ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.401 by root, Mon Dec 17 06:45:53 2007 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
22use Coro::AIO; 47use Coro::AIO;
23use Coro::BDB; 48use Coro::BDB 1.6;
24use Coro::Storable; 49use Coro::Storable;
25use Coro::Util (); 50use Coro::Util ();
26 51
27use JSON::XS 2.01 (); 52use JSON::XS 2.01 ();
28use BDB (); 53use BDB ();
29use Data::Dumper; 54use Data::Dumper;
30use Digest::MD5; 55use Digest::MD5;
31use Fcntl; 56use Fcntl;
32use YAML::Syck (); 57use YAML ();
33use IO::AIO 2.51 (); 58use IO::AIO ();
34use Time::HiRes; 59use Time::HiRes;
35use Compress::LZF; 60use Compress::LZF;
36use Digest::MD5 (); 61use Digest::MD5 ();
62
63AnyEvent::detect;
37 64
38# configure various modules to our taste 65# configure various modules to our taste
39# 66#
40$Storable::canonical = 1; # reduce rsync transfers 67$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 75
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 77
51our %COMMAND = (); 78our %COMMAND = ();
52our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
55our %EXTCMD = (); 82our %EXTCMD = ();
56our %EXTICMD = (); 83our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 84our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 85our %EXT_MAP = (); # pluggable maps
59 86
60our $RELOAD; # number of reloads so far 87our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 88our @EVENT;
62 89
63our $CONFDIR = confdir; 90our $CONFDIR = confdir;
64our $DATADIR = datadir; 91our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 92our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 93our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 94our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 95our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 96our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 99our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
104our %RESOURCE;
74 105
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 108our $NEXT_TICK;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 109our $USE_FSYNC = 1; # use fsync to write maps - default off
81 110
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 111our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 112our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 113our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 114our $DB_ENV;
87 115
98# used to convert map paths into valid unix filenames by replacing / by ∕ 126# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 128
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
104 137
105binmode STDOUT; 138binmode STDOUT;
106binmode STDERR; 139binmode STDERR;
107 140
108# read virtual server time, if available 141# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 143 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
113} 146}
114 147
115mkdir $_ 148mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 226
194 LOG llevError, $msg; 227 LOG llevError, $msg;
195 }; 228 };
196} 229}
230
231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242};
243
244$SIG{__DIE__} = sub { }; #d#?
197 245
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 256for my $pkg (qw(
209 cf::global cf::attachable 257 cf::global cf::attachable
210 cf::object cf::object::player 258 cf::object cf::object::player
211 cf::client cf::player 259 cf::client cf::player
212 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
213 cf::map cf::party cf::region 262 cf::party cf::region
214)) { 263)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 265}
218 266
219$EV::DIED = sub { 267$EV::DIED = sub {
220 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 311
264sub encode_json($) { $json_coder->encode ($_[0]) } 312sub encode_json($) { $json_coder->encode ($_[0]) }
265sub decode_json($) { $json_coder->decode ($_[0]) } 313sub decode_json($) { $json_coder->decode ($_[0]) }
266 314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
327}
328
267=item cf::lock_wait $string 329=item cf::lock_wait $string
268 330
269Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
270 332
271=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
272 334
273Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
276returned. 338returned.
277 339
278Locks are *not* recursive, locking from the same coro twice results in a 340Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro. 341deadlocked coro.
298 return;#d# 360 return;#d#
299 }#d# 361 }#d#
300 362
301 # wait for lock, if any 363 # wait for lock, if any
302 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
303 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule; 367 Coro::schedule;
305 } 368 }
306} 369}
307 370
312 lock_wait $key; 375 lock_wait $key;
313 376
314 $LOCK{$key} = []; 377 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d# 378 $LOCKER{$key} = $Coro::current;#d#
316 379
317 Coro::guard { 380 Guard::guard {
318 delete $LOCKER{$key};#d# 381 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
321 } 384 }
322} 385}
326 389
327 ! ! $LOCK{$key} 390 ! ! $LOCK{$key}
328} 391}
329 392
330sub freeze_mainloop { 393sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
332 395
333 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338} 397}
339 398
340=item cf::periodic $interval, $cb 399=item cf::periodic $interval, $cb
341 400
342Like EV::periodic, but randomly selects a starting point so that the actions 401Like EV::periodic, but randomly selects a starting point so that the actions
397 } 456 }
398 } 457 }
399}; 458};
400 459
401sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
402 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
403 464
404 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
406 467
443 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
445 506
446 LOG llevError, Carp::longmess "sync job";#d# 507 LOG llevError, Carp::longmess "sync job";#d#
447 508
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
451 510
452 my $busy = 1; 511 my $busy = 1;
453 my @res; 512 my @res;
454 513
465 } else { 524 } else {
466 EV::loop EV::LOOP_ONESHOT; 525 EV::loop EV::LOOP_ONESHOT;
467 } 526 }
468 } 527 }
469 528
470 $time = EV::time - $time; 529 my $time = EV::time - $time;
471 530
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load 531 $TICK_START += $time; # do not account sync jobs to server load
476 532
477 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
478 } else { 534 } else {
479 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
480 536
522 reset_signals; 578 reset_signals;
523 &$cb 579 &$cb
524 }, @args; 580 }, @args;
525 581
526 wantarray ? @res : $res[-1] 582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
527} 610}
528 611
529=item $value = cf::db_get $family => $key 612=item $value = cf::db_get $family => $key
530 613
531Returns a single value from the environment database. 614Returns a single value from the environment database.
670 753
671############################################################################# 754#############################################################################
672 755
673=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
674 757
675Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
676attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
677to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
678 761
679In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
680C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
730=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
731 814
732Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
733given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
734 817
735Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
736that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
737 820
738These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
739 822
740=over 4 823=over 4
968 } 1051 }
969 1052
970 0 1053 0
971} 1054}
972 1055
973=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
974 1057
975=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976 1059
977Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
978 1061
1031 1114
1032sub reattach { 1115sub reattach {
1033 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
1034 my ($obj) = @_; 1117 my ($obj) = @_;
1035 1118
1119 # no longer needed after getting rid of delete_package?
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1037 1121
1038 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
1039 1123
1040 @$registry = (); 1124 @$registry = ();
1041 1125
1087 utf8::decode (my $decname = $filename); 1171 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1090 1174
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC; 1178 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh; 1179 aio_close $fh;
1096 1180
1097 if (@$objs) { 1181 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC; 1186 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh; 1187 aio_close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
1105 } 1189 }
1106 } else { 1190 } else {
1107 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1108 } 1192 }
1109 1193
1110 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
1111 } else { 1198 } else {
1112 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
1113 } 1200 }
1114 } else { 1201 } else {
1115 aio_unlink $filename; 1202 aio_unlink $filename;
1208 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
1209 1296
1210 $EXTICMD{$name} = $cb; 1297 $EXTICMD{$name} = $cb;
1211} 1298}
1212 1299
1300use File::Glob ();
1301
1213cf::player->attach ( 1302cf::player->attach (
1214 on_command => sub { 1303 on_command => sub {
1215 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
1216 1305
1217 my $cb = $COMMAND{$name} 1306 my $cb = $COMMAND{$name}
1249 1338
1250 cf::override; 1339 cf::override;
1251 }, 1340 },
1252); 1341);
1253 1342
1343# "readahead" all extensions
1344sub cache_extensions {
1345 my $grp = IO::AIO::aio_group;
1346
1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1348 for (grep /\.ext$/, @{$_[0]}) {
1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1350 }
1351 };
1352
1353 $grp
1354}
1355
1254sub load_extensions { 1356sub load_extensions {
1255 cf::sync_job { 1357 cf::sync_job {
1256 my %todo; 1358 my %todo;
1257 1359
1258 for my $path (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
1277 1379
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280 1382
1281 $ext{source} = 1383 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n" 1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n" 1385 . "#line 1 \"$path\"\n{\n"
1284 . $source 1386 . $source
1285 . "\n};\n1"; 1387 . "\n};\n1";
1286 1388
1287 $todo{$base} = \%ext; 1389 $todo{$base} = \%ext;
1303 my $msg = $@ ? "$v->{path}: $@\n" 1405 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n"; 1406 : "$v->{base}: extension inactive.\n";
1305 1407
1306 if (exists $v->{meta}{mandatory}) { 1408 if (exists $v->{meta}{mandatory}) {
1307 warn $msg; 1409 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n"; 1410 cf::cleanup "mandatory extension failed to load, exiting.";
1309 exit 1;
1310 } 1411 }
1311 1412
1312 warn $msg; 1413 warn $msg;
1313 } 1414 }
1314 1415
1328 1429
1329=back 1430=back
1330 1431
1331=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
1332 1433
1333Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
1334 1435
1335=cut 1436=cut
1336 1437
1337package cf::player; 1438package cf::player;
1338 1439
1381 1482
1382sub exists($) { 1483sub exists($) {
1383 my ($login) = @_; 1484 my ($login) = @_;
1384 1485
1385 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
1386 or cf::sync_job { !aio_stat path $login } 1487 or !aio_stat path $login
1387} 1488}
1388 1489
1389sub find($) { 1490sub find($) {
1390 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
1391 my $login = $_[0]; 1492 my $login = $_[0];
1403 my $f = new_from_file cf::object::thawer path $login 1504 my $f = new_from_file cf::object::thawer path $login
1404 or return; 1505 or return;
1405 1506
1406 my $pl = cf::player::load_pl $f 1507 my $pl = cf::player::load_pl $f
1407 or return; 1508 or return;
1509
1408 local $cf::PLAYER_LOADING{$login} = $pl; 1510 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs; 1511 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl 1512 $cf::PLAYER{$login} = $pl
1411 } 1513 }
1412 } 1514 }
1422 1524
1423 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
1424 1526
1425 aio_mkdir playerdir $pl, 0770; 1527 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
1529
1530 cf::get_slot 0.01;
1427 1531
1428 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1429 cf::cede_to_tick; 1533 cf::cede_to_tick;
1430} 1534}
1431 1535
1463 my ($pl) = @_; 1567 my ($pl) = @_;
1464 1568
1465 my $name = $pl->ob->name; 1569 my $name = $pl->ob->name;
1466 1570
1467 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1469 1573
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1474 1580
1475 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1515 1621
1516 for my $login (@$dirs) { 1622 for my $login (@$dirs) {
1517 my $path = path $login; 1623 my $path = path $login;
1518 1624
1519 # a .pst is a dead give-away for a valid player 1625 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") { 1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next; 1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag 1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 } 1631 }
1525 1632
1556 } 1663 }
1557 1664
1558 \@paths 1665 \@paths
1559} 1666}
1560 1667
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1562 1669
1563Expand crossfire pod fragments into protocol xml. 1670Expand deliantra pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653 1671
1654=item $player->ext_reply ($msgid, @msg) 1672=item $player->ext_reply ($msgid, @msg)
1655 1673
1656Sends an ext reply to the player. 1674Sends an ext reply to the player.
1657 1675
1724our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1726 1744
1727sub generate_random_map { 1745sub generate_random_map {
1728 my ($self, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1729 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map ( 1751 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1855 1876
1856# the temporary/swap location 1877# the temporary/swap location
1857sub save_path { 1878sub save_path {
1858 my ($self) = @_; 1879 my ($self) = @_;
1859 1880
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map" 1882 "$TMPDIR/$path.map"
1862} 1883}
1863 1884
1864# the unique path, undef == no special unique path 1885# the unique path, undef == no special unique path
1865sub uniq_path { 1886sub uniq_path {
1866 my ($self) = @_; 1887 my ($self) = @_;
1867 1888
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path" 1890 "$UNIQUEDIR/$path"
1870} 1891}
1871 1892
1872# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1873# all maps in C++... 1894# all maps in C++...
1971 1992
1972 cf::lock_wait "map_data:$path";#d#remove 1993 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path"; 1994 cf::lock_wait "map_find:$path";
1974 1995
1975 $cf::MAP{$path} || do { 1996 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1998 my $guard2 = cf::lock_acquire "map_find:$path";
1978 1999
1979 my $map = new_from_path cf::map $path 2000 my $map = new_from_path cf::map $path
1980 or return; 2001 or return;
1981 2002
1982 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1985 or return; 2006 or return;
1986 2007
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously 2009 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait; 2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
1990 undef $guard1; 2012 undef $guard1;
1991 undef $guard2;
1992 $map->reset; 2013 $map->reset;
1993 return find $path; 2014 return find $path;
1994 } 2015 }
1995 2016
1996 $cf::MAP{$path} = $map 2017 $cf::MAP{$path} = $map
2023 my $f = new_from_file cf::object::thawer $self->{load_path}; 2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block; 2045 $f->skip_block;
2025 $self->_load_objects ($f) 2046 $self->_load_objects ($f)
2026 or return; 2047 or return;
2027 2048
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
2029 if delete $self->{load_original}; 2050 if delete $self->{load_original};
2030 2051
2031 if (my $uniq = $self->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq; 2053 utf8::encode $uniq;
2033 unless (aio_stat $uniq) { 2054 unless (aio_stat $uniq) {
2059 } 2080 }
2060 2081
2061 $self->{last_save} = $cf::RUNTIME; 2082 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME); 2083 $self->last_access ($cf::RUNTIME);
2063 2084
2064 $self->in_memory (cf::MAP_IN_MEMORY); 2085 $self->in_memory (cf::MAP_ACTIVE);
2065 } 2086 }
2066 2087
2067 $self->post_load; 2088 $self->post_load;
2068} 2089}
2069 2090
2127 my ($path, $origin, $load) = @_; 2148 my ($path, $origin, $load) = @_;
2128 2149
2129 $path = normalise $path, $origin && $origin->{path}; 2150 $path = normalise $path, $origin && $origin->{path};
2130 2151
2131 if (my $map = $cf::MAP{$path}) { 2152 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 } 2154 }
2134 2155
2135 $MAP_PREFETCH{$path} |= $load; 2156 $MAP_PREFETCH{$path} |= $load;
2136 2157
2137 $MAP_PREFETCHER ||= cf::async { 2158 $MAP_PREFETCHER ||= cf::async {
2174 cf::async { 2195 cf::async {
2175 $Coro::current->{desc} = "map player save"; 2196 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
2177 }; 2198 };
2178 2199
2200 cf::get_slot 0.02;
2201
2179 if ($uniq) { 2202 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else { 2205 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2206 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2191 $self->save; 2214 $self->save;
2192 2215
2193 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194 2217
2195 return if $self->players; 2218 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
2197 return if $self->{deny_save}; 2220 return if $self->{deny_save};
2198 2221
2199 $self->in_memory (cf::MAP_SWAPPED); 2222 $self->in_memory (cf::MAP_SWAPPED);
2200 2223
2201 $self->deactivate; 2224 $self->deactivate;
2319 2342
2320sub unique_maps() { 2343sub unique_maps() {
2321 [ 2344 [
2322 map { 2345 map {
2323 utf8::decode $_; 2346 utf8::decode $_;
2324 /\.map$/ 2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2325 ? normalise $_ 2350 : normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] } 2351 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ] 2352 ]
2329} 2353}
2330 2354
2331package cf;
2332
2333=back 2355=back
2334 2356
2335=head3 cf::object 2357=head3 cf::object
2336 2358
2337=cut 2359=cut
2340 2362
2341=over 4 2363=over 4
2342 2364
2343=item $ob->inv_recursive 2365=item $ob->inv_recursive
2344 2366
2345Returns the inventory of the object _and_ their inventories, recursively. 2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
2346 2369
2347=cut 2370=cut
2348 2371
2349sub inv_recursive_; 2372sub inv_recursive_;
2350sub inv_recursive_ { 2373sub inv_recursive_ {
2355 inv_recursive_ inv $_[0] 2378 inv_recursive_ inv $_[0]
2356} 2379}
2357 2380
2358=item $ref = $ob->ref 2381=item $ref = $ob->ref
2359 2382
2360creates and returns a persistent reference to an objetc that can be stored as a string. 2383Creates and returns a persistent reference to an object that can be stored as a string.
2361 2384
2362=item $ob = cf::object::deref ($refstring) 2385=item $ob = cf::object::deref ($refstring)
2363 2386
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block. 2388even if the object actually exists. May block.
2397can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
2398dialogue with the given NPC character. 2421dialogue with the given NPC character.
2399 2422
2400=cut 2423=cut
2401 2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
2438
2402# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
2403# with dialog boxes. 2440# with dialog boxes.
2404#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
2405sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
2406 my ($self, $npc, $msg, $flags) = @_; 2443 my ($self, $npc, $msg, $flags) = @_;
2417 my $dialog = $pl->{npc_dialog}; 2454 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419 2456
2420 } else { 2457 } else {
2421 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
2422 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 } 2460 }
2424 } 2461 }
2425} 2462}
2426 2463
2427=item $object->send_msg ($channel, $msg, $color, [extra...]) 2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2452 2489
2453=item $player_object->enter_link 2490=item $player_object->enter_link
2454 2491
2455Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
2456 2493
2457The player should be reasonably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
2458I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
2459 2498
2460Will never block. 2499Will never block.
2461 2500
2462=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
2463 2502
2521 2560
2522 $map->load; 2561 $map->load;
2523 $map->load_neighbours; 2562 $map->load_neighbours;
2524 2563
2525 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2526 $self->activate_recursive; 2566 $self->activate_recursive;
2527 2567
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
2530} 2570}
2534Moves the player to the given map-path and coordinates by first freezing 2574Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback 2575her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on 2576that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will 2577the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process. 2578be called at the end of this process.
2579
2580Note that $check will be called with a potentially non-loaded map, so if
2581it needs a loaded map it has to call C<< ->load >>.
2539 2582
2540=cut 2583=cut
2541 2584
2542our $GOTOGEN; 2585our $GOTOGEN;
2543 2586
2622} 2665}
2623 2666
2624sub prepare_random_map { 2667sub prepare_random_map {
2625 my ($exit) = @_; 2668 my ($exit) = @_;
2626 2669
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by 2670 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed 2671 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object 2672 # that depends on the exit object
2632 2673
2633 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
2635 if ($exit->map) { 2676 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name; 2677 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
2640 } 2683 }
2641 2684
2642 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
2643 2686
2644 my $data = cf::encode_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2645 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta"; 2689 my $meta = "$RANDOMDIR/$md5.meta";
2647 2690
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh; 2693 undef $fh;
2651 aio_rename "$meta~", $meta; 2694 aio_rename "$meta~", $meta;
2652 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
2653 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
2655 } 2702 }
2656} 2703}
2657 2704
2658sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
2660 2707
2661 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
2662 2709
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link; 2710 $self->enter_link;
2675 2711
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async { 2712 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2713 $Coro::current->{desc} = "enter_exit";
2682 2714
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
2685 $self->goto ($slaying, $hp, $sp); 2730 $self->goto ($map, $x, $y);
2686 2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
2687 1; 2736 1
2688 }) { 2737 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
2690 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
2693 2742
2694 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
2760 id => "infobox", 2809 id => "infobox",
2761 title => "Body Parts", 2810 title => "Body Parts",
2762 reply => undef, 2811 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available", 2812 tooltip => "Shows which body parts you posess and are available",
2764 }, 2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2765 "c/uptime" => { 2820 "c/uptime" => {
2766 id => "infobox", 2821 id => "infobox",
2767 title => "Uptime", 2822 title => "Uptime",
2768 reply => undef, 2823 reply => undef,
2769 tooltip => "How long the server has been running since last restart", 2824 tooltip => "How long the server has been running since last restart",
2772 id => "infobox", 2827 id => "infobox",
2773 title => "Map Info", 2828 title => "Map Info",
2774 reply => undef, 2829 reply => undef,
2775 tooltip => "Information related to the maps", 2830 tooltip => "Information related to the maps",
2776 }, 2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2777); 2838);
2778 2839
2779sub cf::client::send_msg { 2840sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_; 2841 my ($self, $channel, $msg, $color, @extra) = @_;
2781 2842
2782 $msg = $self->pl->expand_cfpod ($msg); 2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2783 2845
2784 $color &= cf::NDI_CLIENT_MASK; # just in case... 2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785 2847
2786 # check predefined channels, for the benefit of C 2848 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) { 2849 if ($CHANNEL{$channel}) {
2808 if ($self->can_msg) { 2870 if ($self->can_msg) {
2809 # default colour, mask it out 2871 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF; 2873 if $color & cf::NDI_DEF;
2812 2874
2813 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2815 } else { 2891 } else {
2816 if ($color >= 0) { 2892 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones 2893 # replace some tags by gcfclient-compatible ones
2818 for ($msg) { 2894 for ($msg) {
2819 1 while 2895 1 while
3018 3094
3019The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
3020 3096
3021 cf::object 3097 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy 3098 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3024 3100
3025 cf::object::player 3101 cf::object::player
3026 player 3102 player
3027 3103
3028 cf::player 3104 cf::player
3033 3109
3034=cut 3110=cut
3035 3111
3036for ( 3112for (
3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race 3114 insert remove inv nrof name archname title slaying race
3039 decrease_ob_nr destroy)], 3115 decrease split destroy change_exp)],
3040 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
3041 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
3043) { 3119) {
3044 no strict 'refs'; 3120 no strict 'refs';
3149 { 3225 {
3150 my $faces = $facedata->{faceinfo}; 3226 my $faces = $facedata->{faceinfo};
3151 3227
3152 while (my ($face, $info) = each %$faces) { 3228 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3230
3154 cf::face::set_visibility $idx, $info->{visibility}; 3231 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap}; 3232 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158 3235
3159 cf::cede_to_tick; 3236 cf::cede_to_tick;
3160 } 3237 }
3161 3238
3162 while (my ($face, $info) = each %$faces) { 3239 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth}; 3240 next unless $info->{smooth};
3241
3164 my $idx = cf::face::find $face 3242 my $idx = cf::face::find $face
3165 or next; 3243 or next;
3244
3166 if (my $smooth = cf::face::find $info->{smooth}) { 3245 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth; 3246 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else { 3248 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
3188 { 3267 {
3189 # TODO: for gcfclient pleasure, we should give resources 3268 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index. 3269 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource}; 3270 my $res = $facedata->{resource};
3192 3271
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) { 3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data; 3275 my $data;
3198 3276
3199 if ($info->{type} & 1) { 3277 if ($info->{type} & 1) {
3200 # prepend meta info 3278 # prepend meta info
3201 3279
3202 my $meta = $enc->encode ({ 3280 my $meta = $enc->encode ({
3203 name => $name, 3281 name => $name,
3204 %{ $info->{meta} || {} }, 3282 %{ $info->{meta} || {} },
3205 }); 3283 });
3206 3284
3207 $data = pack "(w/a*)*", $meta, $info->{data}; 3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3208 } else { 3292 } else {
3209 $data = $info->{data}; 3293 $RESOURCE{$name} = $info;
3210 } 3294 }
3211 3295
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick; 3296 cf::cede_to_tick;
3216 } 3297 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 } 3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3236 3301
3237 1 3302 1
3238} 3303}
3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
3239 3324
3240register_exticmd fx_want => sub { 3325register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_; 3326 my ($ns, $want) = @_;
3242 3327
3243 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
3245 } 3330 }
3246}; 3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3247 3342
3248sub reload_regions { 3343sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?) 3345 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3265} 3360}
3266 3361
3267sub reload_archetypes { 3362sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275} 3365}
3276 3366
3277sub reload_treasures { 3367sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3280} 3370}
3281 3371
3282sub reload_resources { 3372sub reload_resources {
3283 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3284 3374
3375 reload_facedata;
3376 reload_archetypes;
3285 reload_regions; 3377 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures; 3378 reload_treasures;
3290 3379
3291 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296} 3381}
3297 3382
3298sub reload_config { 3383sub reload_config {
3299 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3300 or return; 3385 or return;
3301 3386
3302 local $/; 3387 local $/;
3303 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
3304 3389
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306 3391
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3314 }; 3399 };
3315 warn $@ if $@; 3400 warn $@ if $@;
3316 } 3401 }
3317} 3402}
3318 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3319sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
3320 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
3321 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3323 (async { 3442 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT; 3444 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX); 3445 })->prio (Coro::PRIO_MAX);
3327 }; 3446 };
3328 3447
3448 evthread_start IO::AIO::poll_fileno;
3449
3450 cf::sync_job {
3451 reload_resources;
3329 reload_config; 3452 reload_config;
3330 db_init; 3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
3331 load_extensions; 3466 load_extensions;
3332 3467
3333 $TICK_WATCHER->start; 3468 utime time, time, $RUNTIMEFILE;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
3335 EV::loop; 3476 EV::loop;
3336} 3477}
3337 3478
3338############################################################################# 3479#############################################################################
3339# initialisation and cleanup 3480# initialisation and cleanup
3346 cf::cleanup "SIG$signal"; 3487 cf::cleanup "SIG$signal";
3347 }; 3488 };
3348 } 3489 }
3349} 3490}
3350 3491
3351sub write_runtime { 3492sub write_runtime_sync {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running: 3493 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time. 3494 # the fsync below can take a very very long time.
3356 3495
3357 IO::AIO::aio_utime $runtime, undef, undef; 3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3358 3497
3359 my $guard = cf::lock_acquire "write_runtime"; 3498 my $guard = cf::lock_acquire "write_runtime";
3360 3499
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3362 or return; 3501 or return;
3363 3502
3364 my $value = $cf::RUNTIME + 90 + 10; 3503 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock 3504 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server. 3505 # 60 allows for the watchdog to kill the server.
3376 aio_utime $fh, undef, undef; 3515 aio_utime $fh, undef, undef;
3377 3516
3378 close $fh 3517 close $fh
3379 or return; 3518 or return;
3380 3519
3381 aio_rename "$runtime~", $runtime 3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3382 and return; 3521 and return;
3383 3522
3384 warn "runtime file written.\n"; 3523 warn "runtime file written.\n";
3385 3524
3386 1 3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
3387} 3576}
3388 3577
3389sub emergency_save() { 3578sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop; 3579 my $freeze_guard = cf::freeze_mainloop;
3391 3580
3392 warn "enter emergency perl save\n"; 3581 warn "emergency_perl_save: enter\n";
3393 3582
3394 cf::sync_job { 3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3395 # use a peculiar iteration method to avoid tripping on perl 3589 # use a peculiar iteration method to avoid tripping on perl
3396 # refcount bugs in for. also avoids problems with players 3590 # refcount bugs in for. also avoids problems with players
3397 # and maps saved/destroyed asynchronously. 3591 # and maps saved/destroyed asynchronously.
3398 warn "begin emergency player save\n"; 3592 warn "emergency_perl_save: begin player save\n";
3399 for my $login (keys %cf::PLAYER) { 3593 for my $login (keys %cf::PLAYER) {
3400 my $pl = $cf::PLAYER{$login} or next; 3594 my $pl = $cf::PLAYER{$login} or next;
3401 $pl->valid or next; 3595 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3403 $pl->save; 3597 $pl->save;
3404 } 3598 }
3405 warn "end emergency player save\n"; 3599 warn "emergency_perl_save: end player save\n";
3406 3600
3407 warn "begin emergency map save\n"; 3601 warn "emergency_perl_save: begin map save\n";
3408 for my $path (keys %cf::MAP) { 3602 for my $path (keys %cf::MAP) {
3409 my $map = $cf::MAP{$path} or next; 3603 my $map = $cf::MAP{$path} or next;
3410 $map->valid or next; 3604 $map->valid or next;
3411 $map->save; 3605 $map->save;
3412 } 3606 }
3413 warn "end emergency map save\n"; 3607 warn "emergency_perl_save: end map save\n";
3414 3608
3415 warn "begin emergency database checkpoint\n"; 3609 warn "emergency_perl_save: begin database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n"; 3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
3418 }; 3616 };
3419 3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3420 warn "leave emergency perl save\n"; 3623 warn "emergency_perl_save: leave\n";
3421} 3624}
3422 3625
3423sub post_cleanup { 3626sub post_cleanup {
3424 my ($make_core) = @_; 3627 my ($make_core) = @_;
3425 3628
3426 warn Carp::longmess "post_cleanup backtrace" 3629 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core; 3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3428} 3660}
3429 3661
3430sub do_reload_perl() { 3662sub do_reload_perl() {
3431 # can/must only be called in main 3663 # can/must only be called in main
3432 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
3433 warn "can only reload from main coroutine"; 3665 warn "can only reload from main coroutine";
3434 return; 3666 return;
3435 } 3667 }
3436 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
3437 warn "reloading..."; 3674 warn "reloading...";
3438 3675
3439 warn "entering sync_job"; 3676 warn "entering sync_job";
3440 3677
3441 cf::sync_job { 3678 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark 3679 cf::write_runtime_sync; # external watchdog should not bark
3443 cf::emergency_save; 3680 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark 3681 cf::write_runtime_sync; # external watchdog should not bark
3445 3682
3446 warn "syncing database to disk"; 3683 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV; 3684 BDB::db_env_txn_checkpoint $DB_ENV;
3448 3685
3449 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
3450 3687
3451 warn "flushing outstanding aio requests"; 3688 warn "flushing outstanding aio requests";
3452 for (;;) {
3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs; 3689 while (IO::AIO::nreqs || BDB::nreqs) {
3457 warn "iterate..."; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3458 }
3459
3460 ++$RELOAD;
3461
3462 warn "cancelling all extension coros";
3463 $_->cancel for values %EXT_CORO;
3464 %EXT_CORO = ();
3465
3466 warn "removing commands";
3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
3475 warn "... unloading $pkg";
3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
3482 } 3691 }
3483 3692
3484 warn "... nuking $pkg"; 3693 warn "cancelling all extension coros";
3485 Symbol::delete_package $pkg; 3694 $_->cancel for values %EXT_CORO;
3486 } 3695 %EXT_CORO = ();
3487 3696
3488 warn "unloading all perl modules loaded from $LIBDIR"; 3697 warn "removing commands";
3489 while (my ($k, $v) = each %INC) { 3698 %COMMAND = ();
3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3491 3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3492 warn "... unloading $k"; 3706 warn "... unloading $pkg";
3493 delete $INC{$k};
3494 3707
3495 $k =~ s/\.pm$//;
3496 $k =~ s/\//::/g;
3497
3498 if (my $cb = $k->can ("unload_module")) { 3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3499 $cb->(); 3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
3500 } 3717 }
3501 3718
3502 Symbol::delete_package $k; 3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3503 } 3734 }
3504 3735
3505 warn "getting rid of safe::, as good as possible"; 3736 warn "getting rid of safe::, as good as possible";
3506 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3508 3739
3509 warn "unloading cf.pm \"a bit\""; 3740 warn "unloading cf.pm \"a bit\"";
3510 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"}; 3742 delete $INC{"cf/pod.pm"};
3512 3743
3513 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
3514 # and global variables created in xs 3745 # and global variables created in xs
3515 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
3516 3747
3517 warn "unload completed, starting to reload now"; 3748 warn "unload completed, starting to reload now";
3518 3749
3519 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
3520 require cf; 3751 require cf;
3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3522 3753
3523 warn "loading config and database again"; 3754 warn "loading config and database again";
3524 cf::reload_config; 3755 cf::reload_config;
3525 3756
3526 warn "loading extensions"; 3757 warn "loading extensions";
3527 cf::load_extensions; 3758 cf::load_extensions;
3528 3759
3760 if ($REATTACH_ON_RELOAD) {
3529 warn "reattaching attachments to objects/players"; 3761 warn "reattaching attachments to objects/players";
3530 _global_reattach; # objects, sockets 3762 _global_reattach; # objects, sockets
3531 warn "reattaching attachments to maps"; 3763 warn "reattaching attachments to maps";
3532 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players"; 3765 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER; 3766 reattach $_ for values %PLAYER;
3767 }
3535 3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3536 warn "leaving sync_job"; 3772 warn "leaving sync_job";
3537 3773
3538 1 3774 1
3539 } or do { 3775 } or do {
3540 warn $@; 3776 warn $@;
3541 warn "error while reloading, exiting."; 3777 cf::cleanup "error while reloading, exiting.";
3542 exit 1;
3543 }; 3778 };
3544 3779
3545 warn "reloaded"; 3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3546}; 3786};
3547 3787
3548our $RELOAD_WATCHER; # used only during reload 3788our $RELOAD_WATCHER; # used only during reload
3549 3789
3550sub reload_perl() { 3790sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back, 3791 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here. 3792 # coro crashes during coro_state_free->destroy here.
3553 3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3798 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3799 undef $RELOAD_WATCHER;
3556 do_reload_perl; 3800 };
3557 }; 3801 };
3558} 3802}
3559 3803
3560register_command "reload" => sub { 3804register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
3575 3819
3576our @WAIT_FOR_TICK; 3820our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3821our @WAIT_FOR_TICK_BEGIN;
3578 3822
3579sub wait_for_tick { 3823sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3824 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3825
3583 my $signal = new Coro::Signal; 3826 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3827 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3828 $signal->wait;
3586} 3829}
3587 3830
3588sub wait_for_tick_begin { 3831sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3832 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3833
3592 my $signal = new Coro::Signal; 3834 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3836 $signal->wait;
3595} 3837}
3596 3838
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3839sub tick {
3598 if ($Coro::current != $Coro::main) { 3840 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10; 3842 unless ++$bug_warning > 10;
3601 return; 3843 return;
3602 } 3844 }
3603 3845
3604 $NOW = $tick_start = EV::now;
3605
3606 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
3607 3847
3608 $RUNTIME += $TICK;
3609 $NEXT_TICK += $TICK;
3610
3611 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3612 $NEXT_RUNTIME_WRITE = $NOW + 10; 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3613 Coro::async_pool { 3850 Coro::async_pool {
3614 $Coro::current->{desc} = "runtime saver"; 3851 $Coro::current->{desc} = "runtime saver";
3615 write_runtime 3852 write_runtime_sync
3616 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
3617 }; 3854 };
3618 } 3855 }
3619 3856
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3622 } 3859 }
3623 while (my $sig = shift @WAIT_FOR_TICK) { 3860 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send; 3861 $sig->send;
3625 } 3862 }
3626 3863
3627 $LOAD = ($NOW - $tick_start) / $TICK; 3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629 3866
3630 _post_tick; 3867 if (0) {
3631}; 3868 if ($NEXT_TICK) {
3632$TICK_WATCHER->priority (EV::MAXPRI); 3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3873 }
3874}
3633 3875
3634{ 3876{
3635 # configure BDB 3877 # configure BDB
3636 3878
3637 BDB::min_parallel 8; 3879 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1; 3880 BDB::max_poll_reqs $TICK * 0.1;
3881 $AnyEvent::BDB::WATCHER->priority (1);
3639 3882
3640 unless ($DB_ENV) { 3883 unless ($DB_ENV) {
3641 $DB_ENV = BDB::db_env_create; 3884 $DB_ENV = BDB::db_env_create;
3642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3643 | BDB::LOG_AUTOREMOVE, 1); 3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3644 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3645 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3646 3890
3647 cf::sync_job { 3891 cf::sync_job {
3648 eval { 3892 eval {
3674{ 3918{
3675 # configure IO::AIO 3919 # configure IO::AIO
3676 3920
3677 IO::AIO::min_parallel 8; 3921 IO::AIO::min_parallel 8;
3678 IO::AIO::max_poll_time $TICK * 0.1; 3922 IO::AIO::max_poll_time $TICK * 0.1;
3923 undef $AnyEvent::AIO::WATCHER;
3679} 3924}
3680 3925
3681my $_log_backtrace; 3926my $_log_backtrace;
3682 3927
3683sub _log_backtrace { 3928sub _log_backtrace {
3686 $msg =~ s/\n//; 3931 $msg =~ s/\n//;
3687 3932
3688 # limit the # of concurrent backtraces 3933 # limit the # of concurrent backtraces
3689 if ($_log_backtrace < 2) { 3934 if ($_log_backtrace < 2) {
3690 ++$_log_backtrace; 3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3691 async { 3937 async {
3692 $Coro::current->{desc} = "abt $msg"; 3938 $Coro::current->{desc} = "abt $msg";
3693 3939
3694 my @bt = fork_call { 3940 my @bt = fork_call {
3695 @addr = map { sprintf "%x", $_ } @addr; 3941 @addr = map { sprintf "%x", $_ } @addr;
3706 } 3952 }
3707 3953
3708 @funcs 3954 @funcs
3709 }; 3955 };
3710 3956
3711 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3712 LOG llevInfo, "[ABT] $_\n" for @bt; 3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3713 --$_log_backtrace; 3960 --$_log_backtrace;
3714 }; 3961 };
3715 } else { 3962 } else {
3716 LOG llevInfo, "[ABT] $msg\n"; 3963 LOG llevInfo, "[ABT] $msg\n";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines