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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.395 by root, Sat Nov 10 22:41:59 2007 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 69
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
52our %COMMAND = (); 74our %COMMAND = ();
59our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
60 82
61our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
62our @EVENT; 84our @EVENT;
63 85
64our $CONFDIR = confdir; 86our $CONFDIR = confdir;
65our $DATADIR = datadir; 87our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
75 101
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 104our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
83 106
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 107our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 108our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 109our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 110our $DB_ENV;
89 111
90our %CFG; 112our %CFG;
91 113
92our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 115our $RUNTIME;
116our $NOW;
94 117
95our (%PLAYER, %PLAYER_LOADING); # all users 118our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 119our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 120our $LINK_MAP; # the special {link} map, which is always available
98 121
99# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 124
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
105 129
106binmode STDOUT; 130binmode STDOUT;
107binmode STDERR; 131binmode STDERR;
108 132
109# read virtual server time, if available 133# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
114} 138}
115 139
116mkdir $_ 140mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 218
195 LOG llevError, $msg; 219 LOG llevError, $msg;
196 }; 220 };
197} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
198 237
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 248for my $pkg (qw(
210 cf::global cf::attachable 249 cf::global cf::attachable
211 cf::object cf::object::player 250 cf::object cf::object::player
212 cf::client cf::player 251 cf::client cf::player
213 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
214 cf::map cf::party cf::region 254 cf::party cf::region
215)) { 255)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 257}
219 258
220$Event::DIED = sub { 259$EV::DIED = sub {
221 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
222}; 261};
223 262
224############################################################################# 263#############################################################################
225 264
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 288 $d
250 } || "[unable to dump $_[0]: '$@']"; 289 } || "[unable to dump $_[0]: '$@']";
251} 290}
252 291
253=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
254 293
255Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
256 295
257=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
258 297
259Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
260 299
261=cut 300=cut
262 301
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 303
265sub to_json ($) { $json_coder->encode ($_[0]) } 304sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 305sub decode_json($) { $json_coder->decode ($_[0]) }
267 306
268=item cf::lock_wait $string 307=item cf::lock_wait $string
269 308
270Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
271 310
327 366
328 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
329} 368}
330 369
331sub freeze_mainloop { 370sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
333 372
334 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start; 374}
336 }; 375
337 $TICK_WATCHER->stop; 376=item cf::periodic $interval, $cb
338 $guard 377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
339} 389}
340 390
341=item cf::get_slot $time[, $priority[, $name]] 391=item cf::get_slot $time[, $priority[, $name]]
342 392
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 393Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 433 }
384 } 434 }
385}; 435};
386 436
387sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
388 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
389 441
390 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
392 444
422 474
423sub sync_job(&) { 475sub sync_job(&) {
424 my ($job) = @_; 476 my ($job) = @_;
425 477
426 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 479 my $time = EV::time;
428 480
429 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
431 483
432 LOG llevError, Carp::longmess "sync job";#d# 484 LOG llevError, Carp::longmess "sync job";#d#
433 485
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
437 487
438 my $busy = 1; 488 my $busy = 1;
439 my @res; 489 my @res;
440 490
447 497
448 while ($busy) { 498 while ($busy) {
449 if (Coro::nready) { 499 if (Coro::nready) {
450 Coro::cede_notself; 500 Coro::cede_notself;
451 } else { 501 } else {
452 Event::one_event; 502 EV::loop EV::LOOP_ONESHOT;
453 } 503 }
454 } 504 }
455 505
456 $time = Event::time - $time; 506 my $time = EV::time - $time;
457 507
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
462 509
463 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
464 } else { 511 } else {
465 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
466 513
491=item fork_call { }, $args 538=item fork_call { }, $args
492 539
493Executes the given code block with the given arguments in a seperate 540Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 541process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 542Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 543never block itself or use any form of event handling.
497 544
498=cut 545=cut
499 546
500sub fork_call(&@) { 547sub fork_call(&@) {
501 my ($cb, @args) = @_; 548 my ($cb, @args) = @_;
508 reset_signals; 555 reset_signals;
509 &$cb 556 &$cb
510 }, @args; 557 }, @args;
511 558
512 wantarray ? @res : $res[-1] 559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
513} 587}
514 588
515=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
516 590
517Returns a single value from the environment database. 591Returns a single value from the environment database.
954 } 1028 }
955 1029
956 0 1030 0
957} 1031}
958 1032
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1034
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1036
963Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
964 1038
1017 1091
1018sub reattach { 1092sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1094 my ($obj) = @_;
1021 1095
1096 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1098
1024 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
1025 1100
1026 @$registry = (); 1101 @$registry = ();
1027 1102
1042cf::attachable->attach ( 1117cf::attachable->attach (
1043 prio => -1000000, 1118 prio => -1000000,
1044 on_instantiate => sub { 1119 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
1046 1121
1047 $data = from_json $data; 1122 $data = decode_json $data;
1048 1123
1049 for (@$data) { 1124 for (@$data) {
1050 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
1051 1126
1052 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1148 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1076 1151
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1156 aio_close $fh;
1082 1157
1083 if (@$objs) { 1158 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1164 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1166 }
1092 } else { 1167 } else {
1093 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1094 } 1169 }
1263 1338
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1341
1267 $ext{source} = 1342 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1270 . $source 1345 . $source
1271 . "\n};\n1"; 1346 . "\n};\n1";
1272 1347
1273 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1291 1366
1292 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1368 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1370 }
1297 1371
1298 warn $msg; 1372 warn $msg;
1299 } 1373 }
1300 1374
1389 my $f = new_from_file cf::object::thawer path $login 1463 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1464 or return;
1391 1465
1392 my $pl = cf::player::load_pl $f 1466 my $pl = cf::player::load_pl $f
1393 or return; 1467 or return;
1468
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1469 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1470 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1397 } 1472 }
1398 } 1473 }
1408 1483
1409 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1410 1485
1411 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1413 1490
1414 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1492 cf::cede_to_tick;
1416} 1493}
1417 1494
1449 my ($pl) = @_; 1526 my ($pl) = @_;
1450 1527
1451 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1452 1529
1453 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1532
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1460 1539
1461 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1580
1502 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1503 my $path = path $login; 1582 my $path = path $login;
1504 1583
1505 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1590 }
1511 1591
1546 1626
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1548 1628
1549Expand crossfire pod fragments into protocol xml. 1629Expand crossfire pod fragments into protocol xml.
1550 1630
1551=cut
1552
1553use re 'eval';
1554
1555my $group;
1556my $interior; $interior = qr{
1557 # match a pod interior sequence sans C<< >>
1558 (?:
1559 \ (.*?)\ (?{ $group = $^N })
1560 | < (??{$interior}) >
1561 )
1562}x;
1563
1564sub expand_cfpod {
1565 my ($self, $pod) = @_;
1566
1567 my $xml;
1568
1569 while () {
1570 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1571 $group = $1;
1572
1573 $group =~ s/&/&amp;/g;
1574 $group =~ s/</&lt;/g;
1575
1576 $xml .= $group;
1577 } elsif ($pod =~ m%\G
1578 ([BCGHITU])
1579 <
1580 (?:
1581 ([^<>]*) (?{ $group = $^N })
1582 | < $interior >
1583 )
1584 >
1585 %gcsx
1586 ) {
1587 my ($code, $data) = ($1, $group);
1588
1589 if ($code eq "B") {
1590 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1591 } elsif ($code eq "I") {
1592 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1593 } elsif ($code eq "U") {
1594 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1595 } elsif ($code eq "C") {
1596 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1597 } elsif ($code eq "T") {
1598 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1599 } elsif ($code eq "G") {
1600 my ($male, $female) = split /\|/, $data;
1601 $data = $self->gender ? $female : $male;
1602 $xml .= expand_cfpod ($self, $data);
1603 } elsif ($code eq "H") {
1604 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1605 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1606 "")
1607 [$self->{hintmode}];
1608 } else {
1609 $xml .= "error processing '$code($data)' directive";
1610 }
1611 } else {
1612 if ($pod =~ /\G(.+)/) {
1613 warn "parse error while expanding $pod (at $1)";
1614 }
1615 last;
1616 }
1617 }
1618
1619 for ($xml) {
1620 # create single paragraphs (very hackish)
1621 s/(?<=\S)\n(?=\w)/ /g;
1622
1623 # compress some whitespace
1624 s/\s+\n/\n/g; # ws line-ends
1625 s/\n\n+/\n/g; # double lines
1626 s/^\n+//; # beginning lines
1627 s/\n+$//; # ending lines
1628 }
1629
1630 $xml
1631}
1632
1633no re 'eval';
1634
1635sub hintmode {
1636 $_[0]{hintmode} = $_[1] if @_ > 1;
1637 $_[0]{hintmode}
1638}
1639
1640=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1641 1632
1642Sends an ext reply to the player. 1633Sends an ext reply to the player.
1643 1634
1644=cut 1635=cut
1710our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1711our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1712 1703
1713sub generate_random_map { 1704sub generate_random_map {
1714 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1715 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1716 $self->_create_random_map ( 1710 $self->_create_random_map (
1717 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1718 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1719 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1841 1835
1842# the temporary/swap location 1836# the temporary/swap location
1843sub save_path { 1837sub save_path {
1844 my ($self) = @_; 1838 my ($self) = @_;
1845 1839
1846 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1847 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1848} 1842}
1849 1843
1850# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1851sub uniq_path { 1845sub uniq_path {
1852 my ($self) = @_; 1846 my ($self) = @_;
1853 1847
1854 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1855 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1856} 1850}
1857 1851
1858# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1859# all maps in C++... 1853# all maps in C++...
1957 1951
1958 cf::lock_wait "map_data:$path";#d#remove 1952 cf::lock_wait "map_data:$path";#d#remove
1959 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1960 1954
1961 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1962 my $guard1 = cf::lock_acquire "map_find:$path";
1963 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1964 1958
1965 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1966 or return; 1960 or return;
1967 1961
1968 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1971 or return; 1965 or return;
1972 1966
1973 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1974 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
1975 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1976 undef $guard1; 1971 undef $guard1;
1977 undef $guard2;
1978 $map->reset; 1972 $map->reset;
1979 return find $path; 1973 return find $path;
1980 } 1974 }
1981 1975
1982 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
2009 my $f = new_from_file cf::object::thawer $self->{load_path}; 2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2010 $f->skip_block; 2004 $f->skip_block;
2011 $self->_load_objects ($f) 2005 $self->_load_objects ($f)
2012 or return; 2006 or return;
2013 2007
2014 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
2015 if delete $self->{load_original}; 2009 if delete $self->{load_original};
2016 2010
2017 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
2018 utf8::encode $uniq; 2012 utf8::encode $uniq;
2019 unless (aio_stat $uniq) { 2013 unless (aio_stat $uniq) {
2045 } 2039 }
2046 2040
2047 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
2048 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
2049 2043
2050 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2051 } 2045 }
2052 2046
2053 $self->post_load; 2047 $self->post_load;
2054} 2048}
2055 2049
2113 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
2114 2108
2115 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
2116 2110
2117 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
2118 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2119 } 2113 }
2120 2114
2121 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
2122 2116
2123 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2160 cf::async { 2154 cf::async {
2161 $Coro::current->{desc} = "map player save"; 2155 $Coro::current->{desc} = "map player save";
2162 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2163 }; 2157 };
2164 2158
2159 cf::get_slot 0.02;
2160
2165 if ($uniq) { 2161 if ($uniq) {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2167 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2168 } else { 2164 } else {
2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2177 $self->save; 2173 $self->save;
2178 2174
2179 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2180 2176
2181 return if $self->players; 2177 return if $self->players;
2182 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2183 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2184 2180
2185 $self->in_memory (cf::MAP_SWAPPED); 2181 $self->in_memory (cf::MAP_SWAPPED);
2186 2182
2187 $self->deactivate; 2183 $self->deactivate;
2305 2301
2306sub unique_maps() { 2302sub unique_maps() {
2307 [ 2303 [
2308 map { 2304 map {
2309 utf8::decode $_; 2305 utf8::decode $_;
2310 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2311 ? normalise $_ 2309 : normalise $_
2312 : ()
2313 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ] 2311 ]
2315} 2312}
2316 2313
2317package cf;
2318
2319=back 2314=back
2320 2315
2321=head3 cf::object 2316=head3 cf::object
2322 2317
2323=cut 2318=cut
2326 2321
2327=over 4 2322=over 4
2328 2323
2329=item $ob->inv_recursive 2324=item $ob->inv_recursive
2330 2325
2331Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2332 2328
2333=cut 2329=cut
2334 2330
2335sub inv_recursive_; 2331sub inv_recursive_;
2336sub inv_recursive_ { 2332sub inv_recursive_ {
2341 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2342} 2338}
2343 2339
2344=item $ref = $ob->ref 2340=item $ref = $ob->ref
2345 2341
2346creates and returns a persistent reference to an objetc that can be stored as a string. 2342Creates and returns a persistent reference to an object that can be stored as a string.
2347 2343
2348=item $ob = cf::object::deref ($refstring) 2344=item $ob = cf::object::deref ($refstring)
2349 2345
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block. 2347even if the object actually exists. May block.
2383can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2384dialogue with the given NPC character. 2380dialogue with the given NPC character.
2385 2381
2386=cut 2382=cut
2387 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
2388# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2389# with dialog boxes. 2399# with dialog boxes.
2390#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2391sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2392 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
2403 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2404 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2405 2415
2406 } else { 2416 } else {
2407 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2408 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2409 } 2419 }
2410 } 2420 }
2411} 2421}
2412 2422
2413=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2438 2448
2439=item $player_object->enter_link 2449=item $player_object->enter_link
2440 2450
2441Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
2442 2452
2443The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
2444I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2445 2457
2446Will never block. 2458Will never block.
2447 2459
2448=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
2449 2461
2507 2519
2508 $map->load; 2520 $map->load;
2509 $map->load_neighbours; 2521 $map->load_neighbours;
2510 2522
2511 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2512 $self->activate_recursive; 2525 $self->activate_recursive;
2513 2526
2514 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2515 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
2516} 2529}
2520Moves the player to the given map-path and coordinates by first freezing 2533Moves the player to the given map-path and coordinates by first freezing
2521her, loading and preparing them map, calling the provided $check callback 2534her, loading and preparing them map, calling the provided $check callback
2522that has to return the map if sucecssful, and then unfreezes the player on 2535that has to return the map if sucecssful, and then unfreezes the player on
2523the new (success) or old (failed) map position. In either case, $done will 2536the new (success) or old (failed) map position. In either case, $done will
2524be called at the end of this process. 2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2525 2541
2526=cut 2542=cut
2527 2543
2528our $GOTOGEN; 2544our $GOTOGEN;
2529 2545
2608} 2624}
2609 2625
2610sub prepare_random_map { 2626sub prepare_random_map {
2611 my ($exit) = @_; 2627 my ($exit) = @_;
2612 2628
2613 my $guard = cf::lock_acquire "exit_prepare:$exit";
2614
2615 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
2616 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
2617 # that depends on the exit object 2631 # that depends on the exit object
2618 2632
2619 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
2621 if ($exit->map) { 2635 if ($exit->map) {
2622 $rmp->{region} = $exit->region->name; 2636 $rmp->{region} = $exit->region->name;
2623 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
2624 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
2625 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2626 } 2642 }
2627 2643
2628 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
2629 2645
2630 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2631 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2632 my $meta = "$RANDOMDIR/$md5.meta"; 2648 my $meta = "$RANDOMDIR/$md5.meta";
2633 2649
2634 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2635 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2636 undef $fh; 2652 undef $fh;
2637 aio_rename "$meta~", $meta; 2653 aio_rename "$meta~", $meta;
2638 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2639 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
2640 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
2641 } 2661 }
2642} 2662}
2643 2663
2644sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
2645 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
2646 2666
2647 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
2648 2668
2649 if ($exit->slaying eq "/!") {
2650 #TODO: this should de-fi-ni-te-ly not be a sync-job
2651 # the problem is that $exit might not survive long enough
2652 # so it needs to be done right now, right here
2653 cf::sync_job { prepare_random_map $exit };
2654 }
2655
2656 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2657 my $hp = $exit->stats->hp;
2658 my $sp = $exit->stats->sp;
2659
2660 $self->enter_link; 2669 $self->enter_link;
2661 2670
2662 # if exit is damned, update players death & WoR home-position
2663 $self->contr->savebed ($slaying, $hp, $sp)
2664 if $exit->flag (FLAG_DAMNED);
2665
2666 (async { 2671 (async {
2667 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2672 $Coro::current->{desc} = "enter_exit";
2668 2673
2669 $self->deactivate_recursive; # just to be sure
2670 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2671 $self->goto ($slaying, $hp, $sp); 2689 $self->goto ($map, $x, $y);
2672 2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2673 1; 2695 1
2674 }) { 2696 }) {
2675 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
2676 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
2677 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
2678 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
2758 id => "infobox", 2780 id => "infobox",
2759 title => "Map Info", 2781 title => "Map Info",
2760 reply => undef, 2782 reply => undef,
2761 tooltip => "Information related to the maps", 2783 tooltip => "Information related to the maps",
2762 }, 2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2763); 2791);
2764 2792
2765sub cf::client::send_msg { 2793sub cf::client::send_msg {
2766 my ($self, $channel, $msg, $color, @extra) = @_; 2794 my ($self, $channel, $msg, $color, @extra) = @_;
2767 2795
2794 if ($self->can_msg) { 2822 if ($self->can_msg) {
2795 # default colour, mask it out 2823 # default colour, mask it out
2796 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2797 if $color & cf::NDI_DEF; 2825 if $color & cf::NDI_DEF;
2798 2826
2799 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2800 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2801 } else { 2843 } else {
2802 if ($color >= 0) { 2844 if ($color >= 0) {
2803 # replace some tags by gcfclient-compatible ones 2845 # replace some tags by gcfclient-compatible ones
2804 for ($msg) { 2846 for ($msg) {
2805 1 while 2847 1 while
3004 3046
3005The following functions and methods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
3006 3048
3007 cf::object 3049 cf::object
3008 contr pay_amount pay_player map x y force_find force_add destroy 3050 contr pay_amount pay_player map x y force_find force_add destroy
3009 insert remove name archname title slaying race decrease_ob_nr 3051 insert remove name archname title slaying race decrease split
3010 3052
3011 cf::object::player 3053 cf::object::player
3012 player 3054 player
3013 3055
3014 cf::player 3056 cf::player
3019 3061
3020=cut 3062=cut
3021 3063
3022for ( 3064for (
3023 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3024 insert remove inv name archname title slaying race 3066 insert remove inv nrof name archname title slaying race
3025 decrease_ob_nr destroy)], 3067 decrease split destroy change_exp)],
3026 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
3027 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
3028 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
3029) { 3071) {
3030 no strict 'refs'; 3072 no strict 'refs';
3135 { 3177 {
3136 my $faces = $facedata->{faceinfo}; 3178 my $faces = $facedata->{faceinfo};
3137 3179
3138 while (my ($face, $info) = each %$faces) { 3180 while (my ($face, $info) = each %$faces) {
3139 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3181 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3182
3140 cf::face::set_visibility $idx, $info->{visibility}; 3183 cf::face::set_visibility $idx, $info->{visibility};
3141 cf::face::set_magicmap $idx, $info->{magicmap}; 3184 cf::face::set_magicmap $idx, $info->{magicmap};
3142 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3185 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3143 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3186 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3144 3187
3145 cf::cede_to_tick; 3188 cf::cede_to_tick;
3146 } 3189 }
3147 3190
3148 while (my ($face, $info) = each %$faces) { 3191 while (my ($face, $info) = each %$faces) {
3149 next unless $info->{smooth}; 3192 next unless $info->{smooth};
3193
3150 my $idx = cf::face::find $face 3194 my $idx = cf::face::find $face
3151 or next; 3195 or next;
3196
3152 if (my $smooth = cf::face::find $info->{smooth}) { 3197 if (my $smooth = cf::face::find $info->{smooth}) {
3153 cf::face::set_smooth $idx, $smooth; 3198 cf::face::set_smooth $idx, $smooth;
3154 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3199 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3155 } else { 3200 } else {
3156 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3201 warn "smooth face '$info->{smooth}' not found for face '$face'";
3174 { 3219 {
3175 # TODO: for gcfclient pleasure, we should give resources 3220 # TODO: for gcfclient pleasure, we should give resources
3176 # that gcfclient doesn't grok a >10000 face index. 3221 # that gcfclient doesn't grok a >10000 face index.
3177 my $res = $facedata->{resource}; 3222 my $res = $facedata->{resource};
3178 3223
3179 my $soundconf = delete $res->{"res/sound.conf"};
3180
3181 while (my ($name, $info) = each %$res) { 3224 while (my ($name, $info) = each %$res) {
3225 if (defined $info->{type}) {
3182 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3226 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3183 my $data; 3227 my $data;
3184 3228
3185 if ($info->{type} & 1) { 3229 if ($info->{type} & 1) {
3186 # prepend meta info 3230 # prepend meta info
3187 3231
3188 my $meta = $enc->encode ({ 3232 my $meta = $enc->encode ({
3189 name => $name, 3233 name => $name,
3190 %{ $info->{meta} || {} }, 3234 %{ $info->{meta} || {} },
3191 }); 3235 });
3192 3236
3193 $data = pack "(w/a*)*", $meta, $info->{data}; 3237 $data = pack "(w/a*)*", $meta, $info->{data};
3238 } else {
3239 $data = $info->{data};
3240 }
3241
3242 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3243 cf::face::set_type $idx, $info->{type};
3194 } else { 3244 } else {
3195 $data = $info->{data}; 3245 $RESOURCE{$name} = $info;
3196 } 3246 }
3197 3247
3198 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3199 cf::face::set_type $idx, $info->{type};
3200
3201 cf::cede_to_tick; 3248 cf::cede_to_tick;
3202 } 3249 }
3203
3204 if ($soundconf) {
3205 $soundconf = $enc->decode (delete $soundconf->{data});
3206
3207 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3208 my $sound = $soundconf->{compat}[$_]
3209 or next;
3210
3211 my $face = cf::face::find "sound/$sound->[1]";
3212 cf::sound::set $sound->[0] => $face;
3213 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3214 }
3215
3216 while (my ($k, $v) = each %{$soundconf->{event}}) {
3217 my $face = cf::face::find "sound/$v";
3218 cf::sound::set $k => $face;
3219 }
3220 }
3221 } 3250 }
3251
3252 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3222 3253
3223 1 3254 1
3224} 3255}
3256
3257cf::global->attach (on_resource_update => sub {
3258 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3259 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3260
3261 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3262 my $sound = $soundconf->{compat}[$_]
3263 or next;
3264
3265 my $face = cf::face::find "sound/$sound->[1]";
3266 cf::sound::set $sound->[0] => $face;
3267 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3268 }
3269
3270 while (my ($k, $v) = each %{$soundconf->{event}}) {
3271 my $face = cf::face::find "sound/$v";
3272 cf::sound::set $k => $face;
3273 }
3274 }
3275});
3225 3276
3226register_exticmd fx_want => sub { 3277register_exticmd fx_want => sub {
3227 my ($ns, $want) = @_; 3278 my ($ns, $want) = @_;
3228 3279
3229 while (my ($k, $v) = each %$want) { 3280 while (my ($k, $v) = each %$want) {
3230 $ns->fx_want ($k, $v); 3281 $ns->fx_want ($k, $v);
3231 } 3282 }
3232}; 3283};
3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3233 3294
3234sub reload_regions { 3295sub reload_regions {
3235 # HACK to clear player env face cache, we need some signal framework 3296 # HACK to clear player env face cache, we need some signal framework
3236 # for this (global event?) 3297 # for this (global event?)
3237 %ext::player_env::MUSIC_FACE_CACHE = (); 3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3251} 3312}
3252 3313
3253sub reload_archetypes { 3314sub reload_archetypes {
3254 load_resource_file "$DATADIR/archetypes" 3315 load_resource_file "$DATADIR/archetypes"
3255 or die "unable to load archetypes\n"; 3316 or die "unable to load archetypes\n";
3256 #d# NEED to laod twice to resolve forward references
3257 # this really needs to be done in an extra post-pass
3258 # (which needs to be synchronous, so solve it differently)
3259 load_resource_file "$DATADIR/archetypes"
3260 or die "unable to load archetypes\n";
3261} 3317}
3262 3318
3263sub reload_treasures { 3319sub reload_treasures {
3264 load_resource_file "$DATADIR/treasures" 3320 load_resource_file "$DATADIR/treasures"
3265 or die "unable to load treasurelists\n"; 3321 or die "unable to load treasurelists\n";
3266} 3322}
3267 3323
3268sub reload_resources { 3324sub reload_resources {
3269 warn "reloading resource files...\n"; 3325 warn "reloading resource files...\n";
3270 3326
3327 reload_facedata;
3328 reload_archetypes;
3271 reload_regions; 3329 reload_regions;
3272 reload_facedata;
3273 #reload_archetypes;#d#
3274 reload_archetypes;
3275 reload_treasures; 3330 reload_treasures;
3276 3331
3277 warn "finished reloading resource files\n"; 3332 warn "finished reloading resource files\n";
3278} 3333}
3279 3334
3280sub init { 3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3281 reload_resources; 3340 reload_resources;
3282} 3341}
3283 3342
3284sub reload_config { 3343sub reload_config {
3285 open my $fh, "<:utf8", "$CONFDIR/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
3286 or return; 3345 or return;
3287 3346
3288 local $/; 3347 local $/;
3289 *CFG = YAML::Syck::Load <$fh>; 3348 *CFG = YAML::Load <$fh>;
3290 3349
3291 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3292 3351
3293 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3294 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3300 }; 3359 };
3301 warn $@ if $@; 3360 warn $@ if $@;
3302 } 3361 }
3303} 3362}
3304 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
3305sub main { 3383sub main {
3384 atomic;
3385
3306 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
3307 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
3308 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3309 (async { 3389 (async {
3310 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3311 Event::one_event; 3391 EV::loop EV::LOOP_ONESHOT;
3312 })->prio (Coro::PRIO_MAX); 3392 })->prio (Coro::PRIO_MAX);
3313 }; 3393 };
3314 3394
3395 {
3396 my $guard = freeze_mainloop;
3315 reload_config; 3397 reload_config;
3316 db_init; 3398 db_init;
3317 load_extensions; 3399 load_extensions;
3318 3400
3319 $TICK_WATCHER->start; 3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
3320 Event::loop; 3409 EV::loop;
3321} 3410}
3322 3411
3323############################################################################# 3412#############################################################################
3324# initialisation and cleanup 3413# initialisation and cleanup
3325 3414
3326# install some emergency cleanup handlers 3415# install some emergency cleanup handlers
3327BEGIN { 3416BEGIN {
3417 our %SIGWATCHER = ();
3328 for my $signal (qw(INT HUP TERM)) { 3418 for my $signal (qw(INT HUP TERM)) {
3329 Event->signal ( 3419 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3330 reentrant => 0,
3331 data => WF_AUTOCANCEL,
3332 signal => $signal,
3333 prio => 0,
3334 cb => sub {
3335 cf::cleanup "SIG$signal"; 3420 cf::cleanup "SIG$signal";
3336 },
3337 ); 3421 };
3338 } 3422 }
3339} 3423}
3340 3424
3341sub write_runtime { 3425sub write_runtime_sync {
3342 my $runtime = "$LOCALDIR/runtime";
3343
3344 # first touch the runtime file to show we are still running: 3426 # first touch the runtime file to show we are still running:
3345 # the fsync below can take a very very long time. 3427 # the fsync below can take a very very long time.
3346 3428
3347 IO::AIO::aio_utime $runtime, undef, undef; 3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3348 3430
3349 my $guard = cf::lock_acquire "write_runtime"; 3431 my $guard = cf::lock_acquire "write_runtime";
3350 3432
3351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3352 or return; 3434 or return;
3353 3435
3354 my $value = $cf::RUNTIME + 90 + 10; 3436 my $value = $cf::RUNTIME + 90 + 10;
3355 # 10 is the runtime save interval, for a monotonic clock 3437 # 10 is the runtime save interval, for a monotonic clock
3356 # 60 allows for the watchdog to kill the server. 3438 # 60 allows for the watchdog to kill the server.
3366 aio_utime $fh, undef, undef; 3448 aio_utime $fh, undef, undef;
3367 3449
3368 close $fh 3450 close $fh
3369 or return; 3451 or return;
3370 3452
3371 aio_rename "$runtime~", $runtime 3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3372 and return; 3454 and return;
3373 3455
3374 warn "runtime file written.\n"; 3456 warn "runtime file written.\n";
3375 3457
3376 1 3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3377} 3502}
3378 3503
3379sub emergency_save() { 3504sub emergency_save() {
3380 my $freeze_guard = cf::freeze_mainloop; 3505 my $freeze_guard = cf::freeze_mainloop;
3381 3506
3403 warn "end emergency map save\n"; 3528 warn "end emergency map save\n";
3404 3529
3405 warn "begin emergency database checkpoint\n"; 3530 warn "begin emergency database checkpoint\n";
3406 BDB::db_env_txn_checkpoint $DB_ENV; 3531 BDB::db_env_txn_checkpoint $DB_ENV;
3407 warn "end emergency database checkpoint\n"; 3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3408 }; 3537 };
3409 3538
3410 warn "leave emergency perl save\n"; 3539 warn "leave emergency perl save\n";
3411} 3540}
3412 3541
3413sub post_cleanup { 3542sub post_cleanup {
3414 my ($make_core) = @_; 3543 my ($make_core) = @_;
3415 3544
3416 warn Carp::longmess "post_cleanup backtrace" 3545 warn Carp::longmess "post_cleanup backtrace"
3417 if $make_core; 3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3418} 3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3419 3579
3420sub do_reload_perl() { 3580sub do_reload_perl() {
3421 # can/must only be called in main 3581 # can/must only be called in main
3422 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
3423 warn "can only reload from main coroutine"; 3583 warn "can only reload from main coroutine";
3424 return; 3584 return;
3425 } 3585 }
3426 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
3427 warn "reloading..."; 3590 warn "reloading...";
3428 3591
3429 warn "entering sync_job"; 3592 warn "entering sync_job";
3430 3593
3431 cf::sync_job { 3594 cf::sync_job {
3432 cf::write_runtime; # external watchdog should not bark 3595 cf::write_runtime_sync; # external watchdog should not bark
3433 cf::emergency_save; 3596 cf::emergency_save;
3434 cf::write_runtime; # external watchdog should not bark 3597 cf::write_runtime_sync; # external watchdog should not bark
3435 3598
3436 warn "syncing database to disk"; 3599 warn "syncing database to disk";
3437 BDB::db_env_txn_checkpoint $DB_ENV; 3600 BDB::db_env_txn_checkpoint $DB_ENV;
3438 3601
3439 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
3440 3603
3441 warn "cancelling all WF_AUTOCANCEL watchers";
3442 for (Event::all_watchers) {
3443 $_->cancel if $_->data & WF_AUTOCANCEL;
3444 }
3445
3446 warn "flushing outstanding aio requests"; 3604 warn "flushing outstanding aio requests";
3447 for (;;) {
3448 BDB::flush;
3449 IO::AIO::flush;
3450 Coro::cede_notself;
3451 last unless IO::AIO::nreqs || BDB::nreqs; 3605 while (IO::AIO::nreqs || BDB::nreqs) {
3452 warn "iterate..."; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3453 }
3454
3455 ++$RELOAD;
3456
3457 warn "cancelling all extension coros";
3458 $_->cancel for values %EXT_CORO;
3459 %EXT_CORO = ();
3460
3461 warn "removing commands";
3462 %COMMAND = ();
3463
3464 warn "removing ext/exti commands";
3465 %EXTCMD = ();
3466 %EXTICMD = ();
3467
3468 warn "unloading/nuking all extensions";
3469 for my $pkg (@EXTS) {
3470 warn "... unloading $pkg";
3471
3472 if (my $cb = $pkg->can ("unload")) {
3473 eval {
3474 $cb->($pkg);
3475 1
3476 } or warn "$pkg unloaded, but with errors: $@";
3477 } 3607 }
3478 3608
3479 warn "... nuking $pkg"; 3609 warn "cancelling all extension coros";
3480 Symbol::delete_package $pkg; 3610 $_->cancel for values %EXT_CORO;
3481 } 3611 %EXT_CORO = ();
3482 3612
3483 warn "unloading all perl modules loaded from $LIBDIR"; 3613 warn "removing commands";
3484 while (my ($k, $v) = each %INC) { 3614 %COMMAND = ();
3485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3486 3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3487 warn "... unloading $k"; 3622 warn "... unloading $pkg";
3488 delete $INC{$k};
3489 3623
3490 $k =~ s/\.pm$//;
3491 $k =~ s/\//::/g;
3492
3493 if (my $cb = $k->can ("unload_module")) { 3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3494 $cb->(); 3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
3495 } 3633 }
3496 3634
3497 Symbol::delete_package $k; 3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3498 } 3650 }
3499 3651
3500 warn "getting rid of safe::, as good as possible"; 3652 warn "getting rid of safe::, as good as possible";
3501 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
3502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3503 3655
3504 warn "unloading cf.pm \"a bit\""; 3656 warn "unloading cf.pm \"a bit\"";
3505 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3506 delete $INC{"cf/pod.pm"}; 3658 delete $INC{"cf/pod.pm"};
3507 3659
3508 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
3509 # and global variables created in xs 3661 # and global variables created in xs
3510 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
3511 3663
3512 warn "unload completed, starting to reload now"; 3664 warn "unload completed, starting to reload now";
3513 3665
3514 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
3515 require cf; 3667 require cf;
3516 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3517 3669
3518 warn "loading config and database again"; 3670 warn "loading config and database again";
3519 cf::reload_config; 3671 cf::reload_config;
3520 3672
3521 warn "loading extensions"; 3673 warn "loading extensions";
3522 cf::load_extensions; 3674 cf::load_extensions;
3523 3675
3524 warn "reattaching attachments to objects/players"; 3676 warn "reattaching attachments to objects/players";
3525 _global_reattach; # objects, sockets 3677 _global_reattach; # objects, sockets
3526 warn "reattaching attachments to maps"; 3678 warn "reattaching attachments to maps";
3527 reattach $_ for values %MAP; 3679 reattach $_ for values %MAP;
3528 warn "reattaching attachments to players"; 3680 warn "reattaching attachments to players";
3529 reattach $_ for values %PLAYER; 3681 reattach $_ for values %PLAYER;
3530 3682
3531 warn "leaving sync_job"; 3683 warn "leaving sync_job";
3532 3684
3533 1 3685 1
3534 } or do { 3686 } or do {
3535 warn $@; 3687 warn $@;
3536 warn "error while reloading, exiting."; 3688 cf::cleanup "error while reloading, exiting.";
3537 exit 1;
3538 }; 3689 };
3539 3690
3540 warn "reloaded"; 3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3541}; 3694};
3542 3695
3543our $RELOAD_WATCHER; # used only during reload 3696our $RELOAD_WATCHER; # used only during reload
3544 3697
3545sub reload_perl() { 3698sub reload_perl() {
3546 # doing reload synchronously and two reloads happen back-to-back, 3699 # doing reload synchronously and two reloads happen back-to-back,
3547 # coro crashes during coro_state_free->destroy here. 3700 # coro crashes during coro_state_free->destroy here.
3548 3701
3549 $RELOAD_WATCHER ||= Event->timer ( 3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3550 reentrant => 0,
3551 after => 0,
3552 data => WF_AUTOCANCEL,
3553 cb => sub {
3554 do_reload_perl; 3703 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3704 undef $RELOAD_WATCHER;
3556 },
3557 ); 3705 };
3558} 3706}
3559 3707
3560register_command "reload" => sub { 3708register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3709 my ($who, $arg) = @_;
3562 3710
3575 3723
3576our @WAIT_FOR_TICK; 3724our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3725our @WAIT_FOR_TICK_BEGIN;
3578 3726
3579sub wait_for_tick { 3727sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3728 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3729
3583 my $signal = new Coro::Signal; 3730 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3731 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3732 $signal->wait;
3586} 3733}
3587 3734
3588sub wait_for_tick_begin { 3735sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3737
3592 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3740 $signal->wait;
3595} 3741}
3596 3742
3597$TICK_WATCHER = Event->timer ( 3743sub tick {
3598 reentrant => 0,
3599 parked => 1,
3600 prio => 0,
3601 at => $NEXT_TICK || $TICK,
3602 data => WF_AUTOCANCEL,
3603 cb => sub {
3604 if ($Coro::current != $Coro::main) { 3744 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10; 3746 unless ++$bug_warning > 10;
3607 return; 3747 return;
3608 } 3748 }
3609 3749
3610 $NOW = $tick_start = Event::time;
3611
3612 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
3613 3751
3614 $RUNTIME += $TICK;
3615 $NEXT_TICK += $TICK;
3616
3617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3618 $NEXT_RUNTIME_WRITE = $NOW + 10; 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3619 Coro::async_pool { 3754 Coro::async_pool {
3620 $Coro::current->{desc} = "runtime saver"; 3755 $Coro::current->{desc} = "runtime saver";
3621 write_runtime 3756 write_runtime_sync
3622 or warn "ERROR: unable to write runtime file: $!"; 3757 or warn "ERROR: unable to write runtime file: $!";
3623 };
3624 } 3758 };
3759 }
3625 3760
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3627 $sig->send; 3762 $sig->send;
3628 } 3763 }
3629 while (my $sig = shift @WAIT_FOR_TICK) { 3764 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send; 3765 $sig->send;
3631 } 3766 }
3632 3767
3633 $NOW = Event::time; 3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3634
3635 # if we are delayed by four ticks or more, skip them all
3636 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3637
3638 $TICK_WATCHER->at ($NEXT_TICK);
3639 $TICK_WATCHER->start;
3640
3641 $LOAD = ($NOW - $tick_start) / $TICK;
3642 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3643 3770
3644 _post_tick; 3771 if (0) {
3772 if ($NEXT_TICK) {
3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3645 }, 3777 }
3646); 3778}
3647 3779
3648{ 3780{
3781 # configure BDB
3782
3649 BDB::min_parallel 8; 3783 BDB::min_parallel 8;
3650 BDB::max_poll_time $TICK * 0.1; 3784 BDB::max_poll_reqs $TICK * 0.1;
3651 $BDB_POLL_WATCHER = Event->io ( 3785 $AnyEvent::BDB::WATCHER->priority (1);
3652 reentrant => 0,
3653 fd => BDB::poll_fileno,
3654 poll => 'r',
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => \&BDB::poll_cb,
3658 );
3659
3660 BDB::set_sync_prepare {
3661 my $status;
3662 my $current = $Coro::current;
3663 (
3664 sub {
3665 $status = $!;
3666 $current->ready; undef $current;
3667 },
3668 sub {
3669 Coro::schedule while defined $current;
3670 $! = $status;
3671 },
3672 )
3673 };
3674 3786
3675 unless ($DB_ENV) { 3787 unless ($DB_ENV) {
3676 $DB_ENV = BDB::db_env_create; 3788 $DB_ENV = BDB::db_env_create;
3677 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3678 | BDB::LOG_AUTOREMOVE, 1); 3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3679 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3680 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3681 3794
3682 cf::sync_job { 3795 cf::sync_job {
3683 eval { 3796 eval {
3693 3806
3694 cf::cleanup "db_env_open(db): $@" if $@; 3807 cf::cleanup "db_env_open(db): $@" if $@;
3695 }; 3808 };
3696 } 3809 }
3697 3810
3698 $BDB_DEADLOCK_WATCHER = Event->timer ( 3811 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3699 after => 3,
3700 interval => 1,
3701 hard => 1,
3702 prio => 0,
3703 data => WF_AUTOCANCEL,
3704 cb => sub {
3705 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3812 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3706 },
3707 ); 3813 };
3708 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3814 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3709 after => 11,
3710 interval => 60,
3711 hard => 1,
3712 prio => 0,
3713 data => WF_AUTOCANCEL,
3714 cb => sub {
3715 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3815 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3716 },
3717 ); 3816 };
3718 $BDB_TRICKLE_WATCHER = Event->timer ( 3817 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3719 after => 5,
3720 interval => 10,
3721 hard => 1,
3722 prio => 0,
3723 data => WF_AUTOCANCEL,
3724 cb => sub {
3725 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3818 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3726 },
3727 ); 3819 };
3728} 3820}
3729 3821
3730{ 3822{
3823 # configure IO::AIO
3824
3731 IO::AIO::min_parallel 8; 3825 IO::AIO::min_parallel 8;
3732
3733 undef $Coro::AIO::WATCHER;
3734 IO::AIO::max_poll_time $TICK * 0.1; 3826 IO::AIO::max_poll_time $TICK * 0.1;
3735 $AIO_POLL_WATCHER = Event->io ( 3827 undef $AnyEvent::AIO::WATCHER;
3736 reentrant => 0,
3737 data => WF_AUTOCANCEL,
3738 fd => IO::AIO::poll_fileno,
3739 poll => 'r',
3740 prio => 0,
3741 cb => \&IO::AIO::poll_cb,
3742 );
3743} 3828}
3744 3829
3745my $_log_backtrace; 3830my $_log_backtrace;
3746 3831
3747sub _log_backtrace { 3832sub _log_backtrace {
3750 $msg =~ s/\n//; 3835 $msg =~ s/\n//;
3751 3836
3752 # limit the # of concurrent backtraces 3837 # limit the # of concurrent backtraces
3753 if ($_log_backtrace < 2) { 3838 if ($_log_backtrace < 2) {
3754 ++$_log_backtrace; 3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3755 async { 3841 async {
3756 $Coro::current->{desc} = "abt $msg"; 3842 $Coro::current->{desc} = "abt $msg";
3757 3843
3758 my @bt = fork_call { 3844 my @bt = fork_call {
3759 @addr = map { sprintf "%x", $_ } @addr; 3845 @addr = map { sprintf "%x", $_ } @addr;
3770 } 3856 }
3771 3857
3772 @funcs 3858 @funcs
3773 }; 3859 };
3774 3860
3775 LOG llevInfo, "[ABT] $msg\n"; 3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3776 LOG llevInfo, "[ABT] $_\n" for @bt; 3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3777 --$_log_backtrace; 3864 --$_log_backtrace;
3778 }; 3865 };
3779 } else { 3866 } else {
3780 LOG llevInfo, "[ABT] $msg\n"; 3867 LOG llevInfo, "[ABT] $msg\n";

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