ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.396 by root, Wed Nov 14 08:09:46 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45 68
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
47 87
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 89
50our %COMMAND = (); 90our %COMMAND = ();
51our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
57our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
58 98
59our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
60our @EVENT; 100our @EVENT;
61 101
62our $CONFDIR = confdir; 102our $CONFDIR = confdir;
63our $DATADIR = datadir; 103our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
73 117
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 120our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
81 122
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 123our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 124our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 125our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 126our $DB_ENV;
87 127
88our %CFG; 128our %CFG;
89 129
90our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
91our $RUNTIME; 131our $RUNTIME;
132our $NOW;
92 133
93our (%PLAYER, %PLAYER_LOADING); # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
94our (%MAP, %MAP_LOADING ); # all maps 135our (%MAP, %MAP_LOADING ); # all maps
95our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
96 137
97# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99 140
100our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
102our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
103 145
104binmode STDOUT; 146binmode STDOUT;
105binmode STDERR; 147binmode STDERR;
106 148
107# read virtual server time, if available 149# read virtual server time, if available
108unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
109 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
110 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
111 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
112} 154}
113 155
114mkdir $_ 156mkdir $_
115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
192 234
193 LOG llevError, $msg; 235 LOG llevError, $msg;
194 }; 236 };
195} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
196 253
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 264for my $pkg (qw(
208 cf::global cf::attachable 265 cf::global cf::attachable
209 cf::object cf::object::player 266 cf::object cf::object::player
210 cf::client cf::player 267 cf::client cf::player
211 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
212 cf::map cf::party cf::region 270 cf::party cf::region
213)) { 271)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 273}
217 274
218$EV::DIED = sub { 275$EV::DIED = sub {
219 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 304 $d
248 } || "[unable to dump $_[0]: '$@']"; 305 } || "[unable to dump $_[0]: '$@']";
249} 306}
250 307
251=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
252 309
253Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
254 311
255=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
256 313
257Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
258 315
259=cut 316=cut
260 317
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 319
263sub to_json ($) { $json_coder->encode ($_[0]) } 320sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 321sub decode_json($) { $json_coder->decode ($_[0]) }
265 322
266=item cf::lock_wait $string 323=item cf::lock_wait $string
267 324
268Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
269 326
325 382
326 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
327} 384}
328 385
329sub freeze_mainloop { 386sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
331 388
332 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337} 390}
338 391
339=item cf::periodic $interval, $cb 392=item cf::periodic $interval, $cb
340 393
341Like EV::periodic, but randomly selects a starting point so that the actions 394Like EV::periodic, but randomly selects a starting point so that the actions
396 } 449 }
397 } 450 }
398}; 451};
399 452
400sub get_slot($;$$) { 453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
401 my ($time, $pri, $name) = @_; 456 my ($time, $pri, $name) = @_;
402 457
403 $time = $TICK * .6 if $time > $TICK * .6; 458 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal; 459 my $sig = new Coro::Signal;
405 460
442 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
443 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
444 499
445 LOG llevError, Carp::longmess "sync job";#d# 500 LOG llevError, Carp::longmess "sync job";#d#
446 501
447 # TODO: use suspend/resume instead
448 # (but this is cancel-safe)
449 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
450 503
451 my $busy = 1; 504 my $busy = 1;
452 my @res; 505 my @res;
453 506
464 } else { 517 } else {
465 EV::loop EV::LOOP_ONESHOT; 518 EV::loop EV::LOOP_ONESHOT;
466 } 519 }
467 } 520 }
468 521
469 $time = EV::time - $time; 522 my $time = EV::time - $time;
470 523
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
475 525
476 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
477 } else { 527 } else {
478 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
479 529
521 reset_signals; 571 reset_signals;
522 &$cb 572 &$cb
523 }, @args; 573 }, @args;
524 574
525 wantarray ? @res : $res[-1] 575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
526} 603}
527 604
528=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
529 606
530Returns a single value from the environment database. 607Returns a single value from the environment database.
669 746
670############################################################################# 747#############################################################################
671 748
672=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
673 750
674Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
675attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
676to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
677 754
678In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
679C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
729=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
730 807
731Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
732given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
733 810
734Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
735that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
736 813
737These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
738 815
739=over 4 816=over 4
967 } 1044 }
968 1045
969 0 1046 0
970} 1047}
971 1048
972=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
973 1050
974=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
975 1052
976Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
977 1054
1030 1107
1031sub reattach { 1108sub reattach {
1032 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
1033 my ($obj) = @_; 1110 my ($obj) = @_;
1034 1111
1112 # no longer needed after getting rid of delete_package?
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1036 1114
1037 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
1038 1116
1039 @$registry = (); 1117 @$registry = ();
1040 1118
1055cf::attachable->attach ( 1133cf::attachable->attach (
1056 prio => -1000000, 1134 prio => -1000000,
1057 on_instantiate => sub { 1135 on_instantiate => sub {
1058 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
1059 1137
1060 $data = from_json $data; 1138 $data = decode_json $data;
1061 1139
1062 for (@$data) { 1140 for (@$data) {
1063 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
1064 1142
1065 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
1086 utf8::decode (my $decname = $filename); 1164 utf8::decode (my $decname = $filename);
1087 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
1088 $decname, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
1089 1167
1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1091 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1093 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
1094 close $fh; 1172 aio_close $fh;
1095 1173
1096 if (@$objs) { 1174 if (@$objs) {
1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1100 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
1101 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
1102 close $fh; 1180 aio_close $fh;
1103 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
1104 } 1182 }
1105 } else { 1183 } else {
1106 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
1107 } 1185 }
1276 1354
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279 1357
1280 $ext{source} = 1358 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1283 . $source 1361 . $source
1284 . "\n};\n1"; 1362 . "\n};\n1";
1285 1363
1286 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1302 my $msg = $@ ? "$v->{path}: $@\n" 1380 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n"; 1381 : "$v->{base}: extension inactive.\n";
1304 1382
1305 if (exists $v->{meta}{mandatory}) { 1383 if (exists $v->{meta}{mandatory}) {
1306 warn $msg; 1384 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n"; 1385 cf::cleanup "mandatory extension failed to load, exiting.";
1308 exit 1;
1309 } 1386 }
1310 1387
1311 warn $msg; 1388 warn $msg;
1312 } 1389 }
1313 1390
1327 1404
1328=back 1405=back
1329 1406
1330=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1331 1408
1332Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1333 1410
1334=cut 1411=cut
1335 1412
1336package cf::player; 1413package cf::player;
1337 1414
1402 my $f = new_from_file cf::object::thawer path $login 1479 my $f = new_from_file cf::object::thawer path $login
1403 or return; 1480 or return;
1404 1481
1405 my $pl = cf::player::load_pl $f 1482 my $pl = cf::player::load_pl $f
1406 or return; 1483 or return;
1484
1407 local $cf::PLAYER_LOADING{$login} = $pl; 1485 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs; 1486 $f->resolve_delayed_derefs;
1409 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1410 } 1488 }
1411 } 1489 }
1421 1499
1422 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1423 1501
1424 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1425 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1426 1506
1427 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1428 cf::cede_to_tick; 1508 cf::cede_to_tick;
1429} 1509}
1430 1510
1462 my ($pl) = @_; 1542 my ($pl) = @_;
1463 1543
1464 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1465 1545
1466 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1467 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1468 1548
1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1470 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1471 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1472 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1473 1555
1474 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1475 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1514 1596
1515 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1516 my $path = path $login; 1598 my $path = path $login;
1517 1599
1518 # a .pst is a dead give-away for a valid player 1600 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") { 1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 } 1606 }
1524 1607
1555 } 1638 }
1556 1639
1557 \@paths 1640 \@paths
1558} 1641}
1559 1642
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1561 1644
1562Expand crossfire pod fragments into protocol xml. 1645Expand deliantra pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652 1646
1653=item $player->ext_reply ($msgid, @msg) 1647=item $player->ext_reply ($msgid, @msg)
1654 1648
1655Sends an ext reply to the player. 1649Sends an ext reply to the player.
1656 1650
1723our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1724our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1725 1719
1726sub generate_random_map { 1720sub generate_random_map {
1727 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1728 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map ( 1726 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1854 1851
1855# the temporary/swap location 1852# the temporary/swap location
1856sub save_path { 1853sub save_path {
1857 my ($self) = @_; 1854 my ($self) = @_;
1858 1855
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1861} 1858}
1862 1859
1863# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1864sub uniq_path { 1861sub uniq_path {
1865 my ($self) = @_; 1862 my ($self) = @_;
1866 1863
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1869} 1866}
1870 1867
1871# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1872# all maps in C++... 1869# all maps in C++...
1970 1967
1971 cf::lock_wait "map_data:$path";#d#remove 1968 cf::lock_wait "map_data:$path";#d#remove
1972 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1973 1970
1974 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1973 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1974
1978 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1979 or return; 1976 or return;
1980 1977
1981 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1984 or return; 1981 or return;
1985 1982
1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1989 undef $guard1; 1987 undef $guard1;
1990 undef $guard2;
1991 $map->reset; 1988 $map->reset;
1992 return find $path; 1989 return find $path;
1993 } 1990 }
1994 1991
1995 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
2022 my $f = new_from_file cf::object::thawer $self->{load_path}; 2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block; 2020 $f->skip_block;
2024 $self->_load_objects ($f) 2021 $self->_load_objects ($f)
2025 or return; 2022 or return;
2026 2023
2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
2028 if delete $self->{load_original}; 2025 if delete $self->{load_original};
2029 2026
2030 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
2031 utf8::encode $uniq; 2028 utf8::encode $uniq;
2032 unless (aio_stat $uniq) { 2029 unless (aio_stat $uniq) {
2058 } 2055 }
2059 2056
2060 $self->{last_save} = $cf::RUNTIME; 2057 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME); 2058 $self->last_access ($cf::RUNTIME);
2062 2059
2063 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2064 } 2061 }
2065 2062
2066 $self->post_load; 2063 $self->post_load;
2067} 2064}
2068 2065
2126 my ($path, $origin, $load) = @_; 2123 my ($path, $origin, $load) = @_;
2127 2124
2128 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
2129 2126
2130 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2132 } 2129 }
2133 2130
2134 $MAP_PREFETCH{$path} |= $load; 2131 $MAP_PREFETCH{$path} |= $load;
2135 2132
2136 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2173 cf::async { 2170 cf::async {
2174 $Coro::current->{desc} = "map player save"; 2171 $Coro::current->{desc} = "map player save";
2175 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
2176 }; 2173 };
2177 2174
2175 cf::get_slot 0.02;
2176
2178 if ($uniq) { 2177 if ($uniq) {
2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2181 } else { 2180 } else {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2190 $self->save; 2189 $self->save;
2191 2190
2192 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2193 2192
2194 return if $self->players; 2193 return if $self->players;
2195 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
2196 return if $self->{deny_save}; 2195 return if $self->{deny_save};
2197 2196
2198 $self->in_memory (cf::MAP_SWAPPED); 2197 $self->in_memory (cf::MAP_SWAPPED);
2199 2198
2200 $self->deactivate; 2199 $self->deactivate;
2318 2317
2319sub unique_maps() { 2318sub unique_maps() {
2320 [ 2319 [
2321 map { 2320 map {
2322 utf8::decode $_; 2321 utf8::decode $_;
2323 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2324 ? normalise $_ 2325 : normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ] 2327 ]
2328} 2328}
2329 2329
2330package cf;
2331
2332=back 2330=back
2333 2331
2334=head3 cf::object 2332=head3 cf::object
2335 2333
2336=cut 2334=cut
2339 2337
2340=over 4 2338=over 4
2341 2339
2342=item $ob->inv_recursive 2340=item $ob->inv_recursive
2343 2341
2344Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2345 2344
2346=cut 2345=cut
2347 2346
2348sub inv_recursive_; 2347sub inv_recursive_;
2349sub inv_recursive_ { 2348sub inv_recursive_ {
2354 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2355} 2354}
2356 2355
2357=item $ref = $ob->ref 2356=item $ref = $ob->ref
2358 2357
2359creates and returns a persistent reference to an objetc that can be stored as a string. 2358Creates and returns a persistent reference to an object that can be stored as a string.
2360 2359
2361=item $ob = cf::object::deref ($refstring) 2360=item $ob = cf::object::deref ($refstring)
2362 2361
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block. 2363even if the object actually exists. May block.
2396can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2397dialogue with the given NPC character. 2396dialogue with the given NPC character.
2398 2397
2399=cut 2398=cut
2400 2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2413
2401# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2402# with dialog boxes. 2415# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2404sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2405 my ($self, $npc, $msg, $flags) = @_; 2418 my ($self, $npc, $msg, $flags) = @_;
2416 my $dialog = $pl->{npc_dialog}; 2429 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418 2431
2419 } else { 2432 } else {
2420 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2421 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 } 2435 }
2423 } 2436 }
2424} 2437}
2425 2438
2426=item $object->send_msg ($channel, $msg, $color, [extra...]) 2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2451 2464
2452=item $player_object->enter_link 2465=item $player_object->enter_link
2453 2466
2454Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2455 2468
2456The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2457I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2458 2473
2459Will never block. 2474Will never block.
2460 2475
2461=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2462 2477
2520 2535
2521 $map->load; 2536 $map->load;
2522 $map->load_neighbours; 2537 $map->load_neighbours;
2523 2538
2524 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2525 $self->activate_recursive; 2541 $self->activate_recursive;
2526 2542
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2529} 2545}
2533Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process. 2553be called at the end of this process.
2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2538 2557
2539=cut 2558=cut
2540 2559
2541our $GOTOGEN; 2560our $GOTOGEN;
2542 2561
2621} 2640}
2622 2641
2623sub prepare_random_map { 2642sub prepare_random_map {
2624 my ($exit) = @_; 2643 my ($exit) = @_;
2625 2644
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
2627
2628 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2629 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2630 # that depends on the exit object 2647 # that depends on the exit object
2631 2648
2632 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2634 if ($exit->map) { 2651 if ($exit->map) {
2635 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2636 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2637 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2638 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2639 } 2658 }
2640 2659
2641 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2642 2661
2643 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2644 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2646 2665
2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2648 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh; 2668 undef $fh;
2650 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2651 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2652 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2653 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2654 } 2677 }
2655} 2678}
2656 2679
2657sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2658 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2659 2682
2660 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2661 2684
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
2673 $self->enter_link; 2685 $self->enter_link;
2674 2686
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
2679 (async { 2687 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2688 $Coro::current->{desc} = "enter_exit";
2681 2689
2682 $self->deactivate_recursive; # just to be sure
2683 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2684 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2685 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2686 1; 2711 1
2687 }) { 2712 }) {
2688 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2689 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2690 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2691 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2692 2717
2693 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2771 id => "infobox", 2796 id => "infobox",
2772 title => "Map Info", 2797 title => "Map Info",
2773 reply => undef, 2798 reply => undef,
2774 tooltip => "Information related to the maps", 2799 tooltip => "Information related to the maps",
2775 }, 2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2776); 2807);
2777 2808
2778sub cf::client::send_msg { 2809sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_; 2810 my ($self, $channel, $msg, $color, @extra) = @_;
2780 2811
2781 $msg = $self->pl->expand_cfpod ($msg); 2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2782 2814
2783 $color &= cf::NDI_CLIENT_MASK; # just in case... 2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784 2816
2785 # check predefined channels, for the benefit of C 2817 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) { 2818 if ($CHANNEL{$channel}) {
2807 if ($self->can_msg) { 2839 if ($self->can_msg) {
2808 # default colour, mask it out 2840 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF; 2842 if $color & cf::NDI_DEF;
2811 2843
2812 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2814 } else { 2860 } else {
2815 if ($color >= 0) { 2861 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones 2862 # replace some tags by gcfclient-compatible ones
2817 for ($msg) { 2863 for ($msg) {
2818 1 while 2864 1 while
3017 3063
3018The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
3019 3065
3020 cf::object 3066 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy 3067 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr 3068 insert remove name archname title slaying race decrease split
3023 3069
3024 cf::object::player 3070 cf::object::player
3025 player 3071 player
3026 3072
3027 cf::player 3073 cf::player
3032 3078
3033=cut 3079=cut
3034 3080
3035for ( 3081for (
3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race 3083 insert remove inv nrof name archname title slaying race
3038 decrease_ob_nr destroy)], 3084 decrease split destroy change_exp)],
3039 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
3040 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
3041 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
3042) { 3088) {
3043 no strict 'refs'; 3089 no strict 'refs';
3148 { 3194 {
3149 my $faces = $facedata->{faceinfo}; 3195 my $faces = $facedata->{faceinfo};
3150 3196
3151 while (my ($face, $info) = each %$faces) { 3197 while (my ($face, $info) = each %$faces) {
3152 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3199
3153 cf::face::set_visibility $idx, $info->{visibility}; 3200 cf::face::set_visibility $idx, $info->{visibility};
3154 cf::face::set_magicmap $idx, $info->{magicmap}; 3201 cf::face::set_magicmap $idx, $info->{magicmap};
3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3157 3204
3158 cf::cede_to_tick; 3205 cf::cede_to_tick;
3159 } 3206 }
3160 3207
3161 while (my ($face, $info) = each %$faces) { 3208 while (my ($face, $info) = each %$faces) {
3162 next unless $info->{smooth}; 3209 next unless $info->{smooth};
3210
3163 my $idx = cf::face::find $face 3211 my $idx = cf::face::find $face
3164 or next; 3212 or next;
3213
3165 if (my $smooth = cf::face::find $info->{smooth}) { 3214 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth; 3215 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else { 3217 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3187 { 3236 {
3188 # TODO: for gcfclient pleasure, we should give resources 3237 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index. 3238 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource}; 3239 my $res = $facedata->{resource};
3191 3240
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) { 3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data; 3244 my $data;
3197 3245
3198 if ($info->{type} & 1) { 3246 if ($info->{type} & 1) {
3199 # prepend meta info 3247 # prepend meta info
3200 3248
3201 my $meta = $enc->encode ({ 3249 my $meta = $enc->encode ({
3202 name => $name, 3250 name => $name,
3203 %{ $info->{meta} || {} }, 3251 %{ $info->{meta} || {} },
3204 }); 3252 });
3205 3253
3206 $data = pack "(w/a*)*", $meta, $info->{data}; 3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3207 } else { 3261 } else {
3208 $data = $info->{data}; 3262 $RESOURCE{$name} = $info;
3209 } 3263 }
3210 3264
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick; 3265 cf::cede_to_tick;
3215 } 3266 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 } 3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3235 3270
3236 1 3271 1
3237} 3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3238 3293
3239register_exticmd fx_want => sub { 3294register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_; 3295 my ($ns, $want) = @_;
3241 3296
3242 while (my ($k, $v) = each %$want) { 3297 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v); 3298 $ns->fx_want ($k, $v);
3244 } 3299 }
3245}; 3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3246 3311
3247sub reload_regions { 3312sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework 3313 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?) 3314 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = (); 3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3264} 3329}
3265 3330
3266sub reload_archetypes { 3331sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes" 3332 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n"; 3333 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274} 3334}
3275 3335
3276sub reload_treasures { 3336sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures" 3337 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n"; 3338 or die "unable to load treasurelists\n";
3279} 3339}
3280 3340
3281sub reload_resources { 3341sub reload_resources {
3282 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
3283 3343
3344 reload_facedata;
3345 reload_archetypes;
3284 reload_regions; 3346 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures; 3347 reload_treasures;
3289 3348
3290 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
3291} 3350}
3292 3351
3293sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3294 reload_resources; 3357 reload_resources;
3295} 3358}
3296 3359
3297sub reload_config { 3360sub reload_config {
3298 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
3299 or return; 3362 or return;
3300 3363
3301 local $/; 3364 local $/;
3302 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
3303 3366
3304 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3305 3368
3306 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3307 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3313 }; 3376 };
3314 warn $@ if $@; 3377 warn $@ if $@;
3315 } 3378 }
3316} 3379}
3317 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
3318sub main { 3400sub main {
3401 atomic;
3402
3319 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
3320 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3322 (async { 3406 (async {
3323 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT; 3408 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
3326 }; 3410 };
3327 3411
3412 {
3413 my $guard = freeze_mainloop;
3328 reload_config; 3414 reload_config;
3329 db_init; 3415 db_init;
3330 load_extensions; 3416 load_extensions;
3331 3417
3332 $TICK_WATCHER->start; 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
3333 EV::loop; 3426 EV::loop;
3334} 3427}
3335 3428
3336############################################################################# 3429#############################################################################
3337# initialisation and cleanup 3430# initialisation and cleanup
3344 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
3345 }; 3438 };
3346 } 3439 }
3347} 3440}
3348 3441
3349sub write_runtime { 3442sub write_runtime_sync {
3350 my $runtime = "$LOCALDIR/runtime";
3351
3352 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
3353 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
3354 3445
3355 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3356 3447
3357 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
3358 3449
3359 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3360 or return; 3451 or return;
3361 3452
3362 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
3363 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
3364 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
3374 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
3375 3466
3376 close $fh 3467 close $fh
3377 or return; 3468 or return;
3378 3469
3379 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3380 and return; 3471 and return;
3381 3472
3382 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
3383 3474
3384 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3385} 3519}
3386 3520
3387sub emergency_save() { 3521sub emergency_save() {
3388 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
3389 3523
3411 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3412 3546
3413 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
3414 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3415 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3416 }; 3554 };
3417 3555
3418 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
3419} 3557}
3420 3558
3421sub post_cleanup { 3559sub post_cleanup {
3422 my ($make_core) = @_; 3560 my ($make_core) = @_;
3423 3561
3424 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
3425 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3426} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3427 3596
3428sub do_reload_perl() { 3597sub do_reload_perl() {
3429 # can/must only be called in main 3598 # can/must only be called in main
3430 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
3431 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
3432 return; 3601 return;
3433 } 3602 }
3434 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
3435 warn "reloading..."; 3607 warn "reloading...";
3436 3608
3437 warn "entering sync_job"; 3609 warn "entering sync_job";
3438 3610
3439 cf::sync_job { 3611 cf::sync_job {
3440 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
3441 cf::emergency_save; 3613 cf::emergency_save;
3442 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
3443 3615
3444 warn "syncing database to disk"; 3616 warn "syncing database to disk";
3445 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
3446 3618
3447 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
3448 3620
3449 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
3450 for (;;) {
3451 BDB::flush;
3452 IO::AIO::flush;
3453 Coro::cede_notself;
3454 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
3455 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3456 }
3457
3458 ++$RELOAD;
3459
3460 warn "cancelling all extension coros";
3461 $_->cancel for values %EXT_CORO;
3462 %EXT_CORO = ();
3463
3464 warn "removing commands";
3465 %COMMAND = ();
3466
3467 warn "removing ext/exti commands";
3468 %EXTCMD = ();
3469 %EXTICMD = ();
3470
3471 warn "unloading/nuking all extensions";
3472 for my $pkg (@EXTS) {
3473 warn "... unloading $pkg";
3474
3475 if (my $cb = $pkg->can ("unload")) {
3476 eval {
3477 $cb->($pkg);
3478 1
3479 } or warn "$pkg unloaded, but with errors: $@";
3480 } 3624 }
3481 3625
3482 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
3483 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
3484 } 3628 %EXT_CORO = ();
3485 3629
3486 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
3487 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
3488 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3489 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3490 warn "... unloading $k"; 3639 warn "... unloading $pkg";
3491 delete $INC{$k};
3492 3640
3493 $k =~ s/\.pm$//;
3494 $k =~ s/\//::/g;
3495
3496 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3497 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
3498 } 3650 }
3499 3651
3500 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3501 } 3667 }
3502 3668
3503 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
3504 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
3505 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3506 3672
3507 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
3508 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3509 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
3510 3676
3511 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
3512 # and global variables created in xs 3678 # and global variables created in xs
3513 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
3514 3680
3515 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
3516 3682
3517 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
3518 require cf; 3684 require cf;
3519 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3520 3686
3521 warn "loading config and database again"; 3687 warn "loading config and database again";
3522 cf::reload_config; 3688 cf::reload_config;
3523 3689
3524 warn "loading extensions"; 3690 warn "loading extensions";
3525 cf::load_extensions; 3691 cf::load_extensions;
3526 3692
3527 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3528 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3529 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3530 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3531 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3532 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3533 3699
3534 warn "leaving sync_job"; 3700 warn "leaving sync_job";
3535 3701
3536 1 3702 1
3537 } or do { 3703 } or do {
3538 warn $@; 3704 warn $@;
3539 warn "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
3540 exit 1;
3541 }; 3706 };
3542 3707
3543 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3544}; 3711};
3545 3712
3546our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
3547 3714
3548sub reload_perl() { 3715sub reload_perl() {
3549 # doing reload synchronously and two reloads happen back-to-back, 3716 # doing reload synchronously and two reloads happen back-to-back,
3550 # coro crashes during coro_state_free->destroy here. 3717 # coro crashes during coro_state_free->destroy here.
3551 3718
3552 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3553 undef $RELOAD_WATCHER; 3721 undef $RELOAD_WATCHER;
3554 do_reload_perl;
3555 }; 3722 };
3556} 3723}
3557 3724
3558register_command "reload" => sub { 3725register_command "reload" => sub {
3559 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
3573 3740
3574our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
3575our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
3576 3743
3577sub wait_for_tick { 3744sub wait_for_tick {
3578 return unless $TICK_WATCHER->is_active;
3579 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3580 3746
3581 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3582 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
3583 $signal->wait; 3749 $signal->wait;
3584} 3750}
3585 3751
3586sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
3587 return unless $TICK_WATCHER->is_active;
3588 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
3589 3754
3590 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
3591 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3592 $signal->wait; 3757 $signal->wait;
3593} 3758}
3594 3759
3595$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3760sub tick {
3596 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
3597 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3598 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
3599 return; 3764 return;
3600 } 3765 }
3601 3766
3602 $NOW = $tick_start = EV::now;
3603
3604 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
3605 3768
3606 $RUNTIME += $TICK;
3607 $NEXT_TICK += $TICK;
3608
3609 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3610 $NEXT_RUNTIME_WRITE = $NOW + 10; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3611 Coro::async_pool { 3771 Coro::async_pool {
3612 $Coro::current->{desc} = "runtime saver"; 3772 $Coro::current->{desc} = "runtime saver";
3613 write_runtime 3773 write_runtime_sync
3614 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
3615 }; 3775 };
3616 } 3776 }
3617 3777
3618 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3620 } 3780 }
3621 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
3622 $sig->send; 3782 $sig->send;
3623 } 3783 }
3624 3784
3625 $LOAD = ($NOW - $tick_start) / $TICK; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3626 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3627 3787
3628 _post_tick; 3788 if (0) {
3629}; 3789 if ($NEXT_TICK) {
3630$TICK_WATCHER->priority (EV::MAXPRI); 3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3631 3796
3632{ 3797{
3798 # configure BDB
3799
3633 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3634 BDB::max_poll_time $TICK * 0.1; 3801 BDB::max_poll_reqs $TICK * 0.1;
3635 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb; 3802 $AnyEvent::BDB::WATCHER->priority (1);
3636
3637 BDB::set_sync_prepare {
3638 my $status;
3639 my $current = $Coro::current;
3640 (
3641 sub {
3642 $status = $!;
3643 $current->ready; undef $current;
3644 },
3645 sub {
3646 Coro::schedule while defined $current;
3647 $! = $status;
3648 },
3649 )
3650 };
3651 3803
3652 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3653 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3655 | BDB::LOG_AUTOREMOVE, 1); 3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3656 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3657 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3658 3811
3659 cf::sync_job { 3812 cf::sync_job {
3660 eval { 3813 eval {
3682 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3683 }; 3836 };
3684} 3837}
3685 3838
3686{ 3839{
3840 # configure IO::AIO
3841
3687 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3688
3689 undef $Coro::AIO::WATCHER;
3690 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3691 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb; 3844 undef $AnyEvent::AIO::WATCHER;
3692} 3845}
3693 3846
3694my $_log_backtrace; 3847my $_log_backtrace;
3695 3848
3696sub _log_backtrace { 3849sub _log_backtrace {
3699 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3700 3853
3701 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3702 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3703 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3704 async { 3858 async {
3705 $Coro::current->{desc} = "abt $msg"; 3859 $Coro::current->{desc} = "abt $msg";
3706 3860
3707 my @bt = fork_call { 3861 my @bt = fork_call {
3708 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3719 } 3873 }
3720 3874
3721 @funcs 3875 @funcs
3722 }; 3876 };
3723 3877
3724 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3725 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3726 --$_log_backtrace; 3881 --$_log_backtrace;
3727 }; 3882 };
3728 } else { 3883 } else {
3729 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines