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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.120 by root, Tue Jan 2 11:08:36 2007 UTC vs.
Revision 1.405 by root, Mon Dec 17 08:03:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3; 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74our %RESOURCE;
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
46 88
47our %CFG; 89our %CFG;
48 90
49our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 92our $RUNTIME;
93our $NOW;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
106 154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
143)) { 215)) {
144 no strict 'refs'; 216 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 218}
147 219
148$Event::DIED = sub { 220$EV::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
160=cut 230=item dumpval $ref
161 231
162use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
163 233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
252
164=item $ref = cf::from_json $json 253=item $ref = cf::decode_json $json
165 254
166Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
167 256
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 257=item $json = cf::encode_json $ref
176 258
177Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
178 260
179=cut 261=cut
180 262
181sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 264
186=item my $guard = cf::guard { BLOCK } 265sub encode_json($) { $json_coder->encode ($_[0]) }
187 266sub decode_json($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 267
208=item cf::lock_wait $string 268=item cf::lock_wait $string
209 269
210Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
211 271
212=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
213 273
214Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
217returned. 277returned.
218 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
219Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
221 288
222=cut 289=cut
223 290
224our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
225 293
226sub lock_wait($) { 294sub lock_wait($) {
227 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
228 301
229 # wait for lock, if any 302 # wait for lock, if any
230 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 305 Coro::schedule;
238 311
239 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
240 lock_wait $key; 313 lock_wait $key;
241 314
242 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
243 317
244 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
247 } 322 }
248} 323}
249 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::periodic $interval, $cb
342
343Like EV::periodic, but randomly selects a starting point so that the actions
344get spread over timer.
345
346=cut
347
348sub periodic($$) {
349 my ($interval, $cb) = @_;
350
351 my $start = rand List::Util::min 180, $interval;
352
353 EV::periodic $start, $interval, 0, $cb
354}
355
356=item cf::get_slot $time[, $priority[, $name]]
357
358Allocate $time seconds of blocking CPU time at priority C<$priority>:
359This call blocks and returns only when you have at least C<$time> seconds
360of cpu time till the next tick. The slot is only valid till the next cede.
361
362The optional C<$name> can be used to identify the job to run. It might be
363used for statistical purposes and should identify the same time-class.
364
365Useful for short background jobs.
366
367=cut
368
369our @SLOT_QUEUE;
370our $SLOT_QUEUE;
371
372$SLOT_QUEUE->cancel if $SLOT_QUEUE;
373$SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager");
375
376 my $signal = new Coro::Signal;
377
378 while () {
379 next_job:
380 my $avail = cf::till_tick;
381 if ($avail > 0.01) {
382 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) {
384 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send;
386 Coro::cede;
387 goto next_job;
388 }
389 }
390 }
391
392 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait;
396 } else {
397 Coro::schedule;
398 }
399 }
400};
401
402sub get_slot($;$$) {
403 my ($time, $pri, $name) = @_;
404
405 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal;
407
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready;
411 $sig->wait;
412}
413
414=item cf::async { BLOCK }
415
416Currently the same as Coro::async_pool, meaning you cannot use
417C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
418thing you are allowed to do is call C<prio> on it.
419
420=cut
421
422BEGIN { *async = \&Coro::async_pool }
423
250=item cf::sync_job { BLOCK } 424=item cf::sync_job { BLOCK }
251 425
252The design of crossfire+ requires that the main coro ($Coro::main) is 426The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 427is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 428partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
429acceptable.
255 430
256If it must be done, put the blocking parts into C<sync_job>. This will run 431If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 432the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 433server will be frozen during this time, so the block should either finish
259fast or be very important. 434fast or be very important.
262 437
263sub sync_job(&) { 438sub sync_job(&) {
264 my ($job) = @_; 439 my ($job) = @_;
265 440
266 if ($Coro::current == $Coro::main) { 441 if ($Coro::current == $Coro::main) {
442 my $time = EV::time;
443
267 # this is the main coro, too bad, we have to block 444 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 445 # till the operation succeeds, freezing the server :/
269 446
447 LOG llevError, Carp::longmess "sync job";#d#
448
270 # TODO: use suspend/resume instead 449 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 450 # (but this is cancel-safe)
272 local $FREEZE = 1; 451 my $freeze_guard = freeze_mainloop;
273 452
274 my $busy = 1; 453 my $busy = 1;
275 my @res; 454 my @res;
276 455
277 (Coro::async { 456 (async {
457 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 458 @res = eval { $job->() };
279 warn $@ if $@; 459 warn $@ if $@;
280 undef $busy; 460 undef $busy;
281 })->prio (Coro::PRIO_MAX); 461 })->prio (Coro::PRIO_MAX);
282 462
283 while ($busy) { 463 while ($busy) {
464 if (Coro::nready) {
284 Coro::cede_notself; 465 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 466 } else {
467 EV::loop EV::LOOP_ONESHOT;
286 } 468 }
469 }
470
471 $time = EV::time - $time;
472
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load
287 477
288 wantarray ? @res : $res[0] 478 wantarray ? @res : $res[0]
289 } else { 479 } else {
290 # we are in another coroutine, how wonderful, everything just works 480 # we are in another coroutine, how wonderful, everything just works
291 481
292 $job->() 482 $job->()
293 } 483 }
294} 484}
295 485
296=item $coro = cf::coro { BLOCK } 486=item $coro = cf::async_ext { BLOCK }
297 487
298Creates and returns a new coro. This coro is automcatially being canceled 488Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 489extension calling this is being unloaded.
300 490
301=cut 491=cut
302 492
303sub coro(&) { 493sub async_ext(&) {
304 my $cb = shift; 494 my $cb = shift;
305 495
306 my $coro; $coro = async { 496 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 497
313 $coro->on_destroy (sub { 498 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 499 delete $EXT_CORO{$coro+0};
315 }); 500 });
316 $EXT_CORO{$coro+0} = $coro; 501 $EXT_CORO{$coro+0} = $coro;
317 502
318 $coro 503 $coro
319} 504}
320 505
321sub write_runtime { 506=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 507
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 508Executes the given code block with the given arguments in a seperate
325 or return; 509process, returning the results. Everything must be serialisable with
510Coro::Storable. May, of course, block. Note that the executed sub may
511never block itself or use any form of event handling.
326 512
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 513=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 514
331 aio_fsync $fh 515sub fork_call(&@) {
332 and return; 516 my ($cb, @args) = @_;
333 517
334 close $fh 518 # we seemingly have to make a local copy of the whole thing,
335 or return; 519 # otherwise perl prematurely frees the stuff :/
520 # TODO: investigate and fix (likely this will be rather laborious)
336 521
337 aio_rename "$runtime~", $runtime 522 my @res = Coro::Util::fork_eval {
338 and return; 523 reset_signals;
524 &$cb
525 }, @args;
339 526
527 wantarray ? @res : $res[-1]
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=item $db = cf::db_table "name"
540
541Create and/or open a new database table. The string must not be "db" and must be unique
542within each server.
543
544=cut
545
546sub db_table($) {
547 my ($name) = @_;
548 my $db = BDB::db_create $DB_ENV;
549
550 eval {
551 $db->set_flags (BDB::CHKSUM);
552
553 utf8::encode $name;
554 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
555 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
556 cf::cleanup "db_open(db): $!" if $!;
557 };
558 cf::cleanup "db_open(db): $@" if $@;
559
560 $db
561}
562
563our $DB;
564
565sub db_init {
566 cf::sync_job {
567 $DB ||= db_table "db";
568 };
569}
570
571sub db_get($$) {
572 my $key = "$_[0]/$_[1]";
573
574 cf::sync_job {
575 BDB::db_get $DB, undef, $key, my $data;
576
577 $! ? ()
578 : $data
340 1 579 }
580}
581
582sub db_put($$$) {
583 BDB::dbreq_pri 4;
584 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
585}
586
587=item cf::cache $id => [$paths...], $processversion => $process
588
589Generic caching function that returns the value of the resource $id,
590caching and regenerating as required.
591
592This function can block.
593
594=cut
595
596sub cache {
597 my ($id, $src, $processversion, $process) = @_;
598
599 my $meta =
600 join "\x00",
601 $processversion,
602 map {
603 aio_stat $_
604 and Carp::croak "$_: $!";
605
606 ($_, (stat _)[7,9])
607 } @$src;
608
609 my $dbmeta = db_get cache => "$id/meta";
610 if ($dbmeta ne $meta) {
611 # changed, we may need to process
612
613 my @data;
614 my $md5;
615
616 for (0 .. $#$src) {
617 0 <= aio_load $src->[$_], $data[$_]
618 or Carp::croak "$src->[$_]: $!";
619 }
620
621 # if processing is expensive, check
622 # checksum first
623 if (1) {
624 $md5 =
625 join "\x00",
626 $processversion,
627 map {
628 cf::cede_to_tick;
629 ($src->[$_], Digest::MD5::md5_hex $data[$_])
630 } 0.. $#$src;
631
632
633 my $dbmd5 = db_get cache => "$id/md5";
634 if ($dbmd5 eq $md5) {
635 db_put cache => "$id/meta", $meta;
636
637 return db_get cache => "$id/data";
638 }
639 }
640
641 my $t1 = Time::HiRes::time;
642 my $data = $process->(\@data);
643 my $t2 = Time::HiRes::time;
644
645 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
646
647 db_put cache => "$id/data", $data;
648 db_put cache => "$id/md5" , $md5;
649 db_put cache => "$id/meta", $meta;
650
651 return $data;
652 }
653
654 db_get cache => "$id/data"
655}
656
657=item cf::datalog type => key => value, ...
658
659Log a datalog packet of the given type with the given key-value pairs.
660
661=cut
662
663sub datalog($@) {
664 my ($type, %kv) = @_;
665 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 666}
342 667
343=back 668=back
344 669
345=cut 670=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 671
467############################################################################# 672#############################################################################
468 673
469=head2 ATTACHABLE OBJECTS 674=head2 ATTACHABLE OBJECTS
470 675
472attach callbacks/event handlers (a collection of which is called an "attachment") 677attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 678to it. All such attachable objects support the following methods.
474 679
475In the following description, CLASS can be any of C<global>, C<object> 680In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 681C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 682Deliantra).
478 683
479=over 4 684=over 4
480 685
481=item $attachable->attach ($attachment, key => $value...) 686=item $attachable->attach ($attachment, key => $value...)
482 687
596our @CB_TYPE = (); # registry for type (cf-object class) based events 801our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 802our @CB_MAP = ();
598 803
599my %attachment; 804my %attachment;
600 805
806sub cf::attachable::thawer_merge {
807 # simply override everything except _meta
808 local $_[0]{_meta};
809 %{$_[0]} = %{$_[1]};
810}
811
601sub _attach_cb($$$$) { 812sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 813 my ($registry, $event, $prio, $cb) = @_;
603 814
604 use sort 'stable'; 815 use sort 'stable';
605 816
639 $registry = $CB_TYPE[$object_type] ||= []; 850 $registry = $CB_TYPE[$object_type] ||= [];
640 851
641 } elsif ($type eq "subtype") { 852 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 853 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 854 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 855 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 856
646 } elsif ($type eq "package") { 857 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 858 my $pkg = shift @arg;
648 859
649 while (my ($name, $id) = each %cb_id) { 860 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 889 _attach $registry, $klass, @attach;
679 } 890 }
680 891
681 $obj->{$name} = \%arg; 892 $obj->{$name} = \%arg;
682 } else { 893 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 894 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 895 }
685 896
686 $obj->{_attachment}{$name} = undef; 897 $obj->{_attachment}{$name} = undef;
687} 898}
688 899
690 if (ref $_[0]) { 901 if (ref $_[0]) {
691 _object_attach @_; 902 _object_attach @_;
692 } else { 903 } else {
693 _attach shift->_attach_registry, @_; 904 _attach shift->_attach_registry, @_;
694 } 905 }
906 _recalc_want;
695}; 907};
696 908
697# all those should be optimised 909# all those should be optimised
698sub cf::attachable::detach { 910sub cf::attachable::detach {
699 my ($obj, $name) = @_; 911 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 914 delete $obj->{_attachment}{$name};
703 reattach ($obj); 915 reattach ($obj);
704 } else { 916 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 917 Carp::croak "cannot, currently, detach class attachments";
706 } 918 }
919 _recalc_want;
707}; 920};
708 921
709sub cf::attachable::attached { 922sub cf::attachable::attached {
710 my ($obj, $name) = @_; 923 my ($obj, $name) = @_;
711 924
726 "; 939 ";
727 die if $@; 940 die if $@;
728} 941}
729 942
730our $override; 943our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 944our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 945
733sub override { 946sub override {
734 $override = 1; 947 $override = 1;
735 @invoke_results = (); 948 @INVOKE_RESULTS = (@_);
736} 949}
737 950
738sub do_invoke { 951sub do_invoke {
739 my $event = shift; 952 my $event = shift;
740 my $callbacks = shift; 953 my $callbacks = shift;
741 954
742 @invoke_results = (); 955 @INVOKE_RESULTS = ();
743 956
744 local $override; 957 local $override;
745 958
746 for (@$callbacks) { 959 for (@$callbacks) {
747 eval { &{$_->[1]} }; 960 eval { &{$_->[1]} };
764 977
765Generate an object-specific event with the given arguments. 978Generate an object-specific event with the given arguments.
766 979
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 980This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 981removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 982results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 983
771=back 984=back
772 985
773=cut 986=cut
774 987
775############################################################################# 988#############################################################################
776# object support 989# object support
990
991sub _object_equal($$);
992sub _object_equal($$) {
993 my ($a, $b) = @_;
994
995 return 0 unless (ref $a) eq (ref $b);
996
997 if ("HASH" eq ref $a) {
998 my @ka = keys %$a;
999 my @kb = keys %$b;
1000
1001 return 0 if @ka != @kb;
1002
1003 for (0 .. $#ka) {
1004 return 0 unless $ka[$_] eq $kb[$_];
1005 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1006 }
1007
1008 } elsif ("ARRAY" eq ref $a) {
1009
1010 return 0 if @$a != @$b;
1011
1012 for (0 .. $#$a) {
1013 return 0 unless _object_equal $a->[$_], $b->[$_];
1014 }
1015
1016 } elsif ($a ne $b) {
1017 return 0;
1018 }
1019
1020 1
1021}
1022
1023our $SLOW_MERGES;#d#
1024sub _can_merge {
1025 my ($ob1, $ob2) = @_;
1026
1027 ++$SLOW_MERGES;#d#
1028
1029 # we do the slow way here
1030 return _object_equal $ob1, $ob2
1031}
777 1032
778sub reattach { 1033sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1034 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1035 my ($obj) = @_;
1036
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1038
782 my $registry = $obj->registry; 1039 my $registry = $obj->registry;
783 1040
784 @$registry = (); 1041 @$registry = ();
785 1042
800cf::attachable->attach ( 1057cf::attachable->attach (
801 prio => -1000000, 1058 prio => -1000000,
802 on_instantiate => sub { 1059 on_instantiate => sub {
803 my ($obj, $data) = @_; 1060 my ($obj, $data) = @_;
804 1061
805 $data = from_json $data; 1062 $data = decode_json $data;
806 1063
807 for (@$data) { 1064 for (@$data) {
808 my ($name, $args) = @$_; 1065 my ($name, $args) = @$_;
809 1066
810 $obj->attach ($name, %{$args || {} }); 1067 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1083sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1084 my ($filename, $rdata, $objs) = @_;
828 1085
829 sync_job { 1086 sync_job {
830 if (length $$rdata) { 1087 if (length $$rdata) {
1088 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1089 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1090 $decname, length $$rdata, scalar @$objs;
833 1091
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1093 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 1095 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 1096 close $fh;
839 1097
840 if (@$objs) { 1098 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1100 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1102 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 1103 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 1104 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1105 aio_rename "$filename.pst~", "$filename.pst";
848 } 1106 }
849 } else { 1107 } else {
850 aio_unlink "$filename.pst"; 1108 aio_unlink "$filename.pst";
856 } 1114 }
857 } else { 1115 } else {
858 aio_unlink $filename; 1116 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1117 aio_unlink "$filename.pst";
860 } 1118 }
861 } 1119 };
862} 1120}
863 1121
864sub object_freezer_as_string { 1122sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1123 my ($rdata, $objs) = @_;
866 1124
878 or return; 1136 or return;
879 1137
880 unless (aio_stat "$filename.pst") { 1138 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1139 (aio_load "$filename.pst", $av) >= 0
882 or return; 1140 or return;
1141
883 $av = eval { (Storable::thaw $av)->{objs} }; 1142 my $st = eval { Coro::Storable::thaw $av };
1143 $av = $st->{objs};
884 } 1144 }
885 1145
1146 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1147 warn sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1148 $decname, length $data, scalar @{$av || []};
1149
888 return ($data, $av); 1150 ($data, $av)
889} 1151}
1152
1153=head2 COMMAND CALLBACKS
1154
1155=over 4
1156
1157=cut
890 1158
891############################################################################# 1159#############################################################################
892# command handling &c 1160# command handling &c
893 1161
894=item cf::register_command $name => \&callback($ob,$args); 1162=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1175 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1176}
909 1177
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1178=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1179
912Register a callbackf ro execution when the client sends an extcmd packet. 1180Register a callback for execution when the client sends an (synchronous)
1181extcmd packet. Ext commands will be processed in the order they are
1182received by the server, like other user commands. The first argument is
1183the logged-in player. Ext commands can only be processed after a player
1184has logged in successfully.
913 1185
914If the callback returns something, it is sent back as if reply was being 1186If the callback returns something, it is sent back as if reply was being
915called. 1187called.
916 1188
1189=item cf::register_exticmd $name => \&callback($ns,$packet);
1190
1191Register a callback for execution when the client sends an (asynchronous)
1192exticmd packet. Exti commands are processed by the server as soon as they
1193are received, i.e. out of order w.r.t. other commands. The first argument
1194is a client socket. Exti commands can be received anytime, even before
1195log-in.
1196
1197If the callback returns something, it is sent back as if reply was being
1198called.
1199
917=cut 1200=cut
918 1201
919sub register_extcmd { 1202sub register_extcmd {
920 my ($name, $cb) = @_; 1203 my ($name, $cb) = @_;
921 1204
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1205 $EXTCMD{$name} = $cb;
1206}
1207
1208sub register_exticmd {
1209 my ($name, $cb) = @_;
1210
1211 $EXTICMD{$name} = $cb;
926} 1212}
927 1213
928cf::player->attach ( 1214cf::player->attach (
929 on_command => sub { 1215 on_command => sub {
930 my ($pl, $name, $params) = @_; 1216 my ($pl, $name, $params) = @_;
939 cf::override; 1225 cf::override;
940 }, 1226 },
941 on_extcmd => sub { 1227 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1228 my ($pl, $buf) = @_;
943 1229
944 my $msg = eval { from_json $buf }; 1230 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1231
946 if (ref $msg) { 1232 if (ref $msg) {
1233 my ($type, $reply, @payload) =
1234 "ARRAY" eq ref $msg
1235 ? @$msg
1236 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1237
1238 my @reply;
1239
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1240 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1241 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1242 }
1243
1244 $pl->ext_reply ($reply, @reply)
1245 if $reply;
1246
952 } else { 1247 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1248 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1249 }
955 1250
956 cf::override; 1251 cf::override;
957 }, 1252 },
958); 1253);
959 1254
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1255sub load_extensions {
1256 cf::sync_job {
1257 my %todo;
1258
1259 for my $path (<$LIBDIR/*.ext>) {
1260 next unless -r $path;
1261
1262 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1263 my $base = $1;
1264 my $pkg = $1;
1265 $pkg =~ s/[^[:word:]]/_/g;
1266 $pkg = "ext::$pkg";
1267
1268 open my $fh, "<:utf8", $path
1269 or die "$path: $!";
1270
1271 my $source = do { local $/; <$fh> };
1272
1273 my %ext = (
1274 path => $path,
1275 base => $base,
1276 pkg => $pkg,
1277 );
1278
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281
1282 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n"
1285 . $source
1286 . "\n};\n1";
1287
1288 $todo{$base} = \%ext;
1289 }
1290
1291 my %done;
1292 while (%todo) {
1293 my $progress;
1294
1295 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip
1298 unless exists $done{$_};
1299 }
1300
1301 warn "... loading '$k' into '$v->{pkg}'\n";
1302
1303 unless (eval $v->{source}) {
1304 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n";
1306
1307 if (exists $v->{meta}{mandatory}) {
1308 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n";
1310 exit 1;
1311 }
1312
1313 warn $msg;
1314 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1319 }
1320
1321 skip:
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1323 unless $progress;
1324 }
1325 };
1326}
1327
1328#############################################################################
1329
1330=back
1331
1332=head2 CORE EXTENSIONS
1333
1334Functions and methods that extend core crossfire objects.
1335
1336=cut
1337
1338package cf::player;
1339
1340use Coro::AIO;
1341
1342=head3 cf::player
1343
1344=over 4
1345
1346=item cf::player::num_playing
1347
1348Returns the official number of playing players, as per the Crossfire metaserver rules.
1349
1350=cut
1351
1352sub num_playing {
1353 scalar grep
1354 $_->ob->map
1355 && !$_->hidden
1356 && !$_->ob->flag (cf::FLAG_WIZ),
1357 cf::player::list
1358}
1359
1360=item cf::player::find $login
1361
1362Returns the given player object, loading it if necessary (might block).
1363
1364=cut
1365
1366sub playerdir($) {
1367 "$PLAYERDIR/"
1368 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1369}
1370
1371sub path($) {
1372 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1373
1374 (playerdir $login) . "/playerdata"
1375}
1376
1377sub find_active($) {
1378 $cf::PLAYER{$_[0]}
1379 and $cf::PLAYER{$_[0]}->active
1380 and $cf::PLAYER{$_[0]}
1381}
1382
1383sub exists($) {
1384 my ($login) = @_;
1385
1386 $cf::PLAYER{$login}
1387 or cf::sync_job { !aio_stat path $login }
1388}
1389
1390sub find($) {
1391 return $cf::PLAYER{$_[0]} || do {
1392 my $login = $_[0];
1393
1394 my $guard = cf::lock_acquire "user_find:$login";
1395
1396 $cf::PLAYER{$_[0]} || do {
1397 # rename old playerfiles to new ones
1398 #TODO: remove when no longer required
1399 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1400 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1401 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1402 aio_unlink +(playerdir $login) . "/$login.pl";
1403
1404 my $f = new_from_file cf::object::thawer path $login
1405 or return;
1406
1407 my $pl = cf::player::load_pl $f
1408 or return;
1409 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl
1412 }
1413 }
1414}
1415
1416sub save($) {
1417 my ($pl) = @_;
1418
1419 return if $pl->{deny_save};
1420
1421 my $path = path $pl;
1422 my $guard = cf::lock_acquire "user_save:$path";
1423
1424 return if $pl->{deny_save};
1425
1426 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME;
1428
1429 $pl->save_pl ($path);
1430 cf::cede_to_tick;
1431}
1432
1433sub new($) {
1434 my ($login) = @_;
1435
1436 my $self = create;
1437
1438 $self->ob->name ($login);
1439 $self->{deny_save} = 1;
1440
1441 $cf::PLAYER{$login} = $self;
1442
1443 $self
1444}
1445
1446=item $player->send_msg ($channel, $msg, $color, [extra...])
1447
1448=cut
1449
1450sub send_msg {
1451 my $ns = shift->ns
1452 or return;
1453 $ns->send_msg (@_);
1454}
1455
1456=item $pl->quit_character
1457
1458Nukes the player without looking back. If logged in, the connection will
1459be destroyed. May block for a long time.
1460
1461=cut
1462
1463sub quit_character {
1464 my ($pl) = @_;
1465
1466 my $name = $pl->ob->name;
1467
1468 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir
1470
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns;
1475
1476 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~";
1478 aio_rename $path, $temp;
1479 delete $cf::PLAYER{$pl->ob->name};
1480 $pl->destroy;
1481
1482 my $prefix = qr<^~\Q$name\E/>;
1483
1484 # nuke player maps
1485 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1486
1487 IO::AIO::aio_rmtree $temp;
1488}
1489
1490=item $pl->kick
1491
1492Kicks a player out of the game. This destroys the connection.
1493
1494=cut
1495
1496sub kick {
1497 my ($pl, $kicker) = @_;
1498
1499 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1500 $pl->killer ("kicked");
1501 $pl->ns->destroy;
1502}
1503
1504=item cf::player::list_logins
1505
1506Returns am arrayref of all valid playernames in the system, can take a
1507while and may block, so not sync_job-capable, ever.
1508
1509=cut
1510
1511sub list_logins {
1512 my $dirs = aio_readdir $PLAYERDIR
1513 or return [];
1514
1515 my @logins;
1516
1517 for my $login (@$dirs) {
1518 my $path = path $login;
1519
1520 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 }
1526
1527 utf8::decode $login;
1528 push @logins, $login;
1529 }
1530
1531 \@logins
1532}
1533
1534=item $player->maps
1535
1536Returns an arrayref of map paths that are private for this
1537player. May block.
1538
1539=cut
1540
1541sub maps($) {
1542 my ($pl) = @_;
1543
1544 $pl = ref $pl ? $pl->ob->name : $pl;
1545
1546 my $files = aio_readdir playerdir $pl
1547 or return;
1548
1549 my @paths;
1550
1551 for (@$files) {
1552 utf8::decode $_;
1553 next if /\.(?:pl|pst)$/;
1554 next unless /^$PATH_SEP/o;
1555
1556 push @paths, cf::map::normalise "~$pl/$_";
1557 }
1558
1559 \@paths
1560}
1561
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1563
1564Expand crossfire pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654
1655=item $player->ext_reply ($msgid, @msg)
1656
1657Sends an ext reply to the player.
1658
1659=cut
1660
1661sub ext_reply($$@) {
1662 my ($self, $id, @msg) = @_;
1663
1664 $self->ns->ext_reply ($id, @msg)
1665}
1666
1667=item $player->ext_msg ($type, @msg)
1668
1669Sends an ext event to the client.
1670
1671=cut
1672
1673sub ext_msg($$@) {
1674 my ($self, $type, @msg) = @_;
1675
1676 $self->ns->ext_msg ($type, @msg);
1677}
1678
1679=head3 cf::region
1680
1681=over 4
1682
1683=cut
1684
1685package cf::region;
1686
1687=item cf::region::find_by_path $path
1688
1689Tries to decuce the likely region for a map knowing only its path.
1690
1691=cut
1692
1693sub find_by_path($) {
967 my ($path) = @_; 1694 my ($path) = @_;
968 1695
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1696 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1697
975 warn "loading '$path' into '$pkg'\n"; 1698 for my $region (list) {
976 1699 if ($region->{match} && $path =~ $region->{match}) {
977 open my $fh, "<:utf8", $path 1700 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1701 if $region->specificity > $specificity;
979 1702 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1703 }
1009 1704
1010 # remove commands 1705 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1706}
1116 1707
1117=back 1708=back
1118
1119 1709
1120=head3 cf::map 1710=head3 cf::map
1121 1711
1122=over 4 1712=over 4
1123 1713
1126package cf::map; 1716package cf::map;
1127 1717
1128use Fcntl; 1718use Fcntl;
1129use Coro::AIO; 1719use Coro::AIO;
1130 1720
1721use overload
1722 '""' => \&as_string,
1723 fallback => 1;
1724
1131our $MAX_RESET = 7200; 1725our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1726our $DEFAULT_RESET = 3000;
1133 1727
1134sub generate_random_map { 1728sub generate_random_map {
1135 my ($path, $rmp) = @_; 1729 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1730 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1731 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1735 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1736 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1739 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1740 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1741 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1742 (cf::region::find $rmp->{region}), $rmp->{custom}
1743 )
1744}
1745
1746=item cf::map->register ($regex, $prio)
1747
1748Register a handler for the map path matching the given regex at the
1749givne priority (higher is better, built-in handlers have priority 0, the
1750default).
1751
1752=cut
1753
1754sub register {
1755 my (undef, $regex, $prio) = @_;
1756 my $pkg = caller;
1757
1758 no strict;
1759 push @{"$pkg\::ISA"}, __PACKAGE__;
1760
1761 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1762}
1763
1764# also paths starting with '/'
1765$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1766
1767sub thawer_merge {
1768 my ($self, $merge) = @_;
1769
1770 # we have to keep some variables in memory intact
1771 local $self->{path};
1772 local $self->{load_path};
1773
1774 $self->SUPER::thawer_merge ($merge);
1775}
1776
1777sub normalise {
1778 my ($path, $base) = @_;
1779
1780 $path = "$path"; # make sure its a string
1781
1782 $path =~ s/\.map$//;
1783
1784 # map plan:
1785 #
1786 # /! non-realised random map exit (special hack!)
1787 # {... are special paths that are not being touched
1788 # ?xxx/... are special absolute paths
1789 # ?random/... random maps
1790 # /... normal maps
1791 # ~user/... per-player map of a specific user
1792
1793 $path =~ s/$PATH_SEP/\//go;
1794
1795 # treat it as relative path if it starts with
1796 # something that looks reasonable
1797 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1798 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1799
1800 $base =~ s{[^/]+/?$}{};
1801 $path = "$base/$path";
1802 }
1803
1804 for ($path) {
1805 redo if s{//}{/};
1806 redo if s{/\.?/}{/};
1807 redo if s{/[^/]+/\.\./}{/};
1808 }
1809
1810 $path
1811}
1812
1813sub new_from_path {
1814 my (undef, $path, $base) = @_;
1815
1816 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1817
1818 $path = normalise $path, $base;
1819
1820 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1821 if ($path =~ $EXT_MAP{$pkg}[1]) {
1822 my $self = bless cf::map::new, $pkg;
1823 $self->{path} = $path; $self->path ($path);
1824 $self->init; # pass $1 etc.
1825 return $self;
1826 }
1827 }
1828
1829 Carp::cluck "unable to resolve path '$path' (base '$base').";
1830 ()
1831}
1832
1833sub init {
1834 my ($self) = @_;
1835
1836 $self
1837}
1838
1839sub as_string {
1840 my ($self) = @_;
1841
1842 "$self->{path}"
1843}
1844
1845# the displayed name, this is a one way mapping
1846sub visible_name {
1847 &as_string
1848}
1849
1850# the original (read-only) location
1851sub load_path {
1852 my ($self) = @_;
1853
1854 "$MAPDIR/$self->{path}.map"
1855}
1856
1857# the temporary/swap location
1858sub save_path {
1859 my ($self) = @_;
1860
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1862 "$TMPDIR/$path.map"
1863}
1864
1865# the unique path, undef == no special unique path
1866sub uniq_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1870 "$UNIQUEDIR/$path"
1151} 1871}
1152 1872
1153# and all this just because we cannot iterate over 1873# and all this just because we cannot iterate over
1154# all maps in C++... 1874# all maps in C++...
1155sub change_all_map_light { 1875sub change_all_map_light {
1156 my ($change) = @_; 1876 my ($change) = @_;
1157 1877
1158 $_->change_map_light ($change) for values %cf::MAP; 1878 $_->change_map_light ($change)
1879 for grep $_->outdoor, values %cf::MAP;
1159} 1880}
1160 1881
1882sub decay_objects {
1883 my ($self) = @_;
1884
1885 return if $self->{deny_reset};
1886
1887 $self->do_decay_objects;
1888}
1889
1890sub unlink_save {
1891 my ($self) = @_;
1892
1893 utf8::encode (my $save = $self->save_path);
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1895 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1896}
1897
1161sub try_load_header($) { 1898sub load_header_from($) {
1162 my ($path) = @_; 1899 my ($self, $path) = @_;
1163 1900
1164 utf8::encode $path; 1901 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1902 my $f = new_from_file cf::object::thawer $path
1166 or return; 1903 or return;
1167 1904
1168 my $map = cf::map::new 1905 $self->_load_header ($f)
1169 or return; 1906 or return;
1170 1907
1171 $map->load_header ($path) 1908 local $MAP_LOADING{$self->{path}} = $self;
1909 $f->resolve_delayed_derefs;
1910
1911 $self->{load_path} = $path;
1912
1913 1
1914}
1915
1916sub load_header_orig {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->load_path)
1920}
1921
1922sub load_header_temp {
1923 my ($self) = @_;
1924
1925 $self->load_header_from ($self->save_path)
1926}
1927
1928sub prepare_temp {
1929 my ($self) = @_;
1930
1931 $self->last_access ((delete $self->{last_access})
1932 || $cf::RUNTIME); #d#
1933 # safety
1934 $self->{instantiate_time} = $cf::RUNTIME
1935 if $self->{instantiate_time} > $cf::RUNTIME;
1936}
1937
1938sub prepare_orig {
1939 my ($self) = @_;
1940
1941 $self->{load_original} = 1;
1942 $self->{instantiate_time} = $cf::RUNTIME;
1943 $self->last_access ($cf::RUNTIME);
1944 $self->instantiate;
1945}
1946
1947sub load_header {
1948 my ($self) = @_;
1949
1950 if ($self->load_header_temp) {
1951 $self->prepare_temp;
1952 } else {
1953 $self->load_header_orig
1172 or return; 1954 or return;
1955 $self->prepare_orig;
1956 }
1173 1957
1174 $map->{load_path} = $path; 1958 $self->{deny_reset} = 1
1959 if $self->no_reset;
1175 1960
1176 $map 1961 $self->default_region (cf::region::find_by_path $self->{path})
1177} 1962 unless $self->default_region;
1178 1963
1964 1
1965}
1966
1967sub find;
1179sub find_map { 1968sub find {
1180 my ($path, $origin) = @_; 1969 my ($path, $origin) = @_;
1181 1970
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1971 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1972
1973 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1974 cf::lock_wait "map_find:$path";
1188 1975
1189 $cf::MAP{$key} || do { 1976 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 1979
1192 # do it the slow way 1980 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1981 or return;
1207 1982
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215 #Coro::Timer::sleep 1;#d#
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1983 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 1984
1222 if ($map->should_reset) { 1985 $map->load_header
1986 or return;
1987
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait;
1991 undef $guard1;
1992 undef $guard2;
1223 $map->reset; 1993 $map->reset;
1224 $map = find_map $path; 1994 return find $path;
1225 } 1995 }
1226 1996
1227 $cf::MAP{$key} = $map 1997 $cf::MAP{$path} = $map
1228 } 1998 }
1229} 1999}
2000
2001sub pre_load { }
2002sub post_load { }
1230 2003
1231sub load { 2004sub load {
1232 my ($self) = @_; 2005 my ($self) = @_;
1233 2006
2007 local $self->{deny_reset} = 1; # loading can take a long time
2008
1234 my $path = $self->{path}; 2009 my $path = $self->{path};
2010
2011 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2012 my $guard = cf::lock_acquire "map_data:$path";
1236 2013
2014 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2015 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2016
1239 $self->in_memory (cf::MAP_LOADING); 2017 $self->in_memory (cf::MAP_LOADING);
1240 2018
1241 $self->alloc; 2019 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2020
2021 $self->pre_load;
2022 cf::cede_to_tick;
2023
2024 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block;
2026 $self->_load_objects ($f)
1243 or return; 2027 or return;
1244 2028
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 2030 if delete $self->{load_original};
1247 2031
1248 if (my $uniq = $path->uniq_path) { 2032 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2033 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2034 unless (aio_stat $uniq) {
2035 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2036 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2037 $self->_load_objects ($f);
2038 $f->resolve_delayed_derefs;
2039 }
1253 } 2040 }
1254 } 2041 }
1255 2042
2043 $f->resolve_delayed_derefs;
2044
2045 cf::cede_to_tick;
1256 # now do the right thing for maps 2046 # now do the right thing for maps
1257 $self->link_multipart_objects; 2047 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty) 2048 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty; 2049 unless $self->difficulty;
2050 cf::cede_to_tick;
2051
2052 unless ($self->{deny_activate}) {
2053 $self->decay_objects;
2054 $self->fix_auto_apply;
2055 $self->update_buttons;
2056 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
1269 $self->activate; 2059 $self->activate;
1270 } 2060 }
1271 2061
2062 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME);
2064
1272 $self->in_memory (cf::MAP_IN_MEMORY); 2065 $self->in_memory (cf::MAP_IN_MEMORY);
1273} 2066 }
1274 2067
1275sub load_map_sync { 2068 $self->post_load;
2069}
2070
2071sub customise_for {
2072 my ($self, $ob) = @_;
2073
2074 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player;
2076
2077# return find "?party/" . $ob->name . "/" . $self->{path}
2078# if $self->per_party;
2079
2080 $self
2081}
2082
2083# find and load all maps in the 3x3 area around a map
2084sub load_neighbours {
2085 my ($map) = @_;
2086
2087 my @neigh; # diagonal neighbours
2088
2089 for (0 .. 3) {
2090 my $neigh = $map->tile_path ($_)
2091 or next;
2092 $neigh = find $neigh, $map
2093 or next;
2094 $neigh->load;
2095
2096 push @neigh,
2097 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2098 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2099 }
2100
2101 for (grep defined $_->[0], @neigh) {
2102 my ($path, $origin) = @$_;
2103 my $neigh = find $path, $origin
2104 or next;
2105 $neigh->load;
2106 }
2107}
2108
2109sub find_sync {
1276 my ($path, $origin) = @_; 2110 my ($path, $origin) = @_;
1277 2111
1278 #warn "load_map_sync<$path, $origin>\n";#d# 2112 cf::sync_job { find $path, $origin }
2113}
1279 2114
1280 cf::sync_job { 2115sub do_load_sync {
1281 my $map = cf::map::find_map $path, $origin 2116 my ($map) = @_;
1282 or return; 2117
1283 $map->load; 2118 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1284 $map 2119 if $Coro::current == $Coro::main;
2120
2121 cf::sync_job { $map->load };
2122}
2123
2124our %MAP_PREFETCH;
2125our $MAP_PREFETCHER = undef;
2126
2127sub find_async {
2128 my ($path, $origin, $load) = @_;
2129
2130 $path = normalise $path, $origin && $origin->{path};
2131
2132 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2134 }
2135
2136 $MAP_PREFETCH{$path} |= $load;
2137
2138 $MAP_PREFETCHER ||= cf::async {
2139 $Coro::current->{desc} = "map prefetcher";
2140
2141 while (%MAP_PREFETCH) {
2142 while (my ($k, $v) = each %MAP_PREFETCH) {
2143 if (my $map = find $k) {
2144 $map->load if $v;
2145 }
2146
2147 delete $MAP_PREFETCH{$k};
2148 }
2149 }
2150 undef $MAP_PREFETCHER;
1285 } 2151 };
2152 $MAP_PREFETCHER->prio (6);
2153
2154 ()
1286} 2155}
1287 2156
1288sub save { 2157sub save {
1289 my ($self) = @_; 2158 my ($self) = @_;
1290 2159
2160 my $lock = cf::lock_acquire "map_data:$self->{path}";
2161
1291 $self->{last_save} = $cf::RUNTIME; 2162 $self->{last_save} = $cf::RUNTIME;
1292 2163
1293 return unless $self->dirty; 2164 return unless $self->dirty;
1294 2165
1295 my $save = $self->{path}->save_path; utf8::encode $save; 2166 my $save = $self->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2167 my $uniq = $self->uniq_path; utf8::encode $uniq;
1297 2168
1298 $self->{load_path} = $save; 2169 $self->{load_path} = $save;
1299 2170
1300 return if $self->{deny_save}; 2171 return if $self->{deny_save};
1301 2172
2173 local $self->{last_access} = $self->last_access;#d#
2174
2175 cf::async {
2176 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players;
2178 };
2179
1302 if ($uniq) { 2180 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES); 2182 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1305 } else { 2183 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 } 2185 }
1308} 2186}
1309 2187
1310sub swap_out { 2188sub swap_out {
1311 my ($self) = @_; 2189 my ($self) = @_;
2190
2191 # save first because save cedes
2192 $self->save;
2193
2194 my $lock = cf::lock_acquire "map_data:$self->{path}";
1312 2195
1313 return if $self->players; 2196 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY; 2197 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save}; 2198 return if $self->{deny_save};
1316 2199
2200 $self->in_memory (cf::MAP_SWAPPED);
2201
1317 $self->save; 2202 $self->deactivate;
2203 $_->clear_links_to ($self) for values %cf::MAP;
1318 $self->clear; 2204 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320} 2205}
1321 2206
1322sub reset_at { 2207sub reset_at {
1323 my ($self) = @_; 2208 my ($self) = @_;
1324 2209
1325 # TODO: safety, remove and allow resettable per-player maps 2210 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset}; 2211 return 1e99 if $self->{deny_reset};
1328 2212
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2213 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2214 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331 2215
1336 my ($self) = @_; 2220 my ($self) = @_;
1337 2221
1338 $self->reset_at <= $cf::RUNTIME 2222 $self->reset_at <= $cf::RUNTIME
1339} 2223}
1340 2224
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset { 2225sub reset {
1363 my ($self) = @_; 2226 my ($self) = @_;
1364 2227
2228 my $lock = cf::lock_acquire "map_data:$self->{path}";
2229
1365 return if $self->players; 2230 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367 2231
1368 warn "resetting map ", $self->path;#d# 2232 warn "resetting map ", $self->path;
2233
2234 $self->in_memory (cf::MAP_SWAPPED);
2235
2236 # need to save uniques path
2237 unless ($self->{deny_save}) {
2238 my $uniq = $self->uniq_path; utf8::encode $uniq;
2239
2240 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2241 if $uniq;
2242 }
1369 2243
1370 delete $cf::MAP{$self->path}; 2244 delete $cf::MAP{$self->path};
1371 2245
2246 $self->deactivate;
1372 $_->clear_links_to ($self) for values %cf::MAP; 2247 $_->clear_links_to ($self) for values %cf::MAP;
2248 $self->clear;
1373 2249
1374 $self->unlink_save; 2250 $self->unlink_save;
1375 $self->destroy; 2251 $self->destroy;
1376} 2252}
1377 2253
1378my $nuke_counter = "aaaa"; 2254my $nuke_counter = "aaaa";
1379 2255
1380sub nuke { 2256sub nuke {
1381 my ($self) = @_; 2257 my ($self) = @_;
1382 2258
2259 {
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
2262 delete $cf::MAP{$self->path};
2263
2264 $self->unlink_save;
2265
2266 bless $self, "cf::map";
2267 delete $self->{deny_reset};
1383 $self->{deny_save} = 1; 2268 $self->{deny_save} = 1;
1384 $self->reset_timeout (1); 2269 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++)); 2270 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2271
2272 $cf::MAP{$self->path} = $self;
2273 }
2274
1386 $self->reset; # polite request, might not happen 2275 $self->reset; # polite request, might not happen
1387} 2276}
1388 2277
1389sub customise_for { 2278=item $maps = cf::map::tmp_maps
1390 my ($map, $ob) = @_;
1391 2279
1392 if ($map->per_player) { 2280Returns an arrayref with all map paths of currently instantiated and saved
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2281maps. May block.
2282
2283=cut
2284
2285sub tmp_maps() {
1394 } 2286 [
1395 2287 map {
1396 $map 2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise $_
2291 : ()
2292 } @{ aio_readdir $TMPDIR or [] }
2293 ]
1397} 2294}
1398 2295
1399sub emergency_save { 2296=item $maps = cf::map::random_maps
1400 local $cf::FREEZE = 1;
1401 2297
1402 warn "enter emergency map save\n"; 2298Returns an arrayref with all map paths of currently instantiated and saved
2299random maps. May block.
1403 2300
1404 cf::sync_job { 2301=cut
1405 warn "begin emergency map save\n";
1406 $_->save for values %cf::MAP;
1407 };
1408 2302
1409 warn "end emergency map save\n"; 2303sub random_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 /\.map$/
2308 ? normalise "?random/$_"
2309 : ()
2310 } @{ aio_readdir $RANDOMDIR or [] }
2311 ]
2312}
2313
2314=item cf::map::unique_maps
2315
2316Returns an arrayref of paths of all shared maps that have
2317instantiated unique items. May block.
2318
2319=cut
2320
2321sub unique_maps() {
2322 [
2323 map {
2324 utf8::decode $_;
2325 /\.map$/
2326 ? normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ]
1410} 2330}
1411 2331
1412package cf; 2332package cf;
1413 2333
1414=back 2334=back
1415 2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
2341
2342=over 4
2343
2344=item $ob->inv_recursive
2345
2346Returns the inventory of the object _and_ their inventories, recursively.
2347
2348=cut
2349
2350sub inv_recursive_;
2351sub inv_recursive_ {
2352 map { $_, inv_recursive_ $_->inv } @_
2353}
2354
2355sub inv_recursive {
2356 inv_recursive_ inv $_[0]
2357}
2358
2359=item $ref = $ob->ref
2360
2361creates and returns a persistent reference to an objetc that can be stored as a string.
2362
2363=item $ob = cf::object::deref ($refstring)
2364
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block.
2367
2368=cut
2369
2370sub deref {
2371 my ($ref) = @_;
2372
2373 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2374 my ($uuid, $name) = ($1, $2);
2375 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2376 or return;
2377 $pl->ob->uuid eq $uuid
2378 or return;
2379
2380 $pl->ob
2381 } else {
2382 warn "$ref: cannot resolve object reference\n";
2383 undef
2384 }
2385}
2386
2387package cf;
2388
2389=back
1416 2390
1417=head3 cf::object::player 2391=head3 cf::object::player
1418 2392
1419=over 4 2393=over 4
1420 2394
1434 2408
1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1436 2410
1437 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1438 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1439 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1440 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1441 $self->message ($msg, $flags); 2423 $self->message ($msg, $flags);
2424 }
1442 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1443} 2436}
1444 2437
1445=item $player_object->may ("access") 2438=item $player_object->may ("access")
1446 2439
1447Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1460 2453
1461=item $player_object->enter_link 2454=item $player_object->enter_link
1462 2455
1463Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1464 2457
1465The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though. 2459I<MUST> call C<leave_link> as soon as possible, though.
1467 2460
2461Will never block.
2462
1468=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1469 2464
1470Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1471map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1472location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1473to the emergency map position. 2468fails, to the emergency map position.
1474 2469
1475Might block. 2470Might block.
1476 2471
1477=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1478 2483
1479sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1480 my ($self) = @_; 2485 my ($self) = @_;
1481 2486
1482 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1483 2488
1484 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1485 2490
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1488 2493
1489 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1490} 2495}
1491 2496
1492sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1494 2501
1495 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1496 2503
1497 unless ($map) { 2504 unless ($map) {
1498 # restore original map position 2505 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] }; 2506 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map; 2507 $map = cf::map::find $map;
1501 2508
1502 unless ($map) { 2509 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION; 2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map 2511 $map = cf::map::find $map
1505 or die "FATAL: cannot load emergency map\n"; 2512 or die "FATAL: cannot load emergency map\n";
1506 } 2513 }
1507 } 2514 }
1508 2515
1509 ($x, $y) = (-1, -1) 2516 ($x, $y) = (-1, -1)
1512 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1515 2522
1516 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1517 2525
2526 return unless $self->contr->active;
1518 $self->activate_recursive; 2527 $self->activate_recursive;
2528
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1519 $self->enter_map ($map, $x, $y); 2530 $self->enter_map ($map, $x, $y);
1520} 2531}
1521 2532
1522cf::player->attach ( 2533=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1523 on_logout => sub {
1524 my ($pl) = @_;
1525 2534
1526 # abort map switching before logout 2535Moves the player to the given map-path and coordinates by first freezing
1527 if ($pl->ob->{_link_pos}) { 2536her, loading and preparing them map, calling the provided $check callback
1528 cf::sync_job { 2537that has to return the map if sucecssful, and then unfreezes the player on
1529 $pl->ob->leave_link 2538the new (success) or old (failed) map position. In either case, $done will
1530 }; 2539be called at the end of this process.
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535 2540
1536 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut 2541=cut
1553 2542
2543our $GOTOGEN;
2544
1554sub cf::object::player::goto_map { 2545sub cf::object::player::goto {
1555 my ($self, $path, $x, $y) = @_; 2546 my ($self, $path, $x, $y, $check, $done) = @_;
2547
2548 # do generation counting so two concurrent goto's will be executed in-order
2549 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1556 2550
1557 $self->enter_link; 2551 $self->enter_link;
1558 2552
1559 (Coro::async { 2553 (async {
1560 $path = new cf::path $path; 2554 $Coro::current->{desc} = "player::goto $path $x $y";
1561 2555
1562 my $map = cf::map::find_map $path->as_string; 2556 # *tag paths override both path and x|y
2557 if ($path =~ /^\*(.*)$/) {
2558 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2559 my $ob = $obs[rand @obs];
2560
2561 # see if we actually can go there
2562 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2563 $ob = $obs[rand @obs];
2564 } else {
2565 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2566 }
2567 # else put us there anyways for now #d#
2568
2569 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2570 } else {
2571 ($path, $x, $y) = (undef, undef, undef);
2572 }
2573 }
2574
2575 my $map = eval {
2576 my $map = defined $path ? cf::map::find $path : undef;
2577
2578 if ($map) {
1563 $map = $map->customise_for ($self) if $map; 2579 $map = $map->customise_for ($self);
1564 2580 $map = $check->($map) if $check && $map;
1565# warn "entering ", $map->path, " at ($x, $y)\n" 2581 } else {
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2582 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
1569 2584
2585 $map
2586 };
2587
2588 if ($@) {
2589 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2590 LOG llevError | logBacktrace, Carp::longmess $@;
2591 }
2592
2593 if ($gen == $self->{_goto_generation}) {
2594 delete $self->{_goto_generation};
1570 $self->leave_link ($map, $x, $y); 2595 $self->leave_link ($map, $x, $y);
2596 }
2597
2598 $done->() if $done;
1571 })->prio (1); 2599 })->prio (1);
1572} 2600}
1573 2601
1574=item $player_object->enter_exit ($exit_object) 2602=item $player_object->enter_exit ($exit_object)
1575 2603
1577 2605
1578sub parse_random_map_params { 2606sub parse_random_map_params {
1579 my ($spec) = @_; 2607 my ($spec) = @_;
1580 2608
1581 my $rmp = { # defaults 2609 my $rmp = { # defaults
1582 xsize => 10, 2610 xsize => (cf::rndm 15, 40),
1583 ysize => 10, 2611 ysize => (cf::rndm 15, 40),
2612 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2613 #layout => string,
1584 }; 2614 };
1585 2615
1586 for (split /\n/, $spec) { 2616 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2; 2617 my ($k, $v) = split /\s+/, $_, 2;
1588 2618
1592 $rmp 2622 $rmp
1593} 2623}
1594 2624
1595sub prepare_random_map { 2625sub prepare_random_map {
1596 my ($exit) = @_; 2626 my ($exit) = @_;
2627
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
1597 2629
1598 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object 2632 # that depends on the exit object
1601 2633
1602 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1603 2635
1604 if ($exit->map) { 2636 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1606 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
1609 } 2641 }
1610 2642
1611 $rmp->{random_seed} ||= $exit->random_seed; 2643 $rmp->{random_seed} ||= $exit->random_seed;
1612 2644
1613 my $data = cf::to_json $rmp; 2645 my $data = cf::encode_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data; 2646 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta";
1615 2648
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0; 2650 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh;
2652 aio_rename "$meta~", $meta;
1618 2653
1619 $exit->slaying ("?random/$md5"); 2654 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef); 2655 $exit->msg (undef);
1621 } 2656 }
1622} 2657}
1624sub cf::object::player::enter_exit { 2659sub cf::object::player::enter_exit {
1625 my ($self, $exit) = @_; 2660 my ($self, $exit) = @_;
1626 2661
1627 return unless $self->type == cf::PLAYER; 2662 return unless $self->type == cf::PLAYER;
1628 2663
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
1629 $self->enter_link; 2675 $self->enter_link;
1630 2676
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
1631 (Coro::async { 2681 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2683
2684 $self->deactivate_recursive; # just to be sure
1632 unless (eval { 2685 unless (eval {
1633 2686 $self->goto ($slaying, $hp, $sp);
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639 2687
1640 1; 2688 1;
1641 }) { 2689 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. " 2690 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. " 2691 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master", 2692 . "Please report this to the dungeon master!",
1645 cf::NDI_UNIQUE | cf::NDI_RED); 2693 cf::NDI_UNIQUE | cf::NDI_RED);
1646 2694
1647 warn "ERROR in enter_exit: $@"; 2695 warn "ERROR in enter_exit: $@";
1648 $self->leave_link; 2696 $self->leave_link;
1649 } 2697 }
1650 })->prio (1); 2698 })->prio (1);
1663 2711
1664sub cf::client::send_drawinfo { 2712sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_; 2713 my ($self, $text, $flags) = @_;
1666 2714
1667 utf8::encode $text; 2715 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1669} 2717}
1670 2718
2719=item $client->send_msg ($channel, $msg, $color, [extra...])
2720
2721Send a drawinfo or msg packet to the client, formatting the msg for the
2722client if neccessary. C<$type> should be a string identifying the type of
2723the message, with C<log> being the default. If C<$color> is negative, suppress
2724the message unless the client supports the msg packet.
2725
2726=cut
2727
2728# non-persistent channels (usually the info channel)
2729our %CHANNEL = (
2730 "c/identify" => {
2731 id => "infobox",
2732 title => "Identify",
2733 reply => undef,
2734 tooltip => "Items recently identified",
2735 },
2736 "c/examine" => {
2737 id => "infobox",
2738 title => "Examine",
2739 reply => undef,
2740 tooltip => "Signs and other items you examined",
2741 },
2742 "c/book" => {
2743 id => "infobox",
2744 title => "Book",
2745 reply => undef,
2746 tooltip => "The contents of a note or book",
2747 },
2748 "c/lookat" => {
2749 id => "infobox",
2750 title => "Look",
2751 reply => undef,
2752 tooltip => "What you saw there",
2753 },
2754 "c/who" => {
2755 id => "infobox",
2756 title => "Players",
2757 reply => undef,
2758 tooltip => "Shows players who are currently online",
2759 },
2760 "c/body" => {
2761 id => "infobox",
2762 title => "Body Parts",
2763 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available",
2765 },
2766 "c/uptime" => {
2767 id => "infobox",
2768 title => "Uptime",
2769 reply => undef,
2770 tooltip => "How long the server has been running since last restart",
2771 },
2772 "c/mapinfo" => {
2773 id => "infobox",
2774 title => "Map Info",
2775 reply => undef,
2776 tooltip => "Information related to the maps",
2777 },
2778);
2779
2780sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_;
2782
2783 $msg = $self->pl->expand_cfpod ($msg);
2784
2785 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786
2787 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel};
2790
2791 $self->ext_msg (channel_info => $channel)
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id};
2795
2796 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel)
2801 if $self->can_msg;
2802 }
2803
2804 $channel = $channel->{id};
2805 }
2806
2807 return unless @extra || length $msg;
2808
2809 if ($self->can_msg) {
2810 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF;
2813
2814 $self->send_packet ("msg " . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2816 } else {
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827
2828 $color &= cf::NDI_COLOR_MASK;
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841}
2842
2843=item $client->ext_msg ($type, @msg)
2844
2845Sends an ext event to the client.
2846
2847=cut
2848
2849sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_;
2851
2852 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 }
2858}
2859
2860=item $client->ext_reply ($msgid, @msg)
2861
2862Sends an ext reply to the client.
2863
2864=cut
2865
2866sub cf::client::ext_reply($$@) {
2867 my ($self, $id, @msg) = @_;
2868
2869 if ($self->extcmd == 2) {
2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2871 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 }
2876}
1671 2877
1672=item $success = $client->query ($flags, "text", \&cb) 2878=item $success = $client->query ($flags, "text", \&cb)
1673 2879
1674Queues a query to the client, calling the given callback with 2880Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2881the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2882C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677 2883
1678Queries can fail, so check the return code. Or don't, as queries will become 2884Queries can fail, so check the return code. Or don't, as queries will
1679reliable at some point in the future. 2885become reliable at some point in the future.
1680 2886
1681=cut 2887=cut
1682 2888
1683sub cf::client::query { 2889sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_; 2890 my ($self, $flags, $text, $cb) = @_;
1692 utf8::encode $text; 2898 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2899 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694 2900
1695 $self->send_packet ($self->{query_queue}[0][0]) 2901 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1; 2902 if @{ $self->{query_queue} } == 1;
2903
2904 1
1697} 2905}
1698 2906
1699cf::client->attach ( 2907cf::client->attach (
2908 on_connect => sub {
2909 my ($ns) = @_;
2910
2911 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2912 },
1700 on_reply => sub { 2913 on_reply => sub {
1701 my ($ns, $msg) = @_; 2914 my ($ns, $msg) = @_;
1702 2915
1703 # this weird shuffling is so that direct followup queries 2916 # this weird shuffling is so that direct followup queries
1704 # get handled first 2917 # get handled first
1705 my $queue = delete $ns->{query_queue}; 2918 my $queue = delete $ns->{query_queue}
2919 or return; # be conservative, not sure how that can happen, but we saw a crash here
1706 2920
1707 (shift @$queue)->[1]->($msg); 2921 (shift @$queue)->[1]->($msg);
2922 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1708 2923
1709 push @{ $ns->{query_queue} }, @$queue; 2924 push @{ $ns->{query_queue} }, @$queue;
1710 2925
1711 if (@{ $ns->{query_queue} } == @$queue) { 2926 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) { 2927 if (@$queue) {
1714 } else { 2929 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2930 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 } 2931 }
1717 } 2932 }
1718 }, 2933 },
2934 on_exticmd => sub {
2935 my ($ns, $buf) = @_;
2936
2937 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2938
2939 if (ref $msg) {
2940 my ($type, $reply, @payload) =
2941 "ARRAY" eq ref $msg
2942 ? @$msg
2943 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2944
2945 my @reply;
2946
2947 if (my $cb = $EXTICMD{$type}) {
2948 @reply = $cb->($ns, @payload);
2949 }
2950
2951 $ns->ext_reply ($reply, @reply)
2952 if $reply;
2953
2954 } else {
2955 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2956 }
2957
2958 cf::override;
2959 },
1719); 2960);
1720 2961
1721=item $client->coro (\&cb) 2962=item $client->async (\&cb)
1722 2963
1723Create a new coroutine, running the specified callback. The coroutine will 2964Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout, 2965be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection). 2966or loss of connection).
1726 2967
1727=cut 2968=cut
1728 2969
1729sub cf::client::coro { 2970sub cf::client::async {
1730 my ($self, $cb) = @_; 2971 my ($self, $cb) = @_;
1731 2972
1732 my $coro; $coro = async { 2973 my $coro = &Coro::async ($cb);
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738 2974
1739 $coro->on_destroy (sub { 2975 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2976 delete $self->{_coro}{$coro+0};
1741 }); 2977 });
1742 2978
1769our $safe = new Safe "safe"; 3005our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3006our $safe_hole = new Safe::Hole;
1771 3007
1772$SIG{FPE} = 'IGNORE'; 3008$SIG{FPE} = 'IGNORE';
1773 3009
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3010$safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math
3012 grepstart grepwhile mapstart mapwhile
3013 sort time
3014));
1775 3015
1776# here we export the classes and methods available to script code 3016# here we export the classes and methods available to script code
1777 3017
1778=pod 3018=pod
1779 3019
1780The following fucntions and emthods are available within a safe environment: 3020The following functions and methods are available within a safe environment:
1781 3021
1782 cf::object contr pay_amount pay_player map 3022 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr
3025
1783 cf::object::player player 3026 cf::object::player
1784 cf::player peaceful 3027 player
1785 cf::map trigger 3028
3029 cf::player
3030 peaceful
3031
3032 cf::map
3033 trigger
1786 3034
1787=cut 3035=cut
1788 3036
1789for ( 3037for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race
3040 decrease_ob_nr destroy)],
1791 ["cf::object::player" => qw(player)], 3041 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3042 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)], 3043 ["cf::map" => qw(trigger)],
1794) { 3044) {
1795 no strict 'refs'; 3045 no strict 'refs';
1866=back 3116=back
1867 3117
1868=cut 3118=cut
1869 3119
1870############################################################################# 3120#############################################################################
3121# the server's init and main functions
1871 3122
1872=head2 EXTENSION DATABASE SUPPORT 3123sub load_facedata($) {
3124 my ($path) = @_;
1873 3125
1874Crossfire maintains a very simple database for extension use. It can 3126 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3127 # for this (global event?)
1876excludes objects. 3128 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3129
1878The parameter C<$family> should best start with the name of the extension 3130 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3131
1881=over 4 3132 warn "loading facedata from $path\n";
1882 3133
1883=item $hashref = cf::db_get $family 3134 my $facedata;
3135 0 < aio_load $path, $facedata
3136 or die "$path: $!";
1884 3137
1885Return a hashref for use by the extension C<$family>, which can be 3138 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3139
1889=item $value = cf::db_get $family => $key 3140 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3142
1891Returns a single value from the database 3143 # patch in the exptable
1892 3144 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3145 type => FT_RSRC,
1894 3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 warn "loading database $path\n";#d# remove later
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 warn "saving database $path\n";#d# remove later
1927 waitpid $pid, 0 if $pid;
1928 if (0 == ($pid = fork)) {
1929 $DB->{_meta}{version} = 1;
1930 Storable::nstore $DB, "$path~";
1931 rename "$path~", $path;
1932 cf::_exit 0 if defined $pid;
1933 }
1934 }
1935
1936 my $dirty;
1937
1938 sub db_sync() {
1939 db_save if $dirty;
1940 undef $dirty;
1941 }
1942
1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1944 db_sync;
1945 }); 3147 };
3148 cf::cede_to_tick;
1946 3149
1947 sub db_dirty() {
1948 $dirty = 1;
1949 $idle->start;
1950 } 3150 {
3151 my $faces = $facedata->{faceinfo};
1951 3152
1952 sub db_get($;$) { 3153 while (my ($face, $info) = each %$faces) {
1953 @_ >= 2 3154 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 ? $DB->{$_[0]}{$_[1]}
1955 : ($DB->{$_[0]} ||= { })
1956 }
1957 3155
1958 sub db_put($$;$) { 3156 cf::face::set_visibility $idx, $info->{visibility};
1959 if (@_ >= 3) { 3157 cf::face::set_magicmap $idx, $info->{magicmap};
1960 $DB->{$_[0]}{$_[1]} = $_[2]; 3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1961 } else { 3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1962 $DB->{$_[0]} = $_[1];
1963 }
1964 db_dirty;
1965 }
1966 3160
1967 cf::global->attach ( 3161 cf::cede_to_tick;
1968 prio => 10000,
1969 on_cleanup => sub {
1970 db_sync;
1971 }, 3162 }
1972 );
1973}
1974 3163
1975############################################################################# 3164 while (my ($face, $info) = each %$faces) {
1976# the server's main() 3165 next unless $info->{smooth};
1977 3166
1978sub cfg_load { 3167 my $idx = cf::face::find $face
3168 or next;
3169
3170 if (my $smooth = cf::face::find $info->{smooth}) {
3171 cf::face::set_smooth $idx, $smooth;
3172 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3173 } else {
3174 warn "smooth face '$info->{smooth}' not found for face '$face'";
3175 }
3176
3177 cf::cede_to_tick;
3178 }
3179 }
3180
3181 {
3182 my $anims = $facedata->{animinfo};
3183
3184 while (my ($anim, $info) = each %$anims) {
3185 cf::anim::set $anim, $info->{frames}, $info->{facings};
3186 cf::cede_to_tick;
3187 }
3188
3189 cf::anim::invalidate_all; # d'oh
3190 }
3191
3192 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource};
3196
3197 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201
3202 if ($info->{type} & 1) {
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type};
3217 } else {
3218 $RESOURCE{$name} = $info;
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 }
3242
3243 1
3244}
3245
3246register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_;
3248
3249 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v);
3251 }
3252};
3253
3254sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = ();
3258
3259 load_resource_file "$MAPDIR/regions"
3260 or die "unable to load regions file\n";
3261
3262 for (cf::region::list) {
3263 $_->{match} = qr/$_->{match}/
3264 if exists $_->{match};
3265 }
3266}
3267
3268sub reload_facedata {
3269 load_facedata "$DATADIR/facedata"
3270 or die "unable to load facedata\n";
3271}
3272
3273sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281}
3282
3283sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n";
3286}
3287
3288sub reload_resources {
3289 warn "reloading resource files...\n";
3290
3291 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures;
3296
3297 warn "finished reloading resource files\n";
3298}
3299
3300sub init {
3301 reload_resources;
3302}
3303
3304sub reload_config {
1979 open my $fh, "<:utf8", cf::confdir . "/config" 3305 open my $fh, "<:utf8", "$CONFDIR/config"
1980 or return; 3306 or return;
1981 3307
1982 local $/; 3308 local $/;
1983 *CFG = YAML::Syck::Load <$fh>; 3309 *CFG = YAML::Syck::Load <$fh>;
3310
3311 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3312
3313 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3314 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3315
3316 if (exists $CFG{mlockall}) {
3317 eval {
3318 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3319 and die "WARNING: m(un)lockall failed: $!\n";
3320 };
3321 warn $@ if $@;
3322 }
1984} 3323}
1985 3324
1986sub main { 3325sub main {
1987 # we must not ever block the main coroutine 3326 # we must not ever block the main coroutine
1988 local $Coro::idle = sub { 3327 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub { 3329 (async {
1991 Event::one_event; 3330 $Coro::current->{desc} = "IDLE BUG HANDLER";
1992 })->(); 3331 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX);
1993 }; 3333 };
1994 3334
1995 cfg_load; 3335 reload_config;
1996 db_load; 3336 db_init;
1997 load_extensions; 3337 load_extensions;
3338
3339 $TICK_WATCHER->start;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
1998 Event::loop; 3341 EV::loop;
1999} 3342}
2000 3343
2001############################################################################# 3344#############################################################################
2002# initialisation 3345# initialisation and cleanup
2003 3346
3347# install some emergency cleanup handlers
3348BEGIN {
3349 our %SIGWATCHER = ();
3350 for my $signal (qw(INT HUP TERM)) {
3351 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3352 cf::cleanup "SIG$signal";
3353 };
3354 }
3355}
3356
3357sub write_runtime {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time.
3362
3363 IO::AIO::aio_utime $runtime, undef, undef;
3364
3365 my $guard = cf::lock_acquire "write_runtime";
3366
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3368 or return;
3369
3370 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server.
3373
3374 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3375 and return;
3376
3377 # always fsync - this file is important
3378 aio_fsync $fh
3379 and return;
3380
3381 # touch it again to show we are up-to-date
3382 aio_utime $fh, undef, undef;
3383
3384 close $fh
3385 or return;
3386
3387 aio_rename "$runtime~", $runtime
3388 and return;
3389
3390 warn "runtime file written.\n";
3391
3392 1
3393}
3394
3395sub emergency_save() {
3396 my $freeze_guard = cf::freeze_mainloop;
3397
3398 warn "enter emergency perl save\n";
3399
3400 cf::sync_job {
3401 # use a peculiar iteration method to avoid tripping on perl
3402 # refcount bugs in for. also avoids problems with players
3403 # and maps saved/destroyed asynchronously.
3404 warn "begin emergency player save\n";
3405 for my $login (keys %cf::PLAYER) {
3406 my $pl = $cf::PLAYER{$login} or next;
3407 $pl->valid or next;
3408 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3409 $pl->save;
3410 }
3411 warn "end emergency player save\n";
3412
3413 warn "begin emergency map save\n";
3414 for my $path (keys %cf::MAP) {
3415 my $map = $cf::MAP{$path} or next;
3416 $map->valid or next;
3417 $map->save;
3418 }
3419 warn "end emergency map save\n";
3420
3421 warn "begin emergency database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n";
3424 };
3425
3426 warn "leave emergency perl save\n";
3427}
3428
3429sub post_cleanup {
3430 my ($make_core) = @_;
3431
3432 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core;
3434}
3435
2004sub reload() { 3436sub do_reload_perl() {
2005 # can/must only be called in main 3437 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) { 3438 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n"; 3439 warn "can only reload from main coroutine";
2008 return; 3440 return;
2009 } 3441 }
2010 3442
2011 warn "reloading..."; 3443 warn "reloading...";
2012 3444
2013 local $FREEZE = 1; 3445 warn "entering sync_job";
3446
3447 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark
2014 cf::emergency_save; 3449 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark
2015 3451
2016 eval { 3452 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV;
3454
2017 # if anything goes wrong in here, we should simply crash as we already saved 3455 # if anything goes wrong in here, we should simply crash as we already saved
2018 3456
2019 # cancel all watchers 3457 warn "flushing outstanding aio requests";
2020 for (Event::all_watchers) { 3458 for (;;) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL; 3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs;
3463 warn "iterate...";
2022 } 3464 }
2023 3465
3466 ++$RELOAD;
3467
2024 # cancel all extension coros 3468 warn "cancelling all extension coros";
2025 $_->cancel for values %EXT_CORO; 3469 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = (); 3470 %EXT_CORO = ();
2027 3471
2028 # unload all extensions 3472 warn "removing commands";
2029 for (@exts) { 3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
2030 warn "unloading <$_>"; 3481 warn "... unloading $pkg";
2031 unload_extension $_; 3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
2032 } 3488 }
2033 3489
3490 warn "... nuking $pkg";
3491 Symbol::delete_package $pkg;
3492 }
3493
2034 # unload all modules loaded from $LIBDIR 3494 warn "unloading all perl modules loaded from $LIBDIR";
2035 while (my ($k, $v) = each %INC) { 3495 while (my ($k, $v) = each %INC) {
2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2037 3497
2038 warn "removing <$k>"; 3498 warn "... unloading $k";
2039 delete $INC{$k}; 3499 delete $INC{$k};
2040 3500
2041 $k =~ s/\.pm$//; 3501 $k =~ s/\.pm$//;
2042 $k =~ s/\//::/g; 3502 $k =~ s/\//::/g;
2043 3503
2046 } 3506 }
2047 3507
2048 Symbol::delete_package $k; 3508 Symbol::delete_package $k;
2049 } 3509 }
2050 3510
2051 # sync database to disk
2052 cf::db_sync;
2053 IO::AIO::flush;
2054
2055 # get rid of safe::, as good as possible 3511 warn "getting rid of safe::, as good as possible";
2056 Symbol::delete_package "safe::$_" 3512 Symbol::delete_package "safe::$_"
2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2058 3514
2059 # remove register_script_function callbacks
2060 # TODO
2061
2062 # unload cf.pm "a bit" 3515 warn "unloading cf.pm \"a bit\"";
2063 delete $INC{"cf.pm"}; 3516 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"};
2064 3518
2065 # don't, removes xs symbols, too, 3519 # don't, removes xs symbols, too,
2066 # and global variables created in xs 3520 # and global variables created in xs
2067 #Symbol::delete_package __PACKAGE__; 3521 #Symbol::delete_package __PACKAGE__;
2068 3522
2069 # reload cf.pm 3523 warn "unload completed, starting to reload now";
3524
2070 warn "reloading cf.pm"; 3525 warn "reloading cf.pm";
2071 require cf; 3526 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2073 3528
2074 # load config and database again 3529 warn "loading config and database again";
2075 cf::cfg_load; 3530 cf::reload_config;
2076 cf::db_load;
2077 3531
2078 # load extensions
2079 warn "load extensions"; 3532 warn "loading extensions";
2080 cf::load_extensions; 3533 cf::load_extensions;
2081 3534
2082 # reattach attachments to objects 3535 warn "reattaching attachments to objects/players";
2083 warn "reattach"; 3536 _global_reattach; # objects, sockets
2084 _global_reattach; 3537 warn "reattaching attachments to maps";
2085 }; 3538 reattach $_ for values %MAP;
3539 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER;
2086 3541
2087 if ($@) { 3542 warn "leaving sync_job";
3543
3544 1
3545 } or do {
2088 warn $@; 3546 warn $@;
2089 warn "error while reloading, exiting."; 3547 warn "error while reloading, exiting.";
2090 exit 1; 3548 exit 1;
2091 } 3549 };
2092 3550
2093 warn "reloaded successfully"; 3551 warn "reloaded";
2094}; 3552};
2095 3553
2096############################################################################# 3554our $RELOAD_WATCHER; # used only during reload
2097 3555
2098unless ($LINK_MAP) { 3556sub reload_perl() {
2099 $LINK_MAP = cf::map::new; 3557 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here.
2100 3559
2101 $LINK_MAP->width (41); 3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2102 $LINK_MAP->height (41); 3561 undef $RELOAD_WATCHER;
2103 $LINK_MAP->alloc; 3562 do_reload_perl;
2104 $LINK_MAP->path ("{link}"); 3563 };
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137} 3564}
2138
2139register "<global>", __PACKAGE__;
2140 3565
2141register_command "reload" => sub { 3566register_command "reload" => sub {
2142 my ($who, $arg) = @_; 3567 my ($who, $arg) = @_;
2143 3568
2144 if ($who->flag (FLAG_WIZ)) { 3569 if ($who->flag (FLAG_WIZ)) {
2145 $who->message ("start of reload.");
2146 reload;
2147 $who->message ("end of reload."); 3570 $who->message ("reloading server.");
3571 async {
3572 $Coro::current->{desc} = "perl_reload";
3573 reload_perl;
3574 };
2148 } 3575 }
2149}; 3576};
2150 3577
2151unshift @INC, $LIBDIR; 3578unshift @INC, $LIBDIR;
2152 3579
2153$TICK_WATCHER = Event->timer ( 3580my $bug_warning = 0;
2154 reentrant => 0, 3581
2155 prio => 0, 3582our @WAIT_FOR_TICK;
2156 at => $NEXT_TICK || $TICK, 3583our @WAIT_FOR_TICK_BEGIN;
2157 data => WF_AUTOCANCEL, 3584
2158 cb => sub { 3585sub wait_for_tick {
2159 unless ($FREEZE) { 3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main;
3588
3589 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait;
3592}
3593
3594sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main;
3597
3598 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait;
3601}
3602
3603$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3604 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10;
3607 return;
3608 }
3609
3610 $NOW = $tick_start = EV::now;
3611
2160 cf::server_tick; # one server iteration 3612 cf::server_tick; # one server iteration
3613
2161 $RUNTIME += $TICK; 3614 $RUNTIME += $TICK;
2162 } 3615 $NEXT_TICK = $_[0]->at;
2163 3616
2164 $NEXT_TICK += $TICK; 3617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2165 3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2166 # if we are delayed by four ticks or more, skip them all 3619 Coro::async_pool {
2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3620 $Coro::current->{desc} = "runtime saver";
2168
2169 $TICK_WATCHER->at ($NEXT_TICK);
2170 $TICK_WATCHER->start;
2171 },
2172);
2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime 3621 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!"; 3622 or warn "ERROR: unable to write runtime file: $!";
2192 })->(); 3623 };
2193 }, 3624 }
2194); 3625
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3627 $sig->send;
3628 }
3629 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send;
3631 }
3632
3633 $LOAD = ($NOW - $tick_start) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635
3636 _post_tick;
3637};
3638$TICK_WATCHER->priority (EV::MAXPRI);
3639
3640{
3641 # configure BDB
3642
3643 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1);
3646
3647 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3650 | BDB::LOG_AUTOREMOVE, 1);
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653
3654 cf::sync_job {
3655 eval {
3656 BDB::db_env_open
3657 $DB_ENV,
3658 $BDBDIR,
3659 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3660 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3661 0666;
3662
3663 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3664 };
3665
3666 cf::cleanup "db_env_open(db): $@" if $@;
3667 };
3668 }
3669
3670 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3671 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3672 };
3673 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3674 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3675 };
3676 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3677 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3678 };
3679}
3680
3681{
3682 # configure IO::AIO
3683
3684 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1);
3687}
3688
3689my $_log_backtrace;
3690
3691sub _log_backtrace {
3692 my ($msg, @addr) = @_;
3693
3694 $msg =~ s/\n//;
3695
3696 # limit the # of concurrent backtraces
3697 if ($_log_backtrace < 2) {
3698 ++$_log_backtrace;
3699 async {
3700 $Coro::current->{desc} = "abt $msg";
3701
3702 my @bt = fork_call {
3703 @addr = map { sprintf "%x", $_ } @addr;
3704 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3705 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3706 or die "addr2line: $!";
3707
3708 my @funcs;
3709 my @res = <$fh>;
3710 chomp for @res;
3711 while (@res) {
3712 my ($func, $line) = splice @res, 0, 2, ();
3713 push @funcs, "[$func] $line";
3714 }
3715
3716 @funcs
3717 };
3718
3719 LOG llevInfo, "[ABT] $msg\n";
3720 LOG llevInfo, "[ABT] $_\n" for @bt;
3721 --$_log_backtrace;
3722 };
3723 } else {
3724 LOG llevInfo, "[ABT] $msg\n";
3725 LOG llevInfo, "[ABT] [suppressed]\n";
3726 }
3727}
3728
3729# load additional modules
3730use cf::pod;
3731
3732END { cf::emergency_save }
2195 3733
21961 37341
2197 3735

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