ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.394 by root, Thu Nov 8 19:43:25 2007 UTC vs.
Revision 1.457 by root, Wed Oct 1 05:50:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 113our $DB_ENV;
89 114
90our %CFG; 115our %CFG;
91 116
92our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 118our $RUNTIME;
119our $NOW;
94 120
95our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
98 124
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 136
106binmode STDOUT; 137binmode STDOUT;
107binmode STDERR; 138binmode STDERR;
108 139
109# read virtual server time, if available 140# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 141unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 142 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 143 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 144 $RUNTIME = <$fh> + 0.;
114} 145}
115 146
116mkdir $_ 147mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 148 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 193
163The raw value load value from the last tick. 194The raw value load value from the last tick.
164 195
165=item %cf::CFG 196=item %cf::CFG
166 197
167Configuration for the server, loaded from C</etc/crossfire/config>, or 198Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 199from wherever your confdir points to.
169 200
170=item cf::wait_for_tick, cf::wait_for_tick_begin 201=item cf::wait_for_tick, cf::wait_for_tick_begin
171 202
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 203These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 224 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 225
195 LOG llevError, $msg; 226 LOG llevError, $msg;
196 }; 227 };
197} 228}
229
230$Coro::State::DIEHOOK = sub {
231 return unless $^S eq 0; # "eq", not "=="
232
233 if ($Coro::current == $Coro::main) {#d#
234 warn "DIEHOOK called in main context, Coro bug?\n";#d#
235 return;#d#
236 }#d#
237
238 # kill coroutine otherwise
239 warn Carp::longmess $_[0];
240 Coro::terminate
241};
242
243$SIG{__DIE__} = sub { }; #d#?
198 244
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 245@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 246@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 247@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 248@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 255for my $pkg (qw(
210 cf::global cf::attachable 256 cf::global cf::attachable
211 cf::object cf::object::player 257 cf::object cf::object::player
212 cf::client cf::player 258 cf::client cf::player
213 cf::arch cf::living 259 cf::arch cf::living
260 cf::map cf::mapspace
214 cf::map cf::party cf::region 261 cf::party cf::region
215)) { 262)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 263 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 264}
219 265
220$Event::DIED = sub { 266$EV::DIED = sub {
221 warn "error in event callback: @_"; 267 warn "error in event callback: @_";
222}; 268};
223 269
224############################################################################# 270#############################################################################
225 271
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 294 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 295 $d
250 } || "[unable to dump $_[0]: '$@']"; 296 } || "[unable to dump $_[0]: '$@']";
251} 297}
252 298
253=item $ref = cf::from_json $json 299=item $ref = cf::decode_json $json
254 300
255Converts a JSON string into the corresponding perl data structure. 301Converts a JSON string into the corresponding perl data structure.
256 302
257=item $json = cf::to_json $ref 303=item $json = cf::encode_json $ref
258 304
259Converts a perl data structure into its JSON representation. 305Converts a perl data structure into its JSON representation.
260 306
261=cut 307=cut
262 308
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 309our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 310
265sub to_json ($) { $json_coder->encode ($_[0]) } 311sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 312sub decode_json($) { $json_coder->decode ($_[0]) }
313
314=item cf::post_init { BLOCK }
315
316Execute the given codeblock, I<after> all extensions have been (re-)loaded,
317but I<before> the server starts ticking again.
318
319The cdoeblock will have a single boolean argument to indicate whether this
320is a reload or not.
321
322=cut
323
324sub post_init(&) {
325 push @POST_INIT, shift;
326}
267 327
268=item cf::lock_wait $string 328=item cf::lock_wait $string
269 329
270Wait until the given lock is available. See cf::lock_acquire. 330Wait until the given lock is available. See cf::lock_acquire.
271 331
299 return;#d# 359 return;#d#
300 }#d# 360 }#d#
301 361
302 # wait for lock, if any 362 # wait for lock, if any
303 while ($LOCK{$key}) { 363 while ($LOCK{$key}) {
364 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
304 push @{ $LOCK{$key} }, $Coro::current; 365 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule; 366 Coro::schedule;
306 } 367 }
307} 368}
308 369
327 388
328 ! ! $LOCK{$key} 389 ! ! $LOCK{$key}
329} 390}
330 391
331sub freeze_mainloop { 392sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
333 394
334 my $guard = Coro::guard { 395 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 396}
336 }; 397
337 $TICK_WATCHER->stop; 398=item cf::periodic $interval, $cb
338 $guard 399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
339} 411}
340 412
341=item cf::get_slot $time[, $priority[, $name]] 413=item cf::get_slot $time[, $priority[, $name]]
342 414
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 415Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 455 }
384 } 456 }
385}; 457};
386 458
387sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
388 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
389 463
390 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
392 466
422 496
423sub sync_job(&) { 497sub sync_job(&) {
424 my ($job) = @_; 498 my ($job) = @_;
425 499
426 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 501 my $time = EV::time;
428 502
429 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
431 505
432 LOG llevError, Carp::longmess "sync job";#d# 506 LOG llevError, Carp::longmess "sync job";#d#
433 507
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
437 509
438 my $busy = 1; 510 my $busy = 1;
439 my @res; 511 my @res;
440 512
447 519
448 while ($busy) { 520 while ($busy) {
449 if (Coro::nready) { 521 if (Coro::nready) {
450 Coro::cede_notself; 522 Coro::cede_notself;
451 } else { 523 } else {
452 Event::one_event; 524 EV::loop EV::LOOP_ONESHOT;
453 } 525 }
454 } 526 }
455 527
456 $time = Event::time - $time; 528 my $time = EV::time - $time;
457 529
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 530 $TICK_START += $time; # do not account sync jobs to server load
462 531
463 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
464 } else { 533 } else {
465 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
466 535
491=item fork_call { }, $args 560=item fork_call { }, $args
492 561
493Executes the given code block with the given arguments in a seperate 562Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 563process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 564Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 565never block itself or use any form of event handling.
497 566
498=cut 567=cut
499 568
500sub fork_call(&@) { 569sub fork_call(&@) {
501 my ($cb, @args) = @_; 570 my ($cb, @args) = @_;
508 reset_signals; 577 reset_signals;
509 &$cb 578 &$cb
510 }, @args; 579 }, @args;
511 580
512 wantarray ? @res : $res[-1] 581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
513} 609}
514 610
515=item $value = cf::db_get $family => $key 611=item $value = cf::db_get $family => $key
516 612
517Returns a single value from the environment database. 613Returns a single value from the environment database.
656 752
657############################################################################# 753#############################################################################
658 754
659=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
660 756
661Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
664 760
665In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
716=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
717 813
718Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
720 816
721Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
723 819
724These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
725 821
726=over 4 822=over 4
954 } 1050 }
955 1051
956 0 1052 0
957} 1053}
958 1054
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1056
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1058
963Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
964 1060
1017 1113
1018sub reattach { 1114sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1116 my ($obj) = @_;
1021 1117
1118 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1120
1024 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1025 1122
1026 @$registry = (); 1123 @$registry = ();
1027 1124
1042cf::attachable->attach ( 1139cf::attachable->attach (
1043 prio => -1000000, 1140 prio => -1000000,
1044 on_instantiate => sub { 1141 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
1046 1143
1047 $data = from_json $data; 1144 $data = decode_json $data;
1048 1145
1049 for (@$data) { 1146 for (@$data) {
1050 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
1051 1148
1052 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1076 1173
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1177 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1178 aio_close $fh;
1082 1179
1083 if (@$objs) { 1180 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1183 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1184 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1185 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1186 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1187 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1188 }
1092 } else { 1189 } else {
1093 aio_unlink "$filename.pst"; 1190 aio_unlink "$filename.pst";
1094 } 1191 }
1095 1192
1096 aio_rename "$filename~", $filename; 1193 aio_rename "$filename~", $filename;
1194
1195 $filename =~ s%/[^/]+$%%;
1196 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1197 } else {
1098 warn "FATAL: $filename~: $!\n"; 1198 warn "FATAL: $filename~: $!\n";
1099 } 1199 }
1100 } else { 1200 } else {
1101 aio_unlink $filename; 1201 aio_unlink $filename;
1194 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
1195 1295
1196 $EXTICMD{$name} = $cb; 1296 $EXTICMD{$name} = $cb;
1197} 1297}
1198 1298
1299use File::Glob ();
1300
1199cf::player->attach ( 1301cf::player->attach (
1200 on_command => sub { 1302 on_command => sub {
1201 my ($pl, $name, $params) = @_; 1303 my ($pl, $name, $params) = @_;
1202 1304
1203 my $cb = $COMMAND{$name} 1305 my $cb = $COMMAND{$name}
1235 1337
1236 cf::override; 1338 cf::override;
1237 }, 1339 },
1238); 1340);
1239 1341
1342# "readahead" all extensions
1343sub cache_extensions {
1344 my $grp = IO::AIO::aio_group;
1345
1346 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1347 for (grep /\.ext$/, @{$_[0]}) {
1348 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1349 }
1350 };
1351
1352 $grp
1353}
1354
1240sub load_extensions { 1355sub load_extensions {
1241 cf::sync_job { 1356 cf::sync_job {
1242 my %todo; 1357 my %todo;
1243 1358
1244 for my $path (<$LIBDIR/*.ext>) { 1359 for my $path (<$LIBDIR/*.ext>) {
1263 1378
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1379 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1380 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1381
1267 $ext{source} = 1382 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1383 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1384 . "#line 1 \"$path\"\n{\n"
1270 . $source 1385 . $source
1271 . "\n};\n1"; 1386 . "\n};\n1";
1272 1387
1273 $todo{$base} = \%ext; 1388 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1404 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1405 : "$v->{base}: extension inactive.\n";
1291 1406
1292 if (exists $v->{meta}{mandatory}) { 1407 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1408 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1409 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1410 }
1297 1411
1298 warn $msg; 1412 warn $msg;
1299 } 1413 }
1300 1414
1314 1428
1315=back 1429=back
1316 1430
1317=head2 CORE EXTENSIONS 1431=head2 CORE EXTENSIONS
1318 1432
1319Functions and methods that extend core crossfire objects. 1433Functions and methods that extend core deliantra objects.
1320 1434
1321=cut 1435=cut
1322 1436
1323package cf::player; 1437package cf::player;
1324 1438
1367 1481
1368sub exists($) { 1482sub exists($) {
1369 my ($login) = @_; 1483 my ($login) = @_;
1370 1484
1371 $cf::PLAYER{$login} 1485 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1486 or !aio_stat path $login
1373} 1487}
1374 1488
1375sub find($) { 1489sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1490 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1491 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1503 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1504 or return;
1391 1505
1392 my $pl = cf::player::load_pl $f 1506 my $pl = cf::player::load_pl $f
1393 or return; 1507 or return;
1508
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1509 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1510 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1511 $cf::PLAYER{$login} = $pl
1397 } 1512 }
1398 } 1513 }
1408 1523
1409 return if $pl->{deny_save}; 1524 return if $pl->{deny_save};
1410 1525
1411 aio_mkdir playerdir $pl, 0770; 1526 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1527 $pl->{last_save} = $cf::RUNTIME;
1528
1529 cf::get_slot 0.01;
1413 1530
1414 $pl->save_pl ($path); 1531 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1532 cf::cede_to_tick;
1416} 1533}
1417 1534
1449 my ($pl) = @_; 1566 my ($pl) = @_;
1450 1567
1451 my $name = $pl->ob->name; 1568 my $name = $pl->ob->name;
1452 1569
1453 $pl->{deny_save} = 1; 1570 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1571 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1572
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1573 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1574 $pl->deactivate;
1575 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1576 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1577 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1578 $pl->ns->destroy if $pl->ns;
1460 1579
1461 my $path = playerdir $pl; 1580 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1581 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1620
1502 for my $login (@$dirs) { 1621 for my $login (@$dirs) {
1503 my $path = path $login; 1622 my $path = path $login;
1504 1623
1505 # a .pst is a dead give-away for a valid player 1624 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1625 # if no pst file found, open and chekc for blocked users
1626 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1627 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1628 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1629 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1630 }
1511 1631
1542 } 1662 }
1543 1663
1544 \@paths 1664 \@paths
1545} 1665}
1546 1666
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1667=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1668
1549Expand crossfire pod fragments into protocol xml. 1669Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 # match a pod interior sequence sans C<< >>
1558 (?:
1559 \ (.*?)\ (?{ $group = $^N })
1560 | < (??{$interior}) >
1561 )
1562}x;
1563
1564sub expand_cfpod {
1565 my ($self, $pod) = @_;
1566
1567 my $xml;
1568
1569 while () {
1570 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1571 $group = $1;
1572
1573 $group =~ s/&/&amp;/g;
1574 $group =~ s/</&lt;/g;
1575
1576 $xml .= $group;
1577 } elsif ($pod =~ m%\G
1578 ([BCGHITU])
1579 <
1580 (?:
1581 ([^<>]*) (?{ $group = $^N })
1582 | < $interior >
1583 )
1584 >
1585 %gcsx
1586 ) {
1587 my ($code, $data) = ($1, $group);
1588
1589 if ($code eq "B") {
1590 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1591 } elsif ($code eq "I") {
1592 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1593 } elsif ($code eq "U") {
1594 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1595 } elsif ($code eq "C") {
1596 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1597 } elsif ($code eq "T") {
1598 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1599 } elsif ($code eq "G") {
1600 my ($male, $female) = split /\|/, $data;
1601 $data = $self->gender ? $female : $male;
1602 $xml .= expand_cfpod ($self, $data);
1603 } elsif ($code eq "H") {
1604 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1605 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1606 "")
1607 [$self->{hintmode}];
1608 } else {
1609 $xml .= "error processing '$code($data)' directive";
1610 }
1611 } else {
1612 if ($pod =~ /\G(.+)/) {
1613 warn "parse error while expanding $pod (at $1)";
1614 }
1615 last;
1616 }
1617 }
1618
1619 for ($xml) {
1620 # create single paragraphs (very hackish)
1621 s/(?<=\S)\n(?=\w)/ /g;
1622
1623 # compress some whitespace
1624 s/\s+\n/\n/g; # ws line-ends
1625 s/\n\n+/\n/g; # double lines
1626 s/^\n+//; # beginning lines
1627 s/\n+$//; # ending lines
1628 }
1629
1630 $xml
1631}
1632
1633no re 'eval';
1634
1635sub hintmode {
1636 $_[0]{hintmode} = $_[1] if @_ > 1;
1637 $_[0]{hintmode}
1638}
1639 1670
1640=item $player->ext_reply ($msgid, @msg) 1671=item $player->ext_reply ($msgid, @msg)
1641 1672
1642Sends an ext reply to the player. 1673Sends an ext reply to the player.
1643 1674
1710our $MAX_RESET = 3600; 1741our $MAX_RESET = 3600;
1711our $DEFAULT_RESET = 3000; 1742our $DEFAULT_RESET = 3000;
1712 1743
1713sub generate_random_map { 1744sub generate_random_map {
1714 my ($self, $rmp) = @_; 1745 my ($self, $rmp) = @_;
1746
1747 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1748
1715 # mit "rum" bekleckern, nicht 1749 # mit "rum" bekleckern, nicht
1716 $self->_create_random_map ( 1750 $self->_create_random_map (
1717 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1751 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1718 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1752 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1719 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1753 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1841 1875
1842# the temporary/swap location 1876# the temporary/swap location
1843sub save_path { 1877sub save_path {
1844 my ($self) = @_; 1878 my ($self) = @_;
1845 1879
1846 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1847 "$TMPDIR/$path.map" 1881 "$TMPDIR/$path.map"
1848} 1882}
1849 1883
1850# the unique path, undef == no special unique path 1884# the unique path, undef == no special unique path
1851sub uniq_path { 1885sub uniq_path {
1852 my ($self) = @_; 1886 my ($self) = @_;
1853 1887
1854 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1888 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1855 "$UNIQUEDIR/$path" 1889 "$UNIQUEDIR/$path"
1856} 1890}
1857 1891
1858# and all this just because we cannot iterate over 1892# and all this just because we cannot iterate over
1859# all maps in C++... 1893# all maps in C++...
1957 1991
1958 cf::lock_wait "map_data:$path";#d#remove 1992 cf::lock_wait "map_data:$path";#d#remove
1959 cf::lock_wait "map_find:$path"; 1993 cf::lock_wait "map_find:$path";
1960 1994
1961 $cf::MAP{$path} || do { 1995 $cf::MAP{$path} || do {
1962 my $guard1 = cf::lock_acquire "map_find:$path";
1963 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1996 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1997 my $guard2 = cf::lock_acquire "map_find:$path";
1964 1998
1965 my $map = new_from_path cf::map $path 1999 my $map = new_from_path cf::map $path
1966 or return; 2000 or return;
1967 2001
1968 $map->{last_save} = $cf::RUNTIME; 2002 $map->{last_save} = $cf::RUNTIME;
1971 or return; 2005 or return;
1972 2006
1973 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2007 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1974 # doing this can freeze the server in a sync job, obviously 2008 # doing this can freeze the server in a sync job, obviously
1975 #$cf::WAIT_FOR_TICK->wait; 2009 #$cf::WAIT_FOR_TICK->wait;
2010 undef $guard2;
1976 undef $guard1; 2011 undef $guard1;
1977 undef $guard2;
1978 $map->reset; 2012 $map->reset;
1979 return find $path; 2013 return find $path;
1980 } 2014 }
1981 2015
1982 $cf::MAP{$path} = $map 2016 $cf::MAP{$path} = $map
2009 my $f = new_from_file cf::object::thawer $self->{load_path}; 2043 my $f = new_from_file cf::object::thawer $self->{load_path};
2010 $f->skip_block; 2044 $f->skip_block;
2011 $self->_load_objects ($f) 2045 $self->_load_objects ($f)
2012 or return; 2046 or return;
2013 2047
2014 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2048 $self->post_load_original
2015 if delete $self->{load_original}; 2049 if delete $self->{load_original};
2016 2050
2017 if (my $uniq = $self->uniq_path) { 2051 if (my $uniq = $self->uniq_path) {
2018 utf8::encode $uniq; 2052 utf8::encode $uniq;
2019 unless (aio_stat $uniq) { 2053 unless (aio_stat $uniq) {
2045 } 2079 }
2046 2080
2047 $self->{last_save} = $cf::RUNTIME; 2081 $self->{last_save} = $cf::RUNTIME;
2048 $self->last_access ($cf::RUNTIME); 2082 $self->last_access ($cf::RUNTIME);
2049 2083
2050 $self->in_memory (cf::MAP_IN_MEMORY); 2084 $self->in_memory (cf::MAP_ACTIVE);
2051 } 2085 }
2052 2086
2053 $self->post_load; 2087 $self->post_load;
2054} 2088}
2055 2089
2113 my ($path, $origin, $load) = @_; 2147 my ($path, $origin, $load) = @_;
2114 2148
2115 $path = normalise $path, $origin && $origin->{path}; 2149 $path = normalise $path, $origin && $origin->{path};
2116 2150
2117 if (my $map = $cf::MAP{$path}) { 2151 if (my $map = $cf::MAP{$path}) {
2118 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2152 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2119 } 2153 }
2120 2154
2121 $MAP_PREFETCH{$path} |= $load; 2155 $MAP_PREFETCH{$path} |= $load;
2122 2156
2123 $MAP_PREFETCHER ||= cf::async { 2157 $MAP_PREFETCHER ||= cf::async {
2160 cf::async { 2194 cf::async {
2161 $Coro::current->{desc} = "map player save"; 2195 $Coro::current->{desc} = "map player save";
2162 $_->contr->save for $self->players; 2196 $_->contr->save for $self->players;
2163 }; 2197 };
2164 2198
2199 cf::get_slot 0.02;
2200
2165 if ($uniq) { 2201 if ($uniq) {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2202 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2167 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2203 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2168 } else { 2204 } else {
2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2205 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2177 $self->save; 2213 $self->save;
2178 2214
2179 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2215 my $lock = cf::lock_acquire "map_data:$self->{path}";
2180 2216
2181 return if $self->players; 2217 return if $self->players;
2182 return if $self->in_memory != cf::MAP_IN_MEMORY; 2218 return if $self->in_memory != cf::MAP_ACTIVE;
2183 return if $self->{deny_save}; 2219 return if $self->{deny_save};
2184 2220
2185 $self->in_memory (cf::MAP_SWAPPED); 2221 $self->in_memory (cf::MAP_SWAPPED);
2186 2222
2187 $self->deactivate; 2223 $self->deactivate;
2305 2341
2306sub unique_maps() { 2342sub unique_maps() {
2307 [ 2343 [
2308 map { 2344 map {
2309 utf8::decode $_; 2345 utf8::decode $_;
2310 /\.map$/ 2346 s/\.map$//; # TODO future compatibility hack
2347 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2348 ? ()
2311 ? normalise $_ 2349 : normalise $_
2312 : ()
2313 } @{ aio_readdir $UNIQUEDIR or [] } 2350 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ] 2351 ]
2315} 2352}
2316 2353
2317package cf;
2318
2319=back 2354=back
2320 2355
2321=head3 cf::object 2356=head3 cf::object
2322 2357
2323=cut 2358=cut
2326 2361
2327=over 4 2362=over 4
2328 2363
2329=item $ob->inv_recursive 2364=item $ob->inv_recursive
2330 2365
2331Returns the inventory of the object _and_ their inventories, recursively. 2366Returns the inventory of the object I<and> their inventories, recursively,
2367but I<not> the object itself.
2332 2368
2333=cut 2369=cut
2334 2370
2335sub inv_recursive_; 2371sub inv_recursive_;
2336sub inv_recursive_ { 2372sub inv_recursive_ {
2341 inv_recursive_ inv $_[0] 2377 inv_recursive_ inv $_[0]
2342} 2378}
2343 2379
2344=item $ref = $ob->ref 2380=item $ref = $ob->ref
2345 2381
2346creates and returns a persistent reference to an objetc that can be stored as a string. 2382Creates and returns a persistent reference to an object that can be stored as a string.
2347 2383
2348=item $ob = cf::object::deref ($refstring) 2384=item $ob = cf::object::deref ($refstring)
2349 2385
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2386returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block. 2387even if the object actually exists. May block.
2383can be C<undef>. Does the right thing when the player is currently in a 2419can be C<undef>. Does the right thing when the player is currently in a
2384dialogue with the given NPC character. 2420dialogue with the given NPC character.
2385 2421
2386=cut 2422=cut
2387 2423
2424our $SAY_CHANNEL = {
2425 id => "say",
2426 title => "Map",
2427 reply => "say ",
2428 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2429};
2430
2431our $CHAT_CHANNEL = {
2432 id => "chat",
2433 title => "Chat",
2434 reply => "chat ",
2435 tooltip => "Player chat and shouts, global to the server.",
2436};
2437
2388# rough implementation of a future "reply" method that works 2438# rough implementation of a future "reply" method that works
2389# with dialog boxes. 2439# with dialog boxes.
2390#TODO: the first argument must go, split into a $npc->reply_to ( method 2440#TODO: the first argument must go, split into a $npc->reply_to ( method
2391sub cf::object::player::reply($$$;$) { 2441sub cf::object::player::reply($$$;$) {
2392 my ($self, $npc, $msg, $flags) = @_; 2442 my ($self, $npc, $msg, $flags) = @_;
2403 my $dialog = $pl->{npc_dialog}; 2453 my $dialog = $pl->{npc_dialog};
2404 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2454 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2405 2455
2406 } else { 2456 } else {
2407 $msg = $npc->name . " says: $msg" if $npc; 2457 $msg = $npc->name . " says: $msg" if $npc;
2408 $self->message ($msg, $flags); 2458 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2409 } 2459 }
2410 } 2460 }
2411} 2461}
2412 2462
2413=item $object->send_msg ($channel, $msg, $color, [extra...]) 2463=item $object->send_msg ($channel, $msg, $color, [extra...])
2438 2488
2439=item $player_object->enter_link 2489=item $player_object->enter_link
2440 2490
2441Freezes the player and moves him/her to a special map (C<{link}>). 2491Freezes the player and moves him/her to a special map (C<{link}>).
2442 2492
2443The player should be reasonably safe there for short amounts of time. You 2493The player should be reasonably safe there for short amounts of time (e.g.
2444I<MUST> call C<leave_link> as soon as possible, though. 2494for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2495though, as the palyer cannot control the character while it is on the link
2496map.
2445 2497
2446Will never block. 2498Will never block.
2447 2499
2448=item $player_object->leave_link ($map, $x, $y) 2500=item $player_object->leave_link ($map, $x, $y)
2449 2501
2507 2559
2508 $map->load; 2560 $map->load;
2509 $map->load_neighbours; 2561 $map->load_neighbours;
2510 2562
2511 return unless $self->contr->active; 2563 return unless $self->contr->active;
2564 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2512 $self->activate_recursive; 2565 $self->activate_recursive;
2513 2566
2514 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2567 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2515 $self->enter_map ($map, $x, $y); 2568 $self->enter_map ($map, $x, $y);
2516} 2569}
2520Moves the player to the given map-path and coordinates by first freezing 2573Moves the player to the given map-path and coordinates by first freezing
2521her, loading and preparing them map, calling the provided $check callback 2574her, loading and preparing them map, calling the provided $check callback
2522that has to return the map if sucecssful, and then unfreezes the player on 2575that has to return the map if sucecssful, and then unfreezes the player on
2523the new (success) or old (failed) map position. In either case, $done will 2576the new (success) or old (failed) map position. In either case, $done will
2524be called at the end of this process. 2577be called at the end of this process.
2578
2579Note that $check will be called with a potentially non-loaded map, so if
2580it needs a loaded map it has to call C<< ->load >>.
2525 2581
2526=cut 2582=cut
2527 2583
2528our $GOTOGEN; 2584our $GOTOGEN;
2529 2585
2608} 2664}
2609 2665
2610sub prepare_random_map { 2666sub prepare_random_map {
2611 my ($exit) = @_; 2667 my ($exit) = @_;
2612 2668
2613 my $guard = cf::lock_acquire "exit_prepare:$exit";
2614
2615 # all this does is basically replace the /! path by 2669 # all this does is basically replace the /! path by
2616 # a new random map path (?random/...) with a seed 2670 # a new random map path (?random/...) with a seed
2617 # that depends on the exit object 2671 # that depends on the exit object
2618 2672
2619 my $rmp = parse_random_map_params $exit->msg; 2673 my $rmp = parse_random_map_params $exit->msg;
2621 if ($exit->map) { 2675 if ($exit->map) {
2622 $rmp->{region} = $exit->region->name; 2676 $rmp->{region} = $exit->region->name;
2623 $rmp->{origin_map} = $exit->map->path; 2677 $rmp->{origin_map} = $exit->map->path;
2624 $rmp->{origin_x} = $exit->x; 2678 $rmp->{origin_x} = $exit->x;
2625 $rmp->{origin_y} = $exit->y; 2679 $rmp->{origin_y} = $exit->y;
2680
2681 $exit->map->touch;
2626 } 2682 }
2627 2683
2628 $rmp->{random_seed} ||= $exit->random_seed; 2684 $rmp->{random_seed} ||= $exit->random_seed;
2629 2685
2630 my $data = cf::to_json $rmp; 2686 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2631 my $md5 = Digest::MD5::md5_hex $data; 2687 my $md5 = Digest::MD5::md5_hex $data;
2632 my $meta = "$RANDOMDIR/$md5.meta"; 2688 my $meta = "$RANDOMDIR/$md5.meta";
2633 2689
2634 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2690 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2635 aio_write $fh, 0, (length $data), $data, 0; 2691 aio_write $fh, 0, (length $data), $data, 0;
2636 undef $fh; 2692 undef $fh;
2637 aio_rename "$meta~", $meta; 2693 aio_rename "$meta~", $meta;
2638 2694
2695 my $slaying = "?random/$md5";
2696
2697 if ($exit->valid) {
2639 $exit->slaying ("?random/$md5"); 2698 $exit->slaying ("?random/$md5");
2640 $exit->msg (undef); 2699 $exit->msg (undef);
2700 }
2641 } 2701 }
2642} 2702}
2643 2703
2644sub cf::object::player::enter_exit { 2704sub cf::object::player::enter_exit {
2645 my ($self, $exit) = @_; 2705 my ($self, $exit) = @_;
2646 2706
2647 return unless $self->type == cf::PLAYER; 2707 return unless $self->type == cf::PLAYER;
2648 2708
2649 if ($exit->slaying eq "/!") {
2650 #TODO: this should de-fi-ni-te-ly not be a sync-job
2651 # the problem is that $exit might not survive long enough
2652 # so it needs to be done right now, right here
2653 cf::sync_job { prepare_random_map $exit };
2654 }
2655
2656 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2657 my $hp = $exit->stats->hp;
2658 my $sp = $exit->stats->sp;
2659
2660 $self->enter_link; 2709 $self->enter_link;
2661 2710
2662 # if exit is damned, update players death & WoR home-position
2663 $self->contr->savebed ($slaying, $hp, $sp)
2664 if $exit->flag (FLAG_DAMNED);
2665
2666 (async { 2711 (async {
2667 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2712 $Coro::current->{desc} = "enter_exit";
2668 2713
2669 $self->deactivate_recursive; # just to be sure
2670 unless (eval { 2714 unless (eval {
2715 $self->deactivate_recursive; # just to be sure
2716
2717 # random map handling
2718 {
2719 my $guard = cf::lock_acquire "exit_prepare:$exit";
2720
2721 prepare_random_map $exit
2722 if $exit->slaying eq "/!";
2723 }
2724
2725 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2726 my $x = $exit->stats->hp;
2727 my $y = $exit->stats->sp;
2728
2671 $self->goto ($slaying, $hp, $sp); 2729 $self->goto ($map, $x, $y);
2672 2730
2731 # if exit is damned, update players death & WoR home-position
2732 $self->contr->savebed ($map, $x, $y)
2733 if $exit->flag (cf::FLAG_DAMNED);
2734
2673 1; 2735 1
2674 }) { 2736 }) {
2675 $self->message ("Something went wrong deep within the crossfire server. " 2737 $self->message ("Something went wrong deep within the deliantra server. "
2676 . "I'll try to bring you back to the map you were before. " 2738 . "I'll try to bring you back to the map you were before. "
2677 . "Please report this to the dungeon master!", 2739 . "Please report this to the dungeon master!",
2678 cf::NDI_UNIQUE | cf::NDI_RED); 2740 cf::NDI_UNIQUE | cf::NDI_RED);
2679 2741
2680 warn "ERROR in enter_exit: $@"; 2742 warn "ERROR in enter_exit: $@";
2746 id => "infobox", 2808 id => "infobox",
2747 title => "Body Parts", 2809 title => "Body Parts",
2748 reply => undef, 2810 reply => undef,
2749 tooltip => "Shows which body parts you posess and are available", 2811 tooltip => "Shows which body parts you posess and are available",
2750 }, 2812 },
2813 "c/skills" => {
2814 id => "infobox",
2815 title => "Skills",
2816 reply => undef,
2817 tooltip => "Shows your experience per skill and item power",
2818 },
2751 "c/uptime" => { 2819 "c/uptime" => {
2752 id => "infobox", 2820 id => "infobox",
2753 title => "Uptime", 2821 title => "Uptime",
2754 reply => undef, 2822 reply => undef,
2755 tooltip => "How long the server has been running since last restart", 2823 tooltip => "How long the server has been running since last restart",
2758 id => "infobox", 2826 id => "infobox",
2759 title => "Map Info", 2827 title => "Map Info",
2760 reply => undef, 2828 reply => undef,
2761 tooltip => "Information related to the maps", 2829 tooltip => "Information related to the maps",
2762 }, 2830 },
2831 "c/party" => {
2832 id => "party",
2833 title => "Party",
2834 reply => "gsay ",
2835 tooltip => "Messages and chat related to your party",
2836 },
2763); 2837);
2764 2838
2765sub cf::client::send_msg { 2839sub cf::client::send_msg {
2766 my ($self, $channel, $msg, $color, @extra) = @_; 2840 my ($self, $channel, $msg, $color, @extra) = @_;
2767 2841
2768 $msg = $self->pl->expand_cfpod ($msg); 2842 $msg = $self->pl->expand_cfpod ($msg)
2843 unless $color & cf::NDI_VERBATIM;
2769 2844
2770 $color &= cf::NDI_CLIENT_MASK; # just in case... 2845 $color &= cf::NDI_CLIENT_MASK; # just in case...
