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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC vs.
Revision 1.403 by root, Mon Dec 17 07:09:18 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.5 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
20use BDB (); 28use BDB ();
21use Data::Dumper; 29use Data::Dumper;
22use Digest::MD5; 30use Digest::MD5;
23use Fcntl; 31use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
26use Time::HiRes; 34use Time::HiRes;
27use Compress::LZF; 35use Compress::LZF;
36use Digest::MD5 ();
28 37
38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 43
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
37 46
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
40our %COMMAND = (); 51our %COMMAND = ();
41our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
42 53
43our @EXTS = (); # list of extension package names 54our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 57our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 58our %EXT_MAP = (); # pluggable maps
47 59
60our $RELOAD; # number of reloads so far
48our @EVENT; 61our @EVENT;
49our $LIBDIR = datadir . "/ext";
50 62
51our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
52our $TICK_WATCHER; 76our $TICK_WATCHER;
53our $AIO_POLL_WATCHER; 77our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 79our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 80our $USE_FSYNC = 1; # use fsync to write maps - default off
58 81
59our $BDB_POLL_WATCHER; 82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 86our $DB_ENV;
61 87
62our %CFG; 88our %CFG;
63 89
64our $UPTIME; $UPTIME ||= time; 90our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 91our $RUNTIME;
92our $NOW;
66 93
67our %PLAYER; # all users 94our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 95our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 96our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 97
76# used to convert map paths into valid unix filenames by replacing / by ∕ 98# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
104
79binmode STDOUT; 105binmode STDOUT;
80binmode STDERR; 106binmode STDERR;
81 107
82# read virtual server time, if available 108# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
85 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
87} 113}
88 114
89mkdir cf::localdir; 115mkdir $_
90mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 117
96our $EMERGENCY_POSITION; 118our $EMERGENCY_POSITION;
97 119
98sub cf::map::normalise; 120sub cf::map::normalise;
99 121
110=item $cf::RUNTIME 132=item $cf::RUNTIME
111 133
112The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 135every server tick.
114 136
115=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 140
117The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
119 145
120=item $cf::NOW 146=item $cf::NOW
121 147
122The time of the last (current) server tick. 148The time of the last (current) server tick.
123 149
124=item $cf::TICK 150=item $cf::TICK
125 151
126The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
127 153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
163
128=item %cf::CFG 164=item %cf::CFG
129 165
130Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 167from wherever your confdir points to.
132 168
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 169=item cf::wait_for_tick, cf::wait_for_tick_begin
134 170
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 172returns directly I<after> the tick processing (and consequently, can only wake one process
137processing has been done. Call C<< ->wait >> on them to maximise the 173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
139 180
140=back 181=back
141 182
142=cut 183=cut
143 184
144BEGIN { 185BEGIN {
145 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
146 my $msg = join "", @_; 187 my $msg = join "", @_;
147 utf8::encode $msg;
148 188
149 $msg .= "\n" 189 $msg .= "\n"
150 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
151 193
152 LOG llevError, $msg; 194 LOG llevError, $msg;
153 }; 195 };
154} 196}
155 197
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 205
163# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 207# within the Safe compartment.
165for my $pkg (qw( 208for my $pkg (qw(
166 cf::global cf::attachable 209 cf::global cf::attachable
171)) { 214)) {
172 no strict 'refs'; 215 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 217}
175 218
176$Event::DIED = sub { 219$EV::DIED = sub {
177 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
178}; 221};
222
223#############################################################################
179 224
180=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
181 226
182=over 4 227=over 4
183 228
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 248 $d
204 } || "[unable to dump $_[0]: '$@']"; 249 } || "[unable to dump $_[0]: '$@']";
205} 250}
206 251
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 252=item $ref = cf::decode_json $json
210 253
211Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
212 255
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 256=item $json = cf::encode_json $ref
221 257
222Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
223 259
224=cut 260=cut
225 261
226sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
228 JSON::Syck::Dump $_[0] 264sub encode_json($) { $json_coder->encode ($_[0]) }
229} 265sub decode_json($) { $json_coder->decode ($_[0]) }
230 266
231=item cf::lock_wait $string 267=item cf::lock_wait $string
232 268
233Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
234 270
237Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
240returned. 276returned.
241 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
242Lock names should begin with a unique identifier (for example, cf::map::find 281Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 282uses map_find and cf::map::load uses map_load).
244 283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
245=cut 288=cut
246 289
247our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
248 292
249sub lock_wait($) { 293sub lock_wait($) {
250 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
251 300
252 # wait for lock, if any 301 # wait for lock, if any
253 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule; 304 Coro::schedule;
261 310
262 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
263 lock_wait $key; 312 lock_wait $key;
264 313
265 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
266 316
267 Coro::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
268 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
270 } 321 }
322}
323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
271} 328}
272 329
273sub freeze_mainloop { 330sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 331 return unless $TICK_WATCHER->is_active;
275 332
278 }; 335 };
279 $TICK_WATCHER->stop; 336 $TICK_WATCHER->stop;
280 $guard 337 $guard
281} 338}
282 339
340=item cf::periodic $interval, $cb
341
342Like EV::periodic, but randomly selects a starting point so that the actions
343get spread over timer.
344
345=cut
346
347sub periodic($$) {
348 my ($interval, $cb) = @_;
349
350 my $start = rand List::Util::min 180, $interval;
351
352 EV::periodic $start, $interval, 0, $cb
353}
354
355=item cf::get_slot $time[, $priority[, $name]]
356
357Allocate $time seconds of blocking CPU time at priority C<$priority>:
358This call blocks and returns only when you have at least C<$time> seconds
359of cpu time till the next tick. The slot is only valid till the next cede.
360
361The optional C<$name> can be used to identify the job to run. It might be
362used for statistical purposes and should identify the same time-class.
363
364Useful for short background jobs.
365
366=cut
367
368our @SLOT_QUEUE;
369our $SLOT_QUEUE;
370
371$SLOT_QUEUE->cancel if $SLOT_QUEUE;
372$SLOT_QUEUE = Coro::async {
373 $Coro::current->desc ("timeslot manager");
374
375 my $signal = new Coro::Signal;
376
377 while () {
378 next_job:
379 my $avail = cf::till_tick;
380 if ($avail > 0.01) {
381 for (0 .. $#SLOT_QUEUE) {
382 if ($SLOT_QUEUE[$_][0] < $avail) {
383 my $job = splice @SLOT_QUEUE, $_, 1, ();
384 $job->[2]->send;
385 Coro::cede;
386 goto next_job;
387 }
388 }
389 }
390
391 if (@SLOT_QUEUE) {
392 # we do not use wait_for_tick() as it returns immediately when tick is inactive
393 push @cf::WAIT_FOR_TICK, $signal;
394 $signal->wait;
395 } else {
396 Coro::schedule;
397 }
398 }
399};
400
401sub get_slot($;$$) {
402 my ($time, $pri, $name) = @_;
403
404 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal;
406
407 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
408 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
409 $SLOT_QUEUE->ready;
410 $sig->wait;
411}
412
283=item cf::async { BLOCK } 413=item cf::async { BLOCK }
284 414
285Currently the same as Coro::async_pool, meaning you cannot use 415Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only 416C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it. 417thing you are allowed to do is call C<prio> on it.
290 420
291BEGIN { *async = \&Coro::async_pool } 421BEGIN { *async = \&Coro::async_pool }
292 422
293=item cf::sync_job { BLOCK } 423=item cf::sync_job { BLOCK }
294 424
295The design of crossfire+ requires that the main coro ($Coro::main) is 425The design of Deliantra requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 426is always able to handle events or runnable, as Deliantra is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 427partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
428acceptable.
298 429
299If it must be done, put the blocking parts into C<sync_job>. This will run 430If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 431the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 432server will be frozen during this time, so the block should either finish
302fast or be very important. 433fast or be very important.
305 436
306sub sync_job(&) { 437sub sync_job(&) {
307 my ($job) = @_; 438 my ($job) = @_;
308 439
309 if ($Coro::current == $Coro::main) { 440 if ($Coro::current == $Coro::main) {
441 my $time = EV::time;
442
310 # this is the main coro, too bad, we have to block 443 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 444 # till the operation succeeds, freezing the server :/
312 445
446 LOG llevError, Carp::longmess "sync job";#d#
447
313 # TODO: use suspend/resume instead 448 # TODO: use suspend/resume instead
314 # (but this is cancel-safe) 449 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop; 450 my $freeze_guard = freeze_mainloop;
316 451
317 my $busy = 1; 452 my $busy = 1;
318 my @res; 453 my @res;
319 454
320 (async { 455 (async {
456 $Coro::current->desc ("sync job coro");
321 @res = eval { $job->() }; 457 @res = eval { $job->() };
322 warn $@ if $@; 458 warn $@ if $@;
323 undef $busy; 459 undef $busy;
324 })->prio (Coro::PRIO_MAX); 460 })->prio (Coro::PRIO_MAX);
325 461
326 while ($busy) { 462 while ($busy) {
327 Coro::cede or Event::one_event; 463 if (Coro::nready) {
464 Coro::cede_notself;
465 } else {
466 EV::loop EV::LOOP_ONESHOT;
328 } 467 }
468 }
469
470 $time = EV::time - $time;
471
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load
329 476
330 wantarray ? @res : $res[0] 477 wantarray ? @res : $res[0]
331 } else { 478 } else {
332 # we are in another coroutine, how wonderful, everything just works 479 # we are in another coroutine, how wonderful, everything just works
333 480
353 $EXT_CORO{$coro+0} = $coro; 500 $EXT_CORO{$coro+0} = $coro;
354 501
355 $coro 502 $coro
356} 503}
357 504
358sub write_runtime { 505=item fork_call { }, $args
359 my $guard = cf::lock_acquire "write_runtime";
360 506
361 my $runtime = cf::localdir . "/runtime"; 507Executes the given code block with the given arguments in a seperate
508process, returning the results. Everything must be serialisable with
509Coro::Storable. May, of course, block. Note that the executed sub may
510never block itself or use any form of event handling.
362 511
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 512=cut
364 or return;
365 513
366 my $value = $cf::RUNTIME + 90 + 10; 514sub fork_call(&@) {
367 # 10 is the runtime save interval, for a monotonic clock 515 my ($cb, @args) = @_;
368 # 60 allows for the watchdog to kill the server.
369 516
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0 517 # we seemingly have to make a local copy of the whole thing,
371 and return; 518 # otherwise perl prematurely frees the stuff :/
519 # TODO: investigate and fix (likely this will be rather laborious)
372 520
373 # always fsync - this file is important 521 my @res = Coro::Util::fork_eval {
374 aio_fsync $fh 522 reset_signals;
375 and return; 523 &$cb
524 }, @args;
376 525
377 close $fh 526 wantarray ? @res : $res[-1]
378 or return; 527}
379 528
380 aio_rename "$runtime~", $runtime 529=item $value = cf::db_get $family => $key
381 and return;
382 530
531Returns a single value from the environment database.
532
533=item cf::db_put $family => $key => $value
534
535Stores the given C<$value> in the family. It can currently store binary
536data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
537
538=item $db = cf::db_table "name"
539
540Create and/or open a new database table. The string must not be "db" and must be unique
541within each server.
542
543=cut
544
545sub db_table($) {
546 my ($name) = @_;
547 my $db = BDB::db_create $DB_ENV;
548
549 eval {
550 $db->set_flags (BDB::CHKSUM);
551
552 utf8::encode $name;
553 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
554 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
555 cf::cleanup "db_open(db): $!" if $!;
556 };
557 cf::cleanup "db_open(db): $@" if $@;
558
559 $db
560}
561
562our $DB;
563
564sub db_init {
565 cf::sync_job {
566 $DB ||= db_table "db";
567 };
568}
569
570sub db_get($$) {
571 my $key = "$_[0]/$_[1]";
572
573 cf::sync_job {
574 BDB::db_get $DB, undef, $key, my $data;
575
576 $! ? ()
577 : $data
383 1 578 }
579}
580
581sub db_put($$$) {
582 BDB::dbreq_pri 4;
583 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
584}
585
586=item cf::cache $id => [$paths...], $processversion => $process
587
588Generic caching function that returns the value of the resource $id,
589caching and regenerating as required.
590
591This function can block.
592
593=cut
594
595sub cache {
596 my ($id, $src, $processversion, $process) = @_;
597
598 my $meta =
599 join "\x00",
600 $processversion,
601 map {
602 aio_stat $_
603 and Carp::croak "$_: $!";
604
605 ($_, (stat _)[7,9])
606 } @$src;
607
608 my $dbmeta = db_get cache => "$id/meta";
609 if ($dbmeta ne $meta) {
610 # changed, we may need to process
611
612 my @data;
613 my $md5;
614
615 for (0 .. $#$src) {
616 0 <= aio_load $src->[$_], $data[$_]
617 or Carp::croak "$src->[$_]: $!";
618 }
619
620 # if processing is expensive, check
621 # checksum first
622 if (1) {
623 $md5 =
624 join "\x00",
625 $processversion,
626 map {
627 cf::cede_to_tick;
628 ($src->[$_], Digest::MD5::md5_hex $data[$_])
629 } 0.. $#$src;
630
631
632 my $dbmd5 = db_get cache => "$id/md5";
633 if ($dbmd5 eq $md5) {
634 db_put cache => "$id/meta", $meta;
635
636 return db_get cache => "$id/data";
637 }
638 }
639
640 my $t1 = Time::HiRes::time;
641 my $data = $process->(\@data);
642 my $t2 = Time::HiRes::time;
643
644 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
645
646 db_put cache => "$id/data", $data;
647 db_put cache => "$id/md5" , $md5;
648 db_put cache => "$id/meta", $meta;
649
650 return $data;
651 }
652
653 db_get cache => "$id/data"
654}
655
656=item cf::datalog type => key => value, ...
657
658Log a datalog packet of the given type with the given key-value pairs.
659
660=cut
661
662sub datalog($@) {
663 my ($type, %kv) = @_;
664 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
384} 665}
385 666
386=back 667=back
387 668
388=cut 669=cut
395attach callbacks/event handlers (a collection of which is called an "attachment") 676attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods. 677to it. All such attachable objects support the following methods.
397 678
398In the following description, CLASS can be any of C<global>, C<object> 679In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in 680C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+). 681Deliantra).
401 682
402=over 4 683=over 4
403 684
404=item $attachable->attach ($attachment, key => $value...) 685=item $attachable->attach ($attachment, key => $value...)
405 686
568 $registry = $CB_TYPE[$object_type] ||= []; 849 $registry = $CB_TYPE[$object_type] ||= [];
569 850
570 } elsif ($type eq "subtype") { 851 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type"; 852 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg; 853 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 854 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
574 855
575 } elsif ($type eq "package") { 856 } elsif ($type eq "package") {
576 my $pkg = shift @arg; 857 my $pkg = shift @arg;
577 858
578 while (my ($name, $id) = each %cb_id) { 859 while (my ($name, $id) = each %cb_id) {
607 _attach $registry, $klass, @attach; 888 _attach $registry, $klass, @attach;
608 } 889 }
609 890
610 $obj->{$name} = \%arg; 891 $obj->{$name} = \%arg;
611 } else { 892 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n"; 893 warn "object uses attachment '$name' which is not available, postponing.\n";
613 } 894 }
614 895
615 $obj->{_attachment}{$name} = undef; 896 $obj->{_attachment}{$name} = undef;
616} 897}
617 898
619 if (ref $_[0]) { 900 if (ref $_[0]) {
620 _object_attach @_; 901 _object_attach @_;
621 } else { 902 } else {
622 _attach shift->_attach_registry, @_; 903 _attach shift->_attach_registry, @_;
623 } 904 }
905 _recalc_want;
624}; 906};
625 907
626# all those should be optimised 908# all those should be optimised
627sub cf::attachable::detach { 909sub cf::attachable::detach {
628 my ($obj, $name) = @_; 910 my ($obj, $name) = @_;
631 delete $obj->{_attachment}{$name}; 913 delete $obj->{_attachment}{$name};
632 reattach ($obj); 914 reattach ($obj);
633 } else { 915 } else {
634 Carp::croak "cannot, currently, detach class attachments"; 916 Carp::croak "cannot, currently, detach class attachments";
635 } 917 }
918 _recalc_want;
636}; 919};
637 920
638sub cf::attachable::attached { 921sub cf::attachable::attached {
639 my ($obj, $name) = @_; 922 my ($obj, $name) = @_;
640 923
655 "; 938 ";
656 die if $@; 939 die if $@;
657} 940}
658 941
659our $override; 942our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 943our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661 944
662sub override { 945sub override {
663 $override = 1; 946 $override = 1;
664 @invoke_results = (); 947 @INVOKE_RESULTS = (@_);
665} 948}
666 949
667sub do_invoke { 950sub do_invoke {
668 my $event = shift; 951 my $event = shift;
669 my $callbacks = shift; 952 my $callbacks = shift;
670 953
671 @invoke_results = (); 954 @INVOKE_RESULTS = ();
672 955
673 local $override; 956 local $override;
674 957
675 for (@$callbacks) { 958 for (@$callbacks) {
676 eval { &{$_->[1]} }; 959 eval { &{$_->[1]} };
693 976
694Generate an object-specific event with the given arguments. 977Generate an object-specific event with the given arguments.
695 978
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 979This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override 980removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly). 981results (if you must, access C<@cf::INVOKE_RESULTS> directly).
699 982
700=back 983=back
701 984
702=cut 985=cut
703 986
704############################################################################# 987#############################################################################
705# object support 988# object support
989
990sub _object_equal($$);
991sub _object_equal($$) {
992 my ($a, $b) = @_;
993
994 return 0 unless (ref $a) eq (ref $b);
995
996 if ("HASH" eq ref $a) {
997 my @ka = keys %$a;
998 my @kb = keys %$b;
999
1000 return 0 if @ka != @kb;
1001
1002 for (0 .. $#ka) {
1003 return 0 unless $ka[$_] eq $kb[$_];
1004 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1005 }
1006
1007 } elsif ("ARRAY" eq ref $a) {
1008
1009 return 0 if @$a != @$b;
1010
1011 for (0 .. $#$a) {
1012 return 0 unless _object_equal $a->[$_], $b->[$_];
1013 }
1014
1015 } elsif ($a ne $b) {
1016 return 0;
1017 }
1018
1019 1
1020}
1021
1022our $SLOW_MERGES;#d#
1023sub _can_merge {
1024 my ($ob1, $ob2) = @_;
1025
1026 ++$SLOW_MERGES;#d#
1027
1028 # we do the slow way here
1029 return _object_equal $ob1, $ob2
1030}
706 1031
707sub reattach { 1032sub reattach {
708 # basically do the same as instantiate, without calling instantiate 1033 # basically do the same as instantiate, without calling instantiate
709 my ($obj) = @_; 1034 my ($obj) = @_;
710 1035
731cf::attachable->attach ( 1056cf::attachable->attach (
732 prio => -1000000, 1057 prio => -1000000,
733 on_instantiate => sub { 1058 on_instantiate => sub {
734 my ($obj, $data) = @_; 1059 my ($obj, $data) = @_;
735 1060
736 $data = from_json $data; 1061 $data = decode_json $data;
737 1062
738 for (@$data) { 1063 for (@$data) {
739 my ($name, $args) = @$_; 1064 my ($name, $args) = @$_;
740 1065
741 $obj->attach ($name, %{$args || {} }); 1066 $obj->attach ($name, %{$args || {} });
757sub object_freezer_save { 1082sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_; 1083 my ($filename, $rdata, $objs) = @_;
759 1084
760 sync_job { 1085 sync_job {
761 if (length $$rdata) { 1086 if (length $$rdata) {
1087 utf8::decode (my $decname = $filename);
762 warn sprintf "saving %s (%d,%d)\n", 1088 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs; 1089 $decname, length $$rdata, scalar @$objs;
764 1090
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh; 1092 chmod SAVE_MODE, $fh;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC; 1094 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh; 1095 close $fh;
770 1096
771 if (@$objs) { 1097 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh; 1099 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0; 1101 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC; 1102 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh; 1103 close $fh;
778 aio_rename "$filename.pst~", "$filename.pst"; 1104 aio_rename "$filename.pst~", "$filename.pst";
779 } 1105 }
787 } 1113 }
788 } else { 1114 } else {
789 aio_unlink $filename; 1115 aio_unlink $filename;
790 aio_unlink "$filename.pst"; 1116 aio_unlink "$filename.pst";
791 } 1117 }
792 } 1118 };
793} 1119}
794 1120
795sub object_freezer_as_string { 1121sub object_freezer_as_string {
796 my ($rdata, $objs) = @_; 1122 my ($rdata, $objs) = @_;
797 1123
809 or return; 1135 or return;
810 1136
811 unless (aio_stat "$filename.pst") { 1137 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0 1138 (aio_load "$filename.pst", $av) >= 0
813 or return; 1139 or return;
1140
814 $av = eval { (Storable::thaw $av)->{objs} }; 1141 my $st = eval { Coro::Storable::thaw $av };
1142 $av = $st->{objs};
815 } 1143 }
816 1144
1145 utf8::decode (my $decname = $filename);
817 warn sprintf "loading %s (%d)\n", 1146 warn sprintf "loading %s (%d,%d)\n",
818 $filename, length $data, scalar @{$av || []};#d# 1147 $decname, length $data, scalar @{$av || []};
1148
819 return ($data, $av); 1149 ($data, $av)
820} 1150}
1151
1152=head2 COMMAND CALLBACKS
1153
1154=over 4
1155
1156=cut
821 1157
822############################################################################# 1158#############################################################################
823# command handling &c 1159# command handling &c
824 1160
825=item cf::register_command $name => \&callback($ob,$args); 1161=item cf::register_command $name => \&callback($ob,$args);
838 push @{ $COMMAND{$name} }, [$caller, $cb]; 1174 push @{ $COMMAND{$name} }, [$caller, $cb];
839} 1175}
840 1176
841=item cf::register_extcmd $name => \&callback($pl,$packet); 1177=item cf::register_extcmd $name => \&callback($pl,$packet);
842 1178
843Register a callbackf ro execution when the client sends an extcmd packet. 1179Register a callback for execution when the client sends an (synchronous)
1180extcmd packet. Ext commands will be processed in the order they are
1181received by the server, like other user commands. The first argument is
1182the logged-in player. Ext commands can only be processed after a player
1183has logged in successfully.
844 1184
845If the callback returns something, it is sent back as if reply was being 1185If the callback returns something, it is sent back as if reply was being
846called. 1186called.
847 1187
1188=item cf::register_exticmd $name => \&callback($ns,$packet);
1189
1190Register a callback for execution when the client sends an (asynchronous)
1191exticmd packet. Exti commands are processed by the server as soon as they
1192are received, i.e. out of order w.r.t. other commands. The first argument
1193is a client socket. Exti commands can be received anytime, even before
1194log-in.
1195
1196If the callback returns something, it is sent back as if reply was being
1197called.
1198
848=cut 1199=cut
849 1200
850sub register_extcmd { 1201sub register_extcmd {
851 my ($name, $cb) = @_; 1202 my ($name, $cb) = @_;
852 1203
853 $EXTCMD{$name} = $cb; 1204 $EXTCMD{$name} = $cb;
1205}
1206
1207sub register_exticmd {
1208 my ($name, $cb) = @_;
1209
1210 $EXTICMD{$name} = $cb;
854} 1211}
855 1212
856cf::player->attach ( 1213cf::player->attach (
857 on_command => sub { 1214 on_command => sub {
858 my ($pl, $name, $params) = @_; 1215 my ($pl, $name, $params) = @_;
867 cf::override; 1224 cf::override;
868 }, 1225 },
869 on_extcmd => sub { 1226 on_extcmd => sub {
870 my ($pl, $buf) = @_; 1227 my ($pl, $buf) = @_;
871 1228
872 my $msg = eval { from_json $buf }; 1229 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
873 1230
874 if (ref $msg) { 1231 if (ref $msg) {
1232 my ($type, $reply, @payload) =
1233 "ARRAY" eq ref $msg
1234 ? @$msg
1235 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1236
1237 my @reply;
1238
875 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1239 if (my $cb = $EXTCMD{$type}) {
876 if (my %reply = $cb->($pl, $msg)) { 1240 @reply = $cb->($pl, @payload);
877 $pl->ext_reply ($msg->{msgid}, %reply);
878 }
879 } 1241 }
1242
1243 $pl->ext_reply ($reply, @reply)
1244 if $reply;
1245
880 } else { 1246 } else {
881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1247 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
882 } 1248 }
883 1249
884 cf::override; 1250 cf::override;
885 }, 1251 },
886); 1252);
887 1253
888sub load_extension {
889 my ($path) = @_;
890
891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
892 my $base = $1;
893 my $pkg = $1;
894 $pkg =~ s/[^[:word:]]/_/g;
895 $pkg = "ext::$pkg";
896
897 warn "... loading '$path' into '$pkg'\n";
898
899 open my $fh, "<:utf8", $path
900 or die "$path: $!";
901
902 my $source =
903 "package $pkg; use strict; use utf8;\n"
904 . "#line 1 \"$path\"\n{\n"
905 . (do { local $/; <$fh> })
906 . "\n};\n1";
907
908 unless (eval $source) {
909 my $msg = $@ ? "$path: $@\n"
910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 }
916 die $@;
917 }
918
919 push @EXTS, $pkg;
920}
921
922sub load_extensions { 1254sub load_extensions {
1255 cf::sync_job {
1256 my %todo;
1257
923 for my $ext (<$LIBDIR/*.ext>) { 1258 for my $path (<$LIBDIR/*.ext>) {
924 next unless -r $ext; 1259 next unless -r $path;
925 eval { 1260
926 load_extension $ext; 1261 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1262 my $base = $1;
1263 my $pkg = $1;
1264 $pkg =~ s/[^[:word:]]/_/g;
1265 $pkg = "ext::$pkg";
1266
1267 open my $fh, "<:utf8", $path
1268 or die "$path: $!";
1269
1270 my $source = do { local $/; <$fh> };
1271
1272 my %ext = (
1273 path => $path,
1274 base => $base,
1275 pkg => $pkg,
1276 );
1277
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280
1281 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n"
1284 . $source
1285 . "\n};\n1";
1286
1287 $todo{$base} = \%ext;
1288 }
1289
1290 my %done;
1291 while (%todo) {
1292 my $progress;
1293
1294 while (my ($k, $v) = each %todo) {
1295 for (split /,\s*/, $v->{meta}{depends}) {
1296 goto skip
1297 unless exists $done{$_};
1298 }
1299
1300 warn "... loading '$k' into '$v->{pkg}'\n";
1301
1302 unless (eval $v->{source}) {
1303 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n";
1305
1306 if (exists $v->{meta}{mandatory}) {
1307 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n";
1309 exit 1;
1310 }
1311
1312 warn $msg;
1313 }
1314
1315 $done{$k} = delete $todo{$k};
1316 push @EXTS, $v->{pkg};
1317 $progress = 1;
927 1 1318 }
928 } or warn "$ext not loaded: $@"; 1319
1320 skip:
1321 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1322 unless $progress;
1323 }
929 } 1324 };
930} 1325}
931 1326
932############################################################################# 1327#############################################################################
933 1328
1329=back
1330
934=head2 CORE EXTENSIONS 1331=head2 CORE EXTENSIONS
935 1332
936Functions and methods that extend core crossfire objects. 1333Functions and methods that extend core crossfire objects.
937 1334
938=cut 1335=cut
943 1340
944=head3 cf::player 1341=head3 cf::player
945 1342
946=over 4 1343=over 4
947 1344
1345=item cf::player::num_playing
1346
1347Returns the official number of playing players, as per the Crossfire metaserver rules.
1348
1349=cut
1350
1351sub num_playing {
1352 scalar grep
1353 $_->ob->map
1354 && !$_->hidden
1355 && !$_->ob->flag (cf::FLAG_WIZ),
1356 cf::player::list
1357}
1358
948=item cf::player::find $login 1359=item cf::player::find $login
949 1360
950Returns the given player object, loading it if necessary (might block). 1361Returns the given player object, loading it if necessary (might block).
951 1362
952=cut 1363=cut
953 1364
954sub playerdir($) { 1365sub playerdir($) {
955 cf::localdir 1366 "$PLAYERDIR/"
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1367 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960} 1368}
961 1369
962sub path($) { 1370sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1371 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964 1372
965 (playerdir $login) . "/$login.pl" 1373 (playerdir $login) . "/playerdata"
966} 1374}
967 1375
968sub find_active($) { 1376sub find_active($) {
969 $cf::PLAYER{$_[0]} 1377 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active 1378 and $cf::PLAYER{$_[0]}->active
983 my $login = $_[0]; 1391 my $login = $_[0];
984 1392
985 my $guard = cf::lock_acquire "user_find:$login"; 1393 my $guard = cf::lock_acquire "user_find:$login";
986 1394
987 $cf::PLAYER{$_[0]} || do { 1395 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login 1396 # rename old playerfiles to new ones
1397 #TODO: remove when no longer required
1398 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1399 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1400 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1401 aio_unlink +(playerdir $login) . "/$login.pl";
1402
1403 my $f = new_from_file cf::object::thawer path $login
989 or return; 1404 or return;
1405
1406 my $pl = cf::player::load_pl $f
1407 or return;
1408 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs;
990 $cf::PLAYER{$login} = $pl 1410 $cf::PLAYER{$login} = $pl
991 } 1411 }
992 } 1412 }
993} 1413}
994 1414
1004 1424
1005 aio_mkdir playerdir $pl, 0770; 1425 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME; 1426 $pl->{last_save} = $cf::RUNTIME;
1007 1427
1008 $pl->save_pl ($path); 1428 $pl->save_pl ($path);
1009 Coro::cede; 1429 cf::cede_to_tick;
1010} 1430}
1011 1431
1012sub new($) { 1432sub new($) {
1013 my ($login) = @_; 1433 my ($login) = @_;
1014 1434
1020 $cf::PLAYER{$login} = $self; 1440 $cf::PLAYER{$login} = $self;
1021 1441
1022 $self 1442 $self
1023} 1443}
1024 1444
1445=item $player->send_msg ($channel, $msg, $color, [extra...])
1446
1447=cut
1448
1449sub send_msg {
1450 my $ns = shift->ns
1451 or return;
1452 $ns->send_msg (@_);
1453}
1454
1025=item $pl->quit_character 1455=item $pl->quit_character
1026 1456
1027Nukes the player without looking back. If logged in, the connection will 1457Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time. 1458be destroyed. May block for a long time.
1029 1459
1030=cut 1460=cut
1031 1461
1032sub quit_character { 1462sub quit_character {
1033 my ($pl) = @_; 1463 my ($pl) = @_;
1464
1465 my $name = $pl->ob->name;
1034 1466
1035 $pl->{deny_save} = 1; 1467 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir 1468 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037 1469
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1043 my $path = playerdir $pl; 1475 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~"; 1476 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp; 1477 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name}; 1478 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy; 1479 $pl->destroy;
1480
1481 my $prefix = qr<^~\Q$name\E/>;
1482
1483 # nuke player maps
1484 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1485
1048 IO::AIO::aio_rmtree $temp; 1486 IO::AIO::aio_rmtree $temp;
1487}
1488
1489=item $pl->kick
1490
1491Kicks a player out of the game. This destroys the connection.
1492
1493=cut
1494
1495sub kick {
1496 my ($pl, $kicker) = @_;
1497
1498 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1499 $pl->killer ("kicked");
1500 $pl->ns->destroy;
1049} 1501}
1050 1502
1051=item cf::player::list_logins 1503=item cf::player::list_logins
1052 1504
1053Returns am arrayref of all valid playernames in the system, can take a 1505Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever. 1506while and may block, so not sync_job-capable, ever.
1055 1507
1056=cut 1508=cut
1057 1509
1058sub list_logins { 1510sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1511 my $dirs = aio_readdir $PLAYERDIR
1060 or return []; 1512 or return [];
1061 1513
1062 my @logins; 1514 my @logins;
1063 1515
1064 for my $login (@$dirs) { 1516 for my $login (@$dirs) {
1517 my $path = path $login;
1518
1519 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next; 1522 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag 1523 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 }
1068 1525
1069 utf8::decode $login; 1526 utf8::decode $login;
1070 push @logins, $login; 1527 push @logins, $login;
1071 } 1528 }
1072 1529
1099 } 1556 }
1100 1557
1101 \@paths 1558 \@paths
1102} 1559}
1103 1560
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562
1563Expand crossfire pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1104=item $player->ext_reply ($msgid, $msgtype, %msg) 1654=item $player->ext_reply ($msgid, @msg)
1105 1655
1106Sends an ext reply to the player. 1656Sends an ext reply to the player.
1107 1657
1108=cut 1658=cut
1109 1659
1110sub ext_reply($$$%) { 1660sub ext_reply($$@) {
1111 my ($self, $id, %msg) = @_; 1661 my ($self, $id, @msg) = @_;
1112 1662
1113 $msg{msgid} = $id; 1663 $self->ns->ext_reply ($id, @msg)
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116} 1664}
1117 1665
1118package cf; 1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1119 1706
1120=back 1707=back
1121
1122 1708
1123=head3 cf::map 1709=head3 cf::map
1124 1710
1125=over 4 1711=over 4
1126 1712
1181 my ($self, $merge) = @_; 1767 my ($self, $merge) = @_;
1182 1768
1183 # we have to keep some variables in memory intact 1769 # we have to keep some variables in memory intact
1184 local $self->{path}; 1770 local $self->{path};
1185 local $self->{load_path}; 1771 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188 1772
1189 $self->SUPER::thawer_merge ($merge); 1773 $self->SUPER::thawer_merge ($merge);
1190} 1774}
1191 1775
1192sub normalise { 1776sub normalise {
1239 $self->init; # pass $1 etc. 1823 $self->init; # pass $1 etc.
1240 return $self; 1824 return $self;
1241 } 1825 }
1242 } 1826 }
1243 1827
1244 Carp::carp "unable to resolve path '$path' (base '$base')."; 1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1245 () 1829 ()
1246} 1830}
1247 1831
1248sub init { 1832sub init {
1249 my ($self) = @_; 1833 my ($self) = @_;
1264 1848
1265# the original (read-only) location 1849# the original (read-only) location
1266sub load_path { 1850sub load_path {
1267 my ($self) = @_; 1851 my ($self) = @_;
1268 1852
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1853 "$MAPDIR/$self->{path}.map"
1270} 1854}
1271 1855
1272# the temporary/swap location 1856# the temporary/swap location
1273sub save_path { 1857sub save_path {
1274 my ($self) = @_; 1858 my ($self) = @_;
1275 1859
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1861 "$TMPDIR/$path.map"
1278} 1862}
1279 1863
1280# the unique path, undef == no special unique path 1864# the unique path, undef == no special unique path
1281sub uniq_path { 1865sub uniq_path {
1282 my ($self) = @_; 1866 my ($self) = @_;
1283 1867
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1869 "$UNIQUEDIR/$path"
1286} 1870}
1287 1871
1288# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1289# all maps in C++... 1873# all maps in C++...
1290sub change_all_map_light { 1874sub change_all_map_light {
1292 1876
1293 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1295} 1879}
1296 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1297sub unlink_save { 1889sub unlink_save {
1298 my ($self) = @_; 1890 my ($self) = @_;
1299 1891
1300 utf8::encode (my $save = $self->save_path); 1892 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1304 1896
1305sub load_header_from($) { 1897sub load_header_from($) {
1306 my ($self, $path) = @_; 1898 my ($self, $path) = @_;
1307 1899
1308 utf8::encode $path; 1900 utf8::encode $path;
1309 #aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1310 # or return;
1311
1312 $self->_load_header ($path)
1313 or return; 1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1314 1909
1315 $self->{load_path} = $path; 1910 $self->{load_path} = $path;
1316 1911
1317 1 1912 1
1318} 1913}
1357 $self->load_header_orig 1952 $self->load_header_orig
1358 or return; 1953 or return;
1359 $self->prepare_orig; 1954 $self->prepare_orig;
1360 } 1955 }
1361 1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1362 1 1963 1
1363} 1964}
1364 1965
1365sub find; 1966sub find;
1366sub find { 1967sub find {
1367 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1368 1969
1369 $path = normalise $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1370 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1371 cf::lock_wait "map_find:$path"; 1973 cf::lock_wait "map_find:$path";
1372 1974
1373 $cf::MAP{$path} || do { 1975 $cf::MAP{$path} || do {
1374 my $guard = cf::lock_acquire "map_find:$path"; 1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1978
1375 my $map = new_from_path cf::map $path 1979 my $map = new_from_path cf::map $path
1376 or return; 1980 or return;
1377 1981
1378 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1379 1983
1380 $map->load_header 1984 $map->load_header
1381 or return; 1985 or return;
1382 1986
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously 1988 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait; 1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard1;
1991 undef $guard2;
1386 $map->reset; 1992 $map->reset;
1387 undef $guard;
1388 return find $path; 1993 return find $path;
1389 } 1994 }
1390 1995
1391 $cf::MAP{$path} = $map 1996 $cf::MAP{$path} = $map
1392 } 1997 }
1399 my ($self) = @_; 2004 my ($self) = @_;
1400 2005
1401 local $self->{deny_reset} = 1; # loading can take a long time 2006 local $self->{deny_reset} = 1; # loading can take a long time
1402 2007
1403 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1404 my $guard = cf::lock_acquire "map_load:$path"; 2011 my $guard = cf::lock_acquire "map_data:$path";
1405 2012
2013 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2015
1408 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1409 2017
1410 $self->alloc; 2018 $self->alloc;
1411 2019
1412 $self->pre_load; 2020 $self->pre_load;
2021 cf::cede_to_tick;
1413 2022
1414 $self->_load_objects ($self->{load_path}, 1) 2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1415 or return; 2026 or return;
1416 2027
1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1418 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1419 2030
1420 if (my $uniq = $self->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1421 utf8::encode $uniq; 2032 utf8::encode $uniq;
1422 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1423 $self->clear_unique_items; 2035 $self->clear_unique_items;
1424 $self->_load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1425 } 2039 }
1426 } 2040 }
1427 2041
1428 Coro::cede; 2042 $f->resolve_delayed_derefs;
1429 2043
2044 cf::cede_to_tick;
1430 # now do the right thing for maps 2045 # now do the right thing for maps
1431 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1432
1433 unless ($self->{deny_activate}) {
1434 $self->decay_objects;
1435 $self->fix_auto_apply;
1436 $self->update_buttons;
1437 Coro::cede;
1438 $self->set_darkness_map;
1439 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1440 unless $self->difficulty; 2048 unless $self->difficulty;
1441 Coro::cede; 2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1442 $self->activate; 2058 $self->activate;
2059 }
2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
2064 $self->in_memory (cf::MAP_IN_MEMORY);
1443 } 2065 }
1444 2066
1445 $self->post_load; 2067 $self->post_load;
1446
1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448} 2068}
1449 2069
1450sub customise_for { 2070sub customise_for {
1451 my ($self, $ob) = @_; 2071 my ($self, $ob) = @_;
1452 2072
1453 return find "~" . $ob->name . "/" . $self->{path} 2073 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player; 2074 if $self->per_player;
1455 2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
1456 $self 2079 $self
1457} 2080}
1458 2081
1459# find and load all maps in the 3x3 area around a map 2082# find and load all maps in the 3x3 area around a map
1460sub load_diag { 2083sub load_neighbours {
1461 my ($map) = @_; 2084 my ($map) = @_;
1462 2085
1463 my @diag; # diagonal neighbours 2086 my @neigh; # diagonal neighbours
1464 2087
1465 for (0 .. 3) { 2088 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_) 2089 my $neigh = $map->tile_path ($_)
1467 or next; 2090 or next;
1468 $neigh = find $neigh, $map 2091 $neigh = find $neigh, $map
1469 or next; 2092 or next;
1470 $neigh->load; 2093 $neigh->load;
1471 2094
2095 push @neigh,
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 } 2098 }
1475 2099
1476 for (@diag) { 2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
1477 my $neigh = find @$_ 2102 my $neigh = find $path, $origin
1478 or next; 2103 or next;
1479 $neigh->load; 2104 $neigh->load;
1480 } 2105 }
1481} 2106}
1482 2107
1487} 2112}
1488 2113
1489sub do_load_sync { 2114sub do_load_sync {
1490 my ($map) = @_; 2115 my ($map) = @_;
1491 2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
1492 cf::sync_job { $map->load }; 2120 cf::sync_job { $map->load };
1493} 2121}
1494 2122
1495our %MAP_PREFETCH; 2123our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef; 2124our $MAP_PREFETCHER = undef;
1497 2125
1498sub find_async { 2126sub find_async {
1499 my ($path, $origin) = @_; 2127 my ($path, $origin, $load) = @_;
1500 2128
1501 $path = normalise $path, $origin && $origin->{path}; 2129 $path = normalise $path, $origin && $origin->{path};
1502 2130
1503 if (my $map = $cf::MAP{$path}) { 2131 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1505 } 2133 }
1506 2134
1507 undef $MAP_PREFETCH{$path}; 2135 $MAP_PREFETCH{$path} |= $load;
2136
1508 $MAP_PREFETCHER ||= cf::async { 2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
1509 while (%MAP_PREFETCH) { 2140 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) { 2141 while (my ($k, $v) = each %MAP_PREFETCH) {
1511 my $map = find $path 2142 if (my $map = find $k) {
1512 or next;
1513 $map->load; 2143 $map->load if $v;
2144 }
1514 2145
1515 delete $MAP_PREFETCH{$path}; 2146 delete $MAP_PREFETCH{$k};
1516 } 2147 }
1517 } 2148 }
1518 undef $MAP_PREFETCHER; 2149 undef $MAP_PREFETCHER;
1519 }; 2150 };
1520 $MAP_PREFETCHER->prio (6); 2151 $MAP_PREFETCHER->prio (6);
1523} 2154}
1524 2155
1525sub save { 2156sub save {
1526 my ($self) = @_; 2157 my ($self) = @_;
1527 2158
1528 my $lock = cf::lock_acquire "map_data:" . $self->path; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1529 2160
1530 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1531 2162
1532 return unless $self->dirty; 2163 return unless $self->dirty;
1533 2164
1539 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1540 2171
1541 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
1542 2173
1543 cf::async { 2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
1544 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
1545 }; 2177 };
1546 2178
1547 if ($uniq) { 2179 if ($uniq) {
1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1556 my ($self) = @_; 2188 my ($self) = @_;
1557 2189
1558 # save first because save cedes 2190 # save first because save cedes
1559 $self->save; 2191 $self->save;
1560 2192
1561 my $lock = cf::lock_acquire "map_data:" . $self->path; 2193 my $lock = cf::lock_acquire "map_data:$self->{path}";
1562 2194
1563 return if $self->players; 2195 return if $self->players;
1564 return if $self->in_memory != cf::MAP_IN_MEMORY; 2196 return if $self->in_memory != cf::MAP_IN_MEMORY;
1565 return if $self->{deny_save}; 2197 return if $self->{deny_save};
1566 2198
2199 $self->in_memory (cf::MAP_SWAPPED);
2200
2201 $self->deactivate;
2202 $_->clear_links_to ($self) for values %cf::MAP;
1567 $self->clear; 2203 $self->clear;
1568 $self->in_memory (cf::MAP_SWAPPED);
1569} 2204}
1570 2205
1571sub reset_at { 2206sub reset_at {
1572 my ($self) = @_; 2207 my ($self) = @_;
1573 2208
1574 # TODO: safety, remove and allow resettable per-player maps 2209 # TODO: safety, remove and allow resettable per-player maps
1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1576 return 1e99 if $self->{deny_reset}; 2210 return 1e99 if $self->{deny_reset};
1577 2211
1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2212 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2213 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1580 2214
1591 my ($self) = @_; 2225 my ($self) = @_;
1592 2226
1593 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594 2228
1595 return if $self->players; 2229 return if $self->players;
1596 return if $self->isa ("ext::map_per_player");#d#
1597 2230
1598 warn "resetting map ", $self->path;#d# 2231 warn "resetting map ", $self->path;
1599 2232
1600 $self->in_memory (cf::MAP_SWAPPED); 2233 $self->in_memory (cf::MAP_SWAPPED);
1601 2234
1602 # need to save uniques path 2235 # need to save uniques path
1603 unless ($self->{deny_save}) { 2236 unless ($self->{deny_save}) {
1607 if $uniq; 2240 if $uniq;
1608 } 2241 }
1609 2242
1610 delete $cf::MAP{$self->path}; 2243 delete $cf::MAP{$self->path};
1611 2244
2245 $self->deactivate;
2246 $_->clear_links_to ($self) for values %cf::MAP;
1612 $self->clear; 2247 $self->clear;
1613
1614 $_->clear_links_to ($self) for values %cf::MAP;
1615 2248
1616 $self->unlink_save; 2249 $self->unlink_save;
1617 $self->destroy; 2250 $self->destroy;
1618} 2251}
1619 2252
1620my $nuke_counter = "aaaa"; 2253my $nuke_counter = "aaaa";
1621 2254
1622sub nuke { 2255sub nuke {
1623 my ($self) = @_; 2256 my ($self) = @_;
1624 2257
2258 {
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
1625 delete $cf::MAP{$self->path}; 2261 delete $cf::MAP{$self->path};
1626 2262
1627 $self->unlink_save; 2263 $self->unlink_save;
1628 2264
1629 bless $self, "cf::map"; 2265 bless $self, "cf::map";
1630 delete $self->{deny_reset}; 2266 delete $self->{deny_reset};
1631 $self->{deny_save} = 1; 2267 $self->{deny_save} = 1;
1632 $self->reset_timeout (1); 2268 $self->reset_timeout (1);
1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2269 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634 2270
1635 $cf::MAP{$self->path} = $self; 2271 $cf::MAP{$self->path} = $self;
2272 }
1636 2273
1637 $self->reset; # polite request, might not happen 2274 $self->reset; # polite request, might not happen
2275}
2276
2277=item $maps = cf::map::tmp_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280maps. May block.
2281
2282=cut
2283
2284sub tmp_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise $_
2290 : ()
2291 } @{ aio_readdir $TMPDIR or [] }
2292 ]
2293}
2294
2295=item $maps = cf::map::random_maps
2296
2297Returns an arrayref with all map paths of currently instantiated and saved
2298random maps. May block.
2299
2300=cut
2301
2302sub random_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 /\.map$/
2307 ? normalise "?random/$_"
2308 : ()
2309 } @{ aio_readdir $RANDOMDIR or [] }
2310 ]
1638} 2311}
1639 2312
1640=item cf::map::unique_maps 2313=item cf::map::unique_maps
1641 2314
1642Returns an arrayref of paths of all shared maps that have 2315Returns an arrayref of paths of all shared maps that have
1643instantiated unique items. May block. 2316instantiated unique items. May block.
1644 2317
1645=cut 2318=cut
1646 2319
1647sub unique_maps() { 2320sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2321 [
1649 or return; 2322 map {
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_; 2323 utf8::decode $_;
1655 next if /\.pst$/; 2324 /\.map$/
1656 next unless /^$PATH_SEP/o; 2325 ? normalise $_
1657 2326 : ()
1658 push @paths, cf::map::normalise $_; 2327 } @{ aio_readdir $UNIQUEDIR or [] }
1659 } 2328 ]
1660
1661 \@paths
1662} 2329}
1663 2330
1664package cf; 2331package cf;
1665 2332
1666=back 2333=back
1684 map { $_, inv_recursive_ $_->inv } @_ 2351 map { $_, inv_recursive_ $_->inv } @_
1685} 2352}
1686 2353
1687sub inv_recursive { 2354sub inv_recursive {
1688 inv_recursive_ inv $_[0] 2355 inv_recursive_ inv $_[0]
2356}
2357
2358=item $ref = $ob->ref
2359
2360creates and returns a persistent reference to an objetc that can be stored as a string.
2361
2362=item $ob = cf::object::deref ($refstring)
2363
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block.
2366
2367=cut
2368
2369sub deref {
2370 my ($ref) = @_;
2371
2372 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2373 my ($uuid, $name) = ($1, $2);
2374 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2375 or return;
2376 $pl->ob->uuid eq $uuid
2377 or return;
2378
2379 $pl->ob
2380 } else {
2381 warn "$ref: cannot resolve object reference\n";
2382 undef
2383 }
1689} 2384}
1690 2385
1691package cf; 2386package cf;
1692 2387
1693=back 2388=back
1712 2407
1713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1714 2409
1715 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1716 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1717 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1718 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1719 $self->message ($msg, $flags); 2422 $self->message ($msg, $flags);
2423 }
1720 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1721} 2435}
1722 2436
1723=item $player_object->may ("access") 2437=item $player_object->may ("access")
1724 2438
1725Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1772 $self->deactivate_recursive; 2486 $self->deactivate_recursive;
1773 2487
1774 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2488 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775 2489
1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1777 if $self->map; 2491 if $self->map && $self->map->{path} ne "{link}";
1778 2492
1779 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2493 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1780} 2494}
1781 2495
1782sub cf::object::player::leave_link { 2496sub cf::object::player::leave_link {
1783 my ($self, $map, $x, $y) = @_; 2497 my ($self, $map, $x, $y) = @_;
2498
2499 return unless $self->contr->active;
1784 2500
1785 my $link_pos = delete $self->{_link_pos}; 2501 my $link_pos = delete $self->{_link_pos};
1786 2502
1787 unless ($map) { 2503 unless ($map) {
1788 # restore original map position 2504 # restore original map position
1802 # use -1 or undef as default coordinates, not 0, 0 2518 # use -1 or undef as default coordinates, not 0, 0
1803 ($x, $y) = ($map->enter_x, $map->enter_y) 2519 ($x, $y) = ($map->enter_x, $map->enter_y)
1804 if $x <=0 && $y <= 0; 2520 if $x <=0 && $y <= 0;
1805 2521
1806 $map->load; 2522 $map->load;
1807 $map->load_diag; 2523 $map->load_neighbours;
1808 2524
1809 return unless $self->contr->active; 2525 return unless $self->contr->active;
1810 $self->activate_recursive; 2526 $self->activate_recursive;
1811 2527
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1813 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1814} 2530}
1815 2531
1816cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1817 on_logout => sub {
1818 my ($pl) = @_;
1819 2533
1820 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1821 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1822 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1823 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1824 }; 2538be called at the end of this process.
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2539
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1848=item $player_object->goto ($path, $x, $y)
1849
1850=cut 2540=cut
2541
2542our $GOTOGEN;
1851 2543
1852sub cf::object::player::goto { 2544sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2545 my ($self, $path, $x, $y, $check, $done) = @_;
2546
2547 # do generation counting so two concurrent goto's will be executed in-order
2548 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2549
1855 $self->enter_link; 2550 $self->enter_link;
1856 2551
1857 (async { 2552 (async {
2553 $Coro::current->{desc} = "player::goto $path $x $y";
2554
2555 # *tag paths override both path and x|y
2556 if ($path =~ /^\*(.*)$/) {
2557 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2558 my $ob = $obs[rand @obs];
2559
2560 # see if we actually can go there
2561 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2562 $ob = $obs[rand @obs];
2563 } else {
2564 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566 # else put us there anyways for now #d#
2567
2568 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2569 } else {
2570 ($path, $x, $y) = (undef, undef, undef);
2571 }
2572 }
2573
1858 my $map = eval { 2574 my $map = eval {
1859 my $map = cf::map::find $path; 2575 my $map = defined $path ? cf::map::find $path : undef;
2576
2577 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2578 $map = $map->customise_for ($self);
2579 $map = $check->($map) if $check && $map;
2580 } else {
2581 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583
1861 $map 2584 $map
2585 };
2586
2587 if ($@) {
2588 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2589 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2590 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2591
2592 if ($gen == $self->{_goto_generation}) {
2593 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2594 $self->leave_link ($map, $x, $y);
2595 }
2596
2597 $done->() if $done;
1866 })->prio (1); 2598 })->prio (1);
1867} 2599}
1868 2600
1869=item $player_object->enter_exit ($exit_object) 2601=item $player_object->enter_exit ($exit_object)
1870 2602
1907 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
1908 } 2640 }
1909 2641
1910 $rmp->{random_seed} ||= $exit->random_seed; 2642 $rmp->{random_seed} ||= $exit->random_seed;
1911 2643
1912 my $data = cf::to_json $rmp; 2644 my $data = cf::encode_json $rmp;
1913 my $md5 = Digest::MD5::md5_hex $data; 2645 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2646 my $meta = "$RANDOMDIR/$md5.meta";
1915 2647
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2649 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2650 undef $fh;
1919 aio_rename "$meta~", $meta; 2651 aio_rename "$meta~", $meta;
1928 2660
1929 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1930 2662
1931 if ($exit->slaying eq "/!") { 2663 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job 2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
1933 cf::sync_job { prepare_random_map $exit }; 2667 cf::sync_job { prepare_random_map $exit };
1934 } 2668 }
1935 2669
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp; 2671 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp; 2672 my $sp = $exit->stats->sp;
1939 2673
1940 $self->enter_link; 2674 $self->enter_link;
1941 2675
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
1942 (async { 2680 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2682
1943 $self->deactivate_recursive; # just to be sure 2683 $self->deactivate_recursive; # just to be sure
1944 unless (eval { 2684 unless (eval {
1945 $self->goto ($slaying, $hp, $sp); 2685 $self->goto ($slaying, $hp, $sp);
1946 2686
1947 1; 2687 1;
1948 }) { 2688 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2689 $self->message ("Something went wrong deep within the crossfire server. "
1950 . "I'll try to bring you back to the map you were before. " 2690 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2691 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2692 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2693
1954 warn "ERROR in enter_exit: $@"; 2694 warn "ERROR in enter_exit: $@";
1955 $self->leave_link; 2695 $self->leave_link;
1956 } 2696 }
1957 })->prio (1); 2697 })->prio (1);
1970 2710
1971sub cf::client::send_drawinfo { 2711sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2712 my ($self, $text, $flags) = @_;
1973 2713
1974 utf8::encode $text; 2714 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2715 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2716}
1977 2717
2718=item $client->send_msg ($channel, $msg, $color, [extra...])
2719
2720Send a drawinfo or msg packet to the client, formatting the msg for the
2721client if neccessary. C<$type> should be a string identifying the type of
2722the message, with C<log> being the default. If C<$color> is negative, suppress
2723the message unless the client supports the msg packet.
2724
2725=cut
2726
2727# non-persistent channels (usually the info channel)
2728our %CHANNEL = (
2729 "c/identify" => {
2730 id => "infobox",
2731 title => "Identify",
2732 reply => undef,
2733 tooltip => "Items recently identified",
2734 },
2735 "c/examine" => {
2736 id => "infobox",
2737 title => "Examine",
2738 reply => undef,
2739 tooltip => "Signs and other items you examined",
2740 },
2741 "c/book" => {
2742 id => "infobox",
2743 title => "Book",
2744 reply => undef,
2745 tooltip => "The contents of a note or book",
2746 },
2747 "c/lookat" => {
2748 id => "infobox",
2749 title => "Look",
2750 reply => undef,
2751 tooltip => "What you saw there",
2752 },
2753 "c/who" => {
2754 id => "infobox",
2755 title => "Players",
2756 reply => undef,
2757 tooltip => "Shows players who are currently online",
2758 },
2759 "c/body" => {
2760 id => "infobox",
2761 title => "Body Parts",
2762 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available",
2764 },
2765 "c/uptime" => {
2766 id => "infobox",
2767 title => "Uptime",
2768 reply => undef,
2769 tooltip => "How long the server has been running since last restart",
2770 },
2771 "c/mapinfo" => {
2772 id => "infobox",
2773 title => "Map Info",
2774 reply => undef,
2775 tooltip => "Information related to the maps",
2776 },
2777);
2778
2779sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_;
2781
2782 $msg = $self->pl->expand_cfpod ($msg);
2783
2784 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785
2786 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel};
2789
2790 $self->ext_msg (channel_info => $channel)
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id};
2794
2795 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel)
2800 if $self->can_msg;
2801 }
2802
2803 $channel = $channel->{id};
2804 }
2805
2806 return unless @extra || length $msg;
2807
2808 if ($self->can_msg) {
2809 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF;
2812
2813 $self->send_packet ("msg " . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2815 } else {
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826
2827 $color &= cf::NDI_COLOR_MASK;
2828
2829 utf8::encode $msg;
2830
2831 if (0 && $msg =~ /\[/) {
2832 # COMMAND/INFO
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 }
2840}
2841
2842=item $client->ext_msg ($type, @msg)
2843
2844Sends an ext event to the client.
2845
2846=cut
2847
2848sub cf::client::ext_msg($$@) {
2849 my ($self, $type, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2853 } elsif ($self->extcmd == 1) { # TODO: remove
2854 push @msg, msgtype => "event_$type";
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2856 }
2857}
2858
2859=item $client->ext_reply ($msgid, @msg)
2860
2861Sends an ext reply to the client.
2862
2863=cut
2864
2865sub cf::client::ext_reply($$@) {
2866 my ($self, $id, @msg) = @_;
2867
2868 if ($self->extcmd == 2) {
2869 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2870 } elsif ($self->extcmd == 1) {
2871 #TODO: version 1, remove
2872 unshift @msg, msgtype => "reply", msgid => $id;
2873 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2874 }
2875}
1978 2876
1979=item $success = $client->query ($flags, "text", \&cb) 2877=item $success = $client->query ($flags, "text", \&cb)
1980 2878
1981Queues a query to the client, calling the given callback with 2879Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 2882
1985Queries can fail, so check the return code. Or don't, as queries will become 2883Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 2884become reliable at some point in the future.
1987 2885
1988=cut 2886=cut
1989 2887
1990sub cf::client::query { 2888sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 2889 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 2897 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 2899
2002 $self->send_packet ($self->{query_queue}[0][0]) 2900 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 2901 if @{ $self->{query_queue} } == 1;
2902
2903 1
2004} 2904}
2005 2905
2006cf::client->attach ( 2906cf::client->attach (
2907 on_connect => sub {
2908 my ($ns) = @_;
2909
2910 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2911 },
2007 on_reply => sub { 2912 on_reply => sub {
2008 my ($ns, $msg) = @_; 2913 my ($ns, $msg) = @_;
2009 2914
2010 # this weird shuffling is so that direct followup queries 2915 # this weird shuffling is so that direct followup queries
2011 # get handled first 2916 # get handled first
2023 } else { 2928 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2929 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 2930 }
2026 } 2931 }
2027 }, 2932 },
2933 on_exticmd => sub {
2934 my ($ns, $buf) = @_;
2935
2936 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2937
2938 if (ref $msg) {
2939 my ($type, $reply, @payload) =
2940 "ARRAY" eq ref $msg
2941 ? @$msg
2942 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2943
2944 my @reply;
2945
2946 if (my $cb = $EXTICMD{$type}) {
2947 @reply = $cb->($ns, @payload);
2948 }
2949
2950 $ns->ext_reply ($reply, @reply)
2951 if $reply;
2952
2953 } else {
2954 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2955 }
2956
2957 cf::override;
2958 },
2028); 2959);
2029 2960
2030=item $client->async (\&cb) 2961=item $client->async (\&cb)
2031 2962
2032Create a new coroutine, running the specified callback. The coroutine will 2963Create a new coroutine, running the specified callback. The coroutine will
2073our $safe = new Safe "safe"; 3004our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3005our $safe_hole = new Safe::Hole;
2075 3006
2076$SIG{FPE} = 'IGNORE'; 3007$SIG{FPE} = 'IGNORE';
2077 3008
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3009$safe->permit_only (Opcode::opset qw(
3010 :base_core :base_mem :base_orig :base_math
3011 grepstart grepwhile mapstart mapwhile
3012 sort time
3013));
2079 3014
2080# here we export the classes and methods available to script code 3015# here we export the classes and methods available to script code
2081 3016
2082=pod 3017=pod
2083 3018
2084The following fucntions and emthods are available within a safe environment: 3019The following functions and methods are available within a safe environment:
2085 3020
2086 cf::object contr pay_amount pay_player map 3021 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr
3024
2087 cf::object::player player 3025 cf::object::player
2088 cf::player peaceful 3026 player
2089 cf::map trigger 3027
3028 cf::player
3029 peaceful
3030
3031 cf::map
3032 trigger
2090 3033
2091=cut 3034=cut
2092 3035
2093for ( 3036for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race
3039 decrease_ob_nr destroy)],
2095 ["cf::object::player" => qw(player)], 3040 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3041 ["cf::player" => qw(peaceful)],
2097 ["cf::map" => qw(trigger)], 3042 ["cf::map" => qw(trigger)],
2098) { 3043) {
2099 no strict 'refs'; 3044 no strict 'refs';
2170=back 3115=back
2171 3116
2172=cut 3117=cut
2173 3118
2174############################################################################# 3119#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $value = cf::db_get $family => $key
2188
2189Returns a single value from the database.
2190
2191=item cf::db_put $family => $key => $value
2192
2193Stores the given C<$value> in the family.
2194
2195=cut
2196
2197our $DB;
2198
2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2218
2219 cf::db_put (board => data => $pst->{board});
2220 cf::db_put (guildrules => data => $pst->{guildrules});
2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2223
2224 unlink $path;
2225 };
2226 }
2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2244}
2245
2246#############################################################################
2247# the server's init and main functions 3120# the server's init and main functions
2248 3121
2249sub init_resources { 3122sub load_facedata($) {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3123 my ($path) = @_;
3124
3125 # HACK to clear player env face cache, we need some signal framework
3126 # for this (global event?)
3127 %ext::player_env::MUSIC_FACE_CACHE = ();
3128
3129 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3130
3131 warn "loading facedata from $path\n";
3132
3133 my $facedata;
3134 0 < aio_load $path, $facedata
3135 or die "$path: $!";
3136
3137 $facedata = Coro::Storable::thaw $facedata;
3138
3139 $facedata->{version} == 2
3140 or cf::cleanup "$path: version mismatch, cannot proceed.";
3141
3142 # patch in the exptable
3143 $facedata->{resource}{"res/exp_table"} = {
3144 type => FT_RSRC,
3145 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3146 };
3147 cf::cede_to_tick;
3148
3149 {
3150 my $faces = $facedata->{faceinfo};
3151
3152 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3154 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158
3159 cf::cede_to_tick;
3160 }
3161
3162 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth};
3164 my $idx = cf::face::find $face
3165 or next;
3166 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 }
3172
3173 cf::cede_to_tick;
3174 }
3175 }
3176
3177 {
3178 my $anims = $facedata->{animinfo};
3179
3180 while (my ($anim, $info) = each %$anims) {
3181 cf::anim::set $anim, $info->{frames}, $info->{facings};
3182 cf::cede_to_tick;
3183 }
3184
3185 cf::anim::invalidate_all; # d'oh
3186 }
3187
3188 {
3189 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource};
3192
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data;
3198
3199 if ($info->{type} & 1) {
3200 # prepend meta info
3201
3202 my $meta = $enc->encode ({
3203 name => $name,
3204 %{ $info->{meta} || {} },
3205 });
3206
3207 $data = pack "(w/a*)*", $meta, $info->{data};
3208 } else {
3209 $data = $info->{data};
3210 }
3211
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 }
3236
3237 1
3238}
3239
3240register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_;
3242
3243 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v);
3245 }
3246};
3247
3248sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = ();
3252
3253 load_resource_file "$MAPDIR/regions"
2251 or die "unable to load regions file\n";#d# 3254 or die "unable to load regions file\n";
2252}
2253 3255
2254sub cfg_load { 3256 for (cf::region::list) {
3257 $_->{match} = qr/$_->{match}/
3258 if exists $_->{match};
3259 }
3260}
3261
3262sub reload_facedata {
3263 load_facedata "$DATADIR/facedata"
3264 or die "unable to load facedata\n";
3265}
3266
3267sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275}
3276
3277sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n";
3280}
3281
3282sub reload_resources {
3283 warn "reloading resource files...\n";
3284
3285 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures;
3290
3291 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296}
3297
3298sub reload_config {
2255 open my $fh, "<:utf8", cf::confdir . "/config" 3299 open my $fh, "<:utf8", "$CONFDIR/config"
2256 or return; 3300 or return;
2257 3301
2258 local $/; 3302 local $/;
2259 *CFG = YAML::Syck::Load <$fh>; 3303 *CFG = YAML::Syck::Load <$fh>;
2260 3304
2270 }; 3314 };
2271 warn $@ if $@; 3315 warn $@ if $@;
2272 } 3316 }
2273} 3317}
2274 3318
2275sub init {
2276 init_resources;
2277}
2278
2279sub main { 3319sub main {
2280 # we must not ever block the main coroutine 3320 # we must not ever block the main coroutine
2281 local $Coro::idle = sub { 3321 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async { 3323 (async {
2284 Event::one_event; 3324 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT;
2285 })->prio (Coro::PRIO_MAX); 3326 })->prio (Coro::PRIO_MAX);
2286 }; 3327 };
2287 3328
2288 cfg_load; 3329 reload_config;
2289 db_init; 3330 db_init;
2290 load_extensions; 3331 load_extensions;
2291 3332
2292 $TICK_WATCHER->start; 3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2293 Event::loop; 3335 EV::loop;
2294} 3336}
2295 3337
2296############################################################################# 3338#############################################################################
2297# initialisation and cleanup 3339# initialisation and cleanup
2298 3340
2299# install some emergency cleanup handlers 3341# install some emergency cleanup handlers
2300BEGIN { 3342BEGIN {
3343 our %SIGWATCHER = ();
2301 for my $signal (qw(INT HUP TERM)) { 3344 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal ( 3345 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal"; 3346 cf::cleanup "SIG$signal";
2309 },
2310 ); 3347 };
3348 }
3349}
3350
3351sub write_runtime {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time.
3356
3357 IO::AIO::aio_utime $runtime, undef, undef;
3358
3359 my $guard = cf::lock_acquire "write_runtime";
3360
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3362 or return;
3363
3364 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server.
3367
3368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3369 and return;
3370
3371 # always fsync - this file is important
3372 aio_fsync $fh
3373 and return;
3374
3375 # touch it again to show we are up-to-date
3376 aio_utime $fh, undef, undef;
3377
3378 close $fh
3379 or return;
3380
3381 aio_rename "$runtime~", $runtime
3382 and return;
3383
3384 warn "runtime file written.\n";
3385
2311 } 3386 1
2312} 3387}
2313 3388
2314sub emergency_save() { 3389sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop; 3390 my $freeze_guard = cf::freeze_mainloop;
2316 3391
2322 # and maps saved/destroyed asynchronously. 3397 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n"; 3398 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) { 3399 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next; 3400 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next; 3401 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2327 $pl->save; 3403 $pl->save;
2328 } 3404 }
2329 warn "end emergency player save\n"; 3405 warn "end emergency player save\n";
2330 3406
2331 warn "begin emergency map save\n"; 3407 warn "begin emergency map save\n";
2349 3425
2350 warn Carp::longmess "post_cleanup backtrace" 3426 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core; 3427 if $make_core;
2352} 3428}
2353 3429
2354sub reload() { 3430sub do_reload_perl() {
2355 # can/must only be called in main 3431 # can/must only be called in main
2356 if ($Coro::current != $Coro::main) { 3432 if ($Coro::current != $Coro::main) {
2357 warn "can only reload from main coroutine"; 3433 warn "can only reload from main coroutine";
2358 return; 3434 return;
2359 } 3435 }
2370 warn "syncing database to disk"; 3446 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV; 3447 BDB::db_env_txn_checkpoint $DB_ENV;
2372 3448
2373 # if anything goes wrong in here, we should simply crash as we already saved 3449 # if anything goes wrong in here, we should simply crash as we already saved
2374 3450
2375 warn "cancelling all WF_AUTOCANCEL watchers";
2376 for (Event::all_watchers) {
2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2378 }
2379
2380 warn "flushing outstanding aio requests"; 3451 warn "flushing outstanding aio requests";
2381 for (;;) { 3452 for (;;) {
2382 BDB::flush; 3453 BDB::flush;
2383 IO::AIO::flush; 3454 IO::AIO::flush;
2384 Coro::cede; 3455 Coro::cede_notself;
2385 last unless IO::AIO::nreqs || BDB::nreqs; 3456 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate..."; 3457 warn "iterate...";
2387 } 3458 }
3459
3460 ++$RELOAD;
2388 3461
2389 warn "cancelling all extension coros"; 3462 warn "cancelling all extension coros";
2390 $_->cancel for values %EXT_CORO; 3463 $_->cancel for values %EXT_CORO;
2391 %EXT_CORO = (); 3464 %EXT_CORO = ();
2392 3465
2393 warn "removing commands"; 3466 warn "removing commands";
2394 %COMMAND = (); 3467 %COMMAND = ();
2395 3468
2396 warn "removing ext commands"; 3469 warn "removing ext/exti commands";
2397 %EXTCMD = (); 3470 %EXTCMD = ();
3471 %EXTICMD = ();
2398 3472
2399 warn "unloading/nuking all extensions"; 3473 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) { 3474 for my $pkg (@EXTS) {
2401 warn "... unloading $pkg"; 3475 warn "... unloading $pkg";
2402 3476
2432 Symbol::delete_package "safe::$_" 3506 Symbol::delete_package "safe::$_"
2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2434 3508
2435 warn "unloading cf.pm \"a bit\""; 3509 warn "unloading cf.pm \"a bit\"";
2436 delete $INC{"cf.pm"}; 3510 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"};
2437 3512
2438 # don't, removes xs symbols, too, 3513 # don't, removes xs symbols, too,
2439 # and global variables created in xs 3514 # and global variables created in xs
2440 #Symbol::delete_package __PACKAGE__; 3515 #Symbol::delete_package __PACKAGE__;
2441 3516
2444 warn "reloading cf.pm"; 3519 warn "reloading cf.pm";
2445 require cf; 3520 require cf;
2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2447 3522
2448 warn "loading config and database again"; 3523 warn "loading config and database again";
2449 cf::cfg_load; 3524 cf::reload_config;
2450 3525
2451 warn "loading extensions"; 3526 warn "loading extensions";
2452 cf::load_extensions; 3527 cf::load_extensions;
2453 3528
2454 warn "reattaching attachments to objects/players"; 3529 warn "reattaching attachments to objects/players";
2455 _global_reattach; 3530 _global_reattach; # objects, sockets
2456 warn "reattaching attachments to maps"; 3531 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP; 3532 reattach $_ for values %MAP;
2458 3533 warn "reattaching attachments to players";
2459 warn "loading reloadable resources"; 3534 reattach $_ for values %PLAYER;
2460 init_resources;
2461 3535
2462 warn "leaving sync_job"; 3536 warn "leaving sync_job";
2463 3537
2464 1 3538 1
2465 } or do { 3539 } or do {
2471 warn "reloaded"; 3545 warn "reloaded";
2472}; 3546};
2473 3547
2474our $RELOAD_WATCHER; # used only during reload 3548our $RELOAD_WATCHER; # used only during reload
2475 3549
3550sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here.
3553
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3555 undef $RELOAD_WATCHER;
3556 do_reload_perl;
3557 };
3558}
3559
2476register_command "reload" => sub { 3560register_command "reload" => sub {
2477 my ($who, $arg) = @_; 3561 my ($who, $arg) = @_;
2478 3562
2479 if ($who->flag (FLAG_WIZ)) { 3563 if ($who->flag (FLAG_WIZ)) {
2480 $who->message ("reloading server."); 3564 $who->message ("reloading server.");
2481 3565 async {
2482 # doing reload synchronously and two reloads happen back-to-back, 3566 $Coro::current->{desc} = "perl_reload";
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2490 reload; 3567 reload_perl;
2491 undef $RELOAD_WATCHER;
2492 },
2493 ); 3568 };
2494 } 3569 }
2495}; 3570};
2496 3571
2497unshift @INC, $LIBDIR; 3572unshift @INC, $LIBDIR;
2498 3573
2499my $bug_warning = 0; 3574my $bug_warning = 0;
2500 3575
2501$TICK_WATCHER = Event->timer ( 3576our @WAIT_FOR_TICK;
2502 reentrant => 0, 3577our @WAIT_FOR_TICK_BEGIN;
2503 parked => 1, 3578
2504 prio => 0, 3579sub wait_for_tick {
2505 at => $NEXT_TICK || $TICK, 3580 return unless $TICK_WATCHER->is_active;
2506 data => WF_AUTOCANCEL, 3581 return if $Coro::current == $Coro::main;
2507 cb => sub { 3582
3583 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait;
3586}
3587
3588sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main;
3591
3592 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait;
3595}
3596
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
2508 if ($Coro::current != $Coro::main) { 3598 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10; 3600 unless ++$bug_warning > 10;
2511 return; 3601 return;
2512 } 3602 }
2513 3603
2514 $NOW = Event::time; 3604 $NOW = $tick_start = EV::now;
2515 3605
2516 cf::server_tick; # one server iteration 3606 cf::server_tick; # one server iteration
3607
2517 $RUNTIME += $TICK; 3608 $RUNTIME += $TICK;
2518 $NEXT_TICK += $TICK; 3609 $NEXT_TICK += $TICK;
2519 3610
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3611 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10; 3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2522 Coro::async_pool { 3613 Coro::async_pool {
3614 $Coro::current->{desc} = "runtime saver";
2523 write_runtime 3615 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!"; 3616 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 } 3617 };
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
2534 # if we are delayed by four ticks or more, skip them all
2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2536
2537 $TICK_WATCHER->at ($NEXT_TICK);
2538 $TICK_WATCHER->start;
2539 }, 3618 }
2540); 3619
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 $sig->send;
3622 }
3623 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send;
3625 }
3626
3627 $LOAD = ($NOW - $tick_start) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629
3630 _post_tick;
3631};
3632$TICK_WATCHER->priority (EV::MAXPRI);
2541 3633
2542{ 3634{
2543 BDB::max_poll_time $TICK * 0.1; 3635 # configure BDB
2544 $BDB_POLL_WATCHER = Event->io ( 3636
2545 reentrant => 0,
2546 fd => BDB::poll_fileno,
2547 poll => 'r',
2548 prio => 0,
2549 data => WF_AUTOCANCEL,
2550 cb => \&BDB::poll_cb,
2551 );
2552 BDB::min_parallel 8; 3637 BDB::min_parallel 8;
2553 3638 BDB::max_poll_reqs $TICK * 0.1;
2554 BDB::set_sync_prepare { 3639 $Coro::BDB::WATCHER->priority (1);
2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568 3640
2569 unless ($DB_ENV) { 3641 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create; 3642 $DB_ENV = BDB::db_env_create;
3643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3644 | BDB::LOG_AUTOREMOVE, 1);
3645 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3646 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2571 3647
2572 cf::sync_job { 3648 cf::sync_job {
2573 eval { 3649 eval {
2574 BDB::db_env_open 3650 BDB::db_env_open
2575 $DB_ENV, 3651 $DB_ENV,
2576 $BDB_ENV_DIR, 3652 $BDBDIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3653 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3654 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666; 3655 0666;
2580 3656
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 3657 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 }; 3658 };
2586 3659
2587 cf::cleanup "db_env_open(db): $@" if $@; 3660 cf::cleanup "db_env_open(db): $@" if $@;
2588 }; 3661 };
2589 } 3662 }
3663
3664 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3665 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3666 };
3667 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3668 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3669 };
3670 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3671 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3672 };
2590} 3673}
2591 3674
2592{ 3675{
3676 # configure IO::AIO
3677
2593 IO::AIO::min_parallel 8; 3678 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1; 3679 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io ( 3680 $Coro::AIO::WATCHER->priority (1);
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605} 3681}
3682
3683my $_log_backtrace;
3684
3685sub _log_backtrace {
3686 my ($msg, @addr) = @_;
3687
3688 $msg =~ s/\n//;
3689
3690 # limit the # of concurrent backtraces
3691 if ($_log_backtrace < 2) {
3692 ++$_log_backtrace;
3693 async {
3694 $Coro::current->{desc} = "abt $msg";
3695
3696 my @bt = fork_call {
3697 @addr = map { sprintf "%x", $_ } @addr;
3698 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3699 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3700 or die "addr2line: $!";
3701
3702 my @funcs;
3703 my @res = <$fh>;
3704 chomp for @res;
3705 while (@res) {
3706 my ($func, $line) = splice @res, 0, 2, ();
3707 push @funcs, "[$func] $line";
3708 }
3709
3710 @funcs
3711 };
3712
3713 LOG llevInfo, "[ABT] $msg\n";
3714 LOG llevInfo, "[ABT] $_\n" for @bt;
3715 --$_log_backtrace;
3716 };
3717 } else {
3718 LOG llevInfo, "[ABT] $msg\n";
3719 LOG llevInfo, "[ABT] [suppressed]\n";
3720 }
3721}
3722
3723# load additional modules
3724use cf::pod;
2606 3725
2607END { cf::emergency_save } 3726END { cf::emergency_save }
2608 3727
26091 37281
2610 3729

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