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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.52 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.400 by root, Mon Dec 17 06:36:34 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use EV;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::EV;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
30use Digest::MD5;
31use Fcntl;
32use YAML::Syck ();
33use IO::AIO 2.51 ();
10use Time::HiRes; 34use Time::HiRes;
11use Event; 35use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 36use Digest::MD5 ();
13 37
14use strict; 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
15 43
16_reload_1; 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
17 46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
18our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
19our @EVENT; 61our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 62
24our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 79our $NEXT_TICK;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
87
88our %CFG;
89
90our $UPTIME; $UPTIME ||= time;
91our $RUNTIME;
92our $NOW;
93
94our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available
97
98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
104
105binmode STDOUT;
106binmode STDERR;
107
108# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
110 open my $fh, "<", "$LOCALDIR/runtime"
111 or die "unable to read runtime file: $!";
112 $RUNTIME = <$fh> + 0.;
113}
114
115mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117
118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
121
122#############################################################################
123
124=head2 GLOBAL VARIABLES
125
126=over 4
127
128=item $cf::UPTIME
129
130The timestamp of the server start (so not actually an uptime).
131
132=item $cf::RUNTIME
133
134The time this server has run, starts at 0 and is increased by $cf::TICK on
135every server tick.
136
137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
140
141Various directories - "/etc", read-only install directory, perl-library
142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
145
146=item $cf::NOW
147
148The time of the last (current) server tick.
149
150=item $cf::TICK
151
152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
163
164=item %cf::CFG
165
166Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
180
181=back
182
183=cut
27 184
28BEGIN { 185BEGIN {
29 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 187 my $msg = join "", @_;
188
31 $msg .= "\n" 189 $msg .= "\n"
32 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
33 191
34 print STDERR "cfperl: $msg"; 192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
35 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
36 }; 195 };
37} 196}
38 197
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 205
75# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 207# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 208for my $pkg (qw(
209 cf::global cf::attachable
210 cf::object cf::object::player
211 cf::client cf::player
212 cf::arch cf::living
213 cf::map cf::party cf::region
214)) {
78 no strict 'refs'; 215 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 217}
81 218
82$Event::DIED = sub { 219$EV::DIED = sub {
83 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
84}; 221};
85 222
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 223#############################################################################
93# utility functions
94 224
95use JSON::Syck (); # TODO# replace by JSON::PC once working 225=head2 UTILITY FUNCTIONS
96 226
97sub from_json($) { 227=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 228
102sub to_json($) { 229=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230
104 JSON::Syck::Dump $_[0] 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
105} 250}
251
252=item $ref = cf::decode_json $json
253
254Converts a JSON string into the corresponding perl data structure.
255
256=item $json = cf::encode_json $ref
257
258Converts a perl data structure into its JSON representation.
259
260=cut
261
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263
264sub encode_json($) { $json_coder->encode ($_[0]) }
265sub decode_json($) { $json_coder->decode ($_[0]) }
266
267=item cf::lock_wait $string
268
269Wait until the given lock is available. See cf::lock_acquire.
270
271=item my $lock = cf::lock_acquire $string
272
273Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically
276returned.
277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
281Lock names should begin with a unique identifier (for example, cf::map::find
282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
288=cut
289
290our %LOCK;
291our %LOCKER;#d#
292
293sub lock_wait($) {
294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306}
307
308sub lock_acquire($) {
309 my ($key) = @_;
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322}
323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::periodic $interval, $cb
341
342Like EV::periodic, but randomly selects a starting point so that the actions
343get spread over timer.
344
345=cut
346
347sub periodic($$) {
348 my ($interval, $cb) = @_;
349
350 my $start = rand List::Util::min 180, $interval;
351
352 EV::periodic $start, $interval, 0, $cb
353}
354
355=item cf::get_slot $time[, $priority[, $name]]
356
357Allocate $time seconds of blocking CPU time at priority C<$priority>:
358This call blocks and returns only when you have at least C<$time> seconds
359of cpu time till the next tick. The slot is only valid till the next cede.
360
361The optional C<$name> can be used to identify the job to run. It might be
362used for statistical purposes and should identify the same time-class.
363
364Useful for short background jobs.
365
366=cut
367
368our @SLOT_QUEUE;
369our $SLOT_QUEUE;
370
371$SLOT_QUEUE->cancel if $SLOT_QUEUE;
372$SLOT_QUEUE = Coro::async {
373 $Coro::current->desc ("timeslot manager");
374
375 my $signal = new Coro::Signal;
376
377 while () {
378 next_job:
379 my $avail = cf::till_tick;
380 if ($avail > 0.01) {
381 for (0 .. $#SLOT_QUEUE) {
382 if ($SLOT_QUEUE[$_][0] < $avail) {
383 my $job = splice @SLOT_QUEUE, $_, 1, ();
384 $job->[2]->send;
385 Coro::cede;
386 goto next_job;
387 }
388 }
389 }
390
391 if (@SLOT_QUEUE) {
392 # we do not use wait_for_tick() as it returns immediately when tick is inactive
393 push @cf::WAIT_FOR_TICK, $signal;
394 $signal->wait;
395 } else {
396 Coro::schedule;
397 }
398 }
399};
400
401sub get_slot($;$$) {
402 my ($time, $pri, $name) = @_;
403
404 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal;
406
407 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
408 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
409 $SLOT_QUEUE->ready;
410 $sig->wait;
411}
412
413=item cf::async { BLOCK }
414
415Currently the same as Coro::async_pool, meaning you cannot use
416C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
417thing you are allowed to do is call C<prio> on it.
418
419=cut
420
421BEGIN { *async = \&Coro::async_pool }
422
423=item cf::sync_job { BLOCK }
424
425The design of Deliantra requires that the main coroutine ($Coro::main)
426is always able to handle events or runnable, as Deliantra is only
427partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
428acceptable.
429
430If it must be done, put the blocking parts into C<sync_job>. This will run
431the given BLOCK in another coroutine while waiting for the result. The
432server will be frozen during this time, so the block should either finish
433fast or be very important.
434
435=cut
436
437sub sync_job(&) {
438 my ($job) = @_;
439
440 if ($Coro::current == $Coro::main) {
441 my $time = EV::time;
442
443 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/
445
446 LOG llevError, Carp::longmess "sync job";#d#
447
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop;
451
452 my $busy = 1;
453 my @res;
454
455 (async {
456 $Coro::current->desc ("sync job coro");
457 @res = eval { $job->() };
458 warn $@ if $@;
459 undef $busy;
460 })->prio (Coro::PRIO_MAX);
461
462 while ($busy) {
463 if (Coro::nready) {
464 Coro::cede_notself;
465 } else {
466 EV::loop EV::LOOP_ONESHOT;
467 }
468 }
469
470 $time = EV::time - $time;
471
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load
476
477 wantarray ? @res : $res[0]
478 } else {
479 # we are in another coroutine, how wonderful, everything just works
480
481 $job->()
482 }
483}
484
485=item $coro = cf::async_ext { BLOCK }
486
487Like async, but this coro is automatically being canceled when the
488extension calling this is being unloaded.
489
490=cut
491
492sub async_ext(&) {
493 my $cb = shift;
494
495 my $coro = &Coro::async ($cb);
496
497 $coro->on_destroy (sub {
498 delete $EXT_CORO{$coro+0};
499 });
500 $EXT_CORO{$coro+0} = $coro;
501
502 $coro
503}
504
505=item fork_call { }, $args
506
507Executes the given code block with the given arguments in a seperate
508process, returning the results. Everything must be serialisable with
509Coro::Storable. May, of course, block. Note that the executed sub may
510never block itself or use any form of event handling.
511
512=cut
513
514sub fork_call(&@) {
515 my ($cb, @args) = @_;
516
517 # we seemingly have to make a local copy of the whole thing,
518 # otherwise perl prematurely frees the stuff :/
519 # TODO: investigate and fix (likely this will be rather laborious)
520
521 my @res = Coro::Util::fork_eval {
522 reset_signals;
523 &$cb
524 }, @args;
525
526 wantarray ? @res : $res[-1]
527}
528
529=item $value = cf::db_get $family => $key
530
531Returns a single value from the environment database.
532
533=item cf::db_put $family => $key => $value
534
535Stores the given C<$value> in the family. It can currently store binary
536data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
537
538=item $db = cf::db_table "name"
539
540Create and/or open a new database table. The string must not be "db" and must be unique
541within each server.
542
543=cut
544
545sub db_table($) {
546 my ($name) = @_;
547 my $db = BDB::db_create $DB_ENV;
548
549 eval {
550 $db->set_flags (BDB::CHKSUM);
551
552 utf8::encode $name;
553 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
554 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
555 cf::cleanup "db_open(db): $!" if $!;
556 };
557 cf::cleanup "db_open(db): $@" if $@;
558
559 $db
560}
561
562our $DB;
563
564sub db_init {
565 cf::sync_job {
566 $DB ||= db_table "db";
567 };
568}
569
570sub db_get($$) {
571 my $key = "$_[0]/$_[1]";
572
573 cf::sync_job {
574 BDB::db_get $DB, undef, $key, my $data;
575
576 $! ? ()
577 : $data
578 }
579}
580
581sub db_put($$$) {
582 BDB::dbreq_pri 4;
583 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
584}
585
586=item cf::cache $id => [$paths...], $processversion => $process
587
588Generic caching function that returns the value of the resource $id,
589caching and regenerating as required.
590
591This function can block.
592
593=cut
594
595sub cache {
596 my ($id, $src, $processversion, $process) = @_;
597
598 my $meta =
599 join "\x00",
600 $processversion,
601 map {
602 aio_stat $_
603 and Carp::croak "$_: $!";
604
605 ($_, (stat _)[7,9])
606 } @$src;
607
608 my $dbmeta = db_get cache => "$id/meta";
609 if ($dbmeta ne $meta) {
610 # changed, we may need to process
611
612 my @data;
613 my $md5;
614
615 for (0 .. $#$src) {
616 0 <= aio_load $src->[$_], $data[$_]
617 or Carp::croak "$src->[$_]: $!";
618 }
619
620 # if processing is expensive, check
621 # checksum first
622 if (1) {
623 $md5 =
624 join "\x00",
625 $processversion,
626 map {
627 cf::cede_to_tick;
628 ($src->[$_], Digest::MD5::md5_hex $data[$_])
629 } 0.. $#$src;
630
631
632 my $dbmd5 = db_get cache => "$id/md5";
633 if ($dbmd5 eq $md5) {
634 db_put cache => "$id/meta", $meta;
635
636 return db_get cache => "$id/data";
637 }
638 }
639
640 my $t1 = Time::HiRes::time;
641 my $data = $process->(\@data);
642 my $t2 = Time::HiRes::time;
643
644 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
645
646 db_put cache => "$id/data", $data;
647 db_put cache => "$id/md5" , $md5;
648 db_put cache => "$id/meta", $meta;
649
650 return $data;
651 }
652
653 db_get cache => "$id/data"
654}
655
656=item cf::datalog type => key => value, ...
657
658Log a datalog packet of the given type with the given key-value pairs.
659
660=cut
661
662sub datalog($@) {
663 my ($type, %kv) = @_;
664 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
665}
666
667=back
668
669=cut
106 670
107############################################################################# 671#############################################################################
108# "new" plug-in system
109 672
673=head2 ATTACHABLE OBJECTS
674
675Many objects in crossfire are so-called attachable objects. That means you can
676attach callbacks/event handlers (a collection of which is called an "attachment")
677to it. All such attachable objects support the following methods.
678
679In the following description, CLASS can be any of C<global>, C<object>
680C<player>, C<client> or C<map> (i.e. the attachable objects in
681Deliantra).
682
683=over 4
684
110=item $object->attach ($attachment, key => $value...) 685=item $attachable->attach ($attachment, key => $value...)
111 686
112Attach a pre-registered attachment to an object. 687=item $attachable->detach ($attachment)
113 688
114=item $player->attach ($attachment, key => $value...) 689Attach/detach a pre-registered attachment to a specific object and give it
690the specified key/value pairs as arguments.
115 691
116Attach a pre-registered attachment to a player. 692Example, attach a minesweeper attachment to the given object, making it a
69310x10 minesweeper game:
117 694
118=item $map->attach ($attachment, key => $value...) # not yet persistent 695 $obj->attach (minesweeper => width => 10, height => 10);
119 696
120Attach a pre-registered attachment to a map. 697=item $bool = $attachable->attached ($name)
121 698
122=item cf::attach_global ... 699Checks wether the named attachment is currently attached to the object.
123 700
124Attach handlers for global events. 701=item cf::CLASS->attach ...
125 702
126This and all following C<attach_*>-functions expect any number of the 703=item cf::CLASS->detach ...
127following handler/hook descriptions: 704
705Define an anonymous attachment and attach it to all objects of the given
706CLASS. See the next function for an explanation of its arguments.
707
708You can attach to global events by using the C<cf::global> class.
709
710Example, log all player logins:
711
712 cf::player->attach (
713 on_login => sub {
714 my ($pl) = @_;
715 ...
716 },
717 );
718
719Example, attach to the jeweler skill:
720
721 cf::object->attach (
722 type => cf::SKILL,
723 subtype => cf::SK_JEWELER,
724 on_use_skill => sub {
725 my ($sk, $ob, $part, $dir, $msg) = @_;
726 ...
727 },
728 );
729
730=item cf::CLASS::attachment $name, ...
731
732Register an attachment by C<$name> through which attachable objects of the
733given CLASS can refer to this attachment.
734
735Some classes such as crossfire maps and objects can specify attachments
736that are attached at load/instantiate time, thus the need for a name.
737
738These calls expect any number of the following handler/hook descriptions:
128 739
129=over 4 740=over 4
130 741
131=item prio => $number 742=item prio => $number
132 743
134by another C<prio> setting). Lower priority handlers get executed 745by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 746earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 747registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 748unless you know what you are doing.
138 749
750=item type => $type
751
752(Only for C<< cf::object->attach >> calls), limits the attachment to the
753given type of objects only (the additional parameter C<subtype> can be
754used to further limit to the given subtype).
755
139=item on_I<event> => \&cb 756=item on_I<event> => \&cb
140 757
141Call the given code reference whenever the named event happens (event is 758Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 759something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 760handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 769package and register them. Only handlers for eevents supported by the
153object/class are recognised. 770object/class are recognised.
154 771
155=back 772=back
156 773
157=item cf::attach_to_type $object_type, $subtype, ... 774Example, define an attachment called "sockpuppet" that calls the given
775event handler when a monster attacks:
158 776
159Attach handlers for a specific object type (e.g. TRANSPORT) and 777 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 778 on_skill_attack => sub {
161type. 779 my ($self, $victim) = @_;
780 ...
781 }
782 }
162 783
163=item cf::attach_to_objects ... 784=item $attachable->valid
164 785
165Attach handlers to all objects. Do not use this except for debugging or 786Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 787C-level object still exists. If you try to access an object that has no
167the game. 788valid C counterpart anymore you get an exception at runtime. This method
168 789can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 790exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178
179Register an attachment by name through which objects can refer to this
180attachment.
181
182=item cf:register_map_attachment $name, ...
183
184Register an attachment by name through which maps can refer to this
185attachment.
186 791
187=cut 792=cut
188 793
189# the following variables are defined in .xs and must not be re-created 794# the following variables are defined in .xs and must not be re-created
190our @CB_GLOBAL = (); # registry for all global events 795our @CB_GLOBAL = (); # registry for all global events
796our @CB_ATTACHABLE = (); # registry for all attachables
191our @CB_OBJECT = (); # all objects (should not be used except in emergency) 797our @CB_OBJECT = (); # all objects (should not be used except in emergency)
192our @CB_PLAYER = (); 798our @CB_PLAYER = ();
799our @CB_CLIENT = ();
193our @CB_TYPE = (); # registry for type (cf-object class) based events 800our @CB_TYPE = (); # registry for type (cf-object class) based events
194our @CB_MAP = (); 801our @CB_MAP = ();
195 802
196my %attachment; 803my %attachment;
197 804
805sub cf::attachable::thawer_merge {
806 # simply override everything except _meta
807 local $_[0]{_meta};
808 %{$_[0]} = %{$_[1]};
809}
810
198sub _attach_cb($\%$$$) { 811sub _attach_cb($$$$) {
199 my ($registry, $undo, $event, $prio, $cb) = @_; 812 my ($registry, $event, $prio, $cb) = @_;
200 813
201 use sort 'stable'; 814 use sort 'stable';
202 815
203 $cb = [$prio, $cb]; 816 $cb = [$prio, $cb];
204 817
205 @{$registry->[$event]} = sort 818 @{$registry->[$event]} = sort
206 { $a->[0] cmp $b->[0] } 819 { $a->[0] cmp $b->[0] }
207 @{$registry->[$event] || []}, $cb; 820 @{$registry->[$event] || []}, $cb;
208
209 push @{$undo->{cb}}, [$event, $cb];
210} 821}
822
823# hack
824my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
211 825
212# attach handles attaching event callbacks 826# attach handles attaching event callbacks
213# the only thing the caller has to do is pass the correct 827# the only thing the caller has to do is pass the correct
214# registry (== where the callback attaches to). 828# registry (== where the callback attaches to).
215sub _attach(\@$@) { 829sub _attach {
216 my ($registry, $klass, @arg) = @_; 830 my ($registry, $klass, @arg) = @_;
217 831
832 my $object_type;
218 my $prio = 0; 833 my $prio = 0;
219
220 my %undo = (
221 registry => $registry,
222 cb => [],
223 );
224
225 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 834 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
835
836 #TODO: get rid of this hack
837 if ($attachable_klass{$klass}) {
838 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
839 }
226 840
227 while (@arg) { 841 while (@arg) {
228 my $type = shift @arg; 842 my $type = shift @arg;
229 843
230 if ($type eq "prio") { 844 if ($type eq "prio") {
231 $prio = shift @arg; 845 $prio = shift @arg;
232 846
847 } elsif ($type eq "type") {
848 $object_type = shift @arg;
849 $registry = $CB_TYPE[$object_type] ||= [];
850
851 } elsif ($type eq "subtype") {
852 defined $object_type or Carp::croak "subtype specified without type";
853 my $object_subtype = shift @arg;
854 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
855
233 } elsif ($type eq "package") { 856 } elsif ($type eq "package") {
234 my $pkg = shift @arg; 857 my $pkg = shift @arg;
235 858
236 while (my ($name, $id) = each %cb_id) { 859 while (my ($name, $id) = each %cb_id) {
237 if (my $cb = $pkg->can ($name)) { 860 if (my $cb = $pkg->can ($name)) {
238 _attach_cb $registry, %undo, $id, $prio, $cb; 861 _attach_cb $registry, $id, $prio, $cb;
239 } 862 }
240 } 863 }
241 864
242 } elsif (exists $cb_id{$type}) { 865 } elsif (exists $cb_id{$type}) {
243 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 866 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
244 867
245 } elsif (ref $type) { 868 } elsif (ref $type) {
246 warn "attaching objects not supported, ignoring.\n"; 869 warn "attaching objects not supported, ignoring.\n";
247 870
248 } else { 871 } else {
249 shift @arg; 872 shift @arg;
250 warn "attach argument '$type' not supported, ignoring.\n"; 873 warn "attach argument '$type' not supported, ignoring.\n";
251 } 874 }
252 } 875 }
253
254 \%undo
255} 876}
256 877
257sub _attach_attachment { 878sub _object_attach {
258 my ($obj, $name, %arg) = @_; 879 my ($obj, $name, %arg) = @_;
259 880
260 my $res; 881 return if exists $obj->{_attachment}{$name};
261 882
262 if (my $attach = $attachment{$name}) { 883 if (my $attach = $attachment{$name}) {
263 my $registry = $obj->registry; 884 my $registry = $obj->registry;
264 885
265 for (@$attach) { 886 for (@$attach) {
266 my ($klass, @attach) = @$_; 887 my ($klass, @attach) = @$_;
267 $res = _attach @$registry, $klass, @attach; 888 _attach $registry, $klass, @attach;
268 } 889 }
269 890
270 $obj->{$name} = \%arg; 891 $obj->{$name} = \%arg;
271 } else { 892 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 893 warn "object uses attachment '$name' which is not available, postponing.\n";
273 } 894 }
274 895
275 $obj->{_attachment}{$name} = undef; 896 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 897}
280 898
281sub cf::object::attach { 899sub cf::attachable::attach {
900 if (ref $_[0]) {
901 _object_attach @_;
902 } else {
903 _attach shift->_attach_registry, @_;
904 }
905 _recalc_want;
906};
907
908# all those should be optimised
909sub cf::attachable::detach {
282 my ($obj, $name, %arg) = @_; 910 my ($obj, $name) = @_;
283 911
284 _attach_attachment $obj, $name, %arg; 912 if (ref $obj) {
285} 913 delete $obj->{_attachment}{$name};
914 reattach ($obj);
915 } else {
916 Carp::croak "cannot, currently, detach class attachments";
917 }
918 _recalc_want;
919};
286 920
287sub cf::player::attach { 921sub cf::attachable::attached {
288 my ($obj, $name, %arg) = @_; 922 my ($obj, $name) = @_;
289 923
290 _attach_attachment $obj, $name, %arg; 924 exists $obj->{_attachment}{$name}
291} 925}
292 926
293sub cf::map::attach { 927for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, %arg) = @_; 928 eval "#line " . __LINE__ . " 'cf.pm'
929 sub cf::\L$klass\E::_attach_registry {
930 (\\\@CB_$klass, KLASS_$klass)
931 }
295 932
296 _attach_attachment $obj, $name, %arg; 933 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 934 my \$name = shift;
324 935
325 $attachment{$name} = [[KLASS_OBJECT, @_]];
326}
327
328sub register_map_attachment {
329 my $name = shift;
330
331 $attachment{$name} = [[KLASS_MAP, @_]]; 936 \$attachment{\$name} = [[KLASS_$klass, \@_]];
937 }
938 ";
939 die if $@;
332} 940}
333 941
334our $override; 942our $override;
335our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 943our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
336 944
337sub override { 945sub override {
338 $override = 1; 946 $override = 1;
339 @invoke_results = (); 947 @INVOKE_RESULTS = (@_);
340} 948}
341 949
342sub do_invoke { 950sub do_invoke {
343 my $event = shift; 951 my $event = shift;
344 my $callbacks = shift; 952 my $callbacks = shift;
345 953
346 @invoke_results = (); 954 @INVOKE_RESULTS = ();
347 955
348 local $override; 956 local $override;
349 957
350 for (@$callbacks) { 958 for (@$callbacks) {
351 eval { &{$_->[1]} }; 959 eval { &{$_->[1]} };
352 960
353 if ($@) { 961 if ($@) {
354 warn "$@"; 962 warn "$@";
355 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 963 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
356 override; 964 override;
357 } 965 }
358 966
359 return 1 if $override; 967 return 1 if $override;
360 } 968 }
361 969
362 0 970 0
363} 971}
972
973=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
974
975=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976
977Generate an object-specific event with the given arguments.
978
979This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
980removed in future versions), and there is no public API to access override
981results (if you must, access C<@cf::INVOKE_RESULTS> directly).
982
983=back
984
985=cut
364 986
365############################################################################# 987#############################################################################
366# object support 988# object support
367 989
368sub instantiate { 990sub _object_equal($$);
991sub _object_equal($$) {
992 my ($a, $b) = @_;
993
994 return 0 unless (ref $a) eq (ref $b);
995
996 if ("HASH" eq ref $a) {
997 my @ka = keys %$a;
998 my @kb = keys %$b;
999
1000 return 0 if @ka != @kb;
1001
1002 for (0 .. $#ka) {
1003 return 0 unless $ka[$_] eq $kb[$_];
1004 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1005 }
1006
1007 } elsif ("ARRAY" eq ref $a) {
1008
1009 return 0 if @$a != @$b;
1010
1011 for (0 .. $#$a) {
1012 return 0 unless _object_equal $a->[$_], $b->[$_];
1013 }
1014
1015 } elsif ($a ne $b) {
1016 return 0;
1017 }
1018
1019 1
1020}
1021
1022our $SLOW_MERGES;#d#
1023sub _can_merge {
369 my ($obj, $data) = @_; 1024 my ($ob1, $ob2) = @_;
370 1025
371 $data = from_json $data; 1026 ++$SLOW_MERGES;#d#
372 1027
373 for (@$data) { 1028 # we do the slow way here
374 my ($name, $args) = @$_; 1029 return _object_equal $ob1, $ob2
375
376 $obj->attach ($name, %{$args || {} });
377 }
378} 1030}
379 1031
380# basically do the same as instantiate, without calling instantiate
381sub reattach { 1032sub reattach {
1033 # basically do the same as instantiate, without calling instantiate
382 my ($obj) = @_; 1034 my ($obj) = @_;
1035
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1037
383 my $registry = $obj->registry; 1038 my $registry = $obj->registry;
384 1039
385 @$registry = (); 1040 @$registry = ();
386 1041
387 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1042 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
388 1043
389 for my $name (keys %{ $obj->{_attachment} || {} }) { 1044 for my $name (keys %{ $obj->{_attachment} || {} }) {
390 if (my $attach = $attachment{$name}) { 1045 if (my $attach = $attachment{$name}) {
391 for (@$attach) { 1046 for (@$attach) {
392 my ($klass, @attach) = @$_; 1047 my ($klass, @attach) = @$_;
393 _attach @$registry, $klass, @attach; 1048 _attach $registry, $klass, @attach;
394 } 1049 }
395 } else { 1050 } else {
396 warn "object uses attachment '$name' that is not available, postponing.\n"; 1051 warn "object uses attachment '$name' that is not available, postponing.\n";
397 } 1052 }
398 } 1053 }
399} 1054}
400 1055
401sub object_freezer_save { 1056cf::attachable->attach (
402 my ($filename, $objs) = @_;
403
404 if (@$objs) {
405 open my $fh, ">:raw", "$filename.pst~";
406 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
407 close $fh;
408 chmod SAVE_MODE, "$filename.pst~";
409 rename "$filename.pst~", "$filename.pst";
410 } else {
411 unlink "$filename.pst";
412 }
413
414 chmod SAVE_MODE, "$filename~";
415 rename "$filename~", $filename;
416}
417
418sub object_thawer_load {
419 my ($filename) = @_;
420
421 open my $fh, "<:raw:perlio", "$filename.pst"
422 or return;
423
424 eval { local $/; (Storable::thaw <$fh>)->{objs} }
425}
426
427attach_to_objects
428 prio => -1000000, 1057 prio => -1000000,
1058 on_instantiate => sub {
1059 my ($obj, $data) = @_;
1060
1061 $data = decode_json $data;
1062
1063 for (@$data) {
1064 my ($name, $args) = @$_;
1065
1066 $obj->attach ($name, %{$args || {} });
1067 }
1068 },
1069 on_reattach => \&reattach,
429 on_clone => sub { 1070 on_clone => sub {
430 my ($src, $dst) = @_; 1071 my ($src, $dst) = @_;
431 1072
432 @{$dst->registry} = @{$src->registry}; 1073 @{$dst->registry} = @{$src->registry};
433 1074
434 %$dst = %$src; 1075 %$dst = %$src;
435 1076
436 %{$dst->{_attachment}} = %{$src->{_attachment}} 1077 %{$dst->{_attachment}} = %{$src->{_attachment}}
437 if exists $src->{_attachment}; 1078 if exists $src->{_attachment};
438 }, 1079 },
439; 1080);
1081
1082sub object_freezer_save {
1083 my ($filename, $rdata, $objs) = @_;
1084
1085 sync_job {
1086 if (length $$rdata) {
1087 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs;
1090
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh;
1096
1097 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst";
1105 }
1106 } else {
1107 aio_unlink "$filename.pst";
1108 }
1109
1110 aio_rename "$filename~", $filename;
1111 } else {
1112 warn "FATAL: $filename~: $!\n";
1113 }
1114 } else {
1115 aio_unlink $filename;
1116 aio_unlink "$filename.pst";
1117 }
1118 };
1119}
1120
1121sub object_freezer_as_string {
1122 my ($rdata, $objs) = @_;
1123
1124 use Data::Dumper;
1125
1126 $$rdata . Dumper $objs
1127}
1128
1129sub object_thawer_load {
1130 my ($filename) = @_;
1131
1132 my ($data, $av);
1133
1134 (aio_load $filename, $data) >= 0
1135 or return;
1136
1137 unless (aio_stat "$filename.pst") {
1138 (aio_load "$filename.pst", $av) >= 0
1139 or return;
1140
1141 my $st = eval { Coro::Storable::thaw $av };
1142 $av = $st->{objs};
1143 }
1144
1145 utf8::decode (my $decname = $filename);
1146 warn sprintf "loading %s (%d,%d)\n",
1147 $decname, length $data, scalar @{$av || []};
1148
1149 ($data, $av)
1150}
1151
1152=head2 COMMAND CALLBACKS
1153
1154=over 4
1155
1156=cut
440 1157
441############################################################################# 1158#############################################################################
442# old plug-in events 1159# command handling &c
443 1160
444sub inject_event { 1161=item cf::register_command $name => \&callback($ob,$args);
445 my $extension = shift;
446 my $event_code = shift;
447 1162
448 my $cb = $hook[$event_code]{$extension} 1163Register a callback for execution when the client sends the user command
449 or return; 1164$name.
450 1165
451 &$cb 1166=cut
452}
453
454sub inject_global_event {
455 my $event = shift;
456
457 my $cb = $hook[$event]
458 or return;
459
460 List::Util::max map &$_, values %$cb
461}
462
463sub inject_command {
464 my ($name, $obj, $params) = @_;
465
466 for my $cmd (@{ $command{$name} }) {
467 $cmd->[1]->($obj, $params);
468 }
469
470 -1
471}
472 1167
473sub register_command { 1168sub register_command {
474 my ($name, $time, $cb) = @_; 1169 my ($name, $cb) = @_;
475 1170
476 my $caller = caller; 1171 my $caller = caller;
477 #warn "registering command '$name/$time' to '$caller'"; 1172 #warn "registering command '$name/$time' to '$caller'";
478 1173
479 push @{ $command{$name} }, [$time, $cb, $caller]; 1174 push @{ $COMMAND{$name} }, [$caller, $cb];
480 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
481} 1175}
1176
1177=item cf::register_extcmd $name => \&callback($pl,$packet);
1178
1179Register a callback for execution when the client sends an (synchronous)
1180extcmd packet. Ext commands will be processed in the order they are
1181received by the server, like other user commands. The first argument is
1182the logged-in player. Ext commands can only be processed after a player
1183has logged in successfully.
1184
1185If the callback returns something, it is sent back as if reply was being
1186called.
1187
1188=item cf::register_exticmd $name => \&callback($ns,$packet);
1189
1190Register a callback for execution when the client sends an (asynchronous)
1191exticmd packet. Exti commands are processed by the server as soon as they
1192are received, i.e. out of order w.r.t. other commands. The first argument
1193is a client socket. Exti commands can be received anytime, even before
1194log-in.
1195
1196If the callback returns something, it is sent back as if reply was being
1197called.
1198
1199=cut
482 1200
483sub register_extcmd { 1201sub register_extcmd {
484 my ($name, $cb) = @_; 1202 my ($name, $cb) = @_;
485 1203
486 my $caller = caller; 1204 $EXTCMD{$name} = $cb;
487 #warn "registering extcmd '$name' to '$caller'";
488
489 $extcmd{$name} = [$cb, $caller];
490} 1205}
491 1206
492sub register { 1207sub register_exticmd {
493 my ($base, $pkg) = @_; 1208 my ($name, $cb) = @_;
494 1209
495 #TODO 1210 $EXTICMD{$name} = $cb;
496} 1211}
497 1212
498sub load_extension { 1213cf::player->attach (
499 my ($path) = @_; 1214 on_command => sub {
1215 my ($pl, $name, $params) = @_;
500 1216
501 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1217 my $cb = $COMMAND{$name}
502 my $base = $1; 1218 or return;
503 my $pkg = $1;
504 $pkg =~ s/[^[:word:]]/_/g;
505 $pkg = "ext::$pkg";
506 1219
507 warn "loading '$path' into '$pkg'\n"; 1220 for my $cmd (@$cb) {
508 1221 $cmd->[1]->($pl->ob, $params);
509 open my $fh, "<:utf8", $path
510 or die "$path: $!";
511
512 my $source =
513 "package $pkg; use strict; use utf8;\n"
514 . "#line 1 \"$path\"\n{\n"
515 . (do { local $/; <$fh> })
516 . "\n};\n1";
517
518 eval $source
519 or die "$path: $@";
520
521 push @exts, $pkg;
522 $ext_pkg{$base} = $pkg;
523
524# no strict 'refs';
525# @{"$pkg\::ISA"} = ext::;
526
527 register $base, $pkg;
528}
529
530sub unload_extension {
531 my ($pkg) = @_;
532
533 warn "removing extension $pkg\n";
534
535 # remove hooks
536 #TODO
537# for my $idx (0 .. $#PLUGIN_EVENT) {
538# delete $hook[$idx]{$pkg};
539# }
540
541 # remove commands
542 for my $name (keys %command) {
543 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
544
545 if (@cb) {
546 $command{$name} = \@cb;
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
548 } else {
549 delete $command{$name};
550 delete $COMMAND{"$name\000"};
551 }
552 }
553
554 # remove extcmds
555 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
556 delete $extcmd{$name};
557 }
558
559 if (my $cb = $pkg->can ("unload")) {
560 eval {
561 $cb->($pkg);
562 1
563 } or warn "$pkg unloaded, but with errors: $@";
564 }
565
566 Symbol::delete_package $pkg;
567}
568
569sub load_extensions {
570 my $LIBDIR = maps_directory "perl";
571
572 for my $ext (<$LIBDIR/*.ext>) {
573 next unless -r $ext;
574 eval {
575 load_extension $ext;
576 1
577 } or warn "$ext not loaded: $@";
578 }
579}
580
581sub _perl_reload(&) {
582 my ($msg) = @_;
583
584 $msg->("reloading...");
585
586 eval {
587 # 1. cancel all watchers
588 $_->cancel for Event::all_watchers;
589
590 # 2. unload all extensions
591 for (@exts) {
592 $msg->("unloading <$_>");
593 unload_extension $_;
594 }
595
596 # 3. unload all modules loaded from $LIBDIR
597 while (my ($k, $v) = each %INC) {
598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
599
600 $msg->("removing <$k>");
601 delete $INC{$k};
602
603 $k =~ s/\.pm$//;
604 $k =~ s/\//::/g;
605
606 if (my $cb = $k->can ("unload_module")) {
607 $cb->();
608 }
609
610 Symbol::delete_package $k;
611 }
612
613 # 4. get rid of safe::, as good as possible
614 Symbol::delete_package "safe::$_"
615 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
616
617 # 5. remove register_script_function callbacks
618 # TODO
619
620 # 6. unload cf.pm "a bit"
621 delete $INC{"cf.pm"};
622
623 # don't, removes xs symbols, too,
624 # and global variables created in xs
625 #Symbol::delete_package __PACKAGE__;
626
627 # 7. reload cf.pm
628 $msg->("reloading cf.pm");
629 require cf;
630 };
631 $msg->($@) if $@;
632
633 $msg->("reloaded");
634};
635
636sub perl_reload() {
637 _perl_reload {
638 warn $_[0];
639 print "$_[0]\n";
640 };
641}
642
643register_command "perl-reload", 0, sub {
644 my ($who, $arg) = @_;
645
646 if ($who->flag (FLAG_WIZ)) {
647 _perl_reload {
648 warn $_[0];
649 $who->message ($_[0]);
650 }; 1222 }
1223
1224 cf::override;
651 } 1225 },
652};
653
654#############################################################################
655# extcmd framework, basically convert ext <msg>
656# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
657
658attach_to_players
659 on_extcmd => sub { 1226 on_extcmd => sub {
660 my ($pl, $buf) = @_; 1227 my ($pl, $buf) = @_;
661 1228
662 my $msg = eval { from_json $buf }; 1229 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
663 1230
664 if (ref $msg) { 1231 if (ref $msg) {
1232 my ($type, $reply, @payload) =
1233 "ARRAY" eq ref $msg
1234 ? @$msg
1235 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1236
1237 my @reply;
1238
665 if (my $cb = $extcmd{$msg->{msgtype}}) { 1239 if (my $cb = $EXTCMD{$type}) {
666 if (my %reply = $cb->[0]->($pl, $msg)) { 1240 @reply = $cb->($pl, @payload);
667 $pl->ext_reply ($msg->{msgid}, %reply); 1241 }
1242
1243 $pl->ext_reply ($reply, @reply)
1244 if $reply;
1245
1246 } else {
1247 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1248 }
1249
1250 cf::override;
1251 },
1252);
1253
1254sub load_extensions {
1255 cf::sync_job {
1256 my %todo;
1257
1258 for my $path (<$LIBDIR/*.ext>) {
1259 next unless -r $path;
1260
1261 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1262 my $base = $1;
1263 my $pkg = $1;
1264 $pkg =~ s/[^[:word:]]/_/g;
1265 $pkg = "ext::$pkg";
1266
1267 open my $fh, "<:utf8", $path
1268 or die "$path: $!";
1269
1270 my $source = do { local $/; <$fh> };
1271
1272 my %ext = (
1273 path => $path,
1274 base => $base,
1275 pkg => $pkg,
1276 );
1277
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280
1281 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n"
1284 . $source
1285 . "\n};\n1";
1286
1287 $todo{$base} = \%ext;
1288 }
1289
1290 my %done;
1291 while (%todo) {
1292 my $progress;
1293
1294 while (my ($k, $v) = each %todo) {
1295 for (split /,\s*/, $v->{meta}{depends}) {
1296 goto skip
1297 unless exists $done{$_};
1298 }
1299
1300 warn "... loading '$k' into '$v->{pkg}'\n";
1301
1302 unless (eval $v->{source}) {
1303 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n";
1305
1306 if (exists $v->{meta}{mandatory}) {
1307 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n";
1309 exit 1;
1310 }
1311
1312 warn $msg;
1313 }
1314
1315 $done{$k} = delete $todo{$k};
1316 push @EXTS, $v->{pkg};
1317 $progress = 1;
1318 }
1319
1320 skip:
1321 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1322 unless $progress;
1323 }
1324 };
1325}
1326
1327#############################################################################
1328
1329=back
1330
1331=head2 CORE EXTENSIONS
1332
1333Functions and methods that extend core crossfire objects.
1334
1335=cut
1336
1337package cf::player;
1338
1339use Coro::AIO;
1340
1341=head3 cf::player
1342
1343=over 4
1344
1345=item cf::player::num_playing
1346
1347Returns the official number of playing players, as per the Crossfire metaserver rules.
1348
1349=cut
1350
1351sub num_playing {
1352 scalar grep
1353 $_->ob->map
1354 && !$_->hidden
1355 && !$_->ob->flag (cf::FLAG_WIZ),
1356 cf::player::list
1357}
1358
1359=item cf::player::find $login
1360
1361Returns the given player object, loading it if necessary (might block).
1362
1363=cut
1364
1365sub playerdir($) {
1366 "$PLAYERDIR/"
1367 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1368}
1369
1370sub path($) {
1371 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1372
1373 (playerdir $login) . "/playerdata"
1374}
1375
1376sub find_active($) {
1377 $cf::PLAYER{$_[0]}
1378 and $cf::PLAYER{$_[0]}->active
1379 and $cf::PLAYER{$_[0]}
1380}
1381
1382sub exists($) {
1383 my ($login) = @_;
1384
1385 $cf::PLAYER{$login}
1386 or cf::sync_job { !aio_stat path $login }
1387}
1388
1389sub find($) {
1390 return $cf::PLAYER{$_[0]} || do {
1391 my $login = $_[0];
1392
1393 my $guard = cf::lock_acquire "user_find:$login";
1394
1395 $cf::PLAYER{$_[0]} || do {
1396 # rename old playerfiles to new ones
1397 #TODO: remove when no longer required
1398 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1399 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1400 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1401 aio_unlink +(playerdir $login) . "/$login.pl";
1402
1403 my $f = new_from_file cf::object::thawer path $login
1404 or return;
1405
1406 my $pl = cf::player::load_pl $f
1407 or return;
1408 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl
1411 }
1412 }
1413}
1414
1415sub save($) {
1416 my ($pl) = @_;
1417
1418 return if $pl->{deny_save};
1419
1420 my $path = path $pl;
1421 my $guard = cf::lock_acquire "user_save:$path";
1422
1423 return if $pl->{deny_save};
1424
1425 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME;
1427
1428 $pl->save_pl ($path);
1429 cf::cede_to_tick;
1430}
1431
1432sub new($) {
1433 my ($login) = @_;
1434
1435 my $self = create;
1436
1437 $self->ob->name ($login);
1438 $self->{deny_save} = 1;
1439
1440 $cf::PLAYER{$login} = $self;
1441
1442 $self
1443}
1444
1445=item $player->send_msg ($channel, $msg, $color, [extra...])
1446
1447=cut
1448
1449sub send_msg {
1450 my $ns = shift->ns
1451 or return;
1452 $ns->send_msg (@_);
1453}
1454
1455=item $pl->quit_character
1456
1457Nukes the player without looking back. If logged in, the connection will
1458be destroyed. May block for a long time.
1459
1460=cut
1461
1462sub quit_character {
1463 my ($pl) = @_;
1464
1465 my $name = $pl->ob->name;
1466
1467 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir
1469
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns;
1474
1475 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~";
1477 aio_rename $path, $temp;
1478 delete $cf::PLAYER{$pl->ob->name};
1479 $pl->destroy;
1480
1481 my $prefix = qr<^~\Q$name\E/>;
1482
1483 # nuke player maps
1484 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1485
1486 IO::AIO::aio_rmtree $temp;
1487}
1488
1489=item $pl->kick
1490
1491Kicks a player out of the game. This destroys the connection.
1492
1493=cut
1494
1495sub kick {
1496 my ($pl, $kicker) = @_;
1497
1498 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1499 $pl->killer ("kicked");
1500 $pl->ns->destroy;
1501}
1502
1503=item cf::player::list_logins
1504
1505Returns am arrayref of all valid playernames in the system, can take a
1506while and may block, so not sync_job-capable, ever.
1507
1508=cut
1509
1510sub list_logins {
1511 my $dirs = aio_readdir $PLAYERDIR
1512 or return [];
1513
1514 my @logins;
1515
1516 for my $login (@$dirs) {
1517 my $path = path $login;
1518
1519 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 }
1525
1526 utf8::decode $login;
1527 push @logins, $login;
1528 }
1529
1530 \@logins
1531}
1532
1533=item $player->maps
1534
1535Returns an arrayref of map paths that are private for this
1536player. May block.
1537
1538=cut
1539
1540sub maps($) {
1541 my ($pl) = @_;
1542
1543 $pl = ref $pl ? $pl->ob->name : $pl;
1544
1545 my $files = aio_readdir playerdir $pl
1546 or return;
1547
1548 my @paths;
1549
1550 for (@$files) {
1551 utf8::decode $_;
1552 next if /\.(?:pl|pst)$/;
1553 next unless /^$PATH_SEP/o;
1554
1555 push @paths, cf::map::normalise "~$pl/$_";
1556 }
1557
1558 \@paths
1559}
1560
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562
1563Expand crossfire pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1654=item $player->ext_reply ($msgid, @msg)
1655
1656Sends an ext reply to the player.
1657
1658=cut
1659
1660sub ext_reply($$@) {
1661 my ($self, $id, @msg) = @_;
1662
1663 $self->ns->ext_reply ($id, @msg)
1664}
1665
1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1706
1707=back
1708
1709=head3 cf::map
1710
1711=over 4
1712
1713=cut
1714
1715package cf::map;
1716
1717use Fcntl;
1718use Coro::AIO;
1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1724our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000;
1726
1727sub generate_random_map {
1728 my ($self, $rmp) = @_;
1729 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1734 $rmp->{exit_on_final_map},
1735 $rmp->{xsize}, $rmp->{ysize},
1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1869 "$UNIQUEDIR/$path"
1870}
1871
1872# and all this just because we cannot iterate over
1873# all maps in C++...
1874sub change_all_map_light {
1875 my ($change) = @_;
1876
1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1899
1900 utf8::encode $path;
1901 my $f = new_from_file cf::object::thawer $path
1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1953 or return;
1954 $self->prepare_orig;
1955 }
1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1964}
1965
1966sub find;
1967sub find {
1968 my ($path, $origin) = @_;
1969
1970 $path = normalise $path, $origin && $origin->path;
1971
1972 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path";
1974
1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1978
1979 my $map = new_from_path cf::map $path
1980 or return;
1981
1982 $map->{last_save} = $cf::RUNTIME;
1983
1984 $map->load_header
1985 or return;
1986
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard1;
1991 undef $guard2;
1992 $map->reset;
1993 return find $path;
1994 }
1995
1996 $cf::MAP{$path} = $map
1997 }
1998}
1999
2000sub pre_load { }
2001sub post_load { }
2002
2003sub load {
2004 my ($self) = @_;
2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
2008 my $path = $self->{path};
2009
2010 {
2011 my $guard = cf::lock_acquire "map_data:$path";
2012
2013 return unless $self->valid;
2014 return unless $self->in_memory == cf::MAP_SWAPPED;
2015
2016 $self->in_memory (cf::MAP_LOADING);
2017
2018 $self->alloc;
2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
2026 or return;
2027
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2029 if delete $self->{load_original};
2030
2031 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq;
2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
2035 $self->clear_unique_items;
2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
668 } 2038 }
669 } 2039 }
670 } else {
671 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
672 } 2040 }
673 2041
674 cf::override; 2042 $f->resolve_delayed_derefs;
2043
2044 cf::cede_to_tick;
2045 # now do the right thing for maps
2046 $self->link_multipart_objects;
2047 $self->difficulty ($self->estimate_difficulty)
2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
2058 $self->activate;
2059 }
2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
2064 $self->in_memory (cf::MAP_IN_MEMORY);
675 }, 2065 }
676;
677 2066
678############################################################################# 2067 $self->post_load;
679# load/save/clean perl data associated with a map 2068}
680 2069
681*cf::mapsupport::on_clean = sub { 2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
682 my ($map) = @_; 2084 my ($map) = @_;
683 2085
684 my $path = $map->tmpname; 2086 my @neigh; # diagonal neighbours
685 defined $path or return;
686 2087
687 unlink "$path.pst"; 2088 for (0 .. 3) {
688}; 2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
689 2094
690# old style persistent data, TODO: remove #d# 2095 push @neigh,
691*cf::mapsupport::on_swapin = 2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
692*cf::mapsupport::on_load = sub { 2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
2099
2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
2102 my $neigh = find $path, $origin
2103 or next;
2104 $neigh->load;
2105 }
2106}
2107
2108sub find_sync {
2109 my ($path, $origin) = @_;
2110
2111 cf::sync_job { find $path, $origin }
2112}
2113
2114sub do_load_sync {
693 my ($map) = @_; 2115 my ($map) = @_;
694 2116
695 my $path = $map->tmpname; 2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
696 $path = $map->path unless defined $path; 2118 if $Coro::current == $Coro::main;
697 2119
698 open my $fh, "<:raw", "$path.cfperl" 2120 cf::sync_job { $map->load };
699 or return; # no perl data
700
701 my $data = Storable::thaw do { local $/; <$fh> };
702
703 $data->{version} <= 1
704 or return; # too new
705
706 $map->_set_obs ($data->{obs});
707 $map->invoke (EVENT_MAP_UPGRADE);
708};
709
710attach_to_maps prio => -10000, package => cf::mapsupport::;
711
712#############################################################################
713# load/save perl data associated with player->ob objects
714
715sub all_objects(@) {
716 @_, map all_objects ($_->inv), @_
717} 2121}
718 2122
719attach_to_players 2123our %MAP_PREFETCH;
720 on_load => sub { 2124our $MAP_PREFETCHER = undef;
721 my ($pl, $path) = @_;
722 2125
723 for my $o (all_objects $pl->ob) { 2126sub find_async {
724 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2127 my ($path, $origin, $load) = @_;
725 $o->set_ob_key_value ("_perl_data");
726 2128
727 %$o = %{ Storable::thaw pack "H*", $value }; 2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
728 } 2147 }
729 } 2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
2154}
2155
2156sub save {
2157 my ($self) = @_;
2158
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 $self->{last_save} = $cf::RUNTIME;
2162
2163 return unless $self->dirty;
2164
2165 my $save = $self->save_path; utf8::encode $save;
2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
2167
2168 $self->{load_path} = $save;
2169
2170 return if $self->{deny_save};
2171
2172 local $self->{last_access} = $self->last_access;#d#
2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
2179 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
730 }, 2184 }
731;
732
733#############################################################################
734# core extensions - in perl
735
736=item cf::player::exists $login
737
738Returns true when the given account exists.
739
740=cut
741
742sub cf::player::exists($) {
743 cf::player::find $_[0]
744 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
745} 2185}
746 2186
2187sub swap_out {
2188 my ($self) = @_;
2189
2190 # save first because save cedes
2191 $self->save;
2192
2193 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194
2195 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY;
2197 return if $self->{deny_save};
2198
2199 $self->in_memory (cf::MAP_SWAPPED);
2200
2201 $self->deactivate;
2202 $_->clear_links_to ($self) for values %cf::MAP;
2203 $self->clear;
2204}
2205
2206sub reset_at {
2207 my ($self) = @_;
2208
2209 # TODO: safety, remove and allow resettable per-player maps
2210 return 1e99 if $self->{deny_reset};
2211
2212 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2213 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2214
2215 $time + $to
2216}
2217
2218sub should_reset {
2219 my ($self) = @_;
2220
2221 $self->reset_at <= $cf::RUNTIME
2222}
2223
2224sub reset {
2225 my ($self) = @_;
2226
2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
2228
2229 return if $self->players;
2230
2231 warn "resetting map ", $self->path;
2232
2233 $self->in_memory (cf::MAP_SWAPPED);
2234
2235 # need to save uniques path
2236 unless ($self->{deny_save}) {
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2240 if $uniq;
2241 }
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->deactivate;
2246 $_->clear_links_to ($self) for values %cf::MAP;
2247 $self->clear;
2248
2249 $self->unlink_save;
2250 $self->destroy;
2251}
2252
2253my $nuke_counter = "aaaa";
2254
2255sub nuke {
2256 my ($self) = @_;
2257
2258 {
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 delete $cf::MAP{$self->path};
2262
2263 $self->unlink_save;
2264
2265 bless $self, "cf::map";
2266 delete $self->{deny_reset};
2267 $self->{deny_save} = 1;
2268 $self->reset_timeout (1);
2269 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2270
2271 $cf::MAP{$self->path} = $self;
2272 }
2273
2274 $self->reset; # polite request, might not happen
2275}
2276
2277=item $maps = cf::map::tmp_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280maps. May block.
2281
2282=cut
2283
2284sub tmp_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise $_
2290 : ()
2291 } @{ aio_readdir $TMPDIR or [] }
2292 ]
2293}
2294
2295=item $maps = cf::map::random_maps
2296
2297Returns an arrayref with all map paths of currently instantiated and saved
2298random maps. May block.
2299
2300=cut
2301
2302sub random_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 /\.map$/
2307 ? normalise "?random/$_"
2308 : ()
2309 } @{ aio_readdir $RANDOMDIR or [] }
2310 ]
2311}
2312
2313=item cf::map::unique_maps
2314
2315Returns an arrayref of paths of all shared maps that have
2316instantiated unique items. May block.
2317
2318=cut
2319
2320sub unique_maps() {
2321 [
2322 map {
2323 utf8::decode $_;
2324 /\.map$/
2325 ? normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ]
2329}
2330
2331package cf;
2332
2333=back
2334
2335=head3 cf::object
2336
2337=cut
2338
2339package cf::object;
2340
2341=over 4
2342
2343=item $ob->inv_recursive
2344
2345Returns the inventory of the object _and_ their inventories, recursively.
2346
2347=cut
2348
2349sub inv_recursive_;
2350sub inv_recursive_ {
2351 map { $_, inv_recursive_ $_->inv } @_
2352}
2353
2354sub inv_recursive {
2355 inv_recursive_ inv $_[0]
2356}
2357
2358=item $ref = $ob->ref
2359
2360creates and returns a persistent reference to an objetc that can be stored as a string.
2361
2362=item $ob = cf::object::deref ($refstring)
2363
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block.
2366
2367=cut
2368
2369sub deref {
2370 my ($ref) = @_;
2371
2372 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2373 my ($uuid, $name) = ($1, $2);
2374 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2375 or return;
2376 $pl->ob->uuid eq $uuid
2377 or return;
2378
2379 $pl->ob
2380 } else {
2381 warn "$ref: cannot resolve object reference\n";
2382 undef
2383 }
2384}
2385
2386package cf;
2387
2388=back
2389
2390=head3 cf::object::player
2391
2392=over 4
2393
747=item $player->reply ($npc, $msg[, $flags]) 2394=item $player_object->reply ($npc, $msg[, $flags])
748 2395
749Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2396Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
750can be C<undef>. Does the right thing when the player is currently in a 2397can be C<undef>. Does the right thing when the player is currently in a
751dialogue with the given NPC character. 2398dialogue with the given NPC character.
752 2399
753=cut 2400=cut
754 2401
755# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
756# with dialog boxes. 2403# with dialog boxes.
2404#TODO: the first argument must go, split into a $npc->reply_to ( method
757sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
758 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
759 2407
760 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
761 2409
762 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
763 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
764 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
765 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
766 $self->message ($msg, $flags); 2422 $self->message ($msg, $flags);
2423 }
2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
2435}
2436
2437=item $player_object->may ("access")
2438
2439Returns wether the given player is authorized to access resource "access"
2440(e.g. "command_wizcast").
2441
2442=cut
2443
2444sub cf::object::player::may {
2445 my ($self, $access) = @_;
2446
2447 $self->flag (cf::FLAG_WIZ) ||
2448 (ref $cf::CFG{"may_$access"}
2449 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2450 : $cf::CFG{"may_$access"})
2451}
2452
2453=item $player_object->enter_link
2454
2455Freezes the player and moves him/her to a special map (C<{link}>).
2456
2457The player should be reasonably safe there for short amounts of time. You
2458I<MUST> call C<leave_link> as soon as possible, though.
2459
2460Will never block.
2461
2462=item $player_object->leave_link ($map, $x, $y)
2463
2464Moves the player out of the special C<{link}> map onto the specified
2465map. If the map is not valid (or omitted), the player will be moved back
2466to the location he/she was before the call to C<enter_link>, or, if that
2467fails, to the emergency map position.
2468
2469Might block.
2470
2471=cut
2472
2473sub link_map {
2474 unless ($LINK_MAP) {
2475 $LINK_MAP = cf::map::find "{link}"
2476 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2477 $LINK_MAP->load;
2478 }
2479
2480 $LINK_MAP
2481}
2482
2483sub cf::object::player::enter_link {
2484 my ($self) = @_;
2485
2486 $self->deactivate_recursive;
2487
2488 return if UNIVERSAL::isa $self->map, "ext::map_link";
2489
2490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2491 if $self->map && $self->map->{path} ne "{link}";
2492
2493 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2494}
2495
2496sub cf::object::player::leave_link {
2497 my ($self, $map, $x, $y) = @_;
2498
2499 return unless $self->contr->active;
2500
2501 my $link_pos = delete $self->{_link_pos};
2502
2503 unless ($map) {
2504 # restore original map position
2505 ($map, $x, $y) = @{ $link_pos || [] };
2506 $map = cf::map::find $map;
2507
2508 unless ($map) {
2509 ($map, $x, $y) = @$EMERGENCY_POSITION;
2510 $map = cf::map::find $map
2511 or die "FATAL: cannot load emergency map\n";
2512 }
2513 }
2514
2515 ($x, $y) = (-1, -1)
2516 unless (defined $x) && (defined $y);
2517
2518 # use -1 or undef as default coordinates, not 0, 0
2519 ($x, $y) = ($map->enter_x, $map->enter_y)
2520 if $x <=0 && $y <= 0;
2521
2522 $map->load;
2523 $map->load_neighbours;
2524
2525 return unless $self->contr->active;
2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y);
2530}
2531
2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2533
2534Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process.
2539
2540=cut
2541
2542our $GOTOGEN;
2543
2544sub cf::object::player::goto {
2545 my ($self, $path, $x, $y, $check, $done) = @_;
2546
2547 # do generation counting so two concurrent goto's will be executed in-order
2548 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2549
2550 $self->enter_link;
2551
2552 (async {
2553 $Coro::current->{desc} = "player::goto $path $x $y";
2554
2555 # *tag paths override both path and x|y
2556 if ($path =~ /^\*(.*)$/) {
2557 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2558 my $ob = $obs[rand @obs];
2559
2560 # see if we actually can go there
2561 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2562 $ob = $obs[rand @obs];
2563 } else {
2564 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566 # else put us there anyways for now #d#
2567
2568 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2569 } else {
2570 ($path, $x, $y) = (undef, undef, undef);
2571 }
2572 }
2573
2574 my $map = eval {
2575 my $map = defined $path ? cf::map::find $path : undef;
2576
2577 if ($map) {
2578 $map = $map->customise_for ($self);
2579 $map = $check->($map) if $check && $map;
2580 } else {
2581 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583
2584 $map
2585 };
2586
2587 if ($@) {
2588 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2589 LOG llevError | logBacktrace, Carp::longmess $@;
2590 }
2591
2592 if ($gen == $self->{_goto_generation}) {
2593 delete $self->{_goto_generation};
2594 $self->leave_link ($map, $x, $y);
2595 }
2596
2597 $done->() if $done;
2598 })->prio (1);
2599}
2600
2601=item $player_object->enter_exit ($exit_object)
2602
2603=cut
2604
2605sub parse_random_map_params {
2606 my ($spec) = @_;
2607
2608 my $rmp = { # defaults
2609 xsize => (cf::rndm 15, 40),
2610 ysize => (cf::rndm 15, 40),
2611 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2612 #layout => string,
767 } 2613 };
768}
769 2614
2615 for (split /\n/, $spec) {
2616 my ($k, $v) = split /\s+/, $_, 2;
2617
2618 $rmp->{lc $k} = $v if (length $k) && (length $v);
2619 }
2620
2621 $rmp
2622}
2623
2624sub prepare_random_map {
2625 my ($exit) = @_;
2626
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object
2632
2633 my $rmp = parse_random_map_params $exit->msg;
2634
2635 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y;
2640 }
2641
2642 $rmp->{random_seed} ||= $exit->random_seed;
2643
2644 my $data = cf::encode_json $rmp;
2645 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta";
2647
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh;
2651 aio_rename "$meta~", $meta;
2652
2653 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef);
2655 }
2656}
2657
2658sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_;
2660
2661 return unless $self->type == cf::PLAYER;
2662
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link;
2675
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2682
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval {
2685 $self->goto ($slaying, $hp, $sp);
2686
2687 1;
2688 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. "
2690 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED);
2693
2694 warn "ERROR in enter_exit: $@";
2695 $self->leave_link;
2696 }
2697 })->prio (1);
2698}
2699
2700=head3 cf::client
2701
2702=over 4
2703
2704=item $client->send_drawinfo ($text, $flags)
2705
2706Sends a drawinfo packet to the client. Circumvents output buffering so
2707should not be used under normal circumstances.
2708
2709=cut
2710
2711sub cf::client::send_drawinfo {
2712 my ($self, $text, $flags) = @_;
2713
2714 utf8::encode $text;
2715 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2716}
2717
2718=item $client->send_msg ($channel, $msg, $color, [extra...])
2719
2720Send a drawinfo or msg packet to the client, formatting the msg for the
2721client if neccessary. C<$type> should be a string identifying the type of
2722the message, with C<log> being the default. If C<$color> is negative, suppress
2723the message unless the client supports the msg packet.
2724
2725=cut
2726
2727# non-persistent channels (usually the info channel)
2728our %CHANNEL = (
2729 "c/identify" => {
2730 id => "infobox",
2731 title => "Identify",
2732 reply => undef,
2733 tooltip => "Items recently identified",
2734 },
2735 "c/examine" => {
2736 id => "infobox",
2737 title => "Examine",
2738 reply => undef,
2739 tooltip => "Signs and other items you examined",
2740 },
2741 "c/book" => {
2742 id => "infobox",
2743 title => "Book",
2744 reply => undef,
2745 tooltip => "The contents of a note or book",
2746 },
2747 "c/lookat" => {
2748 id => "infobox",
2749 title => "Look",
2750 reply => undef,
2751 tooltip => "What you saw there",
2752 },
2753 "c/who" => {
2754 id => "infobox",
2755 title => "Players",
2756 reply => undef,
2757 tooltip => "Shows players who are currently online",
2758 },
2759 "c/body" => {
2760 id => "infobox",
2761 title => "Body Parts",
2762 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available",
2764 },
2765 "c/uptime" => {
2766 id => "infobox",
2767 title => "Uptime",
2768 reply => undef,
2769 tooltip => "How long the server has been running since last restart",
2770 },
2771 "c/mapinfo" => {
2772 id => "infobox",
2773 title => "Map Info",
2774 reply => undef,
2775 tooltip => "Information related to the maps",
2776 },
2777);
2778
2779sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_;
2781
2782 $msg = $self->pl->expand_cfpod ($msg);
2783
2784 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785
2786 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel};
2789
2790 $self->ext_msg (channel_info => $channel)
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id};
2794
2795 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel)
2800 if $self->can_msg;
2801 }
2802
2803 $channel = $channel->{id};
2804 }
2805
2806 return unless @extra || length $msg;
2807
2808 if ($self->can_msg) {
2809 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF;
2812
2813 $self->send_packet ("msg " . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2815 } else {
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826
2827 $color &= cf::NDI_COLOR_MASK;
2828
2829 utf8::encode $msg;
2830
2831 if (0 && $msg =~ /\[/) {
2832 # COMMAND/INFO
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 }
2840}
2841
2842=item $client->ext_msg ($type, @msg)
2843
2844Sends an ext event to the client.
2845
2846=cut
2847
2848sub cf::client::ext_msg($$@) {
2849 my ($self, $type, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2853 } elsif ($self->extcmd == 1) { # TODO: remove
2854 push @msg, msgtype => "event_$type";
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2856 }
2857}
2858
770=item $player->ext_reply ($msgid, $msgtype, %msg) 2859=item $client->ext_reply ($msgid, @msg)
771 2860
772Sends an ext reply to the player. 2861Sends an ext reply to the client.
773 2862
774=cut 2863=cut
775 2864
776sub cf::player::ext_reply($$$%) { 2865sub cf::client::ext_reply($$@) {
777 my ($self, $id, %msg) = @_; 2866 my ($self, $id, @msg) = @_;
778 2867
779 $msg{msgid} = $id; 2868 if ($self->extcmd == 2) {
780 2869 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
781 $self->send ("ext " . to_json \%msg); 2870 } elsif ($self->extcmd == 1) {
2871 #TODO: version 1, remove
2872 unshift @msg, msgtype => "reply", msgid => $id;
2873 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2874 }
782} 2875}
783 2876
784############################################################################# 2877=item $success = $client->query ($flags, "text", \&cb)
785# map scripting support 2878
2879Queues a query to the client, calling the given callback with
2880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2882
2883Queries can fail, so check the return code. Or don't, as queries will
2884become reliable at some point in the future.
2885
2886=cut
2887
2888sub cf::client::query {
2889 my ($self, $flags, $text, $cb) = @_;
2890
2891 return unless $self->state == ST_PLAYING
2892 || $self->state == ST_SETUP
2893 || $self->state == ST_CUSTOM;
2894
2895 $self->state (ST_CUSTOM);
2896
2897 utf8::encode $text;
2898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2899
2900 $self->send_packet ($self->{query_queue}[0][0])
2901 if @{ $self->{query_queue} } == 1;
2902
2903 1
2904}
2905
2906cf::client->attach (
2907 on_connect => sub {
2908 my ($ns) = @_;
2909
2910 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2911 },
2912 on_reply => sub {
2913 my ($ns, $msg) = @_;
2914
2915 # this weird shuffling is so that direct followup queries
2916 # get handled first
2917 my $queue = delete $ns->{query_queue}
2918 or return; # be conservative, not sure how that can happen, but we saw a crash here
2919
2920 (shift @$queue)->[1]->($msg);
2921 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2922
2923 push @{ $ns->{query_queue} }, @$queue;
2924
2925 if (@{ $ns->{query_queue} } == @$queue) {
2926 if (@$queue) {
2927 $ns->send_packet ($ns->{query_queue}[0][0]);
2928 } else {
2929 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2930 }
2931 }
2932 },
2933 on_exticmd => sub {
2934 my ($ns, $buf) = @_;
2935
2936 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2937
2938 if (ref $msg) {
2939 my ($type, $reply, @payload) =
2940 "ARRAY" eq ref $msg
2941 ? @$msg
2942 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2943
2944 my @reply;
2945
2946 if (my $cb = $EXTICMD{$type}) {
2947 @reply = $cb->($ns, @payload);
2948 }
2949
2950 $ns->ext_reply ($reply, @reply)
2951 if $reply;
2952
2953 } else {
2954 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2955 }
2956
2957 cf::override;
2958 },
2959);
2960
2961=item $client->async (\&cb)
2962
2963Create a new coroutine, running the specified callback. The coroutine will
2964be automatically cancelled when the client gets destroyed (e.g. on logout,
2965or loss of connection).
2966
2967=cut
2968
2969sub cf::client::async {
2970 my ($self, $cb) = @_;
2971
2972 my $coro = &Coro::async ($cb);
2973
2974 $coro->on_destroy (sub {
2975 delete $self->{_coro}{$coro+0};
2976 });
2977
2978 $self->{_coro}{$coro+0} = $coro;
2979
2980 $coro
2981}
2982
2983cf::client->attach (
2984 on_destroy => sub {
2985 my ($ns) = @_;
2986
2987 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2988 },
2989);
2990
2991=back
2992
2993
2994=head2 SAFE SCRIPTING
2995
2996Functions that provide a safe environment to compile and execute
2997snippets of perl code without them endangering the safety of the server
2998itself. Looping constructs, I/O operators and other built-in functionality
2999is not available in the safe scripting environment, and the number of
3000functions and methods that can be called is greatly reduced.
3001
3002=cut
786 3003
787our $safe = new Safe "safe"; 3004our $safe = new Safe "safe";
788our $safe_hole = new Safe::Hole; 3005our $safe_hole = new Safe::Hole;
789 3006
790$SIG{FPE} = 'IGNORE'; 3007$SIG{FPE} = 'IGNORE';
791 3008
792$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3009$safe->permit_only (Opcode::opset qw(
3010 :base_core :base_mem :base_orig :base_math
3011 grepstart grepwhile mapstart mapwhile
3012 sort time
3013));
793 3014
794# here we export the classes and methods available to script code 3015# here we export the classes and methods available to script code
795 3016
3017=pod
3018
3019The following functions and methods are available within a safe environment:
3020
3021 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr
3024
3025 cf::object::player
3026 player
3027
3028 cf::player
3029 peaceful
3030
3031 cf::map
3032 trigger
3033
3034=cut
3035
796for ( 3036for (
797 ["cf::object" => qw(contr pay_amount pay_player)], 3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race
3039 decrease_ob_nr destroy)],
798 ["cf::object::player" => qw(player)], 3040 ["cf::object::player" => qw(player)],
799 ["cf::player" => qw(peaceful)], 3041 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)],
800) { 3043) {
801 no strict 'refs'; 3044 no strict 'refs';
802 my ($pkg, @funs) = @$_; 3045 my ($pkg, @funs) = @$_;
803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3046 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
804 for @funs; 3047 for @funs;
805} 3048}
3049
3050=over 4
3051
3052=item @retval = safe_eval $code, [var => value, ...]
3053
3054Compiled and executes the given perl code snippet. additional var/value
3055pairs result in temporary local (my) scalar variables of the given name
3056that are available in the code snippet. Example:
3057
3058 my $five = safe_eval '$first + $second', first => 1, second => 4;
3059
3060=cut
806 3061
807sub safe_eval($;@) { 3062sub safe_eval($;@) {
808 my ($code, %vars) = @_; 3063 my ($code, %vars) = @_;
809 3064
810 my $qcode = $code; 3065 my $qcode = $code;
833 } 3088 }
834 3089
835 wantarray ? @res : $res[0] 3090 wantarray ? @res : $res[0]
836} 3091}
837 3092
3093=item cf::register_script_function $function => $cb
3094
3095Register a function that can be called from within map/npc scripts. The
3096function should be reasonably secure and should be put into a package name
3097like the extension.
3098
3099Example: register a function that gets called whenever a map script calls
3100C<rent::overview>, as used by the C<rent> extension.
3101
3102 cf::register_script_function "rent::overview" => sub {
3103 ...
3104 };
3105
3106=cut
3107
838sub register_script_function { 3108sub register_script_function {
839 my ($fun, $cb) = @_; 3109 my ($fun, $cb) = @_;
840 3110
841 no strict 'refs'; 3111 no strict 'refs';
842 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3112 *{"safe::$fun"} = $safe_hole->wrap ($cb);
843} 3113}
844 3114
3115=back
3116
3117=cut
3118
845############################################################################# 3119#############################################################################
846# the server's main() 3120# the server's init and main functions
3121
3122sub load_facedata($) {
3123 my ($path) = @_;
3124
3125 # HACK to clear player env face cache, we need some signal framework
3126 # for this (global event?)
3127 %ext::player_env::MUSIC_FACE_CACHE = ();
3128
3129 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3130
3131 warn "loading facedata from $path\n";
3132
3133 my $facedata;
3134 0 < aio_load $path, $facedata
3135 or die "$path: $!";
3136
3137 $facedata = Coro::Storable::thaw $facedata;
3138
3139 $facedata->{version} == 2
3140 or cf::cleanup "$path: version mismatch, cannot proceed.";
3141
3142 # patch in the exptable
3143 $facedata->{resource}{"res/exp_table"} = {
3144 type => FT_RSRC,
3145 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3146 };
3147 cf::cede_to_tick;
3148
3149 {
3150 my $faces = $facedata->{faceinfo};
3151
3152 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3154 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158
3159 cf::cede_to_tick;
3160 }
3161
3162 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth};
3164 my $idx = cf::face::find $face
3165 or next;
3166 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 }
3172
3173 cf::cede_to_tick;
3174 }
3175 }
3176
3177 {
3178 my $anims = $facedata->{animinfo};
3179
3180 while (my ($anim, $info) = each %$anims) {
3181 cf::anim::set $anim, $info->{frames}, $info->{facings};
3182 cf::cede_to_tick;
3183 }
3184
3185 cf::anim::invalidate_all; # d'oh
3186 }
3187
3188 {
3189 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource};
3192
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data;
3198
3199 if ($info->{type} & 1) {
3200 # prepend meta info
3201
3202 my $meta = $enc->encode ({
3203 name => $name,
3204 %{ $info->{meta} || {} },
3205 });
3206
3207 $data = pack "(w/a*)*", $meta, $info->{data};
3208 } else {
3209 $data = $info->{data};
3210 }
3211
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 }
3236
3237 1
3238}
3239
3240register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_;
3242
3243 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v);
3245 }
3246};
3247
3248sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = ();
3252
3253 load_resource_file "$MAPDIR/regions"
3254 or die "unable to load regions file\n";
3255
3256 for (cf::region::list) {
3257 $_->{match} = qr/$_->{match}/
3258 if exists $_->{match};
3259 }
3260}
3261
3262sub reload_facedata {
3263 load_facedata "$DATADIR/facedata"
3264 or die "unable to load facedata\n";
3265}
3266
3267sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275}
3276
3277sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n";
3280}
3281
3282sub reload_resources {
3283 warn "reloading resource files...\n";
3284
3285 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures;
3290
3291 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296}
3297
3298sub reload_config {
3299 open my $fh, "<:utf8", "$CONFDIR/config"
3300 or return;
3301
3302 local $/;
3303 *CFG = YAML::Syck::Load <$fh>;
3304
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3309
3310 if (exists $CFG{mlockall}) {
3311 eval {
3312 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3313 and die "WARNING: m(un)lockall failed: $!\n";
3314 };
3315 warn $@ if $@;
3316 }
3317}
847 3318
848sub main { 3319sub main {
3320 # we must not ever block the main coroutine
3321 local $Coro::idle = sub {
3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3323 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX);
3327 };
3328
3329 reload_config;
3330 db_init;
3331 load_extensions;
3332
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
849 Event::loop; 3335 EV::loop;
850} 3336}
851 3337
852############################################################################# 3338#############################################################################
853# initialisation 3339# initialisation and cleanup
854 3340
855register "<global>", __PACKAGE__; 3341# install some emergency cleanup handlers
3342BEGIN {
3343 our %SIGWATCHER = ();
3344 for my $signal (qw(INT HUP TERM)) {
3345 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3346 cf::cleanup "SIG$signal";
3347 };
3348 }
3349}
3350
3351sub write_runtime {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time.
3356
3357 IO::AIO::aio_utime $runtime, undef, undef;
3358
3359 my $guard = cf::lock_acquire "write_runtime";
3360
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3362 or return;
3363
3364 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server.
3367
3368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3369 and return;
3370
3371 # always fsync - this file is important
3372 aio_fsync $fh
3373 and return;
3374
3375 # touch it again to show we are up-to-date
3376 aio_utime $fh, undef, undef;
3377
3378 close $fh
3379 or return;
3380
3381 aio_rename "$runtime~", $runtime
3382 and return;
3383
3384 warn "runtime file written.\n";
3385
3386 1
3387}
3388
3389sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop;
3391
3392 warn "enter emergency perl save\n";
3393
3394 cf::sync_job {
3395 # use a peculiar iteration method to avoid tripping on perl
3396 # refcount bugs in for. also avoids problems with players
3397 # and maps saved/destroyed asynchronously.
3398 warn "begin emergency player save\n";
3399 for my $login (keys %cf::PLAYER) {
3400 my $pl = $cf::PLAYER{$login} or next;
3401 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3403 $pl->save;
3404 }
3405 warn "end emergency player save\n";
3406
3407 warn "begin emergency map save\n";
3408 for my $path (keys %cf::MAP) {
3409 my $map = $cf::MAP{$path} or next;
3410 $map->valid or next;
3411 $map->save;
3412 }
3413 warn "end emergency map save\n";
3414
3415 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n";
3418 };
3419
3420 warn "leave emergency perl save\n";
3421}
3422
3423sub post_cleanup {
3424 my ($make_core) = @_;
3425
3426 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core;
3428}
3429
3430sub do_reload_perl() {
3431 # can/must only be called in main
3432 if ($Coro::current != $Coro::main) {
3433 warn "can only reload from main coroutine";
3434 return;
3435 }
3436
3437 warn "reloading...";
3438
3439 warn "entering sync_job";
3440
3441 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark
3443 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark
3445
3446 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV;
3448
3449 # if anything goes wrong in here, we should simply crash as we already saved
3450
3451 warn "flushing outstanding aio requests";
3452 for (;;) {
3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs;
3457 warn "iterate...";
3458 }
3459
3460 ++$RELOAD;
3461
3462 warn "cancelling all extension coros";
3463 $_->cancel for values %EXT_CORO;
3464 %EXT_CORO = ();
3465
3466 warn "removing commands";
3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
3475 warn "... unloading $pkg";
3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
3482 }
3483
3484 warn "... nuking $pkg";
3485 Symbol::delete_package $pkg;
3486 }
3487
3488 warn "unloading all perl modules loaded from $LIBDIR";
3489 while (my ($k, $v) = each %INC) {
3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3491
3492 warn "... unloading $k";
3493 delete $INC{$k};
3494
3495 $k =~ s/\.pm$//;
3496 $k =~ s/\//::/g;
3497
3498 if (my $cb = $k->can ("unload_module")) {
3499 $cb->();
3500 }
3501
3502 Symbol::delete_package $k;
3503 }
3504
3505 warn "getting rid of safe::, as good as possible";
3506 Symbol::delete_package "safe::$_"
3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3508
3509 warn "unloading cf.pm \"a bit\"";
3510 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"};
3512
3513 # don't, removes xs symbols, too,
3514 # and global variables created in xs
3515 #Symbol::delete_package __PACKAGE__;
3516
3517 warn "unload completed, starting to reload now";
3518
3519 warn "reloading cf.pm";
3520 require cf;
3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3522
3523 warn "loading config and database again";
3524 cf::reload_config;
3525
3526 warn "loading extensions";
3527 cf::load_extensions;
3528
3529 warn "reattaching attachments to objects/players";
3530 _global_reattach; # objects, sockets
3531 warn "reattaching attachments to maps";
3532 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER;
3535
3536 warn "leaving sync_job";
3537
3538 1
3539 } or do {
3540 warn $@;
3541 warn "error while reloading, exiting.";
3542 exit 1;
3543 };
3544
3545 warn "reloaded";
3546};
3547
3548our $RELOAD_WATCHER; # used only during reload
3549
3550sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here.
3553
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3555 undef $RELOAD_WATCHER;
3556 do_reload_perl;
3557 };
3558}
3559
3560register_command "reload" => sub {
3561 my ($who, $arg) = @_;
3562
3563 if ($who->flag (FLAG_WIZ)) {
3564 $who->message ("reloading server.");
3565 async {
3566 $Coro::current->{desc} = "perl_reload";
3567 reload_perl;
3568 };
3569 }
3570};
856 3571
857unshift @INC, $LIBDIR; 3572unshift @INC, $LIBDIR;
858 3573
859load_extensions; 3574my $bug_warning = 0;
860 3575
861$TICK_WATCHER = Event->timer ( 3576our @WAIT_FOR_TICK;
862 prio => 1, 3577our @WAIT_FOR_TICK_BEGIN;
863 at => $NEXT_TICK || 1, 3578
864 cb => sub { 3579sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main;
3582
3583 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait;
3586}
3587
3588sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main;
3591
3592 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait;
3595}
3596
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3598 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10;
3601 return;
3602 }
3603
3604 $NOW = $tick_start = EV::now;
3605
865 cf::server_tick; # one server iteration 3606 cf::server_tick; # one server iteration
866 3607
867 my $NOW = Event::time; 3608 $RUNTIME += $TICK;
868 $NEXT_TICK += $TICK; 3609 $NEXT_TICK += $TICK;
869 3610
870 # if we are delayed by four ticks, skip them all 3611 if ($NOW >= $NEXT_RUNTIME_WRITE) {
871 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3612 $NEXT_RUNTIME_WRITE = $NOW + 10;
872 3613 Coro::async_pool {
873 $TICK_WATCHER->at ($NEXT_TICK); 3614 $Coro::current->{desc} = "runtime saver";
874 $TICK_WATCHER->start; 3615 write_runtime
3616 or warn "ERROR: unable to write runtime file: $!";
3617 };
875 }, 3618 }
876);
877 3619
878_reload_2; 3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 $sig->send;
3622 }
3623 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send;
3625 }
3626
3627 $LOAD = ($NOW - $tick_start) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629
3630 _post_tick;
3631};
3632$TICK_WATCHER->priority (EV::MAXPRI);
3633
3634{
3635 BDB::min_parallel 8;
3636 BDB::max_poll_reqs $TICK * 0.1;
3637
3638 unless ($DB_ENV) {
3639 $DB_ENV = BDB::db_env_create;
3640 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3641 | BDB::LOG_AUTOREMOVE, 1);
3642 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3643 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3644
3645 cf::sync_job {
3646 eval {
3647 BDB::db_env_open
3648 $DB_ENV,
3649 $BDBDIR,
3650 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3651 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3652 0666;
3653
3654 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3655 };
3656
3657 cf::cleanup "db_env_open(db): $@" if $@;
3658 };
3659 }
3660
3661 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3662 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3663 };
3664 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3665 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3666 };
3667 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3668 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3669 };
3670}
3671
3672{
3673 IO::AIO::min_parallel 8;
3674
3675 undef $Coro::AIO::WATCHER;
3676 IO::AIO::max_poll_time $TICK * 0.1;
3677 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb;
3678}
3679
3680my $_log_backtrace;
3681
3682sub _log_backtrace {
3683 my ($msg, @addr) = @_;
3684
3685 $msg =~ s/\n//;
3686
3687 # limit the # of concurrent backtraces
3688 if ($_log_backtrace < 2) {
3689 ++$_log_backtrace;
3690 async {
3691 $Coro::current->{desc} = "abt $msg";
3692
3693 my @bt = fork_call {
3694 @addr = map { sprintf "%x", $_ } @addr;
3695 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3696 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3697 or die "addr2line: $!";
3698
3699 my @funcs;
3700 my @res = <$fh>;
3701 chomp for @res;
3702 while (@res) {
3703 my ($func, $line) = splice @res, 0, 2, ();
3704 push @funcs, "[$func] $line";
3705 }
3706
3707 @funcs
3708 };
3709
3710 LOG llevInfo, "[ABT] $msg\n";
3711 LOG llevInfo, "[ABT] $_\n" for @bt;
3712 --$_log_backtrace;
3713 };
3714 } else {
3715 LOG llevInfo, "[ABT] $msg\n";
3716 LOG llevInfo, "[ABT] [suppressed]\n";
3717 }
3718}
3719
3720# load additional modules
3721use cf::pod;
3722
3723END { cf::emergency_save }
879 3724
8801 37251
881 3726

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