2771 2846
2772 # check predefined channels, for the benefit of C 2847 # check predefined channels, for the benefit of C
2773 if ($CHANNEL{$channel}) { 2848 if ($CHANNEL{$channel}) {
2794 if ($self->can_msg) { 2869 if ($self->can_msg) {
2795 # default colour, mask it out 2870 # default colour, mask it out
2796 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2871 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2797 if $color & cf::NDI_DEF; 2872 if $color & cf::NDI_DEF;
2798 2873
2799 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2874 my $pkt = "msg "
2875 . $self->{json_coder}->encode (
2800 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2876 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2877 );
2878
2879 # try lzf for large packets
2880 $pkt = "lzf " . Compress::LZF::compress $pkt
2881 if 1024 <= length $pkt and $self->{can_lzf};
2882
2883 # split very large packets
2884 if (8192 < length $pkt and $self->{can_lzf}) {
2885 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2886 $pkt = "frag";
2887 }
2888
2889 $self->send_packet ($pkt);
2801 } else { 2890 } else {
2802 if ($color >= 0) { 2891 if ($color >= 0) {
2803 # replace some tags by gcfclient-compatible ones 2892 # replace some tags by gcfclient-compatible ones
2804 for ($msg) { 2893 for ($msg) {
2805 1 while 2894 1 while
3004 3093
3005The following functions and methods are available within a safe environment: 3094The following functions and methods are available within a safe environment:
3006 3095
3007 cf::object 3096 cf::object
3008 contr pay_amount pay_player map x y force_find force_add destroy 3097 contr pay_amount pay_player map x y force_find force_add destroy
3009 insert remove name archname title slaying race decrease_ob_nr 3098 insert remove name archname title slaying race decrease split
3010 3099
3011 cf::object::player 3100 cf::object::player
3012 player 3101 player
3013 3102
3014 cf::player 3103 cf::player
3019 3108
3020=cut 3109=cut
3021 3110
3022for ( 3111for (
3023 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3112 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3024 insert remove inv name archname title slaying race 3113 insert remove inv nrof name archname title slaying race
3025 decrease_ob_nr destroy)], 3114 decrease split destroy change_exp)],
3026 ["cf::object::player" => qw(player)], 3115 ["cf::object::player" => qw(player)],
3027 ["cf::player" => qw(peaceful)], 3116 ["cf::player" => qw(peaceful)],
3028 ["cf::map" => qw(trigger)], 3117 ["cf::map" => qw(trigger)],
3029) { 3118) {
3030 no strict 'refs'; 3119 no strict 'refs';
3135 { 3224 {
3136 my $faces = $facedata->{faceinfo}; 3225 my $faces = $facedata->{faceinfo};
3137 3226
3138 while (my ($face, $info) = each %$faces) { 3227 while (my ($face, $info) = each %$faces) {
3139 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3228 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3229
3140 cf::face::set_visibility $idx, $info->{visibility}; 3230 cf::face::set_visibility $idx, $info->{visibility};
3141 cf::face::set_magicmap $idx, $info->{magicmap}; 3231 cf::face::set_magicmap $idx, $info->{magicmap};
3142 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3232 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3143 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3233 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3144 3234
3145 cf::cede_to_tick; 3235 cf::cede_to_tick;
3146 } 3236 }
3147 3237
3148 while (my ($face, $info) = each %$faces) { 3238 while (my ($face, $info) = each %$faces) {
3149 next unless $info->{smooth}; 3239 next unless $info->{smooth};
3240
3150 my $idx = cf::face::find $face 3241 my $idx = cf::face::find $face
3151 or next; 3242 or next;
3243
3152 if (my $smooth = cf::face::find $info->{smooth}) { 3244 if (my $smooth = cf::face::find $info->{smooth}) {
3153 cf::face::set_smooth $idx, $smooth; 3245 cf::face::set_smooth $idx, $smooth;
3154 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3246 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3155 } else { 3247 } else {
3156 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3248 warn "smooth face '$info->{smooth}' not found for face '$face'";
3174 { 3266 {
3175 # TODO: for gcfclient pleasure, we should give resources 3267 # TODO: for gcfclient pleasure, we should give resources
3176 # that gcfclient doesn't grok a >10000 face index. 3268 # that gcfclient doesn't grok a >10000 face index.
3177 my $res = $facedata->{resource}; 3269 my $res = $facedata->{resource};
3178 3270
3179 my $soundconf = delete $res->{"res/sound.conf"};
3180
3181 while (my ($name, $info) = each %$res) { 3271 while (my ($name, $info) = each %$res) {
3272 if (defined $info->{type}) {
3182 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3273 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3183 my $data; 3274 my $data;
3184 3275
3185 if ($info->{type} & 1) { 3276 if ($info->{type} & 1) {
3186 # prepend meta info 3277 # prepend meta info
3187 3278
3188 my $meta = $enc->encode ({ 3279 my $meta = $enc->encode ({
3189 name => $name, 3280 name => $name,
3190 %{ $info->{meta} || {} }, 3281 %{ $info->{meta} || {} },
3191 }); 3282 });
3192 3283
3193 $data = pack "(w/a*)*", $meta, $info->{data}; 3284 $data = pack "(w/a*)*", $meta, $info->{data};
3285 } else {
3286 $data = $info->{data};
3287 }
3288
3289 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3290 cf::face::set_type $idx, $info->{type};
3194 } else { 3291 } else {
3195 $data = $info->{data}; 3292 $RESOURCE{$name} = $info;
3196 } 3293 }
3197 3294
3198 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3199 cf::face::set_type $idx, $info->{type};
3200
3201 cf::cede_to_tick; 3295 cf::cede_to_tick;
3202 } 3296 }
3203
3204 if ($soundconf) {
3205 $soundconf = $enc->decode (delete $soundconf->{data});
3206
3207 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3208 my $sound = $soundconf->{compat}[$_]
3209 or next;
3210
3211 my $face = cf::face::find "sound/$sound->[1]";
3212 cf::sound::set $sound->[0] => $face;
3213 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3214 }
3215
3216 while (my ($k, $v) = each %{$soundconf->{event}}) {
3217 my $face = cf::face::find "sound/$v";
3218 cf::sound::set $k => $face;
3219 }
3220 }
3221 } 3297 }
3298
3299 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3222 3300
3223 1 3301 1
3224} 3302}
3303
3304cf::global->attach (on_resource_update => sub {
3305 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3306 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3307
3308 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3309 my $sound = $soundconf->{compat}[$_]
3310 or next;
3311
3312 my $face = cf::face::find "sound/$sound->[1]";
3313 cf::sound::set $sound->[0] => $face;
3314 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3315 }
3316
3317 while (my ($k, $v) = each %{$soundconf->{event}}) {
3318 my $face = cf::face::find "sound/$v";
3319 cf::sound::set $k => $face;
3320 }
3321 }
3322});
3225 3323
3226register_exticmd fx_want => sub { 3324register_exticmd fx_want => sub {
3227 my ($ns, $want) = @_; 3325 my ($ns, $want) = @_;
3228 3326
3229 while (my ($k, $v) = each %$want) { 3327 while (my ($k, $v) = each %$want) {
3230 $ns->fx_want ($k, $v); 3328 $ns->fx_want ($k, $v);
3231 } 3329 }
3232}; 3330};
3331
3332sub load_resource_file($) {
3333 my $guard = lock_acquire "load_resource_file";
3334
3335 my $status = load_resource_file_ $_[0];
3336 get_slot 0.1, 100;
3337 cf::arch::commit_load;
3338
3339 $status
3340}
3233 3341
3234sub reload_regions { 3342sub reload_regions {
3235 # HACK to clear player env face cache, we need some signal framework 3343 # HACK to clear player env face cache, we need some signal framework
3236 # for this (global event?) 3344 # for this (global event?)
3237 %ext::player_env::MUSIC_FACE_CACHE = (); 3345 %ext::player_env::MUSIC_FACE_CACHE = ();
3251} 3359}
3252 3360
3253sub reload_archetypes { 3361sub reload_archetypes {
3254 load_resource_file "$DATADIR/archetypes" 3362 load_resource_file "$DATADIR/archetypes"
3255 or die "unable to load archetypes\n"; 3363 or die "unable to load archetypes\n";
3256 #d# NEED to laod twice to resolve forward references
3257 # this really needs to be done in an extra post-pass
3258 # (which needs to be synchronous, so solve it differently)
3259 load_resource_file "$DATADIR/archetypes"
3260 or die "unable to load archetypes\n";
3261} 3364}
3262 3365
3263sub reload_treasures { 3366sub reload_treasures {
3264 load_resource_file "$DATADIR/treasures" 3367 load_resource_file "$DATADIR/treasures"
3265 or die "unable to load treasurelists\n"; 3368 or die "unable to load treasurelists\n";
3266} 3369}
3267 3370
3268sub reload_resources { 3371sub reload_resources {
3269 warn "reloading resource files...\n"; 3372 warn "reloading resource files...\n";
3270 3373
3374 reload_facedata;
3375 reload_archetypes;
3271 reload_regions; 3376 reload_regions;
3272 reload_facedata;
3273 #reload_archetypes;#d#
3274 reload_archetypes;
3275 reload_treasures; 3377 reload_treasures;
3276 3378
3277 warn "finished reloading resource files\n"; 3379 warn "finished reloading resource files\n";
3278}
3279
3280sub init {
3281 reload_resources;
3282} 3380}
3283 3381
3284sub reload_config { 3382sub reload_config {
3285 open my $fh, "<:utf8", "$CONFDIR/config" 3383 open my $fh, "<:utf8", "$CONFDIR/config"
3286 or return; 3384 or return;
3287 3385
3288 local $/; 3386 local $/;
3289 *CFG = YAML::Syck::Load <$fh>; 3387 *CFG = YAML::Load <$fh>;
3290 3388
3291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3389 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3292 3390
3293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3391 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3392 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3300 }; 3398 };
3301 warn $@ if $@; 3399 warn $@ if $@;
3302 } 3400 }
3303} 3401}
3304 3402
3403sub pidfile() {
3404 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3405 or die "$PIDFILE: $!";
3406 flock $fh, &Fcntl::LOCK_EX
3407 or die "$PIDFILE: flock: $!";
3408 $fh
3409}
3410
3411# make sure only one server instance is running at any one time
3412sub atomic {
3413 my $fh = pidfile;
3414
3415 my $pid = <$fh>;
3416 kill 9, $pid if $pid > 0;
3417
3418 seek $fh, 0, 0;
3419 print $fh $$;
3420}
3421
3305sub main { 3422sub main {
3423 cf::init_globals; # initialise logging
3424
3425 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3426 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3427 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3428 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3429
3430 cf::init_experience;
3431 cf::init_anim;
3432 cf::init_attackmess;
3433 cf::init_dynamic;
3434 cf::init_block;
3435
3436 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3437
3306 # we must not ever block the main coroutine 3438 # we must not ever block the main coroutine
3307 local $Coro::idle = sub { 3439 local $Coro::idle = sub {
3308 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3309 (async { 3441 (async {
3310 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3442 $Coro::current->{desc} = "IDLE BUG HANDLER";
3311 Event::one_event; 3443 EV::loop EV::LOOP_ONESHOT;
3312 })->prio (Coro::PRIO_MAX); 3444 })->prio (Coro::PRIO_MAX);
3313 }; 3445 };
3314 3446
3447 evthread_start IO::AIO::poll_fileno;
3448
3449 cf::sync_job {
3450 reload_resources;
3315 reload_config; 3451 reload_config;
3316 db_init; 3452 db_init;
3453
3454 cf::load_settings;
3455 cf::load_materials;
3456 cf::init_uuid;
3457 cf::init_signals;
3458 cf::init_commands;
3459 cf::init_skills;
3460
3461 cf::init_beforeplay;
3462
3463 atomic;
3464
3317 load_extensions; 3465 load_extensions;
3318 3466
3319 $TICK_WATCHER->start; 3467 utime time, time, $RUNTIMEFILE;
3468
3469 # no (long-running) fork's whatsoever before this point(!)
3470 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3471
3472 (pop @POST_INIT)->(0) while @POST_INIT;
3473 };
3474
3320 Event::loop; 3475 EV::loop;
3321} 3476}
3322 3477
3323############################################################################# 3478#############################################################################
3324# initialisation and cleanup 3479# initialisation and cleanup
3325 3480
3326# install some emergency cleanup handlers 3481# install some emergency cleanup handlers
3327BEGIN { 3482BEGIN {
3483 our %SIGWATCHER = ();
3328 for my $signal (qw(INT HUP TERM)) { 3484 for my $signal (qw(INT HUP TERM)) {
3329 Event->signal ( 3485 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3330 reentrant => 0,
3331 data => WF_AUTOCANCEL,
3332 signal => $signal,
3333 prio => 0,
3334 cb => sub {
3335 cf::cleanup "SIG$signal"; 3486 cf::cleanup "SIG$signal";
3336 },
3337 ); 3487 };
3338 } 3488 }
3339} 3489}
3340 3490
3341sub write_runtime { 3491sub write_runtime_sync {
3342 my $runtime = "$LOCALDIR/runtime";
3343
3344 # first touch the runtime file to show we are still running: 3492 # first touch the runtime file to show we are still running:
3345 # the fsync below can take a very very long time. 3493 # the fsync below can take a very very long time.
3346 3494
3347 IO::AIO::aio_utime $runtime, undef, undef; 3495 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3348 3496
3349 my $guard = cf::lock_acquire "write_runtime"; 3497 my $guard = cf::lock_acquire "write_runtime";
3350 3498
3351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3499 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3352 or return; 3500 or return;
3353 3501
3354 my $value = $cf::RUNTIME + 90 + 10; 3502 my $value = $cf::RUNTIME + 90 + 10;
3355 # 10 is the runtime save interval, for a monotonic clock 3503 # 10 is the runtime save interval, for a monotonic clock
3356 # 60 allows for the watchdog to kill the server. 3504 # 60 allows for the watchdog to kill the server.
3366 aio_utime $fh, undef, undef; 3514 aio_utime $fh, undef, undef;
3367 3515
3368 close $fh 3516 close $fh
3369 or return; 3517 or return;
3370 3518
3371 aio_rename "$runtime~", $runtime 3519 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3372 and return; 3520 and return;
3373 3521
3374 warn "runtime file written.\n"; 3522 warn "runtime file written.\n";
3375 3523
3376 1 3524 1
3525}
3526
3527our $uuid_lock;
3528our $uuid_skip;
3529
3530sub write_uuid_sync($) {
3531 $uuid_skip ||= $_[0];
3532
3533 return if $uuid_lock;
3534 local $uuid_lock = 1;
3535
3536 my $uuid = "$LOCALDIR/uuid";
3537
3538 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3539 or return;
3540
3541 my $value = uuid_seq uuid_cur;
3542
3543 unless ($value) {
3544 warn "cowardly refusing to write zero uuid value!\n";
3545 return;
3546 }
3547
3548 my $value = uuid_str $value + $uuid_skip;
3549 $uuid_skip = 0;
3550
3551 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3552 and return;
3553
3554 # always fsync - this file is important
3555 aio_fsync $fh
3556 and return;
3557
3558 close $fh
3559 or return;
3560
3561 aio_rename "$uuid~", $uuid
3562 and return;
3563
3564 warn "uuid file written ($value).\n";
3565
3566 1
3567
3568}
3569
3570sub write_uuid($$) {
3571 my ($skip, $sync) = @_;
3572
3573 $sync ? write_uuid_sync $skip
3574 : async { write_uuid_sync $skip };
3377} 3575}
3378 3576
3379sub emergency_save() { 3577sub emergency_save() {
3380 my $freeze_guard = cf::freeze_mainloop; 3578 my $freeze_guard = cf::freeze_mainloop;
3381 3579
3382 warn "enter emergency perl save\n"; 3580 warn "emergency_perl_save: enter\n";
3383 3581
3384 cf::sync_job { 3582 cf::sync_job {
3583 # this is a trade-off: we want to be very quick here, so
3584 # save all maps without fsync, and later call a global sync
3585 # (which in turn might be very very slow)
3586 local $USE_FSYNC = 0;
3587
3385 # use a peculiar iteration method to avoid tripping on perl 3588 # use a peculiar iteration method to avoid tripping on perl
3386 # refcount bugs in for. also avoids problems with players 3589 # refcount bugs in for. also avoids problems with players
3387 # and maps saved/destroyed asynchronously. 3590 # and maps saved/destroyed asynchronously.
3388 warn "begin emergency player save\n"; 3591 warn "emergency_perl_save: begin player save\n";
3389 for my $login (keys %cf::PLAYER) { 3592 for my $login (keys %cf::PLAYER) {
3390 my $pl = $cf::PLAYER{$login} or next; 3593 my $pl = $cf::PLAYER{$login} or next;
3391 $pl->valid or next; 3594 $pl->valid or next;
3392 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3595 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3393 $pl->save; 3596 $pl->save;
3394 } 3597 }
3395 warn "end emergency player save\n"; 3598 warn "emergency_perl_save: end player save\n";
3396 3599
3397 warn "begin emergency map save\n"; 3600 warn "emergency_perl_save: begin map save\n";
3398 for my $path (keys %cf::MAP) { 3601 for my $path (keys %cf::MAP) {
3399 my $map = $cf::MAP{$path} or next; 3602 my $map = $cf::MAP{$path} or next;
3400 $map->valid or next; 3603 $map->valid or next;
3401 $map->save; 3604 $map->save;
3402 } 3605 }
3403 warn "end emergency map save\n"; 3606 warn "emergency_perl_save: end map save\n";
3404 3607
3405 warn "begin emergency database checkpoint\n"; 3608 warn "emergency_perl_save: begin database checkpoint\n";
3406 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3407 warn "end emergency database checkpoint\n"; 3610 warn "emergency_perl_save: end database checkpoint\n";
3611
3612 warn "emergency_perl_save: begin write uuid\n";
3613 write_uuid_sync 1;
3614 warn "emergency_perl_save: end write uuid\n";
3408 }; 3615 };
3409 3616
3617 warn "emergency_perl_save: starting sync()\n";
3618 IO::AIO::aio_sync sub {
3619 warn "emergency_perl_save: finished sync()\n";
3620 };
3621
3410 warn "leave emergency perl save\n"; 3622 warn "emergency_perl_save: leave\n";
3411} 3623}
3412 3624
3413sub post_cleanup { 3625sub post_cleanup {
3414 my ($make_core) = @_; 3626 my ($make_core) = @_;
3415 3627
3416 warn Carp::longmess "post_cleanup backtrace" 3628 warn Carp::longmess "post_cleanup backtrace"
3417 if $make_core; 3629 if $make_core;
3630
3631 my $fh = pidfile;
3632 unlink $PIDFILE if <$fh> == $$;
3633}
3634
3635# a safer delete_package, copied from Symbol
3636sub clear_package($) {
3637 my $pkg = shift;
3638
3639 # expand to full symbol table name if needed
3640 unless ($pkg =~ /^main::.*::$/) {
3641 $pkg = "main$pkg" if $pkg =~ /^::/;
3642 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3643 $pkg .= '::' unless $pkg =~ /::$/;
3644 }
3645
3646 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3647 my $stem_symtab = *{$stem}{HASH};
3648
3649 defined $stem_symtab and exists $stem_symtab->{$leaf}
3650 or return;
3651
3652 # clear all symbols
3653 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3654 for my $name (keys %$leaf_symtab) {
3655 _gv_clear *{"$pkg$name"};
3656# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3657 }
3658 warn "cleared package $pkg\n";#d#
3418} 3659}
3419 3660
3420sub do_reload_perl() { 3661sub do_reload_perl() {
3421 # can/must only be called in main 3662 # can/must only be called in main
3422 if ($Coro::current != $Coro::main) { 3663 if ($Coro::current != $Coro::main) {
3423 warn "can only reload from main coroutine"; 3664 warn "can only reload from main coroutine";
3424 return; 3665 return;
3425 } 3666 }
3426 3667
3668 return if $RELOAD++;
3669
3670 my $t1 = EV::time;
3671
3672 while ($RELOAD) {
3427 warn "reloading..."; 3673 warn "reloading...";
3428 3674
3429 warn "entering sync_job"; 3675 warn "entering sync_job";
3430 3676
3431 cf::sync_job { 3677 cf::sync_job {
3432 cf::write_runtime; # external watchdog should not bark 3678 cf::write_runtime_sync; # external watchdog should not bark
3433 cf::emergency_save; 3679 cf::emergency_save;
3434 cf::write_runtime; # external watchdog should not bark 3680 cf::write_runtime_sync; # external watchdog should not bark
3435 3681
3436 warn "syncing database to disk"; 3682 warn "syncing database to disk";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3683 BDB::db_env_txn_checkpoint $DB_ENV;
3438 3684
3439 # if anything goes wrong in here, we should simply crash as we already saved 3685 # if anything goes wrong in here, we should simply crash as we already saved
3440 3686
3441 warn "cancelling all WF_AUTOCANCEL watchers";
3442 for (Event::all_watchers) {
3443 $_->cancel if $_->data & WF_AUTOCANCEL;
3444 }
3445
3446 warn "flushing outstanding aio requests"; 3687 warn "flushing outstanding aio requests";
3447 for (;;) {
3448 BDB::flush;
3449 IO::AIO::flush;
3450 Coro::cede_notself;
3451 last unless IO::AIO::nreqs || BDB::nreqs; 3688 while (IO::AIO::nreqs || BDB::nreqs) {
3452 warn "iterate..."; 3689 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3453 }
3454
3455 ++$RELOAD;
3456
3457 warn "cancelling all extension coros";
3458 $_->cancel for values %EXT_CORO;
3459 %EXT_CORO = ();
3460
3461 warn "removing commands";
3462 %COMMAND = ();
3463
3464 warn "removing ext/exti commands";
3465 %EXTCMD = ();
3466 %EXTICMD = ();
3467
3468 warn "unloading/nuking all extensions";
3469 for my $pkg (@EXTS) {
3470 warn "... unloading $pkg";
3471
3472 if (my $cb = $pkg->can ("unload")) {
3473 eval {
3474 $cb->($pkg);
3475 1
3476 } or warn "$pkg unloaded, but with errors: $@";
3477 } 3690 }
3478 3691
3479 warn "... nuking $pkg"; 3692 warn "cancelling all extension coros";
3480 Symbol::delete_package $pkg; 3693 $_->cancel for values %EXT_CORO;
3481 } 3694 %EXT_CORO = ();
3482 3695
3483 warn "unloading all perl modules loaded from $LIBDIR"; 3696 warn "removing commands";
3484 while (my ($k, $v) = each %INC) { 3697 %COMMAND = ();
3485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3486 3698
3699 warn "removing ext/exti commands";
3700 %EXTCMD = ();
3701 %EXTICMD = ();
3702
3703 warn "unloading/nuking all extensions";
3704 for my $pkg (@EXTS) {
3487 warn "... unloading $k"; 3705 warn "... unloading $pkg";
3488 delete $INC{$k};
3489 3706
3490 $k =~ s/\.pm$//;
3491 $k =~ s/\//::/g;
3492
3493 if (my $cb = $k->can ("unload_module")) { 3707 if (my $cb = $pkg->can ("unload")) {
3708 eval {
3494 $cb->(); 3709 $cb->($pkg);
3710 1
3711 } or warn "$pkg unloaded, but with errors: $@";
3712 }
3713
3714 warn "... clearing $pkg";
3715 clear_package $pkg;
3495 } 3716 }
3496 3717
3497 Symbol::delete_package $k; 3718 warn "unloading all perl modules loaded from $LIBDIR";
3719 while (my ($k, $v) = each %INC) {
3720 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3721
3722 warn "... unloading $k";
3723 delete $INC{$k};
3724
3725 $k =~ s/\.pm$//;
3726 $k =~ s/\//::/g;
3727
3728 if (my $cb = $k->can ("unload_module")) {
3729 $cb->();
3730 }
3731
3732 clear_package $k;
3498 } 3733 }
3499 3734
3500 warn "getting rid of safe::, as good as possible"; 3735 warn "getting rid of safe::, as good as possible";
3501 Symbol::delete_package "safe::$_" 3736 clear_package "safe::$_"
3502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3737 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3503 3738
3504 warn "unloading cf.pm \"a bit\""; 3739 warn "unloading cf.pm \"a bit\"";
3505 delete $INC{"cf.pm"}; 3740 delete $INC{"cf.pm"};
3506 delete $INC{"cf/pod.pm"}; 3741 delete $INC{"cf/pod.pm"};
3507 3742
3508 # don't, removes xs symbols, too, 3743 # don't, removes xs symbols, too,
3509 # and global variables created in xs 3744 # and global variables created in xs
3510 #Symbol::delete_package __PACKAGE__; 3745 #clear_package __PACKAGE__;
3511 3746
3512 warn "unload completed, starting to reload now"; 3747 warn "unload completed, starting to reload now";
3513 3748
3514 warn "reloading cf.pm"; 3749 warn "reloading cf.pm";
3515 require cf; 3750 require cf;
3516 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3751 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3517 3752
3518 warn "loading config and database again"; 3753 warn "loading config and database again";
3519 cf::reload_config; 3754 cf::reload_config;
3520 3755
3521 warn "loading extensions"; 3756 warn "loading extensions";
3522 cf::load_extensions; 3757 cf::load_extensions;
3523 3758
3759 if ($REATTACH_ON_RELOAD) {
3524 warn "reattaching attachments to objects/players"; 3760 warn "reattaching attachments to objects/players";
3525 _global_reattach; # objects, sockets 3761 _global_reattach; # objects, sockets
3526 warn "reattaching attachments to maps"; 3762 warn "reattaching attachments to maps";
3527 reattach $_ for values %MAP; 3763 reattach $_ for values %MAP;
3528 warn "reattaching attachments to players"; 3764 warn "reattaching attachments to players";
3529 reattach $_ for values %PLAYER; 3765 reattach $_ for values %PLAYER;
3766 }
3530 3767
3768 warn "running post_init jobs";
3769 (pop @POST_INIT)->(1) while @POST_INIT;
3770
3531 warn "leaving sync_job"; 3771 warn "leaving sync_job";
3532 3772
3533 1 3773 1
3534 } or do { 3774 } or do {
3535 warn $@; 3775 warn $@;
3536 warn "error while reloading, exiting."; 3776 cf::cleanup "error while reloading, exiting.";
3537 exit 1;
3538 }; 3777 };
3539 3778
3540 warn "reloaded"; 3779 warn "reloaded";
3780 --$RELOAD;
3781 }
3782
3783 $t1 = EV::time - $t1;
3784 warn "reload completed in ${t1}s\n";
3541}; 3785};
3542 3786
3543our $RELOAD_WATCHER; # used only during reload 3787our $RELOAD_WATCHER; # used only during reload
3544 3788
3545sub reload_perl() { 3789sub reload_perl() {
3546 # doing reload synchronously and two reloads happen back-to-back, 3790 # doing reload synchronously and two reloads happen back-to-back,
3547 # coro crashes during coro_state_free->destroy here. 3791 # coro crashes during coro_state_free->destroy here.
3548 3792
3549 $RELOAD_WATCHER ||= Event->timer ( 3793 $RELOAD_WATCHER ||= cf::async {
3550 reentrant => 0, 3794 Coro::AIO::aio_wait cache_extensions;
3551 after => 0, 3795
3552 data => WF_AUTOCANCEL, 3796 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3553 cb => sub {
3554 do_reload_perl; 3797 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3798 undef $RELOAD_WATCHER;
3556 }, 3799 };
3557 ); 3800 };
3558} 3801}
3559 3802
3560register_command "reload" => sub { 3803register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3804 my ($who, $arg) = @_;
3562 3805
3575 3818
3576our @WAIT_FOR_TICK; 3819our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3820our @WAIT_FOR_TICK_BEGIN;
3578 3821
3579sub wait_for_tick { 3822sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3823 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3824
3583 my $signal = new Coro::Signal; 3825 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3826 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3827 $signal->wait;
3586} 3828}
3587 3829
3588sub wait_for_tick_begin { 3830sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3831 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3832
3592 my $signal = new Coro::Signal; 3833 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3834 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3835 $signal->wait;
3595} 3836}
3596 3837
3597$TICK_WATCHER = Event->timer ( 3838sub tick {
3598 reentrant => 0,
3599 parked => 1,
3600 prio => 0,
3601 at => $NEXT_TICK || $TICK,
3602 data => WF_AUTOCANCEL,
3603 cb => sub {
3604 if ($Coro::current != $Coro::main) { 3839 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3840 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10; 3841 unless ++$bug_warning > 10;
3607 return; 3842 return;
3608 } 3843 }
3609 3844
3610 $NOW = $tick_start = Event::time;
3611
3612 cf::server_tick; # one server iteration 3845 cf::server_tick; # one server iteration
3613 3846
3614 $RUNTIME += $TICK;
3615 $NEXT_TICK += $TICK;
3616
3617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3847 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3618 $NEXT_RUNTIME_WRITE = $NOW + 10; 3848 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3619 Coro::async_pool { 3849 Coro::async_pool {
3620 $Coro::current->{desc} = "runtime saver"; 3850 $Coro::current->{desc} = "runtime saver";
3621 write_runtime 3851 write_runtime_sync
3622 or warn "ERROR: unable to write runtime file: $!"; 3852 or warn "ERROR: unable to write runtime file: $!";
3623 };
3624 } 3853 };
3854 }
3625 3855
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3627 $sig->send; 3857 $sig->send;
3628 } 3858 }
3629 while (my $sig = shift @WAIT_FOR_TICK) { 3859 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send; 3860 $sig->send;
3631 } 3861 }
3632 3862
3633 $NOW = Event::time; 3863 $LOAD = ($NOW - $TICK_START) / $TICK;
3634
3635 # if we are delayed by four ticks or more, skip them all
3636 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3637
3638 $TICK_WATCHER->at ($NEXT_TICK);
3639 $TICK_WATCHER->start;
3640
3641 $LOAD = ($NOW - $tick_start) / $TICK;
3642 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3864 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3643 3865
3644 _post_tick; 3866 if (0) {
3867 if ($NEXT_TICK) {
3868 my $jitter = $TICK_START - $NEXT_TICK;
3869 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3870 warn "jitter $JITTER\n";#d#
3871 }
3645 }, 3872 }
3646); 3873}
3647 3874
3648{ 3875{
3876 # configure BDB
3877
3649 BDB::min_parallel 8; 3878 BDB::min_parallel 8;
3650 BDB::max_poll_time $TICK * 0.1; 3879 BDB::max_poll_reqs $TICK * 0.1;
3651 $BDB_POLL_WATCHER = Event->io ( 3880 $AnyEvent::BDB::WATCHER->priority (1);
3652 reentrant => 0,
3653 fd => BDB::poll_fileno,
3654 poll => 'r',
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => \&BDB::poll_cb,
3658 );
3659
3660 BDB::set_sync_prepare {
3661 my $status;
3662 my $current = $Coro::current;
3663 (
3664 sub {
3665 $status = $!;
3666 $current->ready; undef $current;
3667 },
3668 sub {
3669 Coro::schedule while defined $current;
3670 $! = $status;
3671 },
3672 )
3673 };
3674 3881
3675 unless ($DB_ENV) { 3882 unless ($DB_ENV) {
3676 $DB_ENV = BDB::db_env_create; 3883 $DB_ENV = BDB::db_env_create;
3677 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3884 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3678 | BDB::LOG_AUTOREMOVE, 1); 3885 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3886 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3679 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3887 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3680 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3681 3889
3682 cf::sync_job { 3890 cf::sync_job {
3683 eval { 3891 eval {
3693 3901
3694 cf::cleanup "db_env_open(db): $@" if $@; 3902 cf::cleanup "db_env_open(db): $@" if $@;
3695 }; 3903 };
3696 } 3904 }
3697 3905
3698 $BDB_DEADLOCK_WATCHER = Event->timer ( 3906 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3699 after => 3,
3700 interval => 1,
3701 hard => 1,
3702 prio => 0,
3703 data => WF_AUTOCANCEL,
3704 cb => sub {
3705 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3907 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3706 },
3707 ); 3908 };
3708 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3909 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3709 after => 11,
3710 interval => 60,
3711 hard => 1,
3712 prio => 0,
3713 data => WF_AUTOCANCEL,
3714 cb => sub {
3715 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3910 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3716 },
3717 ); 3911 };
3718 $BDB_TRICKLE_WATCHER = Event->timer ( 3912 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3719 after => 5,
3720 interval => 10,
3721 hard => 1,
3722 prio => 0,
3723 data => WF_AUTOCANCEL,
3724 cb => sub {
3725 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3913 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3726 },
3727 ); 3914 };
3728} 3915}
3729 3916
3730{ 3917{
3918 # configure IO::AIO
3919
3731 IO::AIO::min_parallel 8; 3920 IO::AIO::min_parallel 8;
3732
3733 undef $Coro::AIO::WATCHER;
3734 IO::AIO::max_poll_time $TICK * 0.1; 3921 IO::AIO::max_poll_time $TICK * 0.1;
3735 $AIO_POLL_WATCHER = Event->io ( 3922 undef $AnyEvent::AIO::WATCHER;
3736 reentrant => 0,
3737 data => WF_AUTOCANCEL,
3738 fd => IO::AIO::poll_fileno,
3739 poll => 'r',
3740 prio => 0,
3741 cb => \&IO::AIO::poll_cb,
3742 );
3743} 3923}
3744 3924
3745my $_log_backtrace; 3925my $_log_backtrace;
3746 3926
3747sub _log_backtrace { 3927sub _log_backtrace {
3750 $msg =~ s/\n//; 3930 $msg =~ s/\n//;
3751 3931
3752 # limit the # of concurrent backtraces 3932 # limit the # of concurrent backtraces
3753 if ($_log_backtrace < 2) { 3933 if ($_log_backtrace < 2) {
3754 ++$_log_backtrace; 3934 ++$_log_backtrace;
3935 my $perl_bt = Carp::longmess $msg;
3755 async { 3936 async {
3756 $Coro::current->{desc} = "abt $msg"; 3937 $Coro::current->{desc} = "abt $msg";
3757 3938
3758 my @bt = fork_call { 3939 my @bt = fork_call {
3759 @addr = map { sprintf "%x", $_ } @addr; 3940 @addr = map { sprintf "%x", $_ } @addr;
3770 } 3951 }
3771 3952
3772 @funcs 3953 @funcs
3773 }; 3954 };
3774 3955
3775 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $perl_bt\n";
3957 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3776 LOG llevInfo, "[ABT] $_\n" for @bt; 3958 LOG llevInfo, "[ABT] $_\n" for @bt;
3777 --$_log_backtrace; 3959 --$_log_backtrace;
3778 }; 3960 };
3779 } else { 3961 } else {
3780 LOG llevInfo, "[ABT] $msg\n"; 3962 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines