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Revision 1.399 by root, Sun Dec 16 02:50:33 2007 UTC vs.
Revision 1.466 by root, Thu Jan 8 03:03:24 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.51 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 76
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 78
50our %COMMAND = (); 79our %COMMAND = ();
51our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
54our %EXTCMD = (); 83our %EXTCMD = ();
55our %EXTICMD = (); 84our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
58 87
59our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
60our @EVENT; 89our @EVENT;
61 90
62our $CONFDIR = confdir; 91our $CONFDIR = confdir;
63our $DATADIR = datadir; 92our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
73 106
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 109our $NEXT_TICK;
79our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
80 111
81our $BDB_POLL_WATCHER;
82our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
83our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
84our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 115our $DB_ENV;
86 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
87our %CFG; 119our %CFG;
88 120
89our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 122our $RUNTIME;
91our $NOW; 123our $NOW;
97# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99 131
100our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
102our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
103 140
104binmode STDOUT; 141binmode STDOUT;
105binmode STDERR; 142binmode STDERR;
106 143
107# read virtual server time, if available 144# read virtual server time, if available
108unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
109 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
110 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
111 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
112} 149}
113 150
114mkdir $_ 151mkdir $_
115 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 152 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 228 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
192 229
193 LOG llevError, $msg; 230 LOG llevError, $msg;
194 }; 231 };
195} 232}
233
234$Coro::State::DIEHOOK = sub {
235 return unless $^S eq 0; # "eq", not "=="
236
237 if ($Coro::current == $Coro::main) {#d#
238 warn "DIEHOOK called in main context, Coro bug?\n";#d#
239 return;#d#
240 }#d#
241
242 # kill coroutine otherwise
243 warn Carp::longmess $_[0];
244 Coro::terminate
245};
246
247$SIG{__DIE__} = sub { }; #d#?
196 248
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 249@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 250@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 251@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 252@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 259for my $pkg (qw(
208 cf::global cf::attachable 260 cf::global cf::attachable
209 cf::object cf::object::player 261 cf::object cf::object::player
210 cf::client cf::player 262 cf::client cf::player
211 cf::arch cf::living 263 cf::arch cf::living
264 cf::map cf::mapspace
212 cf::map cf::party cf::region 265 cf::party cf::region
213)) { 266)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 267 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 268}
217 269
218$EV::DIED = sub { 270$EV::DIED = sub {
219 warn "error in event callback: @_"; 271 warn "error in event callback: @_";
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 313our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 314
263sub encode_json($) { $json_coder->encode ($_[0]) } 315sub encode_json($) { $json_coder->encode ($_[0]) }
264sub decode_json($) { $json_coder->decode ($_[0]) } 316sub decode_json($) { $json_coder->decode ($_[0]) }
265 317
318=item cf::post_init { BLOCK }
319
320Execute the given codeblock, I<after> all extensions have been (re-)loaded,
321but I<before> the server starts ticking again.
322
323The cdoeblock will have a single boolean argument to indicate whether this
324is a reload or not.
325
326=cut
327
328sub post_init(&) {
329 push @POST_INIT, shift;
330}
331
266=item cf::lock_wait $string 332=item cf::lock_wait $string
267 333
268Wait until the given lock is available. See cf::lock_acquire. 334Wait until the given lock is available. See cf::lock_acquire.
269 335
270=item my $lock = cf::lock_acquire $string 336=item my $lock = cf::lock_acquire $string
271 337
272Wait until the given lock is available and then acquires it and returns 338Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 339a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 340for example when the coroutine gets canceled), the lock is automatically
275returned. 341returned.
276 342
277Locks are *not* recursive, locking from the same coro twice results in a 343Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro. 344deadlocked coro.
284 350
285Return true if the lock is currently active, i.e. somebody has locked it. 351Return true if the lock is currently active, i.e. somebody has locked it.
286 352
287=cut 353=cut
288 354
289our %LOCK; 355our $LOCKS = new Coro::SemaphoreSet;
290our %LOCKER;#d#
291 356
292sub lock_wait($) { 357sub lock_wait($) {
293 my ($key) = @_; 358 $LOCKS->wait ($_[0]);
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
299
300 # wait for lock, if any
301 while ($LOCK{$key}) {
302 push @{ $LOCK{$key} }, $Coro::current;
303 Coro::schedule;
304 }
305} 359}
306 360
307sub lock_acquire($) { 361sub lock_acquire($) {
308 my ($key) = @_; 362 $LOCKS->guard ($_[0])
309
310 # wait, to be sure we are not locked
311 lock_wait $key;
312
313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
315
316 Coro::guard {
317 delete $LOCKER{$key};#d#
318 # wake up all waiters, to be on the safe side
319 $_->ready for @{ delete $LOCK{$key} };
320 }
321} 363}
322 364
323sub lock_active($) { 365sub lock_active($) {
324 my ($key) = @_; 366 $LOCKS->count ($_[0]) < 1
325
326 ! ! $LOCK{$key}
327} 367}
328 368
329sub freeze_mainloop { 369sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 370 tick_inhibit_inc;
331 371
332 my $guard = Coro::guard { 372 &Guard::guard (\&tick_inhibit_dec);
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337} 373}
338 374
339=item cf::periodic $interval, $cb 375=item cf::periodic $interval, $cb
340 376
341Like EV::periodic, but randomly selects a starting point so that the actions 377Like EV::periodic, but randomly selects a starting point so that the actions
396 } 432 }
397 } 433 }
398}; 434};
399 435
400sub get_slot($;$$) { 436sub get_slot($;$$) {
437 return if tick_inhibit || $Coro::current == $Coro::main;
438
401 my ($time, $pri, $name) = @_; 439 my ($time, $pri, $name) = @_;
402 440
403 $time = $TICK * .6 if $time > $TICK * .6; 441 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal; 442 my $sig = new Coro::Signal;
405 443
442 # this is the main coro, too bad, we have to block 480 # this is the main coro, too bad, we have to block
443 # till the operation succeeds, freezing the server :/ 481 # till the operation succeeds, freezing the server :/
444 482
445 LOG llevError, Carp::longmess "sync job";#d# 483 LOG llevError, Carp::longmess "sync job";#d#
446 484
447 # TODO: use suspend/resume instead
448 # (but this is cancel-safe)
449 my $freeze_guard = freeze_mainloop; 485 my $freeze_guard = freeze_mainloop;
450 486
451 my $busy = 1; 487 my $busy = 1;
452 my @res; 488 my @res;
453 489
464 } else { 500 } else {
465 EV::loop EV::LOOP_ONESHOT; 501 EV::loop EV::LOOP_ONESHOT;
466 } 502 }
467 } 503 }
468 504
469 $time = EV::time - $time; 505 my $time = EV::time - $time;
470 506
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load 507 $TICK_START += $time; # do not account sync jobs to server load
475 508
476 wantarray ? @res : $res[0] 509 wantarray ? @res : $res[0]
477 } else { 510 } else {
478 # we are in another coroutine, how wonderful, everything just works 511 # we are in another coroutine, how wonderful, everything just works
479 512
521 reset_signals; 554 reset_signals;
522 &$cb 555 &$cb
523 }, @args; 556 }, @args;
524 557
525 wantarray ? @res : $res[-1] 558 wantarray ? @res : $res[-1]
559}
560
561=item $coin = coin_from_name $name
562
563=cut
564
565our %coin_alias = (
566 "silver" => "silvercoin",
567 "silvercoin" => "silvercoin",
568 "silvercoins" => "silvercoin",
569 "gold" => "goldcoin",
570 "goldcoin" => "goldcoin",
571 "goldcoins" => "goldcoin",
572 "platinum" => "platinacoin",
573 "platinumcoin" => "platinacoin",
574 "platinumcoins" => "platinacoin",
575 "platina" => "platinacoin",
576 "platinacoin" => "platinacoin",
577 "platinacoins" => "platinacoin",
578 "royalty" => "royalty",
579 "royalties" => "royalty",
580);
581
582sub coin_from_name($) {
583 $coin_alias{$_[0]}
584 ? cf::arch::find $coin_alias{$_[0]}
585 : undef
526} 586}
527 587
528=item $value = cf::db_get $family => $key 588=item $value = cf::db_get $family => $key
529 589
530Returns a single value from the environment database. 590Returns a single value from the environment database.
669 729
670############################################################################# 730#############################################################################
671 731
672=head2 ATTACHABLE OBJECTS 732=head2 ATTACHABLE OBJECTS
673 733
674Many objects in crossfire are so-called attachable objects. That means you can 734Many objects in deliantra are so-called attachable objects. That means you can
675attach callbacks/event handlers (a collection of which is called an "attachment") 735attach callbacks/event handlers (a collection of which is called an "attachment")
676to it. All such attachable objects support the following methods. 736to it. All such attachable objects support the following methods.
677 737
678In the following description, CLASS can be any of C<global>, C<object> 738In the following description, CLASS can be any of C<global>, C<object>
679C<player>, C<client> or C<map> (i.e. the attachable objects in 739C<player>, C<client> or C<map> (i.e. the attachable objects in
729=item cf::CLASS::attachment $name, ... 789=item cf::CLASS::attachment $name, ...
730 790
731Register an attachment by C<$name> through which attachable objects of the 791Register an attachment by C<$name> through which attachable objects of the
732given CLASS can refer to this attachment. 792given CLASS can refer to this attachment.
733 793
734Some classes such as crossfire maps and objects can specify attachments 794Some classes such as deliantra maps and objects can specify attachments
735that are attached at load/instantiate time, thus the need for a name. 795that are attached at load/instantiate time, thus the need for a name.
736 796
737These calls expect any number of the following handler/hook descriptions: 797These calls expect any number of the following handler/hook descriptions:
738 798
739=over 4 799=over 4
967 } 1027 }
968 1028
969 0 1029 0
970} 1030}
971 1031
972=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
973 1033
974=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
975 1035
976Generate an object-specific event with the given arguments. 1036Generate an object-specific event with the given arguments.
977 1037
1030 1090
1031sub reattach { 1091sub reattach {
1032 # basically do the same as instantiate, without calling instantiate 1092 # basically do the same as instantiate, without calling instantiate
1033 my ($obj) = @_; 1093 my ($obj) = @_;
1034 1094
1095 # no longer needed after getting rid of delete_package?
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1096 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1036 1097
1037 my $registry = $obj->registry; 1098 my $registry = $obj->registry;
1038 1099
1039 @$registry = (); 1100 @$registry = ();
1040 1101
1086 utf8::decode (my $decname = $filename); 1147 utf8::decode (my $decname = $filename);
1087 warn sprintf "saving %s (%d,%d)\n", 1148 warn sprintf "saving %s (%d,%d)\n",
1088 $decname, length $$rdata, scalar @$objs; 1149 $decname, length $$rdata, scalar @$objs;
1089 1150
1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1151 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1091 chmod SAVE_MODE, $fh; 1152 aio_chmod $fh, SAVE_MODE;
1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1153 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1093 aio_fsync $fh if $cf::USE_FSYNC; 1154 aio_fsync $fh if $cf::USE_FSYNC;
1094 close $fh; 1155 aio_close $fh;
1095 1156
1096 if (@$objs) { 1157 if (@$objs) {
1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1158 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1159 aio_chmod $fh, SAVE_MODE;
1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1160 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1100 aio_write $fh, 0, (length $data), $data, 0; 1161 aio_write $fh, 0, (length $data), $data, 0;
1101 aio_fsync $fh if $cf::USE_FSYNC; 1162 aio_fsync $fh if $cf::USE_FSYNC;
1102 close $fh; 1163 aio_close $fh;
1103 aio_rename "$filename.pst~", "$filename.pst"; 1164 aio_rename "$filename.pst~", "$filename.pst";
1104 } 1165 }
1105 } else { 1166 } else {
1106 aio_unlink "$filename.pst"; 1167 aio_unlink "$filename.pst";
1107 } 1168 }
1108 1169
1109 aio_rename "$filename~", $filename; 1170 aio_rename "$filename~", $filename;
1171
1172 $filename =~ s%/[^/]+$%%;
1173 aio_pathsync $filename if $cf::USE_FSYNC;
1110 } else { 1174 } else {
1111 warn "FATAL: $filename~: $!\n"; 1175 warn "unable to save objects: $filename~: $!\n";
1112 } 1176 }
1113 } else { 1177 } else {
1114 aio_unlink $filename; 1178 aio_unlink $filename;
1115 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1116 } 1180 }
1207 my ($name, $cb) = @_; 1271 my ($name, $cb) = @_;
1208 1272
1209 $EXTICMD{$name} = $cb; 1273 $EXTICMD{$name} = $cb;
1210} 1274}
1211 1275
1276use File::Glob ();
1277
1212cf::player->attach ( 1278cf::player->attach (
1213 on_command => sub { 1279 on_command => sub {
1214 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
1215 1281
1216 my $cb = $COMMAND{$name} 1282 my $cb = $COMMAND{$name}
1248 1314
1249 cf::override; 1315 cf::override;
1250 }, 1316 },
1251); 1317);
1252 1318
1319# "readahead" all extensions
1320sub cache_extensions {
1321 my $grp = IO::AIO::aio_group;
1322
1323 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1324 for (grep /\.ext$/, @{$_[0]}) {
1325 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1326 }
1327 };
1328
1329 $grp
1330}
1331
1253sub load_extensions { 1332sub load_extensions {
1254 cf::sync_job { 1333 cf::sync_job {
1255 my %todo; 1334 my %todo;
1256 1335
1257 for my $path (<$LIBDIR/*.ext>) { 1336 for my $path (<$LIBDIR/*.ext>) {
1276 1355
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1356 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1357 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279 1358
1280 $ext{source} = 1359 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n" 1360 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n" 1361 . "#line 1 \"$path\"\n{\n"
1283 . $source 1362 . $source
1284 . "\n};\n1"; 1363 . "\n};\n1";
1285 1364
1286 $todo{$base} = \%ext; 1365 $todo{$base} = \%ext;
1302 my $msg = $@ ? "$v->{path}: $@\n" 1381 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n"; 1382 : "$v->{base}: extension inactive.\n";
1304 1383
1305 if (exists $v->{meta}{mandatory}) { 1384 if (exists $v->{meta}{mandatory}) {
1306 warn $msg; 1385 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n"; 1386 cf::cleanup "mandatory extension failed to load, exiting.";
1308 exit 1;
1309 } 1387 }
1310 1388
1311 warn $msg; 1389 warn $msg;
1312 } 1390 }
1313 1391
1327 1405
1328=back 1406=back
1329 1407
1330=head2 CORE EXTENSIONS 1408=head2 CORE EXTENSIONS
1331 1409
1332Functions and methods that extend core crossfire objects. 1410Functions and methods that extend core deliantra objects.
1333 1411
1334=cut 1412=cut
1335 1413
1336package cf::player; 1414package cf::player;
1337 1415
1380 1458
1381sub exists($) { 1459sub exists($) {
1382 my ($login) = @_; 1460 my ($login) = @_;
1383 1461
1384 $cf::PLAYER{$login} 1462 $cf::PLAYER{$login}
1385 or cf::sync_job { !aio_stat path $login } 1463 or !aio_stat path $login
1386} 1464}
1387 1465
1388sub find($) { 1466sub find($) {
1389 return $cf::PLAYER{$_[0]} || do { 1467 return $cf::PLAYER{$_[0]} || do {
1390 my $login = $_[0]; 1468 my $login = $_[0];
1402 my $f = new_from_file cf::object::thawer path $login 1480 my $f = new_from_file cf::object::thawer path $login
1403 or return; 1481 or return;
1404 1482
1405 my $pl = cf::player::load_pl $f 1483 my $pl = cf::player::load_pl $f
1406 or return; 1484 or return;
1485
1407 local $cf::PLAYER_LOADING{$login} = $pl; 1486 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs; 1487 $f->resolve_delayed_derefs;
1409 $cf::PLAYER{$login} = $pl 1488 $cf::PLAYER{$login} = $pl
1410 } 1489 }
1411 } 1490 }
1421 1500
1422 return if $pl->{deny_save}; 1501 return if $pl->{deny_save};
1423 1502
1424 aio_mkdir playerdir $pl, 0770; 1503 aio_mkdir playerdir $pl, 0770;
1425 $pl->{last_save} = $cf::RUNTIME; 1504 $pl->{last_save} = $cf::RUNTIME;
1505
1506 cf::get_slot 0.01;
1426 1507
1427 $pl->save_pl ($path); 1508 $pl->save_pl ($path);
1428 cf::cede_to_tick; 1509 cf::cede_to_tick;
1429} 1510}
1430 1511
1462 my ($pl) = @_; 1543 my ($pl) = @_;
1463 1544
1464 my $name = $pl->ob->name; 1545 my $name = $pl->ob->name;
1465 1546
1466 $pl->{deny_save} = 1; 1547 $pl->{deny_save} = 1;
1467 $pl->password ("*"); # this should lock out the player until we nuked the dir 1548 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1468 1549
1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1550 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1470 $pl->deactivate; 1551 $pl->deactivate;
1552 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1553 $pl->ob->check_score;
1471 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1554 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1472 $pl->ns->destroy if $pl->ns; 1555 $pl->ns->destroy if $pl->ns;
1473 1556
1474 my $path = playerdir $pl; 1557 my $path = playerdir $pl;
1475 my $temp = "$path~$cf::RUNTIME~deleting~"; 1558 my $temp = "$path~$cf::RUNTIME~deleting~";
1514 1597
1515 for my $login (@$dirs) { 1598 for my $login (@$dirs) {
1516 my $path = path $login; 1599 my $path = path $login;
1517 1600
1518 # a .pst is a dead give-away for a valid player 1601 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") { 1602 # if no pst file found, open and chekc for blocked users
1603 if (aio_stat "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1604 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next; 1605 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag 1606 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 } 1607 }
1524 1608
1555 } 1639 }
1556 1640
1557 \@paths 1641 \@paths
1558} 1642}
1559 1643
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1644=item $protocol_xml = $player->expand_cfpod ($cfpod)
1561 1645
1562Expand crossfire pod fragments into protocol xml. 1646Expand deliantra pod fragments into protocol xml.
1563
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652 1647
1653=item $player->ext_reply ($msgid, @msg) 1648=item $player->ext_reply ($msgid, @msg)
1654 1649
1655Sends an ext reply to the player. 1650Sends an ext reply to the player.
1656 1651
1723our $MAX_RESET = 3600; 1718our $MAX_RESET = 3600;
1724our $DEFAULT_RESET = 3000; 1719our $DEFAULT_RESET = 3000;
1725 1720
1726sub generate_random_map { 1721sub generate_random_map {
1727 my ($self, $rmp) = @_; 1722 my ($self, $rmp) = @_;
1723
1724 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1725
1728 # mit "rum" bekleckern, nicht 1726 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map ( 1727 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1728 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1729 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1730 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1854 1852
1855# the temporary/swap location 1853# the temporary/swap location
1856sub save_path { 1854sub save_path {
1857 my ($self) = @_; 1855 my ($self) = @_;
1858 1856
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1857 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map" 1858 "$TMPDIR/$path.map"
1861} 1859}
1862 1860
1863# the unique path, undef == no special unique path 1861# the unique path, undef == no special unique path
1864sub uniq_path { 1862sub uniq_path {
1865 my ($self) = @_; 1863 my ($self) = @_;
1866 1864
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path" 1866 "$UNIQUEDIR/$path"
1869}
1870
1871# and all this just because we cannot iterate over
1872# all maps in C++...
1873sub change_all_map_light {
1874 my ($change) = @_;
1875
1876 $_->change_map_light ($change)
1877 for grep $_->outdoor, values %cf::MAP;
1878} 1867}
1879 1868
1880sub decay_objects { 1869sub decay_objects {
1881 my ($self) = @_; 1870 my ($self) = @_;
1882 1871
1966sub find { 1955sub find {
1967 my ($path, $origin) = @_; 1956 my ($path, $origin) = @_;
1968 1957
1969 $path = normalise $path, $origin && $origin->path; 1958 $path = normalise $path, $origin && $origin->path;
1970 1959
1971 cf::lock_wait "map_data:$path";#d#remove 1960 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1972 cf::lock_wait "map_find:$path"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1973 1962
1974 $cf::MAP{$path} || do { 1963 $cf::MAP{$path} || do {
1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977
1978 my $map = new_from_path cf::map $path 1964 my $map = new_from_path cf::map $path
1979 or return; 1965 or return;
1980 1966
1981 $map->{last_save} = $cf::RUNTIME; 1967 $map->{last_save} = $cf::RUNTIME;
1982 1968
1984 or return; 1970 or return;
1985 1971
1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1972 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously 1973 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait; 1974 #$cf::WAIT_FOR_TICK->wait;
1975 undef $guard2;
1989 undef $guard1; 1976 undef $guard1;
1990 undef $guard2;
1991 $map->reset; 1977 $map->reset;
1992 return find $path; 1978 return find $path;
1993 } 1979 }
1994 1980
1995 $cf::MAP{$path} = $map 1981 $cf::MAP{$path} = $map
2022 my $f = new_from_file cf::object::thawer $self->{load_path}; 2008 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block; 2009 $f->skip_block;
2024 $self->_load_objects ($f) 2010 $self->_load_objects ($f)
2025 or return; 2011 or return;
2026 2012
2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2013 $self->post_load_original
2028 if delete $self->{load_original}; 2014 if delete $self->{load_original};
2029 2015
2030 if (my $uniq = $self->uniq_path) { 2016 if (my $uniq = $self->uniq_path) {
2031 utf8::encode $uniq; 2017 utf8::encode $uniq;
2032 unless (aio_stat $uniq) { 2018 unless (aio_stat $uniq) {
2050 unless ($self->{deny_activate}) { 2036 unless ($self->{deny_activate}) {
2051 $self->decay_objects; 2037 $self->decay_objects;
2052 $self->fix_auto_apply; 2038 $self->fix_auto_apply;
2053 $self->update_buttons; 2039 $self->update_buttons;
2054 cf::cede_to_tick; 2040 cf::cede_to_tick;
2055 $self->set_darkness_map;
2056 cf::cede_to_tick;
2057 $self->activate; 2041 $self->activate;
2058 } 2042 }
2059 2043
2060 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2062 2046
2063 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2064 } 2048 }
2065 2049
2066 $self->post_load; 2050 $self->post_load;
2067} 2051}
2068 2052
2126 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2127 2111
2128 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2129 2113
2130 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2132 } 2116 }
2133 2117
2134 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2135 2119
2136 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2173 cf::async { 2157 cf::async {
2174 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2175 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2176 }; 2160 };
2177 2161
2162 cf::get_slot 0.02;
2163
2178 if ($uniq) { 2164 if ($uniq) {
2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2181 } else { 2167 } else {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2190 $self->save; 2176 $self->save;
2191 2177
2192 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2193 2179
2194 return if $self->players; 2180 return if $self->players;
2195 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2196 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2197 2183
2198 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2199 2185
2200 $self->deactivate; 2186 $self->deactivate;
2318 2304
2319sub unique_maps() { 2305sub unique_maps() {
2320 [ 2306 [
2321 map { 2307 map {
2322 utf8::decode $_; 2308 utf8::decode $_;
2323 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2324 ? normalise $_ 2312 : normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ] 2314 ]
2328} 2315}
2329 2316
2330package cf;
2331
2332=back 2317=back
2333 2318
2334=head3 cf::object 2319=head3 cf::object
2335 2320
2336=cut 2321=cut
2339 2324
2340=over 4 2325=over 4
2341 2326
2342=item $ob->inv_recursive 2327=item $ob->inv_recursive
2343 2328
2344Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2345 2331
2346=cut 2332=cut
2347 2333
2348sub inv_recursive_; 2334sub inv_recursive_;
2349sub inv_recursive_ { 2335sub inv_recursive_ {
2354 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2355} 2341}
2356 2342
2357=item $ref = $ob->ref 2343=item $ref = $ob->ref
2358 2344
2359creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2360 2346
2361=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2362 2348
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block. 2350even if the object actually exists. May block.
2396can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2397dialogue with the given NPC character. 2383dialogue with the given NPC character.
2398 2384
2399=cut 2385=cut
2400 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2401# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2402# with dialog boxes. 2402# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2404sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2405 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2416 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418 2418
2419 } else { 2419 } else {
2420 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2421 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 } 2422 }
2423 } 2423 }
2424} 2424}
2425 2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2451 2451
2452=item $player_object->enter_link 2452=item $player_object->enter_link
2453 2453
2454Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2455 2455
2456The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2457I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2458 2460
2459Will never block. 2461Will never block.
2460 2462
2461=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2462 2464
2520 2522
2521 $map->load; 2523 $map->load;
2522 $map->load_neighbours; 2524 $map->load_neighbours;
2523 2525
2524 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2525 $self->activate_recursive; 2528 $self->activate_recursive;
2526 2529
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2529} 2532}
2533Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2538 2544
2539=cut 2545=cut
2540 2546
2541our $GOTOGEN; 2547our $GOTOGEN;
2542 2548
2621} 2627}
2622 2628
2623sub prepare_random_map { 2629sub prepare_random_map {
2624 my ($exit) = @_; 2630 my ($exit) = @_;
2625 2631
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
2627
2628 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2629 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2630 # that depends on the exit object 2634 # that depends on the exit object
2631 2635
2632 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2634 if ($exit->map) { 2638 if ($exit->map) {
2635 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2636 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2637 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2638 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2639 } 2645 }
2640 2646
2641 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2642 2648
2643 my $data = cf::encode_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2644 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2646 2652
2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2648 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh; 2655 undef $fh;
2650 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2651 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2652 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2653 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2654 } 2664 }
2655} 2665}
2656 2666
2657sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2658 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2659 2669
2660 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2661 2671
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
2673 $self->enter_link; 2672 $self->enter_link;
2674 2673
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
2679 (async { 2674 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2681 2676
2682 $self->deactivate_recursive; # just to be sure
2683 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2684 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2685 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2686 1; 2698 1
2687 }) { 2699 }) {
2688 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2689 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2690 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2691 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2692 2704
2693 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2759 id => "infobox", 2771 id => "infobox",
2760 title => "Body Parts", 2772 title => "Body Parts",
2761 reply => undef, 2773 reply => undef,
2762 tooltip => "Shows which body parts you posess and are available", 2774 tooltip => "Shows which body parts you posess and are available",
2763 }, 2775 },
2776 "c/statistics" => {
2777 id => "infobox",
2778 title => "Statistics",
2779 reply => undef,
2780 tooltip => "Shows your primary statistics",
2781 },
2782 "c/skills" => {
2783 id => "infobox",
2784 title => "Skills",
2785 reply => undef,
2786 tooltip => "Shows your experience per skill and item power",
2787 },
2788 "c/resistances" => {
2789 id => "infobox",
2790 title => "Resistances",
2791 reply => undef,
2792 tooltip => "Shows your resistances",
2793 },
2794 "c/pets" => {
2795 id => "infobox",
2796 title => "Pets",
2797 reply => undef,
2798 tooltip => "Shows information abotu your pets/a specific pet",
2799 },
2764 "c/uptime" => { 2800 "c/uptime" => {
2765 id => "infobox", 2801 id => "infobox",
2766 title => "Uptime", 2802 title => "Uptime",
2767 reply => undef, 2803 reply => undef,
2768 tooltip => "How long the server has been running since last restart", 2804 tooltip => "How long the server has been running since last restart",
2771 id => "infobox", 2807 id => "infobox",
2772 title => "Map Info", 2808 title => "Map Info",
2773 reply => undef, 2809 reply => undef,
2774 tooltip => "Information related to the maps", 2810 tooltip => "Information related to the maps",
2775 }, 2811 },
2812 "c/party" => {
2813 id => "party",
2814 title => "Party",
2815 reply => "gsay ",
2816 tooltip => "Messages and chat related to your party",
2817 },
2818 "c/death" => {
2819 id => "death",
2820 title => "Death",
2821 reply => undef,
2822 tooltip => "Reason for and more info about your most recent death",
2823 },
2824 "c/say" => $SAY_CHANNEL,
2825 "c/chat" => $CHAT_CHANNEL,
2776); 2826);
2777 2827
2778sub cf::client::send_msg { 2828sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_; 2829 my ($self, $channel, $msg, $color, @extra) = @_;
2780 2830
2781 $msg = $self->pl->expand_cfpod ($msg); 2831 $msg = $self->pl->expand_cfpod ($msg)
2832 unless $color & cf::NDI_VERBATIM;
2782 2833
2783 $color &= cf::NDI_CLIENT_MASK; # just in case... 2834 $color &= cf::NDI_CLIENT_MASK; # just in case...
2784 2835
2785 # check predefined channels, for the benefit of C 2836 # check predefined channels, for the benefit of C
2786 if ($CHANNEL{$channel}) { 2837 if ($CHANNEL{$channel}) {
2787 $channel = $CHANNEL{$channel}; 2838 $channel = $CHANNEL{$channel};
2788 2839
2789 $self->ext_msg (channel_info => $channel) 2840 $self->ext_msg (channel_info => $channel);
2790 if $self->can_msg;
2791
2792 $channel = $channel->{id}; 2841 $channel = $channel->{id};
2793 2842
2794 } elsif (ref $channel) { 2843 } elsif (ref $channel) {
2795 # send meta info to client, if not yet sent 2844 # send meta info to client, if not yet sent
2796 unless (exists $self->{channel}{$channel->{id}}) { 2845 unless (exists $self->{channel}{$channel->{id}}) {
2797 $self->{channel}{$channel->{id}} = $channel; 2846 $self->{channel}{$channel->{id}} = $channel;
2798 $self->ext_msg (channel_info => $channel) 2847 $self->ext_msg (channel_info => $channel);
2799 if $self->can_msg;
2800 } 2848 }
2801 2849
2802 $channel = $channel->{id}; 2850 $channel = $channel->{id};
2803 } 2851 }
2804 2852
2805 return unless @extra || length $msg; 2853 return unless @extra || length $msg;
2806 2854
2807 if ($self->can_msg) {
2808 # default colour, mask it out 2855 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2856 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF; 2857 if $color & cf::NDI_DEF;
2811 2858
2812 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2859 my $pkt = "msg "
2860 . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2861 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2814 } else { 2862 );
2815 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones
2817 for ($msg) {
2818 1 while
2819 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2820 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2821 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2822 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2823 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2824 }
2825 2863
2826 $color &= cf::NDI_COLOR_MASK; 2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2827 2867
2828 utf8::encode $msg; 2868 # split very large packets
2829 2869 if (8192 < length $pkt and $self->{can_lzf}) {
2830 if (0 && $msg =~ /\[/) { 2870 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2831 # COMMAND/INFO 2871 $pkt = "frag";
2832 $self->send_packet ("drawextinfo $color 10 8 $msg")
2833 } else {
2834 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2835 $self->send_packet ("drawinfo $color $msg")
2836 }
2837 }
2838 } 2872 }
2873
2874 $self->send_packet ($pkt);
2839} 2875}
2840 2876
2841=item $client->ext_msg ($type, @msg) 2877=item $client->ext_msg ($type, @msg)
2842 2878
2843Sends an ext event to the client. 2879Sends an ext event to the client.
3017 3053
3018The following functions and methods are available within a safe environment: 3054The following functions and methods are available within a safe environment:
3019 3055
3020 cf::object 3056 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy 3057 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr 3058 insert remove name archname title slaying race decrease split
3059 value
3023 3060
3024 cf::object::player 3061 cf::object::player
3025 player 3062 player
3026 3063
3027 cf::player 3064 cf::player
3032 3069
3033=cut 3070=cut
3034 3071
3035for ( 3072for (
3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3073 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race 3074 insert remove inv nrof name archname title slaying race
3038 decrease_ob_nr destroy)], 3075 decrease split destroy change_exp value msg lore send_msg)],
3039 ["cf::object::player" => qw(player)], 3076 ["cf::object::player" => qw(player)],
3040 ["cf::player" => qw(peaceful)], 3077 ["cf::player" => qw(peaceful send_msg)],
3041 ["cf::map" => qw(trigger)], 3078 ["cf::map" => qw(trigger)],
3042) { 3079) {
3043 no strict 'refs'; 3080 no strict 'refs';
3044 my ($pkg, @funs) = @$_; 3081 my ($pkg, @funs) = @$_;
3045 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3082 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3062 my ($code, %vars) = @_; 3099 my ($code, %vars) = @_;
3063 3100
3064 my $qcode = $code; 3101 my $qcode = $code;
3065 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3102 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3066 $qcode =~ s/\n/\\n/g; 3103 $qcode =~ s/\n/\\n/g;
3104
3105 %vars = (_dummy => 0) unless %vars;
3067 3106
3068 local $_; 3107 local $_;
3069 local @safe::cf::_safe_eval_args = values %vars; 3108 local @safe::cf::_safe_eval_args = values %vars;
3070 3109
3071 my $eval = 3110 my $eval =
3148 { 3187 {
3149 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
3150 3189
3151 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
3152 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
3153 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
3154 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3157 3197
3158 cf::cede_to_tick; 3198 cf::cede_to_tick;
3159 } 3199 }
3160 3200
3161 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
3162 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
3163 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
3164 or next; 3205 or next;
3206
3165 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else { 3210 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3187 { 3229 {
3188 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
3191 3233
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data; 3237 my $data;
3197 3238
3198 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
3199 # prepend meta info 3240 # prepend meta info
3200 3241
3201 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
3202 name => $name, 3243 name => $name,
3203 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
3204 }); 3245 });
3205 3246
3206 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3207 } else { 3254 } else {
3208 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
3209 } 3256 }
3210 3257
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick; 3258 cf::cede_to_tick;
3215 } 3259 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3235 3263
3236 1 3264 1
3237} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3238 3286
3239register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
3241 3289
3242 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3244 } 3292 }
3245}; 3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3246 3304
3247sub reload_regions { 3305sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?) 3307 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3264} 3322}
3265 3323
3266sub reload_archetypes { 3324sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274} 3327}
3275 3328
3276sub reload_treasures { 3329sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3279} 3332}
3280 3333
3281sub reload_resources { 3334sub reload_resources {
3282 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3283 3336
3337 reload_facedata;
3338 reload_archetypes;
3284 reload_regions; 3339 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures; 3340 reload_treasures;
3289 3341
3290 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3291}
3292
3293sub init {
3294 reload_resources;
3295} 3343}
3296 3344
3297sub reload_config { 3345sub reload_config {
3298 open my $fh, "<:utf8", "$CONFDIR/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
3299 or return; 3347 or return;
3300 3348
3301 local $/; 3349 local $/;
3302 *CFG = YAML::Syck::Load <$fh>; 3350 *CFG = YAML::Load <$fh>;
3303 3351
3304 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3305 3353
3306 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3307 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3313 }; 3361 };
3314 warn $@ if $@; 3362 warn $@ if $@;
3315 } 3363 }
3316} 3364}
3317 3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
3318sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
3319 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
3320 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
3321 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3322 (async { 3403 (async {
3323 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT; 3405 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX); 3406 })->prio (Coro::PRIO_MAX);
3326 }; 3407 };
3327 3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 cf::sync_job {
3412 reload_resources;
3328 reload_config; 3413 reload_config;
3329 db_init; 3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
3330 load_extensions; 3427 load_extensions;
3331 3428
3332 $TICK_WATCHER->start; 3429 utime time, time, $RUNTIMEFILE;
3333 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
3334 EV::loop; 3437 EV::loop;
3335} 3438}
3336 3439
3337############################################################################# 3440#############################################################################
3338# initialisation and cleanup 3441# initialisation and cleanup
3345 cf::cleanup "SIG$signal"; 3448 cf::cleanup "SIG$signal";
3346 }; 3449 };
3347 } 3450 }
3348} 3451}
3349 3452
3350sub write_runtime { 3453sub write_runtime_sync {
3351 my $runtime = "$LOCALDIR/runtime";
3352
3353 # first touch the runtime file to show we are still running: 3454 # first touch the runtime file to show we are still running:
3354 # the fsync below can take a very very long time. 3455 # the fsync below can take a very very long time.
3355 3456
3356 IO::AIO::aio_utime $runtime, undef, undef; 3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3357 3458
3358 my $guard = cf::lock_acquire "write_runtime"; 3459 my $guard = cf::lock_acquire "write_runtime";
3359 3460
3360 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3361 or return; 3462 or return;
3362 3463
3363 my $value = $cf::RUNTIME + 90 + 10; 3464 my $value = $cf::RUNTIME + 90 + 10;
3364 # 10 is the runtime save interval, for a monotonic clock 3465 # 10 is the runtime save interval, for a monotonic clock
3365 # 60 allows for the watchdog to kill the server. 3466 # 60 allows for the watchdog to kill the server.
3375 aio_utime $fh, undef, undef; 3476 aio_utime $fh, undef, undef;
3376 3477
3377 close $fh 3478 close $fh
3378 or return; 3479 or return;
3379 3480
3380 aio_rename "$runtime~", $runtime 3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3381 and return; 3482 and return;
3382 3483
3383 warn "runtime file written.\n"; 3484 warn "runtime file written.\n";
3384 3485
3385 1 3486 1
3487}
3488
3489our $uuid_lock;
3490our $uuid_skip;
3491
3492sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3386} 3537}
3387 3538
3388sub emergency_save() { 3539sub emergency_save() {
3389 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3390 3541
3391 warn "enter emergency perl save\n"; 3542 warn "emergency_perl_save: enter\n";
3392 3543
3393 cf::sync_job { 3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3394 # use a peculiar iteration method to avoid tripping on perl 3550 # use a peculiar iteration method to avoid tripping on perl
3395 # refcount bugs in for. also avoids problems with players 3551 # refcount bugs in for. also avoids problems with players
3396 # and maps saved/destroyed asynchronously. 3552 # and maps saved/destroyed asynchronously.
3397 warn "begin emergency player save\n"; 3553 warn "emergency_perl_save: begin player save\n";
3398 for my $login (keys %cf::PLAYER) { 3554 for my $login (keys %cf::PLAYER) {
3399 my $pl = $cf::PLAYER{$login} or next; 3555 my $pl = $cf::PLAYER{$login} or next;
3400 $pl->valid or next; 3556 $pl->valid or next;
3401 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3402 $pl->save; 3558 $pl->save;
3403 } 3559 }
3404 warn "end emergency player save\n"; 3560 warn "emergency_perl_save: end player save\n";
3405 3561
3406 warn "begin emergency map save\n"; 3562 warn "emergency_perl_save: begin map save\n";
3407 for my $path (keys %cf::MAP) { 3563 for my $path (keys %cf::MAP) {
3408 my $map = $cf::MAP{$path} or next; 3564 my $map = $cf::MAP{$path} or next;
3409 $map->valid or next; 3565 $map->valid or next;
3410 $map->save; 3566 $map->save;
3411 } 3567 }
3412 warn "end emergency map save\n"; 3568 warn "emergency_perl_save: end map save\n";
3413 3569
3414 warn "begin emergency database checkpoint\n"; 3570 warn "emergency_perl_save: begin database checkpoint\n";
3415 BDB::db_env_txn_checkpoint $DB_ENV; 3571 BDB::db_env_txn_checkpoint $DB_ENV;
3416 warn "end emergency database checkpoint\n"; 3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3417 }; 3577 };
3418 3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3419 warn "leave emergency perl save\n"; 3584 warn "emergency_perl_save: leave\n";
3420} 3585}
3421 3586
3422sub post_cleanup { 3587sub post_cleanup {
3423 my ($make_core) = @_; 3588 my ($make_core) = @_;
3424 3589
3425 warn Carp::longmess "post_cleanup backtrace" 3590 warn Carp::longmess "post_cleanup backtrace"
3426 if $make_core; 3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3427} 3621}
3428 3622
3429sub do_reload_perl() { 3623sub do_reload_perl() {
3430 # can/must only be called in main 3624 # can/must only be called in main
3431 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
3432 warn "can only reload from main coroutine"; 3626 warn "can only reload from main coroutine";
3433 return; 3627 return;
3434 } 3628 }
3435 3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
3436 warn "reloading..."; 3635 warn "reloading...";
3437 3636
3438 warn "entering sync_job"; 3637 warn "entering sync_job";
3439 3638
3440 cf::sync_job { 3639 cf::sync_job {
3441 cf::write_runtime; # external watchdog should not bark 3640 cf::write_runtime_sync; # external watchdog should not bark
3442 cf::emergency_save; 3641 cf::emergency_save;
3443 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3444 3643
3445 warn "syncing database to disk"; 3644 warn "syncing database to disk";
3446 BDB::db_env_txn_checkpoint $DB_ENV; 3645 BDB::db_env_txn_checkpoint $DB_ENV;
3447 3646
3448 # if anything goes wrong in here, we should simply crash as we already saved 3647 # if anything goes wrong in here, we should simply crash as we already saved
3449 3648
3450 warn "flushing outstanding aio requests"; 3649 warn "flushing outstanding aio requests";
3451 for (;;) {
3452 BDB::flush;
3453 IO::AIO::flush;
3454 Coro::cede_notself;
3455 last unless IO::AIO::nreqs || BDB::nreqs; 3650 while (IO::AIO::nreqs || BDB::nreqs) {
3456 warn "iterate..."; 3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3457 }
3458
3459 ++$RELOAD;
3460
3461 warn "cancelling all extension coros";
3462 $_->cancel for values %EXT_CORO;
3463 %EXT_CORO = ();
3464
3465 warn "removing commands";
3466 %COMMAND = ();
3467
3468 warn "removing ext/exti commands";
3469 %EXTCMD = ();
3470 %EXTICMD = ();
3471
3472 warn "unloading/nuking all extensions";
3473 for my $pkg (@EXTS) {
3474 warn "... unloading $pkg";
3475
3476 if (my $cb = $pkg->can ("unload")) {
3477 eval {
3478 $cb->($pkg);
3479 1
3480 } or warn "$pkg unloaded, but with errors: $@";
3481 } 3652 }
3482 3653
3483 warn "... nuking $pkg"; 3654 warn "cancelling all extension coros";
3484 Symbol::delete_package $pkg; 3655 $_->cancel for values %EXT_CORO;
3485 } 3656 %EXT_CORO = ();
3486 3657
3487 warn "unloading all perl modules loaded from $LIBDIR"; 3658 warn "removing commands";
3488 while (my ($k, $v) = each %INC) { 3659 %COMMAND = ();
3489 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3490 3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3491 warn "... unloading $k"; 3667 warn "... unloading $pkg";
3492 delete $INC{$k};
3493 3668
3494 $k =~ s/\.pm$//;
3495 $k =~ s/\//::/g;
3496
3497 if (my $cb = $k->can ("unload_module")) { 3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3498 $cb->(); 3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
3499 } 3678 }
3500 3679
3501 Symbol::delete_package $k; 3680 warn "unloading all perl modules loaded from $LIBDIR";
3681 while (my ($k, $v) = each %INC) {
3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3502 } 3695 }
3503 3696
3504 warn "getting rid of safe::, as good as possible"; 3697 warn "getting rid of safe::, as good as possible";
3505 Symbol::delete_package "safe::$_" 3698 clear_package "safe::$_"
3506 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3507 3700
3508 warn "unloading cf.pm \"a bit\""; 3701 warn "unloading cf.pm \"a bit\"";
3509 delete $INC{"cf.pm"}; 3702 delete $INC{"cf.pm"};
3510 delete $INC{"cf/pod.pm"}; 3703 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3511 3704
3512 # don't, removes xs symbols, too, 3705 # don't, removes xs symbols, too,
3513 # and global variables created in xs 3706 # and global variables created in xs
3514 #Symbol::delete_package __PACKAGE__; 3707 #clear_package __PACKAGE__;
3515 3708
3516 warn "unload completed, starting to reload now"; 3709 warn "unload completed, starting to reload now";
3517 3710
3518 warn "reloading cf.pm"; 3711 warn "reloading cf.pm";
3519 require cf; 3712 require cf;
3520 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3521 3714
3522 warn "loading config and database again"; 3715 warn "loading config and database again";
3523 cf::reload_config; 3716 cf::reload_config;
3524 3717
3525 warn "loading extensions"; 3718 warn "loading extensions";
3526 cf::load_extensions; 3719 cf::load_extensions;
3527 3720
3721 if ($REATTACH_ON_RELOAD) {
3528 warn "reattaching attachments to objects/players"; 3722 warn "reattaching attachments to objects/players";
3529 _global_reattach; # objects, sockets 3723 _global_reattach; # objects, sockets
3530 warn "reattaching attachments to maps"; 3724 warn "reattaching attachments to maps";
3531 reattach $_ for values %MAP; 3725 reattach $_ for values %MAP;
3532 warn "reattaching attachments to players"; 3726 warn "reattaching attachments to players";
3533 reattach $_ for values %PLAYER; 3727 reattach $_ for values %PLAYER;
3728 }
3534 3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3535 warn "leaving sync_job"; 3733 warn "leaving sync_job";
3536 3734
3537 1 3735 1
3538 } or do { 3736 } or do {
3539 warn $@; 3737 warn $@;
3540 warn "error while reloading, exiting."; 3738 cf::cleanup "error while reloading, exiting.";
3541 exit 1;
3542 }; 3739 };
3543 3740
3544 warn "reloaded"; 3741 warn "reloaded";
3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3545}; 3747};
3546 3748
3547our $RELOAD_WATCHER; # used only during reload 3749our $RELOAD_WATCHER; # used only during reload
3548 3750
3549sub reload_perl() { 3751sub reload_perl() {
3550 # doing reload synchronously and two reloads happen back-to-back, 3752 # doing reload synchronously and two reloads happen back-to-back,
3551 # coro crashes during coro_state_free->destroy here. 3753 # coro crashes during coro_state_free->destroy here.
3552 3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3553 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3759 do_reload_perl;
3554 undef $RELOAD_WATCHER; 3760 undef $RELOAD_WATCHER;
3555 do_reload_perl; 3761 };
3556 }; 3762 };
3557} 3763}
3558 3764
3559register_command "reload" => sub { 3765register_command "reload" => sub {
3560 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3574 3780
3575our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3576our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3577 3783
3578sub wait_for_tick { 3784sub wait_for_tick {
3579 return unless $TICK_WATCHER->is_active;
3580 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3581 3786
3582 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3583 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3584 $signal->wait; 3789 $signal->wait;
3585} 3790}
3586 3791
3587sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3588 return unless $TICK_WATCHER->is_active;
3589 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3590 3794
3591 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3592 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3593 $signal->wait; 3797 $signal->wait;
3594} 3798}
3595 3799
3596$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3800sub tick {
3597 if ($Coro::current != $Coro::main) { 3801 if ($Coro::current != $Coro::main) {
3598 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3599 unless ++$bug_warning > 10; 3803 unless ++$bug_warning > 10;
3600 return; 3804 return;
3601 } 3805 }
3602 3806
3603 $NOW = $tick_start = EV::now;
3604
3605 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
3606 3808
3607 $RUNTIME += $TICK;
3608 $NEXT_TICK += $TICK;
3609
3610 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3611 $NEXT_RUNTIME_WRITE = $NOW + 10; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3612 Coro::async_pool { 3811 Coro::async_pool {
3613 $Coro::current->{desc} = "runtime saver"; 3812 $Coro::current->{desc} = "runtime saver";
3614 write_runtime 3813 write_runtime_sync
3615 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
3616 }; 3815 };
3617 } 3816 }
3618 3817
3619 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 } 3820 }
3622 while (my $sig = shift @WAIT_FOR_TICK) { 3821 while (my $sig = shift @WAIT_FOR_TICK) {
3623 $sig->send; 3822 $sig->send;
3624 } 3823 }
3625 3824
3626 $LOAD = ($NOW - $tick_start) / $TICK; 3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3627 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3628 3827
3629 _post_tick; 3828 if (0) {
3630}; 3829 if ($NEXT_TICK) {
3631$TICK_WATCHER->priority (EV::MAXPRI); 3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3632 3836
3633{ 3837{
3838 # configure BDB
3839
3634 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3635 BDB::max_poll_time $TICK * 0.1; 3841 BDB::max_poll_reqs $TICK * 0.1;
3636 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb; 3842 $AnyEvent::BDB::WATCHER->priority (1);
3637
3638 BDB::set_sync_prepare {
3639 my $status;
3640 my $current = $Coro::current;
3641 (
3642 sub {
3643 $status = $!;
3644 $current->ready; undef $current;
3645 },
3646 sub {
3647 Coro::schedule while defined $current;
3648 $! = $status;
3649 },
3650 )
3651 };
3652 3843
3653 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3656 | BDB::LOG_AUTOREMOVE, 1); 3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659 3851
3660 cf::sync_job { 3852 cf::sync_job {
3661 eval { 3853 eval {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 }; 3876 };
3685} 3877}
3686 3878
3687{ 3879{
3880 # configure IO::AIO
3881
3688 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb; 3884 undef $AnyEvent::AIO::WATCHER;
3693} 3885}
3694 3886
3695my $_log_backtrace; 3887my $_log_backtrace;
3696 3888
3697sub _log_backtrace { 3889sub _log_backtrace {
3700 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3701 3893
3702 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3705 async { 3898 async {
3706 $Coro::current->{desc} = "abt $msg"; 3899 $Coro::current->{desc} = "abt $msg";
3707 3900
3708 my @bt = fork_call { 3901 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3720 } 3913 }
3721 3914
3722 @funcs 3915 @funcs
3723 }; 3916 };
3724 3917
3725 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace; 3921 --$_log_backtrace;
3728 }; 3922 };
3729 } else { 3923 } else {
3730 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n"; 3925 LOG llevInfo, "[ABT] [suppressed]\n";
3732 } 3926 }
3733} 3927}
3734 3928
3735# load additional modules 3929# load additional modules
3736use cf::pod; 3930eval "use cf::$_" for @EXTRA_MODULES;
3737 3931
3738END { cf::emergency_save } 3932END { cf::emergency_save }
3739 3933
37401 39341
3741 3935

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