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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.405 by root, Mon Dec 17 08:03:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 43
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
31 46
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 48
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 50
36our %COMMAND = (); 51our %COMMAND = ();
37our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
39 59
60our $RELOAD; # number of reloads so far
40our @EVENT; 61our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 62
43our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74our %RESOURCE;
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
47 88
48our %CFG; 89our %CFG;
49 90
50our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 92our $RUNTIME;
93our $NOW;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 98
57our %EXT_CORO; # coroutines bound to extensions 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
58 105
59binmode STDOUT; 106binmode STDOUT;
60binmode STDERR; 107binmode STDERR;
61 108
62# read virtual server time, if available 109# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
67} 114}
68 115
69mkdir cf::localdir; 116mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 118
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
106 154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 194
124 LOG llevError, $msg; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
143)) { 215)) {
144 no strict 'refs'; 216 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 218}
147 219
148$Event::DIED = sub { 220$EV::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 249 $d
180 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
181} 251}
182 252
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 253=item $ref = cf::decode_json $json
186 254
187Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
188 256
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 257=item $json = cf::encode_json $ref
197 258
198Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
199 260
200=cut 261=cut
201 262
202sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
204 JSON::Syck::Dump $_[0] 265sub encode_json($) { $json_coder->encode ($_[0]) }
205} 266sub decode_json($) { $json_coder->decode ($_[0]) }
206 267
207=item cf::lock_wait $string 268=item cf::lock_wait $string
208 269
209Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
210 271
213Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
216returned. 277returned.
217 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
218Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
220 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
221=cut 289=cut
222 290
223our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
224 293
225sub lock_wait($) { 294sub lock_wait($) {
226 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
227 301
228 # wait for lock, if any 302 # wait for lock, if any
229 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 305 Coro::schedule;
237 311
238 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
239 lock_wait $key; 313 lock_wait $key;
240 314
241 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
242 317
243 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
246 } 322 }
247} 323}
248 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
249sub freeze_mainloop { 331sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
251 333
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
253 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
254 $guard 338 $guard
339}
340
341=item cf::periodic $interval, $cb
342
343Like EV::periodic, but randomly selects a starting point so that the actions
344get spread over timer.
345
346=cut
347
348sub periodic($$) {
349 my ($interval, $cb) = @_;
350
351 my $start = rand List::Util::min 180, $interval;
352
353 EV::periodic $start, $interval, 0, $cb
354}
355
356=item cf::get_slot $time[, $priority[, $name]]
357
358Allocate $time seconds of blocking CPU time at priority C<$priority>:
359This call blocks and returns only when you have at least C<$time> seconds
360of cpu time till the next tick. The slot is only valid till the next cede.
361
362The optional C<$name> can be used to identify the job to run. It might be
363used for statistical purposes and should identify the same time-class.
364
365Useful for short background jobs.
366
367=cut
368
369our @SLOT_QUEUE;
370our $SLOT_QUEUE;
371
372$SLOT_QUEUE->cancel if $SLOT_QUEUE;
373$SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager");
375
376 my $signal = new Coro::Signal;
377
378 while () {
379 next_job:
380 my $avail = cf::till_tick;
381 if ($avail > 0.01) {
382 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) {
384 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send;
386 Coro::cede;
387 goto next_job;
388 }
389 }
390 }
391
392 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait;
396 } else {
397 Coro::schedule;
398 }
399 }
400};
401
402sub get_slot($;$$) {
403 my ($time, $pri, $name) = @_;
404
405 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal;
407
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready;
411 $sig->wait;
255} 412}
256 413
257=item cf::async { BLOCK } 414=item cf::async { BLOCK }
258 415
259Currently the same as Coro::async_pool, meaning you cannot use 416Currently the same as Coro::async_pool, meaning you cannot use
264 421
265BEGIN { *async = \&Coro::async_pool } 422BEGIN { *async = \&Coro::async_pool }
266 423
267=item cf::sync_job { BLOCK } 424=item cf::sync_job { BLOCK }
268 425
269The design of crossfire+ requires that the main coro ($Coro::main) is 426The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 427is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 428partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
429acceptable.
272 430
273If it must be done, put the blocking parts into C<sync_job>. This will run 431If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 432the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 433server will be frozen during this time, so the block should either finish
276fast or be very important. 434fast or be very important.
279 437
280sub sync_job(&) { 438sub sync_job(&) {
281 my ($job) = @_; 439 my ($job) = @_;
282 440
283 if ($Coro::current == $Coro::main) { 441 if ($Coro::current == $Coro::main) {
442 my $time = EV::time;
443
284 # this is the main coro, too bad, we have to block 444 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 445 # till the operation succeeds, freezing the server :/
286 446
447 LOG llevError, Carp::longmess "sync job";#d#
448
287 # TODO: use suspend/resume instead 449 # TODO: use suspend/resume instead
288 # (but this is cancel-safe) 450 # (but this is cancel-safe)
289 my $freeze_guard = freeze_mainloop; 451 my $freeze_guard = freeze_mainloop;
290 452
291 my $busy = 1; 453 my $busy = 1;
292 my @res; 454 my @res;
293 455
294 (async { 456 (async {
457 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 458 @res = eval { $job->() };
296 warn $@ if $@; 459 warn $@ if $@;
297 undef $busy; 460 undef $busy;
298 })->prio (Coro::PRIO_MAX); 461 })->prio (Coro::PRIO_MAX);
299 462
300 while ($busy) { 463 while ($busy) {
301 Coro::cede or Event::one_event; 464 if (Coro::nready) {
465 Coro::cede_notself;
466 } else {
467 EV::loop EV::LOOP_ONESHOT;
302 } 468 }
469 }
470
471 $time = EV::time - $time;
472
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load
303 477
304 wantarray ? @res : $res[0] 478 wantarray ? @res : $res[0]
305 } else { 479 } else {
306 # we are in another coroutine, how wonderful, everything just works 480 # we are in another coroutine, how wonderful, everything just works
307 481
309 } 483 }
310} 484}
311 485
312=item $coro = cf::async_ext { BLOCK } 486=item $coro = cf::async_ext { BLOCK }
313 487
314Like async, but this coro is automcatially being canceled when the 488Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 489extension calling this is being unloaded.
316 490
317=cut 491=cut
318 492
319sub async_ext(&) { 493sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 501 $EXT_CORO{$coro+0} = $coro;
328 502
329 $coro 503 $coro
330} 504}
331 505
332sub write_runtime { 506=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 507
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 508Executes the given code block with the given arguments in a seperate
336 or return; 509process, returning the results. Everything must be serialisable with
510Coro::Storable. May, of course, block. Note that the executed sub may
511never block itself or use any form of event handling.
337 512
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 513=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 514
342 aio_fsync $fh 515sub fork_call(&@) {
343 and return; 516 my ($cb, @args) = @_;
344 517
345 close $fh 518 # we seemingly have to make a local copy of the whole thing,
346 or return; 519 # otherwise perl prematurely frees the stuff :/
520 # TODO: investigate and fix (likely this will be rather laborious)
347 521
348 aio_rename "$runtime~", $runtime 522 my @res = Coro::Util::fork_eval {
349 and return; 523 reset_signals;
524 &$cb
525 }, @args;
350 526
527 wantarray ? @res : $res[-1]
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=item $db = cf::db_table "name"
540
541Create and/or open a new database table. The string must not be "db" and must be unique
542within each server.
543
544=cut
545
546sub db_table($) {
547 my ($name) = @_;
548 my $db = BDB::db_create $DB_ENV;
549
550 eval {
551 $db->set_flags (BDB::CHKSUM);
552
553 utf8::encode $name;
554 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
555 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
556 cf::cleanup "db_open(db): $!" if $!;
557 };
558 cf::cleanup "db_open(db): $@" if $@;
559
560 $db
561}
562
563our $DB;
564
565sub db_init {
566 cf::sync_job {
567 $DB ||= db_table "db";
568 };
569}
570
571sub db_get($$) {
572 my $key = "$_[0]/$_[1]";
573
574 cf::sync_job {
575 BDB::db_get $DB, undef, $key, my $data;
576
577 $! ? ()
578 : $data
351 1 579 }
580}
581
582sub db_put($$$) {
583 BDB::dbreq_pri 4;
584 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
585}
586
587=item cf::cache $id => [$paths...], $processversion => $process
588
589Generic caching function that returns the value of the resource $id,
590caching and regenerating as required.
591
592This function can block.
593
594=cut
595
596sub cache {
597 my ($id, $src, $processversion, $process) = @_;
598
599 my $meta =
600 join "\x00",
601 $processversion,
602 map {
603 aio_stat $_
604 and Carp::croak "$_: $!";
605
606 ($_, (stat _)[7,9])
607 } @$src;
608
609 my $dbmeta = db_get cache => "$id/meta";
610 if ($dbmeta ne $meta) {
611 # changed, we may need to process
612
613 my @data;
614 my $md5;
615
616 for (0 .. $#$src) {
617 0 <= aio_load $src->[$_], $data[$_]
618 or Carp::croak "$src->[$_]: $!";
619 }
620
621 # if processing is expensive, check
622 # checksum first
623 if (1) {
624 $md5 =
625 join "\x00",
626 $processversion,
627 map {
628 cf::cede_to_tick;
629 ($src->[$_], Digest::MD5::md5_hex $data[$_])
630 } 0.. $#$src;
631
632
633 my $dbmd5 = db_get cache => "$id/md5";
634 if ($dbmd5 eq $md5) {
635 db_put cache => "$id/meta", $meta;
636
637 return db_get cache => "$id/data";
638 }
639 }
640
641 my $t1 = Time::HiRes::time;
642 my $data = $process->(\@data);
643 my $t2 = Time::HiRes::time;
644
645 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
646
647 db_put cache => "$id/data", $data;
648 db_put cache => "$id/md5" , $md5;
649 db_put cache => "$id/meta", $meta;
650
651 return $data;
652 }
653
654 db_get cache => "$id/data"
655}
656
657=item cf::datalog type => key => value, ...
658
659Log a datalog packet of the given type with the given key-value pairs.
660
661=cut
662
663sub datalog($@) {
664 my ($type, %kv) = @_;
665 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 666}
353 667
354=back 668=back
355 669
356=cut 670=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 671
480############################################################################# 672#############################################################################
481 673
482=head2 ATTACHABLE OBJECTS 674=head2 ATTACHABLE OBJECTS
483 675
485attach callbacks/event handlers (a collection of which is called an "attachment") 677attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 678to it. All such attachable objects support the following methods.
487 679
488In the following description, CLASS can be any of C<global>, C<object> 680In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 681C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 682Deliantra).
491 683
492=over 4 684=over 4
493 685
494=item $attachable->attach ($attachment, key => $value...) 686=item $attachable->attach ($attachment, key => $value...)
495 687
609our @CB_TYPE = (); # registry for type (cf-object class) based events 801our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 802our @CB_MAP = ();
611 803
612my %attachment; 804my %attachment;
613 805
806sub cf::attachable::thawer_merge {
807 # simply override everything except _meta
808 local $_[0]{_meta};
809 %{$_[0]} = %{$_[1]};
810}
811
614sub _attach_cb($$$$) { 812sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 813 my ($registry, $event, $prio, $cb) = @_;
616 814
617 use sort 'stable'; 815 use sort 'stable';
618 816
652 $registry = $CB_TYPE[$object_type] ||= []; 850 $registry = $CB_TYPE[$object_type] ||= [];
653 851
654 } elsif ($type eq "subtype") { 852 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 853 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 854 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 855 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 856
659 } elsif ($type eq "package") { 857 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 858 my $pkg = shift @arg;
661 859
662 while (my ($name, $id) = each %cb_id) { 860 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 889 _attach $registry, $klass, @attach;
692 } 890 }
693 891
694 $obj->{$name} = \%arg; 892 $obj->{$name} = \%arg;
695 } else { 893 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 894 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 895 }
698 896
699 $obj->{_attachment}{$name} = undef; 897 $obj->{_attachment}{$name} = undef;
700} 898}
701 899
703 if (ref $_[0]) { 901 if (ref $_[0]) {
704 _object_attach @_; 902 _object_attach @_;
705 } else { 903 } else {
706 _attach shift->_attach_registry, @_; 904 _attach shift->_attach_registry, @_;
707 } 905 }
906 _recalc_want;
708}; 907};
709 908
710# all those should be optimised 909# all those should be optimised
711sub cf::attachable::detach { 910sub cf::attachable::detach {
712 my ($obj, $name) = @_; 911 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 914 delete $obj->{_attachment}{$name};
716 reattach ($obj); 915 reattach ($obj);
717 } else { 916 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 917 Carp::croak "cannot, currently, detach class attachments";
719 } 918 }
919 _recalc_want;
720}; 920};
721 921
722sub cf::attachable::attached { 922sub cf::attachable::attached {
723 my ($obj, $name) = @_; 923 my ($obj, $name) = @_;
724 924
739 "; 939 ";
740 die if $@; 940 die if $@;
741} 941}
742 942
743our $override; 943our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 944our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 945
746sub override { 946sub override {
747 $override = 1; 947 $override = 1;
748 @invoke_results = (); 948 @INVOKE_RESULTS = (@_);
749} 949}
750 950
751sub do_invoke { 951sub do_invoke {
752 my $event = shift; 952 my $event = shift;
753 my $callbacks = shift; 953 my $callbacks = shift;
754 954
755 @invoke_results = (); 955 @INVOKE_RESULTS = ();
756 956
757 local $override; 957 local $override;
758 958
759 for (@$callbacks) { 959 for (@$callbacks) {
760 eval { &{$_->[1]} }; 960 eval { &{$_->[1]} };
777 977
778Generate an object-specific event with the given arguments. 978Generate an object-specific event with the given arguments.
779 979
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 980This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 981removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 982results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 983
784=back 984=back
785 985
786=cut 986=cut
787 987
788############################################################################# 988#############################################################################
789# object support 989# object support
990
991sub _object_equal($$);
992sub _object_equal($$) {
993 my ($a, $b) = @_;
994
995 return 0 unless (ref $a) eq (ref $b);
996
997 if ("HASH" eq ref $a) {
998 my @ka = keys %$a;
999 my @kb = keys %$b;
1000
1001 return 0 if @ka != @kb;
1002
1003 for (0 .. $#ka) {
1004 return 0 unless $ka[$_] eq $kb[$_];
1005 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1006 }
1007
1008 } elsif ("ARRAY" eq ref $a) {
1009
1010 return 0 if @$a != @$b;
1011
1012 for (0 .. $#$a) {
1013 return 0 unless _object_equal $a->[$_], $b->[$_];
1014 }
1015
1016 } elsif ($a ne $b) {
1017 return 0;
1018 }
1019
1020 1
1021}
1022
1023our $SLOW_MERGES;#d#
1024sub _can_merge {
1025 my ($ob1, $ob2) = @_;
1026
1027 ++$SLOW_MERGES;#d#
1028
1029 # we do the slow way here
1030 return _object_equal $ob1, $ob2
1031}
790 1032
791sub reattach { 1033sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1034 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1035 my ($obj) = @_;
1036
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1038
795 my $registry = $obj->registry; 1039 my $registry = $obj->registry;
796 1040
797 @$registry = (); 1041 @$registry = ();
798 1042
813cf::attachable->attach ( 1057cf::attachable->attach (
814 prio => -1000000, 1058 prio => -1000000,
815 on_instantiate => sub { 1059 on_instantiate => sub {
816 my ($obj, $data) = @_; 1060 my ($obj, $data) = @_;
817 1061
818 $data = from_json $data; 1062 $data = decode_json $data;
819 1063
820 for (@$data) { 1064 for (@$data) {
821 my ($name, $args) = @$_; 1065 my ($name, $args) = @$_;
822 1066
823 $obj->attach ($name, %{$args || {} }); 1067 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1083sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1084 my ($filename, $rdata, $objs) = @_;
841 1085
842 sync_job { 1086 sync_job {
843 if (length $$rdata) { 1087 if (length $$rdata) {
1088 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1089 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1090 $decname, length $$rdata, scalar @$objs;
846 1091
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1093 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1095 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1096 close $fh;
852 1097
853 if (@$objs) { 1098 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1100 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1102 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1103 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1104 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1105 aio_rename "$filename.pst~", "$filename.pst";
861 } 1106 }
862 } else { 1107 } else {
863 aio_unlink "$filename.pst"; 1108 aio_unlink "$filename.pst";
869 } 1114 }
870 } else { 1115 } else {
871 aio_unlink $filename; 1116 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1117 aio_unlink "$filename.pst";
873 } 1118 }
874 } 1119 };
875} 1120}
876 1121
877sub object_freezer_as_string { 1122sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1123 my ($rdata, $objs) = @_;
879 1124
891 or return; 1136 or return;
892 1137
893 unless (aio_stat "$filename.pst") { 1138 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1139 (aio_load "$filename.pst", $av) >= 0
895 or return; 1140 or return;
1141
896 $av = eval { (Storable::thaw $av)->{objs} }; 1142 my $st = eval { Coro::Storable::thaw $av };
1143 $av = $st->{objs};
897 } 1144 }
898 1145
1146 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1147 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1148 $decname, length $data, scalar @{$av || []};
1149
901 return ($data, $av); 1150 ($data, $av)
902} 1151}
1152
1153=head2 COMMAND CALLBACKS
1154
1155=over 4
1156
1157=cut
903 1158
904############################################################################# 1159#############################################################################
905# command handling &c 1160# command handling &c
906 1161
907=item cf::register_command $name => \&callback($ob,$args); 1162=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1175 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1176}
922 1177
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1178=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1179
925Register a callbackf ro execution when the client sends an extcmd packet. 1180Register a callback for execution when the client sends an (synchronous)
1181extcmd packet. Ext commands will be processed in the order they are
1182received by the server, like other user commands. The first argument is
1183the logged-in player. Ext commands can only be processed after a player
1184has logged in successfully.
926 1185
927If the callback returns something, it is sent back as if reply was being 1186If the callback returns something, it is sent back as if reply was being
928called. 1187called.
929 1188
1189=item cf::register_exticmd $name => \&callback($ns,$packet);
1190
1191Register a callback for execution when the client sends an (asynchronous)
1192exticmd packet. Exti commands are processed by the server as soon as they
1193are received, i.e. out of order w.r.t. other commands. The first argument
1194is a client socket. Exti commands can be received anytime, even before
1195log-in.
1196
1197If the callback returns something, it is sent back as if reply was being
1198called.
1199
930=cut 1200=cut
931 1201
932sub register_extcmd { 1202sub register_extcmd {
933 my ($name, $cb) = @_; 1203 my ($name, $cb) = @_;
934 1204
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1205 $EXTCMD{$name} = $cb;
1206}
1207
1208sub register_exticmd {
1209 my ($name, $cb) = @_;
1210
1211 $EXTICMD{$name} = $cb;
939} 1212}
940 1213
941cf::player->attach ( 1214cf::player->attach (
942 on_command => sub { 1215 on_command => sub {
943 my ($pl, $name, $params) = @_; 1216 my ($pl, $name, $params) = @_;
952 cf::override; 1225 cf::override;
953 }, 1226 },
954 on_extcmd => sub { 1227 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1228 my ($pl, $buf) = @_;
956 1229
957 my $msg = eval { from_json $buf }; 1230 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1231
959 if (ref $msg) { 1232 if (ref $msg) {
1233 my ($type, $reply, @payload) =
1234 "ARRAY" eq ref $msg
1235 ? @$msg
1236 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1237
1238 my @reply;
1239
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1240 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1241 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1242 }
1243
1244 $pl->ext_reply ($reply, @reply)
1245 if $reply;
1246
965 } else { 1247 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1248 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1249 }
968 1250
969 cf::override; 1251 cf::override;
970 }, 1252 },
971); 1253);
972 1254
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1255sub load_extensions {
1256 cf::sync_job {
1257 my %todo;
1258
1050 for my $ext (<$LIBDIR/*.ext>) { 1259 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1260 next unless -r $path;
1052 eval { 1261
1053 load_extension $ext; 1262 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1263 my $base = $1;
1264 my $pkg = $1;
1265 $pkg =~ s/[^[:word:]]/_/g;
1266 $pkg = "ext::$pkg";
1267
1268 open my $fh, "<:utf8", $path
1269 or die "$path: $!";
1270
1271 my $source = do { local $/; <$fh> };
1272
1273 my %ext = (
1274 path => $path,
1275 base => $base,
1276 pkg => $pkg,
1277 );
1278
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281
1282 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n"
1285 . $source
1286 . "\n};\n1";
1287
1288 $todo{$base} = \%ext;
1289 }
1290
1291 my %done;
1292 while (%todo) {
1293 my $progress;
1294
1295 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip
1298 unless exists $done{$_};
1299 }
1300
1301 warn "... loading '$k' into '$v->{pkg}'\n";
1302
1303 unless (eval $v->{source}) {
1304 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n";
1306
1307 if (exists $v->{meta}{mandatory}) {
1308 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n";
1310 exit 1;
1311 }
1312
1313 warn $msg;
1314 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1054 1 1319 }
1055 } or warn "$ext not loaded: $@"; 1320
1321 skip:
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1323 unless $progress;
1324 }
1056 } 1325 };
1057} 1326}
1058 1327
1059############################################################################# 1328#############################################################################
1060# load/save/clean perl data associated with a map
1061 1329
1062*cf::mapsupport::on_clean = sub { 1330=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1331
1097=head2 CORE EXTENSIONS 1332=head2 CORE EXTENSIONS
1098 1333
1099Functions and methods that extend core crossfire objects. 1334Functions and methods that extend core crossfire objects.
1100 1335
1106 1341
1107=head3 cf::player 1342=head3 cf::player
1108 1343
1109=over 4 1344=over 4
1110 1345
1346=item cf::player::num_playing
1347
1348Returns the official number of playing players, as per the Crossfire metaserver rules.
1349
1350=cut
1351
1352sub num_playing {
1353 scalar grep
1354 $_->ob->map
1355 && !$_->hidden
1356 && !$_->ob->flag (cf::FLAG_WIZ),
1357 cf::player::list
1358}
1359
1111=item cf::player::find $login 1360=item cf::player::find $login
1112 1361
1113Returns the given player object, loading it if necessary (might block). 1362Returns the given player object, loading it if necessary (might block).
1114 1363
1115=cut 1364=cut
1116 1365
1117sub playerdir($) { 1366sub playerdir($) {
1118 cf::localdir 1367 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1368 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1369}
1124 1370
1125sub path($) { 1371sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1372 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1373
1128 (playerdir $login) . "/$login.pl" 1374 (playerdir $login) . "/playerdata"
1129} 1375}
1130 1376
1131sub find_active($) { 1377sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1378 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1379 and $cf::PLAYER{$_[0]}->active
1136 1382
1137sub exists($) { 1383sub exists($) {
1138 my ($login) = @_; 1384 my ($login) = @_;
1139 1385
1140 $cf::PLAYER{$login} 1386 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1387 or cf::sync_job { !aio_stat path $login }
1142} 1388}
1143 1389
1144sub find($) { 1390sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1391 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1392 my $login = $_[0];
1147 1393
1148 my $guard = cf::lock_acquire "user_find:$login"; 1394 my $guard = cf::lock_acquire "user_find:$login";
1149 1395
1150 $cf::PLAYER{$_[0]} || do { 1396 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1397 # rename old playerfiles to new ones
1398 #TODO: remove when no longer required
1399 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1400 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1401 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1402 aio_unlink +(playerdir $login) . "/$login.pl";
1403
1404 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1405 or return;
1406
1407 my $pl = cf::player::load_pl $f
1408 or return;
1409 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1411 $cf::PLAYER{$login} = $pl
1154 } 1412 }
1155 } 1413 }
1156} 1414}
1157 1415
1167 1425
1168 aio_mkdir playerdir $pl, 0770; 1426 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1427 $pl->{last_save} = $cf::RUNTIME;
1170 1428
1171 $pl->save_pl ($path); 1429 $pl->save_pl ($path);
1172 Coro::cede; 1430 cf::cede_to_tick;
1173} 1431}
1174 1432
1175sub new($) { 1433sub new($) {
1176 my ($login) = @_; 1434 my ($login) = @_;
1177 1435
1183 $cf::PLAYER{$login} = $self; 1441 $cf::PLAYER{$login} = $self;
1184 1442
1185 $self 1443 $self
1186} 1444}
1187 1445
1446=item $player->send_msg ($channel, $msg, $color, [extra...])
1447
1448=cut
1449
1450sub send_msg {
1451 my $ns = shift->ns
1452 or return;
1453 $ns->send_msg (@_);
1454}
1455
1188=item $pl->quit_character 1456=item $pl->quit_character
1189 1457
1190Nukes the player without looking back. If logged in, the connection will 1458Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1459be destroyed. May block for a long time.
1192 1460
1193=cut 1461=cut
1194 1462
1195sub quit_character { 1463sub quit_character {
1196 my ($pl) = @_; 1464 my ($pl) = @_;
1465
1466 my $name = $pl->ob->name;
1197 1467
1198 $pl->{deny_save} = 1; 1468 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1469 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1470
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1476 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1477 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1478 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1479 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1480 $pl->destroy;
1481
1482 my $prefix = qr<^~\Q$name\E/>;
1483
1484 # nuke player maps
1485 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1486
1211 IO::AIO::aio_rmtree $temp; 1487 IO::AIO::aio_rmtree $temp;
1488}
1489
1490=item $pl->kick
1491
1492Kicks a player out of the game. This destroys the connection.
1493
1494=cut
1495
1496sub kick {
1497 my ($pl, $kicker) = @_;
1498
1499 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1500 $pl->killer ("kicked");
1501 $pl->ns->destroy;
1212} 1502}
1213 1503
1214=item cf::player::list_logins 1504=item cf::player::list_logins
1215 1505
1216Returns am arrayref of all valid playernames in the system, can take a 1506Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1507while and may block, so not sync_job-capable, ever.
1218 1508
1219=cut 1509=cut
1220 1510
1221sub list_logins { 1511sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1512 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1513 or return [];
1224 1514
1225 my @logins; 1515 my @logins;
1226 1516
1227 for my $login (@$dirs) { 1517 for my $login (@$dirs) {
1518 my $path = path $login;
1519
1520 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1523 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1524 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 }
1231 1526
1232 utf8::decode $login; 1527 utf8::decode $login;
1233 push @logins, $login; 1528 push @logins, $login;
1234 } 1529 }
1235 1530
1236 \@logins 1531 \@logins
1237} 1532}
1238 1533
1239=item $player->maps 1534=item $player->maps
1240 1535
1241Returns an arrayref of cf::path's of all maps that are private for this 1536Returns an arrayref of map paths that are private for this
1242player. May block. 1537player. May block.
1243 1538
1244=cut 1539=cut
1245 1540
1246sub maps($) { 1541sub maps($) {
1247 my ($pl) = @_; 1542 my ($pl) = @_;
1543
1544 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1545
1249 my $files = aio_readdir playerdir $pl 1546 my $files = aio_readdir playerdir $pl
1250 or return; 1547 or return;
1251 1548
1252 my @paths; 1549 my @paths;
1253 1550
1254 for (@$files) { 1551 for (@$files) {
1255 utf8::decode $_; 1552 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1553 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1554 next unless /^$PATH_SEP/o;
1258 1555
1259 s/$PATH_SEP/\//g; 1556 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1557 }
1262 1558
1263 \@paths 1559 \@paths
1264} 1560}
1265 1561
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1563
1564Expand crossfire pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1655=item $player->ext_reply ($msgid, @msg)
1267 1656
1268Sends an ext reply to the player. 1657Sends an ext reply to the player.
1269 1658
1270=cut 1659=cut
1271 1660
1272sub ext_reply($$$%) { 1661sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1662 my ($self, $id, @msg) = @_;
1274 1663
1275 $msg{msgid} = $id; 1664 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1665}
1279 1666
1280package cf; 1667=item $player->ext_msg ($type, @msg)
1668
1669Sends an ext event to the client.
1670
1671=cut
1672
1673sub ext_msg($$@) {
1674 my ($self, $type, @msg) = @_;
1675
1676 $self->ns->ext_msg ($type, @msg);
1677}
1678
1679=head3 cf::region
1680
1681=over 4
1682
1683=cut
1684
1685package cf::region;
1686
1687=item cf::region::find_by_path $path
1688
1689Tries to decuce the likely region for a map knowing only its path.
1690
1691=cut
1692
1693sub find_by_path($) {
1694 my ($path) = @_;
1695
1696 my ($match, $specificity);
1697
1698 for my $region (list) {
1699 if ($region->{match} && $path =~ $region->{match}) {
1700 ($match, $specificity) = ($region, $region->specificity)
1701 if $region->specificity > $specificity;
1702 }
1703 }
1704
1705 $match
1706}
1281 1707
1282=back 1708=back
1283
1284 1709
1285=head3 cf::map 1710=head3 cf::map
1286 1711
1287=over 4 1712=over 4
1288 1713
1291package cf::map; 1716package cf::map;
1292 1717
1293use Fcntl; 1718use Fcntl;
1294use Coro::AIO; 1719use Coro::AIO;
1295 1720
1721use overload
1722 '""' => \&as_string,
1723 fallback => 1;
1724
1296our $MAX_RESET = 3600; 1725our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1726our $DEFAULT_RESET = 3000;
1298 1727
1299sub generate_random_map { 1728sub generate_random_map {
1300 my ($path, $rmp) = @_; 1729 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1730 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1731 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1735 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1736 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1739 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1740 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1741 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1742 (cf::region::find $rmp->{region}), $rmp->{custom}
1743 )
1744}
1745
1746=item cf::map->register ($regex, $prio)
1747
1748Register a handler for the map path matching the given regex at the
1749givne priority (higher is better, built-in handlers have priority 0, the
1750default).
1751
1752=cut
1753
1754sub register {
1755 my (undef, $regex, $prio) = @_;
1756 my $pkg = caller;
1757
1758 no strict;
1759 push @{"$pkg\::ISA"}, __PACKAGE__;
1760
1761 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1762}
1763
1764# also paths starting with '/'
1765$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1766
1767sub thawer_merge {
1768 my ($self, $merge) = @_;
1769
1770 # we have to keep some variables in memory intact
1771 local $self->{path};
1772 local $self->{load_path};
1773
1774 $self->SUPER::thawer_merge ($merge);
1775}
1776
1777sub normalise {
1778 my ($path, $base) = @_;
1779
1780 $path = "$path"; # make sure its a string
1781
1782 $path =~ s/\.map$//;
1783
1784 # map plan:
1785 #
1786 # /! non-realised random map exit (special hack!)
1787 # {... are special paths that are not being touched
1788 # ?xxx/... are special absolute paths
1789 # ?random/... random maps
1790 # /... normal maps
1791 # ~user/... per-player map of a specific user
1792
1793 $path =~ s/$PATH_SEP/\//go;
1794
1795 # treat it as relative path if it starts with
1796 # something that looks reasonable
1797 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1798 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1799
1800 $base =~ s{[^/]+/?$}{};
1801 $path = "$base/$path";
1802 }
1803
1804 for ($path) {
1805 redo if s{//}{/};
1806 redo if s{/\.?/}{/};
1807 redo if s{/[^/]+/\.\./}{/};
1808 }
1809
1810 $path
1811}
1812
1813sub new_from_path {
1814 my (undef, $path, $base) = @_;
1815
1816 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1817
1818 $path = normalise $path, $base;
1819
1820 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1821 if ($path =~ $EXT_MAP{$pkg}[1]) {
1822 my $self = bless cf::map::new, $pkg;
1823 $self->{path} = $path; $self->path ($path);
1824 $self->init; # pass $1 etc.
1825 return $self;
1826 }
1827 }
1828
1829 Carp::cluck "unable to resolve path '$path' (base '$base').";
1830 ()
1831}
1832
1833sub init {
1834 my ($self) = @_;
1835
1836 $self
1837}
1838
1839sub as_string {
1840 my ($self) = @_;
1841
1842 "$self->{path}"
1843}
1844
1845# the displayed name, this is a one way mapping
1846sub visible_name {
1847 &as_string
1848}
1849
1850# the original (read-only) location
1851sub load_path {
1852 my ($self) = @_;
1853
1854 "$MAPDIR/$self->{path}.map"
1855}
1856
1857# the temporary/swap location
1858sub save_path {
1859 my ($self) = @_;
1860
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1862 "$TMPDIR/$path.map"
1863}
1864
1865# the unique path, undef == no special unique path
1866sub uniq_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1870 "$UNIQUEDIR/$path"
1316} 1871}
1317 1872
1318# and all this just because we cannot iterate over 1873# and all this just because we cannot iterate over
1319# all maps in C++... 1874# all maps in C++...
1320sub change_all_map_light { 1875sub change_all_map_light {
1322 1877
1323 $_->change_map_light ($change) 1878 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1879 for grep $_->outdoor, values %cf::MAP;
1325} 1880}
1326 1881
1882sub decay_objects {
1883 my ($self) = @_;
1884
1885 return if $self->{deny_reset};
1886
1887 $self->do_decay_objects;
1888}
1889
1890sub unlink_save {
1891 my ($self) = @_;
1892
1893 utf8::encode (my $save = $self->save_path);
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1895 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1896}
1897
1327sub try_load_header($) { 1898sub load_header_from($) {
1328 my ($path) = @_; 1899 my ($self, $path) = @_;
1329 1900
1330 utf8::encode $path; 1901 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1902 my $f = new_from_file cf::object::thawer $path
1332 or return; 1903 or return;
1333 1904
1334 my $map = cf::map::new 1905 $self->_load_header ($f)
1335 or return; 1906 or return;
1336 1907
1337 # for better error messages only, will be overwritten 1908 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1909 $f->resolve_delayed_derefs;
1339 1910
1340 $map->load_header ($path) 1911 $self->{load_path} = $path;
1912
1913 1
1914}
1915
1916sub load_header_orig {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->load_path)
1920}
1921
1922sub load_header_temp {
1923 my ($self) = @_;
1924
1925 $self->load_header_from ($self->save_path)
1926}
1927
1928sub prepare_temp {
1929 my ($self) = @_;
1930
1931 $self->last_access ((delete $self->{last_access})
1932 || $cf::RUNTIME); #d#
1933 # safety
1934 $self->{instantiate_time} = $cf::RUNTIME
1935 if $self->{instantiate_time} > $cf::RUNTIME;
1936}
1937
1938sub prepare_orig {
1939 my ($self) = @_;
1940
1941 $self->{load_original} = 1;
1942 $self->{instantiate_time} = $cf::RUNTIME;
1943 $self->last_access ($cf::RUNTIME);
1944 $self->instantiate;
1945}
1946
1947sub load_header {
1948 my ($self) = @_;
1949
1950 if ($self->load_header_temp) {
1951 $self->prepare_temp;
1952 } else {
1953 $self->load_header_orig
1341 or return; 1954 or return;
1955 $self->prepare_orig;
1956 }
1342 1957
1343 $map->{load_path} = $path; 1958 $self->{deny_reset} = 1
1959 if $self->no_reset;
1344 1960
1345 $map 1961 $self->default_region (cf::region::find_by_path $self->{path})
1962 unless $self->default_region;
1963
1964 1
1346} 1965}
1347 1966
1348sub find; 1967sub find;
1349sub find { 1968sub find {
1350 my ($path, $origin) = @_; 1969 my ($path, $origin) = @_;
1351 1970
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1971 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1972
1973 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 1974 cf::lock_wait "map_find:$path";
1358 1975
1359 $cf::MAP{$key} || do { 1976 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1361 1979
1362 # do it the slow way 1980 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1981 or return;
1381 1982
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1983 $map->{last_save} = $cf::RUNTIME;
1394 1984
1395 Coro::cede; 1985 $map->load_header
1986 or return;
1396 1987
1397 if ($map->should_reset) { 1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait;
1991 undef $guard1;
1992 undef $guard2;
1398 $map->reset; 1993 $map->reset;
1399 undef $guard;
1400 $map = find $path 1994 return find $path;
1401 or return;
1402 } 1995 }
1403 1996
1404 $cf::MAP{$key} = $map 1997 $cf::MAP{$path} = $map
1405 } 1998 }
1406} 1999}
2000
2001sub pre_load { }
2002sub post_load { }
1407 2003
1408sub load { 2004sub load {
1409 my ($self) = @_; 2005 my ($self) = @_;
1410 2006
2007 local $self->{deny_reset} = 1; # loading can take a long time
2008
1411 my $path = $self->{path}; 2009 my $path = $self->{path};
2010
2011 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2012 my $guard = cf::lock_acquire "map_data:$path";
1413 2013
2014 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2015 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2016
1416 $self->in_memory (cf::MAP_LOADING); 2017 $self->in_memory (cf::MAP_LOADING);
1417 2018
1418 $self->alloc; 2019 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2020
2021 $self->pre_load;
2022 cf::cede_to_tick;
2023
2024 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block;
2026 $self->_load_objects ($f)
1420 or return; 2027 or return;
1421 2028
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 2030 if delete $self->{load_original};
1424 2031
1425 if (my $uniq = $path->uniq_path) { 2032 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2033 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2034 unless (aio_stat $uniq) {
2035 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2036 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2037 $self->_load_objects ($f);
2038 $f->resolve_delayed_derefs;
2039 }
1430 } 2040 }
1431 } 2041 }
1432 2042
1433 Coro::cede; 2043 $f->resolve_delayed_derefs;
1434 2044
2045 cf::cede_to_tick;
1435 # now do the right thing for maps 2046 # now do the right thing for maps
1436 $self->link_multipart_objects; 2047 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2048 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2049 unless $self->difficulty;
2050 cf::cede_to_tick;
2051
2052 unless ($self->{deny_activate}) {
2053 $self->decay_objects;
2054 $self->fix_auto_apply;
2055 $self->update_buttons;
2056 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
1448 $self->activate; 2059 $self->activate;
1449 } 2060 }
1450 2061
1451 Coro::cede; 2062 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME);
1452 2064
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2065 $self->in_memory (cf::MAP_IN_MEMORY);
2066 }
2067
2068 $self->post_load;
2069}
2070
2071sub customise_for {
2072 my ($self, $ob) = @_;
2073
2074 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player;
2076
2077# return find "?party/" . $ob->name . "/" . $self->{path}
2078# if $self->per_party;
2079
2080 $self
2081}
2082
2083# find and load all maps in the 3x3 area around a map
2084sub load_neighbours {
2085 my ($map) = @_;
2086
2087 my @neigh; # diagonal neighbours
2088
2089 for (0 .. 3) {
2090 my $neigh = $map->tile_path ($_)
2091 or next;
2092 $neigh = find $neigh, $map
2093 or next;
2094 $neigh->load;
2095
2096 push @neigh,
2097 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2098 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2099 }
2100
2101 for (grep defined $_->[0], @neigh) {
2102 my ($path, $origin) = @$_;
2103 my $neigh = find $path, $origin
2104 or next;
2105 $neigh->load;
2106 }
1454} 2107}
1455 2108
1456sub find_sync { 2109sub find_sync {
1457 my ($path, $origin) = @_; 2110 my ($path, $origin) = @_;
1458 2111
1459 cf::sync_job { cf::map::find $path, $origin } 2112 cf::sync_job { find $path, $origin }
1460} 2113}
1461 2114
1462sub do_load_sync { 2115sub do_load_sync {
1463 my ($map) = @_; 2116 my ($map) = @_;
1464 2117
2118 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2119 if $Coro::current == $Coro::main;
2120
1465 cf::sync_job { $map->load }; 2121 cf::sync_job { $map->load };
2122}
2123
2124our %MAP_PREFETCH;
2125our $MAP_PREFETCHER = undef;
2126
2127sub find_async {
2128 my ($path, $origin, $load) = @_;
2129
2130 $path = normalise $path, $origin && $origin->{path};
2131
2132 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2134 }
2135
2136 $MAP_PREFETCH{$path} |= $load;
2137
2138 $MAP_PREFETCHER ||= cf::async {
2139 $Coro::current->{desc} = "map prefetcher";
2140
2141 while (%MAP_PREFETCH) {
2142 while (my ($k, $v) = each %MAP_PREFETCH) {
2143 if (my $map = find $k) {
2144 $map->load if $v;
2145 }
2146
2147 delete $MAP_PREFETCH{$k};
2148 }
2149 }
2150 undef $MAP_PREFETCHER;
2151 };
2152 $MAP_PREFETCHER->prio (6);
2153
2154 ()
1466} 2155}
1467 2156
1468sub save { 2157sub save {
1469 my ($self) = @_; 2158 my ($self) = @_;
1470 2159
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2160 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2161
1473 $self->{last_save} = $cf::RUNTIME; 2162 $self->{last_save} = $cf::RUNTIME;
1474 2163
1475 return unless $self->dirty; 2164 return unless $self->dirty;
1476 2165
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2166 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2167 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2168
1480 $self->{load_path} = $save; 2169 $self->{load_path} = $save;
1481 2170
1482 return if $self->{deny_save}; 2171 return if $self->{deny_save};
1483 2172
1484 local $self->{last_access} = $self->last_access;#d# 2173 local $self->{last_access} = $self->last_access;#d#
1485 2174
1486 cf::async { 2175 cf::async {
2176 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2177 $_->contr->save for $self->players;
1488 }; 2178 };
1489 2179
1490 if ($uniq) { 2180 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2182 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2183 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2185 }
1496} 2186}
1497 2187
1498sub swap_out { 2188sub swap_out {
1499 my ($self) = @_; 2189 my ($self) = @_;
1500 2190
1501 # save first because save cedes 2191 # save first because save cedes
1502 $self->save; 2192 $self->save;
1503 2193
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2194 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2195
1506 return if $self->players; 2196 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2197 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save}; 2198 return if $self->{deny_save};
1509 2199
2200 $self->in_memory (cf::MAP_SWAPPED);
2201
2202 $self->deactivate;
2203 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2204 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2205}
1513 2206
1514sub reset_at { 2207sub reset_at {
1515 my ($self) = @_; 2208 my ($self) = @_;
1516 2209
1517 # TODO: safety, remove and allow resettable per-player maps 2210 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2211 return 1e99 if $self->{deny_reset};
1520 2212
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2213 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2214 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2215
1528 my ($self) = @_; 2220 my ($self) = @_;
1529 2221
1530 $self->reset_at <= $cf::RUNTIME 2222 $self->reset_at <= $cf::RUNTIME
1531} 2223}
1532 2224
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2225sub reset {
1555 my ($self) = @_; 2226 my ($self) = @_;
1556 2227
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2228 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2229
1559 return if $self->players; 2230 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2231
1562 warn "resetting map ", $self->path;#d# 2232 warn "resetting map ", $self->path;
2233
2234 $self->in_memory (cf::MAP_SWAPPED);
2235
2236 # need to save uniques path
2237 unless ($self->{deny_save}) {
2238 my $uniq = $self->uniq_path; utf8::encode $uniq;
2239
2240 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2241 if $uniq;
2242 }
1563 2243
1564 delete $cf::MAP{$self->path}; 2244 delete $cf::MAP{$self->path};
1565 2245
2246 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2247 $_->clear_links_to ($self) for values %cf::MAP;
2248 $self->clear;
1567 2249
1568 $self->unlink_save; 2250 $self->unlink_save;
1569 $self->destroy; 2251 $self->destroy;
1570} 2252}
1571 2253
1572my $nuke_counter = "aaaa"; 2254my $nuke_counter = "aaaa";
1573 2255
1574sub nuke { 2256sub nuke {
1575 my ($self) = @_; 2257 my ($self) = @_;
1576 2258
2259 {
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
2262 delete $cf::MAP{$self->path};
2263
2264 $self->unlink_save;
2265
2266 bless $self, "cf::map";
2267 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2268 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2269 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2270 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2271
2272 $cf::MAP{$self->path} = $self;
2273 }
2274
1580 $self->reset; # polite request, might not happen 2275 $self->reset; # polite request, might not happen
1581} 2276}
1582 2277
1583sub customise_for { 2278=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2279
1586 if ($map->per_player) { 2280Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2281maps. May block.
2282
2283=cut
2284
2285sub tmp_maps() {
1588 } 2286 [
1589 2287 map {
1590 $map 2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise $_
2291 : ()
2292 } @{ aio_readdir $TMPDIR or [] }
2293 ]
1591} 2294}
1592 2295
1593sub emergency_save { 2296=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2297
1596 warn "enter emergency perl save\n"; 2298Returns an arrayref with all map paths of currently instantiated and saved
2299random maps. May block.
1597 2300
1598 cf::sync_job { 2301=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2302
1603 warn "begin emergency map save\n"; 2303sub random_maps() {
1604 $_->save for values %cf::MAP; 2304 [
1605 warn "end emergency map save\n"; 2305 map {
1606 }; 2306 utf8::decode $_;
2307 /\.map$/
2308 ? normalise "?random/$_"
2309 : ()
2310 } @{ aio_readdir $RANDOMDIR or [] }
2311 ]
2312}
1607 2313
1608 warn "leave emergency perl save\n"; 2314=item cf::map::unique_maps
2315
2316Returns an arrayref of paths of all shared maps that have
2317instantiated unique items. May block.
2318
2319=cut
2320
2321sub unique_maps() {
2322 [
2323 map {
2324 utf8::decode $_;
2325 /\.map$/
2326 ? normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ]
1609} 2330}
1610 2331
1611package cf; 2332package cf;
1612 2333
1613=back 2334=back
1614 2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
2341
2342=over 4
2343
2344=item $ob->inv_recursive
2345
2346Returns the inventory of the object _and_ their inventories, recursively.
2347
2348=cut
2349
2350sub inv_recursive_;
2351sub inv_recursive_ {
2352 map { $_, inv_recursive_ $_->inv } @_
2353}
2354
2355sub inv_recursive {
2356 inv_recursive_ inv $_[0]
2357}
2358
2359=item $ref = $ob->ref
2360
2361creates and returns a persistent reference to an objetc that can be stored as a string.
2362
2363=item $ob = cf::object::deref ($refstring)
2364
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block.
2367
2368=cut
2369
2370sub deref {
2371 my ($ref) = @_;
2372
2373 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2374 my ($uuid, $name) = ($1, $2);
2375 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2376 or return;
2377 $pl->ob->uuid eq $uuid
2378 or return;
2379
2380 $pl->ob
2381 } else {
2382 warn "$ref: cannot resolve object reference\n";
2383 undef
2384 }
2385}
2386
2387package cf;
2388
2389=back
1615 2390
1616=head3 cf::object::player 2391=head3 cf::object::player
1617 2392
1618=over 4 2393=over 4
1619 2394
1633 2408
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2410
1636 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1638 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2423 $self->message ($msg, $flags);
2424 }
1641 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1642} 2436}
1643 2437
1644=item $player_object->may ("access") 2438=item $player_object->may ("access")
1645 2439
1646Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1659 2453
1660=item $player_object->enter_link 2454=item $player_object->enter_link
1661 2455
1662Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1663 2457
1664The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2459I<MUST> call C<leave_link> as soon as possible, though.
1666 2460
2461Will never block.
2462
1667=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1668 2464
1669Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2468fails, to the emergency map position.
1673 2469
1674Might block. 2470Might block.
1675 2471
1676=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1677 2483
1678sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1679 my ($self) = @_; 2485 my ($self) = @_;
1680 2486
1681 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1682 2488
1683 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2490
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1687 2493
1688 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2495}
1690 2496
1691sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1693 2501
1694 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1695 2503
1696 unless ($map) { 2504 unless ($map) {
1697 # restore original map position 2505 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1714 2522
1715 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1716 2525
1717 return unless $self->contr->active; 2526 return unless $self->contr->active;
1718 $self->activate_recursive; 2527 $self->activate_recursive;
2528
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2530 $self->enter_map ($map, $x, $y);
1720} 2531}
1721 2532
1722cf::player->attach ( 2533=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2534
1726 # abort map switching before logout 2535Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2536her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2537that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2538the new (success) or old (failed) map position. In either case, $done will
1730 }; 2539be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2540
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2541=cut
2542
2543our $GOTOGEN;
1757 2544
1758sub cf::object::player::goto { 2545sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2546 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2547
1761 $path = new cf::path $path; 2548 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2549 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2550
1764 $self->enter_link; 2551 $self->enter_link;
1765 2552
1766 (async { 2553 (async {
1767 my $map = cf::map::find $path->as_string; 2554 $Coro::current->{desc} = "player::goto $path $x $y";
2555
2556 # *tag paths override both path and x|y
2557 if ($path =~ /^\*(.*)$/) {
2558 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2559 my $ob = $obs[rand @obs];
2560
2561 # see if we actually can go there
2562 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2563 $ob = $obs[rand @obs];
2564 } else {
2565 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2566 }
2567 # else put us there anyways for now #d#
2568
2569 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2570 } else {
2571 ($path, $x, $y) = (undef, undef, undef);
2572 }
2573 }
2574
2575 my $map = eval {
2576 my $map = defined $path ? cf::map::find $path : undef;
2577
2578 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2579 $map = $map->customise_for ($self);
1769 2580 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2581 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2582 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
1774 2584
2585 $map
2586 };
2587
2588 if ($@) {
2589 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2590 LOG llevError | logBacktrace, Carp::longmess $@;
2591 }
2592
2593 if ($gen == $self->{_goto_generation}) {
2594 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2595 $self->leave_link ($map, $x, $y);
2596 }
2597
2598 $done->() if $done;
1776 })->prio (1); 2599 })->prio (1);
1777} 2600}
1778 2601
1779=item $player_object->enter_exit ($exit_object) 2602=item $player_object->enter_exit ($exit_object)
1780 2603
1782 2605
1783sub parse_random_map_params { 2606sub parse_random_map_params {
1784 my ($spec) = @_; 2607 my ($spec) = @_;
1785 2608
1786 my $rmp = { # defaults 2609 my $rmp = { # defaults
1787 xsize => 10, 2610 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2611 ysize => (cf::rndm 15, 40),
2612 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2613 #layout => string,
1789 }; 2614 };
1790 2615
1791 for (split /\n/, $spec) { 2616 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2617 my ($k, $v) = split /\s+/, $_, 2;
1793 2618
1797 $rmp 2622 $rmp
1798} 2623}
1799 2624
1800sub prepare_random_map { 2625sub prepare_random_map {
1801 my ($exit) = @_; 2626 my ($exit) = @_;
2627
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2629
1803 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2632 # that depends on the exit object
1806 2633
1807 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1808 2635
1809 if ($exit->map) { 2636 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
1814 } 2641 }
1815 2642
1816 $rmp->{random_seed} ||= $exit->random_seed; 2643 $rmp->{random_seed} ||= $exit->random_seed;
1817 2644
1818 my $data = cf::to_json $rmp; 2645 my $data = cf::encode_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2646 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta";
1820 2648
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2650 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh;
2652 aio_rename "$meta~", $meta;
1823 2653
1824 $exit->slaying ("?random/$md5"); 2654 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2655 $exit->msg (undef);
1826 } 2656 }
1827} 2657}
1829sub cf::object::player::enter_exit { 2659sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2660 my ($self, $exit) = @_;
1831 2661
1832 return unless $self->type == cf::PLAYER; 2662 return unless $self->type == cf::PLAYER;
1833 2663
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
1834 $self->enter_link; 2675 $self->enter_link;
1835 2676
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
1836 (async { 2681 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2683
1837 $self->deactivate_recursive; # just to be sure 2684 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2685 unless (eval {
1839 prepare_random_map $exit 2686 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2687
1845 1; 2688 1;
1846 }) { 2689 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2690 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2691 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2692 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2693 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2694
1852 warn "ERROR in enter_exit: $@"; 2695 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2696 $self->leave_link;
1854 } 2697 }
1855 })->prio (1); 2698 })->prio (1);
1868 2711
1869sub cf::client::send_drawinfo { 2712sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2713 my ($self, $text, $flags) = @_;
1871 2714
1872 utf8::encode $text; 2715 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2717}
1875 2718
2719=item $client->send_msg ($channel, $msg, $color, [extra...])
2720
2721Send a drawinfo or msg packet to the client, formatting the msg for the
2722client if neccessary. C<$type> should be a string identifying the type of
2723the message, with C<log> being the default. If C<$color> is negative, suppress
2724the message unless the client supports the msg packet.
2725
2726=cut
2727
2728# non-persistent channels (usually the info channel)
2729our %CHANNEL = (
2730 "c/identify" => {
2731 id => "infobox",
2732 title => "Identify",
2733 reply => undef,
2734 tooltip => "Items recently identified",
2735 },
2736 "c/examine" => {
2737 id => "infobox",
2738 title => "Examine",
2739 reply => undef,
2740 tooltip => "Signs and other items you examined",
2741 },
2742 "c/book" => {
2743 id => "infobox",
2744 title => "Book",
2745 reply => undef,
2746 tooltip => "The contents of a note or book",
2747 },
2748 "c/lookat" => {
2749 id => "infobox",
2750 title => "Look",
2751 reply => undef,
2752 tooltip => "What you saw there",
2753 },
2754 "c/who" => {
2755 id => "infobox",
2756 title => "Players",
2757 reply => undef,
2758 tooltip => "Shows players who are currently online",
2759 },
2760 "c/body" => {
2761 id => "infobox",
2762 title => "Body Parts",
2763 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available",
2765 },
2766 "c/uptime" => {
2767 id => "infobox",
2768 title => "Uptime",
2769 reply => undef,
2770 tooltip => "How long the server has been running since last restart",
2771 },
2772 "c/mapinfo" => {
2773 id => "infobox",
2774 title => "Map Info",
2775 reply => undef,
2776 tooltip => "Information related to the maps",
2777 },
2778);
2779
2780sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_;
2782
2783 $msg = $self->pl->expand_cfpod ($msg);
2784
2785 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786
2787 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel};
2790
2791 $self->ext_msg (channel_info => $channel)
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id};
2795
2796 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel)
2801 if $self->can_msg;
2802 }
2803
2804 $channel = $channel->{id};
2805 }
2806
2807 return unless @extra || length $msg;
2808
2809 if ($self->can_msg) {
2810 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF;
2813
2814 $self->send_packet ("msg " . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2816 } else {
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827
2828 $color &= cf::NDI_COLOR_MASK;
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841}
2842
2843=item $client->ext_msg ($type, @msg)
2844
2845Sends an ext event to the client.
2846
2847=cut
2848
2849sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_;
2851
2852 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 }
2858}
2859
2860=item $client->ext_reply ($msgid, @msg)
2861
2862Sends an ext reply to the client.
2863
2864=cut
2865
2866sub cf::client::ext_reply($$@) {
2867 my ($self, $id, @msg) = @_;
2868
2869 if ($self->extcmd == 2) {
2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2871 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 }
2876}
1876 2877
1877=item $success = $client->query ($flags, "text", \&cb) 2878=item $success = $client->query ($flags, "text", \&cb)
1878 2879
1879Queues a query to the client, calling the given callback with 2880Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2881the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2882C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2883
1883Queries can fail, so check the return code. Or don't, as queries will become 2884Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2885become reliable at some point in the future.
1885 2886
1886=cut 2887=cut
1887 2888
1888sub cf::client::query { 2889sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2890 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2898 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2899 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2900
1900 $self->send_packet ($self->{query_queue}[0][0]) 2901 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2902 if @{ $self->{query_queue} } == 1;
2903
2904 1
1902} 2905}
1903 2906
1904cf::client->attach ( 2907cf::client->attach (
2908 on_connect => sub {
2909 my ($ns) = @_;
2910
2911 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2912 },
1905 on_reply => sub { 2913 on_reply => sub {
1906 my ($ns, $msg) = @_; 2914 my ($ns, $msg) = @_;
1907 2915
1908 # this weird shuffling is so that direct followup queries 2916 # this weird shuffling is so that direct followup queries
1909 # get handled first 2917 # get handled first
1910 my $queue = delete $ns->{query_queue} 2918 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2919 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2920
1913 (shift @$queue)->[1]->($msg); 2921 (shift @$queue)->[1]->($msg);
2922 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2923
1915 push @{ $ns->{query_queue} }, @$queue; 2924 push @{ $ns->{query_queue} }, @$queue;
1916 2925
1917 if (@{ $ns->{query_queue} } == @$queue) { 2926 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2927 if (@$queue) {
1920 } else { 2929 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2930 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 2931 }
1923 } 2932 }
1924 }, 2933 },
2934 on_exticmd => sub {
2935 my ($ns, $buf) = @_;
2936
2937 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2938
2939 if (ref $msg) {
2940 my ($type, $reply, @payload) =
2941 "ARRAY" eq ref $msg
2942 ? @$msg
2943 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2944
2945 my @reply;
2946
2947 if (my $cb = $EXTICMD{$type}) {
2948 @reply = $cb->($ns, @payload);
2949 }
2950
2951 $ns->ext_reply ($reply, @reply)
2952 if $reply;
2953
2954 } else {
2955 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2956 }
2957
2958 cf::override;
2959 },
1925); 2960);
1926 2961
1927=item $client->async (\&cb) 2962=item $client->async (\&cb)
1928 2963
1929Create a new coroutine, running the specified callback. The coroutine will 2964Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3005our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3006our $safe_hole = new Safe::Hole;
1972 3007
1973$SIG{FPE} = 'IGNORE'; 3008$SIG{FPE} = 'IGNORE';
1974 3009
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3010$safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math
3012 grepstart grepwhile mapstart mapwhile
3013 sort time
3014));
1976 3015
1977# here we export the classes and methods available to script code 3016# here we export the classes and methods available to script code
1978 3017
1979=pod 3018=pod
1980 3019
1981The following fucntions and emthods are available within a safe environment: 3020The following functions and methods are available within a safe environment:
1982 3021
1983 cf::object contr pay_amount pay_player map 3022 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr
3025
1984 cf::object::player player 3026 cf::object::player
1985 cf::player peaceful 3027 player
1986 cf::map trigger 3028
3029 cf::player
3030 peaceful
3031
3032 cf::map
3033 trigger
1987 3034
1988=cut 3035=cut
1989 3036
1990for ( 3037for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race
3040 decrease_ob_nr destroy)],
1992 ["cf::object::player" => qw(player)], 3041 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3042 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3043 ["cf::map" => qw(trigger)],
1995) { 3044) {
1996 no strict 'refs'; 3045 no strict 'refs';
2067=back 3116=back
2068 3117
2069=cut 3118=cut
2070 3119
2071############################################################################# 3120#############################################################################
3121# the server's init and main functions
2072 3122
2073=head2 EXTENSION DATABASE SUPPORT 3123sub load_facedata($) {
3124 my ($path) = @_;
2074 3125
2075Crossfire maintains a very simple database for extension use. It can 3126 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3127 # for this (global event?)
2077excludes objects. 3128 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3129
2079The parameter C<$family> should best start with the name of the extension 3130 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3131
2082=over 4 3132 warn "loading facedata from $path\n";
2083 3133
2084=item $hashref = cf::db_get $family 3134 my $facedata;
3135 0 < aio_load $path, $facedata
3136 or die "$path: $!";
2085 3137
2086Return a hashref for use by the extension C<$family>, which can be 3138 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3139
2090=item $value = cf::db_get $family => $key 3140 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3142
2092Returns a single value from the database 3143 # patch in the exptable
2093 3144 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3145 type => FT_RSRC,
2095 3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3147 };
3148 cf::cede_to_tick;
2145 3149
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3150 {
3151 my $faces = $facedata->{faceinfo};
2150 3152
2151 sub db_get($;$) { 3153 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3154 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3155
2157 sub db_put($$;$) { 3156 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3157 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3160
2166 cf::global->attach ( 3161 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3162 }
2171 );
2172}
2173 3163
2174############################################################################# 3164 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3165 next unless $info->{smooth};
2176 3166
2177sub cfg_load { 3167 my $idx = cf::face::find $face
3168 or next;
3169
3170 if (my $smooth = cf::face::find $info->{smooth}) {
3171 cf::face::set_smooth $idx, $smooth;
3172 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3173 } else {
3174 warn "smooth face '$info->{smooth}' not found for face '$face'";
3175 }
3176
3177 cf::cede_to_tick;
3178 }
3179 }
3180
3181 {
3182 my $anims = $facedata->{animinfo};
3183
3184 while (my ($anim, $info) = each %$anims) {
3185 cf::anim::set $anim, $info->{frames}, $info->{facings};
3186 cf::cede_to_tick;
3187 }
3188
3189 cf::anim::invalidate_all; # d'oh
3190 }
3191
3192 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource};
3196
3197 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201
3202 if ($info->{type} & 1) {
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type};
3217 } else {
3218 $RESOURCE{$name} = $info;
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 }
3242
3243 1
3244}
3245
3246register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_;
3248
3249 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v);
3251 }
3252};
3253
3254sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = ();
3258
3259 load_resource_file "$MAPDIR/regions"
3260 or die "unable to load regions file\n";
3261
3262 for (cf::region::list) {
3263 $_->{match} = qr/$_->{match}/
3264 if exists $_->{match};
3265 }
3266}
3267
3268sub reload_facedata {
3269 load_facedata "$DATADIR/facedata"
3270 or die "unable to load facedata\n";
3271}
3272
3273sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281}
3282
3283sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n";
3286}
3287
3288sub reload_resources {
3289 warn "reloading resource files...\n";
3290
3291 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures;
3296
3297 warn "finished reloading resource files\n";
3298}
3299
3300sub init {
3301 reload_resources;
3302}
3303
3304sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3305 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3306 or return;
2180 3307
2181 local $/; 3308 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3309 *CFG = YAML::Syck::Load <$fh>;
2183 3310
2197 3324
2198sub main { 3325sub main {
2199 # we must not ever block the main coroutine 3326 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3327 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3329 (async {
3330 $Coro::current->{desc} = "IDLE BUG HANDLER";
3331 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX);
2203 }; 3333 };
2204 3334
2205 cfg_load; 3335 reload_config;
2206 db_load; 3336 db_init;
2207 load_extensions; 3337 load_extensions;
3338
3339 $TICK_WATCHER->start;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2208 Event::loop; 3341 EV::loop;
2209} 3342}
2210 3343
2211############################################################################# 3344#############################################################################
2212# initialisation 3345# initialisation and cleanup
2213 3346
3347# install some emergency cleanup handlers
3348BEGIN {
3349 our %SIGWATCHER = ();
3350 for my $signal (qw(INT HUP TERM)) {
3351 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3352 cf::cleanup "SIG$signal";
3353 };
3354 }
3355}
3356
3357sub write_runtime {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time.
3362
3363 IO::AIO::aio_utime $runtime, undef, undef;
3364
3365 my $guard = cf::lock_acquire "write_runtime";
3366
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3368 or return;
3369
3370 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server.
3373
3374 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3375 and return;
3376
3377 # always fsync - this file is important
3378 aio_fsync $fh
3379 and return;
3380
3381 # touch it again to show we are up-to-date
3382 aio_utime $fh, undef, undef;
3383
3384 close $fh
3385 or return;
3386
3387 aio_rename "$runtime~", $runtime
3388 and return;
3389
3390 warn "runtime file written.\n";
3391
3392 1
3393}
3394
3395sub emergency_save() {
3396 my $freeze_guard = cf::freeze_mainloop;
3397
3398 warn "enter emergency perl save\n";
3399
3400 cf::sync_job {
3401 # use a peculiar iteration method to avoid tripping on perl
3402 # refcount bugs in for. also avoids problems with players
3403 # and maps saved/destroyed asynchronously.
3404 warn "begin emergency player save\n";
3405 for my $login (keys %cf::PLAYER) {
3406 my $pl = $cf::PLAYER{$login} or next;
3407 $pl->valid or next;
3408 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3409 $pl->save;
3410 }
3411 warn "end emergency player save\n";
3412
3413 warn "begin emergency map save\n";
3414 for my $path (keys %cf::MAP) {
3415 my $map = $cf::MAP{$path} or next;
3416 $map->valid or next;
3417 $map->save;
3418 }
3419 warn "end emergency map save\n";
3420
3421 warn "begin emergency database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n";
3424 };
3425
3426 warn "leave emergency perl save\n";
3427}
3428
3429sub post_cleanup {
3430 my ($make_core) = @_;
3431
3432 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core;
3434}
3435
2214sub reload() { 3436sub do_reload_perl() {
2215 # can/must only be called in main 3437 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3438 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3439 warn "can only reload from main coroutine";
2218 return; 3440 return;
2219 } 3441 }
2220 3442
2221 warn "reloading..."; 3443 warn "reloading...";
2222 3444
2223 my $guard = freeze_mainloop; 3445 warn "entering sync_job";
3446
3447 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 3449 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark
2225 3451
2226 eval { 3452 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV;
3454
2227 # if anything goes wrong in here, we should simply crash as we already saved 3455 # if anything goes wrong in here, we should simply crash as we already saved
2228 3456
2229 # cancel all watchers 3457 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3458 for (;;) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs;
3463 warn "iterate...";
2232 } 3464 }
2233 3465
3466 ++$RELOAD;
3467
2234 # cancel all extension coros 3468 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3469 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3470 %EXT_CORO = ();
2237 3471
2238 # unload all extensions 3472 warn "removing commands";
2239 for (@exts) { 3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3481 warn "... unloading $pkg";
2241 unload_extension $_; 3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3488 }
2243 3489
3490 warn "... nuking $pkg";
3491 Symbol::delete_package $pkg;
3492 }
3493
2244 # unload all modules loaded from $LIBDIR 3494 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3495 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3497
2248 warn "removing <$k>"; 3498 warn "... unloading $k";
2249 delete $INC{$k}; 3499 delete $INC{$k};
2250 3500
2251 $k =~ s/\.pm$//; 3501 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3502 $k =~ s/\//::/g;
2253 3503
2256 } 3506 }
2257 3507
2258 Symbol::delete_package $k; 3508 Symbol::delete_package $k;
2259 } 3509 }
2260 3510
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3511 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3512 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3514
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3515 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3516 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"};
2274 3518
2275 # don't, removes xs symbols, too, 3519 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3520 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3521 #Symbol::delete_package __PACKAGE__;
2278 3522
2279 # reload cf.pm 3523 warn "unload completed, starting to reload now";
3524
2280 warn "reloading cf.pm"; 3525 warn "reloading cf.pm";
2281 require cf; 3526 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3528
2284 # load config and database again 3529 warn "loading config and database again";
2285 cf::cfg_load; 3530 cf::reload_config;
2286 cf::db_load;
2287 3531
2288 # load extensions
2289 warn "load extensions"; 3532 warn "loading extensions";
2290 cf::load_extensions; 3533 cf::load_extensions;
2291 3534
2292 # reattach attachments to objects 3535 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3536 _global_reattach; # objects, sockets
2294 _global_reattach; 3537 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3538 reattach $_ for values %MAP;
2296 }; 3539 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER;
2297 3541
2298 if ($@) { 3542 warn "leaving sync_job";
3543
3544 1
3545 } or do {
2299 warn $@; 3546 warn $@;
2300 warn "error while reloading, exiting."; 3547 warn "error while reloading, exiting.";
2301 exit 1; 3548 exit 1;
2302 } 3549 };
2303 3550
2304 warn "reloaded successfully"; 3551 warn "reloaded";
2305}; 3552};
2306 3553
2307############################################################################# 3554our $RELOAD_WATCHER; # used only during reload
2308 3555
2309unless ($LINK_MAP) { 3556sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3557 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here.
2311 3559
2312 $LINK_MAP->width (41); 3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2313 $LINK_MAP->height (41); 3561 undef $RELOAD_WATCHER;
2314 $LINK_MAP->alloc; 3562 do_reload_perl;
2315 $LINK_MAP->path ("{link}"); 3563 };
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3564}
2349
2350register "<global>", __PACKAGE__;
2351 3565
2352register_command "reload" => sub { 3566register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3567 my ($who, $arg) = @_;
2354 3568
2355 if ($who->flag (FLAG_WIZ)) { 3569 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3570 $who->message ("reloading server.");
3571 async {
3572 $Coro::current->{desc} = "perl_reload";
3573 reload_perl;
3574 };
2359 } 3575 }
2360}; 3576};
2361 3577
2362unshift @INC, $LIBDIR; 3578unshift @INC, $LIBDIR;
2363 3579
2364$TICK_WATCHER = Event->timer ( 3580my $bug_warning = 0;
2365 reentrant => 0, 3581
2366 prio => 0, 3582our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3583our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3584
2369 cb => sub { 3585sub wait_for_tick {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main;
3588
3589 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait;
3592}
3593
3594sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main;
3597
3598 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait;
3601}
3602
3603$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3604 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10;
3607 return;
3608 }
3609
3610 $NOW = $tick_start = EV::now;
3611
2370 cf::server_tick; # one server iteration 3612 cf::server_tick; # one server iteration
3613
2371 $RUNTIME += $TICK; 3614 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 3615 $NEXT_TICK = $_[0]->at;
2373 3616
2374 # if we are delayed by four ticks or more, skip them all 3617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3619 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3620 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3621 write_runtime
2399 or warn "ERROR: unable to write runtime file: $!"; 3622 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3623 };
2401 }, 3624 }
2402); 3625
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3627 $sig->send;
3628 }
3629 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send;
3631 }
3632
3633 $LOAD = ($NOW - $tick_start) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635
3636 _post_tick;
3637};
3638$TICK_WATCHER->priority (EV::MAXPRI);
3639
3640{
3641 # configure BDB
3642
3643 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1);
3646
3647 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3650 | BDB::LOG_AUTOREMOVE, 1);
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653
3654 cf::sync_job {
3655 eval {
3656 BDB::db_env_open
3657 $DB_ENV,
3658 $BDBDIR,
3659 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3660 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3661 0666;
3662
3663 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3664 };
3665
3666 cf::cleanup "db_env_open(db): $@" if $@;
3667 };
3668 }
3669
3670 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3671 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3672 };
3673 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3674 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3675 };
3676 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3677 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3678 };
3679}
3680
3681{
3682 # configure IO::AIO
3683
3684 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1);
3687}
3688
3689my $_log_backtrace;
3690
3691sub _log_backtrace {
3692 my ($msg, @addr) = @_;
3693
3694 $msg =~ s/\n//;
3695
3696 # limit the # of concurrent backtraces
3697 if ($_log_backtrace < 2) {
3698 ++$_log_backtrace;
3699 async {
3700 $Coro::current->{desc} = "abt $msg";
3701
3702 my @bt = fork_call {
3703 @addr = map { sprintf "%x", $_ } @addr;
3704 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3705 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3706 or die "addr2line: $!";
3707
3708 my @funcs;
3709 my @res = <$fh>;
3710 chomp for @res;
3711 while (@res) {
3712 my ($func, $line) = splice @res, 0, 2, ();
3713 push @funcs, "[$func] $line";
3714 }
3715
3716 @funcs
3717 };
3718
3719 LOG llevInfo, "[ABT] $msg\n";
3720 LOG llevInfo, "[ABT] $_\n" for @bt;
3721 --$_log_backtrace;
3722 };
3723 } else {
3724 LOG llevInfo, "[ABT] $msg\n";
3725 LOG llevInfo, "[ABT] [suppressed]\n";
3726 }
3727}
3728
3729# load additional modules
3730use cf::pod;
2403 3731
2404END { cf::emergency_save } 3732END { cf::emergency_save }
2405 3733
24061 37341
2407 3735

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