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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.398 by root, Wed Dec 5 11:08:34 2007 UTC vs.
Revision 1.447 by root, Fri Sep 19 01:39:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42 69
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 71
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 73
50our %COMMAND = (); 74our %COMMAND = ();
57our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
58 82
59our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
60our @EVENT; 84our @EVENT;
61 85
62our $CONFDIR = confdir; 86our $CONFDIR = confdir;
63our $DATADIR = datadir; 87our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
73 101
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 104our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
81 106
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 107our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 108our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 109our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 110our $DB_ENV;
87 111
88our %CFG; 112our %CFG;
89 113
90our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
91our $RUNTIME; 115our $RUNTIME;
116our $NOW;
92 117
93our (%PLAYER, %PLAYER_LOADING); # all users 118our (%PLAYER, %PLAYER_LOADING); # all users
94our (%MAP, %MAP_LOADING ); # all maps 119our (%MAP, %MAP_LOADING ); # all maps
95our $LINK_MAP; # the special {link} map, which is always available 120our $LINK_MAP; # the special {link} map, which is always available
96 121
97# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99 124
100our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
102our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
103 129
104binmode STDOUT; 130binmode STDOUT;
105binmode STDERR; 131binmode STDERR;
106 132
107# read virtual server time, if available 133# read virtual server time, if available
108unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
109 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
110 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
111 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
112} 138}
113 139
114mkdir $_ 140mkdir $_
115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
192 218
193 LOG llevError, $msg; 219 LOG llevError, $msg;
194 }; 220 };
195} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
196 237
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 248for my $pkg (qw(
208 cf::global cf::attachable 249 cf::global cf::attachable
209 cf::object cf::object::player 250 cf::object cf::object::player
210 cf::client cf::player 251 cf::client cf::player
211 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
212 cf::map cf::party cf::region 254 cf::party cf::region
213)) { 255)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 257}
217 258
218$EV::DIED = sub { 259$EV::DIED = sub {
219 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
325 366
326 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
327} 368}
328 369
329sub freeze_mainloop { 370sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
331 372
332 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337} 374}
338 375
339=item cf::periodic $interval, $cb 376=item cf::periodic $interval, $cb
340 377
341Like EV::periodic, but randomly selects a starting point so that the actions 378Like EV::periodic, but randomly selects a starting point so that the actions
396 } 433 }
397 } 434 }
398}; 435};
399 436
400sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
401 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
402 441
403 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
405 444
442 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
443 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
444 483
445 LOG llevError, Carp::longmess "sync job";#d# 484 LOG llevError, Carp::longmess "sync job";#d#
446 485
447 # TODO: use suspend/resume instead
448 # (but this is cancel-safe)
449 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
450 487
451 my $busy = 1; 488 my $busy = 1;
452 my @res; 489 my @res;
453 490
464 } else { 501 } else {
465 EV::loop EV::LOOP_ONESHOT; 502 EV::loop EV::LOOP_ONESHOT;
466 } 503 }
467 } 504 }
468 505
469 $time = EV::time - $time; 506 my $time = EV::time - $time;
470 507
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
475 509
476 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
477 } else { 511 } else {
478 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
479 513
521 reset_signals; 555 reset_signals;
522 &$cb 556 &$cb
523 }, @args; 557 }, @args;
524 558
525 wantarray ? @res : $res[-1] 559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
526} 587}
527 588
528=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
529 590
530Returns a single value from the environment database. 591Returns a single value from the environment database.
669 730
670############################################################################# 731#############################################################################
671 732
672=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
673 734
674Many objects in crossfire are so-called attachable objects. That means you can 735Many objects in deliantra are so-called attachable objects. That means you can
675attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
676to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
677 738
678In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
679C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
729=item cf::CLASS::attachment $name, ... 790=item cf::CLASS::attachment $name, ...
730 791
731Register an attachment by C<$name> through which attachable objects of the 792Register an attachment by C<$name> through which attachable objects of the
732given CLASS can refer to this attachment. 793given CLASS can refer to this attachment.
733 794
734Some classes such as crossfire maps and objects can specify attachments 795Some classes such as deliantra maps and objects can specify attachments
735that are attached at load/instantiate time, thus the need for a name. 796that are attached at load/instantiate time, thus the need for a name.
736 797
737These calls expect any number of the following handler/hook descriptions: 798These calls expect any number of the following handler/hook descriptions:
738 799
739=over 4 800=over 4
967 } 1028 }
968 1029
969 0 1030 0
970} 1031}
971 1032
972=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
973 1034
974=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
975 1036
976Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
977 1038
1030 1091
1031sub reattach { 1092sub reattach {
1032 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
1033 my ($obj) = @_; 1094 my ($obj) = @_;
1034 1095
1096 # no longer needed after getting rid of delete_package?
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1036 1098
1037 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
1038 1100
1039 @$registry = (); 1101 @$registry = ();
1040 1102
1086 utf8::decode (my $decname = $filename); 1148 utf8::decode (my $decname = $filename);
1087 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1088 $decname, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1089 1151
1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1091 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1093 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1094 close $fh; 1156 aio_close $fh;
1095 1157
1096 if (@$objs) { 1158 if (@$objs) {
1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1100 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1101 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1102 close $fh; 1164 aio_close $fh;
1103 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1104 } 1166 }
1105 } else { 1167 } else {
1106 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1107 } 1169 }
1276 1338
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279 1341
1280 $ext{source} = 1342 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1283 . $source 1345 . $source
1284 . "\n};\n1"; 1346 . "\n};\n1";
1285 1347
1286 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1302 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1304 1366
1305 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1306 warn $msg; 1368 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1308 exit 1;
1309 } 1370 }
1310 1371
1311 warn $msg; 1372 warn $msg;
1312 } 1373 }
1313 1374
1327 1388
1328=back 1389=back
1329 1390
1330=head2 CORE EXTENSIONS 1391=head2 CORE EXTENSIONS
1331 1392
1332Functions and methods that extend core crossfire objects. 1393Functions and methods that extend core deliantra objects.
1333 1394
1334=cut 1395=cut
1335 1396
1336package cf::player; 1397package cf::player;
1337 1398
1402 my $f = new_from_file cf::object::thawer path $login 1463 my $f = new_from_file cf::object::thawer path $login
1403 or return; 1464 or return;
1404 1465
1405 my $pl = cf::player::load_pl $f 1466 my $pl = cf::player::load_pl $f
1406 or return; 1467 or return;
1468
1407 local $cf::PLAYER_LOADING{$login} = $pl; 1469 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs; 1470 $f->resolve_delayed_derefs;
1409 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1410 } 1472 }
1411 } 1473 }
1421 1483
1422 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1423 1485
1424 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1425 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1426 1490
1427 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1428 cf::cede_to_tick; 1492 cf::cede_to_tick;
1429} 1493}
1430 1494
1462 my ($pl) = @_; 1526 my ($pl) = @_;
1463 1527
1464 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1465 1529
1466 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1467 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1468 1532
1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1470 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1471 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1472 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1473 1539
1474 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1475 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1514 1580
1515 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1516 my $path = path $login; 1582 my $path = path $login;
1517 1583
1518 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 } 1590 }
1524 1591
1555 } 1622 }
1556 1623
1557 \@paths 1624 \@paths
1558} 1625}
1559 1626
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($cfpod)
1561 1628
1562Expand crossfire pod fragments into protocol xml. 1629Expand deliantra pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652 1630
1653=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1654 1632
1655Sends an ext reply to the player. 1633Sends an ext reply to the player.
1656 1634
1723our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1724our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1725 1703
1726sub generate_random_map { 1704sub generate_random_map {
1727 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1728 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map ( 1710 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1854 1835
1855# the temporary/swap location 1836# the temporary/swap location
1856sub save_path { 1837sub save_path {
1857 my ($self) = @_; 1838 my ($self) = @_;
1858 1839
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1861} 1842}
1862 1843
1863# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1864sub uniq_path { 1845sub uniq_path {
1865 my ($self) = @_; 1846 my ($self) = @_;
1866 1847
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1869} 1850}
1870 1851
1871# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1872# all maps in C++... 1853# all maps in C++...
1970 1951
1971 cf::lock_wait "map_data:$path";#d#remove 1952 cf::lock_wait "map_data:$path";#d#remove
1972 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1973 1954
1974 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1958
1978 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1979 or return; 1960 or return;
1980 1961
1981 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1984 or return; 1965 or return;
1985 1966
1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1989 undef $guard1; 1971 undef $guard1;
1990 undef $guard2;
1991 $map->reset; 1972 $map->reset;
1992 return find $path; 1973 return find $path;
1993 } 1974 }
1994 1975
1995 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
2022 my $f = new_from_file cf::object::thawer $self->{load_path}; 2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block; 2004 $f->skip_block;
2024 $self->_load_objects ($f) 2005 $self->_load_objects ($f)
2025 or return; 2006 or return;
2026 2007
2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
2028 if delete $self->{load_original}; 2009 if delete $self->{load_original};
2029 2010
2030 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
2031 utf8::encode $uniq; 2012 utf8::encode $uniq;
2032 unless (aio_stat $uniq) { 2013 unless (aio_stat $uniq) {
2058 } 2039 }
2059 2040
2060 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
2062 2043
2063 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2064 } 2045 }
2065 2046
2066 $self->post_load; 2047 $self->post_load;
2067} 2048}
2068 2049
2126 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
2127 2108
2128 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
2129 2110
2130 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2132 } 2113 }
2133 2114
2134 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
2135 2116
2136 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2173 cf::async { 2154 cf::async {
2174 $Coro::current->{desc} = "map player save"; 2155 $Coro::current->{desc} = "map player save";
2175 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2176 }; 2157 };
2177 2158
2159 cf::get_slot 0.02;
2160
2178 if ($uniq) { 2161 if ($uniq) {
2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2181 } else { 2164 } else {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2190 $self->save; 2173 $self->save;
2191 2174
2192 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2193 2176
2194 return if $self->players; 2177 return if $self->players;
2195 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2196 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2197 2180
2198 $self->in_memory (cf::MAP_SWAPPED); 2181 $self->in_memory (cf::MAP_SWAPPED);
2199 2182
2200 $self->deactivate; 2183 $self->deactivate;
2318 2301
2319sub unique_maps() { 2302sub unique_maps() {
2320 [ 2303 [
2321 map { 2304 map {
2322 utf8::decode $_; 2305 utf8::decode $_;
2323 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2324 ? normalise $_ 2309 : normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ] 2311 ]
2328} 2312}
2329 2313
2330package cf;
2331
2332=back 2314=back
2333 2315
2334=head3 cf::object 2316=head3 cf::object
2335 2317
2336=cut 2318=cut
2339 2321
2340=over 4 2322=over 4
2341 2323
2342=item $ob->inv_recursive 2324=item $ob->inv_recursive
2343 2325
2344Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2345 2328
2346=cut 2329=cut
2347 2330
2348sub inv_recursive_; 2331sub inv_recursive_;
2349sub inv_recursive_ { 2332sub inv_recursive_ {
2354 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2355} 2338}
2356 2339
2357=item $ref = $ob->ref 2340=item $ref = $ob->ref
2358 2341
2359creates and returns a persistent reference to an objetc that can be stored as a string. 2342Creates and returns a persistent reference to an object that can be stored as a string.
2360 2343
2361=item $ob = cf::object::deref ($refstring) 2344=item $ob = cf::object::deref ($refstring)
2362 2345
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block. 2347even if the object actually exists. May block.
2396can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2397dialogue with the given NPC character. 2380dialogue with the given NPC character.
2398 2381
2399=cut 2382=cut
2400 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
2401# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2402# with dialog boxes. 2399# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2404sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2405 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
2416 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418 2415
2419 } else { 2416 } else {
2420 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2421 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 } 2419 }
2423 } 2420 }
2424} 2421}
2425 2422
2426=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2451 2448
2452=item $player_object->enter_link 2449=item $player_object->enter_link
2453 2450
2454Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
2455 2452
2456The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
2457I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2458 2457
2459Will never block. 2458Will never block.
2460 2459
2461=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
2462 2461
2520 2519
2521 $map->load; 2520 $map->load;
2522 $map->load_neighbours; 2521 $map->load_neighbours;
2523 2522
2524 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2525 $self->activate_recursive; 2525 $self->activate_recursive;
2526 2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
2529} 2529}
2533Moves the player to the given map-path and coordinates by first freezing 2533Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback 2534her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on 2535that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will 2536the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process. 2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2538 2541
2539=cut 2542=cut
2540 2543
2541our $GOTOGEN; 2544our $GOTOGEN;
2542 2545
2621} 2624}
2622 2625
2623sub prepare_random_map { 2626sub prepare_random_map {
2624 my ($exit) = @_; 2627 my ($exit) = @_;
2625 2628
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
2627
2628 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
2629 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
2630 # that depends on the exit object 2631 # that depends on the exit object
2631 2632
2632 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
2634 if ($exit->map) { 2635 if ($exit->map) {
2635 $rmp->{region} = $exit->region->name; 2636 $rmp->{region} = $exit->region->name;
2636 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
2637 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
2638 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2639 } 2642 }
2640 2643
2641 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
2642 2645
2643 my $data = cf::encode_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2644 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta"; 2648 my $meta = "$RANDOMDIR/$md5.meta";
2646 2649
2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2648 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh; 2652 undef $fh;
2650 aio_rename "$meta~", $meta; 2653 aio_rename "$meta~", $meta;
2651 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2652 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
2653 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
2654 } 2661 }
2655} 2662}
2656 2663
2657sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
2658 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
2659 2666
2660 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
2661 2668
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
2673 $self->enter_link; 2669 $self->enter_link;
2674 2670
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
2679 (async { 2671 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2672 $Coro::current->{desc} = "enter_exit";
2681 2673
2682 $self->deactivate_recursive; # just to be sure
2683 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2684 $self->goto ($slaying, $hp, $sp); 2689 $self->goto ($map, $x, $y);
2685 2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2686 1; 2695 1
2687 }) { 2696 }) {
2688 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the deliantra server. "
2689 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
2690 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
2691 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
2692 2701
2693 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
2771 id => "infobox", 2780 id => "infobox",
2772 title => "Map Info", 2781 title => "Map Info",
2773 reply => undef, 2782 reply => undef,
2774 tooltip => "Information related to the maps", 2783 tooltip => "Information related to the maps",
2775 }, 2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2776); 2791);
2777 2792
2778sub cf::client::send_msg { 2793sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_; 2794 my ($self, $channel, $msg, $color, @extra) = @_;
2780 2795
2781 $msg = $self->pl->expand_cfpod ($msg); 2796 $msg = $self->pl->expand_cfpod ($msg)
2797 unless $color & cf::NDI_VERBATIM;
2782 2798
2783 $color &= cf::NDI_CLIENT_MASK; # just in case... 2799 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784 2800
2785 # check predefined channels, for the benefit of C 2801 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) { 2802 if ($CHANNEL{$channel}) {
2807 if ($self->can_msg) { 2823 if ($self->can_msg) {
2808 # default colour, mask it out 2824 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2825 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF; 2826 if $color & cf::NDI_DEF;
2811 2827
2812 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2828 my $pkt = "msg "
2829 . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2830 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2831 );
2832
2833 # try lzf for large packets
2834 $pkt = "lzf " . Compress::LZF::compress $pkt
2835 if 1024 <= length $pkt and $self->{can_lzf};
2836
2837 # split very large packets
2838 if (8192 < length $pkt and $self->{can_lzf}) {
2839 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2840 $pkt = "frag";
2841 }
2842
2843 $self->send_packet ($pkt);
2814 } else { 2844 } else {
2815 if ($color >= 0) { 2845 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones 2846 # replace some tags by gcfclient-compatible ones
2817 for ($msg) { 2847 for ($msg) {
2818 1 while 2848 1 while
3017 3047
3018The following functions and methods are available within a safe environment: 3048The following functions and methods are available within a safe environment:
3019 3049
3020 cf::object 3050 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy 3051 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr 3052 insert remove name archname title slaying race decrease split
3023 3053
3024 cf::object::player 3054 cf::object::player
3025 player 3055 player
3026 3056
3027 cf::player 3057 cf::player
3032 3062
3033=cut 3063=cut
3034 3064
3035for ( 3065for (
3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3066 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race 3067 insert remove inv nrof name archname title slaying race
3038 decrease_ob_nr destroy)], 3068 decrease split destroy change_exp)],
3039 ["cf::object::player" => qw(player)], 3069 ["cf::object::player" => qw(player)],
3040 ["cf::player" => qw(peaceful)], 3070 ["cf::player" => qw(peaceful)],
3041 ["cf::map" => qw(trigger)], 3071 ["cf::map" => qw(trigger)],
3042) { 3072) {
3043 no strict 'refs'; 3073 no strict 'refs';
3148 { 3178 {
3149 my $faces = $facedata->{faceinfo}; 3179 my $faces = $facedata->{faceinfo};
3150 3180
3151 while (my ($face, $info) = each %$faces) { 3181 while (my ($face, $info) = each %$faces) {
3152 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3182 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3183
3153 cf::face::set_visibility $idx, $info->{visibility}; 3184 cf::face::set_visibility $idx, $info->{visibility};
3154 cf::face::set_magicmap $idx, $info->{magicmap}; 3185 cf::face::set_magicmap $idx, $info->{magicmap};
3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3186 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3187 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3157 3188
3158 cf::cede_to_tick; 3189 cf::cede_to_tick;
3159 } 3190 }
3160 3191
3161 while (my ($face, $info) = each %$faces) { 3192 while (my ($face, $info) = each %$faces) {
3162 next unless $info->{smooth}; 3193 next unless $info->{smooth};
3194
3163 my $idx = cf::face::find $face 3195 my $idx = cf::face::find $face
3164 or next; 3196 or next;
3197
3165 if (my $smooth = cf::face::find $info->{smooth}) { 3198 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth; 3199 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3200 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else { 3201 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3202 warn "smooth face '$info->{smooth}' not found for face '$face'";
3187 { 3220 {
3188 # TODO: for gcfclient pleasure, we should give resources 3221 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index. 3222 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource}; 3223 my $res = $facedata->{resource};
3191 3224
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) { 3225 while (my ($name, $info) = each %$res) {
3226 if (defined $info->{type}) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3227 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data; 3228 my $data;
3197 3229
3198 if ($info->{type} & 1) { 3230 if ($info->{type} & 1) {
3199 # prepend meta info 3231 # prepend meta info
3200 3232
3201 my $meta = $enc->encode ({ 3233 my $meta = $enc->encode ({
3202 name => $name, 3234 name => $name,
3203 %{ $info->{meta} || {} }, 3235 %{ $info->{meta} || {} },
3204 }); 3236 });
3205 3237
3206 $data = pack "(w/a*)*", $meta, $info->{data}; 3238 $data = pack "(w/a*)*", $meta, $info->{data};
3239 } else {
3240 $data = $info->{data};
3241 }
3242
3243 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3244 cf::face::set_type $idx, $info->{type};
3207 } else { 3245 } else {
3208 $data = $info->{data}; 3246 $RESOURCE{$name} = $info;
3209 } 3247 }
3210 3248
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick; 3249 cf::cede_to_tick;
3215 } 3250 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 } 3251 }
3252
3253 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3235 3254
3236 1 3255 1
3237} 3256}
3257
3258cf::global->attach (on_resource_update => sub {
3259 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3260 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3261
3262 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3263 my $sound = $soundconf->{compat}[$_]
3264 or next;
3265
3266 my $face = cf::face::find "sound/$sound->[1]";
3267 cf::sound::set $sound->[0] => $face;
3268 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3269 }
3270
3271 while (my ($k, $v) = each %{$soundconf->{event}}) {
3272 my $face = cf::face::find "sound/$v";
3273 cf::sound::set $k => $face;
3274 }
3275 }
3276});
3238 3277
3239register_exticmd fx_want => sub { 3278register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_; 3279 my ($ns, $want) = @_;
3241 3280
3242 while (my ($k, $v) = each %$want) { 3281 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v); 3282 $ns->fx_want ($k, $v);
3244 } 3283 }
3245}; 3284};
3285
3286sub load_resource_file($) {
3287 my $guard = lock_acquire "load_resource_file";
3288
3289 my $status = load_resource_file_ $_[0];
3290 get_slot 0.1, 100;
3291 cf::arch::commit_load;
3292
3293 $status
3294}
3246 3295
3247sub reload_regions { 3296sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework 3297 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?) 3298 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = (); 3299 %ext::player_env::MUSIC_FACE_CACHE = ();
3264} 3313}
3265 3314
3266sub reload_archetypes { 3315sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes" 3316 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n"; 3317 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274} 3318}
3275 3319
3276sub reload_treasures { 3320sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures" 3321 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n"; 3322 or die "unable to load treasurelists\n";
3279} 3323}
3280 3324
3281sub reload_resources { 3325sub reload_resources {
3282 warn "reloading resource files...\n"; 3326 warn "reloading resource files...\n";
3283 3327
3328 reload_facedata;
3329 reload_archetypes;
3284 reload_regions; 3330 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures; 3331 reload_treasures;
3289 3332
3290 warn "finished reloading resource files\n"; 3333 warn "finished reloading resource files\n";
3291} 3334}
3292 3335
3293sub init { 3336sub init {
3337 my $guard = freeze_mainloop;
3338
3339 evthread_start IO::AIO::poll_fileno;
3340
3294 reload_resources; 3341 reload_resources;
3295} 3342}
3296 3343
3297sub reload_config { 3344sub reload_config {
3298 open my $fh, "<:utf8", "$CONFDIR/config" 3345 open my $fh, "<:utf8", "$CONFDIR/config"
3299 or return; 3346 or return;
3300 3347
3301 local $/; 3348 local $/;
3302 *CFG = YAML::Syck::Load <$fh>; 3349 *CFG = YAML::Load <$fh>;
3303 3350
3304 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3351 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3305 3352
3306 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3353 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3307 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3354 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3313 }; 3360 };
3314 warn $@ if $@; 3361 warn $@ if $@;
3315 } 3362 }
3316} 3363}
3317 3364
3365sub pidfile() {
3366 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3367 or die "$PIDFILE: $!";
3368 flock $fh, &Fcntl::LOCK_EX
3369 or die "$PIDFILE: flock: $!";
3370 $fh
3371}
3372
3373# make sure only one server instance is running at any one time
3374sub atomic {
3375 my $fh = pidfile;
3376
3377 my $pid = <$fh>;
3378 kill 9, $pid if $pid > 0;
3379
3380 seek $fh, 0, 0;
3381 print $fh $$;
3382}
3383
3318sub main { 3384sub main {
3385 atomic;
3386
3319 # we must not ever block the main coroutine 3387 # we must not ever block the main coroutine
3320 local $Coro::idle = sub { 3388 local $Coro::idle = sub {
3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3389 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3322 (async { 3390 (async {
3323 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3391 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT; 3392 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX); 3393 })->prio (Coro::PRIO_MAX);
3326 }; 3394 };
3327 3395
3396 {
3397 my $guard = freeze_mainloop;
3328 reload_config; 3398 reload_config;
3329 db_init; 3399 db_init;
3330 load_extensions; 3400 load_extensions;
3331 3401
3332 $TICK_WATCHER->start;
3333 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 }
3404
3405 utime time, time, $RUNTIMEFILE;
3406
3407 # no (long-running) fork's whatsoever before this point(!)
3408 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3409
3334 EV::loop; 3410 EV::loop;
3335} 3411}
3336 3412
3337############################################################################# 3413#############################################################################
3338# initialisation and cleanup 3414# initialisation and cleanup
3345 cf::cleanup "SIG$signal"; 3421 cf::cleanup "SIG$signal";
3346 }; 3422 };
3347 } 3423 }
3348} 3424}
3349 3425
3350sub write_runtime { 3426sub write_runtime_sync {
3351 my $runtime = "$LOCALDIR/runtime";
3352
3353 # first touch the runtime file to show we are still running: 3427 # first touch the runtime file to show we are still running:
3354 # the fsync below can take a very very long time. 3428 # the fsync below can take a very very long time.
3355 3429
3356 IO::AIO::aio_utime $runtime, undef, undef; 3430 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3357 3431
3358 my $guard = cf::lock_acquire "write_runtime"; 3432 my $guard = cf::lock_acquire "write_runtime";
3359 3433
3360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3434 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3361 or return; 3435 or return;
3362 3436
3363 my $value = $cf::RUNTIME + 90 + 10; 3437 my $value = $cf::RUNTIME + 90 + 10;
3364 # 10 is the runtime save interval, for a monotonic clock 3438 # 10 is the runtime save interval, for a monotonic clock
3365 # 60 allows for the watchdog to kill the server. 3439 # 60 allows for the watchdog to kill the server.
3375 aio_utime $fh, undef, undef; 3449 aio_utime $fh, undef, undef;
3376 3450
3377 close $fh 3451 close $fh
3378 or return; 3452 or return;
3379 3453
3380 aio_rename "$runtime~", $runtime 3454 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3381 and return; 3455 and return;
3382 3456
3383 warn "runtime file written.\n"; 3457 warn "runtime file written.\n";
3384 3458
3385 1 3459 1
3460}
3461
3462our $uuid_lock;
3463our $uuid_skip;
3464
3465sub write_uuid_sync($) {
3466 $uuid_skip ||= $_[0];
3467
3468 return if $uuid_lock;
3469 local $uuid_lock = 1;
3470
3471 my $uuid = "$LOCALDIR/uuid";
3472
3473 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3474 or return;
3475
3476 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3477 $uuid_skip = 0;
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 close $fh
3487 or return;
3488
3489 aio_rename "$uuid~", $uuid
3490 and return;
3491
3492 warn "uuid file written ($value).\n";
3493
3494 1
3495
3496}
3497
3498sub write_uuid($$) {
3499 my ($skip, $sync) = @_;
3500
3501 $sync ? write_uuid_sync $skip
3502 : async { write_uuid_sync $skip };
3386} 3503}
3387 3504
3388sub emergency_save() { 3505sub emergency_save() {
3389 my $freeze_guard = cf::freeze_mainloop; 3506 my $freeze_guard = cf::freeze_mainloop;
3390 3507
3412 warn "end emergency map save\n"; 3529 warn "end emergency map save\n";
3413 3530
3414 warn "begin emergency database checkpoint\n"; 3531 warn "begin emergency database checkpoint\n";
3415 BDB::db_env_txn_checkpoint $DB_ENV; 3532 BDB::db_env_txn_checkpoint $DB_ENV;
3416 warn "end emergency database checkpoint\n"; 3533 warn "end emergency database checkpoint\n";
3534
3535 warn "begin write uuid\n";
3536 write_uuid_sync 1;
3537 warn "end write uuid\n";
3417 }; 3538 };
3418 3539
3419 warn "leave emergency perl save\n"; 3540 warn "leave emergency perl save\n";
3420} 3541}
3421 3542
3422sub post_cleanup { 3543sub post_cleanup {
3423 my ($make_core) = @_; 3544 my ($make_core) = @_;
3424 3545
3425 warn Carp::longmess "post_cleanup backtrace" 3546 warn Carp::longmess "post_cleanup backtrace"
3426 if $make_core; 3547 if $make_core;
3548
3549 my $fh = pidfile;
3550 unlink $PIDFILE if <$fh> == $$;
3427} 3551}
3552
3553# a safer delete_package, copied from Symbol
3554sub clear_package($) {
3555 my $pkg = shift;
3556
3557 # expand to full symbol table name if needed
3558 unless ($pkg =~ /^main::.*::$/) {
3559 $pkg = "main$pkg" if $pkg =~ /^::/;
3560 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3561 $pkg .= '::' unless $pkg =~ /::$/;
3562 }
3563
3564 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3565 my $stem_symtab = *{$stem}{HASH};
3566
3567 defined $stem_symtab and exists $stem_symtab->{$leaf}
3568 or return;
3569
3570 # clear all symbols
3571 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3572 for my $name (keys %$leaf_symtab) {
3573 _gv_clear *{"$pkg$name"};
3574# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3575 }
3576 warn "cleared package #$pkg\n";#d#
3577}
3578
3579our $RELOAD; # how many times to reload
3428 3580
3429sub do_reload_perl() { 3581sub do_reload_perl() {
3430 # can/must only be called in main 3582 # can/must only be called in main
3431 if ($Coro::current != $Coro::main) { 3583 if ($Coro::current != $Coro::main) {
3432 warn "can only reload from main coroutine"; 3584 warn "can only reload from main coroutine";
3433 return; 3585 return;
3434 } 3586 }
3435 3587
3588 return if $RELOAD++;
3589
3590 while ($RELOAD) {
3436 warn "reloading..."; 3591 warn "reloading...";
3437 3592
3438 warn "entering sync_job"; 3593 warn "entering sync_job";
3439 3594
3440 cf::sync_job { 3595 cf::sync_job {
3441 cf::write_runtime; # external watchdog should not bark 3596 cf::write_runtime_sync; # external watchdog should not bark
3442 cf::emergency_save; 3597 cf::emergency_save;
3443 cf::write_runtime; # external watchdog should not bark 3598 cf::write_runtime_sync; # external watchdog should not bark
3444 3599
3445 warn "syncing database to disk"; 3600 warn "syncing database to disk";
3446 BDB::db_env_txn_checkpoint $DB_ENV; 3601 BDB::db_env_txn_checkpoint $DB_ENV;
3447 3602
3448 # if anything goes wrong in here, we should simply crash as we already saved 3603 # if anything goes wrong in here, we should simply crash as we already saved
3449 3604
3450 warn "flushing outstanding aio requests"; 3605 warn "flushing outstanding aio requests";
3451 for (;;) {
3452 BDB::flush;
3453 IO::AIO::flush;
3454 Coro::cede_notself;
3455 last unless IO::AIO::nreqs || BDB::nreqs; 3606 while (IO::AIO::nreqs || BDB::nreqs) {
3456 warn "iterate..."; 3607 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3457 }
3458
3459 ++$RELOAD;
3460
3461 warn "cancelling all extension coros";
3462 $_->cancel for values %EXT_CORO;
3463 %EXT_CORO = ();
3464
3465 warn "removing commands";
3466 %COMMAND = ();
3467
3468 warn "removing ext/exti commands";
3469 %EXTCMD = ();
3470 %EXTICMD = ();
3471
3472 warn "unloading/nuking all extensions";
3473 for my $pkg (@EXTS) {
3474 warn "... unloading $pkg";
3475
3476 if (my $cb = $pkg->can ("unload")) {
3477 eval {
3478 $cb->($pkg);
3479 1
3480 } or warn "$pkg unloaded, but with errors: $@";
3481 } 3608 }
3482 3609
3483 warn "... nuking $pkg"; 3610 warn "cancelling all extension coros";
3484 Symbol::delete_package $pkg; 3611 $_->cancel for values %EXT_CORO;
3485 } 3612 %EXT_CORO = ();
3486 3613
3487 warn "unloading all perl modules loaded from $LIBDIR"; 3614 warn "removing commands";
3488 while (my ($k, $v) = each %INC) { 3615 %COMMAND = ();
3489 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3490 3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
3491 warn "... unloading $k"; 3623 warn "... unloading $pkg";
3492 delete $INC{$k};
3493 3624
3494 $k =~ s/\.pm$//;
3495 $k =~ s/\//::/g;
3496
3497 if (my $cb = $k->can ("unload_module")) { 3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3498 $cb->(); 3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
3630 }
3631
3632 warn "... clearing $pkg";
3633 clear_package $pkg;
3499 } 3634 }
3500 3635
3501 Symbol::delete_package $k; 3636 warn "unloading all perl modules loaded from $LIBDIR";
3637 while (my ($k, $v) = each %INC) {
3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3639
3640 warn "... unloading $k";
3641 delete $INC{$k};
3642
3643 $k =~ s/\.pm$//;
3644 $k =~ s/\//::/g;
3645
3646 if (my $cb = $k->can ("unload_module")) {
3647 $cb->();
3648 }
3649
3650 clear_package $k;
3502 } 3651 }
3503 3652
3504 warn "getting rid of safe::, as good as possible"; 3653 warn "getting rid of safe::, as good as possible";
3505 Symbol::delete_package "safe::$_" 3654 clear_package "safe::$_"
3506 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3507 3656
3508 warn "unloading cf.pm \"a bit\""; 3657 warn "unloading cf.pm \"a bit\"";
3509 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3510 delete $INC{"cf/pod.pm"}; 3659 delete $INC{"cf/pod.pm"};
3511 3660
3512 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
3513 # and global variables created in xs 3662 # and global variables created in xs
3514 #Symbol::delete_package __PACKAGE__; 3663 #clear_package __PACKAGE__;
3515 3664
3516 warn "unload completed, starting to reload now"; 3665 warn "unload completed, starting to reload now";
3517 3666
3518 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
3519 require cf; 3668 require cf;
3520 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3521 3670
3522 warn "loading config and database again"; 3671 warn "loading config and database again";
3523 cf::reload_config; 3672 cf::reload_config;
3524 3673
3525 warn "loading extensions"; 3674 warn "loading extensions";
3526 cf::load_extensions; 3675 cf::load_extensions;
3527 3676
3528 warn "reattaching attachments to objects/players"; 3677 warn "reattaching attachments to objects/players";
3529 _global_reattach; # objects, sockets 3678 _global_reattach; # objects, sockets
3530 warn "reattaching attachments to maps"; 3679 warn "reattaching attachments to maps";
3531 reattach $_ for values %MAP; 3680 reattach $_ for values %MAP;
3532 warn "reattaching attachments to players"; 3681 warn "reattaching attachments to players";
3533 reattach $_ for values %PLAYER; 3682 reattach $_ for values %PLAYER;
3534 3683
3535 warn "leaving sync_job"; 3684 warn "leaving sync_job";
3536 3685
3537 1 3686 1
3538 } or do { 3687 } or do {
3539 warn $@; 3688 warn $@;
3540 warn "error while reloading, exiting."; 3689 cf::cleanup "error while reloading, exiting.";
3541 exit 1;
3542 }; 3690 };
3543 3691
3544 warn "reloaded"; 3692 warn "reloaded";
3693 --$RELOAD;
3694 }
3545}; 3695};
3546 3696
3547our $RELOAD_WATCHER; # used only during reload 3697our $RELOAD_WATCHER; # used only during reload
3548 3698
3549sub reload_perl() { 3699sub reload_perl() {
3550 # doing reload synchronously and two reloads happen back-to-back, 3700 # doing reload synchronously and two reloads happen back-to-back,
3551 # coro crashes during coro_state_free->destroy here. 3701 # coro crashes during coro_state_free->destroy here.
3552 3702
3553 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3703 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3704 do_reload_perl;
3554 undef $RELOAD_WATCHER; 3705 undef $RELOAD_WATCHER;
3555 do_reload_perl;
3556 }; 3706 };
3557} 3707}
3558 3708
3559register_command "reload" => sub { 3709register_command "reload" => sub {
3560 my ($who, $arg) = @_; 3710 my ($who, $arg) = @_;
3574 3724
3575our @WAIT_FOR_TICK; 3725our @WAIT_FOR_TICK;
3576our @WAIT_FOR_TICK_BEGIN; 3726our @WAIT_FOR_TICK_BEGIN;
3577 3727
3578sub wait_for_tick { 3728sub wait_for_tick {
3579 return unless $TICK_WATCHER->is_active;
3580 return if $Coro::current == $Coro::main; 3729 return if tick_inhibit || $Coro::current == $Coro::main;
3581 3730
3582 my $signal = new Coro::Signal; 3731 my $signal = new Coro::Signal;
3583 push @WAIT_FOR_TICK, $signal; 3732 push @WAIT_FOR_TICK, $signal;
3584 $signal->wait; 3733 $signal->wait;
3585} 3734}
3586 3735
3587sub wait_for_tick_begin { 3736sub wait_for_tick_begin {
3588 return unless $TICK_WATCHER->is_active;
3589 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3590 3738
3591 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3592 push @WAIT_FOR_TICK_BEGIN, $signal; 3740 push @WAIT_FOR_TICK_BEGIN, $signal;
3593 $signal->wait; 3741 $signal->wait;
3594} 3742}
3595 3743
3596$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3744sub tick {
3597 if ($Coro::current != $Coro::main) { 3745 if ($Coro::current != $Coro::main) {
3598 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3746 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3599 unless ++$bug_warning > 10; 3747 unless ++$bug_warning > 10;
3600 return; 3748 return;
3601 } 3749 }
3602 3750
3603 $NOW = $tick_start = EV::now;
3604
3605 cf::server_tick; # one server iteration 3751 cf::server_tick; # one server iteration
3606 3752
3607 $RUNTIME += $TICK;
3608 $NEXT_TICK += $TICK;
3609
3610 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3753 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3611 $NEXT_RUNTIME_WRITE = $NOW + 10; 3754 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3612 Coro::async_pool { 3755 Coro::async_pool {
3613 $Coro::current->{desc} = "runtime saver"; 3756 $Coro::current->{desc} = "runtime saver";
3614 write_runtime 3757 write_runtime_sync
3615 or warn "ERROR: unable to write runtime file: $!"; 3758 or warn "ERROR: unable to write runtime file: $!";
3616 }; 3759 };
3617 } 3760 }
3618 3761
3619 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3762 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 } 3764 }
3622 while (my $sig = shift @WAIT_FOR_TICK) { 3765 while (my $sig = shift @WAIT_FOR_TICK) {
3623 $sig->send; 3766 $sig->send;
3624 } 3767 }
3625 3768
3626 $LOAD = ($NOW - $tick_start) / $TICK; 3769 $LOAD = ($NOW - $TICK_START) / $TICK;
3627 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3770 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3628 3771
3629 _post_tick; 3772 if (0) {
3630}; 3773 if ($NEXT_TICK) {
3631$TICK_WATCHER->priority (EV::MAXPRI); 3774 my $jitter = $TICK_START - $NEXT_TICK;
3775 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3776 warn "jitter $JITTER\n";#d#
3777 }
3778 }
3779}
3632 3780
3633{ 3781{
3782 # configure BDB
3783
3634 BDB::min_parallel 8; 3784 BDB::min_parallel 8;
3635 BDB::max_poll_time $TICK * 0.1; 3785 BDB::max_poll_reqs $TICK * 0.1;
3636 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb; 3786 $AnyEvent::BDB::WATCHER->priority (1);
3637
3638 BDB::set_sync_prepare {
3639 my $status;
3640 my $current = $Coro::current;
3641 (
3642 sub {
3643 $status = $!;
3644 $current->ready; undef $current;
3645 },
3646 sub {
3647 Coro::schedule while defined $current;
3648 $! = $status;
3649 },
3650 )
3651 };
3652 3787
3653 unless ($DB_ENV) { 3788 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3789 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3790 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3791 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3792 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3793 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3794 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3795
3660 cf::sync_job { 3796 cf::sync_job {
3661 eval { 3797 eval {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3819 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 }; 3820 };
3685} 3821}
3686 3822
3687{ 3823{
3824 # configure IO::AIO
3825
3688 IO::AIO::min_parallel 8; 3826 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3827 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb; 3828 undef $AnyEvent::AIO::WATCHER;
3693} 3829}
3694 3830
3695my $_log_backtrace; 3831my $_log_backtrace;
3696 3832
3697sub _log_backtrace { 3833sub _log_backtrace {
3700 $msg =~ s/\n//; 3836 $msg =~ s/\n//;
3701 3837
3702 # limit the # of concurrent backtraces 3838 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3839 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3840 ++$_log_backtrace;
3841 my $perl_bt = Carp::longmess $msg;
3705 async { 3842 async {
3706 $Coro::current->{desc} = "abt $msg"; 3843 $Coro::current->{desc} = "abt $msg";
3707 3844
3708 my @bt = fork_call { 3845 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3846 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3857 }
3721 3858
3722 @funcs 3859 @funcs
3723 }; 3860 };
3724 3861
3725 LOG llevInfo, "[ABT] $msg\n"; 3862 LOG llevInfo, "[ABT] $perl_bt\n";
3863 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3864 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3865 --$_log_backtrace;
3728 }; 3866 };
3729 } else { 3867 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3868 LOG llevInfo, "[ABT] $msg\n";

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