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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.398 by root, Wed Dec 5 11:08:34 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS 2.01 ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 37# configure various modules to our taste
28 38#
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 42
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
33 45
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
36our %COMMAND = (); 50our %COMMAND = ();
37our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
38 52
39our @EXTS = (); # list of extension package names 53our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
42 58
59our $RELOAD; # number of reloads so far
43our @EVENT; 60our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 61
46our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 78our $NEXT_TICK;
49our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
50 87
51our %CFG; 88our %CFG;
52 89
53our $UPTIME; $UPTIME ||= time; 90our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 91our $RUNTIME;
55 92
56our %PLAYER; # all users 93our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 94our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 95our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 96
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 97# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99
100our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing
102our $tick_start; # for load detecting purposes
63 103
64binmode STDOUT; 104binmode STDOUT;
65binmode STDERR; 105binmode STDERR;
66 106
67# read virtual server time, if available 107# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 108unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 109 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 110 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 111 $RUNTIME = <$fh> + 0.;
72} 112}
73 113
74mkdir cf::localdir; 114mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 116
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 117our $EMERGENCY_POSITION;
118
119sub cf::map::normalise;
83 120
84############################################################################# 121#############################################################################
85 122
86=head2 GLOBAL VARIABLES 123=head2 GLOBAL VARIABLES
87 124
94=item $cf::RUNTIME 131=item $cf::RUNTIME
95 132
96The time this server has run, starts at 0 and is increased by $cf::TICK on 133The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 134every server tick.
98 135
99=item $cf::LIBDIR 136=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
137$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
138$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 139
101The perl library directory, where extensions and cf-specific modules can 140Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 141directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
142unique-items directory, player file directory, random maps directory and
143database environment.
103 144
104=item $cf::NOW 145=item $cf::NOW
105 146
106The time of the last (current) server tick. 147The time of the last (current) server tick.
107 148
108=item $cf::TICK 149=item $cf::TICK
109 150
110The interval between server ticks, in seconds. 151The interval between server ticks, in seconds.
111 152
153=item $cf::LOADAVG
154
155The current CPU load on the server (alpha-smoothed), as a value between 0
156(none) and 1 (overloaded), indicating how much time is spent on processing
157objects per tick. Healthy values are < 0.5.
158
159=item $cf::LOAD
160
161The raw value load value from the last tick.
162
112=item %cf::CFG 163=item %cf::CFG
113 164
114Configuration for the server, loaded from C</etc/crossfire/config>, or 165Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 166from wherever your confdir points to.
116 167
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 168=item cf::wait_for_tick, cf::wait_for_tick_begin
118 169
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 170These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 171returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 172per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 173
174=item @cf::INVOKE_RESULTS
175
176This array contains the results of the last C<invoke ()> call. When
177C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
178that call.
123 179
124=back 180=back
125 181
126=cut 182=cut
127 183
128BEGIN { 184BEGIN {
129 *CORE::GLOBAL::warn = sub { 185 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 186 my $msg = join "", @_;
131 utf8::encode $msg;
132 187
133 $msg .= "\n" 188 $msg .= "\n"
134 unless $msg =~ /\n$/; 189 unless $msg =~ /\n$/;
190
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
135 192
136 LOG llevError, $msg; 193 LOG llevError, $msg;
137 }; 194 };
138} 195}
139 196
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 204
147# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 206# within the Safe compartment.
149for my $pkg (qw( 207for my $pkg (qw(
150 cf::global cf::attachable 208 cf::global cf::attachable
155)) { 213)) {
156 no strict 'refs'; 214 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 216}
159 217
160$Event::DIED = sub { 218$EV::DIED = sub {
161 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
162}; 220};
221
222#############################################################################
163 223
164=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
165 225
166=over 4 226=over 4
167 227
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 247 $d
188 } || "[unable to dump $_[0]: '$@']"; 248 } || "[unable to dump $_[0]: '$@']";
189} 249}
190 250
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 251=item $ref = cf::decode_json $json
194 252
195Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
196 254
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 255=item $json = cf::encode_json $ref
205 256
206Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
207 258
208=cut 259=cut
209 260
210sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
212 JSON::Syck::Dump $_[0] 263sub encode_json($) { $json_coder->encode ($_[0]) }
213} 264sub decode_json($) { $json_coder->decode ($_[0]) }
214 265
215=item cf::lock_wait $string 266=item cf::lock_wait $string
216 267
217Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
218 269
221Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
224returned. 275returned.
225 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
226Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
228 282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
229=cut 287=cut
230 288
231our %LOCK; 289our %LOCK;
290our %LOCKER;#d#
232 291
233sub lock_wait($) { 292sub lock_wait($) {
234 my ($key) = @_; 293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
235 299
236 # wait for lock, if any 300 # wait for lock, if any
237 while ($LOCK{$key}) { 301 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 302 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 303 Coro::schedule;
245 309
246 # wait, to be sure we are not locked 310 # wait, to be sure we are not locked
247 lock_wait $key; 311 lock_wait $key;
248 312
249 $LOCK{$key} = []; 313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
250 315
251 Coro::guard { 316 Coro::guard {
317 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 318 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 319 $_->ready for @{ delete $LOCK{$key} };
254 } 320 }
255} 321}
256 322
323sub lock_active($) {
324 my ($key) = @_;
325
326 ! ! $LOCK{$key}
327}
328
257sub freeze_mainloop { 329sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 330 return unless $TICK_WATCHER->is_active;
259 331
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 332 my $guard = Coro::guard {
333 $TICK_WATCHER->start;
334 };
261 $TICK_WATCHER->stop; 335 $TICK_WATCHER->stop;
262 $guard 336 $guard
337}
338
339=item cf::periodic $interval, $cb
340
341Like EV::periodic, but randomly selects a starting point so that the actions
342get spread over timer.
343
344=cut
345
346sub periodic($$) {
347 my ($interval, $cb) = @_;
348
349 my $start = rand List::Util::min 180, $interval;
350
351 EV::periodic $start, $interval, 0, $cb
352}
353
354=item cf::get_slot $time[, $priority[, $name]]
355
356Allocate $time seconds of blocking CPU time at priority C<$priority>:
357This call blocks and returns only when you have at least C<$time> seconds
358of cpu time till the next tick. The slot is only valid till the next cede.
359
360The optional C<$name> can be used to identify the job to run. It might be
361used for statistical purposes and should identify the same time-class.
362
363Useful for short background jobs.
364
365=cut
366
367our @SLOT_QUEUE;
368our $SLOT_QUEUE;
369
370$SLOT_QUEUE->cancel if $SLOT_QUEUE;
371$SLOT_QUEUE = Coro::async {
372 $Coro::current->desc ("timeslot manager");
373
374 my $signal = new Coro::Signal;
375
376 while () {
377 next_job:
378 my $avail = cf::till_tick;
379 if ($avail > 0.01) {
380 for (0 .. $#SLOT_QUEUE) {
381 if ($SLOT_QUEUE[$_][0] < $avail) {
382 my $job = splice @SLOT_QUEUE, $_, 1, ();
383 $job->[2]->send;
384 Coro::cede;
385 goto next_job;
386 }
387 }
388 }
389
390 if (@SLOT_QUEUE) {
391 # we do not use wait_for_tick() as it returns immediately when tick is inactive
392 push @cf::WAIT_FOR_TICK, $signal;
393 $signal->wait;
394 } else {
395 Coro::schedule;
396 }
397 }
398};
399
400sub get_slot($;$$) {
401 my ($time, $pri, $name) = @_;
402
403 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal;
405
406 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
407 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
408 $SLOT_QUEUE->ready;
409 $sig->wait;
263} 410}
264 411
265=item cf::async { BLOCK } 412=item cf::async { BLOCK }
266 413
267Currently the same as Coro::async_pool, meaning you cannot use 414Currently the same as Coro::async_pool, meaning you cannot use
272 419
273BEGIN { *async = \&Coro::async_pool } 420BEGIN { *async = \&Coro::async_pool }
274 421
275=item cf::sync_job { BLOCK } 422=item cf::sync_job { BLOCK }
276 423
277The design of crossfire+ requires that the main coro ($Coro::main) is 424The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 425is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 426partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
427acceptable.
280 428
281If it must be done, put the blocking parts into C<sync_job>. This will run 429If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 430the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 431server will be frozen during this time, so the block should either finish
284fast or be very important. 432fast or be very important.
287 435
288sub sync_job(&) { 436sub sync_job(&) {
289 my ($job) = @_; 437 my ($job) = @_;
290 438
291 if ($Coro::current == $Coro::main) { 439 if ($Coro::current == $Coro::main) {
440 my $time = EV::time;
441
292 # this is the main coro, too bad, we have to block 442 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 443 # till the operation succeeds, freezing the server :/
294 444
445 LOG llevError, Carp::longmess "sync job";#d#
446
295 # TODO: use suspend/resume instead 447 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 448 # (but this is cancel-safe)
297 my $freeze_guard = freeze_mainloop; 449 my $freeze_guard = freeze_mainloop;
298 450
299 my $busy = 1; 451 my $busy = 1;
300 my @res; 452 my @res;
301 453
302 (async { 454 (async {
455 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 456 @res = eval { $job->() };
304 warn $@ if $@; 457 warn $@ if $@;
305 undef $busy; 458 undef $busy;
306 })->prio (Coro::PRIO_MAX); 459 })->prio (Coro::PRIO_MAX);
307 460
308 while ($busy) { 461 while ($busy) {
309 Coro::cede or Event::one_event; 462 if (Coro::nready) {
463 Coro::cede_notself;
464 } else {
465 EV::loop EV::LOOP_ONESHOT;
310 } 466 }
467 }
468
469 $time = EV::time - $time;
470
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load
311 475
312 wantarray ? @res : $res[0] 476 wantarray ? @res : $res[0]
313 } else { 477 } else {
314 # we are in another coroutine, how wonderful, everything just works 478 # we are in another coroutine, how wonderful, everything just works
315 479
335 $EXT_CORO{$coro+0} = $coro; 499 $EXT_CORO{$coro+0} = $coro;
336 500
337 $coro 501 $coro
338} 502}
339 503
340sub write_runtime { 504=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 505
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 506Executes the given code block with the given arguments in a seperate
344 or return; 507process, returning the results. Everything must be serialisable with
508Coro::Storable. May, of course, block. Note that the executed sub may
509never block itself or use any form of event handling.
345 510
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 511=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 512
350 aio_fsync $fh 513sub fork_call(&@) {
351 and return; 514 my ($cb, @args) = @_;
352 515
353 close $fh 516 # we seemingly have to make a local copy of the whole thing,
354 or return; 517 # otherwise perl prematurely frees the stuff :/
518 # TODO: investigate and fix (likely this will be rather laborious)
355 519
356 aio_rename "$runtime~", $runtime 520 my @res = Coro::Util::fork_eval {
357 and return; 521 reset_signals;
522 &$cb
523 }, @args;
358 524
525 wantarray ? @res : $res[-1]
526}
527
528=item $value = cf::db_get $family => $key
529
530Returns a single value from the environment database.
531
532=item cf::db_put $family => $key => $value
533
534Stores the given C<$value> in the family. It can currently store binary
535data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
536
537=item $db = cf::db_table "name"
538
539Create and/or open a new database table. The string must not be "db" and must be unique
540within each server.
541
542=cut
543
544sub db_table($) {
545 my ($name) = @_;
546 my $db = BDB::db_create $DB_ENV;
547
548 eval {
549 $db->set_flags (BDB::CHKSUM);
550
551 utf8::encode $name;
552 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
553 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
554 cf::cleanup "db_open(db): $!" if $!;
555 };
556 cf::cleanup "db_open(db): $@" if $@;
557
558 $db
559}
560
561our $DB;
562
563sub db_init {
564 cf::sync_job {
565 $DB ||= db_table "db";
566 };
567}
568
569sub db_get($$) {
570 my $key = "$_[0]/$_[1]";
571
572 cf::sync_job {
573 BDB::db_get $DB, undef, $key, my $data;
574
575 $! ? ()
576 : $data
359 1 577 }
578}
579
580sub db_put($$$) {
581 BDB::dbreq_pri 4;
582 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
583}
584
585=item cf::cache $id => [$paths...], $processversion => $process
586
587Generic caching function that returns the value of the resource $id,
588caching and regenerating as required.
589
590This function can block.
591
592=cut
593
594sub cache {
595 my ($id, $src, $processversion, $process) = @_;
596
597 my $meta =
598 join "\x00",
599 $processversion,
600 map {
601 aio_stat $_
602 and Carp::croak "$_: $!";
603
604 ($_, (stat _)[7,9])
605 } @$src;
606
607 my $dbmeta = db_get cache => "$id/meta";
608 if ($dbmeta ne $meta) {
609 # changed, we may need to process
610
611 my @data;
612 my $md5;
613
614 for (0 .. $#$src) {
615 0 <= aio_load $src->[$_], $data[$_]
616 or Carp::croak "$src->[$_]: $!";
617 }
618
619 # if processing is expensive, check
620 # checksum first
621 if (1) {
622 $md5 =
623 join "\x00",
624 $processversion,
625 map {
626 cf::cede_to_tick;
627 ($src->[$_], Digest::MD5::md5_hex $data[$_])
628 } 0.. $#$src;
629
630
631 my $dbmd5 = db_get cache => "$id/md5";
632 if ($dbmd5 eq $md5) {
633 db_put cache => "$id/meta", $meta;
634
635 return db_get cache => "$id/data";
636 }
637 }
638
639 my $t1 = Time::HiRes::time;
640 my $data = $process->(\@data);
641 my $t2 = Time::HiRes::time;
642
643 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
644
645 db_put cache => "$id/data", $data;
646 db_put cache => "$id/md5" , $md5;
647 db_put cache => "$id/meta", $meta;
648
649 return $data;
650 }
651
652 db_get cache => "$id/data"
653}
654
655=item cf::datalog type => key => value, ...
656
657Log a datalog packet of the given type with the given key-value pairs.
658
659=cut
660
661sub datalog($@) {
662 my ($type, %kv) = @_;
663 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 664}
361 665
362=back 666=back
363 667
364=cut 668=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 669
493############################################################################# 670#############################################################################
494 671
495=head2 ATTACHABLE OBJECTS 672=head2 ATTACHABLE OBJECTS
496 673
498attach callbacks/event handlers (a collection of which is called an "attachment") 675attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 676to it. All such attachable objects support the following methods.
500 677
501In the following description, CLASS can be any of C<global>, C<object> 678In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 679C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 680Deliantra).
504 681
505=over 4 682=over 4
506 683
507=item $attachable->attach ($attachment, key => $value...) 684=item $attachable->attach ($attachment, key => $value...)
508 685
622our @CB_TYPE = (); # registry for type (cf-object class) based events 799our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 800our @CB_MAP = ();
624 801
625my %attachment; 802my %attachment;
626 803
804sub cf::attachable::thawer_merge {
805 # simply override everything except _meta
806 local $_[0]{_meta};
807 %{$_[0]} = %{$_[1]};
808}
809
627sub _attach_cb($$$$) { 810sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 811 my ($registry, $event, $prio, $cb) = @_;
629 812
630 use sort 'stable'; 813 use sort 'stable';
631 814
665 $registry = $CB_TYPE[$object_type] ||= []; 848 $registry = $CB_TYPE[$object_type] ||= [];
666 849
667 } elsif ($type eq "subtype") { 850 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 851 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 852 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 853 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 854
672 } elsif ($type eq "package") { 855 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 856 my $pkg = shift @arg;
674 857
675 while (my ($name, $id) = each %cb_id) { 858 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 887 _attach $registry, $klass, @attach;
705 } 888 }
706 889
707 $obj->{$name} = \%arg; 890 $obj->{$name} = \%arg;
708 } else { 891 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 892 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 893 }
711 894
712 $obj->{_attachment}{$name} = undef; 895 $obj->{_attachment}{$name} = undef;
713} 896}
714 897
716 if (ref $_[0]) { 899 if (ref $_[0]) {
717 _object_attach @_; 900 _object_attach @_;
718 } else { 901 } else {
719 _attach shift->_attach_registry, @_; 902 _attach shift->_attach_registry, @_;
720 } 903 }
904 _recalc_want;
721}; 905};
722 906
723# all those should be optimised 907# all those should be optimised
724sub cf::attachable::detach { 908sub cf::attachable::detach {
725 my ($obj, $name) = @_; 909 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 912 delete $obj->{_attachment}{$name};
729 reattach ($obj); 913 reattach ($obj);
730 } else { 914 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 915 Carp::croak "cannot, currently, detach class attachments";
732 } 916 }
917 _recalc_want;
733}; 918};
734 919
735sub cf::attachable::attached { 920sub cf::attachable::attached {
736 my ($obj, $name) = @_; 921 my ($obj, $name) = @_;
737 922
752 "; 937 ";
753 die if $@; 938 die if $@;
754} 939}
755 940
756our $override; 941our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 942our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 943
759sub override { 944sub override {
760 $override = 1; 945 $override = 1;
761 @invoke_results = (); 946 @INVOKE_RESULTS = (@_);
762} 947}
763 948
764sub do_invoke { 949sub do_invoke {
765 my $event = shift; 950 my $event = shift;
766 my $callbacks = shift; 951 my $callbacks = shift;
767 952
768 @invoke_results = (); 953 @INVOKE_RESULTS = ();
769 954
770 local $override; 955 local $override;
771 956
772 for (@$callbacks) { 957 for (@$callbacks) {
773 eval { &{$_->[1]} }; 958 eval { &{$_->[1]} };
790 975
791Generate an object-specific event with the given arguments. 976Generate an object-specific event with the given arguments.
792 977
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 978This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 979removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 980results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 981
797=back 982=back
798 983
799=cut 984=cut
800 985
801############################################################################# 986#############################################################################
802# object support 987# object support
988
989sub _object_equal($$);
990sub _object_equal($$) {
991 my ($a, $b) = @_;
992
993 return 0 unless (ref $a) eq (ref $b);
994
995 if ("HASH" eq ref $a) {
996 my @ka = keys %$a;
997 my @kb = keys %$b;
998
999 return 0 if @ka != @kb;
1000
1001 for (0 .. $#ka) {
1002 return 0 unless $ka[$_] eq $kb[$_];
1003 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1004 }
1005
1006 } elsif ("ARRAY" eq ref $a) {
1007
1008 return 0 if @$a != @$b;
1009
1010 for (0 .. $#$a) {
1011 return 0 unless _object_equal $a->[$_], $b->[$_];
1012 }
1013
1014 } elsif ($a ne $b) {
1015 return 0;
1016 }
1017
1018 1
1019}
1020
1021our $SLOW_MERGES;#d#
1022sub _can_merge {
1023 my ($ob1, $ob2) = @_;
1024
1025 ++$SLOW_MERGES;#d#
1026
1027 # we do the slow way here
1028 return _object_equal $ob1, $ob2
1029}
803 1030
804sub reattach { 1031sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1032 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1033 my ($obj) = @_;
1034
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1036
808 my $registry = $obj->registry; 1037 my $registry = $obj->registry;
809 1038
810 @$registry = (); 1039 @$registry = ();
811 1040
826cf::attachable->attach ( 1055cf::attachable->attach (
827 prio => -1000000, 1056 prio => -1000000,
828 on_instantiate => sub { 1057 on_instantiate => sub {
829 my ($obj, $data) = @_; 1058 my ($obj, $data) = @_;
830 1059
831 $data = from_json $data; 1060 $data = decode_json $data;
832 1061
833 for (@$data) { 1062 for (@$data) {
834 my ($name, $args) = @$_; 1063 my ($name, $args) = @$_;
835 1064
836 $obj->attach ($name, %{$args || {} }); 1065 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1081sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1082 my ($filename, $rdata, $objs) = @_;
854 1083
855 sync_job { 1084 sync_job {
856 if (length $$rdata) { 1085 if (length $$rdata) {
1086 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1087 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1088 $decname, length $$rdata, scalar @$objs;
859 1089
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1091 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1093 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1094 close $fh;
865 1095
866 if (@$objs) { 1096 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1098 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1100 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1101 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1102 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1103 aio_rename "$filename.pst~", "$filename.pst";
874 } 1104 }
875 } else { 1105 } else {
876 aio_unlink "$filename.pst"; 1106 aio_unlink "$filename.pst";
882 } 1112 }
883 } else { 1113 } else {
884 aio_unlink $filename; 1114 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1115 aio_unlink "$filename.pst";
886 } 1116 }
887 } 1117 };
888} 1118}
889 1119
890sub object_freezer_as_string { 1120sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1121 my ($rdata, $objs) = @_;
892 1122
904 or return; 1134 or return;
905 1135
906 unless (aio_stat "$filename.pst") { 1136 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1137 (aio_load "$filename.pst", $av) >= 0
908 or return; 1138 or return;
1139
909 $av = eval { (Storable::thaw $av)->{objs} }; 1140 my $st = eval { Coro::Storable::thaw $av };
1141 $av = $st->{objs};
910 } 1142 }
911 1143
1144 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1145 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1146 $decname, length $data, scalar @{$av || []};
1147
914 return ($data, $av); 1148 ($data, $av)
915} 1149}
1150
1151=head2 COMMAND CALLBACKS
1152
1153=over 4
1154
1155=cut
916 1156
917############################################################################# 1157#############################################################################
918# command handling &c 1158# command handling &c
919 1159
920=item cf::register_command $name => \&callback($ob,$args); 1160=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1173 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1174}
935 1175
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1176=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1177
938Register a callbackf ro execution when the client sends an extcmd packet. 1178Register a callback for execution when the client sends an (synchronous)
1179extcmd packet. Ext commands will be processed in the order they are
1180received by the server, like other user commands. The first argument is
1181the logged-in player. Ext commands can only be processed after a player
1182has logged in successfully.
939 1183
940If the callback returns something, it is sent back as if reply was being 1184If the callback returns something, it is sent back as if reply was being
941called. 1185called.
942 1186
1187=item cf::register_exticmd $name => \&callback($ns,$packet);
1188
1189Register a callback for execution when the client sends an (asynchronous)
1190exticmd packet. Exti commands are processed by the server as soon as they
1191are received, i.e. out of order w.r.t. other commands. The first argument
1192is a client socket. Exti commands can be received anytime, even before
1193log-in.
1194
1195If the callback returns something, it is sent back as if reply was being
1196called.
1197
943=cut 1198=cut
944 1199
945sub register_extcmd { 1200sub register_extcmd {
946 my ($name, $cb) = @_; 1201 my ($name, $cb) = @_;
947 1202
948 $EXTCMD{$name} = $cb; 1203 $EXTCMD{$name} = $cb;
1204}
1205
1206sub register_exticmd {
1207 my ($name, $cb) = @_;
1208
1209 $EXTICMD{$name} = $cb;
949} 1210}
950 1211
951cf::player->attach ( 1212cf::player->attach (
952 on_command => sub { 1213 on_command => sub {
953 my ($pl, $name, $params) = @_; 1214 my ($pl, $name, $params) = @_;
962 cf::override; 1223 cf::override;
963 }, 1224 },
964 on_extcmd => sub { 1225 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1226 my ($pl, $buf) = @_;
966 1227
967 my $msg = eval { from_json $buf }; 1228 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1229
969 if (ref $msg) { 1230 if (ref $msg) {
1231 my ($type, $reply, @payload) =
1232 "ARRAY" eq ref $msg
1233 ? @$msg
1234 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1235
1236 my @reply;
1237
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1238 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1239 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1240 }
1241
1242 $pl->ext_reply ($reply, @reply)
1243 if $reply;
1244
975 } else { 1245 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1246 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1247 }
978 1248
979 cf::override; 1249 cf::override;
980 }, 1250 },
981); 1251);
982 1252
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1253sub load_extensions {
1254 cf::sync_job {
1255 my %todo;
1256
1011 for my $ext (<$LIBDIR/*.ext>) { 1257 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1258 next unless -r $path;
1013 eval { 1259
1014 load_extension $ext; 1260 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1261 my $base = $1;
1262 my $pkg = $1;
1263 $pkg =~ s/[^[:word:]]/_/g;
1264 $pkg = "ext::$pkg";
1265
1266 open my $fh, "<:utf8", $path
1267 or die "$path: $!";
1268
1269 my $source = do { local $/; <$fh> };
1270
1271 my %ext = (
1272 path => $path,
1273 base => $base,
1274 pkg => $pkg,
1275 );
1276
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279
1280 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n"
1283 . $source
1284 . "\n};\n1";
1285
1286 $todo{$base} = \%ext;
1287 }
1288
1289 my %done;
1290 while (%todo) {
1291 my $progress;
1292
1293 while (my ($k, $v) = each %todo) {
1294 for (split /,\s*/, $v->{meta}{depends}) {
1295 goto skip
1296 unless exists $done{$_};
1297 }
1298
1299 warn "... loading '$k' into '$v->{pkg}'\n";
1300
1301 unless (eval $v->{source}) {
1302 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n";
1304
1305 if (exists $v->{meta}{mandatory}) {
1306 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n";
1308 exit 1;
1309 }
1310
1311 warn $msg;
1312 }
1313
1314 $done{$k} = delete $todo{$k};
1315 push @EXTS, $v->{pkg};
1316 $progress = 1;
1015 1 1317 }
1016 } or warn "$ext not loaded: $@"; 1318
1319 skip:
1320 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1321 unless $progress;
1322 }
1017 } 1323 };
1018} 1324}
1019 1325
1020############################################################################# 1326#############################################################################
1021# load/save/clean perl data associated with a map
1022 1327
1023*cf::mapsupport::on_clean = sub { 1328=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1329
1036=head2 CORE EXTENSIONS 1330=head2 CORE EXTENSIONS
1037 1331
1038Functions and methods that extend core crossfire objects. 1332Functions and methods that extend core crossfire objects.
1039 1333
1045 1339
1046=head3 cf::player 1340=head3 cf::player
1047 1341
1048=over 4 1342=over 4
1049 1343
1344=item cf::player::num_playing
1345
1346Returns the official number of playing players, as per the Crossfire metaserver rules.
1347
1348=cut
1349
1350sub num_playing {
1351 scalar grep
1352 $_->ob->map
1353 && !$_->hidden
1354 && !$_->ob->flag (cf::FLAG_WIZ),
1355 cf::player::list
1356}
1357
1050=item cf::player::find $login 1358=item cf::player::find $login
1051 1359
1052Returns the given player object, loading it if necessary (might block). 1360Returns the given player object, loading it if necessary (might block).
1053 1361
1054=cut 1362=cut
1055 1363
1056sub playerdir($) { 1364sub playerdir($) {
1057 cf::localdir 1365 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1366 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1367}
1063 1368
1064sub path($) { 1369sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1370 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1371
1067 (playerdir $login) . "/$login.pl" 1372 (playerdir $login) . "/playerdata"
1068} 1373}
1069 1374
1070sub find_active($) { 1375sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1376 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1377 and $cf::PLAYER{$_[0]}->active
1075 1380
1076sub exists($) { 1381sub exists($) {
1077 my ($login) = @_; 1382 my ($login) = @_;
1078 1383
1079 $cf::PLAYER{$login} 1384 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1385 or cf::sync_job { !aio_stat path $login }
1081} 1386}
1082 1387
1083sub find($) { 1388sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1389 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1390 my $login = $_[0];
1086 1391
1087 my $guard = cf::lock_acquire "user_find:$login"; 1392 my $guard = cf::lock_acquire "user_find:$login";
1088 1393
1089 $cf::PLAYER{$_[0]} || do { 1394 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1395 # rename old playerfiles to new ones
1396 #TODO: remove when no longer required
1397 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1398 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1399 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1400 aio_unlink +(playerdir $login) . "/$login.pl";
1401
1402 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1403 or return;
1404
1405 my $pl = cf::player::load_pl $f
1406 or return;
1407 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1409 $cf::PLAYER{$login} = $pl
1093 } 1410 }
1094 } 1411 }
1095} 1412}
1096 1413
1106 1423
1107 aio_mkdir playerdir $pl, 0770; 1424 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1425 $pl->{last_save} = $cf::RUNTIME;
1109 1426
1110 $pl->save_pl ($path); 1427 $pl->save_pl ($path);
1111 Coro::cede; 1428 cf::cede_to_tick;
1112} 1429}
1113 1430
1114sub new($) { 1431sub new($) {
1115 my ($login) = @_; 1432 my ($login) = @_;
1116 1433
1122 $cf::PLAYER{$login} = $self; 1439 $cf::PLAYER{$login} = $self;
1123 1440
1124 $self 1441 $self
1125} 1442}
1126 1443
1444=item $player->send_msg ($channel, $msg, $color, [extra...])
1445
1446=cut
1447
1448sub send_msg {
1449 my $ns = shift->ns
1450 or return;
1451 $ns->send_msg (@_);
1452}
1453
1127=item $pl->quit_character 1454=item $pl->quit_character
1128 1455
1129Nukes the player without looking back. If logged in, the connection will 1456Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1457be destroyed. May block for a long time.
1131 1458
1132=cut 1459=cut
1133 1460
1134sub quit_character { 1461sub quit_character {
1135 my ($pl) = @_; 1462 my ($pl) = @_;
1463
1464 my $name = $pl->ob->name;
1136 1465
1137 $pl->{deny_save} = 1; 1466 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1467 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1468
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1474 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1475 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1476 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1477 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1478 $pl->destroy;
1479
1480 my $prefix = qr<^~\Q$name\E/>;
1481
1482 # nuke player maps
1483 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1484
1150 IO::AIO::aio_rmtree $temp; 1485 IO::AIO::aio_rmtree $temp;
1486}
1487
1488=item $pl->kick
1489
1490Kicks a player out of the game. This destroys the connection.
1491
1492=cut
1493
1494sub kick {
1495 my ($pl, $kicker) = @_;
1496
1497 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1498 $pl->killer ("kicked");
1499 $pl->ns->destroy;
1151} 1500}
1152 1501
1153=item cf::player::list_logins 1502=item cf::player::list_logins
1154 1503
1155Returns am arrayref of all valid playernames in the system, can take a 1504Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1505while and may block, so not sync_job-capable, ever.
1157 1506
1158=cut 1507=cut
1159 1508
1160sub list_logins { 1509sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1510 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1511 or return [];
1163 1512
1164 my @logins; 1513 my @logins;
1165 1514
1166 for my $login (@$dirs) { 1515 for my $login (@$dirs) {
1516 my $path = path $login;
1517
1518 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1521 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1522 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 }
1170 1524
1171 utf8::decode $login; 1525 utf8::decode $login;
1172 push @logins, $login; 1526 push @logins, $login;
1173 } 1527 }
1174 1528
1175 \@logins 1529 \@logins
1176} 1530}
1177 1531
1178=item $player->maps 1532=item $player->maps
1179 1533
1180Returns an arrayref of cf::path's of all maps that are private for this 1534Returns an arrayref of map paths that are private for this
1181player. May block. 1535player. May block.
1182 1536
1183=cut 1537=cut
1184 1538
1185sub maps($) { 1539sub maps($) {
1186 my ($pl) = @_; 1540 my ($pl) = @_;
1541
1542 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1543
1188 my $files = aio_readdir playerdir $pl 1544 my $files = aio_readdir playerdir $pl
1189 or return; 1545 or return;
1190 1546
1191 my @paths; 1547 my @paths;
1193 for (@$files) { 1549 for (@$files) {
1194 utf8::decode $_; 1550 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1551 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1552 next unless /^$PATH_SEP/o;
1197 1553
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1554 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1555 }
1200 1556
1201 \@paths 1557 \@paths
1202} 1558}
1203 1559
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1561
1562Expand crossfire pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1653=item $player->ext_reply ($msgid, @msg)
1205 1654
1206Sends an ext reply to the player. 1655Sends an ext reply to the player.
1207 1656
1208=cut 1657=cut
1209 1658
1210sub ext_reply($$$%) { 1659sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1660 my ($self, $id, @msg) = @_;
1212 1661
1213 $msg{msgid} = $id; 1662 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1663}
1217 1664
1218package cf; 1665=item $player->ext_msg ($type, @msg)
1666
1667Sends an ext event to the client.
1668
1669=cut
1670
1671sub ext_msg($$@) {
1672 my ($self, $type, @msg) = @_;
1673
1674 $self->ns->ext_msg ($type, @msg);
1675}
1676
1677=head3 cf::region
1678
1679=over 4
1680
1681=cut
1682
1683package cf::region;
1684
1685=item cf::region::find_by_path $path
1686
1687Tries to decuce the likely region for a map knowing only its path.
1688
1689=cut
1690
1691sub find_by_path($) {
1692 my ($path) = @_;
1693
1694 my ($match, $specificity);
1695
1696 for my $region (list) {
1697 if ($region->{match} && $path =~ $region->{match}) {
1698 ($match, $specificity) = ($region, $region->specificity)
1699 if $region->specificity > $specificity;
1700 }
1701 }
1702
1703 $match
1704}
1219 1705
1220=back 1706=back
1221
1222 1707
1223=head3 cf::map 1708=head3 cf::map
1224 1709
1225=over 4 1710=over 4
1226 1711
1229package cf::map; 1714package cf::map;
1230 1715
1231use Fcntl; 1716use Fcntl;
1232use Coro::AIO; 1717use Coro::AIO;
1233 1718
1719use overload
1720 '""' => \&as_string,
1721 fallback => 1;
1722
1234our $MAX_RESET = 3600; 1723our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1724our $DEFAULT_RESET = 3000;
1236 1725
1237sub generate_random_map { 1726sub generate_random_map {
1238 my ($path, $rmp) = @_; 1727 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1728 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1729 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1733 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1734 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1742}
1743
1744=item cf::map->register ($regex, $prio)
1745
1746Register a handler for the map path matching the given regex at the
1747givne priority (higher is better, built-in handlers have priority 0, the
1748default).
1749
1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1868 "$UNIQUEDIR/$path"
1254} 1869}
1255 1870
1256# and all this just because we cannot iterate over 1871# and all this just because we cannot iterate over
1257# all maps in C++... 1872# all maps in C++...
1258sub change_all_map_light { 1873sub change_all_map_light {
1260 1875
1261 $_->change_map_light ($change) 1876 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1877 for grep $_->outdoor, values %cf::MAP;
1263} 1878}
1264 1879
1880sub decay_objects {
1881 my ($self) = @_;
1882
1883 return if $self->{deny_reset};
1884
1885 $self->do_decay_objects;
1886}
1887
1888sub unlink_save {
1889 my ($self) = @_;
1890
1891 utf8::encode (my $save = $self->save_path);
1892 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1894}
1895
1265sub try_load_header($) { 1896sub load_header_from($) {
1266 my ($path) = @_; 1897 my ($self, $path) = @_;
1267 1898
1268 utf8::encode $path; 1899 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1900 my $f = new_from_file cf::object::thawer $path
1270 or return; 1901 or return;
1271 1902
1272 my $map = cf::map::new 1903 $self->_load_header ($f)
1273 or return; 1904 or return;
1274 1905
1275 # for better error messages only, will be overwritten 1906 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1907 $f->resolve_delayed_derefs;
1277 1908
1278 $map->load_header ($path) 1909 $self->{load_path} = $path;
1910
1911 1
1912}
1913
1914sub load_header_orig {
1915 my ($self) = @_;
1916
1917 $self->load_header_from ($self->load_path)
1918}
1919
1920sub load_header_temp {
1921 my ($self) = @_;
1922
1923 $self->load_header_from ($self->save_path)
1924}
1925
1926sub prepare_temp {
1927 my ($self) = @_;
1928
1929 $self->last_access ((delete $self->{last_access})
1930 || $cf::RUNTIME); #d#
1931 # safety
1932 $self->{instantiate_time} = $cf::RUNTIME
1933 if $self->{instantiate_time} > $cf::RUNTIME;
1934}
1935
1936sub prepare_orig {
1937 my ($self) = @_;
1938
1939 $self->{load_original} = 1;
1940 $self->{instantiate_time} = $cf::RUNTIME;
1941 $self->last_access ($cf::RUNTIME);
1942 $self->instantiate;
1943}
1944
1945sub load_header {
1946 my ($self) = @_;
1947
1948 if ($self->load_header_temp) {
1949 $self->prepare_temp;
1950 } else {
1951 $self->load_header_orig
1279 or return; 1952 or return;
1953 $self->prepare_orig;
1954 }
1280 1955
1281 $map->{load_path} = $path; 1956 $self->{deny_reset} = 1
1957 if $self->no_reset;
1282 1958
1283 $map 1959 $self->default_region (cf::region::find_by_path $self->{path})
1960 unless $self->default_region;
1961
1962 1
1284} 1963}
1285 1964
1286sub find; 1965sub find;
1287sub find { 1966sub find {
1288 my ($path, $origin) = @_; 1967 my ($path, $origin) = @_;
1289 1968
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1969 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1970
1971 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 1972 cf::lock_wait "map_find:$path";
1296 1973
1297 $cf::MAP{$key} || do { 1974 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 1977
1300 # do it the slow way 1978 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1979 or return;
1319 1980
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1981 $map->{last_save} = $cf::RUNTIME;
1332 1982
1333 Coro::cede; 1983 $map->load_header
1984 or return;
1334 1985
1335 if ($map->should_reset) { 1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait;
1989 undef $guard1;
1990 undef $guard2;
1336 $map->reset; 1991 $map->reset;
1337 undef $guard;
1338 $map = find $path 1992 return find $path;
1339 or return;
1340 } 1993 }
1341 1994
1342 $cf::MAP{$key} = $map 1995 $cf::MAP{$path} = $map
1343 } 1996 }
1344} 1997}
1998
1999sub pre_load { }
2000sub post_load { }
1345 2001
1346sub load { 2002sub load {
1347 my ($self) = @_; 2003 my ($self) = @_;
1348 2004
2005 local $self->{deny_reset} = 1; # loading can take a long time
2006
1349 my $path = $self->{path}; 2007 my $path = $self->{path};
2008
2009 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2010 my $guard = cf::lock_acquire "map_data:$path";
1351 2011
2012 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2013 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2014
1354 $self->in_memory (cf::MAP_LOADING); 2015 $self->in_memory (cf::MAP_LOADING);
1355 2016
1356 $self->alloc; 2017 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2018
2019 $self->pre_load;
2020 cf::cede_to_tick;
2021
2022 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block;
2024 $self->_load_objects ($f)
1358 or return; 2025 or return;
1359 2026
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 2028 if delete $self->{load_original};
1362 2029
1363 if (my $uniq = $path->uniq_path) { 2030 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2031 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2032 unless (aio_stat $uniq) {
2033 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2034 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2035 $self->_load_objects ($f);
2036 $f->resolve_delayed_derefs;
2037 }
1368 } 2038 }
1369 } 2039 }
1370 2040
1371 Coro::cede; 2041 $f->resolve_delayed_derefs;
1372 2042
2043 cf::cede_to_tick;
1373 # now do the right thing for maps 2044 # now do the right thing for maps
1374 $self->link_multipart_objects; 2045 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2046 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2047 unless $self->difficulty;
2048 cf::cede_to_tick;
2049
2050 unless ($self->{deny_activate}) {
2051 $self->decay_objects;
2052 $self->fix_auto_apply;
2053 $self->update_buttons;
2054 cf::cede_to_tick;
2055 $self->set_darkness_map;
2056 cf::cede_to_tick;
1386 $self->activate; 2057 $self->activate;
1387 } 2058 }
1388 2059
1389 Coro::cede; 2060 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME);
1390 2062
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2063 $self->in_memory (cf::MAP_IN_MEMORY);
2064 }
2065
2066 $self->post_load;
2067}
2068
2069sub customise_for {
2070 my ($self, $ob) = @_;
2071
2072 return find "~" . $ob->name . "/" . $self->{path}
2073 if $self->per_player;
2074
2075# return find "?party/" . $ob->name . "/" . $self->{path}
2076# if $self->per_party;
2077
2078 $self
1392} 2079}
1393 2080
1394# find and load all maps in the 3x3 area around a map 2081# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2082sub load_neighbours {
1396 my ($map) = @_; 2083 my ($map) = @_;
1397 2084
1398 my @diag; # diagonal neighbours 2085 my @neigh; # diagonal neighbours
1399 2086
1400 for (0 .. 3) { 2087 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2088 my $neigh = $map->tile_path ($_)
1402 or next; 2089 or next;
1403 $neigh = find $neigh, $map 2090 $neigh = find $neigh, $map
1404 or next; 2091 or next;
1405 $neigh->load; 2092 $neigh->load;
1406 2093
2094 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2095 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2096 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2097 }
1410 2098
1411 for (@diag) { 2099 for (grep defined $_->[0], @neigh) {
2100 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2101 my $neigh = find $path, $origin
1413 or next; 2102 or next;
1414 $neigh->load; 2103 $neigh->load;
1415 } 2104 }
1416} 2105}
1417 2106
1422} 2111}
1423 2112
1424sub do_load_sync { 2113sub do_load_sync {
1425 my ($map) = @_; 2114 my ($map) = @_;
1426 2115
2116 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2117 if $Coro::current == $Coro::main;
2118
1427 cf::sync_job { $map->load }; 2119 cf::sync_job { $map->load };
1428} 2120}
1429 2121
1430our %MAP_PREFETCH; 2122our %MAP_PREFETCH;
2123our $MAP_PREFETCHER = undef;
2124
2125sub find_async {
2126 my ($path, $origin, $load) = @_;
2127
2128 $path = normalise $path, $origin && $origin->{path};
2129
2130 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2132 }
2133
2134 $MAP_PREFETCH{$path} |= $load;
2135
1431our $MAP_PREFETCHER = Coro::async { 2136 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2137 $Coro::current->{desc} = "map prefetcher";
2138
1433 while (%MAP_PREFETCH) { 2139 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2140 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2141 if (my $map = find $k) {
2142 $map->load if $v;
2143 }
2144
1436 my $path = delete $MAP_PREFETCH{$key}; 2145 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2146 }
1442 Coro::schedule; 2147 }
2148 undef $MAP_PREFETCHER;
1443 } 2149 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2150 $MAP_PREFETCHER->prio (6);
1458 2151
1459 () 2152 ()
1460} 2153}
1461 2154
1462sub save { 2155sub save {
1463 my ($self) = @_; 2156 my ($self) = @_;
1464 2157
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2158 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2159
1467 $self->{last_save} = $cf::RUNTIME; 2160 $self->{last_save} = $cf::RUNTIME;
1468 2161
1469 return unless $self->dirty; 2162 return unless $self->dirty;
1470 2163
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2164 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2165 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2166
1474 $self->{load_path} = $save; 2167 $self->{load_path} = $save;
1475 2168
1476 return if $self->{deny_save}; 2169 return if $self->{deny_save};
1477 2170
1478 local $self->{last_access} = $self->last_access;#d# 2171 local $self->{last_access} = $self->last_access;#d#
1479 2172
1480 cf::async { 2173 cf::async {
2174 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2175 $_->contr->save for $self->players;
1482 }; 2176 };
1483 2177
1484 if ($uniq) { 2178 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2180 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2181 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2183 }
1490} 2184}
1491 2185
1492sub swap_out { 2186sub swap_out {
1493 my ($self) = @_; 2187 my ($self) = @_;
1494 2188
1495 # save first because save cedes 2189 # save first because save cedes
1496 $self->save; 2190 $self->save;
1497 2191
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2192 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2193
1500 return if $self->players; 2194 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2195 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save}; 2196 return if $self->{deny_save};
1503 2197
2198 $self->in_memory (cf::MAP_SWAPPED);
2199
2200 $self->deactivate;
2201 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2202 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2203}
1507 2204
1508sub reset_at { 2205sub reset_at {
1509 my ($self) = @_; 2206 my ($self) = @_;
1510 2207
1511 # TODO: safety, remove and allow resettable per-player maps 2208 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2209 return 1e99 if $self->{deny_reset};
1514 2210
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2211 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2212 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2213
1522 my ($self) = @_; 2218 my ($self) = @_;
1523 2219
1524 $self->reset_at <= $cf::RUNTIME 2220 $self->reset_at <= $cf::RUNTIME
1525} 2221}
1526 2222
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2223sub reset {
1549 my ($self) = @_; 2224 my ($self) = @_;
1550 2225
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2227
1553 return if $self->players; 2228 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2229
1556 warn "resetting map ", $self->path;#d# 2230 warn "resetting map ", $self->path;
2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 # need to save uniques path
2235 unless ($self->{deny_save}) {
2236 my $uniq = $self->uniq_path; utf8::encode $uniq;
2237
2238 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2239 if $uniq;
2240 }
1557 2241
1558 delete $cf::MAP{$self->path}; 2242 delete $cf::MAP{$self->path};
1559 2243
2244 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2245 $_->clear_links_to ($self) for values %cf::MAP;
2246 $self->clear;
1561 2247
1562 $self->unlink_save; 2248 $self->unlink_save;
1563 $self->destroy; 2249 $self->destroy;
1564} 2250}
1565 2251
1566my $nuke_counter = "aaaa"; 2252my $nuke_counter = "aaaa";
1567 2253
1568sub nuke { 2254sub nuke {
1569 my ($self) = @_; 2255 my ($self) = @_;
1570 2256
2257 {
2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
2259
2260 delete $cf::MAP{$self->path};
2261
2262 $self->unlink_save;
2263
2264 bless $self, "cf::map";
2265 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2266 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2267 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2268 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2269
2270 $cf::MAP{$self->path} = $self;
2271 }
2272
1574 $self->reset; # polite request, might not happen 2273 $self->reset; # polite request, might not happen
1575} 2274}
1576 2275
1577sub customise_for { 2276=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2277
1580 if ($map->per_player) { 2278Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2279maps. May block.
2280
2281=cut
2282
2283sub tmp_maps() {
1582 } 2284 [
2285 map {
2286 utf8::decode $_;
2287 /\.map$/
2288 ? normalise $_
2289 : ()
2290 } @{ aio_readdir $TMPDIR or [] }
2291 ]
2292}
1583 2293
1584 $map 2294=item $maps = cf::map::random_maps
2295
2296Returns an arrayref with all map paths of currently instantiated and saved
2297random maps. May block.
2298
2299=cut
2300
2301sub random_maps() {
2302 [
2303 map {
2304 utf8::decode $_;
2305 /\.map$/
2306 ? normalise "?random/$_"
2307 : ()
2308 } @{ aio_readdir $RANDOMDIR or [] }
2309 ]
1585} 2310}
1586 2311
1587=item cf::map::unique_maps 2312=item cf::map::unique_maps
1588 2313
1589Returns an arrayref of cf::path's of all shared maps that have 2314Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2315instantiated unique items. May block.
1591 2316
1592=cut 2317=cut
1593 2318
1594sub unique_maps() { 2319sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2320 [
1596 or return; 2321 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2322 utf8::decode $_;
1602 next if /\.pst$/; 2323 /\.map$/
1603 next unless /^$PATH_SEP/o; 2324 ? normalise $_
1604 2325 : ()
1605 push @paths, new cf::path $_; 2326 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2327 ]
1607
1608 \@paths
1609} 2328}
1610 2329
1611package cf; 2330package cf;
1612 2331
1613=back 2332=back
1631 map { $_, inv_recursive_ $_->inv } @_ 2350 map { $_, inv_recursive_ $_->inv } @_
1632} 2351}
1633 2352
1634sub inv_recursive { 2353sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2354 inv_recursive_ inv $_[0]
2355}
2356
2357=item $ref = $ob->ref
2358
2359creates and returns a persistent reference to an objetc that can be stored as a string.
2360
2361=item $ob = cf::object::deref ($refstring)
2362
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block.
2365
2366=cut
2367
2368sub deref {
2369 my ($ref) = @_;
2370
2371 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2372 my ($uuid, $name) = ($1, $2);
2373 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2374 or return;
2375 $pl->ob->uuid eq $uuid
2376 or return;
2377
2378 $pl->ob
2379 } else {
2380 warn "$ref: cannot resolve object reference\n";
2381 undef
2382 }
1636} 2383}
1637 2384
1638package cf; 2385package cf;
1639 2386
1640=back 2387=back
1659 2406
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2408
1662 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1664 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2421 $self->message ($msg, $flags);
2422 }
1667 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1668} 2434}
1669 2435
1670=item $player_object->may ("access") 2436=item $player_object->may ("access")
1671 2437
1672Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1685 2451
1686=item $player_object->enter_link 2452=item $player_object->enter_link
1687 2453
1688Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1689 2455
1690The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2457I<MUST> call C<leave_link> as soon as possible, though.
1692 2458
2459Will never block.
2460
1693=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
1694 2462
1695Moves the player out of the specila link map onto the given map. If the 2463Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2464map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2465to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2466fails, to the emergency map position.
1699 2467
1700Might block. 2468Might block.
1701 2469
1702=cut 2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
1703 2481
1704sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1705 my ($self) = @_; 2483 my ($self) = @_;
1706 2484
1707 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
1708 2486
1709 return if $self->map == $LINK_MAP; 2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2488
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2490 if $self->map && $self->map->{path} ne "{link}";
1713 2491
1714 $self->enter_map ($LINK_MAP, 20, 20); 2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2493}
1716 2494
1717sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
1719 2499
1720 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1721 2501
1722 unless ($map) { 2502 unless ($map) {
1723 # restore original map position 2503 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1740 2520
1741 $map->load; 2521 $map->load;
1742 $map->load_diag; 2522 $map->load_neighbours;
1743 2523
1744 return unless $self->contr->active; 2524 return unless $self->contr->active;
1745 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1747} 2529}
1748 2530
1749cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2532
1753 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1757 }; 2537be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2538
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2539=cut
2540
2541our $GOTOGEN;
1784 2542
1785sub cf::object::player::goto { 2543sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2544 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2545
1788 $path = new cf::path $path; 2546 # do generation counting so two concurrent goto's will be executed in-order
2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2548
1790 $self->enter_link; 2549 $self->enter_link;
1791 2550
1792 (async { 2551 (async {
1793 my $map = cf::map::find $path->as_string; 2552 $Coro::current->{desc} = "player::goto $path $x $y";
2553
2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2573 my $map = eval {
2574 my $map = defined $path ? cf::map::find $path : undef;
2575
2576 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2577 $map = $map->customise_for ($self);
1795 2578 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2579 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2581 }
1800 2582
2583 $map
2584 };
2585
2586 if ($@) {
2587 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2588 LOG llevError | logBacktrace, Carp::longmess $@;
2589 }
2590
2591 if ($gen == $self->{_goto_generation}) {
2592 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2593 $self->leave_link ($map, $x, $y);
2594 }
2595
2596 $done->() if $done;
1802 })->prio (1); 2597 })->prio (1);
1803} 2598}
1804 2599
1805=item $player_object->enter_exit ($exit_object) 2600=item $player_object->enter_exit ($exit_object)
1806 2601
1808 2603
1809sub parse_random_map_params { 2604sub parse_random_map_params {
1810 my ($spec) = @_; 2605 my ($spec) = @_;
1811 2606
1812 my $rmp = { # defaults 2607 my $rmp = { # defaults
1813 xsize => 10, 2608 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2609 ysize => (cf::rndm 15, 40),
2610 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2611 #layout => string,
1815 }; 2612 };
1816 2613
1817 for (split /\n/, $spec) { 2614 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2615 my ($k, $v) = split /\s+/, $_, 2;
1819 2616
1823 $rmp 2620 $rmp
1824} 2621}
1825 2622
1826sub prepare_random_map { 2623sub prepare_random_map {
1827 my ($exit) = @_; 2624 my ($exit) = @_;
2625
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2627
1829 # all this does is basically replace the /! path by 2628 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2629 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2630 # that depends on the exit object
1832 2631
1833 my $rmp = parse_random_map_params $exit->msg; 2632 my $rmp = parse_random_map_params $exit->msg;
1834 2633
1835 if ($exit->map) { 2634 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2635 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2636 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2637 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2638 $rmp->{origin_y} = $exit->y;
1840 } 2639 }
1841 2640
1842 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
1843 2642
1844 my $data = cf::to_json $rmp; 2643 my $data = cf::encode_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta";
1846 2646
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh;
2650 aio_rename "$meta~", $meta;
1849 2651
1850 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2653 $exit->msg (undef);
1852 } 2654 }
1853} 2655}
1855sub cf::object::player::enter_exit { 2657sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2658 my ($self, $exit) = @_;
1857 2659
1858 return unless $self->type == cf::PLAYER; 2660 return unless $self->type == cf::PLAYER;
1859 2661
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
1860 $self->enter_link; 2673 $self->enter_link;
1861 2674
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
1862 (async { 2679 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2681
1863 $self->deactivate_recursive; # just to be sure 2682 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2683 unless (eval {
1865 prepare_random_map $exit 2684 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2685
1871 1; 2686 1;
1872 }) { 2687 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2688 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2689 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2690 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2691 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2692
1878 warn "ERROR in enter_exit: $@"; 2693 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2694 $self->leave_link;
1880 } 2695 }
1881 })->prio (1); 2696 })->prio (1);
1894 2709
1895sub cf::client::send_drawinfo { 2710sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2711 my ($self, $text, $flags) = @_;
1897 2712
1898 utf8::encode $text; 2713 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2714 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2715}
1901 2716
2717=item $client->send_msg ($channel, $msg, $color, [extra...])
2718
2719Send a drawinfo or msg packet to the client, formatting the msg for the
2720client if neccessary. C<$type> should be a string identifying the type of
2721the message, with C<log> being the default. If C<$color> is negative, suppress
2722the message unless the client supports the msg packet.
2723
2724=cut
2725
2726# non-persistent channels (usually the info channel)
2727our %CHANNEL = (
2728 "c/identify" => {
2729 id => "infobox",
2730 title => "Identify",
2731 reply => undef,
2732 tooltip => "Items recently identified",
2733 },
2734 "c/examine" => {
2735 id => "infobox",
2736 title => "Examine",
2737 reply => undef,
2738 tooltip => "Signs and other items you examined",
2739 },
2740 "c/book" => {
2741 id => "infobox",
2742 title => "Book",
2743 reply => undef,
2744 tooltip => "The contents of a note or book",
2745 },
2746 "c/lookat" => {
2747 id => "infobox",
2748 title => "Look",
2749 reply => undef,
2750 tooltip => "What you saw there",
2751 },
2752 "c/who" => {
2753 id => "infobox",
2754 title => "Players",
2755 reply => undef,
2756 tooltip => "Shows players who are currently online",
2757 },
2758 "c/body" => {
2759 id => "infobox",
2760 title => "Body Parts",
2761 reply => undef,
2762 tooltip => "Shows which body parts you posess and are available",
2763 },
2764 "c/uptime" => {
2765 id => "infobox",
2766 title => "Uptime",
2767 reply => undef,
2768 tooltip => "How long the server has been running since last restart",
2769 },
2770 "c/mapinfo" => {
2771 id => "infobox",
2772 title => "Map Info",
2773 reply => undef,
2774 tooltip => "Information related to the maps",
2775 },
2776);
2777
2778sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_;
2780
2781 $msg = $self->pl->expand_cfpod ($msg);
2782
2783 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784
2785 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) {
2787 $channel = $CHANNEL{$channel};
2788
2789 $self->ext_msg (channel_info => $channel)
2790 if $self->can_msg;
2791
2792 $channel = $channel->{id};
2793
2794 } elsif (ref $channel) {
2795 # send meta info to client, if not yet sent
2796 unless (exists $self->{channel}{$channel->{id}}) {
2797 $self->{channel}{$channel->{id}} = $channel;
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800 }
2801
2802 $channel = $channel->{id};
2803 }
2804
2805 return unless @extra || length $msg;
2806
2807 if ($self->can_msg) {
2808 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF;
2811
2812 $self->send_packet ("msg " . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2814 } else {
2815 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones
2817 for ($msg) {
2818 1 while
2819 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2820 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2821 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2822 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2823 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2824 }
2825
2826 $color &= cf::NDI_COLOR_MASK;
2827
2828 utf8::encode $msg;
2829
2830 if (0 && $msg =~ /\[/) {
2831 # COMMAND/INFO
2832 $self->send_packet ("drawextinfo $color 10 8 $msg")
2833 } else {
2834 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2835 $self->send_packet ("drawinfo $color $msg")
2836 }
2837 }
2838 }
2839}
2840
2841=item $client->ext_msg ($type, @msg)
2842
2843Sends an ext event to the client.
2844
2845=cut
2846
2847sub cf::client::ext_msg($$@) {
2848 my ($self, $type, @msg) = @_;
2849
2850 if ($self->extcmd == 2) {
2851 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2852 } elsif ($self->extcmd == 1) { # TODO: remove
2853 push @msg, msgtype => "event_$type";
2854 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2855 }
2856}
2857
2858=item $client->ext_reply ($msgid, @msg)
2859
2860Sends an ext reply to the client.
2861
2862=cut
2863
2864sub cf::client::ext_reply($$@) {
2865 my ($self, $id, @msg) = @_;
2866
2867 if ($self->extcmd == 2) {
2868 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2869 } elsif ($self->extcmd == 1) {
2870 #TODO: version 1, remove
2871 unshift @msg, msgtype => "reply", msgid => $id;
2872 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2873 }
2874}
1902 2875
1903=item $success = $client->query ($flags, "text", \&cb) 2876=item $success = $client->query ($flags, "text", \&cb)
1904 2877
1905Queues a query to the client, calling the given callback with 2878Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2879the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2880C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2881
1909Queries can fail, so check the return code. Or don't, as queries will become 2882Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2883become reliable at some point in the future.
1911 2884
1912=cut 2885=cut
1913 2886
1914sub cf::client::query { 2887sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2888 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2896 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2897 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2898
1926 $self->send_packet ($self->{query_queue}[0][0]) 2899 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2900 if @{ $self->{query_queue} } == 1;
2901
2902 1
1928} 2903}
1929 2904
1930cf::client->attach ( 2905cf::client->attach (
2906 on_connect => sub {
2907 my ($ns) = @_;
2908
2909 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2910 },
1931 on_reply => sub { 2911 on_reply => sub {
1932 my ($ns, $msg) = @_; 2912 my ($ns, $msg) = @_;
1933 2913
1934 # this weird shuffling is so that direct followup queries 2914 # this weird shuffling is so that direct followup queries
1935 # get handled first 2915 # get handled first
1936 my $queue = delete $ns->{query_queue} 2916 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2917 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2918
1939 (shift @$queue)->[1]->($msg); 2919 (shift @$queue)->[1]->($msg);
2920 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2921
1941 push @{ $ns->{query_queue} }, @$queue; 2922 push @{ $ns->{query_queue} }, @$queue;
1942 2923
1943 if (@{ $ns->{query_queue} } == @$queue) { 2924 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2925 if (@$queue) {
1946 } else { 2927 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2928 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2929 }
1949 } 2930 }
1950 }, 2931 },
2932 on_exticmd => sub {
2933 my ($ns, $buf) = @_;
2934
2935 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2936
2937 if (ref $msg) {
2938 my ($type, $reply, @payload) =
2939 "ARRAY" eq ref $msg
2940 ? @$msg
2941 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2942
2943 my @reply;
2944
2945 if (my $cb = $EXTICMD{$type}) {
2946 @reply = $cb->($ns, @payload);
2947 }
2948
2949 $ns->ext_reply ($reply, @reply)
2950 if $reply;
2951
2952 } else {
2953 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2954 }
2955
2956 cf::override;
2957 },
1951); 2958);
1952 2959
1953=item $client->async (\&cb) 2960=item $client->async (\&cb)
1954 2961
1955Create a new coroutine, running the specified callback. The coroutine will 2962Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3003our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3004our $safe_hole = new Safe::Hole;
1998 3005
1999$SIG{FPE} = 'IGNORE'; 3006$SIG{FPE} = 'IGNORE';
2000 3007
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3008$safe->permit_only (Opcode::opset qw(
3009 :base_core :base_mem :base_orig :base_math
3010 grepstart grepwhile mapstart mapwhile
3011 sort time
3012));
2002 3013
2003# here we export the classes and methods available to script code 3014# here we export the classes and methods available to script code
2004 3015
2005=pod 3016=pod
2006 3017
2007The following fucntions and emthods are available within a safe environment: 3018The following functions and methods are available within a safe environment:
2008 3019
2009 cf::object contr pay_amount pay_player map 3020 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr
3023
2010 cf::object::player player 3024 cf::object::player
2011 cf::player peaceful 3025 player
2012 cf::map trigger 3026
3027 cf::player
3028 peaceful
3029
3030 cf::map
3031 trigger
2013 3032
2014=cut 3033=cut
2015 3034
2016for ( 3035for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race
3038 decrease_ob_nr destroy)],
2018 ["cf::object::player" => qw(player)], 3039 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3040 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3041 ["cf::map" => qw(trigger)],
2021) { 3042) {
2022 no strict 'refs'; 3043 no strict 'refs';
2093=back 3114=back
2094 3115
2095=cut 3116=cut
2096 3117
2097############################################################################# 3118#############################################################################
3119# the server's init and main functions
2098 3120
2099=head2 EXTENSION DATABASE SUPPORT 3121sub load_facedata($) {
3122 my ($path) = @_;
2100 3123
2101Crossfire maintains a very simple database for extension use. It can 3124 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3125 # for this (global event?)
2103excludes objects. 3126 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3127
2105The parameter C<$family> should best start with the name of the extension 3128 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3129
2108=over 4 3130 warn "loading facedata from $path\n";
2109 3131
2110=item $hashref = cf::db_get $family 3132 my $facedata;
3133 0 < aio_load $path, $facedata
3134 or die "$path: $!";
2111 3135
2112Return a hashref for use by the extension C<$family>, which can be 3136 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3137
2116=item $value = cf::db_get $family => $key 3138 $facedata->{version} == 2
3139 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3140
2118Returns a single value from the database 3141 # patch in the exptable
2119 3142 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3143 type => FT_RSRC,
2121 3144 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3145 };
3146 cf::cede_to_tick;
2171 3147
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3148 {
3149 my $faces = $facedata->{faceinfo};
2176 3150
2177 sub db_get($;$) { 3151 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3152 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]} 3153 cf::face::set_visibility $idx, $info->{visibility};
2180 : ($DB->{$_[0]} ||= { }) 3154 cf::face::set_magicmap $idx, $info->{magicmap};
2181 } 3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2182 3157
2183 sub db_put($$;$) { 3158 cf::cede_to_tick;
2184 if (@_ >= 3) {
2185 $DB->{$_[0]}{$_[1]} = $_[2];
2186 } else {
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191
2192 cf::global->attach (
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3159 }
2197 );
2198}
2199 3160
2200############################################################################# 3161 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3162 next unless $info->{smooth};
3163 my $idx = cf::face::find $face
3164 or next;
3165 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'";
3170 }
2202 3171
2203sub cfg_load { 3172 cf::cede_to_tick;
3173 }
3174 }
3175
3176 {
3177 my $anims = $facedata->{animinfo};
3178
3179 while (my ($anim, $info) = each %$anims) {
3180 cf::anim::set $anim, $info->{frames}, $info->{facings};
3181 cf::cede_to_tick;
3182 }
3183
3184 cf::anim::invalidate_all; # d'oh
3185 }
3186
3187 {
3188 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource};
3191
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data;
3197
3198 if ($info->{type} & 1) {
3199 # prepend meta info
3200
3201 my $meta = $enc->encode ({
3202 name => $name,
3203 %{ $info->{meta} || {} },
3204 });
3205
3206 $data = pack "(w/a*)*", $meta, $info->{data};
3207 } else {
3208 $data = $info->{data};
3209 }
3210
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick;
3215 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 }
3235
3236 1
3237}
3238
3239register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_;
3241
3242 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v);
3244 }
3245};
3246
3247sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = ();
3251
3252 load_resource_file "$MAPDIR/regions"
3253 or die "unable to load regions file\n";
3254
3255 for (cf::region::list) {
3256 $_->{match} = qr/$_->{match}/
3257 if exists $_->{match};
3258 }
3259}
3260
3261sub reload_facedata {
3262 load_facedata "$DATADIR/facedata"
3263 or die "unable to load facedata\n";
3264}
3265
3266sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274}
3275
3276sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n";
3279}
3280
3281sub reload_resources {
3282 warn "reloading resource files...\n";
3283
3284 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures;
3289
3290 warn "finished reloading resource files\n";
3291}
3292
3293sub init {
3294 reload_resources;
3295}
3296
3297sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3298 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3299 or return;
2206 3300
2207 local $/; 3301 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3302 *CFG = YAML::Syck::Load <$fh>;
2209 3303
2223 3317
2224sub main { 3318sub main {
2225 # we must not ever block the main coroutine 3319 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3320 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3322 (async {
3323 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX);
2229 }; 3326 };
2230 3327
2231 cfg_load; 3328 reload_config;
2232 db_load; 3329 db_init;
2233 load_extensions; 3330 load_extensions;
3331
3332 $TICK_WATCHER->start;
3333 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2234 Event::loop; 3334 EV::loop;
2235} 3335}
2236 3336
2237############################################################################# 3337#############################################################################
2238# initialisation and cleanup 3338# initialisation and cleanup
2239 3339
2240# install some emergency cleanup handlers 3340# install some emergency cleanup handlers
2241BEGIN { 3341BEGIN {
3342 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3343 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3344 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3345 cf::cleanup "SIG$signal";
2248 },
2249 ); 3346 };
3347 }
3348}
3349
3350sub write_runtime {
3351 my $runtime = "$LOCALDIR/runtime";
3352
3353 # first touch the runtime file to show we are still running:
3354 # the fsync below can take a very very long time.
3355
3356 IO::AIO::aio_utime $runtime, undef, undef;
3357
3358 my $guard = cf::lock_acquire "write_runtime";
3359
3360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3361 or return;
3362
3363 my $value = $cf::RUNTIME + 90 + 10;
3364 # 10 is the runtime save interval, for a monotonic clock
3365 # 60 allows for the watchdog to kill the server.
3366
3367 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3368 and return;
3369
3370 # always fsync - this file is important
3371 aio_fsync $fh
3372 and return;
3373
3374 # touch it again to show we are up-to-date
3375 aio_utime $fh, undef, undef;
3376
3377 close $fh
3378 or return;
3379
3380 aio_rename "$runtime~", $runtime
3381 and return;
3382
3383 warn "runtime file written.\n";
3384
2250 } 3385 1
2251} 3386}
2252 3387
2253sub emergency_save() { 3388sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3389 my $freeze_guard = cf::freeze_mainloop;
2255 3390
2256 warn "enter emergency perl save\n"; 3391 warn "enter emergency perl save\n";
2257 3392
2258 cf::sync_job { 3393 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3394 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3395 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3396 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3397 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3398 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3399 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3400 $pl->valid or next;
3401 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3402 $pl->save;
2267 } 3403 }
2268 warn "end emergency player save\n"; 3404 warn "end emergency player save\n";
2269 3405
2270 warn "begin emergency map save\n"; 3406 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3408 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3409 $map->valid or next;
2274 $map->save; 3410 $map->save;
2275 } 3411 }
2276 warn "end emergency map save\n"; 3412 warn "end emergency map save\n";
3413
3414 warn "begin emergency database checkpoint\n";
3415 BDB::db_env_txn_checkpoint $DB_ENV;
3416 warn "end emergency database checkpoint\n";
2277 }; 3417 };
2278 3418
2279 warn "leave emergency perl save\n"; 3419 warn "leave emergency perl save\n";
2280} 3420}
2281 3421
3422sub post_cleanup {
3423 my ($make_core) = @_;
3424
3425 warn Carp::longmess "post_cleanup backtrace"
3426 if $make_core;
3427}
3428
2282sub reload() { 3429sub do_reload_perl() {
2283 # can/must only be called in main 3430 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3431 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3432 warn "can only reload from main coroutine";
2286 return; 3433 return;
2287 } 3434 }
2288 3435
2289 warn "reloading..."; 3436 warn "reloading...";
2290 3437
2291 warn "freezing server"; 3438 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3439
3440 cf::sync_job {
3441 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 3442 cf::emergency_save;
3443 cf::write_runtime; # external watchdog should not bark
2294 3444
2295 warn "sync database to disk"; 3445 warn "syncing database to disk";
2296 cf::db_sync; 3446 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3447
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3448 # if anything goes wrong in here, we should simply crash as we already saved
2301 3449
2302 warn "cancel all watchers"; 3450 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3451 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3452 BDB::flush;
3453 IO::AIO::flush;
3454 Coro::cede_notself;
3455 last unless IO::AIO::nreqs || BDB::nreqs;
3456 warn "iterate...";
2305 } 3457 }
2306 3458
3459 ++$RELOAD;
3460
2307 warn "cancel all extension coros"; 3461 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3462 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3463 %EXT_CORO = ();
2310 3464
2311 warn "remove commands"; 3465 warn "removing commands";
2312 %COMMAND = (); 3466 %COMMAND = ();
2313 3467
2314 warn "remove ext commands"; 3468 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3469 %EXTCMD = ();
3470 %EXTICMD = ();
2316 3471
2317 warn "unload/nuke all extensions"; 3472 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3473 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3474 warn "... unloading $pkg";
2320 3475
2321 if (my $cb = $pkg->can ("unload")) { 3476 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3477 eval {
2323 $cb->($pkg); 3478 $cb->($pkg);
2324 1 3479 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3480 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3481 }
2327 3482
3483 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3484 Symbol::delete_package $pkg;
2329 } 3485 }
2330 3486
2331 warn "unload all perl modules loaded from $LIBDIR"; 3487 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3488 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3489 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3490
2335 warn "removing <$k>"; 3491 warn "... unloading $k";
2336 delete $INC{$k}; 3492 delete $INC{$k};
2337 3493
2338 $k =~ s/\.pm$//; 3494 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3495 $k =~ s/\//::/g;
2340 3496
2343 } 3499 }
2344 3500
2345 Symbol::delete_package $k; 3501 Symbol::delete_package $k;
2346 } 3502 }
2347 3503
2348 warn "get rid of safe::, as good as possible"; 3504 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3505 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3506 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3507
2352 warn "unload cf.pm \"a bit\""; 3508 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3509 delete $INC{"cf.pm"};
3510 delete $INC{"cf/pod.pm"};
2354 3511
2355 # don't, removes xs symbols, too, 3512 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3513 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3514 #Symbol::delete_package __PACKAGE__;
2358 3515
3516 warn "unload completed, starting to reload now";
3517
2359 warn "reloading cf.pm"; 3518 warn "reloading cf.pm";
2360 require cf; 3519 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3520 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3521
2363 warn "load config and database again"; 3522 warn "loading config and database again";
2364 cf::cfg_load; 3523 cf::reload_config;
2365 cf::db_load;
2366 3524
2367 warn "load extensions"; 3525 warn "loading extensions";
2368 cf::load_extensions; 3526 cf::load_extensions;
2369 3527
2370 warn "reattach attachments to objects/players"; 3528 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3529 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3530 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3531 reattach $_ for values %MAP;
2374 }; 3532 warn "reattaching attachments to players";
3533 reattach $_ for values %PLAYER;
2375 3534
2376 if ($@) { 3535 warn "leaving sync_job";
3536
3537 1
3538 } or do {
2377 warn $@; 3539 warn $@;
2378 warn "error while reloading, exiting."; 3540 warn "error while reloading, exiting.";
2379 exit 1; 3541 exit 1;
2380 } 3542 };
2381 3543
2382 warn "reloaded"; 3544 warn "reloaded";
2383}; 3545};
2384 3546
2385############################################################################# 3547our $RELOAD_WATCHER; # used only during reload
2386 3548
2387unless ($LINK_MAP) { 3549sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3550 # doing reload synchronously and two reloads happen back-to-back,
3551 # coro crashes during coro_state_free->destroy here.
2389 3552
2390 $LINK_MAP->width (41); 3553 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2391 $LINK_MAP->height (41); 3554 undef $RELOAD_WATCHER;
2392 $LINK_MAP->alloc; 3555 do_reload_perl;
2393 $LINK_MAP->path ("{link}"); 3556 };
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3557}
2427 3558
2428register_command "reload" => sub { 3559register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3560 my ($who, $arg) = @_;
2430 3561
2431 if ($who->flag (FLAG_WIZ)) { 3562 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3563 $who->message ("reloading server.");
3564 async {
3565 $Coro::current->{desc} = "perl_reload";
3566 reload_perl;
3567 };
2435 } 3568 }
2436}; 3569};
2437 3570
2438unshift @INC, $LIBDIR; 3571unshift @INC, $LIBDIR;
2439 3572
2440$TICK_WATCHER = Event->timer ( 3573my $bug_warning = 0;
2441 reentrant => 0, 3574
2442 prio => 0, 3575our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3576our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3577
2445 cb => sub { 3578sub wait_for_tick {
3579 return unless $TICK_WATCHER->is_active;
3580 return if $Coro::current == $Coro::main;
3581
3582 my $signal = new Coro::Signal;
3583 push @WAIT_FOR_TICK, $signal;
3584 $signal->wait;
3585}
3586
3587sub wait_for_tick_begin {
3588 return unless $TICK_WATCHER->is_active;
3589 return if $Coro::current == $Coro::main;
3590
3591 my $signal = new Coro::Signal;
3592 push @WAIT_FOR_TICK_BEGIN, $signal;
3593 $signal->wait;
3594}
3595
3596$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3597 if ($Coro::current != $Coro::main) {
3598 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3599 unless ++$bug_warning > 10;
3600 return;
3601 }
3602
3603 $NOW = $tick_start = EV::now;
3604
2446 cf::server_tick; # one server iteration 3605 cf::server_tick; # one server iteration
3606
2447 $RUNTIME += $TICK; 3607 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 3608 $NEXT_TICK += $TICK;
2449 3609
2450 $WAIT_FOR_TICK->broadcast; 3610 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3611 $NEXT_RUNTIME_WRITE = $NOW + 10;
2452 3612 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3613 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3614 write_runtime
2478 or warn "ERROR: unable to write runtime file: $!"; 3615 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3616 };
2480 }, 3617 }
2481); 3618
3619 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3620 $sig->send;
3621 }
3622 while (my $sig = shift @WAIT_FOR_TICK) {
3623 $sig->send;
3624 }
3625
3626 $LOAD = ($NOW - $tick_start) / $TICK;
3627 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3628
3629 _post_tick;
3630};
3631$TICK_WATCHER->priority (EV::MAXPRI);
3632
3633{
3634 BDB::min_parallel 8;
3635 BDB::max_poll_time $TICK * 0.1;
3636 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb;
3637
3638 BDB::set_sync_prepare {
3639 my $status;
3640 my $current = $Coro::current;
3641 (
3642 sub {
3643 $status = $!;
3644 $current->ready; undef $current;
3645 },
3646 sub {
3647 Coro::schedule while defined $current;
3648 $! = $status;
3649 },
3650 )
3651 };
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb;
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
2482 3737
2483END { cf::emergency_save } 3738END { cf::emergency_save }
2484 3739
24851 37401
2486 3741

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