "\n};\n1"; 1392 . "\n};\n1";
1272 1393
1273 $todo{$base} = \%ext; 1394 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1410 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1411 : "$v->{base}: extension inactive.\n";
1291 1412
1292 if (exists $v->{meta}{mandatory}) { 1413 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1414 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1415 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1416 }
1297 1417
1298 warn $msg; 1418 warn $msg;
1299 } 1419 }
1300 1420
1314 1434
1315=back 1435=back
1316 1436
1317=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1318 1438
1319Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1320 1440
1321=cut 1441=cut
1322 1442
1323package cf::player; 1443package cf::player;
1324 1444
1367 1487
1368sub exists($) { 1488sub exists($) {
1369 my ($login) = @_; 1489 my ($login) = @_;
1370 1490
1371 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1492 or !aio_stat path $login
1373} 1493}
1374 1494
1375sub find($) { 1495sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1497 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1509 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1510 or return;
1391 1511
1392 my $pl = cf::player::load_pl $f 1512 my $pl = cf::player::load_pl $f
1393 or return; 1513 or return;
1514
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1515 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1516 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1397 } 1518 }
1398 } 1519 }
1408 1529
1409 return if $pl->{deny_save}; 1530 return if $pl->{deny_save};
1410 1531
1411 aio_mkdir playerdir $pl, 0770; 1532 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1413 1536
1414 $pl->save_pl ($path); 1537 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1538 cf::cede_to_tick;
1416} 1539}
1417 1540
1449 my ($pl) = @_; 1572 my ($pl) = @_;
1450 1573
1451 my $name = $pl->ob->name; 1574 my $name = $pl->ob->name;
1452 1575
1453 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1578
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1460 1585
1461 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1626
1502 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1503 my $path = path $login; 1628 my $path = path $login;
1504 1629
1505 # a .pst is a dead give-away for a valid player 1630 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1636 }
1511 1637
1542 } 1668 }
1543 1669
1544 \@paths 1670 \@paths
1545} 1671}
1546 1672
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1674
1549Expand crossfire pod fragments into protocol xml. 1675Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 # match a pod interior sequence sans C<< >>
1558 (?:
1559 \ (.*?)\ (?{ $group = $^N })
1560 | < (??{$interior}) >
1561 )
1562}x;
1563
1564sub expand_cfpod {
1565 my ($self, $pod) = @_;
1566
1567 my $xml;
1568
1569 while () {
1570 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1571 $group = $1;
1572
1573 $group =~ s/&/&amp;/g;
1574 $group =~ s/</&lt;/g;
1575
1576 $xml .= $group;
1577 } elsif ($pod =~ m%\G
1578 ([BCGHITU])
1579 <
1580 (?:
1581 ([^<>]*) (?{ $group = $^N })
1582 | < $interior >
1583 )
1584 >
1585 %gcsx
1586 ) {
1587 my ($code, $data) = ($1, $group);
1588
1589 if ($code eq "B") {
1590 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1591 } elsif ($code eq "I") {
1592 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1593 } elsif ($code eq "U") {
1594 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1595 } elsif ($code eq "C") {
1596 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1597 } elsif ($code eq "T") {
1598 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1599 } elsif ($code eq "G") {
1600 my ($male, $female) = split /\|/, $data;
1601 $data = $self->gender ? $female : $male;
1602 $xml .= expand_cfpod ($self, $data);
1603 } elsif ($code eq "H") {
1604 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1605 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1606 "")
1607 [$self->{hintmode}];
1608 } else {
1609 $xml .= "error processing '$code($data)' directive";
1610 }
1611 } else {
1612 if ($pod =~ /\G(.+)/) {
1613 warn "parse error while expanding $pod (at $1)";
1614 }
1615 last;
1616 }
1617 }
1618
1619 for ($xml) {
1620 # create single paragraphs (very hackish)
1621 s/(?<=\S)\n(?=\w)/ /g;
1622
1623 # compress some whitespace
1624 s/\s+\n/\n/g; # ws line-ends
1625 s/\n\n+/\n/g; # double lines
1626 s/^\n+//; # beginning lines
1627 s/\n+$//; # ending lines
1628 }
1629
1630 $xml
1631}
1632
1633no re 'eval';
1634
1635sub hintmode {
1636 $_[0]{hintmode} = $_[1] if @_ > 1;
1637 $_[0]{hintmode}
1638}
1639 1676
1640=item $player->ext_reply ($msgid, @msg) 1677=item $player->ext_reply ($msgid, @msg)
1641 1678
1642Sends an ext reply to the player. 1679Sends an ext reply to the player.
1643 1680
1710our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1711our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1712 1749
1713sub generate_random_map { 1750sub generate_random_map {
1714 my ($self, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1715 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1716 $self->_create_random_map ( 1756 $self->_create_random_map (
1717 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1718 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1719 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1841 1881
1842# the temporary/swap location 1882# the temporary/swap location
1843sub save_path { 1883sub save_path {
1844 my ($self) = @_; 1884 my ($self) = @_;
1845 1885
1846 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1847 "$TMPDIR/$path.map" 1887 "$TMPDIR/$path.map"
1848} 1888}
1849 1889
1850# the unique path, undef == no special unique path 1890# the unique path, undef == no special unique path
1851sub uniq_path { 1891sub uniq_path {
1852 my ($self) = @_; 1892 my ($self) = @_;
1853 1893
1854 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1855 "$UNIQUEDIR/$path" 1895 "$UNIQUEDIR/$path"
1856}
1857
1858# and all this just because we cannot iterate over
1859# all maps in C++...
1860sub change_all_map_light {
1861 my ($change) = @_;
1862
1863 $_->change_map_light ($change)
1864 for grep $_->outdoor, values %cf::MAP;
1865} 1896}
1866 1897
1867sub decay_objects { 1898sub decay_objects {
1868 my ($self) = @_; 1899 my ($self) = @_;
1869 1900
1953sub find { 1984sub find {
1954 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1955 1986
1956 $path = normalise $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1957 1988
1958 cf::lock_wait "map_data:$path";#d#remove 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1959 cf::lock_wait "map_find:$path"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1960 1991
1961 $cf::MAP{$path} || do { 1992 $cf::MAP{$path} || do {
1962 my $guard1 = cf::lock_acquire "map_find:$path";
1963 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1964
1965 my $map = new_from_path cf::map $path 1993 my $map = new_from_path cf::map $path
1966 or return; 1994 or return;
1967 1995
1968 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1969 1997
1971 or return; 1999 or return;
1972 2000
1973 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1974 # doing this can freeze the server in a sync job, obviously 2002 # doing this can freeze the server in a sync job, obviously
1975 #$cf::WAIT_FOR_TICK->wait; 2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
1976 undef $guard1; 2005 undef $guard1;
1977 undef $guard2;
1978 $map->reset; 2006 $map->reset;
1979 return find $path; 2007 return find $path;
1980 } 2008 }
1981 2009
1982 $cf::MAP{$path} = $map 2010 $cf::MAP{$path} = $map
2009 my $f = new_from_file cf::object::thawer $self->{load_path}; 2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2010 $f->skip_block; 2038 $f->skip_block;
2011 $self->_load_objects ($f) 2039 $self->_load_objects ($f)
2012 or return; 2040 or return;
2013 2041
2014 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
2015 if delete $self->{load_original}; 2043 if delete $self->{load_original};
2016 2044
2017 if (my $uniq = $self->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
2018 utf8::encode $uniq; 2046 utf8::encode $uniq;
2019 unless (aio_stat $uniq) { 2047 unless (aio_stat $uniq) {
2037 unless ($self->{deny_activate}) { 2065 unless ($self->{deny_activate}) {
2038 $self->decay_objects; 2066 $self->decay_objects;
2039 $self->fix_auto_apply; 2067 $self->fix_auto_apply;
2040 $self->update_buttons; 2068 $self->update_buttons;
2041 cf::cede_to_tick; 2069 cf::cede_to_tick;
2042 $self->set_darkness_map;
2043 cf::cede_to_tick;
2044 $self->activate; 2070 $self->activate;
2045 } 2071 }
2046 2072
2047 $self->{last_save} = $cf::RUNTIME; 2073 $self->{last_save} = $cf::RUNTIME;
2048 $self->last_access ($cf::RUNTIME); 2074 $self->last_access ($cf::RUNTIME);
2049 2075
2050 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
2051 } 2077 }
2052 2078
2053 $self->post_load; 2079 $self->post_load;
2054} 2080}
2055 2081
2113 my ($path, $origin, $load) = @_; 2139 my ($path, $origin, $load) = @_;
2114 2140
2115 $path = normalise $path, $origin && $origin->{path}; 2141 $path = normalise $path, $origin && $origin->{path};
2116 2142
2117 if (my $map = $cf::MAP{$path}) { 2143 if (my $map = $cf::MAP{$path}) {
2118 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2119 } 2145 }
2120 2146
2121 $MAP_PREFETCH{$path} |= $load; 2147 $MAP_PREFETCH{$path} |= $load;
2122 2148
2123 $MAP_PREFETCHER ||= cf::async { 2149 $MAP_PREFETCHER ||= cf::async {
2160 cf::async { 2186 cf::async {
2161 $Coro::current->{desc} = "map player save"; 2187 $Coro::current->{desc} = "map player save";
2162 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
2163 }; 2189 };
2164 2190
2191 cf::get_slot 0.02;
2192
2165 if ($uniq) { 2193 if ($uniq) {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2167 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2168 } else { 2196 } else {
2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2177 $self->save; 2205 $self->save;
2178 2206
2179 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2180 2208
2181 return if $self->players; 2209 return if $self->players;
2182 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
2183 return if $self->{deny_save}; 2211 return if $self->{deny_save};
2184 2212
2185 $self->in_memory (cf::MAP_SWAPPED); 2213 $self->in_memory (cf::MAP_SWAPPED);
2186 2214
2187 $self->deactivate; 2215 $self->deactivate;
2212 2240
2213 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2214 2242
2215 return if $self->players; 2243 return if $self->players;
2216 2244
2217 warn "resetting map ", $self->path; 2245 warn "resetting map ", $self->path, "\n";
2218 2246
2219 $self->in_memory (cf::MAP_SWAPPED); 2247 $self->in_memory (cf::MAP_SWAPPED);
2220 2248
2221 # need to save uniques path 2249 # need to save uniques path
2222 unless ($self->{deny_save}) { 2250 unless ($self->{deny_save}) {
2305 2333
2306sub unique_maps() { 2334sub unique_maps() {
2307 [ 2335 [
2308 map { 2336 map {
2309 utf8::decode $_; 2337 utf8::decode $_;
2310 /\.map$/ 2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2311 ? normalise $_ 2341 : normalise $_
2312 : ()
2313 } @{ aio_readdir $UNIQUEDIR or [] } 2342 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ] 2343 ]
2315} 2344}
2316 2345
2317package cf; 2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles> and F</editor>). May
2350block.
2351
2352=cut
2353
2354sub static_maps() {
2355 my @dirs = "";
2356 my @maps;
2357
2358 while (@dirs) {
2359 my $dir = shift @dirs;
2360
2361 next if $dir eq "/styles" || $dir eq "/editor";
2362
2363 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2364 or return;
2365
2366 for (@$files) {
2367 s/\.map$// or next;
2368 utf8::decode $_;
2369 push @maps, "$dir/$_";
2370 }
2371
2372 push @dirs, map "$dir/$_", @$dirs;
2373 }
2374
2375 \@maps
2376}
2318 2377
2319=back 2378=back
2320 2379
2321=head3 cf::object 2380=head3 cf::object
2322 2381
2326 2385
2327=over 4 2386=over 4
2328 2387
2329=item $ob->inv_recursive 2388=item $ob->inv_recursive
2330 2389
2331Returns the inventory of the object _and_ their inventories, recursively. 2390Returns the inventory of the object I<and> their inventories, recursively,
2391but I<not> the object itself.
2332 2392
2333=cut 2393=cut
2334 2394
2335sub inv_recursive_; 2395sub inv_recursive_;
2336sub inv_recursive_ { 2396sub inv_recursive_ {
2341 inv_recursive_ inv $_[0] 2401 inv_recursive_ inv $_[0]
2342} 2402}
2343 2403
2344=item $ref = $ob->ref 2404=item $ref = $ob->ref
2345 2405
2346creates and returns a persistent reference to an objetc that can be stored as a string. 2406Creates and returns a persistent reference to an object that can be stored as a string.
2347 2407
2348=item $ob = cf::object::deref ($refstring) 2408=item $ob = cf::object::deref ($refstring)
2349 2409
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2410returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block. 2411even if the object actually exists. May block.
2383can be C<undef>. Does the right thing when the player is currently in a 2443can be C<undef>. Does the right thing when the player is currently in a
2384dialogue with the given NPC character. 2444dialogue with the given NPC character.
2385 2445
2386=cut 2446=cut
2387 2447
2448our $SAY_CHANNEL = {
2449 id => "say",
2450 title => "Map",
2451 reply => "say ",
2452 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2453};
2454
2455our $CHAT_CHANNEL = {
2456 id => "chat",
2457 title => "Chat",
2458 reply => "chat ",
2459 tooltip => "Player chat and shouts, global to the server.",
2460};
2461
2388# rough implementation of a future "reply" method that works 2462# rough implementation of a future "reply" method that works
2389# with dialog boxes. 2463# with dialog boxes.
2390#TODO: the first argument must go, split into a $npc->reply_to ( method 2464#TODO: the first argument must go, split into a $npc->reply_to ( method
2391sub cf::object::player::reply($$$;$) { 2465sub cf::object::player::reply($$$;$) {
2392 my ($self, $npc, $msg, $flags) = @_; 2466 my ($self, $npc, $msg, $flags) = @_;
2403 my $dialog = $pl->{npc_dialog}; 2477 my $dialog = $pl->{npc_dialog};
2404 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2405 2479
2406 } else { 2480 } else {
2407 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
2408 $self->message ($msg, $flags); 2482 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2409 } 2483 }
2410 } 2484 }
2411} 2485}
2412 2486
2413=item $object->send_msg ($channel, $msg, $color, [extra...]) 2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2438 2512
2439=item $player_object->enter_link 2513=item $player_object->enter_link
2440 2514
2441Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
2442 2516
2443The player should be reasonably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time (e.g.
2444I<MUST> call C<leave_link> as soon as possible, though. 2518for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2519though, as the palyer cannot control the character while it is on the link
2520map.
2445 2521
2446Will never block. 2522Will never block.
2447 2523
2448=item $player_object->leave_link ($map, $x, $y) 2524=item $player_object->leave_link ($map, $x, $y)
2449 2525
2507 2583
2508 $map->load; 2584 $map->load;
2509 $map->load_neighbours; 2585 $map->load_neighbours;
2510 2586
2511 return unless $self->contr->active; 2587 return unless $self->contr->active;
2512 $self->activate_recursive;
2513 2588
2514 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2589 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2515 $self->enter_map ($map, $x, $y); 2590 $self->enter_map ($map, $x, $y);
2591
2592 # only activate afterwards, to support waiting in hooks
2593 $self->activate_recursive;
2516} 2594}
2517 2595
2518=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2596=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2519 2597
2520Moves the player to the given map-path and coordinates by first freezing 2598Moves the player to the given map-path and coordinates by first freezing
2521her, loading and preparing them map, calling the provided $check callback 2599her, loading and preparing them map, calling the provided $check callback
2522that has to return the map if sucecssful, and then unfreezes the player on 2600that has to return the map if sucecssful, and then unfreezes the player on
2523the new (success) or old (failed) map position. In either case, $done will 2601the new (success) or old (failed) map position. In either case, $done will
2524be called at the end of this process. 2602be called at the end of this process.
2603
2604Note that $check will be called with a potentially non-loaded map, so if
2605it needs a loaded map it has to call C<< ->load >>.
2525 2606
2526=cut 2607=cut
2527 2608
2528our $GOTOGEN; 2609our $GOTOGEN;
2529 2610
2608} 2689}
2609 2690
2610sub prepare_random_map { 2691sub prepare_random_map {
2611 my ($exit) = @_; 2692 my ($exit) = @_;
2612 2693
2613 my $guard = cf::lock_acquire "exit_prepare:$exit";
2614
2615 # all this does is basically replace the /! path by 2694 # all this does is basically replace the /! path by
2616 # a new random map path (?random/...) with a seed 2695 # a new random map path (?random/...) with a seed
2617 # that depends on the exit object 2696 # that depends on the exit object
2618 2697
2619 my $rmp = parse_random_map_params $exit->msg; 2698 my $rmp = parse_random_map_params $exit->msg;
2621 if ($exit->map) { 2700 if ($exit->map) {
2622 $rmp->{region} = $exit->region->name; 2701 $rmp->{region} = $exit->region->name;
2623 $rmp->{origin_map} = $exit->map->path; 2702 $rmp->{origin_map} = $exit->map->path;
2624 $rmp->{origin_x} = $exit->x; 2703 $rmp->{origin_x} = $exit->x;
2625 $rmp->{origin_y} = $exit->y; 2704 $rmp->{origin_y} = $exit->y;
2705
2706 $exit->map->touch;
2626 } 2707 }
2627 2708
2628 $rmp->{random_seed} ||= $exit->random_seed; 2709 $rmp->{random_seed} ||= $exit->random_seed;
2629 2710
2630 my $data = cf::to_json $rmp; 2711 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2631 my $md5 = Digest::MD5::md5_hex $data; 2712 my $md5 = Digest::MD5::md5_hex $data;
2632 my $meta = "$RANDOMDIR/$md5.meta"; 2713 my $meta = "$RANDOMDIR/$md5.meta";
2633 2714
2634 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2715 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2635 aio_write $fh, 0, (length $data), $data, 0; 2716 aio_write $fh, 0, (length $data), $data, 0;
2636 undef $fh; 2717 undef $fh;
2637 aio_rename "$meta~", $meta; 2718 aio_rename "$meta~", $meta;
2638 2719
2720 my $slaying = "?random/$md5";
2721
2722 if ($exit->valid) {
2639 $exit->slaying ("?random/$md5"); 2723 $exit->slaying ("?random/$md5");
2640 $exit->msg (undef); 2724 $exit->msg (undef);
2725 }
2641 } 2726 }
2642} 2727}
2643 2728
2644sub cf::object::player::enter_exit { 2729sub cf::object::player::enter_exit {
2645 my ($self, $exit) = @_; 2730 my ($self, $exit) = @_;
2646 2731
2647 return unless $self->type == cf::PLAYER; 2732 return unless $self->type == cf::PLAYER;
2648 2733
2649 if ($exit->slaying eq "/!") {
2650 #TODO: this should de-fi-ni-te-ly not be a sync-job
2651 # the problem is that $exit might not survive long enough
2652 # so it needs to be done right now, right here
2653 cf::sync_job { prepare_random_map $exit };
2654 }
2655
2656 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2657 my $hp = $exit->stats->hp;
2658 my $sp = $exit->stats->sp;
2659
2660 $self->enter_link; 2734 $self->enter_link;
2661 2735
2662 # if exit is damned, update players death & WoR home-position
2663 $self->contr->savebed ($slaying, $hp, $sp)
2664 if $exit->flag (FLAG_DAMNED);
2665
2666 (async { 2736 (async {
2667 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2737 $Coro::current->{desc} = "enter_exit";
2668 2738
2669 $self->deactivate_recursive; # just to be sure
2670 unless (eval { 2739 unless (eval {
2740 $self->deactivate_recursive; # just to be sure
2741
2742 # random map handling
2743 {
2744 my $guard = cf::lock_acquire "exit_prepare:$exit";
2745
2746 prepare_random_map $exit
2747 if $exit->slaying eq "/!";
2748 }
2749
2750 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2751 my $x = $exit->stats->hp;
2752 my $y = $exit->stats->sp;
2753
2671 $self->goto ($slaying, $hp, $sp); 2754 $self->goto ($map, $x, $y);
2672 2755
2756 # if exit is damned, update players death & WoR home-position
2757 $self->contr->savebed ($map, $x, $y)
2758 if $exit->flag (cf::FLAG_DAMNED);
2759
2673 1; 2760 1
2674 }) { 2761 }) {
2675 $self->message ("Something went wrong deep within the crossfire server. " 2762 $self->message ("Something went wrong deep within the deliantra server. "
2676 . "I'll try to bring you back to the map you were before. " 2763 . "I'll try to bring you back to the map you were before. "
2677 . "Please report this to the dungeon master!", 2764 . "Please report this to the dungeon master!",
2678 cf::NDI_UNIQUE | cf::NDI_RED); 2765 cf::NDI_UNIQUE | cf::NDI_RED);
2679 2766
2680 warn "ERROR in enter_exit: $@"; 2767 warn "ERROR in enter_exit: $@";
2710 2797
2711=cut 2798=cut
2712 2799
2713# non-persistent channels (usually the info channel) 2800# non-persistent channels (usually the info channel)
2714our %CHANNEL = ( 2801our %CHANNEL = (
2802 "c/motd" => {
2803 id => "infobox",
2804 title => "MOTD",
2805 reply => undef,
2806 tooltip => "The message of the day",
2807 },
2715 "c/identify" => { 2808 "c/identify" => {
2716 id => "infobox", 2809 id => "infobox",
2717 title => "Identify", 2810 title => "Identify",
2718 reply => undef, 2811 reply => undef,
2719 tooltip => "Items recently identified", 2812 tooltip => "Items recently identified",
2721 "c/examine" => { 2814 "c/examine" => {
2722 id => "infobox", 2815 id => "infobox",
2723 title => "Examine", 2816 title => "Examine",
2724 reply => undef, 2817 reply => undef,
2725 tooltip => "Signs and other items you examined", 2818 tooltip => "Signs and other items you examined",
2819 },
2820 "c/shopinfo" => {
2821 id => "infobox",
2822 title => "Shop Info",
2823 reply => undef,
2824 tooltip => "What your bargaining skill tells you about the shop",
2726 }, 2825 },
2727 "c/book" => { 2826 "c/book" => {
2728 id => "infobox", 2827 id => "infobox",
2729 title => "Book", 2828 title => "Book",
2730 reply => undef, 2829 reply => undef,
2746 id => "infobox", 2845 id => "infobox",
2747 title => "Body Parts", 2846 title => "Body Parts",
2748 reply => undef, 2847 reply => undef,
2749 tooltip => "Shows which body parts you posess and are available", 2848 tooltip => "Shows which body parts you posess and are available",
2750 }, 2849 },
2850 "c/statistics" => {
2851 id => "infobox",
2852 title => "Statistics",
2853 reply => undef,
2854 tooltip => "Shows your primary statistics",
2855 },
2856 "c/skills" => {
2857 id => "infobox",
2858 title => "Skills",
2859 reply => undef,
2860 tooltip => "Shows your experience per skill and item power",
2861 },
2862 "c/shopitems" => {
2863 id => "infobox",
2864 title => "Shop Items",
2865 reply => undef,
2866 tooltip => "Shows the items currently for sale in this shop",
2867 },
2868 "c/resistances" => {
2869 id => "infobox",
2870 title => "Resistances",
2871 reply => undef,
2872 tooltip => "Shows your resistances",
2873 },
2874 "c/pets" => {
2875 id => "infobox",
2876 title => "Pets",
2877 reply => undef,
2878 tooltip => "Shows information abotu your pets/a specific pet",
2879 },
2880 "c/perceiveself" => {
2881 id => "infobox",
2882 title => "Perceive Self",
2883 reply => undef,
2884 tooltip => "You gained detailed knowledge about yourself",
2885 },
2751 "c/uptime" => { 2886 "c/uptime" => {
2752 id => "infobox", 2887 id => "infobox",
2753 title => "Uptime", 2888 title => "Uptime",
2754 reply => undef, 2889 reply => undef,
2755 tooltip => "How long the server has been running since last restart", 2890 tooltip => "How long the server has been running since last restart",
2758 id => "infobox", 2893 id => "infobox",
2759 title => "Map Info", 2894 title => "Map Info",
2760 reply => undef, 2895 reply => undef,
2761 tooltip => "Information related to the maps", 2896 tooltip => "Information related to the maps",
2762 }, 2897 },
2898 "c/party" => {
2899 id => "party",
2900 title => "Party",
2901 reply => "gsay ",
2902 tooltip => "Messages and chat related to your party",
2903 },
2904 "c/death" => {
2905 id => "death",
2906 title => "Death",
2907 reply => undef,
2908 tooltip => "Reason for and more info about your most recent death",
2909 },
2910 "c/say" => $SAY_CHANNEL,
2911 "c/chat" => $CHAT_CHANNEL,
2763); 2912);
2764 2913
2765sub cf::client::send_msg { 2914sub cf::client::send_msg {
2766 my ($self, $channel, $msg, $color, @extra) = @_; 2915 my ($self, $channel, $msg, $color, @extra) = @_;
2767 2916
2768 $msg = $self->pl->expand_cfpod ($msg); 2917 $msg = $self->pl->expand_cfpod ($msg)
2918 unless $color & cf::NDI_VERBATIM;
2769 2919
2770 $color &= cf::NDI_CLIENT_MASK; # just in case... 2920 $color &= cf::NDI_CLIENT_MASK; # just in case...
2771 2921
2772 # check predefined channels, for the benefit of C 2922 # check predefined channels, for the benefit of C
2773 if ($CHANNEL{$channel}) { 2923 if ($CHANNEL{$channel}) {
2774 $channel = $CHANNEL{$channel}; 2924 $channel = $CHANNEL{$channel};
2775 2925
2776 $self->ext_msg (channel_info => $channel) 2926 $self->ext_msg (channel_info => $channel);
2777 if $self->can_msg;
2778
2779 $channel = $channel->{id}; 2927 $channel = $channel->{id};
2780 2928
2781 } elsif (ref $channel) { 2929 } elsif (ref $channel) {
2782 # send meta info to client, if not yet sent 2930 # send meta info to client, if not yet sent
2783 unless (exists $self->{channel}{$channel->{id}}) { 2931 unless (exists $self->{channel}{$channel->{id}}) {
2784 $self->{channel}{$channel->{id}} = $channel; 2932 $self->{channel}{$channel->{id}} = $channel;
2785 $self->ext_msg (channel_info => $channel) 2933 $self->ext_msg (channel_info => $channel);
2786 if $self->can_msg;
2787 } 2934 }
2788 2935
2789 $channel = $channel->{id}; 2936 $channel = $channel->{id};
2790 } 2937 }
2791 2938
2792 return unless @extra || length $msg; 2939 return unless @extra || length $msg;
2793 2940
2794 if ($self->can_msg) {
2795 # default colour, mask it out 2941 # default colour, mask it out
2796 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2942 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2797 if $color & cf::NDI_DEF; 2943 if $color & cf::NDI_DEF;
2798 2944
2799 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2945 my $pkt = "msg "
2946 . $self->{json_coder}->encode (
2800 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2947 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2801 } else { 2948 );
2802 if ($color >= 0) {
2803 # replace some tags by gcfclient-compatible ones
2804 for ($msg) {
2805 1 while
2806 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2807 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2808 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2809 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2810 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2811 }
2812 2949
2813 $color &= cf::NDI_COLOR_MASK; 2950 # try lzf for large packets
2951 $pkt = "lzf " . Compress::LZF::compress $pkt
2952 if 1024 <= length $pkt and $self->{can_lzf};
2814 2953
2815 utf8::encode $msg; 2954 # split very large packets
2816 2955 if (8192 < length $pkt and $self->{can_lzf}) {
2817 if (0 && $msg =~ /\[/) { 2956 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2818 # COMMAND/INFO 2957 $pkt = "frag";
2819 $self->send_packet ("drawextinfo $color 10 8 $msg")
2820 } else {
2821 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2822 $self->send_packet ("drawinfo $color $msg")
2823 }
2824 }
2825 } 2958 }
2959
2960 $self->send_packet ($pkt);
2826} 2961}
2827 2962
2828=item $client->ext_msg ($type, @msg) 2963=item $client->ext_msg ($type, @msg)
2829 2964
2830Sends an ext event to the client. 2965Sends an ext event to the client.
3004 3139
3005The following functions and methods are available within a safe environment: 3140The following functions and methods are available within a safe environment:
3006 3141
3007 cf::object 3142 cf::object
3008 contr pay_amount pay_player map x y force_find force_add destroy 3143 contr pay_amount pay_player map x y force_find force_add destroy
3009 insert remove name archname title slaying race decrease_ob_nr 3144 insert remove name archname title slaying race decrease split
3145 value
3010 3146
3011 cf::object::player 3147 cf::object::player
3012 player 3148 player
3013 3149
3014 cf::player 3150 cf::player
3019 3155
3020=cut 3156=cut
3021 3157
3022for ( 3158for (
3023 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3159 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3024 insert remove inv name archname title slaying race 3160 insert remove inv nrof name archname title slaying race
3025 decrease_ob_nr destroy)], 3161 decrease split destroy change_exp value msg lore send_msg)],
3026 ["cf::object::player" => qw(player)], 3162 ["cf::object::player" => qw(player)],
3027 ["cf::player" => qw(peaceful)], 3163 ["cf::player" => qw(peaceful send_msg)],
3028 ["cf::map" => qw(trigger)], 3164 ["cf::map" => qw(trigger)],
3029) { 3165) {
3030 no strict 'refs'; 3166 no strict 'refs';
3031 my ($pkg, @funs) = @$_; 3167 my ($pkg, @funs) = @$_;
3032 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3168 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3049 my ($code, %vars) = @_; 3185 my ($code, %vars) = @_;
3050 3186
3051 my $qcode = $code; 3187 my $qcode = $code;
3052 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3188 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3053 $qcode =~ s/\n/\\n/g; 3189 $qcode =~ s/\n/\\n/g;
3190
3191 %vars = (_dummy => 0) unless %vars;
3054 3192
3055 local $_; 3193 local $_;
3056 local @safe::cf::_safe_eval_args = values %vars; 3194 local @safe::cf::_safe_eval_args = values %vars;
3057 3195
3058 my $eval = 3196 my $eval =
3135 { 3273 {
3136 my $faces = $facedata->{faceinfo}; 3274 my $faces = $facedata->{faceinfo};
3137 3275
3138 while (my ($face, $info) = each %$faces) { 3276 while (my ($face, $info) = each %$faces) {
3139 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3277 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3278
3140 cf::face::set_visibility $idx, $info->{visibility}; 3279 cf::face::set_visibility $idx, $info->{visibility};
3141 cf::face::set_magicmap $idx, $info->{magicmap}; 3280 cf::face::set_magicmap $idx, $info->{magicmap};
3142 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3281 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3143 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3282 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3144 3283
3145 cf::cede_to_tick; 3284 cf::cede_to_tick;
3146 } 3285 }
3147 3286
3148 while (my ($face, $info) = each %$faces) { 3287 while (my ($face, $info) = each %$faces) {
3149 next unless $info->{smooth}; 3288 next unless $info->{smooth};
3289
3150 my $idx = cf::face::find $face 3290 my $idx = cf::face::find $face
3151 or next; 3291 or next;
3292
3152 if (my $smooth = cf::face::find $info->{smooth}) { 3293 if (my $smooth = cf::face::find $info->{smooth}) {
3153 cf::face::set_smooth $idx, $smooth; 3294 cf::face::set_smooth $idx, $smooth;
3154 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3295 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3155 } else { 3296 } else {
3156 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3297 warn "smooth face '$info->{smooth}' not found for face '$face'";
3174 { 3315 {
3175 # TODO: for gcfclient pleasure, we should give resources 3316 # TODO: for gcfclient pleasure, we should give resources
3176 # that gcfclient doesn't grok a >10000 face index. 3317 # that gcfclient doesn't grok a >10000 face index.
3177 my $res = $facedata->{resource}; 3318 my $res = $facedata->{resource};
3178 3319
3179 my $soundconf = delete $res->{"res/sound.conf"};
3180
3181 while (my ($name, $info) = each %$res) { 3320 while (my ($name, $info) = each %$res) {
3321 if (defined $info->{type}) {
3182 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3322 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3183 my $data; 3323 my $data;
3184 3324
3185 if ($info->{type} & 1) { 3325 if ($info->{type} & 1) {
3186 # prepend meta info 3326 # prepend meta info
3187 3327
3188 my $meta = $enc->encode ({ 3328 my $meta = $enc->encode ({
3189 name => $name, 3329 name => $name,
3190 %{ $info->{meta} || {} }, 3330 %{ $info->{meta} || {} },
3191 }); 3331 });
3192 3332
3193 $data = pack "(w/a*)*", $meta, $info->{data}; 3333 $data = pack "(w/a*)*", $meta, $info->{data};
3334 } else {
3335 $data = $info->{data};
3336 }
3337
3338 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3339 cf::face::set_type $idx, $info->{type};
3194 } else { 3340 } else {
3195 $data = $info->{data}; 3341 $RESOURCE{$name} = $info;
3196 } 3342 }
3197 3343
3198 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3199 cf::face::set_type $idx, $info->{type};
3200
3201 cf::cede_to_tick; 3344 cf::cede_to_tick;
3202 } 3345 }
3203
3204 if ($soundconf) {
3205 $soundconf = $enc->decode (delete $soundconf->{data});
3206
3207 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3208 my $sound = $soundconf->{compat}[$_]
3209 or next;
3210
3211 my $face = cf::face::find "sound/$sound->[1]";
3212 cf::sound::set $sound->[0] => $face;
3213 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3214 }
3215
3216 while (my ($k, $v) = each %{$soundconf->{event}}) {
3217 my $face = cf::face::find "sound/$v";
3218 cf::sound::set $k => $face;
3219 }
3220 }
3221 } 3346 }
3347
3348 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3222 3349
3223 1 3350 1
3224} 3351}
3352
3353cf::global->attach (on_resource_update => sub {
3354 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3355 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3356
3357 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3358 my $sound = $soundconf->{compat}[$_]
3359 or next;
3360
3361 my $face = cf::face::find "sound/$sound->[1]";
3362 cf::sound::set $sound->[0] => $face;
3363 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3364 }
3365
3366 while (my ($k, $v) = each %{$soundconf->{event}}) {
3367 my $face = cf::face::find "sound/$v";
3368 cf::sound::set $k => $face;
3369 }
3370 }
3371});
3225 3372
3226register_exticmd fx_want => sub { 3373register_exticmd fx_want => sub {
3227 my ($ns, $want) = @_; 3374 my ($ns, $want) = @_;
3228 3375
3229 while (my ($k, $v) = each %$want) { 3376 while (my ($k, $v) = each %$want) {
3230 $ns->fx_want ($k, $v); 3377 $ns->fx_want ($k, $v);
3231 } 3378 }
3232}; 3379};
3380
3381sub load_resource_file($) {
3382 my $guard = lock_acquire "load_resource_file";
3383
3384 my $status = load_resource_file_ $_[0];
3385 get_slot 0.1, 100;
3386 cf::arch::commit_load;
3387
3388 $status
3389}
3233 3390
3234sub reload_regions { 3391sub reload_regions {
3235 # HACK to clear player env face cache, we need some signal framework 3392 # HACK to clear player env face cache, we need some signal framework
3236 # for this (global event?) 3393 # for this (global event?)
3237 %ext::player_env::MUSIC_FACE_CACHE = (); 3394 %ext::player_env::MUSIC_FACE_CACHE = ();
3251} 3408}
3252 3409
3253sub reload_archetypes { 3410sub reload_archetypes {
3254 load_resource_file "$DATADIR/archetypes" 3411 load_resource_file "$DATADIR/archetypes"
3255 or die "unable to load archetypes\n"; 3412 or die "unable to load archetypes\n";
3256 #d# NEED to laod twice to resolve forward references
3257 # this really needs to be done in an extra post-pass
3258 # (which needs to be synchronous, so solve it differently)
3259 load_resource_file "$DATADIR/archetypes"
3260 or die "unable to load archetypes\n";
3261} 3413}
3262 3414
3263sub reload_treasures { 3415sub reload_treasures {
3264 load_resource_file "$DATADIR/treasures" 3416 load_resource_file "$DATADIR/treasures"
3265 or die "unable to load treasurelists\n"; 3417 or die "unable to load treasurelists\n";
3266} 3418}
3267 3419
3268sub reload_resources { 3420sub reload_resources {
3269 warn "reloading resource files...\n"; 3421 warn "reloading resource files...\n";
3270 3422
3423 reload_facedata;
3424 reload_archetypes;
3271 reload_regions; 3425 reload_regions;
3272 reload_facedata;
3273 #reload_archetypes;#d#
3274 reload_archetypes;
3275 reload_treasures; 3426 reload_treasures;
3276 3427
3277 warn "finished reloading resource files\n"; 3428 warn "finished reloading resource files\n";
3278} 3429}
3279 3430
3280sub init {
3281 reload_resources;
3282}
3283
3284sub reload_config { 3431sub reload_config {
3432 warn "reloading config file...\n";
3433
3285 open my $fh, "<:utf8", "$CONFDIR/config" 3434 open my $fh, "<:utf8", "$CONFDIR/config"
3286 or return; 3435 or return;
3287 3436
3288 local $/; 3437 local $/;
3289 *CFG = YAML::Syck::Load <$fh>; 3438 *CFG = YAML::XS::Load scalar <$fh>;
3290 3439
3291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3440 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3292 3441
3293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3442 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3443 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3298 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3447 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3299 and die "WARNING: m(un)lockall failed: $!\n"; 3448 and die "WARNING: m(un)lockall failed: $!\n";
3300 }; 3449 };
3301 warn $@ if $@; 3450 warn $@ if $@;
3302 } 3451 }
3452
3453 warn "finished reloading resource files\n";
3454}
3455
3456sub pidfile() {
3457 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3458 or die "$PIDFILE: $!";
3459 flock $fh, &Fcntl::LOCK_EX
3460 or die "$PIDFILE: flock: $!";
3461 $fh
3462}
3463
3464# make sure only one server instance is running at any one time
3465sub atomic {
3466 my $fh = pidfile;
3467
3468 my $pid = <$fh>;
3469 kill 9, $pid if $pid > 0;
3470
3471 seek $fh, 0, 0;
3472 print $fh $$;
3473}
3474
3475sub main_loop {
3476 warn "EV::loop starting\n";
3477 if (1) {
3478 EV::loop;
3479 }
3480 warn "EV::loop returned\n";
3481 goto &main_loop unless $REALLY_UNLOOP;
3303} 3482}
3304 3483
3305sub main { 3484sub main {
3485 cf::init_globals; # initialise logging
3486
3487 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3488 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3489 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3490 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3491
3492 cf::init_experience;
3493 cf::init_anim;
3494 cf::init_attackmess;
3495 cf::init_dynamic;
3496
3497 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3498
3306 # we must not ever block the main coroutine 3499 # we must not ever block the main coroutine
3307 local $Coro::idle = sub { 3500 local $Coro::idle = sub {
3308 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3501 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3309 (async { 3502 (async {
3310 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3503 $Coro::current->{desc} = "IDLE BUG HANDLER";
3311 Event::one_event; 3504 EV::loop EV::LOOP_ONESHOT;
3312 })->prio (Coro::PRIO_MAX); 3505 })->prio (Coro::PRIO_MAX);
3313 }; 3506 };
3314 3507
3508 evthread_start IO::AIO::poll_fileno;
3509
3510 cf::sync_job {
3511 reload_resources;
3315 reload_config; 3512 reload_config;
3316 db_init; 3513 db_init;
3514
3515 cf::load_settings;
3516 cf::load_materials;
3517 cf::init_uuid;
3518 cf::init_signals;
3519 cf::init_commands;
3520 cf::init_skills;
3521
3522 cf::init_beforeplay;
3523
3524 atomic;
3525
3317 load_extensions; 3526 load_extensions;
3318 3527
3319 $TICK_WATCHER->start; 3528 utime time, time, $RUNTIMEFILE;
3320 Event::loop; 3529
3530 # no (long-running) fork's whatsoever before this point(!)
3531 use POSIX ();
3532 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3533
3534 (pop @POST_INIT)->(0) while @POST_INIT;
3535 };
3536
3537 main_loop;
3321} 3538}
3322 3539
3323############################################################################# 3540#############################################################################
3324# initialisation and cleanup 3541# initialisation and cleanup
3325 3542
3326# install some emergency cleanup handlers 3543# install some emergency cleanup handlers
3327BEGIN { 3544BEGIN {
3545 our %SIGWATCHER = ();
3328 for my $signal (qw(INT HUP TERM)) { 3546 for my $signal (qw(INT HUP TERM)) {
3329 Event->signal ( 3547 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3330 reentrant => 0,
3331 data => WF_AUTOCANCEL,
3332 signal => $signal,
3333 prio => 0,
3334 cb => sub {
3335 cf::cleanup "SIG$signal"; 3548 cf::cleanup "SIG$signal";
3336 },
3337 ); 3549 };
3338 } 3550 }
3339} 3551}
3340 3552
3341sub write_runtime { 3553sub write_runtime_sync {
3342 my $runtime = "$LOCALDIR/runtime";
3343
3344 # first touch the runtime file to show we are still running: 3554 # first touch the runtime file to show we are still running:
3345 # the fsync below can take a very very long time. 3555 # the fsync below can take a very very long time.
3346 3556
3347 IO::AIO::aio_utime $runtime, undef, undef; 3557 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3348 3558
3349 my $guard = cf::lock_acquire "write_runtime"; 3559 my $guard = cf::lock_acquire "write_runtime";
3350 3560
3351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3561 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3352 or return; 3562 or return;
3353 3563
3354 my $value = $cf::RUNTIME + 90 + 10; 3564 my $value = $cf::RUNTIME + 90 + 10;
3355 # 10 is the runtime save interval, for a monotonic clock 3565 # 10 is the runtime save interval, for a monotonic clock
3356 # 60 allows for the watchdog to kill the server. 3566 # 60 allows for the watchdog to kill the server.
3366 aio_utime $fh, undef, undef; 3576 aio_utime $fh, undef, undef;
3367 3577
3368 close $fh 3578 close $fh
3369 or return; 3579 or return;
3370 3580
3371 aio_rename "$runtime~", $runtime 3581 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3372 and return; 3582 and return;
3373 3583
3374 warn "runtime file written.\n"; 3584 warn "runtime file written.\n";
3375 3585
3376 1 3586 1
3587}
3588
3589our $uuid_lock;
3590our $uuid_skip;
3591
3592sub write_uuid_sync($) {
3593 $uuid_skip ||= $_[0];
3594
3595 return if $uuid_lock;
3596 local $uuid_lock = 1;
3597
3598 my $uuid = "$LOCALDIR/uuid";
3599
3600 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3601 or return;
3602
3603 my $value = uuid_seq uuid_cur;
3604
3605 unless ($value) {
3606 warn "cowardly refusing to write zero uuid value!\n";
3607 return;
3608 }
3609
3610 my $value = uuid_str $value + $uuid_skip;
3611 $uuid_skip = 0;
3612
3613 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3614 and return;
3615
3616 # always fsync - this file is important
3617 aio_fsync $fh
3618 and return;
3619
3620 close $fh
3621 or return;
3622
3623 aio_rename "$uuid~", $uuid
3624 and return;
3625
3626 warn "uuid file written ($value).\n";
3627
3628 1
3629
3630}
3631
3632sub write_uuid($$) {
3633 my ($skip, $sync) = @_;
3634
3635 $sync ? write_uuid_sync $skip
3636 : async { write_uuid_sync $skip };
3377} 3637}
3378 3638
3379sub emergency_save() { 3639sub emergency_save() {
3380 my $freeze_guard = cf::freeze_mainloop; 3640 my $freeze_guard = cf::freeze_mainloop;
3381 3641
3382 warn "enter emergency perl save\n"; 3642 warn "emergency_perl_save: enter\n";
3383 3643
3384 cf::sync_job { 3644 cf::sync_job {
3645 # this is a trade-off: we want to be very quick here, so
3646 # save all maps without fsync, and later call a global sync
3647 # (which in turn might be very very slow)
3648 local $USE_FSYNC = 0;
3649
3385 # use a peculiar iteration method to avoid tripping on perl 3650 # use a peculiar iteration method to avoid tripping on perl
3386 # refcount bugs in for. also avoids problems with players 3651 # refcount bugs in for. also avoids problems with players
3387 # and maps saved/destroyed asynchronously. 3652 # and maps saved/destroyed asynchronously.
3388 warn "begin emergency player save\n"; 3653 warn "emergency_perl_save: begin player save\n";
3389 for my $login (keys %cf::PLAYER) { 3654 for my $login (keys %cf::PLAYER) {
3390 my $pl = $cf::PLAYER{$login} or next; 3655 my $pl = $cf::PLAYER{$login} or next;
3391 $pl->valid or next; 3656 $pl->valid or next;
3392 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3657 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3393 $pl->save; 3658 $pl->save;
3394 } 3659 }
3395 warn "end emergency player save\n"; 3660 warn "emergency_perl_save: end player save\n";
3396 3661
3397 warn "begin emergency map save\n"; 3662 warn "emergency_perl_save: begin map save\n";
3398 for my $path (keys %cf::MAP) { 3663 for my $path (keys %cf::MAP) {
3399 my $map = $cf::MAP{$path} or next; 3664 my $map = $cf::MAP{$path} or next;
3400 $map->valid or next; 3665 $map->valid or next;
3401 $map->save; 3666 $map->save;
3402 } 3667 }
3403 warn "end emergency map save\n"; 3668 warn "emergency_perl_save: end map save\n";
3404 3669
3405 warn "begin emergency database checkpoint\n"; 3670 warn "emergency_perl_save: begin database checkpoint\n";
3406 BDB::db_env_txn_checkpoint $DB_ENV; 3671 BDB::db_env_txn_checkpoint $DB_ENV;
3407 warn "end emergency database checkpoint\n"; 3672 warn "emergency_perl_save: end database checkpoint\n";
3673
3674 warn "emergency_perl_save: begin write uuid\n";
3675 write_uuid_sync 1;
3676 warn "emergency_perl_save: end write uuid\n";
3408 }; 3677 };
3409 3678
3679 warn "emergency_perl_save: starting sync()\n";
3680 IO::AIO::aio_sync sub {
3681 warn "emergency_perl_save: finished sync()\n";
3682 };
3683
3410 warn "leave emergency perl save\n"; 3684 warn "emergency_perl_save: leave\n";
3411} 3685}
3412 3686
3413sub post_cleanup { 3687sub post_cleanup {
3414 my ($make_core) = @_; 3688 my ($make_core) = @_;
3415 3689
3416 warn Carp::longmess "post_cleanup backtrace" 3690 warn Carp::longmess "post_cleanup backtrace"
3417 if $make_core; 3691 if $make_core;
3692
3693 my $fh = pidfile;
3694 unlink $PIDFILE if <$fh> == $$;
3695}
3696
3697# a safer delete_package, copied from Symbol
3698sub clear_package($) {
3699 my $pkg = shift;
3700
3701 # expand to full symbol table name if needed
3702 unless ($pkg =~ /^main::.*::$/) {
3703 $pkg = "main$pkg" if $pkg =~ /^::/;
3704 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3705 $pkg .= '::' unless $pkg =~ /::$/;
3706 }
3707
3708 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3709 my $stem_symtab = *{$stem}{HASH};
3710
3711 defined $stem_symtab and exists $stem_symtab->{$leaf}
3712 or return;
3713
3714 # clear all symbols
3715 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3716 for my $name (keys %$leaf_symtab) {
3717 _gv_clear *{"$pkg$name"};
3718# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3719 }
3720 warn "cleared package $pkg\n";#d#
3418} 3721}
3419 3722
3420sub do_reload_perl() { 3723sub do_reload_perl() {
3421 # can/must only be called in main 3724 # can/must only be called in main
3422 if ($Coro::current != $Coro::main) { 3725 if ($Coro::current != $Coro::main) {
3423 warn "can only reload from main coroutine"; 3726 warn "can only reload from main coroutine";
3424 return; 3727 return;
3425 } 3728 }
3426 3729
3730 return if $RELOAD++;
3731
3732 my $t1 = EV::time;
3733
3734 while ($RELOAD) {
3427 warn "reloading..."; 3735 warn "reloading...";
3428 3736
3429 warn "entering sync_job"; 3737 warn "entering sync_job";
3430 3738
3431 cf::sync_job { 3739 cf::sync_job {
3432 cf::write_runtime; # external watchdog should not bark 3740 cf::write_runtime_sync; # external watchdog should not bark
3433 cf::emergency_save; 3741 cf::emergency_save;
3434 cf::write_runtime; # external watchdog should not bark 3742 cf::write_runtime_sync; # external watchdog should not bark
3435 3743
3436 warn "syncing database to disk"; 3744 warn "syncing database to disk";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3745 BDB::db_env_txn_checkpoint $DB_ENV;
3438 3746
3439 # if anything goes wrong in here, we should simply crash as we already saved 3747 # if anything goes wrong in here, we should simply crash as we already saved
3440 3748
3441 warn "cancelling all WF_AUTOCANCEL watchers";
3442 for (Event::all_watchers) {
3443 $_->cancel if $_->data & WF_AUTOCANCEL;
3444 }
3445
3446 warn "flushing outstanding aio requests"; 3749 warn "flushing outstanding aio requests";
3447 for (;;) {
3448 BDB::flush;
3449 IO::AIO::flush;
3450 Coro::cede_notself;
3451 last unless IO::AIO::nreqs || BDB::nreqs; 3750 while (IO::AIO::nreqs || BDB::nreqs) {
3452 warn "iterate..."; 3751 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3453 }
3454
3455 ++$RELOAD;
3456
3457 warn "cancelling all extension coros";
3458 $_->cancel for values %EXT_CORO;
3459 %EXT_CORO = ();
3460
3461 warn "removing commands";
3462 %COMMAND = ();
3463
3464 warn "removing ext/exti commands";
3465 %EXTCMD = ();
3466 %EXTICMD = ();
3467
3468 warn "unloading/nuking all extensions";
3469 for my $pkg (@EXTS) {
3470 warn "... unloading $pkg";
3471
3472 if (my $cb = $pkg->can ("unload")) {
3473 eval {
3474 $cb->($pkg);
3475 1
3476 } or warn "$pkg unloaded, but with errors: $@";
3477 } 3752 }
3478 3753
3479 warn "... nuking $pkg"; 3754 warn "cancelling all extension coros";
3480 Symbol::delete_package $pkg; 3755 $_->cancel for values %EXT_CORO;
3481 } 3756 %EXT_CORO = ();
3482 3757
3483 warn "unloading all perl modules loaded from $LIBDIR"; 3758 warn "removing commands";
3484 while (my ($k, $v) = each %INC) { 3759 %COMMAND = ();
3485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3486 3760
3761 warn "removing ext/exti commands";
3762 %EXTCMD = ();
3763 %EXTICMD = ();
3764
3765 warn "unloading/nuking all extensions";
3766 for my $pkg (@EXTS) {
3487 warn "... unloading $k"; 3767 warn "... unloading $pkg";
3488 delete $INC{$k};
3489 3768
3490 $k =~ s/\.pm$//;
3491 $k =~ s/\//::/g;
3492
3493 if (my $cb = $k->can ("unload_module")) { 3769 if (my $cb = $pkg->can ("unload")) {
3770 eval {
3494 $cb->(); 3771 $cb->($pkg);
3772 1
3773 } or warn "$pkg unloaded, but with errors: $@";
3774 }
3775
3776 warn "... clearing $pkg";
3777 clear_package $pkg;
3495 } 3778 }
3496 3779
3497 Symbol::delete_package $k; 3780 warn "unloading all perl modules loaded from $LIBDIR";
3781 while (my ($k, $v) = each %INC) {
3782 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3783
3784 warn "... unloading $k";
3785 delete $INC{$k};
3786
3787 $k =~ s/\.pm$//;
3788 $k =~ s/\//::/g;
3789
3790 if (my $cb = $k->can ("unload_module")) {
3791 $cb->();
3792 }
3793
3794 clear_package $k;
3498 } 3795 }
3499 3796
3500 warn "getting rid of safe::, as good as possible"; 3797 warn "getting rid of safe::, as good as possible";
3501 Symbol::delete_package "safe::$_" 3798 clear_package "safe::$_"
3502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3799 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3503 3800
3504 warn "unloading cf.pm \"a bit\""; 3801 warn "unloading cf.pm \"a bit\"";
3505 delete $INC{"cf.pm"}; 3802 delete $INC{"cf.pm"};
3506 delete $INC{"cf/pod.pm"}; 3803 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3507 3804
3508 # don't, removes xs symbols, too, 3805 # don't, removes xs symbols, too,
3509 # and global variables created in xs 3806 # and global variables created in xs
3510 #Symbol::delete_package __PACKAGE__; 3807 #clear_package __PACKAGE__;
3511 3808
3512 warn "unload completed, starting to reload now"; 3809 warn "unload completed, starting to reload now";
3513 3810
3514 warn "reloading cf.pm"; 3811 warn "reloading cf.pm";
3515 require cf; 3812 require cf;
3516 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3813 cf::_connect_to_perl_1;
3517 3814
3518 warn "loading config and database again"; 3815 warn "loading config and database again";
3519 cf::reload_config; 3816 cf::reload_config;
3520 3817
3521 warn "loading extensions"; 3818 warn "loading extensions";
3522 cf::load_extensions; 3819 cf::load_extensions;
3523 3820
3821 if ($REATTACH_ON_RELOAD) {
3524 warn "reattaching attachments to objects/players"; 3822 warn "reattaching attachments to objects/players";
3525 _global_reattach; # objects, sockets 3823 _global_reattach; # objects, sockets
3526 warn "reattaching attachments to maps"; 3824 warn "reattaching attachments to maps";
3527 reattach $_ for values %MAP; 3825 reattach $_ for values %MAP;
3528 warn "reattaching attachments to players"; 3826 warn "reattaching attachments to players";
3529 reattach $_ for values %PLAYER; 3827 reattach $_ for values %PLAYER;
3828 }
3530 3829
3830 warn "running post_init jobs";
3831 (pop @POST_INIT)->(1) while @POST_INIT;
3832
3531 warn "leaving sync_job"; 3833 warn "leaving sync_job";
3532 3834
3533 1 3835 1
3534 } or do { 3836 } or do {
3535 warn $@; 3837 warn $@;
3536 warn "error while reloading, exiting."; 3838 cf::cleanup "error while reloading, exiting.";
3537 exit 1;
3538 }; 3839 };
3539 3840
3540 warn "reloaded"; 3841 warn "reloaded";
3842 --$RELOAD;
3843 }
3844
3845 $t1 = EV::time - $t1;
3846 warn "reload completed in ${t1}s\n";
3541}; 3847};
3542 3848
3543our $RELOAD_WATCHER; # used only during reload 3849our $RELOAD_WATCHER; # used only during reload
3544 3850
3545sub reload_perl() { 3851sub reload_perl() {
3546 # doing reload synchronously and two reloads happen back-to-back, 3852 # doing reload synchronously and two reloads happen back-to-back,
3547 # coro crashes during coro_state_free->destroy here. 3853 # coro crashes during coro_state_free->destroy here.
3548 3854
3549 $RELOAD_WATCHER ||= Event->timer ( 3855 $RELOAD_WATCHER ||= cf::async {
3550 reentrant => 0, 3856 Coro::AIO::aio_wait cache_extensions;
3551 after => 0, 3857
3552 data => WF_AUTOCANCEL, 3858 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3553 cb => sub {
3554 do_reload_perl; 3859 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3860 undef $RELOAD_WATCHER;
3556 }, 3861 };
3557 ); 3862 };
3558} 3863}
3559 3864
3560register_command "reload" => sub { 3865register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3866 my ($who, $arg) = @_;
3562 3867
3575 3880
3576our @WAIT_FOR_TICK; 3881our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3882our @WAIT_FOR_TICK_BEGIN;
3578 3883
3579sub wait_for_tick { 3884sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3885 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3886
3583 my $signal = new Coro::Signal; 3887 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3888 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3889 $signal->wait;
3586} 3890}
3587 3891
3588sub wait_for_tick_begin { 3892sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3893 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3894
3592 my $signal = new Coro::Signal; 3895 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3896 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3897 $signal->wait;
3595} 3898}
3596 3899
3597$TICK_WATCHER = Event->timer ( 3900sub tick {
3598 reentrant => 0,
3599 parked => 1,
3600 prio => 0,
3601 at => $NEXT_TICK || $TICK,
3602 data => WF_AUTOCANCEL,
3603 cb => sub {
3604 if ($Coro::current != $Coro::main) { 3901 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3902 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10; 3903 unless ++$bug_warning > 10;
3607 return; 3904 return;
3608 } 3905 }
3609 3906
3610 $NOW = $tick_start = Event::time;
3611
3612 cf::server_tick; # one server iteration 3907 cf::server_tick; # one server iteration
3613 3908
3614 $RUNTIME += $TICK;
3615 $NEXT_TICK += $TICK;
3616
3617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3909 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3618 $NEXT_RUNTIME_WRITE = $NOW + 10; 3910 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3619 Coro::async_pool { 3911 Coro::async_pool {
3620 $Coro::current->{desc} = "runtime saver"; 3912 $Coro::current->{desc} = "runtime saver";
3621 write_runtime 3913 write_runtime_sync
3622 or warn "ERROR: unable to write runtime file: $!"; 3914 or warn "ERROR: unable to write runtime file: $!";
3623 };
3624 } 3915 };
3916 }
3625 3917
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3918 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3627 $sig->send; 3919 $sig->send;
3628 } 3920 }
3629 while (my $sig = shift @WAIT_FOR_TICK) { 3921 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send; 3922 $sig->send;
3631 } 3923 }
3632 3924
3633 $NOW = Event::time; 3925 $LOAD = ($NOW - $TICK_START) / $TICK;
3634
3635 # if we are delayed by four ticks or more, skip them all
3636 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3637
3638 $TICK_WATCHER->at ($NEXT_TICK);
3639 $TICK_WATCHER->start;
3640
3641 $LOAD = ($NOW - $tick_start) / $TICK;
3642 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3926 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3643 3927
3644 _post_tick; 3928 if (0) {
3929 if ($NEXT_TICK) {
3930 my $jitter = $TICK_START - $NEXT_TICK;
3931 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3932 warn "jitter $JITTER\n";#d#
3933 }
3645 }, 3934 }
3646); 3935}
3647 3936
3648{ 3937{
3938 # configure BDB
3939
3649 BDB::min_parallel 8; 3940 BDB::min_parallel 8;
3650 BDB::max_poll_time $TICK * 0.1; 3941 BDB::max_poll_reqs $TICK * 0.1;
3651 $BDB_POLL_WATCHER = Event->io ( 3942 $AnyEvent::BDB::WATCHER->priority (1);
3652 reentrant => 0,
3653 fd => BDB::poll_fileno,
3654 poll => 'r',
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => \&BDB::poll_cb,
3658 );
3659
3660 BDB::set_sync_prepare {
3661 my $status;
3662 my $current = $Coro::current;
3663 (
3664 sub {
3665 $status = $!;
3666 $current->ready; undef $current;
3667 },
3668 sub {
3669 Coro::schedule while defined $current;
3670 $! = $status;
3671 },
3672 )
3673 };
3674 3943
3675 unless ($DB_ENV) { 3944 unless ($DB_ENV) {
3676 $DB_ENV = BDB::db_env_create; 3945 $DB_ENV = BDB::db_env_create;
3677 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3946 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3678 | BDB::LOG_AUTOREMOVE, 1); 3947 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3948 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3679 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3949 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3680 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3950 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3681 3951
3682 cf::sync_job { 3952 cf::sync_job {
3683 eval { 3953 eval {
3693 3963
3694 cf::cleanup "db_env_open(db): $@" if $@; 3964 cf::cleanup "db_env_open(db): $@" if $@;
3695 }; 3965 };
3696 } 3966 }
3697 3967
3698 $BDB_DEADLOCK_WATCHER = Event->timer ( 3968 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3699 after => 3,
3700 interval => 1,
3701 hard => 1,
3702 prio => 0,
3703 data => WF_AUTOCANCEL,
3704 cb => sub {
3705 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3969 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3706 },
3707 ); 3970 };
3708 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3971 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3709 after => 11,
3710 interval => 60,
3711 hard => 1,
3712 prio => 0,
3713 data => WF_AUTOCANCEL,
3714 cb => sub {
3715 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3972 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3716 },
3717 ); 3973 };
3718 $BDB_TRICKLE_WATCHER = Event->timer ( 3974 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3719 after => 5,
3720 interval => 10,
3721 hard => 1,
3722 prio => 0,
3723 data => WF_AUTOCANCEL,
3724 cb => sub {
3725 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3975 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3726 },
3727 ); 3976 };
3728} 3977}
3729 3978
3730{ 3979{
3980 # configure IO::AIO
3981
3731 IO::AIO::min_parallel 8; 3982 IO::AIO::min_parallel 8;
3732
3733 undef $Coro::AIO::WATCHER;
3734 IO::AIO::max_poll_time $TICK * 0.1; 3983 IO::AIO::max_poll_time $TICK * 0.1;
3735 $AIO_POLL_WATCHER = Event->io ( 3984 undef $AnyEvent::AIO::WATCHER;
3736 reentrant => 0,
3737 data => WF_AUTOCANCEL,
3738 fd => IO::AIO::poll_fileno,
3739 poll => 'r',
3740 prio => 0,
3741 cb => \&IO::AIO::poll_cb,
3742 );
3743} 3985}
3744 3986
3745my $_log_backtrace; 3987my $_log_backtrace;
3746 3988
3747sub _log_backtrace { 3989sub _log_backtrace {
3750 $msg =~ s/\n//; 3992 $msg =~ s/\n//;
3751 3993
3752 # limit the # of concurrent backtraces 3994 # limit the # of concurrent backtraces
3753 if ($_log_backtrace < 2) { 3995 if ($_log_backtrace < 2) {
3754 ++$_log_backtrace; 3996 ++$_log_backtrace;
3997 my $perl_bt = Carp::longmess $msg;
3755 async { 3998 async {
3756 $Coro::current->{desc} = "abt $msg"; 3999 $Coro::current->{desc} = "abt $msg";
3757 4000
3758 my @bt = fork_call { 4001 my @bt = fork_call {
3759 @addr = map { sprintf "%x", $_ } @addr; 4002 @addr = map { sprintf "%x", $_ } @addr;
3770 } 4013 }
3771 4014
3772 @funcs 4015 @funcs
3773 }; 4016 };
3774 4017
3775 LOG llevInfo, "[ABT] $msg\n"; 4018 LOG llevInfo, "[ABT] $perl_bt\n";
4019 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3776 LOG llevInfo, "[ABT] $_\n" for @bt; 4020 LOG llevInfo, "[ABT] $_\n" for @bt;
3777 --$_log_backtrace; 4021 --$_log_backtrace;
3778 }; 4022 };
3779 } else { 4023 } else {
3780 LOG llevInfo, "[ABT] $msg\n"; 4024 LOG llevInfo, "[ABT] $msg\n";
3781 LOG llevInfo, "[ABT] [suppressed]\n"; 4025 LOG llevInfo, "[ABT] [suppressed]\n";
3782 } 4026 }
3783} 4027}
3784 4028
3785# load additional modules 4029# load additional modules
3786use cf::pod; 4030require "cf/$_.pm" for @EXTRA_MODULES;
4031cf::_connect_to_perl_2;
3787 4032
3788END { cf::emergency_save } 4033END { cf::emergency_save }
3789 4034
37901 40351
3791 4036

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