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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC vs.
Revision 1.404 by root, Mon Dec 17 07:27:58 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
46 87
47our %CFG; 88our %CFG;
48 89
49our $UPTIME; $UPTIME ||= time; 90our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 91our $RUNTIME;
92our $NOW;
51 93
52our %PLAYER; # all users 94our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 95our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 96our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 97
56our %EXT_CORO; # coroutines bound to extensions 98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
57 104
58binmode STDOUT; 105binmode STDOUT;
59binmode STDERR; 106binmode STDERR;
60 107
61# read virtual server time, if available 108# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
66} 113}
67 114
68mkdir cf::localdir; 115mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 117
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
77 121
78############################################################################# 122#############################################################################
79 123
80=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
81 125
88=item $cf::RUNTIME 132=item $cf::RUNTIME
89 133
90The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 135every server tick.
92 136
93=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 140
95The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
97 145
98=item $cf::NOW 146=item $cf::NOW
99 147
100The time of the last (current) server tick. 148The time of the last (current) server tick.
101 149
102=item $cf::TICK 150=item $cf::TICK
103 151
104The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
105 153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
163
106=item %cf::CFG 164=item %cf::CFG
107 165
108Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
110 180
111=back 181=back
112 182
113=cut 183=cut
114 184
115BEGIN { 185BEGIN {
116 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 187 my $msg = join "", @_;
118 utf8::encode $msg;
119 188
120 $msg .= "\n" 189 $msg .= "\n"
121 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
122 193
123 LOG llevError, $msg; 194 LOG llevError, $msg;
124 }; 195 };
125} 196}
126 197
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 205
134# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 207# within the Safe compartment.
136for my $pkg (qw( 208for my $pkg (qw(
137 cf::global cf::attachable 209 cf::global cf::attachable
142)) { 214)) {
143 no strict 'refs'; 215 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 217}
146 218
147$Event::DIED = sub { 219$EV::DIED = sub {
148 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
149}; 221};
150 222
151my %ext_pkg; 223#############################################################################
152my @exts;
153my @hook;
154 224
155=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
156 226
157=over 4 227=over 4
158 228
159=cut 229=item dumpval $ref
160 230
161use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
162 232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
251
163=item $ref = cf::from_json $json 252=item $ref = cf::decode_json $json
164 253
165Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
166 255
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 256=item $json = cf::encode_json $ref
175 257
176Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
177 259
178=cut 260=cut
179 261
180sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
182 JSON::Syck::Dump $_[0] 264sub encode_json($) { $json_coder->encode ($_[0]) }
183} 265sub decode_json($) { $json_coder->decode ($_[0]) }
184 266
185=item cf::lock_wait $string 267=item cf::lock_wait $string
186 268
187Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
188 270
191Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
194returned. 276returned.
195 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
196Lock names should begin with a unique identifier (for example, cf::map::find 281Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 282uses map_find and cf::map::load uses map_load).
198 283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
199=cut 288=cut
200 289
201our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
202 292
203sub lock_wait($) { 293sub lock_wait($) {
204 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
205 300
206 # wait for lock, if any 301 # wait for lock, if any
207 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 304 Coro::schedule;
215 310
216 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
217 lock_wait $key; 312 lock_wait $key;
218 313
219 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
220 316
221 Coro::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
224 } 321 }
225} 322}
226 323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
227sub freeze_mainloop { 330sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 331 return unless $TICK_WATCHER->is_active;
229 332
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
231 $TICK_WATCHER->stop; 336 $TICK_WATCHER->stop;
232 $guard 337 $guard
338}
339
340=item cf::periodic $interval, $cb
341
342Like EV::periodic, but randomly selects a starting point so that the actions
343get spread over timer.
344
345=cut
346
347sub periodic($$) {
348 my ($interval, $cb) = @_;
349
350 my $start = rand List::Util::min 180, $interval;
351
352 EV::periodic $start, $interval, 0, $cb
353}
354
355=item cf::get_slot $time[, $priority[, $name]]
356
357Allocate $time seconds of blocking CPU time at priority C<$priority>:
358This call blocks and returns only when you have at least C<$time> seconds
359of cpu time till the next tick. The slot is only valid till the next cede.
360
361The optional C<$name> can be used to identify the job to run. It might be
362used for statistical purposes and should identify the same time-class.
363
364Useful for short background jobs.
365
366=cut
367
368our @SLOT_QUEUE;
369our $SLOT_QUEUE;
370
371$SLOT_QUEUE->cancel if $SLOT_QUEUE;
372$SLOT_QUEUE = Coro::async {
373 $Coro::current->desc ("timeslot manager");
374
375 my $signal = new Coro::Signal;
376
377 while () {
378 next_job:
379 my $avail = cf::till_tick;
380 if ($avail > 0.01) {
381 for (0 .. $#SLOT_QUEUE) {
382 if ($SLOT_QUEUE[$_][0] < $avail) {
383 my $job = splice @SLOT_QUEUE, $_, 1, ();
384 $job->[2]->send;
385 Coro::cede;
386 goto next_job;
387 }
388 }
389 }
390
391 if (@SLOT_QUEUE) {
392 # we do not use wait_for_tick() as it returns immediately when tick is inactive
393 push @cf::WAIT_FOR_TICK, $signal;
394 $signal->wait;
395 } else {
396 Coro::schedule;
397 }
398 }
399};
400
401sub get_slot($;$$) {
402 my ($time, $pri, $name) = @_;
403
404 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal;
406
407 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
408 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
409 $SLOT_QUEUE->ready;
410 $sig->wait;
233} 411}
234 412
235=item cf::async { BLOCK } 413=item cf::async { BLOCK }
236 414
237Currently the same as Coro::async_pool, meaning you cannot use 415Currently the same as Coro::async_pool, meaning you cannot use
242 420
243BEGIN { *async = \&Coro::async_pool } 421BEGIN { *async = \&Coro::async_pool }
244 422
245=item cf::sync_job { BLOCK } 423=item cf::sync_job { BLOCK }
246 424
247The design of crossfire+ requires that the main coro ($Coro::main) is 425The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 426is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 427partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
428acceptable.
250 429
251If it must be done, put the blocking parts into C<sync_job>. This will run 430If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 431the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 432server will be frozen during this time, so the block should either finish
254fast or be very important. 433fast or be very important.
257 436
258sub sync_job(&) { 437sub sync_job(&) {
259 my ($job) = @_; 438 my ($job) = @_;
260 439
261 if ($Coro::current == $Coro::main) { 440 if ($Coro::current == $Coro::main) {
441 my $time = EV::time;
442
262 # this is the main coro, too bad, we have to block 443 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 444 # till the operation succeeds, freezing the server :/
264 445
446 LOG llevError, Carp::longmess "sync job";#d#
447
265 # TODO: use suspend/resume instead 448 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 449 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop; 450 my $freeze_guard = freeze_mainloop;
268 451
269 my $busy = 1; 452 my $busy = 1;
270 my @res; 453 my @res;
271 454
272 (async { 455 (async {
456 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 457 @res = eval { $job->() };
274 warn $@ if $@; 458 warn $@ if $@;
275 undef $busy; 459 undef $busy;
276 })->prio (Coro::PRIO_MAX); 460 })->prio (Coro::PRIO_MAX);
277 461
278 while ($busy) { 462 while ($busy) {
279 Coro::cede or Event::one_event; 463 if (Coro::nready) {
464 Coro::cede_notself;
465 } else {
466 EV::loop EV::LOOP_ONESHOT;
280 } 467 }
468 }
469
470 $time = EV::time - $time;
471
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load
281 476
282 wantarray ? @res : $res[0] 477 wantarray ? @res : $res[0]
283 } else { 478 } else {
284 # we are in another coroutine, how wonderful, everything just works 479 # we are in another coroutine, how wonderful, everything just works
285 480
287 } 482 }
288} 483}
289 484
290=item $coro = cf::async_ext { BLOCK } 485=item $coro = cf::async_ext { BLOCK }
291 486
292Like async, but this coro is automcatially being canceled when the 487Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 488extension calling this is being unloaded.
294 489
295=cut 490=cut
296 491
297sub async_ext(&) { 492sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 500 $EXT_CORO{$coro+0} = $coro;
306 501
307 $coro 502 $coro
308} 503}
309 504
310sub write_runtime { 505=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 506
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 507Executes the given code block with the given arguments in a seperate
314 or return; 508process, returning the results. Everything must be serialisable with
509Coro::Storable. May, of course, block. Note that the executed sub may
510never block itself or use any form of event handling.
315 511
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 512=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 513
320 aio_fsync $fh 514sub fork_call(&@) {
321 and return; 515 my ($cb, @args) = @_;
322 516
323 close $fh 517 # we seemingly have to make a local copy of the whole thing,
324 or return; 518 # otherwise perl prematurely frees the stuff :/
519 # TODO: investigate and fix (likely this will be rather laborious)
325 520
326 aio_rename "$runtime~", $runtime 521 my @res = Coro::Util::fork_eval {
327 and return; 522 reset_signals;
523 &$cb
524 }, @args;
328 525
526 wantarray ? @res : $res[-1]
527}
528
529=item $value = cf::db_get $family => $key
530
531Returns a single value from the environment database.
532
533=item cf::db_put $family => $key => $value
534
535Stores the given C<$value> in the family. It can currently store binary
536data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
537
538=item $db = cf::db_table "name"
539
540Create and/or open a new database table. The string must not be "db" and must be unique
541within each server.
542
543=cut
544
545sub db_table($) {
546 my ($name) = @_;
547 my $db = BDB::db_create $DB_ENV;
548
549 eval {
550 $db->set_flags (BDB::CHKSUM);
551
552 utf8::encode $name;
553 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
554 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
555 cf::cleanup "db_open(db): $!" if $!;
556 };
557 cf::cleanup "db_open(db): $@" if $@;
558
559 $db
560}
561
562our $DB;
563
564sub db_init {
565 cf::sync_job {
566 $DB ||= db_table "db";
567 };
568}
569
570sub db_get($$) {
571 my $key = "$_[0]/$_[1]";
572
573 cf::sync_job {
574 BDB::db_get $DB, undef, $key, my $data;
575
576 $! ? ()
577 : $data
329 1 578 }
579}
580
581sub db_put($$$) {
582 BDB::dbreq_pri 4;
583 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
584}
585
586=item cf::cache $id => [$paths...], $processversion => $process
587
588Generic caching function that returns the value of the resource $id,
589caching and regenerating as required.
590
591This function can block.
592
593=cut
594
595sub cache {
596 my ($id, $src, $processversion, $process) = @_;
597
598 my $meta =
599 join "\x00",
600 $processversion,
601 map {
602 aio_stat $_
603 and Carp::croak "$_: $!";
604
605 ($_, (stat _)[7,9])
606 } @$src;
607
608 my $dbmeta = db_get cache => "$id/meta";
609 if ($dbmeta ne $meta) {
610 # changed, we may need to process
611
612 my @data;
613 my $md5;
614
615 for (0 .. $#$src) {
616 0 <= aio_load $src->[$_], $data[$_]
617 or Carp::croak "$src->[$_]: $!";
618 }
619
620 # if processing is expensive, check
621 # checksum first
622 if (1) {
623 $md5 =
624 join "\x00",
625 $processversion,
626 map {
627 cf::cede_to_tick;
628 ($src->[$_], Digest::MD5::md5_hex $data[$_])
629 } 0.. $#$src;
630
631
632 my $dbmd5 = db_get cache => "$id/md5";
633 if ($dbmd5 eq $md5) {
634 db_put cache => "$id/meta", $meta;
635
636 return db_get cache => "$id/data";
637 }
638 }
639
640 my $t1 = Time::HiRes::time;
641 my $data = $process->(\@data);
642 my $t2 = Time::HiRes::time;
643
644 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
645
646 db_put cache => "$id/data", $data;
647 db_put cache => "$id/md5" , $md5;
648 db_put cache => "$id/meta", $meta;
649
650 return $data;
651 }
652
653 db_get cache => "$id/data"
654}
655
656=item cf::datalog type => key => value, ...
657
658Log a datalog packet of the given type with the given key-value pairs.
659
660=cut
661
662sub datalog($@) {
663 my ($type, %kv) = @_;
664 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 665}
331 666
332=back 667=back
333 668
334=cut 669=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 670
456############################################################################# 671#############################################################################
457 672
458=head2 ATTACHABLE OBJECTS 673=head2 ATTACHABLE OBJECTS
459 674
461attach callbacks/event handlers (a collection of which is called an "attachment") 676attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 677to it. All such attachable objects support the following methods.
463 678
464In the following description, CLASS can be any of C<global>, C<object> 679In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 680C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 681Deliantra).
467 682
468=over 4 683=over 4
469 684
470=item $attachable->attach ($attachment, key => $value...) 685=item $attachable->attach ($attachment, key => $value...)
471 686
585our @CB_TYPE = (); # registry for type (cf-object class) based events 800our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 801our @CB_MAP = ();
587 802
588my %attachment; 803my %attachment;
589 804
805sub cf::attachable::thawer_merge {
806 # simply override everything except _meta
807 local $_[0]{_meta};
808 %{$_[0]} = %{$_[1]};
809}
810
590sub _attach_cb($$$$) { 811sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 812 my ($registry, $event, $prio, $cb) = @_;
592 813
593 use sort 'stable'; 814 use sort 'stable';
594 815
628 $registry = $CB_TYPE[$object_type] ||= []; 849 $registry = $CB_TYPE[$object_type] ||= [];
629 850
630 } elsif ($type eq "subtype") { 851 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 852 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 853 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 854 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 855
635 } elsif ($type eq "package") { 856 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 857 my $pkg = shift @arg;
637 858
638 while (my ($name, $id) = each %cb_id) { 859 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 888 _attach $registry, $klass, @attach;
668 } 889 }
669 890
670 $obj->{$name} = \%arg; 891 $obj->{$name} = \%arg;
671 } else { 892 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 893 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 894 }
674 895
675 $obj->{_attachment}{$name} = undef; 896 $obj->{_attachment}{$name} = undef;
676} 897}
677 898
679 if (ref $_[0]) { 900 if (ref $_[0]) {
680 _object_attach @_; 901 _object_attach @_;
681 } else { 902 } else {
682 _attach shift->_attach_registry, @_; 903 _attach shift->_attach_registry, @_;
683 } 904 }
905 _recalc_want;
684}; 906};
685 907
686# all those should be optimised 908# all those should be optimised
687sub cf::attachable::detach { 909sub cf::attachable::detach {
688 my ($obj, $name) = @_; 910 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 913 delete $obj->{_attachment}{$name};
692 reattach ($obj); 914 reattach ($obj);
693 } else { 915 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 916 Carp::croak "cannot, currently, detach class attachments";
695 } 917 }
918 _recalc_want;
696}; 919};
697 920
698sub cf::attachable::attached { 921sub cf::attachable::attached {
699 my ($obj, $name) = @_; 922 my ($obj, $name) = @_;
700 923
715 "; 938 ";
716 die if $@; 939 die if $@;
717} 940}
718 941
719our $override; 942our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 943our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 944
722sub override { 945sub override {
723 $override = 1; 946 $override = 1;
724 @invoke_results = (); 947 @INVOKE_RESULTS = (@_);
725} 948}
726 949
727sub do_invoke { 950sub do_invoke {
728 my $event = shift; 951 my $event = shift;
729 my $callbacks = shift; 952 my $callbacks = shift;
730 953
731 @invoke_results = (); 954 @INVOKE_RESULTS = ();
732 955
733 local $override; 956 local $override;
734 957
735 for (@$callbacks) { 958 for (@$callbacks) {
736 eval { &{$_->[1]} }; 959 eval { &{$_->[1]} };
753 976
754Generate an object-specific event with the given arguments. 977Generate an object-specific event with the given arguments.
755 978
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 979This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 980removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 981results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 982
760=back 983=back
761 984
762=cut 985=cut
763 986
764############################################################################# 987#############################################################################
765# object support 988# object support
989
990sub _object_equal($$);
991sub _object_equal($$) {
992 my ($a, $b) = @_;
993
994 return 0 unless (ref $a) eq (ref $b);
995
996 if ("HASH" eq ref $a) {
997 my @ka = keys %$a;
998 my @kb = keys %$b;
999
1000 return 0 if @ka != @kb;
1001
1002 for (0 .. $#ka) {
1003 return 0 unless $ka[$_] eq $kb[$_];
1004 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1005 }
1006
1007 } elsif ("ARRAY" eq ref $a) {
1008
1009 return 0 if @$a != @$b;
1010
1011 for (0 .. $#$a) {
1012 return 0 unless _object_equal $a->[$_], $b->[$_];
1013 }
1014
1015 } elsif ($a ne $b) {
1016 return 0;
1017 }
1018
1019 1
1020}
1021
1022our $SLOW_MERGES;#d#
1023sub _can_merge {
1024 my ($ob1, $ob2) = @_;
1025
1026 ++$SLOW_MERGES;#d#
1027
1028 # we do the slow way here
1029 return _object_equal $ob1, $ob2
1030}
766 1031
767sub reattach { 1032sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1033 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1034 my ($obj) = @_;
1035
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1037
771 my $registry = $obj->registry; 1038 my $registry = $obj->registry;
772 1039
773 @$registry = (); 1040 @$registry = ();
774 1041
789cf::attachable->attach ( 1056cf::attachable->attach (
790 prio => -1000000, 1057 prio => -1000000,
791 on_instantiate => sub { 1058 on_instantiate => sub {
792 my ($obj, $data) = @_; 1059 my ($obj, $data) = @_;
793 1060
794 $data = from_json $data; 1061 $data = decode_json $data;
795 1062
796 for (@$data) { 1063 for (@$data) {
797 my ($name, $args) = @$_; 1064 my ($name, $args) = @$_;
798 1065
799 $obj->attach ($name, %{$args || {} }); 1066 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1082sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1083 my ($filename, $rdata, $objs) = @_;
817 1084
818 sync_job { 1085 sync_job {
819 if (length $$rdata) { 1086 if (length $$rdata) {
1087 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1088 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1089 $decname, length $$rdata, scalar @$objs;
822 1090
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1092 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1094 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1095 close $fh;
828 1096
829 if (@$objs) { 1097 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1099 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1101 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1102 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1103 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1104 aio_rename "$filename.pst~", "$filename.pst";
837 } 1105 }
838 } else { 1106 } else {
839 aio_unlink "$filename.pst"; 1107 aio_unlink "$filename.pst";
845 } 1113 }
846 } else { 1114 } else {
847 aio_unlink $filename; 1115 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1116 aio_unlink "$filename.pst";
849 } 1117 }
850 } 1118 };
851} 1119}
852 1120
853sub object_freezer_as_string { 1121sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1122 my ($rdata, $objs) = @_;
855 1123
867 or return; 1135 or return;
868 1136
869 unless (aio_stat "$filename.pst") { 1137 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1138 (aio_load "$filename.pst", $av) >= 0
871 or return; 1139 or return;
1140
872 $av = eval { (Storable::thaw $av)->{objs} }; 1141 my $st = eval { Coro::Storable::thaw $av };
1142 $av = $st->{objs};
873 } 1143 }
874 1144
1145 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1146 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1147 $decname, length $data, scalar @{$av || []};
1148
877 return ($data, $av); 1149 ($data, $av)
878} 1150}
1151
1152=head2 COMMAND CALLBACKS
1153
1154=over 4
1155
1156=cut
879 1157
880############################################################################# 1158#############################################################################
881# command handling &c 1159# command handling &c
882 1160
883=item cf::register_command $name => \&callback($ob,$args); 1161=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1174 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1175}
898 1176
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1177=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1178
901Register a callbackf ro execution when the client sends an extcmd packet. 1179Register a callback for execution when the client sends an (synchronous)
1180extcmd packet. Ext commands will be processed in the order they are
1181received by the server, like other user commands. The first argument is
1182the logged-in player. Ext commands can only be processed after a player
1183has logged in successfully.
902 1184
903If the callback returns something, it is sent back as if reply was being 1185If the callback returns something, it is sent back as if reply was being
904called. 1186called.
905 1187
1188=item cf::register_exticmd $name => \&callback($ns,$packet);
1189
1190Register a callback for execution when the client sends an (asynchronous)
1191exticmd packet. Exti commands are processed by the server as soon as they
1192are received, i.e. out of order w.r.t. other commands. The first argument
1193is a client socket. Exti commands can be received anytime, even before
1194log-in.
1195
1196If the callback returns something, it is sent back as if reply was being
1197called.
1198
906=cut 1199=cut
907 1200
908sub register_extcmd { 1201sub register_extcmd {
909 my ($name, $cb) = @_; 1202 my ($name, $cb) = @_;
910 1203
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1204 $EXTCMD{$name} = $cb;
1205}
1206
1207sub register_exticmd {
1208 my ($name, $cb) = @_;
1209
1210 $EXTICMD{$name} = $cb;
915} 1211}
916 1212
917cf::player->attach ( 1213cf::player->attach (
918 on_command => sub { 1214 on_command => sub {
919 my ($pl, $name, $params) = @_; 1215 my ($pl, $name, $params) = @_;
928 cf::override; 1224 cf::override;
929 }, 1225 },
930 on_extcmd => sub { 1226 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1227 my ($pl, $buf) = @_;
932 1228
933 my $msg = eval { from_json $buf }; 1229 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1230
935 if (ref $msg) { 1231 if (ref $msg) {
1232 my ($type, $reply, @payload) =
1233 "ARRAY" eq ref $msg
1234 ? @$msg
1235 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1236
1237 my @reply;
1238
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1239 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1240 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1241 }
1242
1243 $pl->ext_reply ($reply, @reply)
1244 if $reply;
1245
941 } else { 1246 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1247 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1248 }
944 1249
945 cf::override; 1250 cf::override;
946 }, 1251 },
947); 1252);
948 1253
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension {
956 my ($path) = @_;
957
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1;
960 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023}
1024
1025sub load_extensions { 1254sub load_extensions {
1255 cf::sync_job {
1256 my %todo;
1257
1026 for my $ext (<$LIBDIR/*.ext>) { 1258 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1259 next unless -r $path;
1028 eval { 1260
1029 load_extension $ext; 1261 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1262 my $base = $1;
1263 my $pkg = $1;
1264 $pkg =~ s/[^[:word:]]/_/g;
1265 $pkg = "ext::$pkg";
1266
1267 open my $fh, "<:utf8", $path
1268 or die "$path: $!";
1269
1270 my $source = do { local $/; <$fh> };
1271
1272 my %ext = (
1273 path => $path,
1274 base => $base,
1275 pkg => $pkg,
1276 );
1277
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280
1281 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n"
1284 . $source
1285 . "\n};\n1";
1286
1287 $todo{$base} = \%ext;
1288 }
1289
1290 my %done;
1291 while (%todo) {
1292 my $progress;
1293
1294 while (my ($k, $v) = each %todo) {
1295 for (split /,\s*/, $v->{meta}{depends}) {
1296 goto skip
1297 unless exists $done{$_};
1298 }
1299
1300 warn "... loading '$k' into '$v->{pkg}'\n";
1301
1302 unless (eval $v->{source}) {
1303 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n";
1305
1306 if (exists $v->{meta}{mandatory}) {
1307 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n";
1309 exit 1;
1310 }
1311
1312 warn $msg;
1313 }
1314
1315 $done{$k} = delete $todo{$k};
1316 push @EXTS, $v->{pkg};
1317 $progress = 1;
1030 1 1318 }
1031 } or warn "$ext not loaded: $@"; 1319
1320 skip:
1321 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1322 unless $progress;
1323 }
1032 } 1324 };
1033} 1325}
1034 1326
1035############################################################################# 1327#############################################################################
1036# load/save/clean perl data associated with a map
1037 1328
1038*cf::mapsupport::on_clean = sub { 1329=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1330
1073=head2 CORE EXTENSIONS 1331=head2 CORE EXTENSIONS
1074 1332
1075Functions and methods that extend core crossfire objects. 1333Functions and methods that extend core crossfire objects.
1076 1334
1077=cut 1335=cut
1078 1336
1079package cf::player; 1337package cf::player;
1080 1338
1339use Coro::AIO;
1340
1081=head3 cf::player 1341=head3 cf::player
1082 1342
1083=over 4 1343=over 4
1084 1344
1345=item cf::player::num_playing
1346
1347Returns the official number of playing players, as per the Crossfire metaserver rules.
1348
1349=cut
1350
1351sub num_playing {
1352 scalar grep
1353 $_->ob->map
1354 && !$_->hidden
1355 && !$_->ob->flag (cf::FLAG_WIZ),
1356 cf::player::list
1357}
1358
1085=item cf::player::find $login 1359=item cf::player::find $login
1086 1360
1087Returns the given player object, loading it if necessary (might block). 1361Returns the given player object, loading it if necessary (might block).
1088 1362
1089=cut 1363=cut
1090 1364
1091sub playerdir($) { 1365sub playerdir($) {
1092 cf::localdir 1366 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1367 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1368}
1098 1369
1099sub path($) { 1370sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1371 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1372
1102 (playerdir $login) . "/$login.pl" 1373 (playerdir $login) . "/playerdata"
1103} 1374}
1104 1375
1105sub find_active($) { 1376sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1377 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1378 and $cf::PLAYER{$_[0]}->active
1110 1381
1111sub exists($) { 1382sub exists($) {
1112 my ($login) = @_; 1383 my ($login) = @_;
1113 1384
1114 $cf::PLAYER{$login} 1385 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1386 or cf::sync_job { !aio_stat path $login }
1116} 1387}
1117 1388
1118sub find($) { 1389sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1390 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1391 my $login = $_[0];
1121 1392
1122 my $guard = cf::lock_acquire "user_find:$login"; 1393 my $guard = cf::lock_acquire "user_find:$login";
1123 1394
1124 $cf::PLAYER{$_[0]} || do { 1395 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1396 # rename old playerfiles to new ones
1397 #TODO: remove when no longer required
1398 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1399 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1400 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1401 aio_unlink +(playerdir $login) . "/$login.pl";
1402
1403 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1404 or return;
1405
1406 my $pl = cf::player::load_pl $f
1407 or return;
1408 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1410 $cf::PLAYER{$login} = $pl
1128 } 1411 }
1129 } 1412 }
1130} 1413}
1131 1414
1137 my $path = path $pl; 1420 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1421 my $guard = cf::lock_acquire "user_save:$path";
1139 1422
1140 return if $pl->{deny_save}; 1423 return if $pl->{deny_save};
1141 1424
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1425 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1426 $pl->{last_save} = $cf::RUNTIME;
1144 1427
1145 $pl->save_pl ($path); 1428 $pl->save_pl ($path);
1146 Coro::cede; 1429 cf::cede_to_tick;
1147} 1430}
1148 1431
1149sub new($) { 1432sub new($) {
1150 my ($login) = @_; 1433 my ($login) = @_;
1151 1434
1157 $cf::PLAYER{$login} = $self; 1440 $cf::PLAYER{$login} = $self;
1158 1441
1159 $self 1442 $self
1160} 1443}
1161 1444
1445=item $player->send_msg ($channel, $msg, $color, [extra...])
1446
1447=cut
1448
1449sub send_msg {
1450 my $ns = shift->ns
1451 or return;
1452 $ns->send_msg (@_);
1453}
1454
1455=item $pl->quit_character
1456
1457Nukes the player without looking back. If logged in, the connection will
1458be destroyed. May block for a long time.
1459
1460=cut
1461
1162sub quit_character { 1462sub quit_character {
1163 my ($pl) = @_; 1463 my ($pl) = @_;
1464
1465 my $name = $pl->ob->name;
1164 1466
1165 $pl->{deny_save} = 1; 1467 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1468 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167 1469
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1472 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns; 1473 $pl->ns->destroy if $pl->ns;
1172 1474
1173 my $path = playerdir $pl; 1475 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1476 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1477 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1478 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1479 $pl->destroy;
1480
1481 my $prefix = qr<^~\Q$name\E/>;
1482
1483 # nuke player maps
1484 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1485
1178 IO::AIO::aio_rmtree $temp; 1486 IO::AIO::aio_rmtree $temp;
1179} 1487}
1180 1488
1489=item $pl->kick
1490
1491Kicks a player out of the game. This destroys the connection.
1492
1493=cut
1494
1495sub kick {
1496 my ($pl, $kicker) = @_;
1497
1498 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1499 $pl->killer ("kicked");
1500 $pl->ns->destroy;
1501}
1502
1503=item cf::player::list_logins
1504
1505Returns am arrayref of all valid playernames in the system, can take a
1506while and may block, so not sync_job-capable, ever.
1507
1508=cut
1509
1510sub list_logins {
1511 my $dirs = aio_readdir $PLAYERDIR
1512 or return [];
1513
1514 my @logins;
1515
1516 for my $login (@$dirs) {
1517 my $path = path $login;
1518
1519 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 }
1525
1526 utf8::decode $login;
1527 push @logins, $login;
1528 }
1529
1530 \@logins
1531}
1532
1533=item $player->maps
1534
1535Returns an arrayref of map paths that are private for this
1536player. May block.
1537
1538=cut
1539
1540sub maps($) {
1541 my ($pl) = @_;
1542
1543 $pl = ref $pl ? $pl->ob->name : $pl;
1544
1545 my $files = aio_readdir playerdir $pl
1546 or return;
1547
1548 my @paths;
1549
1550 for (@$files) {
1551 utf8::decode $_;
1552 next if /\.(?:pl|pst)$/;
1553 next unless /^$PATH_SEP/o;
1554
1555 push @paths, cf::map::normalise "~$pl/$_";
1556 }
1557
1558 \@paths
1559}
1560
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562
1563Expand crossfire pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1654=item $player->ext_reply ($msgid, @msg)
1182 1655
1183Sends an ext reply to the player. 1656Sends an ext reply to the player.
1184 1657
1185=cut 1658=cut
1186 1659
1187sub ext_reply($$$%) { 1660sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1661 my ($self, $id, @msg) = @_;
1189 1662
1190 $msg{msgid} = $id; 1663 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1664}
1194 1665
1195package cf; 1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1196 1706
1197=back 1707=back
1198
1199 1708
1200=head3 cf::map 1709=head3 cf::map
1201 1710
1202=over 4 1711=over 4
1203 1712
1206package cf::map; 1715package cf::map;
1207 1716
1208use Fcntl; 1717use Fcntl;
1209use Coro::AIO; 1718use Coro::AIO;
1210 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1211our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1213 1726
1214sub generate_random_map { 1727sub generate_random_map {
1215 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map 1730 $self->_create_random_map (
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map}, 1734 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize}, 1735 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region}) 1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1869 "$UNIQUEDIR/$path"
1231} 1870}
1232 1871
1233# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1234# all maps in C++... 1873# all maps in C++...
1235sub change_all_map_light { 1874sub change_all_map_light {
1237 1876
1238 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1240} 1879}
1241 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1242sub try_load_header($) { 1897sub load_header_from($) {
1243 my ($path) = @_; 1898 my ($self, $path) = @_;
1244 1899
1245 utf8::encode $path; 1900 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1247 or return; 1902 or return;
1248 1903
1249 my $map = cf::map::new 1904 $self->_load_header ($f)
1250 or return; 1905 or return;
1251 1906
1252 # for better error messages only, will be overwritten 1907 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 1908 $f->resolve_delayed_derefs;
1254 1909
1255 $map->load_header ($path) 1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1256 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1257 1956
1258 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1259 1959
1260 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1261} 1964}
1262 1965
1263sub find; 1966sub find;
1264sub find { 1967sub find {
1265 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1266 1969
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1272 cf::lock_wait "map_find:$key"; 1973 cf::lock_wait "map_find:$path";
1273 1974
1274 $cf::MAP{$key} || do { 1975 $cf::MAP{$path} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1276 1978
1277 # do it the slow way 1979 my $map = new_from_path cf::map $path
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 1980 or return;
1296 1981
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1309 1983
1310 Coro::cede; 1984 $map->load_header
1985 or return;
1311 1986
1312 if ($map->should_reset) { 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard1;
1991 undef $guard2;
1313 $map->reset; 1992 $map->reset;
1314 undef $guard;
1315 $map = find $path 1993 return find $path;
1316 or return;
1317 } 1994 }
1318 1995
1319 $cf::MAP{$key} = $map 1996 $cf::MAP{$path} = $map
1320 } 1997 }
1321} 1998}
1999
2000sub pre_load { }
2001sub post_load { }
1322 2002
1323sub load { 2003sub load {
1324 my ($self) = @_; 2004 my ($self) = @_;
1325 2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
1326 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2011 my $guard = cf::lock_acquire "map_data:$path";
1328 2012
2013 return unless $self->valid;
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1330 2015
1331 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1332 2017
1333 $self->alloc; 2018 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1335 or return; 2026 or return;
1336 2027
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1339 2030
1340 if (my $uniq = $path->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2032 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2035 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1345 } 2039 }
1346 } 2040 }
1347 2041
1348 Coro::cede; 2042 $f->resolve_delayed_derefs;
1349 2043
2044 cf::cede_to_tick;
1350 # now do the right thing for maps 2045 # now do the right thing for maps
1351 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1363 $self->activate; 2058 $self->activate;
1364 } 2059 }
1365 2060
1366 Coro::cede; 2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
1367 2063
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_IN_MEMORY);
2065 }
2066
2067 $self->post_load;
2068}
2069
2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
2084 my ($map) = @_;
2085
2086 my @neigh; # diagonal neighbours
2087
2088 for (0 .. 3) {
2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
2094
2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
2099
2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
2102 my $neigh = find $path, $origin
2103 or next;
2104 $neigh->load;
2105 }
1369} 2106}
1370 2107
1371sub find_sync { 2108sub find_sync {
1372 my ($path, $origin) = @_; 2109 my ($path, $origin) = @_;
1373 2110
1374 cf::sync_job { cf::map::find $path, $origin } 2111 cf::sync_job { find $path, $origin }
1375} 2112}
1376 2113
1377sub do_load_sync { 2114sub do_load_sync {
1378 my ($map) = @_; 2115 my ($map) = @_;
1379 2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
1380 cf::sync_job { $map->load }; 2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
2147 }
2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
1381} 2154}
1382 2155
1383sub save { 2156sub save {
1384 my ($self) = @_; 2157 my ($self) = @_;
1385 2158
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2160
1388 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1389 2162
1390 return unless $self->dirty; 2163 return unless $self->dirty;
1391 2164
1392 my $save = $self->{path}->save_path; utf8::encode $save; 2165 my $save = $self->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
1394 2167
1395 $self->{load_path} = $save; 2168 $self->{load_path} = $save;
1396 2169
1397 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1398 2171
1399 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
1400 2173
1401 cf::async { 2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
1402 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
1403 }; 2177 };
1404 2178
1405 if ($uniq) { 2179 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES); 2181 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1408 } else { 2182 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 } 2184 }
1411} 2185}
1412 2186
1413sub swap_out { 2187sub swap_out {
1414 my ($self) = @_; 2188 my ($self) = @_;
1415 2189
1416 # save first because save cedes 2190 # save first because save cedes
1417 $self->save; 2191 $self->save;
1418 2192
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2193 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2194
1421 return if $self->players; 2195 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY; 2196 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save}; 2197 return if $self->{deny_save};
1424 2198
2199 $self->in_memory (cf::MAP_SWAPPED);
2200
2201 $self->deactivate;
2202 $_->clear_links_to ($self) for values %cf::MAP;
1425 $self->clear; 2203 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2204}
1428 2205
1429sub reset_at { 2206sub reset_at {
1430 my ($self) = @_; 2207 my ($self) = @_;
1431 2208
1432 # TODO: safety, remove and allow resettable per-player maps 2209 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2210 return 1e99 if $self->{deny_reset};
1435 2211
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2212 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2213 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2214
1443 my ($self) = @_; 2219 my ($self) = @_;
1444 2220
1445 $self->reset_at <= $cf::RUNTIME 2221 $self->reset_at <= $cf::RUNTIME
1446} 2222}
1447 2223
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2224sub reset {
1470 my ($self) = @_; 2225 my ($self) = @_;
1471 2226
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2228
1474 return if $self->players; 2229 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2230
1477 warn "resetting map ", $self->path;#d# 2231 warn "resetting map ", $self->path;
2232
2233 $self->in_memory (cf::MAP_SWAPPED);
2234
2235 # need to save uniques path
2236 unless ($self->{deny_save}) {
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2240 if $uniq;
2241 }
1478 2242
1479 delete $cf::MAP{$self->path}; 2243 delete $cf::MAP{$self->path};
1480 2244
2245 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2246 $_->clear_links_to ($self) for values %cf::MAP;
2247 $self->clear;
1482 2248
1483 $self->unlink_save; 2249 $self->unlink_save;
1484 $self->destroy; 2250 $self->destroy;
1485} 2251}
1486 2252
1487my $nuke_counter = "aaaa"; 2253my $nuke_counter = "aaaa";
1488 2254
1489sub nuke { 2255sub nuke {
1490 my ($self) = @_; 2256 my ($self) = @_;
1491 2257
2258 {
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 delete $cf::MAP{$self->path};
2262
2263 $self->unlink_save;
2264
2265 bless $self, "cf::map";
2266 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2267 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2268 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2269 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2270
2271 $cf::MAP{$self->path} = $self;
2272 }
2273
1495 $self->reset; # polite request, might not happen 2274 $self->reset; # polite request, might not happen
1496} 2275}
1497 2276
1498sub customise_for { 2277=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2278
1501 if ($map->per_player) { 2279Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2280maps. May block.
2281
2282=cut
2283
2284sub tmp_maps() {
1503 } 2285 [
1504 2286 map {
1505 $map 2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise $_
2290 : ()
2291 } @{ aio_readdir $TMPDIR or [] }
2292 ]
1506} 2293}
1507 2294
1508sub emergency_save { 2295=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2296
1511 warn "enter emergency perl save\n"; 2297Returns an arrayref with all map paths of currently instantiated and saved
2298random maps. May block.
1512 2299
1513 cf::sync_job { 2300=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2301
1518 warn "begin emergency map save\n"; 2302sub random_maps() {
1519 $_->save for values %cf::MAP; 2303 [
1520 warn "end emergency map save\n"; 2304 map {
1521 }; 2305 utf8::decode $_;
2306 /\.map$/
2307 ? normalise "?random/$_"
2308 : ()
2309 } @{ aio_readdir $RANDOMDIR or [] }
2310 ]
2311}
1522 2312
1523 warn "leave emergency perl save\n"; 2313=item cf::map::unique_maps
2314
2315Returns an arrayref of paths of all shared maps that have
2316instantiated unique items. May block.
2317
2318=cut
2319
2320sub unique_maps() {
2321 [
2322 map {
2323 utf8::decode $_;
2324 /\.map$/
2325 ? normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ]
1524} 2329}
1525 2330
1526package cf; 2331package cf;
1527 2332
1528=back 2333=back
1529 2334
2335=head3 cf::object
2336
2337=cut
2338
2339package cf::object;
2340
2341=over 4
2342
2343=item $ob->inv_recursive
2344
2345Returns the inventory of the object _and_ their inventories, recursively.
2346
2347=cut
2348
2349sub inv_recursive_;
2350sub inv_recursive_ {
2351 map { $_, inv_recursive_ $_->inv } @_
2352}
2353
2354sub inv_recursive {
2355 inv_recursive_ inv $_[0]
2356}
2357
2358=item $ref = $ob->ref
2359
2360creates and returns a persistent reference to an objetc that can be stored as a string.
2361
2362=item $ob = cf::object::deref ($refstring)
2363
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block.
2366
2367=cut
2368
2369sub deref {
2370 my ($ref) = @_;
2371
2372 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2373 my ($uuid, $name) = ($1, $2);
2374 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2375 or return;
2376 $pl->ob->uuid eq $uuid
2377 or return;
2378
2379 $pl->ob
2380 } else {
2381 warn "$ref: cannot resolve object reference\n";
2382 undef
2383 }
2384}
2385
2386package cf;
2387
2388=back
1530 2389
1531=head3 cf::object::player 2390=head3 cf::object::player
1532 2391
1533=over 4 2392=over 4
1534 2393
1548 2407
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2409
1551 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1553 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2422 $self->message ($msg, $flags);
2423 }
1556 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1557} 2435}
1558 2436
1559=item $player_object->may ("access") 2437=item $player_object->may ("access")
1560 2438
1561Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1574 2452
1575=item $player_object->enter_link 2453=item $player_object->enter_link
1576 2454
1577Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
1578 2456
1579The player should be reaosnably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though. 2458I<MUST> call C<leave_link> as soon as possible, though.
1581 2459
2460Will never block.
2461
1582=item $player_object->leave_link ($map, $x, $y) 2462=item $player_object->leave_link ($map, $x, $y)
1583 2463
1584Moves the player out of the specila link map onto the given map. If the 2464Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2465map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2466to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2467fails, to the emergency map position.
1588 2468
1589Might block. 2469Might block.
1590 2470
1591=cut 2471=cut
2472
2473sub link_map {
2474 unless ($LINK_MAP) {
2475 $LINK_MAP = cf::map::find "{link}"
2476 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2477 $LINK_MAP->load;
2478 }
2479
2480 $LINK_MAP
2481}
1592 2482
1593sub cf::object::player::enter_link { 2483sub cf::object::player::enter_link {
1594 my ($self) = @_; 2484 my ($self) = @_;
1595 2485
1596 $self->deactivate_recursive; 2486 $self->deactivate_recursive;
1597 2487
1598 return if $self->map == $LINK_MAP; 2488 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2489
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2491 if $self->map && $self->map->{path} ne "{link}";
1602 2492
1603 $self->enter_map ($LINK_MAP, 20, 20); 2493 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1604} 2494}
1605 2495
1606sub cf::object::player::leave_link { 2496sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2497 my ($self, $map, $x, $y) = @_;
2498
2499 return unless $self->contr->active;
1608 2500
1609 my $link_pos = delete $self->{_link_pos}; 2501 my $link_pos = delete $self->{_link_pos};
1610 2502
1611 unless ($map) { 2503 unless ($map) {
1612 # restore original map position 2504 # restore original map position
1626 # use -1 or undef as default coordinates, not 0, 0 2518 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2519 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2520 if $x <=0 && $y <= 0;
1629 2521
1630 $map->load; 2522 $map->load;
2523 $map->load_neighbours;
1631 2524
1632 return unless $self->contr->active; 2525 return unless $self->contr->active;
1633 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1634 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1635} 2530}
1636 2531
1637cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1638 on_logout => sub {
1639 my ($pl) = @_;
1640 2533
1641 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1642 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1643 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1644 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1645 }; 2538be called at the end of this process.
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2539
1651 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut 2540=cut
2541
2542our $GOTOGEN;
1672 2543
1673sub cf::object::player::goto { 2544sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2545 my ($self, $path, $x, $y, $check, $done) = @_;
2546
2547 # do generation counting so two concurrent goto's will be executed in-order
2548 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1675 2549
1676 $self->enter_link; 2550 $self->enter_link;
1677 2551
1678 (async { 2552 (async {
1679 $path = new cf::path $path; 2553 $Coro::current->{desc} = "player::goto $path $x $y";
1680 2554
1681 my $map = cf::map::find $path->as_string; 2555 # *tag paths override both path and x|y
2556 if ($path =~ /^\*(.*)$/) {
2557 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2558 my $ob = $obs[rand @obs];
2559
2560 # see if we actually can go there
2561 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2562 $ob = $obs[rand @obs];
2563 } else {
2564 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566 # else put us there anyways for now #d#
2567
2568 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2569 } else {
2570 ($path, $x, $y) = (undef, undef, undef);
2571 }
2572 }
2573
2574 my $map = eval {
2575 my $map = defined $path ? cf::map::find $path : undef;
2576
2577 if ($map) {
1682 $map = $map->customise_for ($self) if $map; 2578 $map = $map->customise_for ($self);
1683 2579 $map = $check->($map) if $check && $map;
1684# warn "entering ", $map->path, " at ($x, $y)\n" 2580 } else {
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2581 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
1689 2583
2584 $map
2585 };
2586
2587 if ($@) {
2588 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2589 LOG llevError | logBacktrace, Carp::longmess $@;
2590 }
2591
2592 if ($gen == $self->{_goto_generation}) {
2593 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2594 $self->leave_link ($map, $x, $y);
2595 }
2596
2597 $done->() if $done;
1691 })->prio (1); 2598 })->prio (1);
1692} 2599}
1693 2600
1694=item $player_object->enter_exit ($exit_object) 2601=item $player_object->enter_exit ($exit_object)
1695 2602
1697 2604
1698sub parse_random_map_params { 2605sub parse_random_map_params {
1699 my ($spec) = @_; 2606 my ($spec) = @_;
1700 2607
1701 my $rmp = { # defaults 2608 my $rmp = { # defaults
1702 xsize => 10, 2609 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2610 ysize => (cf::rndm 15, 40),
2611 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2612 #layout => string,
1704 }; 2613 };
1705 2614
1706 for (split /\n/, $spec) { 2615 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2616 my ($k, $v) = split /\s+/, $_, 2;
1708 2617
1712 $rmp 2621 $rmp
1713} 2622}
1714 2623
1715sub prepare_random_map { 2624sub prepare_random_map {
1716 my ($exit) = @_; 2625 my ($exit) = @_;
2626
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
1717 2628
1718 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object 2631 # that depends on the exit object
1721 2632
1722 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1723 2634
1724 if ($exit->map) { 2635 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
1729 } 2640 }
1730 2641
1731 $rmp->{random_seed} ||= $exit->random_seed; 2642 $rmp->{random_seed} ||= $exit->random_seed;
1732 2643
1733 my $data = cf::to_json $rmp; 2644 my $data = cf::encode_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data; 2645 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta";
1735 2647
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2649 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh;
2651 aio_rename "$meta~", $meta;
1738 2652
1739 $exit->slaying ("?random/$md5"); 2653 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2654 $exit->msg (undef);
1741 } 2655 }
1742} 2656}
1744sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1746 2660
1747 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1748 2662
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
1749 $self->enter_link; 2674 $self->enter_link;
1750 2675
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
1751 (async { 2680 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2682
1752 $self->deactivate_recursive; # just to be sure 2683 $self->deactivate_recursive; # just to be sure
1753 unless (eval { 2684 unless (eval {
1754 prepare_random_map $exit 2685 $self->goto ($slaying, $hp, $sp);
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759 2686
1760 1; 2687 1;
1761 }) { 2688 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2689 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. " 2690 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2691 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2692 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2693
1767 warn "ERROR in enter_exit: $@"; 2694 warn "ERROR in enter_exit: $@";
1768 $self->leave_link; 2695 $self->leave_link;
1769 } 2696 }
1770 })->prio (1); 2697 })->prio (1);
1783 2710
1784sub cf::client::send_drawinfo { 2711sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2712 my ($self, $text, $flags) = @_;
1786 2713
1787 utf8::encode $text; 2714 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2715 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2716}
1790 2717
2718=item $client->send_msg ($channel, $msg, $color, [extra...])
2719
2720Send a drawinfo or msg packet to the client, formatting the msg for the
2721client if neccessary. C<$type> should be a string identifying the type of
2722the message, with C<log> being the default. If C<$color> is negative, suppress
2723the message unless the client supports the msg packet.
2724
2725=cut
2726
2727# non-persistent channels (usually the info channel)
2728our %CHANNEL = (
2729 "c/identify" => {
2730 id => "infobox",
2731 title => "Identify",
2732 reply => undef,
2733 tooltip => "Items recently identified",
2734 },
2735 "c/examine" => {
2736 id => "infobox",
2737 title => "Examine",
2738 reply => undef,
2739 tooltip => "Signs and other items you examined",
2740 },
2741 "c/book" => {
2742 id => "infobox",
2743 title => "Book",
2744 reply => undef,
2745 tooltip => "The contents of a note or book",
2746 },
2747 "c/lookat" => {
2748 id => "infobox",
2749 title => "Look",
2750 reply => undef,
2751 tooltip => "What you saw there",
2752 },
2753 "c/who" => {
2754 id => "infobox",
2755 title => "Players",
2756 reply => undef,
2757 tooltip => "Shows players who are currently online",
2758 },
2759 "c/body" => {
2760 id => "infobox",
2761 title => "Body Parts",
2762 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available",
2764 },
2765 "c/uptime" => {
2766 id => "infobox",
2767 title => "Uptime",
2768 reply => undef,
2769 tooltip => "How long the server has been running since last restart",
2770 },
2771 "c/mapinfo" => {
2772 id => "infobox",
2773 title => "Map Info",
2774 reply => undef,
2775 tooltip => "Information related to the maps",
2776 },
2777);
2778
2779sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_;
2781
2782 $msg = $self->pl->expand_cfpod ($msg);
2783
2784 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785
2786 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel};
2789
2790 $self->ext_msg (channel_info => $channel)
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id};
2794
2795 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel)
2800 if $self->can_msg;
2801 }
2802
2803 $channel = $channel->{id};
2804 }
2805
2806 return unless @extra || length $msg;
2807
2808 if ($self->can_msg) {
2809 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF;
2812
2813 $self->send_packet ("msg " . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2815 } else {
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826
2827 $color &= cf::NDI_COLOR_MASK;
2828
2829 utf8::encode $msg;
2830
2831 if (0 && $msg =~ /\[/) {
2832 # COMMAND/INFO
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 }
2840}
2841
2842=item $client->ext_msg ($type, @msg)
2843
2844Sends an ext event to the client.
2845
2846=cut
2847
2848sub cf::client::ext_msg($$@) {
2849 my ($self, $type, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2853 } elsif ($self->extcmd == 1) { # TODO: remove
2854 push @msg, msgtype => "event_$type";
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2856 }
2857}
2858
2859=item $client->ext_reply ($msgid, @msg)
2860
2861Sends an ext reply to the client.
2862
2863=cut
2864
2865sub cf::client::ext_reply($$@) {
2866 my ($self, $id, @msg) = @_;
2867
2868 if ($self->extcmd == 2) {
2869 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2870 } elsif ($self->extcmd == 1) {
2871 #TODO: version 1, remove
2872 unshift @msg, msgtype => "reply", msgid => $id;
2873 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2874 }
2875}
1791 2876
1792=item $success = $client->query ($flags, "text", \&cb) 2877=item $success = $client->query ($flags, "text", \&cb)
1793 2878
1794Queues a query to the client, calling the given callback with 2879Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 2882
1798Queries can fail, so check the return code. Or don't, as queries will become 2883Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 2884become reliable at some point in the future.
1800 2885
1801=cut 2886=cut
1802 2887
1803sub cf::client::query { 2888sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 2889 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 2897 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 2899
1815 $self->send_packet ($self->{query_queue}[0][0]) 2900 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 2901 if @{ $self->{query_queue} } == 1;
2902
2903 1
1817} 2904}
1818 2905
1819cf::client->attach ( 2906cf::client->attach (
2907 on_connect => sub {
2908 my ($ns) = @_;
2909
2910 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2911 },
1820 on_reply => sub { 2912 on_reply => sub {
1821 my ($ns, $msg) = @_; 2913 my ($ns, $msg) = @_;
1822 2914
1823 # this weird shuffling is so that direct followup queries 2915 # this weird shuffling is so that direct followup queries
1824 # get handled first 2916 # get handled first
1825 my $queue = delete $ns->{query_queue} 2917 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 2918 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 2919
1828 (shift @$queue)->[1]->($msg); 2920 (shift @$queue)->[1]->($msg);
2921 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 2922
1830 push @{ $ns->{query_queue} }, @$queue; 2923 push @{ $ns->{query_queue} }, @$queue;
1831 2924
1832 if (@{ $ns->{query_queue} } == @$queue) { 2925 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 2926 if (@$queue) {
1835 } else { 2928 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2929 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 2930 }
1838 } 2931 }
1839 }, 2932 },
2933 on_exticmd => sub {
2934 my ($ns, $buf) = @_;
2935
2936 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2937
2938 if (ref $msg) {
2939 my ($type, $reply, @payload) =
2940 "ARRAY" eq ref $msg
2941 ? @$msg
2942 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2943
2944 my @reply;
2945
2946 if (my $cb = $EXTICMD{$type}) {
2947 @reply = $cb->($ns, @payload);
2948 }
2949
2950 $ns->ext_reply ($reply, @reply)
2951 if $reply;
2952
2953 } else {
2954 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2955 }
2956
2957 cf::override;
2958 },
1840); 2959);
1841 2960
1842=item $client->async (\&cb) 2961=item $client->async (\&cb)
1843 2962
1844Create a new coroutine, running the specified callback. The coroutine will 2963Create a new coroutine, running the specified callback. The coroutine will
1885our $safe = new Safe "safe"; 3004our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3005our $safe_hole = new Safe::Hole;
1887 3006
1888$SIG{FPE} = 'IGNORE'; 3007$SIG{FPE} = 'IGNORE';
1889 3008
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3009$safe->permit_only (Opcode::opset qw(
3010 :base_core :base_mem :base_orig :base_math
3011 grepstart grepwhile mapstart mapwhile
3012 sort time
3013));
1891 3014
1892# here we export the classes and methods available to script code 3015# here we export the classes and methods available to script code
1893 3016
1894=pod 3017=pod
1895 3018
1896The following fucntions and emthods are available within a safe environment: 3019The following functions and methods are available within a safe environment:
1897 3020
1898 cf::object contr pay_amount pay_player map 3021 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr
3024
1899 cf::object::player player 3025 cf::object::player
1900 cf::player peaceful 3026 player
1901 cf::map trigger 3027
3028 cf::player
3029 peaceful
3030
3031 cf::map
3032 trigger
1902 3033
1903=cut 3034=cut
1904 3035
1905for ( 3036for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race
3039 decrease_ob_nr destroy)],
1907 ["cf::object::player" => qw(player)], 3040 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3041 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)], 3042 ["cf::map" => qw(trigger)],
1910) { 3043) {
1911 no strict 'refs'; 3044 no strict 'refs';
1982=back 3115=back
1983 3116
1984=cut 3117=cut
1985 3118
1986############################################################################# 3119#############################################################################
3120# the server's init and main functions
1987 3121
1988=head2 EXTENSION DATABASE SUPPORT 3122sub load_facedata($) {
3123 my ($path) = @_;
1989 3124
1990Crossfire maintains a very simple database for extension use. It can 3125 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3126 # for this (global event?)
1992excludes objects. 3127 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3128
1994The parameter C<$family> should best start with the name of the extension 3129 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3130
1997=over 4 3131 warn "loading facedata from $path\n";
1998 3132
1999=item $hashref = cf::db_get $family 3133 my $facedata;
3134 0 < aio_load $path, $facedata
3135 or die "$path: $!";
2000 3136
2001Return a hashref for use by the extension C<$family>, which can be 3137 $facedata = Coro::Storable::thaw $facedata;
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004 3138
2005=item $value = cf::db_get $family => $key 3139 $facedata->{version} == 2
3140 or cf::cleanup "$path: version mismatch, cannot proceed.";
2006 3141
2007Returns a single value from the database 3142 # patch in the exptable
2008 3143 $facedata->{resource}{"res/exp_table"} = {
2009=item cf::db_put $family => $hashref 3144 type => FT_RSRC,
2010 3145 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3146 };
3147 cf::cede_to_tick;
2060 3148
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3149 {
3150 my $faces = $facedata->{faceinfo};
2065 3151
2066 sub db_get($;$) { 3152 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3153 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]} 3154 cf::face::set_visibility $idx, $info->{visibility};
2069 : ($DB->{$_[0]} ||= { }) 3155 cf::face::set_magicmap $idx, $info->{magicmap};
2070 } 3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2071 3158
2072 sub db_put($$;$) { 3159 cf::cede_to_tick;
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else {
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3160 }
2086 );
2087}
2088 3161
2089############################################################################# 3162 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3163 next unless $info->{smooth};
3164 my $idx = cf::face::find $face
3165 or next;
3166 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 }
2091 3172
2092sub cfg_load { 3173 cf::cede_to_tick;
3174 }
3175 }
3176
3177 {
3178 my $anims = $facedata->{animinfo};
3179
3180 while (my ($anim, $info) = each %$anims) {
3181 cf::anim::set $anim, $info->{frames}, $info->{facings};
3182 cf::cede_to_tick;
3183 }
3184
3185 cf::anim::invalidate_all; # d'oh
3186 }
3187
3188 {
3189 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource};
3192
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data;
3198
3199 if ($info->{type} & 1) {
3200 # prepend meta info
3201
3202 my $meta = $enc->encode ({
3203 name => $name,
3204 %{ $info->{meta} || {} },
3205 });
3206
3207 $data = pack "(w/a*)*", $meta, $info->{data};
3208 } else {
3209 $data = $info->{data};
3210 }
3211
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 }
3236
3237 1
3238}
3239
3240register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_;
3242
3243 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v);
3245 }
3246};
3247
3248sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = ();
3252
3253 load_resource_file "$MAPDIR/regions"
3254 or die "unable to load regions file\n";
3255
3256 for (cf::region::list) {
3257 $_->{match} = qr/$_->{match}/
3258 if exists $_->{match};
3259 }
3260}
3261
3262sub reload_facedata {
3263 load_facedata "$DATADIR/facedata"
3264 or die "unable to load facedata\n";
3265}
3266
3267sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275}
3276
3277sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n";
3280}
3281
3282sub reload_resources {
3283 warn "reloading resource files...\n";
3284
3285 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures;
3290
3291 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296}
3297
3298sub reload_config {
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3299 open my $fh, "<:utf8", "$CONFDIR/config"
2094 or return; 3300 or return;
2095 3301
2096 local $/; 3302 local $/;
2097 *CFG = YAML::Syck::Load <$fh>; 3303 *CFG = YAML::Syck::Load <$fh>;
2098 3304
2112 3318
2113sub main { 3319sub main {
2114 # we must not ever block the main coroutine 3320 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3321 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3323 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX);
2118 }; 3327 };
2119 3328
2120 cfg_load; 3329 reload_config;
2121 db_load; 3330 db_init;
2122 load_extensions; 3331 load_extensions;
3332
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2123 Event::loop; 3335 EV::loop;
2124} 3336}
2125 3337
2126############################################################################# 3338#############################################################################
2127# initialisation 3339# initialisation and cleanup
2128 3340
3341# install some emergency cleanup handlers
3342BEGIN {
3343 our %SIGWATCHER = ();
3344 for my $signal (qw(INT HUP TERM)) {
3345 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3346 cf::cleanup "SIG$signal";
3347 };
3348 }
3349}
3350
3351sub write_runtime {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time.
3356
3357 IO::AIO::aio_utime $runtime, undef, undef;
3358
3359 my $guard = cf::lock_acquire "write_runtime";
3360
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3362 or return;
3363
3364 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server.
3367
3368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3369 and return;
3370
3371 # always fsync - this file is important
3372 aio_fsync $fh
3373 and return;
3374
3375 # touch it again to show we are up-to-date
3376 aio_utime $fh, undef, undef;
3377
3378 close $fh
3379 or return;
3380
3381 aio_rename "$runtime~", $runtime
3382 and return;
3383
3384 warn "runtime file written.\n";
3385
3386 1
3387}
3388
3389sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop;
3391
3392 warn "enter emergency perl save\n";
3393
3394 cf::sync_job {
3395 # use a peculiar iteration method to avoid tripping on perl
3396 # refcount bugs in for. also avoids problems with players
3397 # and maps saved/destroyed asynchronously.
3398 warn "begin emergency player save\n";
3399 for my $login (keys %cf::PLAYER) {
3400 my $pl = $cf::PLAYER{$login} or next;
3401 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3403 $pl->save;
3404 }
3405 warn "end emergency player save\n";
3406
3407 warn "begin emergency map save\n";
3408 for my $path (keys %cf::MAP) {
3409 my $map = $cf::MAP{$path} or next;
3410 $map->valid or next;
3411 $map->save;
3412 }
3413 warn "end emergency map save\n";
3414
3415 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n";
3418 };
3419
3420 warn "leave emergency perl save\n";
3421}
3422
3423sub post_cleanup {
3424 my ($make_core) = @_;
3425
3426 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core;
3428}
3429
2129sub reload() { 3430sub do_reload_perl() {
2130 # can/must only be called in main 3431 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3432 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n"; 3433 warn "can only reload from main coroutine";
2133 return; 3434 return;
2134 } 3435 }
2135 3436
2136 warn "reloading..."; 3437 warn "reloading...";
2137 3438
2138 my $guard = freeze_mainloop; 3439 warn "entering sync_job";
3440
3441 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark
2139 cf::emergency_save; 3443 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark
2140 3445
2141 eval { 3446 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV;
3448
2142 # if anything goes wrong in here, we should simply crash as we already saved 3449 # if anything goes wrong in here, we should simply crash as we already saved
2143 3450
2144 # cancel all watchers 3451 warn "flushing outstanding aio requests";
2145 for (Event::all_watchers) { 3452 for (;;) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL; 3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs;
3457 warn "iterate...";
2147 } 3458 }
2148 3459
3460 ++$RELOAD;
3461
2149 # cancel all extension coros 3462 warn "cancelling all extension coros";
2150 $_->cancel for values %EXT_CORO; 3463 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3464 %EXT_CORO = ();
2152 3465
2153 # unload all extensions 3466 warn "removing commands";
2154 for (@exts) { 3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
2155 warn "unloading <$_>"; 3475 warn "... unloading $pkg";
2156 unload_extension $_; 3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
2157 } 3482 }
2158 3483
3484 warn "... nuking $pkg";
3485 Symbol::delete_package $pkg;
3486 }
3487
2159 # unload all modules loaded from $LIBDIR 3488 warn "unloading all perl modules loaded from $LIBDIR";
2160 while (my ($k, $v) = each %INC) { 3489 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162 3491
2163 warn "removing <$k>"; 3492 warn "... unloading $k";
2164 delete $INC{$k}; 3493 delete $INC{$k};
2165 3494
2166 $k =~ s/\.pm$//; 3495 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g; 3496 $k =~ s/\//::/g;
2168 3497
2171 } 3500 }
2172 3501
2173 Symbol::delete_package $k; 3502 Symbol::delete_package $k;
2174 } 3503 }
2175 3504
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 3505 warn "getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 3506 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 3508
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit" 3509 warn "unloading cf.pm \"a bit\"";
2188 delete $INC{"cf.pm"}; 3510 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"};
2189 3512
2190 # don't, removes xs symbols, too, 3513 # don't, removes xs symbols, too,
2191 # and global variables created in xs 3514 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 3515 #Symbol::delete_package __PACKAGE__;
2193 3516
2194 # reload cf.pm 3517 warn "unload completed, starting to reload now";
3518
2195 warn "reloading cf.pm"; 3519 warn "reloading cf.pm";
2196 require cf; 3520 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198 3522
2199 # load config and database again 3523 warn "loading config and database again";
2200 cf::cfg_load; 3524 cf::reload_config;
2201 cf::db_load;
2202 3525
2203 # load extensions
2204 warn "load extensions"; 3526 warn "loading extensions";
2205 cf::load_extensions; 3527 cf::load_extensions;
2206 3528
2207 # reattach attachments to objects 3529 warn "reattaching attachments to objects/players";
2208 warn "reattach"; 3530 _global_reattach; # objects, sockets
2209 _global_reattach; 3531 warn "reattaching attachments to maps";
2210 reattach $_ for values %MAP; 3532 reattach $_ for values %MAP;
2211 }; 3533 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER;
2212 3535
2213 if ($@) { 3536 warn "leaving sync_job";
3537
3538 1
3539 } or do {
2214 warn $@; 3540 warn $@;
2215 warn "error while reloading, exiting."; 3541 warn "error while reloading, exiting.";
2216 exit 1; 3542 exit 1;
2217 } 3543 };
2218 3544
2219 warn "reloaded successfully"; 3545 warn "reloaded";
2220}; 3546};
2221 3547
2222############################################################################# 3548our $RELOAD_WATCHER; # used only during reload
2223 3549
2224unless ($LINK_MAP) { 3550sub reload_perl() {
2225 $LINK_MAP = cf::map::new; 3551 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here.
2226 3553
2227 $LINK_MAP->width (41); 3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2228 $LINK_MAP->height (41); 3555 undef $RELOAD_WATCHER;
2229 $LINK_MAP->alloc; 3556 do_reload_perl;
2230 $LINK_MAP->path ("{link}"); 3557 };
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 3558}
2264
2265register "<global>", __PACKAGE__;
2266 3559
2267register_command "reload" => sub { 3560register_command "reload" => sub {
2268 my ($who, $arg) = @_; 3561 my ($who, $arg) = @_;
2269 3562
2270 if ($who->flag (FLAG_WIZ)) { 3563 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 3564 $who->message ("reloading server.");
3565 async {
3566 $Coro::current->{desc} = "perl_reload";
3567 reload_perl;
3568 };
2274 } 3569 }
2275}; 3570};
2276 3571
2277unshift @INC, $LIBDIR; 3572unshift @INC, $LIBDIR;
2278 3573
2279$TICK_WATCHER = Event->timer ( 3574my $bug_warning = 0;
2280 reentrant => 0, 3575
2281 prio => 0, 3576our @WAIT_FOR_TICK;
2282 at => $NEXT_TICK || $TICK, 3577our @WAIT_FOR_TICK_BEGIN;
2283 data => WF_AUTOCANCEL, 3578
2284 cb => sub { 3579sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main;
3582
3583 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait;
3586}
3587
3588sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main;
3591
3592 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait;
3595}
3596
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3598 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10;
3601 return;
3602 }
3603
3604 $NOW = $tick_start = EV::now;
3605
2285 cf::server_tick; # one server iteration 3606 cf::server_tick; # one server iteration
3607
2286 $RUNTIME += $TICK; 3608 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK; 3609 $NEXT_TICK = $_[0]->at;
2288 3610
2289 # if we are delayed by four ticks or more, skip them all 3611 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2291 3613 Coro::async_pool {
2292 $TICK_WATCHER->at ($NEXT_TICK); 3614 $Coro::current->{desc} = "runtime saver";
2293 $TICK_WATCHER->start;
2294 },
2295);
2296
2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 3615 write_runtime
2314 or warn "ERROR: unable to write runtime file: $!"; 3616 or warn "ERROR: unable to write runtime file: $!";
2315 })->(); 3617 };
2316 }, 3618 }
2317); 3619
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 $sig->send;
3622 }
3623 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send;
3625 }
3626
3627 $LOAD = ($NOW - $tick_start) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629
3630 _post_tick;
3631};
3632$TICK_WATCHER->priority (EV::MAXPRI);
3633
3634{
3635 # configure BDB
3636
3637 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1;
3639 $Coro::BDB::WATCHER->priority (1);
3640
3641 unless ($DB_ENV) {
3642 $DB_ENV = BDB::db_env_create;
3643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3644 | BDB::LOG_AUTOREMOVE, 1);
3645 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3646 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3647
3648 cf::sync_job {
3649 eval {
3650 BDB::db_env_open
3651 $DB_ENV,
3652 $BDBDIR,
3653 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3654 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3655 0666;
3656
3657 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3658 };
3659
3660 cf::cleanup "db_env_open(db): $@" if $@;
3661 };
3662 }
3663
3664 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3665 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3666 };
3667 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3668 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3669 };
3670 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3671 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3672 };
3673}
3674
3675{
3676 # configure IO::AIO
3677
3678 IO::AIO::min_parallel 8;
3679 IO::AIO::max_poll_time $TICK * 0.1;
3680 $Coro::AIO::WATCHER->priority (1);
3681}
3682
3683my $_log_backtrace;
3684
3685sub _log_backtrace {
3686 my ($msg, @addr) = @_;
3687
3688 $msg =~ s/\n//;
3689
3690 # limit the # of concurrent backtraces
3691 if ($_log_backtrace < 2) {
3692 ++$_log_backtrace;
3693 async {
3694 $Coro::current->{desc} = "abt $msg";
3695
3696 my @bt = fork_call {
3697 @addr = map { sprintf "%x", $_ } @addr;
3698 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3699 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3700 or die "addr2line: $!";
3701
3702 my @funcs;
3703 my @res = <$fh>;
3704 chomp for @res;
3705 while (@res) {
3706 my ($func, $line) = splice @res, 0, 2, ();
3707 push @funcs, "[$func] $line";
3708 }
3709
3710 @funcs
3711 };
3712
3713 LOG llevInfo, "[ABT] $msg\n";
3714 LOG llevInfo, "[ABT] $_\n" for @bt;
3715 --$_log_backtrace;
3716 };
3717 } else {
3718 LOG llevInfo, "[ABT] $msg\n";
3719 LOG llevInfo, "[ABT] [suppressed]\n";
3720 }
3721}
3722
3723# load additional modules
3724use cf::pod;
2318 3725
2319END { cf::emergency_save } 3726END { cf::emergency_save }
2320 3727
23211 37281
2322 3729

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