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Revision 1.396 by root, Wed Nov 14 08:09:46 2007 UTC vs.
Revision 1.479 by root, Thu Oct 8 05:04:27 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.51 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 76
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 77# strictly for debugging
44$YAML::Syck::ImplicitUnicode = 1; 78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 79
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 81
50our %COMMAND = (); 82our %COMMAND = ();
51our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
54our %EXTCMD = (); 86our %EXTCMD = ();
55our %EXTICMD = (); 87our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions 88our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps 89our %EXT_MAP = (); # pluggable maps
58 90
59our $RELOAD; # number of reloads so far 91our $RELOAD; # number of reloads so far, non-zero while in reload
60our @EVENT; 92our @EVENT;
93our @REFLECT; # set by XS
94our %REFLECT; # set by us
61 95
62our $CONFDIR = confdir; 96our $CONFDIR = confdir;
63our $DATADIR = datadir; 97our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 98our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 99our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 100our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 101our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 102our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 103our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 104our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 105our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 106our $BDBDIR = "$LOCALDIR/db";
107our $PIDFILE = "$LOCALDIR/pid";
108our $RUNTIMEFILE = "$LOCALDIR/runtime";
109
110our %RESOURCE;
73 111
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 112our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 113our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 114our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 115our $USE_FSYNC = 1; # use fsync to write maps - default on
81 116
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 117our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 118our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 119our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 120our $DB_ENV;
87 121
122our @EXTRA_MODULES = qw(pod mapscript);
123
88our %CFG; 124our %CFG;
89 125
90our $UPTIME; $UPTIME ||= time; 126our $UPTIME; $UPTIME ||= time;
91our $RUNTIME; 127our $RUNTIME;
128our $NOW;
92 129
93our (%PLAYER, %PLAYER_LOADING); # all users 130our (%PLAYER, %PLAYER_LOADING); # all users
94our (%MAP, %MAP_LOADING ); # all maps 131our (%MAP, %MAP_LOADING ); # all maps
95our $LINK_MAP; # the special {link} map, which is always available 132our $LINK_MAP; # the special {link} map, which is always available
96 133
97# used to convert map paths into valid unix filenames by replacing / by ∕ 134# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 135our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99 136
100our $LOAD; # a number between 0 (idle) and 1 (too many objects) 137our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing 138our $LOADAVG; # same thing, but with alpha-smoothing
139our $JITTER; # average jitter
102our $tick_start; # for load detecting purposes 140our $TICK_START; # for load detecting purposes
141
142our @POST_INIT;
143
144our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
145our $REALLY_UNLOOP; # never set to true, please :)
103 146
104binmode STDOUT; 147binmode STDOUT;
105binmode STDERR; 148binmode STDERR;
106 149
107# read virtual server time, if available 150# read virtual server time, if available
108unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 151unless ($RUNTIME || !-e $RUNTIMEFILE) {
109 open my $fh, "<", "$LOCALDIR/runtime" 152 open my $fh, "<", $RUNTIMEFILE
110 or die "unable to read runtime file: $!"; 153 or die "unable to read $RUNTIMEFILE file: $!";
111 $RUNTIME = <$fh> + 0.; 154 $RUNTIME = <$fh> + 0.;
112} 155}
156
157eval "sub TICK() { $TICK } 1" or die;
113 158
114mkdir $_ 159mkdir $_
115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 160 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
116 161
117our $EMERGENCY_POSITION; 162our $EMERGENCY_POSITION;
118 163
119sub cf::map::normalise; 164sub cf::map::normalise;
165
166#############################################################################
167
168%REFLECT = ();
169for (@REFLECT) {
170 my $reflect = JSON::XS::decode_json $_;
171 $REFLECT{$reflect->{class}} = $reflect;
172}
120 173
121############################################################################# 174#############################################################################
122 175
123=head2 GLOBAL VARIABLES 176=head2 GLOBAL VARIABLES
124 177
175 228
176This array contains the results of the last C<invoke ()> call. When 229This array contains the results of the last C<invoke ()> call. When
177C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of 230C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
178that call. 231that call.
179 232
233=item %cf::REFLECT
234
235Contains, for each (C++) class name, a hash reference with information
236about object members (methods, scalars and arrays) and other metadata,
237which is useful for introspection.
238
180=back 239=back
181 240
182=cut 241=cut
183 242
184BEGIN { 243$Coro::State::WARNHOOK = sub {
185 *CORE::GLOBAL::warn = sub {
186 my $msg = join "", @_; 244 my $msg = join "", @_;
187 245
188 $msg .= "\n" 246 $msg .= "\n"
189 unless $msg =~ /\n$/; 247 unless $msg =~ /\n$/;
190 248
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 249 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
192 250
193 LOG llevError, $msg; 251 LOG llevError, $msg;
194 }; 252};
195} 253
254$Coro::State::DIEHOOK = sub {
255 return unless $^S eq 0; # "eq", not "=="
256
257 warn Carp::longmess $_[0];
258
259 if ($Coro::current == $Coro::main) {#d#
260 warn "DIEHOOK called in main context, Coro bug?\n";#d#
261 return;#d#
262 }#d#
263
264 # kill coroutine otherwise
265 Coro::terminate
266};
196 267
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 268@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 269@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 270@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 271@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 278for my $pkg (qw(
208 cf::global cf::attachable 279 cf::global cf::attachable
209 cf::object cf::object::player 280 cf::object cf::object::player
210 cf::client cf::player 281 cf::client cf::player
211 cf::arch cf::living 282 cf::arch cf::living
283 cf::map cf::mapspace
212 cf::map cf::party cf::region 284 cf::party cf::region
213)) { 285)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 286 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 287}
217 288
218$EV::DIED = sub { 289$EV::DIED = sub {
219 warn "error in event callback: @_"; 290 warn "error in event callback: @_";
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 317 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 318 $d
248 } || "[unable to dump $_[0]: '$@']"; 319 } || "[unable to dump $_[0]: '$@']";
249} 320}
250 321
251=item $ref = cf::from_json $json 322=item $ref = cf::decode_json $json
252 323
253Converts a JSON string into the corresponding perl data structure. 324Converts a JSON string into the corresponding perl data structure.
254 325
255=item $json = cf::to_json $ref 326=item $json = cf::encode_json $ref
256 327
257Converts a perl data structure into its JSON representation. 328Converts a perl data structure into its JSON representation.
258 329
259=cut 330=cut
260 331
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 332our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 333
263sub to_json ($) { $json_coder->encode ($_[0]) } 334sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 335sub decode_json($) { $json_coder->decode ($_[0]) }
336
337=item cf::post_init { BLOCK }
338
339Execute the given codeblock, I<after> all extensions have been (re-)loaded,
340but I<before> the server starts ticking again.
341
342The cdoeblock will have a single boolean argument to indicate whether this
343is a reload or not.
344
345=cut
346
347sub post_init(&) {
348 push @POST_INIT, shift;
349}
265 350
266=item cf::lock_wait $string 351=item cf::lock_wait $string
267 352
268Wait until the given lock is available. See cf::lock_acquire. 353Wait until the given lock is available. See cf::lock_acquire.
269 354
270=item my $lock = cf::lock_acquire $string 355=item my $lock = cf::lock_acquire $string
271 356
272Wait until the given lock is available and then acquires it and returns 357Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 358a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 359for example when the coroutine gets canceled), the lock is automatically
275returned. 360returned.
276 361
277Locks are *not* recursive, locking from the same coro twice results in a 362Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro. 363deadlocked coro.
284 369
285Return true if the lock is currently active, i.e. somebody has locked it. 370Return true if the lock is currently active, i.e. somebody has locked it.
286 371
287=cut 372=cut
288 373
289our %LOCK; 374our $LOCKS = new Coro::SemaphoreSet;
290our %LOCKER;#d#
291 375
292sub lock_wait($) { 376sub lock_wait($) {
293 my ($key) = @_; 377 $LOCKS->wait ($_[0]);
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
299
300 # wait for lock, if any
301 while ($LOCK{$key}) {
302 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule;
304 }
305} 378}
306 379
307sub lock_acquire($) { 380sub lock_acquire($) {
308 my ($key) = @_; 381 $LOCKS->guard ($_[0])
309
310 # wait, to be sure we are not locked
311 lock_wait $key;
312
313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
315
316 Coro::guard {
317 delete $LOCKER{$key};#d#
318 # wake up all waiters, to be on the safe side
319 $_->ready for @{ delete $LOCK{$key} };
320 }
321} 382}
322 383
323sub lock_active($) { 384sub lock_active($) {
324 my ($key) = @_; 385 $LOCKS->count ($_[0]) < 1
325
326 ! ! $LOCK{$key}
327} 386}
328 387
329sub freeze_mainloop { 388sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 389 tick_inhibit_inc;
331 390
332 my $guard = Coro::guard { 391 &Guard::guard (\&tick_inhibit_dec);
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337} 392}
338 393
339=item cf::periodic $interval, $cb 394=item cf::periodic $interval, $cb
340 395
341Like EV::periodic, but randomly selects a starting point so that the actions 396Like EV::periodic, but randomly selects a starting point so that the actions
396 } 451 }
397 } 452 }
398}; 453};
399 454
400sub get_slot($;$$) { 455sub get_slot($;$$) {
456 return if tick_inhibit || $Coro::current == $Coro::main;
457
401 my ($time, $pri, $name) = @_; 458 my ($time, $pri, $name) = @_;
402 459
403 $time = $TICK * .6 if $time > $TICK * .6; 460 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal; 461 my $sig = new Coro::Signal;
405 462
442 # this is the main coro, too bad, we have to block 499 # this is the main coro, too bad, we have to block
443 # till the operation succeeds, freezing the server :/ 500 # till the operation succeeds, freezing the server :/
444 501
445 LOG llevError, Carp::longmess "sync job";#d# 502 LOG llevError, Carp::longmess "sync job";#d#
446 503
447 # TODO: use suspend/resume instead
448 # (but this is cancel-safe)
449 my $freeze_guard = freeze_mainloop; 504 my $freeze_guard = freeze_mainloop;
450 505
451 my $busy = 1; 506 my $busy = 1;
452 my @res; 507 my @res;
453 508
464 } else { 519 } else {
465 EV::loop EV::LOOP_ONESHOT; 520 EV::loop EV::LOOP_ONESHOT;
466 } 521 }
467 } 522 }
468 523
469 $time = EV::time - $time; 524 my $time = EV::time - $time;
470 525
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load 526 $TICK_START += $time; # do not account sync jobs to server load
475 527
476 wantarray ? @res : $res[0] 528 wantarray ? @res : $res[0]
477 } else { 529 } else {
478 # we are in another coroutine, how wonderful, everything just works 530 # we are in another coroutine, how wonderful, everything just works
479 531
521 reset_signals; 573 reset_signals;
522 &$cb 574 &$cb
523 }, @args; 575 }, @args;
524 576
525 wantarray ? @res : $res[-1] 577 wantarray ? @res : $res[-1]
578}
579
580=item $coin = coin_from_name $name
581
582=cut
583
584our %coin_alias = (
585 "silver" => "silvercoin",
586 "silvercoin" => "silvercoin",
587 "silvercoins" => "silvercoin",
588 "gold" => "goldcoin",
589 "goldcoin" => "goldcoin",
590 "goldcoins" => "goldcoin",
591 "platinum" => "platinacoin",
592 "platinumcoin" => "platinacoin",
593 "platinumcoins" => "platinacoin",
594 "platina" => "platinacoin",
595 "platinacoin" => "platinacoin",
596 "platinacoins" => "platinacoin",
597 "royalty" => "royalty",
598 "royalties" => "royalty",
599);
600
601sub coin_from_name($) {
602 $coin_alias{$_[0]}
603 ? cf::arch::find $coin_alias{$_[0]}
604 : undef
526} 605}
527 606
528=item $value = cf::db_get $family => $key 607=item $value = cf::db_get $family => $key
529 608
530Returns a single value from the environment database. 609Returns a single value from the environment database.
669 748
670############################################################################# 749#############################################################################
671 750
672=head2 ATTACHABLE OBJECTS 751=head2 ATTACHABLE OBJECTS
673 752
674Many objects in crossfire are so-called attachable objects. That means you can 753Many objects in deliantra are so-called attachable objects. That means you can
675attach callbacks/event handlers (a collection of which is called an "attachment") 754attach callbacks/event handlers (a collection of which is called an "attachment")
676to it. All such attachable objects support the following methods. 755to it. All such attachable objects support the following methods.
677 756
678In the following description, CLASS can be any of C<global>, C<object> 757In the following description, CLASS can be any of C<global>, C<object>
679C<player>, C<client> or C<map> (i.e. the attachable objects in 758C<player>, C<client> or C<map> (i.e. the attachable objects in
729=item cf::CLASS::attachment $name, ... 808=item cf::CLASS::attachment $name, ...
730 809
731Register an attachment by C<$name> through which attachable objects of the 810Register an attachment by C<$name> through which attachable objects of the
732given CLASS can refer to this attachment. 811given CLASS can refer to this attachment.
733 812
734Some classes such as crossfire maps and objects can specify attachments 813Some classes such as deliantra maps and objects can specify attachments
735that are attached at load/instantiate time, thus the need for a name. 814that are attached at load/instantiate time, thus the need for a name.
736 815
737These calls expect any number of the following handler/hook descriptions: 816These calls expect any number of the following handler/hook descriptions:
738 817
739=over 4 818=over 4
967 } 1046 }
968 1047
969 0 1048 0
970} 1049}
971 1050
972=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
973 1052
974=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
975 1054
976Generate an object-specific event with the given arguments. 1055Generate an object-specific event with the given arguments.
977 1056
1030 1109
1031sub reattach { 1110sub reattach {
1032 # basically do the same as instantiate, without calling instantiate 1111 # basically do the same as instantiate, without calling instantiate
1033 my ($obj) = @_; 1112 my ($obj) = @_;
1034 1113
1114 # no longer needed after getting rid of delete_package?
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1115 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1036 1116
1037 my $registry = $obj->registry; 1117 my $registry = $obj->registry;
1038 1118
1039 @$registry = (); 1119 @$registry = ();
1040 1120
1055cf::attachable->attach ( 1135cf::attachable->attach (
1056 prio => -1000000, 1136 prio => -1000000,
1057 on_instantiate => sub { 1137 on_instantiate => sub {
1058 my ($obj, $data) = @_; 1138 my ($obj, $data) = @_;
1059 1139
1060 $data = from_json $data; 1140 $data = decode_json $data;
1061 1141
1062 for (@$data) { 1142 for (@$data) {
1063 my ($name, $args) = @$_; 1143 my ($name, $args) = @$_;
1064 1144
1065 $obj->attach ($name, %{$args || {} }); 1145 $obj->attach ($name, %{$args || {} });
1086 utf8::decode (my $decname = $filename); 1166 utf8::decode (my $decname = $filename);
1087 warn sprintf "saving %s (%d,%d)\n", 1167 warn sprintf "saving %s (%d,%d)\n",
1088 $decname, length $$rdata, scalar @$objs; 1168 $decname, length $$rdata, scalar @$objs;
1089 1169
1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1170 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1091 chmod SAVE_MODE, $fh; 1171 aio_chmod $fh, SAVE_MODE;
1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1172 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1093 aio_fsync $fh if $cf::USE_FSYNC; 1173 if ($cf::USE_FSYNC) {
1174 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1175 aio_fsync $fh;
1176 }
1094 close $fh; 1177 aio_close $fh;
1095 1178
1096 if (@$objs) { 1179 if (@$objs) {
1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1180 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1181 aio_chmod $fh, SAVE_MODE;
1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1182 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1100 aio_write $fh, 0, (length $data), $data, 0; 1183 aio_write $fh, 0, (length $data), $data, 0;
1101 aio_fsync $fh if $cf::USE_FSYNC; 1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1102 close $fh; 1188 aio_close $fh;
1103 aio_rename "$filename.pst~", "$filename.pst"; 1189 aio_rename "$filename.pst~", "$filename.pst";
1104 } 1190 }
1105 } else { 1191 } else {
1106 aio_unlink "$filename.pst"; 1192 aio_unlink "$filename.pst";
1107 } 1193 }
1108 1194
1109 aio_rename "$filename~", $filename; 1195 aio_rename "$filename~", $filename;
1196
1197 $filename =~ s%/[^/]+$%%;
1198 aio_pathsync $filename if $cf::USE_FSYNC;
1110 } else { 1199 } else {
1111 warn "FATAL: $filename~: $!\n"; 1200 warn "unable to save objects: $filename~: $!\n";
1112 } 1201 }
1113 } else { 1202 } else {
1114 aio_unlink $filename; 1203 aio_unlink $filename;
1115 aio_unlink "$filename.pst"; 1204 aio_unlink "$filename.pst";
1116 } 1205 }
1207 my ($name, $cb) = @_; 1296 my ($name, $cb) = @_;
1208 1297
1209 $EXTICMD{$name} = $cb; 1298 $EXTICMD{$name} = $cb;
1210} 1299}
1211 1300
1301use File::Glob ();
1302
1212cf::player->attach ( 1303cf::player->attach (
1213 on_command => sub { 1304 on_command => sub {
1214 my ($pl, $name, $params) = @_; 1305 my ($pl, $name, $params) = @_;
1215 1306
1216 my $cb = $COMMAND{$name} 1307 my $cb = $COMMAND{$name}
1248 1339
1249 cf::override; 1340 cf::override;
1250 }, 1341 },
1251); 1342);
1252 1343
1344# "readahead" all extensions
1345sub cache_extensions {
1346 my $grp = IO::AIO::aio_group;
1347
1348 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1349 for (grep /\.ext$/, @{$_[0]}) {
1350 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1351 }
1352 };
1353
1354 $grp
1355}
1356
1253sub load_extensions { 1357sub load_extensions {
1254 cf::sync_job { 1358 cf::sync_job {
1255 my %todo; 1359 my %todo;
1256 1360
1257 for my $path (<$LIBDIR/*.ext>) { 1361 for my $path (<$LIBDIR/*.ext>) {
1276 1380
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1381 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1382 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279 1383
1280 $ext{source} = 1384 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n" 1385 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n" 1386 . "#line 1 \"$path\"\n{\n"
1283 . $source 1387 . $source
1284 . "\n};\n1"; 1388 . "\n};\n1";
1285 1389
1286 $todo{$base} = \%ext; 1390 $todo{$base} = \%ext;
1302 my $msg = $@ ? "$v->{path}: $@\n" 1406 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n"; 1407 : "$v->{base}: extension inactive.\n";
1304 1408
1305 if (exists $v->{meta}{mandatory}) { 1409 if (exists $v->{meta}{mandatory}) {
1306 warn $msg; 1410 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n"; 1411 cf::cleanup "mandatory extension failed to load, exiting.";
1308 exit 1;
1309 } 1412 }
1310 1413
1311 warn $msg; 1414 warn $msg;
1312 } 1415 }
1313 1416
1327 1430
1328=back 1431=back
1329 1432
1330=head2 CORE EXTENSIONS 1433=head2 CORE EXTENSIONS
1331 1434
1332Functions and methods that extend core crossfire objects. 1435Functions and methods that extend core deliantra objects.
1333 1436
1334=cut 1437=cut
1335 1438
1336package cf::player; 1439package cf::player;
1337 1440
1380 1483
1381sub exists($) { 1484sub exists($) {
1382 my ($login) = @_; 1485 my ($login) = @_;
1383 1486
1384 $cf::PLAYER{$login} 1487 $cf::PLAYER{$login}
1385 or cf::sync_job { !aio_stat path $login } 1488 or !aio_stat path $login
1386} 1489}
1387 1490
1388sub find($) { 1491sub find($) {
1389 return $cf::PLAYER{$_[0]} || do { 1492 return $cf::PLAYER{$_[0]} || do {
1390 my $login = $_[0]; 1493 my $login = $_[0];
1402 my $f = new_from_file cf::object::thawer path $login 1505 my $f = new_from_file cf::object::thawer path $login
1403 or return; 1506 or return;
1404 1507
1405 my $pl = cf::player::load_pl $f 1508 my $pl = cf::player::load_pl $f
1406 or return; 1509 or return;
1510
1407 local $cf::PLAYER_LOADING{$login} = $pl; 1511 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs; 1512 $f->resolve_delayed_derefs;
1409 $cf::PLAYER{$login} = $pl 1513 $cf::PLAYER{$login} = $pl
1410 } 1514 }
1411 } 1515 }
1421 1525
1422 return if $pl->{deny_save}; 1526 return if $pl->{deny_save};
1423 1527
1424 aio_mkdir playerdir $pl, 0770; 1528 aio_mkdir playerdir $pl, 0770;
1425 $pl->{last_save} = $cf::RUNTIME; 1529 $pl->{last_save} = $cf::RUNTIME;
1530
1531 cf::get_slot 0.01;
1426 1532
1427 $pl->save_pl ($path); 1533 $pl->save_pl ($path);
1428 cf::cede_to_tick; 1534 cf::cede_to_tick;
1429} 1535}
1430 1536
1462 my ($pl) = @_; 1568 my ($pl) = @_;
1463 1569
1464 my $name = $pl->ob->name; 1570 my $name = $pl->ob->name;
1465 1571
1466 $pl->{deny_save} = 1; 1572 $pl->{deny_save} = 1;
1467 $pl->password ("*"); # this should lock out the player until we nuked the dir 1573 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1468 1574
1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1575 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1470 $pl->deactivate; 1576 $pl->deactivate;
1577 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1578 $pl->ob->check_score;
1471 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1579 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1472 $pl->ns->destroy if $pl->ns; 1580 $pl->ns->destroy if $pl->ns;
1473 1581
1474 my $path = playerdir $pl; 1582 my $path = playerdir $pl;
1475 my $temp = "$path~$cf::RUNTIME~deleting~"; 1583 my $temp = "$path~$cf::RUNTIME~deleting~";
1514 1622
1515 for my $login (@$dirs) { 1623 for my $login (@$dirs) {
1516 my $path = path $login; 1624 my $path = path $login;
1517 1625
1518 # a .pst is a dead give-away for a valid player 1626 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") { 1627 # if no pst file found, open and chekc for blocked users
1628 if (aio_stat "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1629 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next; 1630 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag 1631 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 } 1632 }
1524 1633
1555 } 1664 }
1556 1665
1557 \@paths 1666 \@paths
1558} 1667}
1559 1668
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1669=item $protocol_xml = $player->expand_cfpod ($cfpod)
1561 1670
1562Expand crossfire pod fragments into protocol xml. 1671Expand deliantra pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652 1672
1653=item $player->ext_reply ($msgid, @msg) 1673=item $player->ext_reply ($msgid, @msg)
1654 1674
1655Sends an ext reply to the player. 1675Sends an ext reply to the player.
1656 1676
1723our $MAX_RESET = 3600; 1743our $MAX_RESET = 3600;
1724our $DEFAULT_RESET = 3000; 1744our $DEFAULT_RESET = 3000;
1725 1745
1726sub generate_random_map { 1746sub generate_random_map {
1727 my ($self, $rmp) = @_; 1747 my ($self, $rmp) = @_;
1748
1749 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1750
1728 # mit "rum" bekleckern, nicht 1751 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map ( 1752 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1753 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1754 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1755 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1854 1877
1855# the temporary/swap location 1878# the temporary/swap location
1856sub save_path { 1879sub save_path {
1857 my ($self) = @_; 1880 my ($self) = @_;
1858 1881
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1882 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map" 1883 "$TMPDIR/$path.map"
1861} 1884}
1862 1885
1863# the unique path, undef == no special unique path 1886# the unique path, undef == no special unique path
1864sub uniq_path { 1887sub uniq_path {
1865 my ($self) = @_; 1888 my ($self) = @_;
1866 1889
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1890 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path" 1891 "$UNIQUEDIR/$path"
1869}
1870
1871# and all this just because we cannot iterate over
1872# all maps in C++...
1873sub change_all_map_light {
1874 my ($change) = @_;
1875
1876 $_->change_map_light ($change)
1877 for grep $_->outdoor, values %cf::MAP;
1878} 1892}
1879 1893
1880sub decay_objects { 1894sub decay_objects {
1881 my ($self) = @_; 1895 my ($self) = @_;
1882 1896
1966sub find { 1980sub find {
1967 my ($path, $origin) = @_; 1981 my ($path, $origin) = @_;
1968 1982
1969 $path = normalise $path, $origin && $origin->path; 1983 $path = normalise $path, $origin && $origin->path;
1970 1984
1971 cf::lock_wait "map_data:$path";#d#remove 1985 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1972 cf::lock_wait "map_find:$path"; 1986 my $guard2 = cf::lock_acquire "map_find:$path";
1973 1987
1974 $cf::MAP{$path} || do { 1988 $cf::MAP{$path} || do {
1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977
1978 my $map = new_from_path cf::map $path 1989 my $map = new_from_path cf::map $path
1979 or return; 1990 or return;
1980 1991
1981 $map->{last_save} = $cf::RUNTIME; 1992 $map->{last_save} = $cf::RUNTIME;
1982 1993
1984 or return; 1995 or return;
1985 1996
1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1997 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously 1998 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait; 1999 #$cf::WAIT_FOR_TICK->wait;
2000 undef $guard2;
1989 undef $guard1; 2001 undef $guard1;
1990 undef $guard2;
1991 $map->reset; 2002 $map->reset;
1992 return find $path; 2003 return find $path;
1993 } 2004 }
1994 2005
1995 $cf::MAP{$path} = $map 2006 $cf::MAP{$path} = $map
2022 my $f = new_from_file cf::object::thawer $self->{load_path}; 2033 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block; 2034 $f->skip_block;
2024 $self->_load_objects ($f) 2035 $self->_load_objects ($f)
2025 or return; 2036 or return;
2026 2037
2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2038 $self->post_load_original
2028 if delete $self->{load_original}; 2039 if delete $self->{load_original};
2029 2040
2030 if (my $uniq = $self->uniq_path) { 2041 if (my $uniq = $self->uniq_path) {
2031 utf8::encode $uniq; 2042 utf8::encode $uniq;
2032 unless (aio_stat $uniq) { 2043 unless (aio_stat $uniq) {
2050 unless ($self->{deny_activate}) { 2061 unless ($self->{deny_activate}) {
2051 $self->decay_objects; 2062 $self->decay_objects;
2052 $self->fix_auto_apply; 2063 $self->fix_auto_apply;
2053 $self->update_buttons; 2064 $self->update_buttons;
2054 cf::cede_to_tick; 2065 cf::cede_to_tick;
2055 $self->set_darkness_map;
2056 cf::cede_to_tick;
2057 $self->activate; 2066 $self->activate;
2058 } 2067 }
2059 2068
2060 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME); 2070 $self->last_access ($cf::RUNTIME);
2062 2071
2063 $self->in_memory (cf::MAP_IN_MEMORY); 2072 $self->in_memory (cf::MAP_ACTIVE);
2064 } 2073 }
2065 2074
2066 $self->post_load; 2075 $self->post_load;
2067} 2076}
2068 2077
2126 my ($path, $origin, $load) = @_; 2135 my ($path, $origin, $load) = @_;
2127 2136
2128 $path = normalise $path, $origin && $origin->{path}; 2137 $path = normalise $path, $origin && $origin->{path};
2129 2138
2130 if (my $map = $cf::MAP{$path}) { 2139 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2140 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2132 } 2141 }
2133 2142
2134 $MAP_PREFETCH{$path} |= $load; 2143 $MAP_PREFETCH{$path} |= $load;
2135 2144
2136 $MAP_PREFETCHER ||= cf::async { 2145 $MAP_PREFETCHER ||= cf::async {
2173 cf::async { 2182 cf::async {
2174 $Coro::current->{desc} = "map player save"; 2183 $Coro::current->{desc} = "map player save";
2175 $_->contr->save for $self->players; 2184 $_->contr->save for $self->players;
2176 }; 2185 };
2177 2186
2187 cf::get_slot 0.02;
2188
2178 if ($uniq) { 2189 if ($uniq) {
2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2190 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2191 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2181 } else { 2192 } else {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2190 $self->save; 2201 $self->save;
2191 2202
2192 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2193 2204
2194 return if $self->players; 2205 return if $self->players;
2195 return if $self->in_memory != cf::MAP_IN_MEMORY; 2206 return if $self->in_memory != cf::MAP_ACTIVE;
2196 return if $self->{deny_save}; 2207 return if $self->{deny_save};
2197 2208
2198 $self->in_memory (cf::MAP_SWAPPED); 2209 $self->in_memory (cf::MAP_SWAPPED);
2199 2210
2200 $self->deactivate; 2211 $self->deactivate;
2225 2236
2226 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2237 my $lock = cf::lock_acquire "map_data:$self->{path}";
2227 2238
2228 return if $self->players; 2239 return if $self->players;
2229 2240
2230 warn "resetting map ", $self->path; 2241 warn "resetting map ", $self->path, "\n";
2231 2242
2232 $self->in_memory (cf::MAP_SWAPPED); 2243 $self->in_memory (cf::MAP_SWAPPED);
2233 2244
2234 # need to save uniques path 2245 # need to save uniques path
2235 unless ($self->{deny_save}) { 2246 unless ($self->{deny_save}) {
2318 2329
2319sub unique_maps() { 2330sub unique_maps() {
2320 [ 2331 [
2321 map { 2332 map {
2322 utf8::decode $_; 2333 utf8::decode $_;
2323 /\.map$/ 2334 s/\.map$//; # TODO future compatibility hack
2335 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2336 ? ()
2324 ? normalise $_ 2337 : normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] } 2338 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ] 2339 ]
2328} 2340}
2329 2341
2330package cf;
2331
2332=back 2342=back
2333 2343
2334=head3 cf::object 2344=head3 cf::object
2335 2345
2336=cut 2346=cut
2339 2349
2340=over 4 2350=over 4
2341 2351
2342=item $ob->inv_recursive 2352=item $ob->inv_recursive
2343 2353
2344Returns the inventory of the object _and_ their inventories, recursively. 2354Returns the inventory of the object I<and> their inventories, recursively,
2355but I<not> the object itself.
2345 2356
2346=cut 2357=cut
2347 2358
2348sub inv_recursive_; 2359sub inv_recursive_;
2349sub inv_recursive_ { 2360sub inv_recursive_ {
2354 inv_recursive_ inv $_[0] 2365 inv_recursive_ inv $_[0]
2355} 2366}
2356 2367
2357=item $ref = $ob->ref 2368=item $ref = $ob->ref
2358 2369
2359creates and returns a persistent reference to an objetc that can be stored as a string. 2370Creates and returns a persistent reference to an object that can be stored as a string.
2360 2371
2361=item $ob = cf::object::deref ($refstring) 2372=item $ob = cf::object::deref ($refstring)
2362 2373
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2374returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block. 2375even if the object actually exists. May block.
2396can be C<undef>. Does the right thing when the player is currently in a 2407can be C<undef>. Does the right thing when the player is currently in a
2397dialogue with the given NPC character. 2408dialogue with the given NPC character.
2398 2409
2399=cut 2410=cut
2400 2411
2412our $SAY_CHANNEL = {
2413 id => "say",
2414 title => "Map",
2415 reply => "say ",
2416 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2417};
2418
2419our $CHAT_CHANNEL = {
2420 id => "chat",
2421 title => "Chat",
2422 reply => "chat ",
2423 tooltip => "Player chat and shouts, global to the server.",
2424};
2425
2401# rough implementation of a future "reply" method that works 2426# rough implementation of a future "reply" method that works
2402# with dialog boxes. 2427# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method 2428#TODO: the first argument must go, split into a $npc->reply_to ( method
2404sub cf::object::player::reply($$$;$) { 2429sub cf::object::player::reply($$$;$) {
2405 my ($self, $npc, $msg, $flags) = @_; 2430 my ($self, $npc, $msg, $flags) = @_;
2416 my $dialog = $pl->{npc_dialog}; 2441 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418 2443
2419 } else { 2444 } else {
2420 $msg = $npc->name . " says: $msg" if $npc; 2445 $msg = $npc->name . " says: $msg" if $npc;
2421 $self->message ($msg, $flags); 2446 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 } 2447 }
2423 } 2448 }
2424} 2449}
2425 2450
2426=item $object->send_msg ($channel, $msg, $color, [extra...]) 2451=item $object->send_msg ($channel, $msg, $color, [extra...])
2451 2476
2452=item $player_object->enter_link 2477=item $player_object->enter_link
2453 2478
2454Freezes the player and moves him/her to a special map (C<{link}>). 2479Freezes the player and moves him/her to a special map (C<{link}>).
2455 2480
2456The player should be reasonably safe there for short amounts of time. You 2481The player should be reasonably safe there for short amounts of time (e.g.
2457I<MUST> call C<leave_link> as soon as possible, though. 2482for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2483though, as the palyer cannot control the character while it is on the link
2484map.
2458 2485
2459Will never block. 2486Will never block.
2460 2487
2461=item $player_object->leave_link ($map, $x, $y) 2488=item $player_object->leave_link ($map, $x, $y)
2462 2489
2520 2547
2521 $map->load; 2548 $map->load;
2522 $map->load_neighbours; 2549 $map->load_neighbours;
2523 2550
2524 return unless $self->contr->active; 2551 return unless $self->contr->active;
2525 $self->activate_recursive;
2526 2552
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2553 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y); 2554 $self->enter_map ($map, $x, $y);
2555
2556 # only activate afterwards, to support waiting in hooks
2557 $self->activate_recursive;
2529} 2558}
2530 2559
2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) 2560=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2532 2561
2533Moves the player to the given map-path and coordinates by first freezing 2562Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback 2563her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on 2564that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will 2565the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process. 2566be called at the end of this process.
2567
2568Note that $check will be called with a potentially non-loaded map, so if
2569it needs a loaded map it has to call C<< ->load >>.
2538 2570
2539=cut 2571=cut
2540 2572
2541our $GOTOGEN; 2573our $GOTOGEN;
2542 2574
2621} 2653}
2622 2654
2623sub prepare_random_map { 2655sub prepare_random_map {
2624 my ($exit) = @_; 2656 my ($exit) = @_;
2625 2657
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
2627
2628 # all this does is basically replace the /! path by 2658 # all this does is basically replace the /! path by
2629 # a new random map path (?random/...) with a seed 2659 # a new random map path (?random/...) with a seed
2630 # that depends on the exit object 2660 # that depends on the exit object
2631 2661
2632 my $rmp = parse_random_map_params $exit->msg; 2662 my $rmp = parse_random_map_params $exit->msg;
2634 if ($exit->map) { 2664 if ($exit->map) {
2635 $rmp->{region} = $exit->region->name; 2665 $rmp->{region} = $exit->region->name;
2636 $rmp->{origin_map} = $exit->map->path; 2666 $rmp->{origin_map} = $exit->map->path;
2637 $rmp->{origin_x} = $exit->x; 2667 $rmp->{origin_x} = $exit->x;
2638 $rmp->{origin_y} = $exit->y; 2668 $rmp->{origin_y} = $exit->y;
2669
2670 $exit->map->touch;
2639 } 2671 }
2640 2672
2641 $rmp->{random_seed} ||= $exit->random_seed; 2673 $rmp->{random_seed} ||= $exit->random_seed;
2642 2674
2643 my $data = cf::to_json $rmp; 2675 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2644 my $md5 = Digest::MD5::md5_hex $data; 2676 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta"; 2677 my $meta = "$RANDOMDIR/$md5.meta";
2646 2678
2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2679 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2648 aio_write $fh, 0, (length $data), $data, 0; 2680 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh; 2681 undef $fh;
2650 aio_rename "$meta~", $meta; 2682 aio_rename "$meta~", $meta;
2651 2683
2684 my $slaying = "?random/$md5";
2685
2686 if ($exit->valid) {
2652 $exit->slaying ("?random/$md5"); 2687 $exit->slaying ("?random/$md5");
2653 $exit->msg (undef); 2688 $exit->msg (undef);
2689 }
2654 } 2690 }
2655} 2691}
2656 2692
2657sub cf::object::player::enter_exit { 2693sub cf::object::player::enter_exit {
2658 my ($self, $exit) = @_; 2694 my ($self, $exit) = @_;
2659 2695
2660 return unless $self->type == cf::PLAYER; 2696 return unless $self->type == cf::PLAYER;
2661 2697
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
2673 $self->enter_link; 2698 $self->enter_link;
2674 2699
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
2679 (async { 2700 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2701 $Coro::current->{desc} = "enter_exit";
2681 2702
2682 $self->deactivate_recursive; # just to be sure
2683 unless (eval { 2703 unless (eval {
2704 $self->deactivate_recursive; # just to be sure
2705
2706 # random map handling
2707 {
2708 my $guard = cf::lock_acquire "exit_prepare:$exit";
2709
2710 prepare_random_map $exit
2711 if $exit->slaying eq "/!";
2712 }
2713
2714 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2715 my $x = $exit->stats->hp;
2716 my $y = $exit->stats->sp;
2717
2684 $self->goto ($slaying, $hp, $sp); 2718 $self->goto ($map, $x, $y);
2685 2719
2720 # if exit is damned, update players death & WoR home-position
2721 $self->contr->savebed ($map, $x, $y)
2722 if $exit->flag (cf::FLAG_DAMNED);
2723
2686 1; 2724 1
2687 }) { 2725 }) {
2688 $self->message ("Something went wrong deep within the crossfire server. " 2726 $self->message ("Something went wrong deep within the deliantra server. "
2689 . "I'll try to bring you back to the map you were before. " 2727 . "I'll try to bring you back to the map you were before. "
2690 . "Please report this to the dungeon master!", 2728 . "Please report this to the dungeon master!",
2691 cf::NDI_UNIQUE | cf::NDI_RED); 2729 cf::NDI_UNIQUE | cf::NDI_RED);
2692 2730
2693 warn "ERROR in enter_exit: $@"; 2731 warn "ERROR in enter_exit: $@";
2759 id => "infobox", 2797 id => "infobox",
2760 title => "Body Parts", 2798 title => "Body Parts",
2761 reply => undef, 2799 reply => undef,
2762 tooltip => "Shows which body parts you posess and are available", 2800 tooltip => "Shows which body parts you posess and are available",
2763 }, 2801 },
2802 "c/statistics" => {
2803 id => "infobox",
2804 title => "Statistics",
2805 reply => undef,
2806 tooltip => "Shows your primary statistics",
2807 },
2808 "c/skills" => {
2809 id => "infobox",
2810 title => "Skills",
2811 reply => undef,
2812 tooltip => "Shows your experience per skill and item power",
2813 },
2814 "c/shopitems" => {
2815 id => "infobox",
2816 title => "Shop Items",
2817 reply => undef,
2818 tooltip => "Shows the items currently for sale in this shop",
2819 },
2820 "c/resistances" => {
2821 id => "infobox",
2822 title => "Resistances",
2823 reply => undef,
2824 tooltip => "Shows your resistances",
2825 },
2826 "c/pets" => {
2827 id => "infobox",
2828 title => "Pets",
2829 reply => undef,
2830 tooltip => "Shows information abotu your pets/a specific pet",
2831 },
2832 "c/perceiveself" => {
2833 id => "infobox",
2834 title => "Perceive Self",
2835 reply => undef,
2836 tooltip => "You gained detailed knowledge about yourself",
2837 },
2764 "c/uptime" => { 2838 "c/uptime" => {
2765 id => "infobox", 2839 id => "infobox",
2766 title => "Uptime", 2840 title => "Uptime",
2767 reply => undef, 2841 reply => undef,
2768 tooltip => "How long the server has been running since last restart", 2842 tooltip => "How long the server has been running since last restart",
2771 id => "infobox", 2845 id => "infobox",
2772 title => "Map Info", 2846 title => "Map Info",
2773 reply => undef, 2847 reply => undef,
2774 tooltip => "Information related to the maps", 2848 tooltip => "Information related to the maps",
2775 }, 2849 },
2850 "c/party" => {
2851 id => "party",
2852 title => "Party",
2853 reply => "gsay ",
2854 tooltip => "Messages and chat related to your party",
2855 },
2856 "c/death" => {
2857 id => "death",
2858 title => "Death",
2859 reply => undef,
2860 tooltip => "Reason for and more info about your most recent death",
2861 },
2862 "c/say" => $SAY_CHANNEL,
2863 "c/chat" => $CHAT_CHANNEL,
2776); 2864);
2777 2865
2778sub cf::client::send_msg { 2866sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_; 2867 my ($self, $channel, $msg, $color, @extra) = @_;
2780 2868
2781 $msg = $self->pl->expand_cfpod ($msg); 2869 $msg = $self->pl->expand_cfpod ($msg)
2870 unless $color & cf::NDI_VERBATIM;
2782 2871
2783 $color &= cf::NDI_CLIENT_MASK; # just in case... 2872 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784 2873
2785 # check predefined channels, for the benefit of C 2874 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) { 2875 if ($CHANNEL{$channel}) {
2787 $channel = $CHANNEL{$channel}; 2876 $channel = $CHANNEL{$channel};
2788 2877
2789 $self->ext_msg (channel_info => $channel) 2878 $self->ext_msg (channel_info => $channel);
2790 if $self->can_msg;
2791
2792 $channel = $channel->{id}; 2879 $channel = $channel->{id};
2793 2880
2794 } elsif (ref $channel) { 2881 } elsif (ref $channel) {
2795 # send meta info to client, if not yet sent 2882 # send meta info to client, if not yet sent
2796 unless (exists $self->{channel}{$channel->{id}}) { 2883 unless (exists $self->{channel}{$channel->{id}}) {
2797 $self->{channel}{$channel->{id}} = $channel; 2884 $self->{channel}{$channel->{id}} = $channel;
2798 $self->ext_msg (channel_info => $channel) 2885 $self->ext_msg (channel_info => $channel);
2799 if $self->can_msg;
2800 } 2886 }
2801 2887
2802 $channel = $channel->{id}; 2888 $channel = $channel->{id};
2803 } 2889 }
2804 2890
2805 return unless @extra || length $msg; 2891 return unless @extra || length $msg;
2806 2892
2807 if ($self->can_msg) {
2808 # default colour, mask it out 2893 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2894 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF; 2895 if $color & cf::NDI_DEF;
2811 2896
2812 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2897 my $pkt = "msg "
2898 . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2899 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2814 } else { 2900 );
2815 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones
2817 for ($msg) {
2818 1 while
2819 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2820 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2821 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2822 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2823 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2824 }
2825 2901
2826 $color &= cf::NDI_COLOR_MASK; 2902 # try lzf for large packets
2903 $pkt = "lzf " . Compress::LZF::compress $pkt
2904 if 1024 <= length $pkt and $self->{can_lzf};
2827 2905
2828 utf8::encode $msg; 2906 # split very large packets
2829 2907 if (8192 < length $pkt and $self->{can_lzf}) {
2830 if (0 && $msg =~ /\[/) { 2908 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2831 # COMMAND/INFO 2909 $pkt = "frag";
2832 $self->send_packet ("drawextinfo $color 10 8 $msg")
2833 } else {
2834 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2835 $self->send_packet ("drawinfo $color $msg")
2836 }
2837 }
2838 } 2910 }
2911
2912 $self->send_packet ($pkt);
2839} 2913}
2840 2914
2841=item $client->ext_msg ($type, @msg) 2915=item $client->ext_msg ($type, @msg)
2842 2916
2843Sends an ext event to the client. 2917Sends an ext event to the client.
3017 3091
3018The following functions and methods are available within a safe environment: 3092The following functions and methods are available within a safe environment:
3019 3093
3020 cf::object 3094 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy 3095 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr 3096 insert remove name archname title slaying race decrease split
3097 value
3023 3098
3024 cf::object::player 3099 cf::object::player
3025 player 3100 player
3026 3101
3027 cf::player 3102 cf::player
3032 3107
3033=cut 3108=cut
3034 3109
3035for ( 3110for (
3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3111 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race 3112 insert remove inv nrof name archname title slaying race
3038 decrease_ob_nr destroy)], 3113 decrease split destroy change_exp value msg lore send_msg)],
3039 ["cf::object::player" => qw(player)], 3114 ["cf::object::player" => qw(player)],
3040 ["cf::player" => qw(peaceful)], 3115 ["cf::player" => qw(peaceful send_msg)],
3041 ["cf::map" => qw(trigger)], 3116 ["cf::map" => qw(trigger)],
3042) { 3117) {
3043 no strict 'refs'; 3118 no strict 'refs';
3044 my ($pkg, @funs) = @$_; 3119 my ($pkg, @funs) = @$_;
3045 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3120 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3062 my ($code, %vars) = @_; 3137 my ($code, %vars) = @_;
3063 3138
3064 my $qcode = $code; 3139 my $qcode = $code;
3065 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3140 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3066 $qcode =~ s/\n/\\n/g; 3141 $qcode =~ s/\n/\\n/g;
3142
3143 %vars = (_dummy => 0) unless %vars;
3067 3144
3068 local $_; 3145 local $_;
3069 local @safe::cf::_safe_eval_args = values %vars; 3146 local @safe::cf::_safe_eval_args = values %vars;
3070 3147
3071 my $eval = 3148 my $eval =
3148 { 3225 {
3149 my $faces = $facedata->{faceinfo}; 3226 my $faces = $facedata->{faceinfo};
3150 3227
3151 while (my ($face, $info) = each %$faces) { 3228 while (my ($face, $info) = each %$faces) {
3152 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3230
3153 cf::face::set_visibility $idx, $info->{visibility}; 3231 cf::face::set_visibility $idx, $info->{visibility};
3154 cf::face::set_magicmap $idx, $info->{magicmap}; 3232 cf::face::set_magicmap $idx, $info->{magicmap};
3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3157 3235
3158 cf::cede_to_tick; 3236 cf::cede_to_tick;
3159 } 3237 }
3160 3238
3161 while (my ($face, $info) = each %$faces) { 3239 while (my ($face, $info) = each %$faces) {
3162 next unless $info->{smooth}; 3240 next unless $info->{smooth};
3241
3163 my $idx = cf::face::find $face 3242 my $idx = cf::face::find $face
3164 or next; 3243 or next;
3244
3165 if (my $smooth = cf::face::find $info->{smooth}) { 3245 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth; 3246 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else { 3248 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
3187 { 3267 {
3188 # TODO: for gcfclient pleasure, we should give resources 3268 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index. 3269 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource}; 3270 my $res = $facedata->{resource};
3191 3271
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) { 3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data; 3275 my $data;
3197 3276
3198 if ($info->{type} & 1) { 3277 if ($info->{type} & 1) {
3199 # prepend meta info 3278 # prepend meta info
3200 3279
3201 my $meta = $enc->encode ({ 3280 my $meta = $enc->encode ({
3202 name => $name, 3281 name => $name,
3203 %{ $info->{meta} || {} }, 3282 %{ $info->{meta} || {} },
3204 }); 3283 });
3205 3284
3206 $data = pack "(w/a*)*", $meta, $info->{data}; 3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3207 } else { 3292 } else {
3208 $data = $info->{data}; 3293 $RESOURCE{$name} = $info;
3209 } 3294 }
3210 3295
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick; 3296 cf::cede_to_tick;
3215 } 3297 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 } 3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3235 3301
3236 1 3302 1
3237} 3303}
3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
3238 3324
3239register_exticmd fx_want => sub { 3325register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_; 3326 my ($ns, $want) = @_;
3241 3327
3242 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
3244 } 3330 }
3245}; 3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3246 3342
3247sub reload_regions { 3343sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?) 3345 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3264} 3360}
3265 3361
3266sub reload_archetypes { 3362sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274} 3365}
3275 3366
3276sub reload_treasures { 3367sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3279} 3370}
3280 3371
3281sub reload_resources { 3372sub reload_resources {
3282 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3283 3374
3375 reload_facedata;
3376 reload_archetypes;
3284 reload_regions; 3377 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures; 3378 reload_treasures;
3289 3379
3290 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3291}
3292
3293sub init {
3294 reload_resources;
3295} 3381}
3296 3382
3297sub reload_config { 3383sub reload_config {
3298 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3299 or return; 3385 or return;
3300 3386
3301 local $/; 3387 local $/;
3302 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
3303 3389
3304 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3305 3391
3306 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3307 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3313 }; 3399 };
3314 warn $@ if $@; 3400 warn $@ if $@;
3315 } 3401 }
3316} 3402}
3317 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3423sub main_loop {
3424 warn "EV::loop starting\n";
3425 if (1) {
3426 EV::loop;
3427 }
3428 warn "EV::loop returned\n";
3429 goto &main_loop unless $REALLY_UNLOOP;
3430}
3431
3318sub main { 3432sub main {
3433 cf::init_globals; # initialise logging
3434
3435 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3436 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3437 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3438 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3439
3440 cf::init_experience;
3441 cf::init_anim;
3442 cf::init_attackmess;
3443 cf::init_dynamic;
3444
3445 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3446
3319 # we must not ever block the main coroutine 3447 # we must not ever block the main coroutine
3320 local $Coro::idle = sub { 3448 local $Coro::idle = sub {
3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3449 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3322 (async { 3450 (async {
3323 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3451 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT; 3452 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX); 3453 })->prio (Coro::PRIO_MAX);
3326 }; 3454 };
3327 3455
3456 evthread_start IO::AIO::poll_fileno;
3457
3458 cf::sync_job {
3459 reload_resources;
3328 reload_config; 3460 reload_config;
3329 db_init; 3461 db_init;
3462
3463 cf::load_settings;
3464 cf::load_materials;
3465 cf::init_uuid;
3466 cf::init_signals;
3467 cf::init_commands;
3468 cf::init_skills;
3469
3470 cf::init_beforeplay;
3471
3472 atomic;
3473
3330 load_extensions; 3474 load_extensions;
3331 3475
3332 $TICK_WATCHER->start; 3476 utime time, time, $RUNTIMEFILE;
3333 EV::loop; 3477
3478 # no (long-running) fork's whatsoever before this point(!)
3479 use POSIX ();
3480 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3481
3482 (pop @POST_INIT)->(0) while @POST_INIT;
3483 };
3484
3485 main_loop;
3334} 3486}
3335 3487
3336############################################################################# 3488#############################################################################
3337# initialisation and cleanup 3489# initialisation and cleanup
3338 3490
3344 cf::cleanup "SIG$signal"; 3496 cf::cleanup "SIG$signal";
3345 }; 3497 };
3346 } 3498 }
3347} 3499}
3348 3500
3349sub write_runtime { 3501sub write_runtime_sync {
3350 my $runtime = "$LOCALDIR/runtime";
3351
3352 # first touch the runtime file to show we are still running: 3502 # first touch the runtime file to show we are still running:
3353 # the fsync below can take a very very long time. 3503 # the fsync below can take a very very long time.
3354 3504
3355 IO::AIO::aio_utime $runtime, undef, undef; 3505 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3356 3506
3357 my $guard = cf::lock_acquire "write_runtime"; 3507 my $guard = cf::lock_acquire "write_runtime";
3358 3508
3359 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3509 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3360 or return; 3510 or return;
3361 3511
3362 my $value = $cf::RUNTIME + 90 + 10; 3512 my $value = $cf::RUNTIME + 90 + 10;
3363 # 10 is the runtime save interval, for a monotonic clock 3513 # 10 is the runtime save interval, for a monotonic clock
3364 # 60 allows for the watchdog to kill the server. 3514 # 60 allows for the watchdog to kill the server.
3374 aio_utime $fh, undef, undef; 3524 aio_utime $fh, undef, undef;
3375 3525
3376 close $fh 3526 close $fh
3377 or return; 3527 or return;
3378 3528
3379 aio_rename "$runtime~", $runtime 3529 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3380 and return; 3530 and return;
3381 3531
3382 warn "runtime file written.\n"; 3532 warn "runtime file written.\n";
3383 3533
3384 1 3534 1
3535}
3536
3537our $uuid_lock;
3538our $uuid_skip;
3539
3540sub write_uuid_sync($) {
3541 $uuid_skip ||= $_[0];
3542
3543 return if $uuid_lock;
3544 local $uuid_lock = 1;
3545
3546 my $uuid = "$LOCALDIR/uuid";
3547
3548 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3549 or return;
3550
3551 my $value = uuid_seq uuid_cur;
3552
3553 unless ($value) {
3554 warn "cowardly refusing to write zero uuid value!\n";
3555 return;
3556 }
3557
3558 my $value = uuid_str $value + $uuid_skip;
3559 $uuid_skip = 0;
3560
3561 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3562 and return;
3563
3564 # always fsync - this file is important
3565 aio_fsync $fh
3566 and return;
3567
3568 close $fh
3569 or return;
3570
3571 aio_rename "$uuid~", $uuid
3572 and return;
3573
3574 warn "uuid file written ($value).\n";
3575
3576 1
3577
3578}
3579
3580sub write_uuid($$) {
3581 my ($skip, $sync) = @_;
3582
3583 $sync ? write_uuid_sync $skip
3584 : async { write_uuid_sync $skip };
3385} 3585}
3386 3586
3387sub emergency_save() { 3587sub emergency_save() {
3388 my $freeze_guard = cf::freeze_mainloop; 3588 my $freeze_guard = cf::freeze_mainloop;
3389 3589
3390 warn "enter emergency perl save\n"; 3590 warn "emergency_perl_save: enter\n";
3391 3591
3392 cf::sync_job { 3592 cf::sync_job {
3593 # this is a trade-off: we want to be very quick here, so
3594 # save all maps without fsync, and later call a global sync
3595 # (which in turn might be very very slow)
3596 local $USE_FSYNC = 0;
3597
3393 # use a peculiar iteration method to avoid tripping on perl 3598 # use a peculiar iteration method to avoid tripping on perl
3394 # refcount bugs in for. also avoids problems with players 3599 # refcount bugs in for. also avoids problems with players
3395 # and maps saved/destroyed asynchronously. 3600 # and maps saved/destroyed asynchronously.
3396 warn "begin emergency player save\n"; 3601 warn "emergency_perl_save: begin player save\n";
3397 for my $login (keys %cf::PLAYER) { 3602 for my $login (keys %cf::PLAYER) {
3398 my $pl = $cf::PLAYER{$login} or next; 3603 my $pl = $cf::PLAYER{$login} or next;
3399 $pl->valid or next; 3604 $pl->valid or next;
3400 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3605 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3401 $pl->save; 3606 $pl->save;
3402 } 3607 }
3403 warn "end emergency player save\n"; 3608 warn "emergency_perl_save: end player save\n";
3404 3609
3405 warn "begin emergency map save\n"; 3610 warn "emergency_perl_save: begin map save\n";
3406 for my $path (keys %cf::MAP) { 3611 for my $path (keys %cf::MAP) {
3407 my $map = $cf::MAP{$path} or next; 3612 my $map = $cf::MAP{$path} or next;
3408 $map->valid or next; 3613 $map->valid or next;
3409 $map->save; 3614 $map->save;
3410 } 3615 }
3411 warn "end emergency map save\n"; 3616 warn "emergency_perl_save: end map save\n";
3412 3617
3413 warn "begin emergency database checkpoint\n"; 3618 warn "emergency_perl_save: begin database checkpoint\n";
3414 BDB::db_env_txn_checkpoint $DB_ENV; 3619 BDB::db_env_txn_checkpoint $DB_ENV;
3415 warn "end emergency database checkpoint\n"; 3620 warn "emergency_perl_save: end database checkpoint\n";
3621
3622 warn "emergency_perl_save: begin write uuid\n";
3623 write_uuid_sync 1;
3624 warn "emergency_perl_save: end write uuid\n";
3416 }; 3625 };
3417 3626
3627 warn "emergency_perl_save: starting sync()\n";
3628 IO::AIO::aio_sync sub {
3629 warn "emergency_perl_save: finished sync()\n";
3630 };
3631
3418 warn "leave emergency perl save\n"; 3632 warn "emergency_perl_save: leave\n";
3419} 3633}
3420 3634
3421sub post_cleanup { 3635sub post_cleanup {
3422 my ($make_core) = @_; 3636 my ($make_core) = @_;
3423 3637
3424 warn Carp::longmess "post_cleanup backtrace" 3638 warn Carp::longmess "post_cleanup backtrace"
3425 if $make_core; 3639 if $make_core;
3640
3641 my $fh = pidfile;
3642 unlink $PIDFILE if <$fh> == $$;
3643}
3644
3645# a safer delete_package, copied from Symbol
3646sub clear_package($) {
3647 my $pkg = shift;
3648
3649 # expand to full symbol table name if needed
3650 unless ($pkg =~ /^main::.*::$/) {
3651 $pkg = "main$pkg" if $pkg =~ /^::/;
3652 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3653 $pkg .= '::' unless $pkg =~ /::$/;
3654 }
3655
3656 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3657 my $stem_symtab = *{$stem}{HASH};
3658
3659 defined $stem_symtab and exists $stem_symtab->{$leaf}
3660 or return;
3661
3662 # clear all symbols
3663 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3664 for my $name (keys %$leaf_symtab) {
3665 _gv_clear *{"$pkg$name"};
3666# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3667 }
3668 warn "cleared package $pkg\n";#d#
3426} 3669}
3427 3670
3428sub do_reload_perl() { 3671sub do_reload_perl() {
3429 # can/must only be called in main 3672 # can/must only be called in main
3430 if ($Coro::current != $Coro::main) { 3673 if ($Coro::current != $Coro::main) {
3431 warn "can only reload from main coroutine"; 3674 warn "can only reload from main coroutine";
3432 return; 3675 return;
3433 } 3676 }
3434 3677
3678 return if $RELOAD++;
3679
3680 my $t1 = EV::time;
3681
3682 while ($RELOAD) {
3435 warn "reloading..."; 3683 warn "reloading...";
3436 3684
3437 warn "entering sync_job"; 3685 warn "entering sync_job";
3438 3686
3439 cf::sync_job { 3687 cf::sync_job {
3440 cf::write_runtime; # external watchdog should not bark 3688 cf::write_runtime_sync; # external watchdog should not bark
3441 cf::emergency_save; 3689 cf::emergency_save;
3442 cf::write_runtime; # external watchdog should not bark 3690 cf::write_runtime_sync; # external watchdog should not bark
3443 3691
3444 warn "syncing database to disk"; 3692 warn "syncing database to disk";
3445 BDB::db_env_txn_checkpoint $DB_ENV; 3693 BDB::db_env_txn_checkpoint $DB_ENV;
3446 3694
3447 # if anything goes wrong in here, we should simply crash as we already saved 3695 # if anything goes wrong in here, we should simply crash as we already saved
3448 3696
3449 warn "flushing outstanding aio requests"; 3697 warn "flushing outstanding aio requests";
3450 for (;;) {
3451 BDB::flush;
3452 IO::AIO::flush;
3453 Coro::cede_notself;
3454 last unless IO::AIO::nreqs || BDB::nreqs; 3698 while (IO::AIO::nreqs || BDB::nreqs) {
3455 warn "iterate..."; 3699 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3456 }
3457
3458 ++$RELOAD;
3459
3460 warn "cancelling all extension coros";
3461 $_->cancel for values %EXT_CORO;
3462 %EXT_CORO = ();
3463
3464 warn "removing commands";
3465 %COMMAND = ();
3466
3467 warn "removing ext/exti commands";
3468 %EXTCMD = ();
3469 %EXTICMD = ();
3470
3471 warn "unloading/nuking all extensions";
3472 for my $pkg (@EXTS) {
3473 warn "... unloading $pkg";
3474
3475 if (my $cb = $pkg->can ("unload")) {
3476 eval {
3477 $cb->($pkg);
3478 1
3479 } or warn "$pkg unloaded, but with errors: $@";
3480 } 3700 }
3481 3701
3482 warn "... nuking $pkg"; 3702 warn "cancelling all extension coros";
3483 Symbol::delete_package $pkg; 3703 $_->cancel for values %EXT_CORO;
3484 } 3704 %EXT_CORO = ();
3485 3705
3486 warn "unloading all perl modules loaded from $LIBDIR"; 3706 warn "removing commands";
3487 while (my ($k, $v) = each %INC) { 3707 %COMMAND = ();
3488 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3489 3708
3709 warn "removing ext/exti commands";
3710 %EXTCMD = ();
3711 %EXTICMD = ();
3712
3713 warn "unloading/nuking all extensions";
3714 for my $pkg (@EXTS) {
3490 warn "... unloading $k"; 3715 warn "... unloading $pkg";
3491 delete $INC{$k};
3492 3716
3493 $k =~ s/\.pm$//;
3494 $k =~ s/\//::/g;
3495
3496 if (my $cb = $k->can ("unload_module")) { 3717 if (my $cb = $pkg->can ("unload")) {
3718 eval {
3497 $cb->(); 3719 $cb->($pkg);
3720 1
3721 } or warn "$pkg unloaded, but with errors: $@";
3722 }
3723
3724 warn "... clearing $pkg";
3725 clear_package $pkg;
3498 } 3726 }
3499 3727
3500 Symbol::delete_package $k; 3728 warn "unloading all perl modules loaded from $LIBDIR";
3729 while (my ($k, $v) = each %INC) {
3730 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3731
3732 warn "... unloading $k";
3733 delete $INC{$k};
3734
3735 $k =~ s/\.pm$//;
3736 $k =~ s/\//::/g;
3737
3738 if (my $cb = $k->can ("unload_module")) {
3739 $cb->();
3740 }
3741
3742 clear_package $k;
3501 } 3743 }
3502 3744
3503 warn "getting rid of safe::, as good as possible"; 3745 warn "getting rid of safe::, as good as possible";
3504 Symbol::delete_package "safe::$_" 3746 clear_package "safe::$_"
3505 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3747 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3506 3748
3507 warn "unloading cf.pm \"a bit\""; 3749 warn "unloading cf.pm \"a bit\"";
3508 delete $INC{"cf.pm"}; 3750 delete $INC{"cf.pm"};
3509 delete $INC{"cf/pod.pm"}; 3751 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3510 3752
3511 # don't, removes xs symbols, too, 3753 # don't, removes xs symbols, too,
3512 # and global variables created in xs 3754 # and global variables created in xs
3513 #Symbol::delete_package __PACKAGE__; 3755 #clear_package __PACKAGE__;
3514 3756
3515 warn "unload completed, starting to reload now"; 3757 warn "unload completed, starting to reload now";
3516 3758
3517 warn "reloading cf.pm"; 3759 warn "reloading cf.pm";
3518 require cf; 3760 require cf;
3519 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3761 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3520 3762
3521 warn "loading config and database again"; 3763 warn "loading config and database again";
3522 cf::reload_config; 3764 cf::reload_config;
3523 3765
3524 warn "loading extensions"; 3766 warn "loading extensions";
3525 cf::load_extensions; 3767 cf::load_extensions;
3526 3768
3769 if ($REATTACH_ON_RELOAD) {
3527 warn "reattaching attachments to objects/players"; 3770 warn "reattaching attachments to objects/players";
3528 _global_reattach; # objects, sockets 3771 _global_reattach; # objects, sockets
3529 warn "reattaching attachments to maps"; 3772 warn "reattaching attachments to maps";
3530 reattach $_ for values %MAP; 3773 reattach $_ for values %MAP;
3531 warn "reattaching attachments to players"; 3774 warn "reattaching attachments to players";
3532 reattach $_ for values %PLAYER; 3775 reattach $_ for values %PLAYER;
3776 }
3533 3777
3778 warn "running post_init jobs";
3779 (pop @POST_INIT)->(1) while @POST_INIT;
3780
3534 warn "leaving sync_job"; 3781 warn "leaving sync_job";
3535 3782
3536 1 3783 1
3537 } or do { 3784 } or do {
3538 warn $@; 3785 warn $@;
3539 warn "error while reloading, exiting."; 3786 cf::cleanup "error while reloading, exiting.";
3540 exit 1;
3541 }; 3787 };
3542 3788
3543 warn "reloaded"; 3789 warn "reloaded";
3790 --$RELOAD;
3791 }
3792
3793 $t1 = EV::time - $t1;
3794 warn "reload completed in ${t1}s\n";
3544}; 3795};
3545 3796
3546our $RELOAD_WATCHER; # used only during reload 3797our $RELOAD_WATCHER; # used only during reload
3547 3798
3548sub reload_perl() { 3799sub reload_perl() {
3549 # doing reload synchronously and two reloads happen back-to-back, 3800 # doing reload synchronously and two reloads happen back-to-back,
3550 # coro crashes during coro_state_free->destroy here. 3801 # coro crashes during coro_state_free->destroy here.
3551 3802
3803 $RELOAD_WATCHER ||= cf::async {
3804 Coro::AIO::aio_wait cache_extensions;
3805
3552 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3806 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3807 do_reload_perl;
3553 undef $RELOAD_WATCHER; 3808 undef $RELOAD_WATCHER;
3554 do_reload_perl; 3809 };
3555 }; 3810 };
3556} 3811}
3557 3812
3558register_command "reload" => sub { 3813register_command "reload" => sub {
3559 my ($who, $arg) = @_; 3814 my ($who, $arg) = @_;
3573 3828
3574our @WAIT_FOR_TICK; 3829our @WAIT_FOR_TICK;
3575our @WAIT_FOR_TICK_BEGIN; 3830our @WAIT_FOR_TICK_BEGIN;
3576 3831
3577sub wait_for_tick { 3832sub wait_for_tick {
3578 return unless $TICK_WATCHER->is_active;
3579 return if $Coro::current == $Coro::main; 3833 return if tick_inhibit || $Coro::current == $Coro::main;
3580 3834
3581 my $signal = new Coro::Signal; 3835 my $signal = new Coro::Signal;
3582 push @WAIT_FOR_TICK, $signal; 3836 push @WAIT_FOR_TICK, $signal;
3583 $signal->wait; 3837 $signal->wait;
3584} 3838}
3585 3839
3586sub wait_for_tick_begin { 3840sub wait_for_tick_begin {
3587 return unless $TICK_WATCHER->is_active;
3588 return if $Coro::current == $Coro::main; 3841 return if tick_inhibit || $Coro::current == $Coro::main;
3589 3842
3590 my $signal = new Coro::Signal; 3843 my $signal = new Coro::Signal;
3591 push @WAIT_FOR_TICK_BEGIN, $signal; 3844 push @WAIT_FOR_TICK_BEGIN, $signal;
3592 $signal->wait; 3845 $signal->wait;
3593} 3846}
3594 3847
3595$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3848sub tick {
3596 if ($Coro::current != $Coro::main) { 3849 if ($Coro::current != $Coro::main) {
3597 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3850 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3598 unless ++$bug_warning > 10; 3851 unless ++$bug_warning > 10;
3599 return; 3852 return;
3600 } 3853 }
3601 3854
3602 $NOW = $tick_start = EV::now;
3603
3604 cf::server_tick; # one server iteration 3855 cf::server_tick; # one server iteration
3605 3856
3606 $RUNTIME += $TICK;
3607 $NEXT_TICK += $TICK;
3608
3609 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3857 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3610 $NEXT_RUNTIME_WRITE = $NOW + 10; 3858 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3611 Coro::async_pool { 3859 Coro::async_pool {
3612 $Coro::current->{desc} = "runtime saver"; 3860 $Coro::current->{desc} = "runtime saver";
3613 write_runtime 3861 write_runtime_sync
3614 or warn "ERROR: unable to write runtime file: $!"; 3862 or warn "ERROR: unable to write runtime file: $!";
3615 }; 3863 };
3616 } 3864 }
3617 3865
3618 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3866 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3620 } 3868 }
3621 while (my $sig = shift @WAIT_FOR_TICK) { 3869 while (my $sig = shift @WAIT_FOR_TICK) {
3622 $sig->send; 3870 $sig->send;
3623 } 3871 }
3624 3872
3625 $LOAD = ($NOW - $tick_start) / $TICK; 3873 $LOAD = ($NOW - $TICK_START) / $TICK;
3626 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3874 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3627 3875
3628 _post_tick; 3876 if (0) {
3629}; 3877 if ($NEXT_TICK) {
3630$TICK_WATCHER->priority (EV::MAXPRI); 3878 my $jitter = $TICK_START - $NEXT_TICK;
3879 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3880 warn "jitter $JITTER\n";#d#
3881 }
3882 }
3883}
3631 3884
3632{ 3885{
3886 # configure BDB
3887
3633 BDB::min_parallel 8; 3888 BDB::min_parallel 8;
3634 BDB::max_poll_time $TICK * 0.1; 3889 BDB::max_poll_reqs $TICK * 0.1;
3635 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb; 3890 $AnyEvent::BDB::WATCHER->priority (1);
3636
3637 BDB::set_sync_prepare {
3638 my $status;
3639 my $current = $Coro::current;
3640 (
3641 sub {
3642 $status = $!;
3643 $current->ready; undef $current;
3644 },
3645 sub {
3646 Coro::schedule while defined $current;
3647 $! = $status;
3648 },
3649 )
3650 };
3651 3891
3652 unless ($DB_ENV) { 3892 unless ($DB_ENV) {
3653 $DB_ENV = BDB::db_env_create; 3893 $DB_ENV = BDB::db_env_create;
3654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3894 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3655 | BDB::LOG_AUTOREMOVE, 1); 3895 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3896 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3656 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3897 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3657 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3898 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3658 3899
3659 cf::sync_job { 3900 cf::sync_job {
3660 eval { 3901 eval {
3682 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3923 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3683 }; 3924 };
3684} 3925}
3685 3926
3686{ 3927{
3928 # configure IO::AIO
3929
3687 IO::AIO::min_parallel 8; 3930 IO::AIO::min_parallel 8;
3688
3689 undef $Coro::AIO::WATCHER;
3690 IO::AIO::max_poll_time $TICK * 0.1; 3931 IO::AIO::max_poll_time $TICK * 0.1;
3691 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb; 3932 undef $AnyEvent::AIO::WATCHER;
3692} 3933}
3693 3934
3694my $_log_backtrace; 3935my $_log_backtrace;
3695 3936
3696sub _log_backtrace { 3937sub _log_backtrace {
3699 $msg =~ s/\n//; 3940 $msg =~ s/\n//;
3700 3941
3701 # limit the # of concurrent backtraces 3942 # limit the # of concurrent backtraces
3702 if ($_log_backtrace < 2) { 3943 if ($_log_backtrace < 2) {
3703 ++$_log_backtrace; 3944 ++$_log_backtrace;
3945 my $perl_bt = Carp::longmess $msg;
3704 async { 3946 async {
3705 $Coro::current->{desc} = "abt $msg"; 3947 $Coro::current->{desc} = "abt $msg";
3706 3948
3707 my @bt = fork_call { 3949 my @bt = fork_call {
3708 @addr = map { sprintf "%x", $_ } @addr; 3950 @addr = map { sprintf "%x", $_ } @addr;
3719 } 3961 }
3720 3962
3721 @funcs 3963 @funcs
3722 }; 3964 };
3723 3965
3724 LOG llevInfo, "[ABT] $msg\n"; 3966 LOG llevInfo, "[ABT] $perl_bt\n";
3967 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3725 LOG llevInfo, "[ABT] $_\n" for @bt; 3968 LOG llevInfo, "[ABT] $_\n" for @bt;
3726 --$_log_backtrace; 3969 --$_log_backtrace;
3727 }; 3970 };
3728 } else { 3971 } else {
3729 LOG llevInfo, "[ABT] $msg\n"; 3972 LOG llevInfo, "[ABT] $msg\n";
3730 LOG llevInfo, "[ABT] [suppressed]\n"; 3973 LOG llevInfo, "[ABT] [suppressed]\n";
3731 } 3974 }
3732} 3975}
3733 3976
3734# load additional modules 3977# load additional modules
3735use cf::pod; 3978require "cf/$_.pm" for @EXTRA_MODULES;
3736 3979
3737END { cf::emergency_save } 3980END { cf::emergency_save }
3738 3981
37391 39821
3740 3983

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