ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.400 by root, Mon Dec 17 06:36:34 2007 UTC vs.
Revision 1.464 by root, Thu Jan 1 18:35:48 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 76
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 78
51our %COMMAND = (); 79our %COMMAND = ();
52our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
55our %EXTCMD = (); 83our %EXTCMD = ();
56our %EXTICMD = (); 84our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
59 87
60our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 89our @EVENT;
62 90
63our $CONFDIR = confdir; 91our $CONFDIR = confdir;
64our $DATADIR = datadir; 92our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
74 106
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 109our $NEXT_TICK;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
81 111
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 115our $DB_ENV;
87 116
98# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 129
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
104 138
105binmode STDOUT; 139binmode STDOUT;
106binmode STDERR; 140binmode STDERR;
107 141
108# read virtual server time, if available 142# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
113} 147}
114 148
115mkdir $_ 149mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 227
194 LOG llevError, $msg; 228 LOG llevError, $msg;
195 }; 229 };
196} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
197 246
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 257for my $pkg (qw(
209 cf::global cf::attachable 258 cf::global cf::attachable
210 cf::object cf::object::player 259 cf::object cf::object::player
211 cf::client cf::player 260 cf::client cf::player
212 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
213 cf::map cf::party cf::region 263 cf::party cf::region
214)) { 264)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 266}
218 267
219$EV::DIED = sub { 268$EV::DIED = sub {
220 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 312
264sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
265sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
266 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
267=item cf::lock_wait $string 330=item cf::lock_wait $string
268 331
269Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
270 333
271=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
272 335
273Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
276returned. 339returned.
277 340
278Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro. 342deadlocked coro.
285 348
286Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
287 350
288=cut 351=cut
289 352
290our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
291our %LOCKER;#d#
292 354
293sub lock_wait($) { 355sub lock_wait($) {
294 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306} 357}
307 358
308sub lock_acquire($) { 359sub lock_acquire($) {
309 my ($key) = @_; 360 $LOCKS->guard ($_[0])
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322} 361}
323 362
324sub lock_active($) { 363sub lock_active($) {
325 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
326
327 ! ! $LOCK{$key}
328} 365}
329 366
330sub freeze_mainloop { 367sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
332 369
333 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338} 371}
339 372
340=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
341 374
342Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
397 } 430 }
398 } 431 }
399}; 432};
400 433
401sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
402 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
403 438
404 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
406 441
443 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
445 480
446 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
447 482
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
451 484
452 my $busy = 1; 485 my $busy = 1;
453 my @res; 486 my @res;
454 487
465 } else { 498 } else {
466 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
467 } 500 }
468 } 501 }
469 502
470 $time = EV::time - $time; 503 my $time = EV::time - $time;
471 504
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
476 506
477 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
478 } else { 508 } else {
479 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
480 510
522 reset_signals; 552 reset_signals;
523 &$cb 553 &$cb
524 }, @args; 554 }, @args;
525 555
526 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
527} 584}
528 585
529=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
530 587
531Returns a single value from the environment database. 588Returns a single value from the environment database.
670 727
671############################################################################# 728#############################################################################
672 729
673=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
674 731
675Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
676attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
677to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
678 735
679In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
680C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
730=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
731 788
732Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
733given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
734 791
735Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
736that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
737 794
738These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
739 796
740=over 4 797=over 4
968 } 1025 }
969 1026
970 0 1027 0
971} 1028}
972 1029
973=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
974 1031
975=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976 1033
977Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
978 1035
1031 1088
1032sub reattach { 1089sub reattach {
1033 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1034 my ($obj) = @_; 1091 my ($obj) = @_;
1035 1092
1093 # no longer needed after getting rid of delete_package?
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1037 1095
1038 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1039 1097
1040 @$registry = (); 1098 @$registry = ();
1041 1099
1087 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1090 1148
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh; 1153 aio_close $fh;
1096 1154
1097 if (@$objs) { 1155 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh; 1161 aio_close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1105 } 1163 }
1106 } else { 1164 } else {
1107 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1108 } 1166 }
1109 1167
1110 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1111 } else { 1172 } else {
1112 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1113 } 1174 }
1114 } else { 1175 } else {
1115 aio_unlink $filename; 1176 aio_unlink $filename;
1116 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1117 } 1178 }
1208 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1209 1270
1210 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1211} 1272}
1212 1273
1274use File::Glob ();
1275
1213cf::player->attach ( 1276cf::player->attach (
1214 on_command => sub { 1277 on_command => sub {
1215 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1216 1279
1217 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1249 1312
1250 cf::override; 1313 cf::override;
1251 }, 1314 },
1252); 1315);
1253 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1254sub load_extensions { 1330sub load_extensions {
1255 cf::sync_job { 1331 cf::sync_job {
1256 my %todo; 1332 my %todo;
1257 1333
1258 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1277 1353
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280 1356
1281 $ext{source} = 1357 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1284 . $source 1360 . $source
1285 . "\n};\n1"; 1361 . "\n};\n1";
1286 1362
1287 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1303 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1305 1381
1306 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1307 warn $msg; 1383 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1309 exit 1;
1310 } 1385 }
1311 1386
1312 warn $msg; 1387 warn $msg;
1313 } 1388 }
1314 1389
1328 1403
1329=back 1404=back
1330 1405
1331=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1332 1407
1333Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1334 1409
1335=cut 1410=cut
1336 1411
1337package cf::player; 1412package cf::player;
1338 1413
1381 1456
1382sub exists($) { 1457sub exists($) {
1383 my ($login) = @_; 1458 my ($login) = @_;
1384 1459
1385 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1386 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1387} 1462}
1388 1463
1389sub find($) { 1464sub find($) {
1390 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1391 my $login = $_[0]; 1466 my $login = $_[0];
1403 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1404 or return; 1479 or return;
1405 1480
1406 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1407 or return; 1482 or return;
1483
1408 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1411 } 1487 }
1412 } 1488 }
1422 1498
1423 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1424 1500
1425 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1427 1505
1428 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1429 cf::cede_to_tick; 1507 cf::cede_to_tick;
1430} 1508}
1431 1509
1463 my ($pl) = @_; 1541 my ($pl) = @_;
1464 1542
1465 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1466 1544
1467 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1469 1547
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1474 1554
1475 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1515 1595
1516 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1517 my $path = path $login; 1597 my $path = path $login;
1518 1598
1519 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 } 1605 }
1525 1606
1556 } 1637 }
1557 1638
1558 \@paths 1639 \@paths
1559} 1640}
1560 1641
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1562 1643
1563Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653 1645
1654=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1655 1647
1656Sends an ext reply to the player. 1648Sends an ext reply to the player.
1657 1649
1724our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1726 1718
1727sub generate_random_map { 1719sub generate_random_map {
1728 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1729 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map ( 1725 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1855 1850
1856# the temporary/swap location 1851# the temporary/swap location
1857sub save_path { 1852sub save_path {
1858 my ($self) = @_; 1853 my ($self) = @_;
1859 1854
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1862} 1857}
1863 1858
1864# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1865sub uniq_path { 1860sub uniq_path {
1866 my ($self) = @_; 1861 my ($self) = @_;
1867 1862
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1870}
1871
1872# and all this just because we cannot iterate over
1873# all maps in C++...
1874sub change_all_map_light {
1875 my ($change) = @_;
1876
1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1879} 1865}
1880 1866
1881sub decay_objects { 1867sub decay_objects {
1882 my ($self) = @_; 1868 my ($self) = @_;
1883 1869
1967sub find { 1953sub find {
1968 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1969 1955
1970 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1971 1957
1972 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1974 1960
1975 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1978
1979 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1980 or return; 1963 or return;
1981 1964
1982 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1983 1966
1985 or return; 1968 or return;
1986 1969
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1990 undef $guard1; 1974 undef $guard1;
1991 undef $guard2;
1992 $map->reset; 1975 $map->reset;
1993 return find $path; 1976 return find $path;
1994 } 1977 }
1995 1978
1996 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2023 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block; 2007 $f->skip_block;
2025 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2026 or return; 2009 or return;
2027 2010
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2029 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2030 2013
2031 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq; 2015 utf8::encode $uniq;
2033 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2051 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2052 $self->decay_objects; 2035 $self->decay_objects;
2053 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2054 $self->update_buttons; 2037 $self->update_buttons;
2055 cf::cede_to_tick; 2038 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
2058 $self->activate; 2039 $self->activate;
2059 } 2040 }
2060 2041
2061 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2063 2044
2064 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2065 } 2046 }
2066 2047
2067 $self->post_load; 2048 $self->post_load;
2068} 2049}
2069 2050
2127 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2128 2109
2129 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2130 2111
2131 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 } 2114 }
2134 2115
2135 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2136 2117
2137 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2174 cf::async { 2155 cf::async {
2175 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2177 }; 2158 };
2178 2159
2160 cf::get_slot 0.02;
2161
2179 if ($uniq) { 2162 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else { 2165 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2191 $self->save; 2174 $self->save;
2192 2175
2193 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194 2177
2195 return if $self->players; 2178 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2197 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2198 2181
2199 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2200 2183
2201 $self->deactivate; 2184 $self->deactivate;
2319 2302
2320sub unique_maps() { 2303sub unique_maps() {
2321 [ 2304 [
2322 map { 2305 map {
2323 utf8::decode $_; 2306 utf8::decode $_;
2324 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2325 ? normalise $_ 2310 : normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ] 2312 ]
2329} 2313}
2330 2314
2331package cf;
2332
2333=back 2315=back
2334 2316
2335=head3 cf::object 2317=head3 cf::object
2336 2318
2337=cut 2319=cut
2340 2322
2341=over 4 2323=over 4
2342 2324
2343=item $ob->inv_recursive 2325=item $ob->inv_recursive
2344 2326
2345Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2346 2329
2347=cut 2330=cut
2348 2331
2349sub inv_recursive_; 2332sub inv_recursive_;
2350sub inv_recursive_ { 2333sub inv_recursive_ {
2355 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2356} 2339}
2357 2340
2358=item $ref = $ob->ref 2341=item $ref = $ob->ref
2359 2342
2360creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2361 2344
2362=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2363 2346
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block. 2348even if the object actually exists. May block.
2397can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2398dialogue with the given NPC character. 2381dialogue with the given NPC character.
2399 2382
2400=cut 2383=cut
2401 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2402# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2403# with dialog boxes. 2400# with dialog boxes.
2404#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2405sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2406 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2417 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419 2416
2420 } else { 2417 } else {
2421 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2422 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 } 2420 }
2424 } 2421 }
2425} 2422}
2426 2423
2427=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2452 2449
2453=item $player_object->enter_link 2450=item $player_object->enter_link
2454 2451
2455Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2456 2453
2457The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2458I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2459 2458
2460Will never block. 2459Will never block.
2461 2460
2462=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2463 2462
2521 2520
2522 $map->load; 2521 $map->load;
2523 $map->load_neighbours; 2522 $map->load_neighbours;
2524 2523
2525 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2526 $self->activate_recursive; 2526 $self->activate_recursive;
2527 2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2530} 2530}
2534Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2539 2542
2540=cut 2543=cut
2541 2544
2542our $GOTOGEN; 2545our $GOTOGEN;
2543 2546
2622} 2625}
2623 2626
2624sub prepare_random_map { 2627sub prepare_random_map {
2625 my ($exit) = @_; 2628 my ($exit) = @_;
2626 2629
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object 2632 # that depends on the exit object
2632 2633
2633 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2635 if ($exit->map) { 2636 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2640 } 2643 }
2641 2644
2642 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2643 2646
2644 my $data = cf::encode_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2645 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2647 2650
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh; 2653 undef $fh;
2651 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2652 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2653 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2655 } 2662 }
2656} 2663}
2657 2664
2658sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2660 2667
2661 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2662 2669
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link; 2670 $self->enter_link;
2675 2671
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async { 2672 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2682 2674
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2685 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2686 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2687 1; 2696 1
2688 }) { 2697 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2690 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2693 2702
2694 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2760 id => "infobox", 2769 id => "infobox",
2761 title => "Body Parts", 2770 title => "Body Parts",
2762 reply => undef, 2771 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2764 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2765 "c/uptime" => { 2780 "c/uptime" => {
2766 id => "infobox", 2781 id => "infobox",
2767 title => "Uptime", 2782 title => "Uptime",
2768 reply => undef, 2783 reply => undef,
2769 tooltip => "How long the server has been running since last restart", 2784 tooltip => "How long the server has been running since last restart",
2772 id => "infobox", 2787 id => "infobox",
2773 title => "Map Info", 2788 title => "Map Info",
2774 reply => undef, 2789 reply => undef,
2775 tooltip => "Information related to the maps", 2790 tooltip => "Information related to the maps",
2776 }, 2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/death" => {
2799 id => "death",
2800 title => "Death",
2801 reply => undef,
2802 tooltip => "Reason for and more info about your most recent death",
2803 },
2804 "c/say" => $SAY_CHANNEL,
2805 "c/chat" => $CHAT_CHANNEL,
2777); 2806);
2778 2807
2779sub cf::client::send_msg { 2808sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_; 2809 my ($self, $channel, $msg, $color, @extra) = @_;
2781 2810
2782 $msg = $self->pl->expand_cfpod ($msg); 2811 $msg = $self->pl->expand_cfpod ($msg)
2812 unless $color & cf::NDI_VERBATIM;
2783 2813
2784 $color &= cf::NDI_CLIENT_MASK; # just in case... 2814 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785 2815
2786 # check predefined channels, for the benefit of C 2816 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) { 2817 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel}; 2818 $channel = $CHANNEL{$channel};
2789 2819
2790 $self->ext_msg (channel_info => $channel) 2820 $self->ext_msg (channel_info => $channel);
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id}; 2821 $channel = $channel->{id};
2794 2822
2795 } elsif (ref $channel) { 2823 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent 2824 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) { 2825 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel; 2826 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel) 2827 $self->ext_msg (channel_info => $channel);
2800 if $self->can_msg;
2801 } 2828 }
2802 2829
2803 $channel = $channel->{id}; 2830 $channel = $channel->{id};
2804 } 2831 }
2805 2832
2806 return unless @extra || length $msg; 2833 return unless @extra || length $msg;
2807 2834
2808 if ($self->can_msg) {
2809 # default colour, mask it out 2835 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2836 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF; 2837 if $color & cf::NDI_DEF;
2812 2838
2813 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2839 my $pkt = "msg "
2840 . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2841 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2815 } else { 2842 );
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826 2843
2827 $color &= cf::NDI_COLOR_MASK; 2844 # try lzf for large packets
2845 $pkt = "lzf " . Compress::LZF::compress $pkt
2846 if 1024 <= length $pkt and $self->{can_lzf};
2828 2847
2829 utf8::encode $msg; 2848 # split very large packets
2830 2849 if (8192 < length $pkt and $self->{can_lzf}) {
2831 if (0 && $msg =~ /\[/) { 2850 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2832 # COMMAND/INFO 2851 $pkt = "frag";
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 } 2852 }
2853
2854 $self->send_packet ($pkt);
2840} 2855}
2841 2856
2842=item $client->ext_msg ($type, @msg) 2857=item $client->ext_msg ($type, @msg)
2843 2858
2844Sends an ext event to the client. 2859Sends an ext event to the client.
3018 3033
3019The following functions and methods are available within a safe environment: 3034The following functions and methods are available within a safe environment:
3020 3035
3021 cf::object 3036 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy 3037 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr 3038 insert remove name archname title slaying race decrease split
3024 3039
3025 cf::object::player 3040 cf::object::player
3026 player 3041 player
3027 3042
3028 cf::player 3043 cf::player
3033 3048
3034=cut 3049=cut
3035 3050
3036for ( 3051for (
3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3052 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race 3053 insert remove inv nrof name archname title slaying race
3039 decrease_ob_nr destroy)], 3054 decrease split destroy change_exp)],
3040 ["cf::object::player" => qw(player)], 3055 ["cf::object::player" => qw(player)],
3041 ["cf::player" => qw(peaceful)], 3056 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)], 3057 ["cf::map" => qw(trigger)],
3043) { 3058) {
3044 no strict 'refs'; 3059 no strict 'refs';
3149 { 3164 {
3150 my $faces = $facedata->{faceinfo}; 3165 my $faces = $facedata->{faceinfo};
3151 3166
3152 while (my ($face, $info) = each %$faces) { 3167 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3168 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3169
3154 cf::face::set_visibility $idx, $info->{visibility}; 3170 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap}; 3171 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3172 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3173 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158 3174
3159 cf::cede_to_tick; 3175 cf::cede_to_tick;
3160 } 3176 }
3161 3177
3162 while (my ($face, $info) = each %$faces) { 3178 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth}; 3179 next unless $info->{smooth};
3180
3164 my $idx = cf::face::find $face 3181 my $idx = cf::face::find $face
3165 or next; 3182 or next;
3183
3166 if (my $smooth = cf::face::find $info->{smooth}) { 3184 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth; 3185 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3186 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else { 3187 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3188 warn "smooth face '$info->{smooth}' not found for face '$face'";
3188 { 3206 {
3189 # TODO: for gcfclient pleasure, we should give resources 3207 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index. 3208 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource}; 3209 my $res = $facedata->{resource};
3192 3210
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) { 3211 while (my ($name, $info) = each %$res) {
3212 if (defined $info->{type}) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3213 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data; 3214 my $data;
3198 3215
3199 if ($info->{type} & 1) { 3216 if ($info->{type} & 1) {
3200 # prepend meta info 3217 # prepend meta info
3201 3218
3202 my $meta = $enc->encode ({ 3219 my $meta = $enc->encode ({
3203 name => $name, 3220 name => $name,
3204 %{ $info->{meta} || {} }, 3221 %{ $info->{meta} || {} },
3205 }); 3222 });
3206 3223
3207 $data = pack "(w/a*)*", $meta, $info->{data}; 3224 $data = pack "(w/a*)*", $meta, $info->{data};
3225 } else {
3226 $data = $info->{data};
3227 }
3228
3229 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3230 cf::face::set_type $idx, $info->{type};
3208 } else { 3231 } else {
3209 $data = $info->{data}; 3232 $RESOURCE{$name} = $info;
3210 } 3233 }
3211 3234
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick; 3235 cf::cede_to_tick;
3216 } 3236 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 } 3237 }
3238
3239 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3236 3240
3237 1 3241 1
3238} 3242}
3243
3244cf::global->attach (on_resource_update => sub {
3245 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3246 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3247
3248 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3249 my $sound = $soundconf->{compat}[$_]
3250 or next;
3251
3252 my $face = cf::face::find "sound/$sound->[1]";
3253 cf::sound::set $sound->[0] => $face;
3254 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3255 }
3256
3257 while (my ($k, $v) = each %{$soundconf->{event}}) {
3258 my $face = cf::face::find "sound/$v";
3259 cf::sound::set $k => $face;
3260 }
3261 }
3262});
3239 3263
3240register_exticmd fx_want => sub { 3264register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_; 3265 my ($ns, $want) = @_;
3242 3266
3243 while (my ($k, $v) = each %$want) { 3267 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v); 3268 $ns->fx_want ($k, $v);
3245 } 3269 }
3246}; 3270};
3271
3272sub load_resource_file($) {
3273 my $guard = lock_acquire "load_resource_file";
3274
3275 my $status = load_resource_file_ $_[0];
3276 get_slot 0.1, 100;
3277 cf::arch::commit_load;
3278
3279 $status
3280}
3247 3281
3248sub reload_regions { 3282sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework 3283 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?) 3284 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = (); 3285 %ext::player_env::MUSIC_FACE_CACHE = ();
3265} 3299}
3266 3300
3267sub reload_archetypes { 3301sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes" 3302 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n"; 3303 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275} 3304}
3276 3305
3277sub reload_treasures { 3306sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures" 3307 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n"; 3308 or die "unable to load treasurelists\n";
3280} 3309}
3281 3310
3282sub reload_resources { 3311sub reload_resources {
3283 warn "reloading resource files...\n"; 3312 warn "reloading resource files...\n";
3284 3313
3314 reload_facedata;
3315 reload_archetypes;
3285 reload_regions; 3316 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures; 3317 reload_treasures;
3290 3318
3291 warn "finished reloading resource files\n"; 3319 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296} 3320}
3297 3321
3298sub reload_config { 3322sub reload_config {
3299 open my $fh, "<:utf8", "$CONFDIR/config" 3323 open my $fh, "<:utf8", "$CONFDIR/config"
3300 or return; 3324 or return;
3301 3325
3302 local $/; 3326 local $/;
3303 *CFG = YAML::Syck::Load <$fh>; 3327 *CFG = YAML::Load <$fh>;
3304 3328
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3329 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306 3330
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3331 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3332 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3314 }; 3338 };
3315 warn $@ if $@; 3339 warn $@ if $@;
3316 } 3340 }
3317} 3341}
3318 3342
3343sub pidfile() {
3344 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3345 or die "$PIDFILE: $!";
3346 flock $fh, &Fcntl::LOCK_EX
3347 or die "$PIDFILE: flock: $!";
3348 $fh
3349}
3350
3351# make sure only one server instance is running at any one time
3352sub atomic {
3353 my $fh = pidfile;
3354
3355 my $pid = <$fh>;
3356 kill 9, $pid if $pid > 0;
3357
3358 seek $fh, 0, 0;
3359 print $fh $$;
3360}
3361
3319sub main { 3362sub main {
3363 cf::init_globals; # initialise logging
3364
3365 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3366 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3367 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3368 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3369
3370 cf::init_experience;
3371 cf::init_anim;
3372 cf::init_attackmess;
3373 cf::init_dynamic;
3374
3375 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3376
3320 # we must not ever block the main coroutine 3377 # we must not ever block the main coroutine
3321 local $Coro::idle = sub { 3378 local $Coro::idle = sub {
3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3379 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3323 (async { 3380 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3381 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT; 3382 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX); 3383 })->prio (Coro::PRIO_MAX);
3327 }; 3384 };
3328 3385
3386 evthread_start IO::AIO::poll_fileno;
3387
3388 cf::sync_job {
3389 reload_resources;
3329 reload_config; 3390 reload_config;
3330 db_init; 3391 db_init;
3392
3393 cf::load_settings;
3394 cf::load_materials;
3395 cf::init_uuid;
3396 cf::init_signals;
3397 cf::init_commands;
3398 cf::init_skills;
3399
3400 cf::init_beforeplay;
3401
3402 atomic;
3403
3331 load_extensions; 3404 load_extensions;
3332 3405
3333 $TICK_WATCHER->start; 3406 utime time, time, $RUNTIMEFILE;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3407
3408 # no (long-running) fork's whatsoever before this point(!)
3409 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3410
3411 (pop @POST_INIT)->(0) while @POST_INIT;
3412 };
3413
3335 EV::loop; 3414 EV::loop;
3336} 3415}
3337 3416
3338############################################################################# 3417#############################################################################
3339# initialisation and cleanup 3418# initialisation and cleanup
3346 cf::cleanup "SIG$signal"; 3425 cf::cleanup "SIG$signal";
3347 }; 3426 };
3348 } 3427 }
3349} 3428}
3350 3429
3351sub write_runtime { 3430sub write_runtime_sync {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running: 3431 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time. 3432 # the fsync below can take a very very long time.
3356 3433
3357 IO::AIO::aio_utime $runtime, undef, undef; 3434 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3358 3435
3359 my $guard = cf::lock_acquire "write_runtime"; 3436 my $guard = cf::lock_acquire "write_runtime";
3360 3437
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3438 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3362 or return; 3439 or return;
3363 3440
3364 my $value = $cf::RUNTIME + 90 + 10; 3441 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock 3442 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server. 3443 # 60 allows for the watchdog to kill the server.
3376 aio_utime $fh, undef, undef; 3453 aio_utime $fh, undef, undef;
3377 3454
3378 close $fh 3455 close $fh
3379 or return; 3456 or return;
3380 3457
3381 aio_rename "$runtime~", $runtime 3458 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3382 and return; 3459 and return;
3383 3460
3384 warn "runtime file written.\n"; 3461 warn "runtime file written.\n";
3385 3462
3386 1 3463 1
3464}
3465
3466our $uuid_lock;
3467our $uuid_skip;
3468
3469sub write_uuid_sync($) {
3470 $uuid_skip ||= $_[0];
3471
3472 return if $uuid_lock;
3473 local $uuid_lock = 1;
3474
3475 my $uuid = "$LOCALDIR/uuid";
3476
3477 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3478 or return;
3479
3480 my $value = uuid_seq uuid_cur;
3481
3482 unless ($value) {
3483 warn "cowardly refusing to write zero uuid value!\n";
3484 return;
3485 }
3486
3487 my $value = uuid_str $value + $uuid_skip;
3488 $uuid_skip = 0;
3489
3490 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3491 and return;
3492
3493 # always fsync - this file is important
3494 aio_fsync $fh
3495 and return;
3496
3497 close $fh
3498 or return;
3499
3500 aio_rename "$uuid~", $uuid
3501 and return;
3502
3503 warn "uuid file written ($value).\n";
3504
3505 1
3506
3507}
3508
3509sub write_uuid($$) {
3510 my ($skip, $sync) = @_;
3511
3512 $sync ? write_uuid_sync $skip
3513 : async { write_uuid_sync $skip };
3387} 3514}
3388 3515
3389sub emergency_save() { 3516sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop; 3517 my $freeze_guard = cf::freeze_mainloop;
3391 3518
3392 warn "enter emergency perl save\n"; 3519 warn "emergency_perl_save: enter\n";
3393 3520
3394 cf::sync_job { 3521 cf::sync_job {
3522 # this is a trade-off: we want to be very quick here, so
3523 # save all maps without fsync, and later call a global sync
3524 # (which in turn might be very very slow)
3525 local $USE_FSYNC = 0;
3526
3395 # use a peculiar iteration method to avoid tripping on perl 3527 # use a peculiar iteration method to avoid tripping on perl
3396 # refcount bugs in for. also avoids problems with players 3528 # refcount bugs in for. also avoids problems with players
3397 # and maps saved/destroyed asynchronously. 3529 # and maps saved/destroyed asynchronously.
3398 warn "begin emergency player save\n"; 3530 warn "emergency_perl_save: begin player save\n";
3399 for my $login (keys %cf::PLAYER) { 3531 for my $login (keys %cf::PLAYER) {
3400 my $pl = $cf::PLAYER{$login} or next; 3532 my $pl = $cf::PLAYER{$login} or next;
3401 $pl->valid or next; 3533 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3403 $pl->save; 3535 $pl->save;
3404 } 3536 }
3405 warn "end emergency player save\n"; 3537 warn "emergency_perl_save: end player save\n";
3406 3538
3407 warn "begin emergency map save\n"; 3539 warn "emergency_perl_save: begin map save\n";
3408 for my $path (keys %cf::MAP) { 3540 for my $path (keys %cf::MAP) {
3409 my $map = $cf::MAP{$path} or next; 3541 my $map = $cf::MAP{$path} or next;
3410 $map->valid or next; 3542 $map->valid or next;
3411 $map->save; 3543 $map->save;
3412 } 3544 }
3413 warn "end emergency map save\n"; 3545 warn "emergency_perl_save: end map save\n";
3414 3546
3415 warn "begin emergency database checkpoint\n"; 3547 warn "emergency_perl_save: begin database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n"; 3549 warn "emergency_perl_save: end database checkpoint\n";
3550
3551 warn "emergency_perl_save: begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "emergency_perl_save: end write uuid\n";
3418 }; 3554 };
3419 3555
3556 warn "emergency_perl_save: starting sync()\n";
3557 IO::AIO::aio_sync sub {
3558 warn "emergency_perl_save: finished sync()\n";
3559 };
3560
3420 warn "leave emergency perl save\n"; 3561 warn "emergency_perl_save: leave\n";
3421} 3562}
3422 3563
3423sub post_cleanup { 3564sub post_cleanup {
3424 my ($make_core) = @_; 3565 my ($make_core) = @_;
3425 3566
3426 warn Carp::longmess "post_cleanup backtrace" 3567 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core; 3568 if $make_core;
3569
3570 my $fh = pidfile;
3571 unlink $PIDFILE if <$fh> == $$;
3572}
3573
3574# a safer delete_package, copied from Symbol
3575sub clear_package($) {
3576 my $pkg = shift;
3577
3578 # expand to full symbol table name if needed
3579 unless ($pkg =~ /^main::.*::$/) {
3580 $pkg = "main$pkg" if $pkg =~ /^::/;
3581 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3582 $pkg .= '::' unless $pkg =~ /::$/;
3583 }
3584
3585 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3586 my $stem_symtab = *{$stem}{HASH};
3587
3588 defined $stem_symtab and exists $stem_symtab->{$leaf}
3589 or return;
3590
3591 # clear all symbols
3592 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3593 for my $name (keys %$leaf_symtab) {
3594 _gv_clear *{"$pkg$name"};
3595# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3596 }
3597 warn "cleared package $pkg\n";#d#
3428} 3598}
3429 3599
3430sub do_reload_perl() { 3600sub do_reload_perl() {
3431 # can/must only be called in main 3601 # can/must only be called in main
3432 if ($Coro::current != $Coro::main) { 3602 if ($Coro::current != $Coro::main) {
3433 warn "can only reload from main coroutine"; 3603 warn "can only reload from main coroutine";
3434 return; 3604 return;
3435 } 3605 }
3436 3606
3607 return if $RELOAD++;
3608
3609 my $t1 = EV::time;
3610
3611 while ($RELOAD) {
3437 warn "reloading..."; 3612 warn "reloading...";
3438 3613
3439 warn "entering sync_job"; 3614 warn "entering sync_job";
3440 3615
3441 cf::sync_job { 3616 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark 3617 cf::write_runtime_sync; # external watchdog should not bark
3443 cf::emergency_save; 3618 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark 3619 cf::write_runtime_sync; # external watchdog should not bark
3445 3620
3446 warn "syncing database to disk"; 3621 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV; 3622 BDB::db_env_txn_checkpoint $DB_ENV;
3448 3623
3449 # if anything goes wrong in here, we should simply crash as we already saved 3624 # if anything goes wrong in here, we should simply crash as we already saved
3450 3625
3451 warn "flushing outstanding aio requests"; 3626 warn "flushing outstanding aio requests";
3452 for (;;) {
3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs; 3627 while (IO::AIO::nreqs || BDB::nreqs) {
3457 warn "iterate..."; 3628 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3458 }
3459
3460 ++$RELOAD;
3461
3462 warn "cancelling all extension coros";
3463 $_->cancel for values %EXT_CORO;
3464 %EXT_CORO = ();
3465
3466 warn "removing commands";
3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
3475 warn "... unloading $pkg";
3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
3482 } 3629 }
3483 3630
3484 warn "... nuking $pkg"; 3631 warn "cancelling all extension coros";
3485 Symbol::delete_package $pkg; 3632 $_->cancel for values %EXT_CORO;
3486 } 3633 %EXT_CORO = ();
3487 3634
3488 warn "unloading all perl modules loaded from $LIBDIR"; 3635 warn "removing commands";
3489 while (my ($k, $v) = each %INC) { 3636 %COMMAND = ();
3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3491 3637
3638 warn "removing ext/exti commands";
3639 %EXTCMD = ();
3640 %EXTICMD = ();
3641
3642 warn "unloading/nuking all extensions";
3643 for my $pkg (@EXTS) {
3492 warn "... unloading $k"; 3644 warn "... unloading $pkg";
3493 delete $INC{$k};
3494 3645
3495 $k =~ s/\.pm$//;
3496 $k =~ s/\//::/g;
3497
3498 if (my $cb = $k->can ("unload_module")) { 3646 if (my $cb = $pkg->can ("unload")) {
3647 eval {
3499 $cb->(); 3648 $cb->($pkg);
3649 1
3650 } or warn "$pkg unloaded, but with errors: $@";
3651 }
3652
3653 warn "... clearing $pkg";
3654 clear_package $pkg;
3500 } 3655 }
3501 3656
3502 Symbol::delete_package $k; 3657 warn "unloading all perl modules loaded from $LIBDIR";
3658 while (my ($k, $v) = each %INC) {
3659 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3660
3661 warn "... unloading $k";
3662 delete $INC{$k};
3663
3664 $k =~ s/\.pm$//;
3665 $k =~ s/\//::/g;
3666
3667 if (my $cb = $k->can ("unload_module")) {
3668 $cb->();
3669 }
3670
3671 clear_package $k;
3503 } 3672 }
3504 3673
3505 warn "getting rid of safe::, as good as possible"; 3674 warn "getting rid of safe::, as good as possible";
3506 Symbol::delete_package "safe::$_" 3675 clear_package "safe::$_"
3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3676 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3508 3677
3509 warn "unloading cf.pm \"a bit\""; 3678 warn "unloading cf.pm \"a bit\"";
3510 delete $INC{"cf.pm"}; 3679 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"}; 3680 delete $INC{"cf/pod.pm"};
3512 3681
3513 # don't, removes xs symbols, too, 3682 # don't, removes xs symbols, too,
3514 # and global variables created in xs 3683 # and global variables created in xs
3515 #Symbol::delete_package __PACKAGE__; 3684 #clear_package __PACKAGE__;
3516 3685
3517 warn "unload completed, starting to reload now"; 3686 warn "unload completed, starting to reload now";
3518 3687
3519 warn "reloading cf.pm"; 3688 warn "reloading cf.pm";
3520 require cf; 3689 require cf;
3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3690 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3522 3691
3523 warn "loading config and database again"; 3692 warn "loading config and database again";
3524 cf::reload_config; 3693 cf::reload_config;
3525 3694
3526 warn "loading extensions"; 3695 warn "loading extensions";
3527 cf::load_extensions; 3696 cf::load_extensions;
3528 3697
3698 if ($REATTACH_ON_RELOAD) {
3529 warn "reattaching attachments to objects/players"; 3699 warn "reattaching attachments to objects/players";
3530 _global_reattach; # objects, sockets 3700 _global_reattach; # objects, sockets
3531 warn "reattaching attachments to maps"; 3701 warn "reattaching attachments to maps";
3532 reattach $_ for values %MAP; 3702 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players"; 3703 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER; 3704 reattach $_ for values %PLAYER;
3705 }
3535 3706
3707 warn "running post_init jobs";
3708 (pop @POST_INIT)->(1) while @POST_INIT;
3709
3536 warn "leaving sync_job"; 3710 warn "leaving sync_job";
3537 3711
3538 1 3712 1
3539 } or do { 3713 } or do {
3540 warn $@; 3714 warn $@;
3541 warn "error while reloading, exiting."; 3715 cf::cleanup "error while reloading, exiting.";
3542 exit 1;
3543 }; 3716 };
3544 3717
3545 warn "reloaded"; 3718 warn "reloaded";
3719 --$RELOAD;
3720 }
3721
3722 $t1 = EV::time - $t1;
3723 warn "reload completed in ${t1}s\n";
3546}; 3724};
3547 3725
3548our $RELOAD_WATCHER; # used only during reload 3726our $RELOAD_WATCHER; # used only during reload
3549 3727
3550sub reload_perl() { 3728sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back, 3729 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here. 3730 # coro crashes during coro_state_free->destroy here.
3553 3731
3732 $RELOAD_WATCHER ||= cf::async {
3733 Coro::AIO::aio_wait cache_extensions;
3734
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3735 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3736 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3737 undef $RELOAD_WATCHER;
3556 do_reload_perl; 3738 };
3557 }; 3739 };
3558} 3740}
3559 3741
3560register_command "reload" => sub { 3742register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3743 my ($who, $arg) = @_;
3575 3757
3576our @WAIT_FOR_TICK; 3758our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3759our @WAIT_FOR_TICK_BEGIN;
3578 3760
3579sub wait_for_tick { 3761sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3762 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3763
3583 my $signal = new Coro::Signal; 3764 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3765 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3766 $signal->wait;
3586} 3767}
3587 3768
3588sub wait_for_tick_begin { 3769sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3770 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3771
3592 my $signal = new Coro::Signal; 3772 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3773 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3774 $signal->wait;
3595} 3775}
3596 3776
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3777sub tick {
3598 if ($Coro::current != $Coro::main) { 3778 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3779 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10; 3780 unless ++$bug_warning > 10;
3601 return; 3781 return;
3602 } 3782 }
3603 3783
3604 $NOW = $tick_start = EV::now;
3605
3606 cf::server_tick; # one server iteration 3784 cf::server_tick; # one server iteration
3607 3785
3608 $RUNTIME += $TICK;
3609 $NEXT_TICK += $TICK;
3610
3611 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3786 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3612 $NEXT_RUNTIME_WRITE = $NOW + 10; 3787 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3613 Coro::async_pool { 3788 Coro::async_pool {
3614 $Coro::current->{desc} = "runtime saver"; 3789 $Coro::current->{desc} = "runtime saver";
3615 write_runtime 3790 write_runtime_sync
3616 or warn "ERROR: unable to write runtime file: $!"; 3791 or warn "ERROR: unable to write runtime file: $!";
3617 }; 3792 };
3618 } 3793 }
3619 3794
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3795 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3622 } 3797 }
3623 while (my $sig = shift @WAIT_FOR_TICK) { 3798 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send; 3799 $sig->send;
3625 } 3800 }
3626 3801
3627 $LOAD = ($NOW - $tick_start) / $TICK; 3802 $LOAD = ($NOW - $TICK_START) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3803 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629 3804
3630 _post_tick; 3805 if (0) {
3631}; 3806 if ($NEXT_TICK) {
3632$TICK_WATCHER->priority (EV::MAXPRI); 3807 my $jitter = $TICK_START - $NEXT_TICK;
3808 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3809 warn "jitter $JITTER\n";#d#
3810 }
3811 }
3812}
3633 3813
3634{ 3814{
3815 # configure BDB
3816
3635 BDB::min_parallel 8; 3817 BDB::min_parallel 8;
3636 BDB::max_poll_reqs $TICK * 0.1; 3818 BDB::max_poll_reqs $TICK * 0.1;
3819 $AnyEvent::BDB::WATCHER->priority (1);
3637 3820
3638 unless ($DB_ENV) { 3821 unless ($DB_ENV) {
3639 $DB_ENV = BDB::db_env_create; 3822 $DB_ENV = BDB::db_env_create;
3640 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3823 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3641 | BDB::LOG_AUTOREMOVE, 1); 3824 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3825 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3642 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3826 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3643 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3827 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3644 3828
3645 cf::sync_job { 3829 cf::sync_job {
3646 eval { 3830 eval {
3668 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3852 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3669 }; 3853 };
3670} 3854}
3671 3855
3672{ 3856{
3857 # configure IO::AIO
3858
3673 IO::AIO::min_parallel 8; 3859 IO::AIO::min_parallel 8;
3674
3675 undef $Coro::AIO::WATCHER;
3676 IO::AIO::max_poll_time $TICK * 0.1; 3860 IO::AIO::max_poll_time $TICK * 0.1;
3677 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb; 3861 undef $AnyEvent::AIO::WATCHER;
3678} 3862}
3679 3863
3680my $_log_backtrace; 3864my $_log_backtrace;
3681 3865
3682sub _log_backtrace { 3866sub _log_backtrace {
3685 $msg =~ s/\n//; 3869 $msg =~ s/\n//;
3686 3870
3687 # limit the # of concurrent backtraces 3871 # limit the # of concurrent backtraces
3688 if ($_log_backtrace < 2) { 3872 if ($_log_backtrace < 2) {
3689 ++$_log_backtrace; 3873 ++$_log_backtrace;
3874 my $perl_bt = Carp::longmess $msg;
3690 async { 3875 async {
3691 $Coro::current->{desc} = "abt $msg"; 3876 $Coro::current->{desc} = "abt $msg";
3692 3877
3693 my @bt = fork_call { 3878 my @bt = fork_call {
3694 @addr = map { sprintf "%x", $_ } @addr; 3879 @addr = map { sprintf "%x", $_ } @addr;
3705 } 3890 }
3706 3891
3707 @funcs 3892 @funcs
3708 }; 3893 };
3709 3894
3710 LOG llevInfo, "[ABT] $msg\n"; 3895 LOG llevInfo, "[ABT] $perl_bt\n";
3896 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3711 LOG llevInfo, "[ABT] $_\n" for @bt; 3897 LOG llevInfo, "[ABT] $_\n" for @bt;
3712 --$_log_backtrace; 3898 --$_log_backtrace;
3713 }; 3899 };
3714 } else { 3900 } else {
3715 LOG llevInfo, "[ABT] $msg\n"; 3901 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines