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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.405 by root, Mon Dec 17 08:03:22 2007 UTC vs.
Revision 1.445 by root, Wed Sep 10 18:18:10 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 69
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 71
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 73
51our %COMMAND = (); 74our %COMMAND = ();
58our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
59 82
60our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
61our @EVENT; 84our @EVENT;
62 85
63our $CONFDIR = confdir; 86our $CONFDIR = confdir;
64our $DATADIR = datadir; 87our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
74our %RESOURCE; 100our %RESOURCE;
75 101
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 104our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
82 106
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 107our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 108our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 109our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 110our $DB_ENV;
88 111
99# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 124
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
105 129
106binmode STDOUT; 130binmode STDOUT;
107binmode STDERR; 131binmode STDERR;
108 132
109# read virtual server time, if available 133# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
114} 138}
115 139
116mkdir $_ 140mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 218
195 LOG llevError, $msg; 219 LOG llevError, $msg;
196 }; 220 };
197} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
198 237
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 248for my $pkg (qw(
210 cf::global cf::attachable 249 cf::global cf::attachable
211 cf::object cf::object::player 250 cf::object cf::object::player
212 cf::client cf::player 251 cf::client cf::player
213 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
214 cf::map cf::party cf::region 254 cf::party cf::region
215)) { 255)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 257}
219 258
220$EV::DIED = sub { 259$EV::DIED = sub {
221 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
327 366
328 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
329} 368}
330 369
331sub freeze_mainloop { 370sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
333 372
334 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 374}
340 375
341=item cf::periodic $interval, $cb 376=item cf::periodic $interval, $cb
342 377
343Like EV::periodic, but randomly selects a starting point so that the actions 378Like EV::periodic, but randomly selects a starting point so that the actions
398 } 433 }
399 } 434 }
400}; 435};
401 436
402sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
403 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
404 441
405 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
407 444
444 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
446 483
447 LOG llevError, Carp::longmess "sync job";#d# 484 LOG llevError, Carp::longmess "sync job";#d#
448 485
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
452 487
453 my $busy = 1; 488 my $busy = 1;
454 my @res; 489 my @res;
455 490
466 } else { 501 } else {
467 EV::loop EV::LOOP_ONESHOT; 502 EV::loop EV::LOOP_ONESHOT;
468 } 503 }
469 } 504 }
470 505
471 $time = EV::time - $time; 506 my $time = EV::time - $time;
472 507
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
477 509
478 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
479 } else { 511 } else {
480 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
481 513
523 reset_signals; 555 reset_signals;
524 &$cb 556 &$cb
525 }, @args; 557 }, @args;
526 558
527 wantarray ? @res : $res[-1] 559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
528} 587}
529 588
530=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
531 590
532Returns a single value from the environment database. 591Returns a single value from the environment database.
969 } 1028 }
970 1029
971 0 1030 0
972} 1031}
973 1032
974=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
975 1034
976=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
977 1036
978Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
979 1038
1032 1091
1033sub reattach { 1092sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1094 my ($obj) = @_;
1036 1095
1096 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1098
1039 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
1040 1100
1041 @$registry = (); 1101 @$registry = ();
1042 1102
1088 utf8::decode (my $decname = $filename); 1148 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1091 1151
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1156 aio_close $fh;
1097 1157
1098 if (@$objs) { 1158 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1164 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1166 }
1107 } else { 1167 } else {
1108 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1109 } 1169 }
1278 1338
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1341
1282 $ext{source} = 1342 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1285 . $source 1345 . $source
1286 . "\n};\n1"; 1346 . "\n};\n1";
1287 1347
1288 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1306 1366
1307 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1368 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1370 }
1312 1371
1313 warn $msg; 1372 warn $msg;
1314 } 1373 }
1315 1374
1404 my $f = new_from_file cf::object::thawer path $login 1463 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1464 or return;
1406 1465
1407 my $pl = cf::player::load_pl $f 1466 my $pl = cf::player::load_pl $f
1408 or return; 1467 or return;
1468
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1469 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1470 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1412 } 1472 }
1413 } 1473 }
1423 1483
1424 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1425 1485
1426 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1428 1490
1429 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1492 cf::cede_to_tick;
1431} 1493}
1432 1494
1464 my ($pl) = @_; 1526 my ($pl) = @_;
1465 1527
1466 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1467 1529
1468 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1532
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1475 1539
1476 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1580
1517 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1518 my $path = path $login; 1582 my $path = path $login;
1519 1583
1520 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1590 }
1526 1591
1561 1626
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1563 1628
1564Expand crossfire pod fragments into protocol xml. 1629Expand crossfire pod fragments into protocol xml.
1565 1630
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654
1655=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1656 1632
1657Sends an ext reply to the player. 1633Sends an ext reply to the player.
1658 1634
1659=cut 1635=cut
1725our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1727 1703
1728sub generate_random_map { 1704sub generate_random_map {
1729 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1730 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1710 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1835
1857# the temporary/swap location 1836# the temporary/swap location
1858sub save_path { 1837sub save_path {
1859 my ($self) = @_; 1838 my ($self) = @_;
1860 1839
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1863} 1842}
1864 1843
1865# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1866sub uniq_path { 1845sub uniq_path {
1867 my ($self) = @_; 1846 my ($self) = @_;
1868 1847
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1871} 1850}
1872 1851
1873# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1874# all maps in C++... 1853# all maps in C++...
1972 1951
1973 cf::lock_wait "map_data:$path";#d#remove 1952 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1975 1954
1976 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1979 1958
1980 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1981 or return; 1960 or return;
1982 1961
1983 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1986 or return; 1965 or return;
1987 1966
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1991 undef $guard1; 1971 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1972 $map->reset;
1994 return find $path; 1973 return find $path;
1995 } 1974 }
1996 1975
1997 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2004 $f->skip_block;
2026 $self->_load_objects ($f) 2005 $self->_load_objects ($f)
2027 or return; 2006 or return;
2028 2007
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
2030 if delete $self->{load_original}; 2009 if delete $self->{load_original};
2031 2010
2032 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2012 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2013 unless (aio_stat $uniq) {
2060 } 2039 }
2061 2040
2062 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
2064 2043
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2045 }
2067 2046
2068 $self->post_load; 2047 $self->post_load;
2069} 2048}
2070 2049
2128 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
2129 2108
2130 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
2131 2110
2132 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2113 }
2135 2114
2136 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
2137 2116
2138 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2154 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2155 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2178 }; 2157 };
2179 2158
2159 cf::get_slot 0.02;
2160
2180 if ($uniq) { 2161 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2164 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2173 $self->save;
2193 2174
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2176
2196 return if $self->players; 2177 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2199 2180
2200 $self->in_memory (cf::MAP_SWAPPED); 2181 $self->in_memory (cf::MAP_SWAPPED);
2201 2182
2202 $self->deactivate; 2183 $self->deactivate;
2320 2301
2321sub unique_maps() { 2302sub unique_maps() {
2322 [ 2303 [
2323 map { 2304 map {
2324 utf8::decode $_; 2305 utf8::decode $_;
2325 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2326 ? normalise $_ 2309 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2311 ]
2330} 2312}
2331 2313
2332package cf;
2333
2334=back 2314=back
2335 2315
2336=head3 cf::object 2316=head3 cf::object
2337 2317
2338=cut 2318=cut
2341 2321
2342=over 4 2322=over 4
2343 2323
2344=item $ob->inv_recursive 2324=item $ob->inv_recursive
2345 2325
2346Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2347 2328
2348=cut 2329=cut
2349 2330
2350sub inv_recursive_; 2331sub inv_recursive_;
2351sub inv_recursive_ { 2332sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2357} 2338}
2358 2339
2359=item $ref = $ob->ref 2340=item $ref = $ob->ref
2360 2341
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2342Creates and returns a persistent reference to an object that can be stored as a string.
2362 2343
2363=item $ob = cf::object::deref ($refstring) 2344=item $ob = cf::object::deref ($refstring)
2364 2345
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2347even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2380dialogue with the given NPC character.
2400 2381
2401=cut 2382=cut
2402 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
2403# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2399# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2415
2421 } else { 2416 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2419 }
2425 } 2420 }
2426} 2421}
2427 2422
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2535Moves the player to the given map-path and coordinates by first freezing 2530Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2531her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2532that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2533the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2534be called at the end of this process.
2535
2536Note that $check will be called with a potentially non-loaded map, so if
2537it needs a loaded map it has to call C<< ->load >>.
2540 2538
2541=cut 2539=cut
2542 2540
2543our $GOTOGEN; 2541our $GOTOGEN;
2544 2542
2623} 2621}
2624 2622
2625sub prepare_random_map { 2623sub prepare_random_map {
2626 my ($exit) = @_; 2624 my ($exit) = @_;
2627 2625
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2626 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2627 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2628 # that depends on the exit object
2633 2629
2634 my $rmp = parse_random_map_params $exit->msg; 2630 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2632 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2633 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2634 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2635 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2636 $rmp->{origin_y} = $exit->y;
2637
2638 $exit->map->touch;
2641 } 2639 }
2642 2640
2643 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
2644 2642
2645 my $data = cf::encode_json $rmp; 2643 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2645 my $meta = "$RANDOMDIR/$md5.meta";
2648 2646
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2649 undef $fh;
2652 aio_rename "$meta~", $meta; 2650 aio_rename "$meta~", $meta;
2653 2651
2652 my $slaying = "?random/$md5";
2653
2654 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2655 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2656 $exit->msg (undef);
2657 }
2656 } 2658 }
2657} 2659}
2658 2660
2659sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
2661 2663
2662 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
2663 2665
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2666 $self->enter_link;
2676 2667
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2668 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2669 $Coro::current->{desc} = "enter_exit";
2683 2670
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2671 unless (eval {
2672 $self->deactivate_recursive; # just to be sure
2673
2674 # random map handling
2675 {
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 prepare_random_map $exit
2679 if $exit->slaying eq "/!";
2680 }
2681
2682 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $x = $exit->stats->hp;
2684 my $y = $exit->stats->sp;
2685
2686 $self->goto ($slaying, $hp, $sp); 2686 $self->goto ($map, $x, $y);
2687 2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($map, $x, $y)
2690 if $exit->flag (cf::FLAG_DAMNED);
2691
2688 1; 2692 1
2689 }) { 2693 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2694 $self->message ("Something went wrong deep within the crossfire server. "
2691 . "I'll try to bring you back to the map you were before. " 2695 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2696 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2697 cf::NDI_UNIQUE | cf::NDI_RED);
2773 id => "infobox", 2777 id => "infobox",
2774 title => "Map Info", 2778 title => "Map Info",
2775 reply => undef, 2779 reply => undef,
2776 tooltip => "Information related to the maps", 2780 tooltip => "Information related to the maps",
2777 }, 2781 },
2782 "c/party" => {
2783 id => "party",
2784 title => "Party",
2785 reply => "gsay ",
2786 tooltip => "Messages and chat related to your party",
2787 },
2778); 2788);
2779 2789
2780sub cf::client::send_msg { 2790sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2791 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2792
2809 if ($self->can_msg) { 2819 if ($self->can_msg) {
2810 # default colour, mask it out 2820 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2821 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2822 if $color & cf::NDI_DEF;
2813 2823
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2824 my $pkt = "msg "
2825 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 );
2828
2829 # try lzf for large packets
2830 $pkt = "lzf " . Compress::LZF::compress $pkt
2831 if 1024 <= length $pkt and $self->{can_lzf};
2832
2833 # split very large packets
2834 if (8192 < length $pkt and $self->{can_lzf}) {
2835 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2836 $pkt = "frag";
2837 }
2838
2839 $self->send_packet ($pkt);
2816 } else { 2840 } else {
2817 if ($color >= 0) { 2841 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones 2842 # replace some tags by gcfclient-compatible ones
2819 for ($msg) { 2843 for ($msg) {
2820 1 while 2844 1 while
3019 3043
3020The following functions and methods are available within a safe environment: 3044The following functions and methods are available within a safe environment:
3021 3045
3022 cf::object 3046 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3047 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3048 insert remove name archname title slaying race decrease split
3025 3049
3026 cf::object::player 3050 cf::object::player
3027 player 3051 player
3028 3052
3029 cf::player 3053 cf::player
3034 3058
3035=cut 3059=cut
3036 3060
3037for ( 3061for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3062 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3063 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3064 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3065 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3066 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3067 ["cf::map" => qw(trigger)],
3044) { 3068) {
3045 no strict 'refs'; 3069 no strict 'refs';
3218 $RESOURCE{$name} = $info; 3242 $RESOURCE{$name} = $info;
3219 } 3243 }
3220 3244
3221 cf::cede_to_tick; 3245 cf::cede_to_tick;
3222 } 3246 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 } 3247 }
3248
3249 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3242 3250
3243 1 3251 1
3244} 3252}
3253
3254cf::global->attach (on_resource_update => sub {
3255 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3256 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3257
3258 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3259 my $sound = $soundconf->{compat}[$_]
3260 or next;
3261
3262 my $face = cf::face::find "sound/$sound->[1]";
3263 cf::sound::set $sound->[0] => $face;
3264 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3265 }
3266
3267 while (my ($k, $v) = each %{$soundconf->{event}}) {
3268 my $face = cf::face::find "sound/$v";
3269 cf::sound::set $k => $face;
3270 }
3271 }
3272});
3245 3273
3246register_exticmd fx_want => sub { 3274register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_; 3275 my ($ns, $want) = @_;
3248 3276
3249 while (my ($k, $v) = each %$want) { 3277 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v); 3278 $ns->fx_want ($k, $v);
3251 } 3279 }
3252}; 3280};
3281
3282sub load_resource_file($) {
3283 my $guard = lock_acquire "load_resource_file";
3284
3285 my $status = load_resource_file_ $_[0];
3286 get_slot 0.1, 100;
3287 cf::arch::commit_load;
3288
3289 $status
3290}
3253 3291
3254sub reload_regions { 3292sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework 3293 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?) 3294 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = (); 3295 %ext::player_env::MUSIC_FACE_CACHE = ();
3271} 3309}
3272 3310
3273sub reload_archetypes { 3311sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes" 3312 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n"; 3313 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281} 3314}
3282 3315
3283sub reload_treasures { 3316sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures" 3317 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n"; 3318 or die "unable to load treasurelists\n";
3286} 3319}
3287 3320
3288sub reload_resources { 3321sub reload_resources {
3289 warn "reloading resource files...\n"; 3322 warn "reloading resource files...\n";
3290 3323
3324 reload_facedata;
3325 reload_archetypes;
3291 reload_regions; 3326 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures; 3327 reload_treasures;
3296 3328
3297 warn "finished reloading resource files\n"; 3329 warn "finished reloading resource files\n";
3298} 3330}
3299 3331
3300sub init { 3332sub init {
3333 my $guard = freeze_mainloop;
3334
3335 evthread_start IO::AIO::poll_fileno;
3336
3301 reload_resources; 3337 reload_resources;
3302} 3338}
3303 3339
3304sub reload_config { 3340sub reload_config {
3305 open my $fh, "<:utf8", "$CONFDIR/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
3306 or return; 3342 or return;
3307 3343
3308 local $/; 3344 local $/;
3309 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
3310 3346
3311 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3312 3348
3313 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3314 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3320 }; 3356 };
3321 warn $@ if $@; 3357 warn $@ if $@;
3322 } 3358 }
3323} 3359}
3324 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
3325sub main { 3380sub main {
3381 atomic;
3382
3326 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
3327 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3329 (async { 3386 (async {
3330 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
3331 EV::loop EV::LOOP_ONESHOT; 3388 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX); 3389 })->prio (Coro::PRIO_MAX);
3333 }; 3390 };
3334 3391
3392 {
3393 my $guard = freeze_mainloop;
3335 reload_config; 3394 reload_config;
3336 db_init; 3395 db_init;
3337 load_extensions; 3396 load_extensions;
3338 3397
3339 $TICK_WATCHER->start;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399 }
3400
3401 utime time, time, $RUNTIMEFILE;
3402
3403 # no (long-running) fork's whatsoever before this point(!)
3404 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3405
3341 EV::loop; 3406 EV::loop;
3342} 3407}
3343 3408
3344############################################################################# 3409#############################################################################
3345# initialisation and cleanup 3410# initialisation and cleanup
3352 cf::cleanup "SIG$signal"; 3417 cf::cleanup "SIG$signal";
3353 }; 3418 };
3354 } 3419 }
3355} 3420}
3356 3421
3357sub write_runtime { 3422sub write_runtime_sync {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running: 3423 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time. 3424 # the fsync below can take a very very long time.
3362 3425
3363 IO::AIO::aio_utime $runtime, undef, undef; 3426 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3364 3427
3365 my $guard = cf::lock_acquire "write_runtime"; 3428 my $guard = cf::lock_acquire "write_runtime";
3366 3429
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3430 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3368 or return; 3431 or return;
3369 3432
3370 my $value = $cf::RUNTIME + 90 + 10; 3433 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock 3434 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server. 3435 # 60 allows for the watchdog to kill the server.
3382 aio_utime $fh, undef, undef; 3445 aio_utime $fh, undef, undef;
3383 3446
3384 close $fh 3447 close $fh
3385 or return; 3448 or return;
3386 3449
3387 aio_rename "$runtime~", $runtime 3450 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3388 and return; 3451 and return;
3389 3452
3390 warn "runtime file written.\n"; 3453 warn "runtime file written.\n";
3391 3454
3392 1 3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3393} 3499}
3394 3500
3395sub emergency_save() { 3501sub emergency_save() {
3396 my $freeze_guard = cf::freeze_mainloop; 3502 my $freeze_guard = cf::freeze_mainloop;
3397 3503
3419 warn "end emergency map save\n"; 3525 warn "end emergency map save\n";
3420 3526
3421 warn "begin emergency database checkpoint\n"; 3527 warn "begin emergency database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV; 3528 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n"; 3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3424 }; 3534 };
3425 3535
3426 warn "leave emergency perl save\n"; 3536 warn "leave emergency perl save\n";
3427} 3537}
3428 3538
3429sub post_cleanup { 3539sub post_cleanup {
3430 my ($make_core) = @_; 3540 my ($make_core) = @_;
3431 3541
3432 warn Carp::longmess "post_cleanup backtrace" 3542 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core; 3543 if $make_core;
3544
3545 my $fh = pidfile;
3546 unlink $PIDFILE if <$fh> == $$;
3434} 3547}
3548
3549# a safer delete_package, copied from Symbol
3550sub clear_package($) {
3551 my $pkg = shift;
3552
3553 # expand to full symbol table name if needed
3554 unless ($pkg =~ /^main::.*::$/) {
3555 $pkg = "main$pkg" if $pkg =~ /^::/;
3556 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3557 $pkg .= '::' unless $pkg =~ /::$/;
3558 }
3559
3560 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3561 my $stem_symtab = *{$stem}{HASH};
3562
3563 defined $stem_symtab and exists $stem_symtab->{$leaf}
3564 or return;
3565
3566 # clear all symbols
3567 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3568 for my $name (keys %$leaf_symtab) {
3569 _gv_clear *{"$pkg$name"};
3570# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3571 }
3572 warn "cleared package #$pkg\n";#d#
3573}
3574
3575our $RELOAD; # how many times to reload
3435 3576
3436sub do_reload_perl() { 3577sub do_reload_perl() {
3437 # can/must only be called in main 3578 # can/must only be called in main
3438 if ($Coro::current != $Coro::main) { 3579 if ($Coro::current != $Coro::main) {
3439 warn "can only reload from main coroutine"; 3580 warn "can only reload from main coroutine";
3440 return; 3581 return;
3441 } 3582 }
3442 3583
3584 return if $RELOAD++;
3585
3586 while ($RELOAD) {
3443 warn "reloading..."; 3587 warn "reloading...";
3444 3588
3445 warn "entering sync_job"; 3589 warn "entering sync_job";
3446 3590
3447 cf::sync_job { 3591 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark 3592 cf::write_runtime_sync; # external watchdog should not bark
3449 cf::emergency_save; 3593 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark 3594 cf::write_runtime_sync; # external watchdog should not bark
3451 3595
3452 warn "syncing database to disk"; 3596 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV; 3597 BDB::db_env_txn_checkpoint $DB_ENV;
3454 3598
3455 # if anything goes wrong in here, we should simply crash as we already saved 3599 # if anything goes wrong in here, we should simply crash as we already saved
3456 3600
3457 warn "flushing outstanding aio requests"; 3601 warn "flushing outstanding aio requests";
3458 for (;;) {
3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs; 3602 while (IO::AIO::nreqs || BDB::nreqs) {
3463 warn "iterate..."; 3603 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3464 }
3465
3466 ++$RELOAD;
3467
3468 warn "cancelling all extension coros";
3469 $_->cancel for values %EXT_CORO;
3470 %EXT_CORO = ();
3471
3472 warn "removing commands";
3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
3481 warn "... unloading $pkg";
3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
3488 } 3604 }
3489 3605
3490 warn "... nuking $pkg"; 3606 warn "cancelling all extension coros";
3491 Symbol::delete_package $pkg; 3607 $_->cancel for values %EXT_CORO;
3492 } 3608 %EXT_CORO = ();
3493 3609
3494 warn "unloading all perl modules loaded from $LIBDIR"; 3610 warn "removing commands";
3495 while (my ($k, $v) = each %INC) { 3611 %COMMAND = ();
3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3497 3612
3613 warn "removing ext/exti commands";
3614 %EXTCMD = ();
3615 %EXTICMD = ();
3616
3617 warn "unloading/nuking all extensions";
3618 for my $pkg (@EXTS) {
3498 warn "... unloading $k"; 3619 warn "... unloading $pkg";
3499 delete $INC{$k};
3500 3620
3501 $k =~ s/\.pm$//;
3502 $k =~ s/\//::/g;
3503
3504 if (my $cb = $k->can ("unload_module")) { 3621 if (my $cb = $pkg->can ("unload")) {
3622 eval {
3505 $cb->(); 3623 $cb->($pkg);
3624 1
3625 } or warn "$pkg unloaded, but with errors: $@";
3626 }
3627
3628 warn "... clearing $pkg";
3629 clear_package $pkg;
3506 } 3630 }
3507 3631
3508 Symbol::delete_package $k; 3632 warn "unloading all perl modules loaded from $LIBDIR";
3633 while (my ($k, $v) = each %INC) {
3634 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3635
3636 warn "... unloading $k";
3637 delete $INC{$k};
3638
3639 $k =~ s/\.pm$//;
3640 $k =~ s/\//::/g;
3641
3642 if (my $cb = $k->can ("unload_module")) {
3643 $cb->();
3644 }
3645
3646 clear_package $k;
3509 } 3647 }
3510 3648
3511 warn "getting rid of safe::, as good as possible"; 3649 warn "getting rid of safe::, as good as possible";
3512 Symbol::delete_package "safe::$_" 3650 clear_package "safe::$_"
3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3651 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3514 3652
3515 warn "unloading cf.pm \"a bit\""; 3653 warn "unloading cf.pm \"a bit\"";
3516 delete $INC{"cf.pm"}; 3654 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"}; 3655 delete $INC{"cf/pod.pm"};
3518 3656
3519 # don't, removes xs symbols, too, 3657 # don't, removes xs symbols, too,
3520 # and global variables created in xs 3658 # and global variables created in xs
3521 #Symbol::delete_package __PACKAGE__; 3659 #clear_package __PACKAGE__;
3522 3660
3523 warn "unload completed, starting to reload now"; 3661 warn "unload completed, starting to reload now";
3524 3662
3525 warn "reloading cf.pm"; 3663 warn "reloading cf.pm";
3526 require cf; 3664 require cf;
3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3665 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3528 3666
3529 warn "loading config and database again"; 3667 warn "loading config and database again";
3530 cf::reload_config; 3668 cf::reload_config;
3531 3669
3532 warn "loading extensions"; 3670 warn "loading extensions";
3533 cf::load_extensions; 3671 cf::load_extensions;
3534 3672
3535 warn "reattaching attachments to objects/players"; 3673 warn "reattaching attachments to objects/players";
3536 _global_reattach; # objects, sockets 3674 _global_reattach; # objects, sockets
3537 warn "reattaching attachments to maps"; 3675 warn "reattaching attachments to maps";
3538 reattach $_ for values %MAP; 3676 reattach $_ for values %MAP;
3539 warn "reattaching attachments to players"; 3677 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER; 3678 reattach $_ for values %PLAYER;
3541 3679
3542 warn "leaving sync_job"; 3680 warn "leaving sync_job";
3543 3681
3544 1 3682 1
3545 } or do { 3683 } or do {
3546 warn $@; 3684 warn $@;
3547 warn "error while reloading, exiting."; 3685 cf::cleanup "error while reloading, exiting.";
3548 exit 1;
3549 }; 3686 };
3550 3687
3551 warn "reloaded"; 3688 warn "reloaded";
3689 --$RELOAD;
3690 }
3552}; 3691};
3553 3692
3554our $RELOAD_WATCHER; # used only during reload 3693our $RELOAD_WATCHER; # used only during reload
3555 3694
3556sub reload_perl() { 3695sub reload_perl() {
3557 # doing reload synchronously and two reloads happen back-to-back, 3696 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here. 3697 # coro crashes during coro_state_free->destroy here.
3559 3698
3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3699 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3700 do_reload_perl;
3561 undef $RELOAD_WATCHER; 3701 undef $RELOAD_WATCHER;
3562 do_reload_perl;
3563 }; 3702 };
3564} 3703}
3565 3704
3566register_command "reload" => sub { 3705register_command "reload" => sub {
3567 my ($who, $arg) = @_; 3706 my ($who, $arg) = @_;
3581 3720
3582our @WAIT_FOR_TICK; 3721our @WAIT_FOR_TICK;
3583our @WAIT_FOR_TICK_BEGIN; 3722our @WAIT_FOR_TICK_BEGIN;
3584 3723
3585sub wait_for_tick { 3724sub wait_for_tick {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3725 return if tick_inhibit || $Coro::current == $Coro::main;
3588 3726
3589 my $signal = new Coro::Signal; 3727 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal; 3728 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait; 3729 $signal->wait;
3592} 3730}
3593 3731
3594sub wait_for_tick_begin { 3732sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3733 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3734
3598 my $signal = new Coro::Signal; 3735 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal; 3736 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait; 3737 $signal->wait;
3601} 3738}
3602 3739
3603$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3740sub tick {
3604 if ($Coro::current != $Coro::main) { 3741 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3742 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10; 3743 unless ++$bug_warning > 10;
3607 return; 3744 return;
3608 } 3745 }
3609 3746
3610 $NOW = $tick_start = EV::now;
3611
3612 cf::server_tick; # one server iteration 3747 cf::server_tick; # one server iteration
3613
3614 $RUNTIME += $TICK;
3615 $NEXT_TICK = $_[0]->at;
3616 3748
3617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3749 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3750 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3619 Coro::async_pool { 3751 Coro::async_pool {
3620 $Coro::current->{desc} = "runtime saver"; 3752 $Coro::current->{desc} = "runtime saver";
3621 write_runtime 3753 write_runtime_sync
3622 or warn "ERROR: unable to write runtime file: $!"; 3754 or warn "ERROR: unable to write runtime file: $!";
3623 }; 3755 };
3624 } 3756 }
3625 3757
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3758 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3628 } 3760 }
3629 while (my $sig = shift @WAIT_FOR_TICK) { 3761 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send; 3762 $sig->send;
3631 } 3763 }
3632 3764
3633 $LOAD = ($NOW - $tick_start) / $TICK; 3765 $LOAD = ($NOW - $TICK_START) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3766 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635 3767
3636 _post_tick; 3768 if (0) {
3637}; 3769 if ($NEXT_TICK) {
3638$TICK_WATCHER->priority (EV::MAXPRI); 3770 my $jitter = $TICK_START - $NEXT_TICK;
3771 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3772 warn "jitter $JITTER\n";#d#
3773 }
3774 }
3775}
3639 3776
3640{ 3777{
3641 # configure BDB 3778 # configure BDB
3642 3779
3643 BDB::min_parallel 8; 3780 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1; 3781 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1); 3782 $AnyEvent::BDB::WATCHER->priority (1);
3646 3783
3647 unless ($DB_ENV) { 3784 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create; 3785 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3786 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3650 | BDB::LOG_AUTOREMOVE, 1); 3787 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3788 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3789 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3790 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653 3791
3654 cf::sync_job { 3792 cf::sync_job {
3655 eval { 3793 eval {
3681{ 3819{
3682 # configure IO::AIO 3820 # configure IO::AIO
3683 3821
3684 IO::AIO::min_parallel 8; 3822 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1; 3823 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1); 3824 undef $AnyEvent::AIO::WATCHER;
3687} 3825}
3688 3826
3689my $_log_backtrace; 3827my $_log_backtrace;
3690 3828
3691sub _log_backtrace { 3829sub _log_backtrace {

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