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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.398 by root, Wed Dec 5 11:08:34 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS 2.01 ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
46 87
47our %CFG; 88our %CFG;
48 89
49our $UPTIME; $UPTIME ||= time; 90our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 91our $RUNTIME;
51 92
52our %MAP; # all maps 93our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 94our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 95our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 96
97# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99
100our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing
102our $tick_start; # for load detecting purposes
56 103
57binmode STDOUT; 104binmode STDOUT;
58binmode STDERR; 105binmode STDERR;
59 106
60# read virtual server time, if available 107# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 108unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 109 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 110 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 111 $RUNTIME = <$fh> + 0.;
65} 112}
66 113
67mkdir cf::localdir; 114mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 116
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 117our $EMERGENCY_POSITION;
118
119sub cf::map::normalise;
76 120
77############################################################################# 121#############################################################################
78 122
79=head2 GLOBAL VARIABLES 123=head2 GLOBAL VARIABLES
80 124
87=item $cf::RUNTIME 131=item $cf::RUNTIME
88 132
89The time this server has run, starts at 0 and is increased by $cf::TICK on 133The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 134every server tick.
91 135
92=item $cf::LIBDIR 136=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
137$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
138$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 139
94The perl library directory, where extensions and cf-specific modules can 140Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 141directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
142unique-items directory, player file directory, random maps directory and
143database environment.
96 144
97=item $cf::NOW 145=item $cf::NOW
98 146
99The time of the last (current) server tick. 147The time of the last (current) server tick.
100 148
101=item $cf::TICK 149=item $cf::TICK
102 150
103The interval between server ticks, in seconds. 151The interval between server ticks, in seconds.
104 152
153=item $cf::LOADAVG
154
155The current CPU load on the server (alpha-smoothed), as a value between 0
156(none) and 1 (overloaded), indicating how much time is spent on processing
157objects per tick. Healthy values are < 0.5.
158
159=item $cf::LOAD
160
161The raw value load value from the last tick.
162
105=item %cf::CFG 163=item %cf::CFG
106 164
107Configuration for the server, loaded from C</etc/crossfire/config>, or 165Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 166from wherever your confdir points to.
167
168=item cf::wait_for_tick, cf::wait_for_tick_begin
169
170These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
171returns directly I<after> the tick processing (and consequently, can only wake one process
172per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
173
174=item @cf::INVOKE_RESULTS
175
176This array contains the results of the last C<invoke ()> call. When
177C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
178that call.
109 179
110=back 180=back
111 181
112=cut 182=cut
113 183
114BEGIN { 184BEGIN {
115 *CORE::GLOBAL::warn = sub { 185 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 186 my $msg = join "", @_;
117 utf8::encode $msg;
118 187
119 $msg .= "\n" 188 $msg .= "\n"
120 unless $msg =~ /\n$/; 189 unless $msg =~ /\n$/;
121 190
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
192
122 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
123 }; 194 };
124} 195}
125 196
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 204
133# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 206# within the Safe compartment.
135for my $pkg (qw( 207for my $pkg (qw(
136 cf::global cf::attachable 208 cf::global cf::attachable
141)) { 213)) {
142 no strict 'refs'; 214 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 216}
145 217
146$Event::DIED = sub { 218$EV::DIED = sub {
147 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
148}; 220};
149 221
150my %ext_pkg; 222#############################################################################
151my @exts;
152my @hook;
153 223
154=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
155 225
156=over 4 226=over 4
157 227
158=cut 228=item dumpval $ref
159 229
160use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
161 231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
250
162=item $ref = cf::from_json $json 251=item $ref = cf::decode_json $json
163 252
164Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
165 254
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 255=item $json = cf::encode_json $ref
174 256
175Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
176 258
177=cut 259=cut
178 260
179sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
181 JSON::Syck::Dump $_[0] 263sub encode_json($) { $json_coder->encode ($_[0]) }
182} 264sub decode_json($) { $json_coder->decode ($_[0]) }
183 265
184=item cf::lock_wait $string 266=item cf::lock_wait $string
185 267
186Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
187 269
190Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
193returned. 275returned.
194 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
195Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
197 282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
198=cut 287=cut
199 288
200our %LOCK; 289our %LOCK;
290our %LOCKER;#d#
201 291
202sub lock_wait($) { 292sub lock_wait($) {
203 my ($key) = @_; 293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
204 299
205 # wait for lock, if any 300 # wait for lock, if any
206 while ($LOCK{$key}) { 301 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 302 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 303 Coro::schedule;
214 309
215 # wait, to be sure we are not locked 310 # wait, to be sure we are not locked
216 lock_wait $key; 311 lock_wait $key;
217 312
218 $LOCK{$key} = []; 313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
219 315
220 Coro::guard { 316 Coro::guard {
317 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 318 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 319 $_->ready for @{ delete $LOCK{$key} };
223 } 320 }
224} 321}
225 322
226=item cf::async { BLOCK } 323sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 324 my ($key) = @_;
235 325
236 Coro::async { 326 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 327}
241 328
242sub freeze_mainloop { 329sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 330 return unless $TICK_WATCHER->is_active;
244 331
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 332 my $guard = Coro::guard {
333 $TICK_WATCHER->start;
334 };
246 $TICK_WATCHER->stop; 335 $TICK_WATCHER->stop;
247 $guard 336 $guard
248} 337}
249 338
339=item cf::periodic $interval, $cb
340
341Like EV::periodic, but randomly selects a starting point so that the actions
342get spread over timer.
343
344=cut
345
346sub periodic($$) {
347 my ($interval, $cb) = @_;
348
349 my $start = rand List::Util::min 180, $interval;
350
351 EV::periodic $start, $interval, 0, $cb
352}
353
354=item cf::get_slot $time[, $priority[, $name]]
355
356Allocate $time seconds of blocking CPU time at priority C<$priority>:
357This call blocks and returns only when you have at least C<$time> seconds
358of cpu time till the next tick. The slot is only valid till the next cede.
359
360The optional C<$name> can be used to identify the job to run. It might be
361used for statistical purposes and should identify the same time-class.
362
363Useful for short background jobs.
364
365=cut
366
367our @SLOT_QUEUE;
368our $SLOT_QUEUE;
369
370$SLOT_QUEUE->cancel if $SLOT_QUEUE;
371$SLOT_QUEUE = Coro::async {
372 $Coro::current->desc ("timeslot manager");
373
374 my $signal = new Coro::Signal;
375
376 while () {
377 next_job:
378 my $avail = cf::till_tick;
379 if ($avail > 0.01) {
380 for (0 .. $#SLOT_QUEUE) {
381 if ($SLOT_QUEUE[$_][0] < $avail) {
382 my $job = splice @SLOT_QUEUE, $_, 1, ();
383 $job->[2]->send;
384 Coro::cede;
385 goto next_job;
386 }
387 }
388 }
389
390 if (@SLOT_QUEUE) {
391 # we do not use wait_for_tick() as it returns immediately when tick is inactive
392 push @cf::WAIT_FOR_TICK, $signal;
393 $signal->wait;
394 } else {
395 Coro::schedule;
396 }
397 }
398};
399
400sub get_slot($;$$) {
401 my ($time, $pri, $name) = @_;
402
403 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal;
405
406 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
407 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
408 $SLOT_QUEUE->ready;
409 $sig->wait;
410}
411
412=item cf::async { BLOCK }
413
414Currently the same as Coro::async_pool, meaning you cannot use
415C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
416thing you are allowed to do is call C<prio> on it.
417
418=cut
419
420BEGIN { *async = \&Coro::async_pool }
421
250=item cf::sync_job { BLOCK } 422=item cf::sync_job { BLOCK }
251 423
252The design of crossfire+ requires that the main coro ($Coro::main) is 424The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 425is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 426partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
427acceptable.
255 428
256If it must be done, put the blocking parts into C<sync_job>. This will run 429If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 430the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 431server will be frozen during this time, so the block should either finish
259fast or be very important. 432fast or be very important.
262 435
263sub sync_job(&) { 436sub sync_job(&) {
264 my ($job) = @_; 437 my ($job) = @_;
265 438
266 if ($Coro::current == $Coro::main) { 439 if ($Coro::current == $Coro::main) {
440 my $time = EV::time;
441
267 # this is the main coro, too bad, we have to block 442 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 443 # till the operation succeeds, freezing the server :/
269 444
445 LOG llevError, Carp::longmess "sync job";#d#
446
270 # TODO: use suspend/resume instead 447 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 448 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 449 my $freeze_guard = freeze_mainloop;
273 450
274 my $busy = 1; 451 my $busy = 1;
275 my @res; 452 my @res;
276 453
277 (Coro::async { 454 (async {
455 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 456 @res = eval { $job->() };
279 warn $@ if $@; 457 warn $@ if $@;
280 undef $busy; 458 undef $busy;
281 })->prio (Coro::PRIO_MAX); 459 })->prio (Coro::PRIO_MAX);
282 460
283 while ($busy) { 461 while ($busy) {
462 if (Coro::nready) {
284 Coro::cede_notself; 463 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 464 } else {
465 EV::loop EV::LOOP_ONESHOT;
286 } 466 }
467 }
468
469 $time = EV::time - $time;
470
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load
287 475
288 wantarray ? @res : $res[0] 476 wantarray ? @res : $res[0]
289 } else { 477 } else {
290 # we are in another coroutine, how wonderful, everything just works 478 # we are in another coroutine, how wonderful, everything just works
291 479
292 $job->() 480 $job->()
293 } 481 }
294} 482}
295 483
296=item $coro = cf::coro { BLOCK } 484=item $coro = cf::async_ext { BLOCK }
297 485
298Creates and returns a new coro. This coro is automcatially being canceled 486Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 487extension calling this is being unloaded.
300 488
301=cut 489=cut
302 490
303sub coro(&) { 491sub async_ext(&) {
304 my $cb = shift; 492 my $cb = shift;
305 493
306 my $coro = &cf::async ($cb); 494 my $coro = &Coro::async ($cb);
307 495
308 $coro->on_destroy (sub { 496 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 497 delete $EXT_CORO{$coro+0};
310 }); 498 });
311 $EXT_CORO{$coro+0} = $coro; 499 $EXT_CORO{$coro+0} = $coro;
312 500
313 $coro 501 $coro
314} 502}
315 503
316sub write_runtime { 504=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 505
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 506Executes the given code block with the given arguments in a seperate
320 or return; 507process, returning the results. Everything must be serialisable with
508Coro::Storable. May, of course, block. Note that the executed sub may
509never block itself or use any form of event handling.
321 510
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 511=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 512
326 aio_fsync $fh 513sub fork_call(&@) {
327 and return; 514 my ($cb, @args) = @_;
328 515
329 close $fh 516 # we seemingly have to make a local copy of the whole thing,
330 or return; 517 # otherwise perl prematurely frees the stuff :/
518 # TODO: investigate and fix (likely this will be rather laborious)
331 519
332 aio_rename "$runtime~", $runtime 520 my @res = Coro::Util::fork_eval {
333 and return; 521 reset_signals;
522 &$cb
523 }, @args;
334 524
525 wantarray ? @res : $res[-1]
526}
527
528=item $value = cf::db_get $family => $key
529
530Returns a single value from the environment database.
531
532=item cf::db_put $family => $key => $value
533
534Stores the given C<$value> in the family. It can currently store binary
535data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
536
537=item $db = cf::db_table "name"
538
539Create and/or open a new database table. The string must not be "db" and must be unique
540within each server.
541
542=cut
543
544sub db_table($) {
545 my ($name) = @_;
546 my $db = BDB::db_create $DB_ENV;
547
548 eval {
549 $db->set_flags (BDB::CHKSUM);
550
551 utf8::encode $name;
552 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
553 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
554 cf::cleanup "db_open(db): $!" if $!;
555 };
556 cf::cleanup "db_open(db): $@" if $@;
557
558 $db
559}
560
561our $DB;
562
563sub db_init {
564 cf::sync_job {
565 $DB ||= db_table "db";
566 };
567}
568
569sub db_get($$) {
570 my $key = "$_[0]/$_[1]";
571
572 cf::sync_job {
573 BDB::db_get $DB, undef, $key, my $data;
574
575 $! ? ()
576 : $data
335 1 577 }
578}
579
580sub db_put($$$) {
581 BDB::dbreq_pri 4;
582 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
583}
584
585=item cf::cache $id => [$paths...], $processversion => $process
586
587Generic caching function that returns the value of the resource $id,
588caching and regenerating as required.
589
590This function can block.
591
592=cut
593
594sub cache {
595 my ($id, $src, $processversion, $process) = @_;
596
597 my $meta =
598 join "\x00",
599 $processversion,
600 map {
601 aio_stat $_
602 and Carp::croak "$_: $!";
603
604 ($_, (stat _)[7,9])
605 } @$src;
606
607 my $dbmeta = db_get cache => "$id/meta";
608 if ($dbmeta ne $meta) {
609 # changed, we may need to process
610
611 my @data;
612 my $md5;
613
614 for (0 .. $#$src) {
615 0 <= aio_load $src->[$_], $data[$_]
616 or Carp::croak "$src->[$_]: $!";
617 }
618
619 # if processing is expensive, check
620 # checksum first
621 if (1) {
622 $md5 =
623 join "\x00",
624 $processversion,
625 map {
626 cf::cede_to_tick;
627 ($src->[$_], Digest::MD5::md5_hex $data[$_])
628 } 0.. $#$src;
629
630
631 my $dbmd5 = db_get cache => "$id/md5";
632 if ($dbmd5 eq $md5) {
633 db_put cache => "$id/meta", $meta;
634
635 return db_get cache => "$id/data";
636 }
637 }
638
639 my $t1 = Time::HiRes::time;
640 my $data = $process->(\@data);
641 my $t2 = Time::HiRes::time;
642
643 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
644
645 db_put cache => "$id/data", $data;
646 db_put cache => "$id/md5" , $md5;
647 db_put cache => "$id/meta", $meta;
648
649 return $data;
650 }
651
652 db_get cache => "$id/data"
653}
654
655=item cf::datalog type => key => value, ...
656
657Log a datalog packet of the given type with the given key-value pairs.
658
659=cut
660
661sub datalog($@) {
662 my ($type, %kv) = @_;
663 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 664}
337 665
338=back 666=back
339 667
340=cut 668=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 669
462############################################################################# 670#############################################################################
463 671
464=head2 ATTACHABLE OBJECTS 672=head2 ATTACHABLE OBJECTS
465 673
467attach callbacks/event handlers (a collection of which is called an "attachment") 675attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 676to it. All such attachable objects support the following methods.
469 677
470In the following description, CLASS can be any of C<global>, C<object> 678In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 679C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 680Deliantra).
473 681
474=over 4 682=over 4
475 683
476=item $attachable->attach ($attachment, key => $value...) 684=item $attachable->attach ($attachment, key => $value...)
477 685
591our @CB_TYPE = (); # registry for type (cf-object class) based events 799our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 800our @CB_MAP = ();
593 801
594my %attachment; 802my %attachment;
595 803
804sub cf::attachable::thawer_merge {
805 # simply override everything except _meta
806 local $_[0]{_meta};
807 %{$_[0]} = %{$_[1]};
808}
809
596sub _attach_cb($$$$) { 810sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 811 my ($registry, $event, $prio, $cb) = @_;
598 812
599 use sort 'stable'; 813 use sort 'stable';
600 814
634 $registry = $CB_TYPE[$object_type] ||= []; 848 $registry = $CB_TYPE[$object_type] ||= [];
635 849
636 } elsif ($type eq "subtype") { 850 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 851 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 852 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 853 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 854
641 } elsif ($type eq "package") { 855 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 856 my $pkg = shift @arg;
643 857
644 while (my ($name, $id) = each %cb_id) { 858 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 887 _attach $registry, $klass, @attach;
674 } 888 }
675 889
676 $obj->{$name} = \%arg; 890 $obj->{$name} = \%arg;
677 } else { 891 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 892 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 893 }
680 894
681 $obj->{_attachment}{$name} = undef; 895 $obj->{_attachment}{$name} = undef;
682} 896}
683 897
685 if (ref $_[0]) { 899 if (ref $_[0]) {
686 _object_attach @_; 900 _object_attach @_;
687 } else { 901 } else {
688 _attach shift->_attach_registry, @_; 902 _attach shift->_attach_registry, @_;
689 } 903 }
904 _recalc_want;
690}; 905};
691 906
692# all those should be optimised 907# all those should be optimised
693sub cf::attachable::detach { 908sub cf::attachable::detach {
694 my ($obj, $name) = @_; 909 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 912 delete $obj->{_attachment}{$name};
698 reattach ($obj); 913 reattach ($obj);
699 } else { 914 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 915 Carp::croak "cannot, currently, detach class attachments";
701 } 916 }
917 _recalc_want;
702}; 918};
703 919
704sub cf::attachable::attached { 920sub cf::attachable::attached {
705 my ($obj, $name) = @_; 921 my ($obj, $name) = @_;
706 922
721 "; 937 ";
722 die if $@; 938 die if $@;
723} 939}
724 940
725our $override; 941our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 942our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 943
728sub override { 944sub override {
729 $override = 1; 945 $override = 1;
730 @invoke_results = (); 946 @INVOKE_RESULTS = (@_);
731} 947}
732 948
733sub do_invoke { 949sub do_invoke {
734 my $event = shift; 950 my $event = shift;
735 my $callbacks = shift; 951 my $callbacks = shift;
736 952
737 @invoke_results = (); 953 @INVOKE_RESULTS = ();
738 954
739 local $override; 955 local $override;
740 956
741 for (@$callbacks) { 957 for (@$callbacks) {
742 eval { &{$_->[1]} }; 958 eval { &{$_->[1]} };
759 975
760Generate an object-specific event with the given arguments. 976Generate an object-specific event with the given arguments.
761 977
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 978This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 979removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 980results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 981
766=back 982=back
767 983
768=cut 984=cut
769 985
770############################################################################# 986#############################################################################
771# object support 987# object support
988
989sub _object_equal($$);
990sub _object_equal($$) {
991 my ($a, $b) = @_;
992
993 return 0 unless (ref $a) eq (ref $b);
994
995 if ("HASH" eq ref $a) {
996 my @ka = keys %$a;
997 my @kb = keys %$b;
998
999 return 0 if @ka != @kb;
1000
1001 for (0 .. $#ka) {
1002 return 0 unless $ka[$_] eq $kb[$_];
1003 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1004 }
1005
1006 } elsif ("ARRAY" eq ref $a) {
1007
1008 return 0 if @$a != @$b;
1009
1010 for (0 .. $#$a) {
1011 return 0 unless _object_equal $a->[$_], $b->[$_];
1012 }
1013
1014 } elsif ($a ne $b) {
1015 return 0;
1016 }
1017
1018 1
1019}
1020
1021our $SLOW_MERGES;#d#
1022sub _can_merge {
1023 my ($ob1, $ob2) = @_;
1024
1025 ++$SLOW_MERGES;#d#
1026
1027 # we do the slow way here
1028 return _object_equal $ob1, $ob2
1029}
772 1030
773sub reattach { 1031sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1032 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1033 my ($obj) = @_;
1034
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1036
777 my $registry = $obj->registry; 1037 my $registry = $obj->registry;
778 1038
779 @$registry = (); 1039 @$registry = ();
780 1040
795cf::attachable->attach ( 1055cf::attachable->attach (
796 prio => -1000000, 1056 prio => -1000000,
797 on_instantiate => sub { 1057 on_instantiate => sub {
798 my ($obj, $data) = @_; 1058 my ($obj, $data) = @_;
799 1059
800 $data = from_json $data; 1060 $data = decode_json $data;
801 1061
802 for (@$data) { 1062 for (@$data) {
803 my ($name, $args) = @$_; 1063 my ($name, $args) = @$_;
804 1064
805 $obj->attach ($name, %{$args || {} }); 1065 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1081sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1082 my ($filename, $rdata, $objs) = @_;
823 1083
824 sync_job { 1084 sync_job {
825 if (length $$rdata) { 1085 if (length $$rdata) {
1086 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1087 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1088 $decname, length $$rdata, scalar @$objs;
828 1089
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1091 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1093 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1094 close $fh;
834 1095
835 if (@$objs) { 1096 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1098 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1100 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1101 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1102 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1103 aio_rename "$filename.pst~", "$filename.pst";
843 } 1104 }
844 } else { 1105 } else {
845 aio_unlink "$filename.pst"; 1106 aio_unlink "$filename.pst";
851 } 1112 }
852 } else { 1113 } else {
853 aio_unlink $filename; 1114 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1115 aio_unlink "$filename.pst";
855 } 1116 }
856 } 1117 };
857} 1118}
858 1119
859sub object_freezer_as_string { 1120sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1121 my ($rdata, $objs) = @_;
861 1122
873 or return; 1134 or return;
874 1135
875 unless (aio_stat "$filename.pst") { 1136 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1137 (aio_load "$filename.pst", $av) >= 0
877 or return; 1138 or return;
1139
878 $av = eval { (Storable::thaw $av)->{objs} }; 1140 my $st = eval { Coro::Storable::thaw $av };
1141 $av = $st->{objs};
879 } 1142 }
880 1143
1144 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1145 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1146 $decname, length $data, scalar @{$av || []};
1147
883 return ($data, $av); 1148 ($data, $av)
884} 1149}
1150
1151=head2 COMMAND CALLBACKS
1152
1153=over 4
1154
1155=cut
885 1156
886############################################################################# 1157#############################################################################
887# command handling &c 1158# command handling &c
888 1159
889=item cf::register_command $name => \&callback($ob,$args); 1160=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1173 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1174}
904 1175
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1176=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1177
907Register a callbackf ro execution when the client sends an extcmd packet. 1178Register a callback for execution when the client sends an (synchronous)
1179extcmd packet. Ext commands will be processed in the order they are
1180received by the server, like other user commands. The first argument is
1181the logged-in player. Ext commands can only be processed after a player
1182has logged in successfully.
908 1183
909If the callback returns something, it is sent back as if reply was being 1184If the callback returns something, it is sent back as if reply was being
910called. 1185called.
911 1186
1187=item cf::register_exticmd $name => \&callback($ns,$packet);
1188
1189Register a callback for execution when the client sends an (asynchronous)
1190exticmd packet. Exti commands are processed by the server as soon as they
1191are received, i.e. out of order w.r.t. other commands. The first argument
1192is a client socket. Exti commands can be received anytime, even before
1193log-in.
1194
1195If the callback returns something, it is sent back as if reply was being
1196called.
1197
912=cut 1198=cut
913 1199
914sub register_extcmd { 1200sub register_extcmd {
915 my ($name, $cb) = @_; 1201 my ($name, $cb) = @_;
916 1202
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1203 $EXTCMD{$name} = $cb;
1204}
1205
1206sub register_exticmd {
1207 my ($name, $cb) = @_;
1208
1209 $EXTICMD{$name} = $cb;
921} 1210}
922 1211
923cf::player->attach ( 1212cf::player->attach (
924 on_command => sub { 1213 on_command => sub {
925 my ($pl, $name, $params) = @_; 1214 my ($pl, $name, $params) = @_;
934 cf::override; 1223 cf::override;
935 }, 1224 },
936 on_extcmd => sub { 1225 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1226 my ($pl, $buf) = @_;
938 1227
939 my $msg = eval { from_json $buf }; 1228 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1229
941 if (ref $msg) { 1230 if (ref $msg) {
1231 my ($type, $reply, @payload) =
1232 "ARRAY" eq ref $msg
1233 ? @$msg
1234 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1235
1236 my @reply;
1237
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1238 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1239 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1240 }
1241
1242 $pl->ext_reply ($reply, @reply)
1243 if $reply;
1244
947 } else { 1245 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1246 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1247 }
950 1248
951 cf::override; 1249 cf::override;
952 }, 1250 },
953); 1251);
954 1252
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1253sub load_extensions {
1254 cf::sync_job {
1255 my %todo;
1256
1257 for my $path (<$LIBDIR/*.ext>) {
1258 next unless -r $path;
1259
1260 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1261 my $base = $1;
1262 my $pkg = $1;
1263 $pkg =~ s/[^[:word:]]/_/g;
1264 $pkg = "ext::$pkg";
1265
1266 open my $fh, "<:utf8", $path
1267 or die "$path: $!";
1268
1269 my $source = do { local $/; <$fh> };
1270
1271 my %ext = (
1272 path => $path,
1273 base => $base,
1274 pkg => $pkg,
1275 );
1276
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279
1280 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n"
1283 . $source
1284 . "\n};\n1";
1285
1286 $todo{$base} = \%ext;
1287 }
1288
1289 my %done;
1290 while (%todo) {
1291 my $progress;
1292
1293 while (my ($k, $v) = each %todo) {
1294 for (split /,\s*/, $v->{meta}{depends}) {
1295 goto skip
1296 unless exists $done{$_};
1297 }
1298
1299 warn "... loading '$k' into '$v->{pkg}'\n";
1300
1301 unless (eval $v->{source}) {
1302 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n";
1304
1305 if (exists $v->{meta}{mandatory}) {
1306 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n";
1308 exit 1;
1309 }
1310
1311 warn $msg;
1312 }
1313
1314 $done{$k} = delete $todo{$k};
1315 push @EXTS, $v->{pkg};
1316 $progress = 1;
1317 }
1318
1319 skip:
1320 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1321 unless $progress;
1322 }
1323 };
1324}
1325
1326#############################################################################
1327
1328=back
1329
1330=head2 CORE EXTENSIONS
1331
1332Functions and methods that extend core crossfire objects.
1333
1334=cut
1335
1336package cf::player;
1337
1338use Coro::AIO;
1339
1340=head3 cf::player
1341
1342=over 4
1343
1344=item cf::player::num_playing
1345
1346Returns the official number of playing players, as per the Crossfire metaserver rules.
1347
1348=cut
1349
1350sub num_playing {
1351 scalar grep
1352 $_->ob->map
1353 && !$_->hidden
1354 && !$_->ob->flag (cf::FLAG_WIZ),
1355 cf::player::list
1356}
1357
1358=item cf::player::find $login
1359
1360Returns the given player object, loading it if necessary (might block).
1361
1362=cut
1363
1364sub playerdir($) {
1365 "$PLAYERDIR/"
1366 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1367}
1368
1369sub path($) {
1370 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1371
1372 (playerdir $login) . "/playerdata"
1373}
1374
1375sub find_active($) {
1376 $cf::PLAYER{$_[0]}
1377 and $cf::PLAYER{$_[0]}->active
1378 and $cf::PLAYER{$_[0]}
1379}
1380
1381sub exists($) {
1382 my ($login) = @_;
1383
1384 $cf::PLAYER{$login}
1385 or cf::sync_job { !aio_stat path $login }
1386}
1387
1388sub find($) {
1389 return $cf::PLAYER{$_[0]} || do {
1390 my $login = $_[0];
1391
1392 my $guard = cf::lock_acquire "user_find:$login";
1393
1394 $cf::PLAYER{$_[0]} || do {
1395 # rename old playerfiles to new ones
1396 #TODO: remove when no longer required
1397 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1398 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1399 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1400 aio_unlink +(playerdir $login) . "/$login.pl";
1401
1402 my $f = new_from_file cf::object::thawer path $login
1403 or return;
1404
1405 my $pl = cf::player::load_pl $f
1406 or return;
1407 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs;
1409 $cf::PLAYER{$login} = $pl
1410 }
1411 }
1412}
1413
1414sub save($) {
1415 my ($pl) = @_;
1416
1417 return if $pl->{deny_save};
1418
1419 my $path = path $pl;
1420 my $guard = cf::lock_acquire "user_save:$path";
1421
1422 return if $pl->{deny_save};
1423
1424 aio_mkdir playerdir $pl, 0770;
1425 $pl->{last_save} = $cf::RUNTIME;
1426
1427 $pl->save_pl ($path);
1428 cf::cede_to_tick;
1429}
1430
1431sub new($) {
1432 my ($login) = @_;
1433
1434 my $self = create;
1435
1436 $self->ob->name ($login);
1437 $self->{deny_save} = 1;
1438
1439 $cf::PLAYER{$login} = $self;
1440
1441 $self
1442}
1443
1444=item $player->send_msg ($channel, $msg, $color, [extra...])
1445
1446=cut
1447
1448sub send_msg {
1449 my $ns = shift->ns
1450 or return;
1451 $ns->send_msg (@_);
1452}
1453
1454=item $pl->quit_character
1455
1456Nukes the player without looking back. If logged in, the connection will
1457be destroyed. May block for a long time.
1458
1459=cut
1460
1461sub quit_character {
1462 my ($pl) = @_;
1463
1464 my $name = $pl->ob->name;
1465
1466 $pl->{deny_save} = 1;
1467 $pl->password ("*"); # this should lock out the player until we nuked the dir
1468
1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1470 $pl->deactivate;
1471 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1472 $pl->ns->destroy if $pl->ns;
1473
1474 my $path = playerdir $pl;
1475 my $temp = "$path~$cf::RUNTIME~deleting~";
1476 aio_rename $path, $temp;
1477 delete $cf::PLAYER{$pl->ob->name};
1478 $pl->destroy;
1479
1480 my $prefix = qr<^~\Q$name\E/>;
1481
1482 # nuke player maps
1483 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1484
1485 IO::AIO::aio_rmtree $temp;
1486}
1487
1488=item $pl->kick
1489
1490Kicks a player out of the game. This destroys the connection.
1491
1492=cut
1493
1494sub kick {
1495 my ($pl, $kicker) = @_;
1496
1497 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1498 $pl->killer ("kicked");
1499 $pl->ns->destroy;
1500}
1501
1502=item cf::player::list_logins
1503
1504Returns am arrayref of all valid playernames in the system, can take a
1505while and may block, so not sync_job-capable, ever.
1506
1507=cut
1508
1509sub list_logins {
1510 my $dirs = aio_readdir $PLAYERDIR
1511 or return [];
1512
1513 my @logins;
1514
1515 for my $login (@$dirs) {
1516 my $path = path $login;
1517
1518 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 }
1524
1525 utf8::decode $login;
1526 push @logins, $login;
1527 }
1528
1529 \@logins
1530}
1531
1532=item $player->maps
1533
1534Returns an arrayref of map paths that are private for this
1535player. May block.
1536
1537=cut
1538
1539sub maps($) {
1540 my ($pl) = @_;
1541
1542 $pl = ref $pl ? $pl->ob->name : $pl;
1543
1544 my $files = aio_readdir playerdir $pl
1545 or return;
1546
1547 my @paths;
1548
1549 for (@$files) {
1550 utf8::decode $_;
1551 next if /\.(?:pl|pst)$/;
1552 next unless /^$PATH_SEP/o;
1553
1554 push @paths, cf::map::normalise "~$pl/$_";
1555 }
1556
1557 \@paths
1558}
1559
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1561
1562Expand crossfire pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652
1653=item $player->ext_reply ($msgid, @msg)
1654
1655Sends an ext reply to the player.
1656
1657=cut
1658
1659sub ext_reply($$@) {
1660 my ($self, $id, @msg) = @_;
1661
1662 $self->ns->ext_reply ($id, @msg)
1663}
1664
1665=item $player->ext_msg ($type, @msg)
1666
1667Sends an ext event to the client.
1668
1669=cut
1670
1671sub ext_msg($$@) {
1672 my ($self, $type, @msg) = @_;
1673
1674 $self->ns->ext_msg ($type, @msg);
1675}
1676
1677=head3 cf::region
1678
1679=over 4
1680
1681=cut
1682
1683package cf::region;
1684
1685=item cf::region::find_by_path $path
1686
1687Tries to decuce the likely region for a map knowing only its path.
1688
1689=cut
1690
1691sub find_by_path($) {
962 my ($path) = @_; 1692 my ($path) = @_;
963 1693
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1694 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1695
970 warn "loading '$path' into '$pkg'\n"; 1696 for my $region (list) {
971 1697 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1698 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1699 if $region->specificity > $specificity;
974 1700 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1701 }
1004 1702
1005 # remove commands 1703 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1704}
1111 1705
1112=back 1706=back
1113
1114 1707
1115=head3 cf::map 1708=head3 cf::map
1116 1709
1117=over 4 1710=over 4
1118 1711
1121package cf::map; 1714package cf::map;
1122 1715
1123use Fcntl; 1716use Fcntl;
1124use Coro::AIO; 1717use Coro::AIO;
1125 1718
1719use overload
1720 '""' => \&as_string,
1721 fallback => 1;
1722
1126our $MAX_RESET = 3600; 1723our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1724our $DEFAULT_RESET = 3000;
1128 1725
1129sub generate_random_map { 1726sub generate_random_map {
1130 my ($path, $rmp) = @_; 1727 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1729 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1742}
1743
1744=item cf::map->register ($regex, $prio)
1745
1746Register a handler for the map path matching the given regex at the
1747givne priority (higher is better, built-in handlers have priority 0, the
1748default).
1749
1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1868 "$UNIQUEDIR/$path"
1146} 1869}
1147 1870
1148# and all this just because we cannot iterate over 1871# and all this just because we cannot iterate over
1149# all maps in C++... 1872# all maps in C++...
1150sub change_all_map_light { 1873sub change_all_map_light {
1152 1875
1153 $_->change_map_light ($change) 1876 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1877 for grep $_->outdoor, values %cf::MAP;
1155} 1878}
1156 1879
1880sub decay_objects {
1881 my ($self) = @_;
1882
1883 return if $self->{deny_reset};
1884
1885 $self->do_decay_objects;
1886}
1887
1888sub unlink_save {
1889 my ($self) = @_;
1890
1891 utf8::encode (my $save = $self->save_path);
1892 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1894}
1895
1157sub try_load_header($) { 1896sub load_header_from($) {
1158 my ($path) = @_; 1897 my ($self, $path) = @_;
1159 1898
1160 utf8::encode $path; 1899 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1900 my $f = new_from_file cf::object::thawer $path
1162 or return; 1901 or return;
1163 1902
1164 my $map = cf::map::new 1903 $self->_load_header ($f)
1165 or return; 1904 or return;
1166 1905
1167 # for better error messages only, will be overwritten 1906 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1907 $f->resolve_delayed_derefs;
1169 1908
1170 $map->load_header ($path) 1909 $self->{load_path} = $path;
1910
1911 1
1912}
1913
1914sub load_header_orig {
1915 my ($self) = @_;
1916
1917 $self->load_header_from ($self->load_path)
1918}
1919
1920sub load_header_temp {
1921 my ($self) = @_;
1922
1923 $self->load_header_from ($self->save_path)
1924}
1925
1926sub prepare_temp {
1927 my ($self) = @_;
1928
1929 $self->last_access ((delete $self->{last_access})
1930 || $cf::RUNTIME); #d#
1931 # safety
1932 $self->{instantiate_time} = $cf::RUNTIME
1933 if $self->{instantiate_time} > $cf::RUNTIME;
1934}
1935
1936sub prepare_orig {
1937 my ($self) = @_;
1938
1939 $self->{load_original} = 1;
1940 $self->{instantiate_time} = $cf::RUNTIME;
1941 $self->last_access ($cf::RUNTIME);
1942 $self->instantiate;
1943}
1944
1945sub load_header {
1946 my ($self) = @_;
1947
1948 if ($self->load_header_temp) {
1949 $self->prepare_temp;
1950 } else {
1951 $self->load_header_orig
1171 or return; 1952 or return;
1953 $self->prepare_orig;
1954 }
1172 1955
1173 $map->{load_path} = $path; 1956 $self->{deny_reset} = 1
1957 if $self->no_reset;
1174 1958
1175 $map 1959 $self->default_region (cf::region::find_by_path $self->{path})
1960 unless $self->default_region;
1961
1962 1
1176} 1963}
1177 1964
1178sub find; 1965sub find;
1179sub find { 1966sub find {
1180 my ($path, $origin) = @_; 1967 my ($path, $origin) = @_;
1181 1968
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1969 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1970
1971 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1972 cf::lock_wait "map_find:$path";
1188 1973
1189 $cf::MAP{$key} || do { 1974 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 1977
1192 # do it the slow way 1978 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1979 or return;
1211 1980
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1981 $map->{last_save} = $cf::RUNTIME;
1224 1982
1225 Coro::cede; 1983 $map->load_header
1984 or return;
1226 1985
1227 if ($map->should_reset) { 1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait;
1989 undef $guard1;
1990 undef $guard2;
1228 $map->reset; 1991 $map->reset;
1229 undef $guard;
1230 $map = find $path 1992 return find $path;
1231 or return;
1232 } 1993 }
1233 1994
1234 $cf::MAP{$key} = $map 1995 $cf::MAP{$path} = $map
1235 } 1996 }
1236} 1997}
1998
1999sub pre_load { }
2000sub post_load { }
1237 2001
1238sub load { 2002sub load {
1239 my ($self) = @_; 2003 my ($self) = @_;
1240 2004
2005 local $self->{deny_reset} = 1; # loading can take a long time
2006
1241 my $path = $self->{path}; 2007 my $path = $self->{path};
2008
2009 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2010 my $guard = cf::lock_acquire "map_data:$path";
1243 2011
2012 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2013 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2014
1246 $self->in_memory (cf::MAP_LOADING); 2015 $self->in_memory (cf::MAP_LOADING);
1247 2016
1248 $self->alloc; 2017 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2018
2019 $self->pre_load;
2020 cf::cede_to_tick;
2021
2022 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block;
2024 $self->_load_objects ($f)
1250 or return; 2025 or return;
1251 2026
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 2028 if delete $self->{load_original};
1254 2029
1255 if (my $uniq = $path->uniq_path) { 2030 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2031 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2032 unless (aio_stat $uniq) {
2033 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2034 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2035 $self->_load_objects ($f);
2036 $f->resolve_delayed_derefs;
2037 }
1260 } 2038 }
1261 } 2039 }
1262 2040
1263 Coro::cede; 2041 $f->resolve_delayed_derefs;
1264 2042
2043 cf::cede_to_tick;
1265 # now do the right thing for maps 2044 # now do the right thing for maps
1266 $self->link_multipart_objects; 2045 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2046 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2047 unless $self->difficulty;
2048 cf::cede_to_tick;
2049
2050 unless ($self->{deny_activate}) {
2051 $self->decay_objects;
2052 $self->fix_auto_apply;
2053 $self->update_buttons;
2054 cf::cede_to_tick;
2055 $self->set_darkness_map;
2056 cf::cede_to_tick;
1278 $self->activate; 2057 $self->activate;
1279 } 2058 }
1280 2059
1281 Coro::cede; 2060 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME);
1282 2062
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2063 $self->in_memory (cf::MAP_IN_MEMORY);
2064 }
2065
2066 $self->post_load;
2067}
2068
2069sub customise_for {
2070 my ($self, $ob) = @_;
2071
2072 return find "~" . $ob->name . "/" . $self->{path}
2073 if $self->per_player;
2074
2075# return find "?party/" . $ob->name . "/" . $self->{path}
2076# if $self->per_party;
2077
2078 $self
2079}
2080
2081# find and load all maps in the 3x3 area around a map
2082sub load_neighbours {
2083 my ($map) = @_;
2084
2085 my @neigh; # diagonal neighbours
2086
2087 for (0 .. 3) {
2088 my $neigh = $map->tile_path ($_)
2089 or next;
2090 $neigh = find $neigh, $map
2091 or next;
2092 $neigh->load;
2093
2094 push @neigh,
2095 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2096 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2097 }
2098
2099 for (grep defined $_->[0], @neigh) {
2100 my ($path, $origin) = @$_;
2101 my $neigh = find $path, $origin
2102 or next;
2103 $neigh->load;
2104 }
1284} 2105}
1285 2106
1286sub find_sync { 2107sub find_sync {
1287 my ($path, $origin) = @_; 2108 my ($path, $origin) = @_;
1288 2109
1289 cf::sync_job { cf::map::find $path, $origin } 2110 cf::sync_job { find $path, $origin }
1290} 2111}
1291 2112
1292sub do_load_sync { 2113sub do_load_sync {
1293 my ($map) = @_; 2114 my ($map) = @_;
1294 2115
2116 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2117 if $Coro::current == $Coro::main;
2118
1295 cf::sync_job { $map->load }; 2119 cf::sync_job { $map->load };
2120}
2121
2122our %MAP_PREFETCH;
2123our $MAP_PREFETCHER = undef;
2124
2125sub find_async {
2126 my ($path, $origin, $load) = @_;
2127
2128 $path = normalise $path, $origin && $origin->{path};
2129
2130 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2132 }
2133
2134 $MAP_PREFETCH{$path} |= $load;
2135
2136 $MAP_PREFETCHER ||= cf::async {
2137 $Coro::current->{desc} = "map prefetcher";
2138
2139 while (%MAP_PREFETCH) {
2140 while (my ($k, $v) = each %MAP_PREFETCH) {
2141 if (my $map = find $k) {
2142 $map->load if $v;
2143 }
2144
2145 delete $MAP_PREFETCH{$k};
2146 }
2147 }
2148 undef $MAP_PREFETCHER;
2149 };
2150 $MAP_PREFETCHER->prio (6);
2151
2152 ()
1296} 2153}
1297 2154
1298sub save { 2155sub save {
1299 my ($self) = @_; 2156 my ($self) = @_;
1300 2157
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 2158 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2159
1303 $self->{last_save} = $cf::RUNTIME; 2160 $self->{last_save} = $cf::RUNTIME;
1304 2161
1305 return unless $self->dirty; 2162 return unless $self->dirty;
1306 2163
1307 my $save = $self->{path}->save_path; utf8::encode $save; 2164 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2165 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 2166
1310 $self->{load_path} = $save; 2167 $self->{load_path} = $save;
1311 2168
1312 return if $self->{deny_save}; 2169 return if $self->{deny_save};
1313 2170
1314 local $self->{last_access} = $self->last_access;#d# 2171 local $self->{last_access} = $self->last_access;#d#
1315 2172
2173 cf::async {
2174 $Coro::current->{desc} = "map player save";
2175 $_->contr->save for $self->players;
2176 };
2177
1316 if ($uniq) { 2178 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2180 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2181 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2183 }
1322} 2184}
1323 2185
1324sub swap_out { 2186sub swap_out {
1325 my ($self) = @_; 2187 my ($self) = @_;
1326 2188
1327 # save first because save cedes 2189 # save first because save cedes
1328 $self->save; 2190 $self->save;
1329 2191
1330 my $lock = cf::lock_acquire "map_data:" . $self->path; 2192 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 2193
1332 return if $self->players; 2194 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY; 2195 return if $self->in_memory != cf::MAP_IN_MEMORY;
1334 return if $self->{deny_save}; 2196 return if $self->{deny_save};
1335 2197
2198 $self->in_memory (cf::MAP_SWAPPED);
2199
2200 $self->deactivate;
2201 $_->clear_links_to ($self) for values %cf::MAP;
1336 $self->clear; 2202 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338} 2203}
1339 2204
1340sub reset_at { 2205sub reset_at {
1341 my ($self) = @_; 2206 my ($self) = @_;
1342 2207
1343 # TODO: safety, remove and allow resettable per-player maps 2208 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 2209 return 1e99 if $self->{deny_reset};
1346 2210
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2211 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2212 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 2213
1354 my ($self) = @_; 2218 my ($self) = @_;
1355 2219
1356 $self->reset_at <= $cf::RUNTIME 2220 $self->reset_at <= $cf::RUNTIME
1357} 2221}
1358 2222
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 2223sub reset {
1381 my ($self) = @_; 2224 my ($self) = @_;
1382 2225
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2227
1385 return if $self->players; 2228 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 2229
1388 warn "resetting map ", $self->path;#d# 2230 warn "resetting map ", $self->path;
2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 # need to save uniques path
2235 unless ($self->{deny_save}) {
2236 my $uniq = $self->uniq_path; utf8::encode $uniq;
2237
2238 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2239 if $uniq;
2240 }
1389 2241
1390 delete $cf::MAP{$self->path}; 2242 delete $cf::MAP{$self->path};
1391 2243
2244 $self->deactivate;
1392 $_->clear_links_to ($self) for values %cf::MAP; 2245 $_->clear_links_to ($self) for values %cf::MAP;
2246 $self->clear;
1393 2247
1394 $self->unlink_save; 2248 $self->unlink_save;
1395 $self->destroy; 2249 $self->destroy;
1396} 2250}
1397 2251
1398my $nuke_counter = "aaaa"; 2252my $nuke_counter = "aaaa";
1399 2253
1400sub nuke { 2254sub nuke {
1401 my ($self) = @_; 2255 my ($self) = @_;
1402 2256
2257 {
2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2259
2260 delete $cf::MAP{$self->path};
2261
2262 $self->unlink_save;
2263
2264 bless $self, "cf::map";
2265 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 2266 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 2267 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 2268 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2269
2270 $cf::MAP{$self->path} = $self;
2271 }
2272
1406 $self->reset; # polite request, might not happen 2273 $self->reset; # polite request, might not happen
1407} 2274}
1408 2275
1409sub customise_for { 2276=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 2277
1412 if ($map->per_player) { 2278Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2279maps. May block.
2280
2281=cut
2282
2283sub tmp_maps() {
1414 } 2284 [
1415 2285 map {
1416 $map 2286 utf8::decode $_;
2287 /\.map$/
2288 ? normalise $_
2289 : ()
2290 } @{ aio_readdir $TMPDIR or [] }
2291 ]
1417} 2292}
1418 2293
1419sub emergency_save { 2294=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 2295
1422 warn "enter emergency map save\n"; 2296Returns an arrayref with all map paths of currently instantiated and saved
2297random maps. May block.
1423 2298
1424 cf::sync_job { 2299=cut
1425 warn "begin emergency map save\n";
1426 $_->save for values %cf::MAP;
1427 };
1428 2300
1429 warn "end emergency map save\n"; 2301sub random_maps() {
2302 [
2303 map {
2304 utf8::decode $_;
2305 /\.map$/
2306 ? normalise "?random/$_"
2307 : ()
2308 } @{ aio_readdir $RANDOMDIR or [] }
2309 ]
2310}
2311
2312=item cf::map::unique_maps
2313
2314Returns an arrayref of paths of all shared maps that have
2315instantiated unique items. May block.
2316
2317=cut
2318
2319sub unique_maps() {
2320 [
2321 map {
2322 utf8::decode $_;
2323 /\.map$/
2324 ? normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ]
1430} 2328}
1431 2329
1432package cf; 2330package cf;
1433 2331
1434=back 2332=back
1435 2333
2334=head3 cf::object
2335
2336=cut
2337
2338package cf::object;
2339
2340=over 4
2341
2342=item $ob->inv_recursive
2343
2344Returns the inventory of the object _and_ their inventories, recursively.
2345
2346=cut
2347
2348sub inv_recursive_;
2349sub inv_recursive_ {
2350 map { $_, inv_recursive_ $_->inv } @_
2351}
2352
2353sub inv_recursive {
2354 inv_recursive_ inv $_[0]
2355}
2356
2357=item $ref = $ob->ref
2358
2359creates and returns a persistent reference to an objetc that can be stored as a string.
2360
2361=item $ob = cf::object::deref ($refstring)
2362
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block.
2365
2366=cut
2367
2368sub deref {
2369 my ($ref) = @_;
2370
2371 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2372 my ($uuid, $name) = ($1, $2);
2373 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2374 or return;
2375 $pl->ob->uuid eq $uuid
2376 or return;
2377
2378 $pl->ob
2379 } else {
2380 warn "$ref: cannot resolve object reference\n";
2381 undef
2382 }
2383}
2384
2385package cf;
2386
2387=back
1436 2388
1437=head3 cf::object::player 2389=head3 cf::object::player
1438 2390
1439=over 4 2391=over 4
1440 2392
1454 2406
1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1456 2408
1457 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1458 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1459 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1460 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1461 $self->message ($msg, $flags); 2421 $self->message ($msg, $flags);
2422 }
1462 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1463} 2434}
1464 2435
1465=item $player_object->may ("access") 2436=item $player_object->may ("access")
1466 2437
1467Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1480 2451
1481=item $player_object->enter_link 2452=item $player_object->enter_link
1482 2453
1483Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1484 2455
1485The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 2457I<MUST> call C<leave_link> as soon as possible, though.
1487 2458
2459Will never block.
2460
1488=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
1489 2462
1490Moves the player out of the specila link map onto the given map. If the 2463Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 2464map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 2465to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 2466fails, to the emergency map position.
1494 2467
1495Might block. 2468Might block.
1496 2469
1497=cut 2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
1498 2481
1499sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1500 my ($self) = @_; 2483 my ($self) = @_;
1501 2484
1502 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
1503 2486
1504 return if $self->map == $LINK_MAP; 2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 2488
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 2490 if $self->map && $self->map->{path} ne "{link}";
1508 2491
1509 $self->enter_map ($LINK_MAP, 20, 20); 2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 2493}
1511 2494
1512sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
1514 2499
1515 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1516 2501
1517 unless ($map) { 2502 unless ($map) {
1518 # restore original map position 2503 # restore original map position
1532 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1535 2520
1536 $map->load; 2521 $map->load;
2522 $map->load_neighbours;
1537 2523
2524 return unless $self->contr->active;
1538 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1540} 2529}
1541 2530
1542cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1543 on_logout => sub {
1544 my ($pl) = @_;
1545 2532
1546 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1547 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1548 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1549 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1550 }; 2537be called at the end of this process.
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555 2538
1556 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569
1570=item $player_object->goto ($path, $x, $y)
1571
1572=cut 2539=cut
2540
2541our $GOTOGEN;
1573 2542
1574sub cf::object::player::goto { 2543sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2544 my ($self, $path, $x, $y, $check, $done) = @_;
2545
2546 # do generation counting so two concurrent goto's will be executed in-order
2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2548
1577 $self->enter_link; 2549 $self->enter_link;
1578 2550
1579 (cf::async { 2551 (async {
1580 $path = new cf::path $path; 2552 $Coro::current->{desc} = "player::goto $path $x $y";
1581 2553
1582 my $map = cf::map::find $path->as_string; 2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2573 my $map = eval {
2574 my $map = defined $path ? cf::map::find $path : undef;
2575
2576 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2577 $map = $map->customise_for ($self);
1584 2578 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2579 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2581 }
1589 2582
2583 $map
2584 };
2585
2586 if ($@) {
2587 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2588 LOG llevError | logBacktrace, Carp::longmess $@;
2589 }
2590
2591 if ($gen == $self->{_goto_generation}) {
2592 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2593 $self->leave_link ($map, $x, $y);
2594 }
2595
2596 $done->() if $done;
1591 })->prio (1); 2597 })->prio (1);
1592} 2598}
1593 2599
1594=item $player_object->enter_exit ($exit_object) 2600=item $player_object->enter_exit ($exit_object)
1595 2601
1597 2603
1598sub parse_random_map_params { 2604sub parse_random_map_params {
1599 my ($spec) = @_; 2605 my ($spec) = @_;
1600 2606
1601 my $rmp = { # defaults 2607 my $rmp = { # defaults
1602 xsize => 10, 2608 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2609 ysize => (cf::rndm 15, 40),
2610 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2611 #layout => string,
1604 }; 2612 };
1605 2613
1606 for (split /\n/, $spec) { 2614 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2615 my ($k, $v) = split /\s+/, $_, 2;
1608 2616
1612 $rmp 2620 $rmp
1613} 2621}
1614 2622
1615sub prepare_random_map { 2623sub prepare_random_map {
1616 my ($exit) = @_; 2624 my ($exit) = @_;
2625
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 2627
1618 # all this does is basically replace the /! path by 2628 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 2629 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 2630 # that depends on the exit object
1621 2631
1622 my $rmp = parse_random_map_params $exit->msg; 2632 my $rmp = parse_random_map_params $exit->msg;
1623 2633
1624 if ($exit->map) { 2634 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2635 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2636 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2637 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2638 $rmp->{origin_y} = $exit->y;
1629 } 2639 }
1630 2640
1631 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
1632 2642
1633 my $data = cf::to_json $rmp; 2643 my $data = cf::encode_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta";
1635 2646
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh;
2650 aio_rename "$meta~", $meta;
1638 2651
1639 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2653 $exit->msg (undef);
1641 } 2654 }
1642} 2655}
1644sub cf::object::player::enter_exit { 2657sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2658 my ($self, $exit) = @_;
1646 2659
1647 return unless $self->type == cf::PLAYER; 2660 return unless $self->type == cf::PLAYER;
1648 2661
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
1649 $self->enter_link; 2673 $self->enter_link;
1650 2674
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
1651 (cf::async { 2679 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2681
1652 $self->deactivate_recursive; # just to be sure 2682 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 2683 unless (eval {
1654 prepare_random_map $exit 2684 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 2685
1660 1; 2686 1;
1661 }) { 2687 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2688 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2689 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2690 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2691 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2692
1667 warn "ERROR in enter_exit: $@"; 2693 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2694 $self->leave_link;
1669 } 2695 }
1670 })->prio (1); 2696 })->prio (1);
1683 2709
1684sub cf::client::send_drawinfo { 2710sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2711 my ($self, $text, $flags) = @_;
1686 2712
1687 utf8::encode $text; 2713 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2714 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2715}
1690 2716
2717=item $client->send_msg ($channel, $msg, $color, [extra...])
2718
2719Send a drawinfo or msg packet to the client, formatting the msg for the
2720client if neccessary. C<$type> should be a string identifying the type of
2721the message, with C<log> being the default. If C<$color> is negative, suppress
2722the message unless the client supports the msg packet.
2723
2724=cut
2725
2726# non-persistent channels (usually the info channel)
2727our %CHANNEL = (
2728 "c/identify" => {
2729 id => "infobox",
2730 title => "Identify",
2731 reply => undef,
2732 tooltip => "Items recently identified",
2733 },
2734 "c/examine" => {
2735 id => "infobox",
2736 title => "Examine",
2737 reply => undef,
2738 tooltip => "Signs and other items you examined",
2739 },
2740 "c/book" => {
2741 id => "infobox",
2742 title => "Book",
2743 reply => undef,
2744 tooltip => "The contents of a note or book",
2745 },
2746 "c/lookat" => {
2747 id => "infobox",
2748 title => "Look",
2749 reply => undef,
2750 tooltip => "What you saw there",
2751 },
2752 "c/who" => {
2753 id => "infobox",
2754 title => "Players",
2755 reply => undef,
2756 tooltip => "Shows players who are currently online",
2757 },
2758 "c/body" => {
2759 id => "infobox",
2760 title => "Body Parts",
2761 reply => undef,
2762 tooltip => "Shows which body parts you posess and are available",
2763 },
2764 "c/uptime" => {
2765 id => "infobox",
2766 title => "Uptime",
2767 reply => undef,
2768 tooltip => "How long the server has been running since last restart",
2769 },
2770 "c/mapinfo" => {
2771 id => "infobox",
2772 title => "Map Info",
2773 reply => undef,
2774 tooltip => "Information related to the maps",
2775 },
2776);
2777
2778sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_;
2780
2781 $msg = $self->pl->expand_cfpod ($msg);
2782
2783 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784
2785 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) {
2787 $channel = $CHANNEL{$channel};
2788
2789 $self->ext_msg (channel_info => $channel)
2790 if $self->can_msg;
2791
2792 $channel = $channel->{id};
2793
2794 } elsif (ref $channel) {
2795 # send meta info to client, if not yet sent
2796 unless (exists $self->{channel}{$channel->{id}}) {
2797 $self->{channel}{$channel->{id}} = $channel;
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800 }
2801
2802 $channel = $channel->{id};
2803 }
2804
2805 return unless @extra || length $msg;
2806
2807 if ($self->can_msg) {
2808 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF;
2811
2812 $self->send_packet ("msg " . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2814 } else {
2815 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones
2817 for ($msg) {
2818 1 while
2819 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2820 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2821 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2822 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2823 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2824 }
2825
2826 $color &= cf::NDI_COLOR_MASK;
2827
2828 utf8::encode $msg;
2829
2830 if (0 && $msg =~ /\[/) {
2831 # COMMAND/INFO
2832 $self->send_packet ("drawextinfo $color 10 8 $msg")
2833 } else {
2834 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2835 $self->send_packet ("drawinfo $color $msg")
2836 }
2837 }
2838 }
2839}
2840
2841=item $client->ext_msg ($type, @msg)
2842
2843Sends an ext event to the client.
2844
2845=cut
2846
2847sub cf::client::ext_msg($$@) {
2848 my ($self, $type, @msg) = @_;
2849
2850 if ($self->extcmd == 2) {
2851 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2852 } elsif ($self->extcmd == 1) { # TODO: remove
2853 push @msg, msgtype => "event_$type";
2854 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2855 }
2856}
2857
2858=item $client->ext_reply ($msgid, @msg)
2859
2860Sends an ext reply to the client.
2861
2862=cut
2863
2864sub cf::client::ext_reply($$@) {
2865 my ($self, $id, @msg) = @_;
2866
2867 if ($self->extcmd == 2) {
2868 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2869 } elsif ($self->extcmd == 1) {
2870 #TODO: version 1, remove
2871 unshift @msg, msgtype => "reply", msgid => $id;
2872 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2873 }
2874}
1691 2875
1692=item $success = $client->query ($flags, "text", \&cb) 2876=item $success = $client->query ($flags, "text", \&cb)
1693 2877
1694Queues a query to the client, calling the given callback with 2878Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2879the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2880C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697 2881
1698Queries can fail, so check the return code. Or don't, as queries will become 2882Queries can fail, so check the return code. Or don't, as queries will
1699reliable at some point in the future. 2883become reliable at some point in the future.
1700 2884
1701=cut 2885=cut
1702 2886
1703sub cf::client::query { 2887sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_; 2888 my ($self, $flags, $text, $cb) = @_;
1712 utf8::encode $text; 2896 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2897 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714 2898
1715 $self->send_packet ($self->{query_queue}[0][0]) 2899 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1; 2900 if @{ $self->{query_queue} } == 1;
2901
2902 1
1717} 2903}
1718 2904
1719cf::client->attach ( 2905cf::client->attach (
2906 on_connect => sub {
2907 my ($ns) = @_;
2908
2909 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2910 },
1720 on_reply => sub { 2911 on_reply => sub {
1721 my ($ns, $msg) = @_; 2912 my ($ns, $msg) = @_;
1722 2913
1723 # this weird shuffling is so that direct followup queries 2914 # this weird shuffling is so that direct followup queries
1724 # get handled first 2915 # get handled first
1725 my $queue = delete $ns->{query_queue} 2916 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2917 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2918
1728 (shift @$queue)->[1]->($msg); 2919 (shift @$queue)->[1]->($msg);
2920 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2921
1730 push @{ $ns->{query_queue} }, @$queue; 2922 push @{ $ns->{query_queue} }, @$queue;
1731 2923
1732 if (@{ $ns->{query_queue} } == @$queue) { 2924 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2925 if (@$queue) {
1735 } else { 2927 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2928 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 } 2929 }
1738 } 2930 }
1739 }, 2931 },
2932 on_exticmd => sub {
2933 my ($ns, $buf) = @_;
2934
2935 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2936
2937 if (ref $msg) {
2938 my ($type, $reply, @payload) =
2939 "ARRAY" eq ref $msg
2940 ? @$msg
2941 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2942
2943 my @reply;
2944
2945 if (my $cb = $EXTICMD{$type}) {
2946 @reply = $cb->($ns, @payload);
2947 }
2948
2949 $ns->ext_reply ($reply, @reply)
2950 if $reply;
2951
2952 } else {
2953 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2954 }
2955
2956 cf::override;
2957 },
1740); 2958);
1741 2959
1742=item $client->coro (\&cb) 2960=item $client->async (\&cb)
1743 2961
1744Create a new coroutine, running the specified callback. The coroutine will 2962Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2963be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2964or loss of connection).
1747 2965
1748=cut 2966=cut
1749 2967
1750sub cf::client::coro { 2968sub cf::client::async {
1751 my ($self, $cb) = @_; 2969 my ($self, $cb) = @_;
1752 2970
1753 my $coro = &cf::async ($cb); 2971 my $coro = &Coro::async ($cb);
1754 2972
1755 $coro->on_destroy (sub { 2973 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2974 delete $self->{_coro}{$coro+0};
1757 }); 2975 });
1758 2976
1785our $safe = new Safe "safe"; 3003our $safe = new Safe "safe";
1786our $safe_hole = new Safe::Hole; 3004our $safe_hole = new Safe::Hole;
1787 3005
1788$SIG{FPE} = 'IGNORE'; 3006$SIG{FPE} = 'IGNORE';
1789 3007
1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3008$safe->permit_only (Opcode::opset qw(
3009 :base_core :base_mem :base_orig :base_math
3010 grepstart grepwhile mapstart mapwhile
3011 sort time
3012));
1791 3013
1792# here we export the classes and methods available to script code 3014# here we export the classes and methods available to script code
1793 3015
1794=pod 3016=pod
1795 3017
1796The following fucntions and emthods are available within a safe environment: 3018The following functions and methods are available within a safe environment:
1797 3019
1798 cf::object contr pay_amount pay_player map 3020 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr
3023
1799 cf::object::player player 3024 cf::object::player
1800 cf::player peaceful 3025 player
1801 cf::map trigger 3026
3027 cf::player
3028 peaceful
3029
3030 cf::map
3031 trigger
1802 3032
1803=cut 3033=cut
1804 3034
1805for ( 3035for (
1806 ["cf::object" => qw(contr pay_amount pay_player map)], 3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race
3038 decrease_ob_nr destroy)],
1807 ["cf::object::player" => qw(player)], 3039 ["cf::object::player" => qw(player)],
1808 ["cf::player" => qw(peaceful)], 3040 ["cf::player" => qw(peaceful)],
1809 ["cf::map" => qw(trigger)], 3041 ["cf::map" => qw(trigger)],
1810) { 3042) {
1811 no strict 'refs'; 3043 no strict 'refs';
1882=back 3114=back
1883 3115
1884=cut 3116=cut
1885 3117
1886############################################################################# 3118#############################################################################
3119# the server's init and main functions
1887 3120
1888=head2 EXTENSION DATABASE SUPPORT 3121sub load_facedata($) {
3122 my ($path) = @_;
1889 3123
1890Crossfire maintains a very simple database for extension use. It can 3124 # HACK to clear player env face cache, we need some signal framework
1891currently store anything that can be serialised using Storable, which 3125 # for this (global event?)
1892excludes objects. 3126 %ext::player_env::MUSIC_FACE_CACHE = ();
1893 3127
1894The parameter C<$family> should best start with the name of the extension 3128 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1895using it, it should be unique.
1896 3129
1897=over 4 3130 warn "loading facedata from $path\n";
1898 3131
1899=item $hashref = cf::db_get $family 3132 my $facedata;
3133 0 < aio_load $path, $facedata
3134 or die "$path: $!";
1900 3135
1901Return a hashref for use by the extension C<$family>, which can be 3136 $facedata = Coro::Storable::thaw $facedata;
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904 3137
1905=item $value = cf::db_get $family => $key 3138 $facedata->{version} == 2
3139 or cf::cleanup "$path: version mismatch, cannot proceed.";
1906 3140
1907Returns a single value from the database 3141 # patch in the exptable
1908 3142 $facedata->{resource}{"res/exp_table"} = {
1909=item cf::db_put $family => $hashref 3143 type => FT_RSRC,
1910 3144 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 3145 };
3146 cf::cede_to_tick;
1960 3147
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 } 3148 {
3149 my $faces = $facedata->{faceinfo};
1965 3150
1966 sub db_get($;$) { 3151 while (my ($face, $info) = each %$faces) {
1967 @_ >= 2 3152 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1968 ? $DB->{$_[0]}{$_[1]} 3153 cf::face::set_visibility $idx, $info->{visibility};
1969 : ($DB->{$_[0]} ||= { }) 3154 cf::face::set_magicmap $idx, $info->{magicmap};
1970 } 3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1971 3157
1972 sub db_put($$;$) { 3158 cf::cede_to_tick;
1973 if (@_ >= 3) {
1974 $DB->{$_[0]}{$_[1]} = $_[2];
1975 } else {
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980
1981 cf::global->attach (
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 3159 }
1986 );
1987}
1988 3160
1989############################################################################# 3161 while (my ($face, $info) = each %$faces) {
1990# the server's main() 3162 next unless $info->{smooth};
3163 my $idx = cf::face::find $face
3164 or next;
3165 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'";
3170 }
1991 3171
1992sub cfg_load { 3172 cf::cede_to_tick;
3173 }
3174 }
3175
3176 {
3177 my $anims = $facedata->{animinfo};
3178
3179 while (my ($anim, $info) = each %$anims) {
3180 cf::anim::set $anim, $info->{frames}, $info->{facings};
3181 cf::cede_to_tick;
3182 }
3183
3184 cf::anim::invalidate_all; # d'oh
3185 }
3186
3187 {
3188 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource};
3191
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data;
3197
3198 if ($info->{type} & 1) {
3199 # prepend meta info
3200
3201 my $meta = $enc->encode ({
3202 name => $name,
3203 %{ $info->{meta} || {} },
3204 });
3205
3206 $data = pack "(w/a*)*", $meta, $info->{data};
3207 } else {
3208 $data = $info->{data};
3209 }
3210
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick;
3215 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 }
3235
3236 1
3237}
3238
3239register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_;
3241
3242 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v);
3244 }
3245};
3246
3247sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = ();
3251
3252 load_resource_file "$MAPDIR/regions"
3253 or die "unable to load regions file\n";
3254
3255 for (cf::region::list) {
3256 $_->{match} = qr/$_->{match}/
3257 if exists $_->{match};
3258 }
3259}
3260
3261sub reload_facedata {
3262 load_facedata "$DATADIR/facedata"
3263 or die "unable to load facedata\n";
3264}
3265
3266sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274}
3275
3276sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n";
3279}
3280
3281sub reload_resources {
3282 warn "reloading resource files...\n";
3283
3284 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures;
3289
3290 warn "finished reloading resource files\n";
3291}
3292
3293sub init {
3294 reload_resources;
3295}
3296
3297sub reload_config {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 3298 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 3299 or return;
1995 3300
1996 local $/; 3301 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 3302 *CFG = YAML::Syck::Load <$fh>;
1998 3303
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3304 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 3305
3306 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3307 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3308
2001 if (exists $CFG{mlockall}) { 3309 if (exists $CFG{mlockall}) {
2002 eval { 3310 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 3311 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 3312 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 3313 };
2006 warn $@ if $@; 3314 warn $@ if $@;
2007 } 3315 }
2008} 3316}
2009 3317
2010sub main { 3318sub main {
2011 # we must not ever block the main coroutine 3319 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 3320 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 3322 (async {
2015 Event::one_event; 3323 $Coro::current->{desc} = "IDLE BUG HANDLER";
2016 })->(); 3324 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX);
2017 }; 3326 };
2018 3327
2019 cfg_load; 3328 reload_config;
2020 db_load; 3329 db_init;
2021 load_extensions; 3330 load_extensions;
3331
3332 $TICK_WATCHER->start;
3333 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2022 Event::loop; 3334 EV::loop;
2023} 3335}
2024 3336
2025############################################################################# 3337#############################################################################
2026# initialisation 3338# initialisation and cleanup
2027 3339
3340# install some emergency cleanup handlers
3341BEGIN {
3342 our %SIGWATCHER = ();
3343 for my $signal (qw(INT HUP TERM)) {
3344 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3345 cf::cleanup "SIG$signal";
3346 };
3347 }
3348}
3349
3350sub write_runtime {
3351 my $runtime = "$LOCALDIR/runtime";
3352
3353 # first touch the runtime file to show we are still running:
3354 # the fsync below can take a very very long time.
3355
3356 IO::AIO::aio_utime $runtime, undef, undef;
3357
3358 my $guard = cf::lock_acquire "write_runtime";
3359
3360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3361 or return;
3362
3363 my $value = $cf::RUNTIME + 90 + 10;
3364 # 10 is the runtime save interval, for a monotonic clock
3365 # 60 allows for the watchdog to kill the server.
3366
3367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3368 and return;
3369
3370 # always fsync - this file is important
3371 aio_fsync $fh
3372 and return;
3373
3374 # touch it again to show we are up-to-date
3375 aio_utime $fh, undef, undef;
3376
3377 close $fh
3378 or return;
3379
3380 aio_rename "$runtime~", $runtime
3381 and return;
3382
3383 warn "runtime file written.\n";
3384
3385 1
3386}
3387
3388sub emergency_save() {
3389 my $freeze_guard = cf::freeze_mainloop;
3390
3391 warn "enter emergency perl save\n";
3392
3393 cf::sync_job {
3394 # use a peculiar iteration method to avoid tripping on perl
3395 # refcount bugs in for. also avoids problems with players
3396 # and maps saved/destroyed asynchronously.
3397 warn "begin emergency player save\n";
3398 for my $login (keys %cf::PLAYER) {
3399 my $pl = $cf::PLAYER{$login} or next;
3400 $pl->valid or next;
3401 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3402 $pl->save;
3403 }
3404 warn "end emergency player save\n";
3405
3406 warn "begin emergency map save\n";
3407 for my $path (keys %cf::MAP) {
3408 my $map = $cf::MAP{$path} or next;
3409 $map->valid or next;
3410 $map->save;
3411 }
3412 warn "end emergency map save\n";
3413
3414 warn "begin emergency database checkpoint\n";
3415 BDB::db_env_txn_checkpoint $DB_ENV;
3416 warn "end emergency database checkpoint\n";
3417 };
3418
3419 warn "leave emergency perl save\n";
3420}
3421
3422sub post_cleanup {
3423 my ($make_core) = @_;
3424
3425 warn Carp::longmess "post_cleanup backtrace"
3426 if $make_core;
3427}
3428
2028sub reload() { 3429sub do_reload_perl() {
2029 # can/must only be called in main 3430 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 3431 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 3432 warn "can only reload from main coroutine";
2032 return; 3433 return;
2033 } 3434 }
2034 3435
2035 warn "reloading..."; 3436 warn "reloading...";
2036 3437
2037 my $guard = freeze_mainloop; 3438 warn "entering sync_job";
3439
3440 cf::sync_job {
3441 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 3442 cf::emergency_save;
3443 cf::write_runtime; # external watchdog should not bark
2039 3444
2040 eval { 3445 warn "syncing database to disk";
3446 BDB::db_env_txn_checkpoint $DB_ENV;
3447
2041 # if anything goes wrong in here, we should simply crash as we already saved 3448 # if anything goes wrong in here, we should simply crash as we already saved
2042 3449
2043 # cancel all watchers 3450 warn "flushing outstanding aio requests";
2044 for (Event::all_watchers) { 3451 for (;;) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 3452 BDB::flush;
3453 IO::AIO::flush;
3454 Coro::cede_notself;
3455 last unless IO::AIO::nreqs || BDB::nreqs;
3456 warn "iterate...";
2046 } 3457 }
2047 3458
3459 ++$RELOAD;
3460
2048 # cancel all extension coros 3461 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 3462 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 3463 %EXT_CORO = ();
2051 3464
2052 # unload all extensions 3465 warn "removing commands";
2053 for (@exts) { 3466 %COMMAND = ();
3467
3468 warn "removing ext/exti commands";
3469 %EXTCMD = ();
3470 %EXTICMD = ();
3471
3472 warn "unloading/nuking all extensions";
3473 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 3474 warn "... unloading $pkg";
2055 unload_extension $_; 3475
3476 if (my $cb = $pkg->can ("unload")) {
3477 eval {
3478 $cb->($pkg);
3479 1
3480 } or warn "$pkg unloaded, but with errors: $@";
2056 } 3481 }
2057 3482
3483 warn "... nuking $pkg";
3484 Symbol::delete_package $pkg;
3485 }
3486
2058 # unload all modules loaded from $LIBDIR 3487 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 3488 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3489 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 3490
2062 warn "removing <$k>"; 3491 warn "... unloading $k";
2063 delete $INC{$k}; 3492 delete $INC{$k};
2064 3493
2065 $k =~ s/\.pm$//; 3494 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 3495 $k =~ s/\//::/g;
2067 3496
2070 } 3499 }
2071 3500
2072 Symbol::delete_package $k; 3501 Symbol::delete_package $k;
2073 } 3502 }
2074 3503
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 3504 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 3505 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3506 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 3507
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 3508 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 3509 delete $INC{"cf.pm"};
3510 delete $INC{"cf/pod.pm"};
2088 3511
2089 # don't, removes xs symbols, too, 3512 # don't, removes xs symbols, too,
2090 # and global variables created in xs 3513 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 3514 #Symbol::delete_package __PACKAGE__;
2092 3515
2093 # reload cf.pm 3516 warn "unload completed, starting to reload now";
3517
2094 warn "reloading cf.pm"; 3518 warn "reloading cf.pm";
2095 require cf; 3519 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3520 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 3521
2098 # load config and database again 3522 warn "loading config and database again";
2099 cf::cfg_load; 3523 cf::reload_config;
2100 cf::db_load;
2101 3524
2102 # load extensions
2103 warn "load extensions"; 3525 warn "loading extensions";
2104 cf::load_extensions; 3526 cf::load_extensions;
2105 3527
2106 # reattach attachments to objects 3528 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 3529 _global_reattach; # objects, sockets
2108 _global_reattach; 3530 warn "reattaching attachments to maps";
2109 }; 3531 reattach $_ for values %MAP;
3532 warn "reattaching attachments to players";
3533 reattach $_ for values %PLAYER;
2110 3534
2111 if ($@) { 3535 warn "leaving sync_job";
3536
3537 1
3538 } or do {
2112 warn $@; 3539 warn $@;
2113 warn "error while reloading, exiting."; 3540 warn "error while reloading, exiting.";
2114 exit 1; 3541 exit 1;
2115 } 3542 };
2116 3543
2117 warn "reloaded successfully"; 3544 warn "reloaded";
2118}; 3545};
2119 3546
2120############################################################################# 3547our $RELOAD_WATCHER; # used only during reload
2121 3548
2122unless ($LINK_MAP) { 3549sub reload_perl() {
2123 $LINK_MAP = cf::map::new; 3550 # doing reload synchronously and two reloads happen back-to-back,
3551 # coro crashes during coro_state_free->destroy here.
2124 3552
2125 $LINK_MAP->width (41); 3553 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2126 $LINK_MAP->height (41); 3554 undef $RELOAD_WATCHER;
2127 $LINK_MAP->alloc; 3555 do_reload_perl;
2128 $LINK_MAP->path ("{link}"); 3556 };
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 3557}
2162
2163register "<global>", __PACKAGE__;
2164 3558
2165register_command "reload" => sub { 3559register_command "reload" => sub {
2166 my ($who, $arg) = @_; 3560 my ($who, $arg) = @_;
2167 3561
2168 if ($who->flag (FLAG_WIZ)) { 3562 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 3563 $who->message ("reloading server.");
3564 async {
3565 $Coro::current->{desc} = "perl_reload";
3566 reload_perl;
3567 };
2172 } 3568 }
2173}; 3569};
2174 3570
2175unshift @INC, $LIBDIR; 3571unshift @INC, $LIBDIR;
2176 3572
2177$TICK_WATCHER = Event->timer ( 3573my $bug_warning = 0;
2178 reentrant => 0, 3574
2179 prio => 0, 3575our @WAIT_FOR_TICK;
2180 at => $NEXT_TICK || $TICK, 3576our @WAIT_FOR_TICK_BEGIN;
2181 data => WF_AUTOCANCEL, 3577
2182 cb => sub { 3578sub wait_for_tick {
3579 return unless $TICK_WATCHER->is_active;
3580 return if $Coro::current == $Coro::main;
3581
3582 my $signal = new Coro::Signal;
3583 push @WAIT_FOR_TICK, $signal;
3584 $signal->wait;
3585}
3586
3587sub wait_for_tick_begin {
3588 return unless $TICK_WATCHER->is_active;
3589 return if $Coro::current == $Coro::main;
3590
3591 my $signal = new Coro::Signal;
3592 push @WAIT_FOR_TICK_BEGIN, $signal;
3593 $signal->wait;
3594}
3595
3596$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3597 if ($Coro::current != $Coro::main) {
3598 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3599 unless ++$bug_warning > 10;
3600 return;
3601 }
3602
3603 $NOW = $tick_start = EV::now;
3604
2183 cf::server_tick; # one server iteration 3605 cf::server_tick; # one server iteration
3606
2184 $RUNTIME += $TICK; 3607 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 3608 $NEXT_TICK += $TICK;
2186 3609
2187 # if we are delayed by four ticks or more, skip them all 3610 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3611 $NEXT_RUNTIME_WRITE = $NOW + 10;
2189 3612 Coro::async_pool {
2190 $TICK_WATCHER->at ($NEXT_TICK); 3613 $Coro::current->{desc} = "runtime saver";
2191 $TICK_WATCHER->start;
2192 },
2193);
2194
2195IO::AIO::max_poll_time $TICK * 0.2;
2196
2197Event->io (
2198 fd => IO::AIO::poll_fileno,
2199 poll => 'r',
2200 prio => 5,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL,
2207 after => 0,
2208 interval => 10,
2209 cb => sub {
2210 (Coro::unblock_sub {
2211 write_runtime 3614 write_runtime
2212 or warn "ERROR: unable to write runtime file: $!"; 3615 or warn "ERROR: unable to write runtime file: $!";
2213 })->(); 3616 };
2214 }, 3617 }
2215); 3618
3619 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3620 $sig->send;
3621 }
3622 while (my $sig = shift @WAIT_FOR_TICK) {
3623 $sig->send;
3624 }
3625
3626 $LOAD = ($NOW - $tick_start) / $TICK;
3627 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3628
3629 _post_tick;
3630};
3631$TICK_WATCHER->priority (EV::MAXPRI);
3632
3633{
3634 BDB::min_parallel 8;
3635 BDB::max_poll_time $TICK * 0.1;
3636 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb;
3637
3638 BDB::set_sync_prepare {
3639 my $status;
3640 my $current = $Coro::current;
3641 (
3642 sub {
3643 $status = $!;
3644 $current->ready; undef $current;
3645 },
3646 sub {
3647 Coro::schedule while defined $current;
3648 $! = $status;
3649 },
3650 )
3651 };
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb;
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
2216 3737
2217END { cf::emergency_save } 3738END { cf::emergency_save }
2218 3739
22191 37401
2220 3741

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