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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.398 by root, Wed Dec 5 11:08:34 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 74
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 76
50our %COMMAND = (); 77our %COMMAND = ();
51our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
54our %EXTCMD = (); 81our %EXTCMD = ();
55our %EXTICMD = (); 82our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
58 85
59our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
60our @EVENT; 87our @EVENT;
61 88
62our $CONFDIR = confdir; 89our $CONFDIR = confdir;
63our $DATADIR = datadir; 90our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
73 104
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 107our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
81 109
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 113our $DB_ENV;
87 114
88our %CFG; 115our %CFG;
89 116
90our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
91our $RUNTIME; 118our $RUNTIME;
119our $NOW;
92 120
93our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
94our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
95our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
96 124
97# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99 127
100our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
102our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
103 134
104binmode STDOUT; 135binmode STDOUT;
105binmode STDERR; 136binmode STDERR;
106 137
107# read virtual server time, if available 138# read virtual server time, if available
108unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
109 open my $fh, "<", "$LOCALDIR/runtime" 140 open my $fh, "<", $RUNTIMEFILE
110 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
111 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
112} 143}
113 144
114mkdir $_ 145mkdir $_
115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
192 223
193 LOG llevError, $msg; 224 LOG llevError, $msg;
194 }; 225 };
195} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
196 242
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 253for my $pkg (qw(
208 cf::global cf::attachable 254 cf::global cf::attachable
209 cf::object cf::object::player 255 cf::object cf::object::player
210 cf::client cf::player 256 cf::client cf::player
211 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
212 cf::map cf::party cf::region 259 cf::party cf::region
213)) { 260)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 262}
217 263
218$EV::DIED = sub { 264$EV::DIED = sub {
219 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 308
263sub encode_json($) { $json_coder->encode ($_[0]) } 309sub encode_json($) { $json_coder->encode ($_[0]) }
264sub decode_json($) { $json_coder->decode ($_[0]) } 310sub decode_json($) { $json_coder->decode ($_[0]) }
265 311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
325
266=item cf::lock_wait $string 326=item cf::lock_wait $string
267 327
268Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
269 329
270=item my $lock = cf::lock_acquire $string 330=item my $lock = cf::lock_acquire $string
297 return;#d# 357 return;#d#
298 }#d# 358 }#d#
299 359
300 # wait for lock, if any 360 # wait for lock, if any
301 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
302 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule; 364 Coro::schedule;
304 } 365 }
305} 366}
306 367
325 386
326 ! ! $LOCK{$key} 387 ! ! $LOCK{$key}
327} 388}
328 389
329sub freeze_mainloop { 390sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
331 392
332 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337} 394}
338 395
339=item cf::periodic $interval, $cb 396=item cf::periodic $interval, $cb
340 397
341Like EV::periodic, but randomly selects a starting point so that the actions 398Like EV::periodic, but randomly selects a starting point so that the actions
396 } 453 }
397 } 454 }
398}; 455};
399 456
400sub get_slot($;$$) { 457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
401 my ($time, $pri, $name) = @_; 460 my ($time, $pri, $name) = @_;
402 461
403 $time = $TICK * .6 if $time > $TICK * .6; 462 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal; 463 my $sig = new Coro::Signal;
405 464
442 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
443 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
444 503
445 LOG llevError, Carp::longmess "sync job";#d# 504 LOG llevError, Carp::longmess "sync job";#d#
446 505
447 # TODO: use suspend/resume instead
448 # (but this is cancel-safe)
449 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
450 507
451 my $busy = 1; 508 my $busy = 1;
452 my @res; 509 my @res;
453 510
464 } else { 521 } else {
465 EV::loop EV::LOOP_ONESHOT; 522 EV::loop EV::LOOP_ONESHOT;
466 } 523 }
467 } 524 }
468 525
469 $time = EV::time - $time; 526 my $time = EV::time - $time;
470 527
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load 528 $TICK_START += $time; # do not account sync jobs to server load
475 529
476 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
477 } else { 531 } else {
478 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
479 533
521 reset_signals; 575 reset_signals;
522 &$cb 576 &$cb
523 }, @args; 577 }, @args;
524 578
525 wantarray ? @res : $res[-1] 579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
526} 607}
527 608
528=item $value = cf::db_get $family => $key 609=item $value = cf::db_get $family => $key
529 610
530Returns a single value from the environment database. 611Returns a single value from the environment database.
669 750
670############################################################################# 751#############################################################################
671 752
672=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
673 754
674Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
675attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
676to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
677 758
678In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
679C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
729=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
730 811
731Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
732given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
733 814
734Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
735that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
736 817
737These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
738 819
739=over 4 820=over 4
967 } 1048 }
968 1049
969 0 1050 0
970} 1051}
971 1052
972=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
973 1054
974=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
975 1056
976Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
977 1058
1030 1111
1031sub reattach { 1112sub reattach {
1032 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
1033 my ($obj) = @_; 1114 my ($obj) = @_;
1034 1115
1116 # no longer needed after getting rid of delete_package?
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1036 1118
1037 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
1038 1120
1039 @$registry = (); 1121 @$registry = ();
1040 1122
1086 utf8::decode (my $decname = $filename); 1168 utf8::decode (my $decname = $filename);
1087 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
1088 $decname, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
1089 1171
1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1091 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1093 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
1094 close $fh; 1176 aio_close $fh;
1095 1177
1096 if (@$objs) { 1178 if (@$objs) {
1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1100 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
1101 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
1102 close $fh; 1184 aio_close $fh;
1103 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
1104 } 1186 }
1105 } else { 1187 } else {
1106 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1107 } 1189 }
1108 1190
1109 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
1110 } else { 1195 } else {
1111 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
1112 } 1197 }
1113 } else { 1198 } else {
1114 aio_unlink $filename; 1199 aio_unlink $filename;
1276 1361
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279 1364
1280 $ext{source} = 1365 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n" 1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n" 1367 . "#line 1 \"$path\"\n{\n"
1283 . $source 1368 . $source
1284 . "\n};\n1"; 1369 . "\n};\n1";
1285 1370
1286 $todo{$base} = \%ext; 1371 $todo{$base} = \%ext;
1302 my $msg = $@ ? "$v->{path}: $@\n" 1387 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n"; 1388 : "$v->{base}: extension inactive.\n";
1304 1389
1305 if (exists $v->{meta}{mandatory}) { 1390 if (exists $v->{meta}{mandatory}) {
1306 warn $msg; 1391 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n"; 1392 cf::cleanup "mandatory extension failed to load, exiting.";
1308 exit 1;
1309 } 1393 }
1310 1394
1311 warn $msg; 1395 warn $msg;
1312 } 1396 }
1313 1397
1327 1411
1328=back 1412=back
1329 1413
1330=head2 CORE EXTENSIONS 1414=head2 CORE EXTENSIONS
1331 1415
1332Functions and methods that extend core crossfire objects. 1416Functions and methods that extend core deliantra objects.
1333 1417
1334=cut 1418=cut
1335 1419
1336package cf::player; 1420package cf::player;
1337 1421
1380 1464
1381sub exists($) { 1465sub exists($) {
1382 my ($login) = @_; 1466 my ($login) = @_;
1383 1467
1384 $cf::PLAYER{$login} 1468 $cf::PLAYER{$login}
1385 or cf::sync_job { !aio_stat path $login } 1469 or !aio_stat path $login
1386} 1470}
1387 1471
1388sub find($) { 1472sub find($) {
1389 return $cf::PLAYER{$_[0]} || do { 1473 return $cf::PLAYER{$_[0]} || do {
1390 my $login = $_[0]; 1474 my $login = $_[0];
1402 my $f = new_from_file cf::object::thawer path $login 1486 my $f = new_from_file cf::object::thawer path $login
1403 or return; 1487 or return;
1404 1488
1405 my $pl = cf::player::load_pl $f 1489 my $pl = cf::player::load_pl $f
1406 or return; 1490 or return;
1491
1407 local $cf::PLAYER_LOADING{$login} = $pl; 1492 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs; 1493 $f->resolve_delayed_derefs;
1409 $cf::PLAYER{$login} = $pl 1494 $cf::PLAYER{$login} = $pl
1410 } 1495 }
1411 } 1496 }
1421 1506
1422 return if $pl->{deny_save}; 1507 return if $pl->{deny_save};
1423 1508
1424 aio_mkdir playerdir $pl, 0770; 1509 aio_mkdir playerdir $pl, 0770;
1425 $pl->{last_save} = $cf::RUNTIME; 1510 $pl->{last_save} = $cf::RUNTIME;
1511
1512 cf::get_slot 0.01;
1426 1513
1427 $pl->save_pl ($path); 1514 $pl->save_pl ($path);
1428 cf::cede_to_tick; 1515 cf::cede_to_tick;
1429} 1516}
1430 1517
1462 my ($pl) = @_; 1549 my ($pl) = @_;
1463 1550
1464 my $name = $pl->ob->name; 1551 my $name = $pl->ob->name;
1465 1552
1466 $pl->{deny_save} = 1; 1553 $pl->{deny_save} = 1;
1467 $pl->password ("*"); # this should lock out the player until we nuked the dir 1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1468 1555
1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1470 $pl->deactivate; 1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1471 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1472 $pl->ns->destroy if $pl->ns; 1561 $pl->ns->destroy if $pl->ns;
1473 1562
1474 my $path = playerdir $pl; 1563 my $path = playerdir $pl;
1475 my $temp = "$path~$cf::RUNTIME~deleting~"; 1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1514 1603
1515 for my $login (@$dirs) { 1604 for my $login (@$dirs) {
1516 my $path = path $login; 1605 my $path = path $login;
1517 1606
1518 # a .pst is a dead give-away for a valid player 1607 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") { 1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next; 1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag 1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 } 1613 }
1524 1614
1555 } 1645 }
1556 1646
1557 \@paths 1647 \@paths
1558} 1648}
1559 1649
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1561 1651
1562Expand crossfire pod fragments into protocol xml. 1652Expand deliantra pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652 1653
1653=item $player->ext_reply ($msgid, @msg) 1654=item $player->ext_reply ($msgid, @msg)
1654 1655
1655Sends an ext reply to the player. 1656Sends an ext reply to the player.
1656 1657
1723our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1724our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1725 1726
1726sub generate_random_map { 1727sub generate_random_map {
1727 my ($self, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1731
1728 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map ( 1733 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1854 1858
1855# the temporary/swap location 1859# the temporary/swap location
1856sub save_path { 1860sub save_path {
1857 my ($self) = @_; 1861 my ($self) = @_;
1858 1862
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map" 1864 "$TMPDIR/$path.map"
1861} 1865}
1862 1866
1863# the unique path, undef == no special unique path 1867# the unique path, undef == no special unique path
1864sub uniq_path { 1868sub uniq_path {
1865 my ($self) = @_; 1869 my ($self) = @_;
1866 1870
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path" 1872 "$UNIQUEDIR/$path"
1869} 1873}
1870 1874
1871# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1872# all maps in C++... 1876# all maps in C++...
1970 1974
1971 cf::lock_wait "map_data:$path";#d#remove 1975 cf::lock_wait "map_data:$path";#d#remove
1972 cf::lock_wait "map_find:$path"; 1976 cf::lock_wait "map_find:$path";
1973 1977
1974 $cf::MAP{$path} || do { 1978 $cf::MAP{$path} || do {
1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1980 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1981
1978 my $map = new_from_path cf::map $path 1982 my $map = new_from_path cf::map $path
1979 or return; 1983 or return;
1980 1984
1981 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1984 or return; 1988 or return;
1985 1989
1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously 1991 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait; 1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1989 undef $guard1; 1994 undef $guard1;
1990 undef $guard2;
1991 $map->reset; 1995 $map->reset;
1992 return find $path; 1996 return find $path;
1993 } 1997 }
1994 1998
1995 $cf::MAP{$path} = $map 1999 $cf::MAP{$path} = $map
2022 my $f = new_from_file cf::object::thawer $self->{load_path}; 2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block; 2027 $f->skip_block;
2024 $self->_load_objects ($f) 2028 $self->_load_objects ($f)
2025 or return; 2029 or return;
2026 2030
2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
2028 if delete $self->{load_original}; 2032 if delete $self->{load_original};
2029 2033
2030 if (my $uniq = $self->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
2031 utf8::encode $uniq; 2035 utf8::encode $uniq;
2032 unless (aio_stat $uniq) { 2036 unless (aio_stat $uniq) {
2058 } 2062 }
2059 2063
2060 $self->{last_save} = $cf::RUNTIME; 2064 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME); 2065 $self->last_access ($cf::RUNTIME);
2062 2066
2063 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
2064 } 2068 }
2065 2069
2066 $self->post_load; 2070 $self->post_load;
2067} 2071}
2068 2072
2126 my ($path, $origin, $load) = @_; 2130 my ($path, $origin, $load) = @_;
2127 2131
2128 $path = normalise $path, $origin && $origin->{path}; 2132 $path = normalise $path, $origin && $origin->{path};
2129 2133
2130 if (my $map = $cf::MAP{$path}) { 2134 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2132 } 2136 }
2133 2137
2134 $MAP_PREFETCH{$path} |= $load; 2138 $MAP_PREFETCH{$path} |= $load;
2135 2139
2136 $MAP_PREFETCHER ||= cf::async { 2140 $MAP_PREFETCHER ||= cf::async {
2173 cf::async { 2177 cf::async {
2174 $Coro::current->{desc} = "map player save"; 2178 $Coro::current->{desc} = "map player save";
2175 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
2176 }; 2180 };
2177 2181
2182 cf::get_slot 0.02;
2183
2178 if ($uniq) { 2184 if ($uniq) {
2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2181 } else { 2187 } else {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2188 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2190 $self->save; 2196 $self->save;
2191 2197
2192 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
2193 2199
2194 return if $self->players; 2200 return if $self->players;
2195 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
2196 return if $self->{deny_save}; 2202 return if $self->{deny_save};
2197 2203
2198 $self->in_memory (cf::MAP_SWAPPED); 2204 $self->in_memory (cf::MAP_SWAPPED);
2199 2205
2200 $self->deactivate; 2206 $self->deactivate;
2318 2324
2319sub unique_maps() { 2325sub unique_maps() {
2320 [ 2326 [
2321 map { 2327 map {
2322 utf8::decode $_; 2328 utf8::decode $_;
2323 /\.map$/ 2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2324 ? normalise $_ 2332 : normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] } 2333 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ] 2334 ]
2328} 2335}
2329 2336
2330package cf;
2331
2332=back 2337=back
2333 2338
2334=head3 cf::object 2339=head3 cf::object
2335 2340
2336=cut 2341=cut
2339 2344
2340=over 4 2345=over 4
2341 2346
2342=item $ob->inv_recursive 2347=item $ob->inv_recursive
2343 2348
2344Returns the inventory of the object _and_ their inventories, recursively. 2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
2345 2351
2346=cut 2352=cut
2347 2353
2348sub inv_recursive_; 2354sub inv_recursive_;
2349sub inv_recursive_ { 2355sub inv_recursive_ {
2354 inv_recursive_ inv $_[0] 2360 inv_recursive_ inv $_[0]
2355} 2361}
2356 2362
2357=item $ref = $ob->ref 2363=item $ref = $ob->ref
2358 2364
2359creates and returns a persistent reference to an objetc that can be stored as a string. 2365Creates and returns a persistent reference to an object that can be stored as a string.
2360 2366
2361=item $ob = cf::object::deref ($refstring) 2367=item $ob = cf::object::deref ($refstring)
2362 2368
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block. 2370even if the object actually exists. May block.
2396can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
2397dialogue with the given NPC character. 2403dialogue with the given NPC character.
2398 2404
2399=cut 2405=cut
2400 2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
2420
2401# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
2402# with dialog boxes. 2422# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
2404sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
2405 my ($self, $npc, $msg, $flags) = @_; 2425 my ($self, $npc, $msg, $flags) = @_;
2416 my $dialog = $pl->{npc_dialog}; 2436 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418 2438
2419 } else { 2439 } else {
2420 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
2421 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 } 2442 }
2423 } 2443 }
2424} 2444}
2425 2445
2426=item $object->send_msg ($channel, $msg, $color, [extra...]) 2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2451 2471
2452=item $player_object->enter_link 2472=item $player_object->enter_link
2453 2473
2454Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
2455 2475
2456The player should be reasonably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
2457I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2458 2480
2459Will never block. 2481Will never block.
2460 2482
2461=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
2462 2484
2520 2542
2521 $map->load; 2543 $map->load;
2522 $map->load_neighbours; 2544 $map->load_neighbours;
2523 2545
2524 return unless $self->contr->active; 2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2525 $self->activate_recursive; 2548 $self->activate_recursive;
2526 2549
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
2529} 2552}
2533Moves the player to the given map-path and coordinates by first freezing 2556Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback 2557her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on 2558that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will 2559the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process. 2560be called at the end of this process.
2561
2562Note that $check will be called with a potentially non-loaded map, so if
2563it needs a loaded map it has to call C<< ->load >>.
2538 2564
2539=cut 2565=cut
2540 2566
2541our $GOTOGEN; 2567our $GOTOGEN;
2542 2568
2621} 2647}
2622 2648
2623sub prepare_random_map { 2649sub prepare_random_map {
2624 my ($exit) = @_; 2650 my ($exit) = @_;
2625 2651
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
2627
2628 # all this does is basically replace the /! path by 2652 # all this does is basically replace the /! path by
2629 # a new random map path (?random/...) with a seed 2653 # a new random map path (?random/...) with a seed
2630 # that depends on the exit object 2654 # that depends on the exit object
2631 2655
2632 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
2634 if ($exit->map) { 2658 if ($exit->map) {
2635 $rmp->{region} = $exit->region->name; 2659 $rmp->{region} = $exit->region->name;
2636 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
2637 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
2638 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
2639 } 2665 }
2640 2666
2641 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
2642 2668
2643 my $data = cf::encode_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2644 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta"; 2671 my $meta = "$RANDOMDIR/$md5.meta";
2646 2672
2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2648 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh; 2675 undef $fh;
2650 aio_rename "$meta~", $meta; 2676 aio_rename "$meta~", $meta;
2651 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
2652 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
2653 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
2654 } 2684 }
2655} 2685}
2656 2686
2657sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
2658 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
2659 2689
2660 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
2661 2691
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
2673 $self->enter_link; 2692 $self->enter_link;
2674 2693
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
2679 (async { 2694 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2695 $Coro::current->{desc} = "enter_exit";
2681 2696
2682 $self->deactivate_recursive; # just to be sure
2683 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
2704 prepare_random_map $exit
2705 if $exit->slaying eq "/!";
2706 }
2707
2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
2711
2684 $self->goto ($slaying, $hp, $sp); 2712 $self->goto ($map, $x, $y);
2685 2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
2686 1; 2718 1
2687 }) { 2719 }) {
2688 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
2689 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
2690 . "Please report this to the dungeon master!", 2722 . "Please report this to the dungeon master!",
2691 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
2692 2724
2693 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
2759 id => "infobox", 2791 id => "infobox",
2760 title => "Body Parts", 2792 title => "Body Parts",
2761 reply => undef, 2793 reply => undef,
2762 tooltip => "Shows which body parts you posess and are available", 2794 tooltip => "Shows which body parts you posess and are available",
2763 }, 2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2764 "c/uptime" => { 2802 "c/uptime" => {
2765 id => "infobox", 2803 id => "infobox",
2766 title => "Uptime", 2804 title => "Uptime",
2767 reply => undef, 2805 reply => undef,
2768 tooltip => "How long the server has been running since last restart", 2806 tooltip => "How long the server has been running since last restart",
2771 id => "infobox", 2809 id => "infobox",
2772 title => "Map Info", 2810 title => "Map Info",
2773 reply => undef, 2811 reply => undef,
2774 tooltip => "Information related to the maps", 2812 tooltip => "Information related to the maps",
2775 }, 2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2776); 2820);
2777 2821
2778sub cf::client::send_msg { 2822sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_; 2823 my ($self, $channel, $msg, $color, @extra) = @_;
2780 2824
2781 $msg = $self->pl->expand_cfpod ($msg); 2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2782 2827
2783 $color &= cf::NDI_CLIENT_MASK; # just in case... 2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784 2829
2785 # check predefined channels, for the benefit of C 2830 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) { 2831 if ($CHANNEL{$channel}) {
2807 if ($self->can_msg) { 2852 if ($self->can_msg) {
2808 # default colour, mask it out 2853 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2811 2856
2812 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2814 } else { 2873 } else {
2815 if ($color >= 0) { 2874 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones 2875 # replace some tags by gcfclient-compatible ones
2817 for ($msg) { 2876 for ($msg) {
2818 1 while 2877 1 while
3017 3076
3018The following functions and methods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
3019 3078
3020 cf::object 3079 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy 3080 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr 3081 insert remove name archname title slaying race decrease split
3023 3082
3024 cf::object::player 3083 cf::object::player
3025 player 3084 player
3026 3085
3027 cf::player 3086 cf::player
3032 3091
3033=cut 3092=cut
3034 3093
3035for ( 3094for (
3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race 3096 insert remove inv nrof name archname title slaying race
3038 decrease_ob_nr destroy)], 3097 decrease split destroy change_exp)],
3039 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
3040 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
3041 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
3042) { 3101) {
3043 no strict 'refs'; 3102 no strict 'refs';
3148 { 3207 {
3149 my $faces = $facedata->{faceinfo}; 3208 my $faces = $facedata->{faceinfo};
3150 3209
3151 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
3152 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3212
3153 cf::face::set_visibility $idx, $info->{visibility}; 3213 cf::face::set_visibility $idx, $info->{visibility};
3154 cf::face::set_magicmap $idx, $info->{magicmap}; 3214 cf::face::set_magicmap $idx, $info->{magicmap};
3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3157 3217
3158 cf::cede_to_tick; 3218 cf::cede_to_tick;
3159 } 3219 }
3160 3220
3161 while (my ($face, $info) = each %$faces) { 3221 while (my ($face, $info) = each %$faces) {
3162 next unless $info->{smooth}; 3222 next unless $info->{smooth};
3223
3163 my $idx = cf::face::find $face 3224 my $idx = cf::face::find $face
3164 or next; 3225 or next;
3226
3165 if (my $smooth = cf::face::find $info->{smooth}) { 3227 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth; 3228 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else { 3230 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3187 { 3249 {
3188 # TODO: for gcfclient pleasure, we should give resources 3250 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index. 3251 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource}; 3252 my $res = $facedata->{resource};
3191 3253
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) { 3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data; 3257 my $data;
3197 3258
3198 if ($info->{type} & 1) { 3259 if ($info->{type} & 1) {
3199 # prepend meta info 3260 # prepend meta info
3200 3261
3201 my $meta = $enc->encode ({ 3262 my $meta = $enc->encode ({
3202 name => $name, 3263 name => $name,
3203 %{ $info->{meta} || {} }, 3264 %{ $info->{meta} || {} },
3204 }); 3265 });
3205 3266
3206 $data = pack "(w/a*)*", $meta, $info->{data}; 3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3207 } else { 3274 } else {
3208 $data = $info->{data}; 3275 $RESOURCE{$name} = $info;
3209 } 3276 }
3210 3277
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick; 3278 cf::cede_to_tick;
3215 } 3279 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 } 3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3235 3283
3236 1 3284 1
3237} 3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3238 3306
3239register_exticmd fx_want => sub { 3307register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_; 3308 my ($ns, $want) = @_;
3241 3309
3242 while (my ($k, $v) = each %$want) { 3310 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v); 3311 $ns->fx_want ($k, $v);
3244 } 3312 }
3245}; 3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3246 3324
3247sub reload_regions { 3325sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework 3326 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?) 3327 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = (); 3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3264} 3342}
3265 3343
3266sub reload_archetypes { 3344sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes" 3345 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n"; 3346 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274} 3347}
3275 3348
3276sub reload_treasures { 3349sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures" 3350 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n"; 3351 or die "unable to load treasurelists\n";
3279} 3352}
3280 3353
3281sub reload_resources { 3354sub reload_resources {
3282 warn "reloading resource files...\n"; 3355 warn "reloading resource files...\n";
3283 3356
3357 reload_facedata;
3358 reload_archetypes;
3284 reload_regions; 3359 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures; 3360 reload_treasures;
3289 3361
3290 warn "finished reloading resource files\n"; 3362 warn "finished reloading resource files\n";
3291}
3292
3293sub init {
3294 reload_resources;
3295} 3363}
3296 3364
3297sub reload_config { 3365sub reload_config {
3298 open my $fh, "<:utf8", "$CONFDIR/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
3299 or return; 3367 or return;
3300 3368
3301 local $/; 3369 local $/;
3302 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
3303 3371
3304 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3305 3373
3306 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3307 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3313 }; 3381 };
3314 warn $@ if $@; 3382 warn $@ if $@;
3315 } 3383 }
3316} 3384}
3317 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
3318sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
3319 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
3320 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3322 (async { 3424 (async {
3323 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT; 3426 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX); 3427 })->prio (Coro::PRIO_MAX);
3326 }; 3428 };
3327 3429
3430 evthread_start IO::AIO::poll_fileno;
3431
3432 cf::sync_job {
3433 reload_resources;
3328 reload_config; 3434 reload_config;
3329 db_init; 3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
3330 load_extensions; 3448 load_extensions;
3331 3449
3332 $TICK_WATCHER->start; 3450 utime time, time, $RUNTIMEFILE;
3333 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
3334 EV::loop; 3458 EV::loop;
3335} 3459}
3336 3460
3337############################################################################# 3461#############################################################################
3338# initialisation and cleanup 3462# initialisation and cleanup
3345 cf::cleanup "SIG$signal"; 3469 cf::cleanup "SIG$signal";
3346 }; 3470 };
3347 } 3471 }
3348} 3472}
3349 3473
3350sub write_runtime { 3474sub write_runtime_sync {
3351 my $runtime = "$LOCALDIR/runtime";
3352
3353 # first touch the runtime file to show we are still running: 3475 # first touch the runtime file to show we are still running:
3354 # the fsync below can take a very very long time. 3476 # the fsync below can take a very very long time.
3355 3477
3356 IO::AIO::aio_utime $runtime, undef, undef; 3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3357 3479
3358 my $guard = cf::lock_acquire "write_runtime"; 3480 my $guard = cf::lock_acquire "write_runtime";
3359 3481
3360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3361 or return; 3483 or return;
3362 3484
3363 my $value = $cf::RUNTIME + 90 + 10; 3485 my $value = $cf::RUNTIME + 90 + 10;
3364 # 10 is the runtime save interval, for a monotonic clock 3486 # 10 is the runtime save interval, for a monotonic clock
3365 # 60 allows for the watchdog to kill the server. 3487 # 60 allows for the watchdog to kill the server.
3375 aio_utime $fh, undef, undef; 3497 aio_utime $fh, undef, undef;
3376 3498
3377 close $fh 3499 close $fh
3378 or return; 3500 or return;
3379 3501
3380 aio_rename "$runtime~", $runtime 3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3381 and return; 3503 and return;
3382 3504
3383 warn "runtime file written.\n"; 3505 warn "runtime file written.\n";
3384 3506
3385 1 3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3386} 3558}
3387 3559
3388sub emergency_save() { 3560sub emergency_save() {
3389 my $freeze_guard = cf::freeze_mainloop; 3561 my $freeze_guard = cf::freeze_mainloop;
3390 3562
3412 warn "end emergency map save\n"; 3584 warn "end emergency map save\n";
3413 3585
3414 warn "begin emergency database checkpoint\n"; 3586 warn "begin emergency database checkpoint\n";
3415 BDB::db_env_txn_checkpoint $DB_ENV; 3587 BDB::db_env_txn_checkpoint $DB_ENV;
3416 warn "end emergency database checkpoint\n"; 3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3417 }; 3593 };
3418 3594
3419 warn "leave emergency perl save\n"; 3595 warn "leave emergency perl save\n";
3420} 3596}
3421 3597
3422sub post_cleanup { 3598sub post_cleanup {
3423 my ($make_core) = @_; 3599 my ($make_core) = @_;
3424 3600
3425 warn Carp::longmess "post_cleanup backtrace" 3601 warn Carp::longmess "post_cleanup backtrace"
3426 if $make_core; 3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3427} 3632}
3428 3633
3429sub do_reload_perl() { 3634sub do_reload_perl() {
3430 # can/must only be called in main 3635 # can/must only be called in main
3431 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
3432 warn "can only reload from main coroutine"; 3637 warn "can only reload from main coroutine";
3433 return; 3638 return;
3434 } 3639 }
3435 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
3436 warn "reloading..."; 3644 warn "reloading...";
3437 3645
3438 warn "entering sync_job"; 3646 warn "entering sync_job";
3439 3647
3440 cf::sync_job { 3648 cf::sync_job {
3441 cf::write_runtime; # external watchdog should not bark 3649 cf::write_runtime_sync; # external watchdog should not bark
3442 cf::emergency_save; 3650 cf::emergency_save;
3443 cf::write_runtime; # external watchdog should not bark 3651 cf::write_runtime_sync; # external watchdog should not bark
3444 3652
3445 warn "syncing database to disk"; 3653 warn "syncing database to disk";
3446 BDB::db_env_txn_checkpoint $DB_ENV; 3654 BDB::db_env_txn_checkpoint $DB_ENV;
3447 3655
3448 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
3449 3657
3450 warn "flushing outstanding aio requests"; 3658 warn "flushing outstanding aio requests";
3451 for (;;) {
3452 BDB::flush;
3453 IO::AIO::flush;
3454 Coro::cede_notself;
3455 last unless IO::AIO::nreqs || BDB::nreqs; 3659 while (IO::AIO::nreqs || BDB::nreqs) {
3456 warn "iterate..."; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3457 }
3458
3459 ++$RELOAD;
3460
3461 warn "cancelling all extension coros";
3462 $_->cancel for values %EXT_CORO;
3463 %EXT_CORO = ();
3464
3465 warn "removing commands";
3466 %COMMAND = ();
3467
3468 warn "removing ext/exti commands";
3469 %EXTCMD = ();
3470 %EXTICMD = ();
3471
3472 warn "unloading/nuking all extensions";
3473 for my $pkg (@EXTS) {
3474 warn "... unloading $pkg";
3475
3476 if (my $cb = $pkg->can ("unload")) {
3477 eval {
3478 $cb->($pkg);
3479 1
3480 } or warn "$pkg unloaded, but with errors: $@";
3481 } 3661 }
3482 3662
3483 warn "... nuking $pkg"; 3663 warn "cancelling all extension coros";
3484 Symbol::delete_package $pkg; 3664 $_->cancel for values %EXT_CORO;
3485 } 3665 %EXT_CORO = ();
3486 3666
3487 warn "unloading all perl modules loaded from $LIBDIR"; 3667 warn "removing commands";
3488 while (my ($k, $v) = each %INC) { 3668 %COMMAND = ();
3489 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3490 3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3491 warn "... unloading $k"; 3676 warn "... unloading $pkg";
3492 delete $INC{$k};
3493 3677
3494 $k =~ s/\.pm$//;
3495 $k =~ s/\//::/g;
3496
3497 if (my $cb = $k->can ("unload_module")) { 3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3498 $cb->(); 3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
3499 } 3687 }
3500 3688
3501 Symbol::delete_package $k; 3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3502 } 3704 }
3503 3705
3504 warn "getting rid of safe::, as good as possible"; 3706 warn "getting rid of safe::, as good as possible";
3505 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
3506 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3507 3709
3508 warn "unloading cf.pm \"a bit\""; 3710 warn "unloading cf.pm \"a bit\"";
3509 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3510 delete $INC{"cf/pod.pm"}; 3712 delete $INC{"cf/pod.pm"};
3511 3713
3512 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
3513 # and global variables created in xs 3715 # and global variables created in xs
3514 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
3515 3717
3516 warn "unload completed, starting to reload now"; 3718 warn "unload completed, starting to reload now";
3517 3719
3518 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
3519 require cf; 3721 require cf;
3520 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3521 3723
3522 warn "loading config and database again"; 3724 warn "loading config and database again";
3523 cf::reload_config; 3725 cf::reload_config;
3524 3726
3525 warn "loading extensions"; 3727 warn "loading extensions";
3526 cf::load_extensions; 3728 cf::load_extensions;
3527 3729
3528 warn "reattaching attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
3529 _global_reattach; # objects, sockets 3731 _global_reattach; # objects, sockets
3530 warn "reattaching attachments to maps"; 3732 warn "reattaching attachments to maps";
3531 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3532 warn "reattaching attachments to players"; 3734 warn "reattaching attachments to players";
3533 reattach $_ for values %PLAYER; 3735 reattach $_ for values %PLAYER;
3534 3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3535 warn "leaving sync_job"; 3740 warn "leaving sync_job";
3536 3741
3537 1 3742 1
3538 } or do { 3743 } or do {
3539 warn $@; 3744 warn $@;
3540 warn "error while reloading, exiting."; 3745 cf::cleanup "error while reloading, exiting.";
3541 exit 1;
3542 }; 3746 };
3543 3747
3544 warn "reloaded"; 3748 warn "reloaded";
3749 --$RELOAD;
3750 }
3545}; 3751};
3546 3752
3547our $RELOAD_WATCHER; # used only during reload 3753our $RELOAD_WATCHER; # used only during reload
3548 3754
3549sub reload_perl() { 3755sub reload_perl() {
3550 # doing reload synchronously and two reloads happen back-to-back, 3756 # doing reload synchronously and two reloads happen back-to-back,
3551 # coro crashes during coro_state_free->destroy here. 3757 # coro crashes during coro_state_free->destroy here.
3552 3758
3553 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3760 do_reload_perl;
3554 undef $RELOAD_WATCHER; 3761 undef $RELOAD_WATCHER;
3555 do_reload_perl;
3556 }; 3762 };
3557} 3763}
3558 3764
3559register_command "reload" => sub { 3765register_command "reload" => sub {
3560 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3574 3780
3575our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3576our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3577 3783
3578sub wait_for_tick { 3784sub wait_for_tick {
3579 return unless $TICK_WATCHER->is_active;
3580 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3581 3786
3582 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3583 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3584 $signal->wait; 3789 $signal->wait;
3585} 3790}
3586 3791
3587sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3588 return unless $TICK_WATCHER->is_active;
3589 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3590 3794
3591 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3592 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3593 $signal->wait; 3797 $signal->wait;
3594} 3798}
3595 3799
3596$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3800sub tick {
3597 if ($Coro::current != $Coro::main) { 3801 if ($Coro::current != $Coro::main) {
3598 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3599 unless ++$bug_warning > 10; 3803 unless ++$bug_warning > 10;
3600 return; 3804 return;
3601 } 3805 }
3602 3806
3603 $NOW = $tick_start = EV::now;
3604
3605 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
3606 3808
3607 $RUNTIME += $TICK;
3608 $NEXT_TICK += $TICK;
3609
3610 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3611 $NEXT_RUNTIME_WRITE = $NOW + 10; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3612 Coro::async_pool { 3811 Coro::async_pool {
3613 $Coro::current->{desc} = "runtime saver"; 3812 $Coro::current->{desc} = "runtime saver";
3614 write_runtime 3813 write_runtime_sync
3615 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
3616 }; 3815 };
3617 } 3816 }
3618 3817
3619 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 } 3820 }
3622 while (my $sig = shift @WAIT_FOR_TICK) { 3821 while (my $sig = shift @WAIT_FOR_TICK) {
3623 $sig->send; 3822 $sig->send;
3624 } 3823 }
3625 3824
3626 $LOAD = ($NOW - $tick_start) / $TICK; 3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3627 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3628 3827
3629 _post_tick; 3828 if (0) {
3630}; 3829 if ($NEXT_TICK) {
3631$TICK_WATCHER->priority (EV::MAXPRI); 3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3632 3836
3633{ 3837{
3838 # configure BDB
3839
3634 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3635 BDB::max_poll_time $TICK * 0.1; 3841 BDB::max_poll_reqs $TICK * 0.1;
3636 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb; 3842 $AnyEvent::BDB::WATCHER->priority (1);
3637
3638 BDB::set_sync_prepare {
3639 my $status;
3640 my $current = $Coro::current;
3641 (
3642 sub {
3643 $status = $!;
3644 $current->ready; undef $current;
3645 },
3646 sub {
3647 Coro::schedule while defined $current;
3648 $! = $status;
3649 },
3650 )
3651 };
3652 3843
3653 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3851
3660 cf::sync_job { 3852 cf::sync_job {
3661 eval { 3853 eval {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 }; 3876 };
3685} 3877}
3686 3878
3687{ 3879{
3880 # configure IO::AIO
3881
3688 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb; 3884 undef $AnyEvent::AIO::WATCHER;
3693} 3885}
3694 3886
3695my $_log_backtrace; 3887my $_log_backtrace;
3696 3888
3697sub _log_backtrace { 3889sub _log_backtrace {
3700 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3701 3893
3702 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3705 async { 3898 async {
3706 $Coro::current->{desc} = "abt $msg"; 3899 $Coro::current->{desc} = "abt $msg";
3707 3900
3708 my @bt = fork_call { 3901 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3913 }
3721 3914
3722 @funcs 3915 @funcs
3723 }; 3916 };
3724 3917
3725 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3921 --$_log_backtrace;
3728 }; 3922 };
3729 } else { 3923 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";

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